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mode_info_context was stored as a grid of MODE_INFO structs.
The grid now constists of pointers to MODE_INFO structs. The
MODE_INFO structs are now stored as a stream (decoder only),
eliminating unnecessary copies and is a little more cache
friendly.
Change-Id: I031d376284c6eb98a38ad5595b797f048a6cfc0d
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If the current obtained distortion is very small, which happens
for static image case, we pick the current partition type without
further split checking.
This won't affect regular videos. For static videos, we got 10%~12%
encoding speed gain. PSNR was better for some clips, and worse for
others. Overall it was even.
Change-Id: If787a57bedf46fc595ca4f5ded2b0c0a69e9fdef
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Thank Paul for the suggestions. While turning on static-thresh
for static-image videos, a big jump on bitrate was seen. In this
patch, we detected static frames in the video using first-pass
stats. For different cases, disable encode breakout or reduce
encode breakout threshold to limit the skipping.
More modification need be done to break incorrect partition
picking pattern for static frames while skipping happens.
Change-Id: Ia25f47041af0f04e229c70a0185e12b0ffa6047f
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A previous speed feature skipped modes not used in earlier
partitions but this not longer worked as intended following
changes to the partition coding order and in conjunction
with some other speed features (Especially speed 2 and above).
This modified mode skip feature sets a mask after the first X
modes have been tested in each partition depending on the
reference frame of the current best case.
This patch also makes some changes to the order modes are
tested to fit better with this skip functionality.
Initial testing suggests speed and rd hit count improvements
of up to 20% at speed 1. Quality results. (derf -1.9%, std hd +0.23%).
Change-Id: Idd8efa656cbc0c28f06d09690984c1f18b1115e1
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Added check that the returned max and minimum are
valid in bottom and right border cases.
Change-Id: I2d6cdc9b5f04c7d0ff512ddcf3228331e028bf9b
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Speed improve from 376% to 400% faster base on assembly-perf.
Change-Id: If0b2eccc39d5793dc101ce9feb7fcadf88396ea2
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Sample app: vp9_spatial_scalable_encoder
vpx_codec_control extensions:
VP9E_SET_SVC
VP9E_SET_WIDTH, VP9E_SET_HEIGHT, VP9E_SET_LAYER
VP9E_SET_MIN_Q, VP9E_SET_MAX_Q
expanded buffer size for vp9_convolve
modified setting of initial width in vp9_onyx_if.c so that layer size
can be set prior to initial encode
Default number of layers set to 3 (VPX_SS_DEFAULT_LAYERS)
Number of layers set explicitly in vpx_codec_enc_cfg.ss_number_layers
Change-Id: I2c7a6fe6d665113671337032f7ad032430ac4197
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This reverts commit dae17734ece414091ba1184f7becd0aa6c0004f1
Encode crashes, leaks and increases integer overflow errors.
Change-Id: I595aa2649bb8d0b6552ff91652837a74c103fda2
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The commit changes the border pixel extension from 160 pixel each side
to what is necessary in arnr filter or motion estimation portion, i.e.
16 pixel on top and left side. For right or bottom side, the extension
is changed to either round up image size to multiple of 64 or at least
16 pixels.
Change-Id: Ic05e19b94368c1ab4df568723aae5734e6c3d2c5
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The 16x16 transform unit test suggested that the peak coefficient
value can reach 32639. This could cause potential overflow issue
in the SSSE3 implmentation of 16x16 block quantization. This commit
fixes this issue by replacing addition with saturated addition.
Change-Id: I6d5bb7c5faad4a927be53292324bd2728690717e
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Change-Id: I453409d3be3f5fe118b15affde45cb52184aef20
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Adds a new end-usage option for constant quality encoding in vpx. This
first version implemented for VP9, encodes all regular inter frames
using the quality specified in the --cq-level= option, while encoding
all key frames and golden/altref frames at a quality better than that.
The current performance on derfraw300 is +0.910% up from bitrate control,
but achieved without multiple recode loops per frame.
The decision for qp for each altref/golden/key frame will be improved
in subsequent patches based on better use of stats from the first pass.
Further, the qp for regular inter frames may also be varied around the
provided cq-level.
Change-Id: I6c4a2a68563679d60e0616ebcb11698578615fb3
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mode_info_context was stored as a grid of MODE_INFO structs.
The grid now constists of a pointer to a MODE_INFO struct and
a "in the image" flag. The MODE_INFO structs are now stored
as a stream, eliminating unnecessary copies and is a little
more cache friendly.
For the test clips used, the decoder performance improved
by ~4.3% (1080p) and ~9.7% (720p).
Patch Set 2: Re-encoded clips with latest. Now ~1.7% (1080p)
and 5.9% (720p).
Change-Id: I846f29e88610fce2523ca697a9a9ef2a182e9256
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270% to 280% ~ 300% base on assembly-perf."
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Change-Id: Ic8446c4f26b6782a6dc482c19ea73c77646df418
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The 32x32 forward transform can potentially reach peak coefficient
value close to 32700, while the rounding factor can go upto 610.
This could cause overflow issue in the SSSE3 implementation of 32x32
quantization process.
This commit resolves this issue by replacing the addition operations
with saturated addition operations in 32x32 block quantization.
Change-Id: Id6b98996458e16c5b6241338ca113c332bef6e70
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This helps clear out some of the warnings
Change-Id: Ie7ccaca8fd92542386a7f1b257398e1bdf2f55dc
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The segment feature SEG_LVL_SKIP requires the prediction unit size
to be at least BLOCK_8X8. This commit makes the requirement to be
explicit. This is to prevent future encoder implementations from
making wrong choices.
Change-Id: I0127f0bd4c66e130b81f0cb0a8d3dbfe3b2da5c2
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Speed improve from 264% ~ 270% to 280% ~ 300% base on assembly-perf.
Change-Id: I3e2cc818ec14b432204ff43732f39b6438db685d
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Change-Id: I42c497b68ae1ee645b59c9968ad805db0a43e37e
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This is a bitstream change but no currently produces videos should
be affected. https://code.google.com/p/webm/issues/detail?id=610
Change-Id: Ic85a6477df6c201cdf7f70f6bd84607b71f4593c
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Change-Id: I62bca0e7a4bffc1a78b750dbb9df9d2378e92423
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Vp9 postproc is disabled for now as its not been shown to help and
may be merged with vp8.
Change-Id: I25620d6cd34c6e10331b18c7b5ef7482e39c6057
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Moves counting of mv branches to where we have a new mv, instead of after
the whole frame is summed.
Change-Id: I945d9f6d9199ba2443fe816c92d5849340d17bbd
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Change-Id: Ib67e996b4a6dcb6f481889f5a0d84811a9e3c5d1
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Convert mv_class if statements to look up. re order to avoid ifs...
Change-Id: I76966a21bf517bb1f9a7957c08c476c7bb3e9a63
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Speed 4 fixed partition size. Use fixed size unless it does not
fit inside image, in which case use the largest size that does.
Change-Id: I250f7a80506750dd82ab355721624a1344247223
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This commit fixed the potential overflow issue in the SSE2
implementation of 32x32 forward DCT. It resolved the corrupted
coded frames in the border of scenes.
Change-Id: If87eef2d46209269f74ef27e7295b6707fbf56f9
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