/* * Copyright (c) 2016 The WebM project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef VPX_DSP_ARM_TRANSPOSE_NEON_H_ #define VPX_DSP_ARM_TRANSPOSE_NEON_H_ #include #include "./vpx_config.h" // Transpose 64 bit elements as follows: // a0: 00 01 02 03 04 05 06 07 // a1: 16 17 18 19 20 21 22 23 // // b0.val[0]: 00 01 02 03 16 17 18 19 // b0.val[1]: 04 05 06 07 20 21 22 23 static INLINE int16x8x2_t vpx_vtrnq_s64_to_s16(int32x4_t a0, int32x4_t a1) { int16x8x2_t b0; b0.val[0] = vcombine_s16(vreinterpret_s16_s32(vget_low_s32(a0)), vreinterpret_s16_s32(vget_low_s32(a1))); b0.val[1] = vcombine_s16(vreinterpret_s16_s32(vget_high_s32(a0)), vreinterpret_s16_s32(vget_high_s32(a1))); return b0; } static INLINE int32x4x2_t vpx_vtrnq_s64_to_s32(int32x4_t a0, int32x4_t a1) { int32x4x2_t b0; b0.val[0] = vcombine_s32(vget_low_s32(a0), vget_low_s32(a1)); b0.val[1] = vcombine_s32(vget_high_s32(a0), vget_high_s32(a1)); return b0; } static INLINE int64x2x2_t vpx_vtrnq_s64(int32x4_t a0, int32x4_t a1) { int64x2x2_t b0; b0.val[0] = vcombine_s64(vreinterpret_s64_s32(vget_low_s32(a0)), vreinterpret_s64_s32(vget_low_s32(a1))); b0.val[1] = vcombine_s64(vreinterpret_s64_s32(vget_high_s32(a0)), vreinterpret_s64_s32(vget_high_s32(a1))); return b0; } static INLINE uint8x16x2_t vpx_vtrnq_u64_to_u8(uint32x4_t a0, uint32x4_t a1) { uint8x16x2_t b0; b0.val[0] = vcombine_u8(vreinterpret_u8_u32(vget_low_u32(a0)), vreinterpret_u8_u32(vget_low_u32(a1))); b0.val[1] = vcombine_u8(vreinterpret_u8_u32(vget_high_u32(a0)), vreinterpret_u8_u32(vget_high_u32(a1))); return b0; } static INLINE uint16x8x2_t vpx_vtrnq_u64_to_u16(uint32x4_t a0, uint32x4_t a1) { uint16x8x2_t b0; b0.val[0] = vcombine_u16(vreinterpret_u16_u32(vget_low_u32(a0)), vreinterpret_u16_u32(vget_low_u32(a1))); b0.val[1] = vcombine_u16(vreinterpret_u16_u32(vget_high_u32(a0)), vreinterpret_u16_u32(vget_high_u32(a1))); return b0; } static INLINE void transpose_u8_4x4(uint8x8_t *a0, uint8x8_t *a1) { // Swap 16 bit elements. Goes from: // a0: 00 01 02 03 10 11 12 13 // a1: 20 21 22 23 30 31 32 33 // to: // b0.val[0]: 00 01 20 21 10 11 30 31 // b0.val[1]: 02 03 22 23 12 13 32 33 const uint16x4x2_t b0 = vtrn_u16(vreinterpret_u16_u8(*a0), vreinterpret_u16_u8(*a1)); // Swap 32 bit elements resulting in: // c0.val[0]: 00 01 20 21 02 03 22 23 // c0.val[1]: 10 11 30 31 12 13 32 33 const uint32x2x2_t c0 = vtrn_u32(vreinterpret_u32_u16(b0.val[0]), vreinterpret_u32_u16(b0.val[1])); // Swap 8 bit elements resulting in: // d0.val[0]: 00 10 20 30 02 12 22 32 // d0.val[1]: 01 11 21 31 03 13 23 33 const uint8x8x2_t d0 = vtrn_u8(vreinterpret_u8_u32(c0.val[0]), vreinterpret_u8_u32(c0.val[1])); *a0 = d0.val[0]; *a1 = d0.val[1]; } static INLINE void transpose_s16_4x4d(int16x4_t *a0, int16x4_t *a1, int16x4_t *a2, int16x4_t *a3) { // Swap 16 bit elements. Goes from: // a0: 00 01 02 03 // a1: 10 11 12 13 // a2: 20 21 22 23 // a3: 30 31 32 33 // to: // b0.val[0]: 00 10 02 12 // b0.val[1]: 01 11 03 13 // b1.val[0]: 20 30 22 32 // b1.val[1]: 21 31 23 33 const int16x4x2_t b0 = vtrn_s16(*a0, *a1); const int16x4x2_t b1 = vtrn_s16(*a2, *a3); // Swap 32 bit elements resulting in: // c0.val[0]: 00 10 20 30 // c0.val[1]: 02 12 22 32 // c1.val[0]: 01 11 21 31 // c1.val[1]: 03 13 23 33 const int32x2x2_t c0 = vtrn_s32(vreinterpret_s32_s16(b0.val[0]), vreinterpret_s32_s16(b1.val[0])); const int32x2x2_t c1 = vtrn_s32(vreinterpret_s32_s16(b0.val[1]), vreinterpret_s32_s16(b1.val[1])); *a0 = vreinterpret_s16_s32(c0.val[0]); *a1 = vreinterpret_s16_s32(c1.val[0]); *a2 = vreinterpret_s16_s32(c0.val[1]); *a3 = vreinterpret_s16_s32(c1.val[1]); } static INLINE void transpose_s16_4x4q(int16x8_t *a0, int16x8_t *a1) { // Swap 32 bit elements. Goes from: // a0: 00 01 02 03 10 11 12 13 // a1: 20 21 22 23 30 31 32 33 // to: // b0.val[0]: 00 01 20 21 10 11 30 31 // b0.val[1]: 02 03 22 23 12 13 32 33 const int32x4x2_t b0 = vtrnq_s32(vreinterpretq_s32_s16(*a0), vreinterpretq_s32_s16(*a1)); // Swap 64 bit elements resulting in: // c0.val[0]: 00 01 20 21 02 03 22 23 // c0.val[1]: 10 11 30 31 12 13 32 33 const int32x4_t c0 = vcombine_s32(vget_low_s32(b0.val[0]), vget_low_s32(b0.val[1])); const int32x4_t c1 = vcombine_s32(vget_high_s32(b0.val[0]), vget_high_s32(b0.val[1])); // Swap 16 bit elements resulting in: // d0.val[0]: 00 10 20 30 02 12 22 32 // d0.val[1]: 01 11 21 31 03 13 23 33 const int16x8x2_t d0 = vtrnq_s16(vreinterpretq_s16_s32(c0), vreinterpretq_s16_s32(c1)); *a0 = d0.val[0]; *a1 = d0.val[1]; } static INLINE void transpose_u16_4x4q(uint16x8_t *a0, uint16x8_t *a1) { // Swap 32 bit elements. Goes from: // a0: 00 01 02 03 10 11 12 13 // a1: 20 21 22 23 30 31 32 33 // to: // b0.val[0]: 00 01 20 21 10 11 30 31 // b0.val[1]: 02 03 22 23 12 13 32 33 const uint32x4x2_t b0 = vtrnq_u32(vreinterpretq_u32_u16(*a0), vreinterpretq_u32_u16(*a1)); // Swap 64 bit elements resulting in: // c0.val[0]: 00 01 20 21 02 03 22 23 // c0.val[1]: 10 11 30 31 12 13 32 33 const uint32x4_t c0 = vcombine_u32(vget_low_u32(b0.val[0]), vget_low_u32(b0.val[1])); const uint32x4_t c1 = vcombine_u32(vget_high_u32(b0.val[0]), vget_high_u32(b0.val[1])); // Swap 16 bit elements resulting in: // d0.val[0]: 00 10 20 30 02 12 22 32 // d0.val[1]: 01 11 21 31 03 13 23 33 const uint16x8x2_t d0 = vtrnq_u16(vreinterpretq_u16_u32(c0), vreinterpretq_u16_u32(c1)); *a0 = d0.val[0]; *a1 = d0.val[1]; } static INLINE void transpose_u8_4x8(uint8x8_t *a0, uint8x8_t *a1, uint8x8_t *a2, uint8x8_t *a3, const uint8x8_t a4, const uint8x8_t a5, const uint8x8_t a6, const uint8x8_t a7) { // Swap 32 bit elements. Goes from: // a0: 00 01 02 03 XX XX XX XX // a1: 10 11 12 13 XX XX XX XX // a2: 20 21 22 23 XX XX XX XX // a3; 30 31 32 33 XX XX XX XX // a4: 40 41 42 43 XX XX XX XX // a5: 50 51 52 53 XX XX XX XX // a6: 60 61 62 63 XX XX XX XX // a7: 70 71 72 73 XX XX XX XX // to: // b0.val[0]: 00 01 02 03 40 41 42 43 // b1.val[0]: 10 11 12 13 50 51 52 53 // b2.val[0]: 20 21 22 23 60 61 62 63 // b3.val[0]: 30 31 32 33 70 71 72 73 const