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-rw-r--r--disassembly/dwmcore_1020_10.asm141
1 files changed, 141 insertions, 0 deletions
diff --git a/disassembly/dwmcore_1020_10.asm b/disassembly/dwmcore_1020_10.asm
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+//
+// Generated by Microsoft (R) HLSL Shader Compiler 9.25.950.2675
+//
+// using 3Dmigoto v1.3.16 on Wed Feb 09 18:55:49 2022
+//
+//
+// Buffer Definitions:
+//
+// cbuffer cbVSUpdateEveryCall
+// {
+//
+// struct
+// {
+//
+// struct
+// {
+//
+// float4x4 mat4x4WorldToProjection;// Offset: 0
+//
+// } Transform_World2D_By_Matrix4x4_VS0_ConstantTable;// Offset: 0
+//
+// struct
+// {
+//
+// float4 ddxyEstimated; // Offset: 64
+//
+// } ExpandUVToSuperSampleUVInterpolator_VS1_ConstantTable;// Offset: 64
+//
+// } Data_VS; // Offset: 0 Size: 80
+//
+// }
+//
+//
+// Resource Bindings:
+//
+// Name Type Format Dim Slot Elements
+// ------------------------------ ---------- ------- ----------- ---- --------
+// cbVSUpdateEveryCall cbuffer NA NA 0 1
+//
+//
+//
+// Input signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// POSITION 0 xyz 0 NONE float xyz
+// TEXCOORD 0 xyzw 1 NONE float
+// TEXCOORD 1 xy 2 NONE float xy
+// TEXCOORD 2 xy 3 NONE float
+//
+//
+// Output signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// SV_POSITION 0 xyzw 0 POS float xyzw
+// TEXCOORD 0 xyzw 1 NONE float xyzw
+// TEXCOORD 1 xyzw 2 NONE float xyzw
+// TEXCOORD 2 xyzw 3 NONE float xyzw
+// TEXCOORD 3 xy 4 NONE float xy
+//
+//
+// Constant buffer to DX9 shader constant mappings:
+//
+// Target Reg Buffer Start Reg # of Regs Data Conversion
+// ---------- ------- --------- --------- ----------------------
+// c1 cb0 0 5 ( FLT, FLT, FLT, FLT)
+//
+//
+// Runtime generated constant mappings:
+//
+// Target Reg Constant Description
+// ---------- --------------------------------------------------
+// c0 Vertex Shader position offset
+//
+//
+// Level9 shader bytecode:
+//
+ vs_2_0
+ def c6, 1, 0, 3, 0.375
+ def c7, 0, 0.125, 0, 0
+ dcl_texcoord v0
+ dcl_texcoord2 v2
+ mad r0, v0.xyzx, c6.xxxy, c6.yyyx
+ dp4 oPos.z, r0, c3
+ mov r1.xyz, c6
+ mul r2.xy, r1, c5.x
+ mad r2.zw, r2.xyxy, c6.xywz, v2.xyxy
+ mad r2.xy, r2, -c6.wzzw, v2
+ mov r3.xy, c5
+ mad oT2.xy, r3, c7, r2
+ mad oT1.xy, r3, -c7, r2.zwzw
+ mad r2.xy, r3.x, -c7.yxzw, v2
+ mad r1.xy, c5.y, r1.yxzw, r1.zyzw
+ mad oT1.zw, c6.xyyw, -r1.xyxy, r2.xyxy
+ mad r1.zw, r3.x, c7.xyyx, v2.xyxy
+ mad oT2.zw, c6.xyyw, r1.xyxy, r1
+ dp4 r1.x, r0, c1
+ dp4 r1.y, r0, c2
+ dp4 r0.x, r0, c4
+ mad oPos.xy, r0.x, c0, r1
+ mov oPos.w, r0.x
+ mov oT0, c6.x
+ mov oT3.xy, v2
+
+// approximately 21 instruction slots used
+vs_4_0
+dcl_constantbuffer cb0[5], immediateIndexed
+dcl_input v0.xyz
+dcl_input v2.xy
+dcl_output_siv o0.xyzw, position
+dcl_output o1.xyzw
+dcl_output o2.xyzw
+dcl_output o3.xyzw
+dcl_output o4.xy
+dcl_temps 2
+mov r0.xyz, v0.xyzx
+mov r0.w, l(1.000000)
+dp4 o0.x, r0.xyzw, cb0[0].xyzw
+dp4 o0.y, r0.xyzw, cb0[1].xyzw
+dp4 o0.z, r0.xyzw, cb0[2].xyzw
+dp4 o0.w, r0.xyzw, cb0[3].xyzw
+mov o1.xyzw, l(1.000000,1.000000,1.000000,1.000000)
+mul r0.z, cb0[4].x, l(0.125000)
+mov r0.w, l(0)
+add r0.xy, -r0.zwzz, v2.xyxx
+add r0.zw, r0.zzzw, v2.xxxy
+mov r1.z, l(3.000000)
+mov r1.w, cb0[4].y
+mad o2.zw, l(-0.000000, -0.000000, -0.000000, -0.375000), r1.zzzw, r0.xxxy
+mad o3.zw, l(0.000000, 0.000000, 0.000000, 0.375000), r1.zzzw, r0.zzzw
+mul r0.w, cb0[4].y, l(0.125000)
+mov r0.x, cb0[4].x
+mov r0.yz, l(0,0,0,0)
+mad r1.xy, r0.xyxx, l(0.375000, 3.000000, 0.000000, 0.000000), v2.xyxx
+mad r0.xy, -r0.xyxx, l(0.375000, 3.000000, 0.000000, 0.000000), v2.xyxx
+add o3.xy, r0.zwzz, r0.xyxx
+add o2.xy, -r0.zwzz, r1.xyxx
+mov o4.xy, v2.xyxx
+ret
+// Approximately 24 instruction slots used