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This commit uses left_available flag to decide if the left mode_info
struct is available for left_block_mode. As discussed with James
Zern (jzern@), this prevents the codec from fetching mode_info from
blocks in the left tile, which although effectively not used might
present concerns for multi-threaded tile decoding.
This is NOT a bit-stream change.
Change-Id: I1dc8cf1bcbf056688eee27c7bc5706ac4b4e0125
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This reverts commit a82001b1cfd688601bbda9b08b3d20e9b46b14d4, reversing
changes made to f6d870f7ae6f968bdbc342af80c8f71fa98f2ac2.
This commit breaks windows builds and needs some work to fix those and
some additional comments.
Change-Id: Ic0b0228e36704b127e5e399ce59db26182cfffe7
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These changes were originally made in the Stratacaster team-review repository
commit e114bffcd82ad74c3696ec58e13c0ac895d6c82d
Author: Charles 'Buck' Krasic <ckrasic@google.com>
Date: Mon Oct 14 16:52:13 2013 -0700
Make dummy frame handling a bit more explicit, fixing bug
with single layer encodes.
Squashed commit of the following:
commit 1ebbfd976c0fadb02bf1ea562a2d0e3f0206daad
Merge: ac468dd 54e88b7
Author: Ivan Maltz <ivanmaltz@google.com>
Date: Fri Oct 11 17:29:58 2013 -0700
Move SVC code from vp9_spatial_scalable_encoder to libvpx module accessible from ffmpeg
commit 54e88b78b160becc9569fc3c6cb6b0a8c95dc357
Author: Ivan Maltz <ivanmaltz@google.com>
Date: Tue Oct 8 09:08:40 2013 -0700
common svc encoding code for sample app and ffmpeg
added svc_encodeframe.c, svc_context.h, svc_test.cc
vp9_spatial_scalable_encoder uses vpx_svc_encode
commit 5616ec8e2e3d3e8d277333d8a9242f6c70151162
Merge: 4528014 e29137d
Author: Ivan Maltz <ivanmaltz@google.com>
Date: Tue Oct 8 08:47:58 2013 -0700
Merge branch 'master' into stratacaster
commit 45280148450b1f3d61e390df8aadedf85cd5bce1
Merge: bb2b675 1ab60f7
Author: Sujeevan Rajayogam <sujee@google.com>
Date: Fri Oct 4 10:22:31 2013 -0700
Merge branch 'master' into stratacaster
commit bb2b675e595dc9bfc8551e963edf56800c3aea61
Author: Sujeevan Rajayogam <sujee@google.com>
Date: Wed Oct 2 12:37:26 2013 -0700
Track individual frame sizes and psnrs instead of averages.
commit c6d303b714795c81e7ceb4173967115c9f8ff5b7
Merge: fa87df9 3583087
Author: Sujeevan Rajayogam <sujee@google.com>
Date: Fri Sep 27 10:05:35 2013 -0700
Merge branch 'master' into stratacaster
commit fa87df94fba923d9f7aeb8ae20c6e15f777e00b5
Merge: bf22d71 3c465af
Author: Sujeevan Rajayogam <sujee@google.com>
Date: Thu Sep 26 16:10:31 2013 -0700
Merge branch 'master' into stratacaster
commit bf22d7144895a82e0c348ac177c8a261b9e2b88e
Author: Sujeevan Rajayogam <sujee@google.com>
Date: Thu Sep 26 11:10:34 2013 -0700
Parameterized quantizer, 16th scalefactors, more logging, enabled single layer encodes to generate baseline.
commit ceffd7e6025b765f9886b5ea0f324248aa37e327
Author: Sujeevan Rajayogam <sujee@google.com>
Date: Thu Sep 19 10:04:49 2013 -0700
- Include new mode for 3 layer I frame with 5 total layers.
- Refactor svc api.
Change-Id: Ie4d775e21e006fa597d884c59488dc999478e9b5
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We used set_partition_seg_context() only before calls to:
1. update_partition_context()
2. partition_plane_context()
Moving these functions from vp9_blockd.h to vp9_onyxc_int.h and
inlining set_partition_seg_context into them. After that it is not
necessary to have {above, left}_seg_context fields in MACROBLOCKD struture,
so removing them also.
Change-Id: I4723f59e1c8f3788432b7f51185d8d747b3a97f9
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Change-Id: Iab334b5fd51dfa7e7f29963f8bdc62fd7355e56d
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This value is a global frame-level flag, not a macroblock-level.
