Age | Commit message (Collapse) | Author |
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Uses highbd_ prefix convention consistently.
Change-Id: I58f7f799a7ff8e32701bcd71c955bcf1cdd4581e
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Block transform skipping was implemented based on DCT's energy
conservation property. Modified the thresholds using zero bin
parameters. AC and DC coefficients were checked separately to
allow better identifying of skippable blocks.
Borg test at speed 3 showed:
stdhd set: psnr gain: 0.153%, ssim gain: 0.051%;
derf set: psnr gain: 0.023%, ssim gain: 0.036%
For most test clips, the encoding speedup is 1% - 2%.
parkrun(720p): 7.5% speedup, park_joy(1080p): 3.5% speedup.
Change-Id: If28eb81113a077414f5ca7b021c14f9069b373bb
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mi_grid_* are arrays of pointer to pointer. They save the pointers that point
to the MIs in cm->mi. But they are unnecessary and complicated. The original
goal was to remove MODE_INFO_t copy. But with an extra MODE_INFO_t pointer
inside MODE_INFO_t, same goal could be achieved.
This commit totally removes the mi_grid_* structures. But there are still
many dummy MODE_INFO_t inside cm->mi which are a waste of memory. Next commit
will do on-demand MODE_INFO_t allocation in order to save these memories.
Change-Id: I3a05cf1610679fed26e0b2eadd315a9ae91afdd6
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Adds various high bitdepth quantization functions.
Change-Id: I36fc0bf75a1bd15128ed271df8723de0ac134b0c
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Adds various high bitdepth transform functions and tests.
Much of the changes are related to using typedefs tran_low_t
and tran_high_t for the final transform cofficients and intermediate
stages of the transform computation respectively rather than fixed
types int16_t/int. When vp9_highbitdepth configure flag is off,
these map tp int16_t/int32_t, but when the flag is on, they map
to int32_t/int64_t to make space for needed extra precision.
Change-Id: I3c56de79e15b904d6f655b62ffae170729befdd8
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This commit enables encoder to select fast forward transform and
quantization path according to the prediction residual sse/variance,
in the rate-distortion optimization scheme.
Change-Id: Ief9fc3844fd4107166d401970e800c6e5ce2b5fe
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Change-Id: Ic5d3a3a0dac10b49495771886a31e793bb78b5ca
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This commit enables a new quantization process for 32x32 2D-DCT
transform coefficient blocks. It improves the compression
performance of speed 5 by 1.4%. The overall compression gains of
speed 5 due to the new quantization scheme is 4.7%. It also includes
the SSSE3 implementation of the 32x32 quantization process.
Change-Id: I0855b124fd6462418683f783f5bcb44255c9993b
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vp9_rdopt is for making rd optimal mode decisions. vp9_rd is for all
other rd related routines. Anything used outside of making an rd optimal
decision belongs in rd.
Change-Id: I772a3073f7588bdf139f551fb9810b6864d8e64b
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This commit re-designs the quantization process for transform
coefficient blocks of size 4x4 to 16x16. It improves compression
performance for speed 7 by 3.85%. The SSSE3 version for the
new quantization process is included.
The average runtime of the 8x8 block quantization is reduced
from 285 cycles -> 255 cycles, i.e., over 10% faster.
Change-Id: I61278aa02efc70599b962d3314671db5b0446a50
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This commit enables a fast path computational flow for forward
transformation. It checks the sse and variance of prediction
residuals and decides if the quantized coefficients are all
zero, dc only, or more. It then selects the corresponding coding
path in the forward transformation and quantization stage.
It is currently enabled in rtc coding mode. Will do it for rd
coding mode next.
In speed -6, the runtime for pedestrian_area 1080p at 1000 kbps
goes down from 14234 ms to 13704 ms, i.e., about 4% speed-up.
Overall coding performance for rtc set is changed by -0.18%.
Change-Id: I0452da1786d59bc8bcbe0a35fdae9f623d1d44e1
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Change-Id: If5a3c48a8c554018a5d63c1541a2900f15767a00
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Actual renames:
vp9_onyx_if.c -> vp9_encoder.c
vp9_onyx_int.h -> vp9_encoder.h
Change-Id: I80532a80b118d0060518e6c6a0d640e3f411783c
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Change-Id: Ib89fe34812c17cd6294ce3c38f87d43a79abb16f
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Delete code relating to the old VP8_TUNE_SSIM flag
as this code does not currently work and is largely made
redundant in VP9 by the various AQ modes.
Change-Id: I71f28e1f680573d296422254489000678552b17b
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Change-Id: I1324c339815a47004ddccdaf651d24c60382b92f
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Renames:
mi_8x8 -> mi
mode_info_stride -> mi_stride
Change-Id: I66f3e5fd1e7b7f46f108af5bb711c5fd9493c1be
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Change-Id: I2a169535489aeda3943fb5a46ab53e7a12abaa36
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Change-Id: Ic32eb103d0d7f98c0a16c4e7bdec117faf05df02
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Change-Id: I9a38af32f16f196b83dd69755eafb9543edf5691
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Change-Id: Ica1b583d69810182f621de757d2543b2a3b35566
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Change-Id: I633205c95f0e81ce0589580501d0be4425a3cb8e
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Change-Id: I101017621003314f000a454725ea13fc9db43177
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In the decoder we don't need to save eobs, we can pass eob as an argument.
