diff options
Diffstat (limited to 'disassembly/dwmcore_2196_10.asm')
-rw-r--r-- | disassembly/dwmcore_2196_10.asm | 152 |
1 files changed, 152 insertions, 0 deletions
diff --git a/disassembly/dwmcore_2196_10.asm b/disassembly/dwmcore_2196_10.asm new file mode 100644 index 0000000..d4e4bea --- /dev/null +++ b/disassembly/dwmcore_2196_10.asm @@ -0,0 +1,152 @@ +// +// Generated by Microsoft (R) HLSL Shader Compiler 9.25.950.2675 +// +// using 3Dmigoto v1.3.16 on Wed Feb 09 18:55:48 2022 +// +// +// Buffer Definitions: +// +// cbuffer cbPSUpdateEveryCall +// { +// +// struct +// { +// +// struct +// { +// +// float4 color; // Offset: 0 +// +// } SetColorValue_PS2_ConstantTable;// Offset: 0 +// +// } Data_PS; // Offset: 0 Size: 16 +// +// } +// +// +// Resource Bindings: +// +// Name Type Format Dim Slot Elements +// ------------------------------ ---------- ------- ----------- ---- -------- +// SuperSampleTextureFromInterpolatorUV1_Sampler sampler NA NA 0 1 +// SuperSampleTextureFromInterpolatorUV1_Sampler texture float4 2d 0 1 +// cbPSUpdateEveryCall cbuffer NA NA 0 1 +// +// +// +// Input signature: +// +// Name Index Mask Register SysValue Format Used +// -------------------- ----- ------ -------- -------- ------- ------ +// SV_POSITION 0 xyzw 0 POS float +// TEXCOORD 0 xyzw 1 NONE float +// TEXCOORD 1 xyzw 2 NONE float xyzw +// TEXCOORD 2 xyzw 3 NONE float xyzw +// TEXCOORD 3 xyzw 4 NONE float w +// +// +// Output signature: +// +// Name Index Mask Register SysValue Format Used +// -------------------- ----- ------ -------- -------- ------- ------ +// SV_Target 0 xyzw 0 TARGET float xyzw +// +// +// Constant buffer to DX9 shader constant mappings: +// +// Target Reg Buffer Start Reg # of Regs Data Conversion +// ---------- ------- --------- --------- ---------------------- +// c0 cb0 0 1 ( FLT, FLT, FLT, FLT) +// +// +// Sampler/Resource to DX9 shader sampler mappings: +// +// Target Sampler Source Sampler Source Resource +// -------------- --------------- ---------------- +// s0 s0 t0 +// +// +// Level9 shader bytecode: +// + ps_2_0 + def c1, 0.25, 0.0404499993, 0.0773993805, 0.0549999997 + def c2, 0.947867274, 2.4000001, 0, 0 + dcl t1 + dcl t2 + dcl t3 + dcl_2d s0 + mov r0.x, t1.z + mov r0.y, t1.w + mov r1.x, t2.z + mov r1.y, t2.w + texld r0, r0, s0 + texld r2, t1, s0 + texld r3, t2, s0 + texld r1, r1, s0 + add r0, r0, r2 + add r0, r3, r0 + add r0, r1, r0 + mul r0, r0, c1.x + rcp r1.x, r0.w + mad r1.y, r0.x, r1.x, c1.w + mul r1.y, r1.y, c2.x + pow r2.x, r1.y, c2.y + mad r1.y, r0.x, -r1.x, c1.y + mul r2.yzw, r0.wzyx, r1.x + mul r2.w, r2.w, c1.z + cmp r3.x, r1.y, r2.w, r2.x + mad r3.w, r0.y, r1.x, c1.w + mul r3.w, r3.w, c2.x + pow r1.y, r3.w, c2.y + mad r3.w, r0.y, -r1.x, c1.y + mul r1.z, r2.z, c1.z + mul r1.w, r2.y, c1.z + cmp r3.y, r3.w, r1.z, r1.y + mad r3.w, r0.z, r1.x, c1.w + mad r1.x, r0.z, -r1.x, c1.y + mul r3.w, r3.w, c2.x + pow r1.y, r3.w, c2.y + cmp r3.z, r1.x, r1.w, r1.y + mul r1.xyz, r0.w, r3 + cmp r1.xyz, -r0.w, r0, r1 + mul r0.x, r0.w, c0.w + mul r1.w, r0.x, t3.w + mov oC0, r1 + +// approximately 43 instruction slots used (4 texture, 39 arithmetic) +ps_4_0 +dcl_constantbuffer cb0[1], immediateIndexed +dcl_sampler s0, mode_default +dcl_resource_texture2d (float,float,float,float) t0 +dcl_input_ps linear v2.xyzw +dcl_input_ps linear v3.xyzw +dcl_input_ps linear v4.w +dcl_output o0.xyzw +dcl_temps 4 +sample r0.xyzw, v2.xyxx, t0.xyzw, s0 +sample r1.xyzw, v2.zwzz, t0.xyzw, s0 +sample r2.xyzw, v3.xyxx, t0.xyzw, s0 +sample r3.xyzw, v3.zwzz, t0.xyzw, s0 +add r0.xyzw, r0.xyzw, r1.xyzw +add r0.xyzw, r2.xyzw, r0.xyzw +add r0.xyzw, r3.xyzw, r0.xyzw +mul r0.xyzw, r0.xyzw, l(0.250000, 0.250000, 0.250000, 0.250000) +lt r1.x, l(0.000000), r0.w +if_nz r1.x + div r1.xyz, r0.xyzx, r0.wwww + ge r2.xyz, l(0.040450, 0.040450, 0.040450, 0.000000), r1.xyzx + mul r3.xyz, r1.xyzx, l(0.0773993805, 0.0773993805, 0.0773993805, 0.000000) + add r1.xyz, r1.xyzx, l(0.055000, 0.055000, 0.055000, 0.000000) + mul r1.xyz, r1.xyzx, l(0.947867274, 0.947867274, 0.947867274, 0.000000) + log r1.xyz, r1.xyzx + mul r1.xyz, r1.xyzx, l(2.400000, 2.400000, 2.400000, 0.000000) + exp r1.xyz, r1.xyzx + movc r1.xyz, r2.xyzx, r3.xyzx, r1.xyzx + mul o0.xyz, r0.wwww, r1.xyzx +else + mov o0.xyz, r0.xyzx +endif +mul r0.x, r0.w, cb0[0].w +mul o0.w, r0.x, v4.w +ret +// Approximately 26 instruction slots used |