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-rw-r--r--client/helloworld/main.c370
1 files changed, 370 insertions, 0 deletions
diff --git a/client/helloworld/main.c b/client/helloworld/main.c
new file mode 100644
index 0000000..c112fcb
--- /dev/null
+++ b/client/helloworld/main.c
@@ -0,0 +1,370 @@
+/*
+ * Created by yuuta on 7/20/22.
+ */
+
+#include "libac.h"
+#include "net.h"
+
+#include <stdio.h>
+
+#ifndef WIN32
+
+#include <signal.h>
+#include <errno.h>
+#include <string.h>
+
+#endif
+
+#ifdef __STDC_NO_THREADS__
+# ifdef WIN32
+#define THREAD_WIN32
+#include <windows.h>
+static HANDLE mtx_conn;
+
+int lock(void) { \
+DWORD _dwlck = WaitForSingleObject(mtx_conn, 0); \
+if (_dwlck == WAIT_FAILED) { _dwlck = GetLastError(); } \
+if (_dwlck) { fprintf(stderr, "Cannot lock the mutex: %d.\n", _dwlck); return _dwlck; } \
+return 0; \
+}
+
+int unlock(void) { \
+if (!ReleaseMutex(mtx_conn)) { \
+int r = GetLastError(); \
+fprintf(stderr, "Cannot release the mutex: %d.\n", r); \
+return r; \
+} \
+return 0; \
+}
+
+# else
+#error "Either C11 threading or Win32 API is required for concurrency."
+# endif
+#else
+
+#define THREAD_C11
+
+#include <threads.h>
+
+static mtx_t mtx_conn;
+
+int lock(void) {
+ \
+if (mtx_lock(&mtx_conn) != thrd_success) {
+ \
+fprintf(stderr, "Cannot lock the mutex.\n"); \
+return 1; \
+
+ } \
+return 0; \
+
+}
+
+int unlock(void) {
+ \
+if (mtx_unlock(&mtx_conn) != thrd_success) {
+ \
+fprintf(stderr, "Cannot release the mutex.\n"); \
+return 1; \
+
+ } \
+return 0; \
+
+}
+
+#endif
+
+static const char *world_name(const enum ac_world world) {
+ switch (world) {
+ case overworld:
+ return "overworld";
+ case nether:
+ return "nether";
+ case end:
+ return "end";
+ default:
+ return "unknown world";
+ }
+}
+
+static void handle_event(const ac_event_t *event) {
+ switch (event->type) {
+ case AC_EVENT_LAGGING: {
+ ac_event_lagging_t *o = (ac_event_lagging_t *) event;
+ printf("Server lagging: running %ld milliseconds (%ld ticks) behind.\n",
+ o->ms,
+ o->ticks);
+ break;
+ }
+ case AC_EVENT_ENTITY_DEATH: {
+ ac_event_entity_death_t *o = (ac_event_entity_death_t *) event;
+ printf("Entity '%s' died at %s(%.2f, %.2f, %.2f): %s.\n",
+ o->entity.name,
+ world_name(o->entity.world),
+ o->entity.pos.x,
+ o->entity.pos.y,
+ o->entity.pos.z,
+ o->message);
+ break;
+ }
+ case AC_EVENT_PLAYER_MESSAGE: {
+ ac_event_player_message_t *o = (ac_event_player_message_t *) event;
+ printf("Player '%s' said at %s(%.2f, %.2f, %.2f): %s.\n",
+ o->player.name,
+ world_name(o->player.world),
+ o->player.pos.x,
+ o->player.pos.y,
+ o->player.pos.z,
+ o->text);
+ break;
+ }
+ case AC_EVENT_PLAYER_DISCONNECT: {
+ ac_event_player_disconnect_t *o = (ac_event_player_disconnect_t *) event;
+ printf("Player '%s' disconnected at %s(%.2f, %.2f, %.2f): %s.\n",
+ o->player.name,
+ world_name(o->player.world),
+ o->player.pos.x,
+ o->player.pos.y,
+ o->player.pos.z,
+ o->reason);
+ break;
+ }
+ case AC_EVENT_PLAYER_JOIN: {
+ ac_event_player_join_t *o = (ac_event_player_join_t *) event;
+ printf("Player '%s' joined at %s(%.2f, %.2f, %.2f).\n",
+ o->player.name,
+ world_name(o->player.world),
+ o->player.pos.x,
+ o->player.pos.y,
+ o->player.pos.z);
+ break;
+ }
+ default: {
+ printf("Received an unrecognized event of type '%u'.\n",
+ event->type);
+ }
+ }
+}
+
+static void handle_response(const ac_response_t *response) {
+ switch (response->type) {
+ case AC_RESPONSE_OK: {
+ ac_response_ok_t *o = (ac_response_ok_t *) response;
+ printf("Request %d OK.\n",
+ o->id);
+ break;
+ }
+ case AC_RESPONSE_ERROR: {
+ ac_response_error_t *o = (ac_response_error_t *) response;
+ printf("Request %d failed: %s (%d).\n",
+ o->id,
+ o->message,
+ o->code);
+ break;
+ }
+ case AC_RESPONSE_CMD_OUT: {
+ ac_response_cmd_out_t *o = (ac_response_cmd_out_t *) response;
+ printf("Request %d output by %s: %s.\n",
+ o->id,
+ o->sender,
+ o->out);
+ break;
+ }
+ case AC_RESPONSE_CMD_RESULT: {
+ ac_response_cmd_result_t *o = (ac_response_cmd_result_t *) response;
+ printf("Request %d is done: %s (%d).\n",
+ o->id,
