Age | Commit message (Collapse) | Author |
|
This patch modified the motion search counts used in:
https://chromium-review.googlesource.com/#/c/305640/
These 2 counts were originally added as thread data, and used to
make decisions in motion search. The tile encoding order can be
inconsistent while using different number of threads, which can
cause bitstream mismatch. Here moved them to tile data to solve
the issue.
BUG=webm:1322
Change-Id: Iedc4477aef1746aa0a4f84d88a1156296fd3ba87
|
|
In variance partition low resolutions may use varianace based on
4x4 average for better partitioning.
Increase the threshold for doing this at speed = 8.
Improves speed by ~5%, with little loss, < 1%, on RTC_derf set.
Change-Id: Ib5ec420832ccff887a06cb5e1d2c73199b093941
|
|
Add stronger condition for splitting 64x64, for low noise content.
This reduces dragging artifact near moving head.
Little/no change in metrics on RTC set.
Change-Id: I39b38cfd20f2ece53ff49c2aaf76ba9f82761be1
|
|
For 1 pass vbr real-time mode:
Allow for the usage of alt-ref frame when non-zero lag-in-frames is used.
Use non-filtered alt-ref, and select usage based on fast scene/content
analysis/detection within the lag of frames.
Positive gains on ytlive set: overall avgPSNR ~3-4%.
Several clips are up between 5-14%, a few clips are neutral/small change.
Current speed decrease is about ~5-10%.
Use the flag USE_ALTREF_FOR_ONE_PASS to enable this feature
(off by default for now).
Change-Id: I802d2bf3d44f9cf01f6d15c76be9c90192314769
|
|
Change-Id: I495aa9cec2b2b8f1ae69bdab8b3feeca76358472
|
|
Change-Id: I501597b7c1e0f0c7ae2aea3ee8073f0a641b3487
|
|
Added casts to remove warnings:
BUG=webm:1274
In regards to the safety of these casts they are of two types:-
- Normalized bits per (16x16) MB stored in a 32 bit int (This is safe as bits
per MB even with << 9 normalization cant overflow 32 bits. Even raw 12
bits hdr source even would only be 29 bits :- (4+4+12+9) and the encoder
imposes much stricter limits than this on max bit rate.
- Cast as part of variance calculations. There is an internal cast up to 64 bit
for the Sum X Sum calculation, but after normalization dividing by the number
of points the result will always be <= the SSE value.
Change-Id: I4e700236ed83d6b2b1955e92e84c3b1978b9eaa0
|
|
|
|
Current commit is just an API template for the rest of the code, and
I will add inner logic later.
Altref frames generate a lot of bitrate and at the same time
other frames refer to them a lot, so it makes sense to apply
special compensation-based adaptive quantization scheme for altref
frames. E.g., for blocks that are good predictors for the future
apply rate-control chosen quantizer while for bad predictors apply
worse one.
Change-Id: Iba3f8ec349470673b7249f6a125f6859336a47c8
|
|
Previously Tx domain rd was used in all cases above speed 0.
Coefficient optimization was only enabled for best and speed 0.
This patch selectively sets these features at other speed settings
based on block complexity.
For the Netflix and HD sets in particular the quality gains are
large compared to the speed hit. At speed 1 the average psnr
gain in the NF set is > 2.5% with one clip coming in at 18%
and some points almost 30%. Average gains for the lower
resolution test sets are around 1%.
The gains are biggest at low Q so some further optimization
may be possible.
Change-Id: I340376c7b2a78e5389a34b7ebdc41072808d0576
|
|
No need to pass in force_split, since we should use sb_type in the
condition.
Change-Id: Ide27243ef46e017bbb98d676347fc566a6c828f7
|
|
|
|
Change-Id: I1b0bcb1ffe7604117bfaa0b9989d0e25ff04d28c
|
|
Change-Id: Ifebdc9ef37850508eb4b8e572fd0f6026ab04987
|
|
MSVC 2013 complained about using 32 shift where 64 bit shift should be
used.
Change-Id: I7a2b165d1a92d3c0a91dd4511b27aba7709b5e55
|
|
Change-Id: I45d9fb4013f50766b24363a86365e8063e8954c2
|
|
|
|
Change-Id: I34863fce1abe94f9539e9a5a6149ae1efb6501bd
|
|
Change-Id: I7217c90d5cf38c51b76759a2dc4f10070f3a40ac
|
|
Change-Id: I1954f9d6e33abff9081fe7a5cf59d5497768e0df
|
|
|
|
SWITCHABLE_FILTERS. This is a partial fix for the build
issues with Change 357240.
Change-Id: I4e507c196175bae729a4f1397878ec8776b0146c
|
|
|
|
Change-Id: Ie78185a30cac4d1841be3708bd23e6505d3733b6
|
|
For real-time mode, increase variance threshold for 32x32 blocks in
var-based partitioning for resolution >= 720p, so that it is more
likely to stay at 32x32 for high resolution which accelerates the
encoding speed with little/no PSNR drop.
PSNR effect on different speed settings:
speed 8 rtc: 0.02 overall PSNR drop, 0.285% SSIM drop
speed 7 rtc: 0.196% overall PSNR increase, 0.066% SSIM increase
speed 5 rtc_derf: no effect.
