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The high-precision (1/8) pel bit is turned off if the reference
MV is larger than a threshold. The motivation for this patch is
the intuition that if motion is likely large (as indicated by
the reference), there is likley to be more motion blur, and as
a result 1/8 pel precision would be wasteful both in rd sense
as well as computationally.
The feature is incorporated as part of the newmventropy experiment.
There is a modest RD improvement with the patch. Overall the
results with the newmventropy experiment with the threshold being
16 integer pels are:
derf: +0.279%
std-hd: +0.617%
hd: +1.299%
yt: +0.822%
With threshold 8 integer pels are:
derf: +0.295%
std-hd: +0.623%
hd: +1.365%
yt: +0.847%
Patch: rebased
Patch: rebase fixes
Change-Id: I4ed14600df3c457944e6541ed407cb6e91fe428b
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Adds a new experiment with redesigned/refactored motion vector entropy
coding. The patch also takes a first step towards separating the
integer and fractional pel components of a MV. However the fractional
pel encoding still depends on the integer pel part and so they are
not fully independent. Further experiments are in progress to see
how much they can be decoupled without affecting performance.
All components including entropy coding/decoding, costing for MV
search, forward updates and backward updates to probability tables,
have been implemented.
Results so far:
derf: +0.19%
std-hd: +0.28%
yt: +0.80%
hd: +1.15%
Patch: Simplifies the fractional pel models:
derf: +0.284%
std-hd: +0.289%
yt: +0.849%
hd: +1.254%
Patch: Some changes in the models, rebased.
derf: +0.330%
std-hd: +0.306%
yt: +0.816%
hd: +1.225%
Change-Id: I646b3c48f3587f4cc909639b78c3798da6402678
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Merged in the high_precision_mv experiment to make it easier
to work on new mv encoding strategies. Also removed
coef_update_probs3().
Change-Id: I82d3b0bb642419fe05dba82528bc9ba010e90924
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Removed two macros corresponding to experiments that were
merged into the main code.
Change-Id: I894e8b509a2bb88557f9aba6f226ed7807745065
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Allows for swtiching/setting interpolation filters at the MB
level. A frame level flag indicates whether to use a specifc
filter for the entire frame or to signal the interpolation
filter for each MB. When switchable filters are used, the
encoder chooses between 8-tap and 8-tap sharp filters. The
code currently has options to explore other variations as well,
which will be cleaned up subsequently.
One issue with the framework is that encoding is slow. I
tried to do some tricks to speed things up but it is still slow.
Decoding speed should not be affected since the number of
filter taps remain unchanged.
With the current version, we are up 0.5% on derf on average but
some videos city/mobile improve by close to 4 and 2% respectively.
If we did a full-search by turning the SEARCH_BEST_FILTER flag
on, the results are somewhat better.
The framework can be combined with filtered prediction, and I
seek feedback regarding that.
Rebased.
Change-Id: I8f632cb2c111e76284140a2bd480945d6d42b77a
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Approximate the Google style guide[1] so that that there's a written
document to follow and tools to check compliance[2].
[1]: http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml
[2]: http://google-styleguide.googlecode.com/svn/trunk/cpplint/cpplint.py
Change-Id: Idf40e3d8dddcc72150f6af127b13e5dab838685f
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This patch incorporates adaptive entropy coding of coefficient tokens,
and mode/mv information based on distributions encountered in a frame.
Specifically, there is an initial forward update to the probabilities
in the bitstream as before for coding the symbols in the frame, however
at the end of decoding each frame, the forward update to the
probabilities is reverted and instead the probabilities are updated
towards the actual distributions encountered within the frame.
The amount of update is weighted by the number of hits within each
context.
Results on derf/hd/std-hd are all up by 1.6%.
On derf, the most of the gains come from coefficients, however for the
hd and std-hd sets, the most of the gains come from the mode/mv
information updates.