uint32x2x2_t b0 = vtrn_u32(vreinterpret_u32_u8(*a0), vreinterpret_u32_u8(a4)); const uint32x2x2_t b1 = vtrn_u32(vreinterpret_u32_u8(*a1), vreinterpret_u32_u8(a5)); const uint32x2x2_t b2 = vtrn_u32(vreinterpret_u32_u8(*a2), vreinterpret_u32_u8(a6)); const uint32x2x2_t b3 = vtrn_u32(vreinterpret_u32_u8(*a3), vreinterpret_u32_u8(a7)); // Swap 16 bit elements resulting in: // c0.val[0]: 00 01 20 21 40 41 60 61 // c0.val[1]: 02 03 22 23 42 43 62 63 // c1.val[0]: 10 11 30 31 50 51 70 71 // c1.val[1]: 12 13 32 33 52 53 72 73 const uint16x4x2_t c0 = vtrn_u16(vreinterpret_u16_u32(b0.val[0]), vreinterpret_u16_u32(b2.val[0])); const uint16x4x2_t c1 = vtrn_u16(vreinterpret_u16_u32(b1.val[0]), vreinterpret_u16_u32(b3.val[0])); // Swap 8 bit elements resulting in: // d0.val[0]: 00 10 20 30 40 50 60 70 // d0.val[1]: 01 11 21 31 41 51 61 71 // d1.val[0]: 02 12 22 32 42 52 62 72 // d1.val[1]: 03 13 23 33 43 53 63 73 const uint8x8x2_t d0 = vtrn_u8(vreinterpret_u8_u16(c0.val[0]), vreinterpret_u8_u16(c1.val[0])); const uint8x8x2_t d1 = vtrn_u8(vreinterpret_u8_u16(c0.val[1]), vreinterpret_u8_u16(c1.val[1])); *a0 = d0.val[0]; *a1 = d0.val[1]; *a2 = d1.val[0]; *a3 = d1.val[1]; } static INLINE void transpose_s32_4x4(int32x4_t *a0, int32x4_t *a1, int32x4_t *a2, int32x4_t *a3) { // Swap 32 bit elements. Goes from: // a0: 00 01 02 03 // a1: 10 11 12 13 // a2: 20 21 22 23 // a3: 30 31 32 33 // to: // b0.val[0]: 00 10 02 12 // b0.val[1]: 01 11 03 13 // b1.val[0]: 20 30 22 32 // b1.val[1]: 21 31 23 33 const int32x4x2_t b0 = vtrnq_s32(*a0, *a1); const int32x4x2_t b1 = vtrnq_s32(*a2, *a3); // Swap 64 bit elements resulting in: // c0.val[0]: 00 10 20 30 // c0.val[1]: 02 12 22 32 // c1.val[0]: 01 11 21 31 // c1.val[1]: 03 13 23 33 const int32x4x2_t c0 = vpx_vtrnq_s64_to_s32(b0.val[0], b1.val[0]); const int32x4x2_t c1 = vpx_vtrnq_s64_to_s32(b0.val[1], b1.val[1]); *a0 = c0.val[0]; *a1 = c1.val[0]; *a2 = c0.val[1]; *a3 = c1.val[1]; } static INLINE void transpose_s16_4x8(const int16x4_t a0, const int16x4_t a1, const int16x4_t a2, const int16x4_t a3, const int16x4_t a4, const int16x4_t a5, const int16x4_t a6, const int16x4_t a7, int16x8_t *const o0, int16x8_t *const o1, int16x8_t *const o2, int16x8_t *const o3) { // Swap 16 bit elements. Goes from: // a0: 00 01 02 03 // a1: 10 11 12 13 // a2: 20 21 22 23 // a3: 30 31 32 33 // a4: 40 41 42 43 // a5: 50 51 52 53 // a6: 60 61 62 63 // a7: 70 71 72 73 // to: // b0.val[0]: 00 10 02 12 // b0.val[1]: 01 11 03 13 // b1.val[0]: 20 30 22 32 // b1.val[1]: 21 31 23 33 // b2.val[0]: 40 50 42 52 // b2.val[1]: 41 51 43 53 // b3.val[0]: 60 70 62 72 // b3.val[1]: 61 71 63 73 const int16x4x2_t b0 = vtrn_s16(a0, a1); const int16x4x2_t b1 = vtrn_s16(a2, a3); const int16x4x2_t b2 = vtrn_s16(a4, a5); const int16x4x2_t b3 = vtrn_s16(a6, a7); // Swap 32 bit elements resulting in: // c0.val[0]: 00 10 20 30 // c0.val[1]: 02 12 22 32 // c1.val[0]: 01 11 21 31 // c1.val[1]: 03 13 23 33 // c2.val[0]: 40 50 60 70 // c2.val[1]: 42 52 62 72 // c3.val[0]: 41 51 61 71 // c3.val[1]: 43 53 63 73 const int32x2x2_t c0 = vtrn_s32(vreinterpret_s32_s16(b0.val[0]), vreinterpret_s32_s16(b1.val[0])); const int32x2x2_t c1 = vtrn_s32(vreinterpret_s32_s16(b0.val[1]), vreinterpret_s32_s16(b1.val[1])); const int32x2x2_t c2 = vtrn_s32(vreinterpret_s32_s16(b2.val[0]), vreinterpret_s32_s16(b3.val[0])); const int32x2x2_t c3 = vtrn_s32(vreinterpret_s32_s16(b2.val[1]), vreinterpret_s32_s16(b3.val[1])); // Swap 64 bit elements resulting in: // o0: 00 10 20 30 40 50 60 70 // o1: 01 11 21 31 41 51 61 71 // o2: 02 12 22 32 42 52 62 72 // o3: 03 13 23 33 43 53 63 73 *o0 = vcombine_s16(vreinterpret_s16_s32(c0.val[0]), vreinterpret_s16_s32(c2.val[0])); *o1 = vcombine_s16(vreinterpret_s16_s32(c1.val[0]), vreinterpret_s16_s32(c3.val[0])); *o2 = vcombine_s16(vreinterpret_s16_s32(c0.val[1]), vreinterpret_s16_s32(c2.val[1])); *o3 = vcombine_s16(vreinterpret_s16_s32(c1.val[1]), vreinterpret_s16_s32(c3.val[1])); } static INLINE void transpose_s32_4x8(int32x4_t *const a0, int32x4_t *const a1, int32x4_t *const a2, int32x4_t *const a3, int32x4_t *const a4, int32x4_t *const a5, int32x4_t *const a6, int32x4_t *const a7) { // Swap 32 bit elements. Goes from: // a0: 00 01 02 03 // a1: 10 11 12 13 // a2: 20 21 22 23 // a3: 30 31 32 33 // a4: 40 41 42 43 // a5: 50 51 52 53 // a6: 60 61 62 63 // a7: 70 71 72 73 // to: // b0.val[0]: 00 10 02 12 // b0.val[1]: 01 11 03 13 // b1.val[0]: 20 30 22 32 // b1.val[1]: 21 31 23 33 // b2.val[0]: 40 50 42 52 // b2.val[1]: 41 51 43 53 // b3.val[0]: 60 70 62 72 // b3.val[1]: 61 71 63 73 const int32x4x2_t b0 = vtrnq_s32(*a0, *a1); const int32x4x2_t b1 = vtrnq_s32(*a2, *a3); const int32x4x2_t b2 = vtrnq_s32(*a4, *a5); const int32x4x2_t b3 = vtrnq_s32(*a6, *a7); // Swap 64 bit elements resulting in: // c0.val[0]: 00 10 20 30 // c0.val[1]: 02 12 22 32 // c1.val[0]: 01 11 21 31 // c1.val[1]: 03 13 23 33 // c2.val[0]: 40 50 60 70 // c2.val[1]: 42 52 62 72 // c3.val[0]: 41 51 61 71 // c3.val[1]: 43 53 63 73 const int64x2x2_t c0 = vpx_vtrnq_s64(b0.val[0], b1.val[0]); const int64x2x2_t c1 = vpx_vtrnq_s64(b0.val[1], b1.val[1]); const int64x2x2_t c2 = vpx_vtrnq_s64(b2.val[0], b3.val[0]); const int64x2x2_t c3 = vpx_vtrnq_s64(b2.val[1], b3.val[1]); *a0 = vreinterpretq_s32_s64(c0.val[0]); *a1 = vreinterpretq_s32_s64(c2.val[0]); *a2 = vreinterpretq_s32_s64(c1.val[0]); *a3 = vreinterpretq_s32_s64(c3.val[0]); *a4 = vreinterpretq_s32_s64(c0.val[1]); *a5 = vreinterpretq_s32_s64(c2.val[1]); *a6 = vreinterpretq_s32_s64(c1.val[1]); *a7 = vreinterpretq_s32_s64(c3.val[1]); } static INLINE void transpose_u8_8x4(uint8x8_t *a0, uint8x8_t *a1, uint8x8_t *a2, uint8x8_t *a3) { // Swap 8 bit elements. Goes from: // a0: 00 01 02 03 04 05 06 07 // a1: 10 11 12 13 14 15 16 17 // a2: 20 21 22 23 24 25 26 27 // a3: 30 31 32 33 34 35 36 37 // to: // b0.val[0]: 00 10 02 12 04 14 06 16 // b0.val[1]: 01 11 03 13 05 15 07 17 // b1.val[0]: 20 30 22 32 24 34 26 36 // b1.val[1]: 21 31 23 33 25 35 27 37 const