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Incorporates mv_ref, mbsplit and second_mv into the adaptive
entropy framework. The mv_ref framework has been modified from
before.
Adds some clean-ups and fixes.
Results with the adaptive entropy experiment are currently up by
+1.93% on derf; +2.33% std-hd and +1.87% yt-hd.
Fixed a nasty intermittent bug.
Change-Id: I4b1ac9f9483b48432597595195bfec05f31d1e39
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This patch incorporates adaptive entropy coding of coefficient tokens,
and mode/mv information based on distributions encountered in a frame.
Specifically, there is an initial forward update to the probabilities
in the bitstream as before for coding the symbols in the frame, however
at the end of decoding each frame, the forward update to the
probabilities is reverted and instead the probabilities are updated
towards the actual distributions encountered within the frame.
The amount of update is weighted by the number of hits within each
context.
Results on derf/hd/std-hd are all up by 1.6%.
On derf, the most of the gains come from coefficients, however for the
hd and std-hd sets, the most of the gains come from the mode/mv
information updates.
Change-Id: I708c0e11fdacafee04940fe7ae159ba6844005fd
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The commit changed to compute UV intra RD estimates for 4x4 and 8x8
separately to be used in mode decision for MB modes associated with
the appropriate transform size respectively. Now finally after many
other changes related 8x8 quantizer zbin boost and zbin_mode_boost,
this change overall helps the HD(with 8x8) by around ~.13%.
(avg .13% glb .13% ssim .17%)
The commit also has a few changes for eliminating compiler warnings.
Change-Id: Ibab35dad44820c87e6b44799c66f8d519cc37344
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This is the first patch for refactoring of the code related to
high-precision mv, so that 1/4 and 1/8 pel motion vectors can
co-exist in the same bit-stream by use of a frame level flag.
The current patch works fine for only use of 1/4th and
only use of 1/8th pel mv, but there are some issues with the
mode switching in between. Subsequent patches on this change Id
will fix the remaining issues.
Patch 2: Adds fixes to make sure that multiple mv precisions can
co-exist in the bit-stream. Frame level switching has been tested
to work correctly.
Patch 3: Fixes lines exceeding 80 char
Patch 4:
http://www.corp.google.com/~debargha/vp8_results/enhinterp.html
Results on derf after ssse3 bugfix, compared to everything
enabled but the 8-tap, 1/8-subpel and 1/16-subpel uv. Overall the
gains are about 3% now. Hopefully there are no more bugs lingering.
Apparently the sse3 bug affected the quartel subpel results more than
the eighth pel ones (which is understandabale because one bad predictor
due to the bug, matters less if there are a lot more subpel options
available as in the 1/8 subpel case).
The results in the 4th column correspond to the current settings.
The first two columns correspond to two settings of adaptive switching
of the 1/4 or 1/8 subpel mode based on initial Q estimate. These
do not work as good as just using 1/8 all the time yet.
Change-Id: I3ef392ad338329f4d68a85257a49f2b14f3af472
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This is the initial patch for supporting 1/8th pel
motion. Currently if we configure with enable-high-precision-mv,
all motion vectors would default to 1/8 pel. Encode and
decode syncs fine with the current code. In the next phase
the code will be refactored so that we can choose the 1/8
pel mode adaptively at a frame/segment/mb level.
Derf results:
http://www.corp.google.com/~debargha/vp8_results/enhinterp_hpmv.html
(about 0.83% better than 8-tap interpoaltion)
Patch 3: Rebased. Also adding 1/16th pel interpolation for U and V
Patch 4: HD results.
http://www.corp.google.com/~debargha/vp8_results/enhinterp_hd_hpmv.html
Seems impressive (unless I am doing something wrong).
Patch 5: Added mmx/sse for bilateral filtering, as well as enforced
use of c-versions of subpel filters with 8-taps and 1/16th pel;
Also redesigned the 8-tap filters to reduce the cut-off in order to
introduce a denoising effect. There is a new configure option
sixteenth-subpel-uv which will use 1/16 th pel interpolation for
uv, if the motion vectors have 1/8 pel accuracy.
With the fixes the results are promising on the derf set. The enhanced
interpolation option with 8-taps alone gives 3% improvement over thei
derf set:
http://www.corp.google.com/~debargha/vp8_results/enhinterpn.html
Results on high precision mv and on the hd set are to follow.
Patch 6: Adding a missing condition for CONFIG_SIXTEENTH_SUBPEL_UV in
vp8/common/x86/x86_systemdependent.c
Patch 7: Cleaning up various debug messages.
Patch 8: Merge conflict
Change-Id: I5b1d844457aefd7414a9e4e0e06c6ed38fd8cc04
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A previous commit 76feb965 made the vp8_mode_context adaptive on a frame
frame basis, this commit further made the coding context adaptive to two
frame types separately. Tests on derf set showed a further small gain on
all metrics: avg psnr 0.10%, glb psnr: 0.11%, ssim: 0.08%
http://www.corp.google.com/~yaowu/no_crawl/newNearMode_1209.html
Change-Id: I7b3e32ec8729de1903d14a3f1213f1624b78cdee
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This commit removed the macro CONFIG_I8X8, which was used to indicate
the 8x8 intra prediction experiment, made the change fully merged in.
Change-Id: Iafa4443781ce6e83f5591c12ba615a0e92ce0ea0
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Patch 1 to Patch 3 is an initial implementation of 8x8 intra prediction
modes, here are with the following assumptions:
a. 8x8 has 4 prediction modes DC, H, V and TM
b. UV 4x4 block use the same mode as corresponding 8x8 area
c. i8x8 modes are enabled for key frame only for now
Patch 4:
d. removed debug code from previous patches
Patch 5:
e. added stats code to collect entropy stats and further cleaned up
Patch 6:
f. changed mode stats code to collect finer stats of modes
Patch 7:
g. normalized i8x8 modes distribution to total at 256 (8bits).
Patch 8:
h. fixed a bug in decoder and removed debug printf output.
Patch 9:
i. more cleanups to address paul's comment
Patch 10:
j. messy rebase/merges to bring the commit up to date.
Tests on HD clips encoded with all key frame showing consistent gain
on all clips and all metrics:~0.5%(psnr) and 0.6%(ssim):
http://www.corp.google.com/~yaowu/no_crawl/i8x8hd_allkey_fixedq.html
To build and test, configure with:
--enable-experimental --enable-i8x8
Change-Id: I9813fe07ae48cab5fdb5d904bca022514ad01e7f
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Less operations.
Change-Id: Ibb9cd5ae66b8c7c681c9a654d551c8729c31c3ae
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Changes 'The VP8 project' to 'The WebM project', for consistency
with other webmproject.org repositories.
Fixes issue #97.
Change-Id: I37c13ed5fbdb9d334ceef71c6350e9febed9bbba
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The mv_ref and sub_mv_ref token encodings are indexed from NEARESTMV
and LEFT4X4, respectively, rather than being zero-based like the
other token encodings.
Change-Id: I3699c3f84111209ecfb91097c4b900773e9a3ad5
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When the license headers were updated, they accidentally contained
trailing whitespace, so unfortunately we have to touch all the files
again.
Change-Id: I236c05fade06589e417179c0444cb39b09e4200d
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Change-Id: Ieebea089095d9073b3a94932791099f614ce120c
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