; ; Copyright (c) 2010 The VP8 project authors. All Rights Reserved. ; ; Use of this source code is governed by a BSD-style license and patent ; grant that can be found in the LICENSE file in the root of the source ; tree. All contributing project authors may be found in the AUTHORS ; file in the root of the source tree. ; EXPORT |vp8_short_inv_walsh4x4_neon| EXPORT |vp8_short_inv_walsh4x4_1_neon| ARM REQUIRE8 PRESERVE8 AREA |.text|, CODE, READONLY ; name this block of code ;short vp8_short_inv_walsh4x4_neon(short *input, short *output) |vp8_short_inv_walsh4x4_neon| PROC ; read in all four lines of values: d0->d3 vldm.64 r0, {q0, q1} ; first for loop vadd.s16 d4, d0, d3 ;a = [0] + [12] vadd.s16 d5, d1, d2 ;b = [4] + [8] vsub.s16 d6, d1, d2 ;c = [4] - [8] vsub.s16 d7, d0, d3 ;d = [0] - [12] vadd.s16 d0, d4, d5 ;a + b vadd.s16 d1, d6, d7 ;c + d vsub.s16 d2, d4, d5 ;a - b vsub.s16 d3, d7, d6 ;d - c vtrn.32 d0, d2 ;d0: 0 1 8 9 ;d2: 2 3 10 11 vtrn.32 d1, d3 ;d1: 4 5 12 13 ;d3: 6 7 14 15 vtrn.16 d0, d1 ;d0: 0 4 8 12 ;d1: 1 5 9 13 vtrn.16 d2, d3 ;d2: 2 6 10 14 ;d3: 3 7 11 15 ; second for loop vadd.s16 d4, d0, d3 ;a = [0] + [3] vadd.s16 d5, d1, d2 ;b = [1] + [2] vsub.s16 d6, d1, d2 ;c = [1] - [2] vsub.s16 d7, d0, d3 ;d = [0] - [3] vadd.s16 d0, d4, d5 ;e = a + b vadd.s16 d1, d6, d7 ;f = c + d vsub.s16 d2, d4, d5 ;g = a - b vsub.s16 d3, d7, d6 ;h = d - c vmov.i16 q2, #3 vadd.i16 q0, q0, q2 ;e/f += 3 vadd.i16 q1, q1, q2 ;g/h += 3 vshr.s16 q0, q0, #3 ;e/f >> 3 vshr.s16 q1, q1, #3 ;g/h >> 3 vtrn.32 d0, d2 vtrn.32 d1, d3 vtrn.16 d0, d1 vtrn.16 d2, d3 vstmia.16 r1!, {q0} vstmia.16 r1!, {q1} bx lr ENDP ; |vp8_short_inv_walsh4x4_neon| ;short vp8_short_inv_walsh4x4_1_neon(short *input, short *output) |vp8_short_inv_walsh4x4_1_neon| PROC ; load a full line into a neon register vld1.16 {q0}, [r0] ; extract first element and replicate vdup.16 q1, d0[0] ; add 3 to all values vmov.i16 q2, #3 vadd.i16 q3, q1, q2 ; right shift vshr.s16 q3, q3, #3 ; write it back vstmia.16 r1!, {q3} vstmia.16 r1!, {q3} bx lr ENDP ; |vp8_short_inv_walsh4x4_1_neon| END