Age | Commit message (Collapse) | Author |
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The current method doesn't work with Xcode 4 and up, since they no
longer have a $DEVELOPER_DIR/SDKs directory. Using xcrun and xcodebuild
works all the way back to Xcode 3 on OS X 10.6 Snow Leopard, if not
earlier.
Change-Id: I7126f2fb4a8f1d6e46f921e70bbd090f00ce3d36
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Floating point is used in vp9_convert_qindex_to_q(), so sometime unit
test ActiveMapTest would cause run time error without properly call
to clear_system_state to reset register status.
Change-Id: I181e9395148c44a6ca8b97d6e109bd4a152143c6
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Add distortion threshold condition to refresh state of a coding block,
and allow for qp adjustment also for some intra modes and non-zero motion modes.
Also some code cleanup (remove unused variables/code).
Change-Id: I735fa2b28bc64f60e0323976b82510577b074203
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Currently disabled by default: enabled using
#define GROUP_ADAPTIVE_MAXQ
In this patch the active max Q is adjusted for each GF
group based on the vbr bit allocation and raw first pass
group error.
This will tend to give a lower q for easy sections
and a higher value for very hard sections. As such it is
expected to improve quality in some of the easier
sections where quality issues have been reported.
This change tends to hurt overall psnr but help
average psnr. SSIM also shows a small gain.
Average results for derf, yt, std-hd and yt-hd test sets were
as follows (%change for average psnr, overal psnr and ssim):-
derf +0.291, - 0.252, -0.021
yt +6.466, -1.436, +0.552
std-hd +0.490, +0.014, +0.380
yt-hd +5.565, - 1.573, +0.099
Change-Id: Icc015499cebbf2a45054a05e8e31f3dfb43f944a
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Change-Id: I7e96509ffa36899fcd2935749927a1e8aac8d025
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On Nexus 7 speed -5 got ~2%, -6 got ~15%, -7 and -8 got ~30%
increase in perf.
Tested on Nexus 7, built with ndk r10d, gcc 4.9.
Change-Id: I83246d63b96674d170098a572fa4fe28a05aaf51
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the result should have both bits set; previously this was converted from
webp incorrectly and resulted in a boolean check...
Change-Id: I2a7c7f2b491945f3a536ab4fca02247eccc892b8
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This commit replaces an integer divide with a table-lookup. It is
to improve decoding speed, and at the same time, to reduce possible
complications with a bug in AMD Family 12h processors:
"665 Integer Divide Instruction May Cause Unpredictable Behavior"
Change-Id: I678b707a538798a923850bac467e66e847e6def7
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in master branch.""
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master branch."
This reverts commit bde04ce5039cbcf86c8b34bdb4127e18d7e1d0c7
Change-Id: I053dae04c761b04a36dc239558503905a14d2470
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* 'master' of ssh://gerrit.chromium.org:29418/webm/libvpx:
Add libvpx build targets for OS X 10.10 Yosemite.
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In frame parallel decode, libvpx decoder decodes several frames on all
cpus in parallel fashion. If not being flushed, it will only return frame
when all the cpus are busy. If getting flushed, it will return all the
frames in the decoder. Compare with current serial decode mode in which
libvpx decoder is idle between decode calls, libvpx decoder is busy
between decode calls. VP9 frame parallel decode is >30% faster than serial
decode with tile parallel threading which will makes devices play 1080P
VP9 videos more easily.
* frame-parallel:
Add error handling for frame parallel decode and unit test for that.
Fix a bug in frame parallel decode and add a unit test for that.
Add two test vectors to test frame parallel decode.
Add key frame seeking to webmdec and webm_video_source.
Implement frame parallel decode for VP9.
Increase the thread test range to cover 5, 6, 7, 8 threads.
Fix a bug in adding frame parallel unit test.
Add VP9 frame-parallel unit test.
Manually pick "Make the api behavior conform to api spec." from master branch.
Move vp9_dec_build_inter_predictors_* to decoder folder.
Add segmentation map array for current and last frame segmentation.
Include the right header for VP9 worker thread.
Move vp9_thread.* to common.
ctrl_get_reference does not need user_priv.
Seperate the frame buffers from VP9 encoder/decoder structure.
