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-rw-r--r--third_party/libyuv/source/compare.cc267
-rw-r--r--third_party/libyuv/source/compare_common.cc70
-rw-r--r--third_party/libyuv/source/compare_gcc.cc431
-rw-r--r--third_party/libyuv/source/compare_msa.cc97
-rw-r--r--third_party/libyuv/source/compare_neon.cc94
-rw-r--r--third_party/libyuv/source/compare_neon64.cc88
-rw-r--r--third_party/libyuv/source/compare_win.cc119
-rw-r--r--third_party/libyuv/source/convert.cc965
-rw-r--r--third_party/libyuv/source/convert_argb.cc1747
-rw-r--r--third_party/libyuv/source/convert_from.cc1167
-rw-r--r--third_party/libyuv/source/convert_from_argb.cc823
-rw-r--r--third_party/libyuv/source/convert_jpeg.cc243
-rw-r--r--third_party/libyuv/source/convert_to_argb.cc246
-rw-r--r--third_party/libyuv/source/convert_to_i420.cc302
-rw-r--r--third_party/libyuv/source/cpu_id.cc208
-rw-r--r--third_party/libyuv/source/mjpeg_decoder.cc126
-rw-r--r--third_party/libyuv/source/mjpeg_validate.cc11
-rw-r--r--third_party/libyuv/source/planar_functions.cc1874
-rw-r--r--third_party/libyuv/source/rotate.cc377
-rw-r--r--third_party/libyuv/source/rotate_any.cc57
-rw-r--r--third_party/libyuv/source/rotate_argb.cc163
-rw-r--r--third_party/libyuv/source/rotate_common.cc40
-rw-r--r--third_party/libyuv/source/rotate_gcc.cc660
-rw-r--r--third_party/libyuv/source/rotate_mips.cc484
-rw-r--r--third_party/libyuv/source/rotate_msa.cc250
-rw-r--r--third_party/libyuv/source/rotate_neon.cc659
-rw-r--r--third_party/libyuv/source/rotate_neon64.cc797
-rw-r--r--third_party/libyuv/source/rotate_win.cc51
-rw-r--r--third_party/libyuv/source/row_any.cc939
-rw-r--r--third_party/libyuv/source/row_common.cc2500
-rw-r--r--third_party/libyuv/source/row_gcc.cc10074
-rw-r--r--third_party/libyuv/source/row_mips.cc782
-rw-r--r--third_party/libyuv/source/row_msa.cc3512
-rw-r--r--third_party/libyuv/source/row_neon.cc4634
-rw-r--r--third_party/libyuv/source/row_neon64.cc4343
-rw-r--r--third_party/libyuv/source/row_win.cc3957
-rw-r--r--third_party/libyuv/source/scale.cc987
-rw-r--r--third_party/libyuv/source/scale_any.cc489
-rw-r--r--third_party/libyuv/source/scale_argb.cc575
-rw-r--r--third_party/libyuv/source/scale_common.cc808
-rw-r--r--third_party/libyuv/source/scale_gcc.cc2326
-rw-r--r--third_party/libyuv/source/scale_mips.cc644
-rw-r--r--third_party/libyuv/source/scale_msa.cc949
-rw-r--r--third_party/libyuv/source/scale_neon.cc1563
-rw-r--r--third_party/libyuv/source/scale_neon64.cc1682
-rw-r--r--third_party/libyuv/source/scale_win.cc861
-rw-r--r--third_party/libyuv/source/video_common.cc51
47 files changed, 31198 insertions, 22894 deletions
diff --git a/third_party/libyuv/source/compare.cc b/third_party/libyuv/source/compare.cc
index e3846bdfd..50e3abd05 100644
--- a/third_party/libyuv/source/compare.cc
+++ b/third_party/libyuv/source/compare.cc
@@ -29,10 +29,10 @@ extern "C" {
// hash seed of 5381 recommended.
LIBYUV_API
-uint32 HashDjb2(const uint8* src, uint64 count, uint32 seed) {
+uint32_t HashDjb2(const uint8_t* src, uint64_t count, uint32_t seed) {
const int kBlockSize = 1 << 15; // 32768;
int remainder;
- uint32 (*HashDjb2_SSE)(const uint8* src, int count, uint32 seed) =
+ uint32_t (*HashDjb2_SSE)(const uint8_t* src, int count, uint32_t seed) =
HashDjb2_C;
#if defined(HAS_HASHDJB2_SSE41)
if (TestCpuFlag(kCpuHasSSE41)) {
@@ -45,25 +45,25 @@ uint32 HashDjb2(const uint8* src, uint64 count, uint32 seed) {
}
#endif
- while (count >= (uint64)(kBlockSize)) {
+ while (count >= (uint64_t)(kBlockSize)) {
seed = HashDjb2_SSE(src, kBlockSize, seed);
src += kBlockSize;
count -= kBlockSize;
}
- remainder = (int)(count) & ~15;
+ remainder = (int)count & ~15;
if (remainder) {
seed = HashDjb2_SSE(src, remainder, seed);
src += remainder;
count -= remainder;
}
- remainder = (int)(count) & 15;
+ remainder = (int)count & 15;
if (remainder) {
seed = HashDjb2_C(src, remainder, seed);
}
return seed;
}
-static uint32 ARGBDetectRow_C(const uint8* argb, int width) {
+static uint32_t ARGBDetectRow_C(const uint8_t* argb, int width) {
int x;
for (x = 0; x < width - 1; x += 2) {
if (argb[0] != 255) { // First byte is not Alpha of 255, so not ARGB.
@@ -94,8 +94,11 @@ static uint32 ARGBDetectRow_C(const uint8* argb, int width) {
// Scan an opaque argb image and return fourcc based on alpha offset.
// Returns FOURCC_ARGB, FOURCC_BGRA, or 0 if unknown.
LIBYUV_API
-uint32 ARGBDetect(const uint8* argb, int stride_argb, int width, int height) {
- uint32 fourcc = 0;
+uint32_t ARGBDetect(const uint8_t* argb,
+ int stride_argb,
+ int width,
+ int height) {
+ uint32_t fourcc = 0;
int h;
// Coalesce rows.
@@ -111,19 +114,80 @@ uint32 ARGBDetect(const uint8* argb, int stride_argb, int width, int height) {
return fourcc;
}
+// NEON version accumulates in 16 bit shorts which overflow at 65536 bytes.
+// So actual maximum is 1 less loop, which is 64436 - 32 bytes.
+
+LIBYUV_API
+uint64_t ComputeHammingDistance(const uint8_t* src_a,
+ const uint8_t* src_b,
+ int count) {
+ const int kBlockSize = 1 << 15; // 32768;
+ const int kSimdSize = 64;
+ // SIMD for multiple of 64, and C for remainder
+ int remainder = count & (kBlockSize - 1) & ~(kSimdSize - 1);
+ uint64_t diff = 0;
+ int i;
+ uint32_t (*HammingDistance)(const uint8_t* src_a, const uint8_t* src_b,
+ int count) = HammingDistance_C;
+#if defined(HAS_HAMMINGDISTANCE_NEON)
+ if (TestCpuFlag(kCpuHasNEON)) {
+ HammingDistance = HammingDistance_NEON;
+ }
+#endif
+#if defined(HAS_HAMMINGDISTANCE_SSSE3)
+ if (TestCpuFlag(kCpuHasSSSE3)) {
+ HammingDistance = HammingDistance_SSSE3;
+ }
+#endif
+#if defined(HAS_HAMMINGDISTANCE_SSE42)
+ if (TestCpuFlag(kCpuHasSSE42)) {
+ HammingDistance = HammingDistance_SSE42;
+ }
+#endif
+#if defined(HAS_HAMMINGDISTANCE_AVX2)
+ if (TestCpuFlag(kCpuHasAVX2)) {
+ HammingDistance = HammingDistance_AVX2;
+ }
+#endif
+#if defined(HAS_HAMMINGDISTANCE_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ HammingDistance = HammingDistance_MSA;
+ }
+#endif
+#ifdef _OPENMP
+#pragma omp parallel for reduction(+ : diff)
+#endif
+ for (i = 0; i < (count - (kBlockSize - 1)); i += kBlockSize) {
+ diff += HammingDistance(src_a + i, src_b + i, kBlockSize);
+ }
+ src_a += count & ~(kBlockSize - 1);
+ src_b += count & ~(kBlockSize - 1);
+ if (remainder) {
+ diff += HammingDistance(src_a, src_b, remainder);
+ src_a += remainder;
+ src_b += remainder;
+ }
+ remainder = count & (kSimdSize - 1);
+ if (remainder) {
+ diff += HammingDistance_C(src_a, src_b, remainder);
+ }
+ return diff;
+}
+
// TODO(fbarchard): Refactor into row function.
LIBYUV_API
-uint64 ComputeSumSquareError(const uint8* src_a, const uint8* src_b,
- int count) {
+uint64_t ComputeSumSquareError(const uint8_t* src_a,
+ const uint8_t* src_b,
+ int count) {
// SumSquareError returns values 0 to 65535 for each squared difference.
- // Up to 65536 of those can be summed and remain within a uint32.
- // After each block of 65536 pixels, accumulate into a uint64.
+ // Up to 65536 of those can be summed and remain within a uint32_t.
+ // After each block of 65536 pixels, accumulate into a uint64_t.
const int kBlockSize = 65536;
int remainder = count & (kBlockSize - 1) & ~31;
- uint64 sse = 0;
+ uint64_t sse = 0;
int i;
- uint32 (*SumSquareError)(const uint8* src_a, const uint8* src_b, int count) =
- SumSquareError_C;
+ uint32_t (*SumSquareError)(const uint8_t* src_a, const uint8_t* src_b,
+ int count) = SumSquareError_C;
#if defined(HAS_SUMSQUAREERROR_NEON)
if (TestCpuFlag(kCpuHasNEON)) {
SumSquareError = SumSquareError_NEON;
@@ -141,8 +205,13 @@ uint64 ComputeSumSquareError(const uint8* src_a, const uint8* src_b,
SumSquareError = SumSquareError_AVX2;
}
#endif
+#if defined(HAS_SUMSQUAREERROR_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ SumSquareError = SumSquareError_MSA;
+ }
+#endif
#ifdef _OPENMP
-#pragma omp parallel for reduction(+: sse)
+#pragma omp parallel for reduction(+ : sse)
#endif
for (i = 0; i < (count - (kBlockSize - 1)); i += kBlockSize) {
sse += SumSquareError(src_a + i, src_b + i, kBlockSize);
@@ -162,14 +231,16 @@ uint64 ComputeSumSquareError(const uint8* src_a, const uint8* src_b,
}
LIBYUV_API
-uint64 ComputeSumSquareErrorPlane(const uint8* src_a, int stride_a,
- const uint8* src_b, int stride_b,
- int width, int height) {
- uint64 sse = 0;
+uint64_t ComputeSumSquareErrorPlane(const uint8_t* src_a,
+ int stride_a,
+ const uint8_t* src_b,
+ int stride_b,
+ int width,
+ int height) {
+ uint64_t sse = 0;
int h;
// Coalesce rows.
- if (stride_a == width &&
- stride_b == width) {
+ if (stride_a == width && stride_b == width) {
width *= height;
height = 1;
stride_a = stride_b = 0;
@@ -183,66 +254,76 @@ uint64 ComputeSumSquareErrorPlane(const uint8* src_a, int stride_a,
}
LIBYUV_API
-double SumSquareErrorToPsnr(uint64 sse, uint64 count) {
+double SumSquareErrorToPsnr(uint64_t sse, uint64_t count) {
double psnr;
if (sse > 0) {
- double mse = (double)(count) / (double)(sse);
+ double mse = (double)count / (double)sse;
psnr = 10.0 * log10(255.0 * 255.0 * mse);
} else {
- psnr = kMaxPsnr; // Limit to prevent divide by 0
+ psnr = kMaxPsnr; // Limit to prevent divide by 0
}
- if (psnr > kMaxPsnr)
+ if (psnr > kMaxPsnr) {
psnr = kMaxPsnr;
+ }
return psnr;
}
LIBYUV_API
-double CalcFramePsnr(const uint8* src_a, int stride_a,
- const uint8* src_b, int stride_b,
- int width, int height) {
- const uint64 samples = width * height;
- const uint64 sse = ComputeSumSquareErrorPlane(src_a, stride_a,
- src_b, stride_b,
- width, height);
+double CalcFramePsnr(const uint8_t* src_a,
+ int stride_a,
+ const uint8_t* src_b,
+ int stride_b,
+ int width,
+ int height) {
+ const uint64_t samples = (uint64_t)width * (uint64_t)height;
+ const uint64_t sse = ComputeSumSquareErrorPlane(src_a, stride_a, src_b,
+ stride_b, width, height);
return SumSquareErrorToPsnr(sse, samples);
}
LIBYUV_API
-double I420Psnr(const uint8* src_y_a, int stride_y_a,
- const uint8* src_u_a, int stride_u_a,
- const uint8* src_v_a, int stride_v_a,
- const uint8* src_y_b, int stride_y_b,
- const uint8* src_u_b, int stride_u_b,
- const uint8* src_v_b, int stride_v_b,
- int width, int height) {
- const uint64 sse_y = ComputeSumSquareErrorPlane(src_y_a, stride_y_a,
- src_y_b, stride_y_b,
- width, height);
+double I420Psnr(const uint8_t* src_y_a,
+ int stride_y_a,
+ const uint8_t* src_u_a,
+ int stride_u_a,
+ const uint8_t* src_v_a,
+ int stride_v_a,
+ const uint8_t* src_y_b,
+ int stride_y_b,
+ const uint8_t* src_u_b,
+ int stride_u_b,
+ const uint8_t* src_v_b,
+ int stride_v_b,
+ int width,
+ int height) {
+ const uint64_t sse_y = ComputeSumSquareErrorPlane(
+ src_y_a, stride_y_a, src_y_b, stride_y_b, width, height);
const int width_uv = (width + 1) >> 1;
const int height_uv = (height + 1) >> 1;
- const uint64 sse_u = ComputeSumSquareErrorPlane(src_u_a, stride_u_a,
- src_u_b, stride_u_b,
- width_uv, height_uv);
- const uint64 sse_v = ComputeSumSquareErrorPlane(src_v_a, stride_v_a,
- src_v_b, stride_v_b,
- width_uv, height_uv);
- const uint64 samples = width * height + 2 * (width_uv * height_uv);
- const uint64 sse = sse_y + sse_u + sse_v;
+ const uint64_t sse_u = ComputeSumSquareErrorPlane(
+ src_u_a, stride_u_a, src_u_b, stride_u_b, width_uv, height_uv);
+ const uint64_t sse_v = ComputeSumSquareErrorPlane(
+ src_v_a, stride_v_a, src_v_b, stride_v_b, width_uv, height_uv);
+ const uint64_t samples = (uint64_t)width * (uint64_t)height +
+ 2 * ((uint64_t)width_uv * (uint64_t)height_uv);
+ const uint64_t sse = sse_y + sse_u + sse_v;
return SumSquareErrorToPsnr(sse, samples);
}
-static const int64 cc1 = 26634; // (64^2*(.01*255)^2
-static const int64 cc2 = 239708; // (64^2*(.03*255)^2
+static const int64_t cc1 = 26634; // (64^2*(.01*255)^2
+static const int64_t cc2 = 239708; // (64^2*(.03*255)^2
-static double Ssim8x8_C(const uint8* src_a, int stride_a,
- const uint8* src_b, int stride_b) {
- int64 sum_a = 0;
- int64 sum_b = 0;
- int64 sum_sq_a = 0;
- int64 sum_sq_b = 0;
- int64 sum_axb = 0;
+static double Ssim8x8_C(const uint8_t* src_a,
+ int stride_a,
+ const uint8_t* src_b,
+ int stride_b) {
+ int64_t sum_a = 0;
+ int64_t sum_b = 0;
+ int64_t sum_sq_a = 0;
+ int64_t sum_sq_b = 0;
+ int64_t sum_axb = 0;
int i;
for (i = 0; i < 8; ++i) {
@@ -260,22 +341,22 @@ static double Ssim8x8_C(const uint8* src_a, int stride_a,
}
{
- const int64 count = 64;
+ const int64_t count = 64;
// scale the constants by number of pixels
- const int64 c1 = (cc1 * count * count) >> 12;
- const int64 c2 = (cc2 * count * count) >> 12;
+ const int64_t c1 = (cc1 * count * count) >> 12;
+ const int64_t c2 = (cc2 * count * count) >> 12;
- const int64 sum_a_x_sum_b = sum_a * sum_b;
+ const int64_t sum_a_x_sum_b = sum_a * sum_b;
- const int64 ssim_n = (2 * sum_a_x_sum_b + c1) *
- (2 * count * sum_axb - 2 * sum_a_x_sum_b + c2);
+ const int64_t ssim_n = (2 * sum_a_x_sum_b + c1) *
+ (2 * count * sum_axb - 2 * sum_a_x_sum_b + c2);
- const int64 sum_a_sq = sum_a*sum_a;
- const int64 sum_b_sq = sum_b*sum_b;
+ const int64_t sum_a_sq = sum_a * sum_a;
+ const int64_t sum_b_sq = sum_b * sum_b;
- const int64 ssim_d = (sum_a_sq + sum_b_sq + c1) *
- (count * sum_sq_a - sum_a_sq +
- count * sum_sq_b - sum_b_sq + c2);
+ const int64_t ssim_d =
+ (sum_a_sq + sum_b_sq + c1) *
+ (count * sum_sq_a - sum_a_sq + count * sum_sq_b - sum_b_sq + c2);
if (ssim_d == 0.0) {
return DBL_MAX;
@@ -288,13 +369,16 @@ static double Ssim8x8_C(const uint8* src_a, int stride_a,
// on the 4x4 pixel grid. Such arrangement allows the windows to overlap
// block boundaries to penalize blocking artifacts.
LIBYUV_API
-double CalcFrameSsim(const uint8* src_a, int stride_a,
- const uint8* src_b, int stride_b,
- int width, int height) {
+double CalcFrameSsim(const uint8_t* src_a,
+ int stride_a,
+ const uint8_t* src_b,
+ int stride_b,
+ int width,
+ int height) {
int samples = 0;
double ssim_total = 0;
- double (*Ssim8x8)(const uint8* src_a, int stride_a,
- const uint8* src_b, int stride_b) = Ssim8x8_C;
+ double (*Ssim8x8)(const uint8_t* src_a, int stride_a, const uint8_t* src_b,
+ int stride_b) = Ssim8x8_C;
// sample point start with each 4x4 location
int i;
@@ -314,22 +398,27 @@ double CalcFrameSsim(const uint8* src_a, int stride_a,
}
LIBYUV_API
-double I420Ssim(const uint8* src_y_a, int stride_y_a,
- const uint8* src_u_a, int stride_u_a,
- const uint8* src_v_a, int stride_v_a,
- const uint8* src_y_b, int stride_y_b,
- const uint8* src_u_b, int stride_u_b,
- const uint8* src_v_b, int stride_v_b,
- int width, int height) {
- const double ssim_y = CalcFrameSsim(src_y_a, stride_y_a,
- src_y_b, stride_y_b, width, height);
+double I420Ssim(const uint8_t* src_y_a,
+ int stride_y_a,
+ const uint8_t* src_u_a,
+ int stride_u_a,
+ const uint8_t* src_v_a,
+ int stride_v_a,
+ const uint8_t* src_y_b,
+ int stride_y_b,
+ const uint8_t* src_u_b,
+ int stride_u_b,
+ const uint8_t* src_v_b,
+ int stride_v_b,
+ int width,
+ int height) {
+ const double ssim_y =
+ CalcFrameSsim(src_y_a, stride_y_a, src_y_b, stride_y_b, width, height);
const int width_uv = (width + 1) >> 1;
const int height_uv = (height + 1) >> 1;
- const double ssim_u = CalcFrameSsim(src_u_a, stride_u_a,
- src_u_b, stride_u_b,
+ const double ssim_u = CalcFrameSsim(src_u_a, stride_u_a, src_u_b, stride_u_b,
width_uv, height_uv);
- const double ssim_v = CalcFrameSsim(src_v_a, stride_v_a,
- src_v_b, stride_v_b,
+ const double ssim_v = CalcFrameSsim(src_v_a, stride_v_a, src_v_b, stride_v_b,
width_uv, height_uv);
return ssim_y * 0.8 + 0.1 * (ssim_u + ssim_v);
}
diff --git a/third_party/libyuv/source/compare_common.cc b/third_party/libyuv/source/compare_common.cc
index 42fc58935..d4b170ad9 100644
--- a/third_party/libyuv/source/compare_common.cc
+++ b/third_party/libyuv/source/compare_common.cc
@@ -17,20 +17,80 @@ namespace libyuv {
extern "C" {
#endif
-uint32 SumSquareError_C(const uint8* src_a, const uint8* src_b, int count) {
- uint32 sse = 0u;
+#if ORIGINAL_OPT
+uint32_t HammingDistance_C1(const uint8_t* src_a,
+ const uint8_t* src_b,
+ int count) {
+ uint32_t diff = 0u;
+
+ int i;
+ for (i = 0; i < count; ++i) {
+ int x = src_a[i] ^ src_b[i];
+ if (x & 1)
+ ++diff;
+ if (x & 2)
+ ++diff;
+ if (x & 4)
+ ++diff;
+ if (x & 8)
+ ++diff;
+ if (x & 16)
+ ++diff;
+ if (x & 32)
+ ++diff;
+ if (x & 64)
+ ++diff;
+ if (x & 128)
+ ++diff;
+ }
+ return diff;
+}
+#endif
+
+// Hakmem method for hamming distance.
+uint32_t HammingDistance_C(const uint8_t* src_a,
+ const uint8_t* src_b,
+ int count) {
+ uint32_t diff = 0u;
+
+ int i;
+ for (i = 0; i < count - 3; i += 4) {
+ uint32_t x = *((const uint32_t*)src_a) ^ *((const uint32_t*)src_b);
+ uint32_t u = x - ((x >> 1) & 0x55555555);
+ u = ((u >> 2) & 0x33333333) + (u & 0x33333333);
+ diff += ((((u + (u >> 4)) & 0x0f0f0f0f) * 0x01010101) >> 24);
+ src_a += 4;
+ src_b += 4;
+ }
+
+ for (; i < count; ++i) {
+ uint32_t x = *src_a ^ *src_b;
+ uint32_t u = x - ((x >> 1) & 0x55);
+ u = ((u >> 2) & 0x33) + (u & 0x33);
+ diff += (u + (u >> 4)) & 0x0f;
+ src_a += 1;
+ src_b += 1;
+ }
+
+ return diff;
+}
+
+uint32_t SumSquareError_C(const uint8_t* src_a,
+ const uint8_t* src_b,
+ int count) {
+ uint32_t sse = 0u;
int i;
for (i = 0; i < count; ++i) {
int diff = src_a[i] - src_b[i];
- sse += (uint32)(diff * diff);
+ sse += (uint32_t)(diff * diff);
}
return sse;
}
// hash seed of 5381 recommended.
// Internal C version of HashDjb2 with int sized count for efficiency.
-uint32 HashDjb2_C(const uint8* src, int count, uint32 seed) {
- uint32 hash = seed;
+uint32_t HashDjb2_C(const uint8_t* src, int count, uint32_t seed) {
+ uint32_t hash = seed;
int i;
for (i = 0; i < count; ++i) {
hash += (hash << 5) + src[i];
diff --git a/third_party/libyuv/source/compare_gcc.cc b/third_party/libyuv/source/compare_gcc.cc
index 1b83edb16..676527c1b 100644
--- a/third_party/libyuv/source/compare_gcc.cc
+++ b/third_party/libyuv/source/compare_gcc.cc
@@ -22,124 +22,334 @@ extern "C" {
#if !defined(LIBYUV_DISABLE_X86) && \
(defined(__x86_64__) || (defined(__i386__) && !defined(_MSC_VER)))
-uint32 SumSquareError_SSE2(const uint8* src_a, const uint8* src_b, int count) {
- uint32 sse;
- asm volatile (
- "pxor %%xmm0,%%xmm0 \n"
- "pxor %%xmm5,%%xmm5 \n"
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm1 \n"
- "lea " MEMLEA(0x10, 0) ",%0 \n"
- "movdqu " MEMACCESS(1) ",%%xmm2 \n"
- "lea " MEMLEA(0x10, 1) ",%1 \n"
- "movdqa %%xmm1,%%xmm3 \n"
- "psubusb %%xmm2,%%xmm1 \n"
- "psubusb %%xmm3,%%xmm2 \n"
- "por %%xmm2,%%xmm1 \n"
- "movdqa %%xmm1,%%xmm2 \n"
- "punpcklbw %%xmm5,%%xmm1 \n"
- "punpckhbw %%xmm5,%%xmm2 \n"
- "pmaddwd %%xmm1,%%xmm1 \n"
- "pmaddwd %%xmm2,%%xmm2 \n"
- "paddd %%xmm1,%%xmm0 \n"
- "paddd %%xmm2,%%xmm0 \n"
- "sub $0x10,%2 \n"
- "jg 1b \n"
-
- "pshufd $0xee,%%xmm0,%%xmm1 \n"
- "paddd %%xmm1,%%xmm0 \n"
- "pshufd $0x1,%%xmm0,%%xmm1 \n"
- "paddd %%xmm1,%%xmm0 \n"
- "movd %%xmm0,%3 \n"
-
- : "+r"(src_a), // %0
- "+r"(src_b), // %1
- "+r"(count), // %2
- "=g"(sse) // %3
- :: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5"
- );
+#if defined(__x86_64__)
+uint32_t HammingDistance_SSE42(const uint8_t* src_a,
+ const uint8_t* src_b,
+ int count) {
+ uint64_t diff = 0u;
+
+ asm volatile(
+ "xor %3,%3 \n"
+ "xor %%r8,%%r8 \n"
+ "xor %%r9,%%r9 \n"
+ "xor %%r10,%%r10 \n"
+
+ // Process 32 bytes per loop.
+ LABELALIGN
+ "1: \n"
+ "mov (%0),%%rcx \n"
+ "mov 0x8(%0),%%rdx \n"
+ "xor (%1),%%rcx \n"
+ "xor 0x8(%1),%%rdx \n"
+ "popcnt %%rcx,%%rcx \n"
+ "popcnt %%rdx,%%rdx \n"
+ "mov 0x10(%0),%%rsi \n"
+ "mov 0x18(%0),%%rdi \n"
+ "xor 0x10(%1),%%rsi \n"
+ "xor 0x18(%1),%%rdi \n"
+ "popcnt %%rsi,%%rsi \n"
+ "popcnt %%rdi,%%rdi \n"
+ "add $0x20,%0 \n"
+ "add $0x20,%1 \n"
+ "add %%rcx,%3 \n"
+ "add %%rdx,%%r8 \n"
+ "add %%rsi,%%r9 \n"
+ "add %%rdi,%%r10 \n"
+ "sub $0x20,%2 \n"
+ "jg 1b \n"
+
+ "add %%r8, %3 \n"
+ "add %%r9, %3 \n"
+ "add %%r10, %3 \n"
+ : "+r"(src_a), // %0
+ "+r"(src_b), // %1
+ "+r"(count), // %2
+ "=r"(diff) // %3
+ :
+ : "memory", "cc", "rcx", "rdx", "rsi", "rdi", "r8", "r9", "r10");
+
+ return static_cast<uint32_t>(diff);
+}
+#else
+uint32_t HammingDistance_SSE42(const uint8_t* src_a,
+ const uint8_t* src_b,
+ int count) {
+ uint32_t diff = 0u;
+
+ asm volatile(
+ // Process 16 bytes per loop.
+ LABELALIGN
+ "1: \n"
+ "mov (%0),%%ecx \n"
+ "mov 0x4(%0),%%edx \n"
+ "xor (%1),%%ecx \n"
+ "xor 0x4(%1),%%edx \n"
+ "popcnt %%ecx,%%ecx \n"
+ "add %%ecx,%3 \n"
+ "popcnt %%edx,%%edx \n"
+ "add %%edx,%3 \n"
+ "mov 0x8(%0),%%ecx \n"
+ "mov 0xc(%0),%%edx \n"
+ "xor 0x8(%1),%%ecx \n"
+ "xor 0xc(%1),%%edx \n"
+ "popcnt %%ecx,%%ecx \n"
+ "add %%ecx,%3 \n"
+ "popcnt %%edx,%%edx \n"
+ "add %%edx,%3 \n"
+ "add $0x10,%0 \n"
+ "add $0x10,%1 \n"
+ "sub $0x10,%2 \n"
+ "jg 1b \n"
+ : "+r"(src_a), // %0
+ "+r"(src_b), // %1
+ "+r"(count), // %2
+ "+r"(diff) // %3
+ :
+ : "memory", "cc", "ecx", "edx");
+
+ return diff;
+}
+#endif
+
+static const vec8 kNibbleMask = {15, 15, 15, 15, 15, 15, 15, 15,
+ 15, 15, 15, 15, 15, 15, 15, 15};
+static const vec8 kBitCount = {0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4};
+
+uint32_t HammingDistance_SSSE3(const uint8_t* src_a,
+ const uint8_t* src_b,
+ int count) {
+ uint32_t diff = 0u;
+
+ asm volatile(
+ "movdqa %4,%%xmm2 \n"
+ "movdqa %5,%%xmm3 \n"
+ "pxor %%xmm0,%%xmm0 \n"
+ "pxor %%xmm1,%%xmm1 \n"
+ "sub %0,%1 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqa (%0),%%xmm4 \n"
+ "movdqa 0x10(%0), %%xmm5 \n"
+ "pxor (%0,%1), %%xmm4 \n"
+ "movdqa %%xmm4,%%xmm6 \n"
+ "pand %%xmm2,%%xmm6 \n"
+ "psrlw $0x4,%%xmm4 \n"
+ "movdqa %%xmm3,%%xmm7 \n"
+ "pshufb %%xmm6,%%xmm7 \n"
+ "pand %%xmm2,%%xmm4 \n"
+ "movdqa %%xmm3,%%xmm6 \n"
+ "pshufb %%xmm4,%%xmm6 \n"
+ "paddb %%xmm7,%%xmm6 \n"
+ "pxor 0x10(%0,%1),%%xmm5 \n"
+ "add $0x20,%0 \n"
+ "movdqa %%xmm5,%%xmm4 \n"
+ "pand %%xmm2,%%xmm5 \n"
+ "psrlw $0x4,%%xmm4 \n"
+ "movdqa %%xmm3,%%xmm7 \n"
+ "pshufb %%xmm5,%%xmm7 \n"
+ "pand %%xmm2,%%xmm4 \n"
+ "movdqa %%xmm3,%%xmm5 \n"
+ "pshufb %%xmm4,%%xmm5 \n"
+ "paddb %%xmm7,%%xmm5 \n"
+ "paddb %%xmm5,%%xmm6 \n"
+ "psadbw %%xmm1,%%xmm6 \n"
+ "paddd %%xmm6,%%xmm0 \n"
+ "sub $0x20,%2 \n"
+ "jg 1b \n"
+
+ "pshufd $0xaa,%%xmm0,%%xmm1 \n"
+ "paddd %%xmm1,%%xmm0 \n"
+ "movd %%xmm0, %3 \n"
+ : "+r"(src_a), // %0
+ "+r"(src_b), // %1
+ "+r"(count), // %2
+ "=r"(diff) // %3
+ : "m"(kNibbleMask), // %4
+ "m"(kBitCount) // %5
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
+ "xmm7");
+
+ return diff;
+}
+
+#ifdef HAS_HAMMINGDISTANCE_AVX2
+uint32_t HammingDistance_AVX2(const uint8_t* src_a,
+ const uint8_t* src_b,
+ int count) {
+ uint32_t diff = 0u;
+
+ asm volatile(
+ "vbroadcastf128 %4,%%ymm2 \n"
+ "vbroadcastf128 %5,%%ymm3 \n"
+ "vpxor %%ymm0,%%ymm0,%%ymm0 \n"
+ "vpxor %%ymm1,%%ymm1,%%ymm1 \n"
+ "sub %0,%1 \n"
+
+ LABELALIGN
+ "1: \n"
+ "vmovdqa (%0),%%ymm4 \n"
+ "vmovdqa 0x20(%0), %%ymm5 \n"
+ "vpxor (%0,%1), %%ymm4, %%ymm4 \n"
+ "vpand %%ymm2,%%ymm4,%%ymm6 \n"
+ "vpsrlw $0x4,%%ymm4,%%ymm4 \n"
+ "vpshufb %%ymm6,%%ymm3,%%ymm6 \n"
+ "vpand %%ymm2,%%ymm4,%%ymm4 \n"
+ "vpshufb %%ymm4,%%ymm3,%%ymm4 \n"
+ "vpaddb %%ymm4,%%ymm6,%%ymm6 \n"
+ "vpxor 0x20(%0,%1),%%ymm5,%%ymm4 \n"
+ "add $0x40,%0 \n"
+ "vpand %%ymm2,%%ymm4,%%ymm5 \n"
+ "vpsrlw $0x4,%%ymm4,%%ymm4 \n"
+ "vpshufb %%ymm5,%%ymm3,%%ymm5 \n"
+ "vpand %%ymm2,%%ymm4,%%ymm4 \n"
+ "vpshufb %%ymm4,%%ymm3,%%ymm4 \n"
+ "vpaddb %%ymm5,%%ymm4,%%ymm4 \n"
+ "vpaddb %%ymm6,%%ymm4,%%ymm4 \n"
+ "vpsadbw %%ymm1,%%ymm4,%%ymm4 \n"
+ "vpaddd %%ymm0,%%ymm4,%%ymm0 \n"
+ "sub $0x40,%2 \n"
+ "jg 1b \n"
+
+ "vpermq $0xb1,%%ymm0,%%ymm1 \n"
+ "vpaddd %%ymm1,%%ymm0,%%ymm0 \n"
+ "vpermq $0xaa,%%ymm0,%%ymm1 \n"
+ "vpaddd %%ymm1,%%ymm0,%%ymm0 \n"
+ "vmovd %%xmm0, %3 \n"
+ "vzeroupper \n"
+ : "+r"(src_a), // %0
+ "+r"(src_b), // %1
+ "+r"(count), // %2
+ "=r"(diff) // %3
+ : "m"(kNibbleMask), // %4
+ "m"(kBitCount) // %5
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
+
+ return diff;
+}
+#endif // HAS_HAMMINGDISTANCE_AVX2
+
+uint32_t SumSquareError_SSE2(const uint8_t* src_a,
+ const uint8_t* src_b,
+ int count) {
+ uint32_t sse;
+ asm volatile(
+ "pxor %%xmm0,%%xmm0 \n"
+ "pxor %%xmm5,%%xmm5 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm1 \n"
+ "lea 0x10(%0),%0 \n"
+ "movdqu (%1),%%xmm2 \n"
+ "lea 0x10(%1),%1 \n"
+ "movdqa %%xmm1,%%xmm3 \n"
+ "psubusb %%xmm2,%%xmm1 \n"
+ "psubusb %%xmm3,%%xmm2 \n"
+ "por %%xmm2,%%xmm1 \n"
+ "movdqa %%xmm1,%%xmm2 \n"
+ "punpcklbw %%xmm5,%%xmm1 \n"
+ "punpckhbw %%xmm5,%%xmm2 \n"
+ "pmaddwd %%xmm1,%%xmm1 \n"
+ "pmaddwd %%xmm2,%%xmm2 \n"
+ "paddd %%xmm1,%%xmm0 \n"
+ "paddd %%xmm2,%%xmm0 \n"
+ "sub $0x10,%2 \n"
+ "jg 1b \n"
+
+ "pshufd $0xee,%%xmm0,%%xmm1 \n"
+ "paddd %%xmm1,%%xmm0 \n"
+ "pshufd $0x1,%%xmm0,%%xmm1 \n"
+ "paddd %%xmm1,%%xmm0 \n"
+ "movd %%xmm0,%3 \n"
+
+ : "+r"(src_a), // %0
+ "+r"(src_b), // %1
+ "+r"(count), // %2
+ "=g"(sse) // %3
+ ::"memory",
+ "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5");
return sse;
}
-static uvec32 kHash16x33 = { 0x92d9e201, 0, 0, 0 }; // 33 ^ 16
-static uvec32 kHashMul0 = {
- 0x0c3525e1, // 33 ^ 15
- 0xa3476dc1, // 33 ^ 14
- 0x3b4039a1, // 33 ^ 13
- 0x4f5f0981, // 33 ^ 12
+static const uvec32 kHash16x33 = {0x92d9e201, 0, 0, 0}; // 33 ^ 16
+static const uvec32 kHashMul0 = {
+ 0x0c3525e1, // 33 ^ 15
+ 0xa3476dc1, // 33 ^ 14
+ 0x3b4039a1, // 33 ^ 13
+ 0x4f5f0981, // 33 ^ 12
};
-static uvec32 kHashMul1 = {
- 0x30f35d61, // 33 ^ 11
- 0x855cb541, // 33 ^ 10
- 0x040a9121, // 33 ^ 9
- 0x747c7101, // 33 ^ 8
+static const uvec32 kHashMul1 = {
+ 0x30f35d61, // 33 ^ 11
+ 0x855cb541, // 33 ^ 10
+ 0x040a9121, // 33 ^ 9
+ 0x747c7101, // 33 ^ 8
};
-static uvec32 kHashMul2 = {
- 0xec41d4e1, // 33 ^ 7
- 0x4cfa3cc1, // 33 ^ 6
- 0x025528a1, // 33 ^ 5
- 0x00121881, // 33 ^ 4
+static const uvec32 kHashMul2 = {
+ 0xec41d4e1, // 33 ^ 7
+ 0x4cfa3cc1, // 33 ^ 6
+ 0x025528a1, // 33 ^ 5
+ 0x00121881, // 33 ^ 4
};
-static uvec32 kHashMul3 = {
- 0x00008c61, // 33 ^ 3
- 0x00000441, // 33 ^ 2
- 0x00000021, // 33 ^ 1
- 0x00000001, // 33 ^ 0
+static const uvec32 kHashMul3 = {
+ 0x00008c61, // 33 ^ 3
+ 0x00000441, // 33 ^ 2
+ 0x00000021, // 33 ^ 1
+ 0x00000001, // 33 ^ 0
};
-uint32 HashDjb2_SSE41(const uint8* src, int count, uint32 seed) {
- uint32 hash;
- asm volatile (
- "movd %2,%%xmm0 \n"
- "pxor %%xmm7,%%xmm7 \n"
- "movdqa %4,%%xmm6 \n"
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm1 \n"
- "lea " MEMLEA(0x10, 0) ",%0 \n"
- "pmulld %%xmm6,%%xmm0 \n"
- "movdqa %5,%%xmm5 \n"
- "movdqa %%xmm1,%%xmm2 \n"
- "punpcklbw %%xmm7,%%xmm2 \n"
- "movdqa %%xmm2,%%xmm3 \n"
- "punpcklwd %%xmm7,%%xmm3 \n"
- "pmulld %%xmm5,%%xmm3 \n"
- "movdqa %6,%%xmm5 \n"
- "movdqa %%xmm2,%%xmm4 \n"
- "punpckhwd %%xmm7,%%xmm4 \n"
- "pmulld %%xmm5,%%xmm4 \n"
- "movdqa %7,%%xmm5 \n"
- "punpckhbw %%xmm7,%%xmm1 \n"
- "movdqa %%xmm1,%%xmm2 \n"
- "punpcklwd %%xmm7,%%xmm2 \n"
- "pmulld %%xmm5,%%xmm2 \n"
- "movdqa %8,%%xmm5 \n"
- "punpckhwd %%xmm7,%%xmm1 \n"
- "pmulld %%xmm5,%%xmm1 \n"
- "paddd %%xmm4,%%xmm3 \n"
- "paddd %%xmm2,%%xmm1 \n"
- "paddd %%xmm3,%%xmm1 \n"
- "pshufd $0xe,%%xmm1,%%xmm2 \n"
- "paddd %%xmm2,%%xmm1 \n"
- "pshufd $0x1,%%xmm1,%%xmm2 \n"
- "paddd %%xmm2,%%xmm1 \n"
- "paddd %%xmm1,%%xmm0 \n"
- "sub $0x10,%1 \n"
- "jg 1b \n"
- "movd %%xmm0,%3 \n"
- : "+r"(src), // %0
- "+r"(count), // %1
- "+rm"(seed), // %2
- "=g"(hash) // %3
- : "m"(kHash16x33), // %4
- "m"(kHashMul0), // %5
- "m"(kHashMul1), // %6
- "m"(kHashMul2), // %7
- "m"(kHashMul3) // %8
- : "memory", "cc"
- , "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"
- );
+uint32_t HashDjb2_SSE41(const uint8_t* src, int count, uint32_t seed) {
+ uint32_t hash;
+ asm volatile(
+ "movd %2,%%xmm0 \n"
+ "pxor %%xmm7,%%xmm7 \n"
+ "movdqa %4,%%xmm6 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm1 \n"
+ "lea 0x10(%0),%0 \n"
+ "pmulld %%xmm6,%%xmm0 \n"
+ "movdqa %5,%%xmm5 \n"
+ "movdqa %%xmm1,%%xmm2 \n"
+ "punpcklbw %%xmm7,%%xmm2 \n"
+ "movdqa %%xmm2,%%xmm3 \n"
+ "punpcklwd %%xmm7,%%xmm3 \n"
+ "pmulld %%xmm5,%%xmm3 \n"
+ "movdqa %6,%%xmm5 \n"
+ "movdqa %%xmm2,%%xmm4 \n"
+ "punpckhwd %%xmm7,%%xmm4 \n"
+ "pmulld %%xmm5,%%xmm4 \n"
+ "movdqa %7,%%xmm5 \n"
+ "punpckhbw %%xmm7,%%xmm1 \n"
+ "movdqa %%xmm1,%%xmm2 \n"
+ "punpcklwd %%xmm7,%%xmm2 \n"
+ "pmulld %%xmm5,%%xmm2 \n"
+ "movdqa %8,%%xmm5 \n"
+ "punpckhwd %%xmm7,%%xmm1 \n"
+ "pmulld %%xmm5,%%xmm1 \n"
+ "paddd %%xmm4,%%xmm3 \n"
+ "paddd %%xmm2,%%xmm1 \n"
+ "paddd %%xmm3,%%xmm1 \n"
+ "pshufd $0xe,%%xmm1,%%xmm2 \n"
+ "paddd %%xmm2,%%xmm1 \n"
+ "pshufd $0x1,%%xmm1,%%xmm2 \n"
+ "paddd %%xmm2,%%xmm1 \n"
+ "paddd %%xmm1,%%xmm0 \n"
+ "sub $0x10,%1 \n"
+ "jg 1b \n"
+ "movd %%xmm0,%3 \n"
+ : "+r"(src), // %0
+ "+r"(count), // %1
+ "+rm"(seed), // %2
+ "=g"(hash) // %3
+ : "m"(kHash16x33), // %4
+ "m"(kHashMul0), // %5
+ "m"(kHashMul1), // %6
+ "m"(kHashMul2), // %7
+ "m"(kHashMul3) // %8
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
+ "xmm7");
return hash;
}
#endif // defined(__x86_64__) || (defined(__i386__) && !defined(__pic__)))
@@ -148,4 +358,3 @@ uint32 HashDjb2_SSE41(const uint8* src, int count, uint32 seed) {
} // extern "C"
} // namespace libyuv
#endif
-
diff --git a/third_party/libyuv/source/compare_msa.cc b/third_party/libyuv/source/compare_msa.cc
new file mode 100644
index 000000000..0b807d37b
--- /dev/null
+++ b/third_party/libyuv/source/compare_msa.cc
@@ -0,0 +1,97 @@
+/*
+ * Copyright 2017 The LibYuv Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#include "libyuv/basic_types.h"
+
+#include "libyuv/compare_row.h"
+#include "libyuv/row.h"
+
+// This module is for GCC MSA
+#if !defined(LIBYUV_DISABLE_MSA) && defined(__mips_msa)
+#include "libyuv/macros_msa.h"
+
+#ifdef __cplusplus
+namespace libyuv {
+extern "C" {
+#endif
+
+uint32_t HammingDistance_MSA(const uint8_t* src_a,
+ const uint8_t* src_b,
+ int count) {
+ uint32_t diff = 0u;
+ int i;
+ v16u8 src0, src1, src2, src3;
+ v2i64 vec0 = {0}, vec1 = {0};
+
+ for (i = 0; i < count; i += 32) {
+ src0 = (v16u8)__msa_ld_b((v16i8*)src_a, 0);
+ src1 = (v16u8)__msa_ld_b((v16i8*)src_a, 16);
+ src2 = (v16u8)__msa_ld_b((v16i8*)src_b, 0);
+ src3 = (v16u8)__msa_ld_b((v16i8*)src_b, 16);
+ src0 ^= src2;
+ src1 ^= src3;
+ vec0 += __msa_pcnt_d((v2i64)src0);
+ vec1 += __msa_pcnt_d((v2i64)src1);
+ src_a += 32;
+ src_b += 32;
+ }
+
+ vec0 += vec1;
+ diff = (uint32_t)__msa_copy_u_w((v4i32)vec0, 0);
+ diff += (uint32_t)__msa_copy_u_w((v4i32)vec0, 2);
+ return diff;
+}
+
+uint32_t SumSquareError_MSA(const uint8_t* src_a,
+ const uint8_t* src_b,
+ int count) {
+ uint32_t sse = 0u;
+ int i;
+ v16u8 src0, src1, src2, src3;
+ v8i16 vec0, vec1, vec2, vec3;
+ v4i32 reg0 = {0}, reg1 = {0}, reg2 = {0}, reg3 = {0};
+ v2i64 tmp0;
+
+ for (i = 0; i < count; i += 32) {
+ src0 = (v16u8)__msa_ld_b((v16i8*)src_a, 0);
+ src1 = (v16u8)__msa_ld_b((v16i8*)src_a, 16);
+ src2 = (v16u8)__msa_ld_b((v16i8*)src_b, 0);
+ src3 = (v16u8)__msa_ld_b((v16i8*)src_b, 16);
+ vec0 = (v8i16)__msa_ilvr_b((v16i8)src2, (v16i8)src0);
+ vec1 = (v8i16)__msa_ilvl_b((v16i8)src2, (v16i8)src0);
+ vec2 = (v8i16)__msa_ilvr_b((v16i8)src3, (v16i8)src1);
+ vec3 = (v8i16)__msa_ilvl_b((v16i8)src3, (v16i8)src1);
+ vec0 = __msa_hsub_u_h((v16u8)vec0, (v16u8)vec0);
+ vec1 = __msa_hsub_u_h((v16u8)vec1, (v16u8)vec1);
+ vec2 = __msa_hsub_u_h((v16u8)vec2, (v16u8)vec2);
+ vec3 = __msa_hsub_u_h((v16u8)vec3, (v16u8)vec3);
+ reg0 = __msa_dpadd_s_w(reg0, vec0, vec0);
+ reg1 = __msa_dpadd_s_w(reg1, vec1, vec1);
+ reg2 = __msa_dpadd_s_w(reg2, vec2, vec2);
+ reg3 = __msa_dpadd_s_w(reg3, vec3, vec3);
+ src_a += 32;
+ src_b += 32;
+ }
+
+ reg0 += reg1;
+ reg2 += reg3;
+ reg0 += reg2;
+ tmp0 = __msa_hadd_s_d(reg0, reg0);
+ sse = (uint32_t)__msa_copy_u_w((v4i32)tmp0, 0);
+ sse += (uint32_t)__msa_copy_u_w((v4i32)tmp0, 2);
+ return sse;
+}
+
+#ifdef __cplusplus
+} // extern "C"
+} // namespace libyuv
+#endif
+
+#endif // !defined(LIBYUV_DISABLE_MSA) && defined(__mips_msa)
diff --git a/third_party/libyuv/source/compare_neon.cc b/third_party/libyuv/source/compare_neon.cc
index 49aa3b4ee..2a2181e0c 100644
--- a/third_party/libyuv/source/compare_neon.cc
+++ b/third_party/libyuv/source/compare_neon.cc
@@ -21,40 +21,70 @@ extern "C" {
#if !defined(LIBYUV_DISABLE_NEON) && defined(__ARM_NEON__) && \
!defined(__aarch64__)
-uint32 SumSquareError_NEON(const uint8* src_a, const uint8* src_b, int count) {
- volatile uint32 sse;
- asm volatile (
- "vmov.u8 q8, #0 \n"
- "vmov.u8 q10, #0 \n"
- "vmov.u8 q9, #0 \n"
- "vmov.u8 q11, #0 \n"
+// 256 bits at a time
+// uses short accumulator which restricts count to 131 KB
+uint32_t HammingDistance_NEON(const uint8_t* src_a,
+ const uint8_t* src_b,
+ int count) {
+ uint32_t diff;
- "1: \n"
- MEMACCESS(0)
- "vld1.8 {q0}, [%0]! \n"
- MEMACCESS(1)
- "vld1.8 {q1}, [%1]! \n"
- "subs %2, %2, #16 \n"
- "vsubl.u8 q2, d0, d2 \n"
- "vsubl.u8 q3, d1, d3 \n"
- "vmlal.s16 q8, d4, d4 \n"
- "vmlal.s16 q9, d6, d6 \n"
- "vmlal.s16 q10, d5, d5 \n"
- "vmlal.s16 q11, d7, d7 \n"
- "bgt 1b \n"
+ asm volatile(
+ "vmov.u16 q4, #0 \n" // accumulator
- "vadd.u32 q8, q8, q9 \n"
- "vadd.u32 q10, q10, q11 \n"
- "vadd.u32 q11, q8, q10 \n"
- "vpaddl.u32 q1, q11 \n"
- "vadd.u64 d0, d2, d3 \n"
- "vmov.32 %3, d0[0] \n"
- : "+r"(src_a),
- "+r"(src_b),
- "+r"(count),
- "=r"(sse)
- :
- : "memory", "cc", "q0", "q1", "q2", "q3", "q8", "q9", "q10", "q11");
+ "1: \n"
+ "vld1.8 {q0, q1}, [%0]! \n"
+ "vld1.8 {q2, q3}, [%1]! \n"
+ "veor.32 q0, q0, q2 \n"
+ "veor.32 q1, q1, q3 \n"
+ "vcnt.i8 q0, q0 \n"
+ "vcnt.i8 q1, q1 \n"
+ "subs %2, %2, #32 \n"
+ "vadd.u8 q0, q0, q1 \n" // 16 byte counts
+ "vpadal.u8 q4, q0 \n" // 8 shorts
+ "bgt 1b \n"
+
+ "vpaddl.u16 q0, q4 \n" // 4 ints
+ "vpadd.u32 d0, d0, d1 \n"
+ "vpadd.u32 d0, d0, d0 \n"
+ "vmov.32 %3, d0[0] \n"
+
+ : "+r"(src_a), "+r"(src_b), "+r"(count), "=r"(diff)
+ :
+ : "cc", "q0", "q1", "q2", "q3", "q4");
+ return diff;
+}
+
+uint32_t SumSquareError_NEON(const uint8_t* src_a,
+ const uint8_t* src_b,
+ int count) {
+ uint32_t sse;
+ asm volatile(
+ "vmov.u8 q8, #0 \n"
+ "vmov.u8 q10, #0 \n"
+ "vmov.u8 q9, #0 \n"
+ "vmov.u8 q11, #0 \n"
+
+ "1: \n"
+ "vld1.8 {q0}, [%0]! \n"
+ "vld1.8 {q1}, [%1]! \n"
+ "subs %2, %2, #16 \n"
+ "vsubl.u8 q2, d0, d2 \n"
+ "vsubl.u8 q3, d1, d3 \n"
+ "vmlal.s16 q8, d4, d4 \n"
+ "vmlal.s16 q9, d6, d6 \n"
+ "vmlal.s16 q10, d5, d5 \n"
+ "vmlal.s16 q11, d7, d7 \n"
+ "bgt 1b \n"
+
+ "vadd.u32 q8, q8, q9 \n"
+ "vadd.u32 q10, q10, q11 \n"
+ "vadd.u32 q11, q8, q10 \n"
+ "vpaddl.u32 q1, q11 \n"
+ "vadd.u64 d0, d2, d3 \n"
+ "vmov.32 %3, d0[0] \n"
+ : "+r"(src_a), "+r"(src_b), "+r"(count), "=r"(sse)
+ :
+ : "memory", "cc", "q0", "q1", "q2", "q3", "q8", "q9", "q10", "q11");
return sse;
}
diff --git a/third_party/libyuv/source/compare_neon64.cc b/third_party/libyuv/source/compare_neon64.cc
index f9c7df98c..6e8f672ab 100644
--- a/third_party/libyuv/source/compare_neon64.cc
+++ b/third_party/libyuv/source/compare_neon64.cc
@@ -20,39 +20,65 @@ extern "C" {
#if !defined(LIBYUV_DISABLE_NEON) && defined(__aarch64__)
-uint32 SumSquareError_NEON(const uint8* src_a, const uint8* src_b, int count) {
- volatile uint32 sse;
- asm volatile (
- "eor v16.16b, v16.16b, v16.16b \n"
- "eor v18.16b, v18.16b, v18.16b \n"
- "eor v17.16b, v17.16b, v17.16b \n"
- "eor v19.16b, v19.16b, v19.16b \n"
+// 256 bits at a time
+// uses short accumulator which restricts count to 131 KB
+uint32_t HammingDistance_NEON(const uint8_t* src_a,
+ const uint8_t* src_b,
+ int count) {
+ uint32_t diff;
+ asm volatile(
+ "movi v4.8h, #0 \n"
- "1: \n"
- MEMACCESS(0)
- "ld1 {v0.16b}, [%0], #16 \n"
- MEMACCESS(1)
- "ld1 {v1.16b}, [%1], #16 \n"
- "subs %w2, %w2, #16 \n"
- "usubl v2.8h, v0.8b, v1.8b \n"
- "usubl2 v3.8h, v0.16b, v1.16b \n"
- "smlal v16.4s, v2.4h, v2.4h \n"
- "smlal v17.4s, v3.4h, v3.4h \n"
- "smlal2 v18.4s, v2.8h, v2.8h \n"
- "smlal2 v19.4s, v3.8h, v3.8h \n"
- "b.gt 1b \n"
+ "1: \n"
+ "ld1 {v0.16b, v1.16b}, [%0], #32 \n"
+ "ld1 {v2.16b, v3.16b}, [%1], #32 \n"
+ "eor v0.16b, v0.16b, v2.16b \n"
+ "eor v1.16b, v1.16b, v3.16b \n"
+ "cnt v0.16b, v0.16b \n"
+ "cnt v1.16b, v1.16b \n"
+ "subs %w2, %w2, #32 \n"
+ "add v0.16b, v0.16b, v1.16b \n"
+ "uadalp v4.8h, v0.16b \n"
+ "b.gt 1b \n"
- "add v16.4s, v16.4s, v17.4s \n"
- "add v18.4s, v18.4s, v19.4s \n"
- "add v19.4s, v16.4s, v18.4s \n"
- "addv s0, v19.4s \n"
- "fmov %w3, s0 \n"
- : "+r"(src_a),
- "+r"(src_b),
- "+r"(count),
- "=r"(sse)
- :
- : "cc", "v0", "v1", "v2", "v3", "v16", "v17", "v18", "v19");
+ "uaddlv s4, v4.8h \n"
+ "fmov %w3, s4 \n"
+ : "+r"(src_a), "+r"(src_b), "+r"(count), "=r"(diff)
+ :
+ : "cc", "v0", "v1", "v2", "v3", "v4");
+ return diff;
+}
+
+uint32_t SumSquareError_NEON(const uint8_t* src_a,
+ const uint8_t* src_b,
+ int count) {
+ uint32_t sse;
+ asm volatile(
+ "eor v16.16b, v16.16b, v16.16b \n"
+ "eor v18.16b, v18.16b, v18.16b \n"
+ "eor v17.16b, v17.16b, v17.16b \n"
+ "eor v19.16b, v19.16b, v19.16b \n"
+
+ "1: \n"
+ "ld1 {v0.16b}, [%0], #16 \n"
+ "ld1 {v1.16b}, [%1], #16 \n"
+ "subs %w2, %w2, #16 \n"
+ "usubl v2.8h, v0.8b, v1.8b \n"
+ "usubl2 v3.8h, v0.16b, v1.16b \n"
+ "smlal v16.4s, v2.4h, v2.4h \n"
+ "smlal v17.4s, v3.4h, v3.4h \n"
+ "smlal2 v18.4s, v2.8h, v2.8h \n"
+ "smlal2 v19.4s, v3.8h, v3.8h \n"
+ "b.gt 1b \n"
+
+ "add v16.4s, v16.4s, v17.4s \n"
+ "add v18.4s, v18.4s, v19.4s \n"
+ "add v19.4s, v16.4s, v18.4s \n"
+ "addv s0, v19.4s \n"
+ "fmov %w3, s0 \n"
+ : "+r"(src_a), "+r"(src_b), "+r"(count), "=r"(sse)
+ :
+ : "cc", "v0", "v1", "v2", "v3", "v16", "v17", "v18", "v19");
return sse;
}
diff --git a/third_party/libyuv/source/compare_win.cc b/third_party/libyuv/source/compare_win.cc
index dc86fe25b..d57d3d9d1 100644
--- a/third_party/libyuv/source/compare_win.cc
+++ b/third_party/libyuv/source/compare_win.cc
@@ -13,20 +13,39 @@
#include "libyuv/compare_row.h"
#include "libyuv/row.h"
+#if defined(_MSC_VER)
+#include <intrin.h> // For __popcnt
+#endif
+
#ifdef __cplusplus
namespace libyuv {
extern "C" {
#endif
// This module is for 32 bit Visual C x86 and clangcl
-#if !defined(LIBYUV_DISABLE_X86) && defined(_M_IX86)
+#if !defined(LIBYUV_DISABLE_X86) && defined(_M_IX86) && defined(_MSC_VER)
+
+uint32_t HammingDistance_SSE42(const uint8_t* src_a,
+ const uint8_t* src_b,
+ int count) {
+ uint32_t diff = 0u;
+
+ int i;
+ for (i = 0; i < count - 3; i += 4) {
+ uint32_t x = *((uint32_t*)src_a) ^ *((uint32_t*)src_b); // NOLINT
+ src_a += 4;
+ src_b += 4;
+ diff += __popcnt(x);
+ }
+ return diff;
+}
-__declspec(naked)
-uint32 SumSquareError_SSE2(const uint8* src_a, const uint8* src_b, int count) {
+__declspec(naked) uint32_t
+ SumSquareError_SSE2(const uint8_t* src_a, const uint8_t* src_b, int count) {
__asm {
- mov eax, [esp + 4] // src_a
- mov edx, [esp + 8] // src_b
- mov ecx, [esp + 12] // count
+ mov eax, [esp + 4] // src_a
+ mov edx, [esp + 8] // src_b
+ mov ecx, [esp + 12] // count
pxor xmm0, xmm0
pxor xmm5, xmm5
@@ -61,13 +80,13 @@ uint32 SumSquareError_SSE2(const uint8* src_a, const uint8* src_b, int count) {
// Visual C 2012 required for AVX2.
#if _MSC_VER >= 1700
// C4752: found Intel(R) Advanced Vector Extensions; consider using /arch:AVX.
-#pragma warning(disable: 4752)
-__declspec(naked)
-uint32 SumSquareError_AVX2(const uint8* src_a, const uint8* src_b, int count) {
+#pragma warning(disable : 4752)
+__declspec(naked) uint32_t
+ SumSquareError_AVX2(const uint8_t* src_a, const uint8_t* src_b, int count) {
__asm {
- mov eax, [esp + 4] // src_a
- mov edx, [esp + 8] // src_b
- mov ecx, [esp + 12] // count
+ mov eax, [esp + 4] // src_a
+ mov edx, [esp + 8] // src_b
+ mov ecx, [esp + 12] // count
vpxor ymm0, ymm0, ymm0 // sum
vpxor ymm5, ymm5, ymm5 // constant 0 for unpck
sub edx, eax
@@ -101,65 +120,65 @@ uint32 SumSquareError_AVX2(const uint8* src_a, const uint8* src_b, int count) {
}
#endif // _MSC_VER >= 1700
-uvec32 kHash16x33 = { 0x92d9e201, 0, 0, 0 }; // 33 ^ 16
+uvec32 kHash16x33 = {0x92d9e201, 0, 0, 0}; // 33 ^ 16
uvec32 kHashMul0 = {
- 0x0c3525e1, // 33 ^ 15
- 0xa3476dc1, // 33 ^ 14
- 0x3b4039a1, // 33 ^ 13
- 0x4f5f0981, // 33 ^ 12
+ 0x0c3525e1, // 33 ^ 15
+ 0xa3476dc1, // 33 ^ 14
+ 0x3b4039a1, // 33 ^ 13
+ 0x4f5f0981, // 33 ^ 12
};
uvec32 kHashMul1 = {
- 0x30f35d61, // 33 ^ 11
- 0x855cb541, // 33 ^ 10
- 0x040a9121, // 33 ^ 9
- 0x747c7101, // 33 ^ 8
+ 0x30f35d61, // 33 ^ 11
+ 0x855cb541, // 33 ^ 10
+ 0x040a9121, // 33 ^ 9
+ 0x747c7101, // 33 ^ 8
};
uvec32 kHashMul2 = {
- 0xec41d4e1, // 33 ^ 7
- 0x4cfa3cc1, // 33 ^ 6
- 0x025528a1, // 33 ^ 5
- 0x00121881, // 33 ^ 4
+ 0xec41d4e1, // 33 ^ 7
+ 0x4cfa3cc1, // 33 ^ 6
+ 0x025528a1, // 33 ^ 5
+ 0x00121881, // 33 ^ 4
};
uvec32 kHashMul3 = {
- 0x00008c61, // 33 ^ 3
- 0x00000441, // 33 ^ 2
- 0x00000021, // 33 ^ 1
- 0x00000001, // 33 ^ 0
+ 0x00008c61, // 33 ^ 3
+ 0x00000441, // 33 ^ 2
+ 0x00000021, // 33 ^ 1
+ 0x00000001, // 33 ^ 0
};
-__declspec(naked)
-uint32 HashDjb2_SSE41(const uint8* src, int count, uint32 seed) {
+__declspec(naked) uint32_t
+ HashDjb2_SSE41(const uint8_t* src, int count, uint32_t seed) {
__asm {
- mov eax, [esp + 4] // src
- mov ecx, [esp + 8] // count
+ mov eax, [esp + 4] // src
+ mov ecx, [esp + 8] // count
movd xmm0, [esp + 12] // seed
- pxor xmm7, xmm7 // constant 0 for unpck
+ pxor xmm7, xmm7 // constant 0 for unpck
movdqa xmm6, xmmword ptr kHash16x33
wloop:
- movdqu xmm1, [eax] // src[0-15]
+ movdqu xmm1, [eax] // src[0-15]
lea eax, [eax + 16]
- pmulld xmm0, xmm6 // hash *= 33 ^ 16
+ pmulld xmm0, xmm6 // hash *= 33 ^ 16
movdqa xmm5, xmmword ptr kHashMul0
movdqa xmm2, xmm1
- punpcklbw xmm2, xmm7 // src[0-7]
+ punpcklbw xmm2, xmm7 // src[0-7]
movdqa xmm3, xmm2
- punpcklwd xmm3, xmm7 // src[0-3]
+ punpcklwd xmm3, xmm7 // src[0-3]
pmulld xmm3, xmm5
movdqa xmm5, xmmword ptr kHashMul1
movdqa xmm4, xmm2
- punpckhwd xmm4, xmm7 // src[4-7]
+ punpckhwd xmm4, xmm7 // src[4-7]
pmulld xmm4, xmm5
movdqa xmm5, xmmword ptr kHashMul2
- punpckhbw xmm1, xmm7 // src[8-15]
+ punpckhbw xmm1, xmm7 // src[8-15]
movdqa xmm2, xmm1
- punpcklwd xmm2, xmm7 // src[8-11]
+ punpcklwd xmm2, xmm7 // src[8-11]
pmulld xmm2, xmm5
movdqa xmm5, xmmword ptr kHashMul3
- punpckhwd xmm1, xmm7 // src[12-15]
+ punpckhwd xmm1, xmm7 // src[12-15]
pmulld xmm1, xmm5
- paddd xmm3, xmm4 // add 16 results
+ paddd xmm3, xmm4 // add 16 results
paddd xmm1, xmm2
paddd xmm1, xmm3
@@ -171,18 +190,18 @@ uint32 HashDjb2_SSE41(const uint8* src, int count, uint32 seed) {
sub ecx, 16
jg wloop
- movd eax, xmm0 // return hash
+ movd eax, xmm0 // return hash
ret
}
}
// Visual C 2012 required for AVX2.
#if _MSC_VER >= 1700
-__declspec(naked)
-uint32 HashDjb2_AVX2(const uint8* src, int count, uint32 seed) {
+__declspec(naked) uint32_t
+ HashDjb2_AVX2(const uint8_t* src, int count, uint32_t seed) {
__asm {
- mov eax, [esp + 4] // src
- mov ecx, [esp + 8] // count
+ mov eax, [esp + 4] // src
+ mov ecx, [esp + 8] // count
vmovd xmm0, [esp + 12] // seed
wloop:
@@ -196,7 +215,7 @@ uint32 HashDjb2_AVX2(const uint8* src, int count, uint32 seed) {
vpmulld xmm2, xmm2, xmmword ptr kHashMul2
lea eax, [eax + 16]
vpmulld xmm1, xmm1, xmmword ptr kHashMul3
- vpaddd xmm3, xmm3, xmm4 // add 16 results
+ vpaddd xmm3, xmm3, xmm4 // add 16 results
vpaddd xmm1, xmm1, xmm2
vpaddd xmm1, xmm1, xmm3
vpshufd xmm2, xmm1, 0x0e // upper 2 dwords
@@ -207,7 +226,7 @@ uint32 HashDjb2_AVX2(const uint8* src, int count, uint32 seed) {
sub ecx, 16
jg wloop
- vmovd eax, xmm0 // return hash
+ vmovd eax, xmm0 // return hash
vzeroupper
ret
}
diff --git a/third_party/libyuv/source/convert.cc b/third_party/libyuv/source/convert.cc
index a33742d24..375cc732c 100644
--- a/third_party/libyuv/source/convert.cc
+++ b/third_party/libyuv/source/convert.cc
@@ -14,8 +14,8 @@
#include "libyuv/cpu_id.h"
#include "libyuv/planar_functions.h"
#include "libyuv/rotate.h"
-#include "libyuv/scale.h" // For ScalePlane()
#include "libyuv/row.h"
+#include "libyuv/scale.h" // For ScalePlane()
#ifdef __cplusplus
namespace libyuv {
@@ -28,14 +28,22 @@ static __inline int Abs(int v) {
}
// Any I4xx To I420 format with mirroring.
-static int I4xxToI420(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int src_y_width, int src_y_height,
- int src_uv_width, int src_uv_height) {
+static int I4xxToI420(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int src_y_width,
+ int src_y_height,
+ int src_uv_width,
+ int src_uv_height) {
const int dst_y_width = Abs(src_y_width);
const int dst_y_height = Abs(src_y_height);
const int dst_uv_width = SUBSAMPLE(dst_y_width, 1, 1);
@@ -44,35 +52,37 @@ static int I4xxToI420(const uint8* src_y, int src_stride_y,
return -1;
}
if (dst_y) {
- ScalePlane(src_y, src_stride_y, src_y_width, src_y_height,
- dst_y, dst_stride_y, dst_y_width, dst_y_height,
- kFilterBilinear);
- }
- ScalePlane(src_u, src_stride_u, src_uv_width, src_uv_height,
- dst_u, dst_stride_u, dst_uv_width, dst_uv_height,
- kFilterBilinear);
- ScalePlane(src_v, src_stride_v, src_uv_width, src_uv_height,
- dst_v, dst_stride_v, dst_uv_width, dst_uv_height,
- kFilterBilinear);
+ ScalePlane(src_y, src_stride_y, src_y_width, src_y_height, dst_y,
+ dst_stride_y, dst_y_width, dst_y_height, kFilterBilinear);
+ }
+ ScalePlane(src_u, src_stride_u, src_uv_width, src_uv_height, dst_u,
+ dst_stride_u, dst_uv_width, dst_uv_height, kFilterBilinear);
+ ScalePlane(src_v, src_stride_v, src_uv_width, src_uv_height, dst_v,
+ dst_stride_v, dst_uv_width, dst_uv_height, kFilterBilinear);
return 0;
}
-// Copy I420 with optional flipping
+// Copy I420 with optional flipping.
// TODO(fbarchard): Use Scale plane which supports mirroring, but ensure
// is does row coalescing.
LIBYUV_API
-int I420Copy(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height) {
+int I420Copy(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height) {
int halfwidth = (width + 1) >> 1;
int halfheight = (height + 1) >> 1;
- if (!src_u || !src_v ||
- !dst_u || !dst_v ||
- width <= 0 || height == 0) {
+ if (!src_u || !src_v || !dst_u || !dst_v || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -96,79 +106,152 @@ int I420Copy(const uint8* src_y, int src_stride_y,
return 0;
}
-// 422 chroma is 1/2 width, 1x height
-// 420 chroma is 1/2 width, 1/2 height
+// Copy I010 with optional flipping.
LIBYUV_API
-int I422ToI420(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height) {
- const int src_uv_width = SUBSAMPLE(width, 1, 1);
- return I4xxToI420(src_y, src_stride_y,
- src_u, src_stride_u,
- src_v, src_stride_v,
- dst_y, dst_stride_y,
- dst_u, dst_stride_u,
- dst_v, dst_stride_v,
- width, height,
- src_uv_width, height);
+int I010Copy(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint16_t* dst_y,
+ int dst_stride_y,
+ uint16_t* dst_u,
+ int dst_stride_u,
+ uint16_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height) {
+ int halfwidth = (width + 1) >> 1;
+ int halfheight = (height + 1) >> 1;
+ if (!src_u || !src_v || !dst_u || !dst_v || width <= 0 || height == 0) {
+ return -1;
+ }
+ // Negative height means invert the image.
+ if (height < 0) {
+ height = -height;
+ halfheight = (height + 1) >> 1;
+ src_y = src_y + (height - 1) * src_stride_y;
+ src_u = src_u + (halfheight - 1) * src_stride_u;
+ src_v = src_v + (halfheight - 1) * src_stride_v;
+ src_stride_y = -src_stride_y;
+ src_stride_u = -src_stride_u;
+ src_stride_v = -src_stride_v;
+ }
+
+ if (dst_y) {
+ CopyPlane_16(src_y, src_stride_y, dst_y, dst_stride_y, width, height);
+ }
+ // Copy UV planes.
+ CopyPlane_16(src_u, src_stride_u, dst_u, dst_stride_u, halfwidth, halfheight);
+ CopyPlane_16(src_v, src_stride_v, dst_v, dst_stride_v, halfwidth, halfheight);
+ return 0;
}
-// 444 chroma is 1x width, 1x height
+// Convert 10 bit YUV to 8 bit.
+LIBYUV_API
+int I010ToI420(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height) {
+ int halfwidth = (width + 1) >> 1;
+ int halfheight = (height + 1) >> 1;
+ if (!src_u || !src_v || !dst_u || !dst_v || width <= 0 || height == 0) {
+ return -1;
+ }
+ // Negative height means invert the image.
+ if (height < 0) {
+ height = -height;
+ halfheight = (height + 1) >> 1;
+ src_y = src_y + (height - 1) * src_stride_y;
+ src_u = src_u + (halfheight - 1) * src_stride_u;
+ src_v = src_v + (halfheight - 1) * src_stride_v;
+ src_stride_y = -src_stride_y;
+ src_stride_u = -src_stride_u;
+ src_stride_v = -src_stride_v;
+ }
+
+ // Convert Y plane.
+ Convert16To8Plane(src_y, src_stride_y, dst_y, dst_stride_y, 16384, width,
+ height);
+ // Convert UV planes.
+ Convert16To8Plane(src_u, src_stride_u, dst_u, dst_stride_u, 16384, halfwidth,
+ halfheight);
+ Convert16To8Plane(src_v, src_stride_v, dst_v, dst_stride_v, 16384, halfwidth,
+ halfheight);
+ return 0;
+}
+
+// 422 chroma is 1/2 width, 1x height
// 420 chroma is 1/2 width, 1/2 height
LIBYUV_API
-int I444ToI420(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height) {
- return I4xxToI420(src_y, src_stride_y,
- src_u, src_stride_u,
- src_v, src_stride_v,
- dst_y, dst_stride_y,
- dst_u, dst_stride_u,
- dst_v, dst_stride_v,
- width, height,
- width, height);
+int I422ToI420(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height) {
+ const int src_uv_width = SUBSAMPLE(width, 1, 1);
+ return I4xxToI420(src_y, src_stride_y, src_u, src_stride_u, src_v,
+ src_stride_v, dst_y, dst_stride_y, dst_u, dst_stride_u,
+ dst_v, dst_stride_v, width, height, src_uv_width, height);
}
-// 411 chroma is 1/4 width, 1x height
+// 444 chroma is 1x width, 1x height
// 420 chroma is 1/2 width, 1/2 height
LIBYUV_API
-int I411ToI420(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height) {
- const int src_uv_width = SUBSAMPLE(width, 3, 2);
- return I4xxToI420(src_y, src_stride_y,
- src_u, src_stride_u,
- src_v, src_stride_v,
- dst_y, dst_stride_y,
- dst_u, dst_stride_u,
- dst_v, dst_stride_v,
- width, height,
- src_uv_width, height);
+int I444ToI420(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height) {
+ return I4xxToI420(src_y, src_stride_y, src_u, src_stride_u, src_v,
+ src_stride_v, dst_y, dst_stride_y, dst_u, dst_stride_u,
+ dst_v, dst_stride_v, width, height, width, height);
}
// I400 is greyscale typically used in MJPG
LIBYUV_API
-int I400ToI420(const uint8* src_y, int src_stride_y,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height) {
+int I400ToI420(const uint8_t* src_y,
+ int src_stride_y,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height) {
int halfwidth = (width + 1) >> 1;
int halfheight = (height + 1) >> 1;
- if (!dst_u || !dst_v ||
- width <= 0 || height == 0) {
+ if (!dst_u || !dst_v || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -186,11 +269,15 @@ int I400ToI420(const uint8* src_y, int src_stride_y,
return 0;
}
-static void CopyPlane2(const uint8* src, int src_stride_0, int src_stride_1,
- uint8* dst, int dst_stride,
- int width, int height) {
+static void CopyPlane2(const uint8_t* src,
+ int src_stride_0,
+ int src_stride_1,
+ uint8_t* dst,
+ int dst_stride,
+ int width,
+ int height) {
int y;
- void (*CopyRow)(const uint8* src, uint8* dst, int width) = CopyRow_C;
+ void (*CopyRow)(const uint8_t* src, uint8_t* dst, int width) = CopyRow_C;
#if defined(HAS_COPYROW_SSE2)
if (TestCpuFlag(kCpuHasSSE2)) {
CopyRow = IS_ALIGNED(width, 32) ? CopyRow_SSE2 : CopyRow_Any_SSE2;
@@ -211,11 +298,6 @@ static void CopyPlane2(const uint8* src, int src_stride_0, int src_stride_1,
CopyRow = IS_ALIGNED(width, 32) ? CopyRow_NEON : CopyRow_Any_NEON;
}
#endif
-#if defined(HAS_COPYROW_MIPS)
- if (TestCpuFlag(kCpuHasMIPS)) {
- CopyRow = CopyRow_MIPS;
- }
-#endif
// Copy plane
for (y = 0; y < height - 1; y += 2) {
@@ -238,17 +320,22 @@ static void CopyPlane2(const uint8* src, int src_stride_0, int src_stride_1,
// src_stride_m420 is row planar. Normally this will be the width in pixels.
// The UV plane is half width, but 2 values, so src_stride_m420 applies to
// this as well as the two Y planes.
-static int X420ToI420(const uint8* src_y,
- int src_stride_y0, int src_stride_y1,
- const uint8* src_uv, int src_stride_uv,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height) {
+static int X420ToI420(const uint8_t* src_y,
+ int src_stride_y0,
+ int src_stride_y1,
+ const uint8_t* src_uv,
+ int src_stride_uv,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height) {
int halfwidth = (width + 1) >> 1;
int halfheight = (height + 1) >> 1;
- if (!src_uv || !dst_u || !dst_v ||
- width <= 0 || height == 0) {
+ if (!src_uv || !dst_u || !dst_v || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -265,16 +352,14 @@ static int X420ToI420(const uint8* src_y,
dst_stride_v = -dst_stride_v;
}
// Coalesce rows.
- if (src_stride_y0 == width &&
- src_stride_y1 == width &&
+ if (src_stride_y0 == width && src_stride_y1 == width &&
dst_stride_y == width) {
width *= height;
height = 1;
src_stride_y0 = src_stride_y1 = dst_stride_y = 0;
}
// Coalesce rows.
- if (src_stride_uv == halfwidth * 2 &&
- dst_stride_u == halfwidth &&
+ if (src_stride_uv == halfwidth * 2 && dst_stride_u == halfwidth &&
dst_stride_v == halfwidth) {
halfwidth *= halfheight;
halfheight = 1;
@@ -299,63 +384,78 @@ static int X420ToI420(const uint8* src_y,
// Convert NV12 to I420.
