Age | Commit message (Collapse) | Author |
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expose filter_kernels[] and do the table lookup directly
Change-Id: I0b10bff0327c3e01a723736141a9ffd377cd3d20
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Replace vp9_ prefix with vpx_ for common multi-threading functions.
Change-Id: I941a5ead9bfe8213fdad345511d2061b07797b55
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to MB_MODE_INFO_EXT. This saves 36 bytes per 8x8 area for
both the decoder and encoder. (encoder has two MODE_INFO
buffers)
Change-Id: If006abb2224acaf326df3c2be09e77e967662107
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* changes:
vp9_mcomp: make search_step_table static
vp9_encodeframe: delete auto_partition_range()
vp9_mcomp: don't mark setup_center_error() inline
vp9_encoder: hide adjust_image_stat()
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Decision to scale down/up is based on buffer state and average QP
over previous time window. Limit the total amount of down-scaling
to be at most one scale down for now.
Reset certain quantities after resize (buffer level, cyclic refresh,
rate correction factor).
Feature is enable via the setting rc_resize_allowed = 1.
Change-Id: I9b1a53024e1e1e953fb8a1e1f75d21d160280dc7
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set_frame_size() is being called twice, once before entering
encode_encode_frame_to_data_rate(), and once again in that function.
No need to call it twice for one-pass mode.
Change-Id: I5fabaf0a90482d4f42cd89ef7ae1402c31aec600
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this function is only needed with CONFIG_INTERNAL_STATS
Change-Id: I9c8d16cb9069dd8370f8b30329933c0d97f6d0aa
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For content that is identified as likely to contain some
animation or graphics content, increase the availability
of split modes for good quality speeds 1-3.
On a problem test animation clip this improves metrics
results by about 0.25 db and makes a noticeable difference
visually. It also causes a small drop in file size (~0.5%) but
a rise in encode time of about 5-6% at speed 2.
For more normal content it should have no effect.
Change-Id: Ic4cd9a8de065af9f9402f4477a17442aebf0e439
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Some places are using the unoptimized variance function. This was never
intended and does not fit into the optimization framework.
Change-Id: Id96238407aad03b0ffd4a46cd183555a026daedc
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-Make Rate control work for SVC 1 pass CBR mode.
-Added temporal layering mode.
-Fixed bug in non-rd variance partition.
-Modified/updated the sample encoders (vp9_spatial_svc_encoder, vpx_temporal_svc_encoder).
-Added datarate unittest(s) for 1 pass CBR SVC.
Change-Id: Ie94b1b68a56ea1267b5087c625e5df04def2ee48
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Change-Id: If28b59b9521204a6e3aecedcf75932d76a752567
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Break out the setting of the block variance split thresholds,
since they are locally modified, e.g., based on local/segment qp.
No change in performance.
Change-Id: I0a3238e6dab05140657539fc4bd27ac5ff7a554e
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Change-Id: Ibab09aa0e8c69cf5efea2f0ec035e5da9cc894b0
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subpel functions will be moved in another patch.
Change-Id: Idb2e049bad0b9b32ac42cc7731cd6903de2826ce
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Change-Id: I8655a6760ab61947c09f337ddd9f4c1baf803a56
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Change-Id: I33b0384ee87f83950e03be6c999bc5f193055fd3
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This patch provides a partial rapid feedback of bits
resulting from extreme undershoot.
Some improvement on some problem animated material
but in its current form only a small impact on the metrics results
of our standard test sets.
Change-Id: Ie03036ea8123bc2553437cb8c8c9e7a9fc5dac5d
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This patch addresses two issues that can occur when the
encoder chooses to use a mixture of ARF and GF groups.
The first issue relates to a failure to reset the "ARF active" flag
correctly when transitioning from coding ARF groups to coding
GF groups. This caused some golden frames to be encoded
with an incorrect bit rate target as if they were ARF overlay frames.
