diff options
Diffstat (limited to 'decompile/dwmcore_1028_10.hlsl')
-rw-r--r-- | decompile/dwmcore_1028_10.hlsl | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/decompile/dwmcore_1028_10.hlsl b/decompile/dwmcore_1028_10.hlsl new file mode 100644 index 0000000..59e409f --- /dev/null +++ b/decompile/dwmcore_1028_10.hlsl @@ -0,0 +1,79 @@ +// ---- Created with 3Dmigoto v1.3.16 on Wed Feb 09 18:55:28 2022 + +cbuffer cbVSUpdateEveryCall : register(b0) +{ + + struct + { + + struct + { + float4x4 mat4x4WorldToProjection; + } Transform_World2D_By_Matrix4x4_VS0_ConstantTable; + + + struct + { + float4x2 mat3x2TextureTransform; + } TransformVertexStageUV_VS1_ConstantTable; + + + struct + { + float4 ddxyEstimated; + } ExpandUVToSuperSampleUVInterpolator_VS1_ConstantTable; + + } Data_VS : packoffset(c0); + +} + + + +// 3Dmigoto declarations +#define cmp - + + +void main( + float3 v0 : POSITION0, + float4 v1 : TEXCOORD0, + float4 v2 : TEXCOORD1, + float2 v3 : TEXCOORD2, + out float4 o0 : SV_POSITION0, + out float4 o1 : TEXCOORD0, + out float4 o2 : TEXCOORD1, + out float4 o3 : TEXCOORD2, + out float4 o4 : TEXCOORD3) +{ + float4 r0,r1,r2; + uint4 bitmask, uiDest; + float4 fDest; + + r0.xyz = v0.xyz; + r0.w = 1; + o0.x = dot(r0.xyzw, Data_VS.Transform_World2D_By_Matrix4x4_VS0_ConstantTable.mat4x4WorldToProjection._m00_m10_m20_m30); + o0.y = dot(r0.xyzw, Data_VS.Transform_World2D_By_Matrix4x4_VS0_ConstantTable.mat4x4WorldToProjection._m01_m11_m21_m31); + o0.z = dot(r0.xyzw, Data_VS.Transform_World2D_By_Matrix4x4_VS0_ConstantTable.mat4x4WorldToProjection._m02_m12_m22_m32); + o0.w = dot(r0.xyzw, Data_VS.Transform_World2D_By_Matrix4x4_VS0_ConstantTable.mat4x4WorldToProjection._m03_m13_m23_m33); + o1.xyzw = float4(1,1,1,1); + r0.z = 3; + r0.w = Data_VS.ExpandUVToSuperSampleUVInterpolator_VS1_ConstantTable.ddxyEstimated.y; + r1.z = 0.125 * Data_VS.ExpandUVToSuperSampleUVInterpolator_VS1_ConstantTable.ddxyEstimated.x; + r1.w = 0; + r0.x = dot(v2.xy, Data_VS.TransformVertexStageUV_VS1_ConstantTable.mat3x2TextureTransform._m00_m10); + r2.z = Data_VS.TransformVertexStageUV_VS1_ConstantTable.mat3x2TextureTransform._m20 + r0.x; + r0.x = dot(v2.xy, Data_VS.TransformVertexStageUV_VS1_ConstantTable.mat3x2TextureTransform._m01_m11); + r2.w = Data_VS.TransformVertexStageUV_VS1_ConstantTable.mat3x2TextureTransform._m21 + r0.x; + r0.xy = r2.zw + -r1.zw; + r1.xy = r2.zw + r1.zw; + o3.zw = float2(0,0.375) * r0.zw + r1.xy; + o2.zw = float2(-0,-0.375) * r0.zw + r0.xy; + r0.x = Data_VS.ExpandUVToSuperSampleUVInterpolator_VS1_ConstantTable.ddxyEstimated.x; + r0.yz = float2(0,0); + r1.xy = r0.xy * float2(0.375,3) + r2.zw; + r0.xy = -r0.xy * float2(0.375,3) + r2.zw; + r0.w = 0.125 * Data_VS.ExpandUVToSuperSampleUVInterpolator_VS1_ConstantTable.ddxyEstimated.y; + o2.xy = r1.xy + -r0.zw; + o3.xy = r0.xy + r0.zw; + o4.xyzw = v1.xyzw; + return; +}
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