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-rw-r--r--vp8/common/findnearmv.c159
1 files changed, 98 insertions, 61 deletions
diff --git a/vp8/common/findnearmv.c b/vp8/common/findnearmv.c
index 6f7361dd0..235ca46ce 100644
--- a/vp8/common/findnearmv.c
+++ b/vp8/common/findnearmv.c
@@ -20,15 +20,20 @@ const unsigned char vp8_mbsplit_offset[4][16] = {
{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}
};
-static void lower_mv_precision(int_mv *mv)
+static void lower_mv_precision(int_mv *mv, int usehp)
{
- if (mv->as_mv.row & 1)
- mv->as_mv.row += (mv->as_mv.row > 0 ? -1 : 1);
- if (mv->as_mv.col & 1)
- mv->as_mv.col += (mv->as_mv.col > 0 ? -1 : 1);
+#if CONFIG_NEWMVENTROPY
+ if (!usehp || !vp8_use_nmv_hp(&mv->as_mv)) {
+#else
+ if (!usehp) {
+#endif
+ if (mv->as_mv.row & 1)
+ mv->as_mv.row += (mv->as_mv.row > 0 ? -1 : 1);
+ if (mv->as_mv.col & 1)
+ mv->as_mv.col += (mv->as_mv.col > 0 ? -1 : 1);
+ }
}
-
/* Predict motion vectors using those from already-decoded nearby blocks.
Note that we only consider one 4x4 subblock from each candidate 16x16
macroblock. */
@@ -173,11 +178,9 @@ void vp8_find_near_mvs
/* Make sure that the 1/8th bits of the Mvs are zero if high_precision
* is not being used, by truncating the last bit towards 0
*/
- if (!xd->allow_high_precision_mv) {
- lower_mv_precision(best_mv);
- lower_mv_precision(nearest);
- lower_mv_precision(nearby);
- }
+ lower_mv_precision(best_mv, xd->allow_high_precision_mv);
+ lower_mv_precision(nearest, xd->allow_high_precision_mv);
+ lower_mv_precision(nearby, xd->allow_high_precision_mv);
// TODO: move clamp outside findnearmv
vp8_clamp_mv2(nearest, xd);
@@ -200,75 +203,109 @@ vp8_prob *vp8_mv_ref_probs(VP8_COMMON *pc,
* above and a number cols of pixels in the left to select the one with best
* score to use as ref motion vector
*/
+
void vp8_find_best_ref_mvs(MACROBLOCKD *xd,
unsigned char *ref_y_buffer,
int ref_y_stride,
+ int_mv *mvlist,
int_mv *best_mv,
int_mv *nearest,
int_mv *near) {
- int_mv *ref_mv = xd->ref_mv;
- int bestsad = INT_MAX;
- int i;
+ int i, j;
unsigned char *above_src;
unsigned char *left_src;
unsigned char *above_ref;
unsigned char *left_ref;
int sad;
+ int sad_scores[MAX_MV_REFS];
+ int_mv sorted_mvs[MAX_MV_REFS];
+ int zero_seen = FALSE;
- above_src = xd->dst.y_buffer - xd->dst.y_stride * 2;
- left_src = xd->dst.y_buffer - 2;
- above_ref = ref_y_buffer - ref_y_stride * 2;
- left_ref = ref_y_buffer - 2;
+ // Default all to 0,0 if nothing else available
+ best_mv->as_int = nearest->as_int = near->as_int = 0;
+ vpx_memset(sorted_mvs, 0, sizeof(sorted_mvs));
- bestsad = vp8_sad16x2_c(above_src, xd->dst.y_stride,
- above_ref, ref_y_stride,
- INT_MAX);
- bestsad += vp8_sad2x16_c(left_src, xd->dst.y_stride,
- left_ref, ref_y_stride,
- INT_MAX);
- best_mv->as_int = 0;
+ above_src = xd->dst.y_buffer - xd->dst.y_stride * 3;
+ left_src = xd->dst.y_buffer - 3;
+ above_ref = ref_y_buffer - ref_y_stride * 3;
+ left_ref = ref_y_buffer - 3;
+ //for(i = 0; i < MAX_MV_REFS; ++i) {
+ // Limit search to the predicted best 4
for(i = 0; i < 4; ++i) {
- if (ref_mv[i].as_int) {
- int_mv this_mv;
- int offset=0;
- int row_offset, col_offset;
- this_mv.as_int = ref_mv[i].as_int;
- vp8_clamp_mv(&this_mv,
- xd->mb_to_left_edge - LEFT_TOP_MARGIN + 16,
- xd->mb_to_right_edge + RIGHT_BOTTOM_MARGIN,
- xd->mb_to_top_edge - LEFT_TOP_MARGIN + 16,
- xd->mb_to_bottom_edge + RIGHT_BOTTOM_MARGIN);
-
- row_offset = (this_mv.as_mv.row > 0) ?