LIBYUV_API
-int NV12ToI420(const uint8* src_y, int src_stride_y,
- const uint8* src_uv, int src_stride_uv,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height) {
- return X420ToI420(src_y, src_stride_y, src_stride_y,
- src_uv, src_stride_uv,
- dst_y, dst_stride_y,
- dst_u, dst_stride_u,
- dst_v, dst_stride_v,
- width, height);
+int NV12ToI420(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_uv,
+ int src_stride_uv,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height) {
+ return X420ToI420(src_y, src_stride_y, src_stride_y, src_uv, src_stride_uv,
+ dst_y, dst_stride_y, dst_u, dst_stride_u, dst_v,
+ dst_stride_v, width, height);
}
// Convert NV21 to I420. Same as NV12 but u and v pointers swapped.
LIBYUV_API
-int NV21ToI420(const uint8* src_y, int src_stride_y,
- const uint8* src_vu, int src_stride_vu,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height) {
- return X420ToI420(src_y, src_stride_y, src_stride_y,
- src_vu, src_stride_vu,
- dst_y, dst_stride_y,
- dst_v, dst_stride_v,
- dst_u, dst_stride_u,
- width, height);
+int NV21ToI420(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_vu,
+ int src_stride_vu,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height) {
+ return X420ToI420(src_y, src_stride_y, src_stride_y, src_vu, src_stride_vu,
+ dst_y, dst_stride_y, dst_v, dst_stride_v, dst_u,
+ dst_stride_u, width, height);
}
// Convert M420 to I420.
LIBYUV_API
-int M420ToI420(const uint8* src_m420, int src_stride_m420,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height) {
+int M420ToI420(const uint8_t* src_m420,
+ int src_stride_m420,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height) {
return X420ToI420(src_m420, src_stride_m420, src_stride_m420 * 2,
- src_m420 + src_stride_m420 * 2, src_stride_m420 * 3,
- dst_y, dst_stride_y,
- dst_u, dst_stride_u,
- dst_v, dst_stride_v,
+ src_m420 + src_stride_m420 * 2, src_stride_m420 * 3, dst_y,
+ dst_stride_y, dst_u, dst_stride_u, dst_v, dst_stride_v,
width, height);
}
// Convert YUY2 to I420.
LIBYUV_API
-int YUY2ToI420(const uint8* src_yuy2, int src_stride_yuy2,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height) {
+int YUY2ToI420(const uint8_t* src_yuy2,
+ int src_stride_yuy2,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height) {
int y;
- void (*YUY2ToUVRow)(const uint8* src_yuy2, int src_stride_yuy2,
- uint8* dst_u, uint8* dst_v, int width) = YUY2ToUVRow_C;
- void (*YUY2ToYRow)(const uint8* src_yuy2,
- uint8* dst_y, int width) = YUY2ToYRow_C;
+ void (*YUY2ToUVRow)(const uint8_t* src_yuy2, int src_stride_yuy2,
+ uint8_t* dst_u, uint8_t* dst_v, int width) =
+ YUY2ToUVRow_C;
+ void (*YUY2ToYRow)(const uint8_t* src_yuy2, uint8_t* dst_y, int width) =
+ YUY2ToYRow_C;
// Negative height means invert the image.
if (height < 0) {
height = -height;
@@ -392,6 +492,16 @@ int YUY2ToI420(const uint8* src_yuy2, int src_stride_yuy2,
}
}
#endif
+#if defined(HAS_YUY2TOYROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ YUY2ToYRow = YUY2ToYRow_Any_MSA;
+ YUY2ToUVRow = YUY2ToUVRow_Any_MSA;
+ if (IS_ALIGNED(width, 32)) {
+ YUY2ToYRow = YUY2ToYRow_MSA;
+ YUY2ToUVRow = YUY2ToUVRow_MSA;
+ }
+ }
+#endif
for (y = 0; y < height - 1; y += 2) {
YUY2ToUVRow(src_yuy2, src_stride_yuy2, dst_u, dst_v, width);
@@ -411,16 +521,22 @@ int YUY2ToI420(const uint8* src_yuy2, int src_stride_yuy2,
// Convert UYVY to I420.
LIBYUV_API
-int UYVYToI420(const uint8* src_uyvy, int src_stride_uyvy,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height) {
+int UYVYToI420(const uint8_t* src_uyvy,
+ int src_stride_uyvy,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height) {
int y;
- void (*UYVYToUVRow)(const uint8* src_uyvy, int src_stride_uyvy,
- uint8* dst_u, uint8* dst_v, int width) = UYVYToUVRow_C;
- void (*UYVYToYRow)(const uint8* src_uyvy,
- uint8* dst_y, int width) = UYVYToYRow_C;
+ void (*UYVYToUVRow)(const uint8_t* src_uyvy, int src_stride_uyvy,
+ uint8_t* dst_u, uint8_t* dst_v, int width) =
+ UYVYToUVRow_C;
+ void (*UYVYToYRow)(const uint8_t* src_uyvy, uint8_t* dst_y, int width) =
+ UYVYToYRow_C;
// Negative height means invert the image.
if (height < 0) {
height = -height;
@@ -457,6 +573,16 @@ int UYVYToI420(const uint8* src_uyvy, int src_stride_uyvy,
}
}
#endif
+#if defined(HAS_UYVYTOYROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ UYVYToYRow = UYVYToYRow_Any_MSA;
+ UYVYToUVRow = UYVYToUVRow_Any_MSA;
+ if (IS_ALIGNED(width, 32)) {
+ UYVYToYRow = UYVYToYRow_MSA;
+ UYVYToUVRow = UYVYToUVRow_MSA;
+ }
+ }
+#endif
for (y = 0; y < height - 1; y += 2) {
UYVYToUVRow(src_uyvy, src_stride_uyvy, dst_u, dst_v, width);
@@ -476,19 +602,23 @@ int UYVYToI420(const uint8* src_uyvy, int src_stride_uyvy,
// Convert ARGB to I420.
LIBYUV_API
-int ARGBToI420(const uint8* src_argb, int src_stride_argb,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height) {
+int ARGBToI420(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height) {
int y;
- void (*ARGBToUVRow)(const uint8* src_argb0, int src_stride_argb,
- uint8* dst_u, uint8* dst_v, int width) = ARGBToUVRow_C;
- void (*ARGBToYRow)(const uint8* src_argb, uint8* dst_y, int width) =
+ void (*ARGBToUVRow)(const uint8_t* src_argb0, int src_stride_argb,
+ uint8_t* dst_u, uint8_t* dst_v, int width) =
+ ARGBToUVRow_C;
+ void (*ARGBToYRow)(const uint8_t* src_argb, uint8_t* dst_y, int width) =
ARGBToYRow_C;
- if (!src_argb ||
- !dst_y || !dst_u || !dst_v ||
- width <= 0 || height == 0) {
+ if (!src_argb || !dst_y || !dst_u || !dst_v || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -533,6 +663,22 @@ int ARGBToI420(const uint8* src_argb, int src_stride_argb,
}
}
#endif
+#if defined(HAS_ARGBTOYROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGBToYRow = ARGBToYRow_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ ARGBToYRow = ARGBToYRow_MSA;
+ }
+ }
+#endif
+#if defined(HAS_ARGBTOUVROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGBToUVRow = ARGBToUVRow_Any_MSA;
+ if (IS_ALIGNED(width, 32)) {
+ ARGBToUVRow = ARGBToUVRow_MSA;
+ }
+ }
+#endif
for (y = 0; y < height - 1; y += 2) {
ARGBToUVRow(src_argb, src_stride_argb, dst_u, dst_v, width);
@@ -552,19 +698,23 @@ int ARGBToI420(const uint8* src_argb, int src_stride_argb,
// Convert BGRA to I420.
LIBYUV_API
-int BGRAToI420(const uint8* src_bgra, int src_stride_bgra,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height) {
+int BGRAToI420(const uint8_t* src_bgra,
+ int src_stride_bgra,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height) {
int y;
- void (*BGRAToUVRow)(const uint8* src_bgra0, int src_stride_bgra,
- uint8* dst_u, uint8* dst_v, int width) = BGRAToUVRow_C;
- void (*BGRAToYRow)(const uint8* src_bgra, uint8* dst_y, int width) =
+ void (*BGRAToUVRow)(const uint8_t* src_bgra0, int src_stride_bgra,
+ uint8_t* dst_u, uint8_t* dst_v, int width) =
+ BGRAToUVRow_C;
+ void (*BGRAToYRow)(const uint8_t* src_bgra, uint8_t* dst_y, int width) =
BGRAToYRow_C;
- if (!src_bgra ||
- !dst_y || !dst_u || !dst_v ||
- width <= 0 || height == 0) {
+ if (!src_bgra || !dst_y || !dst_u || !dst_v || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -592,12 +742,28 @@ int BGRAToI420(const uint8* src_bgra, int src_stride_bgra,
}
#endif
#if defined(HAS_BGRATOUVROW_NEON)
- if (TestCpuFlag(kCpuHasNEON)) {
- BGRAToUVRow = BGRAToUVRow_Any_NEON;
- if (IS_ALIGNED(width, 16)) {
- BGRAToUVRow = BGRAToUVRow_NEON;
- }
+ if (TestCpuFlag(kCpuHasNEON)) {
+ BGRAToUVRow = BGRAToUVRow_Any_NEON;
+ if (IS_ALIGNED(width, 16)) {
+ BGRAToUVRow = BGRAToUVRow_NEON;
}
+ }
+#endif
+#if defined(HAS_BGRATOYROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ BGRAToYRow = BGRAToYRow_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ BGRAToYRow = BGRAToYRow_MSA;
+ }
+ }
+#endif
+#if defined(HAS_BGRATOUVROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ BGRAToUVRow = BGRAToUVRow_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ BGRAToUVRow = BGRAToUVRow_MSA;
+ }
+ }
#endif
for (y = 0; y < height - 1; y += 2) {
@@ -618,19 +784,23 @@ int BGRAToI420(const uint8* src_bgra, int src_stride_bgra,
// Convert ABGR to I420.
LIBYUV_API
-int ABGRToI420(const uint8* src_abgr, int src_stride_abgr,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height) {
+int ABGRToI420(const uint8_t* src_abgr,
+ int src_stride_abgr,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height) {
int y;
- void (*ABGRToUVRow)(const uint8* src_abgr0, int src_stride_abgr,
- uint8* dst_u, uint8* dst_v, int width) = ABGRToUVRow_C;
- void (*ABGRToYRow)(const uint8* src_abgr, uint8* dst_y, int width) =
+ void (*ABGRToUVRow)(const uint8_t* src_abgr0, int src_stride_abgr,
+ uint8_t* dst_u, uint8_t* dst_v, int width) =
+ ABGRToUVRow_C;
+ void (*ABGRToYRow)(const uint8_t* src_abgr, uint8_t* dst_y, int width) =
ABGRToYRow_C;
- if (!src_abgr ||
- !dst_y || !dst_u || !dst_v ||
- width <= 0 || height == 0) {
+ if (!src_abgr || !dst_y || !dst_u || !dst_v || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -665,6 +835,22 @@ int ABGRToI420(const uint8* src_abgr, int src_stride_abgr,
}
}
#endif
+#if defined(HAS_ABGRTOYROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ABGRToYRow = ABGRToYRow_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ ABGRToYRow = ABGRToYRow_MSA;
+ }
+ }
+#endif
+#if defined(HAS_ABGRTOUVROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ABGRToUVRow = ABGRToUVRow_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ ABGRToUVRow = ABGRToUVRow_MSA;
+ }
+ }
+#endif
for (y = 0; y < height - 1; y += 2) {
ABGRToUVRow(src_abgr, src_stride_abgr, dst_u, dst_v, width);
@@ -684,19 +870,23 @@ int ABGRToI420(const uint8* src_abgr, int src_stride_abgr,
// Convert RGBA to I420.
LIBYUV_API
-int RGBAToI420(const uint8* src_rgba, int src_stride_rgba,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height) {
+int RGBAToI420(const uint8_t* src_rgba,
+ int src_stride_rgba,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height) {
int y;
- void (*RGBAToUVRow)(const uint8* src_rgba0, int src_stride_rgba,
- uint8* dst_u, uint8* dst_v, int width) = RGBAToUVRow_C;
- void (*RGBAToYRow)(const uint8* src_rgba, uint8* dst_y, int width) =
+ void (*RGBAToUVRow)(const uint8_t* src_rgba0, int src_stride_rgba,
+ uint8_t* dst_u, uint8_t* dst_v, int width) =
+ RGBAToUVRow_C;
+ void (*RGBAToYRow)(const uint8_t* src_rgba, uint8_t* dst_y, int width) =
RGBAToYRow_C;
- if (!src_rgba ||
- !dst_y || !dst_u || !dst_v ||
- width <= 0 || height == 0) {
+ if (!src_rgba || !dst_y || !dst_u || !dst_v || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -731,6 +921,22 @@ int RGBAToI420(const uint8* src_rgba, int src_stride_rgba,
}
}
#endif
+#if defined(HAS_RGBATOYROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ RGBAToYRow = RGBAToYRow_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ RGBAToYRow = RGBAToYRow_MSA;
+ }
+ }
+#endif
+#if defined(HAS_RGBATOUVROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ RGBAToUVRow = RGBAToUVRow_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ RGBAToUVRow = RGBAToUVRow_MSA;
+ }
+ }
+#endif
for (y = 0; y < height - 1; y += 2) {
RGBAToUVRow(src_rgba, src_stride_rgba, dst_u, dst_v, width);
@@ -750,27 +956,33 @@ int RGBAToI420(const uint8* src_rgba, int src_stride_rgba,
// Convert RGB24 to I420.
LIBYUV_API
-int RGB24ToI420(const uint8* src_rgb24, int src_stride_rgb24,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height) {
+int RGB24ToI420(const uint8_t* src_rgb24,
+ int src_stride_rgb24,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height) {
int y;
-#if defined(HAS_RGB24TOYROW_NEON)
- void (*RGB24ToUVRow)(const uint8* src_rgb24, int src_stride_rgb24,
- uint8* dst_u, uint8* dst_v, int width) = RGB24ToUVRow_C;
- void (*RGB24ToYRow)(const uint8* src_rgb24, uint8* dst_y, int width) =
+#if (defined(HAS_RGB24TOYROW_NEON) || defined(HAS_RGB24TOYROW_MSA))
+ void (*RGB24ToUVRow)(const uint8_t* src_rgb24, int src_stride_rgb24,
+ uint8_t* dst_u, uint8_t* dst_v, int width) =
+ RGB24ToUVRow_C;
+ void (*RGB24ToYRow)(const uint8_t* src_rgb24, uint8_t* dst_y, int width) =
RGB24ToYRow_C;
#else
- void (*RGB24ToARGBRow)(const uint8* src_rgb, uint8* dst_argb, int width) =
+ void (*RGB24ToARGBRow)(const uint8_t* src_rgb, uint8_t* dst_argb, int width) =
RGB24ToARGBRow_C;
- void (*ARGBToUVRow)(const uint8* src_argb0, int src_stride_argb,
- uint8* dst_u, uint8* dst_v, int width) = ARGBToUVRow_C;
- void (*ARGBToYRow)(const uint8* src_argb, uint8* dst_y, int width) =
+ void (*ARGBToUVRow)(const uint8_t* src_argb0, int src_stride_argb,
+ uint8_t* dst_u, uint8_t* dst_v, int width) =
+ ARGBToUVRow_C;
+ void (*ARGBToYRow)(const uint8_t* src_argb, uint8_t* dst_y, int width) =
ARGBToYRow_C;
#endif
- if (!src_rgb24 || !dst_y || !dst_u || !dst_v ||
- width <= 0 || height == 0) {
+ if (!src_rgb24 || !dst_y || !dst_u || !dst_v || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -792,6 +1004,15 @@ int RGB24ToI420(const uint8* src_rgb24, int src_stride_rgb24,
}
}
}
+#elif defined(HAS_RGB24TOYROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ RGB24ToUVRow = RGB24ToUVRow_Any_MSA;
+ RGB24ToYRow = RGB24ToYRow_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ RGB24ToYRow = RGB24ToYRow_MSA;
+ RGB24ToUVRow = RGB24ToUVRow_MSA;
+ }
+ }
// Other platforms do intermediate conversion from RGB24 to ARGB.
#else
#if defined(HAS_RGB24TOARGBROW_SSSE3)
@@ -822,14 +1043,17 @@ int RGB24ToI420(const uint8* src_rgb24, int src_stride_rgb24,
}
}
#endif
+#endif
+
{
+#if !(defined(HAS_RGB24TOYROW_NEON) || defined(HAS_RGB24TOYROW_MSA))
// Allocate 2 rows of ARGB.
const int kRowSize = (width * 4 + 31) & ~31;
align_buffer_64(row, kRowSize * 2);
#endif
for (y = 0; y < height - 1; y += 2) {
-#if defined(HAS_RGB24TOYROW_NEON)
+#if (defined(HAS_RGB24TOYROW_NEON) || defined(HAS_RGB24TOYROW_MSA))
RGB24ToUVRow(src_rgb24, src_stride_rgb24, dst_u, dst_v, width);
RGB24ToYRow(src_rgb24, dst_y, width);
RGB24ToYRow(src_rgb24 + src_stride_rgb24, dst_y + dst_stride_y, width);
@@ -846,7 +1070,7 @@ int RGB24ToI420(const uint8* src_rgb24, int src_stride_rgb24,
dst_v += dst_stride_v;
}
if (height & 1) {
-#if defined(HAS_RGB24TOYROW_NEON)
+#if (defined(HAS_RGB24TOYROW_NEON) || defined(HAS_RGB24TOYROW_MSA))
RGB24ToUVRow(src_rgb24, 0, dst_u, dst_v, width);
RGB24ToYRow(src_rgb24, dst_y, width);
#else
@@ -855,36 +1079,41 @@ int RGB24ToI420(const uint8* src_rgb24, int src_stride_rgb24,
ARGBToYRow(row, dst_y, width);
#endif
}
-#if !defined(HAS_RGB24TOYROW_NEON)
+#if !(defined(HAS_RGB24TOYROW_NEON) || defined(HAS_RGB24TOYROW_MSA))
free_aligned_buffer_64(row);
- }
#endif
+ }
return 0;
}
// Convert RAW to I420.
LIBYUV_API
-int RAWToI420(const uint8* src_raw, int src_stride_raw,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height) {
+int RAWToI420(const uint8_t* src_raw,
+ int src_stride_raw,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height) {
int y;
-#if defined(HAS_RAWTOYROW_NEON)
- void (*RAWToUVRow)(const uint8* src_raw, int src_stride_raw,
- uint8* dst_u, uint8* dst_v, int width) = RAWToUVRow_C;
- void (*RAWToYRow)(const uint8* src_raw, uint8* dst_y, int width) =
+#if (defined(HAS_RAWTOYROW_NEON) || defined(HAS_RAWTOYROW_MSA))
+ void (*RAWToUVRow)(const uint8_t* src_raw, int src_stride_raw, uint8_t* dst_u,
+ uint8_t* dst_v, int width) = RAWToUVRow_C;
+ void (*RAWToYRow)(const uint8_t* src_raw, uint8_t* dst_y, int width) =
RAWToYRow_C;
#else
- void (*RAWToARGBRow)(const uint8* src_rgb, uint8* dst_argb, int width) =
+ void (*RAWToARGBRow)(const uint8_t* src_rgb, uint8_t* dst_argb, int width) =
RAWToARGBRow_C;
- void (*ARGBToUVRow)(const uint8* src_argb0, int src_stride_argb,
- uint8* dst_u, uint8* dst_v, int width) = ARGBToUVRow_C;
- void (*ARGBToYRow)(const uint8* src_argb, uint8* dst_y, int width) =
+ void (*ARGBToUVRow)(const uint8_t* src_argb0, int src_stride_argb,
+ uint8_t* dst_u, uint8_t* dst_v, int width) =
+ ARGBToUVRow_C;
+ void (*ARGBToYRow)(const uint8_t* src_argb, uint8_t* dst_y, int width) =
ARGBToYRow_C;
#endif
- if (!src_raw || !dst_y || !dst_u || !dst_v ||
- width <= 0 || height == 0) {
+ if (!src_raw || !dst_y || !dst_u || !dst_v || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -906,6 +1135,15 @@ int RAWToI420(const uint8* src_raw, int src_stride_raw,
}
}
}
+#elif defined(HAS_RAWTOYROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ RAWToUVRow = RAWToUVRow_Any_MSA;
+ RAWToYRow = RAWToYRow_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ RAWToYRow = RAWToYRow_MSA;
+ RAWToUVRow = RAWToUVRow_MSA;
+ }
+ }
// Other platforms do intermediate conversion from RAW to ARGB.
#else
#if defined(HAS_RAWTOARGBROW_SSSE3)
@@ -936,14 +1174,17 @@ int RAWToI420(const uint8* src_raw, int src_stride_raw,
}
}
#endif
+#endif
+
{
+#if !(defined(HAS_RAWTOYROW_NEON) || defined(HAS_RAWTOYROW_MSA))
// Allocate 2 rows of ARGB.
const int kRowSize = (width * 4 + 31) & ~31;
align_buffer_64(row, kRowSize * 2);
#endif
for (y = 0; y < height - 1; y += 2) {
-#if defined(HAS_RAWTOYROW_NEON)
+#if (defined(HAS_RAWTOYROW_NEON) || defined(HAS_RAWTOYROW_MSA))
RAWToUVRow(src_raw, src_stride_raw, dst_u, dst_v, width);
RAWToYRow(src_raw, dst_y, width);
RAWToYRow(src_raw + src_stride_raw, dst_y + dst_stride_y, width);
@@ -960,7 +1201,7 @@ int RAWToI420(const uint8* src_raw, int src_stride_raw,
dst_v += dst_stride_v;
}
if (height & 1) {
-#if defined(HAS_RAWTOYROW_NEON)
+#if (defined(HAS_RAWTOYROW_NEON) || defined(HAS_RAWTOYROW_MSA))
RAWToUVRow(src_raw, 0, dst_u, dst_v, width);
RAWToYRow(src_raw, dst_y, width);
#else
@@ -969,36 +1210,42 @@ int RAWToI420(const uint8* src_raw, int src_stride_raw,
ARGBToYRow(row, dst_y, width);
#endif
}
-#if !defined(HAS_RAWTOYROW_NEON)
+#if !(defined(HAS_RAWTOYROW_NEON) || defined(HAS_RAWTOYROW_MSA))
free_aligned_buffer_64(row);
- }
#endif
+ }
return 0;
}
// Convert RGB565 to I420.
LIBYUV_API
-int RGB565ToI420(const uint8* src_rgb565, int src_stride_rgb565,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height) {
+int RGB565ToI420(const uint8_t* src_rgb565,
+ int src_stride_rgb565,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height) {
int y;
-#if defined(HAS_RGB565TOYROW_NEON)
- void (*RGB565ToUVRow)(const uint8* src_rgb565, int src_stride_rgb565,
- uint8* dst_u, uint8* dst_v, int width) = RGB565ToUVRow_C;
- void (*RGB565ToYRow)(const uint8* src_rgb565, uint8* dst_y, int width) =
+#if (defined(HAS_RGB565TOYROW_NEON) || defined(HAS_RGB565TOYROW_MSA))
+ void (*RGB565ToUVRow)(const uint8_t* src_rgb565, int src_stride_rgb565,
+ uint8_t* dst_u, uint8_t* dst_v, int width) =
+ RGB565ToUVRow_C;
+ void (*RGB565ToYRow)(const uint8_t* src_rgb565, uint8_t* dst_y, int width) =
RGB565ToYRow_C;
#else
- void (*RGB565ToARGBRow)(const uint8* src_rgb, uint8* dst_argb, int width) =
- RGB565ToARGBRow_C;
- void (*ARGBToUVRow)(const uint8* src_argb0, int src_stride_argb,
- uint8* dst_u, uint8* dst_v, int width) = ARGBToUVRow_C;
- void (*ARGBToYRow)(const uint8* src_argb, uint8* dst_y, int width) =
+ void (*RGB565ToARGBRow)(const uint8_t* src_rgb, uint8_t* dst_argb,
+ int width) = RGB565ToARGBRow_C;
+ void (*ARGBToUVRow)(const uint8_t* src_argb0, int src_stride_argb,
+ uint8_t* dst_u, uint8_t* dst_v, int width) =
+ ARGBToUVRow_C;
+ void (*ARGBToYRow)(const uint8_t* src_argb, uint8_t* dst_y, int width) =
ARGBToYRow_C;
#endif
- if (!src_rgb565 || !dst_y || !dst_u || !dst_v ||
- width <= 0 || height == 0) {
+ if (!src_rgb565 || !dst_y || !dst_u || !dst_v || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -1020,6 +1267,15 @@ int RGB565ToI420(const uint8* src_rgb565, int src_stride_rgb565,
}
}
}
+#elif defined(HAS_RGB565TOYROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ RGB565ToUVRow = RGB565ToUVRow_Any_MSA;
+ RGB565ToYRow = RGB565ToYRow_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ RGB565ToYRow = RGB565ToYRow_MSA;
+ RGB565ToUVRow = RGB565ToUVRow_MSA;
+ }
+ }
// Other platforms do intermediate conversion from RGB565 to ARGB.
#else
#if defined(HAS_RGB565TOARGBROW_SSE2)
@@ -1058,14 +1314,15 @@ int RGB565ToI420(const uint8* src_rgb565, int src_stride_rgb565,
}
}
#endif
+#endif
{
+#if !(defined(HAS_RGB565TOYROW_NEON) || defined(HAS_RGB565TOYROW_MSA))
// Allocate 2 rows of ARGB.
const int kRowSize = (width * 4 + 31) & ~31;
align_buffer_64(row, kRowSize * 2);
#endif
-
for (y = 0; y < height - 1; y += 2) {
-#if defined(HAS_RGB565TOYROW_NEON)
+#if (defined(HAS_RGB565TOYROW_NEON) || defined(HAS_RGB565TOYROW_MSA))
RGB565ToUVRow(src_rgb565, src_stride_rgb565, dst_u, dst_v, width);
RGB565ToYRow(src_rgb565, dst_y, width);
RGB565ToYRow(src_rgb565 + src_stride_rgb565, dst_y + dst_stride_y, width);
@@ -1082,7 +1339,7 @@ int RGB565ToI420(const uint8* src_rgb565, int src_stride_rgb565,
dst_v += dst_stride_v;
}
if (height & 1) {
-#if defined(HAS_RGB565TOYROW_NEON)
+#if (defined(HAS_RGB565TOYROW_NEON) || defined(HAS_RGB565TOYROW_MSA))
RGB565ToUVRow(src_rgb565, 0, dst_u, dst_v, width);
RGB565ToYRow(src_rgb565, dst_y, width);
#else
@@ -1091,36 +1348,43 @@ int RGB565ToI420(const uint8* src_rgb565, int src_stride_rgb565,
ARGBToYRow(row, dst_y, width);
#endif
}
-#if !defined(HAS_RGB565TOYROW_NEON)
+#if !(defined(HAS_RGB565TOYROW_NEON) || defined(HAS_RGB565TOYROW_MSA))
free_aligned_buffer_64(row);
- }
#endif
+ }
return 0;
}
// Convert ARGB1555 to I420.
LIBYUV_API
-int ARGB1555ToI420(const uint8* src_argb1555, int src_stride_argb1555,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height) {
+int ARGB1555ToI420(const uint8_t* src_argb1555,
+ int src_stride_argb1555,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height) {
int y;
-#if defined(HAS_ARGB1555TOYROW_NEON)
- void (*ARGB1555ToUVRow)(const uint8* src_argb1555, int src_stride_argb1555,
- uint8* dst_u, uint8* dst_v, int width) = ARGB1555ToUVRow_C;
- void (*ARGB1555ToYRow)(const uint8* src_argb1555, uint8* dst_y, int width) =
- ARGB1555ToYRow_C;
+#if (defined(HAS_ARGB1555TOYROW_NEON) || defined(HAS_ARGB1555TOYROW_MSA))
+ void (*ARGB1555ToUVRow)(const uint8_t* src_argb1555, int src_stride_argb1555,
+ uint8_t* dst_u, uint8_t* dst_v, int width) =
+ ARGB1555ToUVRow_C;
+ void (*ARGB1555ToYRow)(const uint8_t* src_argb1555, uint8_t* dst_y,
+ int width) = ARGB1555ToYRow_C;
#else
- void (*ARGB1555ToARGBRow)(const uint8* src_rgb, uint8* dst_argb, int width) =
- ARGB1555ToARGBRow_C;
- void (*ARGBToUVRow)(const uint8* src_argb0, int src_stride_argb,
- uint8* dst_u, uint8* dst_v, int width) = ARGBToUVRow_C;
- void (*ARGBToYRow)(const uint8* src_argb, uint8* dst_y, int width) =
+ void (*ARGB1555ToARGBRow)(const uint8_t* src_rgb, uint8_t* dst_argb,
+ int width) = ARGB1555ToARGBRow_C;
+ void (*ARGBToUVRow)(const uint8_t* src_argb0, int src_stride_argb,
+ uint8_t* dst_u, uint8_t* dst_v, int width) =
+ ARGBToUVRow_C;
+ void (*ARGBToYRow)(const uint8_t* src_argb, uint8_t* dst_y, int width) =
ARGBToYRow_C;
#endif
- if (!src_argb1555 || !dst_y || !dst_u || !dst_v ||
- width <= 0 || height == 0) {
+ if (!src_argb1555 || !dst_y || !dst_u || !dst_v || width <= 0 ||
+ height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -1142,6 +1406,15 @@ int ARGB1555ToI420(const uint8* src_argb1555, int src_stride_argb1555,
}
}
}
+#elif defined(HAS_ARGB1555TOYROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGB1555ToUVRow = ARGB1555ToUVRow_Any_MSA;
+ ARGB1555ToYRow = ARGB1555ToYRow_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ ARGB1555ToYRow = ARGB1555ToYRow_MSA;
+ ARGB1555ToUVRow = ARGB1555ToUVRow_MSA;
+ }
+ }
// Other platforms do intermediate conversion from ARGB1555 to ARGB.
#else
#if defined(HAS_ARGB1555TOARGBROW_SSE2)
@@ -1180,14 +1453,16 @@ int ARGB1555ToI420(const uint8* src_argb1555, int src_stride_argb1555,
}
}
#endif
+#endif
{
+#if !(defined(HAS_ARGB1555TOYROW_NEON) || defined(HAS_ARGB1555TOYROW_MSA))
// Allocate 2 rows of ARGB.
const int kRowSize = (width * 4 + 31) & ~31;
align_buffer_64(row, kRowSize * 2);
#endif
for (y = 0; y < height - 1; y += 2) {
-#if defined(HAS_ARGB1555TOYROW_NEON)
+#if (defined(HAS_ARGB1555TOYROW_NEON) || defined(HAS_ARGB1555TOYROW_MSA))
ARGB1555ToUVRow(src_argb1555, src_stride_argb1555, dst_u, dst_v, width);
ARGB1555ToYRow(src_argb1555, dst_y, width);
ARGB1555ToYRow(src_argb1555 + src_stride_argb1555, dst_y + dst_stride_y,
@@ -1206,7 +1481,7 @@ int ARGB1555ToI420(const uint8* src_argb1555, int src_stride_argb1555,
dst_v += dst_stride_v;
}
if (height & 1) {
-#if defined(HAS_ARGB1555TOYROW_NEON)
+#if (defined(HAS_ARGB1555TOYROW_NEON) || defined(HAS_ARGB1555TOYROW_MSA))
ARGB1555ToUVRow(src_argb1555, 0, dst_u, dst_v, width);
ARGB1555ToYRow(src_argb1555, dst_y, width);
#else
@@ -1215,36 +1490,43 @@ int ARGB1555ToI420(const uint8* src_argb1555, int src_stride_argb1555,
ARGBToYRow(row, dst_y, width);
#endif
}
-#if !defined(HAS_ARGB1555TOYROW_NEON)
+#if !(defined(HAS_ARGB1555TOYROW_NEON) || defined(HAS_ARGB1555TOYROW_MSA))
free_aligned_buffer_64(row);
- }
#endif
+ }
return 0;
}
// Convert ARGB4444 to I420.
LIBYUV_API
-int ARGB4444ToI420(const uint8* src_argb4444, int src_stride_argb4444,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height) {
+int ARGB4444ToI420(const uint8_t* src_argb4444,
+ int src_stride_argb4444,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height) {
int y;
#if defined(HAS_ARGB4444TOYROW_NEON)
- void (*ARGB4444ToUVRow)(const uint8* src_argb4444, int src_stride_argb4444,
- uint8* dst_u, uint8* dst_v, int width) = ARGB4444ToUVRow_C;
- void (*ARGB4444ToYRow)(const uint8* src_argb4444, uint8* dst_y, int width) =
- ARGB4444ToYRow_C;
+ void (*ARGB4444ToUVRow)(const uint8_t* src_argb4444, int src_stride_argb4444,
+ uint8_t* dst_u, uint8_t* dst_v, int width) =
+ ARGB4444ToUVRow_C;
+ void (*ARGB4444ToYRow)(const uint8_t* src_argb4444, uint8_t* dst_y,
+ int width) = ARGB4444ToYRow_C;
#else
- void (*ARGB4444ToARGBRow)(const uint8* src_rgb, uint8* dst_argb, int width) =
- ARGB4444ToARGBRow_C;
- void (*ARGBToUVRow)(const uint8* src_argb0, int src_stride_argb,
- uint8* dst_u, uint8* dst_v, int width) = ARGBToUVRow_C;
- void (*ARGBToYRow)(const uint8* src_argb, uint8* dst_y, int width) =
+ void (*ARGB4444ToARGBRow)(const uint8_t* src_rgb, uint8_t* dst_argb,
+ int width) = ARGB4444ToARGBRow_C;
+ void (*ARGBToUVRow)(const uint8_t* src_argb0, int src_stride_argb,
+ uint8_t* dst_u, uint8_t* dst_v, int width) =
+ ARGBToUVRow_C;
+ void (*ARGBToYRow)(const uint8_t* src_argb, uint8_t* dst_y, int width) =
ARGBToYRow_C;
#endif
- if (!src_argb4444 || !dst_y || !dst_u || !dst_v ||
- width <= 0 || height == 0) {
+ if (!src_argb4444 || !dst_y || !dst_u || !dst_v || width <= 0 ||
+ height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -1284,6 +1566,14 @@ int ARGB4444ToI420(const uint8* src_argb4444, int src_stride_argb4444,
}
}
#endif
+#if defined(HAS_ARGB4444TOARGBROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGB4444ToARGBRow = ARGB4444ToARGBRow_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ ARGB4444ToARGBRow = ARGB4444ToARGBRow_MSA;
+ }
+ }
+#endif
#if defined(HAS_ARGBTOYROW_SSSE3) && defined(HAS_ARGBTOUVROW_SSSE3)
if (TestCpuFlag(kCpuHasSSSE3)) {
ARGBToUVRow = ARGBToUVRow_Any_SSSE3;
@@ -1304,7 +1594,22 @@ int ARGB4444ToI420(const uint8* src_argb4444, int src_stride_argb4444,
}
}
#endif
+#if defined(HAS_ARGBTOYROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGBToUVRow = ARGBToUVRow_Any_MSA;
+ ARGBToYRow = ARGBToYRow_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ ARGBToYRow = ARGBToYRow_MSA;
+ if (IS_ALIGNED(width, 32)) {
+ ARGBToUVRow = ARGBToUVRow_MSA;
+ }
+ }
+ }
+#endif
+#endif
+
{
+#if !defined(HAS_ARGB4444TOYROW_NEON)
// Allocate 2 rows of ARGB.
const int kRowSize = (width * 4 + 31) & ~31;
align_buffer_64(row, kRowSize * 2);
@@ -1341,13 +1646,15 @@ int ARGB4444ToI420(const uint8* src_argb4444, int src_stride_argb4444,
}
#if !defined(HAS_ARGB4444TOYROW_NEON)
free_aligned_buffer_64(row);
- }
#endif
+ }
return 0;
}
-static void SplitPixels(const uint8* src_u, int src_pixel_stride_uv,
- uint8* dst_u, int width) {
+static void SplitPixels(const uint8_t* src_u,
+ int src_pixel_stride_uv,
+ uint8_t* dst_u,
+ int width) {
int i;
for (i = 0; i < width; ++i) {
*dst_u = *src_u;
@@ -1358,21 +1665,26 @@ static void SplitPixels(const uint8* src_u, int src_pixel_stride_uv,
// Convert Android420 to I420.
LIBYUV_API
-int Android420ToI420(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
+int Android420ToI420(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
int src_pixel_stride_uv,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height) {
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height) {
int y;
- const int vu_off = src_v - src_u;
+ const ptrdiff_t vu_off = src_v - src_u;
int halfwidth = (width + 1) >> 1;
int halfheight = (height + 1) >> 1;
- if (!src_u || !src_v ||
- !dst_u || !dst_v ||
- width <= 0 || height == 0) {
+ if (!src_u || !src_v || !dst_u || !dst_v || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -1396,15 +1708,16 @@ int Android420ToI420(const uint8* src_y, int src_stride_y,
CopyPlane(src_u, src_stride_u, dst_u, dst_stride_u, halfwidth, halfheight);
CopyPlane(src_v, src_stride_v, dst_v, dst_stride_v, halfwidth, halfheight);
return 0;
- // Split UV planes - NV21
- } else if (src_pixel_stride_uv == 2 && vu_off == -1 &&
- src_stride_u == src_stride_v) {
+ // Split UV planes - NV21
+ }
+ if (src_pixel_stride_uv == 2 && vu_off == -1 &&
+ src_stride_u == src_stride_v) {
SplitUVPlane(src_v, src_stride_v, dst_v, dst_stride_v, dst_u, dst_stride_u,
halfwidth, halfheight);
return 0;
- // Split UV planes - NV12
- } else if (src_pixel_stride_uv == 2 && vu_off == 1 &&
- src_stride_u == src_stride_v) {
+ // Split UV planes - NV12
+ }
+ if (src_pixel_stride_uv == 2 && vu_off == 1 && src_stride_u == src_stride_v) {
SplitUVPlane(src_u, src_stride_u, dst_u, dst_stride_u, dst_v, dst_stride_v,
halfwidth, halfheight);
return 0;
diff --git a/third_party/libyuv/source/convert_argb.cc b/third_party/libyuv/source/convert_argb.cc
index fb9582d62..f2fe474f7 100644
--- a/third_party/libyuv/source/convert_argb.cc
+++ b/third_party/libyuv/source/convert_argb.cc
@@ -26,11 +26,13 @@ extern "C" {
// Copy ARGB with optional flipping
LIBYUV_API
-int ARGBCopy(const uint8* src_argb, int src_stride_argb,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height) {
- if (!src_argb || !dst_argb ||
- width <= 0 || height == 0) {
+int ARGBCopy(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
+ if (!src_argb || !dst_argb || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -40,27 +42,29 @@ int ARGBCopy(const uint8* src_argb, int src_stride_argb,
src_stride_argb = -src_stride_argb;
}
- CopyPlane(src_argb, src_stride_argb, dst_argb, dst_stride_argb,
- width * 4, height);
+ CopyPlane(src_argb, src_stride_argb, dst_argb, dst_stride_argb, width * 4,
+ height);
return 0;
}
-// Convert I422 to ARGB with matrix
-static int I420ToARGBMatrix(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_argb, int dst_stride_argb,
+// Convert I420 to ARGB with matrix
+static int I420ToARGBMatrix(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
const struct YuvConstants* yuvconstants,
- int width, int height) {
+ int width,
+ int height) {
int y;
- void (*I422ToARGBRow)(const uint8* y_buf,
- const uint8* u_buf,
- const uint8* v_buf,
- uint8* rgb_buf,
- const struct YuvConstants* yuvconstants,
- int width) = I422ToARGBRow_C;
- if (!src_y || !src_u || !src_v || !dst_argb ||
- width <= 0 || height == 0) {
+ void (*I422ToARGBRow)(const uint8_t* y_buf, const uint8_t* u_buf,
+ const uint8_t* v_buf, uint8_t* rgb_buf,
+ const struct YuvConstants* yuvconstants, int width) =
+ I422ToARGBRow_C;
+ if (!src_y || !src_u || !src_v || !dst_argb || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -93,13 +97,12 @@ static int I420ToARGBMatrix(const uint8* src_y, int src_stride_y,
}
}
#endif
-#if defined(HAS_I422TOARGBROW_DSPR2)
- if (TestCpuFlag(kCpuHasDSPR2) && IS_ALIGNED(width, 4) &&
- IS_ALIGNED(src_y, 4) && IS_ALIGNED(src_stride_y, 4) &&
- IS_ALIGNED(src_u, 2) && IS_ALIGNED(src_stride_u, 2) &&
- IS_ALIGNED(src_v, 2) && IS_ALIGNED(src_stride_v, 2) &&
- IS_ALIGNED(dst_argb, 4) && IS_ALIGNED(dst_stride_argb, 4)) {
- I422ToARGBRow = I422ToARGBRow_DSPR2;
+#if defined(HAS_I422TOARGBROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ I422ToARGBRow = I422ToARGBRow_Any_MSA;
+ if (IS_ALIGNED(width, 8)) {
+ I422ToARGBRow = I422ToARGBRow_MSA;
+ }
}
#endif
@@ -117,111 +120,130 @@ static int I420ToARGBMatrix(const uint8* src_y, int src_stride_y,
// Convert I420 to ARGB.
LIBYUV_API
-int I420ToARGB(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height) {
- return I420ToARGBMatrix(src_y, src_stride_y,
- src_u, src_stride_u,
- src_v, src_stride_v,
- dst_argb, dst_stride_argb,
- &kYuvI601Constants,
- width, height);
+int I420ToARGB(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
+ return I420ToARGBMatrix(src_y, src_stride_y, src_u, src_stride_u, src_v,
+ src_stride_v, dst_argb, dst_stride_argb,
+ &kYuvI601Constants, width, height);
}
// Convert I420 to ABGR.
LIBYUV_API
-int I420ToABGR(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_abgr, int dst_stride_abgr,
- int width, int height) {
- return I420ToARGBMatrix(src_y, src_stride_y,
- src_v, src_stride_v, // Swap U and V
- src_u, src_stride_u,
- dst_abgr, dst_stride_abgr,
+int I420ToABGR(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height) {
+ return I420ToARGBMatrix(src_y, src_stride_y, src_v,
+ src_stride_v, // Swap U and V
+ src_u, src_stride_u, dst_abgr, dst_stride_abgr,
&kYvuI601Constants, // Use Yvu matrix
width, height);
}
// Convert J420 to ARGB.
LIBYUV_API
-int J420ToARGB(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height) {
- return I420ToARGBMatrix(src_y, src_stride_y,
- src_u, src_stride_u,
- src_v, src_stride_v,
- dst_argb, dst_stride_argb,
- &kYuvJPEGConstants,
- width, height);
+int J420ToARGB(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
+ return I420ToARGBMatrix(src_y, src_stride_y, src_u, src_stride_u, src_v,
+ src_stride_v, dst_argb, dst_stride_argb,
+ &kYuvJPEGConstants, width, height);
}
// Convert J420 to ABGR.
LIBYUV_API
-int J420ToABGR(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_abgr, int dst_stride_abgr,
- int width, int height) {
- return I420ToARGBMatrix(src_y, src_stride_y,
- src_v, src_stride_v, // Swap U and V
- src_u, src_stride_u,
- dst_abgr, dst_stride_abgr,
+int J420ToABGR(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height) {
+ return I420ToARGBMatrix(src_y, src_stride_y, src_v,
+ src_stride_v, // Swap U and V
+ src_u, src_stride_u, dst_abgr, dst_stride_abgr,
&kYvuJPEGConstants, // Use Yvu matrix
width, height);
}
// Convert H420 to ARGB.
LIBYUV_API
-int H420ToARGB(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height) {
- return I420ToARGBMatrix(src_y, src_stride_y,
- src_u, src_stride_u,
- src_v, src_stride_v,
- dst_argb, dst_stride_argb,
- &kYuvH709Constants,
- width, height);
+int H420ToARGB(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
+ return I420ToARGBMatrix(src_y, src_stride_y, src_u, src_stride_u, src_v,
+ src_stride_v, dst_argb, dst_stride_argb,
+ &kYuvH709Constants, width, height);
}
// Convert H420 to ABGR.
LIBYUV_API
-int H420ToABGR(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_abgr, int dst_stride_abgr,
- int width, int height) {
- return I420ToARGBMatrix(src_y, src_stride_y,
- src_v, src_stride_v, // Swap U and V
- src_u, src_stride_u,
- dst_abgr, dst_stride_abgr,
+int H420ToABGR(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height) {
+ return I420ToARGBMatrix(src_y, src_stride_y, src_v,
+ src_stride_v, // Swap U and V
+ src_u, src_stride_u, dst_abgr, dst_stride_abgr,
&kYvuH709Constants, // Use Yvu matrix
width, height);
}
// Convert I422 to ARGB with matrix
-static int I422ToARGBMatrix(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_argb, int dst_stride_argb,
+static int I422ToARGBMatrix(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
const struct YuvConstants* yuvconstants,
- int width, int height) {
+ int width,
+ int height) {
int y;
- void (*I422ToARGBRow)(const uint8* y_buf,
- const uint8* u_buf,
- const uint8* v_buf,
- uint8* rgb_buf,
- const struct YuvConstants* yuvconstants,
- int width) = I422ToARGBRow_C;
- if (!src_y || !src_u || !src_v ||
- !dst_argb ||
- width <= 0 || height == 0) {
+ void (*I422ToARGBRow)(const uint8_t* y_buf, const uint8_t* u_buf,
+ const uint8_t* v_buf, uint8_t* rgb_buf,
+ const struct YuvConstants* yuvconstants, int width) =
+ I422ToARGBRow_C;
+ if (!src_y || !src_u || !src_v || !dst_argb || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -231,10 +253,8 @@ static int I422ToARGBMatrix(const uint8* src_y, int src_stride_y,
dst_stride_argb = -dst_stride_argb;
}
// Coalesce rows.
- if (src_stride_y == width &&
- src_stride_u * 2 == width &&
- src_stride_v * 2 == width &&
- dst_stride_argb == width * 4) {
+ if (src_stride_y == width && src_stride_u * 2 == width &&
+ src_stride_v * 2 == width && dst_stride_argb == width * 4) {
width *= height;
height = 1;
src_stride_y = src_stride_u = src_stride_v = dst_stride_argb = 0;
@@ -263,13 +283,12 @@ static int I422ToARGBMatrix(const uint8* src_y, int src_stride_y,
}
}
#endif
-#if defined(HAS_I422TOARGBROW_DSPR2)
- if (TestCpuFlag(kCpuHasDSPR2) && IS_ALIGNED(width, 4) &&
- IS_ALIGNED(src_y, 4) && IS_ALIGNED(src_stride_y, 4) &&
- IS_ALIGNED(src_u, 2) && IS_ALIGNED(src_stride_u, 2) &&
- IS_ALIGNED(src_v, 2) && IS_ALIGNED(src_stride_v, 2) &&
- IS_ALIGNED(dst_argb, 4) && IS_ALIGNED(dst_stride_argb, 4)) {
- I422ToARGBRow = I422ToARGBRow_DSPR2;
+#if defined(HAS_I422TOARGBROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ I422ToARGBRow = I422ToARGBRow_Any_MSA;
+ if (IS_ALIGNED(width, 8)) {
+ I422ToARGBRow = I422ToARGBRow_MSA;
+ }
}
#endif
@@ -285,225 +304,380 @@ static int I422ToARGBMatrix(const uint8* src_y, int src_stride_y,
// Convert I422 to ARGB.
LIBYUV_API
-int I422ToARGB(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height) {
- return I422ToARGBMatrix(src_y, src_stride_y,
- src_u, src_stride_u,
- src_v, src_stride_v,
- dst_argb, dst_stride_argb,
- &kYuvI601Constants,
- width, height);
+int I422ToARGB(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
+ return I422ToARGBMatrix(src_y, src_stride_y, src_u, src_stride_u, src_v,
+ src_stride_v, dst_argb, dst_stride_argb,
+ &kYuvI601Constants, width, height);
}
// Convert I422 to ABGR.
LIBYUV_API
-int I422ToABGR(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_abgr, int dst_stride_abgr,
- int width, int height) {
- return I422ToARGBMatrix(src_y, src_stride_y,
- src_v, src_stride_v, // Swap U and V
- src_u, src_stride_u,
- dst_abgr, dst_stride_abgr,
+int I422ToABGR(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height) {
+ return I422ToARGBMatrix(src_y, src_stride_y, src_v,
+ src_stride_v, // Swap U and V
+ src_u, src_stride_u, dst_abgr, dst_stride_abgr,
&kYvuI601Constants, // Use Yvu matrix
width, height);
}
// Convert J422 to ARGB.
LIBYUV_API
-int J422ToARGB(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height) {
- return I422ToARGBMatrix(src_y, src_stride_y,
- src_u, src_stride_u,
- src_v, src_stride_v,
- dst_argb, dst_stride_argb,
- &kYuvJPEGConstants,
- width, height);
+int J422ToARGB(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
+ return I422ToARGBMatrix(src_y, src_stride_y, src_u, src_stride_u, src_v,
+ src_stride_v, dst_argb, dst_stride_argb,
+ &kYuvJPEGConstants, width, height);
}
// Convert J422 to ABGR.
LIBYUV_API
-int J422ToABGR(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_abgr, int dst_stride_abgr,
- int width, int height) {
- return I422ToARGBMatrix(src_y, src_stride_y,
- src_v, src_stride_v, // Swap U and V
- src_u, src_stride_u,
- dst_abgr, dst_stride_abgr,
+int J422ToABGR(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height) {
+ return I422ToARGBMatrix(src_y, src_stride_y, src_v,
+ src_stride_v, // Swap U and V
+ src_u, src_stride_u, dst_abgr, dst_stride_abgr,
&kYvuJPEGConstants, // Use Yvu matrix
width, height);
}
// Convert H422 to ARGB.
LIBYUV_API
-int H422ToARGB(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height) {
- return I422ToARGBMatrix(src_y, src_stride_y,
- src_u, src_stride_u,
- src_v, src_stride_v,
- dst_argb, dst_stride_argb,
- &kYuvH709Constants,
- width, height);
+int H422ToARGB(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
+ return I422ToARGBMatrix(src_y, src_stride_y, src_u, src_stride_u, src_v,
+ src_stride_v, dst_argb, dst_stride_argb,
+ &kYuvH709Constants, width, height);
}
// Convert H422 to ABGR.
LIBYUV_API
-int H422ToABGR(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_abgr, int dst_stride_abgr,
- int width, int height) {
- return I422ToARGBMatrix(src_y, src_stride_y,
- src_v, src_stride_v, // Swap U and V
- src_u, src_stride_u,
- dst_abgr, dst_stride_abgr,
+int H422ToABGR(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height) {
+ return I422ToARGBMatrix(src_y, src_stride_y, src_v,
+ src_stride_v, // Swap U and V
+ src_u, src_stride_u, dst_abgr, dst_stride_abgr,
&kYvuH709Constants, // Use Yvu matrix
width, height);
}
-// Convert I444 to ARGB with matrix
-static int I444ToARGBMatrix(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_argb, int dst_stride_argb,
+// Convert 10 bit YUV to ARGB with matrix
+// TODO(fbarchard): Consider passing scale multiplier to I210ToARGB to
+// multiply 10 bit yuv into high bits to allow any number of bits.
+static int I010ToAR30Matrix(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_ar30,
+ int dst_stride_ar30,
const struct YuvConstants* yuvconstants,
- int width, int height) {
+ int width,
+ int height) {
int y;
- void (*I444ToARGBRow)(const uint8* y_buf,
- const uint8* u_buf,
- const uint8* v_buf,
- uint8* rgb_buf,
- const struct YuvConstants* yuvconstants,
- int width) = I444ToARGBRow_C;
- if (!src_y || !src_u || !src_v ||
- !dst_argb ||
- width <= 0 || height == 0) {
+ void (*I210ToAR30Row)(const uint16_t* y_buf, const uint16_t* u_buf,
+ const uint16_t* v_buf, uint8_t* rgb_buf,
+ const struct YuvConstants* yuvconstants, int width) =
+ I210ToAR30Row_C;
+ if (!src_y || !src_u || !src_v || !dst_ar30 || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
if (height < 0) {
height = -height;
- dst_argb = dst_argb + (height - 1) * dst_stride_argb;
- dst_stride_argb = -dst_stride_argb;
+ dst_ar30 = dst_ar30 + (height - 1) * dst_stride_ar30;
+ dst_stride_ar30 = -dst_stride_ar30;
}
- // Coalesce rows.
- if (src_stride_y == width &&
- src_stride_u == width &&
- src_stride_v == width &&
- dst_stride_argb == width * 4) {
- width *= height;
- height = 1;
- src_stride_y = src_stride_u = src_stride_v = dst_stride_argb = 0;
- }
-#if defined(HAS_I444TOARGBROW_SSSE3)
+#if defined(HAS_I210TOAR30ROW_SSSE3)
if (TestCpuFlag(kCpuHasSSSE3)) {
- I444ToARGBRow = I444ToARGBRow_Any_SSSE3;
+ I210ToAR30Row = I210ToAR30Row_Any_SSSE3;
if (IS_ALIGNED(width, 8)) {
- I444ToARGBRow = I444ToARGBRow_SSSE3;
+ I210ToAR30Row = I210ToAR30Row_SSSE3;
}
}
#endif
-#if defined(HAS_I444TOARGBROW_AVX2)
+#if defined(HAS_I210TOAR30ROW_AVX2)
if (TestCpuFlag(kCpuHasAVX2)) {
- I444ToARGBRow = I444ToARGBRow_Any_AVX2;
+ I210ToAR30Row = I210ToAR30Row_Any_AVX2;
if (IS_ALIGNED(width, 16)) {
- I444ToARGBRow = I444ToARGBRow_AVX2;
+ I210ToAR30Row = I210ToAR30Row_AVX2;
}
}
#endif
-#if defined(HAS_I444TOARGBROW_NEON)
- if (TestCpuFlag(kCpuHasNEON)) {
- I444ToARGBRow = I444ToARGBRow_Any_NEON;
+ for (y = 0; y < height; ++y) {
+ I210ToAR30Row(src_y, src_u, src_v, dst_ar30, yuvconstants, width);
+ dst_ar30 += dst_stride_ar30;
+ src_y += src_stride_y;
+ if (y & 1) {
+ src_u += src_stride_u;
+ src_v += src_stride_v;
+ }
+ }
+ return 0;
+}
+
+// Convert I010 to AR30.
+LIBYUV_API
+int I010ToAR30(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_ar30,
+ int dst_stride_ar30,
+ int width,
+ int height) {
+ return I010ToAR30Matrix(src_y, src_stride_y, src_u, src_stride_u, src_v,
+ src_stride_v, dst_ar30, dst_stride_ar30,
+ &kYuvI601Constants, width, height);
+}
+
+// Convert H010 to AR30.
+LIBYUV_API
+int H010ToAR30(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_ar30,
+ int dst_stride_ar30,
+ int width,
+ int height) {
+ return I010ToAR30Matrix(src_y, src_stride_y, src_u, src_stride_u, src_v,
+ src_stride_v, dst_ar30, dst_stride_ar30,
+ &kYuvH709Constants, width, height);
+}
+
+// Convert I010 to AB30.
+LIBYUV_API
+int I010ToAB30(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_ab30,
+ int dst_stride_ab30,
+ int width,
+ int height) {
+ return I010ToAR30Matrix(src_y, src_stride_y, src_v, src_stride_v, src_u,
+ src_stride_u, dst_ab30, dst_stride_ab30,
+ &kYvuI601Constants, width, height);
+}
+
+// Convert H010 to AB30.
+LIBYUV_API
+int H010ToAB30(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_ab30,
+ int dst_stride_ab30,
+ int width,
+ int height) {
+ return I010ToAR30Matrix(src_y, src_stride_y, src_v, src_stride_v, src_u,
+ src_stride_u, dst_ab30, dst_stride_ab30,
+ &kYvuH709Constants, width, height);
+}
+
+// Convert 10 bit YUV to ARGB with matrix
+static int I010ToARGBMatrix(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height) {
+ int y;
+ void (*I210ToARGBRow)(const uint16_t* y_buf, const uint16_t* u_buf,
+ const uint16_t* v_buf, uint8_t* rgb_buf,
+ const struct YuvConstants* yuvconstants, int width) =
+ I210ToARGBRow_C;
+ if (!src_y || !src_u || !src_v || !dst_argb || width <= 0 || height == 0) {
+ return -1;
+ }
+ // Negative height means invert the image.
+ if (height < 0) {
+ height = -height;
+ dst_argb = dst_argb + (height - 1) * dst_stride_argb;
+ dst_stride_argb = -dst_stride_argb;
+ }
+#if defined(HAS_I210TOARGBROW_SSSE3)
+ if (TestCpuFlag(kCpuHasSSSE3)) {
+ I210ToARGBRow = I210ToARGBRow_Any_SSSE3;
if (IS_ALIGNED(width, 8)) {
- I444ToARGBRow = I444ToARGBRow_NEON;
+ I210ToARGBRow = I210ToARGBRow_SSSE3;
+ }
+ }
+#endif
+#if defined(HAS_I210TOARGBROW_AVX2)
+ if (TestCpuFlag(kCpuHasAVX2)) {
+ I210ToARGBRow = I210ToARGBRow_Any_AVX2;
+ if (IS_ALIGNED(width, 16)) {
+ I210ToARGBRow = I210ToARGBRow_AVX2;
}
}
#endif
-
for (y = 0; y < height; ++y) {
- I444ToARGBRow(src_y, src_u, src_v, dst_argb, yuvconstants, width);
+ I210ToARGBRow(src_y, src_u, src_v, dst_argb, yuvconstants, width);
dst_argb += dst_stride_argb;
src_y += src_stride_y;
- src_u += src_stride_u;
- src_v += src_stride_v;
+ if (y & 1) {
+ src_u += src_stride_u;
+ src_v += src_stride_v;
+ }
}
return 0;
}
-// Convert I444 to ARGB.
+// Convert I010 to ARGB.
LIBYUV_API
-int I444ToARGB(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height) {
- return I444ToARGBMatrix(src_y, src_stride_y,
- src_u, src_stride_u,
- src_v, src_stride_v,
- dst_argb, dst_stride_argb,
- &kYuvI601Constants,
- width, height);
+int I010ToARGB(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
+ return I010ToARGBMatrix(src_y, src_stride_y, src_u, src_stride_u, src_v,
+ src_stride_v, dst_argb, dst_stride_argb,
+ &kYuvI601Constants, width, height);
}
-// Convert I444 to ABGR.
+// Convert I010 to ABGR.
LIBYUV_API
-int I444ToABGR(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_abgr, int dst_stride_abgr,
- int width, int height) {
- return I444ToARGBMatrix(src_y, src_stride_y,
- src_v, src_stride_v, // Swap U and V
- src_u, src_stride_u,
- dst_abgr, dst_stride_abgr,
+int I010ToABGR(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height) {
+ return I010ToARGBMatrix(src_y, src_stride_y, src_v,
+ src_stride_v, // Swap U and V
+ src_u, src_stride_u, dst_abgr, dst_stride_abgr,
&kYvuI601Constants, // Use Yvu matrix
width, height);
}
-// Convert J444 to ARGB.
+// Convert H010 to ARGB.
LIBYUV_API
-int J444ToARGB(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height) {
- return I444ToARGBMatrix(src_y, src_stride_y,
- src_u, src_stride_u,
- src_v, src_stride_v,
- dst_argb, dst_stride_argb,
- &kYuvJPEGConstants,
- width, height);
+int H010ToARGB(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
+ return I010ToARGBMatrix(src_y, src_stride_y, src_u, src_stride_u, src_v,
+ src_stride_v, dst_argb, dst_stride_argb,
+ &kYuvH709Constants, width, height);
}
-// Convert I411 to ARGB.
+// Convert H010 to ABGR.
LIBYUV_API
-int I411ToARGB(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height) {
+int H010ToABGR(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height) {
+ return I010ToARGBMatrix(src_y, src_stride_y, src_v,
+ src_stride_v, // Swap U and V
+ src_u, src_stride_u, dst_abgr, dst_stride_abgr,
+ &kYvuH709Constants, // Use Yvu matrix
+ width, height);
+}
+
+// Convert I444 to ARGB with matrix
+static int I444ToARGBMatrix(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height) {
int y;
- void (*I411ToARGBRow)(const uint8* y_buf,
- const uint8* u_buf,
- const uint8* v_buf,
- uint8* rgb_buf,
- const struct YuvConstants* yuvconstants,
- int width) = I411ToARGBRow_C;
- if (!src_y || !src_u || !src_v ||
- !dst_argb ||
- width <= 0 || height == 0) {
+ void (*I444ToARGBRow)(const uint8_t* y_buf, const uint8_t* u_buf,
+ const uint8_t* v_buf, uint8_t* rgb_buf,
+ const struct YuvConstants* yuvconstants, int width) =
+ I444ToARGBRow_C;
+ if (!src_y || !src_u || !src_v || !dst_argb || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -513,41 +687,47 @@ int I411ToARGB(const uint8* src_y, int src_stride_y,
dst_stride_argb = -dst_stride_argb;
}
// Coalesce rows.
- if (src_stride_y == width &&
- src_stride_u * 4 == width &&
- src_stride_v * 4 == width &&
+ if (src_stride_y == width && src_stride_u == width && src_stride_v == width &&
dst_stride_argb == width * 4) {
width *= height;
height = 1;
src_stride_y = src_stride_u = src_stride_v = dst_stride_argb = 0;
}
-#if defined(HAS_I411TOARGBROW_SSSE3)
+#if defined(HAS_I444TOARGBROW_SSSE3)
if (TestCpuFlag(kCpuHasSSSE3)) {
- I411ToARGBRow = I411ToARGBRow_Any_SSSE3;
+ I444ToARGBRow = I444ToARGBRow_Any_SSSE3;
if (IS_ALIGNED(width, 8)) {
- I411ToARGBRow = I411ToARGBRow_SSSE3;
+ I444ToARGBRow = I444ToARGBRow_SSSE3;
}
}
#endif
-#if defined(HAS_I411TOARGBROW_AVX2)
+#if defined(HAS_I444TOARGBROW_AVX2)
if (TestCpuFlag(kCpuHasAVX2)) {
- I411ToARGBRow = I411ToARGBRow_Any_AVX2;
+ I444ToARGBRow = I444ToARGBRow_Any_AVX2;
if (IS_ALIGNED(width, 16)) {
- I411ToARGBRow = I411ToARGBRow_AVX2;
+ I444ToARGBRow = I444ToARGBRow_AVX2;
}
}
#endif
-#if defined(HAS_I411TOARGBROW_NEON)
+#if defined(HAS_I444TOARGBROW_NEON)
if (TestCpuFlag(kCpuHasNEON)) {
- I411ToARGBRow = I411ToARGBRow_Any_NEON;
+ I444ToARGBRow = I444ToARGBRow_Any_NEON;
+ if (IS_ALIGNED(width, 8)) {
+ I444ToARGBRow = I444ToARGBRow_NEON;
+ }
+ }
+#endif
+#if defined(HAS_I444TOARGBROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ I444ToARGBRow = I444ToARGBRow_Any_MSA;
if (IS_ALIGNED(width, 8)) {
- I411ToARGBRow = I411ToARGBRow_NEON;
+ I444ToARGBRow = I444ToARGBRow_MSA;
}
}
#endif
for (y = 0; y < height; ++y) {
- I411ToARGBRow(src_y, src_u, src_v, dst_argb, &kYuvI601Constants, width);
+ I444ToARGBRow(src_y, src_u, src_v, dst_argb, yuvconstants, width);
dst_argb += dst_stride_argb;
src_y += src_stride_y;
src_u += src_stride_u;
@@ -556,26 +736,83 @@ int I411ToARGB(const uint8* src_y, int src_stride_y,
return 0;
}
+// Convert I444 to ARGB.
+LIBYUV_API
+int I444ToARGB(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
+ return I444ToARGBMatrix(src_y, src_stride_y, src_u, src_stride_u, src_v,
+ src_stride_v, dst_argb, dst_stride_argb,
+ &kYuvI601Constants, width, height);
+}
+
+// Convert I444 to ABGR.
+LIBYUV_API
+int I444ToABGR(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height) {
+ return I444ToARGBMatrix(src_y, src_stride_y, src_v,
+ src_stride_v, // Swap U and V
+ src_u, src_stride_u, dst_abgr, dst_stride_abgr,
+ &kYvuI601Constants, // Use Yvu matrix
+ width, height);
+}
+
+// Convert J444 to ARGB.
+LIBYUV_API
+int J444ToARGB(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
+ return I444ToARGBMatrix(src_y, src_stride_y, src_u, src_stride_u, src_v,
+ src_stride_v, dst_argb, dst_stride_argb,
+ &kYuvJPEGConstants, width, height);
+}
+
// Convert I420 with Alpha to preattenuated ARGB.
-static int I420AlphaToARGBMatrix(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- const uint8* src_a, int src_stride_a,
- uint8* dst_argb, int dst_stride_argb,
+static int I420AlphaToARGBMatrix(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ const uint8_t* src_a,
+ int src_stride_a,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
const struct YuvConstants* yuvconstants,
- int width, int height, int attenuate) {
+ int width,
+ int height,
+ int attenuate) {
int y;
- void (*I422AlphaToARGBRow)(const uint8* y_buf,
- const uint8* u_buf,
- const uint8* v_buf,
- const uint8* a_buf,
- uint8* dst_argb,
+ void (*I422AlphaToARGBRow)(const uint8_t* y_buf, const uint8_t* u_buf,
+ const uint8_t* v_buf, const uint8_t* a_buf,
+ uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) = I422AlphaToARGBRow_C;
- void (*ARGBAttenuateRow)(const uint8* src_argb, uint8* dst_argb,
+ void (*ARGBAttenuateRow)(const uint8_t* src_argb, uint8_t* dst_argb,
int width) = ARGBAttenuateRow_C;
- if (!src_y || !src_u || !src_v || !dst_argb ||
- width <= 0 || height == 0) {
+ if (!src_y || !src_u || !src_v || !dst_argb || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -608,13 +845,12 @@ static int I420AlphaToARGBMatrix(const uint8* src_y, int src_stride_y,
}
}
#endif
-#if defined(HAS_I422ALPHATOARGBROW_DSPR2)
- if (TestCpuFlag(kCpuHasDSPR2) && IS_ALIGNED(width, 4) &&
- IS_ALIGNED(src_y, 4) && IS_ALIGNED(src_stride_y, 4) &&
- IS_ALIGNED(src_u, 2) && IS_ALIGNED(src_stride_u, 2) &&
- IS_ALIGNED(src_v, 2) && IS_ALIGNED(src_stride_v, 2) &&
- IS_ALIGNED(dst_argb, 4) && IS_ALIGNED(dst_stride_argb, 4)) {
- I422AlphaToARGBRow = I422AlphaToARGBRow_DSPR2;
+#if defined(HAS_I422ALPHATOARGBROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ I422AlphaToARGBRow = I422AlphaToARGBRow_Any_MSA;
+ if (IS_ALIGNED(width, 8)) {
+ I422AlphaToARGBRow = I422AlphaToARGBRow_MSA;
+ }
}
#endif
#if defined(HAS_ARGBATTENUATEROW_SSSE3)
@@ -641,6 +877,14 @@ static int I420AlphaToARGBMatrix(const uint8* src_y, int src_stride_y,
}
}
#endif
+#if defined(HAS_ARGBATTENUATEROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGBAttenuateRow = ARGBAttenuateRow_Any_MSA;
+ if (IS_ALIGNED(width, 8)) {
+ ARGBAttenuateRow = ARGBAttenuateRow_MSA;
+ }
+ }
+#endif
for (y = 0; y < height; ++y) {
I422AlphaToARGBRow(src_y, src_u, src_v, src_a, dst_argb, yuvconstants,
@@ -661,49 +905,59 @@ static int I420AlphaToARGBMatrix(const uint8* src_y, int src_stride_y,
// Convert I420 with Alpha to ARGB.
LIBYUV_API
-int I420AlphaToARGB(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- const uint8* src_a, int src_stride_a,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height, int attenuate) {
- return I420AlphaToARGBMatrix(src_y, src_stride_y,
- src_u, src_stride_u,
- src_v, src_stride_v,
- src_a, src_stride_a,
- dst_argb, dst_stride_argb,
- &kYuvI601Constants,
- width, height, attenuate);
+int I420AlphaToARGB(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ const uint8_t* src_a,
+ int src_stride_a,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height,
+ int attenuate) {
+ return I420AlphaToARGBMatrix(src_y, src_stride_y, src_u, src_stride_u, src_v,
+ src_stride_v, src_a, src_stride_a, dst_argb,
+ dst_stride_argb, &kYuvI601Constants, width,
+ height, attenuate);
}
// Convert I420 with Alpha to ABGR.
LIBYUV_API
-int I420AlphaToABGR(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- const uint8* src_a, int src_stride_a,
- uint8* dst_abgr, int dst_stride_abgr,
- int width, int height, int attenuate) {
- return I420AlphaToARGBMatrix(src_y, src_stride_y,
- src_v, src_stride_v, // Swap U and V
- src_u, src_stride_u,
- src_a, src_stride_a,
- dst_abgr, dst_stride_abgr,
- &kYvuI601Constants, // Use Yvu matrix
- width, height, attenuate);
+int I420AlphaToABGR(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ const uint8_t* src_a,
+ int src_stride_a,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height,
+ int attenuate) {
+ return I420AlphaToARGBMatrix(
+ src_y, src_stride_y, src_v, src_stride_v, // Swap U and V
+ src_u, src_stride_u, src_a, src_stride_a, dst_abgr, dst_stride_abgr,
+ &kYvuI601Constants, // Use Yvu matrix
+ width, height, attenuate);
}
// Convert I400 to ARGB.
LIBYUV_API
-int I400ToARGB(const uint8* src_y, int src_stride_y,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height) {
+int I400ToARGB(const uint8_t* src_y,
+ int src_stride_y,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
int y;
- void (*I400ToARGBRow)(const uint8* y_buf,
- uint8* rgb_buf,
- int width) = I400ToARGBRow_C;
- if (!src_y || !dst_argb ||
- width <= 0 || height == 0) {
+ void (*I400ToARGBRow)(const uint8_t* y_buf, uint8_t* rgb_buf, int width) =
+ I400ToARGBRow_C;
+ if (!src_y || !dst_argb || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -713,8 +967,7 @@ int I400ToARGB(const uint8* src_y, int src_stride_y,
dst_stride_argb = -dst_stride_argb;
}
// Coalesce rows.
- if (src_stride_y == width &&
- dst_stride_argb == width * 4) {
+ if (src_stride_y == width && dst_stride_argb == width * 4) {
width *= height;
height = 1;
src_stride_y = dst_stride_argb = 0;
@@ -743,6 +996,14 @@ int I400ToARGB(const uint8* src_y, int src_stride_y,
}
}
#endif
+#if defined(HAS_I400TOARGBROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ I400ToARGBRow = I400ToARGBRow_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ I400ToARGBRow = I400ToARGBRow_MSA;
+ }
+ }
+#endif
for (y = 0; y < height; ++y) {
I400ToARGBRow(src_y, dst_argb, width);
@@ -754,14 +1015,16 @@ int I400ToARGB(const uint8* src_y, int src_stride_y,
// Convert J400 to ARGB.
LIBYUV_API
-int J400ToARGB(const uint8* src_y, int src_stride_y,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height) {
+int J400ToARGB(const uint8_t* src_y,
+ int src_stride_y,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
int y;
- void (*J400ToARGBRow)(const uint8* src_y, uint8* dst_argb, int width) =
+ void (*J400ToARGBRow)(const uint8_t* src_y, uint8_t* dst_argb, int width) =
J400ToARGBRow_C;
- if (!src_y || !dst_argb ||
- width <= 0 || height == 0) {
+ if (!src_y || !dst_argb || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -771,8 +1034,7 @@ int J400ToARGB(const uint8* src_y, int src_stride_y,
src_stride_y = -src_stride_y;
}
// Coalesce rows.
- if (src_stride_y == width &&
- dst_stride_argb == width * 4) {
+ if (src_stride_y == width && dst_stride_argb == width * 4) {
width *= height;
height = 1;
src_stride_y = dst_stride_argb = 0;
@@ -801,6 +1063,14 @@ int J400ToARGB(const uint8* src_y, int src_stride_y,
}
}
#endif
+#if defined(HAS_J400TOARGBROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ J400ToARGBRow = J400ToARGBRow_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ J400ToARGBRow = J400ToARGBRow_MSA;
+ }
+ }
+#endif
for (y = 0; y < height; ++y) {
J400ToARGBRow(src_y, dst_argb, width);
src_y += src_stride_y;
@@ -810,85 +1080,89 @@ int J400ToARGB(const uint8* src_y, int src_stride_y,
}
// Shuffle table for converting BGRA to ARGB.
-static uvec8 kShuffleMaskBGRAToARGB = {
- 3u, 2u, 1u, 0u, 7u, 6u, 5u, 4u, 11u, 10u, 9u, 8u, 15u, 14u, 13u, 12u
-};
+static const uvec8 kShuffleMaskBGRAToARGB = {
+ 3u, 2u, 1u, 0u, 7u, 6u, 5u, 4u, 11u, 10u, 9u, 8u, 15u, 14u, 13u, 12u};
// Shuffle table for converting ABGR to ARGB.
-static uvec8 kShuffleMaskABGRToARGB = {
- 2u, 1u, 0u, 3u, 6u, 5u, 4u, 7u, 10u, 9u, 8u, 11u, 14u, 13u, 12u, 15u
-};
+static const uvec8 kShuffleMaskABGRToARGB = {
+ 2u, 1u, 0u, 3u, 6u, 5u, 4u, 7u, 10u, 9u, 8u, 11u, 14u, 13u, 12u, 15u};
// Shuffle table for converting RGBA to ARGB.
-static uvec8 kShuffleMaskRGBAToARGB = {
- 1u, 2u, 3u, 0u, 5u, 6u, 7u, 4u, 9u, 10u, 11u, 8u, 13u, 14u, 15u, 12u
-};
+static const uvec8 kShuffleMaskRGBAToARGB = {
+ 1u, 2u, 3u, 0u, 5u, 6u, 7u, 4u, 9u, 10u, 11u, 8u, 13u, 14u, 15u, 12u};
// Convert BGRA to ARGB.
LIBYUV_API
-int BGRAToARGB(const uint8* src_bgra, int src_stride_bgra,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height) {
- return ARGBShuffle(src_bgra, src_stride_bgra,
- dst_argb, dst_stride_argb,
- (const uint8*)(&kShuffleMaskBGRAToARGB),
- width, height);
+int BGRAToARGB(const uint8_t* src_bgra,
+ int src_stride_bgra,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
+ return ARGBShuffle(src_bgra, src_stride_bgra, dst_argb, dst_stride_argb,
+ (const uint8_t*)(&kShuffleMaskBGRAToARGB), width, height);
}
// Convert ARGB to BGRA (same as BGRAToARGB).
LIBYUV_API
-int ARGBToBGRA(const uint8* src_bgra, int src_stride_bgra,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height) {
- return ARGBShuffle(src_bgra, src_stride_bgra,
- dst_argb, dst_stride_argb,
- (const uint8*)(&kShuffleMaskBGRAToARGB),
- width, height);
+int ARGBToBGRA(const uint8_t* src_bgra,
+ int src_stride_bgra,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
+ return ARGBShuffle(src_bgra, src_stride_bgra, dst_argb, dst_stride_argb,
+ (const uint8_t*)(&kShuffleMaskBGRAToARGB), width, height);
}
// Convert ABGR to ARGB.
LIBYUV_API
-int ABGRToARGB(const uint8* src_abgr, int src_stride_abgr,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height) {
- return ARGBShuffle(src_abgr, src_stride_abgr,
- dst_argb, dst_stride_argb,
- (const uint8*)(&kShuffleMaskABGRToARGB),
- width, height);
+int ABGRToARGB(const uint8_t* src_abgr,
+ int src_stride_abgr,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
+ return ARGBShuffle(src_abgr, src_stride_abgr, dst_argb, dst_stride_argb,
+ (const uint8_t*)(&kShuffleMaskABGRToARGB), width, height);
}
// Convert ARGB to ABGR to (same as ABGRToARGB).
LIBYUV_API
-int ARGBToABGR(const uint8* src_abgr, int src_stride_abgr,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height) {
- return ARGBShuffle(src_abgr, src_stride_abgr,
- dst_argb, dst_stride_argb,
- (const uint8*)(&kShuffleMaskABGRToARGB),
- width, height);
+int ARGBToABGR(const uint8_t* src_abgr,
+ int src_stride_abgr,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
+ return ARGBShuffle(src_abgr, src_stride_abgr, dst_argb, dst_stride_argb,
+ (const uint8_t*)(&kShuffleMaskABGRToARGB), width, height);
}
// Convert RGBA to ARGB.
LIBYUV_API
-int RGBAToARGB(const uint8* src_rgba, int src_stride_rgba,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height) {
- return ARGBShuffle(src_rgba, src_stride_rgba,
- dst_argb, dst_stride_argb,
- (const uint8*)(&kShuffleMaskRGBAToARGB),
- width, height);
+int RGBAToARGB(const uint8_t* src_rgba,
+ int src_stride_rgba,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
+ return ARGBShuffle(src_rgba, src_stride_rgba, dst_argb, dst_stride_argb,
+ (const uint8_t*)(&kShuffleMaskRGBAToARGB), width, height);
}
// Convert RGB24 to ARGB.
