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2015-01-30Try again to merge branch 'frame-parallel' into master branch.hkuang
In frame parallel decode, libvpx decoder decodes several frames on all cpus in parallel fashion. If not being flushed, it will only return frame when all the cpus are busy. If getting flushed, it will return all the frames in the decoder. Compare with current serial decode mode in which libvpx decoder is idle between decode calls, libvpx decoder is busy between decode calls. Current frame parallel decode will only speed up the decoding for frame parallel encoded videos. For non frame parallel encoded videos, frame parallel decode is slower than serial decode due to lack of loopfilter worker thread. There are still some known issues that need to be addressed. For example: decode frame parallel videos with segmentation enabled is not right sometimes. * frame-parallel: Add error handling for frame parallel decode and unit test for that. Fix a bug in frame parallel decode and add a unit test for that. Add two test vectors to test frame parallel decode. Add key frame seeking to webmdec and webm_video_source. Implement frame parallel decode for VP9. Increase the thread test range to cover 5, 6, 7, 8 threads. Fix a bug in adding frame parallel unit test. Add VP9 frame-parallel unit test. Manually pick "Make the api behavior conform to api spec." from master branch. Move vp9_dec_build_inter_predictors_* to decoder folder. Add segmentation map array for current and last frame segmentation. Include the right header for VP9 worker thread. Move vp9_thread.* to common. ctrl_get_reference does not need user_priv. Seperate the frame buffers from VP9 encoder/decoder structure. Revert "Revert "Revert "Revert 3 patches from Hangyu to get Chrome to build:""" Conflicts: test/codec_factory.h test/decode_test_driver.cc test/decode_test_driver.h test/invalid_file_test.cc test/test-data.sha1 test/test.mk test/test_vectors.cc vp8/vp8_dx_iface.c vp9/common/vp9_alloccommon.c vp9/common/vp9_entropymode.c vp9/common/vp9_loopfilter_thread.c vp9/common/vp9_loopfilter_thread.h vp9/common/vp9_mvref_common.c vp9/common/vp9_onyxc_int.h vp9/common/vp9_reconinter.c vp9/decoder/vp9_decodeframe.c vp9/decoder/vp9_decodeframe.h vp9/decoder/vp9_decodemv.c vp9/decoder/vp9_decoder.c vp9/decoder/vp9_decoder.h vp9/encoder/vp9_encoder.c vp9/encoder/vp9_pickmode.c vp9/encoder/vp9_rdopt.c vp9/vp9_cx_iface.c vp9/vp9_dx_iface.c This reverts commit a18da9760a74d9ce6fb9f875706dc639c95402f5. Change-Id: I361442ffec1586d036ea2e0ee97ce4f077585f02
2015-01-23Revert "Merge branch 'frame-parallel' to enable frame parallel decode in ↵Johann
master branch." This reverts commit bde04ce5039cbcf86c8b34bdb4127e18d7e1d0c7 Change-Id: I053dae04c761b04a36dc239558503905a14d2470
2015-01-22Merge branch 'frame-parallel' to enable frame parallel decode in master branch.hkuang
In frame parallel decode, libvpx decoder decodes several frames on all cpus in parallel fashion. If not being flushed, it will only return frame when all the cpus are busy. If getting flushed, it will return all the frames in the decoder. Compare with current serial decode mode in which libvpx decoder is idle between decode calls, libvpx decoder is busy between decode calls. VP9 frame parallel decode is >30% faster than serial decode with tile parallel threading which will makes devices play 1080P VP9 videos more easily. * frame-parallel: Add error handling for frame parallel decode and unit test for that. Fix a bug in frame parallel decode and add a unit test for that. Add two test vectors to test frame parallel decode. Add key frame seeking to webmdec and webm_video_source. Implement frame parallel decode for VP9. Increase the thread test range to cover 5, 6, 7, 8 threads. Fix a bug in adding frame parallel unit test. Add VP9 frame-parallel unit test. Manually pick "Make the api behavior conform to api spec." from master branch. Move vp9_dec_build_inter_predictors_* to decoder folder. Add segmentation map array for current and last frame segmentation. Include the right header for VP9 worker thread. Move vp9_thread.