- ((this_mv.as_mv.row + 3) >> 3):((this_mv.as_mv.row + 4) >> 3);
- col_offset = (this_mv.as_mv.col > 0) ?
- ((this_mv.as_mv.col + 3) >> 3):((this_mv.as_mv.col + 4) >> 3);
- offset = ref_y_stride * row_offset + col_offset;
-
- sad = vp8_sad16x2_c(above_src, xd->dst.y_stride,
- above_ref + offset, ref_y_stride, INT_MAX);
-
- sad += vp8_sad2x16_c(left_src, xd->dst.y_stride,
- left_ref + offset, ref_y_stride, INT_MAX);
-
- if (sad < bestsad) {
- bestsad = sad;
- best_mv->as_int = this_mv.as_int;
- }
+ int_mv this_mv;
+ int offset=0;
+ int row_offset, col_offset;
+
+ this_mv.as_int = mvlist[i].as_int;
+
+ // If we see a 0,0 vector for a second time we have reached the end of
+ // the list of valid candidate vectors.
+ if (!this_mv.as_int)
+ if (zero_seen)
+ break;
+ else
+ zero_seen = TRUE;
+
+ vp8_clamp_mv(&this_mv,
+ xd->mb_to_left_edge - LEFT_TOP_MARGIN + 16,
+ xd->mb_to_right_edge + RIGHT_BOTTOM_MARGIN,
+ xd->mb_to_top_edge - LEFT_TOP_MARGIN + 16,
+ xd->mb_to_bottom_edge + RIGHT_BOTTOM_MARGIN);
+
+ row_offset = (this_mv.as_mv.row > 0) ?
+ ((this_mv.as_mv.row + 3) >> 3):((this_mv.as_mv.row + 4) >> 3);
+ col_offset = (this_mv.as_mv.col > 0) ?
+ ((this_mv.as_mv.col + 3) >> 3):((this_mv.as_mv.col + 4) >> 3);
+ offset = ref_y_stride * row_offset + col_offset;
+
+ sad = vp8_sad16x3_c(above_src, xd->dst.y_stride,
+ above_ref + offset, ref_y_stride, INT_MAX);
+
+ sad += vp8_sad3x16_c(left_src, xd->dst.y_stride,
+ left_ref + offset, ref_y_stride, INT_MAX);
+
+ // Add the entry to our list and then resort the list on score.
+ sad_scores[i] = sad;
+ sorted_mvs[i].as_int = this_mv.as_int;
+ j = i;
+ while (j > 0) {
+ if (sad_scores[j] < sad_scores[j-1]) {
+ sad_scores[j] = sad_scores[j-1];
+ sorted_mvs[j].as_int = sorted_mvs[j-1].as_int;
+ sad_scores[j-1] = sad;
+ sorted_mvs[j-1].as_int = this_mv.as_int;
+ j--;
+ } else
+ break;
}
}
- if (!xd->allow_high_precision_mv)
- lower_mv_precision(best_mv);
- vp8_clamp_mv2(best_mv, xd);
+ // Set the best mv to the first entry in the sorted list
+ best_mv->as_int = sorted_mvs[0].as_int;
- if (best_mv->as_int != 0 &&
- (best_mv->as_mv.row >> 3) != (nearest->as_mv.row >>3 ) &&
- (best_mv->as_mv.col >> 3) != (nearest->as_mv.col >>3 )) {
- near->as_int = nearest->as_int;
- nearest->as_int = best_mv->as_int;
+ // Provided that there are non zero vectors available there will not
+ // be more than one 0,0 entry in the sorted list.
+ // The best ref mv is always set to the first entry (which gave the best
+ // results. The nearest is set to the first non zero vector if available and
+ // near to the second non zero vector if avaialable.
+ // We do not use 0,0 as a nearest or near as 0,0 has its own mode.
+ if ( sorted_mvs[0].as_int ) {
+ nearest->as_int = sorted_mvs[0].as_int;
+ if ( sorted_mvs[1].as_int )
+ near->as_int = sorted_mvs[1].as_int;
+ else
+ near->as_int = sorted_mvs[2].as_int;
+ } else {
+ nearest->as_int = sorted_mvs[1].as_int;
+ near->as_int = sorted_mvs[2].as_int;
}
+
+ // Copy back the re-ordered mv list
+ vpx_memcpy(mvlist, sorted_mvs, sizeof(sorted_mvs));
+ lower_mv_precision(best_mv, xd->allow_high_precision_mv);
+
+ vp8_clamp_mv2(best_mv, xd);
}
-#endif
+#endif // CONFIG_NEWBESTREFMV