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Change-Id: I3d9130e726a1299fd258f6dfe93315e2d12f76da
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Currently, vp9_diamond_search_sadx4() is only called when sse3 is
enabled, which is improper since sse2 optimization of sdx4df
functions are available. Changed to always use
vp9_diamond_search_sadx4().
Change-Id: I4b95d6b7a3c6c645783c373f0ba8d645ece24717
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There are sse2 optimization of sdx4df functions. Instead of calling
vp9_refining_search_sadx4 only when sse3 is enabled, call it always.
Change-Id: I24f93818f7d4209d1425039e0eb099ff9ff08fe9
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Deleted vp9_find_best_sub_pixel_comp_tree(), and combined it in
vp9_find_best_sub_pixel_tree().
Change-Id: Ifb25763c8b19822df5537cc1daa76ce88dc3b056
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* Replace max_step_search_steps with constant MAX_MVSEARCH_STEPS
* Fold (reduce_first_step_size + speed > 5) into reduce_first_step_size
replacing uses of reduce_first_step_size that don't add the speed
check with zero.
Change-Id: Iae46395dbf3eaca138bf4d18b838a9e364b5a198
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Moving all motion vector related speed parameters from SPEED_FEATURES to
MV_SPEED_FEATURES.
Change-Id: I3e9af0039c7162f8671878c5920bce3cb256a84e
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Change-Id: I12389f801ebd3bd2ae3bf31e125433bfb429ee65
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As a side-effect, the sad unit tests for VP8 and VP9
had to be separated.
Fixes a bug in original patch:
(https://gerrit.chromium.org/gerrit/#/c/70163/8)
that was reverted due to a nightly test failure.
Change-Id: Ia2a4e9e278fd3c89d6c3c82fcc6381320ec2a8a6
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This reverts commit 916550428db803c54c993ff9d3c34b9b0bcebb7c
Change-Id: I500822b03f09c64ff6ec5396c68edee9ca3b75cb
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As a side-effect, the sad unit tests for VP8 and VP9
had to be separated.
Change-Id: I068cc2391eed51e9b140ea6aba78338c5fec8d71
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This reverts commit 7ab9a9587b96db4edce6be916c1f02297a9555ff
Nightly test http://build.webmproject.org/jenkins/view/libvpx-nightly-tests/job/libvpx%20unit%20tests%20(valgrind-2)/arch=x86_64-linux-gcc,filter=-*VP8*:*Large.*/276/console
Failed
This patch did not address all the assembly issues
some of the vp8 assembly counts on 5 arguments being passed in to this function:
one example : vp8_sad8x16_wmt
Please address or split this into vp9 and vp8 patches.
Change-Id: I78afcc171649894f887bb8ee3c66de24aaddc7ca
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The various motion search functions share a
common function prototype. In the case of
vp9_full_range_search() two of the parameters
are not needed.
Change-Id: I0e190af54a3b3f276409f20e8ec55912f9b0b798
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Remove two unused parameters in the function
vp9_refining_search_8p_c().
Change-Id: Ic192734586291cf5400926eeb8e720e69d40835c
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As a side-effect, the max_sad check is removed from the
C-implementation of VP8, for consistency with VP9, and to
ensure that the SAD tests common to VP8/VP9 pass.
That will make the VP8 C implementation of sad a little slower
but given that is rarely used in practice, the impact will be
minimal.
Change-Id: I7f43089fdea047fbf1862e40c21e4715c30f07ca
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Change-Id: I961d50d6fafdd37ef7f23f0a871d28e28d2084ca
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Change-Id: Ifc9114aeacd493cfa04d4cb3d071bf1de80e0568
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Change-Id: I2ad333553e673dbabcdc0f0366aea311e90849bf
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Change-Id: I61f977a7d0b177881bd5c1a7179fa5f8f089e9a6
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Actual renames:
vp9_onyx_if.c -> vp9_encoder.c
vp9_onyx_int.h -> vp9_encoder.h
Change-Id: I80532a80b118d0060518e6c6a0d640e3f411783c
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Change-Id: Ia63fee65c827fd33080119184e6cf3167421807c
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Change-Id: I19a197b9525172579f253702c77fa76af88f6565
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Change-Id: Id81a76d18be6b2de69f81bb563d74c3bb356d434
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Change-Id: I8bb72b790a0783720833f27b7cf41055bee6becd
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Problem has been introduced recently with the cleanup patch
I0816ec12ec0a6f21d0f25f10c214b5fd327afc6c
Change-Id: Iaacb956a6039eb5826b82618dc03be32053fb892
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Change-Id: I0816ec12ec0a6f21d0f25f10c214b5fd327afc6c
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Change-Id: I47a7148bf746f61d0c4947f9b22624a8c071359f
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Change-Id: I0df8c2a6d9863f92ee406010f2daeb5e40627649
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Change-Id: I8da5e13b23a3d6b73c82bbe443c82dd87fd689f3
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Change-Id: I8d02cdb5e7fef02b8c95413dfd239fa51a8c7777
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Change-Id: I21aff45546778b8393e2edf2d810448dec1f4cdb
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Change-Id: I24a3f0f215d04fb8888c303642dd5663cc593317
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Brings back most of Jim's previous patch for choosing
partitioning based on variance while making it compatible
with the current state of the code. Also adds a
nonrd_use_partition() function to recursively encode for any
arbitrary sb_type decisions within a 64x64 block; and
includes some refactoring.
Currently, when the VAR_BASED_PARTITIONING mode is turned on
for speed 7, there is a 10+% speed-up observed.
Experiments/improvements with this new partitioning method
will be conducted subsequently.
Change-Id: Ie6f43bfbde30583e941f450bf07c3b48828c9571
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Adds a fast diamond search which is about 5% faster than FAST_HEX
with only a 0.1% drop in psnr when turned on for both speeds 5 and 7.
This search is turned on for speed 7.
Change-Id: I497630aa88a5148926086bb3038e7975e5f4eb98
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Change-Id: Ic535f0a1c2501c1af143237af3b2b51b4b4980f4
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Change-Id: I4639cdc29d17ef13cabb774b455295454f1d02ae
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Removes some unused variables and assignments
Change-Id: I228f43d658ce50237d65ce8dc8ab2ccf0a0b21ca
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Change-Id: I3ed0a95645a66be069ce92a1fad8083a87d01001
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The core motion estimation fucntions all return sad now consistently.
The only exception is vp9_full_pixel_diamond(), however the core diamond
and refining search routines called from vp9_full_pixel_diamond() also
return SAD. If variance of pred error + mv cost is desired it must be
calculated explicitly outside these functions. For very fast encoding,
hopefully this will eliminate some redundant computations.
Also suggests reimplementing FAST_HEX with the vp9_pattern_search
framework. It is not exactly the same as the existing FAST_HEX, but
performance is slightly better and speed is very similar. Enables
removing a lot of duplicate code.
Change-Id: I152736393438c25bdf7e96b37cbb8ce330f4f94a
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