* to common. ctrl_get_reference does not need user_priv. Seperate the frame buffers from VP9 encoder/decoder structure. Revert "Revert "Revert "Revert 3 patches from Hangyu to get Chrome to build:""" Conflicts: test/codec_factory.h test/decode_test_driver.cc test/decode_test_driver.h test/invalid_file_test.cc test/test-data.sha1 test/test.mk test/test_vectors.cc vp8/vp8_dx_iface.c vp9/common/vp9_alloccommon.c vp9/common/vp9_entropymode.c vp9/common/vp9_loopfilter_thread.c vp9/common/vp9_loopfilter_thread.h vp9/common/vp9_mvref_common.c vp9/common/vp9_onyxc_int.h vp9/common/vp9_reconinter.c vp9/decoder/vp9_decodeframe.c vp9/decoder/vp9_decodeframe.h vp9/decoder/vp9_decodemv.c vp9/decoder/vp9_decoder.c vp9/decoder/vp9_decoder.h vp9/encoder/vp9_encoder.c vp9/encoder/vp9_pickmode.c vp9/encoder/vp9_rdopt.c vp9/vp9_cx_iface.c vp9/vp9_dx_iface.c Change-Id: Ib92eb35851c172d0624970e312ed515054e5ca64
2015-01-21Allow external resize via vpx_codec_enc_config_setAlex Converse
Change-Id: I3d324e2baa4de2d266c5f7ca7b635b62372e90a7
2015-01-14Add encoder control for setting color spaceYaowu Xu
This commit adds encoder side control for vp9 to set color space info in the output compressed bitstream. It also amends the "vp9_encoder_params_get_to_decoder" test to verify the correct color space information is passed from the encoder end to decoder end. Change-Id: Ibf5fba2edcb2a8dc37557f6fae5c7816efa52650
2015-01-09Added plumbing for setting color spaceYaowu Xu
Change-Id: If64052cc6e404abc8a64a889f42930d14fad21d3
2015-01-09Fix comments and color formatYaowu Xu
Replaced "color space" with "color format" in comments where color sampling format is concerned, so to differentiate from the concept defined in COLOR_SPACE. Change-Id: I8c935034c166b24307a99352dab1686531276bb8
2014-12-18Merge "make vp9 encoder static initializers thread safe"James Zern
2014-12-18make vp9 encoder static initializers thread safeJim Bankoski
Change-Id: If2d0888d13ebe52bc7c3b16f16319408a86ab6de
2014-12-17Corrected value range of --cpu-used for vp9Yaowu Xu
This commit removes undefined value options of cpu-used for VP9 and changed vpxenc prompt to reflect the usable range of [-8,8] Change-Id: Ib80fef3dbb6ec9aabac45ed13e8ab6fbaf94f55e
2014-12-04vp9_ethread: the tile-based multi-threaded encoderYunqing Wang
Currently, VP9 supports column-tile encoding, which allows a frame to be encoded in multiple column tiles independently. The number of column tiles are set by encoder option "--tile-columns". This provides a way to encode a frame in parallel. Based on previous set of patches, this patch implemented the tile- based multi-threaded encoder. Each thread processes one or more tiles. Usage: For HD clips: --tile-columns=2 --threads=1/2/3/4 While using 4 threads, tests showed that the encoder achieved 2.3X - 2.5X speedup at good-quality speed 3, and 2X speedup at realtime speed 5. Change-Id: Ied987f8f2618b1283a8643ad255e88341733c9d4
2014-11-13Prepare for dynamic frame resizing in the recode loopAdrian Grange
Prepare for the introduction of frame-size change logic into the recode loop. Separated the speed dependent features into separate static and dynamic parts, the latter being those features that are dependent on the frame size. Change-Id: Ia693e28c5cf069a1a7bf12e49ecf83e440e1d313
2014-11-10Vidyo: Support for one-pass rc-enabled SVC encoderDeb Mukherjee
Adds support for one-pass rc-enabled SVC encoder with callbacks for getting per-layer packets. - the callback function registration is implemented as an encoder control function. - if the callback function is not registered, the old way of aggregating packets with superframe will take effect. - one more control function “VP9E_GET_SVC_LAYER_ID” has been implemented to get the temporal/spatial id from the encoder within the callback. This can be used to get the ids to put on RTP packet. Change-Id: I1a90e00135dde65da128b758e6c00b57299a111a
