class Scene { PointCloud point_cloud; ArrayList mesh; BVH bvh; MotionField motion_field; Camera last_cam; Camera current_cam; int frame_count; Scene(Camera camera, PointCloud point_cloud, MotionField motion_field) { this.point_cloud = point_cloud; this.motion_field = motion_field; mesh = new ArrayList(); for (int v = 0; v < height - 1; v++) for (int u = 0; u < width - 1; u++) { PVector p1 = point_cloud.getPosition(v * width + u); PVector p2 = point_cloud.getPosition(v * width + u + 1); PVector p3 = point_cloud.getPosition((v + 1) * width + u + 1); PVector p4 = point_cloud.getPosition((v + 1) * width + u); color c1 = point_cloud.getColor(v * width + u); color c2 = point_cloud.getColor(v * width + u + 1); color c3 = point_cloud.getColor((v + 1) * width + u + 1); color c4 = point_cloud.getColor((v + 1) * width + u); mesh.add(new Triangle(p1, p2, p3, c1, c2, c3)); mesh.add(new Triangle(p3, p4, p1, c3, c4, c1)); } bvh = new BVH(mesh); last_cam = camera.copy(); current_cam = camera; frame_count = 0; } void run() { last_cam = current_cam.copy(); current_cam.run(); motion_field.update(last_cam, current_cam, point_cloud, bvh); frame_count += 1; } void render(boolean show_motion_field) { // build mesh current_cam.open(); noStroke(); for (int i = 0; i < mesh.size(); i++) { Triangle t = mesh.get(i); t.render(); } if (show_motion_field) { current_cam.close(); motion_field.render(); } } void save(String path) { saveFrame(path + "_" + str(frame_count) + ".png"); } void saveMotionField(String path) { motion_field.save(path + "_" + str(frame_count) + ".txt"); } }