LIBYUV_API
-int RGB24ToARGB(const uint8* src_rgb24, int src_stride_rgb24,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height) {
+int RGB24ToARGB(const uint8_t* src_rgb24,
+ int src_stride_rgb24,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
int y;
- void (*RGB24ToARGBRow)(const uint8* src_rgb, uint8* dst_argb, int width) =
+ void (*RGB24ToARGBRow)(const uint8_t* src_rgb, uint8_t* dst_argb, int width) =
RGB24ToARGBRow_C;
- if (!src_rgb24 || !dst_argb ||
- width <= 0 || height == 0) {
+ if (!src_rgb24 || !dst_argb || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -898,8 +1172,7 @@ int RGB24ToARGB(const uint8* src_rgb24, int src_stride_rgb24,
src_stride_rgb24 = -src_stride_rgb24;
}
// Coalesce rows.
- if (src_stride_rgb24 == width * 3 &&
- dst_stride_argb == width * 4) {
+ if (src_stride_rgb24 == width * 3 && dst_stride_argb == width * 4) {
width *= height;
height = 1;
src_stride_rgb24 = dst_stride_argb = 0;
@@ -920,6 +1193,14 @@ int RGB24ToARGB(const uint8* src_rgb24, int src_stride_rgb24,
}
}
#endif
+#if defined(HAS_RGB24TOARGBROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ RGB24ToARGBRow = RGB24ToARGBRow_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ RGB24ToARGBRow = RGB24ToARGBRow_MSA;
+ }
+ }
+#endif
for (y = 0; y < height; ++y) {
RGB24ToARGBRow(src_rgb24, dst_argb, width);
@@ -931,14 +1212,16 @@ int RGB24ToARGB(const uint8* src_rgb24, int src_stride_rgb24,
// Convert RAW to ARGB.
LIBYUV_API
-int RAWToARGB(const uint8* src_raw, int src_stride_raw,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height) {
+int RAWToARGB(const uint8_t* src_raw,
+ int src_stride_raw,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
int y;
- void (*RAWToARGBRow)(const uint8* src_rgb, uint8* dst_argb, int width) =
+ void (*RAWToARGBRow)(const uint8_t* src_rgb, uint8_t* dst_argb, int width) =
RAWToARGBRow_C;
- if (!src_raw || !dst_argb ||
- width <= 0 || height == 0) {
+ if (!src_raw || !dst_argb || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -948,8 +1231,7 @@ int RAWToARGB(const uint8* src_raw, int src_stride_raw,
src_stride_raw = -src_stride_raw;
}
// Coalesce rows.
- if (src_stride_raw == width * 3 &&
- dst_stride_argb == width * 4) {
+ if (src_stride_raw == width * 3 && dst_stride_argb == width * 4) {
width *= height;
height = 1;
src_stride_raw = dst_stride_argb = 0;
@@ -970,6 +1252,14 @@ int RAWToARGB(const uint8* src_raw, int src_stride_raw,
}
}
#endif
+#if defined(HAS_RAWTOARGBROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ RAWToARGBRow = RAWToARGBRow_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ RAWToARGBRow = RAWToARGBRow_MSA;
+ }
+ }
+#endif
for (y = 0; y < height; ++y) {
RAWToARGBRow(src_raw, dst_argb, width);
@@ -981,14 +1271,16 @@ int RAWToARGB(const uint8* src_raw, int src_stride_raw,
// Convert RGB565 to ARGB.
LIBYUV_API
-int RGB565ToARGB(const uint8* src_rgb565, int src_stride_rgb565,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height) {
+int RGB565ToARGB(const uint8_t* src_rgb565,
+ int src_stride_rgb565,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
int y;
- void (*RGB565ToARGBRow)(const uint8* src_rgb565, uint8* dst_argb, int width) =
- RGB565ToARGBRow_C;
- if (!src_rgb565 || !dst_argb ||
- width <= 0 || height == 0) {
+ void (*RGB565ToARGBRow)(const uint8_t* src_rgb565, uint8_t* dst_argb,
+ int width) = RGB565ToARGBRow_C;
+ if (!src_rgb565 || !dst_argb || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -998,8 +1290,7 @@ int RGB565ToARGB(const uint8* src_rgb565, int src_stride_rgb565,
src_stride_rgb565 = -src_stride_rgb565;
}
// Coalesce rows.
- if (src_stride_rgb565 == width * 2 &&
- dst_stride_argb == width * 4) {
+ if (src_stride_rgb565 == width * 2 && dst_stride_argb == width * 4) {
width *= height;
height = 1;
src_stride_rgb565 = dst_stride_argb = 0;
@@ -1028,6 +1319,14 @@ int RGB565ToARGB(const uint8* src_rgb565, int src_stride_rgb565,
}
}
#endif
+#if defined(HAS_RGB565TOARGBROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ RGB565ToARGBRow = RGB565ToARGBRow_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ RGB565ToARGBRow = RGB565ToARGBRow_MSA;
+ }
+ }
+#endif
for (y = 0; y < height; ++y) {
RGB565ToARGBRow(src_rgb565, dst_argb, width);
@@ -1039,14 +1338,16 @@ int RGB565ToARGB(const uint8* src_rgb565, int src_stride_rgb565,
// Convert ARGB1555 to ARGB.
LIBYUV_API
-int ARGB1555ToARGB(const uint8* src_argb1555, int src_stride_argb1555,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height) {
+int ARGB1555ToARGB(const uint8_t* src_argb1555,
+ int src_stride_argb1555,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
int y;
- void (*ARGB1555ToARGBRow)(const uint8* src_argb1555, uint8* dst_argb,
- int width) = ARGB1555ToARGBRow_C;
- if (!src_argb1555 || !dst_argb ||
- width <= 0 || height == 0) {
+ void (*ARGB1555ToARGBRow)(const uint8_t* src_argb1555, uint8_t* dst_argb,
+ int width) = ARGB1555ToARGBRow_C;
+ if (!src_argb1555 || !dst_argb || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -1056,8 +1357,7 @@ int ARGB1555ToARGB(const uint8* src_argb1555, int src_stride_argb1555,
src_stride_argb1555 = -src_stride_argb1555;
}
// Coalesce rows.
- if (src_stride_argb1555 == width * 2 &&
- dst_stride_argb == width * 4) {
+ if (src_stride_argb1555 == width * 2 && dst_stride_argb == width * 4) {
width *= height;
height = 1;
src_stride_argb1555 = dst_stride_argb = 0;
@@ -1086,6 +1386,14 @@ int ARGB1555ToARGB(const uint8* src_argb1555, int src_stride_argb1555,
}
}
#endif
+#if defined(HAS_ARGB1555TOARGBROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGB1555ToARGBRow = ARGB1555ToARGBRow_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ ARGB1555ToARGBRow = ARGB1555ToARGBRow_MSA;
+ }
+ }
+#endif
for (y = 0; y < height; ++y) {
ARGB1555ToARGBRow(src_argb1555, dst_argb, width);
@@ -1097,14 +1405,16 @@ int ARGB1555ToARGB(const uint8* src_argb1555, int src_stride_argb1555,
// Convert ARGB4444 to ARGB.
LIBYUV_API
-int ARGB4444ToARGB(const uint8* src_argb4444, int src_stride_argb4444,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height) {
+int ARGB4444ToARGB(const uint8_t* src_argb4444,
+ int src_stride_argb4444,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
int y;
- void (*ARGB4444ToARGBRow)(const uint8* src_argb4444, uint8* dst_argb,
- int width) = ARGB4444ToARGBRow_C;
- if (!src_argb4444 || !dst_argb ||
- width <= 0 || height == 0) {
+ void (*ARGB4444ToARGBRow)(const uint8_t* src_argb4444, uint8_t* dst_argb,
+ int width) = ARGB4444ToARGBRow_C;
+ if (!src_argb4444 || !dst_argb || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -1114,8 +1424,7 @@ int ARGB4444ToARGB(const uint8* src_argb4444, int src_stride_argb4444,
src_stride_argb4444 = -src_stride_argb4444;
}
// Coalesce rows.
- if (src_stride_argb4444 == width * 2 &&
- dst_stride_argb == width * 4) {
+ if (src_stride_argb4444 == width * 2 && dst_stride_argb == width * 4) {
width *= height;
height = 1;
src_stride_argb4444 = dst_stride_argb = 0;
@@ -1144,6 +1453,14 @@ int ARGB4444ToARGB(const uint8* src_argb4444, int src_stride_argb4444,
}
}
#endif
+#if defined(HAS_ARGB4444TOARGBROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGB4444ToARGBRow = ARGB4444ToARGBRow_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ ARGB4444ToARGBRow = ARGB4444ToARGBRow_MSA;
+ }
+ }
+#endif
for (y = 0; y < height; ++y) {
ARGB4444ToARGBRow(src_argb4444, dst_argb, width);
@@ -1153,20 +1470,117 @@ int ARGB4444ToARGB(const uint8* src_argb4444, int src_stride_argb4444,
return 0;
}
-// Convert NV12 to ARGB.
+// Convert AR30 to ARGB.
LIBYUV_API
-int NV12ToARGB(const uint8* src_y, int src_stride_y,
- const uint8* src_uv, int src_stride_uv,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height) {
+int AR30ToARGB(const uint8_t* src_ar30,
+ int src_stride_ar30,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
int y;
- void (*NV12ToARGBRow)(const uint8* y_buf,
- const uint8* uv_buf,
- uint8* rgb_buf,
- const struct YuvConstants* yuvconstants,
- int width) = NV12ToARGBRow_C;
- if (!src_y || !src_uv || !dst_argb ||
- width <= 0 || height == 0) {
+ if (!src_ar30 || !dst_argb || width <= 0 || height == 0) {
+ return -1;
+ }
+ // Negative height means invert the image.
+ if (height < 0) {
+ height = -height;
+ src_ar30 = src_ar30 + (height - 1) * src_stride_ar30;
+ src_stride_ar30 = -src_stride_ar30;
+ }
+ // Coalesce rows.
+ if (src_stride_ar30 == width * 4 && dst_stride_argb == width * 4) {
+ width *= height;
+ height = 1;
+ src_stride_ar30 = dst_stride_argb = 0;
+ }
+ for (y = 0; y < height; ++y) {
+ AR30ToARGBRow_C(src_ar30, dst_argb, width);
+ src_ar30 += src_stride_ar30;
+ dst_argb += dst_stride_argb;
+ }
+ return 0;
+}
+
+// Convert AR30 to ABGR.
+LIBYUV_API
+int AR30ToABGR(const uint8_t* src_ar30,
+ int src_stride_ar30,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height) {
+ int y;
+ if (!src_ar30 || !dst_abgr || width <= 0 || height == 0) {
+ return -1;
+ }
+ // Negative height means invert the image.
+ if (height < 0) {
+ height = -height;
+ src_ar30 = src_ar30 + (height - 1) * src_stride_ar30;
+ src_stride_ar30 = -src_stride_ar30;
+ }
+ // Coalesce rows.
+ if (src_stride_ar30 == width * 4 && dst_stride_abgr == width * 4) {
+ width *= height;
+ height = 1;
+ src_stride_ar30 = dst_stride_abgr = 0;
+ }
+ for (y = 0; y < height; ++y) {
+ AR30ToABGRRow_C(src_ar30, dst_abgr, width);
+ src_ar30 += src_stride_ar30;
+ dst_abgr += dst_stride_abgr;
+ }
+ return 0;
+}
+
+// Convert AR30 to AB30.
+LIBYUV_API
+int AR30ToAB30(const uint8_t* src_ar30,
+ int src_stride_ar30,
+ uint8_t* dst_ab30,
+ int dst_stride_ab30,
+ int width,
+ int height) {
+ int y;
+ if (!src_ar30 || !dst_ab30 || width <= 0 || height == 0) {
+ return -1;
+ }
+ // Negative height means invert the image.
+ if (height < 0) {
+ height = -height;
+ src_ar30 = src_ar30 + (height - 1) * src_stride_ar30;
+ src_stride_ar30 = -src_stride_ar30;
+ }
+ // Coalesce rows.
+ if (src_stride_ar30 == width * 4 && dst_stride_ab30 == width * 4) {
+ width *= height;
+ height = 1;
+ src_stride_ar30 = dst_stride_ab30 = 0;
+ }
+ for (y = 0; y < height; ++y) {
+ AR30ToAB30Row_C(src_ar30, dst_ab30, width);
+ src_ar30 += src_stride_ar30;
+ dst_ab30 += dst_stride_ab30;
+ }
+ return 0;
+}
+
+// Convert NV12 to ARGB with matrix
+static int NV12ToARGBMatrix(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_uv,
+ int src_stride_uv,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height) {
+ int y;
+ void (*NV12ToARGBRow)(
+ const uint8_t* y_buf, const uint8_t* uv_buf, uint8_t* rgb_buf,
+ const struct YuvConstants* yuvconstants, int width) = NV12ToARGBRow_C;
+ if (!src_y || !src_uv || !dst_argb || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -1199,9 +1613,17 @@ int NV12ToARGB(const uint8* src_y, int src_stride_y,
}
}
#endif
+#if defined(HAS_NV12TOARGBROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ NV12ToARGBRow = NV12ToARGBRow_Any_MSA;
+ if (IS_ALIGNED(width, 8)) {
+ NV12ToARGBRow = NV12ToARGBRow_MSA;
+ }
+ }
+#endif
for (y = 0; y < height; ++y) {
- NV12ToARGBRow(src_y, src_uv, dst_argb, &kYuvI601Constants, width);
+ NV12ToARGBRow(src_y, src_uv, dst_argb, yuvconstants, width);
dst_argb += dst_stride_argb;
src_y += src_stride_y;
if (y & 1) {
@@ -1211,20 +1633,21 @@ int NV12ToARGB(const uint8* src_y, int src_stride_y,
return 0;
}
-// Convert NV21 to ARGB.
-LIBYUV_API
-int NV21ToARGB(const uint8* src_y, int src_stride_y,
- const uint8* src_uv, int src_stride_uv,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height) {
+// Convert NV21 to ARGB with matrix
+static int NV21ToARGBMatrix(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_vu,
+ int src_stride_vu,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height) {
int y;
- void (*NV21ToARGBRow)(const uint8* y_buf,
- const uint8* uv_buf,
- uint8* rgb_buf,
- const struct YuvConstants* yuvconstants,
- int width) = NV21ToARGBRow_C;
- if (!src_y || !src_uv || !dst_argb ||
- width <= 0 || height == 0) {
+ void (*NV21ToARGBRow)(
+ const uint8_t* y_buf, const uint8_t* uv_buf, uint8_t* rgb_buf,
+ const struct YuvConstants* yuvconstants, int width) = NV21ToARGBRow_C;
+ if (!src_y || !src_vu || !dst_argb || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -1257,31 +1680,246 @@ int NV21ToARGB(const uint8* src_y, int src_stride_y,
}
}
#endif
+#if defined(HAS_NV21TOARGBROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ NV21ToARGBRow = NV21ToARGBRow_Any_MSA;
+ if (IS_ALIGNED(width, 8)) {
+ NV21ToARGBRow = NV21ToARGBRow_MSA;
+ }
+ }
+#endif
for (y = 0; y < height; ++y) {
- NV21ToARGBRow(src_y, src_uv, dst_argb, &kYuvI601Constants, width);
+ NV21ToARGBRow(src_y, src_vu, dst_argb, yuvconstants, width);
dst_argb += dst_stride_argb;
src_y += src_stride_y;
if (y & 1) {
+ src_vu += src_stride_vu;
+ }
+ }
+ return 0;
+}
+
+// Convert NV12 to ARGB.
+LIBYUV_API
+int NV12ToARGB(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_uv,
+ int src_stride_uv,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
+ return NV12ToARGBMatrix(src_y, src_stride_y, src_uv, src_stride_uv, dst_argb,
+ dst_stride_argb, &kYuvI601Constants, width, height);
+}
+
+// Convert NV21 to ARGB.
+LIBYUV_API
+int NV21ToARGB(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_vu,
+ int src_stride_vu,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
+ return NV21ToARGBMatrix(src_y, src_stride_y, src_vu, src_stride_vu, dst_argb,
+ dst_stride_argb, &kYuvI601Constants, width, height);
+}
+
+// Convert NV12 to ABGR.
+// To output ABGR instead of ARGB swap the UV and use a mirrrored yuc matrix.
+// To swap the UV use NV12 instead of NV21.LIBYUV_API
+int NV12ToABGR(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_uv,
+ int src_stride_uv,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height) {
+ return NV21ToARGBMatrix(src_y, src_stride_y, src_uv, src_stride_uv, dst_abgr,
+ dst_stride_abgr, &kYvuI601Constants, width, height);
+}
+
+// Convert NV21 to ABGR.
+LIBYUV_API
+int NV21ToABGR(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_vu,
+ int src_stride_vu,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height) {
+ return NV12ToARGBMatrix(src_y, src_stride_y, src_vu, src_stride_vu, dst_abgr,
+ dst_stride_abgr, &kYvuI601Constants, width, height);
+}
+
+// TODO(fbarchard): Consider SSSE3 2 step conversion.
+// Convert NV12 to RGB24 with matrix
+static int NV12ToRGB24Matrix(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_uv,
+ int src_stride_uv,
+ uint8_t* dst_rgb24,
+ int dst_stride_rgb24,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height) {
+ int y;
+ void (*NV12ToRGB24Row)(
+ const uint8_t* y_buf, const uint8_t* uv_buf, uint8_t* rgb_buf,
+ const struct YuvConstants* yuvconstants, int width) = NV12ToRGB24Row_C;
+ if (!src_y || !src_uv || !dst_rgb24 || width <= 0 || height == 0) {
+ return -1;
+ }
+ // Negative height means invert the image.
+ if (height < 0) {
+ height = -height;
+ dst_rgb24 = dst_rgb24 + (height - 1) * dst_stride_rgb24;
+ dst_stride_rgb24 = -dst_stride_rgb24;
+ }
+#if defined(HAS_NV12TORGB24ROW_NEON)
+ if (TestCpuFlag(kCpuHasNEON)) {
+ NV12ToRGB24Row = NV12ToRGB24Row_Any_NEON;
+ if (IS_ALIGNED(width, 8)) {
+ NV12ToRGB24Row = NV12ToRGB24Row_NEON;
+ }
+ }
+#endif
+#if defined(HAS_NV12TORGB24ROW_SSSE3)
+ if (TestCpuFlag(kCpuHasSSSE3)) {
+ NV12ToRGB24Row = NV12ToRGB24Row_Any_SSSE3;
+ if (IS_ALIGNED(width, 16)) {
+ NV12ToRGB24Row = NV12ToRGB24Row_SSSE3;
+ }
+ }
+#endif
+#if defined(HAS_NV12TORGB24ROW_AVX2)
+ if (TestCpuFlag(kCpuHasAVX2)) {
+ NV12ToRGB24Row = NV12ToRGB24Row_Any_AVX2;
+ if (IS_ALIGNED(width, 32)) {
+ NV12ToRGB24Row = NV12ToRGB24Row_AVX2;
+ }
+ }
+#endif
+
+ for (y = 0; y < height; ++y) {
+ NV12ToRGB24Row(src_y, src_uv, dst_rgb24, yuvconstants, width);
+ dst_rgb24 += dst_stride_rgb24;
+ src_y += src_stride_y;
+ if (y & 1) {
src_uv += src_stride_uv;
}
}
return 0;
}
+// Convert NV21 to RGB24 with matrix
+static int NV21ToRGB24Matrix(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_vu,
+ int src_stride_vu,
+ uint8_t* dst_rgb24,
+ int dst_stride_rgb24,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height) {
+ int y;
+ void (*NV21ToRGB24Row)(
+ const uint8_t* y_buf, const uint8_t* uv_buf, uint8_t* rgb_buf,
+ const struct YuvConstants* yuvconstants, int width) = NV21ToRGB24Row_C;
+ if (!src_y || !src_vu || !dst_rgb24 || width <= 0 || height == 0) {
+ return -1;
+ }
+ // Negative height means invert the image.
+ if (height < 0) {
+ height = -height;
+ dst_rgb24 = dst_rgb24 + (height - 1) * dst_stride_rgb24;
+ dst_stride_rgb24 = -dst_stride_rgb24;
+ }
+#if defined(HAS_NV21TORGB24ROW_NEON)
+ if (TestCpuFlag(kCpuHasNEON)) {
+ NV21ToRGB24Row = NV21ToRGB24Row_Any_NEON;
+ if (IS_ALIGNED(width, 8)) {
+ NV21ToRGB24Row = NV21ToRGB24Row_NEON;
+ }
+ }
+#endif
+#if defined(HAS_NV21TORGB24ROW_SSSE3)
+ if (TestCpuFlag(kCpuHasSSSE3)) {
+ NV21ToRGB24Row = NV21ToRGB24Row_Any_SSSE3;
+ if (IS_ALIGNED(width, 16)) {
+ NV21ToRGB24Row = NV21ToRGB24Row_SSSE3;
+ }
+ }
+#endif
+#if defined(HAS_NV21TORGB24ROW_AVX2)
+ if (TestCpuFlag(kCpuHasAVX2)) {
+ NV21ToRGB24Row = NV21ToRGB24Row_Any_AVX2;
+ if (IS_ALIGNED(width, 32)) {
+ NV21ToRGB24Row = NV21ToRGB24Row_AVX2;
+ }
+ }
+#endif
+
+ for (y = 0; y < height; ++y) {
+ NV21ToRGB24Row(src_y, src_vu, dst_rgb24, yuvconstants, width);
+ dst_rgb24 += dst_stride_rgb24;
+ src_y += src_stride_y;
+ if (y & 1) {
+ src_vu += src_stride_vu;
+ }
+ }
+ return 0;
+}
+
+// TODO(fbarchard): NV12ToRAW can be implemented by mirrored matrix.
+// Convert NV12 to RGB24.
+LIBYUV_API
+int NV12ToRGB24(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_uv,
+ int src_stride_uv,
+ uint8_t* dst_rgb24,
+ int dst_stride_rgb24,
+ int width,
+ int height) {
+ return NV12ToRGB24Matrix(src_y, src_stride_y, src_uv, src_stride_uv,
+ dst_rgb24, dst_stride_rgb24, &kYuvI601Constants,
+ width, height);
+}
+
+// Convert NV21 to RGB24.
+LIBYUV_API
+int NV21ToRGB24(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_vu,
+ int src_stride_vu,
+ uint8_t* dst_rgb24,
+ int dst_stride_rgb24,
+ int width,
+ int height) {
+ return NV21ToRGB24Matrix(src_y, src_stride_y, src_vu, src_stride_vu,
+ dst_rgb24, dst_stride_rgb24, &kYuvI601Constants,
+ width, height);
+}
+
// Convert M420 to ARGB.
LIBYUV_API
-int M420ToARGB(const uint8* src_m420, int src_stride_m420,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height) {
+int M420ToARGB(const uint8_t* src_m420,
+ int src_stride_m420,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
int y;
- void (*NV12ToARGBRow)(const uint8* y_buf,
- const uint8* uv_buf,
- uint8* rgb_buf,
- const struct YuvConstants* yuvconstants,
- int width) = NV12ToARGBRow_C;
- if (!src_m420 || !dst_argb ||
- width <= 0 || height == 0) {
+ void (*NV12ToARGBRow)(
+ const uint8_t* y_buf, const uint8_t* uv_buf, uint8_t* rgb_buf,
+ const struct YuvConstants* yuvconstants, int width) = NV12ToARGBRow_C;
+ if (!src_m420 || !dst_argb || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -1314,6 +1952,14 @@ int M420ToARGB(const uint8* src_m420, int src_stride_m420,
}
}
#endif
+#if defined(HAS_NV12TOARGBROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ NV12ToARGBRow = NV12ToARGBRow_Any_MSA;
+ if (IS_ALIGNED(width, 8)) {
+ NV12ToARGBRow = NV12ToARGBRow_MSA;
+ }
+ }
+#endif
for (y = 0; y < height - 1; y += 2) {
NV12ToARGBRow(src_m420, src_m420 + src_stride_m420 * 2, dst_argb,
@@ -1332,17 +1978,17 @@ int M420ToARGB(const uint8* src_m420, int src_stride_m420,
// Convert YUY2 to ARGB.
LIBYUV_API
-int YUY2ToARGB(const uint8* src_yuy2, int src_stride_yuy2,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height) {
+int YUY2ToARGB(const uint8_t* src_yuy2,
+ int src_stride_yuy2,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
int y;
- void (*YUY2ToARGBRow)(const uint8* src_yuy2,
- uint8* dst_argb,
- const struct YuvConstants* yuvconstants,
- int width) =
+ void (*YUY2ToARGBRow)(const uint8_t* src_yuy2, uint8_t* dst_argb,
+ const struct YuvConstants* yuvconstants, int width) =
YUY2ToARGBRow_C;
- if (!src_yuy2 || !dst_argb ||
- width <= 0 || height == 0) {
+ if (!src_yuy2 || !dst_argb || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -1352,8 +1998,7 @@ int YUY2ToARGB(const uint8* src_yuy2, int src_stride_yuy2,
src_stride_yuy2 = -src_stride_yuy2;
}
// Coalesce rows.
- if (src_stride_yuy2 == width * 2 &&
- dst_stride_argb == width * 4) {
+ if (src_stride_yuy2 == width * 2 && dst_stride_argb == width * 4) {
width *= height;
height = 1;
src_stride_yuy2 = dst_stride_argb = 0;
@@ -1382,6 +2027,14 @@ int YUY2ToARGB(const uint8* src_yuy2, int src_stride_yuy2,
}
}
#endif
+#if defined(HAS_YUY2TOARGBROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ YUY2ToARGBRow = YUY2ToARGBRow_Any_MSA;
+ if (IS_ALIGNED(width, 8)) {
+ YUY2ToARGBRow = YUY2ToARGBRow_MSA;
+ }
+ }
+#endif
for (y = 0; y < height; ++y) {
YUY2ToARGBRow(src_yuy2, dst_argb, &kYuvI601Constants, width);
src_yuy2 += src_stride_yuy2;
@@ -1392,17 +2045,17 @@ int YUY2ToARGB(const uint8* src_yuy2, int src_stride_yuy2,
// Convert UYVY to ARGB.
LIBYUV_API
-int UYVYToARGB(const uint8* src_uyvy, int src_stride_uyvy,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height) {
+int UYVYToARGB(const uint8_t* src_uyvy,
+ int src_stride_uyvy,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
int y;
- void (*UYVYToARGBRow)(const uint8* src_uyvy,
- uint8* dst_argb,
- const struct YuvConstants* yuvconstants,
- int width) =
+ void (*UYVYToARGBRow)(const uint8_t* src_uyvy, uint8_t* dst_argb,
+ const struct YuvConstants* yuvconstants, int width) =
UYVYToARGBRow_C;
- if (!src_uyvy || !dst_argb ||
- width <= 0 || height == 0) {
+ if (!src_uyvy || !dst_argb || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -1412,8 +2065,7 @@ int UYVYToARGB(const uint8* src_uyvy, int src_stride_uyvy,
src_stride_uyvy = -src_stride_uyvy;
}
// Coalesce rows.
- if (src_stride_uyvy == width * 2 &&
- dst_stride_argb == width * 4) {
+ if (src_stride_uyvy == width * 2 && dst_stride_argb == width * 4) {
width *= height;
height = 1;
src_stride_uyvy = dst_stride_argb = 0;
@@ -1442,6 +2094,14 @@ int UYVYToARGB(const uint8* src_uyvy, int src_stride_uyvy,
}
}
#endif
+#if defined(HAS_UYVYTOARGBROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ UYVYToARGBRow = UYVYToARGBRow_Any_MSA;
+ if (IS_ALIGNED(width, 8)) {
+ UYVYToARGBRow = UYVYToARGBRow_MSA;
+ }
+ }
+#endif
for (y = 0; y < height; ++y) {
UYVYToARGBRow(src_uyvy, dst_argb, &kYuvI601Constants, width);
src_uyvy += src_stride_uyvy;
@@ -1449,6 +2109,121 @@ int UYVYToARGB(const uint8* src_uyvy, int src_stride_uyvy,
}
return 0;
}
+static void WeavePixels(const uint8_t* src_u,
+ const uint8_t* src_v,
+ int src_pixel_stride_uv,
+ uint8_t* dst_uv,
+ int width) {
+ int i;
+ for (i = 0; i < width; ++i) {
+ dst_uv[0] = *src_u;
+ dst_uv[1] = *src_v;
+ dst_uv += 2;
+ src_u += src_pixel_stride_uv;
+ src_v += src_pixel_stride_uv;
+ }
+}
+
+// Convert Android420 to ARGB.
+LIBYUV_API
+int Android420ToARGBMatrix(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ int src_pixel_stride_uv,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height) {
+ int y;
+ uint8_t* dst_uv;
+ const ptrdiff_t vu_off = src_v - src_u;
+ int halfwidth = (width + 1) >> 1;
+ int halfheight = (height + 1) >> 1;
+ if (!src_y || !src_u || !src_v || !dst_argb || width <= 0 || height == 0) {
+ return -1;
+ }
+ // Negative height means invert the image.
+ if (height < 0) {
+ height = -height;
+ halfheight = (height + 1) >> 1;
+ dst_argb = dst_argb + (height - 1) * dst_stride_argb;
+ dst_stride_argb = -dst_stride_argb;
+ }
+
+ // I420
+ if (src_pixel_stride_uv == 1) {
+ return I420ToARGBMatrix(src_y, src_stride_y, src_u, src_stride_u, src_v,
+ src_stride_v, dst_argb, dst_stride_argb,
+ yuvconstants, width, height);
+ // NV21
+ }
+ if (src_pixel_stride_uv == 2 && vu_off == -1 &&
+ src_stride_u == src_stride_v) {
+ return NV21ToARGBMatrix(src_y, src_stride_y, src_v, src_stride_v, dst_argb,
+ dst_stride_argb, yuvconstants, width, height);
+ // NV12
+ }
+ if (src_pixel_stride_uv == 2 && vu_off == 1 && src_stride_u == src_stride_v) {
+ return NV12ToARGBMatrix(src_y, src_stride_y, src_u, src_stride_u, dst_argb,
+ dst_stride_argb, yuvconstants, width, height);
+ }
+
+ // General case fallback creates NV12
+ align_buffer_64(plane_uv, halfwidth * 2 * halfheight);
+ dst_uv = plane_uv;
+ for (y = 0; y < halfheight; ++y) {
+ WeavePixels(src_u, src_v, src_pixel_stride_uv, dst_uv, halfwidth);
+ src_u += src_stride_u;
+ src_v += src_stride_v;
+ dst_uv += halfwidth * 2;
+ }
+ NV12ToARGBMatrix(src_y, src_stride_y, plane_uv, halfwidth * 2, dst_argb,
+ dst_stride_argb, yuvconstants, width, height);
+ free_aligned_buffer_64(plane_uv);
+ return 0;
+}
+
+// Convert Android420 to ARGB.
+LIBYUV_API
+int Android420ToARGB(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ int src_pixel_stride_uv,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
+ return Android420ToARGBMatrix(src_y, src_stride_y, src_u, src_stride_u, src_v,
+ src_stride_v, src_pixel_stride_uv, dst_argb,
+ dst_stride_argb, &kYuvI601Constants, width,
+ height);
+}
+
+// Convert Android420 to ABGR.
+LIBYUV_API
+int Android420ToABGR(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ int src_pixel_stride_uv,
+ uint8_t* dst_abgr,
+ int dst_stride_abgr,
+ int width,
+ int height) {
+ return Android420ToARGBMatrix(src_y, src_stride_y, src_v, src_stride_v, src_u,
+ src_stride_u, src_pixel_stride_uv, dst_abgr,
+ dst_stride_abgr, &kYvuI601Constants, width,
+ height);
+}
#ifdef __cplusplus
} // extern "C"
diff --git a/third_party/libyuv/source/convert_from.cc b/third_party/libyuv/source/convert_from.cc
index 3b2dca816..6fa253237 100644
--- a/third_party/libyuv/source/convert_from.cc
+++ b/third_party/libyuv/source/convert_from.cc
@@ -15,9 +15,9 @@
#include "libyuv/cpu_id.h"
#include "libyuv/planar_functions.h"
#include "libyuv/rotate.h"
+#include "libyuv/row.h"
#include "libyuv/scale.h" // For ScalePlane()
#include "libyuv/video_common.h"
-#include "libyuv/row.h"
#ifdef __cplusplus
namespace libyuv {
@@ -30,109 +30,144 @@ static __inline int Abs(int v) {
}
// I420 To any I4xx YUV format with mirroring.
-static int I420ToI4xx(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int src_y_width, int src_y_height,
- int dst_uv_width, int dst_uv_height) {
+static int I420ToI4xx(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int src_y_width,
+ int src_y_height,
+ int dst_uv_width,
+ int dst_uv_height) {
const int dst_y_width = Abs(src_y_width);
const int dst_y_height = Abs(src_y_height);
const int src_uv_width = SUBSAMPLE(src_y_width, 1, 1);
const int src_uv_height = SUBSAMPLE(src_y_height, 1, 1);
- if (src_y_width == 0 || src_y_height == 0 ||
- dst_uv_width <= 0 || dst_uv_height <= 0) {
+ if (src_y_width == 0 || src_y_height == 0 || dst_uv_width <= 0 ||
+ dst_uv_height <= 0) {
return -1;
}
if (dst_y) {
- ScalePlane(src_y, src_stride_y, src_y_width, src_y_height,
- dst_y, dst_stride_y, dst_y_width, dst_y_height,
- kFilterBilinear);
- }
- ScalePlane(src_u, src_stride_u, src_uv_width, src_uv_height,
- dst_u, dst_stride_u, dst_uv_width, dst_uv_height,
- kFilterBilinear);
- ScalePlane(src_v, src_stride_v, src_uv_width, src_uv_height,
- dst_v, dst_stride_v, dst_uv_width, dst_uv_height,
- kFilterBilinear);
+ ScalePlane(src_y, src_stride_y, src_y_width, src_y_height, dst_y,
+ dst_stride_y, dst_y_width, dst_y_height, kFilterBilinear);
+ }
+ ScalePlane(src_u, src_stride_u, src_uv_width, src_uv_height, dst_u,
+ dst_stride_u, dst_uv_width, dst_uv_height, kFilterBilinear);
+ ScalePlane(src_v, src_stride_v, src_uv_width, src_uv_height, dst_v,
+ dst_stride_v, dst_uv_width, dst_uv_height, kFilterBilinear);
+ return 0;
+}
+
+// Convert 8 bit YUV to 10 bit.
+LIBYUV_API
+int I420ToI010(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint16_t* dst_y,
+ int dst_stride_y,
+ uint16_t* dst_u,
+ int dst_stride_u,
+ uint16_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height) {
+ int halfwidth = (width + 1) >> 1;
+ int halfheight = (height + 1) >> 1;
+ if (!src_u || !src_v || !dst_u || !dst_v || width <= 0 || height == 0) {
+ return -1;
+ }
+ // Negative height means invert the image.
+ if (height < 0) {
+ height = -height;
+ halfheight = (height + 1) >> 1;
+ src_y = src_y + (height - 1) * src_stride_y;
+ src_u = src_u + (halfheight - 1) * src_stride_u;
+ src_v = src_v + (halfheight - 1) * src_stride_v;
+ src_stride_y = -src_stride_y;
+ src_stride_u = -src_stride_u;
+ src_stride_v = -src_stride_v;
+ }
+
+ // Convert Y plane.
+ Convert8To16Plane(src_y, src_stride_y, dst_y, dst_stride_y, 1024, width,
+ height);
+ // Convert UV planes.
+ Convert8To16Plane(src_u, src_stride_u, dst_u, dst_stride_u, 1024, halfwidth,
+ halfheight);
+ Convert8To16Plane(src_v, src_stride_v, dst_v, dst_stride_v, 1024, halfwidth,
+ halfheight);
return 0;
}
// 420 chroma is 1/2 width, 1/2 height
// 422 chroma is 1/2 width, 1x height
LIBYUV_API
-int I420ToI422(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height) {
+int I420ToI422(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height) {
const int dst_uv_width = (Abs(width) + 1) >> 1;
const int dst_uv_height = Abs(height);
- return I420ToI4xx(src_y, src_stride_y,
- src_u, src_stride_u,
- src_v, src_stride_v,
- dst_y, dst_stride_y,
- dst_u, dst_stride_u,
- dst_v, dst_stride_v,
- width, height,
- dst_uv_width, dst_uv_height);
+ return I420ToI4xx(src_y, src_stride_y, src_u, src_stride_u, src_v,
+ src_stride_v, dst_y, dst_stride_y, dst_u, dst_stride_u,
+ dst_v, dst_stride_v, width, height, dst_uv_width,
+ dst_uv_height);
}
// 420 chroma is 1/2 width, 1/2 height
// 444 chroma is 1x width, 1x height
LIBYUV_API
-int I420ToI444(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height) {
+int I420ToI444(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height) {
const int dst_uv_width = Abs(width);
const int dst_uv_height = Abs(height);
- return I420ToI4xx(src_y, src_stride_y,
- src_u, src_stride_u,
- src_v, src_stride_v,
- dst_y, dst_stride_y,
- dst_u, dst_stride_u,
- dst_v, dst_stride_v,
- width, height,
- dst_uv_width, dst_uv_height);
-}
-
-// 420 chroma is 1/2 width, 1/2 height
-// 411 chroma is 1/4 width, 1x height
-LIBYUV_API
-int I420ToI411(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height) {
- const int dst_uv_width = (Abs(width) + 3) >> 2;
- const int dst_uv_height = Abs(height);
- return I420ToI4xx(src_y, src_stride_y,
- src_u, src_stride_u,
- src_v, src_stride_v,
- dst_y, dst_stride_y,
- dst_u, dst_stride_u,
- dst_v, dst_stride_v,
- width, height,
- dst_uv_width, dst_uv_height);
+ return I420ToI4xx(src_y, src_stride_y, src_u, src_stride_u, src_v,
+ src_stride_v, dst_y, dst_stride_y, dst_u, dst_stride_u,
+ dst_v, dst_stride_v, width, height, dst_uv_width,
+ dst_uv_height);
}
// Copy to I400. Source can be I420,422,444,400,NV12,NV21
LIBYUV_API
-int I400Copy(const uint8* src_y, int src_stride_y,
- uint8* dst_y, int dst_stride_y,
- int width, int height) {
- if (!src_y || !dst_y ||
- width <= 0 || height == 0) {
+int I400Copy(const uint8_t* src_y,
+ int src_stride_y,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ int width,
+ int height) {
+ if (!src_y || !dst_y || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -146,17 +181,21 @@ int I400Copy(const uint8* src_y, int src_stride_y,
}
LIBYUV_API
-int I422ToYUY2(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_yuy2, int dst_stride_yuy2,
- int width, int height) {
+int I422ToYUY2(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_yuy2,
+ int dst_stride_yuy2,
+ int width,
+ int height) {
int y;
- void (*I422ToYUY2Row)(const uint8* src_y, const uint8* src_u,
- const uint8* src_v, uint8* dst_yuy2, int width) =
+ void (*I422ToYUY2Row)(const uint8_t* src_y, const uint8_t* src_u,
+ const uint8_t* src_v, uint8_t* dst_yuy2, int width) =
I422ToYUY2Row_C;
- if (!src_y || !src_u || !src_v || !dst_yuy2 ||
- width <= 0 || height == 0) {
+ if (!src_y || !src_u || !src_v || !dst_yuy2 || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -166,10 +205,8 @@ int I422ToYUY2(const uint8* src_y, int src_stride_y,
dst_stride_yuy2 = -dst_stride_yuy2;
}
// Coalesce rows.
- if (src_stride_y == width &&
- src_stride_u * 2 == width &&
- src_stride_v * 2 == width &&
- dst_stride_yuy2 == width * 2) {
+ if (src_stride_y == width && src_stride_u * 2 == width &&
+ src_stride_v * 2 == width && dst_stride_yuy2 == width * 2) {
width *= height;
height = 1;
src_stride_y = src_stride_u = src_stride_v = dst_stride_yuy2 = 0;
@@ -182,6 +219,14 @@ int I422ToYUY2(const uint8* src_y, int src_stride_y,
}
}
#endif
+#if defined(HAS_I422TOYUY2ROW_AVX2)
+ if (TestCpuFlag(kCpuHasAVX2)) {
+ I422ToYUY2Row = I422ToYUY2Row_Any_AVX2;
+ if (IS_ALIGNED(width, 32)) {
+ I422ToYUY2Row = I422ToYUY2Row_AVX2;
+ }
+ }
+#endif
#if defined(HAS_I422TOYUY2ROW_NEON)
if (TestCpuFlag(kCpuHasNEON)) {
I422ToYUY2Row = I422ToYUY2Row_Any_NEON;
@@ -202,17 +247,21 @@ int I422ToYUY2(const uint8* src_y, int src_stride_y,
}
LIBYUV_API
-int I420ToYUY2(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_yuy2, int dst_stride_yuy2,
- int width, int height) {
+int I420ToYUY2(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_yuy2,
+ int dst_stride_yuy2,
+ int width,
+ int height) {
int y;
- void (*I422ToYUY2Row)(const uint8* src_y, const uint8* src_u,
- const uint8* src_v, uint8* dst_yuy2, int width) =
+ void (*I422ToYUY2Row)(const uint8_t* src_y, const uint8_t* src_u,
+ const uint8_t* src_v, uint8_t* dst_yuy2, int width) =
I422ToYUY2Row_C;
- if (!src_y || !src_u || !src_v || !dst_yuy2 ||
- width <= 0 || height == 0) {
+ if (!src_y || !src_u || !src_v || !dst_yuy2 || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -229,6 +278,14 @@ int I420ToYUY2(const uint8* src_y, int src_stride_y,
}
}
#endif
+#if defined(HAS_I422TOYUY2ROW_AVX2)
+ if (TestCpuFlag(kCpuHasAVX2)) {
+ I422ToYUY2Row = I422ToYUY2Row_Any_AVX2;
+ if (IS_ALIGNED(width, 32)) {
+ I422ToYUY2Row = I422ToYUY2Row_AVX2;
+ }
+ }
+#endif
#if defined(HAS_I422TOYUY2ROW_NEON)
if (TestCpuFlag(kCpuHasNEON)) {
I422ToYUY2Row = I422ToYUY2Row_Any_NEON;
@@ -237,6 +294,14 @@ int I420ToYUY2(const uint8* src_y, int src_stride_y,
}
}
#endif
+#if defined(HAS_I422TOYUY2ROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ I422ToYUY2Row = I422ToYUY2Row_Any_MSA;
+ if (IS_ALIGNED(width, 32)) {
+ I422ToYUY2Row = I422ToYUY2Row_MSA;
+ }
+ }
+#endif
for (y = 0; y < height - 1; y += 2) {
I422ToYUY2Row(src_y, src_u, src_v, dst_yuy2, width);
@@ -254,17 +319,21 @@ int I420ToYUY2(const uint8* src_y, int src_stride_y,
}
LIBYUV_API
-int I422ToUYVY(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_uyvy, int dst_stride_uyvy,
- int width, int height) {
+int I422ToUYVY(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_uyvy,
+ int dst_stride_uyvy,
+ int width,
+ int height) {
int y;
- void (*I422ToUYVYRow)(const uint8* src_y, const uint8* src_u,
- const uint8* src_v, uint8* dst_uyvy, int width) =
+ void (*I422ToUYVYRow)(const uint8_t* src_y, const uint8_t* src_u,
+ const uint8_t* src_v, uint8_t* dst_uyvy, int width) =
I422ToUYVYRow_C;
- if (!src_y || !src_u || !src_v || !dst_uyvy ||
- width <= 0 || height == 0) {
+ if (!src_y || !src_u || !src_v || !dst_uyvy || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -274,10 +343,8 @@ int I422ToUYVY(const uint8* src_y, int src_stride_y,
dst_stride_uyvy = -dst_stride_uyvy;
}
// Coalesce rows.
- if (src_stride_y == width &&
- src_stride_u * 2 == width &&
- src_stride_v * 2 == width &&
- dst_stride_uyvy == width * 2) {
+ if (src_stride_y == width && src_stride_u * 2 == width &&
+ src_stride_v * 2 == width && dst_stride_uyvy == width * 2) {
width *= height;
height = 1;
src_stride_y = src_stride_u = src_stride_v = dst_stride_uyvy = 0;
@@ -290,6 +357,14 @@ int I422ToUYVY(const uint8* src_y, int src_stride_y,
}
}
#endif
+#if defined(HAS_I422TOUYVYROW_AVX2)
+ if (TestCpuFlag(kCpuHasAVX2)) {
+ I422ToUYVYRow = I422ToUYVYRow_Any_AVX2;
+ if (IS_ALIGNED(width, 32)) {
+ I422ToUYVYRow = I422ToUYVYRow_AVX2;
+ }
+ }
+#endif
#if defined(HAS_I422TOUYVYROW_NEON)
if (TestCpuFlag(kCpuHasNEON)) {
I422ToUYVYRow = I422ToUYVYRow_Any_NEON;
@@ -298,6 +373,14 @@ int I422ToUYVY(const uint8* src_y, int src_stride_y,
}
}
#endif
+#if defined(HAS_I422TOUYVYROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ I422ToUYVYRow = I422ToUYVYRow_Any_MSA;
+ if (IS_ALIGNED(width, 32)) {
+ I422ToUYVYRow = I422ToUYVYRow_MSA;
+ }
+ }
+#endif
for (y = 0; y < height; ++y) {
I422ToUYVYRow(src_y, src_u, src_v, dst_uyvy, width);
@@ -310,17 +393,21 @@ int I422ToUYVY(const uint8* src_y, int src_stride_y,
}
LIBYUV_API
-int I420ToUYVY(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_uyvy, int dst_stride_uyvy,
- int width, int height) {
+int I420ToUYVY(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_uyvy,
+ int dst_stride_uyvy,
+ int width,
+ int height) {
int y;
- void (*I422ToUYVYRow)(const uint8* src_y, const uint8* src_u,
- const uint8* src_v, uint8* dst_uyvy, int width) =
+ void (*I422ToUYVYRow)(const uint8_t* src_y, const uint8_t* src_u,
+ const uint8_t* src_v, uint8_t* dst_uyvy, int width) =
I422ToUYVYRow_C;
- if (!src_y || !src_u || !src_v || !dst_uyvy ||
- width <= 0 || height == 0) {
+ if (!src_y || !src_u || !src_v || !dst_uyvy || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -337,6 +424,14 @@ int I420ToUYVY(const uint8* src_y, int src_stride_y,
}
}
#endif
+#if defined(HAS_I422TOUYVYROW_AVX2)
+ if (TestCpuFlag(kCpuHasAVX2)) {
+ I422ToUYVYRow = I422ToUYVYRow_Any_AVX2;
+ if (IS_ALIGNED(width, 32)) {
+ I422ToUYVYRow = I422ToUYVYRow_AVX2;
+ }
+ }
+#endif
#if defined(HAS_I422TOUYVYROW_NEON)
if (TestCpuFlag(kCpuHasNEON)) {
I422ToUYVYRow = I422ToUYVYRow_Any_NEON;
@@ -345,6 +440,14 @@ int I420ToUYVY(const uint8* src_y, int src_stride_y,
}
}
#endif
+#if defined(HAS_I422TOUYVYROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ I422ToUYVYRow = I422ToUYVYRow_Any_MSA;
+ if (IS_ALIGNED(width, 32)) {
+ I422ToUYVYRow = I422ToUYVYRow_MSA;
+ }
+ }
+#endif
for (y = 0; y < height - 1; y += 2) {
I422ToUYVYRow(src_y, src_u, src_v, dst_uyvy, width);
@@ -363,14 +466,20 @@ int I420ToUYVY(const uint8* src_y, int src_stride_y,
// TODO(fbarchard): test negative height for invert.
LIBYUV_API
-int I420ToNV12(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_uv, int dst_stride_uv,
- int width, int height) {
- if (!src_y || !src_u || !src_v || !dst_y || !dst_uv ||
- width <= 0 || height == 0) {
+int I420ToNV12(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_uv,
+ int dst_stride_uv,
+ int width,
+ int height) {
+ if (!src_y || !src_u || !src_v || !dst_y || !dst_uv || width <= 0 ||
+ height == 0) {
return -1;
}
int halfwidth = (width + 1) / 2;
@@ -378,44 +487,47 @@ int I420ToNV12(const uint8* src_y, int src_stride_y,
if (dst_y) {
CopyPlane(src_y, src_stride_y, dst_y, dst_stride_y, width, height);
}
- MergeUVPlane(src_u, src_stride_u,
- src_v, src_stride_v,
- dst_uv, dst_stride_uv,
+ MergeUVPlane(src_u, src_stride_u, src_v, src_stride_v, dst_uv, dst_stride_uv,
halfwidth, halfheight);
return 0;
}
LIBYUV_API
-int I420ToNV21(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_vu, int dst_stride_vu,
- int width, int height) {
- return I420ToNV12(src_y, src_stride_y,
- src_v, src_stride_v,
- src_u, src_stride_u,
- dst_y, dst_stride_y,
- dst_vu, dst_stride_vu,
+int I420ToNV21(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_vu,
+ int dst_stride_vu,
+ int width,
+ int height) {
+ return I420ToNV12(src_y, src_stride_y, src_v, src_stride_v, src_u,
+ src_stride_u, dst_y, dst_stride_y, dst_vu, dst_stride_vu,
width, height);
}
// Convert I422 to RGBA with matrix
-static int I420ToRGBAMatrix(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_rgba, int dst_stride_rgba,
+static int I420ToRGBAMatrix(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_rgba,
+ int dst_stride_rgba,
const struct YuvConstants* yuvconstants,
- int width, int height) {
+ int width,
+ int height) {
int y;
- void (*I422ToRGBARow)(const uint8* y_buf,
- const uint8* u_buf,
- const uint8* v_buf,
- uint8* rgb_buf,
- const struct YuvConstants* yuvconstants,
- int width) = I422ToRGBARow_C;
- if (!src_y || !src_u || !src_v || !dst_rgba ||
- width <= 0 || height == 0) {
+ void (*I422ToRGBARow)(const uint8_t* y_buf, const uint8_t* u_buf,
+ const uint8_t* v_buf, uint8_t* rgb_buf,
+ const struct YuvConstants* yuvconstants, int width) =
+ I422ToRGBARow_C;
+ if (!src_y || !src_u || !src_v || !dst_rgba || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -448,13 +560,12 @@ static int I420ToRGBAMatrix(const uint8* src_y, int src_stride_y,
}
}
#endif
-#if defined(HAS_I422TORGBAROW_DSPR2)
- if (TestCpuFlag(kCpuHasDSPR2) && IS_ALIGNED(width, 4) &&
- IS_ALIGNED(src_y, 4) && IS_ALIGNED(src_stride_y, 4) &&
- IS_ALIGNED(src_u, 2) && IS_ALIGNED(src_stride_u, 2) &&
- IS_ALIGNED(src_v, 2) && IS_ALIGNED(src_stride_v, 2) &&
- IS_ALIGNED(dst_rgba, 4) && IS_ALIGNED(dst_stride_rgba, 4)) {
- I422ToRGBARow = I422ToRGBARow_DSPR2;
+#if defined(HAS_I422TORGBAROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ I422ToRGBARow = I422ToRGBARow_Any_MSA;
+ if (IS_ALIGNED(width, 8)) {
+ I422ToRGBARow = I422ToRGBARow_MSA;
+ }
}
#endif
@@ -472,50 +583,58 @@ static int I420ToRGBAMatrix(const uint8* src_y, int src_stride_y,
// Convert I420 to RGBA.
LIBYUV_API
-int I420ToRGBA(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_rgba, int dst_stride_rgba,
- int width, int height) {
- return I420ToRGBAMatrix(src_y, src_stride_y,
- src_u, src_stride_u,
- src_v, src_stride_v,
- dst_rgba, dst_stride_rgba,
- &kYuvI601Constants,
- width, height);
+int I420ToRGBA(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_rgba,
+ int dst_stride_rgba,
+ int width,
+ int height) {
+ return I420ToRGBAMatrix(src_y, src_stride_y, src_u, src_stride_u, src_v,
+ src_stride_v, dst_rgba, dst_stride_rgba,
+ &kYuvI601Constants, width, height);
}
// Convert I420 to BGRA.
LIBYUV_API
-int I420ToBGRA(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_bgra, int dst_stride_bgra,
- int width, int height) {
- return I420ToRGBAMatrix(src_y, src_stride_y,
- src_v, src_stride_v, // Swap U and V
- src_u, src_stride_u,
- dst_bgra, dst_stride_bgra,
+int I420ToBGRA(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_bgra,
+ int dst_stride_bgra,
+ int width,
+ int height) {
+ return I420ToRGBAMatrix(src_y, src_stride_y, src_v,
+ src_stride_v, // Swap U and V
+ src_u, src_stride_u, dst_bgra, dst_stride_bgra,
&kYvuI601Constants, // Use Yvu matrix
width, height);
}
// Convert I420 to RGB24 with matrix
-static int I420ToRGB24Matrix(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_rgb24, int dst_stride_rgb24,
+static int I420ToRGB24Matrix(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_rgb24,
+ int dst_stride_rgb24,
const struct YuvConstants* yuvconstants,
- int width, int height) {
+ int width,
+ int height) {
int y;
- void (*I422ToRGB24Row)(const uint8* y_buf,
- const uint8* u_buf,
- const uint8* v_buf,
- uint8* rgb_buf,
- const struct YuvConstants* yuvconstants,
- int width) = I422ToRGB24Row_C;
- if (!src_y || !src_u || !src_v || !dst_rgb24 ||
- width <= 0 || height == 0) {
+ void (*I422ToRGB24Row)(const uint8_t* y_buf, const uint8_t* u_buf,
+ const uint8_t* v_buf, uint8_t* rgb_buf,
+ const struct YuvConstants* yuvconstants, int width) =
+ I422ToRGB24Row_C;
+ if (!src_y || !src_u || !src_v || !dst_rgb24 || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -548,6 +667,14 @@ static int I420ToRGB24Matrix(const uint8* src_y, int src_stride_y,
}
}
#endif
+#if defined(HAS_I422TORGB24ROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ I422ToRGB24Row = I422ToRGB24Row_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ I422ToRGB24Row = I422ToRGB24Row_MSA;
+ }
+ }
+#endif
for (y = 0; y < height; ++y) {
I422ToRGB24Row(src_y, src_u, src_v, dst_rgb24, yuvconstants, width);
@@ -563,50 +690,95 @@ static int I420ToRGB24Matrix(const uint8* src_y, int src_stride_y,
// Convert I420 to RGB24.
LIBYUV_API
-int I420ToRGB24(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_rgb24, int dst_stride_rgb24,
- int width, int height) {
- return I420ToRGB24Matrix(src_y, src_stride_y,
- src_u, src_stride_u,
- src_v, src_stride_v,
- dst_rgb24, dst_stride_rgb24,
- &kYuvI601Constants,
- width, height);
+int I420ToRGB24(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_rgb24,
+ int dst_stride_rgb24,
+ int width,
+ int height) {
+ return I420ToRGB24Matrix(src_y, src_stride_y, src_u, src_stride_u, src_v,
+ src_stride_v, dst_rgb24, dst_stride_rgb24,
+ &kYuvI601Constants, width, height);
}
// Convert I420 to RAW.
LIBYUV_API
-int I420ToRAW(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_raw, int dst_stride_raw,
- int width, int height) {
- return I420ToRGB24Matrix(src_y, src_stride_y,
- src_v, src_stride_v, // Swap U and V
- src_u, src_stride_u,
- dst_raw, dst_stride_raw,
+int I420ToRAW(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_raw,
+ int dst_stride_raw,
+ int width,
+ int height) {
+ return I420ToRGB24Matrix(src_y, src_stride_y, src_v,
+ src_stride_v, // Swap U and V
+ src_u, src_stride_u, dst_raw, dst_stride_raw,
&kYvuI601Constants, // Use Yvu matrix
width, height);
}
+// Convert H420 to RGB24.
+LIBYUV_API
+int H420ToRGB24(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_rgb24,
+ int dst_stride_rgb24,
+ int width,
+ int height) {
+ return I420ToRGB24Matrix(src_y, src_stride_y, src_u, src_stride_u, src_v,
+ src_stride_v, dst_rgb24, dst_stride_rgb24,
+ &kYuvH709Constants, width, height);
+}
+
+// Convert H420 to RAW.
+LIBYUV_API
+int H420ToRAW(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_raw,
+ int dst_stride_raw,
+ int width,
+ int height) {
+ return I420ToRGB24Matrix(src_y, src_stride_y, src_v,
+ src_stride_v, // Swap U and V
+ src_u, src_stride_u, dst_raw, dst_stride_raw,
+ &kYvuH709Constants, // Use Yvu matrix
+ width, height);
+}
+
// Convert I420 to ARGB1555.
LIBYUV_API
-int I420ToARGB1555(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_argb1555, int dst_stride_argb1555,
- int width, int height) {
+int I420ToARGB1555(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb1555,
+ int dst_stride_argb1555,
+ int width,
+ int height) {
int y;
- void (*I422ToARGB1555Row)(const uint8* y_buf,
- const uint8* u_buf,
- const uint8* v_buf,
- uint8* rgb_buf,
+ void (*I422ToARGB1555Row)(const uint8_t* y_buf, const uint8_t* u_buf,
+ const uint8_t* v_buf, uint8_t* rgb_buf,
const struct YuvConstants* yuvconstants,
int width) = I422ToARGB1555Row_C;
- if (!src_y || !src_u || !src_v || !dst_argb1555 ||
- width <= 0 || height == 0) {
+ if (!src_y || !src_u || !src_v || !dst_argb1555 || width <= 0 ||
+ height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -639,6 +811,14 @@ int I420ToARGB1555(const uint8* src_y, int src_stride_y,
}
}
#endif
+#if defined(HAS_I422TOARGB1555ROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ I422ToARGB1555Row = I422ToARGB1555Row_Any_MSA;
+ if (IS_ALIGNED(width, 8)) {
+ I422ToARGB1555Row = I422ToARGB1555Row_MSA;
+ }
+ }
+#endif
for (y = 0; y < height; ++y) {
I422ToARGB1555Row(src_y, src_u, src_v, dst_argb1555, &kYuvI601Constants,
@@ -653,23 +833,25 @@ int I420ToARGB1555(const uint8* src_y, int src_stride_y,
return 0;
}
-
// Convert I420 to ARGB4444.
LIBYUV_API
-int I420ToARGB4444(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_argb4444, int dst_stride_argb4444,
- int width, int height) {
+int I420ToARGB4444(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_argb4444,
+ int dst_stride_argb4444,
+ int width,
+ int height) {
int y;
- void (*I422ToARGB4444Row)(const uint8* y_buf,
- const uint8* u_buf,
- const uint8* v_buf,
- uint8* rgb_buf,
+ void (*I422ToARGB4444Row)(const uint8_t* y_buf, const uint8_t* u_buf,
+ const uint8_t* v_buf, uint8_t* rgb_buf,
const struct YuvConstants* yuvconstants,
int width) = I422ToARGB4444Row_C;
- if (!src_y || !src_u || !src_v || !dst_argb4444 ||
- width <= 0 || height == 0) {
+ if (!src_y || !src_u || !src_v || !dst_argb4444 || width <= 0 ||
+ height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -702,6 +884,14 @@ int I420ToARGB4444(const uint8* src_y, int src_stride_y,
}
}
#endif
+#if defined(HAS_I422TOARGB4444ROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ I422ToARGB4444Row = I422ToARGB4444Row_Any_MSA;
+ if (IS_ALIGNED(width, 8)) {
+ I422ToARGB4444Row = I422ToARGB4444Row_MSA;
+ }
+ }
+#endif
for (y = 0; y < height; ++y) {
I422ToARGB4444Row(src_y, src_u, src_v, dst_argb4444, &kYuvI601Constants,
@@ -718,20 +908,22 @@ int I420ToARGB4444(const uint8* src_y, int src_stride_y,
// Convert I420 to RGB565.
LIBYUV_API
-int I420ToRGB565(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_rgb565, int dst_stride_rgb565,
- int width, int height) {
+int I420ToRGB565(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_rgb565,
+ int dst_stride_rgb565,
+ int width,
+ int height) {
int y;
- void (*I422ToRGB565Row)(const uint8* y_buf,
- const uint8* u_buf,
- const uint8* v_buf,
- uint8* rgb_buf,
- const struct YuvConstants* yuvconstants,
- int width) = I422ToRGB565Row_C;
- if (!src_y || !src_u || !src_v || !dst_rgb565 ||
- width <= 0 || height == 0) {
+ void (*I422ToRGB565Row)(const uint8_t* y_buf, const uint8_t* u_buf,
+ const uint8_t* v_buf, uint8_t* rgb_buf,
+ const struct YuvConstants* yuvconstants, int width) =
+ I422ToRGB565Row_C;
+ if (!src_y || !src_u || !src_v || !dst_rgb565 || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -764,6 +956,14 @@ int I420ToRGB565(const uint8* src_y, int src_stride_y,
}
}
#endif
+#if defined(HAS_I422TORGB565ROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ I422ToRGB565Row = I422ToRGB565Row_Any_MSA;
+ if (IS_ALIGNED(width, 8)) {
+ I422ToRGB565Row = I422ToRGB565Row_MSA;
+ }
+ }
+#endif
for (y = 0; y < height; ++y) {
I422ToRGB565Row(src_y, src_u, src_v, dst_rgb565, &kYuvI601Constants, width);
@@ -777,32 +977,102 @@ int I420ToRGB565(const uint8* src_y, int src_stride_y,
return 0;
}
+// Convert I422 to RGB565.
+LIBYUV_API
+int I422ToRGB565(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_rgb565,
+ int dst_stride_rgb565,
+ int width,
+ int height) {
+ int y;
+ void (*I422ToRGB565Row)(const uint8_t* y_buf, const uint8_t* u_buf,
+ const uint8_t* v_buf, uint8_t* rgb_buf,
+ const struct YuvConstants* yuvconstants, int width) =
+ I422ToRGB565Row_C;
+ if (!src_y || !src_u || !src_v || !dst_rgb565 || width <= 0 || height == 0) {
+ return -1;
+ }
+ // Negative height means invert the image.
+ if (height < 0) {
+ height = -height;
+ dst_rgb565 = dst_rgb565 + (height - 1) * dst_stride_rgb565;
+ dst_stride_rgb565 = -dst_stride_rgb565;
+ }
+#if defined(HAS_I422TORGB565ROW_SSSE3)
+ if (TestCpuFlag(kCpuHasSSSE3)) {
+ I422ToRGB565Row = I422ToRGB565Row_Any_SSSE3;
+ if (IS_ALIGNED(width, 8)) {
+ I422ToRGB565Row = I422ToRGB565Row_SSSE3;
+ }
+ }
+#endif
+#if defined(HAS_I422TORGB565ROW_AVX2)
+ if (TestCpuFlag(kCpuHasAVX2)) {
+ I422ToRGB565Row = I422ToRGB565Row_Any_AVX2;
+ if (IS_ALIGNED(width, 16)) {
+ I422ToRGB565Row = I422ToRGB565Row_AVX2;
+ }
+ }
+#endif
+#if defined(HAS_I422TORGB565ROW_NEON)
+ if (TestCpuFlag(kCpuHasNEON)) {
+ I422ToRGB565Row = I422ToRGB565Row_Any_NEON;
+ if (IS_ALIGNED(width, 8)) {
+ I422ToRGB565Row = I422ToRGB565Row_NEON;
+ }
+ }
+#endif
+#if defined(HAS_I422TORGB565ROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ I422ToRGB565Row = I422ToRGB565Row_Any_MSA;
+ if (IS_ALIGNED(width, 8)) {
+ I422ToRGB565Row = I422ToRGB565Row_MSA;
+ }
+ }
+#endif
+
+ for (y = 0; y < height; ++y) {
+ I422ToRGB565Row(src_y, src_u, src_v, dst_rgb565, &kYuvI601Constants, width);
+ dst_rgb565 += dst_stride_rgb565;
+ src_y += src_stride_y;
+ src_u += src_stride_u;
+ src_v += src_stride_v;
+ }
+ return 0;
+}
+
// Ordered 8x8 dither for 888 to 565. Values from 0 to 7.
-static const uint8 kDither565_4x4[16] = {
- 0, 4, 1, 5,
- 6, 2, 7, 3,
- 1, 5, 0, 4,
- 7, 3, 6, 2,
+static const uint8_t kDither565_4x4[16] = {
+ 0, 4, 1, 5, 6, 2, 7, 3, 1, 5, 0, 4, 7, 3, 6, 2,
};
// Convert I420 to RGB565 with dithering.
LIBYUV_API
-int I420ToRGB565Dither(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_rgb565, int dst_stride_rgb565,
- const uint8* dither4x4, int width, int height) {
+int I420ToRGB565Dither(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_rgb565,
+ int dst_stride_rgb565,
+ const uint8_t* dither4x4,
+ int width,
+ int height) {
int y;
- void (*I422ToARGBRow)(const uint8* y_buf,
- const uint8* u_buf,
- const uint8* v_buf,
- uint8* rgb_buf,
- const struct YuvConstants* yuvconstants,
- int width) = I422ToARGBRow_C;
- void (*ARGBToRGB565DitherRow)(const uint8* src_argb, uint8* dst_rgb,
- const uint32 dither4, int width) = ARGBToRGB565DitherRow_C;
- if (!src_y || !src_u || !src_v || !dst_rgb565 ||
- width <= 0 || height == 0) {
+ void (*I422ToARGBRow)(const uint8_t* y_buf, const uint8_t* u_buf,
+ const uint8_t* v_buf, uint8_t* rgb_buf,
+ const struct YuvConstants* yuvconstants, int width) =
+ I422ToARGBRow_C;
+ void (*ARGBToRGB565DitherRow)(const uint8_t* src_argb, uint8_t* dst_rgb,
+ const uint32_t dither4, int width) =
+ ARGBToRGB565DitherRow_C;
+ if (!src_y || !src_u || !src_v || !dst_rgb565 || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -838,12 +1108,12 @@ int I420ToRGB565Dither(const uint8* src_y, int src_stride_y,
}
}
#endif
-#if defined(HAS_I422TOARGBROW_DSPR2)
- if (TestCpuFlag(kCpuHasDSPR2) && IS_ALIGNED(width, 4) &&
- IS_ALIGNED(src_y, 4) && IS_ALIGNED(src_stride_y, 4) &&
- IS_ALIGNED(src_u, 2) && IS_ALIGNED(src_stride_u, 2) &&
- IS_ALIGNED(src_v, 2) && IS_ALIGNED(src_stride_v, 2)) {
- I422ToARGBRow = I422ToARGBRow_DSPR2;
+#if defined(HAS_I422TOARGBROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ I422ToARGBRow = I422ToARGBRow_Any_MSA;
+ if (IS_ALIGNED(width, 8)) {
+ I422ToARGBRow = I422ToARGBRow_MSA;
+ }
}
#endif
#if defined(HAS_ARGBTORGB565DITHERROW_SSE2)
@@ -870,13 +1140,22 @@ int I420ToRGB565Dither(const uint8* src_y, int src_stride_y,
}
}
#endif
+#if defined(HAS_ARGBTORGB565DITHERROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGBToRGB565DitherRow = ARGBToRGB565DitherRow_Any_MSA;
+ if (IS_ALIGNED(width, 8)) {
+ ARGBToRGB565DitherRow = ARGBToRGB565DitherRow_MSA;
+ }
+ }
+#endif
{
// Allocate a row of argb.
align_buffer_64(row_argb, width * 4);
for (y = 0; y < height; ++y) {
I422ToARGBRow(src_y, src_u, src_v, row_argb, &kYuvI601Constants, width);
ARGBToRGB565DitherRow(row_argb, dst_rgb565,
- *(uint32*)(dither4x4 + ((y & 3) << 2)), width);
+ *(const uint32_t*)(dither4x4 + ((y & 3) << 2)),
+ width);
dst_rgb565 += dst_stride_rgb565;
src_y += src_stride_y;
if (y & 1) {
@@ -889,220 +1168,254 @@ int I420ToRGB565Dither(const uint8* src_y, int src_stride_y,
return 0;
}
+// Convert I420 to AR30 with matrix
+static int I420ToAR30Matrix(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_ar30,
+ int dst_stride_ar30,
+ const struct YuvConstants* yuvconstants,
+ int width,
+ int height) {
+ int y;
+ void (*I422ToAR30Row)(const uint8_t* y_buf, const uint8_t* u_buf,
+ const uint8_t* v_buf, uint8_t* rgb_buf,
+ const struct YuvConstants* yuvconstants, int width) =
+ I422ToAR30Row_C;
+
+ if (!src_y || !src_u || !src_v || !dst_ar30 || width <= 0 || height == 0) {
+ return -1;
+ }
+ // Negative height means invert the image.
+ if (height < 0) {
+ height = -height;
+ dst_ar30 = dst_ar30 + (height - 1) * dst_stride_ar30;
+ dst_stride_ar30 = -dst_stride_ar30;
+ }
+
+#if defined(HAS_I422TOAR30ROW_SSSE3)
+ if (TestCpuFlag(kCpuHasSSSE3)) {
+ I422ToAR30Row = I422ToAR30Row_Any_SSSE3;
+ if (IS_ALIGNED(width, 8)) {
+ I422ToAR30Row = I422ToAR30Row_SSSE3;
+ }
+ }
+#endif
+#if defined(HAS_I422TOAR30ROW_AVX2)
+ if (TestCpuFlag(kCpuHasAVX2)) {
+ I422ToAR30Row = I422ToAR30Row_Any_AVX2;
+ if (IS_ALIGNED(width, 16)) {
+ I422ToAR30Row = I422ToAR30Row_AVX2;
+ }
+ }
+#endif
+
+ for (y = 0; y < height; ++y) {
+ I422ToAR30Row(src_y, src_u, src_v, dst_ar30, yuvconstants, width);
+ dst_ar30 += dst_stride_ar30;
+ src_y += src_stride_y;
+ if (y & 1) {
+ src_u += src_stride_u;
+ src_v += src_stride_v;
+ }
+ }
+ return 0;
+}
+
+// Convert I420 to AR30.
+LIBYUV_API
+int I420ToAR30(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_ar30,
+ int dst_stride_ar30,
+ int width,
+ int height) {
+ return I420ToAR30Matrix(src_y, src_stride_y, src_u, src_stride_u, src_v,
+ src_stride_v, dst_ar30, dst_stride_ar30,
+ &kYuvI601Constants, width, height);
+}
+
+// Convert H420 to AR30.
+LIBYUV_API
+int H420ToAR30(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_ar30,
+ int dst_stride_ar30,
+ int width,
+ int height) {
+ return I420ToAR30Matrix(src_y, src_stride_y, src_u, src_stride_u, src_v,
+ src_stride_v, dst_ar30, dst_stride_ar30,
+ &kYvuH709Constants, width, height);
+}
+
// Convert I420 to specified format
LIBYUV_API
-int ConvertFromI420(const uint8* y, int y_stride,
- const uint8* u, int u_stride,
- const uint8* v, int v_stride,
- uint8* dst_sample, int dst_sample_stride,
- int width, int height,
- uint32 fourcc) {
- uint32 format = CanonicalFourCC(fourcc);
+int ConvertFromI420(const uint8_t* y,
+ int y_stride,
+ const uint8_t* u,
+ int u_stride,
+ const uint8_t* v,
+ int v_stride,
+ uint8_t* dst_sample,
+ int dst_sample_stride,
+ int width,
+ int height,
+ uint32_t fourcc) {
+ uint32_t format = CanonicalFourCC(fourcc);
int r = 0;
- if (!y || !u|| !v || !dst_sample ||
- width <= 0 || height == 0) {
+ if (!y || !u || !v || !dst_sample || width <= 0 || height == 0) {
return -1;
}
switch (format) {
// Single plane formats
case FOURCC_YUY2:
- r = I420ToYUY2(y, y_stride,
- u, u_stride,
- v, v_stride,
- dst_sample,
- dst_sample_stride ? dst_sample_stride : width * 2,
- width, height);
+ r = I420ToYUY2(y, y_stride, u, u_stride, v, v_stride, dst_sample,
+ dst_sample_stride ? dst_sample_stride : width * 2, width,
+ height);
break;
case FOURCC_UYVY:
- r = I420ToUYVY(y, y_stride,
- u, u_stride,
- v, v_stride,
- dst_sample,
- dst_sample_stride ? dst_sample_stride : width * 2,
- width, height);
+ r = I420ToUYVY(y, y_stride, u, u_stride, v, v_stride, dst_sample,
+ dst_sample_stride ? dst_sample_stride : width * 2, width,
+ height);
break;
case FOURCC_RGBP:
- r = I420ToRGB565(y, y_stride,
- u, u_stride,
- v, v_stride,
- dst_sample,
- dst_sample_stride ? dst_sample_stride : width * 2,
- width, height);
+ r = I420ToRGB565(y, y_stride, u, u_stride, v, v_stride, dst_sample,
+ dst_sample_stride ? dst_sample_stride : width * 2, width,
+ height);
break;
case FOURCC_RGBO:
- r = I420ToARGB1555(y, y_stride,
- u, u_stride,
- v, v_stride,
- dst_sample,
+ r = I420ToARGB1555(y, y_stride, u, u_stride, v, v_stride, dst_sample,
dst_sample_stride ? dst_sample_stride : width * 2,
width, height);
break;
case FOURCC_R444:
- r = I420ToARGB4444(y, y_stride,
- u, u_stride,
- v, v_stride,
- dst_sample,
+ r = I420ToARGB4444(y, y_stride, u, u_stride, v, v_stride, dst_sample,
dst_sample_stride ? dst_sample_stride : width * 2,
width, height);
break;
case FOURCC_24BG:
- r = I420ToRGB24(y, y_stride,
- u, u_stride,
- v, v_stride,
- dst_sample,
- dst_sample_stride ? dst_sample_stride : width * 3,
- width, height);
+ r = I420ToRGB24(y, y_stride, u, u_stride, v, v_stride, dst_sample,
+ dst_sample_stride ? dst_sample_stride : width * 3, width,
+ height);
break;
case FOURCC_RAW:
- r = I420ToRAW(y, y_stride,
- u, u_stride,
- v, v_stride,
- dst_sample,
- dst_sample_stride ? dst_sample_stride : width * 3,
- width, height);
+ r = I420ToRAW(y, y_stride, u, u_stride, v, v_stride, dst_sample,
+ dst_sample_stride ? dst_sample_stride : width * 3, width,
+ height);
break;
case FOURCC_ARGB:
- r = I420ToARGB(y, y_stride,
- u, u_stride,
- v, v_stride,
- dst_sample,
- dst_sample_stride ? dst_sample_stride : width * 4,
- width, height);
+ r = I420ToARGB(y, y_stride, u, u_stride, v, v_stride, dst_sample,
+ dst_sample_stride ? dst_sample_stride : width * 4, width,
+ height);
break;
case FOURCC_BGRA:
- r = I420ToBGRA(y, y_stride,
- u, u_stride,
- v, v_stride,
- dst_sample,
- dst_sample_stride ? dst_sample_stride : width * 4,
- width, height);
+ r = I420ToBGRA(y, y_stride, u, u_stride, v, v_stride, dst_sample,
+ dst_sample_stride ? dst_sample_stride : width * 4, width,
+ height);
break;
case FOURCC_ABGR:
- r = I420ToABGR(y, y_stride,
- u, u_stride,
- v, v_stride,
- dst_sample,
- dst_sample_stride ? dst_sample_stride : width * 4,
- width, height);
+ r = I420ToABGR(y, y_stride, u, u_stride, v, v_stride, dst_sample,
+ dst_sample_stride ? dst_sample_stride : width * 4, width,
+ height);
break;
case FOURCC_RGBA:
- r = I420ToRGBA(y, y_stride,
- u, u_stride,
- v, v_stride,
- dst_sample,
- dst_sample_stride ? dst_sample_stride : width * 4,
- width, height);
+ r = I420ToRGBA(y, y_stride, u, u_stride, v, v_stride, dst_sample,
+ dst_sample_stride ? dst_sample_stride : width * 4, width,
+ height);
+ break;
+ case FOURCC_AR30:
+ r = I420ToAR30(y, y_stride, u, u_stride, v, v_stride, dst_sample,
+ dst_sample_stride ? dst_sample_stride : width * 4, width,
+ height);
break;
case FOURCC_I400:
- r = I400Copy(y, y_stride,
- dst_sample,
- dst_sample_stride ? dst_sample_stride : width,
- width, height);
+ r = I400Copy(y, y_stride, dst_sample,
+ dst_sample_stride ? dst_sample_stride : width, width,
+ height);
break;
case FOURCC_NV12: {
- uint8* dst_uv = dst_sample + width * height;
- r = I420ToNV12(y, y_stride,
- u, u_stride,
- v, v_stride,
- dst_sample,
- dst_sample_stride ? dst_sample_stride : width,
- dst_uv,
- dst_sample_stride ? dst_sample_stride : width,
- width, height);
+ uint8_t* dst_uv = dst_sample + width * height;
+ r = I420ToNV12(y, y_stride, u, u_stride, v, v_stride, dst_sample,
+ dst_sample_stride ? dst_sample_stride : width, dst_uv,
+ dst_sample_stride ? dst_sample_stride : width, width,
+ height);
break;
}
case FOURCC_NV21: {
- uint8* dst_vu = dst_sample + width * height;
- r = I420ToNV21(y, y_stride,
- u, u_stride,
- v, v_stride,
- dst_sample,
- dst_sample_stride ? dst_sample_stride : width,
- dst_vu,
- dst_sample_stride ? dst_sample_stride : width,
- width, height);
+ uint8_t* dst_vu = dst_sample + width * height;
+ r = I420ToNV21(y, y_stride, u, u_stride, v, v_stride, dst_sample,
+ dst_sample_stride ? dst_sample_stride : width, dst_vu,
+ dst_sample_stride ? dst_sample_stride : width, width,
+ height);
break;
}
// TODO(fbarchard): Add M420.
