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/*
* Copyright (c) 2010 The VP8 project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license and patent
* grant that can be found in the LICENSE file in the root of the source
* tree. All contributing project authors may be found in the AUTHORS
* file in the root of the source tree.
*/
#include "vpx_scale/yv12config.h"
#include "math.h"
#include "systemdependent.h" /* for vp8_clear_system_state() */
#define MAX_PSNR 60
double vp8_mse2psnr(double Samples, double Peak, double Mse)
{
double psnr;
if ((double)Mse > 0.0)
psnr = 10.0 * log10(Peak * Peak * Samples / Mse);
else
psnr = MAX_PSNR; // Limit to prevent / 0
if (psnr > MAX_PSNR)
psnr = MAX_PSNR;
return psnr;
}
double vp8_calc_psnr(YV12_BUFFER_CONFIG *source, YV12_BUFFER_CONFIG *dest, double *YPsnr, double *UPsnr, double *VPsnr, double *sq_error)
{
int i, j;
int Diff;
double frame_psnr;
double Total;
double grand_total;
unsigned char *src = source->y_buffer;
unsigned char *dst = dest->y_buffer;
Total = 0.0;
grand_total = 0.0;
// Loop throught the Y plane raw and reconstruction data summing (square differences)
for (i = 0; i < source->y_height; i++)
{
for (j = 0; j < source->y_width; j++)
{
Diff = (int)(src[j]) - (int)(dst[j]);
Total += Diff * Diff;
}
src += source->y_stride;
dst += dest->y_stride;
}
// Work out Y PSNR
*YPsnr = vp8_mse2psnr(source->y_height * source->y_width, 255.0, Total);
grand_total += Total;
Total = 0;
// Loop through the U plane
src = source->u_buffer;
dst = dest->u_buffer;
for (i = 0; i < source->uv_height; i++)
{
for (j = 0; j < source->uv_width; j++)
{
Diff = (int)(src[j]) - (int)(dst[j]);
Total += Diff * Diff;
}
src += source->uv_stride;
dst += dest->uv_stride;
}
// Work out U PSNR
*UPsnr = vp8_mse2psnr(source->uv_height * source->uv_width, 255.0, Total);
grand_total += Total;
Total = 0;
// V PSNR
src = source->v_buffer;
dst = dest->v_buffer;
for (i = 0; i < source->uv_height; i++)
{
for (j = 0; j < source->uv_width; j++)
{
Diff = (int)(src[j]) - (int)(dst[j]);
Total += Diff * Diff;
}
src += source->uv_stride;
dst += dest->uv_stride;
}
// Work out UV PSNR
*VPsnr = vp8_mse2psnr(source->uv_height * source->uv_width, 255.0, Total);
grand_total += Total;
Total = 0;
// Work out total PSNR
frame_psnr = vp8_mse2psnr(source->y_height * source->y_width * 3 / 2 , 255.0, grand_total);
*sq_error = 1.0 * grand_total;
return frame_psnr;
}
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