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This is after discussion with the hardware team. Update the unit test
to take these sizes into account. Split out some duplicate code into
a separate file so it can be shared.
Change-Id: I8311d11b0191d8bb37e8eb4ac962beb217e1bff5
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Change-Id: I47174f797df2103da8913c6fb4f4e741817bae82
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fixed format issues.
Implement the inverse 4x4 ADST using 9 multiplications. For this
particular dimension, the original ADST transform can be
factorized into simpler operations, hence is retained.
Change-Id: Ie5d9749942468df299ab74e90d92cd899569e960
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Replace as_mv.{first, second} with a two element array, so that they
can easily be processed with an index variable.
Change-Id: I1e429155544d2a94a5b72a5b467c53d8b8728190
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* changes:
Initial support for resolution changes on P-frames
Avoid allocating memory when resizing frames
Adds a test for the VP8E_SET_SCALEMODE control
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Allows inter-frames to change resolution. Currently these are
almost equivalent to keyframes, as only intra prediction modes
are allowed, but without the other context resets that occur on
keyframes.
Change-Id: Icd1a2a5af0d9462cc792588427b0a1f5b12e40d3
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Tweak to default mode context to account for the fact
that when there are no non zero motion candidates
Nearest is now the preferred mode for coding a 0,0
vector.
Also resolve duplicate function name and typos.
Change-Id: I76802788d46c84e3d1c771be216a537ab7b12817
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Refactor the 8x8 inverse hybrid transform. It is now consistent
with the new inverse DCT. Overall performance loss (due to the
use of this variant ADST, and the rounding errors in the butterfly
implementation) for std-hd is -0.02.
Fixed BUILD warning.
Devise a variant of the original ADST, which allows butterfly
computation structure. This new transform has kernel of the
form: sin((2k+1)*(2n+1) / (4N)). One of its butterfly structures
using floating-point multiplications was reported in Z. Wang,
"Fast algorithms for the discrete W transform and for the discrete
Fourier transform", IEEE Trans. on ASSP, 1984.
This patch includes the butterfly implementation of the inverse
ADST/DCT hybrid transform of dimension 8x8.
Change-Id: I3533cb715f749343a80b9087ce34b3e776d1581d
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This patch adds column-based tiling. The idea is to make each tile
independently decodable (after reading the common frame header) and
also independendly encodable (minus within-frame cost adjustments in
the RD loop) to speed-up hardware & software en/decoders if they used
multi-threading. Column-based tiling has the added advantage (over
other tiling methods) that it minimizes realtime use-case latency,
since all threads can start encoding data as soon as the first SB-row
worth of data is available to the encoder.
There is some test code that does random tile ordering in the decoder,
to confirm that each tile is indeed independently decodable from other
tiles in the same frame. At tile edges, all contexts assume default
values (i.e. 0, 0 motion vector, no coefficients, DC intra4x4 mode),
and motion vector search and ordering do not cross tiles in the same
frame.
t log
Tile independence is not maintained between frames ATM, i.e. tile 0 of
frame 1 is free to use motion vectors that point into any tile of frame
0. We support 1 (i.e. no tiling), 2 or 4 column-tiles.
The loopfilter crosses tile boundaries. I discussed this briefly with Aki
and he says that's OK. An in-loop loopfilter would need to do some sync
between tile threads, but that shouldn't be a big issue.
Resuls: with tiling disabled, we go up slightly because of improved edge
use in the intra4x4 prediction. With 2 tiles, we lose about ~1% on derf,
~0.35% on HD and ~0.55% on STD/HD. With 4 tiles, we lose another ~1.5%
on derf ~0.77% on HD and ~0.85% on STD/HD. Most of this loss is
concentrated in the low-bitrate end of clips, and most of it is because
of the loss of edges at tile boundaries and the resulting loss of intra
predictors.
TODO:
- more tiles (perhaps allow row-based tiling also, and max. 8 tiles)?
- maybe optionally (for EC purposes), motion vectors themselves
should not cross tile edges, or we should emulate such borders as
if they were off-frame, to limit error propagation to within one
tile only. This doesn't have to be the default behaviour but could
be an optional bitstream flag.
Change-Id: I5951c3a0742a767b20bc9fb5af685d9892c2c96f
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and called this function in vp9_dequant_idct_add_32x32_c when
eob == 1. For the test clip used, the decoder performance improved
by 21+%. Based on Yaowu's 16 point idct work.
Change-Id: Ib579a90fed531d45777980e04bf0c9b23c093c43
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to be consistent with idct16 and idct32.
