/* * Copyright (c) 2016 The WebM project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include #include #include #include "./vpx_dsp_rtcd.h" static uint64_t vpx_sum_squares_2d_i16_4x4_sse2(const int16_t *src, int stride) { const __m128i v_val_0_w = _mm_loadl_epi64((const __m128i *)(src + 0 * stride)); const __m128i v_val_1_w = _mm_loadl_epi64((const __m128i *)(src + 1 * stride)); const __m128i v_val_2_w = _mm_loadl_epi64((const __m128i *)(src + 2 * stride)); const __m128i v_val_3_w = _mm_loadl_epi64((const __m128i *)(src + 3 * stride)); const __m128i v_sq_0_d = _mm_madd_epi16(v_val_0_w, v_val_0_w); const __m128i v_sq_1_d = _mm_madd_epi16(v_val_1_w, v_val_1_w); const __m128i v_sq_2_d = _mm_madd_epi16(v_val_2_w, v_val_2_w); const __m128i v_sq_3_d = _mm_madd_epi16(v_val_3_w, v_val_3_w); const __m128i v_sum_01_d = _mm_add_epi32(v_sq_0_d, v_sq_1_d); const __m128i v_sum_23_d = _mm_add_epi32(v_sq_2_d, v_sq_3_d); const __m128i v_sum_0123_d = _mm_add_epi32(v_sum_01_d, v_sum_23_d); const __m128i v_sum_d = _mm_add_epi32(v_sum_0123_d, _mm_srli_epi64(v_sum_0123_d, 32)); return (uint64_t)_mm_cvtsi128_si32(v_sum_d); } // TODO(jingning): Evaluate the performance impact here. #ifdef __GNUC__ // This prevents GCC/Clang from inlining this function into // vpx_sum_squares_2d_i16_sse2, which in turn saves some stack // maintenance instructions in the common case of 4x4. __attribute__((noinline)) #endif static uint64_t vpx_sum_squares_2d_i16_nxn_sse2(const int16_t *src, int stride, int size) { int r, c; const __m128i v_zext_mask_q = _mm_set_epi32(0, 0xffffffff, 0, 0xffffffff); __m128i v_acc_q = _mm_setzero_si128(); for (r = 0; r < size; r += 8) { __m128i v_acc_d = _mm_setzero_si128(); for (c = 0; c < size; c += 8) { const int16_t *b = src + c; const __m128i v_val_0_w = _mm_load_si128((const __m128i *)(b + 0 * stride)); const __m128i v_val_1_w = _mm_load_si128((const __m128i *)(b + 1 * stride)); const __m128i v_val_2_w = _mm_load_si128((const __m128i *)(b + 2 * stride)); const __m128i v_val_3_w = _mm_load_si128((const __m128i *)(b + 3 * stride)); const __m128i v_val_4_w = _mm_load_si128((const __m128i *)(b + 4 * stride)); const __m128i v_val_5_w = _mm_load_si128((const __m128i *)(b + 5 * stride)); const __m128i v_val_6_w = _mm_load_si128((const __m128i *)(b + 6 * stride)); const __m128i v_val_7_w = _mm_load_si128((const __m128i *)(b + 7 * stride)); const __m128i v_sq_0_d = _mm_madd_epi16(v_val_0_w, v_val_0_w); const __m128i v_sq_1_d = _mm_madd_epi16(v_val_1_w, v_val_1_w); const __m128i v_sq_2_d = _mm_madd_epi16(v_val_2_w, v_val_2_w); const __m128i v_sq_3_d = _mm_madd_epi16(v_val_3_w, v_val_3_w); const __m128i v_sq_4_d = _mm_madd_epi16(v_val_4_w, v_val_4_w); const __m128i v_sq_5_d = _mm_madd_epi16(v_val_5_w, v_val_5_w); const __m128i v_sq_6_d = _mm_madd_epi16(v_val_6_w, v_val_6_w); const __m128i v_sq_7_d = _mm_madd_epi16(v_val_7_w, v_val_7_w); const __m128i v_sum_01_d = _mm_add_epi32(v_sq_0_d, v_sq_1_d); const __m128i v_sum_23_d = _mm_add_epi32(v_sq_2_d, v_sq_3_d); const __m128i v_sum_45_d = _mm_add_epi32(v_sq_4_d, v_sq_5_d); const __m128i v_sum_67_d = _mm_add_epi32(v_sq_6_d, v_sq_7_d); const __m128i v_sum_0123_d = _mm_add_epi32(v_sum_01_d, v_sum_23_d); const __m128i v_sum_4567_d = _mm_add_epi32(v_sum_45_d, v_sum_67_d); v_acc_d = _mm_add_epi32(v_acc_d, v_sum_0123_d); v_acc_d = _mm_add_epi32(v_acc_d, v_sum_4567_d); } v_acc_q = _mm_add_epi64(v_acc_q, _mm_and_si128(v_acc_d, v_zext_mask_q)); v_acc_q = _mm_add_epi64(v_acc_q, _mm_srli_epi64(v_acc_d, 32)); src += 8 * stride; } v_acc_q = _mm_add_epi64(v_acc_q, _mm_srli_si128(v_acc_q, 8)); #if ARCH_X86_64 return (uint64_t)_mm_cvtsi128_si64(v_acc_q); #else { uint64_t tmp; _mm_storel_epi64((__m128i *)&tmp, v_acc_q); return tmp; } #endif } uint64_t vpx_sum_squares_2d_i16_sse2(const int16_t *src, int stride, int size) { // 4 elements per row only requires half an XMM register, so this // must be a special case, but also note that over 75% of all calls // are with size == 4, so it is also the common case. if (size == 4) { return vpx_sum_squares_2d_i16_4x4_sse2(src, stride); } else { // Generic case assert(size % 8 == 0); return vpx_sum_squares_2d_i16_nxn_sse2(src, stride, size); } }