// Triplanar formats
- // TODO(fbarchard): halfstride instead of halfwidth
case FOURCC_I420:
case FOURCC_YV12: {
- int halfwidth = (width + 1) / 2;
+ dst_sample_stride = dst_sample_stride ? dst_sample_stride : width;
+ int halfstride = (dst_sample_stride + 1) / 2;
int halfheight = (height + 1) / 2;
- uint8* dst_u;
- uint8* dst_v;
+ uint8_t* dst_u;
+ uint8_t* dst_v;
if (format == FOURCC_YV12) {
- dst_v = dst_sample + width * height;
- dst_u = dst_v + halfwidth * halfheight;
+ dst_v = dst_sample + dst_sample_stride * height;
+ dst_u = dst_v + halfstride * halfheight;
} else {
- dst_u = dst_sample + width * height;
- dst_v = dst_u + halfwidth * halfheight;
+ dst_u = dst_sample + dst_sample_stride * height;
+ dst_v = dst_u + halfstride * halfheight;
}
- r = I420Copy(y, y_stride,
- u, u_stride,
- v, v_stride,
- dst_sample, width,
- dst_u, halfwidth,
- dst_v, halfwidth,
+ r = I420Copy(y, y_stride, u, u_stride, v, v_stride, dst_sample,
+ dst_sample_stride, dst_u, halfstride, dst_v, halfstride,
width, height);
break;
}
case FOURCC_I422:
case FOURCC_YV16: {
- int halfwidth = (width + 1) / 2;
- uint8* dst_u;
- uint8* dst_v;
+ dst_sample_stride = dst_sample_stride ? dst_sample_stride : width;
+ int halfstride = (dst_sample_stride + 1) / 2;
+ uint8_t* dst_u;
+ uint8_t* dst_v;
if (format == FOURCC_YV16) {
- dst_v = dst_sample + width * height;
- dst_u = dst_v + halfwidth * height;
+ dst_v = dst_sample + dst_sample_stride * height;
+ dst_u = dst_v + halfstride * height;
} else {
- dst_u = dst_sample + width * height;
- dst_v = dst_u + halfwidth * height;
+ dst_u = dst_sample + dst_sample_stride * height;
+ dst_v = dst_u + halfstride * height;
}
- r = I420ToI422(y, y_stride,
- u, u_stride,
- v, v_stride,
- dst_sample, width,
- dst_u, halfwidth,
- dst_v, halfwidth,
+ r = I420ToI422(y, y_stride, u, u_stride, v, v_stride, dst_sample,
+ dst_sample_stride, dst_u, halfstride, dst_v, halfstride,
width, height);
break;
}
case FOURCC_I444:
case FOURCC_YV24: {
- uint8* dst_u;
- uint8* dst_v;
+ dst_sample_stride = dst_sample_stride ? dst_sample_stride : width;
+ uint8_t* dst_u;
+ uint8_t* dst_v;
if (format == FOURCC_YV24) {
- dst_v = dst_sample + width * height;
- dst_u = dst_v + width * height;
+ dst_v = dst_sample + dst_sample_stride * height;
+ dst_u = dst_v + dst_sample_stride * height;
} else {
- dst_u = dst_sample + width * height;
- dst_v = dst_u + width * height;
+ dst_u = dst_sample + dst_sample_stride * height;
+ dst_v = dst_u + dst_sample_stride * height;
}
- r = I420ToI444(y, y_stride,
- u, u_stride,
- v, v_stride,
- dst_sample, width,
- dst_u, width,
- dst_v, width,
- width, height);
+ r = I420ToI444(y, y_stride, u, u_stride, v, v_stride, dst_sample,
+ dst_sample_stride, dst_u, dst_sample_stride, dst_v,
+ dst_sample_stride, width, height);
break;
}
- case FOURCC_I411: {
- int quarterwidth = (width + 3) / 4;
- uint8* dst_u = dst_sample + width * height;
- uint8* dst_v = dst_u + quarterwidth * height;
- r = I420ToI411(y, y_stride,
- u, u_stride,
- v, v_stride,
- dst_sample, width,
- dst_u, quarterwidth,
- dst_v, quarterwidth,
- width, height);
- break;
- }
-
// Formats not supported - MJPG, biplanar, some rgb formats.
default:
return -1; // unknown fourcc - return failure code.
diff --git a/third_party/libyuv/source/convert_from_argb.cc b/third_party/libyuv/source/convert_from_argb.cc
index 2a8682b7e..c8d91252e 100644
--- a/third_party/libyuv/source/convert_from_argb.cc
+++ b/third_party/libyuv/source/convert_from_argb.cc
@@ -22,16 +22,21 @@ extern "C" {
// ARGB little endian (bgra in memory) to I444
LIBYUV_API
-int ARGBToI444(const uint8* src_argb, int src_stride_argb,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height) {
+int ARGBToI444(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height) {
int y;
- void (*ARGBToYRow)(const uint8* src_argb, uint8* dst_y, int width) =
+ void (*ARGBToYRow)(const uint8_t* src_argb, uint8_t* dst_y, int width) =
ARGBToYRow_C;
- void (*ARGBToUV444Row)(const uint8* src_argb, uint8* dst_u, uint8* dst_v,
- int width) = ARGBToUV444Row_C;
+ void (*ARGBToUV444Row)(const uint8_t* src_argb, uint8_t* dst_u,
+ uint8_t* dst_v, int width) = ARGBToUV444Row_C;
if (!src_argb || !dst_y || !dst_u || !dst_v || width <= 0 || height == 0) {
return -1;
}
@@ -41,20 +46,18 @@ int ARGBToI444(const uint8* src_argb, int src_stride_argb,
src_stride_argb = -src_stride_argb;
}
// Coalesce rows.
- if (src_stride_argb == width * 4 &&
- dst_stride_y == width &&
- dst_stride_u == width &&
- dst_stride_v == width) {
+ if (src_stride_argb == width * 4 && dst_stride_y == width &&
+ dst_stride_u == width && dst_stride_v == width) {
width *= height;
height = 1;
src_stride_argb = dst_stride_y = dst_stride_u = dst_stride_v = 0;
}
#if defined(HAS_ARGBTOUV444ROW_SSSE3)
- if (TestCpuFlag(kCpuHasSSSE3)) {
- ARGBToUV444Row = ARGBToUV444Row_Any_SSSE3;
- if (IS_ALIGNED(width, 16)) {
- ARGBToUV444Row = ARGBToUV444Row_SSSE3;
- }
+ if (TestCpuFlag(kCpuHasSSSE3)) {
+ ARGBToUV444Row = ARGBToUV444Row_Any_SSSE3;
+ if (IS_ALIGNED(width, 16)) {
+ ARGBToUV444Row = ARGBToUV444Row_SSSE3;
+ }
}
#endif
#if defined(HAS_ARGBTOUV444ROW_NEON)
@@ -65,6 +68,14 @@ int ARGBToI444(const uint8* src_argb, int src_stride_argb,
}
}
#endif
+#if defined(HAS_ARGBTOUV444ROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGBToUV444Row = ARGBToUV444Row_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ ARGBToUV444Row = ARGBToUV444Row_MSA;
+ }
+ }
+#endif
#if defined(HAS_ARGBTOYROW_SSSE3)
if (TestCpuFlag(kCpuHasSSSE3)) {
ARGBToYRow = ARGBToYRow_Any_SSSE3;
@@ -89,6 +100,14 @@ int ARGBToI444(const uint8* src_argb, int src_stride_argb,
}
}
#endif
+#if defined(HAS_ARGBTOYROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGBToYRow = ARGBToYRow_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ ARGBToYRow = ARGBToYRow_MSA;
+ }
+ }
+#endif
for (y = 0; y < height; ++y) {
ARGBToUV444Row(src_argb, dst_u, dst_v, width);
@@ -103,19 +122,23 @@ int ARGBToI444(const uint8* src_argb, int src_stride_argb,
// ARGB little endian (bgra in memory) to I422
LIBYUV_API
-int ARGBToI422(const uint8* src_argb, int src_stride_argb,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height) {
+int ARGBToI422(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height) {
int y;
- void (*ARGBToUVRow)(const uint8* src_argb0, int src_stride_argb,
- uint8* dst_u, uint8* dst_v, int width) = ARGBToUVRow_C;
- void (*ARGBToYRow)(const uint8* src_argb, uint8* dst_y, int width) =
+ void (*ARGBToUVRow)(const uint8_t* src_argb0, int src_stride_argb,
+ uint8_t* dst_u, uint8_t* dst_v, int width) =
+ ARGBToUVRow_C;
+ void (*ARGBToYRow)(const uint8_t* src_argb, uint8_t* dst_y, int width) =
ARGBToYRow_C;
- if (!src_argb ||
- !dst_y || !dst_u || !dst_v ||
- width <= 0 || height == 0) {
+ if (!src_argb || !dst_y || !dst_u || !dst_v || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -125,10 +148,8 @@ int ARGBToI422(const uint8* src_argb, int src_stride_argb,
src_stride_argb = -src_stride_argb;
}
// Coalesce rows.
- if (src_stride_argb == width * 4 &&
- dst_stride_y == width &&
- dst_stride_u * 2 == width &&
- dst_stride_v * 2 == width) {
+ if (src_stride_argb == width * 4 && dst_stride_y == width &&
+ dst_stride_u * 2 == width && dst_stride_v * 2 == width) {
width *= height;
height = 1;
src_stride_argb = dst_stride_y = dst_stride_u = dst_stride_v = 0;
@@ -170,81 +191,25 @@ int ARGBToI422(const uint8* src_argb, int src_stride_argb,
}
#endif
- for (y = 0; y < height; ++y) {
- ARGBToUVRow(src_argb, 0, dst_u, dst_v, width);
- ARGBToYRow(src_argb, dst_y, width);
- src_argb += src_stride_argb;
- dst_y += dst_stride_y;
- dst_u += dst_stride_u;
- dst_v += dst_stride_v;
- }
- return 0;
-}
-
-// ARGB little endian (bgra in memory) to I411
-LIBYUV_API
-int ARGBToI411(const uint8* src_argb, int src_stride_argb,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height) {
- int y;
- void (*ARGBToUV411Row)(const uint8* src_argb, uint8* dst_u, uint8* dst_v,
- int width) = ARGBToUV411Row_C;
- void (*ARGBToYRow)(const uint8* src_argb, uint8* dst_y, int width) =
- ARGBToYRow_C;
- if (!src_argb || !dst_y || !dst_u || !dst_v || width <= 0 || height == 0) {
- return -1;
- }
- if (height < 0) {
- height = -height;
- src_argb = src_argb + (height - 1) * src_stride_argb;
- src_stride_argb = -src_stride_argb;
- }
- // Coalesce rows.
- if (src_stride_argb == width * 4 &&
- dst_stride_y == width &&
- dst_stride_u * 4 == width &&
- dst_stride_v * 4 == width) {
- width *= height;
- height = 1;
- src_stride_argb = dst_stride_y = dst_stride_u = dst_stride_v = 0;
- }
-#if defined(HAS_ARGBTOYROW_SSSE3)
- if (TestCpuFlag(kCpuHasSSSE3)) {
- ARGBToYRow = ARGBToYRow_Any_SSSE3;
+#if defined(HAS_ARGBTOYROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGBToYRow = ARGBToYRow_Any_MSA;
if (IS_ALIGNED(width, 16)) {
- ARGBToYRow = ARGBToYRow_SSSE3;
- }
- }
-#endif
-#if defined(HAS_ARGBTOYROW_AVX2)
- if (TestCpuFlag(kCpuHasAVX2)) {
- ARGBToYRow = ARGBToYRow_Any_AVX2;
- if (IS_ALIGNED(width, 32)) {
- ARGBToYRow = ARGBToYRow_AVX2;
+ ARGBToYRow = ARGBToYRow_MSA;
}
}
#endif
-#if defined(HAS_ARGBTOYROW_NEON)
- if (TestCpuFlag(kCpuHasNEON)) {
- ARGBToYRow = ARGBToYRow_Any_NEON;
- if (IS_ALIGNED(width, 8)) {
- ARGBToYRow = ARGBToYRow_NEON;
- }
- }
-#endif
-#if defined(HAS_ARGBTOUV411ROW_NEON)
- if (TestCpuFlag(kCpuHasNEON)) {
- ARGBToUV411Row = ARGBToUV411Row_Any_NEON;
+#if defined(HAS_ARGBTOUVROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGBToUVRow = ARGBToUVRow_Any_MSA;
if (IS_ALIGNED(width, 32)) {
- ARGBToUV411Row = ARGBToUV411Row_NEON;
+ ARGBToUVRow = ARGBToUVRow_MSA;
}
}
#endif
for (y = 0; y < height; ++y) {
- ARGBToUV411Row(src_argb, dst_u, dst_v, width);
+ ARGBToUVRow(src_argb, 0, dst_u, dst_v, width);
ARGBToYRow(src_argb, dst_y, width);
src_argb += src_stride_argb;
dst_y += dst_stride_y;
@@ -255,21 +220,24 @@ int ARGBToI411(const uint8* src_argb, int src_stride_argb,
}
LIBYUV_API
-int ARGBToNV12(const uint8* src_argb, int src_stride_argb,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_uv, int dst_stride_uv,
- int width, int height) {
+int ARGBToNV12(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_uv,
+ int dst_stride_uv,
+ int width,
+ int height) {
int y;
int halfwidth = (width + 1) >> 1;
- void (*ARGBToUVRow)(const uint8* src_argb0, int src_stride_argb,
- uint8* dst_u, uint8* dst_v, int width) = ARGBToUVRow_C;
- void (*ARGBToYRow)(const uint8* src_argb, uint8* dst_y, int width) =
+ void (*ARGBToUVRow)(const uint8_t* src_argb0, int src_stride_argb,
+ uint8_t* dst_u, uint8_t* dst_v, int width) =
+ ARGBToUVRow_C;
+ void (*ARGBToYRow)(const uint8_t* src_argb, uint8_t* dst_y, int width) =
ARGBToYRow_C;
- void (*MergeUVRow_)(const uint8* src_u, const uint8* src_v, uint8* dst_uv,
- int width) = MergeUVRow_C;
- if (!src_argb ||
- !dst_y || !dst_uv ||
- width <= 0 || height == 0) {
+ void (*MergeUVRow_)(const uint8_t* src_u, const uint8_t* src_v,
+ uint8_t* dst_uv, int width) = MergeUVRow_C;
+ if (!src_argb || !dst_y || !dst_uv || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -314,6 +282,22 @@ int ARGBToNV12(const uint8* src_argb, int src_stride_argb,
}
}
#endif
+#if defined(HAS_ARGBTOYROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGBToYRow = ARGBToYRow_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ ARGBToYRow = ARGBToYRow_MSA;
+ }
+ }
+#endif
+#if defined(HAS_ARGBTOUVROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGBToUVRow = ARGBToUVRow_Any_MSA;
+ if (IS_ALIGNED(width, 32)) {
+ ARGBToUVRow = ARGBToUVRow_MSA;
+ }
+ }
+#endif
#if defined(HAS_MERGEUVROW_SSE2)
if (TestCpuFlag(kCpuHasSSE2)) {
MergeUVRow_ = MergeUVRow_Any_SSE2;
@@ -338,10 +322,18 @@ int ARGBToNV12(const uint8* src_argb, int src_stride_argb,
}
}
#endif
+#if defined(HAS_MERGEUVROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ MergeUVRow_ = MergeUVRow_Any_MSA;
+ if (IS_ALIGNED(halfwidth, 16)) {
+ MergeUVRow_ = MergeUVRow_MSA;
+ }
+ }
+#endif
{
// Allocate a rows of uv.
align_buffer_64(row_u, ((halfwidth + 31) & ~31) * 2);
- uint8* row_v = row_u + ((halfwidth + 31) & ~31);
+ uint8_t* row_v = row_u + ((halfwidth + 31) & ~31);
for (y = 0; y < height - 1; y += 2) {
ARGBToUVRow(src_argb, src_stride_argb, row_u, row_v, width);
@@ -364,21 +356,24 @@ int ARGBToNV12(const uint8* src_argb, int src_stride_argb,
// Same as NV12 but U and V swapped.
LIBYUV_API
-int ARGBToNV21(const uint8* src_argb, int src_stride_argb,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_uv, int dst_stride_uv,
- int width, int height) {
+int ARGBToNV21(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_vu,
+ int dst_stride_vu,
+ int width,
+ int height) {
int y;
int halfwidth = (width + 1) >> 1;
- void (*ARGBToUVRow)(const uint8* src_argb0, int src_stride_argb,
- uint8* dst_u, uint8* dst_v, int width) = ARGBToUVRow_C;
- void (*ARGBToYRow)(const uint8* src_argb, uint8* dst_y, int width) =
+ void (*ARGBToUVRow)(const uint8_t* src_argb0, int src_stride_argb,
+ uint8_t* dst_u, uint8_t* dst_v, int width) =
+ ARGBToUVRow_C;
+ void (*ARGBToYRow)(const uint8_t* src_argb, uint8_t* dst_y, int width) =
ARGBToYRow_C;
- void (*MergeUVRow_)(const uint8* src_u, const uint8* src_v, uint8* dst_uv,
- int width) = MergeUVRow_C;
- if (!src_argb ||
- !dst_y || !dst_uv ||
- width <= 0 || height == 0) {
+ void (*MergeUVRow_)(const uint8_t* src_u, const uint8_t* src_v,
+ uint8_t* dst_vu, int width) = MergeUVRow_C;
+ if (!src_argb || !dst_y || !dst_vu || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -423,6 +418,22 @@ int ARGBToNV21(const uint8* src_argb, int src_stride_argb,
}
}
#endif
+#if defined(HAS_ARGBTOYROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGBToYRow = ARGBToYRow_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ ARGBToYRow = ARGBToYRow_MSA;
+ }
+ }
+#endif
+#if defined(HAS_ARGBTOUVROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGBToUVRow = ARGBToUVRow_Any_MSA;
+ if (IS_ALIGNED(width, 32)) {
+ ARGBToUVRow = ARGBToUVRow_MSA;
+ }
+ }
+#endif
#if defined(HAS_MERGEUVROW_SSE2)
if (TestCpuFlag(kCpuHasSSE2)) {
MergeUVRow_ = MergeUVRow_Any_SSE2;
@@ -447,23 +458,31 @@ int ARGBToNV21(const uint8* src_argb, int src_stride_argb,
}
}
#endif
+#if defined(HAS_MERGEUVROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ MergeUVRow_ = MergeUVRow_Any_MSA;
+ if (IS_ALIGNED(halfwidth, 16)) {
+ MergeUVRow_ = MergeUVRow_MSA;
+ }
+ }
+#endif
{
// Allocate a rows of uv.
align_buffer_64(row_u, ((halfwidth + 31) & ~31) * 2);
- uint8* row_v = row_u + ((halfwidth + 31) & ~31);
+ uint8_t* row_v = row_u + ((halfwidth + 31) & ~31);
for (y = 0; y < height - 1; y += 2) {
ARGBToUVRow(src_argb, src_stride_argb, row_u, row_v, width);
- MergeUVRow_(row_v, row_u, dst_uv, halfwidth);
+ MergeUVRow_(row_v, row_u, dst_vu, halfwidth);
ARGBToYRow(src_argb, dst_y, width);
ARGBToYRow(src_argb + src_stride_argb, dst_y + dst_stride_y, width);
src_argb += src_stride_argb * 2;
dst_y += dst_stride_y * 2;
- dst_uv += dst_stride_uv;
+ dst_vu += dst_stride_vu;
}
if (height & 1) {
ARGBToUVRow(src_argb, 0, row_u, row_v, width);
- MergeUVRow_(row_v, row_u, dst_uv, halfwidth);
+ MergeUVRow_(row_v, row_u, dst_vu, halfwidth);
ARGBToYRow(src_argb, dst_y, width);
}
free_aligned_buffer_64(row_u);
@@ -473,19 +492,23 @@ int ARGBToNV21(const uint8* src_argb, int src_stride_argb,
// Convert ARGB to YUY2.
LIBYUV_API
-int ARGBToYUY2(const uint8* src_argb, int src_stride_argb,
- uint8* dst_yuy2, int dst_stride_yuy2,
- int width, int height) {
+int ARGBToYUY2(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_yuy2,
+ int dst_stride_yuy2,
+ int width,
+ int height) {
int y;
- void (*ARGBToUVRow)(const uint8* src_argb, int src_stride_argb,
- uint8* dst_u, uint8* dst_v, int width) = ARGBToUVRow_C;
- void (*ARGBToYRow)(const uint8* src_argb, uint8* dst_y, int width) =
+ void (*ARGBToUVRow)(const uint8_t* src_argb, int src_stride_argb,
+ uint8_t* dst_u, uint8_t* dst_v, int width) =
+ ARGBToUVRow_C;
+ void (*ARGBToYRow)(const uint8_t* src_argb, uint8_t* dst_y, int width) =
ARGBToYRow_C;
- void (*I422ToYUY2Row)(const uint8* src_y, const uint8* src_u,
- const uint8* src_v, uint8* dst_yuy2, int width) = I422ToYUY2Row_C;
+ void (*I422ToYUY2Row)(const uint8_t* src_y, const uint8_t* src_u,
+ const uint8_t* src_v, uint8_t* dst_yuy2, int width) =
+ I422ToYUY2Row_C;
- if (!src_argb || !dst_yuy2 ||
- width <= 0 || height == 0) {
+ if (!src_argb || !dst_yuy2 || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -495,8 +518,7 @@ int ARGBToYUY2(const uint8* src_argb, int src_stride_argb,
dst_stride_yuy2 = -dst_stride_yuy2;
}
// Coalesce rows.
- if (src_stride_argb == width * 4 &&
- dst_stride_yuy2 == width * 2) {
+ if (src_stride_argb == width * 4 && dst_stride_yuy2 == width * 2) {
width *= height;
height = 1;
src_stride_argb = dst_stride_yuy2 = 0;
@@ -537,6 +559,22 @@ int ARGBToYUY2(const uint8* src_argb, int src_stride_argb,
}
}
#endif
+#if defined(HAS_ARGBTOYROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGBToYRow = ARGBToYRow_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ ARGBToYRow = ARGBToYRow_MSA;
+ }
+ }
+#endif
+#if defined(HAS_ARGBTOUVROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGBToUVRow = ARGBToUVRow_Any_MSA;
+ if (IS_ALIGNED(width, 32)) {
+ ARGBToUVRow = ARGBToUVRow_MSA;
+ }
+ }
+#endif
#if defined(HAS_I422TOYUY2ROW_SSE2)
if (TestCpuFlag(kCpuHasSSE2)) {
I422ToYUY2Row = I422ToYUY2Row_Any_SSE2;
@@ -545,6 +583,14 @@ int ARGBToYUY2(const uint8* src_argb, int src_stride_argb,
}
}
#endif
+#if defined(HAS_I422TOYUY2ROW_AVX2)
+ if (TestCpuFlag(kCpuHasAVX2)) {
+ I422ToYUY2Row = I422ToYUY2Row_Any_AVX2;
+ if (IS_ALIGNED(width, 32)) {
+ I422ToYUY2Row = I422ToYUY2Row_AVX2;
+ }
+ }
+#endif
#if defined(HAS_I422TOYUY2ROW_NEON)
if (TestCpuFlag(kCpuHasNEON)) {
I422ToYUY2Row = I422ToYUY2Row_Any_NEON;
@@ -553,12 +599,20 @@ int ARGBToYUY2(const uint8* src_argb, int src_stride_argb,
}
}
#endif
+#if defined(HAS_I422TOYUY2ROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ I422ToYUY2Row = I422ToYUY2Row_Any_MSA;
+ if (IS_ALIGNED(width, 32)) {
+ I422ToYUY2Row = I422ToYUY2Row_MSA;
+ }
+ }
+#endif
{
// Allocate a rows of yuv.
align_buffer_64(row_y, ((width + 63) & ~63) * 2);
- uint8* row_u = row_y + ((width + 63) & ~63);
- uint8* row_v = row_u + ((width + 63) & ~63) / 2;
+ uint8_t* row_u = row_y + ((width + 63) & ~63);
+ uint8_t* row_v = row_u + ((width + 63) & ~63) / 2;
for (y = 0; y < height; ++y) {
ARGBToUVRow(src_argb, 0, row_u, row_v, width);
@@ -575,19 +629,23 @@ int ARGBToYUY2(const uint8* src_argb, int src_stride_argb,
// Convert ARGB to UYVY.
LIBYUV_API
-int ARGBToUYVY(const uint8* src_argb, int src_stride_argb,
- uint8* dst_uyvy, int dst_stride_uyvy,
- int width, int height) {
+int ARGBToUYVY(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_uyvy,
+ int dst_stride_uyvy,
+ int width,
+ int height) {
int y;
- void (*ARGBToUVRow)(const uint8* src_argb, int src_stride_argb,
- uint8* dst_u, uint8* dst_v, int width) = ARGBToUVRow_C;
- void (*ARGBToYRow)(const uint8* src_argb, uint8* dst_y, int width) =
+ void (*ARGBToUVRow)(const uint8_t* src_argb, int src_stride_argb,
+ uint8_t* dst_u, uint8_t* dst_v, int width) =
+ ARGBToUVRow_C;
+ void (*ARGBToYRow)(const uint8_t* src_argb, uint8_t* dst_y, int width) =
ARGBToYRow_C;
- void (*I422ToUYVYRow)(const uint8* src_y, const uint8* src_u,
- const uint8* src_v, uint8* dst_uyvy, int width) = I422ToUYVYRow_C;
+ void (*I422ToUYVYRow)(const uint8_t* src_y, const uint8_t* src_u,
+ const uint8_t* src_v, uint8_t* dst_uyvy, int width) =
+ I422ToUYVYRow_C;
- if (!src_argb || !dst_uyvy ||
- width <= 0 || height == 0) {
+ if (!src_argb || !dst_uyvy || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -597,8 +655,7 @@ int ARGBToUYVY(const uint8* src_argb, int src_stride_argb,
dst_stride_uyvy = -dst_stride_uyvy;
}
// Coalesce rows.
- if (src_stride_argb == width * 4 &&
- dst_stride_uyvy == width * 2) {
+ if (src_stride_argb == width * 4 && dst_stride_uyvy == width * 2) {
width *= height;
height = 1;
src_stride_argb = dst_stride_uyvy = 0;
@@ -639,6 +696,22 @@ int ARGBToUYVY(const uint8* src_argb, int src_stride_argb,
}
}
#endif
+#if defined(HAS_ARGBTOYROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGBToYRow = ARGBToYRow_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ ARGBToYRow = ARGBToYRow_MSA;
+ }
+ }
+#endif
+#if defined(HAS_ARGBTOUVROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGBToUVRow = ARGBToUVRow_Any_MSA;
+ if (IS_ALIGNED(width, 32)) {
+ ARGBToUVRow = ARGBToUVRow_MSA;
+ }
+ }
+#endif
#if defined(HAS_I422TOUYVYROW_SSE2)
if (TestCpuFlag(kCpuHasSSE2)) {
I422ToUYVYRow = I422ToUYVYRow_Any_SSE2;
@@ -647,6 +720,14 @@ int ARGBToUYVY(const uint8* src_argb, int src_stride_argb,
}
}
#endif
+#if defined(HAS_I422TOUYVYROW_AVX2)
+ if (TestCpuFlag(kCpuHasAVX2)) {
+ I422ToUYVYRow = I422ToUYVYRow_Any_AVX2;
+ if (IS_ALIGNED(width, 32)) {
+ I422ToUYVYRow = I422ToUYVYRow_AVX2;
+ }
+ }
+#endif
#if defined(HAS_I422TOUYVYROW_NEON)
if (TestCpuFlag(kCpuHasNEON)) {
I422ToUYVYRow = I422ToUYVYRow_Any_NEON;
@@ -655,12 +736,20 @@ int ARGBToUYVY(const uint8* src_argb, int src_stride_argb,
}
}
#endif
+#if defined(HAS_I422TOUYVYROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ I422ToUYVYRow = I422ToUYVYRow_Any_MSA;
+ if (IS_ALIGNED(width, 32)) {
+ I422ToUYVYRow = I422ToUYVYRow_MSA;
+ }
+ }
+#endif
{
// Allocate a rows of yuv.
align_buffer_64(row_y, ((width + 63) & ~63) * 2);
- uint8* row_u = row_y + ((width + 63) & ~63);
- uint8* row_v = row_u + ((width + 63) & ~63) / 2;
+ uint8_t* row_u = row_y + ((width + 63) & ~63);
+ uint8_t* row_v = row_u + ((width + 63) & ~63) / 2;
for (y = 0; y < height; ++y) {
ARGBToUVRow(src_argb, 0, row_u, row_v, width);
@@ -677,11 +766,14 @@ int ARGBToUYVY(const uint8* src_argb, int src_stride_argb,
// Convert ARGB to I400.
LIBYUV_API
-int ARGBToI400(const uint8* src_argb, int src_stride_argb,
- uint8* dst_y, int dst_stride_y,
- int width, int height) {
+int ARGBToI400(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ int width,
+ int height) {
int y;
- void (*ARGBToYRow)(const uint8* src_argb, uint8* dst_y, int width) =
+ void (*ARGBToYRow)(const uint8_t* src_argb, uint8_t* dst_y, int width) =
ARGBToYRow_C;
if (!src_argb || !dst_y || width <= 0 || height == 0) {
return -1;
@@ -692,8 +784,7 @@ int ARGBToI400(const uint8* src_argb, int src_stride_argb,
src_stride_argb = -src_stride_argb;
}
// Coalesce rows.
- if (src_stride_argb == width * 4 &&
- dst_stride_y == width) {
+ if (src_stride_argb == width * 4 && dst_stride_y == width) {
width *= height;
height = 1;
src_stride_argb = dst_stride_y = 0;
@@ -722,6 +813,14 @@ int ARGBToI400(const uint8* src_argb, int src_stride_argb,
}
}
#endif
+#if defined(HAS_ARGBTOYROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGBToYRow = ARGBToYRow_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ ARGBToYRow = ARGBToYRow_MSA;
+ }
+ }
+#endif
for (y = 0; y < height; ++y) {
ARGBToYRow(src_argb, dst_y, width);
@@ -732,28 +831,31 @@ int ARGBToI400(const uint8* src_argb, int src_stride_argb,
}
// Shuffle table for converting ARGB to RGBA.
-static uvec8 kShuffleMaskARGBToRGBA = {
- 3u, 0u, 1u, 2u, 7u, 4u, 5u, 6u, 11u, 8u, 9u, 10u, 15u, 12u, 13u, 14u
-};
+static const uvec8 kShuffleMaskARGBToRGBA = {
+ 3u, 0u, 1u, 2u, 7u, 4u, 5u, 6u, 11u, 8u, 9u, 10u, 15u, 12u, 13u, 14u};
// Convert ARGB to RGBA.
LIBYUV_API
-int ARGBToRGBA(const uint8* src_argb, int src_stride_argb,
- uint8* dst_rgba, int dst_stride_rgba,
- int width, int height) {
- return ARGBShuffle(src_argb, src_stride_argb,
- dst_rgba, dst_stride_rgba,
- (const uint8*)(&kShuffleMaskARGBToRGBA),
- width, height);
+int ARGBToRGBA(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_rgba,
+ int dst_stride_rgba,
+ int width,
+ int height) {
+ return ARGBShuffle(src_argb, src_stride_argb, dst_rgba, dst_stride_rgba,
+ (const uint8_t*)(&kShuffleMaskARGBToRGBA), width, height);
}
// Convert ARGB To RGB24.
LIBYUV_API
-int ARGBToRGB24(const uint8* src_argb, int src_stride_argb,
- uint8* dst_rgb24, int dst_stride_rgb24,
- int width, int height) {
+int ARGBToRGB24(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_rgb24,
+ int dst_stride_rgb24,
+ int width,
+ int height) {
int y;
- void (*ARGBToRGB24Row)(const uint8* src_argb, uint8* dst_rgb, int width) =
+ void (*ARGBToRGB24Row)(const uint8_t* src_argb, uint8_t* dst_rgb, int width) =
ARGBToRGB24Row_C;
if (!src_argb || !dst_rgb24 || width <= 0 || height == 0) {
return -1;
@@ -764,8 +866,7 @@ int ARGBToRGB24(const uint8* src_argb, int src_stride_argb,
src_stride_argb = -src_stride_argb;
}
// Coalesce rows.
- if (src_stride_argb == width * 4 &&
- dst_stride_rgb24 == width * 3) {
+ if (src_stride_argb == width * 4 && dst_stride_rgb24 == width * 3) {
width *= height;
height = 1;
src_stride_argb = dst_stride_rgb24 = 0;
@@ -778,6 +879,22 @@ int ARGBToRGB24(const uint8* src_argb, int src_stride_argb,
}
}
#endif
+#if defined(HAS_ARGBTORGB24ROW_AVX2)
+ if (TestCpuFlag(kCpuHasAVX2)) {
+ ARGBToRGB24Row = ARGBToRGB24Row_Any_AVX2;
+ if (IS_ALIGNED(width, 32)) {
+ ARGBToRGB24Row = ARGBToRGB24Row_AVX2;
+ }
+ }
+#endif
+#if defined(HAS_ARGBTORGB24ROW_AVX512VBMI)
+ if (TestCpuFlag(kCpuHasAVX512VBMI)) {
+ ARGBToRGB24Row = ARGBToRGB24Row_Any_AVX512VBMI;
+ if (IS_ALIGNED(width, 32)) {
+ ARGBToRGB24Row = ARGBToRGB24Row_AVX512VBMI;
+ }
+ }
+#endif
#if defined(HAS_ARGBTORGB24ROW_NEON)
if (TestCpuFlag(kCpuHasNEON)) {
ARGBToRGB24Row = ARGBToRGB24Row_Any_NEON;
@@ -786,6 +903,14 @@ int ARGBToRGB24(const uint8* src_argb, int src_stride_argb,
}
}
#endif
+#if defined(HAS_ARGBTORGB24ROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGBToRGB24Row = ARGBToRGB24Row_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ ARGBToRGB24Row = ARGBToRGB24Row_MSA;
+ }
+ }
+#endif
for (y = 0; y < height; ++y) {
ARGBToRGB24Row(src_argb, dst_rgb24, width);
@@ -797,11 +922,14 @@ int ARGBToRGB24(const uint8* src_argb, int src_stride_argb,
// Convert ARGB To RAW.
LIBYUV_API
-int ARGBToRAW(const uint8* src_argb, int src_stride_argb,
- uint8* dst_raw, int dst_stride_raw,
- int width, int height) {
+int ARGBToRAW(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_raw,
+ int dst_stride_raw,
+ int width,
+ int height) {
int y;
- void (*ARGBToRAWRow)(const uint8* src_argb, uint8* dst_rgb, int width) =
+ void (*ARGBToRAWRow)(const uint8_t* src_argb, uint8_t* dst_rgb, int width) =
ARGBToRAWRow_C;
if (!src_argb || !dst_raw || width <= 0 || height == 0) {
return -1;
@@ -812,8 +940,7 @@ int ARGBToRAW(const uint8* src_argb, int src_stride_argb,
src_stride_argb = -src_stride_argb;
}
// Coalesce rows.
- if (src_stride_argb == width * 4 &&
- dst_stride_raw == width * 3) {
+ if (src_stride_argb == width * 4 && dst_stride_raw == width * 3) {
width *= height;
height = 1;
src_stride_argb = dst_stride_raw = 0;
@@ -826,6 +953,14 @@ int ARGBToRAW(const uint8* src_argb, int src_stride_argb,
}
}
#endif
+#if defined(HAS_ARGBTORAWROW_AVX2)
+ if (TestCpuFlag(kCpuHasAVX2)) {
+ ARGBToRAWRow = ARGBToRAWRow_Any_AVX2;
+ if (IS_ALIGNED(width, 32)) {
+ ARGBToRAWRow = ARGBToRAWRow_AVX2;
+ }
+ }
+#endif
#if defined(HAS_ARGBTORAWROW_NEON)
if (TestCpuFlag(kCpuHasNEON)) {
ARGBToRAWRow = ARGBToRAWRow_Any_NEON;
@@ -834,6 +969,14 @@ int ARGBToRAW(const uint8* src_argb, int src_stride_argb,
}
}
#endif
+#if defined(HAS_ARGBTORAWROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGBToRAWRow = ARGBToRAWRow_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ ARGBToRAWRow = ARGBToRAWRow_MSA;
+ }
+ }
+#endif
for (y = 0; y < height; ++y) {
ARGBToRAWRow(src_argb, dst_raw, width);
@@ -844,21 +987,23 @@ int ARGBToRAW(const uint8* src_argb, int src_stride_argb,
}
// Ordered 8x8 dither for 888 to 565. Values from 0 to 7.
-static const uint8 kDither565_4x4[16] = {
- 0, 4, 1, 5,
- 6, 2, 7, 3,
- 1, 5, 0, 4,
- 7, 3, 6, 2,
+static const uint8_t kDither565_4x4[16] = {
+ 0, 4, 1, 5, 6, 2, 7, 3, 1, 5, 0, 4, 7, 3, 6, 2,
};
// Convert ARGB To RGB565 with 4x4 dither matrix (16 bytes).
LIBYUV_API
-int ARGBToRGB565Dither(const uint8* src_argb, int src_stride_argb,
- uint8* dst_rgb565, int dst_stride_rgb565,
- const uint8* dither4x4, int width, int height) {
+int ARGBToRGB565Dither(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_rgb565,
+ int dst_stride_rgb565,
+ const uint8_t* dither4x4,
+ int width,
+ int height) {
int y;
- void (*ARGBToRGB565DitherRow)(const uint8* src_argb, uint8* dst_rgb,
- const uint32 dither4, int width) = ARGBToRGB565DitherRow_C;
+ void (*ARGBToRGB565DitherRow)(const uint8_t* src_argb, uint8_t* dst_rgb,
+ const uint32_t dither4, int width) =
+ ARGBToRGB565DitherRow_C;
if (!src_argb || !dst_rgb565 || width <= 0 || height == 0) {
return -1;
}
@@ -894,9 +1039,19 @@ int ARGBToRGB565Dither(const uint8* src_argb, int src_stride_argb,
}
}
#endif
+#if defined(HAS_ARGBTORGB565DITHERROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGBToRGB565DitherRow = ARGBToRGB565DitherRow_Any_MSA;
+ if (IS_ALIGNED(width, 8)) {
+ ARGBToRGB565DitherRow = ARGBToRGB565DitherRow_MSA;
+ }
+ }
+#endif
+
for (y = 0; y < height; ++y) {
ARGBToRGB565DitherRow(src_argb, dst_rgb565,
- *(uint32*)(dither4x4 + ((y & 3) << 2)), width);
+ *(const uint32_t*)(dither4x4 + ((y & 3) << 2)),
+ width);
src_argb += src_stride_argb;
dst_rgb565 += dst_stride_rgb565;
}
@@ -906,12 +1061,15 @@ int ARGBToRGB565Dither(const uint8* src_argb, int src_stride_argb,
// Convert ARGB To RGB565.
// TODO(fbarchard): Consider using dither function low level with zeros.
LIBYUV_API
-int ARGBToRGB565(const uint8* src_argb, int src_stride_argb,
- uint8* dst_rgb565, int dst_stride_rgb565,
- int width, int height) {
+int ARGBToRGB565(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_rgb565,
+ int dst_stride_rgb565,
+ int width,
+ int height) {
int y;
- void (*ARGBToRGB565Row)(const uint8* src_argb, uint8* dst_rgb, int width) =
- ARGBToRGB565Row_C;
+ void (*ARGBToRGB565Row)(const uint8_t* src_argb, uint8_t* dst_rgb,
+ int width) = ARGBToRGB565Row_C;
if (!src_argb || !dst_rgb565 || width <= 0 || height == 0) {
return -1;
}
@@ -921,8 +1079,7 @@ int ARGBToRGB565(const uint8* src_argb, int src_stride_argb,
src_stride_argb = -src_stride_argb;
}
// Coalesce rows.
- if (src_stride_argb == width * 4 &&
- dst_stride_rgb565 == width * 2) {
+ if (src_stride_argb == width * 4 && dst_stride_rgb565 == width * 2) {
width *= height;
height = 1;
src_stride_argb = dst_stride_rgb565 = 0;
@@ -951,6 +1108,14 @@ int ARGBToRGB565(const uint8* src_argb, int src_stride_argb,
}
}
#endif
+#if defined(HAS_ARGBTORGB565ROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGBToRGB565Row = ARGBToRGB565Row_Any_MSA;
+ if (IS_ALIGNED(width, 8)) {
+ ARGBToRGB565Row = ARGBToRGB565Row_MSA;
+ }
+ }
+#endif
for (y = 0; y < height; ++y) {
ARGBToRGB565Row(src_argb, dst_rgb565, width);
@@ -962,12 +1127,15 @@ int ARGBToRGB565(const uint8* src_argb, int src_stride_argb,
// Convert ARGB To ARGB1555.
LIBYUV_API
-int ARGBToARGB1555(const uint8* src_argb, int src_stride_argb,
- uint8* dst_argb1555, int dst_stride_argb1555,
- int width, int height) {
+int ARGBToARGB1555(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_argb1555,
+ int dst_stride_argb1555,
+ int width,
+ int height) {
int y;
- void (*ARGBToARGB1555Row)(const uint8* src_argb, uint8* dst_rgb, int width) =
- ARGBToARGB1555Row_C;
+ void (*ARGBToARGB1555Row)(const uint8_t* src_argb, uint8_t* dst_rgb,
+ int width) = ARGBToARGB1555Row_C;
if (!src_argb || !dst_argb1555 || width <= 0 || height == 0) {
return -1;
}
@@ -977,8 +1145,7 @@ int ARGBToARGB1555(const uint8* src_argb, int src_stride_argb,
src_stride_argb = -src_stride_argb;
}
// Coalesce rows.
- if (src_stride_argb == width * 4 &&
- dst_stride_argb1555 == width * 2) {
+ if (src_stride_argb == width * 4 && dst_stride_argb1555 == width * 2) {
width *= height;
height = 1;
src_stride_argb = dst_stride_argb1555 = 0;
@@ -1007,6 +1174,14 @@ int ARGBToARGB1555(const uint8* src_argb, int src_stride_argb,
}
}
#endif
+#if defined(HAS_ARGBTOARGB1555ROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGBToARGB1555Row = ARGBToARGB1555Row_Any_MSA;
+ if (IS_ALIGNED(width, 8)) {
+ ARGBToARGB1555Row = ARGBToARGB1555Row_MSA;
+ }
+ }
+#endif
for (y = 0; y < height; ++y) {
ARGBToARGB1555Row(src_argb, dst_argb1555, width);
@@ -1018,12 +1193,15 @@ int ARGBToARGB1555(const uint8* src_argb, int src_stride_argb,
// Convert ARGB To ARGB4444.
LIBYUV_API
-int ARGBToARGB4444(const uint8* src_argb, int src_stride_argb,
- uint8* dst_argb4444, int dst_stride_argb4444,
- int width, int height) {
+int ARGBToARGB4444(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_argb4444,
+ int dst_stride_argb4444,
+ int width,
+ int height) {
int y;
- void (*ARGBToARGB4444Row)(const uint8* src_argb, uint8* dst_rgb, int width) =
- ARGBToARGB4444Row_C;
+ void (*ARGBToARGB4444Row)(const uint8_t* src_argb, uint8_t* dst_rgb,
+ int width) = ARGBToARGB4444Row_C;
if (!src_argb || !dst_argb4444 || width <= 0 || height == 0) {
return -1;
}
@@ -1033,8 +1211,7 @@ int ARGBToARGB4444(const uint8* src_argb, int src_stride_argb,
src_stride_argb = -src_stride_argb;
}
// Coalesce rows.
- if (src_stride_argb == width * 4 &&
- dst_stride_argb4444 == width * 2) {
+ if (src_stride_argb == width * 4 && dst_stride_argb4444 == width * 2) {
width *= height;
height = 1;
src_stride_argb = dst_stride_argb4444 = 0;
@@ -1063,6 +1240,14 @@ int ARGBToARGB4444(const uint8* src_argb, int src_stride_argb,
}
}
#endif
+#if defined(HAS_ARGBTOARGB4444ROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGBToARGB4444Row = ARGBToARGB4444Row_Any_MSA;
+ if (IS_ALIGNED(width, 8)) {
+ ARGBToARGB4444Row = ARGBToARGB4444Row_MSA;
+ }
+ }
+#endif
for (y = 0; y < height; ++y) {
ARGBToARGB4444Row(src_argb, dst_argb4444, width);
@@ -1072,21 +1257,123 @@ int ARGBToARGB4444(const uint8* src_argb, int src_stride_argb,
return 0;
}
+// Convert ABGR To AR30.
+LIBYUV_API
+int ABGRToAR30(const uint8_t* src_abgr,
+ int src_stride_abgr,
+ uint8_t* dst_ar30,
+ int dst_stride_ar30,
+ int width,
+ int height) {
+ int y;
+ void (*ABGRToAR30Row)(const uint8_t* src_abgr, uint8_t* dst_rgb, int width) =
+ ABGRToAR30Row_C;
+ if (!src_abgr || !dst_ar30 || width <= 0 || height == 0) {
+ return -1;
+ }
+ if (height < 0) {
+ height = -height;
+ src_abgr = src_abgr + (height - 1) * src_stride_abgr;
+ src_stride_abgr = -src_stride_abgr;
+ }
+ // Coalesce rows.
+ if (src_stride_abgr == width * 4 && dst_stride_ar30 == width * 4) {
+ width *= height;
+ height = 1;
+ src_stride_abgr = dst_stride_ar30 = 0;
+ }
+#if defined(HAS_ABGRTOAR30ROW_SSSE3)
+ if (TestCpuFlag(kCpuHasSSSE3)) {
+ ABGRToAR30Row = ABGRToAR30Row_Any_SSSE3;
+ if (IS_ALIGNED(width, 4)) {
+ ABGRToAR30Row = ABGRToAR30Row_SSSE3;
+ }
+ }
+#endif
+#if defined(HAS_ABGRTOAR30ROW_AVX2)
+ if (TestCpuFlag(kCpuHasAVX2)) {
+ ABGRToAR30Row = ABGRToAR30Row_Any_AVX2;
+ if (IS_ALIGNED(width, 8)) {
+ ABGRToAR30Row = ABGRToAR30Row_AVX2;
+ }
+ }
+#endif
+ for (y = 0; y < height; ++y) {
+ ABGRToAR30Row(src_abgr, dst_ar30, width);
+ src_abgr += src_stride_abgr;
+ dst_ar30 += dst_stride_ar30;
+ }
+ return 0;
+}
+
+// Convert ARGB To AR30.
+LIBYUV_API
+int ARGBToAR30(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_ar30,
+ int dst_stride_ar30,
+ int width,
+ int height) {
+ int y;
+ void (*ARGBToAR30Row)(const uint8_t* src_argb, uint8_t* dst_rgb, int width) =
+ ARGBToAR30Row_C;
+ if (!src_argb || !dst_ar30 || width <= 0 || height == 0) {
+ return -1;
+ }
+ if (height < 0) {
+ height = -height;
+ src_argb = src_argb + (height - 1) * src_stride_argb;
+ src_stride_argb = -src_stride_argb;
+ }
+ // Coalesce rows.
+ if (src_stride_argb == width * 4 && dst_stride_ar30 == width * 4) {
+ width *= height;
+ height = 1;
+ src_stride_argb = dst_stride_ar30 = 0;
+ }
+#if defined(HAS_ARGBTOAR30ROW_SSSE3)
+ if (TestCpuFlag(kCpuHasSSSE3)) {
+ ARGBToAR30Row = ARGBToAR30Row_Any_SSSE3;
+ if (IS_ALIGNED(width, 4)) {
+ ARGBToAR30Row = ARGBToAR30Row_SSSE3;
+ }
+ }
+#endif
+#if defined(HAS_ARGBTOAR30ROW_AVX2)
+ if (TestCpuFlag(kCpuHasAVX2)) {
+ ARGBToAR30Row = ARGBToAR30Row_Any_AVX2;
+ if (IS_ALIGNED(width, 8)) {
+ ARGBToAR30Row = ARGBToAR30Row_AVX2;
+ }
+ }
+#endif
+ for (y = 0; y < height; ++y) {
+ ARGBToAR30Row(src_argb, dst_ar30, width);
+ src_argb += src_stride_argb;
+ dst_ar30 += dst_stride_ar30;
+ }
+ return 0;
+}
+
// Convert ARGB to J420. (JPeg full range I420).
LIBYUV_API
-int ARGBToJ420(const uint8* src_argb, int src_stride_argb,
- uint8* dst_yj, int dst_stride_yj,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height) {
+int ARGBToJ420(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_yj,
+ int dst_stride_yj,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height) {
int y;
- void (*ARGBToUVJRow)(const uint8* src_argb0, int src_stride_argb,
- uint8* dst_u, uint8* dst_v, int width) = ARGBToUVJRow_C;
- void (*ARGBToYJRow)(const uint8* src_argb, uint8* dst_yj, int width) =
+ void (*ARGBToUVJRow)(const uint8_t* src_argb0, int src_stride_argb,
+ uint8_t* dst_u, uint8_t* dst_v, int width) =
+ ARGBToUVJRow_C;
+ void (*ARGBToYJRow)(const uint8_t* src_argb, uint8_t* dst_yj, int width) =
ARGBToYJRow_C;
- if (!src_argb ||
- !dst_yj || !dst_u || !dst_v ||
- width <= 0 || height == 0) {
+ if (!src_argb || !dst_yj || !dst_u || !dst_v || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -1129,6 +1416,22 @@ int ARGBToJ420(const uint8* src_argb, int src_stride_argb,
}
}
#endif
+#if defined(HAS_ARGBTOYJROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGBToYJRow = ARGBToYJRow_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ ARGBToYJRow = ARGBToYJRow_MSA;
+ }
+ }
+#endif
+#if defined(HAS_ARGBTOUVJROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGBToUVJRow = ARGBToUVJRow_Any_MSA;
+ if (IS_ALIGNED(width, 32)) {
+ ARGBToUVJRow = ARGBToUVJRow_MSA;
+ }
+ }
+#endif
for (y = 0; y < height - 1; y += 2) {
ARGBToUVJRow(src_argb, src_stride_argb, dst_u, dst_v, width);
@@ -1148,19 +1451,23 @@ int ARGBToJ420(const uint8* src_argb, int src_stride_argb,
// Convert ARGB to J422. (JPeg full range I422).
LIBYUV_API
-int ARGBToJ422(const uint8* src_argb, int src_stride_argb,
- uint8* dst_yj, int dst_stride_yj,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height) {
+int ARGBToJ422(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_yj,
+ int dst_stride_yj,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height) {
int y;
- void (*ARGBToUVJRow)(const uint8* src_argb0, int src_stride_argb,
- uint8* dst_u, uint8* dst_v, int width) = ARGBToUVJRow_C;
- void (*ARGBToYJRow)(const uint8* src_argb, uint8* dst_yj, int width) =
+ void (*ARGBToUVJRow)(const uint8_t* src_argb0, int src_stride_argb,
+ uint8_t* dst_u, uint8_t* dst_v, int width) =
+ ARGBToUVJRow_C;
+ void (*ARGBToYJRow)(const uint8_t* src_argb, uint8_t* dst_yj, int width) =
ARGBToYJRow_C;
- if (!src_argb ||
- !dst_yj || !dst_u || !dst_v ||
- width <= 0 || height == 0) {
+ if (!src_argb || !dst_yj || !dst_u || !dst_v || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -1170,10 +1477,8 @@ int ARGBToJ422(const uint8* src_argb, int src_stride_argb,
src_stride_argb = -src_stride_argb;
}
// Coalesce rows.
- if (src_stride_argb == width * 4 &&
- dst_stride_yj == width &&
- dst_stride_u * 2 == width &&
- dst_stride_v * 2 == width) {
+ if (src_stride_argb == width * 4 && dst_stride_yj == width &&
+ dst_stride_u * 2 == width && dst_stride_v * 2 == width) {
width *= height;
height = 1;
src_stride_argb = dst_stride_yj = dst_stride_u = dst_stride_v = 0;
@@ -1212,6 +1517,22 @@ int ARGBToJ422(const uint8* src_argb, int src_stride_argb,
}
}
#endif
+#if defined(HAS_ARGBTOYJROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGBToYJRow = ARGBToYJRow_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ ARGBToYJRow = ARGBToYJRow_MSA;
+ }
+ }
+#endif
+#if defined(HAS_ARGBTOUVJROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGBToUVJRow = ARGBToUVJRow_Any_MSA;
+ if (IS_ALIGNED(width, 32)) {
+ ARGBToUVJRow = ARGBToUVJRow_MSA;
+ }
+ }
+#endif
for (y = 0; y < height; ++y) {
ARGBToUVJRow(src_argb, 0, dst_u, dst_v, width);
@@ -1226,11 +1547,14 @@ int ARGBToJ422(const uint8* src_argb, int src_stride_argb,
// Convert ARGB to J400.
LIBYUV_API
-int ARGBToJ400(const uint8* src_argb, int src_stride_argb,
- uint8* dst_yj, int dst_stride_yj,
- int width, int height) {
+int ARGBToJ400(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_yj,
+ int dst_stride_yj,
+ int width,
+ int height) {
int y;
- void (*ARGBToYJRow)(const uint8* src_argb, uint8* dst_yj, int width) =
+ void (*ARGBToYJRow)(const uint8_t* src_argb, uint8_t* dst_yj, int width) =
ARGBToYJRow_C;
if (!src_argb || !dst_yj || width <= 0 || height == 0) {
return -1;
@@ -1241,8 +1565,7 @@ int ARGBToJ400(const uint8* src_argb, int src_stride_argb,
src_stride_argb = -src_stride_argb;
}
// Coalesce rows.
- if (src_stride_argb == width * 4 &&
- dst_stride_yj == width) {
+ if (src_stride_argb == width * 4 && dst_stride_yj == width) {
width *= height;
height = 1;
src_stride_argb = dst_stride_yj = 0;
@@ -1271,6 +1594,14 @@ int ARGBToJ400(const uint8* src_argb, int src_stride_argb,
}
}
#endif
+#if defined(HAS_ARGBTOYJROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGBToYJRow = ARGBToYJRow_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ ARGBToYJRow = ARGBToYJRow_MSA;
+ }
+ }
+#endif
for (y = 0; y < height; ++y) {
ARGBToYJRow(src_argb, dst_yj, width);
diff --git a/third_party/libyuv/source/convert_jpeg.cc b/third_party/libyuv/source/convert_jpeg.cc
index 90f550a26..ae3cc18cd 100644
--- a/third_party/libyuv/source/convert_jpeg.cc
+++ b/third_party/libyuv/source/convert_jpeg.cc
@@ -22,28 +22,24 @@ extern "C" {
#ifdef HAVE_JPEG
struct I420Buffers {
- uint8* y;
+ uint8_t* y;
int y_stride;
- uint8* u;
+ uint8_t* u;
int u_stride;
- uint8* v;
+ uint8_t* v;
int v_stride;
int w;
int h;
};
static void JpegCopyI420(void* opaque,
- const uint8* const* data,
+ const uint8_t* const* data,
const int* strides,
int rows) {
I420Buffers* dest = (I420Buffers*)(opaque);
- I420Copy(data[0], strides[0],
- data[1], strides[1],
- data[2], strides[2],
- dest->y, dest->y_stride,
- dest->u, dest->u_stride,
- dest->v, dest->v_stride,
- dest->w, rows);
+ I420Copy(data[0], strides[0], data[1], strides[1], data[2], strides[2],
+ dest->y, dest->y_stride, dest->u, dest->u_stride, dest->v,
+ dest->v_stride, dest->w, rows);
dest->y += rows * dest->y_stride;
dest->u += ((rows + 1) >> 1) * dest->u_stride;
dest->v += ((rows + 1) >> 1) * dest->v_stride;
@@ -51,17 +47,13 @@ static void JpegCopyI420(void* opaque,
}
static void JpegI422ToI420(void* opaque,
- const uint8* const* data,
+ const uint8_t* const* data,
const int* strides,
int rows) {
I420Buffers* dest = (I420Buffers*)(opaque);
- I422ToI420(data[0], strides[0],
- data[1], strides[1],
- data[2], strides[2],
- dest->y, dest->y_stride,
- dest->u, dest->u_stride,
- dest->v, dest->v_stride,
- dest->w, rows);
+ I422ToI420(data[0], strides[0], data[1], strides[1], data[2], strides[2],
+ dest->y, dest->y_stride, dest->u, dest->u_stride, dest->v,
+ dest->v_stride, dest->w, rows);
dest->y += rows * dest->y_stride;
dest->u += ((rows + 1) >> 1) * dest->u_stride;
dest->v += ((rows + 1) >> 1) * dest->v_stride;
@@ -69,35 +61,13 @@ static void JpegI422ToI420(void* opaque,
}
static void JpegI444ToI420(void* opaque,
- const uint8* const* data,
+ const uint8_t* const* data,
const int* strides,
int rows) {
I420Buffers* dest = (I420Buffers*)(opaque);
- I444ToI420(data[0], strides[0],
- data[1], strides[1],
- data[2], strides[2],
- dest->y, dest->y_stride,
- dest->u, dest->u_stride,
- dest->v, dest->v_stride,
- dest->w, rows);
- dest->y += rows * dest->y_stride;
- dest->u += ((rows + 1) >> 1) * dest->u_stride;
- dest->v += ((rows + 1) >> 1) * dest->v_stride;
- dest->h -= rows;
-}
-
-static void JpegI411ToI420(void* opaque,
- const uint8* const* data,
- const int* strides,
- int rows) {
- I420Buffers* dest = (I420Buffers*)(opaque);
- I411ToI420(data[0], strides[0],
- data[1], strides[1],
- data[2], strides[2],
- dest->y, dest->y_stride,
- dest->u, dest->u_stride,
- dest->v, dest->v_stride,
- dest->w, rows);
+ I444ToI420(data[0], strides[0], data[1], strides[1], data[2], strides[2],
+ dest->y, dest->y_stride, dest->u, dest->u_stride, dest->v,
+ dest->v_stride, dest->w, rows);
dest->y += rows * dest->y_stride;
dest->u += ((rows + 1) >> 1) * dest->u_stride;
dest->v += ((rows + 1) >> 1) * dest->v_stride;
@@ -105,15 +75,12 @@ static void JpegI411ToI420(void* opaque,
}
static void JpegI400ToI420(void* opaque,
- const uint8* const* data,
+ const uint8_t* const* data,
const int* strides,
int rows) {
I420Buffers* dest = (I420Buffers*)(opaque);
- I400ToI420(data[0], strides[0],
- dest->y, dest->y_stride,
- dest->u, dest->u_stride,
- dest->v, dest->v_stride,
- dest->w, rows);
+ I400ToI420(data[0], strides[0], dest->y, dest->y_stride, dest->u,
+ dest->u_stride, dest->v, dest->v_stride, dest->w, rows);
dest->y += rows * dest->y_stride;
dest->u += ((rows + 1) >> 1) * dest->u_stride;
dest->v += ((rows + 1) >> 1) * dest->v_stride;
@@ -122,8 +89,10 @@ static void JpegI400ToI420(void* opaque,
// Query size of MJPG in pixels.
LIBYUV_API
-int MJPGSize(const uint8* sample, size_t sample_size,
- int* width, int* height) {
+int MJPGSize(const uint8_t* sample,
+ size_t sample_size,
+ int* width,
+ int* height) {
MJpegDecoder mjpeg_decoder;
LIBYUV_BOOL ret = mjpeg_decoder.LoadFrame(sample, sample_size);
if (ret) {
@@ -135,15 +104,21 @@ int MJPGSize(const uint8* sample, size_t sample_size,
}
// MJPG (Motion JPeg) to I420
-// TODO(fbarchard): review w and h requirement. dw and dh may be enough.
+// TODO(fbarchard): review src_width and src_height requirement. dst_width and
+// dst_height may be enough.
LIBYUV_API
-int MJPGToI420(const uint8* sample,
+int MJPGToI420(const uint8_t* sample,
size_t sample_size,
- uint8* y, int y_stride,
- uint8* u, int u_stride,
- uint8* v, int v_stride,
- int w, int h,
- int dw, int dh) {
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int src_width,
+ int src_height,
+ int dst_width,
+ int dst_height) {
if (sample_size == kUnknownDataSize) {
// ERROR: MJPEG frame size unknown
return -1;
@@ -152,17 +127,17 @@ int MJPGToI420(const uint8* sample,
// TODO(fbarchard): Port MJpeg to C.
MJpegDecoder mjpeg_decoder;
LIBYUV_BOOL ret = mjpeg_decoder.LoadFrame(sample, sample_size);
- if (ret && (mjpeg_decoder.GetWidth() != w ||
- mjpeg_decoder.GetHeight() != h)) {
+ if (ret && (mjpeg_decoder.GetWidth() != src_width ||
+ mjpeg_decoder.GetHeight() != src_height)) {
// ERROR: MJPEG frame has unexpected dimensions
mjpeg_decoder.UnloadFrame();
return 1; // runtime failure
}
if (ret) {
- I420Buffers bufs = { y, y_stride, u, u_stride, v, v_stride, dw, dh };
+ I420Buffers bufs = {dst_y, dst_stride_y, dst_u, dst_stride_u,
+ dst_v, dst_stride_v, dst_width, dst_height};
// YUV420
- if (mjpeg_decoder.GetColorSpace() ==
- MJpegDecoder::kColorSpaceYCbCr &&
+ if (mjpeg_decoder.GetColorSpace() == MJpegDecoder::kColorSpaceYCbCr &&
mjpeg_decoder.GetNumComponents() == 3 &&
mjpeg_decoder.GetVertSampFactor(0) == 2 &&
mjpeg_decoder.GetHorizSampFactor(0) == 2 &&
@@ -170,8 +145,9 @@ int MJPGToI420(const uint8* sample,
mjpeg_decoder.GetHorizSampFactor(1) == 1 &&
mjpeg_decoder.GetVertSampFactor(2) == 1 &&
mjpeg_decoder.GetHorizSampFactor(2) == 1) {
- ret = mjpeg_decoder.DecodeToCallback(&JpegCopyI420, &bufs, dw, dh);
- // YUV422
+ ret = mjpeg_decoder.DecodeToCallback(&JpegCopyI420, &bufs, dst_width,
+ dst_height);
+ // YUV422
} else if (mjpeg_decoder.GetColorSpace() ==
MJpegDecoder::kColorSpaceYCbCr &&
mjpeg_decoder.GetNumComponents() == 3 &&
@@ -181,8 +157,9 @@ int MJPGToI420(const uint8* sample,
mjpeg_decoder.GetHorizSampFactor(1) == 1 &&
mjpeg_decoder.GetVertSampFactor(2) == 1 &&
mjpeg_decoder.GetHorizSampFactor(2) == 1) {
- ret = mjpeg_decoder.DecodeToCallback(&JpegI422ToI420, &bufs, dw, dh);
- // YUV444
+ ret = mjpeg_decoder.DecodeToCallback(&JpegI422ToI420, &bufs, dst_width,
+ dst_height);
+ // YUV444
} else if (mjpeg_decoder.GetColorSpace() ==
MJpegDecoder::kColorSpaceYCbCr &&
mjpeg_decoder.GetNumComponents() == 3 &&
@@ -192,28 +169,19 @@ int MJPGToI420(const uint8* sample,
mjpeg_decoder.GetHorizSampFactor(1) == 1 &&
mjpeg_decoder.GetVertSampFactor(2) == 1 &&
mjpeg_decoder.GetHorizSampFactor(2) == 1) {
- ret = mjpeg_decoder.DecodeToCallback(&JpegI444ToI420, &bufs, dw, dh);
- // YUV411
- } else if (mjpeg_decoder.GetColorSpace() ==
- MJpegDecoder::kColorSpaceYCbCr &&
- mjpeg_decoder.GetNumComponents() == 3 &&
- mjpeg_decoder.GetVertSampFactor(0) == 1 &&
- mjpeg_decoder.GetHorizSampFactor(0) == 4 &&
- mjpeg_decoder.GetVertSampFactor(1) == 1 &&
- mjpeg_decoder.GetHorizSampFactor(1) == 1 &&
- mjpeg_decoder.GetVertSampFactor(2) == 1 &&
- mjpeg_decoder.GetHorizSampFactor(2) == 1) {
- ret = mjpeg_decoder.DecodeToCallback(&JpegI411ToI420, &bufs, dw, dh);
- // YUV400
+ ret = mjpeg_decoder.DecodeToCallback(&JpegI444ToI420, &bufs, dst_width,
+ dst_height);
+ // YUV400
} else if (mjpeg_decoder.GetColorSpace() ==
MJpegDecoder::kColorSpaceGrayscale &&
mjpeg_decoder.GetNumComponents() == 1 &&
mjpeg_decoder.GetVertSampFactor(0) == 1 &&
mjpeg_decoder.GetHorizSampFactor(0) == 1) {
- ret = mjpeg_decoder.DecodeToCallback(&JpegI400ToI420, &bufs, dw, dh);
+ ret = mjpeg_decoder.DecodeToCallback(&JpegI400ToI420, &bufs, dst_width,
+ dst_height);
} else {
// TODO(fbarchard): Implement conversion for any other colorspace/sample
- // factors that occur in practice. 411 is supported by libjpeg
+ // factors that occur in practice.
// ERROR: Unable to convert MJPEG frame because format is not supported
mjpeg_decoder.UnloadFrame();
return 1;
@@ -224,88 +192,67 @@ int MJPGToI420(const uint8* sample,
#ifdef HAVE_JPEG
struct ARGBBuffers {
- uint8* argb;
+ uint8_t* argb;
int argb_stride;
int w;
int h;
};
static void JpegI420ToARGB(void* opaque,
- const uint8* const* data,
- const int* strides,
- int rows) {
- ARGBBuffers* dest = (ARGBBuffers*)(opaque);
- I420ToARGB(data[0], strides[0],
- data[1], strides[1],
- data[2], strides[2],
- dest->argb, dest->argb_stride,
- dest->w, rows);
- dest->argb += rows * dest->argb_stride;
- dest->h -= rows;
-}
-
-static void JpegI422ToARGB(void* opaque,
- const uint8* const* data,
+ const uint8_t* const* data,
const int* strides,
int rows) {
ARGBBuffers* dest = (ARGBBuffers*)(opaque);
- I422ToARGB(data[0], strides[0],
- data[1], strides[1],
- data[2], strides[2],
- dest->argb, dest->argb_stride,
- dest->w, rows);
+ I420ToARGB(data[0], strides[0], data[1], strides[1], data[2], strides[2],
+ dest->argb, dest->argb_stride, dest->w, rows);
dest->argb += rows * dest->argb_stride;
dest->h -= rows;
}
-static void JpegI444ToARGB(void* opaque,
- const uint8* const* data,
+static void JpegI422ToARGB(void* opaque,
+ const uint8_t* const* data,
const int* strides,
int rows) {
ARGBBuffers* dest = (ARGBBuffers*)(opaque);
- I444ToARGB(data[0], strides[0],
- data[1], strides[1],
- data[2], strides[2],
- dest->argb, dest->argb_stride,
- dest->w, rows);
+ I422ToARGB(data[0], strides[0], data[1], strides[1], data[2], strides[2],
+ dest->argb, dest->argb_stride, dest->w, rows);
dest->argb += rows * dest->argb_stride;
dest->h -= rows;
}
-static void JpegI411ToARGB(void* opaque,
- const uint8* const* data,
+static void JpegI444ToARGB(void* opaque,
+ const uint8_t* const* data,
const int* strides,
int rows) {
ARGBBuffers* dest = (ARGBBuffers*)(opaque);
- I411ToARGB(data[0], strides[0],
- data[1], strides[1],
- data[2], strides[2],
- dest->argb, dest->argb_stride,
- dest->w, rows);
+ I444ToARGB(data[0], strides[0], data[1], strides[1], data[2], strides[2],
+ dest->argb, dest->argb_stride, dest->w, rows);
dest->argb += rows * dest->argb_stride;
dest->h -= rows;
}
static void JpegI400ToARGB(void* opaque,
- const uint8* const* data,
+ const uint8_t* const* data,
const int* strides,
int rows) {
ARGBBuffers* dest = (ARGBBuffers*)(opaque);
- I400ToARGB(data[0], strides[0],
- dest->argb, dest->argb_stride,
- dest->w, rows);
+ I400ToARGB(data[0], strides[0], dest->argb, dest->argb_stride, dest->w, rows);
dest->argb += rows * dest->argb_stride;
dest->h -= rows;
}
// MJPG (Motion JPeg) to ARGB
-// TODO(fbarchard): review w and h requirement. dw and dh may be enough.
+// TODO(fbarchard): review src_width and src_height requirement. dst_width and
+// dst_height may be enough.
LIBYUV_API
-int MJPGToARGB(const uint8* sample,
+int MJPGToARGB(const uint8_t* sample,
size_t sample_size,
- uint8* argb, int argb_stride,
- int w, int h,
- int dw, int dh) {
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int src_width,
+ int src_height,
+ int dst_width,
+ int dst_height) {
if (sample_size == kUnknownDataSize) {
// ERROR: MJPEG frame size unknown
return -1;
@@ -314,17 +261,16 @@ int MJPGToARGB(const uint8* sample,
// TODO(fbarchard): Port MJpeg to C.
MJpegDecoder mjpeg_decoder;
LIBYUV_BOOL ret = mjpeg_decoder.LoadFrame(sample, sample_size);
- if (ret && (mjpeg_decoder.GetWidth() != w ||
- mjpeg_decoder.GetHeight() != h)) {
+ if (ret && (mjpeg_decoder.GetWidth() != src_width ||
+ mjpeg_decoder.GetHeight() != src_height)) {
// ERROR: MJPEG frame has unexpected dimensions
mjpeg_decoder.UnloadFrame();
return 1; // runtime failure
}
if (ret) {
- ARGBBuffers bufs = { argb, argb_stride, dw, dh };
+ ARGBBuffers bufs = {dst_argb, dst_stride_argb, dst_width, dst_height};
// YUV420
- if (mjpeg_decoder.GetColorSpace() ==
- MJpegDecoder::kColorSpaceYCbCr &&
+ if (mjpeg_decoder.GetColorSpace() == MJpegDecoder::kColorSpaceYCbCr &&
mjpeg_decoder.GetNumComponents() == 3 &&
mjpeg_decoder.GetVertSampFactor(0) == 2 &&
mjpeg_decoder.GetHorizSampFactor(0) == 2 &&
@@ -332,8 +278,9 @@ int MJPGToARGB(const uint8* sample,
mjpeg_decoder.GetHorizSampFactor(1) == 1 &&
mjpeg_decoder.GetVertSampFactor(2) == 1 &&
mjpeg_decoder.GetHorizSampFactor(2) == 1) {
- ret = mjpeg_decoder.DecodeToCallback(&JpegI420ToARGB, &bufs, dw, dh);
- // YUV422
+ ret = mjpeg_decoder.DecodeToCallback(&JpegI420ToARGB, &bufs, dst_width,
+ dst_height);
+ // YUV422
} else if (mjpeg_decoder.GetColorSpace() ==
MJpegDecoder::kColorSpaceYCbCr &&
mjpeg_decoder.GetNumComponents() == 3 &&
@@ -343,8 +290,9 @@ int MJPGToARGB(const uint8* sample,
mjpeg_decoder.GetHorizSampFactor(1) == 1 &&
mjpeg_decoder.GetVertSampFactor(2) == 1 &&
mjpeg_decoder.GetHorizSampFactor(2) == 1) {
- ret = mjpeg_decoder.DecodeToCallback(&JpegI422ToARGB, &bufs, dw, dh);
- // YUV444
+ ret = mjpeg_decoder.DecodeToCallback(&JpegI422ToARGB, &bufs, dst_width,
+ dst_height);
+ // YUV444
} else if (mjpeg_decoder.GetColorSpace() ==
MJpegDecoder::kColorSpaceYCbCr &&
mjpeg_decoder.GetNumComponents() == 3 &&
@@ -354,28 +302,19 @@ int MJPGToARGB(const uint8* sample,
mjpeg_decoder.GetHorizSampFactor(1) == 1 &&
mjpeg_decoder.GetVertSampFactor(2) == 1 &&
mjpeg_decoder.GetHorizSampFactor(2) == 1) {
- ret = mjpeg_decoder.DecodeToCallback(&JpegI444ToARGB, &bufs, dw, dh);
- // YUV411
- } else if (mjpeg_decoder.GetColorSpace() ==
- MJpegDecoder::kColorSpaceYCbCr &&
- mjpeg_decoder.GetNumComponents() == 3 &&
- mjpeg_decoder.GetVertSampFactor(0) == 1 &&
- mjpeg_decoder.GetHorizSampFactor(0) == 4 &&
- mjpeg_decoder.GetVertSampFactor(1) == 1 &&
- mjpeg_decoder.GetHorizSampFactor(1) == 1 &&
- mjpeg_decoder.GetVertSampFactor(2) == 1 &&
- mjpeg_decoder.GetHorizSampFactor(2) == 1) {
- ret = mjpeg_decoder.DecodeToCallback(&JpegI411ToARGB, &bufs, dw, dh);
- // YUV400
+ ret = mjpeg_decoder.DecodeToCallback(&JpegI444ToARGB, &bufs, dst_width,
+ dst_height);
+ // YUV400
} else if (mjpeg_decoder.GetColorSpace() ==
MJpegDecoder::kColorSpaceGrayscale &&
mjpeg_decoder.GetNumComponents() == 1 &&
mjpeg_decoder.GetVertSampFactor(0) == 1 &&
mjpeg_decoder.GetHorizSampFactor(0) == 1) {
- ret = mjpeg_decoder.DecodeToCallback(&JpegI400ToARGB, &bufs, dw, dh);
+ ret = mjpeg_decoder.DecodeToCallback(&JpegI400ToARGB, &bufs, dst_width,
+ dst_height);
} else {
// TODO(fbarchard): Implement conversion for any other colorspace/sample
- // factors that occur in practice. 411 is supported by libjpeg
+ // factors that occur in practice.
// ERROR: Unable to convert MJPEG frame because format is not supported
mjpeg_decoder.UnloadFrame();
return 1;
diff --git a/third_party/libyuv/source/convert_to_argb.cc b/third_party/libyuv/source/convert_to_argb.cc
index aecdc80fd..67484522c 100644
--- a/third_party/libyuv/source/convert_to_argb.cc
+++ b/third_party/libyuv/source/convert_to_argb.cc
@@ -28,36 +28,50 @@ extern "C" {
// src_height is used to compute location of planes, and indicate inversion
// sample_size is measured in bytes and is the size of the frame.
// With MJPEG it is the compressed size of the frame.
+
+// TODO(fbarchard): Add the following:
+// H010ToARGB
+// H420ToARGB
+// H422ToARGB
+// I010ToARGB
+// J400ToARGB
+// J422ToARGB
+// J444ToARGB
+
LIBYUV_API
-int ConvertToARGB(const uint8* sample, size_t sample_size,
- uint8* crop_argb, int argb_stride,
- int crop_x, int crop_y,
- int src_width, int src_height,
- int crop_width, int crop_height,
+int ConvertToARGB(const uint8_t* sample,
+ size_t sample_size,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int crop_x,
+ int crop_y,
+ int src_width,
+ int src_height,
+ int crop_width,
+ int crop_height,
enum RotationMode rotation,
- uint32 fourcc) {
- uint32 format = CanonicalFourCC(fourcc);
+ uint32_t fourcc) {
+ uint32_t format = CanonicalFourCC(fourcc);
int aligned_src_width = (src_width + 1) & ~1;
- const uint8* src;
- const uint8* src_uv;
+ const uint8_t* src;
+ const uint8_t* src_uv;
int abs_src_height = (src_height < 0) ? -src_height : src_height;
int inv_crop_height = (crop_height < 0) ? -crop_height : crop_height;
int r = 0;
// One pass rotation is available for some formats. For the rest, convert
- // to I420 (with optional vertical flipping) into a temporary I420 buffer,
- // and then rotate the I420 to the final destination buffer.
- // For in-place conversion, if destination crop_argb is same as source sample,
+ // to ARGB (with optional vertical flipping) into a temporary ARGB buffer,
+ // and then rotate the ARGB to the final destination buffer.
+ // For in-place conversion, if destination dst_argb is same as source sample,
// also enable temporary buffer.
