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authorSunil K Pandey <skpgkp2@gmail.com>2023-07-26 08:34:05 -0700
committerSunil K Pandey <skpgkp2@gmail.com>2024-02-08 09:00:17 -0800
commit61f2272bc6fff054194b22f436ac66188123170a (patch)
tree95f4a0efa19ff00e95cd6cd06b4062d1ee41e2c8
parent9f27ef8090f26110be9de3514c7ca82c6f270265 (diff)
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x86_64: Optimize ffsll function code size.release/2.31/master
Ffsll function randomly regress by ~20%, depending on how code gets aligned in memory. Ffsll function code size is 17 bytes. Since default function alignment is 16 bytes, it can load on 16, 32, 48 or 64 bytes aligned memory. When ffsll function load at 16, 32 or 64 bytes aligned memory, entire code fits in single 64 bytes cache line. When ffsll function load at 48 bytes aligned memory, it splits in two cache line, hence random regression. Ffsll function size reduction from 17 bytes to 12 bytes ensures that it will always fit in single 64 bytes cache line. This patch fixes ffsll function random performance regression. Reviewed-by: Carlos O'Donell <carlos@redhat.com> (cherry picked from commit 9d94997b5f9445afd4f2bccc5fa60ff7c4361ec1)
-rw-r--r--sysdeps/x86_64/ffsll.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/sysdeps/x86_64/ffsll.c b/sysdeps/x86_64/ffsll.c
index 594ee5c681..e056ac4b4f 100644
--- a/sysdeps/x86_64/ffsll.c
+++ b/sysdeps/x86_64/ffsll.c
@@ -27,13 +27,13 @@ int
ffsll (long long int x)
{
long long int cnt;
- long long int tmp;
- asm ("bsfq %2,%0\n" /* Count low bits in X and store in %1. */
- "cmoveq %1,%0\n" /* If number was zero, use -1 as result. */
- : "=&r" (cnt), "=r" (tmp) : "rm" (x), "1" (-1));
+ asm ("mov $-1,%k0\n" /* Initialize cnt to -1. */
+ "bsf %1,%0\n" /* Count low bits in x and store in cnt. */
+ "inc %k0\n" /* Increment cnt by 1. */
+ : "=&r" (cnt) : "r" (x));
- return cnt + 1;
+ return cnt;
}
#ifndef __ILP32__