aboutsummaryrefslogtreecommitdiff
path: root/decompile/dwmcore_1030_10.hlsl
diff options
context:
space:
mode:
Diffstat (limited to 'decompile/dwmcore_1030_10.hlsl')
-rw-r--r--decompile/dwmcore_1030_10.hlsl79
1 files changed, 79 insertions, 0 deletions
diff --git a/decompile/dwmcore_1030_10.hlsl b/decompile/dwmcore_1030_10.hlsl
new file mode 100644
index 0000000..79ce688
--- /dev/null
+++ b/decompile/dwmcore_1030_10.hlsl
@@ -0,0 +1,79 @@
+// ---- Created with 3Dmigoto v1.3.16 on Wed Feb 09 18:55:28 2022
+
+cbuffer cbVSUpdateEveryCall : register(b0)
+{
+
+ struct
+ {
+
+ struct
+ {
+ float4x4 mat4x4WorldToProjection;
+ } Transform_World2D_By_Matrix4x4_VS0_ConstantTable;
+
+
+ struct
+ {
+ float4x2 mat3x2TextureTransform;
+ } TransformVertexStageUV_VS1_ConstantTable;
+
+
+ struct
+ {
+ float4 ddxyEstimated;
+ } ExpandUVToSuperSampleUVInterpolator_VS1_ConstantTable;
+
+ } Data_VS : packoffset(c0);
+
+}
+
+
+
+// 3Dmigoto declarations
+#define cmp -
+
+
+void main(
+ float3 v0 : POSITION0,
+ float4 v1 : TEXCOORD0,
+ float4 v2 : TEXCOORD1,
+ float2 v3 : TEXCOORD2,
+ out float4 o0 : SV_POSITION0,
+ out float4 o1 : TEXCOORD0,
+ out float4 o2 : TEXCOORD1,
+ out float4 o3 : TEXCOORD2,
+ out float2 o4 : TEXCOORD3)
+{
+ float4 r0,r1,r2;
+ uint4 bitmask, uiDest;
+ float4 fDest;
+
+ r0.xyz = v0.xyz;
+ r0.w = 1;
+ o0.x = dot(r0.xyzw, Data_VS.Transform_World2D_By_Matrix4x4_VS0_ConstantTable.mat4x4WorldToProjection._m00_m10_m20_m30);
+ o0.y = dot(r0.xyzw, Data_VS.Transform_World2D_By_Matrix4x4_VS0_ConstantTable.mat4x4WorldToProjection._m01_m11_m21_m31);
+ o0.z = dot(r0.xyzw, Data_VS.Transform_World2D_By_Matrix4x4_VS0_ConstantTable.mat4x4WorldToProjection._m02_m12_m22_m32);
+ o0.w = dot(r0.xyzw, Data_VS.Transform_World2D_By_Matrix4x4_VS0_ConstantTable.mat4x4WorldToProjection._m03_m13_m23_m33);
+ o1.xyzw = float4(1,1,1,1);
+ r0.z = 3;
+ r0.w = Data_VS.ExpandUVToSuperSampleUVInterpolator_VS1_ConstantTable.ddxyEstimated.y;
+ r1.z = 0.125 * Data_VS.ExpandUVToSuperSampleUVInterpolator_VS1_ConstantTable.ddxyEstimated.x;
+ r1.w = 0;
+ r0.x = dot(v2.xy, Data_VS.TransformVertexStageUV_VS1_ConstantTable.mat3x2TextureTransform._m00_m10);
+ r2.z = Data_VS.TransformVertexStageUV_VS1_ConstantTable.mat3x2TextureTransform._m20 + r0.x;
+ r0.x = dot(v2.xy, Data_VS.TransformVertexStageUV_VS1_ConstantTable.mat3x2TextureTransform._m01_m11);
+ r2.w = Data_VS.TransformVertexStageUV_VS1_ConstantTable.mat3x2TextureTransform._m21 + r0.x;
+ r0.xy = r2.zw + -r1.zw;
+ r1.xy = r2.zw + r1.zw;
+ o3.zw = float2(0,0.375) * r0.zw + r1.xy;
+ o2.zw = float2(-0,-0.375) * r0.zw + r0.xy;
+ r0.x = Data_VS.ExpandUVToSuperSampleUVInterpolator_VS1_ConstantTable.ddxyEstimated.x;
+ r0.yz = float2(0,0);
+ r1.xy = r0.xy * float2(0.375,3) + r2.zw;
+ r0.xy = -r0.xy * float2(0.375,3) + r2.zw;
+ r0.w = 0.125 * Data_VS.ExpandUVToSuperSampleUVInterpolator_VS1_ConstantTable.ddxyEstimated.y;
+ o2.xy = r1.xy + -r0.zw;
+ o3.xy = r0.xy + r0.zw;
+ o4.xy = v2.xy;
+ return;
+} \ No newline at end of file