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-rw-r--r--tools/3D-Reconstruction/sketch_3D_reconstruction/PointCloud.pde131
1 files changed, 111 insertions, 20 deletions
diff --git a/tools/3D-Reconstruction/sketch_3D_reconstruction/PointCloud.pde b/tools/3D-Reconstruction/sketch_3D_reconstruction/PointCloud.pde
index 8885d32b7..f6f551d0d 100644
--- a/tools/3D-Reconstruction/sketch_3D_reconstruction/PointCloud.pde
+++ b/tools/3D-Reconstruction/sketch_3D_reconstruction/PointCloud.pde
@@ -2,41 +2,132 @@ class PointCloud {
ArrayList<PVector> points; // array to save points
IntList point_colors; // array to save points color
PVector cloud_mass;
+ float[] depth;
+ boolean[] real;
PointCloud() {
// initialize
points = new ArrayList<PVector>();
point_colors = new IntList();
cloud_mass = new PVector(0, 0, 0);
+ depth = new float[width * height];
+ real = new boolean[width * height];
}
- void generate(PImage rgb, PImage depth, Transform trans) {
- for (int v = 0; v < depth.height; v++)
- for (int u = 0; u < depth.width; u++) {
+ void generate(PImage rgb_img, PImage depth_img, Transform trans) {
+ if (depth_img.width != width || depth_img.height != height ||
+ rgb_img.width != width || rgb_img.height != height) {
+ println("rgb and depth file dimension should be same with window size");
+ exit();
+ }
+ // clear depth and real
+ for (int i = 0; i < width * height; i++) {
+ depth[i] = 0;
+ real[i] = false;
+ }
+ for (int v = 0; v < height; v++)
+ for (int u = 0; u < width; u++) {
// get depth value (red channel)
- color depth_px = depth.get(u, v);
- int d = depth_px & 0x0000FFFF;
- // only transform the pixel whose depth is not 0
- if (d > 0) {
- // add transformed pixel as well as pixel color to the list
- PVector pos = trans.transform(u, v, d);
- points.add(pos);
- point_colors.append(rgb.get(u, v));
- // accumulate z value
- cloud_mass = PVector.add(cloud_mass, pos);
+ color depth_px = depth_img.get(u, v);
+ depth[v * width + u] = depth_px & 0x0000FFFF;
+ if (int(depth[v * width + u]) != 0) real[v * width + u] = true;
+ point_colors.append(rgb_img.get(u, v));
+ }
+ for (int v = 0; v < height; v++)
+ for (int u = 0; u < width; u++) {
+ if (int(depth[v * width + u]) == 0) {
+ interpolateDepth(v, u);
}
+ // add transformed pixel as well as pixel color to the list
+ PVector pos = trans.transform(u, v, int(depth[v * width + u]));
+ points.add(pos);
+ // accumulate z value
+ cloud_mass = PVector.add(cloud_mass, pos);
}
}
-
+ void fillInDepthAlongPath(float d, Node node) {
+ node = node.parent;
+ while (node != null) {
+ int i = node.row;
+ int j = node.col;
+ if (depth[i * width + j] == 0) {
+ depth[i * width + j] = d;
+ }
+ node = node.parent;
+ }
+ }
+ // interpolate
+ void interpolateDepth(int row, int col) {
+ if (row < 0 || row >= height || col < 0 || col >= width ||
+ int(depth[row * width + col]) != 0)
+ return;
+ ArrayList<Node> queue = new ArrayList<Node>();
+ queue.add(new Node(row, col, null));
+ boolean[] visited = new boolean[width * height];
+ for (int i = 0; i < width * height; i++) visited[i] = false;
+ visited[row * width + col] = true;
+ // Using BFS to Find the Nearest Neighbor
+ while (queue.size() > 0) {
+ // pop
+ Node node = queue.get(0);
+ queue.remove(0);
+ int i = node.row;
+ int j = node.col;
+ // if current position have a real depth
+ if (depth[i * width + j] != 0 && real[i * width + j]) {
+ fillInDepthAlongPath(depth[i * width + j], node);
+ break;
+ } else {
+ // search unvisited 8 neighbors
+ for (int r = max(0, i - 1); r < min(height, i + 2); r++) {
+ for (int c = max(0, j - 1); c < min(width, j + 2); c++) {
+ if (!visited[r * width + c]) {
+ visited[r * width + c] = true;
+ queue.add(new Node(r, c, node));
+ }
+ }
+ }
+ }
+ }
+ }
+ // get point cloud size
+ int size() { return points.size(); }
+ // get ith position
+ PVector getPosition(int i) {
+ if (i >= points.size()) {
+ println("point position: index " + str(i) + " exceeds");
+ exit();
+ }
+ return points.get(i);
+ }
+ // get ith color
+ color getColor(int i) {
+ if (i >= point_colors.size()) {
+ println("point color: index " + str(i) + " exceeds");
+ exit();
+ }
+ return point_colors.get(i);
+ }
+ // get cloud center
PVector getCloudCenter() {
if (points.size() > 0) return PVector.div(cloud_mass, points.size());
return new PVector(0, 0, 0);
}
-
- void render() {
- for (int i = 0; i < points.size(); i++) {
- PVector v = points.get(i);
- stroke(point_colors.get(i));
- point(v.x, v.y, v.z);
+ // merge two clouds
+ void merge(PointCloud point_cloud) {
+ for (int i = 0; i < point_cloud.size(); i++) {
+ points.add(point_cloud.getPosition(i));
+ point_colors.append(point_cloud.getColor(i));
}
+ cloud_mass = PVector.add(cloud_mass, point_cloud.cloud_mass);
+ }
+}
+
+class Node {
+ int row, col;
+ Node parent;
+ Node(int row, int col, Node parent) {
+ this.row = row;
+ this.col = col;
+ this.parent = parent;
}
}