+ o->success ? "Success" : "Failed",
+ o->result);
+ break;
+ }
+ default: {
+ printf("Received an unrecognized response of type '%u'.\n",
+ response->type);
+ }
+ }
+}
+
+#ifndef WIN32
+
+static void intr(int signum) {}
+
+#endif
+
+static int on_send(const void *sock,
+ const void *buffer,
+ const size_t len) {
+ int r;
+ printf("Writing %lu bytes.\n", len);
+ if ((r = net_send(sock, buffer, len))) {
+ fprintf(stderr, "Cannot write %lu bytes to server: %s (%d).\n",
+ len,
+ net_strerror(r),
+ r);
+ }
+ return r;
+}
+
+static int say(void *connection) {
+ int r;
+ ac_config_t conf = {
+ .name = "helloworld"
+ };
+ ac_request_cmd_t req = {
+ .type = AC_REQUEST_CMD,
+ .id = 100,
+ .config = &conf,
+ .cmd = "say Hi"
+ };
+ if ((r = ac_request(connection, (ac_request_t *) &req))) {
+ return r;
+ }
+ return 0;
+}
+
+int main(int argc, char **argv) {
+ int r;
+ if ((r = net_init())) {
+ return r;
+ }
+#if defined(THREAD_WIN32)
+ if (!(mtx_conn = CreateMutex(NULL, TRUE, NULL))) {
+ r = GetLastError();
+ fprintf(stderr, "Cannot create mutex: %d.\n", r);
+ return r;
+ }
+#elif defined(THREAD_C11)
+ if (mtx_init(&mtx_conn, mtx_plain) != thrd_success) {
+ fprintf(stderr, "Cannot create mutex.\n");
+ return 1;
+ }
+#endif
+
+#ifdef WIN32
+ fprintf(stderr, "Warning: ^C handler on Windows is not yet available.\n");
+#else
+ struct sigaction sa;
+ sa.sa_handler = intr;
+ sigemptyset(&sa.sa_mask);
+ sa.sa_flags = 0;
+ if (sigaction(SIGINT, &sa, NULL) ||
+ sigaction(SIGTERM, &sa, NULL)) {
+ const int e = errno;
+ fprintf(stderr, "Cannot set SIGINT or SIGTERM handlers: %s (%d).\n",
+ strerror(e),
+ e);
+ return e;
+ }
+#endif
+ libac_config_t config = {
+#ifdef DEBUG
+ .out = stderr,
+#else
+ .out = NULL,
+#endif
+ .tok = NULL
+ };
+ if ((r = ac_init(&config))) return r;
+ void *connection;
+ SOCKET sock;
+ ac_connection_parameters_t parameters = {
+ .host = "localhost",
+ .port = 25575,
+ .id = "1",
+ .token = "123",
+ .version = 0,
+ .sock = NULL,
+ .on_send = on_send
+ };
+ if ((r = net_connect(parameters.host, parameters.port, &sock))) {
+ fprintf(stderr, "Cannot connect to server: %s (%d).\n",
+ net_strerror(r),
+ r);
+ ac_free();
+ net_free();
+ return r;
+ }
+ parameters.sock = &sock;
+ if ((r = ac_connect(parameters, &connection))) {
+ net_close(&sock);
+ ac_free();
+ net_free();
+ return r;
+ }
+ ac_obj_t *obj;
+ int nr;
+ uint8_t buffer[1000U];
+ size_t bytes;
+ enum ac_connection_state state;
+ printf("Waiting until the connection is established.\n");
+ bool ready = false;
+ while (1) {
+ if ((nr = net_read(&sock, buffer, sizeof(buffer), &bytes, 10))) {
+ if (nr == NET_TIMEOUT) {
+ printf("Receive timeout.\n");
+ continue;
+ } else {
+ goto end;
+ }
+ }
+ if ((r = lock())) { goto end; }
+ if ((r = ac_receive(connection, buffer, bytes, &obj))) {
+ if ((r = unlock())) { goto end; }
+ goto end;
+ }
+ if (!ready) {
+ /* Wait until ready. */
+ if ((r = ac_get_state(connection, &state))) {
+ if ((r = unlock())) { goto end; }
+ goto end;
+ }
+ switch (state) {
+ case AC_STATE_INIT:
+ continue;
+ case AC_STATE_READY:
+ printf("Connection is established.\n");
+ ready = true;
+ say(connection);
+ if ((r = unlock())) { goto end; }
+ continue;
+ default:
+ fprintf(stderr, "Unexpected state.\n");
+ if ((r = unlock())) { goto end; }
+ goto end;
+ }
+ }
+ if ((r = unlock())) { goto end; }
+
+ if (!obj) {
+ continue;
+ }
+ if (AC_IS_EVENT(obj->type)) {
+ handle_event((ac_event_t *) obj);
+ } else if (AC_IS_RESPONSE(obj->type)) {
+ handle_response((ac_response_t *) obj);
+ }
+ ac_object_free(obj);
+ }
+ end:
+ if (nr) {
+ if (nr == NET_CLOSED) {
+ fprintf(stderr, "Connection is closed while reading from the server.\n");
+ } else {
+ fprintf(stderr, "Cannot receive from server: %s (%d).\n",
+ net_strerror(nr),
+ nr);
+ }
+ }
+ if ((r = lock())) { goto end; }
+ ac_disconnect(connection, false);
+ if ((r = unlock())) { goto end; }
+ net_close(&sock);
+ ac_free();
+ net_free();
+#if defined(THREAD_WIN32)
+ CloseHandle(mtx_conn);
+#elif defined(THREAD_C11)
+ mtx_destroy(&mtx_conn);
+#endif
+ return r;
+} \ No newline at end of file