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/* Set current rounding direction.
Copyright (C) 1999, 2000 Free Software Foundation, Inc.
This file is part of the GNU C Library.
Contributed by Christian Boissat <Christian.Boissat@cern.ch>, 1999.
The GNU C Library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
The GNU C Library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with the GNU C Library; see the file COPYING.LIB. If not,
write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA. */
#include <fenv.h>
int
fesetround (int round)
{
unsigned long int fpsr;
if (round & ~3)
return 0;
/* Get the current state. */
__asm__ __volatile__ ("mov.m %0=ar.fpsr" : "=r" (fpsr));
/* Set the relevant bits. */
fpsr = (fpsr & ~(3UL << 10)) | ((unsigned long int) round << 10);
/* Put the new state in effect. */
__asm__ __volatile__ ("mov.m ar.fpsr=%0" :: "r" (fpsr) : "memory");
return 1;
}
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