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The denoiser function was modified to reduce the computational
complexity.
1. The denoiser c function modification:
The original implementation calculated pixel's filter_coefficient
based on the pixel value difference between current raw frame and last
denoised raw frame, and stored them in lookup tables. For each pixel c,
find its coefficient using
filter_coefficient[c] = LUT[abs_diff[c]];
and then apply filtering operation for the pixel.
The denoising filter costed about 12% of encoding time when it was
turned on, and half of the time was spent on finding coefficients in
lookup tables. In order to simplify the process, a short cut was taken.
The pixel adjustments vs. pixel diff value were calculated ahead of time.
adjustment = filtered_value - current_raw
= (filter_coefficient * diff + 128) >> 8
The adjustment vs. diff curve becomes flat very quick when diff increases.
This allowed us to use only several levels to get a close approximation
of the curve. Following the denoiser algorithm, the adjustments are
further modified according to how big the motion magnitude is.
2. The sse2 function was rewritten.
This change made denoiser filter function 3x faster, and improved the
encoder performance by 7% ~ 10% with the denoiser on.
Change-Id: I93a4308963b8e80c7307f96ffa8b8c667425bf50
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Allows building the library with the gcc -pedantic option, for improved
portabilty. In particular, this commit removes usage of C99/C++ style
single-line comments and dynamic struct initializers. This is a
continuation of the work done in commit 97b766a46, which removed most
of these warnings for decode only builds.
Change-Id: Id453d9c1d9f44cc0381b10c3869fabb0184d5966
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Change-Id: I912384f526865089aa03ca8875591324e5c1c449
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Change-Id: I1d2db53129dc6ec068093ad1e5fc0d94110473b3
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Compares the sum of differences between the input block and the averaged
block. If they differ too much the block will not be filtered. Negligible
perfomance hit.
Change-Id: Ib1c31a265efd4d100b3abc4a1ea6675038c8ddde
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Add PRIVATE macro for adding private_extern directive for yasm
to hide global symbols. This is only enabled if -DCHROMIUM is used
with YASM.
Also fixed a small problem with rtcd_defs.sh to guard TEMPORAL_DENOISING.
Change-Id: I9027fce3ebddcf20078293e4b86b396f21da7857
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Faster version of denoiser, cut cost by 1.7x for C path, by 3.3x for
SSE2 path.
Change-Id: I154786308550763bc0e3497e5fa5bfd1ce651beb
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Removes all runtime initialization of global data in entropy.c.
Precalculated values are used for initializing all entropy related
tabels.
First patch in a series to make sure code is reentrant.
Change-Id: I9aac91a2a26f96d73c6470d772a343df63bfe633
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The MFQE function of the postprocessor depends on these
Change-Id: I256a37c6de079fe92ce744b1f11e16526d06b50a
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Depending on implementation the optimized SAD functions may return early
when the calculated SAD exceeds max_sad.
Change-Id: I05ce5b2d34e6d45fb3ec2a450aa99c4f3343bf3a
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Change-Id: I9fb510f9421fb3c317a8e32e3058cee977ddf9fa
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In the variance calculations the difference is summed and later squared.
When the sum exceeds sqrt(2^31) the value is treated as a negative when
it is shifted which gives incorrect results.
To fix this we cast the result of the multiplication as unsigned.
The alternative fix is to shift sum down by 4 before multiplying.
However that will reduce precision.
For 16x16 blocks the maximum sum is 65280 and sqrt(2^31) is 46340 (and
change).
PPC change is untested.
Change-Id: I1bad27ea0720067def6d71a6da5f789508cec265
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This is the final commit in the series converting to the new RTCD
system. It removes the encoder csystemdependent files and the remaining
global function pointers that didn't conform to the old RTCD system.
Change-Id: I9649706f1bb89f0cbf431ab0e3e7552d37be4d8e
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This commit continues the process of converting to the new RTCD
system. It removes the last of the VP8_ENCODER_RTCD struct references.
Change-Id: I2a44f52d7cccf5177e1ca98a028ead570d045395
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This commit continues the process of converting to the new RTCD
system.
Change-Id: Ia5828b7ecc80db55b21916704aa3d54cbb98f625
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This commit continues the process of converting to the new RTCD
system.
Change-Id: Id8a287fdd4bd050ea4452e1582ad85520f3081be
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This commit continues the process of converting to the new RTCD
system.
Change-Id: Iba9df4c03a508e51c37201c621be43523fae87d9
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This commit continues the process of converting to the new RTCD
system.
Change-Id: I3f9c07db65eb206f6363d21bdb80e871570da767
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This commit continues the process of converting to the new RTCD
system.
Change-Id: Ie5c1aa480637e98dc3918fb562ff45c37a66c538
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Simplified the EOB calculation in the function.
Change-Id: I7422f18be40ae270358f5cb0811d66e64436b56f
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Storing vp8_bilinear_filters_mmx in an mmx file and using it in an sse2
file is bad
Moving towards allowing --disable-mmx
Change-Id: I20493b35bdedcdcfc0915e6f05fdbe6c81a4a742
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Patch set 2: 64 bit build fix
Patch set 3: 64 bit crash fix
[Tero]
Patch set 4: Updated ARMv6 and NEON assembly.
Added also minor NEON optimizations to subtract
functions.
Patch set 5: x86 stride bug fix
Change-Id: I1fcca93e90c89b89ddc204e1c18f208682675c15
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Changed 'int eob' to 'char *eob' in BLOCKD so that both encoder and
decoder will use eobs[25] array from MACROBLOCKD structure. In future,
this will enable use of the decoder side IDCT in the encoder.
Change-Id: I6e1c011628cb8864fd4a0b80f0279ce16a5ca978
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Just a clean-up.