Change-Id: Ie89dbd32b65c33274b7fecb4b41160fcf1962204
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This commit changes the inverse 16 point dct to use the same algorithm
as the one for 32 point idct. In fact, now 16 point dct uses the exact
version of the souce code for even portion of the 32 point idct.
Tests showed current implementation has significant better accuracy
than the previous version. With this implementation and the minor bug
fix on forward 16 point dct, encoding tests showed about 0.2% better
compression of CIF set, test results on std-hd setting pending.
Change-Id: I68224b60c816ba03434e9f08bee147c7e344fb63
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Change-Id: Icb6e21dc0c2d9918faa33c8bf70943660df7ad88
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Change-Id: I32bf4ee532a15af78619cbcd8a193224029fab50
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First step in simplifying the segment mode and
segment EOB flags into a simpler segment skip
flag that implies 0,0 mv and EOB at position 0.
Change-Id: Ib750cac31a7a02dc21082580498efd9f7d8d72a5
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Adds a flag to disable features that would inhibit frame parallel
decoding. This includes backward adaptation and MV sorting based
on search in ref frame buffer.
Also includes some minor clean-ups.
Change-Id: I434846717a47b7bcb244b37ea670c5cdf776f14d
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Added a quick eob == 0 check. Once the integer version of the dct32x32 is
complete, we can check for other eob cases.
For the 1080p clip used, the decoder performance improved by 4%.
Change-Id: I9390b6ed3c8be0c0c0a0c44c578d9a031d6e026e
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Adds an error-resilient mode where frames can be continued
to be decoded even when there are errors (due to network losses)
on a prior frame. Specifically, backward updates are turned off
and probabilities of various symbols are reset to defaults at
the beginning of each frame. Further, the last frame's mvs are
not used for the mv reference list, and the sorting of the
initial list based on search on previous frames is turned off
as well.
Also adds a test where an arbitrary set of frames are skipped
from decoding to simulate errors. The test verifies (1) that if
the error frames are droppable - i.e. frame buffer updates have
been turned off - there are no mismatch errors for the remaining
frames after the error frames; and (2) if the error-frames are non
droppable, there are not only no decoding errors but the mismatch
PSNR between the decoder's version of the post-error frames and the
encoder's version is at least 20 dB.
Change-Id: Ie6e2bcd436b1e8643270356d3a930e8989ff52a5
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This commit restores the quality lost when the buffer-to-buffer copy
logic was removed. Note that this is specific to the current use of
golden frames and will need rework when RTC functionality is added.
Change-Id: I7324a75acd96eafd9e0f9b8633d782e390d5dc21
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Previously there were two frame coding contexts tracked, one for normal
frames and one for alt-ref frames. Generalize this by signalling the
context to use in the bitstream, rather than tieing it to the alt ref
refresh bit. Also increase the number of contexts available to 4, which
may be useful for temporal scalability.
Change-Id: I7b66daaddd55c535c20cd16713541fab182b1662
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Remove lst_fb_idx, gld_fb_idx, alt_fb_idx, refresh_last_frame,
refresh_golden_frame, refresh_alt_ref_frame from common. Gold/Alt are
encode side conventions. From the decoder's perspective, we want to be
dealing with numbered references.
Updates to active_ref 2 signal mode context switches, vestigial from
refresh_alt_ref_frame. This needs some clean up to make sense with
increased numbers of reference frames, as well as reimplementing the
swapping of alt/golden which was previously done using the
buffer-to-buffer copy mechanism removed in an earlier commit.
Change-Id: I7334445158b7666f9295d2a2dd22aa03f4485f58
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Do reference counting the same way on the encoder as the decoder does,
rather than maintaining the 'flags' member of YV12_BUFFER_CONFIG.
Change-Id: I91dc210ffca081acaf9d5c09a06e7461b3c3139c
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This is the first in a series of commits to add additional reference
frames to the codec. Each frame will be able to update any of the
available references, but copying between references is not
supported.
Change-Id: I5945b5ce6cc3582c495102b4e7eed4f08c44d5a1
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This experiment gives little gains and adds relatively much code
complexity (and it hinders other experiments), so let's get rid of
it.
Change-Id: Id25e79a137a1b8a01138aa27a1fa0ba4a2df274a
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Change-Id: I615651e4c7b09e576a341ad425cf80c393637833
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Change-Id: If6c88752dffdb566f8d4322f135145270716fb8e
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This patch removes the old pred-filter experiment and replaces it
with one that is implemented using the switchable filter framework.
