/* * Copyright (c) 2010 The WebM project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include "./vpx_config.h" #include "vpx_scale/yv12config.h" #include "vpx_mem/vpx_mem.h" /**************************************************************************** * Exports ****************************************************************************/ /**************************************************************************** * ****************************************************************************/ #define yv12_align_addr(addr, align) \ (void*)(((size_t)(addr) + ((align) - 1)) & (size_t)-(align)) int vp8_yv12_de_alloc_frame_buffer(YV12_BUFFER_CONFIG *ybf) { if (ybf) { // If libvpx is using external frame buffers then buffer_alloc_sz must // not be set. if (ybf->buffer_alloc_sz > 0) { vpx_free(ybf->buffer_alloc); } /* buffer_alloc isn't accessed by most functions. Rather y_buffer, u_buffer and v_buffer point to buffer_alloc and are used. Clear out all of this so that a freed pointer isn't inadvertently used */ vpx_memset(ybf, 0, sizeof(YV12_BUFFER_CONFIG)); } else { return -1; } return 0; } int vp8_yv12_realloc_frame_buffer(YV12_BUFFER_CONFIG *ybf, int width, int height, int border) { if (ybf) { int aligned_width = (width + 15) & ~15; int aligned_height = (height + 15) & ~15; int y_stride = ((aligned_width + 2 * border) + 31) & ~31; int yplane_size = (aligned_height + 2 * border) * y_stride; int uv_width = aligned_width >> 1; int uv_height = aligned_height >> 1; /** There is currently a bunch of code which assumes * uv_stride == y_stride/2, so enforce this here. */ int uv_stride = y_stride >> 1; int uvplane_size = (uv_height + border) * uv_stride; const int frame_size = yplane_size + 2 * uvplane_size; if (!ybf->buffer_alloc) { ybf->buffer_alloc = vpx_memalign(32, frame_size); ybf->buffer_alloc_sz = frame_size; } if (!ybf->buffer_alloc || ybf->buffer_alloc_sz < frame_size) return -1; /* Only support allocating buffers that have a border that's a multiple * of 32. The border restriction is required to get 16-byte alignment of * the start of the chroma rows without introducing an arbitrary gap * between planes, which would break the semantics of things like * vpx_img_set_rect(). */ if (border & 0x1f) return -3; ybf->y_crop_width = width; ybf->y_crop_height = height; ybf->y_width = aligned_width; ybf->y_height = aligned_height; ybf->y_stride = y_stride; ybf->uv_width = uv_width; ybf->uv_height = uv_height; ybf->uv_stride = uv_stride; ybf->alpha_width = 0; ybf->alpha_height = 0; ybf->alpha_stride = 0; ybf->border = border; ybf->frame_size = frame_size; ybf->y_buffer = ybf->buffer_alloc + (border * y_stride) + border; ybf->u_buffer = ybf->buffer_alloc + yplane_size + (border / 2 * uv_stride) + border / 2; ybf->v_buffer = ybf->buffer_alloc + yplane_size + uvplane_size + (border / 2 * uv_stride) + border / 2; ybf->alpha_buffer = NULL; ybf->corrupted = 0; /* assume not currupted by errors */ return 0; } return -2; } int vp8_yv12_alloc_frame_buffer(YV12_BUFFER_CONFIG *ybf, int width, int height, int border) { if (ybf) { vp8_yv12_de_alloc_frame_buffer(ybf); return vp8_yv12_realloc_frame_buffer(ybf, width, height, border); } return -2; } #if CONFIG_VP9 // TODO(jkoleszar): Maybe replace this with struct vpx_image int vp9_free_frame_buffer(YV12_BUFFER_CONFIG *ybf) { if (ybf) { if (ybf->buffer_alloc_sz > 0) { vpx_free(ybf->buffer_alloc); } /* buffer_alloc isn't accessed by most functions. Rather y_buffer, u_buffer and v_buffer point to buffer_alloc and are used. Clear out all of this so that a freed pointer