/* * Copyright (c) 2011 The LibYuv project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef LIBYUV_SOURCE_ROW_H_ #define LIBYUV_SOURCE_ROW_H_ #include "third_party/libyuv/include/libyuv/basic_types.h" #define kMaxStride (2048 * 4) #define IS_ALIGNED(p, a) (!((uintptr_t)(p) & ((a) - 1))) #if defined(COVERAGE_ENABLED) || defined(TARGET_IPHONE_SIMULATOR) #define YUV_DISABLE_ASM #endif #if defined(__ARM_NEON__) && !defined(YUV_DISABLE_ASM) #define HAS_FASTCONVERTYUVTOARGBROW_NEON void FastConvertYUVToARGBRow_NEON(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); #define HAS_FASTCONVERTYUVTOBGRAROW_NEON void FastConvertYUVToBGRARow_NEON(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); #define HAS_FASTCONVERTYUVTOABGRROW_NEON void FastConvertYUVToABGRRow_NEON(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); #endif // The following are available on all x86 platforms #if (defined(_M_IX86) || defined(__x86_64__) || defined(__i386__)) && \ !defined(YUV_DISABLE_ASM) #define HAS_ABGRTOARGBROW_SSSE3 #define HAS_BGRATOARGBROW_SSSE3 #define HAS_BG24TOARGBROW_SSSE3 #define HAS_RAWTOARGBROW_SSSE3 #define HAS_RGB24TOYROW_SSSE3 #define HAS_RAWTOYROW_SSSE3 #define HAS_RGB24TOUVROW_SSSE3 #define HAS_RAWTOUVROW_SSSE3 #define HAS_ARGBTOYROW_SSSE3 #define HAS_BGRATOYROW_SSSE3 #define HAS_ABGRTOYROW_SSSE3 #define HAS_ARGBTOUVROW_SSSE3 #define HAS_BGRATOUVROW_SSSE3 #define HAS_ABGRTOUVROW_SSSE3 #define HAS_I400TOARGBROW_SSE2 #define HAS_FASTCONVERTYTOARGBROW_SSE2 #define HAS_FASTCONVERTYUVTOARGBROW_SSSE3 #define HAS_FASTCONVERTYUVTOBGRAROW_SSSE3 #define HAS_FASTCONVERTYUVTOABGRROW_SSSE3 #define HAS_FASTCONVERTYUV444TOARGBROW_SSSE3 #define HAS_REVERSE_ROW_SSSE3 #endif // The following are available on Neon platforms #if defined(__ARM_NEON__) && !defined(YUV_DISABLE_ASM) #define HAS_REVERSE_ROW_NEON #endif #ifdef __cplusplus namespace libyuv { extern "C" { #endif #ifdef HAS_ARGBTOYROW_SSSE3 void ARGBToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); void BGRAToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); void ABGRToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); void ARGBToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width); void BGRAToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width); void ABGRToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width); #endif #if defined(HAS_BG24TOARGBROW_SSSE3) && defined(HAS_ARGBTOYROW_SSSE3) #define HASRGB24TOYROW_SSSE3 #endif #ifdef HASRGB24TOYROW_SSSE3 void RGB24ToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); void RAWToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); void RGB24ToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width); void RAWToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width); #endif #ifdef HAS_REVERSE_ROW_SSSE3 void ReverseRow_SSSE3(const uint8* src, uint8* dst, int width); #endif #ifdef HAS_REVERSE_ROW_NEON void ReverseRow_NEON(const uint8* src, uint8* dst, int width); #endif void ReverseRow_C(const uint8* src, uint8* dst, int width); void ARGBToYRow_C(const uint8* src_argb, uint8* dst_y, int pix); void BGRAToYRow_C(const uint8* src_argb, uint8* dst_y, int pix); void ABGRToYRow_C(const uint8* src_argb, uint8* dst_y, int pix); void RGB24ToYRow_C(const uint8* src_argb, uint8* dst_y, int pix); void RAWToYRow_C(const uint8* src_argb, uint8* dst_y, int pix); void ARGBToUVRow_C(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width); void BGRAToUVRow_C(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width); void ABGRToUVRow_C(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width); void RGB24ToUVRow_C(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width); void RAWToUVRow_C(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width); #ifdef HAS_BG24TOARGBROW_SSSE3 void ABGRToARGBRow_SSSE3(const uint8* src_abgr, uint8* dst_argb, int pix); void BGRAToARGBRow_SSSE3(const uint8* src_bgra, uint8* dst_argb, int pix); void BG24ToARGBRow_SSSE3(const uint8* src_bg24, uint8* dst_argb, int pix); void RAWToARGBRow_SSSE3(const uint8* src_bg24, uint8* dst_argb, int pix); #endif void ABGRToARGBRow_C(const uint8* src_abgr, uint8* dst_argb, int pix); void BGRAToARGBRow_C(const uint8* src_bgra, uint8* dst_argb, int pix); void BG24ToARGBRow_C(const uint8* src_bg24, uint8* dst_argb, int pix); void RAWToARGBRow_C(const uint8* src_bg24, uint8* dst_argb, int pix); #ifdef HAS_I400TOARGBROW_SSE2 void I400ToARGBRow_SSE2(const uint8* src_y, uint8* dst_argb, int pix); #endif void I400ToARGBRow_C(const uint8* src_y, uint8* dst_argb, int pix); #if defined(_MSC_VER) #define SIMD_ALIGNED(var) __declspec(align(16)) var typedef __declspec(align(16)) signed char vec8[16]; typedef __declspec(align(16)) unsigned char uvec8[16]; typedef __declspec(align(16)) signed short vec16[8]; #else // __GNUC__ #define SIMD_ALIGNED(var) var __attribute__((aligned(16))) typedef signed char __attribute__((vector_size(16))) vec8; typedef unsigned char __attribute__((vector_size(16))) uvec8; typedef signed short __attribute__((vector_size(16))) vec16; #endif //extern "C" SIMD_ALIGNED(const int16 kCoefficientsRgbY[768][4]); //extern "C" SIMD_ALIGNED(const int16 kCoefficientsBgraY[768][4]); //extern "C" SIMD_ALIGNED(const int16 kCoefficientsAbgrY[768][4]); void FastConvertYUVToARGBRow_C(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void FastConvertYUVToBGRARow_C(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void FastConvertYUVToABGRRow_C(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void FastConvertYUV444ToARGBRow_C(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void FastConvertYToARGBRow_C(const uint8* y_buf, uint8* rgb_buf, int width); #ifdef HAS_FASTCONVERTYUVTOARGBROW_SSE2 void FastConvertYUVToARGBRow_SSE2(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void FastConvertYUVToARGBRow4_SSE2(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void FastConvertYUVToBGRARow_SSE2(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void FastConvertYUVToABGRRow_SSE2(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void FastConvertYUV444ToARGBRow_SSE2(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void FastConvertYToARGBRow_SSE2(const uint8* y_buf, uint8* rgb_buf, int width); #endif #ifdef HAS_FASTCONVERTYUVTOARGBROW_SSSE3 void FastConvertYUVToARGBRow_SSSE3(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void FastConvertYUVToBGRARow_SSSE3(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void FastConvertYUVToABGRRow_SSSE3(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void FastConvertYUV444ToARGBRow_SSSE3(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); #endif #ifdef HAS_FASTCONVERTYTOARGBROW_SSE2 void FastConvertYToARGBRow_SSE2(const uint8* y_buf, uint8* rgb_buf, int width); #endif #ifdef __cplusplus } // extern "C" } // namespace libyuv #endif #endif // LIBYUV_SOURCE_ROW_H_