2014-10-27Add a new control of golden frame boost in CBR modeYaowu Xu
0 means that golden boost is off, and uses average frame target rate, a non-zero number means the percentage of boost over average frame bitrate is given initially to golden frames in CBR mode. Change-Id: If4334fe2cc424b65ae0cce27f71b5561bf1e577d
2014-10-24Add a new control of max bitrate for inter frameYaowu Xu
Change-Id: I205de3611622cff7f751ea8baf9f82784581730a
2014-10-20Extend --auto-alt-ref so it can enable multi-alt ref.Paul Wilkins
Extend --auto-alt-ref from parameter so we can use it to turn multi-arf on and off from the command line. For now the range is 0-off, 1-on, 2-multi-arf on. Rename play_alternate to enable_auto_arf Change-Id: Id7b64407cfbe76ba0090a83b588a03e22a240386
2014-10-16[spatial svc]Another workaround to avoid using prev_miMinghai Shang
We encode a empty invisible frame in front of the base layer frame to avoid using prev_mi. Since there's a restriction for reference frame scaling factor, we have to make it smaller and smaller gradually until its size is 16x16. Change remerged. Change-Id: I9efab38bba7da86e056fbe8f663e711c5df38449
2014-10-16Revert "[spatial svc]Another workaround to avoid using prev_mi"Paul Wilkins
This reverts commit c113457af9880b8e15a36cdaabfd414d1c245693. Temporary revert to allow clean revert of another commit. Change-Id: Ia9b7b755e6c48e1b6e383329f121fef175a24b27
2014-10-14[spatial svc]Another workaround to avoid using prev_miMinghai Shang
We encode a empty invisible frame in front of the base layer frame to avoid using prev_mi. Since there's a restriction for reference frame scaling factor, we have to make it smaller and smaller gradually until its size is 16x16. Change-Id: I60b680314e33a60b4093cafc296465ee18169c19
2014-10-02Adds some missing I440 checksDeb Mukherjee
Change-Id: I034b73bb27e8023733aae63e6f8565f0a64c7267
2014-09-30Misc. high-bit-depth fixesDeb Mukherjee
Change-Id: Ie9fb6a4078eb6a3fb7c4ff1453831ab9afe23121
2014-09-22Merge "[spatial svc] Remove vpx_svc_parameters_t and the loop that sets it ↵Minghai Shang
for each layer"
2014-09-18[spatial svc] Remove vpx_svc_parameters_t and the loop that sets it for each ↵Minghai Shang
layer vpx_svc_parameters_t contains id, resolution and min/max qp for each spatial layer. In this change we will use extra config to send min/max qp and scaling factors, then calculate layer resolution inside encoder. Change-Id: Ib673303266605fe803c3b067284aae5f7a25514a
2014-09-18[spatial svc] Use same golden frame for all temporal layersMinghai Shang
Overhead goes down from 8% to 3% for 1080 60p Change-Id: Idf3e5ca8712402a914a8cb79df17d3cdab63b163
2014-09-12Change the control function of VP9 denoiser.JackyChen
Change from VP8E_SET_NOISE_SENSITIVITY to VP9E_SET_NOISE_SENSITIVITY Change-Id: Ia210a7029b26924e30973f0f9798a338e0412407
2014-09-12Merge "[spatial svc] Output psnr for all layers in one packet."Minghai Shang
2014-09-11Adds high bitdepth transform functions and testsDeb Mukherjee
Adds various high bitdepth transform functions and tests. Much of the changes are related to using typedefs tran_low_t and tran_high_t for the final transform cofficients and intermediate stages of the transform computation respectively rather than fixed types int16_t/int. When vp9_highbitdepth configure flag is off, these map tp int16_t/int32_t, but when the flag is on, they map to int32_t/int64_t to make space for needed extra precision. Change-Id: I3c56de79e15b904d6f655b62ffae170729befdd8
2014-09-11[spatial svc] Output psnr for all layers in one packet.Minghai Shang
Change-Id: I97d0cf095e9cfefdfa0f65eb5e96d6848cc9ffca
2014-09-05Merge "Adding temp cpi var."Dmitry Kovalev
2014-09-04Adding temp cpi var.Dmitry Kovalev
Change-Id: Ifa3c1cc2317c1bc21d1042b9662b35056d1e9ed0
2014-09-04Removing sz member from vpx_codec_priv. Dmitry Kovalev
Change-Id: I811526a9ee9f237604f72abe7fc677e39e0f457f
2014-09-03Merge "Consistent allocation of vpx_codec_alg_priv_t."Dmitry Kovalev