Revert "Revert "Revert "Revert 3 patches from Hangyu to get Chrome to build:"""
Conflicts:
test/codec_factory.h
test/decode_test_driver.cc
test/decode_test_driver.h
test/invalid_file_test.cc
test/test-data.sha1
test/test.mk
test/test_vectors.cc
vp8/vp8_dx_iface.c
vp9/common/vp9_alloccommon.c
vp9/common/vp9_entropymode.c
vp9/common/vp9_loopfilter_thread.c
vp9/common/vp9_loopfilter_thread.h
vp9/common/vp9_mvref_common.c
vp9/common/vp9_onyxc_int.h
vp9/common/vp9_reconinter.c
vp9/decoder/vp9_decodeframe.c
vp9/decoder/vp9_decodeframe.h
vp9/decoder/vp9_decodemv.c
vp9/decoder/vp9_decoder.c
vp9/decoder/vp9_decoder.h
vp9/encoder/vp9_encoder.c
vp9/encoder/vp9_pickmode.c
vp9/encoder/vp9_rdopt.c
vp9/vp9_cx_iface.c
vp9/vp9_dx_iface.c
Change-Id: Ib92eb35851c172d0624970e312ed515054e5ca64
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Change-Id: I78ef7f89586a329787f6bc4c58ec83af210989a3
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Change-Id: I5baa4405e0b52fd3b6f312bd2dc94b19e6ff3da7
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Disable more stuff to speed up the build, and log default configure
args in verbose mode.
Change-Id: I40e55fc5e8d2bff0262e1d6bd4a40ee2c10d2b6d
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For low spatial resolutions: bias partittion selection to smaller block sizes,
and base the variance computation on 4x4 down-sampling.
Also move the threshold computations into the choose_partitioning,
so they are computed once for each sb block.
On low-res clips (RTC_derf) PSNR/SSIMetrics increase by about 4-5%.
No change for resolutions above CIF.
Change-Id: I93f8ff742c8044786977bb6e31dcf8efda6dd1b0
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Just before a forced key frame we often get a foreshortened
arf/gf group. In such a case, we do not want to update
rc->last_boosted_qindex, which is used to define the Q range
for the forced key frame itself.
This gives a small average metrics gain for the YT and YT-HD sets
(eg. YT SSIM +0.141%).
Change-Id: Ie06698bc4f249e87183b8f8fb27ff8f3fde216d9
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The comparison of address in the condition is not necessary, since
they will constantly be non-null.
Change-Id: Id0b0075283f5af65215d5761a8160a4cb2a15c9b
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Change-Id: I3d324e2baa4de2d266c5f7ca7b635b62372e90a7
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Added non420 part back to make it consistent with single
thread code in vp9_loopfilter.c.
Change-Id: I8ca255d73bffebae294d2627d6655eafe535cb90
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The SSE2 code is from VP8 MFQE, reuse it in VP9. No change on VP8
side. In our testing, we achieve 2X speed by adopting this change.
Change-Id: Ib2b14144ae57c892005c1c4b84e3379d02e56716
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The 16 bit sum vector was overflowing.
Change-Id: I0fdf38e832ee99457ec8680a92691a6175ff8c3f
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1. Added row-based loopfilter in encoder;
2. Moved common multi-threaded loopfilter functions from decoder
to common;
3. Merged multi-threaded loopfilter code, and made encoder/
decoder call same function to reduce code duplication.
Encoder tests showed that 1% - 2% speedup was seen for good-quality
2-pass mode(at speed 3); 1% - 3% speedup using 2 threads and 4% - 6%
speedup using 4 threads were seen for real-time mode(at speed 7).
Change-Id: I8a4ac51c2ad9bab9fa7b864e90743931c53ec1c4
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last fix."
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This commit fixes a bug in denoiser reference frame buffer swap,
which disables frame buffer update.
Change-Id: I39a9427180fd18f9692602064ad821f7af4714c0
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Change-Id: I89497a483117fc472be3a836070109498258140d
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fixes issue #790 which resulted in a SIGILL on OpenBSD
code is mostly from libwebp, based on the following:
https://software.intel.com/en-us/articles/how-to-detect-new-instruction-support-in-the-4th-generation-intel-core-processor-family
Change-Id: Ida7c1a18261e98c05ed9c662068140be407ec107
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This is to make the usage of the variable name consistent across
the code base.
Change-Id: I698739e55841c59358d1c6e5cc97c96088772943
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