/* * Copyright (c) 2017 The WebM project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include #include "./vpx_config.h" #include "./vpx_dsp_rtcd.h" #include "vpx_dsp/txfm_common.h" #include "vpx_dsp/arm/mem_neon.h" #include "vpx_dsp/arm/transpose_neon.h" #include "vpx_dsp/arm/fdct16x16_neon.h" // Some builds of gcc 4.9.2 and .3 have trouble with some of the inline // functions. #if !defined(__clang__) && !defined(__ANDROID__) && defined(__GNUC__) && \ __GNUC__ == 4 && __GNUC_MINOR__ == 9 && __GNUC_PATCHLEVEL__ < 4 void vpx_fdct16x16_neon(const int16_t *input, tran_low_t *output, int stride) { vpx_fdct16x16_c(input, output, stride); } #else void vpx_fdct16x16_neon(const int16_t *input, tran_low_t *output, int stride) { int16x8_t temp0[16]; int16x8_t temp1[16]; int16x8_t temp2[16]; int16x8_t temp3[16]; // Left half. load_cross(input, stride, temp0); scale_input(temp0, temp1); vpx_fdct8x16_body(temp1, temp0); // Right half. load_cross(input + 8, stride, temp1); scale_input(temp1, temp2); vpx_fdct8x16_body(temp2, temp1); // Transpose top left and top right quarters into one contiguous location to // process to the top half. transpose_s16_8x8_new(&temp0[0], &temp2[0]); transpose_s16_8x8_new(&temp1[0], &temp2[8]); partial_round_shift(temp2); cross_input(temp2, temp3); vpx_fdct8x16_body(temp3, temp2); transpose_s16_8x8(&temp2[0], &temp2[1], &temp2[2], &temp2[3], &temp2[4], &temp2[5], &temp2[6], &temp2[7]); transpose_s16_8x8(&temp2[8], &temp2[9], &temp2[10], &temp2[11], &temp2[12], &temp2[13], &temp2[14], &temp2[15]); store(output, temp2); store(output + 8, temp2 + 8); output += 8 * 16; // Transpose bottom left and bottom right quarters into one contiguous // location to process to the bottom half. transpose_s16_8x8_new(&temp0[8], &temp1[0]); transpose_s16_8x8(&temp1[8], &temp1[9], &temp1[10], &temp1[11], &temp1[12], &temp1[13], &temp1[14], &temp1[15]); partial_round_shift(temp1); cross_input(temp1, temp0); vpx_fdct8x16_body(temp0, temp1); transpose_s16_8x8(&temp1[0], &temp1[1], &temp1[2], &temp1[3], &temp1[4], &temp1[5], &temp1[6], &temp1[7]); transpose_s16_8x8(&temp1[8], &temp1[9], &temp1[10], &temp1[11], &temp1[12], &temp1[13], &temp1[14], &temp1[15]); store(output, temp1); store(output + 8, temp1 + 8); } #if CONFIG_VP9_HIGHBITDEPTH void vpx_highbd_fdct16x16_neon(const int16_t *input, tran_low_t *output, int stride) { int16x8_t temp0[16]; int32x4_t left1[16], left2[16], left3[16], left4[16], right1[16], right2[16], right3[16], right4[16]; // Left half. load_cross(input, stride, temp0); highbd_scale_input(temp0, left1, right1); vpx_highbd_fdct8x16_body(left1, right1); // right half. load_cross(input + 8, stride, temp0); highbd_scale_input(temp0, left2, right2); vpx_highbd_fdct8x16_body(left2, right2); // Transpose top left and top right quarters into one contiguous location to // process to the top half. transpose_s32_8x8_2(left1, right1, left3, right3); transpose_s32_8x8_2(left2, right2, left3 + 8, right3 + 8); transpose_s32_8x8_2(left1 + 8, right1 + 8, left4, right4); transpose_s32_8x8_2(left2 + 8, right2 + 8, left4 + 8, right4 + 8); highbd_partial_round_shift(left3, right3); highbd_cross_input(left3, right3, left1, right1); vpx_highbd_fdct8x16_body(left1, right1); // Transpose bottom left and bottom right quarters into one contiguous // location to process to the bottom half. highbd_partial_round_shift(left4, right4); highbd_cross_input(left4, right4, left2, right2); vpx_highbd_fdct8x16_body(left2, right2); transpose_s32_8x8_2(left1, right1, left3, right3); transpose_s32_8x8_2(left2, right2, left3 + 8, right3 + 8); transpose_s32_8x8_2(left1 + 8, right1 + 8, left4, right4); transpose_s32_8x8_2(left2 + 8, right2 + 8, left4 + 8, right4 + 8); store16_s32(output, left3); output += 4; store16_s32(output, right3); output += 4; store16_s32(output, left4); output += 4; store16_s32(output, right4); } #endif // CONFIG_VP9_HIGHBITDEPTH #endif // !defined(__clang__) && !defined(__ANDROID__) && defined(__GNUC__) && // __GNUC__ == 4 && __GNUC_MINOR__ == 9 && __GNUC_PATCHLEVEL__ < 4