- LIBYUV_BOOL need_buf = (rotation && format != FOURCC_ARGB) ||
- crop_argb == sample;
- uint8* dest_argb = crop_argb;
- int dest_argb_stride = argb_stride;
- uint8* rotate_buffer = NULL;
+ LIBYUV_BOOL need_buf =
+ (rotation && format != FOURCC_ARGB) || dst_argb == sample;
+ uint8_t* dest_argb = dst_argb;
+ int dest_dst_stride_argb = dst_stride_argb;
+ uint8_t* rotate_buffer = NULL;
int abs_crop_height = (crop_height < 0) ? -crop_height : crop_height;
- if (crop_argb == NULL || sample == NULL ||
- src_width <= 0 || crop_width <= 0 ||
+ if (dst_argb == NULL || sample == NULL || src_width <= 0 || crop_width <= 0 ||
src_height == 0 || crop_height == 0) {
return -1;
}
@@ -67,187 +81,174 @@ int ConvertToARGB(const uint8* sample, size_t sample_size,
if (need_buf) {
int argb_size = crop_width * 4 * abs_crop_height;
- rotate_buffer = (uint8*)malloc(argb_size);
+ rotate_buffer = (uint8_t*)malloc(argb_size); /* NOLINT */
if (!rotate_buffer) {
return 1; // Out of memory runtime error.
}
- crop_argb = rotate_buffer;
- argb_stride = crop_width * 4;
+ dst_argb = rotate_buffer;
+ dst_stride_argb = crop_width * 4;
}
switch (format) {
// Single plane formats
case FOURCC_YUY2:
src = sample + (aligned_src_width * crop_y + crop_x) * 2;
- r = YUY2ToARGB(src, aligned_src_width * 2,
- crop_argb, argb_stride,
+ r = YUY2ToARGB(src, aligned_src_width * 2, dst_argb, dst_stride_argb,
crop_width, inv_crop_height);
break;
case FOURCC_UYVY:
src = sample + (aligned_src_width * crop_y + crop_x) * 2;
- r = UYVYToARGB(src, aligned_src_width * 2,
- crop_argb, argb_stride,
+ r = UYVYToARGB(src, aligned_src_width * 2, dst_argb, dst_stride_argb,
crop_width, inv_crop_height);
break;
case FOURCC_24BG:
src = sample + (src_width * crop_y + crop_x) * 3;
- r = RGB24ToARGB(src, src_width * 3,
- crop_argb, argb_stride,
- crop_width, inv_crop_height);
+ r = RGB24ToARGB(src, src_width * 3, dst_argb, dst_stride_argb, crop_width,
+ inv_crop_height);
break;
case FOURCC_RAW:
src = sample + (src_width * crop_y + crop_x) * 3;
- r = RAWToARGB(src, src_width * 3,
- crop_argb, argb_stride,
- crop_width, inv_crop_height);
+ r = RAWToARGB(src, src_width * 3, dst_argb, dst_stride_argb, crop_width,
+ inv_crop_height);
break;
case FOURCC_ARGB:
- src = sample + (src_width * crop_y + crop_x) * 4;
- r = ARGBToARGB(src, src_width * 4,
- crop_argb, argb_stride,
- crop_width, inv_crop_height);
+ if (!need_buf && !rotation) {
+ src = sample + (src_width * crop_y + crop_x) * 4;
+ r = ARGBToARGB(src, src_width * 4, dst_argb, dst_stride_argb,
+ crop_width, inv_crop_height);
+ }
break;
case FOURCC_BGRA:
src = sample + (src_width * crop_y + crop_x) * 4;
- r = BGRAToARGB(src, src_width * 4,
- crop_argb, argb_stride,
- crop_width, inv_crop_height);
+ r = BGRAToARGB(src, src_width * 4, dst_argb, dst_stride_argb, crop_width,
+ inv_crop_height);
break;
case FOURCC_ABGR:
src = sample + (src_width * crop_y + crop_x) * 4;
- r = ABGRToARGB(src, src_width * 4,
- crop_argb, argb_stride,
- crop_width, inv_crop_height);
+ r = ABGRToARGB(src, src_width * 4, dst_argb, dst_stride_argb, crop_width,
+ inv_crop_height);
break;
case FOURCC_RGBA:
src = sample + (src_width * crop_y + crop_x) * 4;
- r = RGBAToARGB(src, src_width * 4,
- crop_argb, argb_stride,
- crop_width, inv_crop_height);
+ r = RGBAToARGB(src, src_width * 4, dst_argb, dst_stride_argb, crop_width,
+ inv_crop_height);
+ break;
+ case FOURCC_AR30:
+ src = sample + (src_width * crop_y + crop_x) * 4;
+ r = AR30ToARGB(src, src_width * 4, dst_argb, dst_stride_argb, crop_width,
+ inv_crop_height);
+ break;
+ case FOURCC_AB30:
+ src = sample + (src_width * crop_y + crop_x) * 4;
+ r = AB30ToARGB(src, src_width * 4, dst_argb, dst_stride_argb, crop_width,
+ inv_crop_height);
break;
case FOURCC_RGBP:
src = sample + (src_width * crop_y + crop_x) * 2;
- r = RGB565ToARGB(src, src_width * 2,
- crop_argb, argb_stride,
+ r = RGB565ToARGB(src, src_width * 2, dst_argb, dst_stride_argb,
crop_width, inv_crop_height);
break;
case FOURCC_RGBO:
src = sample + (src_width * crop_y + crop_x) * 2;
- r = ARGB1555ToARGB(src, src_width * 2,
- crop_argb, argb_stride,
+ r = ARGB1555ToARGB(src, src_width * 2, dst_argb, dst_stride_argb,
crop_width, inv_crop_height);
break;
case FOURCC_R444:
src = sample + (src_width * crop_y + crop_x) * 2;
- r = ARGB4444ToARGB(src, src_width * 2,
- crop_argb, argb_stride,
+ r = ARGB4444ToARGB(src, src_width * 2, dst_argb, dst_stride_argb,
crop_width, inv_crop_height);
break;
case FOURCC_I400:
src = sample + src_width * crop_y + crop_x;
- r = I400ToARGB(src, src_width,
- crop_argb, argb_stride,
- crop_width, inv_crop_height);
+ r = I400ToARGB(src, src_width, dst_argb, dst_stride_argb, crop_width,
+ inv_crop_height);
break;
// Biplanar formats
case FOURCC_NV12:
src = sample + (src_width * crop_y + crop_x);
- src_uv = sample + aligned_src_width * (src_height + crop_y / 2) + crop_x;
- r = NV12ToARGB(src, src_width,
- src_uv, aligned_src_width,
- crop_argb, argb_stride,
- crop_width, inv_crop_height);
+ src_uv = sample + aligned_src_width * (abs_src_height + crop_y / 2) + crop_x;
+ r = NV12ToARGB(src, src_width, src_uv, aligned_src_width, dst_argb,
+ dst_stride_argb, crop_width, inv_crop_height);
break;
case FOURCC_NV21:
src = sample + (src_width * crop_y + crop_x);
- src_uv = sample + aligned_src_width * (src_height + crop_y / 2) + crop_x;
+ src_uv = sample + aligned_src_width * (abs_src_height + crop_y / 2) + crop_x;
// Call NV12 but with u and v parameters swapped.
- r = NV21ToARGB(src, src_width,
- src_uv, aligned_src_width,
- crop_argb, argb_stride,
- crop_width, inv_crop_height);
+ r = NV21ToARGB(src, src_width, src_uv, aligned_src_width, dst_argb,
+ dst_stride_argb, crop_width, inv_crop_height);
break;
case FOURCC_M420:
src = sample + (src_width * crop_y) * 12 / 8 + crop_x;
- r = M420ToARGB(src, src_width,
- crop_argb, argb_stride,
- crop_width, inv_crop_height);
+ r = M420ToARGB(src, src_width, dst_argb, dst_stride_argb, crop_width,
+ inv_crop_height);
break;
+
// Triplanar formats
case FOURCC_I420:
case FOURCC_YV12: {
- const uint8* src_y = sample + (src_width * crop_y + crop_x);
- const uint8* src_u;
- const uint8* src_v;
+ const uint8_t* src_y = sample + (src_width * crop_y + crop_x);
+ const uint8_t* src_u;
+ const uint8_t* src_v;
int halfwidth = (src_width + 1) / 2;
int halfheight = (abs_src_height + 1) / 2;
if (format == FOURCC_YV12) {
src_v = sample + src_width * abs_src_height +
- (halfwidth * crop_y + crop_x) / 2;
+ (halfwidth * crop_y + crop_x) / 2;
src_u = sample + src_width * abs_src_height +
- halfwidth * (halfheight + crop_y / 2) + crop_x / 2;
+ halfwidth * (halfheight + crop_y / 2) + crop_x / 2;
} else {
src_u = sample + src_width * abs_src_height +
- (halfwidth * crop_y + crop_x) / 2;
+ (halfwidth * crop_y + crop_x) / 2;
src_v = sample + src_width * abs_src_height +
- halfwidth * (halfheight + crop_y / 2) + crop_x / 2;
+ halfwidth * (halfheight + crop_y / 2) + crop_x / 2;
}
- r = I420ToARGB(src_y, src_width,
- src_u, halfwidth,
- src_v, halfwidth,
- crop_argb, argb_stride,
- crop_width, inv_crop_height);
+ r = I420ToARGB(src_y, src_width, src_u, halfwidth, src_v, halfwidth,
+ dst_argb, dst_stride_argb, crop_width, inv_crop_height);
break;
}
case FOURCC_J420: {
- const uint8* src_y = sample + (src_width * crop_y + crop_x);
- const uint8* src_u;
- const uint8* src_v;
+ const uint8_t* src_y = sample + (src_width * crop_y + crop_x);
+ const uint8_t* src_u;
+ const uint8_t* src_v;
int halfwidth = (src_width + 1) / 2;
int halfheight = (abs_src_height + 1) / 2;
src_u = sample + src_width * abs_src_height +
- (halfwidth * crop_y + crop_x) / 2;
+ (halfwidth * crop_y + crop_x) / 2;
src_v = sample + src_width * abs_src_height +
- halfwidth * (halfheight + crop_y / 2) + crop_x / 2;
- r = J420ToARGB(src_y, src_width,
- src_u, halfwidth,
- src_v, halfwidth,
- crop_argb, argb_stride,
- crop_width, inv_crop_height);
+ halfwidth * (halfheight + crop_y / 2) + crop_x / 2;
+ r = J420ToARGB(src_y, src_width, src_u, halfwidth, src_v, halfwidth,
+ dst_argb, dst_stride_argb, crop_width, inv_crop_height);
break;
}
case FOURCC_I422:
case FOURCC_YV16: {
- const uint8* src_y = sample + src_width * crop_y + crop_x;
- const uint8* src_u;
- const uint8* src_v;
+ const uint8_t* src_y = sample + src_width * crop_y + crop_x;
+ const uint8_t* src_u;
+ const uint8_t* src_v;
int halfwidth = (src_width + 1) / 2;
if (format == FOURCC_YV16) {
- src_v = sample + src_width * abs_src_height +
- halfwidth * crop_y + crop_x / 2;
+ src_v = sample + src_width * abs_src_height + halfwidth * crop_y +
+ crop_x / 2;
src_u = sample + src_width * abs_src_height +
- halfwidth * (abs_src_height + crop_y) + crop_x / 2;
+ halfwidth * (abs_src_height + crop_y) + crop_x / 2;
} else {
- src_u = sample + src_width * abs_src_height +
- halfwidth * crop_y + crop_x / 2;
+ src_u = sample + src_width * abs_src_height + halfwidth * crop_y +
+ crop_x / 2;
src_v = sample + src_width * abs_src_height +
- halfwidth * (abs_src_height + crop_y) + crop_x / 2;
+ halfwidth * (abs_src_height + crop_y) + crop_x / 2;
}
- r = I422ToARGB(src_y, src_width,
- src_u, halfwidth,
- src_v, halfwidth,
- crop_argb, argb_stride,
- crop_width, inv_crop_height);
+ r = I422ToARGB(src_y, src_width, src_u, halfwidth, src_v, halfwidth,
+ dst_argb, dst_stride_argb, crop_width, inv_crop_height);
break;
}
case FOURCC_I444:
case FOURCC_YV24: {
- const uint8* src_y = sample + src_width * crop_y + crop_x;
- const uint8* src_u;
- const uint8* src_v;
+ const uint8_t* src_y = sample + src_width * crop_y + crop_x;
+ const uint8_t* src_u;
+ const uint8_t* src_v;
if (format == FOURCC_YV24) {
src_v = sample + src_width * (abs_src_height + crop_y) + crop_x;
src_u = sample + src_width * (abs_src_height * 2 + crop_y) + crop_x;
@@ -255,32 +256,14 @@ int ConvertToARGB(const uint8* sample, size_t sample_size,
src_u = sample + src_width * (abs_src_height + crop_y) + crop_x;
src_v = sample + src_width * (abs_src_height * 2 + crop_y) + crop_x;
}
- r = I444ToARGB(src_y, src_width,
- src_u, src_width,
- src_v, src_width,
- crop_argb, argb_stride,
- crop_width, inv_crop_height);
- break;
- }
- case FOURCC_I411: {
- int quarterwidth = (src_width + 3) / 4;
- const uint8* src_y = sample + src_width * crop_y + crop_x;
- const uint8* src_u = sample + src_width * abs_src_height +
- quarterwidth * crop_y + crop_x / 4;
- const uint8* src_v = sample + src_width * abs_src_height +
- quarterwidth * (abs_src_height + crop_y) + crop_x / 4;
- r = I411ToARGB(src_y, src_width,
- src_u, quarterwidth,
- src_v, quarterwidth,
- crop_argb, argb_stride,
- crop_width, inv_crop_height);
+ r = I444ToARGB(src_y, src_width, src_u, src_width, src_v, src_width,
+ dst_argb, dst_stride_argb, crop_width, inv_crop_height);
break;
}
#ifdef HAVE_JPEG
case FOURCC_MJPG:
- r = MJPGToARGB(sample, sample_size,
- crop_argb, argb_stride,
- src_width, abs_src_height, crop_width, inv_crop_height);
+ r = MJPGToARGB(sample, sample_size, dst_argb, dst_stride_argb, src_width,
+ abs_src_height, crop_width, inv_crop_height);
break;
#endif
default:
@@ -289,11 +272,14 @@ int ConvertToARGB(const uint8* sample, size_t sample_size,
if (need_buf) {
if (!r) {
- r = ARGBRotate(crop_argb, argb_stride,
- dest_argb, dest_argb_stride,
+ r = ARGBRotate(dst_argb, dst_stride_argb, dest_argb, dest_dst_stride_argb,
crop_width, abs_crop_height, rotation);
}
free(rotate_buffer);
+ } else if (rotation) {
+ src = sample + (src_width * crop_y + crop_x) * 4;
+ r = ARGBRotate(src, src_width * 4, dst_argb, dst_stride_argb, crop_width,
+ inv_crop_height, rotation);
}
return r;
diff --git a/third_party/libyuv/source/convert_to_i420.cc b/third_party/libyuv/source/convert_to_i420.cc
index e5f307c44..df08309f9 100644
--- a/third_party/libyuv/source/convert_to_i420.cc
+++ b/third_party/libyuv/source/convert_to_i420.cc
@@ -25,251 +25,216 @@ extern "C" {
// sample_size is measured in bytes and is the size of the frame.
// With MJPEG it is the compressed size of the frame.
LIBYUV_API
-int ConvertToI420(const uint8* sample,
+int ConvertToI420(const uint8_t* sample,
size_t sample_size,
- uint8* y, int y_stride,
- uint8* u, int u_stride,
- uint8* v, int v_stride,
- int crop_x, int crop_y,
- int src_width, int src_height,
- int crop_width, int crop_height,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int crop_x,
+ int crop_y,
+ int src_width,
+ int src_height,
+ int crop_width,
+ int crop_height,
enum RotationMode rotation,
- uint32 fourcc) {
- uint32 format = CanonicalFourCC(fourcc);
+ uint32_t fourcc) {
+ uint32_t format = CanonicalFourCC(fourcc);
int aligned_src_width = (src_width + 1) & ~1;
- const uint8* src;
- const uint8* src_uv;
+ const uint8_t* src;
+ const uint8_t* src_uv;
const int abs_src_height = (src_height < 0) ? -src_height : src_height;
// TODO(nisse): Why allow crop_height < 0?
const int abs_crop_height = (crop_height < 0) ? -crop_height : crop_height;
int r = 0;
- LIBYUV_BOOL need_buf = (rotation && format != FOURCC_I420 &&
- format != FOURCC_NV12 && format != FOURCC_NV21 &&
- format != FOURCC_YV12) || y == sample;
- uint8* tmp_y = y;
- uint8* tmp_u = u;
- uint8* tmp_v = v;
- int tmp_y_stride = y_stride;
- int tmp_u_stride = u_stride;
- int tmp_v_stride = v_stride;
- uint8* rotate_buffer = NULL;
+ LIBYUV_BOOL need_buf =
+ (rotation && format != FOURCC_I420 && format != FOURCC_NV12 &&
+ format != FOURCC_NV21 && format != FOURCC_YV12) ||
+ dst_y == sample;
+ uint8_t* tmp_y = dst_y;
+ uint8_t* tmp_u = dst_u;
+ uint8_t* tmp_v = dst_v;
+ int tmp_y_stride = dst_stride_y;
+ int tmp_u_stride = dst_stride_u;
+ int tmp_v_stride = dst_stride_v;
+ uint8_t* rotate_buffer = NULL;
const int inv_crop_height =
(src_height < 0) ? -abs_crop_height : abs_crop_height;
- if (!y || !u || !v || !sample ||
- src_width <= 0 || crop_width <= 0 ||
- src_height == 0 || crop_height == 0) {
+ if (!dst_y || !dst_u || !dst_v || !sample || src_width <= 0 ||
+ crop_width <= 0 || src_height == 0 || crop_height == 0) {
return -1;
}
// One pass rotation is available for some formats. For the rest, convert
// to I420 (with optional vertical flipping) into a temporary I420 buffer,
// and then rotate the I420 to the final destination buffer.
- // For in-place conversion, if destination y is same as source sample,
+ // For in-place conversion, if destination dst_y is same as source sample,
// also enable temporary buffer.
if (need_buf) {
int y_size = crop_width * abs_crop_height;
int uv_size = ((crop_width + 1) / 2) * ((abs_crop_height + 1) / 2);
- rotate_buffer = (uint8*)malloc(y_size + uv_size * 2);
+ rotate_buffer = (uint8_t*)malloc(y_size + uv_size * 2); /* NOLINT */
if (!rotate_buffer) {
return 1; // Out of memory runtime error.
}
- y = rotate_buffer;
- u = y + y_size;
- v = u + uv_size;
- y_stride = crop_width;
- u_stride = v_stride = ((crop_width + 1) / 2);
+ dst_y = rotate_buffer;
+ dst_u = dst_y + y_size;
+ dst_v = dst_u + uv_size;
+ dst_stride_y = crop_width;
+ dst_stride_u = dst_stride_v = ((crop_width + 1) / 2);
}
switch (format) {
// Single plane formats
case FOURCC_YUY2:
src = sample + (aligned_src_width * crop_y + crop_x) * 2;
- r = YUY2ToI420(src, aligned_src_width * 2,
- y, y_stride,
- u, u_stride,
- v, v_stride,
- crop_width, inv_crop_height);
+ r = YUY2ToI420(src, aligned_src_width * 2, dst_y, dst_stride_y, dst_u,
+ dst_stride_u, dst_v, dst_stride_v, crop_width,
+ inv_crop_height);
break;
case FOURCC_UYVY:
src = sample + (aligned_src_width * crop_y + crop_x) * 2;
- r = UYVYToI420(src, aligned_src_width * 2,
- y, y_stride,
- u, u_stride,
- v, v_stride,
- crop_width, inv_crop_height);
+ r = UYVYToI420(src, aligned_src_width * 2, dst_y, dst_stride_y, dst_u,
+ dst_stride_u, dst_v, dst_stride_v, crop_width,
+ inv_crop_height);
break;
case FOURCC_RGBP:
src = sample + (src_width * crop_y + crop_x) * 2;
- r = RGB565ToI420(src, src_width * 2,
- y, y_stride,
- u, u_stride,
- v, v_stride,
- crop_width, inv_crop_height);
+ r = RGB565ToI420(src, src_width * 2, dst_y, dst_stride_y, dst_u,
+ dst_stride_u, dst_v, dst_stride_v, crop_width,
+ inv_crop_height);
break;
case FOURCC_RGBO:
src = sample + (src_width * crop_y + crop_x) * 2;
- r = ARGB1555ToI420(src, src_width * 2,
- y, y_stride,
- u, u_stride,
- v, v_stride,
- crop_width, inv_crop_height);
+ r = ARGB1555ToI420(src, src_width * 2, dst_y, dst_stride_y, dst_u,
+ dst_stride_u, dst_v, dst_stride_v, crop_width,
+ inv_crop_height);
break;
case FOURCC_R444:
src = sample + (src_width * crop_y + crop_x) * 2;
- r = ARGB4444ToI420(src, src_width * 2,
- y, y_stride,
- u, u_stride,
- v, v_stride,
- crop_width, inv_crop_height);
+ r = ARGB4444ToI420(src, src_width * 2, dst_y, dst_stride_y, dst_u,
+ dst_stride_u, dst_v, dst_stride_v, crop_width,
+ inv_crop_height);
break;
case FOURCC_24BG:
src = sample + (src_width * crop_y + crop_x) * 3;
- r = RGB24ToI420(src, src_width * 3,
- y, y_stride,
- u, u_stride,
- v, v_stride,
- crop_width, inv_crop_height);
+ r = RGB24ToI420(src, src_width * 3, dst_y, dst_stride_y, dst_u,
+ dst_stride_u, dst_v, dst_stride_v, crop_width,
+ inv_crop_height);
break;
case FOURCC_RAW:
src = sample + (src_width * crop_y + crop_x) * 3;
- r = RAWToI420(src, src_width * 3,
- y, y_stride,
- u, u_stride,
- v, v_stride,
- crop_width, inv_crop_height);
+ r = RAWToI420(src, src_width * 3, dst_y, dst_stride_y, dst_u,
+ dst_stride_u, dst_v, dst_stride_v, crop_width,
+ inv_crop_height);
break;
case FOURCC_ARGB:
src = sample + (src_width * crop_y + crop_x) * 4;
- r = ARGBToI420(src, src_width * 4,
- y, y_stride,
- u, u_stride,
- v, v_stride,
- crop_width, inv_crop_height);
+ r = ARGBToI420(src, src_width * 4, dst_y, dst_stride_y, dst_u,
+ dst_stride_u, dst_v, dst_stride_v, crop_width,
+ inv_crop_height);
break;
case FOURCC_BGRA:
src = sample + (src_width * crop_y + crop_x) * 4;
- r = BGRAToI420(src, src_width * 4,
- y, y_stride,
- u, u_stride,
- v, v_stride,
- crop_width, inv_crop_height);
+ r = BGRAToI420(src, src_width * 4, dst_y, dst_stride_y, dst_u,
+ dst_stride_u, dst_v, dst_stride_v, crop_width,
+ inv_crop_height);
break;
case FOURCC_ABGR:
src = sample + (src_width * crop_y + crop_x) * 4;
- r = ABGRToI420(src, src_width * 4,
- y, y_stride,
- u, u_stride,
- v, v_stride,
- crop_width, inv_crop_height);
+ r = ABGRToI420(src, src_width * 4, dst_y, dst_stride_y, dst_u,
+ dst_stride_u, dst_v, dst_stride_v, crop_width,
+ inv_crop_height);
break;
case FOURCC_RGBA:
src = sample + (src_width * crop_y + crop_x) * 4;
- r = RGBAToI420(src, src_width * 4,
- y, y_stride,
- u, u_stride,
- v, v_stride,
- crop_width, inv_crop_height);
+ r = RGBAToI420(src, src_width * 4, dst_y, dst_stride_y, dst_u,
+ dst_stride_u, dst_v, dst_stride_v, crop_width,
+ inv_crop_height);
break;
+ // TODO(fbarchard): Add AR30 and AB30
case FOURCC_I400:
src = sample + src_width * crop_y + crop_x;
- r = I400ToI420(src, src_width,
- y, y_stride,
- u, u_stride,
- v, v_stride,
- crop_width, inv_crop_height);
+ r = I400ToI420(src, src_width, dst_y, dst_stride_y, dst_u, dst_stride_u,
+ dst_v, dst_stride_v, crop_width, inv_crop_height);
break;
// Biplanar formats
case FOURCC_NV12:
src = sample + (src_width * crop_y + crop_x);
- src_uv = sample + (src_width * src_height) +
- ((crop_y / 2) * aligned_src_width) + ((crop_x / 2) * 2);
- r = NV12ToI420Rotate(src, src_width,
- src_uv, aligned_src_width,
- y, y_stride,
- u, u_stride,
- v, v_stride,
- crop_width, inv_crop_height, rotation);
+ src_uv = sample + (src_width * abs_src_height) +
+ ((crop_y / 2) * aligned_src_width) + ((crop_x / 2) * 2);
+ r = NV12ToI420Rotate(src, src_width, src_uv, aligned_src_width, dst_y,
+ dst_stride_y, dst_u, dst_stride_u, dst_v,
+ dst_stride_v, crop_width, inv_crop_height, rotation);
break;
case FOURCC_NV21:
src = sample + (src_width * crop_y + crop_x);
- src_uv = sample + (src_width * src_height) +
- ((crop_y / 2) * aligned_src_width) + ((crop_x / 2) * 2);
- // Call NV12 but with u and v parameters swapped.
- r = NV12ToI420Rotate(src, src_width,
- src_uv, aligned_src_width,
- y, y_stride,
- v, v_stride,
- u, u_stride,
- crop_width, inv_crop_height, rotation);
+ src_uv = sample + (src_width * abs_src_height) +
+ ((crop_y / 2) * aligned_src_width) + ((crop_x / 2) * 2);
+ // Call NV12 but with dst_u and dst_v parameters swapped.
+ r = NV12ToI420Rotate(src, src_width, src_uv, aligned_src_width, dst_y,
+ dst_stride_y, dst_v, dst_stride_v, dst_u,
+ dst_stride_u, crop_width, inv_crop_height, rotation);
break;
case FOURCC_M420:
src = sample + (src_width * crop_y) * 12 / 8 + crop_x;
- r = M420ToI420(src, src_width,
- y, y_stride,
- u, u_stride,
- v, v_stride,
- crop_width, inv_crop_height);
+ r = M420ToI420(src, src_width, dst_y, dst_stride_y, dst_u, dst_stride_u,
+ dst_v, dst_stride_v, crop_width, inv_crop_height);
break;
// Triplanar formats
case FOURCC_I420:
case FOURCC_YV12: {
- const uint8* src_y = sample + (src_width * crop_y + crop_x);
- const uint8* src_u;
- const uint8* src_v;
+ const uint8_t* src_y = sample + (src_width * crop_y + crop_x);
+ const uint8_t* src_u;
+ const uint8_t* src_v;
int halfwidth = (src_width + 1) / 2;
int halfheight = (abs_src_height + 1) / 2;
if (format == FOURCC_YV12) {
src_v = sample + src_width * abs_src_height +
- (halfwidth * crop_y + crop_x) / 2;
+ (halfwidth * crop_y + crop_x) / 2;
src_u = sample + src_width * abs_src_height +
- halfwidth * (halfheight + crop_y / 2) + crop_x / 2;
+ halfwidth * (halfheight + crop_y / 2) + crop_x / 2;
} else {
src_u = sample + src_width * abs_src_height +
- (halfwidth * crop_y + crop_x) / 2;
+ (halfwidth * crop_y + crop_x) / 2;
src_v = sample + src_width * abs_src_height +
- halfwidth * (halfheight + crop_y / 2) + crop_x / 2;
+ halfwidth * (halfheight + crop_y / 2) + crop_x / 2;
}
- r = I420Rotate(src_y, src_width,
- src_u, halfwidth,
- src_v, halfwidth,
- y, y_stride,
- u, u_stride,
- v, v_stride,
- crop_width, inv_crop_height, rotation);
+ r = I420Rotate(src_y, src_width, src_u, halfwidth, src_v, halfwidth,
+ dst_y, dst_stride_y, dst_u, dst_stride_u, dst_v,
+ dst_stride_v, crop_width, inv_crop_height, rotation);
break;
}
case FOURCC_I422:
case FOURCC_YV16: {
- const uint8* src_y = sample + src_width * crop_y + crop_x;
- const uint8* src_u;
- const uint8* src_v;
+ const uint8_t* src_y = sample + src_width * crop_y + crop_x;
+ const uint8_t* src_u;
+ const uint8_t* src_v;
int halfwidth = (src_width + 1) / 2;
if (format == FOURCC_YV16) {
- src_v = sample + src_width * abs_src_height +
- halfwidth * crop_y + crop_x / 2;
+ src_v = sample + src_width * abs_src_height + halfwidth * crop_y +
+ crop_x / 2;
src_u = sample + src_width * abs_src_height +
- halfwidth * (abs_src_height + crop_y) + crop_x / 2;
+ halfwidth * (abs_src_height + crop_y) + crop_x / 2;
} else {
- src_u = sample + src_width * abs_src_height +
- halfwidth * crop_y + crop_x / 2;
+ src_u = sample + src_width * abs_src_height + halfwidth * crop_y +
+ crop_x / 2;
src_v = sample + src_width * abs_src_height +
- halfwidth * (abs_src_height + crop_y) + crop_x / 2;
+ halfwidth * (abs_src_height + crop_y) + crop_x / 2;
}
- r = I422ToI420(src_y, src_width,
- src_u, halfwidth,
- src_v, halfwidth,
- y, y_stride,
- u, u_stride,
- v, v_stride,
- crop_width, inv_crop_height);
+ r = I422ToI420(src_y, src_width, src_u, halfwidth, src_v, halfwidth,
+ dst_y, dst_stride_y, dst_u, dst_stride_u, dst_v,
+ dst_stride_v, crop_width, inv_crop_height);
break;
}
case FOURCC_I444:
case FOURCC_YV24: {
- const uint8* src_y = sample + src_width * crop_y + crop_x;
- const uint8* src_u;
- const uint8* src_v;
+ const uint8_t* src_y = sample + src_width * crop_y + crop_x;
+ const uint8_t* src_u;
+ const uint8_t* src_v;
if (format == FOURCC_YV24) {
src_v = sample + src_width * (abs_src_height + crop_y) + crop_x;
src_u = sample + src_width * (abs_src_height * 2 + crop_y) + crop_x;
@@ -277,38 +242,16 @@ int ConvertToI420(const uint8* sample,
src_u = sample + src_width * (abs_src_height + crop_y) + crop_x;
src_v = sample + src_width * (abs_src_height * 2 + crop_y) + crop_x;
}
- r = I444ToI420(src_y, src_width,
- src_u, src_width,
- src_v, src_width,
- y, y_stride,
- u, u_stride,
- v, v_stride,
- crop_width, inv_crop_height);
- break;
- }
- case FOURCC_I411: {
- int quarterwidth = (src_width + 3) / 4;
- const uint8* src_y = sample + src_width * crop_y + crop_x;
- const uint8* src_u = sample + src_width * abs_src_height +
- quarterwidth * crop_y + crop_x / 4;
- const uint8* src_v = sample + src_width * abs_src_height +
- quarterwidth * (abs_src_height + crop_y) + crop_x / 4;
- r = I411ToI420(src_y, src_width,
- src_u, quarterwidth,
- src_v, quarterwidth,
- y, y_stride,
- u, u_stride,
- v, v_stride,
- crop_width, inv_crop_height);
+ r = I444ToI420(src_y, src_width, src_u, src_width, src_v, src_width,
+ dst_y, dst_stride_y, dst_u, dst_stride_u, dst_v,
+ dst_stride_v, crop_width, inv_crop_height);
break;
}
#ifdef HAVE_JPEG
case FOURCC_MJPG:
- r = MJPGToI420(sample, sample_size,
- y, y_stride,
- u, u_stride,
- v, v_stride,
- src_width, abs_src_height, crop_width, inv_crop_height);
+ r = MJPGToI420(sample, sample_size, dst_y, dst_stride_y, dst_u,
+ dst_stride_u, dst_v, dst_stride_v, src_width,
+ abs_src_height, crop_width, inv_crop_height);
break;
#endif
default:
@@ -317,13 +260,10 @@ int ConvertToI420(const uint8* sample,
if (need_buf) {
if (!r) {
- r = I420Rotate(y, y_stride,
- u, u_stride,
- v, v_stride,
- tmp_y, tmp_y_stride,
- tmp_u, tmp_u_stride,
- tmp_v, tmp_v_stride,
- crop_width, abs_crop_height, rotation);
+ r = I420Rotate(dst_y, dst_stride_y, dst_u, dst_stride_u, dst_v,
+ dst_stride_v, tmp_y, tmp_y_stride, tmp_u, tmp_u_stride,
+ tmp_v, tmp_v_stride, crop_width, abs_crop_height,
+ rotation);
}
free(rotate_buffer);
}
diff --git a/third_party/libyuv/source/cpu_id.cc b/third_party/libyuv/source/cpu_id.cc
index 84927ebc3..31e24b673 100644
--- a/third_party/libyuv/source/cpu_id.cc
+++ b/third_party/libyuv/source/cpu_id.cc
@@ -13,22 +13,16 @@
#if defined(_MSC_VER)
#include <intrin.h> // For __cpuidex()
#endif
-#if !defined(__pnacl__) && !defined(__CLR_VER) && \
+#if !defined(__pnacl__) && !defined(__CLR_VER) && \
!defined(__native_client__) && (defined(_M_IX86) || defined(_M_X64)) && \
defined(_MSC_FULL_VER) && (_MSC_FULL_VER >= 160040219)
#include <immintrin.h> // For _xgetbv()
#endif
-#if !defined(__native_client__)
-#include <stdlib.h> // For getenv()
-#endif
-
// For ArmCpuCaps() but unittested on all platforms
#include <stdio.h>
#include <string.h>
-#include "libyuv/basic_types.h" // For CPU_X86
-
#ifdef __cplusplus
namespace libyuv {
extern "C" {
@@ -43,16 +37,20 @@ extern "C" {
#define SAFEBUFFERS
#endif
+// cpu_info_ variable for SIMD instruction sets detected.
+LIBYUV_API int cpu_info_ = 0;
+
+// TODO(fbarchard): Consider using int for cpuid so casting is not needed.
// Low level cpuid for X86.
-#if (defined(_M_IX86) || defined(_M_X64) || \
- defined(__i386__) || defined(__x86_64__)) && \
+#if (defined(_M_IX86) || defined(_M_X64) || defined(__i386__) || \
+ defined(__x86_64__)) && \
!defined(__pnacl__) && !defined(__CLR_VER)
LIBYUV_API
-void CpuId(uint32 info_eax, uint32 info_ecx, uint32* cpu_info) {
+void CpuId(int info_eax, int info_ecx, int* cpu_info) {
#if defined(_MSC_VER)
// Visual C version uses intrinsic or inline x86 assembly.
#if defined(_MSC_FULL_VER) && (_MSC_FULL_VER >= 160040219)
- __cpuidex((int*)(cpu_info), info_eax, info_ecx);
+ __cpuidex(cpu_info, info_eax, info_ecx);
#elif defined(_M_IX86)
__asm {
mov eax, info_eax
@@ -66,26 +64,26 @@ void CpuId(uint32 info_eax, uint32 info_ecx, uint32* cpu_info) {
}
#else // Visual C but not x86
if (info_ecx == 0) {
- __cpuid((int*)(cpu_info), info_eax);
+ __cpuid(cpu_info, info_eax);
} else {
- cpu_info[3] = cpu_info[2] = cpu_info[1] = cpu_info[0] = 0;
+ cpu_info[3] = cpu_info[2] = cpu_info[1] = cpu_info[0] = 0u;
}
#endif
// GCC version uses inline x86 assembly.
#else // defined(_MSC_VER)
- uint32 info_ebx, info_edx;
- asm volatile (
-#if defined( __i386__) && defined(__PIC__)
- // Preserve ebx for fpic 32 bit.
- "mov %%ebx, %%edi \n"
- "cpuid \n"
- "xchg %%edi, %%ebx \n"
- : "=D" (info_ebx),
+ int info_ebx, info_edx;
+ asm volatile(
+#if defined(__i386__) && defined(__PIC__)
+ // Preserve ebx for fpic 32 bit.
+ "mov %%ebx, %%edi \n"
+ "cpuid \n"
+ "xchg %%edi, %%ebx \n"
+ : "=D"(info_ebx),
#else
- "cpuid \n"
- : "=b" (info_ebx),
+ "cpuid \n"
+ : "=b"(info_ebx),
#endif // defined( __i386__) && defined(__PIC__)
- "+a" (info_eax), "+c" (info_ecx), "=d" (info_edx));
+ "+a"(info_eax), "+c"(info_ecx), "=d"(info_edx));
cpu_info[0] = info_eax;
cpu_info[1] = info_ebx;
cpu_info[2] = info_ecx;
@@ -94,7 +92,9 @@ void CpuId(uint32 info_eax, uint32 info_ecx, uint32* cpu_info) {
}
#else // (defined(_M_IX86) || defined(_M_X64) ...
LIBYUV_API
-void CpuId(uint32 eax, uint32 ecx, uint32* cpu_info) {
+void CpuId(int eax, int ecx, int* cpu_info) {
+ (void)eax;
+ (void)ecx;
cpu_info[0] = cpu_info[1] = cpu_info[2] = cpu_info[3] = 0;
}
#endif
@@ -111,20 +111,22 @@ void CpuId(uint32 eax, uint32 ecx, uint32* cpu_info) {
#if defined(_M_IX86) && (_MSC_VER < 1900)
#pragma optimize("g", off)
#endif
-#if (defined(_M_IX86) || defined(_M_X64) || \
- defined(__i386__) || defined(__x86_64__)) && \
+#if (defined(_M_IX86) || defined(_M_X64) || defined(__i386__) || \
+ defined(__x86_64__)) && \
!defined(__pnacl__) && !defined(__CLR_VER) && !defined(__native_client__)
-#define HAS_XGETBV
// X86 CPUs have xgetbv to detect OS saves high parts of ymm registers.
int GetXCR0() {
- uint32 xcr0 = 0u;
+ int xcr0 = 0;
#if defined(_MSC_FULL_VER) && (_MSC_FULL_VER >= 160040219)
- xcr0 = (uint32)(_xgetbv(0)); // VS2010 SP1 required.
+ xcr0 = (int)_xgetbv(0); // VS2010 SP1 required. NOLINT
#elif defined(__i386__) || defined(__x86_64__)
- asm(".byte 0x0f, 0x01, 0xd0" : "=a" (xcr0) : "c" (0) : "%edx");
+ asm(".byte 0x0f, 0x01, 0xd0" : "=a"(xcr0) : "c"(0) : "%edx");
#endif // defined(__i386__) || defined(__x86_64__)
return xcr0;
}
+#else
+// xgetbv unavailable to query for OSSave support. Return 0.
+#define GetXCR0() 0
#endif // defined(_M_IX86) || defined(_M_X64) ..
// Return optimization to previous setting.
#if defined(_M_IX86) && (_MSC_VER < 1900)
@@ -133,8 +135,7 @@ int GetXCR0() {
// based on libvpx arm_cpudetect.c
// For Arm, but public to allow testing on any CPU
-LIBYUV_API SAFEBUFFERS
-int ArmCpuCaps(const char* cpuinfo_name) {
+LIBYUV_API SAFEBUFFERS int ArmCpuCaps(const char* cpuinfo_name) {
char cpuinfo_line[512];
FILE* f = fopen(cpuinfo_name, "r");
if (!f) {
@@ -151,7 +152,7 @@ int ArmCpuCaps(const char* cpuinfo_name) {
}
// aarch64 uses asimd for Neon.
p = strstr(cpuinfo_line, " asimd");
- if (p && (p[6] == ' ' || p[6] == '\n')) {
+ if (p) {
fclose(f);
return kCpuHasNEON;
}
@@ -161,103 +162,78 @@ int ArmCpuCaps(const char* cpuinfo_name) {
return 0;
}
-// CPU detect function for SIMD instruction sets.
-LIBYUV_API
-int cpu_info_ = 0; // cpu_info is not initialized yet.
-
-// Test environment variable for disabling CPU features. Any non-zero value
-// to disable. Zero ignored to make it easy to set the variable on/off.
-#if !defined(__native_client__) && !defined(_M_ARM)
-
-static LIBYUV_BOOL TestEnv(const char* name) {
- const char* var = getenv(name);
- if (var) {
- if (var[0] != '0') {
- return LIBYUV_TRUE;
+// TODO(fbarchard): Consider read_msa_ir().
+// TODO(fbarchard): Add unittest.
+LIBYUV_API SAFEBUFFERS int MipsCpuCaps(const char* cpuinfo_name,
+ const char ase[]) {
+ char cpuinfo_line[512];
+ FILE* f = fopen(cpuinfo_name, "r");
+ if (!f) {
+ // ase enabled if /proc/cpuinfo is unavailable.
+ if (strcmp(ase, " msa") == 0) {
+ return kCpuHasMSA;
}
+ return 0;
}
- return LIBYUV_FALSE;
-}
-#else // nacl does not support getenv().
-static LIBYUV_BOOL TestEnv(const char*) {
- return LIBYUV_FALSE;
+ while (fgets(cpuinfo_line, sizeof(cpuinfo_line) - 1, f)) {
+ if (memcmp(cpuinfo_line, "ASEs implemented", 16) == 0) {
+ char* p = strstr(cpuinfo_line, ase);
+ if (p) {
+ fclose(f);
+ if (strcmp(ase, " msa") == 0) {
+ return kCpuHasMSA;
+ }
+ return 0;
+ }
+ }
+ }
+ fclose(f);
+ return 0;
}
-#endif
-LIBYUV_API SAFEBUFFERS
-int InitCpuFlags(void) {
- // TODO(fbarchard): swap kCpuInit logic so 0 means uninitialized.
+static SAFEBUFFERS int GetCpuFlags(void) {
int cpu_info = 0;
-#if !defined(__pnacl__) && !defined(__CLR_VER) && defined(CPU_X86)
- uint32 cpu_info0[4] = { 0, 0, 0, 0 };
- uint32 cpu_info1[4] = { 0, 0, 0, 0 };
- uint32 cpu_info7[4] = { 0, 0, 0, 0 };
+#if !defined(__pnacl__) && !defined(__CLR_VER) && \
+ (defined(__x86_64__) || defined(_M_X64) || defined(__i386__) || \
+ defined(_M_IX86))
+ int cpu_info0[4] = {0, 0, 0, 0};
+ int cpu_info1[4] = {0, 0, 0, 0};
+ int cpu_info7[4] = {0, 0, 0, 0};
CpuId(0, 0, cpu_info0);
CpuId(1, 0, cpu_info1);
if (cpu_info0[0] >= 7) {
CpuId(7, 0, cpu_info7);
}
- cpu_info = ((cpu_info1[3] & 0x04000000) ? kCpuHasSSE2 : 0) |
+ cpu_info = kCpuHasX86 | ((cpu_info1[3] & 0x04000000) ? kCpuHasSSE2 : 0) |
((cpu_info1[2] & 0x00000200) ? kCpuHasSSSE3 : 0) |
((cpu_info1[2] & 0x00080000) ? kCpuHasSSE41 : 0) |
((cpu_info1[2] & 0x00100000) ? kCpuHasSSE42 : 0) |
- ((cpu_info7[1] & 0x00000200) ? kCpuHasERMS : 0) |
- ((cpu_info1[2] & 0x00001000) ? kCpuHasFMA3 : 0) |
- kCpuHasX86;
+ ((cpu_info7[1] & 0x00000200) ? kCpuHasERMS : 0);
-#ifdef HAS_XGETBV
- // AVX requires CPU has AVX, XSAVE and OSXSave for xgetbv
+ // AVX requires OS saves YMM registers.
if (((cpu_info1[2] & 0x1c000000) == 0x1c000000) && // AVX and OSXSave
((GetXCR0() & 6) == 6)) { // Test OS saves YMM registers
- cpu_info |= ((cpu_info7[1] & 0x00000020) ? kCpuHasAVX2 : 0) | kCpuHasAVX;
+ cpu_info |= kCpuHasAVX | ((cpu_info7[1] & 0x00000020) ? kCpuHasAVX2 : 0) |
+ ((cpu_info1[2] & 0x00001000) ? kCpuHasFMA3 : 0) |
+ ((cpu_info1[2] & 0x20000000) ? kCpuHasF16C : 0);
// Detect AVX512bw
if ((GetXCR0() & 0xe0) == 0xe0) {
- cpu_info |= (cpu_info7[1] & 0x40000000) ? kCpuHasAVX3 : 0;
+ cpu_info |= (cpu_info7[1] & 0x40000000) ? kCpuHasAVX512BW : 0;
+ cpu_info |= (cpu_info7[1] & 0x80000000) ? kCpuHasAVX512VL : 0;
+ cpu_info |= (cpu_info7[2] & 0x00000002) ? kCpuHasAVX512VBMI : 0;
+ cpu_info |= (cpu_info7[2] & 0x00000040) ? kCpuHasAVX512VBMI2 : 0;
+ cpu_info |= (cpu_info7[2] & 0x00001000) ? kCpuHasAVX512VBITALG : 0;
+ cpu_info |= (cpu_info7[2] & 0x00004000) ? kCpuHasAVX512VPOPCNTDQ : 0;
+ cpu_info |= (cpu_info7[2] & 0x00000100) ? kCpuHasGFNI : 0;
}
}
#endif
-
- // Environment variable overrides for testing.
- if (TestEnv("LIBYUV_DISABLE_X86")) {
- cpu_info &= ~kCpuHasX86;
- }
- if (TestEnv("LIBYUV_DISABLE_SSE2")) {
- cpu_info &= ~kCpuHasSSE2;
- }
- if (TestEnv("LIBYUV_DISABLE_SSSE3")) {
- cpu_info &= ~kCpuHasSSSE3;
- }
- if (TestEnv("LIBYUV_DISABLE_SSE41")) {
- cpu_info &= ~kCpuHasSSE41;
- }
- if (TestEnv("LIBYUV_DISABLE_SSE42")) {
- cpu_info &= ~kCpuHasSSE42;
- }
- if (TestEnv("LIBYUV_DISABLE_AVX")) {
- cpu_info &= ~kCpuHasAVX;
- }
- if (TestEnv("LIBYUV_DISABLE_AVX2")) {
- cpu_info &= ~kCpuHasAVX2;
- }
- if (TestEnv("LIBYUV_DISABLE_ERMS")) {
- cpu_info &= ~kCpuHasERMS;
- }
- if (TestEnv("LIBYUV_DISABLE_FMA3")) {
- cpu_info &= ~kCpuHasFMA3;
- }
- if (TestEnv("LIBYUV_DISABLE_AVX3")) {
- cpu_info &= ~kCpuHasAVX3;
- }
-#endif
#if defined(__mips__) && defined(__linux__)
-#if defined(__mips_dspr2)
- cpu_info |= kCpuHasDSPR2;
+#if defined(__mips_msa)
+ cpu_info = MipsCpuCaps("/proc/cpuinfo", " msa");
#endif
cpu_info |= kCpuHasMIPS;
- if (getenv("LIBYUV_DISABLE_DSPR2")) {
- cpu_info &= ~kCpuHasDSPR2;
- }
#endif
#if defined(__arm__) || defined(__aarch64__)
// gcc -mfpu=neon defines __ARM_NEON__
@@ -276,22 +252,22 @@ int InitCpuFlags(void) {
cpu_info = ArmCpuCaps("/proc/cpuinfo");
#endif
cpu_info |= kCpuHasARM;
- if (TestEnv("LIBYUV_DISABLE_NEON")) {
- cpu_info &= ~kCpuHasNEON;
- }
#endif // __arm__
- if (TestEnv("LIBYUV_DISABLE_ASM")) {
- cpu_info = 0;
- }
- cpu_info |= kCpuInitialized;
- cpu_info_ = cpu_info;
+ cpu_info |= kCpuInitialized;
return cpu_info;
}
// Note that use of this function is not thread safe.
LIBYUV_API
-void MaskCpuFlags(int enable_flags) {
- cpu_info_ = InitCpuFlags() & enable_flags;
+int MaskCpuFlags(int enable_flags) {
+ int cpu_info = GetCpuFlags() & enable_flags;
+ SetCpuFlags(cpu_info);
+ return cpu_info;
+}
+
+LIBYUV_API
+int InitCpuFlags(void) {
+ return MaskCpuFlags(-1);
}
#ifdef __cplusplus
diff --git a/third_party/libyuv/source/mjpeg_decoder.cc b/third_party/libyuv/source/mjpeg_decoder.cc
index 22025ad04..eaf253013 100644
--- a/third_party/libyuv/source/mjpeg_decoder.cc
+++ b/third_party/libyuv/source/mjpeg_decoder.cc
@@ -21,7 +21,7 @@
#if defined(_MSC_VER)
// disable warning 4324: structure was padded due to __declspec(align())
-#pragma warning(disable:4324)
+#pragma warning(disable : 4324)
#endif
#endif
@@ -102,7 +102,7 @@ MJpegDecoder::~MJpegDecoder() {
DestroyOutputBuffers();
}
-LIBYUV_BOOL MJpegDecoder::LoadFrame(const uint8* src, size_t src_len) {
+LIBYUV_BOOL MJpegDecoder::LoadFrame(const uint8_t* src, size_t src_len) {
if (!ValidateJpeg(src, src_len)) {
return LIBYUV_FALSE;
}
@@ -129,7 +129,7 @@ LIBYUV_BOOL MJpegDecoder::LoadFrame(const uint8* src, size_t src_len) {
if (scanlines_[i]) {
delete scanlines_[i];
}
- scanlines_[i] = new uint8* [scanlines_size];
+ scanlines_[i] = new uint8_t*[scanlines_size];
scanlines_sizes_[i] = scanlines_size;
}
@@ -145,7 +145,7 @@ LIBYUV_BOOL MJpegDecoder::LoadFrame(const uint8* src, size_t src_len) {
if (databuf_[i]) {
delete databuf_[i];
}
- databuf_[i] = new uint8[databuf_size];
+ databuf_[i] = new uint8_t[databuf_size];
databuf_strides_[i] = databuf_stride;
}
@@ -195,13 +195,11 @@ int MJpegDecoder::GetVertSampFactor(int component) {
}
int MJpegDecoder::GetHorizSubSampFactor(int component) {
- return decompress_struct_->max_h_samp_factor /
- GetHorizSampFactor(component);
+ return decompress_struct_->max_h_samp_factor / GetHorizSampFactor(component);
}
int MJpegDecoder::GetVertSubSampFactor(int component) {
- return decompress_struct_->max_v_samp_factor /
- GetVertSampFactor(component);
+ return decompress_struct_->max_v_samp_factor / GetVertSampFactor(component);
}
int MJpegDecoder::GetImageScanlinesPerImcuRow() {
@@ -245,10 +243,10 @@ LIBYUV_BOOL MJpegDecoder::UnloadFrame() {
}
// TODO(fbarchard): Allow rectangle to be specified: x, y, width, height.
-LIBYUV_BOOL MJpegDecoder::DecodeToBuffers(
- uint8** planes, int dst_width, int dst_height) {
- if (dst_width != GetWidth() ||
- dst_height > GetHeight()) {
+LIBYUV_BOOL MJpegDecoder::DecodeToBuffers(uint8_t** planes,
+ int dst_width,
+ int dst_height) {
+ if (dst_width != GetWidth() || dst_height > GetHeight()) {
// ERROR: Bad dimensions
return LIBYUV_FALSE;
}
@@ -289,14 +287,13 @@ LIBYUV_BOOL MJpegDecoder::DecodeToBuffers(
for (int i = 0; i < num_outbufs_; ++i) {
// TODO(fbarchard): Compute skip to avoid this
assert(skip % GetVertSubSampFactor(i) == 0);
- int rows_to_skip =
- DivideAndRoundDown(skip, GetVertSubSampFactor(i));
- int scanlines_to_copy = GetComponentScanlinesPerImcuRow(i) -
- rows_to_skip;
+ int rows_to_skip = DivideAndRoundDown(skip, GetVertSubSampFactor(i));
+ int scanlines_to_copy =
+ GetComponentScanlinesPerImcuRow(i) - rows_to_skip;
int data_to_skip = rows_to_skip * GetComponentStride(i);
- CopyPlane(databuf_[i] + data_to_skip, GetComponentStride(i),
- planes[i], GetComponentWidth(i),
- GetComponentWidth(i), scanlines_to_copy);
+ CopyPlane(databuf_[i] + data_to_skip, GetComponentStride(i), planes[i],
+ GetComponentWidth(i), GetComponentWidth(i),
+ scanlines_to_copy);
planes[i] += scanlines_to_copy * GetComponentWidth(i);
}
lines_left -= (GetImageScanlinesPerImcuRow() - skip);
@@ -305,16 +302,15 @@ LIBYUV_BOOL MJpegDecoder::DecodeToBuffers(
// Read full MCUs but cropped horizontally
for (; lines_left > GetImageScanlinesPerImcuRow();
- lines_left -= GetImageScanlinesPerImcuRow()) {
+ lines_left -= GetImageScanlinesPerImcuRow()) {
if (!DecodeImcuRow()) {
FinishDecode();
return LIBYUV_FALSE;
}
for (int i = 0; i < num_outbufs_; ++i) {
int scanlines_to_copy = GetComponentScanlinesPerImcuRow(i);
- CopyPlane(databuf_[i], GetComponentStride(i),
- planes[i], GetComponentWidth(i),
- GetComponentWidth(i), scanlines_to_copy);
+ CopyPlane(databuf_[i], GetComponentStride(i), planes[i],
+ GetComponentWidth(i), GetComponentWidth(i), scanlines_to_copy);
planes[i] += scanlines_to_copy * GetComponentWidth(i);
}
}
@@ -328,19 +324,19 @@ LIBYUV_BOOL MJpegDecoder::DecodeToBuffers(
for (int i = 0; i < num_outbufs_; ++i) {
int scanlines_to_copy =
DivideAndRoundUp(lines_left, GetVertSubSampFactor(i));
- CopyPlane(databuf_[i], GetComponentStride(i),
- planes[i], GetComponentWidth(i),
- GetComponentWidth(i), scanlines_to_copy);
+ CopyPlane(databuf_[i], GetComponentStride(i), planes[i],
+ GetComponentWidth(i), GetComponentWidth(i), scanlines_to_copy);
planes[i] += scanlines_to_copy * GetComponentWidth(i);
}
}
return FinishDecode();
}
-LIBYUV_BOOL MJpegDecoder::DecodeToCallback(CallbackFunction fn, void* opaque,
- int dst_width, int dst_height) {
- if (dst_width != GetWidth() ||
- dst_height > GetHeight()) {
+LIBYUV_BOOL MJpegDecoder::DecodeToCallback(CallbackFunction fn,
+ void* opaque,
+ int dst_width,
+ int dst_height) {
+ if (dst_width != GetWidth() || dst_height > GetHeight()) {
// ERROR: Bad dimensions
return LIBYUV_FALSE;
}
@@ -395,7 +391,7 @@ LIBYUV_BOOL MJpegDecoder::DecodeToCallback(CallbackFunction fn, void* opaque,
}
// Read full MCUs until we get to the crop point.
for (; lines_left >= GetImageScanlinesPerImcuRow();
- lines_left -= GetImageScanlinesPerImcuRow()) {
+ lines_left -= GetImageScanlinesPerImcuRow()) {
if (!DecodeImcuRow()) {
FinishDecode();
return LIBYUV_FALSE;
@@ -435,22 +431,22 @@ void skip_input_data(j_decompress_ptr cinfo, long num_bytes) { // NOLINT
}
void term_source(j_decompress_ptr cinfo) {
- // Nothing to do.
+ (void)cinfo; // Nothing to do.
}
#ifdef HAVE_SETJMP
void ErrorHandler(j_common_ptr cinfo) {
- // This is called when a jpeglib command experiences an error. Unfortunately
- // jpeglib's error handling model is not very flexible, because it expects the
- // error handler to not return--i.e., it wants the program to terminate. To
- // recover from errors we use setjmp() as shown in their example. setjmp() is
- // C's implementation for the "call with current continuation" functionality
- // seen in some functional programming languages.
- // A formatted message can be output, but is unsafe for release.
+// This is called when a jpeglib command experiences an error. Unfortunately
+// jpeglib's error handling model is not very flexible, because it expects the
+// error handler to not return--i.e., it wants the program to terminate. To
+// recover from errors we use setjmp() as shown in their example. setjmp() is
+// C's implementation for the "call with current continuation" functionality
+// seen in some functional programming languages.
+// A formatted message can be output, but is unsafe for release.
#ifdef DEBUG
char buf[JMSG_LENGTH_MAX];
(*cinfo->err->format_message)(cinfo, buf);
- // ERROR: Error in jpeglib: buf
+// ERROR: Error in jpeglib: buf
#endif
SetJmpErrorMgr* mgr = reinterpret_cast<SetJmpErrorMgr*>(cinfo->err);
@@ -459,8 +455,9 @@ void ErrorHandler(j_common_ptr cinfo) {
longjmp(mgr->setjmp_buffer, 1);
}
+// Suppress fprintf warnings.
void OutputHandler(j_common_ptr cinfo) {
- // Suppress fprintf warnings.
+ (void)cinfo;
}
#endif // HAVE_SETJMP
@@ -472,9 +469,9 @@ void MJpegDecoder::AllocOutputBuffers(int num_outbufs) {
// it.
DestroyOutputBuffers();
- scanlines_ = new uint8** [num_outbufs];
+ scanlines_ = new uint8_t**[num_outbufs];
scanlines_sizes_ = new int[num_outbufs];
- databuf_ = new uint8* [num_outbufs];
+ databuf_ = new uint8_t*[num_outbufs];
databuf_strides_ = new int[num_outbufs];
for (int i = 0; i < num_outbufs; ++i) {
@@ -490,13 +487,13 @@ void MJpegDecoder::AllocOutputBuffers(int num_outbufs) {
void MJpegDecoder::DestroyOutputBuffers() {
for (int i = 0; i < num_outbufs_; ++i) {
- delete [] scanlines_[i];
- delete [] databuf_[i];
+ delete[] scanlines_[i];
+ delete[] databuf_[i];
}
- delete [] scanlines_;
- delete [] databuf_;
- delete [] scanlines_sizes_;
- delete [] databuf_strides_;
+ delete[] scanlines_;
+ delete[] databuf_;
+ delete[] scanlines_sizes_;
+ delete[] databuf_strides_;
scanlines_ = NULL;
databuf_ = NULL;
scanlines_sizes_ = NULL;
@@ -530,9 +527,9 @@ LIBYUV_BOOL MJpegDecoder::FinishDecode() {
return LIBYUV_TRUE;
}
-void MJpegDecoder::SetScanlinePointers(uint8** data) {
+void MJpegDecoder::SetScanlinePointers(uint8_t** data) {
for (int i = 0; i < num_outbufs_; ++i) {
- uint8* data_i = data[i];
+ uint8_t* data_i = data[i];
for (int j = 0; j < scanlines_sizes_[i]; ++j) {
scanlines_[i][j] = data_i;
data_i += GetComponentStride(i);
@@ -542,26 +539,26 @@ void MJpegDecoder::SetScanlinePointers(uint8** data) {
inline LIBYUV_BOOL MJpegDecoder::DecodeImcuRow() {
return (unsigned int)(GetImageScanlinesPerImcuRow()) ==
- jpeg_read_raw_data(decompress_struct_,
- scanlines_,
- GetImageScanlinesPerImcuRow());
+ jpeg_read_raw_data(decompress_struct_, scanlines_,
+ GetImageScanlinesPerImcuRow());
}
// The helper function which recognizes the jpeg sub-sampling type.
JpegSubsamplingType MJpegDecoder::JpegSubsamplingTypeHelper(
- int* subsample_x, int* subsample_y, int number_of_components) {
+ int* subsample_x,
+ int* subsample_y,
+ int number_of_components) {
if (number_of_components == 3) { // Color images.
- if (subsample_x[0] == 1 && subsample_y[0] == 1 &&
- subsample_x[1] == 2 && subsample_y[1] == 2 &&
- subsample_x[2] == 2 && subsample_y[2] == 2) {
+ if (subsample_x[0] == 1 && subsample_y[0] == 1 && subsample_x[1] == 2 &&
+ subsample_y[1] == 2 && subsample_x[2] == 2 && subsample_y[2] == 2) {
return kJpegYuv420;
- } else if (subsample_x[0] == 1 && subsample_y[0] == 1 &&
- subsample_x[1] == 2 && subsample_y[1] == 1 &&
- subsample_x[2] == 2 && subsample_y[2] == 1) {
+ }
+ if (subsample_x[0] == 1 && subsample_y[0] == 1 && subsample_x[1] == 2 &&
+ subsample_y[1] == 1 && subsample_x[2] == 2 && subsample_y[2] == 1) {
return kJpegYuv422;
- } else if (subsample_x[0] == 1 && subsample_y[0] == 1 &&
- subsample_x[1] == 1 && subsample_y[1] == 1 &&
- subsample_x[2] == 1 && subsample_y[2] == 1) {
+ }
+ if (subsample_x[0] == 1 && subsample_y[0] == 1 && subsample_x[1] == 1 &&
+ subsample_y[1] == 1 && subsample_x[2] == 1 && subsample_y[2] == 1) {
return kJpegYuv444;
}
} else if (number_of_components == 1) { // Grey-scale images.
@@ -574,4 +571,3 @@ JpegSubsamplingType MJpegDecoder::JpegSubsamplingTypeHelper(
} // namespace libyuv
#endif // HAVE_JPEG
-
diff --git a/third_party/libyuv/source/mjpeg_validate.cc b/third_party/libyuv/source/mjpeg_validate.cc
index 9c4883204..80c2cc0cb 100644
--- a/third_party/libyuv/source/mjpeg_validate.cc
+++ b/third_party/libyuv/source/mjpeg_validate.cc
@@ -18,13 +18,13 @@ extern "C" {
#endif
// Helper function to scan for EOI marker (0xff 0xd9).
-static LIBYUV_BOOL ScanEOI(const uint8* sample, size_t sample_size) {
+static LIBYUV_BOOL ScanEOI(const uint8_t* sample, size_t sample_size) {
if (sample_size >= 2) {
- const uint8* end = sample + sample_size - 1;
- const uint8* it = sample;
+ const uint8_t* end = sample + sample_size - 1;
+ const uint8_t* it = sample;
while (it < end) {
// TODO(fbarchard): scan for 0xd9 instead.
- it = static_cast<const uint8 *>(memchr(it, 0xff, end - it));
+ it = (const uint8_t*)(memchr(it, 0xff, end - it));
if (it == NULL) {
break;
}
@@ -39,7 +39,7 @@ static LIBYUV_BOOL ScanEOI(const uint8* sample, size_t sample_size) {
}
// Helper function to validate the jpeg appears intact.
-LIBYUV_BOOL ValidateJpeg(const uint8* sample, size_t sample_size) {
+LIBYUV_BOOL ValidateJpeg(const uint8_t* sample, size_t sample_size) {
// Maximum size that ValidateJpeg will consider valid.
const size_t kMaxJpegSize = 0x7fffffffull;
const size_t kBackSearchSize = 1024;
@@ -68,4 +68,3 @@ LIBYUV_BOOL ValidateJpeg(const uint8* sample, size_t sample_size) {
} // extern "C"
} // namespace libyuv
#endif
-
diff --git a/third_party/libyuv/source/planar_functions.cc b/third_party/libyuv/source/planar_functions.cc
index a764f8da4..5eae3f763 100644
--- a/third_party/libyuv/source/planar_functions.cc
+++ b/third_party/libyuv/source/planar_functions.cc
@@ -26,11 +26,14 @@ extern "C" {
// Copy a plane of data
LIBYUV_API
-void CopyPlane(const uint8* src_y, int src_stride_y,
- uint8* dst_y, int dst_stride_y,
- int width, int height) {
+void CopyPlane(const uint8_t* src_y,
+ int src_stride_y,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ int width,
+ int height) {
int y;
- void (*CopyRow)(const uint8* src, uint8* dst, int width) = CopyRow_C;
+ void (*CopyRow)(const uint8_t* src, uint8_t* dst, int width) = CopyRow_C;
// Negative height means invert the image.
if (height < 0) {
height = -height;
@@ -38,8 +41,7 @@ void CopyPlane(const uint8* src_y, int src_stride_y,
dst_stride_y = -dst_stride_y;
}
// Coalesce rows.
- if (src_stride_y == width &&
- dst_stride_y == width) {
+ if (src_stride_y == width && dst_stride_y == width) {
width *= height;
height = 1;
src_stride_y = dst_stride_y = 0;
@@ -48,6 +50,7 @@ void CopyPlane(const uint8* src_y, int src_stride_y,
if (src_y == dst_y && src_stride_y == dst_stride_y) {
return;
}
+
#if defined(HAS_COPYROW_SSE2)
if (TestCpuFlag(kCpuHasSSE2)) {
CopyRow = IS_ALIGNED(width, 32) ? CopyRow_SSE2 : CopyRow_Any_SSE2;
@@ -68,11 +71,6 @@ void CopyPlane(const uint8* src_y, int src_stride_y,
CopyRow = IS_ALIGNED(width, 32) ? CopyRow_NEON : CopyRow_Any_NEON;
}
#endif
-#if defined(HAS_COPYROW_MIPS)
- if (TestCpuFlag(kCpuHasMIPS)) {
- CopyRow = CopyRow_MIPS;
- }
-#endif
// Copy plane
for (y = 0; y < height; ++y) {
@@ -83,15 +81,18 @@ void CopyPlane(const uint8* src_y, int src_stride_y,
}
// TODO(fbarchard): Consider support for negative height.
+// TODO(fbarchard): Consider stride measured in bytes.
LIBYUV_API
-void CopyPlane_16(const uint16* src_y, int src_stride_y,
- uint16* dst_y, int dst_stride_y,
- int width, int height) {
+void CopyPlane_16(const uint16_t* src_y,
+ int src_stride_y,
+ uint16_t* dst_y,
+ int dst_stride_y,
+ int width,
+ int height) {
int y;
- void (*CopyRow)(const uint16* src, uint16* dst, int width) = CopyRow_16_C;
+ void (*CopyRow)(const uint16_t* src, uint16_t* dst, int width) = CopyRow_16_C;
// Coalesce rows.
- if (src_stride_y == width &&
- dst_stride_y == width) {
+ if (src_stride_y == width && dst_stride_y == width) {
width *= height;
height = 1;
src_stride_y = dst_stride_y = 0;
@@ -111,11 +112,6 @@ void CopyPlane_16(const uint16* src_y, int src_stride_y,
CopyRow = CopyRow_16_NEON;
}
#endif
-#if defined(HAS_COPYROW_16_MIPS)
- if (TestCpuFlag(kCpuHasMIPS)) {
- CopyRow = CopyRow_16_MIPS;
- }
-#endif
// Copy plane
for (y = 0; y < height; ++y) {
@@ -125,19 +121,124 @@ void CopyPlane_16(const uint16* src_y, int src_stride_y,
}
}
+// Convert a plane of 16 bit data to 8 bit
+LIBYUV_API
+void Convert16To8Plane(const uint16_t* src_y,
+ int src_stride_y,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ int scale, // 16384 for 10 bits
+ int width,
+ int height) {
+ int y;
+ void (*Convert16To8Row)(const uint16_t* src_y, uint8_t* dst_y, int scale,
+ int width) = Convert16To8Row_C;
+
+ // Negative height means invert the image.
+ if (height < 0) {
+ height = -height;
+ dst_y = dst_y + (height - 1) * dst_stride_y;
+ dst_stride_y = -dst_stride_y;
+ }
+ // Coalesce rows.
+ if (src_stride_y == width && dst_stride_y == width) {
+ width *= height;
+ height = 1;
+ src_stride_y = dst_stride_y = 0;
+ }
+#if defined(HAS_CONVERT16TO8ROW_SSSE3)
+ if (TestCpuFlag(kCpuHasSSSE3)) {
+ Convert16To8Row = Convert16To8Row_Any_SSSE3;
+ if (IS_ALIGNED(width, 16)) {
+ Convert16To8Row = Convert16To8Row_SSSE3;
+ }
+ }
+#endif
+#if defined(HAS_CONVERT16TO8ROW_AVX2)
+ if (TestCpuFlag(kCpuHasAVX2)) {
+ Convert16To8Row = Convert16To8Row_Any_AVX2;
+ if (IS_ALIGNED(width, 32)) {
+ Convert16To8Row = Convert16To8Row_AVX2;
+ }
+ }
+#endif
+
+ // Convert plane
+ for (y = 0; y < height; ++y) {
+ Convert16To8Row(src_y, dst_y, scale, width);
+ src_y += src_stride_y;
+ dst_y += dst_stride_y;
+ }
+}
+
+// Convert a plane of 8 bit data to 16 bit
+LIBYUV_API
+void Convert8To16Plane(const uint8_t* src_y,
+ int src_stride_y,
+ uint16_t* dst_y,
+ int dst_stride_y,
+ int scale, // 16384 for 10 bits
+ int width,
+ int height) {
+ int y;
+ void (*Convert8To16Row)(const uint8_t* src_y, uint16_t* dst_y, int scale,
+ int width) = Convert8To16Row_C;
+
+ // Negative height means invert the image.
+ if (height < 0) {
+ height = -height;
+ dst_y = dst_y + (height - 1) * dst_stride_y;
+ dst_stride_y = -dst_stride_y;
+ }
+ // Coalesce rows.
+ if (src_stride_y == width && dst_stride_y == width) {
+ width *= height;
+ height = 1;
+ src_stride_y = dst_stride_y = 0;
+ }
+#if defined(HAS_CONVERT8TO16ROW_SSE2)
+ if (TestCpuFlag(kCpuHasSSE2)) {
+ Convert8To16Row = Convert8To16Row_Any_SSE2;
+ if (IS_ALIGNED(width, 16)) {
+ Convert8To16Row = Convert8To16Row_SSE2;
+ }
+ }
+#endif
+#if defined(HAS_CONVERT8TO16ROW_AVX2)
+ if (TestCpuFlag(kCpuHasAVX2)) {
+ Convert8To16Row = Convert8To16Row_Any_AVX2;
+ if (IS_ALIGNED(width, 32)) {
+ Convert8To16Row = Convert8To16Row_AVX2;
+ }
+ }
+#endif
+
+ // Convert plane
+ for (y = 0; y < height; ++y) {
+ Convert8To16Row(src_y, dst_y, scale, width);
+ src_y += src_stride_y;
+ dst_y += dst_stride_y;
+ }
+}
+
// Copy I422.
LIBYUV_API
-int I422Copy(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height) {
+int I422Copy(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height) {
int halfwidth = (width + 1) >> 1;
- if (!src_u || !src_v ||
- !dst_u || !dst_v ||
- width <= 0 || height == 0) {
+ if (!src_u || !src_v || !dst_u || !dst_v || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -161,16 +262,21 @@ int I422Copy(const uint8* src_y, int src_stride_y,
// Copy I444.
LIBYUV_API
-int I444Copy(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height) {
- if (!src_u || !src_v ||
- !dst_u || !dst_v ||
- width <= 0 || height == 0) {
+int I444Copy(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height) {
+ if (!src_u || !src_v || !dst_u || !dst_v || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -194,9 +300,12 @@ int I444Copy(const uint8* src_y, int src_stride_y,
// Copy I400.
LIBYUV_API
-int I400ToI400(const uint8* src_y, int src_stride_y,
- uint8* dst_y, int dst_stride_y,
- int width, int height) {
+int I400ToI400(const uint8_t* src_y,
+ int src_stride_y,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ int width,
+ int height) {
if (!src_y || !dst_y || width <= 0 || height == 0) {
return -1;
}
@@ -212,11 +321,20 @@ int I400ToI400(const uint8* src_y, int src_stride_y,
// Convert I420 to I400.
LIBYUV_API
-int I420ToI400(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_y, int dst_stride_y,
- int width, int height) {
+int I420ToI400(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ int width,
+ int height) {
+ (void)src_u;
+ (void)src_stride_u;
+ (void)src_v;
+ (void)src_stride_v;
if (!src_y || !dst_y || width <= 0 || height == 0) {
return -1;
}
@@ -234,12 +352,16 @@ int I420ToI400(const uint8* src_y, int src_stride_y,
// Support function for NV12 etc UV channels.
// Width and height are plane sizes (typically half pixel width).
LIBYUV_API
-void SplitUVPlane(const uint8* src_uv, int src_stride_uv,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height) {
+void SplitUVPlane(const uint8_t* src_uv,
+ int src_stride_uv,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height) {
int y;
- void (*SplitUVRow)(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
+ void (*SplitUVRow)(const uint8_t* src_uv, uint8_t* dst_u, uint8_t* dst_v,
int width) = SplitUVRow_C;
// Negative height means invert the image.
if (height < 0) {
@@ -250,8 +372,7 @@ void SplitUVPlane(const uint8* src_uv, int src_stride_uv,
dst_stride_v = -dst_stride_v;
}
// Coalesce rows.
- if (src_stride_uv == width * 2 &&
- dst_stride_u == width &&
+ if (src_stride_uv == width * 2 && dst_stride_u == width &&
dst_stride_v == width) {
width *= height;
height = 1;
@@ -281,13 +402,11 @@ void SplitUVPlane(const uint8* src_uv, int src_stride_uv,
}
}
#endif
-#if defined(HAS_SPLITUVROW_DSPR2)
- if (TestCpuFlag(kCpuHasDSPR2) &&
- IS_ALIGNED(dst_u, 4) && IS_ALIGNED(dst_stride_u, 4) &&
- IS_ALIGNED(dst_v, 4) && IS_ALIGNED(dst_stride_v, 4)) {
- SplitUVRow = SplitUVRow_Any_DSPR2;
- if (IS_ALIGNED(width, 16)) {
- SplitUVRow = SplitUVRow_DSPR2;
+#if defined(HAS_SPLITUVROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ SplitUVRow = SplitUVRow_Any_MSA;
+ if (IS_ALIGNED(width, 32)) {
+ SplitUVRow = SplitUVRow_MSA;
}
}
#endif
@@ -302,13 +421,17 @@ void SplitUVPlane(const uint8* src_uv, int src_stride_uv,
}
LIBYUV_API
-void MergeUVPlane(const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_uv, int dst_stride_uv,
- int width, int height) {
+void MergeUVPlane(const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_uv,
+ int dst_stride_uv,
+ int width,
+ int height) {
int y;
- void (*MergeUVRow)(const uint8* src_u, const uint8* src_v, uint8* dst_uv,
- int width) = MergeUVRow_C;
+ void (*MergeUVRow)(const uint8_t* src_u, const uint8_t* src_v,
+ uint8_t* dst_uv, int width) = MergeUVRow_C;
// Coalesce rows.
// Negative height means invert the image.
if (height < 0) {
@@ -317,8 +440,7 @@ void MergeUVPlane(const uint8* src_u, int src_stride_u,
dst_stride_uv = -dst_stride_uv;
}
// Coalesce rows.
- if (src_stride_u == width &&
- src_stride_v == width &&
+ if (src_stride_u == width && src_stride_v == width &&
dst_stride_uv == width * 2) {
width *= height;
height = 1;
@@ -348,6 +470,14 @@ void MergeUVPlane(const uint8* src_u, int src_stride_u,
}
}
#endif
+#if defined(HAS_MERGEUVROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ MergeUVRow = MergeUVRow_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ MergeUVRow = MergeUVRow_MSA;
+ }
+ }
+#endif
for (y = 0; y < height; ++y) {
// Merge a row of U and V into a row of UV.
@@ -358,12 +488,131 @@ void MergeUVPlane(const uint8* src_u, int src_stride_u,
}
}
+// Support function for NV12 etc RGB channels.
+// Width and height are plane sizes (typically half pixel width).
+LIBYUV_API
+void SplitRGBPlane(const uint8_t* src_rgb,
+ int src_stride_rgb,
+ uint8_t* dst_r,
+ int dst_stride_r,
+ uint8_t* dst_g,
+ int dst_stride_g,
+ uint8_t* dst_b,
+ int dst_stride_b,
+ int width,
+ int height) {
+ int y;
+ void (*SplitRGBRow)(const uint8_t* src_rgb, uint8_t* dst_r, uint8_t* dst_g,
+ uint8_t* dst_b, int width) = SplitRGBRow_C;
+ // Negative height means invert the image.
+ if (height < 0) {
+ height = -height;
+ dst_r = dst_r + (height - 1) * dst_stride_r;
+ dst_g = dst_g + (height - 1) * dst_stride_g;
+ dst_b = dst_b + (height - 1) * dst_stride_b;
+ dst_stride_r = -dst_stride_r;
+ dst_stride_g = -dst_stride_g;
+ dst_stride_b = -dst_stride_b;
+ }
+ // Coalesce rows.
+ if (src_stride_rgb == width * 3 && dst_stride_r == width &&
+ dst_stride_g == width && dst_stride_b == width) {
+ width *= height;
+ height = 1;
+ src_stride_rgb = dst_stride_r = dst_stride_g = dst_stride_b = 0;
+ }
+#if defined(HAS_SPLITRGBROW_SSSE3)
+ if (TestCpuFlag(kCpuHasSSSE3)) {
+ SplitRGBRow = SplitRGBRow_Any_SSSE3;
+ if (IS_ALIGNED(width, 16)) {
+ SplitRGBRow = SplitRGBRow_SSSE3;
+ }
+ }
+#endif
+#if defined(HAS_SPLITRGBROW_NEON)
+ if (TestCpuFlag(kCpuHasNEON)) {
+ SplitRGBRow = SplitRGBRow_Any_NEON;
+ if (IS_ALIGNED(width, 16)) {
+ SplitRGBRow = SplitRGBRow_NEON;
+ }
+ }
+#endif
+
+ for (y = 0; y < height; ++y) {
+ // Copy a row of RGB.