2014-09-03Consistent allocation of vpx_codec_alg_priv_t.Dmitry Kovalev
Change-Id: I5a03496de035fbcf31e4527cd25fcae4627a57a0
2014-09-03Merge "[svc] Temporal svc with two pass rate control"Minghai Shang
2014-09-02Merge "Adds config opt for highbitdepth + misc. vpx"Deb Mukherjee
2014-09-02Adds config opt for highbitdepth + misc. vpxDeb Mukherjee
Adds config parameter vp9_highbitdepth, to support highbitdepth profiles. Also includes most vpx level high bit-depth functions. However encode/decode in the highbitdepth profiles will not work until the rest of the code is in place. Change-Id: I34c53b253c38873611057a6cbc89a1361b8985a6
2014-09-02[svc] Temporal svc with two pass rate controlMinghai Shang
It's built based on current spatial svc code. We only support one spatial two temporal layers at this time. Change-Id: I1fdc8584354b910331e626bfae60473b3b701ba1
2014-09-02Merge "Adding get_frame_pkt_flags() function."Dmitry Kovalev
2014-08-28Removing alg_priv from vpx_codec_priv struct.Dmitry Kovalev
In order to understand memory layout consider the declaration of the following structs. The first one is a part of our API: struct vpx_codec_ctx { // ... struct vpx_codec_priv *priv; }; The second one is defined in vpx_codec_internal.h: struct vpx_codec_priv { // ... }; The following struct is defined 4 times for encoder/decoder VP8/VP9: struct vpx_codec_alg_priv { struct vpx_codec_priv base; // ... }; Private data allocation for the given ctx: struct vpx_codec_ctx *ctx = <get> struct vpx_codec_alg_priv *alg_priv = <allocate> ctx->priv = (struct vpx_codec_priv *)alg_priv; The cast works because vpx_codec_alg_priv has a vpx_codec_priv instance as a first member 'base'. Change-Id: I10d1afc8c9a7dfda50baade8c7b0296678bdb0d0
2014-08-26Adding get_frame_pkt_flags() function.Dmitry Kovalev
Change-Id: Icfacc695a711ec325b1d8f2b5d927a720e2bd6b4
2014-08-25Removing unused arnr_type from VP9EncoderConfig and vp9_extracfg.Dmitry Kovalev
Change-Id: Icab9a4399c5687453f4bec14b8cb5000464335e5
2014-08-25Removing non-executable code from encoder_encode().Dmitry Kovalev
We don't output invisible frames with VP9. Change-Id: I7b874d3ac454c1b2966d5d7d72e12a864b49afae
2014-08-25Merge "[spatial svc]Multiple frame context feature"Minghai Shang
2014-08-25[spatial svc]Multiple frame context featureMinghai Shang
We can use one frame context for each layer so that we don't have to reset the probs every frame. But we can't use prev_mi since we may drop enhancement layers. So we have to generate a non vp9 compatible bitstream and modify it in the player. 1. We need to code all frames as invisible frame to let prev_mi not to be used. But in the bitstream we need to code the show_frame flag to 1 so that the publisher will know it's supposed to be a visible frame. 2. In the player we need to change the show_frame flag to 0 for all frames. Then add an one byte frame into the super frame to tell the decoder which layer we want to show. Change-Id: I75b7304cf31f0ab952f043e33c034495e88f01f3
2014-08-22Choosing GOOD mode by default.Dmitry Kovalev
This patch fixes slow first pass problem. Mode could only be determined from the deadline value during frame encode call. Unfortunately, we use mode value before any encode calls during the first pass encoding (see set_speed_features() logic). The mode for the first pass must be different from BEST to make first pass fast. Change-Id: I562a7d32004ff631695d91c09a44d8a9076fd6b5
2014-08-22vp9_cx_iface.c: spatial_svc resolve missing initializer warningJim Bankoski
Change-Id: I3f56a4d64828a74c370a5b3247a5f00e554a922c
2014-08-21Removing output_pkt_list and pkt_list from config structs.Dmitry Kovalev
Change-Id: Id21f1e77f1d030fbe3f5f30486d2a7ecb2bccdf5
2014-08-21Merge "Removing extraconfig_map from vp9_cx_iface.c."Dmitry Kovalev
2014-08-21Merge "Replacing NOT_IMPLMENTED with NULL."Dmitry Kovalev
2014-08-20Replacing NOT_IMPLMENTED with NULL.Dmitry Kovalev
We don’t need to introduce new macro for the null value. Change-Id: I59dbae25feeebb4e8359095801aecc8bb17d7764