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authorTrumeet <yuuta@yuuta.moe>2022-07-26 21:27:24 -0700
committerTrumeet <yuuta@yuuta.moe>2022-07-26 21:27:24 -0700
commitc6948fd983fa1855b2dadba50aa50f576f54bdda (patch)
treec673a57580e8a87f4ce5dc6acd9763393e667ee0
parentf635018a3309b1cdddd6546b50f0a18214899218 (diff)
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fix(acronc): input <cmd><EOF> will cause illegal memory access
Cause: 1. stdin got cmd -> request 2. stdin got EOF -> ac_disconnect -> ac_conn becomes NULL 3. socket got response -> ac_receive(ac_conn) -> crash Conclusion: ordering issue between ac_disconnect and socket read. Solution: Best way: pause the input until command returns Cons: 1. Lost the advantage of background execution of commands (has to wait until done) 2. It is unreliable to determine if a command is done: although the current server implementation will not send anything else after an error or cmd_result, Minecraft server itself or future server implementations may. The spec does not say anything on termination. Acronc currently assumes that after receiving an error or cmd_result with the same request ID, it is done. Then, it resumes the stdin, reads the EOF, and then disconnect. Worse way: Directly call uv_read_stop before ac_disconnect Cons: It is going to lose anything, including command results. This is particularly undesirable for ad-hoc calls (i.e. echo list | acronc). Therefore, the current approach is to block and read as much as we can (until error or cmd_result), then stop reading the socket before disconnecting as a double safe. Signed-off-by: Trumeet <yuuta@yuuta.moe>
-rw-r--r--client/acronc/handler.h4
-rw-r--r--client/acronc/handler_socket.c17
-rw-r--r--client/acronc/handler_stdin.c10
-rw-r--r--client/acronc/main.c24
4 files changed, 53 insertions, 2 deletions
diff --git a/client/acronc/handler.h b/client/acronc/handler.h
index 5764387..1beab1c 100644
--- a/client/acronc/handler.h
+++ b/client/acronc/handler.h
@@ -15,6 +15,10 @@ int h_signal(void (*on_quit)(void));
int h_stdin(int (*on_input)(ac_request_t *req),
void (*on_close)(void));
+int stdin_start(void);
+
+void stdin_stop(void);
+
int h_socket(ac_connection_parameters_t *p,
const struct addrinfo *ai,
void (*on_connect_result)(bool),
diff --git a/client/acronc/handler_socket.c b/client/acronc/handler_socket.c
index ff8eefb..efed127 100644
--- a/client/acronc/handler_socket.c
+++ b/client/acronc/handler_socket.c
@@ -42,6 +42,20 @@ static void ex2(bool force, bool cb) {
force ? "true" : "false",
RUNNING ? "true" : "false");
if (ac_conn) {
+ /* We do not want to read anything after.
+ * We will try to read as much as we can until an error or cmd result is received.
+ * Although it is possible that the server sends anything else with the same ID after,
+ * we will discard it.
+ * (The above applies to ad-hoc executions of acronc, e.g. echo cmd | acronc, where
+ * an EOF immediately follows the command.)
+ * If we do not wait, on_read will come AFTER ac_disconnect, thus calling ac_receive
+ * on a dangling pointer.
+ * If we simply stop reading the socket upon ac_disconnect, everything will be lost, including
+ * the command outputs, which is undesirable for ad-hoc runs.
+ * Therefore, the approach is to pause stdin until we believe that it is unlikely for any new
+ * responses to come, then resume stdin, and exit. */
+ LOGD("Stopping socket input.");
+ uv_read_stop((uv_stream_t *) &sock);
ac_disconnect(ac_conn,
RUNNING ? force : true /* If sock is not running, always force */);
ac_conn = NULL;
@@ -106,6 +120,9 @@ static void on_read(uv_stream_t *tcp, ssize_t nread, const uv_buf_t *buf) {
ex(true); /* Force close libac connection here. */
return;
}
+ if (!ac_conn) {
+ LOGE("on_read called after ac_disconnect!");
+ }
int r;
ac_obj_t *obj = NULL;
if ((r = ac_receive(ac_conn, buf->base, nread, &obj))) {
diff --git a/client/acronc/handler_stdin.c b/client/acronc/handler_stdin.c
index 3ac307d..4b8d0b8 100644
--- a/client/acronc/handler_stdin.c
+++ b/client/acronc/handler_stdin.c
@@ -74,12 +74,20 @@ static void on_stdin(uv_stream_t *t, ssize_t nread, const uv_buf_t *buf) {
free(buf->base);
}
+int stdin_start(void) {
+ return uv_read_start((uv_stream_t *) &tty, on_alloc, on_stdin);
+}
+
+void stdin_stop(void) {
+ uv_read_stop((uv_stream_t *) &tty);
+}
+
int h_stdin(int (*on_input)(ac_request_t *req),
void (*on_close)(void)) {
cb_recv = on_input;
cb_close = on_close;
int r;
if ((r = uv_tty_init(loop, &tty, 0, 0))) return r;
- if ((r = uv_read_start((uv_stream_t *) &tty, on_alloc, on_stdin))) return r;
+ if ((r = stdin_start())) return r;
return 0;
} \ No newline at end of file
diff --git a/client/acronc/main.c b/client/acronc/main.c
index 6a473ed..d0e67ef 100644
--- a/client/acronc/main.c
+++ b/client/acronc/main.c
@@ -17,6 +17,7 @@
static uv_loop_t lop;
uv_loop_t *loop = &lop;
+static int current_req = -1;
static void on_close(uv_handle_t *handle);
@@ -47,6 +48,9 @@ static void on_sock_closed(void) {
}
static int on_input(ac_request_t *req) {
+ current_req = req->id;
+ stdin_stop();
+ LOGD("Stdin is paused.");
/* The socket will close itself upon errors. So do the input stream. */
return sock_request(req);
}
@@ -55,6 +59,24 @@ static int on_sock_ready(void) {
return h_stdin(on_input, on_stdin_closed);
}
+static int on_recv(ac_obj_t *obj) {
+ if (AC_IS_RESPONSE(obj->type)) {
+ ac_response_t *resp = (ac_response_t *) obj;
+ if (resp->id == current_req) {
+ if (resp->type == AC_RESPONSE_ERROR ||
+ resp->type == AC_RESPONSE_CMD_RESULT) {
+ int r = stdin_start();
+ if (r) {
+ LOGEV("Cannot resume stdin: %s", uv_strerror(r));
+ } else {
+ LOGD("Stdin is resumed.");
+ }
+ }
+ }
+ }
+ return handle_object(obj);
+}
+
static void on_resolv(int status, const struct addrinfo *ai, void (*on_connected)(bool)) {
if (status) {
uv_stop(loop);
@@ -65,7 +87,7 @@ static void on_resolv(int status, const struct addrinfo *ai, void (*on_connected
ai,
on_connected,
on_sock_ready,
- handle_object,
+ on_recv,
on_sock_closed)) {
/* Mark as true to clean up resources and prevent next retry. */
on_connected(true);