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+/* ********************************
+ * Author: Johan Hanssen Seferidis
+ * License: MIT
+ * Description: Library providing a threading pool where you can add
+ * work. For usage, check the thpool.h file or README.md
+ *
+ *//** @file thpool.h *//*
+ *
+ ********************************/
+
+#define _POSIX_C_SOURCE 200809L
+#include <unistd.h>
+#include <signal.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <pthread.h>
+#include <errno.h>
+#include <time.h>
+
+#include "thpool.h"
+#include "threads_util.h"
+
+#ifdef THPOOL_DEBUG
+#define THPOOL_DEBUG 1
+#else
+#define THPOOL_DEBUG 0
+#endif
+
+#if !defined(DISABLE_PRINT) || defined(THPOOL_DEBUG)
+#define err(str) fprintf(stderr, str)
+#else
+#define err(str)
+#endif
+
+static volatile int threads_keepalive;
+static volatile int threads_on_hold;
+
+
+
+/* ========================== STRUCTURES ============================ */
+
+
+/* Binary semaphore */
+typedef struct bsem {
+ pthread_mutex_t mutex;
+ pthread_cond_t cond;
+ int v;
+} bsem;
+
+
+/* Job */
+typedef struct job{
+ struct job* prev; /* pointer to previous job */
+ void (*function)(void* arg); /* function pointer */
+ void* arg; /* function's argument */
+} job;
+
+
+/* Job queue */
+typedef struct jobqueue{
+ pthread_mutex_t rwmutex; /* used for queue r/w access */
+ job *front; /* pointer to front of queue */
+ job *rear; /* pointer to rear of queue */
+ bsem *has_jobs; /* flag as binary semaphore */
+ int len; /* number of jobs in queue */
+} jobqueue;
+
+
+/* Thread */
+typedef struct thread{
+ int id; /* friendly id */
+ pthread_t pthread; /* pointer to actual thread */
+ struct thpool_* thpool_p; /* access to thpool */
+} thread;
+
+
+/* Threadpool */
+typedef struct thpool_{
+ thread** threads; /* pointer to threads */
+ volatile int num_threads_alive; /* threads currently alive */
+ volatile int num_threads_working; /* threads currently working */
+ pthread_mutex_t thcount_lock; /* used for thread count etc */
+ pthread_cond_t threads_all_idle; /* signal to thpool_wait */
+ jobqueue jobqueue; /* job queue */
+} thpool_;
+
+
+
+
+
+/* ========================== PROTOTYPES ============================ */
+
+
+static int thread_init(thpool_* thpool_p, struct thread** thread_p, int id);
+static void* thread_do(struct thread* thread_p);
+static void thread_hold(int sig_id);
+static void thread_destroy(struct thread* thread_p);
+
+static int jobqueue_init(jobqueue* jobqueue_p);
+static void jobqueue_clear(jobqueue* jobqueue_p);
+static void jobqueue_push(jobqueue* jobqueue_p, struct job* newjob_p);
+static struct job* jobqueue_pull(jobqueue* jobqueue_p);
+static void jobqueue_destroy(jobqueue* jobqueue_p);
+
+static void bsem_init(struct bsem *bsem_p, int value);
+static void bsem_reset(struct bsem *bsem_p);
+static void bsem_post(struct bsem *bsem_p);
+static void bsem_post_all(struct bsem *bsem_p);
+static void bsem_wait(struct bsem *bsem_p);
+
+
+
+
+
+/* ========================== THREADPOOL ============================ */
+
+
+/* Initialise thread pool */
+struct thpool_* thpool_init(int num_threads){
+
+ threads_on_hold = 0;
+ threads_keepalive = 1;
+
+ if (num_threads < 0){
+ num_threads = 0;
+ }
+
+ /* Make new thread pool */
+ thpool_* thpool_p;
+ thpool_p = (struct thpool_*)malloc(sizeof(struct thpool_));
+ if (thpool_p == NULL){
+ err("thpool_init(): Could not allocate memory for thread pool\n");
+ return NULL;
+ }
+ thpool_p->num_threads_alive = 0;