uint8x8x2_t b0 = vtrn_u8(*a0, *a1); const uint8x8x2_t b1 = vtrn_u8(*a2, *a3); // Swap 16 bit elements resulting in: // c0.val[0]: 00 10 20 30 04 14 24 34 // c0.val[1]: 02 12 22 32 06 16 26 36 // c1.val[0]: 01 11 21 31 05 15 25 35 // c1.val[1]: 03 13 23 33 07 17 27 37 const uint16x4x2_t c0 = vtrn_u16(vreinterpret_u16_u8(b0.val[0]), vreinterpret_u16_u8(b1.val[0])); const uint16x4x2_t c1 = vtrn_u16(vreinterpret_u16_u8(b0.val[1]), vreinterpret_u16_u8(b1.val[1])); *a0 = vreinterpret_u8_u16(c0.val[0]); *a1 = vreinterpret_u8_u16(c1.val[0]); *a2 = vreinterpret_u8_u16(c0.val[1]); *a3 = vreinterpret_u8_u16(c1.val[1]); } static INLINE void transpose_u16_8x4(uint16x8_t *a0, uint16x8_t *a1, uint16x8_t *a2, uint16x8_t *a3) { // Swap 16 bit elements. Goes from: // a0: 00 01 02 03 04 05 06 07 // a1: 10 11 12 13 14 15 16 17 // a2: 20 21 22 23 24 25 26 27 // a3: 30 31 32 33 34 35 36 37 // to: // b0.val[0]: 00 10 02 12 04 14 06 16 // b0.val[1]: 01 11 03 13 05 15 07 17 // b1.val[0]: 20 30 22 32 24 34 26 36 // b1.val[1]: 21 31 23 33 25 35 27 37 const uint16x8x2_t b0 = vtrnq_u16(*a0, *a1); const uint16x8x2_t b1 = vtrnq_u16(*a2, *a3); // Swap 32 bit elements resulting in: // c0.val[0]: 00 10 20 30 04 14 24 34 // c0.val[1]: 02 12 22 32 06 16 26 36 // c1.val[0]: 01 11 21 31 05 15 25 35 // c1.val[1]: 03 13 23 33 07 17 27 37 const uint32x4x2_t c0 = vtrnq_u32(vreinterpretq_u32_u16(b0.val[0]), vreinterpretq_u32_u16(b1.val[0])); const uint32x4x2_t c1 = vtrnq_u32(vreinterpretq_u32_u16(b0.val[1]), vreinterpretq_u32_u16(b1.val[1])); *a0 = vreinterpretq_u16_u32(c0.val[0]); *a1 = vreinterpretq_u16_u32(c1.val[0]); *a2 = vreinterpretq_u16_u32(c0.val[1]); *a3 = vreinterpretq_u16_u32(c1.val[1]); } static INLINE void transpose_s32_8x4(int32x4_t *const a0, int32x4_t *const a1, int32x4_t *const a2, int32x4_t *const a3, int32x4_t *const a4, int32x4_t *const a5, int32x4_t *const a6, int32x4_t *const a7) { // Swap 32 bit elements. Goes from: // a0: 00 01 02 03 // a1: 04 05 06 07 // a2: 10 11 12 13 // a3: 14 15 16 17 // a4: 20 21 22 23 // a5: 24 25 26 27 // a6: 30 31 32 33 // a7: 34 35 36 37 // to: // b0.val[0]: 00 10 02 12 // b0.val[1]: 01 11 03 13 // b1.val[0]: 04 14 06 16 // b1.val[1]: 05 15 07 17 // b2.val[0]: 20 30 22 32 // b2.val[1]: 21 31 23 33 // b3.val[0]: 24 34 26 36 // b3.val[1]: 25 35 27 37 const int32x4x2_t b0 = vtrnq_s32(*a0, *a2); const int32x4x2_t b1 = vtrnq_s32(*a1, *a3); const int32x4x2_t b2 = vtrnq_s32(*a4, *a6); const int32x4x2_t b3 = vtrnq_s32(*a5, *a7); // Swap 64 bit elements resulting in: // c0.val[0]: 00 10 20 30 // c0.val[1]: 02 12 22 32 // c1.val[0]: 01 11 21 31 // c1.val[1]: 03 13 23 33 // c2.val[0]: 04 14 24 34 // c2.val[1]: 06 16 26 36 // c3.val[0]: 05 15 25 35 // c3.val[1]: 07 17 27 37 const int64x2x2_t c0 = vpx_vtrnq_s64(b0.val[0], b2.val[0]); const int64x2x2_t c1 = vpx_vtrnq_s64(b0.val[1], b2.val[1]); const int64x2x2_t c2 = vpx_vtrnq_s64(b1.val[0], b3.val[0]); const int64x2x2_t c3 = vpx_vtrnq_s64(b1.val[1], b3.val[1]); *a0 = vreinterpretq_s32_s64(c0.val[0]); *a1 = vreinterpretq_s32_s64(c1.val[0]); *a2 = vreinterpretq_s32_s64(c0.val[1]); *a3 = vreinterpretq_s32_s64(c1.val[1]); *a4 = vreinterpretq_s32_s64(c2.val[0]); *a5 = vreinterpretq_s32_s64(c3.val[0]); *a6 = vreinterpretq_s32_s64(c2.val[1]); *a7 = vreinterpretq_s32_s64(c3.val[1]); } // Note: Using 'd' registers or 'q' registers has almost identical speed. We use // 'q' registers here to save some instructions. static INLINE void transpose_u8_8x8(uint8x8_t *a0, uint8x8_t *a1, uint8x8_t *a2, uint8x8_t *a3, uint8x8_t *a4, uint8x8_t *a5, uint8x8_t *a6, uint8x8_t *a7) { // Swap 8 bit elements. Goes from: // a0: 00 01 02 03 04 05 06 07 // a1: 10 11 12 13 14 15 16 17 // a2: 20 21 22 23 24 25 26 27 // a3: 30 31 32 33 34 35 36 37 // a4: 40 41 42 43 44 45 46 47 // a5: 50 51 52 53 54 55 56 57 // a6: 60 61 62 63 64 65 66 67 // a7: 70 71 72 73 74 75 76 77 // to: // b0.val[0]: 00 10 02 12 04 14 06 16 40 50 42 52 44 54 46 56 // b0.val[1]: 01 11 03 13 05 15 07 17 41 51 43 53 45 55 47 57 // b1.val[0]: 20 30 22 32 24 34 26 36 60 70 62 72 64 74 66 76 // b1.val[1]: 21 31 23 33 25 35 27 37 61 71 63 73 65 75 67 77 const uint8x16x2_t b0 = vtrnq_u8(vcombine_u8(*a0, *a4), vcombine_u8(*a1, *a5)); const uint8x16x2_t b1 = vtrnq_u8(vcombine_u8(*a2, *a6), vcombine_u8(*a3, *a7)); // Swap 16 bit elements resulting in: // c0.val[0]: 00 10 20 30 04 14 24 34 40 50 60 70 44 54 64 74 // c0.val[1]: 02 12 22 32 06 16 26 36 42 52 62 72 46 56 66 76 // c1.val[0]: 01 11 21 31 05 15 25 35 41 51 61 71 45 55 65 75 // c1.val[1]: 03 13 23 33 07 17 27 37 43 53 63 73 47 57 67 77 const uint16x8x2_t c0 = vtrnq_u16(vreinterpretq_u16_u8(b0.val[0]), vreinterpretq_u16_u8(b1.val[0])); const uint16x8x2_t c1 = vtrnq_u16(vreinterpretq_u16_u8(b0.val[1]), vreinterpretq_u16_u8(b1.val[1])); // Unzip 32 bit elements resulting in: // d0.val[0]: 00 10 20 30 40 50 60 70 01 11 21 31 41 51 61 71 // d0.val[1]: 04 14 24 34 44 54 64 74 05 15 25 35 45 55 65 75 // d1.val[0]: 02 12 22 32 42 52 62 72 03 13 23 33 43 53 63 73 // d1.val[1]: 06 16 26 36 46 56 66 76 07 17 27 37 47 57 67 77 const uint32x4x2_t d0 = vuzpq_u32(vreinterpretq_u32_u16(c0.val[0]), vreinterpretq_u32_u16(c1.val[0])); const uint32x4x2_t d1 = vuzpq_u32(vreinterpretq_u32_u16(c0.val[1]), vreinterpretq_u32_u16(c1.val[1])); *a0 = vreinterpret_u8_u32(vget_low_u32(d0.val[0])); *a1 = vreinterpret_u8_u32(vget_high_u32(d0.val[0])); *a2 = vreinterpret_u8_u32(vget_low_u32(d1.val[0])); *a3 = vreinterpret_u8_u32(vget_high_u32(d1.val[0])); *a4 = vreinterpret_u8_u32(vget_low_u32(d0.val[1])); *a5 = vreinterpret_u8_u32(vget_high_u32(d0.val[1])); *a6 = vreinterpret_u8_u32(vget_low_u32(d1.val[1])); *a7 = vreinterpret_u8_u32(vget_high_u32(d1.val[1])); } static INLINE void transpose_s16_8x8(int16x8_t *a0, int16x8_t *a1, int16x8_t *a2, int16x8_t *a3, int16x8_t *a4, int16x8_t *a5, int16x8_t *a6, int16x8_t *a7) { // Swap 16 bit elements. Goes from: // a0: 00 01 02 03 04 05 06 07 // a1: 10 11 12 13 14 15 16 17 // a2: 20 21 22 23 24 25 26 