The second issue relates to the encoding of a single short GF group
just before a key frame. Where the last group before a key frame
is an ARF group we expect the final frame before the key frame to
be an low data rate overlay frame. However, when the last group
is a GF group, the final frame before the key frame should be a normal
frame with a normal bit allocation. This issue had the potential to cause
a single poorly coded frame just before a key frame. If that key frame
were a forced key frame rather than a real scene cut, this might cause
pulsing.
Change-Id: Idf1eb5eaf63a231495a74de7899236e1ead9fb00
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silences missing prototype warnings
Change-Id: I3338fcaa67b5dcdf6bf237e8b374db3befd18753
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Testing on another rate control patch reveals that in some
situations, where the encoder is flipping in and out of arf
mode, we get an encoder decoder mismatch.
Whilst it is still not clear why, skipping the last buffer
update seems to trigger the problem. Until I can establish
why, or if there is another underlying cause, I am reverting
this change.
This reverts commit e5112b3ae3352c4c55fb31235305f3f80f4b8f7e.
Change-Id: I315c5200414de89458015823344b7367e9dd75ba
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With the sad functions, and hopefully the variance functions soon,
moving to the vpx_dsp location, place the defines used in the
reference C code in a common location.
Change-Id: I4c8ce7778eb38a0a3ee674d2f1c488eda01cfeca
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The computation of new metrics is not supported yet in highbitdepth
mode. This commit adds protection to make sure the computation is
done only when highbitdepth is not on. This protection shall be
revised when support of highbitdpeth computation is added.
This resolves the encoder crash when configured with both
--enable-internal-stats
--enable-vp9-highbitdepth
Change-Id: Id9f4bcc4fa26d9ca0e9eabade83f3f88a5b212e6
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When the frame size changes we must recompute details
of the tile dimensions.
Change-Id: Ie519bd6da47b5cd43933c0bcfc0f2429bcb01986
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Where a frame appears to be a repeat of an earlier
frame or frame buffer, but the first pass code
does not anticipate this (usually because it is matching
the GF or ARF buffer not the last frame buffer), do not
update the last frame buffer.
This helps ensure that the content of the last frame buffer
is kept "different" where possible, and not updated to
match the GF or ARF. This is particularly helpful in some
animated sequences where there are groups of repeating
frames. Here it has quite a big impact. However, in most
of our standard test clips it has little or no impact.
Change-Id: I77332ee1a69f9ffc0c6080bfeb811c43fd8828e6
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Create a new component, vpx_dsp, for code that can be shared
between codecs. Move the SAD code into the component.
This reduces the size of vpxenc/dec by 36k on x86_64 builds.
Change-Id: I73f837ddaecac6b350bf757af0cfe19c4ab9327a
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vestigial. replace instances with memset() which they already were being
defined to.
Change-Id: Ie030cfaaa3e890dd92cf1a995fcb1927ba175201
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vestigial. replace instances with memcpy() which they already were being
defined to.
Change-Id: Icfd1b0bc5d95b70efab91b9ae777ace1e81d2d7c
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Change-Id: Ieaccc36ed1bee024bb644a9cfaafdaaa65d31772
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(see I3a05cf1610679fed26e0b2eadd315a9ae91afdd6)
For the test clip used, the decoder performance improved by ~2%.
This is also an intermediate step towards adding back the
mode_info streams.
Change-Id: Idddc4a3f46e4180fbebddc156c4bbf177d5c2e0d
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Change-Id: Id61699ebf57ae4f8af96a468740c852b2f45f8e1
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Change-Id: Iedceeb020492050063acf3fd2326f96c29db9ae5
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PSNR HVS is a human visual system weighted version of SNR that's
gained some popularity from academia and apparently better matches
MOS testing.
This code is borrowed from the Daala Project but uses our FDCT code.
Change-Id: Idd10fbc93129f7f4734946f6009f87d0f44cd2d7
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This code appeared in the Daala project first and was originally
committed by Nathan Egge.
Change-Id: Iadce416a091929c51b46637ebdec984cddcaf18c
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