/* * Copyright (c) 2018 The WebM project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include #include "./vpx_config.h" #include "./vpx_dsp_rtcd.h" #include "vpx/vpx_integer.h" #include "vpx_dsp/ppc/types_vsx.h" static VPX_FORCE_INLINE void subtract_block4x4( int16_t *diff, ptrdiff_t diff_stride, const uint8_t *src, ptrdiff_t src_stride, const uint8_t *pred, ptrdiff_t pred_stride) { int16_t *diff1 = diff + 2 * diff_stride; const uint8_t *src1 = src + 2 * src_stride; const uint8_t *pred1 = pred + 2 * pred_stride; const int16x8_t d0 = vec_vsx_ld(0, diff); const int16x8_t d1 = vec_vsx_ld(0, diff + diff_stride); const int16x8_t d2 = vec_vsx_ld(0, diff1); const int16x8_t d3 = vec_vsx_ld(0, diff1 + diff_stride); const uint8x16_t s0 = read4x2(src, (int)src_stride); const uint8x16_t p0 = read4x2(pred, (int)pred_stride); const uint8x16_t s1 = read4x2(src1, (int)src_stride); const uint8x16_t p1 = read4x2(pred1, (int)pred_stride); const int16x8_t da = vec_sub(unpack_to_s16_h(s0), unpack_to_s16_h(p0)); const int16x8_t db = vec_sub(unpack_to_s16_h(s1), unpack_to_s16_h(p1)); vec_vsx_st(xxpermdi(da, d0, 1), 0, diff); vec_vsx_st(xxpermdi(da, d1, 3), 0, diff + diff_stride); vec_vsx_st(xxpermdi(db, d2, 1), 0, diff1); vec_vsx_st(xxpermdi(db, d3, 3), 0, diff1 + diff_stride); } void vpx_subtract_block_vsx(int rows, int cols, int16_t *diff, ptrdiff_t diff_stride, const uint8_t *src, ptrdiff_t src_stride, const uint8_t *pred, ptrdiff_t pred_stride) { int r = rows, c; switch (cols) { case 64: case 32: do { for (c = 0; c < cols; c += 32) { const uint8x16_t s0 = vec_vsx_ld(0, src + c); const uint8x16_t s1 = vec_vsx_ld(16, src + c); const uint8x16_t p0 = vec_vsx_ld(0, pred + c); const uint8x16_t p1 = vec_vsx_ld(16, pred + c); const int16x8_t d0l = vec_sub(unpack_to_s16_l(s0), unpack_to_s16_l(p0)); const int16x8_t d0h = vec_sub(unpack_to_s16_h(s0), unpack_to_s16_h(p0)); const int16x8_t d1l = vec_sub(unpack_to_s16_l(s1), unpack_to_s16_l(p1)); const int16x8_t d1h = vec_sub(unpack_to_s16_h(s1), unpack_to_s16_h(p1)); vec_vsx_st(d0h, 0, diff + c); vec_vsx_st(d0l, 16, diff + c); vec_vsx_st(d1h, 0, diff + c + 16); vec_vsx_st(d1l, 16, diff + c + 16); } diff += diff_stride; pred += pred_stride; src += src_stride; } while (--r); break; case 16: do { const uint8x16_t s0 = vec_vsx_ld(0, src); const uint8x16_t p0 = vec_vsx_ld(0, pred); const int16x8_t d0l = vec_sub(unpack_to_s16_l(s0), unpack_to_s16_l(p0)); const int16x8_t d0h = vec_sub(unpack_to_s16_h(s0), unpack_to_s16_h(p0)); vec_vsx_st(d0h, 0, diff); vec_vsx_st(d0l, 16, diff); diff += diff_stride; pred += pred_stride; src += src_stride; } while (--r); break; case 8: do { const uint8x16_t s0 = vec_vsx_ld(0, src); const uint8x16_t p0 = vec_vsx_ld(0, pred); const int16x8_t d0h = vec_sub(unpack_to_s16_h(s0), unpack_to_s16_h(p0)); vec_vsx_st(d0h, 0, diff); diff += diff_stride; pred += pred_stride; src += src_stride; } while (--r); break; case 4: subtract_block4x4(diff, diff_stride, src, src_stride, pred, pred_stride); if (r > 4) { diff += 4 * diff_stride; pred += 4 * pred_stride; src += 4 * src_stride; subtract_block4x4(diff, diff_stride, src, src_stride, pred, pred_stride); } break; default: assert(0); // unreachable } }