Speed up:
gips_motion_WHD, 1mbps: 2.5% faster on speed 7, 2.6% faster on speed8
gips_stat_WHD, 1mbps: 4.6% faster on speed 7, 5.6% faster on speed8
Change-Id: Ie7c33c4d2dd7d09294917e031357fc5476c3a4bb
|
|
|
|
|
|
|
|
Change-Id: I7093e74131e0964471c9993c1e972b4617c4731d
|
|
Change-Id: I9afa02cae671bd3527cf344695e53d0cc767f549
|
|
Change-Id: Ib024b3e42efc7ce1af56824a4644fdefcd45b215
|
|
In vp9_pick_inter_mode(), instead of using
vp9_get_pred_context_switchable_interp(xd) to assign filter_ref,
we use a less strict condition on assigning filter_ref.
This is to reduce the probabily of entering the flow of not
assigning filter_ref and then skipping filter search.
Overall PSNR gain 0.074% for rtc dataset
Details:
Low Mid High
0.185% -0.008% -0.082%
Change-Id: Id5c5ab38d3766c213d5681e17b4d1afd1529e676
|
|
This commit adds an encoder workaround to support better
compatibility with a non-compliant hardware vp9 profile 2 decoder.
The known issue with this decoder is:
The decoder assumes a wrong value, 127 instead of the correct
value of 511 and 2047, for any assumed top-left corner pixel in
UV planes for 10 and 12 bit, respectively. Such assumed
top-left corner pixel is used for INTRA prediction when a real
decoded/reconstructed pixel is not avalable, e.g. when it is
located inside the row above the top row or inside the column
left to the leftest column of a video image.
Change-Id: Ic15a938a3107e1b85e96cb7903a5c4220986b99d
|
|
BUG=webm:1219
Change-Id: I29b896c7f61abf871d7853b1d8200aa5a9f6a95c
|
|
This change is only for real-time mode if short_circuit_low_temp_var
is on. Add bias to last frame in choosing ref frame for partitioning,
when y_sad and y_sad_g are close. It speeds up real-time encoding by
0.5% on some clips with less than 0.1% overall PSNR drop on rtc test set.
Change-Id: I2a2110fe36455f3d8f0fc404aef2228f512e8df8
|
|
Change-Id: I7573a5cf0ab79abed8d124019c0ed6d9531277f9
|
|
1. Skip golden non-zeromv and newmv-last for bsize >= 16x16 if the
temporal variance obtained from choose_partitioning is very low.
2. Skip horz and vert INTRA mode for speed 8.
This change works best on the clips with little noise and with some
motion (e.g. gips_motion which has > 5% speed up). PSNR drop is 1.78%
on rtc test set, no obvious visual quality regression found.
Change-Id: Ib43b5b20e67809d03c5a6890818ddff59e1fc94a
|
|
On scene-cut detected frames (i.e., high_source_sad = 1), use
nonrd_pick_partition (over choose_part + select_part), as
the nonrd_pick partitioning is generally better.
Small positive increase in metrics on ytlive set (~0.5 - 1%).
Negligle overall speed decrease, as its only used on scene-cut frames.
Only affects 1 pass vbr mode, speed = 5.
Change-Id: I07c89cbdc75f5bb16eb8e0e2773ead0980d2de5c
|
|
Add check for actual split before using the variance of the split.
Change-Id: If0f93248be0b16d17738675d16c90516054dad2b
|
|
Skip intra-mode and some inter-modes (newmv, nearmv, nearestmv) for
golden frame if the variance got from choose_partitioning is very low.
Only for 1 pass real-time CBR mode and bsize >= 32x32, it has ~2.5%
speed up with less than 0.1% PSNR drop for rtc test set. Don't see
visual regression.
Change-Id: I70efbc95a1007231ae36f02c5b2fbf6cd35077ad
|
|
Add control API VP9E_SET_TARGET_LEVEL that allows the encoder to
control the output bitstream level and/or keep level related
statistics.
Usage:
255 do not care about level (default)
0 keep level related stats only
10 target for level 1
11 target for level 1.1
.
.
.
62 target for level 6.2
Usage for vpxenc:
--target-level=0/255/10/11...
Change-Id: I31d1aeca19358b893e7577b4e63748c8e614034a
|
|
Move skin superblock force split out of this function as well
as some minor code refactors. Checked bitexact for different speed
settings and different resolutions.
Change-Id: I6078cbe88dd9ce6c0b69470a8a0a8f8d2274161b
|
|
|
|
|
|
Coding gain:
lowres 0.18%
midres 0.23%
hdres 0.36%
Change-Id: I044c8afbc481fc55b23d440352941071355b0afb
|
|
Fix will reset the consec_zero_mv map on non-skipped blocks with non-zero mv.
Adjust thresholds on consec_zero_mv in noise estimation and skin detection,
as more possible reset on map means lower thresholds should be used.
Change-Id: Ibe8520057472b3609585260b51b6f95a38fb777d
|
|
In Aq mode 1 the segment and AQ delta for each block is based
on spatial variance. There may be a net imbalance between blocks
that have lower Q than the baseline value and those that have higher Q.
This patch monitors that imbalance and extends the allowed baseline
Q range for the frame to accommodate adjustment of that baseline value
to compensate.
Change-Id: Iae8a48c7c01fe2af94a141e149d03acf467237ca
|
|
So it can be used even with aq-mode=3 not enabled.
Also cleans up some code in the places where its used.
No change in behavior.
Change-Id: Ib6b265308dbd483f691200da9a0be4da4b380dbc
|
|
Change-Id: I71366140799b9b39474b9b459082cdb250bd1905
|
|
Change-Id: Iac7bc0d0eba459a04688aae224d34ae9b59742db
|