+ SplitRGBRow(src_rgb, dst_r, dst_g, dst_b, width);
+ dst_r += dst_stride_r;
+ dst_g += dst_stride_g;
+ dst_b += dst_stride_b;
+ src_rgb += src_stride_rgb;
+ }
+}
+
+LIBYUV_API
+void MergeRGBPlane(const uint8_t* src_r,
+ int src_stride_r,
+ const uint8_t* src_g,
+ int src_stride_g,
+ const uint8_t* src_b,
+ int src_stride_b,
+ uint8_t* dst_rgb,
+ int dst_stride_rgb,
+ int width,
+ int height) {
+ int y;
+ void (*MergeRGBRow)(const uint8_t* src_r, const uint8_t* src_g,
+ const uint8_t* src_b, uint8_t* dst_rgb, int width) =
+ MergeRGBRow_C;
+ // Coalesce rows.
+ // Negative height means invert the image.
+ if (height < 0) {
+ height = -height;
+ dst_rgb = dst_rgb + (height - 1) * dst_stride_rgb;
+ dst_stride_rgb = -dst_stride_rgb;
+ }
+ // Coalesce rows.
+ if (src_stride_r == width && src_stride_g == width && src_stride_b == width &&
+ dst_stride_rgb == width * 3) {
+ width *= height;
+ height = 1;
+ src_stride_r = src_stride_g = src_stride_b = dst_stride_rgb = 0;
+ }
+#if defined(HAS_MERGERGBROW_SSSE3)
+ if (TestCpuFlag(kCpuHasSSSE3)) {
+ MergeRGBRow = MergeRGBRow_Any_SSSE3;
+ if (IS_ALIGNED(width, 16)) {
+ MergeRGBRow = MergeRGBRow_SSSE3;
+ }
+ }
+#endif
+#if defined(HAS_MERGERGBROW_NEON)
+ if (TestCpuFlag(kCpuHasNEON)) {
+ MergeRGBRow = MergeRGBRow_Any_NEON;
+ if (IS_ALIGNED(width, 16)) {
+ MergeRGBRow = MergeRGBRow_NEON;
+ }
+ }
+#endif
+
+ for (y = 0; y < height; ++y) {
+ // Merge a row of U and V into a row of RGB.
+ MergeRGBRow(src_r, src_g, src_b, dst_rgb, width);
+ src_r += src_stride_r;
+ src_g += src_stride_g;
+ src_b += src_stride_b;
+ dst_rgb += dst_stride_rgb;
+ }
+}
+
// Mirror a plane of data.
-void MirrorPlane(const uint8* src_y, int src_stride_y,
- uint8* dst_y, int dst_stride_y,
- int width, int height) {
+void MirrorPlane(const uint8_t* src_y,
+ int src_stride_y,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ int width,
+ int height) {
int y;
- void (*MirrorRow)(const uint8* src, uint8* dst, int width) = MirrorRow_C;
+ void (*MirrorRow)(const uint8_t* src, uint8_t* dst, int width) = MirrorRow_C;
// Negative height means invert the image.
if (height < 0) {
height = -height;
@@ -394,12 +643,12 @@ void MirrorPlane(const uint8* src_y, int src_stride_y,
}
}
#endif
-// TODO(fbarchard): Mirror on mips handle unaligned memory.
-#if defined(HAS_MIRRORROW_DSPR2)
- if (TestCpuFlag(kCpuHasDSPR2) &&
- IS_ALIGNED(src_y, 4) && IS_ALIGNED(src_stride_y, 4) &&
- IS_ALIGNED(dst_y, 4) && IS_ALIGNED(dst_stride_y, 4)) {
- MirrorRow = MirrorRow_DSPR2;
+#if defined(HAS_MIRRORROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ MirrorRow = MirrorRow_Any_MSA;
+ if (IS_ALIGNED(width, 64)) {
+ MirrorRow = MirrorRow_MSA;
+ }
}
#endif
@@ -413,17 +662,24 @@ void MirrorPlane(const uint8* src_y, int src_stride_y,
// Convert YUY2 to I422.
LIBYUV_API
-int YUY2ToI422(const uint8* src_yuy2, int src_stride_yuy2,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height) {
+int YUY2ToI422(const uint8_t* src_yuy2,
+ int src_stride_yuy2,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height) {
int y;
- void (*YUY2ToUV422Row)(const uint8* src_yuy2,
- uint8* dst_u, uint8* dst_v, int width) =
- YUY2ToUV422Row_C;
- void (*YUY2ToYRow)(const uint8* src_yuy2, uint8* dst_y, int width) =
+ void (*YUY2ToUV422Row)(const uint8_t* src_yuy2, uint8_t* dst_u,
+ uint8_t* dst_v, int width) = YUY2ToUV422Row_C;
+ void (*YUY2ToYRow)(const uint8_t* src_yuy2, uint8_t* dst_y, int width) =
YUY2ToYRow_C;
+ if (!src_yuy2 || !dst_y || !dst_u || !dst_v || width <= 0 || height == 0) {
+ return -1;
+ }
// Negative height means invert the image.
if (height < 0) {
height = -height;
@@ -431,10 +687,9 @@ int YUY2ToI422(const uint8* src_yuy2, int src_stride_yuy2,
src_stride_yuy2 = -src_stride_yuy2;
}
// Coalesce rows.
- if (src_stride_yuy2 == width * 2 &&
- dst_stride_y == width &&
- dst_stride_u * 2 == width &&
- dst_stride_v * 2 == width) {
+ if (src_stride_yuy2 == width * 2 && dst_stride_y == width &&
+ dst_stride_u * 2 == width && dst_stride_v * 2 == width &&
+ width * height <= 32768) {
width *= height;
height = 1;
src_stride_yuy2 = dst_stride_y = dst_stride_u = dst_stride_v = 0;
@@ -462,15 +717,23 @@ int YUY2ToI422(const uint8* src_yuy2, int src_stride_yuy2,
#if defined(HAS_YUY2TOYROW_NEON)
if (TestCpuFlag(kCpuHasNEON)) {
YUY2ToYRow = YUY2ToYRow_Any_NEON;
- if (width >= 16) {
- YUY2ToUV422Row = YUY2ToUV422Row_Any_NEON;
- }
+ YUY2ToUV422Row = YUY2ToUV422Row_Any_NEON;
if (IS_ALIGNED(width, 16)) {
YUY2ToYRow = YUY2ToYRow_NEON;
YUY2ToUV422Row = YUY2ToUV422Row_NEON;
}
}
#endif
+#if defined(HAS_YUY2TOYROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ YUY2ToYRow = YUY2ToYRow_Any_MSA;
+ YUY2ToUV422Row = YUY2ToUV422Row_Any_MSA;
+ if (IS_ALIGNED(width, 32)) {
+ YUY2ToYRow = YUY2ToYRow_MSA;
+ YUY2ToUV422Row = YUY2ToUV422Row_MSA;
+ }
+ }
+#endif
for (y = 0; y < height; ++y) {
YUY2ToUV422Row(src_yuy2, dst_u, dst_v, width);
@@ -485,17 +748,24 @@ int YUY2ToI422(const uint8* src_yuy2, int src_stride_yuy2,
// Convert UYVY to I422.
LIBYUV_API
-int UYVYToI422(const uint8* src_uyvy, int src_stride_uyvy,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height) {
+int UYVYToI422(const uint8_t* src_uyvy,
+ int src_stride_uyvy,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height) {
int y;
- void (*UYVYToUV422Row)(const uint8* src_uyvy,
- uint8* dst_u, uint8* dst_v, int width) =
- UYVYToUV422Row_C;
- void (*UYVYToYRow)(const uint8* src_uyvy,
- uint8* dst_y, int width) = UYVYToYRow_C;
+ void (*UYVYToUV422Row)(const uint8_t* src_uyvy, uint8_t* dst_u,
+ uint8_t* dst_v, int width) = UYVYToUV422Row_C;
+ void (*UYVYToYRow)(const uint8_t* src_uyvy, uint8_t* dst_y, int width) =
+ UYVYToYRow_C;
+ if (!src_uyvy || !dst_y || !dst_u || !dst_v || width <= 0 || height == 0) {
+ return -1;
+ }
// Negative height means invert the image.
if (height < 0) {
height = -height;
@@ -503,10 +773,9 @@ int UYVYToI422(const uint8* src_uyvy, int src_stride_uyvy,
src_stride_uyvy = -src_stride_uyvy;
}
// Coalesce rows.
- if (src_stride_uyvy == width * 2 &&
- dst_stride_y == width &&
- dst_stride_u * 2 == width &&
- dst_stride_v * 2 == width) {
+ if (src_stride_uyvy == width * 2 && dst_stride_y == width &&
+ dst_stride_u * 2 == width && dst_stride_v * 2 == width &&
+ width * height <= 32768) {
width *= height;
height = 1;
src_stride_uyvy = dst_stride_y = dst_stride_u = dst_stride_v = 0;
@@ -534,15 +803,23 @@ int UYVYToI422(const uint8* src_uyvy, int src_stride_uyvy,
#if defined(HAS_UYVYTOYROW_NEON)
if (TestCpuFlag(kCpuHasNEON)) {
UYVYToYRow = UYVYToYRow_Any_NEON;
- if (width >= 16) {
- UYVYToUV422Row = UYVYToUV422Row_Any_NEON;
- }
+ UYVYToUV422Row = UYVYToUV422Row_Any_NEON;
if (IS_ALIGNED(width, 16)) {
UYVYToYRow = UYVYToYRow_NEON;
UYVYToUV422Row = UYVYToUV422Row_NEON;
}
}
#endif
+#if defined(HAS_UYVYTOYROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ UYVYToYRow = UYVYToYRow_Any_MSA;
+ UYVYToUV422Row = UYVYToUV422Row_Any_MSA;
+ if (IS_ALIGNED(width, 32)) {
+ UYVYToYRow = UYVYToYRow_MSA;
+ UYVYToUV422Row = UYVYToUV422Row_MSA;
+ }
+ }
+#endif
for (y = 0; y < height; ++y) {
UYVYToUV422Row(src_uyvy, dst_u, dst_v, width);
@@ -555,13 +832,82 @@ int UYVYToI422(const uint8* src_uyvy, int src_stride_uyvy,
return 0;
}
+// Convert YUY2 to Y.
+LIBYUV_API
+int YUY2ToY(const uint8_t* src_yuy2,
+ int src_stride_yuy2,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ int width,
+ int height) {
+ int y;
+ void (*YUY2ToYRow)(const uint8_t* src_yuy2, uint8_t* dst_y, int width) =
+ YUY2ToYRow_C;
+ if (!src_yuy2 || !dst_y || width <= 0 || height == 0) {
+ return -1;
+ }
+ // Negative height means invert the image.
+ if (height < 0) {
+ height = -height;
+ src_yuy2 = src_yuy2 + (height - 1) * src_stride_yuy2;
+ src_stride_yuy2 = -src_stride_yuy2;
+ }
+ // Coalesce rows.
+ if (src_stride_yuy2 == width * 2 && dst_stride_y == width) {
+ width *= height;
+ height = 1;
+ src_stride_yuy2 = dst_stride_y = 0;
+ }
+#if defined(HAS_YUY2TOYROW_SSE2)
+ if (TestCpuFlag(kCpuHasSSE2)) {
+ YUY2ToYRow = YUY2ToYRow_Any_SSE2;
+ if (IS_ALIGNED(width, 16)) {
+ YUY2ToYRow = YUY2ToYRow_SSE2;
+ }
+ }
+#endif
+#if defined(HAS_YUY2TOYROW_AVX2)
+ if (TestCpuFlag(kCpuHasAVX2)) {
+ YUY2ToYRow = YUY2ToYRow_Any_AVX2;
+ if (IS_ALIGNED(width, 32)) {
+ YUY2ToYRow = YUY2ToYRow_AVX2;
+ }
+ }
+#endif
+#if defined(HAS_YUY2TOYROW_NEON)
+ if (TestCpuFlag(kCpuHasNEON)) {
+ YUY2ToYRow = YUY2ToYRow_Any_NEON;
+ if (IS_ALIGNED(width, 16)) {
+ YUY2ToYRow = YUY2ToYRow_NEON;
+ }
+ }
+#endif
+#if defined(HAS_YUY2TOYROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ YUY2ToYRow = YUY2ToYRow_Any_MSA;
+ if (IS_ALIGNED(width, 32)) {
+ YUY2ToYRow = YUY2ToYRow_MSA;
+ }
+ }
+#endif
+
+ for (y = 0; y < height; ++y) {
+ YUY2ToYRow(src_yuy2, dst_y, width);
+ src_yuy2 += src_stride_yuy2;
+ dst_y += dst_stride_y;
+ }
+ return 0;
+}
+
// Mirror I400 with optional flipping
LIBYUV_API
-int I400Mirror(const uint8* src_y, int src_stride_y,
- uint8* dst_y, int dst_stride_y,
- int width, int height) {
- if (!src_y || !dst_y ||
- width <= 0 || height == 0) {
+int I400Mirror(const uint8_t* src_y,
+ int src_stride_y,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ int width,
+ int height) {
+ if (!src_y || !dst_y || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -577,17 +923,24 @@ int I400Mirror(const uint8* src_y, int src_stride_y,
// Mirror I420 with optional flipping
LIBYUV_API
-int I420Mirror(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height) {
+int I420Mirror(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height) {
int halfwidth = (width + 1) >> 1;
int halfheight = (height + 1) >> 1;
- if (!src_y || !src_u || !src_v || !dst_y || !dst_u || !dst_v ||
- width <= 0 || height == 0) {
+ if (!src_y || !src_u || !src_v || !dst_y || !dst_u || !dst_v || width <= 0 ||
+ height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -612,11 +965,14 @@ int I420Mirror(const uint8* src_y, int src_stride_y,
// ARGB mirror.
LIBYUV_API
-int ARGBMirror(const uint8* src_argb, int src_stride_argb,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height) {
+int ARGBMirror(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
int y;
- void (*ARGBMirrorRow)(const uint8* src, uint8* dst, int width) =
+ void (*ARGBMirrorRow)(const uint8_t* src, uint8_t* dst, int width) =
ARGBMirrorRow_C;
if (!src_argb || !dst_argb || width <= 0 || height == 0) {
return -1;
@@ -651,6 +1007,14 @@ int ARGBMirror(const uint8* src_argb, int src_stride_argb,
}
}
#endif
+#if defined(HAS_ARGBMIRRORROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGBMirrorRow = ARGBMirrorRow_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ ARGBMirrorRow = ARGBMirrorRow_MSA;
+ }
+ }
+#endif
// Mirror plane
for (y = 0; y < height; ++y) {
@@ -666,8 +1030,8 @@ int ARGBMirror(const uint8* src_argb, int src_stride_argb,
// the same blend function for all pixels if possible.
LIBYUV_API
ARGBBlendRow GetARGBBlend() {
- void (*ARGBBlendRow)(const uint8* src_argb, const uint8* src_argb1,
- uint8* dst_argb, int width) = ARGBBlendRow_C;
+ void (*ARGBBlendRow)(const uint8_t* src_argb, const uint8_t* src_argb1,
+ uint8_t* dst_argb, int width) = ARGBBlendRow_C;
#if defined(HAS_ARGBBLENDROW_SSSE3)
if (TestCpuFlag(kCpuHasSSSE3)) {
ARGBBlendRow = ARGBBlendRow_SSSE3;
@@ -679,18 +1043,27 @@ ARGBBlendRow GetARGBBlend() {
ARGBBlendRow = ARGBBlendRow_NEON;
}
#endif
+#if defined(HAS_ARGBBLENDROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGBBlendRow = ARGBBlendRow_MSA;
+ }
+#endif
return ARGBBlendRow;
}
// Alpha Blend 2 ARGB images and store to destination.
LIBYUV_API
-int ARGBBlend(const uint8* src_argb0, int src_stride_argb0,
- const uint8* src_argb1, int src_stride_argb1,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height) {
+int ARGBBlend(const uint8_t* src_argb0,
+ int src_stride_argb0,
+ const uint8_t* src_argb1,
+ int src_stride_argb1,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
int y;
- void (*ARGBBlendRow)(const uint8* src_argb, const uint8* src_argb1,
- uint8* dst_argb, int width) = GetARGBBlend();
+ void (*ARGBBlendRow)(const uint8_t* src_argb, const uint8_t* src_argb1,
+ uint8_t* dst_argb, int width) = GetARGBBlend();
if (!src_argb0 || !src_argb1 || !dst_argb || width <= 0 || height == 0) {
return -1;
}
@@ -701,8 +1074,7 @@ int ARGBBlend(const uint8* src_argb0, int src_stride_argb0,
dst_stride_argb = -dst_stride_argb;
}
// Coalesce rows.
- if (src_stride_argb0 == width * 4 &&
- src_stride_argb1 == width * 4 &&
+ if (src_stride_argb0 == width * 4 && src_stride_argb1 == width * 4 &&
dst_stride_argb == width * 4) {
width *= height;
height = 1;
@@ -720,14 +1092,20 @@ int ARGBBlend(const uint8* src_argb0, int src_stride_argb0,
// Alpha Blend plane and store to destination.
LIBYUV_API
-int BlendPlane(const uint8* src_y0, int src_stride_y0,
- const uint8* src_y1, int src_stride_y1,
- const uint8* alpha, int alpha_stride,
- uint8* dst_y, int dst_stride_y,
- int width, int height) {
+int BlendPlane(const uint8_t* src_y0,
+ int src_stride_y0,
+ const uint8_t* src_y1,
+ int src_stride_y1,
+ const uint8_t* alpha,
+ int alpha_stride,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ int width,
+ int height) {
int y;
- void (*BlendPlaneRow)(const uint8* src0, const uint8* src1,
- const uint8* alpha, uint8* dst, int width) = BlendPlaneRow_C;
+ void (*BlendPlaneRow)(const uint8_t* src0, const uint8_t* src1,
+ const uint8_t* alpha, uint8_t* dst, int width) =
+ BlendPlaneRow_C;
if (!src_y0 || !src_y1 || !alpha || !dst_y || width <= 0 || height == 0) {
return -1;
}
@@ -739,10 +1117,8 @@ int BlendPlane(const uint8* src_y0, int src_stride_y0,
}
// Coalesce rows for Y plane.
- if (src_stride_y0 == width &&
- src_stride_y1 == width &&
- alpha_stride == width &&
- dst_stride_y == width) {
+ if (src_stride_y0 == width && src_stride_y1 == width &&
+ alpha_stride == width && dst_stride_y == width) {
width *= height;
height = 1;
src_stride_y0 = src_stride_y1 = alpha_stride = dst_stride_y = 0;
@@ -750,7 +1126,7 @@ int BlendPlane(const uint8* src_y0, int src_stride_y0,
#if defined(HAS_BLENDPLANEROW_SSSE3)
if (TestCpuFlag(kCpuHasSSSE3)) {
- BlendPlaneRow = BlendPlaneRow_Any_SSSE3;
+ BlendPlaneRow = BlendPlaneRow_Any_SSSE3;
if (IS_ALIGNED(width, 8)) {
BlendPlaneRow = BlendPlaneRow_SSSE3;
}
@@ -758,7 +1134,7 @@ int BlendPlane(const uint8* src_y0, int src_stride_y0,
#endif
#if defined(HAS_BLENDPLANEROW_AVX2)
if (TestCpuFlag(kCpuHasAVX2)) {
- BlendPlaneRow = BlendPlaneRow_Any_AVX2;
+ BlendPlaneRow = BlendPlaneRow_Any_AVX2;
if (IS_ALIGNED(width, 32)) {
BlendPlaneRow = BlendPlaneRow_AVX2;
}
@@ -778,24 +1154,36 @@ int BlendPlane(const uint8* src_y0, int src_stride_y0,
#define MAXTWIDTH 2048
// Alpha Blend YUV images and store to destination.
LIBYUV_API
-int I420Blend(const uint8* src_y0, int src_stride_y0,
- const uint8* src_u0, int src_stride_u0,
- const uint8* src_v0, int src_stride_v0,
- const uint8* src_y1, int src_stride_y1,
- const uint8* src_u1, int src_stride_u1,
- const uint8* src_v1, int src_stride_v1,
- const uint8* alpha, int alpha_stride,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height) {
+int I420Blend(const uint8_t* src_y0,
+ int src_stride_y0,
+ const uint8_t* src_u0,
+ int src_stride_u0,
+ const uint8_t* src_v0,
+ int src_stride_v0,
+ const uint8_t* src_y1,
+ int src_stride_y1,
+ const uint8_t* src_u1,
+ int src_stride_u1,
+ const uint8_t* src_v1,
+ int src_stride_v1,
+ const uint8_t* alpha,
+ int alpha_stride,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height) {
int y;
// Half width/height for UV.
int halfwidth = (width + 1) >> 1;
- void (*BlendPlaneRow)(const uint8* src0, const uint8* src1,
- const uint8* alpha, uint8* dst, int width) = BlendPlaneRow_C;
- void (*ScaleRowDown2)(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) = ScaleRowDown2Box_C;
+ void (*BlendPlaneRow)(const uint8_t* src0, const uint8_t* src1,
+ const uint8_t* alpha, uint8_t* dst, int width) =
+ BlendPlaneRow_C;
+ void (*ScaleRowDown2)(const uint8_t* src_ptr, ptrdiff_t src_stride,
+ uint8_t* dst_ptr, int dst_width) = ScaleRowDown2Box_C;
if (!src_y0 || !src_u0 || !src_v0 || !src_y1 || !src_u1 || !src_v1 ||
!alpha || !dst_y || !dst_u || !dst_v || width <= 0 || height == 0) {
return -1;
@@ -809,11 +1197,8 @@ int I420Blend(const uint8* src_y0, int src_stride_y0,
}
// Blend Y plane.
- BlendPlane(src_y0, src_stride_y0,
- src_y1, src_stride_y1,
- alpha, alpha_stride,
- dst_y, dst_stride_y,
- width, height);
+ BlendPlane(src_y0, src_stride_y0, src_y1, src_stride_y1, alpha, alpha_stride,
+ dst_y, dst_stride_y, width, height);
#if defined(HAS_BLENDPLANEROW_SSSE3)
if (TestCpuFlag(kCpuHasSSSE3)) {
@@ -893,13 +1278,17 @@ int I420Blend(const uint8* src_y0, int src_stride_y0,
// Multiply 2 ARGB images and store to destination.
LIBYUV_API
-int ARGBMultiply(const uint8* src_argb0, int src_stride_argb0,
- const uint8* src_argb1, int src_stride_argb1,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height) {
+int ARGBMultiply(const uint8_t* src_argb0,
+ int src_stride_argb0,
+ const uint8_t* src_argb1,
+ int src_stride_argb1,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
int y;
- void (*ARGBMultiplyRow)(const uint8* src0, const uint8* src1, uint8* dst,
- int width) = ARGBMultiplyRow_C;
+ void (*ARGBMultiplyRow)(const uint8_t* src0, const uint8_t* src1,
+ uint8_t* dst, int width) = ARGBMultiplyRow_C;
if (!src_argb0 || !src_argb1 || !dst_argb || width <= 0 || height == 0) {
return -1;
}
@@ -910,8 +1299,7 @@ int ARGBMultiply(const uint8* src_argb0, int src_stride_argb0,
dst_stride_argb = -dst_stride_argb;
}
// Coalesce rows.
- if (src_stride_argb0 == width * 4 &&
- src_stride_argb1 == width * 4 &&
+ if (src_stride_argb0 == width * 4 && src_stride_argb1 == width * 4 &&
dst_stride_argb == width * 4) {
width *= height;
height = 1;
@@ -941,6 +1329,14 @@ int ARGBMultiply(const uint8* src_argb0, int src_stride_argb0,
}
}
#endif
+#if defined(HAS_ARGBMULTIPLYROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGBMultiplyRow = ARGBMultiplyRow_Any_MSA;
+ if (IS_ALIGNED(width, 4)) {
+ ARGBMultiplyRow = ARGBMultiplyRow_MSA;
+ }
+ }
+#endif
// Multiply plane
for (y = 0; y < height; ++y) {
@@ -954,12 +1350,16 @@ int ARGBMultiply(const uint8* src_argb0, int src_stride_argb0,
// Add 2 ARGB images and store to destination.
LIBYUV_API
-int ARGBAdd(const uint8* src_argb0, int src_stride_argb0,
- const uint8* src_argb1, int src_stride_argb1,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height) {
+int ARGBAdd(const uint8_t* src_argb0,
+ int src_stride_argb0,
+ const uint8_t* src_argb1,
+ int src_stride_argb1,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
int y;
- void (*ARGBAddRow)(const uint8* src0, const uint8* src1, uint8* dst,
+ void (*ARGBAddRow)(const uint8_t* src0, const uint8_t* src1, uint8_t* dst,
int width) = ARGBAddRow_C;
if (!src_argb0 || !src_argb1 || !dst_argb || width <= 0 || height == 0) {
return -1;
@@ -971,8 +1371,7 @@ int ARGBAdd(const uint8* src_argb0, int src_stride_argb0,
dst_stride_argb = -dst_stride_argb;
}
// Coalesce rows.
- if (src_stride_argb0 == width * 4 &&
- src_stride_argb1 == width * 4 &&
+ if (src_stride_argb0 == width * 4 && src_stride_argb1 == width * 4 &&
dst_stride_argb == width * 4) {
width *= height;
height = 1;
@@ -1007,6 +1406,14 @@ int ARGBAdd(const uint8* src_argb0, int src_stride_argb0,
}
}
#endif
+#if defined(HAS_ARGBADDROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGBAddRow = ARGBAddRow_Any_MSA;
+ if (IS_ALIGNED(width, 8)) {
+ ARGBAddRow = ARGBAddRow_MSA;
+ }
+ }
+#endif
// Add plane
for (y = 0; y < height; ++y) {
@@ -1020,13 +1427,17 @@ int ARGBAdd(const uint8* src_argb0, int src_stride_argb0,
// Subtract 2 ARGB images and store to destination.
LIBYUV_API
-int ARGBSubtract(const uint8* src_argb0, int src_stride_argb0,
- const uint8* src_argb1, int src_stride_argb1,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height) {
+int ARGBSubtract(const uint8_t* src_argb0,
+ int src_stride_argb0,
+ const uint8_t* src_argb1,
+ int src_stride_argb1,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
int y;
- void (*ARGBSubtractRow)(const uint8* src0, const uint8* src1, uint8* dst,
- int width) = ARGBSubtractRow_C;
+ void (*ARGBSubtractRow)(const uint8_t* src0, const uint8_t* src1,
+ uint8_t* dst, int width) = ARGBSubtractRow_C;
if (!src_argb0 || !src_argb1 || !dst_argb || width <= 0 || height == 0) {
return -1;
}
@@ -1037,8 +1448,7 @@ int ARGBSubtract(const uint8* src_argb0, int src_stride_argb0,
dst_stride_argb = -dst_stride_argb;
}
// Coalesce rows.
- if (src_stride_argb0 == width * 4 &&
- src_stride_argb1 == width * 4 &&
+ if (src_stride_argb0 == width * 4 && src_stride_argb1 == width * 4 &&
dst_stride_argb == width * 4) {
width *= height;
height = 1;
@@ -1068,6 +1478,14 @@ int ARGBSubtract(const uint8* src_argb0, int src_stride_argb0,
}
}
#endif
+#if defined(HAS_ARGBSUBTRACTROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGBSubtractRow = ARGBSubtractRow_Any_MSA;
+ if (IS_ALIGNED(width, 8)) {
+ ARGBSubtractRow = ARGBSubtractRow_MSA;
+ }
+ }
+#endif
// Subtract plane
for (y = 0; y < height; ++y) {
@@ -1079,21 +1497,23 @@ int ARGBSubtract(const uint8* src_argb0, int src_stride_argb0,
return 0;
}
// Convert I422 to RGBA with matrix
-static int I422ToRGBAMatrix(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_rgba, int dst_stride_rgba,
+static int I422ToRGBAMatrix(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_rgba,
+ int dst_stride_rgba,
const struct YuvConstants* yuvconstants,
- int width, int height) {
+ int width,
+ int height) {
int y;
- void (*I422ToRGBARow)(const uint8* y_buf,
- const uint8* u_buf,
- const uint8* v_buf,
- uint8* rgb_buf,
- const struct YuvConstants* yuvconstants,
- int width) = I422ToRGBARow_C;
- if (!src_y || !src_u || !src_v || !dst_rgba ||
- width <= 0 || height == 0) {
+ void (*I422ToRGBARow)(const uint8_t* y_buf, const uint8_t* u_buf,
+ const uint8_t* v_buf, uint8_t* rgb_buf,
+ const struct YuvConstants* yuvconstants, int width) =
+ I422ToRGBARow_C;
+ if (!src_y || !src_u || !src_v || !dst_rgba || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -1126,13 +1546,12 @@ static int I422ToRGBAMatrix(const uint8* src_y, int src_stride_y,
}
}
#endif
-#if defined(HAS_I422TORGBAROW_DSPR2)
- if (TestCpuFlag(kCpuHasDSPR2) && IS_ALIGNED(width, 4) &&
- IS_ALIGNED(src_y, 4) && IS_ALIGNED(src_stride_y, 4) &&
- IS_ALIGNED(src_u, 2) && IS_ALIGNED(src_stride_u, 2) &&
- IS_ALIGNED(src_v, 2) && IS_ALIGNED(src_stride_v, 2) &&
- IS_ALIGNED(dst_rgba, 4) && IS_ALIGNED(dst_stride_rgba, 4)) {
- I422ToRGBARow = I422ToRGBARow_DSPR2;
+#if defined(HAS_I422TORGBAROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ I422ToRGBARow = I422ToRGBARow_Any_MSA;
+ if (IS_ALIGNED(width, 8)) {
+ I422ToRGBARow = I422ToRGBARow_MSA;
+ }
}
#endif
@@ -1148,48 +1567,55 @@ static int I422ToRGBAMatrix(const uint8* src_y, int src_stride_y,
// Convert I422 to RGBA.
LIBYUV_API
-int I422ToRGBA(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_rgba, int dst_stride_rgba,
- int width, int height) {
- return I422ToRGBAMatrix(src_y, src_stride_y,
- src_u, src_stride_u,
- src_v, src_stride_v,
- dst_rgba, dst_stride_rgba,
- &kYuvI601Constants,
- width, height);
+int I422ToRGBA(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_rgba,
+ int dst_stride_rgba,
+ int width,
+ int height) {
+ return I422ToRGBAMatrix(src_y, src_stride_y, src_u, src_stride_u, src_v,
+ src_stride_v, dst_rgba, dst_stride_rgba,
+ &kYuvI601Constants, width, height);
}
// Convert I422 to BGRA.
LIBYUV_API
-int I422ToBGRA(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_bgra, int dst_stride_bgra,
- int width, int height) {
- return I422ToRGBAMatrix(src_y, src_stride_y,
- src_v, src_stride_v, // Swap U and V
- src_u, src_stride_u,
- dst_bgra, dst_stride_bgra,
+int I422ToBGRA(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_bgra,
+ int dst_stride_bgra,
+ int width,
+ int height) {
+ return I422ToRGBAMatrix(src_y, src_stride_y, src_v,
+ src_stride_v, // Swap U and V
+ src_u, src_stride_u, dst_bgra, dst_stride_bgra,
&kYvuI601Constants, // Use Yvu matrix
width, height);
}
// Convert NV12 to RGB565.
LIBYUV_API
-int NV12ToRGB565(const uint8* src_y, int src_stride_y,
- const uint8* src_uv, int src_stride_uv,
- uint8* dst_rgb565, int dst_stride_rgb565,
- int width, int height) {
+int NV12ToRGB565(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_uv,
+ int src_stride_uv,
+ uint8_t* dst_rgb565,
+ int dst_stride_rgb565,
+ int width,
+ int height) {
int y;
- void (*NV12ToRGB565Row)(const uint8* y_buf,
- const uint8* uv_buf,
- uint8* rgb_buf,
- const struct YuvConstants* yuvconstants,
- int width) = NV12ToRGB565Row_C;
- if (!src_y || !src_uv || !dst_rgb565 ||
- width <= 0 || height == 0) {
+ void (*NV12ToRGB565Row)(
+ const uint8_t* y_buf, const uint8_t* uv_buf, uint8_t* rgb_buf,
+ const struct YuvConstants* yuvconstants, int width) = NV12ToRGB565Row_C;
+ if (!src_y || !src_uv || !dst_rgb565 || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -1222,6 +1648,14 @@ int NV12ToRGB565(const uint8* src_y, int src_stride_y,
}
}
#endif
+#if defined(HAS_NV12TORGB565ROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ NV12ToRGB565Row = NV12ToRGB565Row_Any_MSA;
+ if (IS_ALIGNED(width, 8)) {
+ NV12ToRGB565Row = NV12ToRGB565Row_MSA;
+ }
+ }
+#endif
for (y = 0; y < height; ++y) {
NV12ToRGB565Row(src_y, src_uv, dst_rgb565, &kYuvI601Constants, width);
@@ -1236,14 +1670,16 @@ int NV12ToRGB565(const uint8* src_y, int src_stride_y,
// Convert RAW to RGB24.
LIBYUV_API
-int RAWToRGB24(const uint8* src_raw, int src_stride_raw,
- uint8* dst_rgb24, int dst_stride_rgb24,
- int width, int height) {
+int RAWToRGB24(const uint8_t* src_raw,
+ int src_stride_raw,
+ uint8_t* dst_rgb24,
+ int dst_stride_rgb24,
+ int width,
+ int height) {
int y;
- void (*RAWToRGB24Row)(const uint8* src_rgb, uint8* dst_rgb24, int width) =
+ void (*RAWToRGB24Row)(const uint8_t* src_rgb, uint8_t* dst_rgb24, int width) =
RAWToRGB24Row_C;
- if (!src_raw || !dst_rgb24 ||
- width <= 0 || height == 0) {
+ if (!src_raw || !dst_rgb24 || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -1253,8 +1689,7 @@ int RAWToRGB24(const uint8* src_raw, int src_stride_raw,
src_stride_raw = -src_stride_raw;
}
// Coalesce rows.
- if (src_stride_raw == width * 3 &&
- dst_stride_rgb24 == width * 3) {
+ if (src_stride_raw == width * 3 && dst_stride_rgb24 == width * 3) {
width *= height;
height = 1;
src_stride_raw = dst_stride_rgb24 = 0;
@@ -1275,6 +1710,14 @@ int RAWToRGB24(const uint8* src_raw, int src_stride_raw,
}
}
#endif
+#if defined(HAS_RAWTORGB24ROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ RAWToRGB24Row = RAWToRGB24Row_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ RAWToRGB24Row = RAWToRGB24Row_MSA;
+ }
+ }
+#endif
for (y = 0; y < height; ++y) {
RAWToRGB24Row(src_raw, dst_rgb24, width);
@@ -1285,11 +1728,13 @@ int RAWToRGB24(const uint8* src_raw, int src_stride_raw,
}
LIBYUV_API
-void SetPlane(uint8* dst_y, int dst_stride_y,
- int width, int height,
- uint32 value) {
+void SetPlane(uint8_t* dst_y,
+ int dst_stride_y,
+ int width,
+ int height,
+ uint32_t value) {
int y;
- void (*SetRow)(uint8* dst, uint8 value, int width) = SetRow_C;
+ void (*SetRow)(uint8_t * dst, uint8_t value, int width) = SetRow_C;
if (height < 0) {
height = -height;
dst_y = dst_y + (height - 1) * dst_stride_y;
@@ -1322,6 +1767,11 @@ void SetPlane(uint8* dst_y, int dst_stride_y,
SetRow = SetRow_ERMS;
}
#endif
+#if defined(HAS_SETROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA) && IS_ALIGNED(width, 16)) {
+ SetRow = SetRow_MSA;
+ }
+#endif
// Set plane
for (y = 0; y < height; ++y) {
@@ -1332,22 +1782,26 @@ void SetPlane(uint8* dst_y, int dst_stride_y,
// Draw a rectangle into I420
LIBYUV_API
-int I420Rect(uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int x, int y,
- int width, int height,
- int value_y, int value_u, int value_v) {
+int I420Rect(uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int x,
+ int y,
+ int width,
+ int height,
+ int value_y,
+ int value_u,
+ int value_v) {
int halfwidth = (width + 1) >> 1;
int halfheight = (height + 1) >> 1;
- uint8* start_y = dst_y + y * dst_stride_y + x;
- uint8* start_u = dst_u + (y / 2) * dst_stride_u + (x / 2);
- uint8* start_v = dst_v + (y / 2) * dst_stride_v + (x / 2);
- if (!dst_y || !dst_u || !dst_v ||
- width <= 0 || height == 0 ||
- x < 0 || y < 0 ||
- value_y < 0 || value_y > 255 ||
- value_u < 0 || value_u > 255 ||
+ uint8_t* start_y = dst_y + y * dst_stride_y + x;
+ uint8_t* start_u = dst_u + (y / 2) * dst_stride_u + (x / 2);
+ uint8_t* start_v = dst_v + (y / 2) * dst_stride_v + (x / 2);
+ if (!dst_y || !dst_u || !dst_v || width <= 0 || height == 0 || x < 0 ||
+ y < 0 || value_y < 0 || value_y > 255 || value_u < 0 || value_u > 255 ||
value_v < 0 || value_v > 255) {
return -1;
}
@@ -1360,15 +1814,17 @@ int I420Rect(uint8* dst_y, int dst_stride_y,
// Draw a rectangle into ARGB
LIBYUV_API
-int ARGBRect(uint8* dst_argb, int dst_stride_argb,
- int dst_x, int dst_y,
- int width, int height,
- uint32 value) {
+int ARGBRect(uint8_t* dst_argb,
+ int dst_stride_argb,
+ int dst_x,
+ int dst_y,
+ int width,
+ int height,
+ uint32_t value) {
int y;
- void (*ARGBSetRow)(uint8* dst_argb, uint32 value, int width) = ARGBSetRow_C;
- if (!dst_argb ||
- width <= 0 || height == 0 ||
- dst_x < 0 || dst_y < 0) {
+ void (*ARGBSetRow)(uint8_t * dst_argb, uint32_t value, int width) =
+ ARGBSetRow_C;
+ if (!dst_argb || width <= 0 || height == 0 || dst_x < 0 || dst_y < 0) {
return -1;
}
if (height < 0) {
@@ -1397,6 +1853,14 @@ int ARGBRect(uint8* dst_argb, int dst_stride_argb,
ARGBSetRow = ARGBSetRow_X86;
}
#endif
+#if defined(HAS_ARGBSETROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGBSetRow = ARGBSetRow_Any_MSA;
+ if (IS_ALIGNED(width, 4)) {
+ ARGBSetRow = ARGBSetRow_MSA;
+ }
+ }
+#endif
// Set plane
for (y = 0; y < height; ++y) {
@@ -1420,11 +1884,14 @@ int ARGBRect(uint8* dst_argb, int dst_stride_argb,
// f is foreground pixel premultiplied by alpha
LIBYUV_API
-int ARGBAttenuate(const uint8* src_argb, int src_stride_argb,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height) {
+int ARGBAttenuate(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
int y;
- void (*ARGBAttenuateRow)(const uint8* src_argb, uint8* dst_argb,
+ void (*ARGBAttenuateRow)(const uint8_t* src_argb, uint8_t* dst_argb,
int width) = ARGBAttenuateRow_C;
if (!src_argb || !dst_argb || width <= 0 || height == 0) {
return -1;
@@ -1435,8 +1902,7 @@ int ARGBAttenuate(const uint8* src_argb, int src_stride_argb,
src_stride_argb = -src_stride_argb;
}
// Coalesce rows.
- if (src_stride_argb == width * 4 &&
- dst_stride_argb == width * 4) {
+ if (src_stride_argb == width * 4 && dst_stride_argb == width * 4) {
width *= height;
height = 1;
src_stride_argb = dst_stride_argb = 0;
@@ -1465,6 +1931,14 @@ int ARGBAttenuate(const uint8* src_argb, int src_stride_argb,
}
}
#endif
+#if defined(HAS_ARGBATTENUATEROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGBAttenuateRow = ARGBAttenuateRow_Any_MSA;
+ if (IS_ALIGNED(width, 8)) {
+ ARGBAttenuateRow = ARGBAttenuateRow_MSA;
+ }
+ }
+#endif
for (y = 0; y < height; ++y) {
ARGBAttenuateRow(src_argb, dst_argb, width);
@@ -1476,11 +1950,14 @@ int ARGBAttenuate(const uint8* src_argb, int src_stride_argb,
// Convert preattentuated ARGB to unattenuated ARGB.
LIBYUV_API
-int ARGBUnattenuate(const uint8* src_argb, int src_stride_argb,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height) {
+int ARGBUnattenuate(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
int y;
- void (*ARGBUnattenuateRow)(const uint8* src_argb, uint8* dst_argb,
+ void (*ARGBUnattenuateRow)(const uint8_t* src_argb, uint8_t* dst_argb,
int width) = ARGBUnattenuateRow_C;
if (!src_argb || !dst_argb || width <= 0 || height == 0) {
return -1;
@@ -1491,8 +1968,7 @@ int ARGBUnattenuate(const uint8* src_argb, int src_stride_argb,
src_stride_argb = -src_stride_argb;
}
// Coalesce rows.
- if (src_stride_argb == width * 4 &&
- dst_stride_argb == width * 4) {
+ if (src_stride_argb == width * 4 && dst_stride_argb == width * 4) {
width *= height;
height = 1;
src_stride_argb = dst_stride_argb = 0;
@@ -1513,7 +1989,7 @@ int ARGBUnattenuate(const uint8* src_argb, int src_stride_argb,
}
}
#endif
-// TODO(fbarchard): Neon version.
+ // TODO(fbarchard): Neon version.
for (y = 0; y < height; ++y) {
ARGBUnattenuateRow(src_argb, dst_argb, width);
@@ -1525,12 +2001,15 @@ int ARGBUnattenuate(const uint8* src_argb, int src_stride_argb,
// Convert ARGB to Grayed ARGB.
LIBYUV_API
-int ARGBGrayTo(const uint8* src_argb, int src_stride_argb,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height) {
+int ARGBGrayTo(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
int y;
- void (*ARGBGrayRow)(const uint8* src_argb, uint8* dst_argb,
- int width) = ARGBGrayRow_C;
+ void (*ARGBGrayRow)(const uint8_t* src_argb, uint8_t* dst_argb, int width) =
+ ARGBGrayRow_C;
if (!src_argb || !dst_argb || width <= 0 || height == 0) {
return -1;
}
@@ -1540,8 +2019,7 @@ int ARGBGrayTo(const uint8* src_argb, int src_stride_argb,
src_stride_argb = -src_stride_argb;
}
// Coalesce rows.
- if (src_stride_argb == width * 4 &&
- dst_stride_argb == width * 4) {
+ if (src_stride_argb == width * 4 && dst_stride_argb == width * 4) {
width *= height;
height = 1;
src_stride_argb = dst_stride_argb = 0;
@@ -1556,6 +2034,11 @@ int ARGBGrayTo(const uint8* src_argb, int src_stride_argb,
ARGBGrayRow = ARGBGrayRow_NEON;
}
#endif
+#if defined(HAS_ARGBGRAYROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA) && IS_ALIGNED(width, 8)) {
+ ARGBGrayRow = ARGBGrayRow_MSA;
+ }
+#endif
for (y = 0; y < height; ++y) {
ARGBGrayRow(src_argb, dst_argb, width);
@@ -1567,13 +2050,16 @@ int ARGBGrayTo(const uint8* src_argb, int src_stride_argb,
// Make a rectangle of ARGB gray scale.
LIBYUV_API
-int ARGBGray(uint8* dst_argb, int dst_stride_argb,
- int dst_x, int dst_y,
- int width, int height) {
+int ARGBGray(uint8_t* dst_argb,
+ int dst_stride_argb,
+ int dst_x,
+ int dst_y,
+ int width,
+ int height) {
int y;
- void (*ARGBGrayRow)(const uint8* src_argb, uint8* dst_argb,
- int width) = ARGBGrayRow_C;
- uint8* dst = dst_argb + dst_y * dst_stride_argb + dst_x * 4;
+ void (*ARGBGrayRow)(const uint8_t* src_argb, uint8_t* dst_argb, int width) =
+ ARGBGrayRow_C;
+ uint8_t* dst = dst_argb + dst_y * dst_stride_argb + dst_x * 4;
if (!dst_argb || width <= 0 || height <= 0 || dst_x < 0 || dst_y < 0) {
return -1;
}
@@ -1593,6 +2079,12 @@ int ARGBGray(uint8* dst_argb, int dst_stride_argb,
ARGBGrayRow = ARGBGrayRow_NEON;
}
#endif
+#if defined(HAS_ARGBGRAYROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA) && IS_ALIGNED(width, 8)) {
+ ARGBGrayRow = ARGBGrayRow_MSA;
+ }
+#endif
+
for (y = 0; y < height; ++y) {
ARGBGrayRow(dst, dst, width);
dst += dst_stride_argb;
@@ -1602,11 +2094,15 @@ int ARGBGray(uint8* dst_argb, int dst_stride_argb,
// Make a rectangle of ARGB Sepia tone.
LIBYUV_API
-int ARGBSepia(uint8* dst_argb, int dst_stride_argb,
- int dst_x, int dst_y, int width, int height) {
+int ARGBSepia(uint8_t* dst_argb,
+ int dst_stride_argb,
+ int dst_x,
+ int dst_y,
+ int width,
+ int height) {
int y;
- void (*ARGBSepiaRow)(uint8* dst_argb, int width) = ARGBSepiaRow_C;
- uint8* dst = dst_argb + dst_y * dst_stride_argb + dst_x * 4;
+ void (*ARGBSepiaRow)(uint8_t * dst_argb, int width) = ARGBSepiaRow_C;
+ uint8_t* dst = dst_argb + dst_y * dst_stride_argb + dst_x * 4;
if (!dst_argb || width <= 0 || height <= 0 || dst_x < 0 || dst_y < 0) {
return -1;
}
@@ -1626,6 +2122,12 @@ int ARGBSepia(uint8* dst_argb, int dst_stride_argb,
ARGBSepiaRow = ARGBSepiaRow_NEON;
}
#endif
+#if defined(HAS_ARGBSEPIAROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA) && IS_ALIGNED(width, 8)) {
+ ARGBSepiaRow = ARGBSepiaRow_MSA;
+ }
+#endif
+
for (y = 0; y < height; ++y) {
ARGBSepiaRow(dst, width);
dst += dst_stride_argb;
@@ -1636,13 +2138,17 @@ int ARGBSepia(uint8* dst_argb, int dst_stride_argb,
// Apply a 4x4 matrix to each ARGB pixel.
// Note: Normally for shading, but can be used to swizzle or invert.
LIBYUV_API
-int ARGBColorMatrix(const uint8* src_argb, int src_stride_argb,
- uint8* dst_argb, int dst_stride_argb,
- const int8* matrix_argb,
- int width, int height) {
+int ARGBColorMatrix(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const int8_t* matrix_argb,
+ int width,
+ int height) {
int y;
- void (*ARGBColorMatrixRow)(const uint8* src_argb, uint8* dst_argb,
- const int8* matrix_argb, int width) = ARGBColorMatrixRow_C;
+ void (*ARGBColorMatrixRow)(const uint8_t* src_argb, uint8_t* dst_argb,
+ const int8_t* matrix_argb, int width) =
+ ARGBColorMatrixRow_C;
if (!src_argb || !dst_argb || !matrix_argb || width <= 0 || height == 0) {
return -1;
}
@@ -1652,8 +2158,7 @@ int ARGBColorMatrix(const uint8* src_argb, int src_stride_argb,
src_stride_argb = -src_stride_argb;
}
// Coalesce rows.
- if (src_stride_argb == width * 4 &&
- dst_stride_argb == width * 4) {
+ if (src_stride_argb == width * 4 && dst_stride_argb == width * 4) {
width *= height;
height = 1;
src_stride_argb = dst_stride_argb = 0;
@@ -1668,6 +2173,11 @@ int ARGBColorMatrix(const uint8* src_argb, int src_stride_argb,
ARGBColorMatrixRow = ARGBColorMatrixRow_NEON;
}
#endif
+#if defined(HAS_ARGBCOLORMATRIXROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA) && IS_ALIGNED(width, 8)) {
+ ARGBColorMatrixRow = ARGBColorMatrixRow_MSA;
+ }
+#endif
for (y = 0; y < height; ++y) {
ARGBColorMatrixRow(src_argb, dst_argb, matrix_argb, width);
src_argb += src_stride_argb;
@@ -1679,13 +2189,17 @@ int ARGBColorMatrix(const uint8* src_argb, int src_stride_argb,
// Apply a 4x3 matrix to each ARGB pixel.
// Deprecated.
LIBYUV_API
-int RGBColorMatrix(uint8* dst_argb, int dst_stride_argb,
- const int8* matrix_rgb,
- int dst_x, int dst_y, int width, int height) {
- SIMD_ALIGNED(int8 matrix_argb[16]);
- uint8* dst = dst_argb + dst_y * dst_stride_argb + dst_x * 4;
- if (!dst_argb || !matrix_rgb || width <= 0 || height <= 0 ||
- dst_x < 0 || dst_y < 0) {
+int RGBColorMatrix(uint8_t* dst_argb,
+ int dst_stride_argb,
+ const int8_t* matrix_rgb,
+ int dst_x,
+ int dst_y,
+ int width,
+ int height) {
+ SIMD_ALIGNED(int8_t matrix_argb[16]);
+ uint8_t* dst = dst_argb + dst_y * dst_stride_argb + dst_x * 4;
+ if (!dst_argb || !matrix_rgb || width <= 0 || height <= 0 || dst_x < 0 ||
+ dst_y < 0) {
return -1;
}
@@ -1705,23 +2219,26 @@ int RGBColorMatrix(uint8* dst_argb, int dst_stride_argb,
matrix_argb[14] = matrix_argb[13] = matrix_argb[12] = 0;
matrix_argb[15] = 64; // 1.0
- return ARGBColorMatrix((const uint8*)(dst), dst_stride_argb,
- dst, dst_stride_argb,
- &matrix_argb[0], width, height);
+ return ARGBColorMatrix((const uint8_t*)(dst), dst_stride_argb, dst,
+ dst_stride_argb, &matrix_argb[0], width, height);
}
// Apply a color table each ARGB pixel.
// Table contains 256 ARGB values.
LIBYUV_API
-int ARGBColorTable(uint8* dst_argb, int dst_stride_argb,
- const uint8* table_argb,
- int dst_x, int dst_y, int width, int height) {
+int ARGBColorTable(uint8_t* dst_argb,
+ int dst_stride_argb,
+ const uint8_t* table_argb,
+ int dst_x,
+ int dst_y,
+ int width,
+ int height) {
int y;
- void (*ARGBColorTableRow)(uint8* dst_argb, const uint8* table_argb,
+ void (*ARGBColorTableRow)(uint8_t * dst_argb, const uint8_t* table_argb,
int width) = ARGBColorTableRow_C;
- uint8* dst = dst_argb + dst_y * dst_stride_argb + dst_x * 4;
- if (!dst_argb || !table_argb || width <= 0 || height <= 0 ||
- dst_x < 0 || dst_y < 0) {
+ uint8_t* dst = dst_argb + dst_y * dst_stride_argb + dst_x * 4;
+ if (!dst_argb || !table_argb || width <= 0 || height <= 0 || dst_x < 0 ||
+ dst_y < 0) {
return -1;
}
// Coalesce rows.
@@ -1745,15 +2262,19 @@ int ARGBColorTable(uint8* dst_argb, int dst_stride_argb,
// Apply a color table each ARGB pixel but preserve destination alpha.
// Table contains 256 ARGB values.
LIBYUV_API
-int RGBColorTable(uint8* dst_argb, int dst_stride_argb,
- const uint8* table_argb,
- int dst_x, int dst_y, int width, int height) {
+int RGBColorTable(uint8_t* dst_argb,
+ int dst_stride_argb,
+ const uint8_t* table_argb,
+ int dst_x,
+ int dst_y,
+ int width,
+ int height) {
int y;
- void (*RGBColorTableRow)(uint8* dst_argb, const uint8* table_argb,
+ void (*RGBColorTableRow)(uint8_t * dst_argb, const uint8_t* table_argb,
int width) = RGBColorTableRow_C;
- uint8* dst = dst_argb + dst_y * dst_stride_argb + dst_x * 4;
- if (!dst_argb || !table_argb || width <= 0 || height <= 0 ||
- dst_x < 0 || dst_y < 0) {
+ uint8_t* dst = dst_argb + dst_y * dst_stride_argb + dst_x * 4;
+ if (!dst_argb || !table_argb || width <= 0 || height <= 0 || dst_x < 0 ||
+ dst_y < 0) {
return -1;
}
// Coalesce rows.
@@ -1784,13 +2305,19 @@ int RGBColorTable(uint8* dst_argb, int dst_stride_argb,
// Caveat - although SSE2 saturates, the C function does not and should be used
// with care if doing anything but quantization.
LIBYUV_API
-int ARGBQuantize(uint8* dst_argb, int dst_stride_argb,
- int scale, int interval_size, int interval_offset,
- int dst_x, int dst_y, int width, int height) {
+int ARGBQuantize(uint8_t* dst_argb,
+ int dst_stride_argb,
+ int scale,
+ int interval_size,
+ int interval_offset,
+ int dst_x,
+ int dst_y,
+ int width,
+ int height) {
int y;
- void (*ARGBQuantizeRow)(uint8* dst_argb, int scale, int interval_size,
+ void (*ARGBQuantizeRow)(uint8_t * dst_argb, int scale, int interval_size,
int interval_offset, int width) = ARGBQuantizeRow_C;
- uint8* dst = dst_argb + dst_y * dst_stride_argb + dst_x * 4;
+ uint8_t* dst = dst_argb + dst_y * dst_stride_argb + dst_x * 4;
if (!dst_argb || width <= 0 || height <= 0 || dst_x < 0 || dst_y < 0 ||
interval_size < 1 || interval_size > 255) {
return -1;
@@ -1811,6 +2338,11 @@ int ARGBQuantize(uint8* dst_argb, int dst_stride_argb,
ARGBQuantizeRow = ARGBQuantizeRow_NEON;
}
#endif
+#if defined(HAS_ARGBQUANTIZEROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA) && IS_ALIGNED(width, 8)) {
+ ARGBQuantizeRow = ARGBQuantizeRow_MSA;
+ }
+#endif
for (y = 0; y < height; ++y) {
ARGBQuantizeRow(dst, scale, interval_size, interval_offset, width);
dst += dst_stride_argb;
@@ -1821,13 +2353,17 @@ int ARGBQuantize(uint8* dst_argb, int dst_stride_argb,
// Computes table of cumulative sum for image where the value is the sum
// of all values above and to the left of the entry. Used by ARGBBlur.
LIBYUV_API
-int ARGBComputeCumulativeSum(const uint8* src_argb, int src_stride_argb,
- int32* dst_cumsum, int dst_stride32_cumsum,
- int width, int height) {
+int ARGBComputeCumulativeSum(const uint8_t* src_argb,
+ int src_stride_argb,
+ int32_t* dst_cumsum,
+ int dst_stride32_cumsum,
+ int width,
+ int height) {
int y;
- void (*ComputeCumulativeSumRow)(const uint8* row, int32* cumsum,
- const int32* previous_cumsum, int width) = ComputeCumulativeSumRow_C;
- int32* previous_cumsum = dst_cumsum;
+ void (*ComputeCumulativeSumRow)(const uint8_t* row, int32_t* cumsum,
+ const int32_t* previous_cumsum, int width) =
+ ComputeCumulativeSumRow_C;
+ int32_t* previous_cumsum = dst_cumsum;
if (!dst_cumsum || !src_argb || width <= 0 || height <= 0) {
return -1;
}
@@ -1851,18 +2387,25 @@ int ARGBComputeCumulativeSum(const uint8* src_argb, int src_stride_argb,
// aligned to 16 byte boundary. height can be radius * 2 + 2 to save memory
// as the buffer is treated as circular.
LIBYUV_API
-int ARGBBlur(const uint8* src_argb, int src_stride_argb,
- uint8* dst_argb, int dst_stride_argb,
- int32* dst_cumsum, int dst_stride32_cumsum,
- int width, int height, int radius) {
+int ARGBBlur(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int32_t* dst_cumsum,
+ int dst_stride32_cumsum,
+ int width,
+ int height,
+ int radius) {
int y;
- void (*ComputeCumulativeSumRow)(const uint8 *row, int32 *cumsum,
- const int32* previous_cumsum, int width) = ComputeCumulativeSumRow_C;
- void (*CumulativeSumToAverageRow)(const int32* topleft, const int32* botleft,
- int width, int area, uint8* dst, int count) = CumulativeSumToAverageRow_C;
- int32* cumsum_bot_row;
- int32* max_cumsum_bot_row;
- int32* cumsum_top_row;
+ void (*ComputeCumulativeSumRow)(const uint8_t* row, int32_t* cumsum,
+ const int32_t* previous_cumsum, int width) =
+ ComputeCumulativeSumRow_C;
+ void (*CumulativeSumToAverageRow)(
+ const int32_t* topleft, const int32_t* botleft, int width, int area,
+ uint8_t* dst, int count) = CumulativeSumToAverageRow_C;
+ int32_t* cumsum_bot_row;
+ int32_t* max_cumsum_bot_row;
+ int32_t* cumsum_top_row;
if (!src_argb || !dst_argb || width <= 0 || height == 0) {
return -1;
@@ -1889,9 +2432,8 @@ int ARGBBlur(const uint8* src_argb, int src_stride_argb,
#endif
// Compute enough CumulativeSum for first row to be blurred. After this
// one row of CumulativeSum is updated at a time.
- ARGBComputeCumulativeSum(src_argb, src_stride_argb,
- dst_cumsum, dst_stride32_cumsum,
- width, radius);
+ ARGBComputeCumulativeSum(src_argb, src_stride_argb, dst_cumsum,
+ dst_stride32_cumsum, width, radius);
src_argb = src_argb + radius * src_stride_argb;
cumsum_bot_row = &dst_cumsum[(radius - 1) * dst_stride32_cumsum];
@@ -1917,7 +2459,7 @@ int ARGBBlur(const uint8* src_argb, int src_stride_argb,
// Increment cumsum_bot_row pointer with circular buffer wrap around and
// then fill in a row of CumulativeSum.
if ((y + radius) < height) {
- const int32* prev_cumsum_bot_row = cumsum_bot_row;
+ const int32_t* prev_cumsum_bot_row = cumsum_bot_row;
cumsum_bot_row += dst_stride32_cumsum;
if (cumsum_bot_row >= max_cumsum_bot_row) {
cumsum_bot_row = dst_cumsum;
@@ -1929,24 +2471,24 @@ int ARGBBlur(const uint8* src_argb, int src_stride_argb,
// Left clipped.
for (x = 0; x < radius + 1; ++x) {
- CumulativeSumToAverageRow(cumsum_top_row, cumsum_bot_row,
- boxwidth, area, &dst_argb[x * 4], 1);
+ CumulativeSumToAverageRow(cumsum_top_row, cumsum_bot_row, boxwidth, area,
+ &dst_argb[x * 4], 1);
area += (bot_y - top_y);
boxwidth += 4;
}
// Middle unclipped.
n = (width - 1) - radius - x + 1;
- CumulativeSumToAverageRow(cumsum_top_row, cumsum_bot_row,
- boxwidth, area, &dst_argb[x * 4], n);
+ CumulativeSumToAverageRow(cumsum_top_row, cumsum_bot_row, boxwidth, area,
+ &dst_argb[x * 4], n);
// Right clipped.
for (x += n; x <= width - 1; ++x) {
area -= (bot_y - top_y);
boxwidth -= 4;
CumulativeSumToAverageRow(cumsum_top_row + (x - radius - 1) * 4,
- cumsum_bot_row + (x - radius - 1) * 4,
- boxwidth, area, &dst_argb[x * 4], 1);
+ cumsum_bot_row + (x - radius - 1) * 4, boxwidth,
+ area, &dst_argb[x * 4], 1);
}
dst_argb += dst_stride_argb;
}
@@ -1955,12 +2497,16 @@ int ARGBBlur(const uint8* src_argb, int src_stride_argb,
// Multiply ARGB image by a specified ARGB value.
LIBYUV_API
-int ARGBShade(const uint8* src_argb, int src_stride_argb,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height, uint32 value) {
+int ARGBShade(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height,
+ uint32_t value) {
int y;
- void (*ARGBShadeRow)(const uint8* src_argb, uint8* dst_argb,
- int width, uint32 value) = ARGBShadeRow_C;
+ void (*ARGBShadeRow)(const uint8_t* src_argb, uint8_t* dst_argb, int width,
+ uint32_t value) = ARGBShadeRow_C;
if (!src_argb || !dst_argb || width <= 0 || height == 0 || value == 0u) {
return -1;
}
@@ -1970,8 +2516,7 @@ int ARGBShade(const uint8* src_argb, int src_stride_argb,
src_stride_argb = -src_stride_argb;
}
// Coalesce rows.
- if (src_stride_argb == width * 4 &&
- dst_stride_argb == width * 4) {
+ if (src_stride_argb == width * 4 && dst_stride_argb == width * 4) {
width *= height;
height = 1;
src_stride_argb = dst_stride_argb = 0;
@@ -1986,6 +2531,11 @@ int ARGBShade(const uint8* src_argb, int src_stride_argb,
ARGBShadeRow = ARGBShadeRow_NEON;
}
#endif
+#if defined(HAS_ARGBSHADEROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA) && IS_ALIGNED(width, 4)) {
+ ARGBShadeRow = ARGBShadeRow_MSA;
+ }
+#endif
for (y = 0; y < height; ++y) {
ARGBShadeRow(src_argb, dst_argb, width, value);
@@ -1997,12 +2547,17 @@ int ARGBShade(const uint8* src_argb, int src_stride_argb,
// Interpolate 2 planes by specified amount (0 to 255).
LIBYUV_API
-int InterpolatePlane(const uint8* src0, int src_stride0,
- const uint8* src1, int src_stride1,
- uint8* dst, int dst_stride,
- int width, int height, int interpolation) {
+int InterpolatePlane(const uint8_t* src0,
+ int src_stride0,
+ const uint8_t* src1,
+ int src_stride1,
+ uint8_t* dst,
+ int dst_stride,
+ int width,
+ int height,
+ int interpolation) {
int y;
- void (*InterpolateRow)(uint8* dst_ptr, const uint8* src_ptr,
+ void (*InterpolateRow)(uint8_t * dst_ptr, const uint8_t* src_ptr,
ptrdiff_t src_stride, int dst_width,
int source_y_fraction) = InterpolateRow_C;
if (!src0 || !src1 || !dst || width <= 0 || height == 0) {
@@ -2015,9 +2570,7 @@ int InterpolatePlane(const uint8* src0, int src_stride0,
dst_stride = -dst_stride;
}
// Coalesce rows.
- if (src_stride0 == width &&
- src_stride1 == width &&
- dst_stride == width) {
+ if (src_stride0 == width && src_stride1 == width && dst_stride == width) {
width *= height;
height = 1;
src_stride0 = src_stride1 = dst_stride = 0;
@@ -2046,13 +2599,12 @@ int InterpolatePlane(const uint8* src0, int src_stride0,
}
}
#endif
-#if defined(HAS_INTERPOLATEROW_DSPR2)
- if (TestCpuFlag(kCpuHasDSPR2) &&
- IS_ALIGNED(src0, 4) && IS_ALIGNED(src_stride0, 4) &&
- IS_ALIGNED(src1, 4) && IS_ALIGNED(src_stride1, 4) &&
- IS_ALIGNED(dst, 4) && IS_ALIGNED(dst_stride, 4) &&
- IS_ALIGNED(width, 4)) {
- InterpolateRow = InterpolateRow_DSPR2;
+#if defined(HAS_INTERPOLATEROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ InterpolateRow = InterpolateRow_Any_MSA;
+ if (IS_ALIGNED(width, 32)) {
+ InterpolateRow = InterpolateRow_MSA;
+ }
}
#endif
@@ -2067,61 +2619,71 @@ int InterpolatePlane(const uint8* src0, int src_stride0,
// Interpolate 2 ARGB images by specified amount (0 to 255).
LIBYUV_API
-int ARGBInterpolate(const uint8* src_argb0, int src_stride_argb0,
- const uint8* src_argb1, int src_stride_argb1,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height, int interpolation) {
- return InterpolatePlane(src_argb0, src_stride_argb0,
- src_argb1, src_stride_argb1,
- dst_argb, dst_stride_argb,
+int ARGBInterpolate(const uint8_t* src_argb0,
+ int src_stride_argb0,
+ const uint8_t* src_argb1,
+ int src_stride_argb1,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height,
+ int interpolation) {
+ return InterpolatePlane(src_argb0, src_stride_argb0, src_argb1,
+ src_stride_argb1, dst_argb, dst_stride_argb,
width * 4, height, interpolation);
}
// Interpolate 2 YUV images by specified amount (0 to 255).
LIBYUV_API
-int I420Interpolate(const uint8* src0_y, int src0_stride_y,
- const uint8* src0_u, int src0_stride_u,
- const uint8* src0_v, int src0_stride_v,
- const uint8* src1_y, int src1_stride_y,
- const uint8* src1_u, int src1_stride_u,
- const uint8* src1_v, int src1_stride_v,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height, int interpolation) {
+int I420Interpolate(const uint8_t* src0_y,
+ int src0_stride_y,
+ const uint8_t* src0_u,
+ int src0_stride_u,
+ const uint8_t* src0_v,
+ int src0_stride_v,
+ const uint8_t* src1_y,
+ int src1_stride_y,
+ const uint8_t* src1_u,
+ int src1_stride_u,
+ const uint8_t* src1_v,
+ int src1_stride_v,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height,
+ int interpolation) {
int halfwidth = (width + 1) >> 1;
int halfheight = (height + 1) >> 1;
- if (!src0_y || !src0_u || !src0_v ||
- !src1_y || !src1_u || !src1_v ||
- !dst_y || !dst_u || !dst_v ||
- width <= 0 || height == 0) {
+ if (!src0_y || !src0_u || !src0_v || !src1_y || !src1_u || !src1_v ||
+ !dst_y || !dst_u || !dst_v || width <= 0 || height == 0) {
return -1;
}
- InterpolatePlane(src0_y, src0_stride_y,
- src1_y, src1_stride_y,
- dst_y, dst_stride_y,
- width, height, interpolation);
- InterpolatePlane(src0_u, src0_stride_u,
- src1_u, src1_stride_u,
- dst_u, dst_stride_u,
- halfwidth, halfheight, interpolation);
- InterpolatePlane(src0_v, src0_stride_v,
- src1_v, src1_stride_v,
- dst_v, dst_stride_v,
- halfwidth, halfheight, interpolation);
+ InterpolatePlane(src0_y, src0_stride_y, src1_y, src1_stride_y, dst_y,
+ dst_stride_y, width, height, interpolation);
+ InterpolatePlane(src0_u, src0_stride_u, src1_u, src1_stride_u, dst_u,
+ dst_stride_u, halfwidth, halfheight, interpolation);
+ InterpolatePlane(src0_v, src0_stride_v, src1_v, src1_stride_v, dst_v,
+ dst_stride_v, halfwidth, halfheight, interpolation);
return 0;
}
// Shuffle ARGB channel order. e.g. BGRA to ARGB.
LIBYUV_API
-int ARGBShuffle(const uint8* src_bgra, int src_stride_bgra,
- uint8* dst_argb, int dst_stride_argb,
- const uint8* shuffler, int width, int height) {
+int ARGBShuffle(const uint8_t* src_bgra,
+ int src_stride_bgra,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const uint8_t* shuffler,
+ int width,
+ int height) {
int y;
- void (*ARGBShuffleRow)(const uint8* src_bgra, uint8* dst_argb,
- const uint8* shuffler, int width) = ARGBShuffleRow_C;
- if (!src_bgra || !dst_argb ||
- width <= 0 || height == 0) {
+ void (*ARGBShuffleRow)(const uint8_t* src_bgra, uint8_t* dst_argb,
+ const uint8_t* shuffler, int width) = ARGBShuffleRow_C;
+ if (!src_bgra || !dst_argb || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -2131,20 +2693,11 @@ int ARGBShuffle(const uint8* src_bgra, int src_stride_bgra,
src_stride_bgra = -src_stride_bgra;
}
// Coalesce rows.
- if (src_stride_bgra == width * 4 &&
- dst_stride_argb == width * 4) {
+ if (src_stride_bgra == width * 4 && dst_stride_argb == width * 4) {
width *= height;
height = 1;
src_stride_bgra = dst_stride_argb = 0;
}
-#if defined(HAS_ARGBSHUFFLEROW_SSE2)
- if (TestCpuFlag(kCpuHasSSE2)) {
- ARGBShuffleRow = ARGBShuffleRow_Any_SSE2;
- if (IS_ALIGNED(width, 4)) {
- ARGBShuffleRow = ARGBShuffleRow_SSE2;
- }
- }
-#endif
#if defined(HAS_ARGBSHUFFLEROW_SSSE3)
if (TestCpuFlag(kCpuHasSSSE3)) {
ARGBShuffleRow = ARGBShuffleRow_Any_SSSE3;
@@ -2169,6 +2722,14 @@ int ARGBShuffle(const uint8* src_bgra, int src_stride_bgra,
}
}
#endif
+#if defined(HAS_ARGBSHUFFLEROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGBShuffleRow = ARGBShuffleRow_Any_MSA;
+ if (IS_ALIGNED(width, 8)) {
+ ARGBShuffleRow = ARGBShuffleRow_MSA;
+ }
+ }
+#endif
for (y = 0; y < height; ++y) {
ARGBShuffleRow(src_bgra, dst_argb, shuffler, width);
@@ -2179,28 +2740,32 @@ int ARGBShuffle(const uint8* src_bgra, int src_stride_bgra,
}
// Sobel ARGB effect.
-static int ARGBSobelize(const uint8* src_argb, int src_stride_argb,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height,
- void (*SobelRow)(const uint8* src_sobelx,
- const uint8* src_sobely,
- uint8* dst, int width)) {
+static int ARGBSobelize(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height,
+ void (*SobelRow)(const uint8_t* src_sobelx,
+ const uint8_t* src_sobely,
+ uint8_t* dst,
+ int width)) {
int y;
- void (*ARGBToYJRow)(const uint8* src_argb, uint8* dst_g, int width) =
+ void (*ARGBToYJRow)(const uint8_t* src_argb, uint8_t* dst_g, int width) =
ARGBToYJRow_C;
- void (*SobelYRow)(const uint8* src_y0, const uint8* src_y1,
- uint8* dst_sobely, int width) = SobelYRow_C;
- void (*SobelXRow)(const uint8* src_y0, const uint8* src_y1,
- const uint8* src_y2, uint8* dst_sobely, int width) =
+ void (*SobelYRow)(const uint8_t* src_y0, const uint8_t* src_y1,
+ uint8_t* dst_sobely, int width) = SobelYRow_C;
+ void (*SobelXRow)(const uint8_t* src_y0, const uint8_t* src_y1,
+ const uint8_t* src_y2, uint8_t* dst_sobely, int width) =
SobelXRow_C;
const int kEdge = 16; // Extra pixels at start of row for extrude/align.
- if (!src_argb || !dst_argb || width <= 0 || height == 0) {
+ if (!src_argb || !dst_argb || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
if (height < 0) {
height = -height;
- src_argb = src_argb + (height - 1) * src_stride_argb;
+ src_argb = src_argb + (height - 1) * src_stride_argb;
src_stride_argb = -src_stride_argb;
}
@@ -2228,6 +2793,14 @@ static int ARGBSobelize(const uint8* src_argb, int src_stride_argb,
}
}
#endif
+#if defined(HAS_ARGBTOYJROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGBToYJRow = ARGBToYJRow_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ ARGBToYJRow = ARGBToYJRow_MSA;
+ }
+ }
+#endif
#if defined(HAS_SOBELYROW_SSE2)
if (TestCpuFlag(kCpuHasSSE2)) {
@@ -2239,6 +2812,11 @@ static int ARGBSobelize(const uint8* src_argb, int src_stride_argb,
SobelYRow = SobelYRow_NEON;
}
#endif
+#if defined(HAS_SOBELYROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ SobelYRow = SobelYRow_MSA;
+ }
+#endif
#if defined(HAS_SOBELXROW_SSE2)
if (TestCpuFlag(kCpuHasSSE2)) {
SobelXRow = SobelXRow_SSE2;
@@ -2249,18 +2827,23 @@ static int ARGBSobelize(const uint8* src_argb, int src_stride_argb,
SobelXRow = SobelXRow_NEON;
}
#endif
+#if defined(HAS_SOBELXROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ SobelXRow = SobelXRow_MSA;
+ }
+#endif
{
// 3 rows with edges before/after.
const int kRowSize = (width + kEdge + 31) & ~31;
align_buffer_64(rows, kRowSize * 2 + (kEdge + kRowSize * 3 + kEdge));
- uint8* row_sobelx = rows;
- uint8* row_sobely = rows + kRowSize;
- uint8* row_y = rows + kRowSize * 2;
+ uint8_t* row_sobelx = rows;
+ uint8_t* row_sobely = rows + kRowSize;
+ uint8_t* row_y = rows + kRowSize * 2;
// Convert first row.
- uint8* row_y0 = row_y + kEdge;
- uint8* row_y1 = row_y0 + kRowSize;
- uint8* row_y2 = row_y1 + kRowSize;
+ uint8_t* row_y0 = row_y + kEdge;
+ uint8_t* row_y1 = row_y0 + kRowSize;
+ uint8_t* row_y2 = row_y1 + kRowSize;
ARGBToYJRow(src_argb, row_y0, width);
row_y0[-1] = row_y0[0];
memset(row_y0 + width, row_y0[width - 1], 16); // Extrude 16 for valgrind.
@@ -2284,7 +2867,7 @@ static int ARGBSobelize(const uint8* src_argb, int src_stride_argb,
// Cycle thru circular queue of 3 row_y buffers.
{
- uint8* row_yt = row_y0;
+ uint8_t* row_yt = row_y0;
row_y0 = row_y1;
row_y1 = row_y2;
row_y2 = row_yt;
@@ -2299,11 +2882,14 @@ static int ARGBSobelize(const uint8* src_argb, int src_stride_argb,
// Sobel ARGB effect.
LIBYUV_API
-int ARGBSobel(const uint8* src_argb, int src_stride_argb,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height) {
- void (*SobelRow)(const uint8* src_sobelx, const uint8* src_sobely,
- uint8* dst_argb, int width) = SobelRow_C;
+int ARGBSobel(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
+ void (*SobelRow)(const uint8_t* src_sobelx, const uint8_t* src_sobely,
+ uint8_t* dst_argb, int width) = SobelRow_C;
#if defined(HAS_SOBELROW_SSE2)
if (TestCpuFlag(kCpuHasSSE2)) {
SobelRow = SobelRow_Any_SSE2;
@@ -2320,17 +2906,28 @@ int ARGBSobel(const uint8* src_argb, int src_stride_argb,
}
}
#endif
+#if defined(HAS_SOBELROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ SobelRow = SobelRow_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ SobelRow = SobelRow_MSA;
+ }
+ }
+#endif
return ARGBSobelize(src_argb, src_stride_argb, dst_argb, dst_stride_argb,
width, height, SobelRow);
}
// Sobel ARGB effect with planar output.
LIBYUV_API
-int ARGBSobelToPlane(const uint8* src_argb, int src_stride_argb,
- uint8* dst_y, int dst_stride_y,
- int width, int height) {
- void (*SobelToPlaneRow)(const uint8* src_sobelx, const uint8* src_sobely,
- uint8* dst_, int width) = SobelToPlaneRow_C;
+int ARGBSobelToPlane(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ int width,
+ int height) {
+ void (*SobelToPlaneRow)(const uint8_t* src_sobelx, const uint8_t* src_sobely,
+ uint8_t* dst_, int width) = SobelToPlaneRow_C;
#if defined(HAS_SOBELTOPLANEROW_SSE2)
if (TestCpuFlag(kCpuHasSSE2)) {
SobelToPlaneRow = SobelToPlaneRow_Any_SSE2;
@@ -2347,18 +2944,29 @@ int ARGBSobelToPlane(const uint8* src_argb, int src_stride_argb,
}
}
#endif
- return ARGBSobelize(src_argb, src_stride_argb, dst_y, dst_stride_y,
- width, height, SobelToPlaneRow);
+#if defined(HAS_SOBELTOPLANEROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ SobelToPlaneRow = SobelToPlaneRow_Any_MSA;
+ if (IS_ALIGNED(width, 32)) {
+ SobelToPlaneRow = SobelToPlaneRow_MSA;
+ }
+ }
+#endif
+ return ARGBSobelize(src_argb, src_stride_argb, dst_y, dst_stride_y, width,
+ height, SobelToPlaneRow);
}
// SobelXY ARGB effect.
// Similar to Sobel, but also stores Sobel X in R and Sobel Y in B. G = Sobel.