Change-Id: I708c0e11fdacafee04940fe7ae159ba6844005fd
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This is the first patch for refactoring of the code related to
high-precision mv, so that 1/4 and 1/8 pel motion vectors can
co-exist in the same bit-stream by use of a frame level flag.
The current patch works fine for only use of 1/4th and
only use of 1/8th pel mv, but there are some issues with the
mode switching in between. Subsequent patches on this change Id
will fix the remaining issues.
Patch 2: Adds fixes to make sure that multiple mv precisions can
co-exist in the bit-stream. Frame level switching has been tested
to work correctly.
Patch 3: Fixes lines exceeding 80 char
Patch 4:
http://www.corp.google.com/~debargha/vp8_results/enhinterp.html
Results on derf after ssse3 bugfix, compared to everything
enabled but the 8-tap, 1/8-subpel and 1/16-subpel uv. Overall the
gains are about 3% now. Hopefully there are no more bugs lingering.
Apparently the sse3 bug affected the quartel subpel results more than
the eighth pel ones (which is understandabale because one bad predictor
due to the bug, matters less if there are a lot more subpel options
available as in the 1/8 subpel case).
The results in the 4th column correspond to the current settings.
The first two columns correspond to two settings of adaptive switching
of the 1/4 or 1/8 subpel mode based on initial Q estimate. These
do not work as good as just using 1/8 all the time yet.
Change-Id: I3ef392ad338329f4d68a85257a49f2b14f3af472
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This is the initial patch for supporting 1/8th pel
motion. Currently if we configure with enable-high-precision-mv,
all motion vectors would default to 1/8 pel. Encode and
decode syncs fine with the current code. In the next phase
the code will be refactored so that we can choose the 1/8
pel mode adaptively at a frame/segment/mb level.
Derf results:
http://www.corp.google.com/~debargha/vp8_results/enhinterp_hpmv.html
(about 0.83% better than 8-tap interpoaltion)
Patch 3: Rebased. Also adding 1/16th pel interpolation for U and V
Patch 4: HD results.
http://www.corp.google.com/~debargha/vp8_results/enhinterp_hd_hpmv.html
Seems impressive (unless I am doing something wrong).
Patch 5: Added mmx/sse for bilateral filtering, as well as enforced
use of c-versions of subpel filters with 8-taps and 1/16th pel;
Also redesigned the 8-tap filters to reduce the cut-off in order to
introduce a denoising effect. There is a new configure option
sixteenth-subpel-uv which will use 1/16 th pel interpolation for
uv, if the motion vectors have 1/8 pel accuracy.
With the fixes the results are promising on the derf set. The enhanced
interpolation option with 8-taps alone gives 3% improvement over thei
derf set:
http://www.corp.google.com/~debargha/vp8_results/enhinterpn.html
Results on high precision mv and on the hd set are to follow.
Patch 6: Adding a missing condition for CONFIG_SIXTEENTH_SUBPEL_UV in
vp8/common/x86/x86_systemdependent.c
Patch 7: Cleaning up various debug messages.
Patch 8: Merge conflict
Change-Id: I5b1d844457aefd7414a9e4e0e06c6ed38fd8cc04
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MV sad cost error is only used in full-pixel motion search,
which only need full-pixel resolution instead of quarter-pixel
resolution. This change reduced mvsadcost table size, and
removed unneccessary pamameter passing since this table is
constant once it is generated.
Change-Id: I9f931e55f6abc3c99011321f1dfb2f3562e6f6b0
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Changes 'The VP8 project' to 'The WebM project', for consistency
with other webmproject.org repositories.
Fixes issue #97.
Change-Id: I37c13ed5fbdb9d334ceef71c6350e9febed9bbba
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When the license headers were updated, they accidentally contained
trailing whitespace, so unfortunately we have to touch all the files
again.
Change-Id: I236c05fade06589e417179c0444cb39b09e4200d
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Change-Id: Ieebea089095d9073b3a94932791099f614ce120c
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