+ thpool_p->num_threads_working = 0;
+
+ /* Initialise the job queue */
+ if (jobqueue_init(&thpool_p->jobqueue) == -1){
+ err("thpool_init(): Could not allocate memory for job queue\n");
+ free(thpool_p);
+ return NULL;
+ }
+
+ /* Make threads in pool */
+ thpool_p->threads = (struct thread**)malloc(num_threads * sizeof(struct thread *));
+ if (thpool_p->threads == NULL){
+ err("thpool_init(): Could not allocate memory for threads\n");
+ jobqueue_destroy(&thpool_p->jobqueue);
+ free(thpool_p);
+ return NULL;
+ }
+
+ pthread_mutex_init(&(thpool_p->thcount_lock), NULL);
+ pthread_cond_init(&thpool_p->threads_all_idle, NULL);
+
+ /* Thread init */
+ int n;
+ for (n=0; n<num_threads; n++){
+ thread_init(thpool_p, &thpool_p->threads[n], n);
+#if THPOOL_DEBUG
+ printf("THPOOL_DEBUG: Created thread %d in pool \n", n);
+#endif
+ }
+
+ /* Wait for threads to initialize */
+ while (thpool_p->num_threads_alive != num_threads) {}
+
+ return thpool_p;
+}
+
+
+/* Add work to the thread pool */
+int thpool_add_work(thpool_* thpool_p, void (*function_p)(void*), void* arg_p){
+ job* newjob;
+
+ newjob=(struct job*)malloc(sizeof(struct job));
+ if (newjob==NULL){
+ err("thpool_add_work(): Could not allocate memory for new job\n");
+ return -1;
+ }
+
+ /* add function and argument */
+ newjob->function=function_p;
+ newjob->arg=arg_p;
+
+ /* add job to queue */
+ jobqueue_push(&thpool_p->jobqueue, newjob);
+
+ return 0;
+}
+
+
+/* Wait until all jobs have finished */
+void thpool_wait(thpool_* thpool_p){
+ pthread_mutex_lock(&thpool_p->thcount_lock);
+ while (thpool_p->jobqueue.len || thpool_p->num_threads_working) {
+ pthread_cond_wait(&thpool_p->threads_all_idle, &thpool_p->thcount_lock);
+ }
+ pthread_mutex_unlock(&thpool_p->thcount_lock);
+}
+
+
+/* Destroy the threadpool */
+void thpool_destroy(thpool_* thpool_p){
+ /* No need to destory if it's NULL */
+ if (thpool_p == NULL) return ;
+
+ volatile int threads_total = thpool_p->num_threads_alive;
+
+ /* End each thread 's infinite loop */
+ threads_keepalive = 0;
+
+ /* Give one second to kill idle threads */
+ double TIMEOUT = 1.0;
+ time_t start, end;
+ double tpassed = 0.0;
+ time (&start);
+ while (tpassed < TIMEOUT && thpool_p->num_threads_alive){
+ bsem_post_all(thpool_p->jobqueue.has_jobs);
+ time (&end);
+ tpassed = difftime(end,start);
+ }
+
+ /* Poll remaining threads */
+ while (thpool_p->num_threads_alive){
+ bsem_post_all(thpool_p->jobqueue.has_jobs);
+ sleep(1);
+ }
+
+ /* Job queue cleanup */
+ jobqueue_destroy(&thpool_p->jobqueue);
+ /* Deallocs */
+ int n;
+ for (n=0; n < threads_total; n++){
+ thread_destroy(thpool_p->threads[n]);
+ }
+ free(thpool_p->threads);
+ free(thpool_p);
+}
+
+
+/* Pause all threads in threadpool */
+void thpool_pause(thpool_* thpool_p) {
+ int n;
+ for (n=0; n < thpool_p->num_threads_alive; n++){
+ pthread_kill(thpool_p->threads[n]->pthread, SIGUSR1);
+ }
+}
+
+
+/* Resume all threads in threadpool */
+void thpool_resume(thpool_* thpool_p) {
+ // resuming a single threadpool hasn't been
+ // implemented yet, meanwhile this supresses
+ // the warnings
+ (void)thpool_p;
+
+ threads_on_hold = 0;
+}
+
+
+int thpool_num_threads_working(thpool_* thpool_p){
+ return thpool_p->num_threads_working;
+}
+
+
+
+
+
+/* ============================ THREAD ============================== */
+
+
+/* Initialize a thread in the thread pool
+ *
+ * @param thread address to the pointer of the thread to be created
+ * @param id id to be given to the thread
+ * @return 0 on success, -1 otherwise.
