/* * Copyright (c) 2014 The WebM project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include #include "./vpx_config.h" #include "./vpx_dsp_rtcd.h" #include "vpx/vpx_integer.h" #include "vpx_dsp/arm/mem_neon.h" #include "vpx_dsp/arm/sum_neon.h" uint32_t vpx_sad4x4_neon(const uint8_t *src_ptr, int src_stride, const uint8_t *ref_ptr, int ref_stride) { const uint8x16_t src_u8 = load_unaligned_u8q(src_ptr, src_stride); const uint8x16_t ref_u8 = load_unaligned_u8q(ref_ptr, ref_stride); uint16x8_t abs = vabdl_u8(vget_low_u8(src_u8), vget_low_u8(ref_u8)); abs = vabal_u8(abs, vget_high_u8(src_u8), vget_high_u8(ref_u8)); return horizontal_add_uint16x8(abs); } uint32_t vpx_sad4x4_avg_neon(const uint8_t *src_ptr, int src_stride, const uint8_t *ref_ptr, int ref_stride, const uint8_t *second_pred) { const uint8x16_t src_u8 = load_unaligned_u8q(src_ptr, src_stride); const uint8x16_t ref_u8 = load_unaligned_u8q(ref_ptr, ref_stride); const uint8x16_t second_pred_u8 = vld1q_u8(second_pred); const uint8x16_t avg = vrhaddq_u8(ref_u8, second_pred_u8); uint16x8_t abs = vabdl_u8(vget_low_u8(src_u8), vget_low_u8(avg)); abs = vabal_u8(abs, vget_high_u8(src_u8), vget_high_u8(avg)); return horizontal_add_uint16x8(abs); } uint32_t vpx_sad4x8_neon(const uint8_t *src_ptr, int src_stride, const uint8_t *ref_ptr, int ref_stride) { int i; uint16x8_t abs = vdupq_n_u16(0); for (i = 0; i < 8; i += 4) { const uint8x16_t src_u8 = load_unaligned_u8q(src_ptr, src_stride); const uint8x16_t ref_u8 = load_unaligned_u8q(ref_ptr, ref_stride); src_ptr += 4 * src_stride; ref_ptr += 4 * ref_stride; abs = vabal_u8(abs, vget_low_u8(src_u8), vget_low_u8(ref_u8)); abs = vabal_u8(abs, vget_high_u8(src_u8), vget_high_u8(ref_u8)); } return horizontal_add_uint16x8(abs); } uint32_t vpx_sad4x8_avg_neon(const uint8_t *src_ptr, int src_stride, const uint8_t *ref_ptr, int ref_stride, const uint8_t *second_pred) { int i; uint16x8_t abs = vdupq_n_u16(0); for (i = 0; i < 8; i += 4) { const uint8x16_t src_u8 = load_unaligned_u8q(src_ptr, src_stride); const uint8x16_t ref_u8 = load_unaligned_u8q(ref_ptr, ref_stride); const uint8x16_t second_pred_u8 = vld1q_u8(second_pred); const uint8x16_t avg = vrhaddq_u8(ref_u8, second_pred_u8); src_ptr += 4 * src_stride; ref_ptr += 4 * ref_stride; second_pred += 16; abs = vabal_u8(abs, vget_low_u8(src_u8), vget_low_u8(avg)); abs = vabal_u8(abs, vget_high_u8(src_u8), vget_high_u8(avg)); } return horizontal_add_uint16x8(abs); } static INLINE uint16x8_t sad8x(const uint8_t *src_ptr, int src_stride, const uint8_t *ref_ptr, int ref_stride, const int height) { int i; uint16x8_t abs = vdupq_n_u16(0); for (i = 0; i < height; ++i) { const uint8x8_t a_u8 = vld1_u8(src_ptr); const uint8x8_t b_u8 = vld1_u8(ref_ptr); src_ptr += src_stride; ref_ptr += ref_stride; abs = vabal_u8(abs, a_u8, b_u8); } return