27 // a3: 30 31 32 33 34 35 36 37 // a4: 40 41 42 43 44 45 46 47 // a5: 50 51 52 53 54 55 56 57 // a6: 60 61 62 63 64 65 66 67 // a7: 70 71 72 73 74 75 76 77 // to: // b0.val[0]: 00 10 02 12 04 14 06 16 // b0.val[1]: 01 11 03 13 05 15 07 17 // b1.val[0]: 20 30 22 32 24 34 26 36 // b1.val[1]: 21 31 23 33 25 35 27 37 // b2.val[0]: 40 50 42 52 44 54 46 56 // b2.val[1]: 41 51 43 53 45 55 47 57 // b3.val[0]: 60 70 62 72 64 74 66 76 // b3.val[1]: 61 71 63 73 65 75 67 77 const int16x8x2_t b0 = vtrnq_s16(*a0, *a1); const int16x8x2_t b1 = vtrnq_s16(*a2, *a3); const int16x8x2_t b2 = vtrnq_s16(*a4, *a5); const int16x8x2_t b3 = vtrnq_s16(*a6, *a7); // Swap 32 bit elements resulting in: // c0.val[0]: 00 10 20 30 04 14 24 34 // c0.val[1]: 02 12 22 32 06 16 26 36 // c1.val[0]: 01 11 21 31 05 15 25 35 // c1.val[1]: 03 13 23 33 07 17 27 37 // c2.val[0]: 40 50 60 70 44 54 64 74 // c2.val[1]: 42 52 62 72 46 56 66 76 // c3.val[0]: 41 51 61 71 45 55 65 75 // c3.val[1]: 43 53 63 73 47 57 67 77 const int32x4x2_t c0 = vtrnq_s32(vreinterpretq_s32_s16(b0.val[0]), vreinterpretq_s32_s16(b1.val[0])); const int32x4x2_t c1 = vtrnq_s32(vreinterpretq_s32_s16(b0.val[1]), vreinterpretq_s32_s16(b1.val[1])); const int32x4x2_t c2 = vtrnq_s32(vreinterpretq_s32_s16(b2.val[0]), vreinterpretq_s32_s16(b3.val[0])); const int32x4x2_t c3 = vtrnq_s32(vreinterpretq_s32_s16(b2.val[1]), vreinterpretq_s32_s16(b3.val[1])); // Swap 64 bit elements resulting in: // d0.val[0]: 00 10 20 30 40 50 60 70 // d0.val[1]: 04 14 24 34 44 54 64 74 // d1.val[0]: 01 11 21 31 41 51 61 71 // d1.val[1]: 05 15 25 35 45 55 65 75 // d2.val[0]: 02 12 22 32 42 52 62 72 // d2.val[1]: 06 16 26 36 46 56 66 76 // d3.val[0]: 03 13 23 33 43 53 63 73 // d3.val[1]: 07 17 27 37 47 57 67 77 const int16x8x2_t d0 = vpx_vtrnq_s64_to_s16(c0.val[0], c2.val[0]); const int16x8x2_t d1 = vpx_vtrnq_s64_to_s16(c1.val[0], c3.val[0]); const int16x8x2_t d2 = vpx_vtrnq_s64_to_s16(c0.val[1], c2.val[1]); const int16x8x2_t d3 = vpx_vtrnq_s64_to_s16(c1.val[1], c3.val[1]); *a0 = d0.val[0]; *a1 = d1.val[0]; *a2 = d2.val[0]; *a3 = d3.val[0]; *a4 = d0.val[1]; *a5 = d1.val[1]; *a6 = d2.val[1]; *a7 = d3.val[1]; } static INLINE void transpose_u16_8x8(uint16x8_t *a0, uint16x8_t *a1, uint16x8_t *a2, uint16x8_t *a3, uint16x8_t *a4, uint16x8_t *a5, uint16x8_t *a6, uint16x8_t *a7) { // Swap 16 bit elements. Goes from: // a0: 00 01 02 03 04 05 06 07 // a1: 10 11 12 13 14 15 16 17 // a2: 20 21 22 23 24 25 26 27 // a3: 30 31 32 33 34 35 36 37 // a4: 40 41 42 43 44 45 46 47 // a5: 50 51 52 53 54 55 56 57 // a6: 60 61 62 63 64 65 66 67 // a7: 70 71 72 73 74 75 76 77 // to: // b0.val[0]: 00 10 02 12 04 14 06 16 // b0.val[1]: 01 11 03 13 05 15 07 17 // b1.val[0]: 20 30 22 32 24 34 26 36 // b1.val[1]: 21 31 23 33 25 35 27 37 // b2.val[0]: 40 50 42 52 44 54 46 56 // b2.val[1]: 41 51 43 53 45 55 47 57 // b3.val[0]: 60 70 62 72 64 74 66 76 // b3.val[1]: 61 71 63 73 65 75 67 77 const uint16x8x2_t b0 = vtrnq_u16(*a0, *a1); const uint16x8x2_t b1 = vtrnq_u16(*a2, *a3); const uint16x8x2_t b2 = vtrnq_u16(*a4, *a5); const uint16x8x2_t b3 = vtrnq_u16(*a6, *a7); // Swap 32 bit elements resulting in: // c0.val[0]: 00 10 20 30 04 14 24 34 // c0.val[1]: 02 12 22 32 06 16 26 36 // c1.val[0]: 01 11 21 31 05 15 25 35 // c1.val[1]: 03 13 23 33 07 17 27 37 // c2.val[0]: 40 50 60 70 44 54 64 74 // c2.val[1]: 42 52 62 72 46 56 66 76 // c3.val[0]: 41 51 61 71 45 55 65 75 // c3.val[1]: 43 53 63 73 47 57 67 77 const uint32x4x2_t c0 = vtrnq_u32(vreinterpretq_u32_u16(b0.val[0]), vreinterpretq_u32_u16(b1.val[0])); const uint32x4x2_t c1 = vtrnq_u32(vreinterpretq_u32_u16(b0.val[1]), vreinterpretq_u32_u16(b1.val[1])); const uint32x4x2_t c2 = vtrnq_u32(vreinterpretq_u32_u16(b2.val[0]), vreinterpretq_u32_u16(b3.val[0])); const uint32x4x2_t c3 = vtrnq_u32(vreinterpretq_u32_u16(b2.val[1]), vreinterpretq_u32_u16(b3.val[1])); // Swap 64 bit elements resulting in: // d0.val[0]: 00 10 20 30 40 50 60 70 // d0.val[1]: 04 14 24 34 44 54 64 74 // d1.val[0]: 01 11 21 31 41 51 61 71 // d1.val[1]: 05 15 25 35 45 55 65 75 // d2.val[0]: 02 12 22 32 42 52 62 72 // d2.val[1]: 06 16 26 36 46 56 66 76 // d3.val[0]: 03 13 23 33 43 53 63 73 // d3.val[1]: 07 17 27 37 47 57 67 77 const uint16x8x2_t d0 = vpx_vtrnq_u64_to_u16(c0.val[0], c2.val[0]); const uint16x8x2_t d1 = vpx_vtrnq_u64_to_u16(c1.val[0], c3.val[0]); const uint16x8x2_t d2 = vpx_vtrnq_u64_to_u16(c0.val[1], c2.val[1]); const uint16x8x2_t d3 = vpx_vtrnq_u64_to_u16(c1.val[1], c3.val[1]); *a0 = d0.val[0]; *a1 = d1.val[0]; *a2 = d2.val[0]; *a3 = d3.val[0]; *a4 = d0.val[1]; *a5 = d1.val[1]; *a6 = d2.val[1]; *a7 = d3.val[1]; } static INLINE void transpose_s32_8x8(int32x4x2_t *a0, int32x4x2_t *a1, int32x4x2_t *a2, int32x4x2_t *a3, int32x4x2_t *a4, int32x4x2_t *a5, int32x4x2_t *a6, int32x4x2_t *a7) { // Swap 32 bit elements. Goes from: // a0: 00 01 02 03 04 05 06 07 // a1: 10 11 12 13 14 15 16 17 // a2: 20 21 22 23 24 25 26 27 // a3: 30 31 32 33 34 35 36 37 // a4: 40 41 42 43 44 45 46 47 // a5: 50 51 52 53 54 55 56 57 // a6: 60 61 62 63 64 65 66 67 // a7: 70 71 72 73 74 75 76 77 // to: // b0: 00 10 02 12 01 11 03 13 // b1: 20 30 22 32 21 31 23 33 // b2: 40 50 42 52 41 51 43 53 // b3: 60 70 62 72 61 71 63 73 // b4: 04 14 06 16 05 15 07 17 // b5: 24 34 26 36 25 35 27 37 // b6: 44 54 46 56 45 55 47 57 // b7: 64 74 66 76 65 75 67 77 const int32x4x2_t b0 = vtrnq_s32(a0->val[0], a1->val[0]); const int32x4x2_t b1 = vtrnq_s32(a2->val[0], a3->val[0]); const int32x4x2_t b2 = vtrnq_s32(a4->val[0], a5->val[0]); const int32x4x2_t b3 = vtrnq_s32(a6->val[0], a7->val[0]); const int32x4x2_t b4 = vtrnq_s32(a0->val[1], a1->val[1]); const int32x4x2_t b5 = vtrnq_s32(a2->val[1], a3->val[1]); const int32x4x2_t b6 = vtrnq_s32(a4->val[1], a5->val[1]); const int32x4x2_t b7 = vtrnq_s32(a6->val[1], a7->val[1]); // Swap 64 bit elements resulting in: // c0: 00 10 20 30 02 12 22 32 // c1: 01 11 21 31 03 13 23 33 // c2: 40 50 60 70 42 52 62 72 // c3: 41 51 61 71 43 53 63 73 // c4: 04 14 24 34 06 