Change-Id: Iea5b6dc925dcfa7db548bc1ab1a13d26ed5a2c9a
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Prepend . to local labels in assembly code. This
allows non unique labels within a file. Also
makes profiling information more informative
by keeping the function name with the loop name.
Change-Id: I7a983cb3a5ba2413d5dafd0a37936b268fb9e37f
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Calculations were incorrectly classified as either
SSE3 or SSSE3. Only using SSE2 instructions.
Cleanup function names and make non-RTCD code work
as well.
Change-Id: I48ad0218af0cc51c5078070a08511dee43ecfe09
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This reverts commit 01376858cd184d820ff4c2d8390361a8679c0e87
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Calculations were incorrectly classified as either
SSE3 or SSSE3. Only using SSE2 instructions.
Cleanup function names and make non-RTCD code work
as well.
Change-Id: I29f5c2ead342b2086a468029c15e2c1d948b5d97
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The change fixes building error on Win64.
Change-Id: I63d25b26220c4da8a98ca2e36530cbb802468e6b
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In sub-pixel motion search, the search range is small(+/- 3 pixels).
Preload whole search area from reference buffer into a 32-byte
aligned buffer. Then in search, load reference data from this buffer
instead. This keeps data in cache, and reduces the crossing cache-
line penalty. For tulip clip, tests on Intel Core2 Quad machine(linux)
showed encoder speed improvement:
3.4% at --rt --cpu-used =-4
2.8% at --rt --cpu-used =-3
2.3% at --rt --cpu-used =-2
2.2% at --rt --cpu-used =-1
Test on Atom notebook showed only 1.1% speed improvement(speed=-4).
Test on Xeon machine also showed less improvement, since unaligned
data access latency is greatly reduced in newer cores.
Next, I will apply similar idea to other 2 sub-pixel search functions
for encoding speed > 4.
Make this change exclusively for x86 platforms.
Change-Id: Ia7bb9f56169eac0f01009fe2b2f2ab5b61d2eb2f
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Change-Id: Ib8e429152c9a8b6032be22b5faac802aa8224caa
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call to this set of functions are replaced by var16x16.
Change-Id: I5ff1effc6c1358ea06cda1517b88ec28ef551b0d
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The encoder defined about 4 set of similar functions to calculate sum,
variance or sse or a combination of them. This commit removed one set
of these functions, get8x8var and get16x16var, where calls to the later
function are replaced with var16x16 by using the fact on a 16x16 MB:
variance == sse - sum*sum/256
Change-Id: I803eabd1fb3ab177780a40338cbd596dffaed267
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Minor modification.
Change-Id: I09511d38fd1451d5c4106a48acdb3f766ce59cb7
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In NEWMV mode, currently, full search is used as the refining search
after n-step search. By replacing it with an iterative diamond search
of radius 1 largely reduced the computation complexity, but still
maintained the same encoding quality since the refining search is
done for every macroblock instead of only a small precentage of
macroblocks while using full search.
Tests on the test set showed a 3.4% encoding speed increase with none
psnr & ssim loss.
Change-Id: Ife907d7eb9544d15c34f17dc6e4cfd97cb743d41
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Change-Id: I9467d7a50eac32d8e8f3a2f26db818e47c93c94b
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Renamed configure option "enable-psnr" to "enable-internal-stats" to
better reflect the purpose of the option and eliminate the confusion
reported in http://code.google.com/p/webm/issues/detail?id=35
Change-Id: If72df6fdb9f1e33dab1329240ba4d8911d2f1f7a
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The accumulator array is an integer array, so use paddd instead of paddw
to add values to it. Fixes overflows when using large --arnr-maxframes
(>8) values.
Change-Id: Iad83794caa02400a65f3ab5760f2517e082d66ae
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add an sse4 quantizer so we can use pinsrw/pextrw and keep values in xmm
registers instead of proxying through the stack. and as long as we're
bumping up, use some ssse3 instructions in the EOB detection (see ssse3
fast quantizer)
pick up about a percent on 32bit and about two on 64bit.
Change-Id: If15abba0e8b037a1d231c0edf33501545c9d9363
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the win64 abi requires saving and restoring xmm6:xmm15. currently
SAVE_XMM and RESTORE XMM only allow for saving xmm6:xmm7. allow
specifying the highest register used and if the stack is unaligned.
Change-Id: Ica5699622ffe3346d3a486f48eef0206c51cf867
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Went through the code and fixed it. Verified on Windows.
Where possible, remove dependencies on xmm[67]
Current code relies on pushing rbp to the stack to get 16 byte
alignment. This broke when rbp wasn't pushed
(vp8/encoder/x86/sad_sse3.asm). Work around this by using unaligned
memory accesses. Revisit this and the offsets in
vp8/encoder/x86/sad_sse3.asm in another change to SAVE_XMM.
Change-Id: I5f940994d3ebfd977c3d68446cef20fd78b07877
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in encodframe.c, quant_shift is set to 0 or 1 in vp8cx_invert_quant
only use 8 bits to store this, instead of 16. will allow saving an
xmm register in an updated version of the regular quantize
Change-Id: Ie88c47fe2aff5af0283dab1147fb2791e4b12f90
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Remove encoding speed limitation in real-time mode.
Change-Id: Ib5e35d8bb522b2a25f3e4ad5cfe2788ebebb3617
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This commit fixed an overflow in ssim calculation, added register
save and restore to make sure assembly code working for x64 platform.
It also changed the sampling points to every 4x4 instead of 8x8 and
adjusted the constants in SSIM calculation to match the scale of
previous VPXSSIM.
Change-Id: Ia4dbb8c69eac55812f4662c88ab4653b6720537b
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