abs; } static INLINE uint16x8_t sad8x_avg(const uint8_t *src_ptr, int src_stride, const uint8_t *ref_ptr, int ref_stride, const uint8_t *second_pred, const int height) { int i; uint16x8_t abs = vdupq_n_u16(0); for (i = 0; i < height; ++i) { const uint8x8_t a_u8 = vld1_u8(src_ptr); const uint8x8_t b_u8 = vld1_u8(ref_ptr); const uint8x8_t c_u8 = vld1_u8(second_pred); const uint8x8_t avg = vrhadd_u8(b_u8, c_u8); src_ptr += src_stride; ref_ptr += ref_stride; second_pred += 8; abs = vabal_u8(abs, a_u8, avg); } return abs; } #define SAD8XN(n) \ uint32_t vpx_sad8x##n##_neon(const uint8_t *src_ptr, int src_stride, \ const uint8_t *ref_ptr, int ref_stride) { \ const uint16x8_t abs = sad8x(src_ptr, src_stride, ref_ptr, ref_stride, n); \ return horizontal_add_uint16x8(abs); \ } \ \ uint32_t vpx_sad8x##n##_avg_neon(const uint8_t *src_ptr, int src_stride, \ const uint8_t *ref_ptr, int ref_stride, \ const uint8_t *second_pred) { \ const uint16x8_t abs = \ sad8x_avg(src_ptr, src_stride, ref_ptr, ref_stride, second_pred, n); \ return horizontal_add_uint16x8(abs); \ } SAD8XN(4) SAD8XN(8) SAD8XN(16) static INLINE uint16x8_t sad16x(const uint8_t *src_ptr, int src_stride, const uint8_t *ref_ptr, int ref_stride, const int height) { int i; uint16x8_t abs = vdupq_n_u16(0); for (i = 0; i < height; ++i) { const uint8x16_t a_u8 = vld1q_u8(src_ptr); const uint8x16_t b_u8 = vld1q_u8(ref_ptr); src_ptr += src_stride; ref_ptr += ref_stride; abs = vabal_u8(abs, vget_low_u8(a_u8), vget_low_u8(b_u8)); abs = vabal_u8(abs, vget_high_u8(a_u8), vget_high_u8(b_u8)); } return abs; } static INLINE uint16x8_t sad16x_avg(const uint8_t *src_ptr, int src_stride, const uint8_t *ref_ptr, int ref_stride, const uint8_t *second_pred, const int height) { int i; uint16x8_t abs = vdupq_n_u16(0); for (i = 0; i < height; ++i) { const uint8x16_t a_u8 = vld1q_u8(src_ptr); const uint8x16_t b_u8 = vld1q_u8(ref_ptr); const uint8x16_t c_u8 = vld1q_u8(second_pred); const uint8x16_t avg = vrhaddq_u8(b_u8, c_u8); src_ptr += src_stride; ref_ptr += ref_stride; second_pred += 16; abs = vabal_u8(abs, vget_low_u8(a_u8), vget_low_u8(avg)); abs = vabal_u8(abs, vget_high_u8(a_u8), vget_high_u8(avg)); } return abs; } #define SAD16XN(n) \ uint32_t vpx_sad16x##n##_neon(const uint8_t *src_ptr, int src_stride, \ const uint8_t *ref_ptr, int ref_stride) { \ const uint16x8_t abs = \ sad16x(src_ptr, src_stride, ref_ptr, ref_stride, n); \ return horizontal_add_uint16x8(abs); \ } \ \ uint32_t vpx_sad16x##n##_avg_neon(const uint8_t *src_ptr, int src_stride, \ const uint8_t *ref_ptr, int ref_stride, \ const uint8_t *second_pred) { \ const uint16x8_t abs = \ sad16x_avg(src_ptr, src_stride, ref_ptr, ref_stride, second_pred, n); \ return horizontal_add_uint16x8(abs); \ } SAD16XN(8) SAD16XN(16) SAD16XN(32) static INLINE uint16x8_t sad32x(const uint8_t *src_ptr, int