+ */
+static int thread_init (thpool_* thpool_p, struct thread** thread_p, int id){
+
+ *thread_p = (struct thread*)malloc(sizeof(struct thread));
+ if (*thread_p == NULL){
+ err("thread_init(): Could not allocate memory for thread\n");
+ return -1;
+ }
+
+ (*thread_p)->thpool_p = thpool_p;
+ (*thread_p)->id = id;
+
+ pthread_create(&(*thread_p)->pthread, NULL, (void * (*)(void *)) thread_do, (*thread_p));
+ pthread_detach((*thread_p)->pthread);
+ return 0;
+}
+
+
+/* Sets the calling thread on hold */
+static void thread_hold(int sig_id) {
+ (void)sig_id;
+ threads_on_hold = 1;
+ while (threads_on_hold){
+ sleep(1);
+ }
+}
+
+
+/* What each thread is doing
+*
+* In principle this is an endless loop. The only time this loop gets interuppted is once
+* thpool_destroy() is invoked or the program exits.
+*
+* @param thread thread that will run this function
+* @return nothing
+*/
+static void* thread_do(struct thread* thread_p){
+
+ /* Set thread name for profiling and debuging */
+ char thread_name[32] = {0};
+ snprintf(thread_name, 32, "thread-pool-%d", thread_p->id);
+ thread_set_name(thread_name);
+
+ /* Assure all threads have been created before starting serving */
+ thpool_* thpool_p = thread_p->thpool_p;
+
+ /* Register signal handler */
+ struct sigaction act;
+ sigemptyset(&act.sa_mask);
+ act.sa_flags = 0;
+ act.sa_handler = thread_hold;
+ if (sigaction(SIGUSR1, &act, NULL) == -1) {
+ err("thread_do(): cannot handle SIGUSR1");
+ }
+
+ /* Mark thread as alive (initialized) */
+ pthread_mutex_lock(&thpool_p->thcount_lock);
+ thpool_p->num_threads_alive += 1;
+ pthread_mutex_unlock(&thpool_p->thcount_lock);
+
+ while(threads_keepalive){
+
+ bsem_wait(thpool_p->jobqueue.has_jobs);
+
+ if (threads_keepalive){
+
+ pthread_mutex_lock(&thpool_p->thcount_lock);
+ thpool_p->num_threads_working++;
+ pthread_mutex_unlock(&thpool_p->thcount_lock);
+
+ /* Read job from queue and execute it */
+ void (*func_buff)(void*);
+ void* arg_buff;
+ job* job_p = jobqueue_pull(&thpool_p->jobqueue);
+ if (job_p) {
+ func_buff = job_p->function;
+ arg_buff = job_p->arg;
+ func_buff(arg_buff);
+ free(job_p);
+ }
+
+ pthread_mutex_lock(&thpool_p->thcount_lock);
+ thpool_p->num_threads_working--;
+ if (!thpool_p->num_threads_working) {
+ pthread_cond_signal(&thpool_p->threads_all_idle);
+ }
+ pthread_mutex_unlock(&thpool_p->thcount_lock);
+
+ }
+ }
+ pthread_mutex_lock(&thpool_p->thcount_lock);
+ thpool_p->num_threads_alive --;
+ pthread_mutex_unlock(&thpool_p->thcount_lock);
+
+ return NULL;
+}
+
+
+/* Frees a thread */
+static void thread_destroy (thread* thread_p){
+ free(thread_p);
+}
+
+
+
+
+
+/* ============================ JOB QUEUE =========================== */
+
+
+/* Initialize queue */
+static int jobqueue_init(jobqueue* jobqueue_p){
+ jobqueue_p->len = 0;
+ jobqueue_p->front = NULL;
+ jobqueue_p->rear = NULL;
+
+ jobqueue_p->has_jobs = (struct bsem*)malloc(sizeof(struct bsem));
+ if (jobqueue_p->has_jobs == NULL){
+ return -1;
