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//
// Generated by Microsoft (R) HLSL Shader Compiler 9.25.950.2675
//
// using 3Dmigoto v1.3.16 on Wed Feb 09 18:55:48 2022
//
//
// Resource Bindings:
//
// Name Type Format Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// SuperSampleTextureFromInterpolatorUV1_Sampler sampler NA NA 0 1
// SuperSampleTextureFromInterpolatorUV1_Sampler texture float4 2d 0 1
//
//
//
// Input signature:
//
// Name Index Mask Register SysValue Format Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION 0 xyzw 0 POS float
// TEXCOORD 0 xyzw 1 NONE float
// TEXCOORD 1 xyzw 2 NONE float xyzw
// TEXCOORD 2 xyzw 3 NONE float xyzw
// TEXCOORD 3 xyzw 4 NONE float xyzw
// TEXCOORD 4 xyzw 5 NONE float w
//
//
// Output signature:
//
// Name Index Mask Register SysValue Format Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target 0 xyzw 0 TARGET float xyzw
//
//
// Sampler/Resource to DX9 shader sampler mappings:
//
// Target Sampler Source Sampler Source Resource
// -------------- --------------- ----------------
// s0 s0 t0
//
//
// Level9 shader bytecode:
//
ps_2_0
def c0, 0.25, 1, 1, 1
dcl t1
dcl t2
dcl t3
dcl t4
dcl_2d s0
mov r0.x, t1.z
mov r0.y, t1.w
mov r1.x, t2.z
mov r1.y, t2.w
texld r0, r0, s0
texld r2, t1, s0
texld r3, t2, s0
texld r1, r1, s0
add r0, r0, r2
add r0, r3, r0
add r0, r1, r0
mul r0, r0, t3
mov r1.xyz, c0.x
mov r1.w, t4.w
mul r0, r0, r1
mul r0, r0, c0.wzyx
mov oC0, r0
// approximately 17 instruction slots used (4 texture, 13 arithmetic)
ps_4_0
dcl_sampler s0, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_input_ps linear v2.xyzw
dcl_input_ps linear v3.xyzw
dcl_input_ps linear v4.xyzw
dcl_input_ps linear v5.w
dcl_output o0.xyzw
dcl_temps 2
sample r0.xyzw, v2.xyxx, t0.xyzw, s0
sample r1.xyzw, v2.zwzz, t0.xyzw, s0
add r0.xyzw, r0.xyzw, r1.xyzw
sample r1.xyzw, v3.xyxx, t0.xyzw, s0
add r0.xyzw, r0.xyzw, r1.xyzw
sample r1.xyzw, v3.zwzz, t0.xyzw, s0
add r0.xyzw, r0.xyzw, r1.xyzw
mul r0.xyzw, r0.xyzw, v4.xyzw
mov r1.x, l(0.250000)
mov r1.w, v5.w
mul r0.xyzw, r0.xyzw, r1.xxxw
mul o0.xyzw, r0.xyzw, l(1.000000, 1.000000, 1.000000, 0.250000)
ret
// Approximately 13 instruction slots used
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