If the pred-filter experiment is enabled, three interopolation
filters are tested during mode selection; the standard 8-tap
interpolation filter, a sharp 8-tap filter and a (new) 8-tap
smoothing filter.
The 6-tap filter code has been preserved for now and if the
enable-6tap experiment is enabled (in addition to the pred-filter
experiment) the original 6-tap filter replaces the new 8-tap smooth
filter in the switchable mode.
The new experiment applies the prediction filter in cases of a
fractional-pel motion vector. Future patches will apply the filter
where the mv is pel-aligned and also to intra predicted blocks.
Change-Id: I08e8cba978f2bbf3019f8413f376b8e2cd85eba4
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Change-Id: I0df99742029834a85c4933652b0587cf5b6b2587
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Incorportate vp9-preview changes by merging master branch into experimental.
Conflicts:
test/test.mk
vp9/common/vp9_filter.c
vp9/common/vp9_idctllm.c
vp9/common/vp9_invtrans.h
vp9/common/vp9_mbpitch.c
vp9/common/vp9_rtcd_defs.sh
vp9/common/vp9_systemdependent.h
vp9/common/vp9_type_aliases.h
vp9/common/x86/vp9_asm_stubs.c
vp9/common/x86/vp9_subpixel_mmx.asm
vp9/decoder/vp9_decodframe.c
vp9/decoder/vp9_dequantize.c
vp9/decoder/vp9_dequantize.h
vp9/decoder/vp9_onyxd_int.h
vp9/encoder/vp9_bitstream.c
vp9/encoder/vp9_encodeframe.c
vp9/encoder/vp9_rdopt.c
Change-Id: I17f51c3666d1b59cf1a699f87607cbc5d30a87c5
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This is to fix a decoder crash when decoder skips a number of frame to
continue decoding from a later key frame.
Change-Id: I3ba116eba6c3440e0528a21f53745f694302e4ad
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This commit did a couple of minor cleanup/refactoring to prepare for
futher loop filter experiments. It merged y_only version of loop filter
function into the regular one, which makes sure that same logic is used
for functions for picking level and for actual loop filtering.
Change-Id: Id10c94dccd45f58e5310bacfdf6ee63cbb60b86f
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3.2% gains on std/hd, 1.0% gains on hd.
Change-Id: I481d5df23d8a4fc650a5bcba956554490b2bd200
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Part of NEW_MVREF experiment.
Added update-able probabilities.
Change-Id: I5a4fcf4aaed1d0d1dac980f69d535639a3d59401
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Read mode before calling vp9_find_best_ref_mvs(). If the mode is
ZEROMV, the best ref_mvs are not needed. Then, we can skip calling
vp9_find_best_ref_mvs().
Change-Id: I5baa3658dd3f1c7107211cbbbcf919b4584be2e2
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Various fixups to resolve issues when building vp9-preview under the more stringent
checks placed on the experimental branch.
Change-Id: I21749de83552e1e75c799003f849e6a0f1a35b07
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Adds an experiment to derive the previous context of a coefficient
not just from the previous coefficient in the scan order but from a
combination of several neighboring coefficients previously encountered
in scan order. A precomputed table of neighbors for each location
for each scan type and block size is used. Currently 5 neighbors are
used.
Results are about 0.2% positive using a strategy where the max coef
magnitude from the 5 neigbors is used to derive the context.
Change-Id: Ie708b54d8e1898af742846ce2d1e2b0d89fd4ad5
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This patch changes the token packing to call the bool encoder API rather
than inlining it into the token packing function, and similarly removes
a special get_signed case from the detokenizer. This allows easier
experimentation with changing the bool coder as a whole.
Change-Id: I52c3625bbe4960b68cfb873b0e39ade0c82f9e91
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For coefficients, use int16_t (instead of short); for pixel values in
16-bit intermediates, use uint16_t (instead of unsigned short); for all
others, use uint8_t (instead of unsigned char).
Change-Id: I3619cd9abf106c3742eccc2e2f5e89a62774f7da
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Change-Id: I004ded11983b7fda85793912ebc5c6f266dc5eb5
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This matches the names of tables for all other transform sizes.
Change-Id: Ia7681b7f8d34c97c27b0eb0e34d490cd0f8d02c6
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Prefer the standard fixed-size integer typedefs.
Change-Id: Iad75582350669e49a8da3b7facb9c259e9514a5b
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This is to fix a decoder crash when decoder skips a number of frame to
continue decoding from a later key frame.
Change-Id: I3ba116eba6c3440e0528a21f53745f694302e4ad
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Change-Id: I3c751f8d57ac7d3b754476dc6ce144d162534e6d
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