isn't inadvertently used */ vpx_memset(ybf, 0, sizeof(YV12_BUFFER_CONFIG)); } else { return -1; } return 0; } int vp9_realloc_frame_buffer(YV12_BUFFER_CONFIG *ybf, int width, int height, int ss_x, int ss_y, int border, vpx_codec_frame_buffer_t *ext_fb, vpx_realloc_frame_buffer_cb_fn_t cb, void *user_priv) { if (ybf) { const int aligned_width = (width + 7) & ~7; const int aligned_height = (height + 7) & ~7; const int y_stride = ((aligned_width + 2 * border) + 31) & ~31; const int yplane_size = (aligned_height + 2 * border) * y_stride; const int uv_width = aligned_width >> ss_x; const int uv_height = aligned_height >> ss_y; const int uv_stride = y_stride >> ss_x; const int uv_border_w = border >> ss_x; const int uv_border_h = border >> ss_y; const int uvplane_size = (uv_height + 2 * uv_border_h) * uv_stride; #if CONFIG_ALPHA const int alpha_width = aligned_width; const int alpha_height = aligned_height; const int alpha_stride = y_stride; const int alpha_border_w = border; const int alpha_border_h = border; const int alpha_plane_size = (alpha_height + 2 * alpha_border_h) * alpha_stride; const int frame_size = yplane_size + 2 * uvplane_size + alpha_plane_size; #else const int frame_size = yplane_size + 2 * uvplane_size; #endif if (ext_fb != NULL) { const int align_addr_extra_size = 31; const size_t external_frame_size = frame_size + align_addr_extra_size; if (external_frame_size > ext_fb->size) { // Allocation to hold larger frame, or first allocation. if (cb(user_priv, external_frame_size, ext_fb) < 0) { return -1; } if (ext_fb->data == NULL || ext_fb->size < external_frame_size) { return -1; } ybf->buffer_alloc = yv12_align_addr(ext_fb->data, 32); } } else { if (frame_size > ybf->buffer_alloc_sz) { // Allocation to hold larger frame, or first allocation. if (ybf->buffer_alloc) vpx_free(ybf->buffer_alloc); ybf->buffer_alloc = vpx_memalign(32, frame_size); ybf->buffer_alloc_sz = frame_size; } if (ybf->buffer_alloc_sz < frame_size) return -1; } if (!ybf->buffer_alloc) return -1; /* Only support allocating buffers that have a border that's a multiple * of 32. The border restriction is required to get 16-byte alignment of * the start of the chroma rows without introducing an arbitrary gap * between planes, which would break the semantics of things like * vpx_img_set_rect(). */ if (border & 0x1f) return -3; ybf->y_crop_width = width; ybf->y_crop_height = height; ybf->y_width = aligned_width; ybf->y_height = aligned_height; ybf->y_stride = y_stride; ybf->uv_crop_width = (width + ss_x) >> ss_x; ybf->uv_crop_height = (height + ss_y) >> ss_y; ybf->uv_width = uv_width; ybf->uv_height = uv_height; ybf->uv_stride = uv_stride; ybf->border = border; ybf->frame_size = frame_size; ybf->y_buffer = ybf->buffer_alloc + (border * y_stride) + border; ybf->u_buffer = ybf->buffer_alloc + yplane_size + (uv_border_h * uv_stride) + uv_border_w; ybf->v_buffer = ybf->buffer_alloc + yplane_size + uvplane_size + (uv_border_h * uv_stride) + uv_border_w; #if CONFIG_ALPHA ybf->alpha_width = alpha_width; ybf->alpha_height = alpha_height; ybf->alpha_stride = alpha_stride; ybf->alpha_buffer = ybf->buffer_alloc + yplane_size + 2 * uvplane_size + (alpha_border_h * alpha_stride) + alpha_border_w; #endif ybf->corrupted = 0; /* assume not corrupted by errors */ return 0; } return -2; } int vp9_alloc_frame_buffer(YV12_BUFFER_CONFIG *ybf, int width, int height, int ss_x, int ss_y, int border) { if (ybf) { vp9_free_frame_buffer(ybf); return vp9_realloc_frame_buffer(ybf, width, height, ss_x, ss_y, border, NULL, NULL, NULL); } return -2; } #endif