+ }
+
+ pthread_mutex_init(&(jobqueue_p->rwmutex), NULL);
+ bsem_init(jobqueue_p->has_jobs, 0);
+
+ return 0;
+}
+
+
+/* Clear the queue */
+static void jobqueue_clear(jobqueue* jobqueue_p){
+
+ while(jobqueue_p->len){
+ free(jobqueue_pull(jobqueue_p));
+ }
+
+ jobqueue_p->front = NULL;
+ jobqueue_p->rear = NULL;
+ bsem_reset(jobqueue_p->has_jobs);
+ jobqueue_p->len = 0;
+
+}
+
+
+/* Add (allocated) job to queue
+ */
+static void jobqueue_push(jobqueue* jobqueue_p, struct job* newjob){
+
+ pthread_mutex_lock(&jobqueue_p->rwmutex);
+ newjob->prev = NULL;
+
+ switch(jobqueue_p->len){
+
+ case 0: /* if no jobs in queue */
+ jobqueue_p->front = newjob;
+ jobqueue_p->rear = newjob;
+ break;
+
+ default: /* if jobs in queue */
+ jobqueue_p->rear->prev = newjob;
+ jobqueue_p->rear = newjob;
+
+ }
+ jobqueue_p->len++;
+
+ bsem_post(jobqueue_p->has_jobs);
+ pthread_mutex_unlock(&jobqueue_p->rwmutex);
+}
+
+
+/* Get first job from queue(removes it from queue)
+ * Notice: Caller MUST hold a mutex
+ */
+static struct job* jobqueue_pull(jobqueue* jobqueue_p){
+
+ pthread_mutex_lock(&jobqueue_p->rwmutex);
+ job* job_p = jobqueue_p->front;
+
+ switch(jobqueue_p->len){
+
+ case 0: /* if no jobs in queue */
+ break;
+
+ case 1: /* if one job in queue */
+ jobqueue_p->front = NULL;
+ jobqueue_p->rear = NULL;
+ jobqueue_p->len = 0;
+ break;
+
+ default: /* if >1 jobs in queue */
+ jobqueue_p->front = job_p->prev;
+ jobqueue_p->len--;
+ /* more than one job in queue -> post it */
+ bsem_post(jobqueue_p->has_jobs);
+
+ }
+
+ pthread_mutex_unlock(&jobqueue_p->rwmutex);
+ return job_p;
+}
+
+
+/* Free all queue resources back to the system */
+static void jobqueue_destroy(jobqueue* jobqueue_p){
+ jobqueue_clear(jobqueue_p);
+ free(jobqueue_p->has_jobs);
+}
+
+
+
+
+
+/* ======================== SYNCHRONISATION ========================= */
+
+
+/* Init semaphore to 1 or 0 */
+static void bsem_init(bsem *bsem_p, int value) {
+ if (value < 0 || value > 1) {
+ err("bsem_init(): Binary semaphore can take only values 1 or 0");
+ exit(1);
+ }
+ pthread_mutex_init(&(bsem_p->mutex), NULL);
+ pthread_cond_init(&(bsem_p->cond), NULL);
+ bsem_p->v = value;
+}
+
+
+/* Reset semaphore to 0 */
+static void bsem_reset(bsem *bsem_p) {
+ bsem_init(bsem_p, 0);
+}
+
+
+/* Post to at least one thread */
+static void bsem_post(bsem *bsem_p) {
+ pthread_mutex_lock(&bsem_p->mutex);
+ bsem_p->v = 1;
+ pthread_cond_signal(&bsem_p->cond);
+ pthread_mutex_unlock(&bsem_p->mutex);
+}
+
+
+/* Post to all threads */
+static void bsem_post_all(bsem *bsem_p) {
+ pthread_mutex_lock(&bsem_p->mutex);
+ bsem_p->v = 1;
+ pthread_cond_broadcast(&bsem_p->cond);
+ pthread_mutex_unlock(&bsem_p->mutex);
+}
+
+
+/* Wait on semaphore until semaphore has value 0 */
+static void bsem_wait(bsem* bsem_p) {
+ pthread_mutex_lock(&bsem_p->mutex);
+ while (bsem_p->v != 1) {
+ pthread_cond_wait(&bsem_p->cond, &bsem_p->mutex);
+ }
+ bsem_p->v = 0;
+ pthread_mutex_unlock(&bsem_p->mutex);
+}