Change-Id: Ie8c5790a931150741c2167c00c3e3dd2cf26744d
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replace VP9D_COMP usage with the (slightly) more targeted
VP9_COMMON/MACROBLCKD structures.
Change-Id: I50d2579238d1a5d51ba5a82379266448ae64b24b
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replace VP9D_COMP usage with the (slightly) more targeted
VP9_COMMON/MACROBLCKD/struct segmentation structures.
Change-Id: Iabb3616e231417b0e17b7e4b384ea63167a81745
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replace VP9D_COMP usage with the (slightly) more targeted
VP9_COMMON/MACROBLCKD structures.
Change-Id: I09f6c4a5b0bcc20222210831b5b4c1582eced300
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replace VP9D_COMP usage with the (slightly) more targeted
VP9_COMMON/MACROBLCKD structures.
Change-Id: Ieafac9ad035cba808ed91d3dfd321ba864b58905
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This 2-pass rate control setting allocates bits based
on first pass stats to each kf group, gf group and individual
frame but does not correct the bits left and allocation after
each frame.
In other words it recommends a bit allocation for each frame
but does not try and correct any over or under spend on a
frame over the remainder of the clip. This reduces the accuracy
of rate control in terms of hitting an average bitrate but prevents
problems that may arise because early frames either use to many
or too few bits. This mode is currently more inclined to undershoot
than overshoot (particularly at higher data rates).
Also minor changes to rate of adaption when recode loop is not
enabled.
This mode is currently enabled by default for VBR.
It gives the following % performance gains.
derf +0.467, +1.072
yt 2.962, 2.645
stdhd 1.682, 1.595,
yt-hd 2.3, 2.174
Change-Id: I3c84a9bf8884e5b345698ff0e19187f792c2f3a0
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Delta reduced because of concern about popping on some
very hard clips.
Also allow some frame recode at speed 2 for kf/gf/arf.
Change-Id: Ib47dff42da41aa6eec83b7285fcaaca24abb851e
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Renames for consistency with other constants:
NUM_FRAME_TYPES -> FRAME_TYPES
NUM_PARTITION_CONTEXTS -> PARTITION_CONTEXTS
Change-Id: I3db30acb2868eb0a424237c831087b2e264ec47f
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This patch fixed a bug that caused 32bit PIC build mismatch. The
stack pointer was modified after "GET_GOT". Loading left pointer
from a hard-coded position gave wrong result.
Change-Id: Iea0aec6f917b12a6b3393ffc986bad74510248cc
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Change-Id: Ie5ec392904d03fd5485474b33be8408108e9d3c9
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Commit "d207 intra prediction ssse3 using bytes" caused mismatch
while building 32bit PIC code. Disabled these SSSE3 functions
until we fix the bug.
Change-Id: Ic444e531d3d4058092fe6eab09006b44fcb18e4c
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don't update them when frame_parallel_mode is true
Change-Id: I22ff131a6c6eea238415d10b729f195c7d6dc60d
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This commit makes the buffer allocation of zcoeff_blk array in
pick_mode_context block size aware. It calculates the number of
4x4 blocks in the partition and assigns the memory space accordingly.
This process (and the uninitialization) is done once for each encoding
pass. It allows memory copy of smaller buffer when possible.
For football at 600kbps, the runtimes improve by about 1%:
speed 1, 45961ms -> 45472ms
speed 2, 23863ms -> 23598ms
Change-Id: Id2ca24906fa89f46fa5fe742ec4b8efc2a61f877
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in most cases at least the left column was a harmless race as it was
left unused later in the code.
Change-Id: I43211df66fb157c6feecf08c681add4fcf18b644
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Just making fdct consistent with iht/idct/fht functions which all use
stride (# of elements) as input argument.
Change-Id: Ibc944952a192e6c7b2b6a869ec2894c01da82ed1
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Change-Id: Iaaca88097904b889769901f2bd331f4fff0e5044
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Just making fdct consistent with iht/idct/fht functions which all use
stride (# of elements) as input argument.
Change-Id: I2d95fdcbba96aaa0ed24a80870cb38f53487a97d
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Change-Id: Icb8c677f910f588cc7c97e70f024787fe6789257
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That makes decoder and encoder (only bitstream writing part) a little bit
simpler and faster. Moving get_sb_index() function to the encoder.
Change-Id: Ie91aaeefd69c84b085948267b33556a7666c6278
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Change-Id: I9672a61e60a26e2934796f088880ce4cb49605be
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In deciding the transform size for a given block in a given TX_MODE.
Change-Id: I1467da09853e69cd320695a24c04e19a2f3d04fb
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