LIBYUV_API
-int ARGBSobelXY(const uint8* src_argb, int src_stride_argb,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height) {
- void (*SobelXYRow)(const uint8* src_sobelx, const uint8* src_sobely,
- uint8* dst_argb, int width) = SobelXYRow_C;
+int ARGBSobelXY(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
+ void (*SobelXYRow)(const uint8_t* src_sobelx, const uint8_t* src_sobely,
+ uint8_t* dst_argb, int width) = SobelXYRow_C;
#if defined(HAS_SOBELXYROW_SSE2)
if (TestCpuFlag(kCpuHasSSE2)) {
SobelXYRow = SobelXYRow_Any_SSE2;
@@ -2375,32 +2983,41 @@ int ARGBSobelXY(const uint8* src_argb, int src_stride_argb,
}
}
#endif
+#if defined(HAS_SOBELXYROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ SobelXYRow = SobelXYRow_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ SobelXYRow = SobelXYRow_MSA;
+ }
+ }
+#endif
return ARGBSobelize(src_argb, src_stride_argb, dst_argb, dst_stride_argb,
width, height, SobelXYRow);
}
// Apply a 4x4 polynomial to each ARGB pixel.
LIBYUV_API
-int ARGBPolynomial(const uint8* src_argb, int src_stride_argb,
- uint8* dst_argb, int dst_stride_argb,
+int ARGBPolynomial(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
const float* poly,
- int width, int height) {
+ int width,
+ int height) {
int y;
- void (*ARGBPolynomialRow)(const uint8* src_argb,
- uint8* dst_argb, const float* poly,
- int width) = ARGBPolynomialRow_C;
+ void (*ARGBPolynomialRow)(const uint8_t* src_argb, uint8_t* dst_argb,
+ const float* poly, int width) = ARGBPolynomialRow_C;
if (!src_argb || !dst_argb || !poly || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
if (height < 0) {
height = -height;
- src_argb = src_argb + (height - 1) * src_stride_argb;
+ src_argb = src_argb + (height - 1) * src_stride_argb;
src_stride_argb = -src_stride_argb;
}
// Coalesce rows.
- if (src_stride_argb == width * 4 &&
- dst_stride_argb == width * 4) {
+ if (src_stride_argb == width * 4 && dst_stride_argb == width * 4) {
width *= height;
height = 1;
src_stride_argb = dst_stride_argb = 0;
@@ -2425,28 +3042,132 @@ int ARGBPolynomial(const uint8* src_argb, int src_stride_argb,
return 0;
}
+// Convert plane of 16 bit shorts to half floats.
+// Source values are multiplied by scale before storing as half float.
+LIBYUV_API
+int HalfFloatPlane(const uint16_t* src_y,
+ int src_stride_y,
+ uint16_t* dst_y,
+ int dst_stride_y,
+ float scale,
+ int width,
+ int height) {
+ int y;
+ void (*HalfFloatRow)(const uint16_t* src, uint16_t* dst, float scale,
+ int width) = HalfFloatRow_C;
+ if (!src_y || !dst_y || width <= 0 || height == 0) {
+ return -1;
+ }
+ src_stride_y >>= 1;
+ dst_stride_y >>= 1;
+ // Negative height means invert the image.
+ if (height < 0) {
+ height = -height;
+ src_y = src_y + (height - 1) * src_stride_y;
+ src_stride_y = -src_stride_y;
+ }
+ // Coalesce rows.
+ if (src_stride_y == width && dst_stride_y == width) {
+ width *= height;
+ height = 1;
+ src_stride_y = dst_stride_y = 0;
+ }
+#if defined(HAS_HALFFLOATROW_SSE2)
+ if (TestCpuFlag(kCpuHasSSE2)) {
+ HalfFloatRow = HalfFloatRow_Any_SSE2;
+ if (IS_ALIGNED(width, 8)) {
+ HalfFloatRow = HalfFloatRow_SSE2;
+ }
+ }
+#endif
+#if defined(HAS_HALFFLOATROW_AVX2)
+ if (TestCpuFlag(kCpuHasAVX2)) {
+ HalfFloatRow = HalfFloatRow_Any_AVX2;
+ if (IS_ALIGNED(width, 16)) {
+ HalfFloatRow = HalfFloatRow_AVX2;
+ }
+ }
+#endif
+#if defined(HAS_HALFFLOATROW_F16C)
+ if (TestCpuFlag(kCpuHasAVX2) && TestCpuFlag(kCpuHasF16C)) {
+ HalfFloatRow =
+ (scale == 1.0f) ? HalfFloat1Row_Any_F16C : HalfFloatRow_Any_F16C;
+ if (IS_ALIGNED(width, 16)) {
+ HalfFloatRow = (scale == 1.0f) ? HalfFloat1Row_F16C : HalfFloatRow_F16C;
+ }
+ }
+#endif
+#if defined(HAS_HALFFLOATROW_NEON)
+ if (TestCpuFlag(kCpuHasNEON)) {
+ HalfFloatRow =
+ (scale == 1.0f) ? HalfFloat1Row_Any_NEON : HalfFloatRow_Any_NEON;
+ if (IS_ALIGNED(width, 8)) {
+ HalfFloatRow = (scale == 1.0f) ? HalfFloat1Row_NEON : HalfFloatRow_NEON;
+ }
+ }
+#endif
+#if defined(HAS_HALFFLOATROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ HalfFloatRow = HalfFloatRow_Any_MSA;
+ if (IS_ALIGNED(width, 32)) {
+ HalfFloatRow = HalfFloatRow_MSA;
+ }
+ }
+#endif
+
+ for (y = 0; y < height; ++y) {
+ HalfFloatRow(src_y, dst_y, scale, width);
+ src_y += src_stride_y;
+ dst_y += dst_stride_y;
+ }
+ return 0;
+}
+
+// Convert a buffer of bytes to floats, scale the values and store as floats.
+LIBYUV_API
+int ByteToFloat(const uint8_t* src_y, float* dst_y, float scale, int width) {
+ void (*ByteToFloatRow)(const uint8_t* src, float* dst, float scale,
+ int width) = ByteToFloatRow_C;
+ if (!src_y || !dst_y || width <= 0) {
+ return -1;
+ }
+#if defined(HAS_BYTETOFLOATROW_NEON)
+ if (TestCpuFlag(kCpuHasNEON)) {
+ ByteToFloatRow = ByteToFloatRow_Any_NEON;
+ if (IS_ALIGNED(width, 8)) {
+ ByteToFloatRow = ByteToFloatRow_NEON;
+ }
+ }
+#endif
+
+ ByteToFloatRow(src_y, dst_y, scale, width);
+ return 0;
+}
+
// Apply a lumacolortable to each ARGB pixel.
LIBYUV_API
-int ARGBLumaColorTable(const uint8* src_argb, int src_stride_argb,
- uint8* dst_argb, int dst_stride_argb,
- const uint8* luma,
- int width, int height) {
+int ARGBLumaColorTable(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ const uint8_t* luma,
+ int width,
+ int height) {
int y;
- void (*ARGBLumaColorTableRow)(const uint8* src_argb, uint8* dst_argb,
- int width, const uint8* luma, const uint32 lumacoeff) =
- ARGBLumaColorTableRow_C;
+ void (*ARGBLumaColorTableRow)(
+ const uint8_t* src_argb, uint8_t* dst_argb, int width,
+ const uint8_t* luma, const uint32_t lumacoeff) = ARGBLumaColorTableRow_C;
if (!src_argb || !dst_argb || !luma || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
if (height < 0) {
height = -height;
- src_argb = src_argb + (height - 1) * src_stride_argb;
+ src_argb = src_argb + (height - 1) * src_stride_argb;
src_stride_argb = -src_stride_argb;
}
// Coalesce rows.
- if (src_stride_argb == width * 4 &&
- dst_stride_argb == width * 4) {
+ if (src_stride_argb == width * 4 && dst_stride_argb == width * 4) {
width *= height;
height = 1;
src_stride_argb = dst_stride_argb = 0;
@@ -2467,12 +3188,15 @@ int ARGBLumaColorTable(const uint8* src_argb, int src_stride_argb,
// Copy Alpha from one ARGB image to another.
LIBYUV_API
-int ARGBCopyAlpha(const uint8* src_argb, int src_stride_argb,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height) {
+int ARGBCopyAlpha(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
int y;
- void (*ARGBCopyAlphaRow)(const uint8* src_argb, uint8* dst_argb, int width) =
- ARGBCopyAlphaRow_C;
+ void (*ARGBCopyAlphaRow)(const uint8_t* src_argb, uint8_t* dst_argb,
+ int width) = ARGBCopyAlphaRow_C;
if (!src_argb || !dst_argb || width <= 0 || height == 0) {
return -1;
}
@@ -2483,8 +3207,7 @@ int ARGBCopyAlpha(const uint8* src_argb, int src_stride_argb,
src_stride_argb = -src_stride_argb;
}
// Coalesce rows.
- if (src_stride_argb == width * 4 &&
- dst_stride_argb == width * 4) {
+ if (src_stride_argb == width * 4 && dst_stride_argb == width * 4) {
width *= height;
height = 1;
src_stride_argb = dst_stride_argb = 0;
@@ -2516,55 +3239,73 @@ int ARGBCopyAlpha(const uint8* src_argb, int src_stride_argb,
// Extract just the alpha channel from ARGB.
LIBYUV_API
-int ARGBExtractAlpha(const uint8* src_argb, int src_stride,
- uint8* dst_a, int dst_stride,
- int width, int height) {
+int ARGBExtractAlpha(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_a,
+ int dst_stride_a,
+ int width,
+ int height) {
if (!src_argb || !dst_a || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
if (height < 0) {
height = -height;
- src_argb += (height - 1) * src_stride;
- src_stride = -src_stride;
+ src_argb += (height - 1) * src_stride_argb;
+ src_stride_argb = -src_stride_argb;
}
// Coalesce rows.
- if (src_stride == width * 4 && dst_stride == width) {
+ if (src_stride_argb == width * 4 && dst_stride_a == width) {
width *= height;
height = 1;
- src_stride = dst_stride = 0;
+ src_stride_argb = dst_stride_a = 0;
}
- void (*ARGBExtractAlphaRow)(const uint8 *src_argb, uint8 *dst_a, int width) =
- ARGBExtractAlphaRow_C;
+ void (*ARGBExtractAlphaRow)(const uint8_t* src_argb, uint8_t* dst_a,
+ int width) = ARGBExtractAlphaRow_C;
#if defined(HAS_ARGBEXTRACTALPHAROW_SSE2)
if (TestCpuFlag(kCpuHasSSE2)) {
ARGBExtractAlphaRow = IS_ALIGNED(width, 8) ? ARGBExtractAlphaRow_SSE2
: ARGBExtractAlphaRow_Any_SSE2;
}
#endif
+#if defined(HAS_ARGBEXTRACTALPHAROW_AVX2)
+ if (TestCpuFlag(kCpuHasAVX2)) {
+ ARGBExtractAlphaRow = IS_ALIGNED(width, 32) ? ARGBExtractAlphaRow_AVX2
+ : ARGBExtractAlphaRow_Any_AVX2;
+ }
+#endif
#if defined(HAS_ARGBEXTRACTALPHAROW_NEON)
if (TestCpuFlag(kCpuHasNEON)) {
ARGBExtractAlphaRow = IS_ALIGNED(width, 16) ? ARGBExtractAlphaRow_NEON
: ARGBExtractAlphaRow_Any_NEON;
}
#endif
+#if defined(HAS_ARGBEXTRACTALPHAROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGBExtractAlphaRow = IS_ALIGNED(width, 16) ? ARGBExtractAlphaRow_MSA
+ : ARGBExtractAlphaRow_Any_MSA;
+ }
+#endif
for (int y = 0; y < height; ++y) {
ARGBExtractAlphaRow(src_argb, dst_a, width);
- src_argb += src_stride;
- dst_a += dst_stride;
+ src_argb += src_stride_argb;
+ dst_a += dst_stride_a;
}
return 0;
}
// Copy a planar Y channel to the alpha channel of a destination ARGB image.
LIBYUV_API
-int ARGBCopyYToAlpha(const uint8* src_y, int src_stride_y,
- uint8* dst_argb, int dst_stride_argb,
- int width, int height) {
+int ARGBCopyYToAlpha(const uint8_t* src_y,
+ int src_stride_y,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
int y;
- void (*ARGBCopyYToAlphaRow)(const uint8* src_y, uint8* dst_argb, int width) =
- ARGBCopyYToAlphaRow_C;
+ void (*ARGBCopyYToAlphaRow)(const uint8_t* src_y, uint8_t* dst_argb,
+ int width) = ARGBCopyYToAlphaRow_C;
if (!src_y || !dst_argb || width <= 0 || height == 0) {
return -1;
}
@@ -2575,8 +3316,7 @@ int ARGBCopyYToAlpha(const uint8* src_y, int src_stride_y,
src_stride_y = -src_stride_y;
}
// Coalesce rows.
- if (src_stride_y == width &&
- dst_stride_argb == width * 4) {
+ if (src_stride_y == width && dst_stride_argb == width * 4) {
width *= height;
height = 1;
src_stride_y = dst_stride_argb = 0;
@@ -2610,20 +3350,22 @@ int ARGBCopyYToAlpha(const uint8* src_y, int src_stride_y,
// directly. A SplitUVRow_Odd function could copy the remaining chroma.
LIBYUV_API
-int YUY2ToNV12(const uint8* src_yuy2, int src_stride_yuy2,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_uv, int dst_stride_uv,
- int width, int height) {
+int YUY2ToNV12(const uint8_t* src_yuy2,
+ int src_stride_yuy2,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_uv,
+ int dst_stride_uv,
+ int width,
+ int height) {
int y;
int halfwidth = (width + 1) >> 1;
- void (*SplitUVRow)(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
+ void (*SplitUVRow)(const uint8_t* src_uv, uint8_t* dst_u, uint8_t* dst_v,
int width) = SplitUVRow_C;
- void (*InterpolateRow)(uint8* dst_ptr, const uint8* src_ptr,
+ void (*InterpolateRow)(uint8_t * dst_ptr, const uint8_t* src_ptr,
ptrdiff_t src_stride, int dst_width,
int source_y_fraction) = InterpolateRow_C;
- if (!src_yuy2 ||
- !dst_y || !dst_uv ||
- width <= 0 || height == 0) {
+ if (!src_yuy2 || !dst_y || !dst_uv || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -2656,6 +3398,14 @@ int YUY2ToNV12(const uint8* src_yuy2, int src_stride_yuy2,
}
}
#endif
+#if defined(HAS_SPLITUVROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ SplitUVRow = SplitUVRow_Any_MSA;
+ if (IS_ALIGNED(width, 32)) {
+ SplitUVRow = SplitUVRow_MSA;
+ }
+ }
+#endif
#if defined(HAS_INTERPOLATEROW_SSSE3)
if (TestCpuFlag(kCpuHasSSSE3)) {
InterpolateRow = InterpolateRow_Any_SSSE3;
@@ -2680,6 +3430,14 @@ int YUY2ToNV12(const uint8* src_yuy2, int src_stride_yuy2,
}
}
#endif
+#if defined(HAS_INTERPOLATEROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ InterpolateRow = InterpolateRow_Any_MSA;
+ if (IS_ALIGNED(width, 32)) {
+ InterpolateRow = InterpolateRow_MSA;
+ }
+ }
+#endif
{
int awidth = halfwidth * 2;
@@ -2708,20 +3466,22 @@ int YUY2ToNV12(const uint8* src_yuy2, int src_stride_yuy2,
}
LIBYUV_API
-int UYVYToNV12(const uint8* src_uyvy, int src_stride_uyvy,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_uv, int dst_stride_uv,
- int width, int height) {
+int UYVYToNV12(const uint8_t* src_uyvy,
+ int src_stride_uyvy,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_uv,
+ int dst_stride_uv,
+ int width,
+ int height) {
int y;
int halfwidth = (width + 1) >> 1;
- void (*SplitUVRow)(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
+ void (*SplitUVRow)(const uint8_t* src_uv, uint8_t* dst_u, uint8_t* dst_v,
int width) = SplitUVRow_C;
- void (*InterpolateRow)(uint8* dst_ptr, const uint8* src_ptr,
+ void (*InterpolateRow)(uint8_t * dst_ptr, const uint8_t* src_ptr,
ptrdiff_t src_stride, int dst_width,
int source_y_fraction) = InterpolateRow_C;
- if (!src_uyvy ||
- !dst_y || !dst_uv ||
- width <= 0 || height == 0) {
+ if (!src_uyvy || !dst_y || !dst_uv || width <= 0 || height == 0) {
return -1;
}
// Negative height means invert the image.
@@ -2754,6 +3514,14 @@ int UYVYToNV12(const uint8* src_uyvy, int src_stride_uyvy,
}
}
#endif
+#if defined(HAS_SPLITUVROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ SplitUVRow = SplitUVRow_Any_MSA;
+ if (IS_ALIGNED(width, 32)) {
+ SplitUVRow = SplitUVRow_MSA;
+ }
+ }
+#endif
#if defined(HAS_INTERPOLATEROW_SSSE3)
if (TestCpuFlag(kCpuHasSSSE3)) {
InterpolateRow = InterpolateRow_Any_SSSE3;
@@ -2778,6 +3546,14 @@ int UYVYToNV12(const uint8* src_uyvy, int src_stride_uyvy,
}
}
#endif
+#if defined(HAS_INTERPOLATEROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ InterpolateRow = InterpolateRow_Any_MSA;
+ if (IS_ALIGNED(width, 32)) {
+ InterpolateRow = InterpolateRow_MSA;
+ }
+ }
+#endif
{
int awidth = halfwidth * 2;
diff --git a/third_party/libyuv/source/rotate.cc b/third_party/libyuv/source/rotate.cc
index 01ea5c407..f2bed85b7 100644
--- a/third_party/libyuv/source/rotate.cc
+++ b/third_party/libyuv/source/rotate.cc
@@ -10,8 +10,8 @@
#include "libyuv/rotate.h"
-#include "libyuv/cpu_id.h"
#include "libyuv/convert.h"
+#include "libyuv/cpu_id.h"
#include "libyuv/planar_functions.h"
#include "libyuv/rotate_row.h"
#include "libyuv/row.h"
@@ -22,12 +22,20 @@ extern "C" {
#endif
LIBYUV_API
-void TransposePlane(const uint8* src, int src_stride,
- uint8* dst, int dst_stride,
- int width, int height) {
+void TransposePlane(const uint8_t* src,
+ int src_stride,
+ uint8_t* dst,
+ int dst_stride,
+ int width,
+ int height) {
int i = height;
- void (*TransposeWx8)(const uint8* src, int src_stride,
- uint8* dst, int dst_stride, int width) = TransposeWx8_C;
+#if defined(HAS_TRANSPOSEWX16_MSA)
+ void (*TransposeWx16)(const uint8_t* src, int src_stride, uint8_t* dst,
+ int dst_stride, int width) = TransposeWx16_C;
+#else
+ void (*TransposeWx8)(const uint8_t* src, int src_stride, uint8_t* dst,
+ int dst_stride, int width) = TransposeWx8_C;
+#endif
#if defined(HAS_TRANSPOSEWX8_NEON)
if (TestCpuFlag(kCpuHasNEON)) {
TransposeWx8 = TransposeWx8_NEON;
@@ -49,24 +57,32 @@ void TransposePlane(const uint8* src, int src_stride,
}
}
#endif
-#if defined(HAS_TRANSPOSEWX8_DSPR2)
- if (TestCpuFlag(kCpuHasDSPR2)) {
- if (IS_ALIGNED(width, 4) &&
- IS_ALIGNED(src, 4) && IS_ALIGNED(src_stride, 4)) {
- TransposeWx8 = TransposeWx8_Fast_DSPR2;
- } else {
- TransposeWx8 = TransposeWx8_DSPR2;
+#if defined(HAS_TRANSPOSEWX16_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ TransposeWx16 = TransposeWx16_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ TransposeWx16 = TransposeWx16_MSA;
}
}
#endif
+#if defined(HAS_TRANSPOSEWX16_MSA)
+ // Work across the source in 16x16 tiles
+ while (i >= 16) {
+ TransposeWx16(src, src_stride, dst, dst_stride, width);
+ src += 16 * src_stride; // Go down 16 rows.
+ dst += 16; // Move over 16 columns.
+ i -= 16;
+ }
+#else
// Work across the source in 8x8 tiles
while (i >= 8) {
TransposeWx8(src, src_stride, dst, dst_stride, width);
- src += 8 * src_stride; // Go down 8 rows.
- dst += 8; // Move over 8 columns.
+ src += 8 * src_stride; // Go down 8 rows.
+ dst += 8; // Move over 8 columns.
i -= 8;
}
+#endif
if (i > 0) {
TransposeWxH_C(src, src_stride, dst, dst_stride, width, i);
@@ -74,9 +90,12 @@ void TransposePlane(const uint8* src, int src_stride,
}
LIBYUV_API
-void RotatePlane90(const uint8* src, int src_stride,
- uint8* dst, int dst_stride,
- int width, int height) {
+void RotatePlane90(const uint8_t* src,
+ int src_stride,
+ uint8_t* dst,
+ int dst_stride,
+ int width,
+ int height) {
// Rotate by 90 is a transpose with the source read
// from bottom to top. So set the source pointer to the end
// of the buffer and flip the sign of the source stride.
@@ -86,9 +105,12 @@ void RotatePlane90(const uint8* src, int src_stride,
}
LIBYUV_API
-void RotatePlane270(const uint8* src, int src_stride,
- uint8* dst, int dst_stride,
- int width, int height) {
+void RotatePlane270(const uint8_t* src,
+ int src_stride,
+ uint8_t* dst,
+ int dst_stride,
+ int width,
+ int height) {
// Rotate by 270 is a transpose with the destination written
// from bottom to top. So set the destination pointer to the end
// of the buffer and flip the sign of the destination stride.
@@ -98,17 +120,20 @@ void RotatePlane270(const uint8* src, int src_stride,
}
LIBYUV_API
-void RotatePlane180(const uint8* src, int src_stride,
- uint8* dst, int dst_stride,
- int width, int height) {
+void RotatePlane180(const uint8_t* src,
+ int src_stride,
+ uint8_t* dst,
+ int dst_stride,
+ int width,
+ int height) {
// Swap first and last row and mirror the content. Uses a temporary row.
align_buffer_64(row, width);
- const uint8* src_bot = src + src_stride * (height - 1);
- uint8* dst_bot = dst + dst_stride * (height - 1);
+ const uint8_t* src_bot = src + src_stride * (height - 1);
+ uint8_t* dst_bot = dst + dst_stride * (height - 1);
int half_height = (height + 1) >> 1;
int y;
- void (*MirrorRow)(const uint8* src, uint8* dst, int width) = MirrorRow_C;
- void (*CopyRow)(const uint8* src, uint8* dst, int width) = CopyRow_C;
+ void (*MirrorRow)(const uint8_t* src, uint8_t* dst, int width) = MirrorRow_C;
+ void (*CopyRow)(const uint8_t* src, uint8_t* dst, int width) = CopyRow_C;
#if defined(HAS_MIRRORROW_NEON)
if (TestCpuFlag(kCpuHasNEON)) {
MirrorRow = MirrorRow_Any_NEON;
@@ -133,12 +158,12 @@ void RotatePlane180(const uint8* src, int src_stride,
}
}
#endif
-// TODO(fbarchard): Mirror on mips handle unaligned memory.
-#if defined(HAS_MIRRORROW_DSPR2)
- if (TestCpuFlag(kCpuHasDSPR2) &&
- IS_ALIGNED(src, 4) && IS_ALIGNED(src_stride, 4) &&
- IS_ALIGNED(dst, 4) && IS_ALIGNED(dst_stride, 4)) {
- MirrorRow = MirrorRow_DSPR2;
+#if defined(HAS_MIRRORROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ MirrorRow = MirrorRow_Any_MSA;
+ if (IS_ALIGNED(width, 64)) {
+ MirrorRow = MirrorRow_MSA;
+ }
}
#endif
#if defined(HAS_COPYROW_SSE2)
@@ -161,11 +186,6 @@ void RotatePlane180(const uint8* src, int src_stride,
CopyRow = IS_ALIGNED(width, 32) ? CopyRow_NEON : CopyRow_Any_NEON;
}
#endif
-#if defined(HAS_COPYROW_MIPS)
- if (TestCpuFlag(kCpuHasMIPS)) {
- CopyRow = CopyRow_MIPS;
- }
-#endif
// Odd height will harmlessly mirror the middle row twice.
for (y = 0; y < half_height; ++y) {
@@ -181,15 +201,24 @@ void RotatePlane180(const uint8* src, int src_stride,
}
LIBYUV_API
-void TransposeUV(const uint8* src, int src_stride,
- uint8* dst_a, int dst_stride_a,
- uint8* dst_b, int dst_stride_b,
- int width, int height) {
+void TransposeUV(const uint8_t* src,
+ int src_stride,
+ uint8_t* dst_a,
+ int dst_stride_a,
+ uint8_t* dst_b,
+ int dst_stride_b,
+ int width,
+ int height) {
int i = height;
- void (*TransposeUVWx8)(const uint8* src, int src_stride,
- uint8* dst_a, int dst_stride_a,
- uint8* dst_b, int dst_stride_b,
+#if defined(HAS_TRANSPOSEUVWX16_MSA)
+ void (*TransposeUVWx16)(const uint8_t* src, int src_stride, uint8_t* dst_a,
+ int dst_stride_a, uint8_t* dst_b, int dst_stride_b,
+ int width) = TransposeUVWx16_C;
+#else
+ void (*TransposeUVWx8)(const uint8_t* src, int src_stride, uint8_t* dst_a,
+ int dst_stride_a, uint8_t* dst_b, int dst_stride_b,
int width) = TransposeUVWx8_C;
+#endif
#if defined(HAS_TRANSPOSEUVWX8_NEON)
if (TestCpuFlag(kCpuHasNEON)) {
TransposeUVWx8 = TransposeUVWx8_NEON;
@@ -203,72 +232,90 @@ void TransposeUV(const uint8* src, int src_stride,
}
}
#endif
-#if defined(HAS_TRANSPOSEUVWX8_DSPR2)
- if (TestCpuFlag(kCpuHasDSPR2) && IS_ALIGNED(width, 2) &&
- IS_ALIGNED(src, 4) && IS_ALIGNED(src_stride, 4)) {
- TransposeUVWx8 = TransposeUVWx8_DSPR2;
+#if defined(HAS_TRANSPOSEUVWX16_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ TransposeUVWx16 = TransposeUVWx16_Any_MSA;
+ if (IS_ALIGNED(width, 8)) {
+ TransposeUVWx16 = TransposeUVWx16_MSA;
+ }
}
#endif
+#if defined(HAS_TRANSPOSEUVWX16_MSA)
+ // Work through the source in 8x8 tiles.
+ while (i >= 16) {
+ TransposeUVWx16(src, src_stride, dst_a, dst_stride_a, dst_b, dst_stride_b,
+ width);
+ src += 16 * src_stride; // Go down 16 rows.
+ dst_a += 16; // Move over 8 columns.
+ dst_b += 16; // Move over 8 columns.
+ i -= 16;
+ }
+#else
// Work through the source in 8x8 tiles.
while (i >= 8) {
- TransposeUVWx8(src, src_stride,
- dst_a, dst_stride_a,
- dst_b, dst_stride_b,
+ TransposeUVWx8(src, src_stride, dst_a, dst_stride_a, dst_b, dst_stride_b,
width);
- src += 8 * src_stride; // Go down 8 rows.
- dst_a += 8; // Move over 8 columns.
- dst_b += 8; // Move over 8 columns.
+ src += 8 * src_stride; // Go down 8 rows.
+ dst_a += 8; // Move over 8 columns.
+ dst_b += 8; // Move over 8 columns.
i -= 8;
}
+#endif
if (i > 0) {
- TransposeUVWxH_C(src, src_stride,
- dst_a, dst_stride_a,
- dst_b, dst_stride_b,
+ TransposeUVWxH_C(src, src_stride, dst_a, dst_stride_a, dst_b, dst_stride_b,
width, i);
}
}
LIBYUV_API
-void RotateUV90(const uint8* src, int src_stride,
- uint8* dst_a, int dst_stride_a,
- uint8* dst_b, int dst_stride_b,
- int width, int height) {
+void RotateUV90(const uint8_t* src,
+ int src_stride,
+ uint8_t* dst_a,
+ int dst_stride_a,
+ uint8_t* dst_b,
+ int dst_stride_b,
+ int width,
+ int height) {
src += src_stride * (height - 1);
src_stride = -src_stride;
- TransposeUV(src, src_stride,
- dst_a, dst_stride_a,
- dst_b, dst_stride_b,
- width, height);
+ TransposeUV(src, src_stride, dst_a, dst_stride_a, dst_b, dst_stride_b, width,
+ height);
}
LIBYUV_API
-void RotateUV270(const uint8* src, int src_stride,
- uint8* dst_a, int dst_stride_a,
- uint8* dst_b, int dst_stride_b,
- int width, int height) {
+void RotateUV270(const uint8_t* src,
+ int src_stride,
+ uint8_t* dst_a,
+ int dst_stride_a,
+ uint8_t* dst_b,
+ int dst_stride_b,
+ int width,
+ int height) {
dst_a += dst_stride_a * (width - 1);
dst_b += dst_stride_b * (width - 1);
dst_stride_a = -dst_stride_a;
dst_stride_b = -dst_stride_b;
- TransposeUV(src, src_stride,
- dst_a, dst_stride_a,
- dst_b, dst_stride_b,
- width, height);
+ TransposeUV(src, src_stride, dst_a, dst_stride_a, dst_b, dst_stride_b, width,
+ height);
}
// Rotate 180 is a horizontal and vertical flip.
LIBYUV_API
-void RotateUV180(const uint8* src, int src_stride,
- uint8* dst_a, int dst_stride_a,
- uint8* dst_b, int dst_stride_b,
- int width, int height) {
+void RotateUV180(const uint8_t* src,
+ int src_stride,
+ uint8_t* dst_a,
+ int dst_stride_a,
+ uint8_t* dst_b,
+ int dst_stride_b,
+ int width,
+ int height) {
int i;
- void (*MirrorUVRow)(const uint8* src, uint8* dst_u, uint8* dst_v, int width) =
- MirrorUVRow_C;
+ void (*MirrorUVRow)(const uint8_t* src, uint8_t* dst_u, uint8_t* dst_v,
+ int width) = MirrorUVRow_C;
#if defined(HAS_MIRRORUVROW_NEON)
if (TestCpuFlag(kCpuHasNEON) && IS_ALIGNED(width, 8)) {
MirrorUVRow = MirrorUVRow_NEON;
@@ -279,10 +326,9 @@ void RotateUV180(const uint8* src, int src_stride,
MirrorUVRow = MirrorUVRow_SSSE3;
}
#endif
-#if defined(HAS_MIRRORUVROW_DSPR2)
- if (TestCpuFlag(kCpuHasDSPR2) &&
- IS_ALIGNED(src, 4) && IS_ALIGNED(src_stride, 4)) {
- MirrorUVRow = MirrorUVRow_DSPR2;
+#if defined(HAS_MIRRORUVROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA) && IS_ALIGNED(width, 32)) {
+ MirrorUVRow = MirrorUVRow_MSA;
}
#endif
@@ -298,9 +344,12 @@ void RotateUV180(const uint8* src, int src_stride,
}
LIBYUV_API
-int RotatePlane(const uint8* src, int src_stride,
- uint8* dst, int dst_stride,
- int width, int height,
+int RotatePlane(const uint8_t* src,
+ int src_stride,
+ uint8_t* dst,
+ int dst_stride,
+ int width,
+ int height,
enum RotationMode mode) {
if (!src || width <= 0 || height == 0 || !dst) {
return -1;
@@ -316,24 +365,16 @@ int RotatePlane(const uint8* src, int src_stride,
switch (mode) {
case kRotate0:
// copy frame
- CopyPlane(src, src_stride,
- dst, dst_stride,
- width, height);
+ CopyPlane(src, src_stride, dst, dst_stride, width, height);
return 0;
case kRotate90:
- RotatePlane90(src, src_stride,
- dst, dst_stride,
- width, height);
+ RotatePlane90(src, src_stride, dst, dst_stride, width, height);
return 0;
case kRotate270:
- RotatePlane270(src, src_stride,
- dst, dst_stride,
- width, height);
+ RotatePlane270(src, src_stride, dst, dst_stride, width, height);
return 0;
case kRotate180:
- RotatePlane180(src, src_stride,
- dst, dst_stride,
- width, height);
+ RotatePlane180(src, src_stride, dst, dst_stride, width, height);
return 0;
default:
break;
@@ -342,18 +383,25 @@ int RotatePlane(const uint8* src, int src_stride,
}
LIBYUV_API
-int I420Rotate(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height,
+int I420Rotate(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height,
enum RotationMode mode) {
int halfwidth = (width + 1) >> 1;
int halfheight = (height + 1) >> 1;
- if (!src_y || !src_u || !src_v || width <= 0 || height == 0 ||
- !dst_y || !dst_u || !dst_v) {
+ if (!src_y || !src_u || !src_v || width <= 0 || height == 0 || !dst_y ||
+ !dst_u || !dst_v) {
return -1;
}
@@ -372,45 +420,29 @@ int I420Rotate(const uint8* src_y, int src_stride_y,
switch (mode) {
case kRotate0:
// copy frame
- return I420Copy(src_y, src_stride_y,
- src_u, src_stride_u,
- src_v, src_stride_v,
- dst_y, dst_stride_y,
- dst_u, dst_stride_u,
- dst_v, dst_stride_v,
- width, height);
+ return I420Copy(src_y, src_stride_y, src_u, src_stride_u, src_v,
+ src_stride_v, dst_y, dst_stride_y, dst_u, dst_stride_u,
+ dst_v, dst_stride_v, width, height);
case kRotate90:
- RotatePlane90(src_y, src_stride_y,
- dst_y, dst_stride_y,
- width, height);
- RotatePlane90(src_u, src_stride_u,
- dst_u, dst_stride_u,
- halfwidth, halfheight);
- RotatePlane90(src_v, src_stride_v,
- dst_v, dst_stride_v,
- halfwidth, halfheight);
+ RotatePlane90(src_y, src_stride_y, dst_y, dst_stride_y, width, height);
+ RotatePlane90(src_u, src_stride_u, dst_u, dst_stride_u, halfwidth,
+ halfheight);
+ RotatePlane90(src_v, src_stride_v, dst_v, dst_stride_v, halfwidth,
+ halfheight);
return 0;
case kRotate270:
- RotatePlane270(src_y, src_stride_y,
- dst_y, dst_stride_y,
- width, height);
- RotatePlane270(src_u, src_stride_u,
- dst_u, dst_stride_u,
- halfwidth, halfheight);
- RotatePlane270(src_v, src_stride_v,
- dst_v, dst_stride_v,
- halfwidth, halfheight);
+ RotatePlane270(src_y, src_stride_y, dst_y, dst_stride_y, width, height);
+ RotatePlane270(src_u, src_stride_u, dst_u, dst_stride_u, halfwidth,
+ halfheight);
+ RotatePlane270(src_v, src_stride_v, dst_v, dst_stride_v, halfwidth,
+ halfheight);
return 0;
case kRotate180:
- RotatePlane180(src_y, src_stride_y,
- dst_y, dst_stride_y,
- width, height);
- RotatePlane180(src_u, src_stride_u,
- dst_u, dst_stride_u,
- halfwidth, halfheight);
- RotatePlane180(src_v, src_stride_v,
- dst_v, dst_stride_v,
- halfwidth, halfheight);
+ RotatePlane180(src_y, src_stride_y, dst_y, dst_stride_y, width, height);
+ RotatePlane180(src_u, src_stride_u, dst_u, dst_stride_u, halfwidth,
+ halfheight);
+ RotatePlane180(src_v, src_stride_v, dst_v, dst_stride_v, halfwidth,
+ halfheight);
return 0;
default:
break;
@@ -419,17 +451,23 @@ int I420Rotate(const uint8* src_y, int src_stride_y,
}
LIBYUV_API
-int NV12ToI420Rotate(const uint8* src_y, int src_stride_y,
- const uint8* src_uv, int src_stride_uv,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int width, int height,
+int NV12ToI420Rotate(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_uv,
+ int src_stride_uv,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int width,
+ int height,
enum RotationMode mode) {
int halfwidth = (width + 1) >> 1;
int halfheight = (height + 1) >> 1;
- if (!src_y || !src_uv || width <= 0 || height == 0 ||
- !dst_y || !dst_u || !dst_v) {
+ if (!src_y || !src_uv || width <= 0 || height == 0 || !dst_y || !dst_u ||
+ !dst_v) {
return -1;
}
@@ -446,38 +484,23 @@ int NV12ToI420Rotate(const uint8* src_y, int src_stride_y,
switch (mode) {
case kRotate0:
// copy frame
- return NV12ToI420(src_y, src_stride_y,
- src_uv, src_stride_uv,
- dst_y, dst_stride_y,
- dst_u, dst_stride_u,
- dst_v, dst_stride_v,
+ return NV12ToI420(src_y, src_stride_y, src_uv, src_stride_uv, dst_y,
+ dst_stride_y, dst_u, dst_stride_u, dst_v, dst_stride_v,
width, height);
case kRotate90:
- RotatePlane90(src_y, src_stride_y,
- dst_y, dst_stride_y,
- width, height);
- RotateUV90(src_uv, src_stride_uv,
- dst_u, dst_stride_u,
- dst_v, dst_stride_v,
- halfwidth, halfheight);
+ RotatePlane90(src_y, src_stride_y, dst_y, dst_stride_y, width, height);
+ RotateUV90(src_uv, src_stride_uv, dst_u, dst_stride_u, dst_v,
+ dst_stride_v, halfwidth, halfheight);
return 0;
case kRotate270:
- RotatePlane270(src_y, src_stride_y,
- dst_y, dst_stride_y,
- width, height);
- RotateUV270(src_uv, src_stride_uv,
- dst_u, dst_stride_u,
- dst_v, dst_stride_v,
- halfwidth, halfheight);
+ RotatePlane270(src_y, src_stride_y, dst_y, dst_stride_y, width, height);
+ RotateUV270(src_uv, src_stride_uv, dst_u, dst_stride_u, dst_v,
+ dst_stride_v, halfwidth, halfheight);
return 0;
case kRotate180:
- RotatePlane180(src_y, src_stride_y,
- dst_y, dst_stride_y,
- width, height);
- RotateUV180(src_uv, src_stride_uv,
- dst_u, dst_stride_u,
- dst_v, dst_stride_v,
- halfwidth, halfheight);
+ RotatePlane180(src_y, src_stride_y, dst_y, dst_stride_y, width, height);
+ RotateUV180(src_uv, src_stride_uv, dst_u, dst_stride_u, dst_v,
+ dst_stride_v, halfwidth, halfheight);
return 0;
default:
break;
diff --git a/third_party/libyuv/source/rotate_any.cc b/third_party/libyuv/source/rotate_any.cc
index 31a74c315..c2752e622 100644
--- a/third_party/libyuv/source/rotate_any.cc
+++ b/third_party/libyuv/source/rotate_any.cc
@@ -18,16 +18,16 @@ namespace libyuv {
extern "C" {
#endif
-#define TANY(NAMEANY, TPOS_SIMD, MASK) \
- void NAMEANY(const uint8* src, int src_stride, \
- uint8* dst, int dst_stride, int width) { \
- int r = width & MASK; \
- int n = width - r; \
- if (n > 0) { \
- TPOS_SIMD(src, src_stride, dst, dst_stride, n); \
- } \
- TransposeWx8_C(src + n, src_stride, dst + n * dst_stride, dst_stride, r);\
- }
+#define TANY(NAMEANY, TPOS_SIMD, MASK) \
+ void NAMEANY(const uint8_t* src, int src_stride, uint8_t* dst, \
+ int dst_stride, int width) { \
+ int r = width & MASK; \
+ int n = width - r; \
+ if (n > 0) { \
+ TPOS_SIMD(src, src_stride, dst, dst_stride, n); \
+ } \
+ TransposeWx8_C(src + n, src_stride, dst + n * dst_stride, dst_stride, r); \
+ }
#ifdef HAS_TRANSPOSEWX8_NEON
TANY(TransposeWx8_Any_NEON, TransposeWx8_NEON, 7)
@@ -38,25 +38,23 @@ TANY(TransposeWx8_Any_SSSE3, TransposeWx8_SSSE3, 7)
#ifdef HAS_TRANSPOSEWX8_FAST_SSSE3
TANY(TransposeWx8_Fast_Any_SSSE3, TransposeWx8_Fast_SSSE3, 15)
#endif
-#ifdef HAS_TRANSPOSEWX8_DSPR2
-TANY(TransposeWx8_Any_DSPR2, TransposeWx8_DSPR2, 7)
+#ifdef HAS_TRANSPOSEWX16_MSA
+TANY(TransposeWx16_Any_MSA, TransposeWx16_MSA, 15)
#endif
#undef TANY
#define TUVANY(NAMEANY, TPOS_SIMD, MASK) \
- void NAMEANY(const uint8* src, int src_stride, \
- uint8* dst_a, int dst_stride_a, \
- uint8* dst_b, int dst_stride_b, int width) { \
- int r = width & MASK; \
- int n = width - r; \
- if (n > 0) { \
- TPOS_SIMD(src, src_stride, dst_a, dst_stride_a, dst_b, dst_stride_b, \
- n); \
- } \
- TransposeUVWx8_C(src + n * 2, src_stride, \
- dst_a + n * dst_stride_a, dst_stride_a, \
- dst_b + n * dst_stride_b, dst_stride_b, r); \
- }
+ void NAMEANY(const uint8_t* src, int src_stride, uint8_t* dst_a, \
+ int dst_stride_a, uint8_t* dst_b, int dst_stride_b, \
+ int width) { \
+ int r = width & MASK; \
+ int n = width - r; \
+ if (n > 0) { \
+ TPOS_SIMD(src, src_stride, dst_a, dst_stride_a, dst_b, dst_stride_b, n); \
+ } \
+ TransposeUVWx8_C(src + n * 2, src_stride, dst_a + n * dst_stride_a, \
+ dst_stride_a, dst_b + n * dst_stride_b, dst_stride_b, r); \
+ }
#ifdef HAS_TRANSPOSEUVWX8_NEON
TUVANY(TransposeUVWx8_Any_NEON, TransposeUVWx8_NEON, 7)
@@ -64,8 +62,8 @@ TUVANY(TransposeUVWx8_Any_NEON, TransposeUVWx8_NEON, 7)
#ifdef HAS_TRANSPOSEUVWX8_SSE2
TUVANY(TransposeUVWx8_Any_SSE2, TransposeUVWx8_SSE2, 7)
#endif
-#ifdef HAS_TRANSPOSEUVWX8_DSPR2
-TUVANY(TransposeUVWx8_Any_DSPR2, TransposeUVWx8_DSPR2, 7)
+#ifdef HAS_TRANSPOSEUVWX16_MSA
+TUVANY(TransposeUVWx16_Any_MSA, TransposeUVWx16_MSA, 7)
#endif
#undef TUVANY
@@ -73,8 +71,3 @@ TUVANY(TransposeUVWx8_Any_DSPR2, TransposeUVWx8_DSPR2, 7)
} // extern "C"
} // namespace libyuv
#endif
-
-
-
-
-
diff --git a/third_party/libyuv/source/rotate_argb.cc b/third_party/libyuv/source/rotate_argb.cc
index 787c0ad1b..5a6e05376 100644
--- a/third_party/libyuv/source/rotate_argb.cc
+++ b/third_party/libyuv/source/rotate_argb.cc
@@ -10,90 +10,106 @@
#include "libyuv/rotate.h"
-#include "libyuv/cpu_id.h"
#include "libyuv/convert.h"
+#include "libyuv/cpu_id.h"
#include "libyuv/planar_functions.h"
#include "libyuv/row.h"
+#include "libyuv/scale_row.h" /* for ScaleARGBRowDownEven_ */
#ifdef __cplusplus
namespace libyuv {
extern "C" {
#endif
-// ARGBScale has a function to copy pixels to a row, striding each source
-// pixel by a constant.
-#if !defined(LIBYUV_DISABLE_X86) && \
- (defined(_M_IX86) || \
- (defined(__x86_64__) && !defined(__native_client__)) || defined(__i386__))
-#define HAS_SCALEARGBROWDOWNEVEN_SSE2
-void ScaleARGBRowDownEven_SSE2(const uint8* src_ptr, int src_stride,
- int src_stepx, uint8* dst_ptr, int dst_width);
-#endif
-#if !defined(LIBYUV_DISABLE_NEON) && !defined(__native_client__) && \
- (defined(__ARM_NEON__) || defined(LIBYUV_NEON) || defined(__aarch64__))
-#define HAS_SCALEARGBROWDOWNEVEN_NEON
-void ScaleARGBRowDownEven_NEON(const uint8* src_ptr, int src_stride,
- int src_stepx, uint8* dst_ptr, int dst_width);
-#endif
-
-void ScaleARGBRowDownEven_C(const uint8* src_ptr, int,
- int src_stepx, uint8* dst_ptr, int dst_width);
-
-static void ARGBTranspose(const uint8* src, int src_stride,
- uint8* dst, int dst_stride, int width, int height) {
+static void ARGBTranspose(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
int i;
- int src_pixel_step = src_stride >> 2;
- void (*ScaleARGBRowDownEven)(const uint8* src_ptr, int src_stride,
- int src_step, uint8* dst_ptr, int dst_width) = ScaleARGBRowDownEven_C;
+ int src_pixel_step = src_stride_argb >> 2;
+ void (*ScaleARGBRowDownEven)(
+ const uint8_t* src_argb, ptrdiff_t src_stride_argb, int src_step,
+ uint8_t* dst_argb, int dst_width) = ScaleARGBRowDownEven_C;
#if defined(HAS_SCALEARGBROWDOWNEVEN_SSE2)
- if (TestCpuFlag(kCpuHasSSE2) && IS_ALIGNED(height, 4)) { // Width of dest.
- ScaleARGBRowDownEven = ScaleARGBRowDownEven_SSE2;
+ if (TestCpuFlag(kCpuHasSSE2)) {
+ ScaleARGBRowDownEven = ScaleARGBRowDownEven_Any_SSE2;
+ if (IS_ALIGNED(height, 4)) { // Width of dest.
+ ScaleARGBRowDownEven = ScaleARGBRowDownEven_SSE2;
+ }
}
#endif
#if defined(HAS_SCALEARGBROWDOWNEVEN_NEON)
- if (TestCpuFlag(kCpuHasNEON) && IS_ALIGNED(height, 4)) { // Width of dest.
- ScaleARGBRowDownEven = ScaleARGBRowDownEven_NEON;
+ if (TestCpuFlag(kCpuHasNEON)) {
+ ScaleARGBRowDownEven = ScaleARGBRowDownEven_Any_NEON;
+ if (IS_ALIGNED(height, 4)) { // Width of dest.
+ ScaleARGBRowDownEven = ScaleARGBRowDownEven_NEON;
+ }
+ }
+#endif
+#if defined(HAS_SCALEARGBROWDOWNEVEN_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ScaleARGBRowDownEven = ScaleARGBRowDownEven_Any_MSA;
+ if (IS_ALIGNED(height, 4)) { // Width of dest.
+ ScaleARGBRowDownEven = ScaleARGBRowDownEven_MSA;
+ }
}
#endif
for (i = 0; i < width; ++i) { // column of source to row of dest.
- ScaleARGBRowDownEven(src, 0, src_pixel_step, dst, height);
- dst += dst_stride;
- src += 4;
+ ScaleARGBRowDownEven(src_argb, 0, src_pixel_step, dst_argb, height);
+ dst_argb += dst_stride_argb;
+ src_argb += 4;
}
}
-void ARGBRotate90(const uint8* src, int src_stride,
- uint8* dst, int dst_stride, int width, int height) {
+void ARGBRotate90(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
// Rotate by 90 is a ARGBTranspose with the source read
// from bottom to top. So set the source pointer to the end
// of the buffer and flip the sign of the source stride.
- src += src_stride * (height - 1);
- src_stride = -src_stride;
- ARGBTranspose(src, src_stride, dst, dst_stride, width, height);
+ src_argb += src_stride_argb * (height - 1);
+ src_stride_argb = -src_stride_argb;
+ ARGBTranspose(src_argb, src_stride_argb, dst_argb, dst_stride_argb, width,
+ height);
}
-void ARGBRotate270(const uint8* src, int src_stride,
- uint8* dst, int dst_stride, int width, int height) {
+void ARGBRotate270(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
// Rotate by 270 is a ARGBTranspose with the destination written
// from bottom to top. So set the destination pointer to the end
// of the buffer and flip the sign of the destination stride.
- dst += dst_stride * (width - 1);
- dst_stride = -dst_stride;
- ARGBTranspose(src, src_stride, dst, dst_stride, width, height);
+ dst_argb += dst_stride_argb * (width - 1);
+ dst_stride_argb = -dst_stride_argb;
+ ARGBTranspose(src_argb, src_stride_argb, dst_argb, dst_stride_argb, width,
+ height);
}
-void ARGBRotate180(const uint8* src, int src_stride,
- uint8* dst, int dst_stride, int width, int height) {
+void ARGBRotate180(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height) {
// Swap first and last row and mirror the content. Uses a temporary row.
align_buffer_64(row, width * 4);
- const uint8* src_bot = src + src_stride * (height - 1);
- uint8* dst_bot = dst + dst_stride * (height - 1);
+ const uint8_t* src_bot = src_argb + src_stride_argb * (height - 1);
+ uint8_t* dst_bot = dst_argb + dst_stride_argb * (height - 1);
int half_height = (height + 1) >> 1;
int y;
- void (*ARGBMirrorRow)(const uint8* src, uint8* dst, int width) =
+ void (*ARGBMirrorRow)(const uint8_t* src_argb, uint8_t* dst_argb, int width) =
ARGBMirrorRow_C;
- void (*CopyRow)(const uint8* src, uint8* dst, int width) = CopyRow_C;
+ void (*CopyRow)(const uint8_t* src_argb, uint8_t* dst_argb, int width) =
+ CopyRow_C;
#if defined(HAS_ARGBMIRRORROW_NEON)
if (TestCpuFlag(kCpuHasNEON)) {
ARGBMirrorRow = ARGBMirrorRow_Any_NEON;
@@ -118,6 +134,14 @@ void ARGBRotate180(const uint8* src, int src_stride,
}
}
#endif
+#if defined(HAS_ARGBMIRRORROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ARGBMirrorRow = ARGBMirrorRow_Any_MSA;
+ if (IS_ALIGNED(width, 16)) {
+ ARGBMirrorRow = ARGBMirrorRow_MSA;
+ }
+ }
+#endif
#if defined(HAS_COPYROW_SSE2)
if (TestCpuFlag(kCpuHasSSE2)) {
CopyRow = IS_ALIGNED(width * 4, 32) ? CopyRow_SSE2 : CopyRow_Any_SSE2;
@@ -138,28 +162,27 @@ void ARGBRotate180(const uint8* src, int src_stride,
CopyRow = IS_ALIGNED(width * 4, 32) ? CopyRow_NEON : CopyRow_Any_NEON;
}
#endif
-#if defined(HAS_COPYROW_MIPS)
- if (TestCpuFlag(kCpuHasMIPS)) {
- CopyRow = CopyRow_MIPS;
- }
-#endif
// Odd height will harmlessly mirror the middle row twice.
for (y = 0; y < half_height; ++y) {
- ARGBMirrorRow(src, row, width); // Mirror first row into a buffer
- ARGBMirrorRow(src_bot, dst, width); // Mirror last row into first row
+ ARGBMirrorRow(src_argb, row, width); // Mirror first row into a buffer
+ ARGBMirrorRow(src_bot, dst_argb, width); // Mirror last row into first row
CopyRow(row, dst_bot, width * 4); // Copy first mirrored row into last
- src += src_stride;
- dst += dst_stride;
- src_bot -= src_stride;
- dst_bot -= dst_stride;
+ src_argb += src_stride_argb;
+ dst_argb += dst_stride_argb;
+ src_bot -= src_stride_argb;
+ dst_bot -= dst_stride_argb;
}
free_aligned_buffer_64(row);
}
LIBYUV_API
-int ARGBRotate(const uint8* src_argb, int src_stride_argb,
- uint8* dst_argb, int dst_stride_argb, int width, int height,
+int ARGBRotate(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height,
enum RotationMode mode) {
if (!src_argb || width <= 0 || height == 0 || !dst_argb) {
return -1;
@@ -175,23 +198,19 @@ int ARGBRotate(const uint8* src_argb, int src_stride_argb,
switch (mode) {
case kRotate0:
// copy frame
- return ARGBCopy(src_argb, src_stride_argb,
- dst_argb, dst_stride_argb,
+ return ARGBCopy(src_argb, src_stride_argb, dst_argb, dst_stride_argb,
width, height);
case kRotate90:
- ARGBRotate90(src_argb, src_stride_argb,
- dst_argb, dst_stride_argb,
- width, height);
+ ARGBRotate90(src_argb, src_stride_argb, dst_argb, dst_stride_argb, width,
+ height);
return 0;
case kRotate270:
- ARGBRotate270(src_argb, src_stride_argb,
- dst_argb, dst_stride_argb,
- width, height);
+ ARGBRotate270(src_argb, src_stride_argb, dst_argb, dst_stride_argb, width,
+ height);
return 0;
case kRotate180:
- ARGBRotate180(src_argb, src_stride_argb,
- dst_argb, dst_stride_argb,
- width, height);
+ ARGBRotate180(src_argb, src_stride_argb, dst_argb, dst_stride_argb, width,
+ height);
return 0;
default:
break;
diff --git a/third_party/libyuv/source/rotate_common.cc b/third_party/libyuv/source/rotate_common.cc
index b33a9a0c6..ff212adeb 100644
--- a/third_party/libyuv/source/rotate_common.cc
+++ b/third_party/libyuv/source/rotate_common.cc
@@ -8,16 +8,19 @@
* be found in the AUTHORS file in the root of the source tree.
*/
-#include "libyuv/row.h"
#include "libyuv/rotate_row.h"
+#include "libyuv/row.h"
#ifdef __cplusplus
namespace libyuv {
extern "C" {
#endif
-void TransposeWx8_C(const uint8* src, int src_stride,
- uint8* dst, int dst_stride, int width) {
+void TransposeWx8_C(const uint8_t* src,
+ int src_stride,
+ uint8_t* dst,
+ int dst_stride,
+ int width) {
int i;
for (i = 0; i < width; ++i) {
dst[0] = src[0 * src_stride];
@@ -33,9 +36,13 @@ void TransposeWx8_C(const uint8* src, int src_stride,
}
}
-void TransposeUVWx8_C(const uint8* src, int src_stride,
- uint8* dst_a, int dst_stride_a,
- uint8* dst_b, int dst_stride_b, int width) {
+void TransposeUVWx8_C(const uint8_t* src,
+ int src_stride,
+ uint8_t* dst_a,
+ int dst_stride_a,
+ uint8_t* dst_b,
+ int dst_stride_b,
+ int width) {
int i;
for (i = 0; i < width; ++i) {
dst_a[0] = src[0 * src_stride + 0];
@@ -60,9 +67,12 @@ void TransposeUVWx8_C(const uint8* src, int src_stride,
}
}
-void TransposeWxH_C(const uint8* src, int src_stride,
- uint8* dst, int dst_stride,
- int width, int height) {
+void TransposeWxH_C(const uint8_t* src,
+ int src_stride,
+ uint8_t* dst,
+ int dst_stride,
+ int width,
+ int height) {
int i;
for (i = 0; i < width; ++i) {
int j;
@@ -72,10 +82,14 @@ void TransposeWxH_C(const uint8* src, int src_stride,
}
}
-void TransposeUVWxH_C(const uint8* src, int src_stride,
- uint8* dst_a, int dst_stride_a,
- uint8* dst_b, int dst_stride_b,
- int width, int height) {
+void TransposeUVWxH_C(const uint8_t* src,
+ int src_stride,
+ uint8_t* dst_a,
+ int dst_stride_a,
+ uint8_t* dst_b,
+ int dst_stride_b,
+ int width,
+ int height) {
int i;
for (i = 0; i < width * 2; i += 2) {
int j;
diff --git a/third_party/libyuv/source/rotate_gcc.cc b/third_party/libyuv/source/rotate_gcc.cc
index cbe870caa..04e19e29e 100644
--- a/third_party/libyuv/source/rotate_gcc.cc
+++ b/third_party/libyuv/source/rotate_gcc.cc
@@ -8,8 +8,8 @@
* be found in the AUTHORS file in the root of the source tree.
*/
-#include "libyuv/row.h"
#include "libyuv/rotate_row.h"
+#include "libyuv/row.h"
#ifdef __cplusplus
namespace libyuv {
@@ -22,342 +22,348 @@ extern "C" {
// Transpose 8x8. 32 or 64 bit, but not NaCL for 64 bit.
#if defined(HAS_TRANSPOSEWX8_SSSE3)
-void TransposeWx8_SSSE3(const uint8* src, int src_stride,
- uint8* dst, int dst_stride, int width) {
- asm volatile (
- // Read in the data from the source pointer.
- // First round of bit swap.
- LABELALIGN
- "1: \n"
- "movq (%0),%%xmm0 \n"
- "movq (%0,%3),%%xmm1 \n"
- "lea (%0,%3,2),%0 \n"
- "punpcklbw %%xmm1,%%xmm0 \n"
- "movq (%0),%%xmm2 \n"
- "movdqa %%xmm0,%%xmm1 \n"
- "palignr $0x8,%%xmm1,%%xmm1 \n"
- "movq (%0,%3),%%xmm3 \n"
- "lea (%0,%3,2),%0 \n"
- "punpcklbw %%xmm3,%%xmm2 \n"
- "movdqa %%xmm2,%%xmm3 \n"
- "movq (%0),%%xmm4 \n"
- "palignr $0x8,%%xmm3,%%xmm3 \n"
- "movq (%0,%3),%%xmm5 \n"
- "lea (%0,%3,2),%0 \n"
- "punpcklbw %%xmm5,%%xmm4 \n"
- "movdqa %%xmm4,%%xmm5 \n"
- "movq (%0),%%xmm6 \n"
- "palignr $0x8,%%xmm5,%%xmm5 \n"
- "movq (%0,%3),%%xmm7 \n"
- "lea (%0,%3,2),%0 \n"
- "punpcklbw %%xmm7,%%xmm6 \n"
- "neg %3 \n"
- "movdqa %%xmm6,%%xmm7 \n"
- "lea 0x8(%0,%3,8),%0 \n"
- "palignr $0x8,%%xmm7,%%xmm7 \n"
- "neg %3 \n"
- // Second round of bit swap.
- "punpcklwd %%xmm2,%%xmm0 \n"
- "punpcklwd %%xmm3,%%xmm1 \n"
- "movdqa %%xmm0,%%xmm2 \n"
- "movdqa %%xmm1,%%xmm3 \n"
- "palignr $0x8,%%xmm2,%%xmm2 \n"
- "palignr $0x8,%%xmm3,%%xmm3 \n"
- "punpcklwd %%xmm6,%%xmm4 \n"
- "punpcklwd %%xmm7,%%xmm5 \n"
- "movdqa %%xmm4,%%xmm6 \n"
- "movdqa %%xmm5,%%xmm7 \n"
- "palignr $0x8,%%xmm6,%%xmm6 \n"
- "palignr $0x8,%%xmm7,%%xmm7 \n"
- // Third round of bit swap.
- // Write to the destination pointer.
- "punpckldq %%xmm4,%%xmm0 \n"
- "movq %%xmm0,(%1) \n"
- "movdqa %%xmm0,%%xmm4 \n"
- "palignr $0x8,%%xmm4,%%xmm4 \n"
- "movq %%xmm4,(%1,%4) \n"
- "lea (%1,%4,2),%1 \n"
- "punpckldq %%xmm6,%%xmm2 \n"
- "movdqa %%xmm2,%%xmm6 \n"
- "movq %%xmm2,(%1) \n"
- "palignr $0x8,%%xmm6,%%xmm6 \n"
- "punpckldq %%xmm5,%%xmm1 \n"
- "movq %%xmm6,(%1,%4) \n"
- "lea (%1,%4,2),%1 \n"
- "movdqa %%xmm1,%%xmm5 \n"
- "movq %%xmm1,(%1) \n"
- "palignr $0x8,%%xmm5,%%xmm5 \n"
- "movq %%xmm5,(%1,%4) \n"
- "lea (%1,%4,2),%1 \n"
- "punpckldq %%xmm7,%%xmm3 \n"
- "movq %%xmm3,(%1) \n"
- "movdqa %%xmm3,%%xmm7 \n"
- "palignr $0x8,%%xmm7,%%xmm7 \n"
- "sub $0x8,%2 \n"
- "movq %%xmm7,(%1,%4) \n"
- "lea (%1,%4,2),%1 \n"
- "jg 1b \n"
- : "+r"(src), // %0
- "+r"(dst), // %1
- "+r"(width) // %2
- : "r"((intptr_t)(src_stride)), // %3
- "r"((intptr_t)(dst_stride)) // %4
- : "memory", "cc",
- "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"
- );
+void TransposeWx8_SSSE3(const uint8_t* src,
+ int src_stride,
+ uint8_t* dst,
+ int dst_stride,
+ int width) {
+ asm volatile(
+ // Read in the data from the source pointer.
+ // First round of bit swap.
+ LABELALIGN
+ "1: \n"
+ "movq (%0),%%xmm0 \n"
+ "movq (%0,%3),%%xmm1 \n"
+ "lea (%0,%3,2),%0 \n"
+ "punpcklbw %%xmm1,%%xmm0 \n"
+ "movq (%0),%%xmm2 \n"
+ "movdqa %%xmm0,%%xmm1 \n"
+ "palignr $0x8,%%xmm1,%%xmm1 \n"
+ "movq (%0,%3),%%xmm3 \n"
+ "lea (%0,%3,2),%0 \n"
+ "punpcklbw %%xmm3,%%xmm2 \n"
+ "movdqa %%xmm2,%%xmm3 \n"
+ "movq (%0),%%xmm4 \n"
+ "palignr $0x8,%%xmm3,%%xmm3 \n"
+ "movq (%0,%3),%%xmm5 \n"
+ "lea (%0,%3,2),%0 \n"
+ "punpcklbw %%xmm5,%%xmm4 \n"
+ "movdqa %%xmm4,%%xmm5 \n"
+ "movq (%0),%%xmm6 \n"
+ "palignr $0x8,%%xmm5,%%xmm5 \n"
+ "movq (%0,%3),%%xmm7 \n"
+ "lea (%0,%3,2),%0 \n"
+ "punpcklbw %%xmm7,%%xmm6 \n"
+ "neg %3 \n"
+ "movdqa %%xmm6,%%xmm7 \n"
+ "lea 0x8(%0,%3,8),%0 \n"
+ "palignr $0x8,%%xmm7,%%xmm7 \n"
+ "neg %3 \n"
+ // Second round of bit swap.
+ "punpcklwd %%xmm2,%%xmm0 \n"
+ "punpcklwd %%xmm3,%%xmm1 \n"
+ "movdqa %%xmm0,%%xmm2 \n"
+ "movdqa %%xmm1,%%xmm3 \n"
+ "palignr $0x8,%%xmm2,%%xmm2 \n"
+ "palignr $0x8,%%xmm3,%%xmm3 \n"
+ "punpcklwd %%xmm6,%%xmm4 \n"
+ "punpcklwd %%xmm7,%%xmm5 \n"
+ "movdqa %%xmm4,%%xmm6 \n"
+ "movdqa %%xmm5,%%xmm7 \n"
+ "palignr $0x8,%%xmm6,%%xmm6 \n"
+ "palignr $0x8,%%xmm7,%%xmm7 \n"
+ // Third round of bit swap.
+ // Write to the destination pointer.
+ "punpckldq %%xmm4,%%xmm0 \n"
+ "movq %%xmm0,(%1) \n"
+ "movdqa %%xmm0,%%xmm4 \n"
+ "palignr $0x8,%%xmm4,%%xmm4 \n"
+ "movq %%xmm4,(%1,%4) \n"
+ "lea (%1,%4,2),%1 \n"
+ "punpckldq %%xmm6,%%xmm2 \n"
+ "movdqa %%xmm2,%%xmm6 \n"
+ "movq %%xmm2,(%1) \n"
+ "palignr $0x8,%%xmm6,%%xmm6 \n"
+ "punpckldq %%xmm5,%%xmm1 \n"
+ "movq %%xmm6,(%1,%4) \n"
+ "lea (%1,%4,2),%1 \n"
+ "movdqa %%xmm1,%%xmm5 \n"
+ "movq %%xmm1,(%1) \n"
+ "palignr $0x8,%%xmm5,%%xmm5 \n"
+ "movq %%xmm5,(%1,%4) \n"
+ "lea (%1,%4,2),%1 \n"
+ "punpckldq %%xmm7,%%xmm3 \n"
+ "movq %%xmm3,(%1) \n"
+ "movdqa %%xmm3,%%xmm7 \n"
+ "palignr $0x8,%%xmm7,%%xmm7 \n"
+ "sub $0x8,%2 \n"
+ "movq %%xmm7,(%1,%4) \n"
+ "lea (%1,%4,2),%1 \n"
+ "jg 1b \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ : "r"((intptr_t)(src_stride)), // %3
+ "r"((intptr_t)(dst_stride)) // %4
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
+ "xmm7");
}
#endif // defined(HAS_TRANSPOSEWX8_SSSE3)
// Transpose 16x8. 64 bit
#if defined(HAS_TRANSPOSEWX8_FAST_SSSE3)
-void TransposeWx8_Fast_SSSE3(const uint8* src, int src_stride,
- uint8* dst, int dst_stride, int width) {
- asm volatile (
- // Read in the data from the source pointer.
- // First round of bit swap.
- LABELALIGN
- "1: \n"
- "movdqu (%0),%%xmm0 \n"
- "movdqu (%0,%3),%%xmm1 \n"
- "lea (%0,%3,2),%0 \n"
- "movdqa %%xmm0,%%xmm8 \n"
- "punpcklbw %%xmm1,%%xmm0 \n"
- "punpckhbw %%xmm1,%%xmm8 \n"
- "movdqu (%0),%%xmm2 \n"
- "movdqa %%xmm0,%%xmm1 \n"
- "movdqa %%xmm8,%%xmm9 \n"
- "palignr $0x8,%%xmm1,%%xmm1 \n"
- "palignr $0x8,%%xmm9,%%xmm9 \n"
- "movdqu (%0,%3),%%xmm3 \n"
- "lea (%0,%3,2),%0 \n"
- "movdqa %%xmm2,%%xmm10 \n"
- "punpcklbw %%xmm3,%%xmm2 \n"
- "punpckhbw %%xmm3,%%xmm10 \n"
- "movdqa %%xmm2,%%xmm3 \n"
- "movdqa %%xmm10,%%xmm11 \n"
- "movdqu (%0),%%xmm4 \n"
- "palignr $0x8,%%xmm3,%%xmm3 \n"
- "palignr $0x8,%%xmm11,%%xmm11 \n"
- "movdqu (%0,%3),%%xmm5 \n"
- "lea (%0,%3,2),%0 \n"
- "movdqa %%xmm4,%%xmm12 \n"
- "punpcklbw %%xmm5,%%xmm4 \n"
- "punpckhbw %%xmm5,%%xmm12 \n"
- "movdqa %%xmm4,%%xmm5 \n"
- "movdqa %%xmm12,%%xmm13 \n"
- "movdqu (%0),%%xmm6 \n"
- "palignr $0x8,%%xmm5,%%xmm5 \n"
- "palignr $0x8,%%xmm13,%%xmm13 \n"
- "movdqu (%0,%3),%%xmm7 \n"
- "lea (%0,%3,2),%0 \n"
- "movdqa %%xmm6,%%xmm14 \n"
- "punpcklbw %%xmm7,%%xmm6 \n"
- "punpckhbw %%xmm7,%%xmm14 \n"
- "neg %3 \n"
- "movdqa %%xmm6,%%xmm7 \n"
- "movdqa %%xmm14,%%xmm15 \n"
- "lea 0x10(%0,%3,8),%0 \n"
- "palignr $0x8,%%xmm7,%%xmm7 \n"
- "palignr $0x8,%%xmm15,%%xmm15 \n"
- "neg %3 \n"
- // Second round of bit swap.
- "punpcklwd %%xmm2,%%xmm0 \n"
- "punpcklwd %%xmm3,%%xmm1 \n"
- "movdqa %%xmm0,%%xmm2 \n"
- "movdqa %%xmm1,%%xmm3 \n"
- "palignr $0x8,%%xmm2,%%xmm2 \n"
- "palignr $0x8,%%xmm3,%%xmm3 \n"
- "punpcklwd %%xmm6,%%xmm4 \n"
- "punpcklwd %%xmm7,%%xmm5 \n"
- "movdqa %%xmm4,%%xmm6 \n"
- "movdqa %%xmm5,%%xmm7 \n"
- "palignr $0x8,%%xmm6,%%xmm6 \n"
- "palignr $0x8,%%xmm7,%%xmm7 \n"
- "punpcklwd %%xmm10,%%xmm8 \n"
- "punpcklwd %%xmm11,%%xmm9 \n"
- "movdqa %%xmm8,%%xmm10 \n"
- "movdqa %%xmm9,%%xmm11 \n"
- "palignr $0x8,%%xmm10,%%xmm10 \n"
- "palignr $0x8,%%xmm11,%%xmm11 \n"
- "punpcklwd %%xmm14,%%xmm12 \n"
- "punpcklwd %%xmm15,%%xmm13 \n"
- "movdqa %%xmm12,%%xmm14 \n"
- "movdqa %%xmm13,%%xmm15 \n"
- "palignr $0x8,%%xmm14,%%xmm14 \n"
- "palignr $0x8,%%xmm15,%%xmm15 \n"
- // Third round of bit swap.
- // Write to the destination pointer.
- "punpckldq %%xmm4,%%xmm0 \n"
- "movq %%xmm0,(%1) \n"
- "movdqa %%xmm0,%%xmm4 \n"
- "palignr $0x8,%%xmm4,%%xmm4 \n"
- "movq %%xmm4,(%1,%4) \n"
- "lea (%1,%4,2),%1 \n"
- "punpckldq %%xmm6,%%xmm2 \n"
- "movdqa %%xmm2,%%xmm6 \n"
- "movq %%xmm2,(%1) \n"
- "palignr $0x8,%%xmm6,%%xmm6 \n"
- "punpckldq %%xmm5,%%xmm1 \n"
- "movq %%xmm6,(%1,%4) \n"
- "lea (%1,%4,2),%1 \n"
- "movdqa %%xmm1,%%xmm5 \n"
- "movq %%xmm1,(%1) \n"
- "palignr $0x8,%%xmm5,%%xmm5 \n"
- "movq %%xmm5,(%1,%4) \n"
- "lea (%1,%4,2),%1 \n"
- "punpckldq %%xmm7,%%xmm3 \n"
- "movq %%xmm3,(%1) \n"
- "movdqa %%xmm3,%%xmm7 \n"
- "palignr $0x8,%%xmm7,%%xmm7 \n"
- "movq %%xmm7,(%1,%4) \n"
- "lea (%1,%4,2),%1 \n"
- "punpckldq %%xmm12,%%xmm8 \n"
- "movq %%xmm8,(%1) \n"
- "movdqa %%xmm8,%%xmm12 \n"
- "palignr $0x8,%%xmm12,%%xmm12 \n"
- "movq %%xmm12,(%1,%4) \n"
- "lea (%1,%4,2),%1 \n"
- "punpckldq %%xmm14,%%xmm10 \n"
- "movdqa %%xmm10,%%xmm14 \n"
- "movq %%xmm10,(%1) \n"
- "palignr $0x8,%%xmm14,%%xmm14 \n"
- "punpckldq %%xmm13,%%xmm9 \n"
- "movq %%xmm14,(%1,%4) \n"
- "lea (%1,%4,2),%1 \n"
- "movdqa %%xmm9,%%xmm13 \n"
- "movq %%xmm9,(%1) \n"
- "palignr $0x8,%%xmm13,%%xmm13 \n"
- "movq %%xmm13,(%1,%4) \n"
- "lea (%1,%4,2),%1 \n"
- "punpckldq %%xmm15,%%xmm11 \n"
- "movq %%xmm11,(%1) \n"
- "movdqa %%xmm11,%%xmm15 \n"
- "palignr $0x8,%%xmm15,%%xmm15 \n"
- "sub $0x10,%2 \n"
- "movq %%xmm15,(%1,%4) \n"
- "lea (%1,%4,2),%1 \n"
- "jg 1b \n"
- : "+r"(src), // %0
- "+r"(dst), // %1
- "+r"(width) // %2
- : "r"((intptr_t)(src_stride)), // %3
- "r"((intptr_t)(dst_stride)) // %4
- : "memory", "cc",
- "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7",
- "xmm8", "xmm9", "xmm10", "xmm11", "xmm12", "xmm13", "xmm14", "xmm15"
- );
+void TransposeWx8_Fast_SSSE3(const uint8_t* src,
+ int src_stride,
+ uint8_t* dst,
+ int dst_stride,
+ int width) {
+ asm volatile(
+ // Read in the data from the source pointer.
+ // First round of bit swap.
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu (%0,%3),%%xmm1 \n"
+ "lea (%0,%3,2),%0 \n"
+ "movdqa %%xmm0,%%xmm8 \n"
+ "punpcklbw %%xmm1,%%xmm0 \n"
+ "punpckhbw %%xmm1,%%xmm8 \n"
+ "movdqu (%0),%%xmm2 \n"
+ "movdqa %%xmm0,%%xmm1 \n"
+ "movdqa %%xmm8,%%xmm9 \n"
+ "palignr $0x8,%%xmm1,%%xmm1 \n"
+ "palignr $0x8,%%xmm9,%%xmm9 \n"
+ "movdqu (%0,%3),%%xmm3 \n"
+ "lea (%0,%3,2),%0 \n"
+ "movdqa %%xmm2,%%xmm10 \n"
+ "punpcklbw %%xmm3,%%xmm2 \n"
+ "punpckhbw %%xmm3,%%xmm10 \n"
+ "movdqa %%xmm2,%%xmm3 \n"
+ "movdqa %%xmm10,%%xmm11 \n"
+ "movdqu (%0),%%xmm4 \n"
+ "palignr $0x8,%%xmm3,%%xmm3 \n"
+ "palignr $0x8,%%xmm11,%%xmm11 \n"
+ "movdqu (%0,%3),%%xmm5 \n"
+ "lea (%0,%3,2),%0 \n"
+ "movdqa %%xmm4,%%xmm12 \n"
+ "punpcklbw %%xmm5,%%xmm4 \n"
+ "punpckhbw %%xmm5,%%xmm12 \n"
+ "movdqa %%xmm4,%%xmm5 \n"
+ "movdqa %%xmm12,%%xmm13 \n"
+ "movdqu (%0),%%xmm6 \n"
+ "palignr $0x8,%%xmm5,%%xmm5 \n"
+ "palignr $0x8,%%xmm13,%%xmm13 \n"
+ "movdqu (%0,%3),%%xmm7 \n"
+ "lea (%0,%3,2),%0 \n"
+ "movdqa %%xmm6,%%xmm14 \n"
+ "punpcklbw %%xmm7,%%xmm6 \n"
+ "punpckhbw %%xmm7,%%xmm14 \n"
+ "neg %3 \n"
+ "movdqa %%xmm6,%%xmm7 \n"
+ "movdqa %%xmm14,%%xmm15 \n"
+ "lea 0x10(%0,%3,8),%0 \n"
+ "palignr $0x8,%%xmm7,%%xmm7 \n"
+ "palignr $0x8,%%xmm15,%%xmm15 \n"
+ "neg %3 \n"
+ // Second round of bit swap.
+ "punpcklwd %%xmm2,%%xmm0 \n"
+ "punpcklwd %%xmm3,%%xmm1 \n"
+ "movdqa %%xmm0,%%xmm2 \n"
+ "movdqa %%xmm1,%%xmm3 \n"
+ "palignr $0x8,%%xmm2,%%xmm2 \n"
+ "palignr $0x8,%%xmm3,%%xmm3 \n"
+ "punpcklwd %%xmm6,%%xmm4 \n"
+ "punpcklwd %%xmm7,%%xmm5 \n"
+ "movdqa %%xmm4,%%xmm6 \n"
+ "movdqa %%xmm5,%%xmm7 \n"
+ "palignr $0x8,%%xmm6,%%xmm6 \n"
+ "palignr $0x8,%%xmm7,%%xmm7 \n"
+ "punpcklwd %%xmm10,%%xmm8 \n"
+ "punpcklwd %%xmm11,%%xmm9 \n"
+ "movdqa %%xmm8,%%xmm10 \n"
+ "movdqa %%xmm9,%%xmm11 \n"
+ "palignr $0x8,%%xmm10,%%xmm10 \n"
+ "palignr $0x8,%%xmm11,%%xmm11 \n"
+ "punpcklwd %%xmm14,%%xmm12 \n"
+ "punpcklwd %%xmm15,%%xmm13 \n"
+ "movdqa %%xmm12,%%xmm14 \n"
+ "movdqa %%xmm13,%%xmm15 \n"
+ "palignr $0x8,%%xmm14,%%xmm14 \n"
+ "palignr $0x8,%%xmm15,%%xmm15 \n"
+ // Third round of bit swap.
