aboutsummaryrefslogtreecommitdiff
path: root/disassembly/dwmcore_2224_10.asm
diff options
context:
space:
mode:
Diffstat (limited to 'disassembly/dwmcore_2224_10.asm')
-rw-r--r--disassembly/dwmcore_2224_10.asm130
1 files changed, 130 insertions, 0 deletions
diff --git a/disassembly/dwmcore_2224_10.asm b/disassembly/dwmcore_2224_10.asm
new file mode 100644
index 0000000..3216dc6
--- /dev/null
+++ b/disassembly/dwmcore_2224_10.asm
@@ -0,0 +1,130 @@
+//
+// Generated by Microsoft (R) HLSL Shader Compiler 9.25.950.2675
+//
+// using 3Dmigoto v1.3.16 on Wed Feb 09 18:55:48 2022
+//
+//
+// Buffer Definitions:
+//
+// cbuffer cbPSUpdateEveryCall
+// {
+//
+// struct
+// {
+//
+// struct
+// {
+//
+// float4x4 mat4x4; // Offset: 0
+// float4 matRow4; // Offset: 64
+//
+// } TransformColor_PS2_ConstantTable;// Offset: 0
+//
+// } Data_PS; // Offset: 0 Size: 80
+//
+// }
+//
+//
+// Resource Bindings:
+//
+// Name Type Format Dim Slot Elements
+// ------------------------------ ---------- ------- ----------- ---- --------
+// SampleTextureFromInterpolatorUV1_Sampler sampler NA NA 0 1
+// SampleTextureFromInterpolatorUV1_Sampler texture float4 2d 0 1
+// cbPSUpdateEveryCall cbuffer NA NA 0 1
+//
+//
+//
+// Input signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// SV_POSITION 0 xyzw 0 POS float
+// TEXCOORD 0 xyzw 1 NONE float
+// TEXCOORD 1 xy 2 NONE float xy
+// TEXCOORD 2 xyzw 3 NONE float w
+//
+//
+// Output signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// SV_Target 0 xyzw 0 TARGET float xyzw
+//
+//
+// Constant buffer to DX9 shader constant mappings:
+//
+// Target Reg Buffer Start Reg # of Regs Data Conversion
+// ---------- ------- --------- --------- ----------------------
+// c0 cb0 0 5 ( FLT, FLT, FLT, FLT)
+//
+//
+// Sampler/Resource to DX9 shader sampler mappings:
+//
+// Target Sampler Source Sampler Source Resource
+// -------------- --------------- ----------------
+// s0 s0 t0
+//
+//
+// Level9 shader bytecode:
+//
+ ps_2_0
+ def c5, 1.05499995, -0.0549999997, 0, 0
+ def c6, 0.00313080009, 12.9200001, 0.416666657, 1
+ dcl t1.xy
+ dcl t2
+ dcl_2d s0
+ texld r0, t1, s0
+ mov_sat r0.xyz, r0
+ pow r1.w, r0.x, c6.z
+ mad r0.w, r1.w, c5.x, c5.y
+ add r1.x, -r0.x, c6.x
+ mul r0.x, r0.x, c6.y
+ cmp r1.x, r1.x, r0.x, r0.w
+ pow r2.w, r0.y, c6.z
+ mad r0.x, r2.w, c5.x, c5.y
+ add r0.w, -r0.y, c6.x
+ mul r0.y, r0.y, c6.y
+ cmp r1.y, r0.w, r0.y, r0.x
+ pow r2.x, r0.z, c6.z
+ mad r0.x, r2.x, c5.x, c5.y
+ add r0.y, -r0.z, c6.x
+ mul r0.z, r0.z, c6.y
+ cmp r1.z, r0.y, r0.z, r0.x
+ mov r1.w, c6.w
+ dp4 r0.x, r1, c0
+ dp4 r0.y, r1, c1
+ dp4 r0.z, r1, c2
+ dp4 r0.w, r1, c3
+ add r0, r0, c4
+ mul r0.w, r0.w, t2.w
+ mov oC0, r0
+
+// approximately 31 instruction slots used (1 texture, 30 arithmetic)
+ps_4_0
+dcl_constantbuffer cb0[5], immediateIndexed
+dcl_sampler s0, mode_default
+dcl_resource_texture2d (float,float,float,float) t0
+dcl_input_ps linear v2.xy
+dcl_input_ps linear v3.w
+dcl_output o0.xyzw
+dcl_temps 3
+sample r0.xyzw, v2.xyxx, t0.xyzw, s0
+mov_sat r0.xyz, r0.xyzx
+log r1.xyz, r0.xyzx
+mul r1.xyz, r1.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
+exp r1.xyz, r1.xyzx
+mad r1.xyz, r1.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
+ge r2.xyz, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000), r0.xyzx
+mul r0.xyz, r0.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
+movc r0.xyz, r2.xyzx, r0.xyzx, r1.xyzx
+mov r0.w, l(1.000000)
+dp4 r1.x, r0.xyzw, cb0[0].xyzw
+dp4 r1.y, r0.xyzw, cb0[1].xyzw
+dp4 r1.z, r0.xyzw, cb0[2].xyzw
+dp4 r1.w, r0.xyzw, cb0[3].xyzw
+add r0.xyzw, r1.xyzw, cb0[4].xyzw
+mul o0.w, r0.w, v3.w
+mov o0.xyz, r0.xyzx
+ret
+// Approximately 18 instruction slots used