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Change-Id: I39d9f13fa34984ee9dad0c4f303ef672635f420e
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This commit rename a reserved color space entry to BT_2020, it intends
to provide support for VP9 bitstream to pass along the color space
type defined in BT.2020(Rec.2020)
please note this entry does not have any effect on encoding/decoding
behavior, but allow applications to the pass the information along
from encoding end to decoding end.
Change-Id: I4678520e89141ea5e8900f7bd1c0e95b710b7091
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This patch was to fix the vpxdec fuzzing3 test failure. When an
error occurs, setjmp() is invoked, which calls the decoder
removing routine. In multiple thread situation, other threads
could try to access the frame context memory that is already
deallocated, thus causing a segfault.
An invalid unit test was added for this issue.
Change-Id: Ida7442154f3d89759483f0f4fe0324041fffb952
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The aim of this patch is to apply a positive weighting to
frames that have a significant number of blocks that are
of low spatial complexity and are dark. The rationale behind
this is that artifacts tend to be more visible in such frames.
In this patch the weight is only applied in regard to the distribution
of bits between frames. Hence if all the frames share similar
characteristics (as is the case for most of our short test clips) there
will be little or no net effect.
However, the effect can be seen on some longer form test content.
For example Tears of steel baseline test:
2323.09 Kbit/s opsnr 39.915 ssim 74.729
With this patch:-
2213.34 Kbit/s opsnr 39.963 ssim 74.808
(Sligtly better metrics and about 5% smaller)
The weighting may well need some further tuning along side changes
to the aq modes.
Change-Id: Ieced379bca03938166ab87b2b97f55d94948904c
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Change-Id: Ia540eac5f066ae95280c2f898370eddf0110c279
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This commit removes the cyclic aq mode dependency on
in_static_area and reworks the corresponding cut-off thresholds.
It improves the compression performance of speed -5 by 1.47% in
PSNR and 2.07% in SSIM, and the compression performance of speed
-6 by 3.10% in PSNR and 5.25% in SSIM. Speed wise, about 1% faster
in both settings at high bit-rates.
Change-Id: I1ffc775afdc047964448d9dff5751491ba4ff4a9
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This will save the memory and improve the decode speed due to
removing unnecessary memset of big prev_mi array for
all the key frames.
Decoding a all key frames 1080p video shows speed improve around 2%.
Change-Id: I6284a445c1291056e3c15135c3c20d502f791c10
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For configured with --enable-vp9-highbitdepth
Change-Id: I2b181519d7192f8d7a241ad5760c3578255f24e6
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Change-Id: Ie106c5335c9ba5aac81e23150e7026fb6ea6196e
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functions were removed in:
2134eb2 Remove pair quantization
fixes ARM build
Change-Id: I634de50c2752408381d70afb0f5088b61052853c
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Change-Id: Ia2b2a895deefaaf7b34bf26df86add56dbab082c
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Change-Id: I2ceee7341d906259002c0ea31ea009ae32c04bfd
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Check that the numerator is not zero. If it is, guess 30fps.
Fixes a clang IOC error in the quantize test. It's very unlikely for
this to occur in the wild because the setup in the quantize test is very
nonstandard.
Change-Id: Icdab7b81d4e168d3423e14db20787f960052e0c3
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Change-Id: Ibd9114485c3d747f9d148f64f706bf873ea473ac
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MACROBLOCKD structures require alignment.
This fixes an issue caught by clang IOC.
Change-Id: Ibb5bcc122f531b4302a87e1144e4feaf46c1de64
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Visual Studio and XCode require the address of the functions be passed.
Change-Id: Id39cab8e50061fdc6ac6018371a3a158c713e14b
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This commit makes the RTC coding mode to conditionally skip the
reference frame mode search, when the predicted motion vector of
the current reference frame gives more than two times sum of
absolute difference compared to that of other reference frames.
It reduces the runtim by 1% - 4% for speed -5 and -6. The average
compression performance is improved by about 0.1% in both settings.
It is of particular benefit to light change scenarios. The
compression performance of test clip mmmovingvga.y4m is improved by
6.39% and 15.69% at high bit rates for speed -5 and -6, respectively.
Speed -5
vidyo1 16555 b/f, 40.818 dB, 12422 ms ->
16552 b/f, 40.804 dB, 12100 ms
nik 33211 b/f, 39.138 dB, 11341 ms ->
33228 b/f, 39.139 dB, 11023 ms
mmmoving 33263 b/f, 40.935 dB, 13508 ms ->
33256 b/f, 41.068 dB, 12861 ms
Speed -6
vidyo1 16541 b/f, 40.227 dB, 8437 ms ->
16540 b/f, 40.220 dB, 8216 ms
nik 33272 b/f, 38.399 dB, 7610 ms ->
33267 b/f, 38.414 dB, 7490 ms
mmmoving 33255 b/f, 40.555 dB, 7523 ms ->
33257 b/f, 40.975 dB, 7493 ms
Change-Id: Id2aef76ef74a3cba5e9a82a83b792144948c6a91
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Test for Regular, Fast and Pair quantization
Change-Id: I0a26c164afe632db869099402189826c0d43f9a2
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This commit unfolds the legacy macro definitions used in the
sub-pixel motion search and refactors the operational flow for
later optimizations.
Change-Id: I3e3f770cad961d03d1a6eb0b2a0186cc77eaf2b8
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The current logic was allowing for disabling golden refresh only
for two pass svc encoding. This change disables it as long as
more than 1 layer encoding is used (for example temporal layers under 1pass CBR).
Change-Id: I4dc5204a7ad365c821ec7963e93b59da82e1826b
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Fix the alignment of entries fo intra prediction modes.
Change-Id: Ie32ad87cf90694efd591a4b1cc29c916c4cd56f7
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In the function mb_lpf_horizontal_edge_w_avx2_16 the usage of the intrinsic
_mm256_cvtepu8_epi16 cause a compiler bug in gcc 4.9.1.
until it will be fixed I created a workaround that create the up convert by
using broadcast128+shuffle.
The bug was reported here:
https://code.google.com/p/webm/issues/detail?id=867
Change-Id: I73452e6806f42e0fadcde96b804ea3afa7eeb351
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A recent change has introduced big quality drops for speed 7 and 12
for --rt mode. The change reverted the big drop and improved quality
by 9.5% for speed 7 and 13.4% for speed 12.
Change-Id: I07b82e3bb6002a73af486a083458c88877bdad01
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This will save a lot of memory for decoder due to removing of prev_mi,
but prev_mi is still needed in encoder. So this will increase a little bit
memory for encoder.
Change-Id: I24b2f1a423ebffa55a9bd2fcee1077dac995b2ed
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The intrinsics version of the pair quant is slower than running it
individually.
Change-Id: I7b4ea8599d4aab04be0a5a0c59b8b29a7fc283f4
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Use intrinsics for neon quantization. Slight loss (<5%) of performance
compared to the assembly. Roughly 10x faster on arm64 because that was
running C code before.
Change-Id: I7cf5242d8f29b7eab5bca6a1c20c89c9fc9ca66d
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