src_stride, const uint8_t *ref_ptr, int ref_stride, const int height) { int i; uint16x8_t abs = vdupq_n_u16(0); for (i = 0; i < height; ++i) { const uint8x16_t a_lo = vld1q_u8(src_ptr); const uint8x16_t a_hi = vld1q_u8(src_ptr + 16); const uint8x16_t b_lo = vld1q_u8(ref_ptr); const uint8x16_t b_hi = vld1q_u8(ref_ptr + 16); src_ptr += src_stride; ref_ptr += ref_stride; abs = vabal_u8(abs, vget_low_u8(a_lo), vget_low_u8(b_lo)); abs = vabal_u8(abs, vget_high_u8(a_lo), vget_high_u8(b_lo)); abs = vabal_u8(abs, vget_low_u8(a_hi), vget_low_u8(b_hi)); abs = vabal_u8(abs, vget_high_u8(a_hi), vget_high_u8(b_hi)); } return abs; } static INLINE uint16x8_t sad32x_avg(const uint8_t *src_ptr, int src_stride, const uint8_t *ref_ptr, int ref_stride, const uint8_t *second_pred, const int height) { int i; uint16x8_t abs = vdupq_n_u16(0); for (i = 0; i < height; ++i) { const uint8x16_t a_lo = vld1q_u8(src_ptr); const uint8x16_t a_hi = vld1q_u8(src_ptr + 16); const uint8x16_t b_lo = vld1q_u8(ref_ptr); const uint8x16_t b_hi = vld1q_u8(ref_ptr + 16); const uint8x16_t c_lo = vld1q_u8(second_pred); const uint8x16_t c_hi = vld1q_u8(second_pred + 16); const uint8x16_t avg_lo = vrhaddq_u8(b_lo, c_lo); const uint8x16_t avg_hi = vrhaddq_u8(b_hi, c_hi); src_ptr += src_stride; ref_ptr += ref_stride; second_pred += 32; abs = vabal_u8(abs, vget_low_u8(a_lo), vget_low_u8(avg_lo)); abs = vabal_u8(abs, vget_high_u8(a_lo), vget_high_u8(avg_lo)); abs = vabal_u8(abs, vget_low_u8(a_hi), vget_low_u8(avg_hi)); abs = vabal_u8(abs, vget_high_u8(a_hi), vget_high_u8(avg_hi)); } return abs; } #define SAD32XN(n) \ uint32_t vpx_sad32x##n##_neon(const uint8_t *src_ptr, int src_stride, \ const uint8_t *ref_ptr, int ref_stride) { \ const uint16x8_t abs = \ sad32x(src_ptr, src_stride, ref_ptr, ref_stride, n); \ return horizontal_add_uint16x8(abs); \ } \ \ uint32_t vpx_sad32x##n##_avg_neon(const uint8_t *src_ptr, int src_stride, \ const uint8_t *ref_ptr, int ref_stride, \ const uint8_t *second_pred) { \ const uint16x8_t abs = \ sad32x_avg(src_ptr, src_stride, ref_ptr, ref_stride, second_pred, n); \ return horizontal_add_uint16x8(abs); \ } SAD32XN(16) SAD32XN(32) SAD32XN(64) static INLINE uint32x4_t sad64x(const uint8_t *src_ptr, int src_stride, const uint8_t *ref_ptr, int ref_stride, const int height) { int i; uint16x8_t abs_0 = vdupq_n_u16(0); uint16x8_t abs_1 = vdupq_n_u16(0); for (i = 0; i < height; ++i) { const uint8x16_t a_0 = vld1q_u8(src_ptr); const uint8x16_t a_1 = vld1q_u8(src_ptr + 16); const uint8x16_t a_2 = vld1q_u8(src_ptr + 32); const uint8x16_t a_3 = vld1q_u8(src_ptr + 48); const uint8x16_t b_0 = vld1q_u8(ref_ptr); const uint8x16_t b_1 = vld1q_u8(ref_ptr + 16); const uint8x16_t b_2 = vld1q_u8(ref_ptr + 32); const uint8x16_t b_3 = vld1q_u8(ref_ptr + 48); src_ptr += src_stride; ref_ptr += ref_stride; abs_0 = vabal_u8(abs_0, vget_low_u8(a_0), vget_low_u8(b_0)); abs_0 = vabal_u8(abs_0, vget_high_u8(a_0), vget_high_u8(b_0)); abs_0 = vabal_u8(abs_0, vget_low_u8(a_1), vget_low_u8(b_1)); abs_0 = vabal_u8(abs_0, vget_high_u8(a_1), vget_high_u8(b_1)); abs_1 = vabal_u8(abs_1, vget_low_u8(a_2), vget_low_u8(b_2)); abs_1 = vabal_u8(abs_1, vget_high_u8(a_2), vget_high_u8(b_2)); abs_1 = vabal_u8(abs_1, vget_low_u8(a_3), vget_low_u8(b_3)); abs_1 = vabal_u8(abs_1, vget_high_u8(a_3), vget_high_u8(b_3)); } { const uint32x4_t sum = vpaddlq_u16(abs_0); return vpadalq_u16(sum, abs_1); } } static INLINE uint32x4_t sad64x_avg(const uint8_t *src_ptr, int src_stride, const uint8_t *ref_ptr, int ref_stride, const uint8_t *second_pred, const int height) { int i; uint16x8_t abs_0 = vdupq_n_u16(0); uint16x8_t abs_1 = vdupq_n_u16(0); for (i = 0; i < height; ++i) { const uint8x16_t a_0 = vld1q_u8(src_ptr); const uint8x16_t a_1 = vld1q_u8(src_ptr + 16); const uint8x16_t a_2 = vld1q_u8(src_ptr + 32); const uint8x16_t a_3 = vld1q_u8(src_ptr + 48); const uint8x16_t b_0 = vld1q_u8(ref_ptr); const uint8x16_t b_1 = vld1q_u8(ref_ptr + 16); const uint8x16_t b_2 = vld1q_u8(ref_ptr + 32); const uint8x16_t b_3 = vld1q_u8(ref_ptr + 48); const uint8x16_t c_0 = vld1q_u8(second_pred); const uint8x16_t c_1 = vld1q_u8(second_pred + 16); const uint8x16_t c_2 = vld1q_u8(second_pred + 32); const uint8x16_t c_3 = vld1q_u8(second_pred + 48); const uint8x16_t avg_0 = vrhaddq_u8(b_0, c_0); const uint8x16_t avg_1 = vrhaddq_u8(b_1, c_1); const uint8x16_t avg_2 = vrhaddq_u8(b_2, c_2); const uint8x16_t avg_3 = vrhaddq_u8(b_3, c_3); src_ptr += src_stride; ref_ptr += ref_stride; second_pred += 64; abs_0 = vabal_u8(abs_0, vget_low_u8(a_0), vget_low_u8(avg_0)); abs_0 = vabal_u8(abs_0, vget_high_u8(a_0), vget_high_u8(avg_0)); abs_0 = vabal_u8(abs_0, vget_low_u8(a_1), vget_low_u8(avg_1)); abs_0 = vabal_u8(abs_0, vget_high_u8(a_1), vget_high_u8(avg_1)); abs_1 = vabal_u8(abs_1, vget_low_u8(a_2), vget_low_u8(avg_2)); abs_1 = vabal_u8(abs_1, vget_high_u8(a_2), vget_high_u8(avg_2)); abs_1 = vabal_u8(abs_1, vget_low_u8(a_3), vget_low_u8(avg_3)); abs_1 = vabal_u8(abs_1, vget_high_u8(a_3), vget_high_u8(avg_3)); } { const uint32x4_t sum = vpaddlq_u16(abs_0); return vpadalq_u16(sum, abs_1); } } #define SAD64XN(n) \ uint32_t vpx_sad64x##n##_neon(const uint8_t *src_ptr, int src_stride, \ const uint8_t *ref_ptr, int ref_stride) { \ const uint32x4_t abs = \ sad64x(src_ptr, src_stride, ref_ptr, ref_stride, n); \ return horizontal_add_uint32x4(abs); \ } \ \ uint32_t vpx_sad64x##n##_avg_neon(const uint8_t *src_ptr, int src_stride, \ const uint8_t *ref_ptr, int ref_stride, \ const uint8_t *second_pred) { \ const uint32x4_t abs = \ sad64x_avg(src_ptr, src_stride, ref_ptr, ref_stride, second_pred, n); \ return horizontal_add_uint32x4(abs); \ } SAD64XN(32) SAD64XN(64)