That's why removing eob arrays from VP9Decompressor and TileWorkerData,
and moving eob pointer from macroblockd_plane to macroblock_plane.
Change-Id: I8eb919acc837acfb3abdd8319af63d1bbca8217a
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Its last remaining caller can be passed its results directly without any
additional work. Also, it's not non-4:2:0 safe.
Change-Id: Ia5089ba5f7f66c7617270483c619c9271aefd868
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We only need qcoeff buffers in the encoder. Reducing TileWorkerData struct
and VP9Decompressor struct sizes by 24K.
Change-Id: Id148868461f7ffa3d3dd634b371503ae9c57e207
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Moving because q_index is used only by encoder.
Change-Id: I0b96175614ed4fd3d76ee56a0ba36258e1e896f6
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Change-Id: I42c75530a8c9cff68480657f074131e6b60d9fca
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Change-Id: I56f8c50ac382202f66040cd9cfaa05d889572fc7
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Passing scan & iscan as parameters, adding useful local variables.
Change-Id: Ia2a87906941db9557350d273669ce5c3cdb7235d
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The only case where they were intentionally pointing to different
structures was in mbgraph, and this didn't have the expected behavior
because both of these pointers are used interchangeably through the code
Change-Id: I979251782f90885fe962305bcc845bc05907f80c
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This should be similar to what x264 does with --aq-mode 1.
It works well with clips like parkjoy and touhou
(http://x264.nl/developers/Dark_Shikari/LosslessTouhou.mkv).
At low bitrates, the segmentation signaling overhead may negate the
benefits of this feature.
(PGW) Default changed to feature OFF to allow provisional merge.
Change-Id: I938abf9bb487e1d4ad3b0264ea03d9826275c70b
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Change-Id: Ie51306689c0dc527a8aa12d3984389dd8f360dea
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mode_info_context was stored as a grid of MODE_INFO structs.
The grid now constists of pointers to MODE_INFO structs. The
MODE_INFO structs are now stored as a stream (decoder only),
eliminating unnecessary copies and is a little more cache
friendly.
Change-Id: I031d376284c6eb98a38ad5595b797f048a6cfc0d
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The c code implementation of 32x32 quantization does the zbin check
of all coefficients prior to the quant/dequant loop, hence removing
the redundant zbin check inside the loop. This only affects the
c code version. SSSE3 version does not separate the zbin check out.
Change-Id: Ic197a7d61d0b25fcac3cc092987651378cb56e4e
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This reverts commit dae17734ece414091ba1184f7becd0aa6c0004f1
Encode crashes, leaks and increases integer overflow errors.
Change-Id: I595aa2649bb8d0b6552ff91652837a74c103fda2
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The 16x16 transform unit test suggested that the peak coefficient
value can reach 32639. This could cause potential overflow issue
in the SSSE3 implmentation of 16x16 block quantization. This commit
fixes this issue by replacing addition with saturated addition.
Change-Id: I6d5bb7c5faad4a927be53292324bd2728690717e
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mode_info_context was stored as a grid of MODE_INFO structs.
The grid now constists of a pointer to a MODE_INFO struct and
a "in the image" flag. The MODE_INFO structs are now stored
as a stream, eliminating unnecessary copies and is a little
more cache friendly.
For the test clips used, the decoder performance improved
by ~4.3% (1080p) and ~9.7% (720p).
Patch Set 2: Re-encoded clips with latest. Now ~1.7% (1080p)
and 5.9% (720p).
Change-Id: I846f29e88610fce2523ca697a9a9ef2a182e9256
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The 32x32 forward transform can potentially reach peak coefficient
value close to 32700, while the rounding factor can go upto 610.
This could cause overflow issue in the SSSE3 implementation of 32x32
quantization process.
This commit resolves this issue by replacing the addition operations
with saturated addition operations in 32x32 block quantization.
Change-Id: Id6b98996458e16c5b6241338ca113c332bef6e70
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The 32x32 quantization process can potentially have the intermediate
stacks over 16-bit range, thereby causing enc/dec mismatch. This commit
fixes this overflow issue in the SSSE3 implementation, as well as the
prototype, of 32x32 quantization.
This fixes issue 607 from webm@googlecode.
Change-Id: I85635e6ca236b90c3dcfc40d449215c7b9caa806
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Change-Id: Ib8af21f2e7f603c2fb407e5d15a3bba64b545b49
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VP9_COMMON is the right place to segmentatation struct because it has
global segmentation parameters, not something specific to macroblock
processing.
Change-Id: Ib9ada0c06c253996eb3b5f6cccf6a323fbbba708
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Change-Id: I77b42418b852093f79260cbd880533a0bd86678f
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Change-Id: I7f23d174eb089e5500f268a10db09648634c1b82
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Cycle times:
4x4: 151 to 131 cycles (15% faster)
8x8: 334 to 306 cycles (9% faster)
16x16: 1401 to 1368 cycles (2.5% faster)
32x32: 7403 to 7367 cycles (0.5% faster)
Total encode time of first 50 frames of bus @ 1500kbps (speed 0)
goes from 1min39.2 to 1min38.6, i.e. a 0.67% overall speedup.
Change-Id: I799a49460e5e3fcab01725564dd49c629bfe935f
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Adding segmentation struct to vp9_seg_common.h. Struct members are from
macroblockd and VP9Common structs. Moving segmentation related constants
and enums to vp9_seg_common.h.
Change-Id: I23fabc33f11a359249f5f80d161daf569d02ec03
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