16 26 36 // c5: 05 15 25 35 07 17 27 37 // c6: 44 54 64 74 46 56 66 76 // c7: 45 55 65 75 47 57 67 77 const int32x4x2_t c0 = vpx_vtrnq_s64_to_s32(b0.val[0], b1.val[0]); const int32x4x2_t c1 = vpx_vtrnq_s64_to_s32(b0.val[1], b1.val[1]); const int32x4x2_t c2 = vpx_vtrnq_s64_to_s32(b2.val[0], b3.val[0]); const int32x4x2_t c3 = vpx_vtrnq_s64_to_s32(b2.val[1], b3.val[1]); const int32x4x2_t c4 = vpx_vtrnq_s64_to_s32(b4.val[0], b5.val[0]); const int32x4x2_t c5 = vpx_vtrnq_s64_to_s32(b4.val[1], b5.val[1]); const int32x4x2_t c6 = vpx_vtrnq_s64_to_s32(b6.val[0], b7.val[0]); const int32x4x2_t c7 = vpx_vtrnq_s64_to_s32(b6.val[1], b7.val[1]); // Swap 128 bit elements resulting in: // a0: 00 10 20 30 40 50 60 70 // a1: 01 11 21 31 41 51 61 71 // a2: 02 12 22 32 42 52 62 72 // a3: 03 13 23 33 43 53 63 73 // a4: 04 14 24 34 44 54 64 74 // a5: 05 15 25 35 45 55 65 75 // a6: 06 16 26 36 46 56 66 76 // a7: 07 17 27 37 47 57 67 77 a0->val[0] = c0.val[0]; a0->val[1] = c2.val[0]; a1->val[0] = c1.val[0]; a1->val[1] = c3.val[0]; a2->val[0] = c0.val[1]; a2->val[1] = c2.val[1]; a3->val[0] = c1.val[1]; a3->val[1] = c3.val[1]; a4->val[0] = c4.val[0]; a4->val[1] = c6.val[0]; a5->val[0] = c5.val[0]; a5->val[1] = c7.val[0]; a6->val[0] = c4.val[1]; a6->val[1] = c6.val[1]; a7->val[0] = c5.val[1]; a7->val[1] = c7.val[1]; } static INLINE void transpose_u8_16x8( const uint8x16_t i0, const uint8x16_t i1, const uint8x16_t i2, const uint8x16_t i3, const uint8x16_t i4, const uint8x16_t i5, const uint8x16_t i6, const uint8x16_t i7, uint8x8_t *o0, uint8x8_t *o1, uint8x8_t *o2, uint8x8_t *o3, uint8x8_t *o4, uint8x8_t *o5, uint8x8_t *o6, uint8x8_t *o7, uint8x8_t *o8, uint8x8_t *o9, uint8x8_t *o10, uint8x8_t *o11, uint8x8_t *o12, uint8x8_t *o13, uint8x8_t *o14, uint8x8_t *o15) { // Swap 8 bit elements. Goes from: // i0: 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F // i1: 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E 1F // i2: 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F // i3: 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E 3F // i4: 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F // i5: 50 51 52 53 54 55 56 57 58 59 5A 5B 5C 5D 5E 5F // i6: 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F // i7: 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E 7F // to: // b0.val[0]: 00 10 02 12 04 14 06 16 08 18 0A 1A 0C 1C 0E 1E // b0.val[1]: 01 11 03 13 05 15 07 17 09 19 0B 1B 0D 1D 0F 1F // b1.val[0]: 20 30 22 32 24 34 26 36 28 38 2A 3A 2C 3C 2E 3E // b1.val[1]: 21 31 23 33 25 35 27 37 29 39 2B 3B 2D 3D 2F 3F // b2.val[0]: 40 50 42 52 44 54 46 56 48 58 4A 5A 4C 5C 4E 5E // b2.val[1]: 41 51 43 53 45 55 47 57 49 59 4B 5B 4D 5D 4F 5F // b3.val[0]: 60 70 62 72 64 74 66 76 68 78 6A 7A 6C 7C 6E 7E // b3.val[1]: 61 71 63 73 65 75 67 77 69 79 6B 7B 6D 7D 6F 7F const uint8x16x2_t b0 = vtrnq_u8(i0, i1); const uint8x16x2_t b1 = vtrnq_u8(i2, i3); const uint8x16x2_t b2 = vtrnq_u8(i4, i5); const uint8x16x2_t b3 = vtrnq_u8(i6, i7); // Swap 16 bit elements resulting in: // c0.val[0]: 00 10 20 30 04 14 24 34 08 18 28 38 0C 1C 2C 3C // c0.val[1]: 02 12 22 32 06 16 26 36 0A 1A 2A 3A 0E 1E 2E 3E // c1.val[0]: 01 11 21 31 05 15 25 35 09 19 29 39 0D 1D 2D 3D // c1.val[1]: 03 13 23 33 07 17 27 37 0B 1B 2B 3B 0F 1F 2F 3F // c2.val[0]: 40 50 60 70 44 54 64 74 48 58 68 78 4C 5C 6C 7C // c2.val[1]: 42 52 62 72 46 56 66 76 4A 5A 6A 7A 4E 5E 6E 7E // c3.val[0]: 41 51 61 71 45 55 65 75 49 59 69 79 4D 5D 6D 7D // c3.val[1]: 43 53 63 73 47 57 67 77 4B 5B 6B 7B 4F 5F 6F 7F const uint16x8x2_t c0 = vtrnq_u16(vreinterpretq_u16_u8(b0.val[0]), vreinterpretq_u16_u8(b1.val[0])); const uint16x8x2_t c1 = vtrnq_u16(vreinterpretq_u16_u8(b0.val[1]), vreinterpretq_u16_u8(b1.val[1])); const uint16x8x2_t c2 = vtrnq_u16(vreinterpretq_u16_u8(b2.val[0]), vreinterpretq_u16_u8(b3.val[0])); const uint16x8x2_t c3 = vtrnq_u16(vreinterpretq_u16_u8(b2.val[1]), vreinterpretq_u16_u8(b3.val[1])); // Swap 32 bit elements resulting in: // d0.val[0]: 00 10 20 30 40 50 60 70 08 18 28 38 48 58 68 78 // d0.val[1]: 04 14 24 34 44 54 64 74 0C 1C 2C 3C 4C 5C 6C 7C // d1.val[0]: 02 12 22 32 42 52 62 72 0A 1A 2A 3A 4A 5A 6A 7A // d1.val[1]: 06 16 26 36 46 56 66 76 0E 1E 2E 3E 4E 5E 6E 7E // d2.val[0]: 01 11 21 31 41 51 61 71 09 19 29 39 49 59 69 79 // d2.val[1]: 05 15 25 35 45 55 65 75 0D 1D 2D 3D 4D 5D 6D 7D // d3.val[0]: 03 13 23 33 43 53 63 73 0B 1B 2B 3B 4B 5B 6B 7B // d3.val[1]: 07 17 27 37 47 57 67 77 0F 1F 2F 3F 4F 5F 6F 7F const uint32x4x2_t d0 = vtrnq_u32(vreinterpretq_u32_u16(c0.val[0]), vreinterpretq_u32_u16(c2.val[0])); const uint32x4x2_t d1 = vtrnq_u32(vreinterpretq_u32_u16(c0.val[1]), vreinterpretq_u32_u16(c2.val[1])); const uint32x4x2_t d2 = vtrnq_u32(vreinterpretq_u32_u16(c1.val[0]), vreinterpretq_u32_u16(c3.val[0])); const uint32x4x2_t d3 = vtrnq_u32(vreinterpretq_u32_u16(c1.val[1]), vreinterpretq_u32_u16(c3.val[1])); // Output: // o0 : 00 10 20 30 40 50 60 70 // o1 : 01 11 21 31 41 51 61 71 // o2 : 02 12 22 32 42 52 62 72 // o3 : 03 13 23 33 43 53 63 73 // o4 : 04 14 24 34 44 54 64 74 // o5 : 05 15 25 35 45 55 65 75 // o6 : 06 16 26 36 46 56 66 76 // o7 : 07 17 27 37 47 57 67 77 // o8 : 08 18 28 38 48 58 68 78 // o9 : 09 19 29 39 49 59 69 79 // o10: 0A 1A 2A 3A 4A 5A 6A 7A // o11: 0B 1B 2B 3B 4B 5B 6B 7B // o12: 0C 1C 2C 3C 4C 5C 6C 7C // o13: 0D 1D 2D 3D 4D 5D 6D 7D // o14: 0E 1E 2E 3E 4E 5E 6E 7E // o15: 0F 1F 2F 3F 4F 5F 6F 7F *o0 = vget_low_u8(vreinterpretq_u8_u32(d0.val[0])); *o1 = vget_low_u8(vreinterpretq_u8_u32(d2.val[0])); *o2 = vget_low_u8(vreinterpretq_u8_u32(d1.val[0])); *o3 = vget_low_u8(vreinterpretq_u8_u32(d3.val[0])); *o4 = vget_low_u8(vreinterpretq_u8_u32(d0.val[1])); *o5 = vget_low_u8(vreinterpretq_u8_u32(d2.val[1])); *o6 = vget_low_u8(vreinterpretq_u8_u32(d1.val[1])); *o7 = vget_low_u8(vreinterpretq_u8_u32(d3.val[1])); *o8 = vget_high_u8(vreinterpretq_u8_u32(d0.val[0])); *o9 = vget_high_u8(vreinterpretq_u8_u32(d2.val[0])); *o10 = vget_high_u8(vreinterpretq_u8_u32(d1.val[0])); *o11 = vget_high_u8(vreinterpretq_u8_u32(d3.val[0])); *o12 = vget_high_u8(vreinterpretq_u8_u32(d0.val[1])); *o13 = vget_high_u8(vreinterpretq_u8_u32(d2.val[1])); *o14 = vget_high_u8(vreinterpretq_u8_u32(d1.val[1])); *o15 = vget_high_u8(vreinterpretq_u8_u32(d3.val[1])); } static INLINE void transpose_u8_8x16( const uint8x8_t i0, const uint8x8_t i1, const uint8x8_t i2, const uint8x8_t i3, const uint8x8_t i4, const uint8x8_t i5, const uint8x8_t i6, const uint8x8_t i7, const uint8x8_t i8, const uint8x8_t i9, const uint8x8_t i10, const uint8x8_t i11, const uint8x8_t i12, const uint8x8_t i13, const uint8x8_t i14, const uint8x8_t i15, uint8x16_t *o0, uint8x16_t *o1, uint8x16_t *o2, uint8x16_t *o3, uint8x16_t *o4, uint8x16_t *o5, uint8x16_t *o6, uint8x16_t *o7) { // Combine 8 bit elements. Goes from: // i0 : 00 01 02 03 04 05 06 07 // i1 : 10 11 12 13 14 15 16 17 // i2 : 20 21 22 23 24 25 26 27 // i3 : 30 31 32 33 34 35 36 37 // i4 : 40 41 42 43 44 45 46 47 // i5 : 50 51 52 53 54 55 56 57 // i6 : 60 61 62 63 64 65 66 67 // i7 : 70 71 72 73 74 75 76 77 // i8 : 80 81 82 83 84 85 86 87 // i9 : 90 91 92 93 94 95 96 97 // i10: A0 A1 A2 A3 A4 A5 A6 A7 // i11: B0 B1 B2 B3 B4 B5 B6 B7 // i12: C0 C1 C2 C3 C4 C5 C6 C7 // i13: D0 D1 D2 D3 D4 D5 D6 D7 // i14: E0 E1 E2 E3 E4 E5 E6 E7 // i15: F0 F1 F2 F3 F4 F5 F6 F7 // to: // a0: 00 01 02 03 04 05 06 07 80 81 82 83 84 85 86 87 // a1: 10 11 12 13 14 15 16 17 90 91 92 93 94 95 96 97 // a2: 20 21 22 23 24 25 26 27 A0 A1 A2 A3 A4 A5 A6 A7 // a3: 30 31 32 33 34 35 36 37 B0 B1 B2 B3 B4 B5 B6 B7 // a4: 40 41 42 43 44 45 46 47 C0 C1 C2 C3 C4 C5 C6 C7 // a5: 50 51 52 53 54 55 56 57 D0 D1 D2 D3 D4 D5 D6 D7 // a6: 60 61 62 63 64 65 66 67 E0 E1 E2 E3 E4 E5 E6 E7 // a7: 70 71 72 73 74 75 76 77 F0 F1 F2 F3 F4 F5 F6 F7 const uint8x16_t a0 = vcombine_u8(i0, i8); const uint8x16_t a1 = vcombine_u8(i1, i9); const uint8x16_t a2 = vcombine_u8(i2, i10); const uint8x16_t a3 = vcombine_u8(i3, i11); const uint8x16_t a4 = vcombine_u8(i4, i12); const uint8x16_t a5 = vcombine_u8(i5, i13); const uint8x16_t a6 = vcombine_u8(i6, i14); const uint8x16_t a7 = vcombine_u8(i7, i15); // Swap 8 bit elements resulting in: // b0.val[0]: 00 10 02 12 04 14 06 16 80 90 82 92 84 94 86 96 // b0.val[1]: 01 11 03 13 05 15 07 17 81 91 83 93 85 95 87 97 // b1.val[0]: 20 30 22 32 24 34 26 36 A0 B0 A2 B2 A4 B4 A6 B6 // b1.val[1]: 21 31 23 33 25 35 27 37 A1 B1 A3 B3 A5 B5 A7 B7 // b2.val[0]: 40 50 42 52 44 54 46 56 C0 D0 C2 D2 C4 D4 C6 D6 // b2.val[1]: 41 51 43 53 45 55 47 57 C1 D1 C3 D3 C5 D5 C7 D7 // b3.val[0]: 60 70 62 72 64 74 66 76 E0 F0 E2 F2 E4 F4 E6 F6 // b3.val[1]: 61 71 63 73 65 75 67 77 E1 F1 E3 F3 E5 F5 E7 F7 const uint8x16x2_t b0 = vtrnq_u8(a0, a1); const uint8x16x2_t b1 = vtrnq_u8(a2, a3); const uint8x16x2_t b2 = vtrnq_u8(a4, a5); const uint8x16x2_t b3 = vtrnq_u8(a6, a7); // Swap 16 bit elements resulting in: // c0.val[0]: 00 10 20 30 04 14 24 34 80 90 A0 B0 84 94 A4 B4 // c0.val[1]: 02 12 22 32 06 16 26 36 82 92 A2 B2 86 96 A6 B6 // c1.val[0]: 01 11 21 31 05 15 25 35 81 91 A1 B1 85 95 A5 B5 // c1.val[1]: 03 13 23 33 07 17 27 37 83 93 A3 B3 87 97 A7 B7 // c2.val[0]: 40 50 60 70 44 54 64 74 C0 D0 E0 F0 C4 D4 E4 F4 // c2.val[1]: 42 52 62 72 46 56 66 76 C2 D2 E2 F2 C6 D6 E6 F6 // c3.val[0]: 41 51 61 71 45 55 65 75 C1 D1 E1 F1 C5 D5 E5 F5 // c3.val[1]: 43 53 63 73 47 57 67 77 C3 D3 E3 F3 C7 D7 E7 F7 const uint16x8x2_t c0 = vtrnq_u16(vreinterpretq_u16_u8(b0.val[0]), vreinterpretq_u16_u8(b1.val[0])); const uint16x8x2_t c1 = vtrnq_u16(vreinterpretq_u16_u8(b0.val[1]), vreinterpretq_u16_u8(b1.val[1])); const uint16x8x2_t c2 = vtrnq_u16(vreinterpretq_u16_u8(b2.val[0]), vreinterpretq_u16_u8(b3.val[0])); const uint16x8x2_t c3 = vtrnq_u16(vreinterpretq_u16_u8(b2.val[1]), vreinterpretq_u16_u8(b3.val[1])); // Swap 32 bit elements resulting in: // d0.val[0]: 00 10 20 30 40 50 60 70 80 90 A0 B0 C0 D0 E0 F0 // d0.val[1]: 04 14 24 34 44 54 64 74 84 94 A4 B4 C4 D4 E4 F4 // d1.val[0]: 02 12 22 32 42 52 62 72 82 92 A2 B2 C2 D2 E2 F2 // d1.val[1]: 06 16 26 36 46 56 66 76 86 96 A6 B6 C6 D6 E6 F6 // d2.val[0]: 01 11 21 31 41 51 61 71 81 91 A1 B1 C1 D1 E1 F1 // d2.val[1]: 05 15 25 35 45 55 65 75 85 95 A5 B5 C5 D5 E5 F5 // d3.val[0]: 03 13 23 33 43 53 63 73 83 93 A3 B3 C3 D3 E3 F3 // d3.val[1]: 07 17 27 37 47 57 67 77 87 97 A7 B7 C7 D7 E7 F7 const uint32x4x2_t d0 = vtrnq_u32(vreinterpretq_u32_u16(c0.val[0]), vreinterpretq_u32_u16(c2.val[0])); const uint32x4x2_t d1 = vtrnq_u32(vreinterpretq_u32_u16(c0.val[1]), vreinterpretq_u32_u16(c2.val[1])); const uint32x4x2_t d2 = vtrnq_u32(vreinterpretq_u32_u16(c1.val[0]), vreinterpretq_u32_u16(c3.val[0])); const uint32x4x2_t d3 = vtrnq_u32(vreinterpretq_u32_u16(c1.val[1]), vreinterpretq_u32_u16(c3.val[1])); // Output: // o0: 00 10 20 30 40 50 60 70 80 90 A0 B0 C0 D0 E0 F0 // o1: 01 11 21 31 41 51 61 71 81 91 A1 B1 C1 D1 E1 F1 // o2: 02 12 22 32 42 52 62 72 82 92 A2 B2 C2 D2 E2 F2 // o3: 03 13 23 33 43 53 63 73 83 93 A3 B3 C3 D3 E3 F3 // o4: 04 14 24 34 44 54 64 74 84 94 A4 B4 C4 D4 E4 F4 // o5: 05 15 25 35 45 55 65 75 85 95 A5 B5 C5 D5 E5 F5 // o6: 06 16 26 36 46 56 66 76 86 96 A6 B6 C6 D6 E6 F6 // o7: 07 17 27 37 47 57 67 77 87 97 A7 B7 C7 D7 E7 F7 *o0 = vreinterpretq_u8_u32(d0.val[0]); *o1 = vreinterpretq_u8_u32(d2.val[0]); *o2 = vreinterpretq_u8_u32(d1.val[0]); *o3 = vreinterpretq_u8_u32(d3.val[0]); *o4 = vreinterpretq_u8_u32(d0.val[1]); *o5 = vreinterpretq_u8_u32(d2.val[1]); *o6 = vreinterpretq_u8_u32(d1.val[1]); *o7 = vreinterpretq_u8_u32(d3.val[1]); } static INLINE void transpose_u8_16x16( const uint8x16_t i0, const uint8x16_t i1, const uint8x16_t i2, const uint8x16_t i3, const uint8x16_t i4, const uint8x16_t i5, const uint8x16_t i6, const uint8x16_t i7, const uint8x16_t i8, const uint8x16_t i9, const uint8x16_t i10, const uint8x16_t i11, const uint8x16_t i12, const uint8x16_t i13, const uint8x16_t i14, const uint8x16_t i15, uint8x16_t *o0, uint8x16_t *o1, uint8x16_t *o2, uint8x16_t *o3, uint8x16_t *o4, uint8x16_t *o5, uint8x16_t *o6, uint8x16_t *o7, uint8x16_t *o8, uint8x16_t *o9, uint8x16_t *o10, uint8x16_t *o11, uint8x16_t *o12, uint8x16_t *o13, uint8x16_t *o14, uint8x16_t *o15) { // Swap 8 bit elements. Goes from: // i0: 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F // i1: 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E 1F // i2: 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F // i3: 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E 3F // i4: 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F // i5: 50 51 52 53 54 55 56 57 58 59 5A 5B 5C 5D 5E 5F // i6: 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F // i7: 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E 7F // i8: 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F // i9: 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E 9F // i10: A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF // i11: B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE BF // i12: C0 C1 C2 C3 C4 C5 C6 C7 C8 C9 CA CB CC CD CE CF // i13: D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE DF // i14: E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF // i15: F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE FF // to: // b0.val[0]: 00 10 02 12 04 14 06 16 08 18 0A 1A 0C 1C 0E 1E // b0.val[1]: 01 11 03 13 05 15 07 17 09 19 0B 1B 0D 1D 0F 1F // b1.val[0]: 20 30 22 32 24 34 26 36 28 38 2A 3A 2C 3C 2E 3E // b1.val[1]: 21 31 23 33 25 35 27 37 29 39 2B 3B 2D 3D 2F 3F // b2.val[0]: 40 50 42 52 44 54 46 56 48 58 4A 5A 4C 5C 4E 5E // b2.val[1]: 41 51 43 53 45 55 47 57 49 59 4B 5B 4D 5D 4F 5F // b3.val[0]: 60 70 62 72 64 74 66 76 68 78 6A 7A 6C 7C 6E 7E // b3.val[1]: 61 71 63 73 65 75 67 77 69 79 6B 7B 6D 7D 6F 7F // b4.val[0]: 80 90 82 92 84 94 86 96 88 98 8A 9A 8C 9C 8E 9E // b4.val[1]: 81 91 83 93 85 95 87 97 89 99 8B 9B 8D 9D 8F 9F // b5.val[0]: A0 B0 A2 B2 A4 B4 A6 B6 A8 B8 AA BA AC BC AE BE // b5.val[1]: A1 B1 A3 B3 A5 B5 A7 B7 A9 B9 AB BB AD BD AF BF // b6.val[0]: C0 D0 C2 D2 C4 D4 C6 D6 C8 D8 CA DA CC DC CE DE // b6.val[1]: C1 D1 C3 D3 C5 D5 C7 D7 C9 D9 CB DB CD DD CF DF // b7.val[0]: E0 F0 E2 F2 E4 F4 E6 F6 E8 F8 EA FA EC FC EE FE // b7.val[1]: E1 F1 E3 F3 E5 F5 E7 F7 E9 F9 EB FB ED FD EF FF const uint8x16x2_t b0 = vtrnq_u8(i0, i1); const uint8x16x2_t b1 = vtrnq_u8(i2, i3); const uint8x16x2_t b2 = vtrnq_u8(i4, i5); const uint8x16x2_t b3 = vtrnq_u8(i6, i7); const uint8x16x2_t b4 = vtrnq_u8(i8, i9); const uint8x16x2_t b5 = vtrnq_u8(i10, i11); const uint8x16x2_t b6 = vtrnq_u8(i12, i13); const uint8x16x2_t b7 = vtrnq_u8(i14, i15); // Swap 16 bit elements resulting in: // c0.val[0]: 00 10 20 30 04 14 24 34 08 18 28 38 0C 1C 2C 3C // c0.val[1]: 02 12 22 32 06 16 26 36 0A 1A 2A 3A 0E 1E 2E 3E // c1.val[0]: 01 11 21 31 05 15 25 35 09 19 29 39 0D 1D 2D 3D // c1.val[1]: 03 13 23 33 07 17 27 37 0B 1B 2B 3B 0F 1F 2F 3F // c2.val[0]: 40 50 60 70 44 54 64 74 48 58 68 78 4C 5C 6C 7C // c2.val[1]: 42 52 62 72 46 56 66 76 4A 5A 6A 7A 4E 5E 6E 7E // c3.val[0]: 41 51 61 71 45 55 65 75 49 59 69 79 4D 5D 6D 7D // c3.val[1]: 43 53 63 73 47 57 67 77 4B 5B 6B 7B 4F 5F 6F 7F // c4.val[0]: 80 90 A0 B0 84 94 A4 B4 88 98 A8 B8 8C 9C AC BC // c4.val[1]: 82 92 A2 B2 86 96 A6 B6 8A 9A AA BA 8E 9E AE BE // c5.val[0]: 81 91 A1 B1 85 95 A5 B5 89 99 A9 B9 8D 9D AD BD // c5.val[1]: 83 93 A3 B3 87 97 A7 B7 8B 9B AB BB 8F 9F AF BF // c6.val[0]: C0 D0 E0 F0 C4 D4 E4 F4 C8 D8 E8 F8 CC DC EC FC // c6.val[1]: C2 D2 E2 F2 C6 D6 E6 F6 CA DA EA FA CE DE EE FE // c7.val[0]: C1 D1 E1 F1 C5 D5 E5 F5 C9 D9 E9 F9 CD DD ED FD // c7.val[1]: C3 D3 E3 F3 C7 D7 E7 F7 CB DB EB FB CF DF EF FF const uint16x8x2_t c0 = vtrnq_u16(vreinterpretq_u16_u8(b0.val[0]), vreinterpretq_u16_u8(b1.val[0])); const uint16x8x2_t c1 = vtrnq_u16(vreinterpretq_u16_u8(b0.val[1]), vreinterpretq_u16_u8(b1.val[1])); const uint16x8x2_t c2 = vtrnq_u16(vreinterpretq_u16_u8(b2.val[0]), vreinterpretq_u16_u8(b3.val[0])); const uint16x8x2_t c3 = vtrnq_u16(vreinterpretq_u16_u8(b2.val[1]), vreinterpretq_u16_u8(b3.val[1])); const uint16x8x2_t c4 = vtrnq_u16(vreinterpretq_u16_u8(b4.val[0]), vreinterpretq_u16_u8(b5.val[0])); const uint16x8x2_t c5 = vtrnq_u16(vreinterpretq_u16_u8(b4.val[1]), vreinterpretq_u16_u8(b5.val[1])); const uint16x8x2_t c6 = vtrnq_u16(vreinterpretq_u16_u8(b6.val[0]), vreinterpretq_u16_u8(b7.val[0])); const uint16x8x2_t c7 = vtrnq_u16(vreinterpretq_u16_u8(b6.val[1]), vreinterpretq_u16_u8(b7.val[1])); // Swap 32 bit elements resulting in: // d0.val[0]: 00 10 20 30 40 50 60 70 08 18 28 38 48 58 68 78 // d0.val[1]: 04 14 24 34 44 54 64 74 0C 1C 2C 3C 4C 5C 6C 7C // d1.val[0]: 02 12 22 32 42 52 62 72 0A 1A 2A 3A 4A 5A 6A 7A // d1.val[1]: 06 16 26 36 46 56 66 76 0E 1E 2E 3E 4E 5E 6E 7E // d2.val[0]: 01 11 21 31 41 51 61 71 09 19 29 39 49 59 69 79 // d2.val[1]: 05 15 25 35 45 55 65 75 0D 1D 2D 3D 4D 5D 6D 7D // d3.val[0]: 03 13 23 33 43 53 63 73 0B 1B 2B 3B 4B 5B 6B 7B // d3.val[1]: 07 17 27 37 47 57 67 77 0F 1F 2F 3F 4F 5F 6F 7F // d4.val[0]: 80 90 A0 B0 C0 D0 E0 F0 88 98 A8 B8 C8 D8 E8 F8 // d4.val[1]: 84 94 A4 B4 C4 D4 E4 F4 8C 9C AC BC CC DC EC FC // d5.val[0]: 82 92 A2 B2 C2 D2 E2 F2 8A 9A AA BA CA DA EA FA // d5.val[1]: 86 96 A6 B6 C6 D6 E6 F6 8E 9E AE BE CE DE EE FE // d6.val[0]: 81 91 A1 B1 C1 D1 E1 F1 89 99 A9 B9 C9 D9 E9 F9 // d6.val[1]: 85 95 A5 B5 C5 D5 E5 F5 8D 9D AD BD CD DD ED FD // d7.val[0]: 83 93 A3 B3 C3 D3 E3 F3 8B 9B AB BB CB DB EB FB // d7.val[1]: 87 97 A7 B7 C7 D7 E7 F7 8F 9F AF BF CF DF EF FF const uint32x4x2_t d0 = vtrnq_u32(vreinterpretq_u32_u16(c0.val[0]), vreinterpretq_u32_u16(c2.val[0])); const uint32x4x2_t d1 = vtrnq_u32(vreinterpretq_u32_u16(c0.val[1]), vreinterpretq_u32_u16(c2.val[1])); const uint32x4x2_t d2 = vtrnq_u32(vreinterpretq_u32_u16(c1.val[0]), vreinterpretq_u32_u16(c3.val[0])); const uint32x4x2_t d3 = vtrnq_u32(vreinterpretq_u32_u16(c1.val[1]), vreinterpretq_u32_u16(c3.val[1])); const uint32x4x2_t d4 = vtrnq_u32(vreinterpretq_u32_u16(c4.val[0]), vreinterpretq_u32_u16(c6.val[0])); const uint32x4x2_t d5 = vtrnq_u32(vreinterpretq_u32_u16(c4.val[1]), vreinterpretq_u32_u16(c6.val[1])); const uint32x4x2_t d6 = vtrnq_u32(vreinterpretq_u32_u16(c5.val[0]), vreinterpretq_u32_u16(c7.val[0])); const uint32x4x2_t d7 = vtrnq_u32(vreinterpretq_u32_u16(c5.val[1]), vreinterpretq_u32_u16(c7.val[1])); // Swap 64 bit elements resulting in: // e0.val[0]: 00 10 20 30 40 50 60 70 80 90 A0 B0 C0 D0 E0 F0 // e0.val[1]: 08 18 28 38 48 58 68 78 88 98 A8 B8 C8 D8 E8 F8 // e1.val[0]: 01 11 21 31 41 51 61 71 84 94 A4 B4 C4 D4 E4 F4 // e1.val[1]: 09 19 29 39 49 59 69 79 89 99 A9 B9 C9 D9 E9 F9 // e2.val[0]: 02 12 22 32 42 52 62 72 82 92 A2 B2 C2 D2 E2 F2 // e2.val[1]: 0A 1A 2A 3A 4A 5A 6A 7A 8A 9A AA BA CA DA EA FA // e3.val[0]: 03 13 23 33 43 53 63 73 86 96 A6 B6 C6 D6 E6 F6 // e3.val[1]: 0B 1B 2B 3B 4B 5B 6B 7B 8B 9B AB BB CB DB EB FB // e4.val[0]: 04 14 24 34 44 54 64 74 81 91 A1 B1 C1 D1 E1 F1 // e4.val[1]: 0C 1C 2C 3C 4C 5C 6C 7C 8C 9C AC BC CC DC EC FC // e5.val[0]: 05 15 25 35 45 55 65 75 85 95 A5 B5 C5 D5 E5 F5 // e5.val[1]: 0D 1D 2D 3D 4D 5D 6D 7D 8D 9D AD BD CD DD ED FD // e6.val[0]: 06 16 26 36 46 56 66 76 83 93 A3 B3 C3 D3 E3 F3 // e6.val[1]: 0E 1E 2E 3E 4E 5E 6E 7E 8E 9E AE BE CE DE EE FE // e7.val[0]: 07 17 27 37 47 57 67 77 87 97 A7 B7 C7 D7 E7 F7 // e7.val[1]: 0F 1F 2F 3F 4F 5F 6F 7F 8F 9F AF BF CF DF EF FF const uint8x16x2_t e0 = vpx_vtrnq_u64_to_u8(d0.val[0], d4.val[0]); const uint8x16x2_t e1 = vpx_vtrnq_u64_to_u8(d2.val[0], d6.val[0]); const uint8x16x2_t e2 = vpx_vtrnq_u64_to_u8(d1.val[0], d5.val[0]); const uint8x16x2_t e3 = vpx_vtrnq_u64_to_u8(d3.val[0], d7.val[0]); const uint8x16x2_t e4 = vpx_vtrnq_u64_to_u8(d0.val[1], d4.val[1]); const uint8x16x2_t e5 = vpx_vtrnq_u64_to_u8(d2.val[1], d6.val[1]); const uint8x16x2_t e6 = vpx_vtrnq_u64_to_u8(d1.val[1], d5.val[1]); const uint8x16x2_t e7 = vpx_vtrnq_u64_to_u8(d3.val[1], d7.val[1]); // Output: // o0 : 00 10 20 30 40 50 60 70 80 90 A0 B0 C0 D0 E0 F0 // o1 : 01 11 21 31 41 51 61 71 84 94 A4 B4 C4 D4 E4 F4 // o2 : 02 12 22 32 42 52 62 72 82 92 A2 B2 C2 D2 E2 F2 // o3 : 03 13 23 33 43 53 63 73 86 96 A6 B6 C6 D6 E6 F6 // o4 : 04 14 24 34 44 54 64 74 81 91 A1 B1 C1 D1 E1 F1 // o5 : 05 15 25 35 45 55 65 75 85 95 A5 B5 C5 D5 E5 F5 // o6 : 06 16 26 36 46 56 66 76 83 93 A3 B3 C3 D3 E3 F3 // o7 : 07 17 27 37 47 57 67 77 87 97 A7 B7 C7 D7 E7 F7 // o8 : 08 18 28 38 48 58 68 78 88 98 A8 B8 C8 D8 E8 F8 // o9 : 09 19 29 39 49 59 69 79 89 99 A9 B9 C9 D9 E9 F9 // o10: 0A 1A 2A 3A 4A 5A 6A 7A 8A 9A AA BA CA DA EA FA // o11: 0B 1B 2B 3B 4B 5B 6B 7B 8B 9B AB BB CB DB EB FB // o12: 0C 1C 2C 3C 4C 5C 6C 7C 8C 9C AC BC CC DC EC FC // o13: 0D 1D 2D 3D 4D 5D 6D 7D 8D 9D AD BD CD DD ED FD // o14: 0E 1E 2E 3E 4E 5E 6E 7E 8E 9E AE BE CE DE EE FE // o15: 0F 1F 2F 3F 4F 5F 6F 7F 8F 9F AF BF CF DF EF FF *o0 = e0.val[0]; *o1 = e1.val[0]; *o2 = e2.val[0]; *o3 = e3.val[0]; *o4 = e4.val[0]; *o5 = e5.val[0]; *o6 = e6.val[0]; *o7 = e7.val[0]; *o8 = e0.val[1]; *o9 = e1.val[1]; *o10 = e2.val[1]; *o11 = e3.val[1]; *o12 = e4.val[1]; *o13 = e5.val[1]; *o14 = e6.val[1]; *o15 = e7.val[1]; } static INLINE void load_and_transpose_u8_4x8(const uint8_t *a, const int a_stride, uint8x8_t *a0, uint8x8_t *a1, uint8x8_t *a2, uint8x8_t *a3) { uint8x8_t a4, a5, a6, a7; *a0 = vld1_u8(a); a += a_stride; *a1 = vld1_u8(a); a += a_stride; *a2 = vld1_u8(a); a += a_stride; *a3 = vld1_u8(a); a += a_stride; a4 = vld1_u8(a); a += a_stride; a5 = vld1_u8(a); a += a_stride; a6 = vld1_u8(a); a += a_stride; a7 = vld1_u8(a); transpose_u8_4x8(a0, a1, a2, a3, a4, a5, a6, a7); } static INLINE void load_and_transpose_u8_8x8(const uint8_t *a, const int a_stride, uint8x8_t *a0, uint8x8_t *a1, uint8x8_t *a2, uint8x8_t *a3, uint8x8_t *a4, uint8x8_t *a5, uint8x8_t *a6, uint8x8_t *a7) { *a0 = vld1_u8(a); a += a_stride; *a1 = vld1_u8(a); a += a_stride; *a2 = vld1_u8(a); a += a_stride; *a3 = vld1_u8(a); a += a_stride; *a4 = vld1_u8(a); a += a_stride; *a5 = vld1_u8(a); a += a_stride; *a6 = vld1_u8(a); a += a_stride; *a7 = vld1_u8(a); transpose_u8_8x8(a0, a1, a2, a3, a4, a5, a6, a7); } static INLINE void transpose_and_store_u8_8x8(uint8_t *a, const int a_stride, uint8x8_t a0, uint8x8_t a1, uint8x8_t a2, uint8x8_t a3, uint8x8_t a4, uint8x8_t a5, uint8x8_t a6, uint8x8_t a7) { transpose_u8_8x8(&a0, &a1, &a2, &a3, &a4, &a5, &a6, &a7); vst1_u8(a, a0); a += a_stride; vst1_u8(a, a1); a += a_stride; vst1_u8(a, a2); a += a_stride; vst1_u8(a, a3); a += a_stride; vst1_u8(a, a4); a += a_stride; vst1_u8(a, a5); a += a_stride; vst1_u8(a, a6); a += a_stride; vst1_u8(a, a7); } static INLINE void load_and_transpose_s16_8x8(const int16_t *a, const int a_stride, int16x8_t *a0, int16x8_t *a1, int16x8_t *a2, int16x8_t *a3, int16x8_t *a4, int16x8_t *a5, int16x8_t *a6, int16x8_t *a7) { *a0 = vld1q_s16(a); a += a_stride; *a1 = vld1q_s16(a); a += a_stride; *a2 = vld1q_s16(a); a += a_stride; *a3 = vld1q_s16(a); a += a_stride; *a4 = vld1q_s16(a); a += a_stride; *a5 = vld1q_s16(a); a += a_stride; *a6 = vld1q_s16(a); a += a_stride; *a7 = vld1q_s16(a); transpose_s16_8x8(a0, a1, a2, a3, a4, a5, a6, a7); } static INLINE void load_and_transpose_s32_8x8( const int32_t *a, const int a_stride, int32x4x2_t *const a0, int32x4x2_t *const a1, int32x4x2_t *const a2, int32x4x2_t *const a3, int32x4x2_t *const a4, int32x4x2_t *const a5, int32x4x2_t *const a6, int32x4x2_t *const a7) { a0->val[0] = vld1q_s32(a); a0->val[1] = vld1q_s32(a + 4); a += a_stride; a1->val[0] = vld1q_s32(a); a1->val[1] = vld1q_s32(a + 4); a += a_stride; a2->val[0] = vld1q_s32(a); a2->val[1] = vld1q_s32(a + 4); a += a_stride; a3->val[0] = vld1q_s32(a); a3->val[1] = vld1q_s32(a + 4); a += a_stride; a4->val[0] = vld1q_s32(a); a4->val[1] = vld1q_s32(a + 4); a += a_stride; a5->val[0] = vld1q_s32(a); a5->val[1] = vld1q_s32(a + 4); a += a_stride; a6->val[0] = vld1q_s32(a); a6->val[1] = vld1q_s32(a + 4); a += a_stride; a7->val[0] = vld1q_s32(a); a7->val[1] = vld1q_s32(a + 4); transpose_s32_8x8(a0, a1, a2, a3, a4, a5, a6, a7); } #endif // VPX_DSP_ARM_TRANSPOSE_NEON_H_