+ // Write to the destination pointer.
+ "punpckldq %%xmm4,%%xmm0 \n"
+ "movq %%xmm0,(%1) \n"
+ "movdqa %%xmm0,%%xmm4 \n"
+ "palignr $0x8,%%xmm4,%%xmm4 \n"
+ "movq %%xmm4,(%1,%4) \n"
+ "lea (%1,%4,2),%1 \n"
+ "punpckldq %%xmm6,%%xmm2 \n"
+ "movdqa %%xmm2,%%xmm6 \n"
+ "movq %%xmm2,(%1) \n"
+ "palignr $0x8,%%xmm6,%%xmm6 \n"
+ "punpckldq %%xmm5,%%xmm1 \n"
+ "movq %%xmm6,(%1,%4) \n"
+ "lea (%1,%4,2),%1 \n"
+ "movdqa %%xmm1,%%xmm5 \n"
+ "movq %%xmm1,(%1) \n"
+ "palignr $0x8,%%xmm5,%%xmm5 \n"
+ "movq %%xmm5,(%1,%4) \n"
+ "lea (%1,%4,2),%1 \n"
+ "punpckldq %%xmm7,%%xmm3 \n"
+ "movq %%xmm3,(%1) \n"
+ "movdqa %%xmm3,%%xmm7 \n"
+ "palignr $0x8,%%xmm7,%%xmm7 \n"
+ "movq %%xmm7,(%1,%4) \n"
+ "lea (%1,%4,2),%1 \n"
+ "punpckldq %%xmm12,%%xmm8 \n"
+ "movq %%xmm8,(%1) \n"
+ "movdqa %%xmm8,%%xmm12 \n"
+ "palignr $0x8,%%xmm12,%%xmm12 \n"
+ "movq %%xmm12,(%1,%4) \n"
+ "lea (%1,%4,2),%1 \n"
+ "punpckldq %%xmm14,%%xmm10 \n"
+ "movdqa %%xmm10,%%xmm14 \n"
+ "movq %%xmm10,(%1) \n"
+ "palignr $0x8,%%xmm14,%%xmm14 \n"
+ "punpckldq %%xmm13,%%xmm9 \n"
+ "movq %%xmm14,(%1,%4) \n"
+ "lea (%1,%4,2),%1 \n"
+ "movdqa %%xmm9,%%xmm13 \n"
+ "movq %%xmm9,(%1) \n"
+ "palignr $0x8,%%xmm13,%%xmm13 \n"
+ "movq %%xmm13,(%1,%4) \n"
+ "lea (%1,%4,2),%1 \n"
+ "punpckldq %%xmm15,%%xmm11 \n"
+ "movq %%xmm11,(%1) \n"
+ "movdqa %%xmm11,%%xmm15 \n"
+ "palignr $0x8,%%xmm15,%%xmm15 \n"
+ "sub $0x10,%2 \n"
+ "movq %%xmm15,(%1,%4) \n"
+ "lea (%1,%4,2),%1 \n"
+ "jg 1b \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ : "r"((intptr_t)(src_stride)), // %3
+ "r"((intptr_t)(dst_stride)) // %4
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
+ "xmm7", "xmm8", "xmm9", "xmm10", "xmm11", "xmm12", "xmm13", "xmm14",
+ "xmm15");
}
#endif // defined(HAS_TRANSPOSEWX8_FAST_SSSE3)
// Transpose UV 8x8. 64 bit.
#if defined(HAS_TRANSPOSEUVWX8_SSE2)
-void TransposeUVWx8_SSE2(const uint8* src, int src_stride,
- uint8* dst_a, int dst_stride_a,
- uint8* dst_b, int dst_stride_b, int width) {
- asm volatile (
- // Read in the data from the source pointer.
- // First round of bit swap.
- LABELALIGN
- "1: \n"
- "movdqu (%0),%%xmm0 \n"
- "movdqu (%0,%4),%%xmm1 \n"
- "lea (%0,%4,2),%0 \n"
- "movdqa %%xmm0,%%xmm8 \n"
- "punpcklbw %%xmm1,%%xmm0 \n"
- "punpckhbw %%xmm1,%%xmm8 \n"
- "movdqa %%xmm8,%%xmm1 \n"
- "movdqu (%0),%%xmm2 \n"
- "movdqu (%0,%4),%%xmm3 \n"
- "lea (%0,%4,2),%0 \n"
- "movdqa %%xmm2,%%xmm8 \n"
- "punpcklbw %%xmm3,%%xmm2 \n"
- "punpckhbw %%xmm3,%%xmm8 \n"
- "movdqa %%xmm8,%%xmm3 \n"
- "movdqu (%0),%%xmm4 \n"
- "movdqu (%0,%4),%%xmm5 \n"
- "lea (%0,%4,2),%0 \n"
- "movdqa %%xmm4,%%xmm8 \n"
- "punpcklbw %%xmm5,%%xmm4 \n"
- "punpckhbw %%xmm5,%%xmm8 \n"
- "movdqa %%xmm8,%%xmm5 \n"
- "movdqu (%0),%%xmm6 \n"
- "movdqu (%0,%4),%%xmm7 \n"
- "lea (%0,%4,2),%0 \n"
- "movdqa %%xmm6,%%xmm8 \n"
- "punpcklbw %%xmm7,%%xmm6 \n"
- "neg %4 \n"
- "lea 0x10(%0,%4,8),%0 \n"
- "punpckhbw %%xmm7,%%xmm8 \n"
- "movdqa %%xmm8,%%xmm7 \n"
- "neg %4 \n"
- // Second round of bit swap.
- "movdqa %%xmm0,%%xmm8 \n"
- "movdqa %%xmm1,%%xmm9 \n"
- "punpckhwd %%xmm2,%%xmm8 \n"
- "punpckhwd %%xmm3,%%xmm9 \n"
- "punpcklwd %%xmm2,%%xmm0 \n"
- "punpcklwd %%xmm3,%%xmm1 \n"
- "movdqa %%xmm8,%%xmm2 \n"
- "movdqa %%xmm9,%%xmm3 \n"
- "movdqa %%xmm4,%%xmm8 \n"
- "movdqa %%xmm5,%%xmm9 \n"
- "punpckhwd %%xmm6,%%xmm8 \n"
- "punpckhwd %%xmm7,%%xmm9 \n"
- "punpcklwd %%xmm6,%%xmm4 \n"
- "punpcklwd %%xmm7,%%xmm5 \n"
- "movdqa %%xmm8,%%xmm6 \n"
- "movdqa %%xmm9,%%xmm7 \n"
- // Third round of bit swap.
- // Write to the destination pointer.
- "movdqa %%xmm0,%%xmm8 \n"
- "punpckldq %%xmm4,%%xmm0 \n"
- "movlpd %%xmm0,(%1) \n" // Write back U channel
- "movhpd %%xmm0,(%2) \n" // Write back V channel
- "punpckhdq %%xmm4,%%xmm8 \n"
- "movlpd %%xmm8,(%1,%5) \n"
- "lea (%1,%5,2),%1 \n"
- "movhpd %%xmm8,(%2,%6) \n"
- "lea (%2,%6,2),%2 \n"
- "movdqa %%xmm2,%%xmm8 \n"
- "punpckldq %%xmm6,%%xmm2 \n"
- "movlpd %%xmm2,(%1) \n"
- "movhpd %%xmm2,(%2) \n"
- "punpckhdq %%xmm6,%%xmm8 \n"
- "movlpd %%xmm8,(%1,%5) \n"
- "lea (%1,%5,2),%1 \n"
- "movhpd %%xmm8,(%2,%6) \n"
- "lea (%2,%6,2),%2 \n"
- "movdqa %%xmm1,%%xmm8 \n"
- "punpckldq %%xmm5,%%xmm1 \n"
- "movlpd %%xmm1,(%1) \n"
- "movhpd %%xmm1,(%2) \n"
- "punpckhdq %%xmm5,%%xmm8 \n"
- "movlpd %%xmm8,(%1,%5) \n"
- "lea (%1,%5,2),%1 \n"
- "movhpd %%xmm8,(%2,%6) \n"
- "lea (%2,%6,2),%2 \n"
- "movdqa %%xmm3,%%xmm8 \n"
- "punpckldq %%xmm7,%%xmm3 \n"
- "movlpd %%xmm3,(%1) \n"
- "movhpd %%xmm3,(%2) \n"
- "punpckhdq %%xmm7,%%xmm8 \n"
- "sub $0x8,%3 \n"
- "movlpd %%xmm8,(%1,%5) \n"
- "lea (%1,%5,2),%1 \n"
- "movhpd %%xmm8,(%2,%6) \n"
- "lea (%2,%6,2),%2 \n"
- "jg 1b \n"
- : "+r"(src), // %0
- "+r"(dst_a), // %1
- "+r"(dst_b), // %2
- "+r"(width) // %3
- : "r"((intptr_t)(src_stride)), // %4
- "r"((intptr_t)(dst_stride_a)), // %5
- "r"((intptr_t)(dst_stride_b)) // %6
- : "memory", "cc",
- "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7",
- "xmm8", "xmm9"
- );
+void TransposeUVWx8_SSE2(const uint8_t* src,
+ int src_stride,
+ uint8_t* dst_a,
+ int dst_stride_a,
+ uint8_t* dst_b,
+ int dst_stride_b,
+ int width) {
+ asm volatile(
+ // Read in the data from the source pointer.
+ // First round of bit swap.
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu (%0,%4),%%xmm1 \n"
+ "lea (%0,%4,2),%0 \n"
+ "movdqa %%xmm0,%%xmm8 \n"
+ "punpcklbw %%xmm1,%%xmm0 \n"
+ "punpckhbw %%xmm1,%%xmm8 \n"
+ "movdqa %%xmm8,%%xmm1 \n"
+ "movdqu (%0),%%xmm2 \n"
+ "movdqu (%0,%4),%%xmm3 \n"
+ "lea (%0,%4,2),%0 \n"
+ "movdqa %%xmm2,%%xmm8 \n"
+ "punpcklbw %%xmm3,%%xmm2 \n"
+ "punpckhbw %%xmm3,%%xmm8 \n"
+ "movdqa %%xmm8,%%xmm3 \n"
+ "movdqu (%0),%%xmm4 \n"
+ "movdqu (%0,%4),%%xmm5 \n"
+ "lea (%0,%4,2),%0 \n"
+ "movdqa %%xmm4,%%xmm8 \n"
+ "punpcklbw %%xmm5,%%xmm4 \n"
+ "punpckhbw %%xmm5,%%xmm8 \n"
+ "movdqa %%xmm8,%%xmm5 \n"
+ "movdqu (%0),%%xmm6 \n"
+ "movdqu (%0,%4),%%xmm7 \n"
+ "lea (%0,%4,2),%0 \n"
+ "movdqa %%xmm6,%%xmm8 \n"
+ "punpcklbw %%xmm7,%%xmm6 \n"
+ "neg %4 \n"
+ "lea 0x10(%0,%4,8),%0 \n"
+ "punpckhbw %%xmm7,%%xmm8 \n"
+ "movdqa %%xmm8,%%xmm7 \n"
+ "neg %4 \n"
+ // Second round of bit swap.
+ "movdqa %%xmm0,%%xmm8 \n"
+ "movdqa %%xmm1,%%xmm9 \n"
+ "punpckhwd %%xmm2,%%xmm8 \n"
+ "punpckhwd %%xmm3,%%xmm9 \n"
+ "punpcklwd %%xmm2,%%xmm0 \n"
+ "punpcklwd %%xmm3,%%xmm1 \n"
+ "movdqa %%xmm8,%%xmm2 \n"
+ "movdqa %%xmm9,%%xmm3 \n"
+ "movdqa %%xmm4,%%xmm8 \n"
+ "movdqa %%xmm5,%%xmm9 \n"
+ "punpckhwd %%xmm6,%%xmm8 \n"
+ "punpckhwd %%xmm7,%%xmm9 \n"
+ "punpcklwd %%xmm6,%%xmm4 \n"
+ "punpcklwd %%xmm7,%%xmm5 \n"
+ "movdqa %%xmm8,%%xmm6 \n"
+ "movdqa %%xmm9,%%xmm7 \n"
+ // Third round of bit swap.
+ // Write to the destination pointer.
+ "movdqa %%xmm0,%%xmm8 \n"
+ "punpckldq %%xmm4,%%xmm0 \n"
+ "movlpd %%xmm0,(%1) \n" // Write back U channel
+ "movhpd %%xmm0,(%2) \n" // Write back V channel
+ "punpckhdq %%xmm4,%%xmm8 \n"
+ "movlpd %%xmm8,(%1,%5) \n"
+ "lea (%1,%5,2),%1 \n"
+ "movhpd %%xmm8,(%2,%6) \n"
+ "lea (%2,%6,2),%2 \n"
+ "movdqa %%xmm2,%%xmm8 \n"
+ "punpckldq %%xmm6,%%xmm2 \n"
+ "movlpd %%xmm2,(%1) \n"
+ "movhpd %%xmm2,(%2) \n"
+ "punpckhdq %%xmm6,%%xmm8 \n"
+ "movlpd %%xmm8,(%1,%5) \n"
+ "lea (%1,%5,2),%1 \n"
+ "movhpd %%xmm8,(%2,%6) \n"
+ "lea (%2,%6,2),%2 \n"
+ "movdqa %%xmm1,%%xmm8 \n"
+ "punpckldq %%xmm5,%%xmm1 \n"
+ "movlpd %%xmm1,(%1) \n"
+ "movhpd %%xmm1,(%2) \n"
+ "punpckhdq %%xmm5,%%xmm8 \n"
+ "movlpd %%xmm8,(%1,%5) \n"
+ "lea (%1,%5,2),%1 \n"
+ "movhpd %%xmm8,(%2,%6) \n"
+ "lea (%2,%6,2),%2 \n"
+ "movdqa %%xmm3,%%xmm8 \n"
+ "punpckldq %%xmm7,%%xmm3 \n"
+ "movlpd %%xmm3,(%1) \n"
+ "movhpd %%xmm3,(%2) \n"
+ "punpckhdq %%xmm7,%%xmm8 \n"
+ "sub $0x8,%3 \n"
+ "movlpd %%xmm8,(%1,%5) \n"
+ "lea (%1,%5,2),%1 \n"
+ "movhpd %%xmm8,(%2,%6) \n"
+ "lea (%2,%6,2),%2 \n"
+ "jg 1b \n"
+ : "+r"(src), // %0
+ "+r"(dst_a), // %1
+ "+r"(dst_b), // %2
+ "+r"(width) // %3
+ : "r"((intptr_t)(src_stride)), // %4
+ "r"((intptr_t)(dst_stride_a)), // %5
+ "r"((intptr_t)(dst_stride_b)) // %6
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
+ "xmm7", "xmm8", "xmm9");
}
#endif // defined(HAS_TRANSPOSEUVWX8_SSE2)
#endif // defined(__x86_64__) || defined(__i386__)
diff --git a/third_party/libyuv/source/rotate_mips.cc b/third_party/libyuv/source/rotate_mips.cc
deleted file mode 100644
index 1e8ce2519..000000000
--- a/third_party/libyuv/source/rotate_mips.cc
+++ /dev/null
@@ -1,484 +0,0 @@
-/*
- * Copyright 2011 The LibYuv Project Authors. All rights reserved.
- *
- * Use of this source code is governed by a BSD-style license
- * that can be found in the LICENSE file in the root of the source
- * tree. An additional intellectual property rights grant can be found
- * in the file PATENTS. All contributing project authors may
- * be found in the AUTHORS file in the root of the source tree.
- */
-
-#include "libyuv/row.h"
-#include "libyuv/rotate_row.h"
-
-#include "libyuv/basic_types.h"
-
-#ifdef __cplusplus
-namespace libyuv {
-extern "C" {
-#endif
-
-#if !defined(LIBYUV_DISABLE_MIPS) && \
- defined(__mips_dsp) && (__mips_dsp_rev >= 2) && \
- (_MIPS_SIM == _MIPS_SIM_ABI32)
-
-void TransposeWx8_DSPR2(const uint8* src, int src_stride,
- uint8* dst, int dst_stride, int width) {
- __asm__ __volatile__ (
- ".set push \n"
- ".set noreorder \n"
- "sll $t2, %[src_stride], 0x1 \n" // src_stride x 2
- "sll $t4, %[src_stride], 0x2 \n" // src_stride x 4
- "sll $t9, %[src_stride], 0x3 \n" // src_stride x 8
- "addu $t3, $t2, %[src_stride] \n"
- "addu $t5, $t4, %[src_stride] \n"
- "addu $t6, $t2, $t4 \n"
- "andi $t0, %[dst], 0x3 \n"
- "andi $t1, %[dst_stride], 0x3 \n"
- "or $t0, $t0, $t1 \n"
- "bnez $t0, 11f \n"
- " subu $t7, $t9, %[src_stride] \n"
-//dst + dst_stride word aligned
- "1: \n"
- "lbu $t0, 0(%[src]) \n"
- "lbux $t1, %[src_stride](%[src]) \n"
- "lbux $t8, $t2(%[src]) \n"
- "lbux $t9, $t3(%[src]) \n"
- "sll $t1, $t1, 16 \n"
- "sll $t9, $t9, 16 \n"
- "or $t0, $t0, $t1 \n"
- "or $t8, $t8, $t9 \n"
- "precr.qb.ph $s0, $t8, $t0 \n"
- "lbux $t0, $t4(%[src]) \n"
- "lbux $t1, $t5(%[src]) \n"
- "lbux $t8, $t6(%[src]) \n"
- "lbux $t9, $t7(%[src]) \n"
- "sll $t1, $t1, 16 \n"
- "sll $t9, $t9, 16 \n"
- "or $t0, $t0, $t1 \n"
- "or $t8, $t8, $t9 \n"
- "precr.qb.ph $s1, $t8, $t0 \n"
- "sw $s0, 0(%[dst]) \n"
- "addiu %[width], -1 \n"
- "addiu %[src], 1 \n"
- "sw $s1, 4(%[dst]) \n"
- "bnez %[width], 1b \n"
- " addu %[dst], %[dst], %[dst_stride] \n"
- "b 2f \n"
-//dst + dst_stride unaligned
- "11: \n"
- "lbu $t0, 0(%[src]) \n"
- "lbux $t1, %[src_stride](%[src]) \n"
- "lbux $t8, $t2(%[src]) \n"
- "lbux $t9, $t3(%[src]) \n"
- "sll $t1, $t1, 16 \n"
- "sll $t9, $t9, 16 \n"
- "or $t0, $t0, $t1 \n"
- "or $t8, $t8, $t9 \n"
- "precr.qb.ph $s0, $t8, $t0 \n"
- "lbux $t0, $t4(%[src]) \n"
- "lbux $t1, $t5(%[src]) \n"
- "lbux $t8, $t6(%[src]) \n"
- "lbux $t9, $t7(%[src]) \n"
- "sll $t1, $t1, 16 \n"
- "sll $t9, $t9, 16 \n"
- "or $t0, $t0, $t1 \n"
- "or $t8, $t8, $t9 \n"
- "precr.qb.ph $s1, $t8, $t0 \n"
- "swr $s0, 0(%[dst]) \n"
- "swl $s0, 3(%[dst]) \n"
- "addiu %[width], -1 \n"
- "addiu %[src], 1 \n"
- "swr $s1, 4(%[dst]) \n"
- "swl $s1, 7(%[dst]) \n"
- "bnez %[width], 11b \n"
- "addu %[dst], %[dst], %[dst_stride] \n"
- "2: \n"
- ".set pop \n"
- :[src] "+r" (src),
- [dst] "+r" (dst),
- [width] "+r" (width)
- :[src_stride] "r" (src_stride),
- [dst_stride] "r" (dst_stride)
- : "t0", "t1", "t2", "t3", "t4", "t5",
- "t6", "t7", "t8", "t9",
- "s0", "s1"
- );
-}
-
-void TransposeWx8_Fast_DSPR2(const uint8* src, int src_stride,
- uint8* dst, int dst_stride, int width) {
- __asm__ __volatile__ (
- ".set noat \n"
- ".set push \n"
- ".set noreorder \n"
- "beqz %[width], 2f \n"
- " sll $t2, %[src_stride], 0x1 \n" // src_stride x 2
- "sll $t4, %[src_stride], 0x2 \n" // src_stride x 4
- "sll $t9, %[src_stride], 0x3 \n" // src_stride x 8
- "addu $t3, $t2, %[src_stride] \n"
- "addu $t5, $t4, %[src_stride] \n"
- "addu $t6, $t2, $t4 \n"
-
- "srl $AT, %[width], 0x2 \n"
- "andi $t0, %[dst], 0x3 \n"
- "andi $t1, %[dst_stride], 0x3 \n"
- "or $t0, $t0, $t1 \n"
- "bnez $t0, 11f \n"
- " subu $t7, $t9, %[src_stride] \n"
-//dst + dst_stride word aligned
- "1: \n"
- "lw $t0, 0(%[src]) \n"
- "lwx $t1, %[src_stride](%[src]) \n"
- "lwx $t8, $t2(%[src]) \n"
- "lwx $t9, $t3(%[src]) \n"
-
-// t0 = | 30 | 20 | 10 | 00 |
-// t1 = | 31 | 21 | 11 | 01 |
-// t8 = | 32 | 22 | 12 | 02 |
-// t9 = | 33 | 23 | 13 | 03 |
-
- "precr.qb.ph $s0, $t1, $t0 \n"
- "precr.qb.ph $s1, $t9, $t8 \n"
- "precrq.qb.ph $s2, $t1, $t0 \n"
- "precrq.qb.ph $s3, $t9, $t8 \n"
-
- // s0 = | 21 | 01 | 20 | 00 |
- // s1 = | 23 | 03 | 22 | 02 |
- // s2 = | 31 | 11 | 30 | 10 |
- // s3 = | 33 | 13 | 32 | 12 |
-
- "precr.qb.ph $s4, $s1, $s0 \n"
- "precrq.qb.ph $s5, $s1, $s0 \n"
- "precr.qb.ph $s6, $s3, $s2 \n"
- "precrq.qb.ph $s7, $s3, $s2 \n"
-
- // s4 = | 03 | 02 | 01 | 00 |
- // s5 = | 23 | 22 | 21 | 20 |
- // s6 = | 13 | 12 | 11 | 10 |
- // s7 = | 33 | 32 | 31 | 30 |
-
- "lwx $t0, $t4(%[src]) \n"
- "lwx $t1, $t5(%[src]) \n"
- "lwx $t8, $t6(%[src]) \n"
- "lwx $t9, $t7(%[src]) \n"
-
-// t0 = | 34 | 24 | 14 | 04 |
-// t1 = | 35 | 25 | 15 | 05 |
-// t8 = | 36 | 26 | 16 | 06 |
-// t9 = | 37 | 27 | 17 | 07 |
-
- "precr.qb.ph $s0, $t1, $t0 \n"
- "precr.qb.ph $s1, $t9, $t8 \n"
- "precrq.qb.ph $s2, $t1, $t0 \n"
- "precrq.qb.ph $s3, $t9, $t8 \n"
-
- // s0 = | 25 | 05 | 24 | 04 |
- // s1 = | 27 | 07 | 26 | 06 |
- // s2 = | 35 | 15 | 34 | 14 |
- // s3 = | 37 | 17 | 36 | 16 |
-
- "precr.qb.ph $t0, $s1, $s0 \n"
- "precrq.qb.ph $t1, $s1, $s0 \n"
- "precr.qb.ph $t8, $s3, $s2 \n"
- "precrq.qb.ph $t9, $s3, $s2 \n"
-
- // t0 = | 07 | 06 | 05 | 04 |
- // t1 = | 27 | 26 | 25 | 24 |
- // t8 = | 17 | 16 | 15 | 14 |
- // t9 = | 37 | 36 | 35 | 34 |
-
- "addu $s0, %[dst], %[dst_stride] \n"
- "addu $s1, $s0, %[dst_stride] \n"
- "addu $s2, $s1, %[dst_stride] \n"
-
- "sw $s4, 0(%[dst]) \n"
- "sw $t0, 4(%[dst]) \n"
- "sw $s6, 0($s0) \n"
- "sw $t8, 4($s0) \n"
- "sw $s5, 0($s1) \n"
- "sw $t1, 4($s1) \n"
- "sw $s7, 0($s2) \n"
- "sw $t9, 4($s2) \n"
-
- "addiu $AT, -1 \n"
- "addiu %[src], 4 \n"
-
- "bnez $AT, 1b \n"
- " addu %[dst], $s2, %[dst_stride] \n"
- "b 2f \n"
-//dst + dst_stride unaligned
- "11: \n"
- "lw $t0, 0(%[src]) \n"
- "lwx $t1, %[src_stride](%[src]) \n"
- "lwx $t8, $t2(%[src]) \n"
- "lwx $t9, $t3(%[src]) \n"
-
-// t0 = | 30 | 20 | 10 | 00 |
-// t1 = | 31 | 21 | 11 | 01 |
-// t8 = | 32 | 22 | 12 | 02 |
-// t9 = | 33 | 23 | 13 | 03 |
-
- "precr.qb.ph $s0, $t1, $t0 \n"
- "precr.qb.ph $s1, $t9, $t8 \n"
- "precrq.qb.ph $s2, $t1, $t0 \n"
- "precrq.qb.ph $s3, $t9, $t8 \n"
-
- // s0 = | 21 | 01 | 20 | 00 |
- // s1 = | 23 | 03 | 22 | 02 |
- // s2 = | 31 | 11 | 30 | 10 |
- // s3 = | 33 | 13 | 32 | 12 |
-
- "precr.qb.ph $s4, $s1, $s0 \n"
- "precrq.qb.ph $s5, $s1, $s0 \n"
- "precr.qb.ph $s6, $s3, $s2 \n"
- "precrq.qb.ph $s7, $s3, $s2 \n"
-
- // s4 = | 03 | 02 | 01 | 00 |
- // s5 = | 23 | 22 | 21 | 20 |
- // s6 = | 13 | 12 | 11 | 10 |
- // s7 = | 33 | 32 | 31 | 30 |
-
- "lwx $t0, $t4(%[src]) \n"
- "lwx $t1, $t5(%[src]) \n"
- "lwx $t8, $t6(%[src]) \n"
- "lwx $t9, $t7(%[src]) \n"
-
-// t0 = | 34 | 24 | 14 | 04 |
-// t1 = | 35 | 25 | 15 | 05 |
-// t8 = | 36 | 26 | 16 | 06 |
-// t9 = | 37 | 27 | 17 | 07 |
-
- "precr.qb.ph $s0, $t1, $t0 \n"
- "precr.qb.ph $s1, $t9, $t8 \n"
- "precrq.qb.ph $s2, $t1, $t0 \n"
- "precrq.qb.ph $s3, $t9, $t8 \n"
-
- // s0 = | 25 | 05 | 24 | 04 |
- // s1 = | 27 | 07 | 26 | 06 |
- // s2 = | 35 | 15 | 34 | 14 |
- // s3 = | 37 | 17 | 36 | 16 |
-
- "precr.qb.ph $t0, $s1, $s0 \n"
- "precrq.qb.ph $t1, $s1, $s0 \n"
- "precr.qb.ph $t8, $s3, $s2 \n"
- "precrq.qb.ph $t9, $s3, $s2 \n"
-
- // t0 = | 07 | 06 | 05 | 04 |
- // t1 = | 27 | 26 | 25 | 24 |
- // t8 = | 17 | 16 | 15 | 14 |
- // t9 = | 37 | 36 | 35 | 34 |
-
- "addu $s0, %[dst], %[dst_stride] \n"
- "addu $s1, $s0, %[dst_stride] \n"
- "addu $s2, $s1, %[dst_stride] \n"
-
- "swr $s4, 0(%[dst]) \n"
- "swl $s4, 3(%[dst]) \n"
- "swr $t0, 4(%[dst]) \n"
- "swl $t0, 7(%[dst]) \n"
- "swr $s6, 0($s0) \n"
- "swl $s6, 3($s0) \n"
- "swr $t8, 4($s0) \n"
- "swl $t8, 7($s0) \n"
- "swr $s5, 0($s1) \n"
- "swl $s5, 3($s1) \n"
- "swr $t1, 4($s1) \n"
- "swl $t1, 7($s1) \n"
- "swr $s7, 0($s2) \n"
- "swl $s7, 3($s2) \n"
- "swr $t9, 4($s2) \n"
- "swl $t9, 7($s2) \n"
-
- "addiu $AT, -1 \n"
- "addiu %[src], 4 \n"
-
- "bnez $AT, 11b \n"
- " addu %[dst], $s2, %[dst_stride] \n"
- "2: \n"
- ".set pop \n"
- ".set at \n"
- :[src] "+r" (src),
- [dst] "+r" (dst),
- [width] "+r" (width)
- :[src_stride] "r" (src_stride),
- [dst_stride] "r" (dst_stride)
- : "t0", "t1", "t2", "t3", "t4", "t5", "t6", "t7", "t8", "t9",
- "s0", "s1", "s2", "s3", "s4", "s5", "s6", "s7"
- );
-}
-
-void TransposeUVWx8_DSPR2(const uint8* src, int src_stride,
- uint8* dst_a, int dst_stride_a,
- uint8* dst_b, int dst_stride_b,
- int width) {
- __asm__ __volatile__ (
- ".set push \n"
- ".set noreorder \n"
- "beqz %[width], 2f \n"
- " sll $t2, %[src_stride], 0x1 \n" // src_stride x 2
- "sll $t4, %[src_stride], 0x2 \n" // src_stride x 4
- "sll $t9, %[src_stride], 0x3 \n" // src_stride x 8
- "addu $t3, $t2, %[src_stride] \n"
- "addu $t5, $t4, %[src_stride] \n"
- "addu $t6, $t2, $t4 \n"
- "subu $t7, $t9, %[src_stride] \n"
- "srl $t1, %[width], 1 \n"
-
-// check word aligment for dst_a, dst_b, dst_stride_a and dst_stride_b
- "andi $t0, %[dst_a], 0x3 \n"
- "andi $t8, %[dst_b], 0x3 \n"
- "or $t0, $t0, $t8 \n"
- "andi $t8, %[dst_stride_a], 0x3 \n"
- "andi $s5, %[dst_stride_b], 0x3 \n"
- "or $t8, $t8, $s5 \n"
- "or $t0, $t0, $t8 \n"
- "bnez $t0, 11f \n"
- " nop \n"
-// dst + dst_stride word aligned (both, a & b dst addresses)
- "1: \n"
- "lw $t0, 0(%[src]) \n" // |B0|A0|b0|a0|
- "lwx $t8, %[src_stride](%[src]) \n" // |B1|A1|b1|a1|
- "addu $s5, %[dst_a], %[dst_stride_a] \n"
- "lwx $t9, $t2(%[src]) \n" // |B2|A2|b2|a2|
- "lwx $s0, $t3(%[src]) \n" // |B3|A3|b3|a3|
- "addu $s6, %[dst_b], %[dst_stride_b] \n"
-
- "precrq.ph.w $s1, $t8, $t0 \n" // |B1|A1|B0|A0|
- "precrq.ph.w $s2, $s0, $t9 \n" // |B3|A3|B2|A2|
- "precr.qb.ph $s3, $s2, $s1 \n" // |A3|A2|A1|A0|
- "precrq.qb.ph $s4, $s2, $s1 \n" // |B3|B2|B1|B0|
-
- "sll $t0, $t0, 16 \n"
- "packrl.ph $s1, $t8, $t0 \n" // |b1|a1|b0|a0|
- "sll $t9, $t9, 16 \n"
- "packrl.ph $s2, $s0, $t9 \n" // |b3|a3|b2|a2|
-
- "sw $s3, 0($s5) \n"
- "sw $s4, 0($s6) \n"
-
- "precr.qb.ph $s3, $s2, $s1 \n" // |a3|a2|a1|a0|
- "precrq.qb.ph $s4, $s2, $s1 \n" // |b3|b2|b1|b0|
-
- "lwx $t0, $t4(%[src]) \n" // |B4|A4|b4|a4|
- "lwx $t8, $t5(%[src]) \n" // |B5|A5|b5|a5|
- "lwx $t9, $t6(%[src]) \n" // |B6|A6|b6|a6|
- "lwx $s0, $t7(%[src]) \n" // |B7|A7|b7|a7|
- "sw $s3, 0(%[dst_a]) \n"
- "sw $s4, 0(%[dst_b]) \n"
-
- "precrq.ph.w $s1, $t8, $t0 \n" // |B5|A5|B4|A4|
- "precrq.ph.w $s2, $s0, $t9 \n" // |B6|A6|B7|A7|
- "precr.qb.ph $s3, $s2, $s1 \n" // |A7|A6|A5|A4|
- "precrq.qb.ph $s4, $s2, $s1 \n" // |B7|B6|B5|B4|
-
- "sll $t0, $t0, 16 \n"
- "packrl.ph $s1, $t8, $t0 \n" // |b5|a5|b4|a4|
- "sll $t9, $t9, 16 \n"
- "packrl.ph $s2, $s0, $t9 \n" // |b7|a7|b6|a6|
- "sw $s3, 4($s5) \n"
- "sw $s4, 4($s6) \n"
-
- "precr.qb.ph $s3, $s2, $s1 \n" // |a7|a6|a5|a4|
- "precrq.qb.ph $s4, $s2, $s1 \n" // |b7|b6|b5|b4|
-
- "addiu %[src], 4 \n"
- "addiu $t1, -1 \n"
- "sll $t0, %[dst_stride_a], 1 \n"
- "sll $t8, %[dst_stride_b], 1 \n"
- "sw $s3, 4(%[dst_a]) \n"
- "sw $s4, 4(%[dst_b]) \n"
- "addu %[dst_a], %[dst_a], $t0 \n"
- "bnez $t1, 1b \n"
- " addu %[dst_b], %[dst_b], $t8 \n"
- "b 2f \n"
- " nop \n"
-
-// dst_a or dst_b or dst_stride_a or dst_stride_b not word aligned
- "11: \n"
- "lw $t0, 0(%[src]) \n" // |B0|A0|b0|a0|
- "lwx $t8, %[src_stride](%[src]) \n" // |B1|A1|b1|a1|
- "addu $s5, %[dst_a], %[dst_stride_a] \n"
- "lwx $t9, $t2(%[src]) \n" // |B2|A2|b2|a2|
- "lwx $s0, $t3(%[src]) \n" // |B3|A3|b3|a3|
- "addu $s6, %[dst_b], %[dst_stride_b] \n"
-
- "precrq.ph.w $s1, $t8, $t0 \n" // |B1|A1|B0|A0|
- "precrq.ph.w $s2, $s0, $t9 \n" // |B3|A3|B2|A2|
- "precr.qb.ph $s3, $s2, $s1 \n" // |A3|A2|A1|A0|
- "precrq.qb.ph $s4, $s2, $s1 \n" // |B3|B2|B1|B0|
-
- "sll $t0, $t0, 16 \n"
- "packrl.ph $s1, $t8, $t0 \n" // |b1|a1|b0|a0|
- "sll $t9, $t9, 16 \n"
- "packrl.ph $s2, $s0, $t9 \n" // |b3|a3|b2|a2|
-
- "swr $s3, 0($s5) \n"
- "swl $s3, 3($s5) \n"
- "swr $s4, 0($s6) \n"
- "swl $s4, 3($s6) \n"
-
- "precr.qb.ph $s3, $s2, $s1 \n" // |a3|a2|a1|a0|
- "precrq.qb.ph $s4, $s2, $s1 \n" // |b3|b2|b1|b0|
-
- "lwx $t0, $t4(%[src]) \n" // |B4|A4|b4|a4|
- "lwx $t8, $t5(%[src]) \n" // |B5|A5|b5|a5|
- "lwx $t9, $t6(%[src]) \n" // |B6|A6|b6|a6|
- "lwx $s0, $t7(%[src]) \n" // |B7|A7|b7|a7|
- "swr $s3, 0(%[dst_a]) \n"
- "swl $s3, 3(%[dst_a]) \n"
- "swr $s4, 0(%[dst_b]) \n"
- "swl $s4, 3(%[dst_b]) \n"
-
- "precrq.ph.w $s1, $t8, $t0 \n" // |B5|A5|B4|A4|
- "precrq.ph.w $s2, $s0, $t9 \n" // |B6|A6|B7|A7|
- "precr.qb.ph $s3, $s2, $s1 \n" // |A7|A6|A5|A4|
- "precrq.qb.ph $s4, $s2, $s1 \n" // |B7|B6|B5|B4|
-
- "sll $t0, $t0, 16 \n"
- "packrl.ph $s1, $t8, $t0 \n" // |b5|a5|b4|a4|
- "sll $t9, $t9, 16 \n"
- "packrl.ph $s2, $s0, $t9 \n" // |b7|a7|b6|a6|
-
- "swr $s3, 4($s5) \n"
- "swl $s3, 7($s5) \n"
- "swr $s4, 4($s6) \n"
- "swl $s4, 7($s6) \n"
-
- "precr.qb.ph $s3, $s2, $s1 \n" // |a7|a6|a5|a4|
- "precrq.qb.ph $s4, $s2, $s1 \n" // |b7|b6|b5|b4|
-
- "addiu %[src], 4 \n"
- "addiu $t1, -1 \n"
- "sll $t0, %[dst_stride_a], 1 \n"
- "sll $t8, %[dst_stride_b], 1 \n"
- "swr $s3, 4(%[dst_a]) \n"
- "swl $s3, 7(%[dst_a]) \n"
- "swr $s4, 4(%[dst_b]) \n"
- "swl $s4, 7(%[dst_b]) \n"
- "addu %[dst_a], %[dst_a], $t0 \n"
- "bnez $t1, 11b \n"
- " addu %[dst_b], %[dst_b], $t8 \n"
-
- "2: \n"
- ".set pop \n"
- : [src] "+r" (src),
- [dst_a] "+r" (dst_a),
- [dst_b] "+r" (dst_b),
- [width] "+r" (width),
- [src_stride] "+r" (src_stride)
- : [dst_stride_a] "r" (dst_stride_a),
- [dst_stride_b] "r" (dst_stride_b)
- : "t0", "t1", "t2", "t3", "t4", "t5",
- "t6", "t7", "t8", "t9",
- "s0", "s1", "s2", "s3",
- "s4", "s5", "s6"
- );
-}
-
-#endif // defined(__mips_dsp) && (__mips_dsp_rev >= 2)
-
-#ifdef __cplusplus
-} // extern "C"
-} // namespace libyuv
-#endif
diff --git a/third_party/libyuv/source/rotate_msa.cc b/third_party/libyuv/source/rotate_msa.cc
new file mode 100644
index 000000000..99bdca65b
--- /dev/null
+++ b/third_party/libyuv/source/rotate_msa.cc
@@ -0,0 +1,250 @@
+/*
+ * Copyright 2016 The LibYuv Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#include "libyuv/rotate_row.h"
+
+// This module is for GCC MSA
+#if !defined(LIBYUV_DISABLE_MSA) && defined(__mips_msa)
+#include "libyuv/macros_msa.h"
+
+#ifdef __cplusplus
+namespace libyuv {
+extern "C" {
+#endif
+
+#define ILVRL_B(in0, in1, in2, in3, out0, out1, out2, out3) \
+ { \
+ out0 = (v16u8)__msa_ilvr_b((v16i8)in1, (v16i8)in0); \
+ out1 = (v16u8)__msa_ilvl_b((v16i8)in1, (v16i8)in0); \
+ out2 = (v16u8)__msa_ilvr_b((v16i8)in3, (v16i8)in2); \
+ out3 = (v16u8)__msa_ilvl_b((v16i8)in3, (v16i8)in2); \
+ }
+
+#define ILVRL_H(in0, in1, in2, in3, out0, out1, out2, out3) \
+ { \
+ out0 = (v16u8)__msa_ilvr_h((v8i16)in1, (v8i16)in0); \
+ out1 = (v16u8)__msa_ilvl_h((v8i16)in1, (v8i16)in0); \
+ out2 = (v16u8)__msa_ilvr_h((v8i16)in3, (v8i16)in2); \
+ out3 = (v16u8)__msa_ilvl_h((v8i16)in3, (v8i16)in2); \
+ }
+
+#define ILVRL_W(in0, in1, in2, in3, out0, out1, out2, out3) \
+ { \
+ out0 = (v16u8)__msa_ilvr_w((v4i32)in1, (v4i32)in0); \
+ out1 = (v16u8)__msa_ilvl_w((v4i32)in1, (v4i32)in0); \
+ out2 = (v16u8)__msa_ilvr_w((v4i32)in3, (v4i32)in2); \
+ out3 = (v16u8)__msa_ilvl_w((v4i32)in3, (v4i32)in2); \
+ }
+
+#define ILVRL_D(in0, in1, in2, in3, out0, out1, out2, out3) \
+ { \
+ out0 = (v16u8)__msa_ilvr_d((v2i64)in1, (v2i64)in0); \
+ out1 = (v16u8)__msa_ilvl_d((v2i64)in1, (v2i64)in0); \
+ out2 = (v16u8)__msa_ilvr_d((v2i64)in3, (v2i64)in2); \
+ out3 = (v16u8)__msa_ilvl_d((v2i64)in3, (v2i64)in2); \
+ }
+
+void TransposeWx16_C(const uint8_t* src,
+ int src_stride,
+ uint8_t* dst,
+ int dst_stride,
+ int width) {
+ TransposeWx8_C(src, src_stride, dst, dst_stride, width);
+ TransposeWx8_C((src + 8 * src_stride), src_stride, (dst + 8), dst_stride,
+ width);
+}
+
+void TransposeUVWx16_C(const uint8_t* src,
+ int src_stride,
+ uint8_t* dst_a,
+ int dst_stride_a,
+ uint8_t* dst_b,
+ int dst_stride_b,
+ int width) {
+ TransposeUVWx8_C(src, src_stride, dst_a, dst_stride_a, dst_b, dst_stride_b,
+ width);
+ TransposeUVWx8_C((src + 8 * src_stride), src_stride, (dst_a + 8),
+ dst_stride_a, (dst_b + 8), dst_stride_b, width);
+}
+
+void TransposeWx16_MSA(const uint8_t* src,
+ int src_stride,
+ uint8_t* dst,
+ int dst_stride,
+ int width) {
+ int x;
+ const uint8_t* s;
+ v16u8 src0, src1, src2, src3, dst0, dst1, dst2, dst3, vec0, vec1, vec2, vec3;
+ v16u8 reg0, reg1, reg2, reg3, reg4, reg5, reg6, reg7;
+ v16u8 res0, res1, res2, res3, res4, res5, res6, res7, res8, res9;
+
+ for (x = 0; x < width; x += 16) {
+ s = src;
+ src0 = (v16u8)__msa_ld_b((v16i8*)s, 0);
+ s += src_stride;
+ src1 = (v16u8)__msa_ld_b((v16i8*)s, 0);
+ s += src_stride;
+ src2 = (v16u8)__msa_ld_b((v16i8*)s, 0);
+ s += src_stride;
+ src3 = (v16u8)__msa_ld_b((v16i8*)s, 0);
+ s += src_stride;
+ ILVRL_B(src0, src1, src2, src3, vec0, vec1, vec2, vec3);
+ ILVRL_H(vec0, vec2, vec1, vec3, reg0, reg1, reg2, reg3);
+ src0 = (v16u8)__msa_ld_b((v16i8*)s, 0);
+ s += src_stride;
+ src1 = (v16u8)__msa_ld_b((v16i8*)s, 0);
+ s += src_stride;
+ src2 = (v16u8)__msa_ld_b((v16i8*)s, 0);
+ s += src_stride;
+ src3 = (v16u8)__msa_ld_b((v16i8*)s, 0);
+ s += src_stride;
+ ILVRL_B(src0, src1, src2, src3, vec0, vec1, vec2, vec3);
+ ILVRL_H(vec0, vec2, vec1, vec3, reg4, reg5, reg6, reg7);
+ ILVRL_W(reg0, reg4, reg1, reg5, res0, res1, res2, res3);
+ ILVRL_W(reg2, reg6, reg3, reg7, res4, res5, res6, res7);
+ src0 = (v16u8)__msa_ld_b((v16i8*)s, 0);
+ s += src_stride;
+ src1 = (v16u8)__msa_ld_b((v16i8*)s, 0);
+ s += src_stride;
+ src2 = (v16u8)__msa_ld_b((v16i8*)s, 0);
+ s += src_stride;
+ src3 = (v16u8)__msa_ld_b((v16i8*)s, 0);
+ s += src_stride;
+ ILVRL_B(src0, src1, src2, src3, vec0, vec1, vec2, vec3);
+ ILVRL_H(vec0, vec2, vec1, vec3, reg0, reg1, reg2, reg3);
+ src0 = (v16u8)__msa_ld_b((v16i8*)s, 0);
+ s += src_stride;
+ src1 = (v16u8)__msa_ld_b((v16i8*)s, 0);
+ s += src_stride;
+ src2 = (v16u8)__msa_ld_b((v16i8*)s, 0);
+ s += src_stride;
+ src3 = (v16u8)__msa_ld_b((v16i8*)s, 0);
+ s += src_stride;
+ ILVRL_B(src0, src1, src2, src3, vec0, vec1, vec2, vec3);
+ ILVRL_H(vec0, vec2, vec1, vec3, reg4, reg5, reg6, reg7);
+ res8 = (v16u8)__msa_ilvr_w((v4i32)reg4, (v4i32)reg0);
+ res9 = (v16u8)__msa_ilvl_w((v4i32)reg4, (v4i32)reg0);
+ ILVRL_D(res0, res8, res1, res9, dst0, dst1, dst2, dst3);
+ ST_UB4(dst0, dst1, dst2, dst3, dst, dst_stride);
+ dst += dst_stride * 4;
+ res8 = (v16u8)__msa_ilvr_w((v4i32)reg5, (v4i32)reg1);
+ res9 = (v16u8)__msa_ilvl_w((v4i32)reg5, (v4i32)reg1);
+ ILVRL_D(res2, res8, res3, res9, dst0, dst1, dst2, dst3);
+ ST_UB4(dst0, dst1, dst2, dst3, dst, dst_stride);
+ dst += dst_stride * 4;
+ res8 = (v16u8)__msa_ilvr_w((v4i32)reg6, (v4i32)reg2);
+ res9 = (v16u8)__msa_ilvl_w((v4i32)reg6, (v4i32)reg2);
+ ILVRL_D(res4, res8, res5, res9, dst0, dst1, dst2, dst3);
+ ST_UB4(dst0, dst1, dst2, dst3, dst, dst_stride);
+ dst += dst_stride * 4;
+ res8 = (v16u8)__msa_ilvr_w((v4i32)reg7, (v4i32)reg3);
+ res9 = (v16u8)__msa_ilvl_w((v4i32)reg7, (v4i32)reg3);
+ ILVRL_D(res6, res8, res7, res9, dst0, dst1, dst2, dst3);
+ ST_UB4(dst0, dst1, dst2, dst3, dst, dst_stride);
+ src += 16;
+ dst += dst_stride * 4;
+ }
+}
+
+void TransposeUVWx16_MSA(const uint8_t* src,
+ int src_stride,
+ uint8_t* dst_a,
+ int dst_stride_a,
+ uint8_t* dst_b,
+ int dst_stride_b,
+ int width) {
+ int x;
+ const uint8_t* s;
+ v16u8 src0, src1, src2, src3, dst0, dst1, dst2, dst3, vec0, vec1, vec2, vec3;
+ v16u8 reg0, reg1, reg2, reg3, reg4, reg5, reg6, reg7;
+ v16u8 res0, res1, res2, res3, res4, res5, res6, res7, res8, res9;
+
+ for (x = 0; x < width; x += 8) {
+ s = src;
+ src0 = (v16u8)__msa_ld_b((v16i8*)s, 0);
+ s += src_stride;
+ src1 = (v16u8)__msa_ld_b((v16i8*)s, 0);
+ s += src_stride;
+ src2 = (v16u8)__msa_ld_b((v16i8*)s, 0);
+ s += src_stride;
+ src3 = (v16u8)__msa_ld_b((v16i8*)s, 0);
+ s += src_stride;
+ ILVRL_B(src0, src1, src2, src3, vec0, vec1, vec2, vec3);
+ ILVRL_H(vec0, vec2, vec1, vec3, reg0, reg1, reg2, reg3);
+ src0 = (v16u8)__msa_ld_b((v16i8*)s, 0);
+ s += src_stride;
+ src1 = (v16u8)__msa_ld_b((v16i8*)s, 0);
+ s += src_stride;
+ src2 = (v16u8)__msa_ld_b((v16i8*)s, 0);
+ s += src_stride;
+ src3 = (v16u8)__msa_ld_b((v16i8*)s, 0);
+ s += src_stride;
+ ILVRL_B(src0, src1, src2, src3, vec0, vec1, vec2, vec3);
+ ILVRL_H(vec0, vec2, vec1, vec3, reg4, reg5, reg6, reg7);
+ ILVRL_W(reg0, reg4, reg1, reg5, res0, res1, res2, res3);
+ ILVRL_W(reg2, reg6, reg3, reg7, res4, res5, res6, res7);
+ src0 = (v16u8)__msa_ld_b((v16i8*)s, 0);
+ s += src_stride;
+ src1 = (v16u8)__msa_ld_b((v16i8*)s, 0);
+ s += src_stride;
+ src2 = (v16u8)__msa_ld_b((v16i8*)s, 0);
+ s += src_stride;
+ src3 = (v16u8)__msa_ld_b((v16i8*)s, 0);
+ s += src_stride;
+ ILVRL_B(src0, src1, src2, src3, vec0, vec1, vec2, vec3);
+ ILVRL_H(vec0, vec2, vec1, vec3, reg0, reg1, reg2, reg3);
+ src0 = (v16u8)__msa_ld_b((v16i8*)s, 0);
+ s += src_stride;
+ src1 = (v16u8)__msa_ld_b((v16i8*)s, 0);
+ s += src_stride;
+ src2 = (v16u8)__msa_ld_b((v16i8*)s, 0);
+ s += src_stride;
+ src3 = (v16u8)__msa_ld_b((v16i8*)s, 0);
+ s += src_stride;
+ ILVRL_B(src0, src1, src2, src3, vec0, vec1, vec2, vec3);
+ ILVRL_H(vec0, vec2, vec1, vec3, reg4, reg5, reg6, reg7);
+ res8 = (v16u8)__msa_ilvr_w((v4i32)reg4, (v4i32)reg0);
+ res9 = (v16u8)__msa_ilvl_w((v4i32)reg4, (v4i32)reg0);
+ ILVRL_D(res0, res8, res1, res9, dst0, dst1, dst2, dst3);
+ ST_UB2(dst0, dst2, dst_a, dst_stride_a);
+ ST_UB2(dst1, dst3, dst_b, dst_stride_b);
+ dst_a += dst_stride_a * 2;
+ dst_b += dst_stride_b * 2;
+ res8 = (v16u8)__msa_ilvr_w((v4i32)reg5, (v4i32)reg1);
+ res9 = (v16u8)__msa_ilvl_w((v4i32)reg5, (v4i32)reg1);
+ ILVRL_D(res2, res8, res3, res9, dst0, dst1, dst2, dst3);
+ ST_UB2(dst0, dst2, dst_a, dst_stride_a);
+ ST_UB2(dst1, dst3, dst_b, dst_stride_b);
+ dst_a += dst_stride_a * 2;
+ dst_b += dst_stride_b * 2;
+ res8 = (v16u8)__msa_ilvr_w((v4i32)reg6, (v4i32)reg2);
+ res9 = (v16u8)__msa_ilvl_w((v4i32)reg6, (v4i32)reg2);
+ ILVRL_D(res4, res8, res5, res9, dst0, dst1, dst2, dst3);
+ ST_UB2(dst0, dst2, dst_a, dst_stride_a);
+ ST_UB2(dst1, dst3, dst_b, dst_stride_b);
+ dst_a += dst_stride_a * 2;
+ dst_b += dst_stride_b * 2;
+ res8 = (v16u8)__msa_ilvr_w((v4i32)reg7, (v4i32)reg3);
+ res9 = (v16u8)__msa_ilvl_w((v4i32)reg7, (v4i32)reg3);
+ ILVRL_D(res6, res8, res7, res9, dst0, dst1, dst2, dst3);
+ ST_UB2(dst0, dst2, dst_a, dst_stride_a);
+ ST_UB2(dst1, dst3, dst_b, dst_stride_b);
+ src += 16;
+ dst_a += dst_stride_a * 2;
+ dst_b += dst_stride_b * 2;
+ }
+}
+
+#ifdef __cplusplus
+} // extern "C"
+} // namespace libyuv
+#endif
+
+#endif // !defined(LIBYUV_DISABLE_MSA) && defined(__mips_msa)
diff --git a/third_party/libyuv/source/rotate_neon.cc b/third_party/libyuv/source/rotate_neon.cc
index 1c22b472b..fdc0dd476 100644
--- a/third_party/libyuv/source/rotate_neon.cc
+++ b/third_party/libyuv/source/rotate_neon.cc
@@ -8,8 +8,8 @@
* be found in the AUTHORS file in the root of the source tree.
*/
-#include "libyuv/row.h"
#include "libyuv/rotate_row.h"
+#include "libyuv/row.h"
#include "libyuv/basic_types.h"
@@ -21,38 +21,32 @@ extern "C" {
#if !defined(LIBYUV_DISABLE_NEON) && defined(__ARM_NEON__) && \
!defined(__aarch64__)
-static uvec8 kVTbl4x4Transpose =
- { 0, 4, 8, 12, 1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15 };
+static const uvec8 kVTbl4x4Transpose = {0, 4, 8, 12, 1, 5, 9, 13,
+ 2, 6, 10, 14, 3, 7, 11, 15};
-void TransposeWx8_NEON(const uint8* src, int src_stride,
- uint8* dst, int dst_stride,
+void TransposeWx8_NEON(const uint8_t* src,
+ int src_stride,
+ uint8_t* dst,
+ int dst_stride,
int width) {
- const uint8* src_temp;
- asm volatile (
- // loops are on blocks of 8. loop will stop when
- // counter gets to or below 0. starting the counter
- // at w-8 allow for this
- "sub %5, #8 \n"
-
- // handle 8x8 blocks. this should be the majority of the plane
- "1: \n"
+ const uint8_t* src_temp;
+ asm volatile(
+ // loops are on blocks of 8. loop will stop when
+ // counter gets to or below 0. starting the counter
+ // at w-8 allow for this
+ "sub %5, #8 \n"
+
+ // handle 8x8 blocks. this should be the majority of the plane
+ "1: \n"
"mov %0, %1 \n"
- MEMACCESS(0)
"vld1.8 {d0}, [%0], %2 \n"
- MEMACCESS(0)
"vld1.8 {d1}, [%0], %2 \n"
- MEMACCESS(0)
"vld1.8 {d2}, [%0], %2 \n"
- MEMACCESS(0)
"vld1.8 {d3}, [%0], %2 \n"
- MEMACCESS(0)
"vld1.8 {d4}, [%0], %2 \n"
- MEMACCESS(0)
"vld1.8 {d5}, [%0], %2 \n"
- MEMACCESS(0)
"vld1.8 {d6}, [%0], %2 \n"
- MEMACCESS(0)
"vld1.8 {d7}, [%0] \n"
"vtrn.8 d1, d0 \n"
@@ -77,21 +71,13 @@ void TransposeWx8_NEON(const uint8* src, int src_stride,
"mov %0, %3 \n"
- MEMACCESS(0)
"vst1.8 {d1}, [%0], %4 \n"
- MEMACCESS(0)
"vst1.8 {d0}, [%0], %4 \n"
- MEMACCESS(0)
"vst1.8 {d3}, [%0], %4 \n"
- MEMACCESS(0)
"vst1.8 {d2}, [%0], %4 \n"
- MEMACCESS(0)
"vst1.8 {d5}, [%0], %4 \n"
- MEMACCESS(0)
"vst1.8 {d4}, [%0], %4 \n"
- MEMACCESS(0)
"vst1.8 {d7}, [%0], %4 \n"
- MEMACCESS(0)
"vst1.8 {d6}, [%0] \n"
"add %1, #8 \n" // src += 8
@@ -99,180 +85,138 @@ void TransposeWx8_NEON(const uint8* src, int src_stride,
"subs %5, #8 \n" // w -= 8
"bge 1b \n"
- // add 8 back to counter. if the result is 0 there are
- // no residuals.
- "adds %5, #8 \n"
- "beq 4f \n"
-
- // some residual, so between 1 and 7 lines left to transpose
- "cmp %5, #2 \n"
- "blt 3f \n"
-
- "cmp %5, #4 \n"
- "blt 2f \n"
-
- // 4x8 block
- "mov %0, %1 \n"
- MEMACCESS(0)
- "vld1.32 {d0[0]}, [%0], %2 \n"
- MEMACCESS(0)
- "vld1.32 {d0[1]}, [%0], %2 \n"
- MEMACCESS(0)
- "vld1.32 {d1[0]}, [%0], %2 \n"
- MEMACCESS(0)
- "vld1.32 {d1[1]}, [%0], %2 \n"
- MEMACCESS(0)
- "vld1.32 {d2[0]}, [%0], %2 \n"
- MEMACCESS(0)
- "vld1.32 {d2[1]}, [%0], %2 \n"
- MEMACCESS(0)
- "vld1.32 {d3[0]}, [%0], %2 \n"
- MEMACCESS(0)
- "vld1.32 {d3[1]}, [%0] \n"
-
- "mov %0, %3 \n"
-
- MEMACCESS(6)
- "vld1.8 {q3}, [%6] \n"
-
- "vtbl.8 d4, {d0, d1}, d6 \n"
- "vtbl.8 d5, {d0, d1}, d7 \n"
- "vtbl.8 d0, {d2, d3}, d6 \n"
- "vtbl.8 d1, {d2, d3}, d7 \n"
-
- // TODO(frkoenig): Rework shuffle above to
- // write out with 4 instead of 8 writes.
- MEMACCESS(0)
- "vst1.32 {d4[0]}, [%0], %4 \n"
- MEMACCESS(0)
- "vst1.32 {d4[1]}, [%0], %4 \n"
- MEMACCESS(0)
- "vst1.32 {d5[0]}, [%0], %4 \n"
- MEMACCESS(0)
- "vst1.32 {d5[1]}, [%0] \n"
-
- "add %0, %3, #4 \n"
- MEMACCESS(0)
- "vst1.32 {d0[0]}, [%0], %4 \n"
- MEMACCESS(0)
- "vst1.32 {d0[1]}, [%0], %4 \n"
- MEMACCESS(0)
- "vst1.32 {d1[0]}, [%0], %4 \n"
- MEMACCESS(0)
- "vst1.32 {d1[1]}, [%0] \n"
-
- "add %1, #4 \n" // src += 4
- "add %3, %3, %4, lsl #2 \n" // dst += 4 * dst_stride
- "subs %5, #4 \n" // w -= 4
- "beq 4f \n"
-
- // some residual, check to see if it includes a 2x8 block,
- // or less
- "cmp %5, #2 \n"
- "blt 3f \n"
-
- // 2x8 block
- "2: \n"
- "mov %0, %1 \n"
- MEMACCESS(0)
- "vld1.16 {d0[0]}, [%0], %2 \n"
- MEMACCESS(0)
- "vld1.16 {d1[0]}, [%0], %2 \n"
- MEMACCESS(0)
- "vld1.16 {d0[1]}, [%0], %2 \n"
- MEMACCESS(0)
- "vld1.16 {d1[1]}, [%0], %2 \n"
- MEMACCESS(0)
- "vld1.16 {d0[2]}, [%0], %2 \n"
- MEMACCESS(0)
- "vld1.16 {d1[2]}, [%0], %2 \n"
- MEMACCESS(0)
- "vld1.16 {d0[3]}, [%0], %2 \n"
- MEMACCESS(0)
- "vld1.16 {d1[3]}, [%0] \n"
-
- "vtrn.8 d0, d1 \n"
-
- "mov %0, %3 \n"
-
- MEMACCESS(0)
- "vst1.64 {d0}, [%0], %4 \n"
- MEMACCESS(0)
- "vst1.64 {d1}, [%0] \n"
-
- "add %1, #2 \n" // src += 2
- "add %3, %3, %4, lsl #1 \n" // dst += 2 * dst_stride
- "subs %5, #2 \n" // w -= 2
- "beq 4f \n"
-
- // 1x8 block
- "3: \n"
- MEMACCESS(1)
- "vld1.8 {d0[0]}, [%1], %2 \n"
- MEMACCESS(1)
- "vld1.8 {d0[1]}, [%1], %2 \n"
- MEMACCESS(1)
- "vld1.8 {d0[2]}, [%1], %2 \n"
- MEMACCESS(1)
- "vld1.8 {d0[3]}, [%1], %2 \n"
- MEMACCESS(1)
- "vld1.8 {d0[4]}, [%1], %2 \n"
- MEMACCESS(1)
- "vld1.8 {d0[5]}, [%1], %2 \n"
- MEMACCESS(1)
- "vld1.8 {d0[6]}, [%1], %2 \n"
- MEMACCESS(1)
- "vld1.8 {d0[7]}, [%1] \n"
-
- MEMACCESS(3)
- "vst1.64 {d0}, [%3] \n"
-
- "4: \n"
-
- : "=&r"(src_temp), // %0
- "+r"(src), // %1
- "+r"(src_stride), // %2
- "+r"(dst), // %3
- "+r"(dst_stride), // %4
- "+r"(width) // %5
- : "r"(&kVTbl4x4Transpose) // %6
- : "memory", "cc", "q0", "q1", "q2", "q3"
- );
+ // add 8 back to counter. if the result is 0 there are
+ // no residuals.
+ "adds %5, #8 \n"
+ "beq 4f \n"
+
+ // some residual, so between 1 and 7 lines left to transpose
+ "cmp %5, #2 \n"
+ "blt 3f \n"
+
+ "cmp %5, #4 \n"
+ "blt 2f \n"
+
+ // 4x8 block
+ "mov %0, %1 \n"
+ "vld1.32 {d0[0]}, [%0], %2 \n"
+ "vld1.32 {d0[1]}, [%0], %2 \n"
+ "vld1.32 {d1[0]}, [%0], %2 \n"
+ "vld1.32 {d1[1]}, [%0], %2 \n"
+ "vld1.32 {d2[0]}, [%0], %2 \n"
+ "vld1.32 {d2[1]}, [%0], %2 \n"
+ "vld1.32 {d3[0]}, [%0], %2 \n"
+ "vld1.32 {d3[1]}, [%0] \n"
+
+ "mov %0, %3 \n"
+
+ "vld1.8 {q3}, [%6] \n"
+
+ "vtbl.8 d4, {d0, d1}, d6 \n"
+ "vtbl.8 d5, {d0, d1}, d7 \n"
+ "vtbl.8 d0, {d2, d3}, d6 \n"
+ "vtbl.8 d1, {d2, d3}, d7 \n"
+
+ // TODO(frkoenig): Rework shuffle above to
+ // write out with 4 instead of 8 writes.
+ "vst1.32 {d4[0]}, [%0], %4 \n"
+ "vst1.32 {d4[1]}, [%0], %4 \n"
+ "vst1.32 {d5[0]}, [%0], %4 \n"
+ "vst1.32 {d5[1]}, [%0] \n"
+
+ "add %0, %3, #4 \n"
+ "vst1.32 {d0[0]}, [%0], %4 \n"
+ "vst1.32 {d0[1]}, [%0], %4 \n"
+ "vst1.32 {d1[0]}, [%0], %4 \n"
+ "vst1.32 {d1[1]}, [%0] \n"
+
+ "add %1, #4 \n" // src += 4
+ "add %3, %3, %4, lsl #2 \n" // dst += 4 * dst_stride
+ "subs %5, #4 \n" // w -= 4
+ "beq 4f \n"
+
+ // some residual, check to see if it includes a 2x8 block,
+ // or less
+ "cmp %5, #2 \n"
+ "blt 3f \n"
+
+ // 2x8 block
+ "2: \n"
+ "mov %0, %1 \n"
+ "vld1.16 {d0[0]}, [%0], %2 \n"
+ "vld1.16 {d1[0]}, [%0], %2 \n"
+ "vld1.16 {d0[1]}, [%0], %2 \n"
+ "vld1.16 {d1[1]}, [%0], %2 \n"
+ "vld1.16 {d0[2]}, [%0], %2 \n"
+ "vld1.16 {d1[2]}, [%0], %2 \n"
+ "vld1.16 {d0[3]}, [%0], %2 \n"
+ "vld1.16 {d1[3]}, [%0] \n"
+
+ "vtrn.8 d0, d1 \n"
+
+ "mov %0, %3 \n"
+
+ "vst1.64 {d0}, [%0], %4 \n"
+ "vst1.64 {d1}, [%0] \n"
+
+ "add %1, #2 \n" // src += 2
+ "add %3, %3, %4, lsl #1 \n" // dst += 2 * dst_stride
+ "subs %5, #2 \n" // w -= 2
+ "beq 4f \n"
+
+ // 1x8 block
+ "3: \n"
+ "vld1.8 {d0[0]}, [%1], %2 \n"
+ "vld1.8 {d0[1]}, [%1], %2 \n"
+ "vld1.8 {d0[2]}, [%1], %2 \n"
+ "vld1.8 {d0[3]}, [%1], %2 \n"
+ "vld1.8 {d0[4]}, [%1], %2 \n"
+ "vld1.8 {d0[5]}, [%1], %2 \n"
+ "vld1.8 {d0[6]}, [%1], %2 \n"
+ "vld1.8 {d0[7]}, [%1] \n"
+
+ "vst1.64 {d0}, [%3] \n"
+
+ "4: \n"
+
+ : "=&r"(src_temp), // %0
+ "+r"(src), // %1
+ "+r"(src_stride), // %2
+ "+r"(dst), // %3
+ "+r"(dst_stride), // %4
+ "+r"(width) // %5
+ : "r"(&kVTbl4x4Transpose) // %6
+ : "memory", "cc", "q0", "q1", "q2", "q3");
}
-static uvec8 kVTbl4x4TransposeDi =
- { 0, 8, 1, 9, 2, 10, 3, 11, 4, 12, 5, 13, 6, 14, 7, 15 };
+static const uvec8 kVTbl4x4TransposeDi = {0, 8, 1, 9, 2, 10, 3, 11,
+ 4, 12, 5, 13, 6, 14, 7, 15};
-void TransposeUVWx8_NEON(const uint8* src, int src_stride,
- uint8* dst_a, int dst_stride_a,
- uint8* dst_b, int dst_stride_b,
+void TransposeUVWx8_NEON(const uint8_t* src,
+ int src_stride,
+ uint8_t* dst_a,
+ int dst_stride_a,
+ uint8_t* dst_b,
+ int dst_stride_b,
int width) {
- const uint8* src_temp;
- asm volatile (
- // loops are on blocks of 8. loop will stop when
- // counter gets to or below 0. starting the counter
- // at w-8 allow for this
- "sub %7, #8 \n"
-
- // handle 8x8 blocks. this should be the majority of the plane
- "1: \n"
+ const uint8_t* src_temp;
+ asm volatile(
+ // loops are on blocks of 8. loop will stop when
+ // counter gets to or below 0. starting the counter
+ // at w-8 allow for this
+ "sub %7, #8 \n"
+
+ // handle 8x8 blocks. this should be the majority of the plane
+ "1: \n"
"mov %0, %1 \n"
- MEMACCESS(0)
"vld2.8 {d0, d1}, [%0], %2 \n"
- MEMACCESS(0)
"vld2.8 {d2, d3}, [%0], %2 \n"
- MEMACCESS(0)
"vld2.8 {d4, d5}, [%0], %2 \n"
- MEMACCESS(0)
"vld2.8 {d6, d7}, [%0], %2 \n"
- MEMACCESS(0)
"vld2.8 {d16, d17}, [%0], %2 \n"
- MEMACCESS(0)
"vld2.8 {d18, d19}, [%0], %2 \n"
- MEMACCESS(0)
"vld2.8 {d20, d21}, [%0], %2 \n"
- MEMACCESS(0)
"vld2.8 {d22, d23}, [%0] \n"
"vtrn.8 q1, q0 \n"
@@ -301,40 +245,24 @@ void TransposeUVWx8_NEON(const uint8* src, int src_stride,
"mov %0, %3 \n"
- MEMACCESS(0)
"vst1.8 {d2}, [%0], %4 \n"
- MEMACCESS(0)
"vst1.8 {d0}, [%0], %4 \n"
- MEMACCESS(0)
"vst1.8 {d6}, [%0], %4 \n"
- MEMACCESS(0)
"vst1.8 {d4}, [%0], %4 \n"
- MEMACCESS(0)
"vst1.8 {d18}, [%0], %4 \n"
- MEMACCESS(0)
"vst1.8 {d16}, [%0], %4 \n"
- MEMACCESS(0)
"vst1.8 {d22}, [%0], %4 \n"
- MEMACCESS(0)
"vst1.8 {d20}, [%0] \n"
"mov %0, %5 \n"
- MEMACCESS(0)
"vst1.8 {d3}, [%0], %6 \n"
- MEMACCESS(0)
"vst1.8 {d1}, [%0], %6 \n"
- MEMACCESS(0)
"vst1.8 {d7}, [%0], %6 \n"
- MEMACCESS(0)
"vst1.8 {d5}, [%0], %6 \n"
- MEMACCESS(0)
"vst1.8 {d19}, [%0], %6 \n"
- MEMACCESS(0)
"vst1.8 {d17}, [%0], %6 \n"
- MEMACCESS(0)
"vst1.8 {d23}, [%0], %6 \n"
- MEMACCESS(0)
"vst1.8 {d21}, [%0] \n"
"add %1, #8*2 \n" // src += 8*2
@@ -343,187 +271,142 @@ void TransposeUVWx8_NEON(const uint8* src, int src_stride,
"subs %7, #8 \n" // w -= 8
"bge 1b \n"
- // add 8 back to counter. if the result is 0 there are
- // no residuals.
- "adds %7, #8 \n"
- "beq 4f \n"
-
- // some residual, so between 1 and 7 lines left to transpose
- "cmp %7, #2 \n"
- "blt 3f \n"
-
- "cmp %7, #4 \n"
- "blt 2f \n"
-
- // TODO(frkoenig): Clean this up
- // 4x8 block
- "mov %0, %1 \n"
- MEMACCESS(0)
- "vld1.64 {d0}, [%0], %2 \n"
- MEMACCESS(0)
- "vld1.64 {d1}, [%0], %2 \n"
- MEMACCESS(0)
- "vld1.64 {d2}, [%0], %2 \n"
- MEMACCESS(0)
- "vld1.64 {d3}, [%0], %2 \n"
- MEMACCESS(0)
- "vld1.64 {d4}, [%0], %2 \n"
- MEMACCESS(0)
- "vld1.64 {d5}, [%0], %2 \n"
- MEMACCESS(0)
- "vld1.64 {d6}, [%0], %2 \n"
- MEMACCESS(0)
- "vld1.64 {d7}, [%0] \n"
-
- MEMACCESS(8)
- "vld1.8 {q15}, [%8] \n"
-
- "vtrn.8 q0, q1 \n"
- "vtrn.8 q2, q3 \n"
-
- "vtbl.8 d16, {d0, d1}, d30 \n"
- "vtbl.8 d17, {d0, d1}, d31 \n"
- "vtbl.8 d18, {d2, d3}, d30 \n"
- "vtbl.8 d19, {d2, d3}, d31 \n"
- "vtbl.8 d20, {d4, d5}, d30 \n"
- "vtbl.8 d21, {d4, d5}, d31 \n"
- "vtbl.8 d22, {d6, d7}, d30 \n"
- "vtbl.8 d23, {d6, d7}, d31 \n"
-
- "mov %0, %3 \n"
-
- MEMACCESS(0)
- "vst1.32 {d16[0]}, [%0], %4 \n"
- MEMACCESS(0)
- "vst1.32 {d16[1]}, [%0], %4 \n"
- MEMACCESS(0)
- "vst1.32 {d17[0]}, [%0], %4 \n"
- MEMACCESS(0)
- "vst1.32 {d17[1]}, [%0], %4 \n"
-
- "add %0, %3, #4 \n"
- MEMACCESS(0)
- "vst1.32 {d20[0]}, [%0], %4 \n"
- MEMACCESS(0)
- "vst1.32 {d20[1]}, [%0], %4 \n"
- MEMACCESS(0)
- "vst1.32 {d21[0]}, [%0], %4 \n"
- MEMACCESS(0)
- "vst1.32 {d21[1]}, [%0] \n"
-
- "mov %0, %5 \n"
-
- MEMACCESS(0)
- "vst1.32 {d18[0]}, [%0], %6 \n"
- MEMACCESS(0)
- "vst1.32 {d18[1]}, [%0], %6 \n"
- MEMACCESS(0)
- "vst1.32 {d19[0]}, [%0], %6 \n"
- MEMACCESS(0)
- "vst1.32 {d19[1]}, [%0], %6 \n"
-
- "add %0, %5, #4 \n"
- MEMACCESS(0)
- "vst1.32 {d22[0]}, [%0], %6 \n"
- MEMACCESS(0)
- "vst1.32 {d22[1]}, [%0], %6 \n"
- MEMACCESS(0)
- "vst1.32 {d23[0]}, [%0], %6 \n"
- MEMACCESS(0)
- "vst1.32 {d23[1]}, [%0] \n"
-
- "add %1, #4*2 \n" // src += 4 * 2
- "add %3, %3, %4, lsl #2 \n" // dst_a += 4 * dst_stride_a
- "add %5, %5, %6, lsl #2 \n" // dst_b += 4 * dst_stride_b
- "subs %7, #4 \n" // w -= 4
- "beq 4f \n"
-
- // some residual, check to see if it includes a 2x8 block,
- // or less
- "cmp %7, #2 \n"
- "blt 3f \n"
-
- // 2x8 block
- "2: \n"
- "mov %0, %1 \n"
- MEMACCESS(0)
- "vld2.16 {d0[0], d2[0]}, [%0], %2 \n"
- MEMACCESS(0)
- "vld2.16 {d1[0], d3[0]}, [%0], %2 \n"
- MEMACCESS(0)
- "vld2.16 {d0[1], d2[1]}, [%0], %2 \n"
- MEMACCESS(0)
- "vld2.16 {d1[1], d3[1]}, [%0], %2 \n"
- MEMACCESS(0)
- "vld2.16 {d0[2], d2[2]}, [%0], %2 \n"
- MEMACCESS(0)
- "vld2.16 {d1[2], d3[2]}, [%0], %2 \n"
- MEMACCESS(0)
- "vld2.16 {d0[3], d2[3]}, [%0], %2 \n"
- MEMACCESS(0)
- "vld2.16 {d1[3], d3[3]}, [%0] \n"
-
- "vtrn.8 d0, d1 \n"
- "vtrn.8 d2, d3 \n"
-
- "mov %0, %3 \n"
-
- MEMACCESS(0)
- "vst1.64 {d0}, [%0], %4 \n"
- MEMACCESS(0)
- "vst1.64 {d2}, [%0] \n"
-
- "mov %0, %5 \n"
-
- MEMACCESS(0)
- "vst1.64 {d1}, [%0], %6 \n"
- MEMACCESS(0)
- "vst1.64 {d3}, [%0] \n"
-
- "add %1, #2*2 \n" // src += 2 * 2
- "add %3, %3, %4, lsl #1 \n" // dst_a += 2 * dst_stride_a
- "add %5, %5, %6, lsl #1 \n" // dst_b += 2 * dst_stride_b
- "subs %7, #2 \n" // w -= 2
- "beq 4f \n"
-
- // 1x8 block
- "3: \n"
- MEMACCESS(1)
- "vld2.8 {d0[0], d1[0]}, [%1], %2 \n"
- MEMACCESS(1)
- "vld2.8 {d0[1], d1[1]}, [%1], %2 \n"
- MEMACCESS(1)
- "vld2.8 {d0[2], d1[2]}, [%1], %2 \n"
- MEMACCESS(1)
- "vld2.8 {d0[3], d1[3]}, [%1], %2 \n"
- MEMACCESS(1)
- "vld2.8 {d0[4], d1[4]}, [%1], %2 \n"
- MEMACCESS(1)
- "vld2.8 {d0[5], d1[5]}, [%1], %2 \n"
- MEMACCESS(1)
- "vld2.8 {d0[6], d1[6]}, [%1], %2 \n"
- MEMACCESS(1)
- "vld2.8 {d0[7], d1[7]}, [%1] \n"
-
- MEMACCESS(3)
- "vst1.64 {d0}, [%3] \n"
- MEMACCESS(5)
- "vst1.64 {d1}, [%5] \n"
-
- "4: \n"
-
- : "=&r"(src_temp), // %0
- "+r"(src), // %1
- "+r"(src_stride), // %2
- "+r"(dst_a), // %3
- "+r"(dst_stride_a), // %4
- "+r"(dst_b), // %5
- "+r"(dst_stride_b), // %6
- "+r"(width) // %7
- : "r"(&kVTbl4x4TransposeDi) // %8
- : "memory", "cc",
- "q0", "q1", "q2", "q3", "q8", "q9", "q10", "q11"
- );
+ // add 8 back to counter. if the result is 0 there are
+ // no residuals.
+ "adds %7, #8 \n"
+ "beq 4f \n"
+
+ // some residual, so between 1 and 7 lines left to transpose
+ "cmp %7, #2 \n"
+ "blt 3f \n"
+
+ "cmp %7, #4 \n"
+ "blt 2f \n"
+
+ // TODO(frkoenig): Clean this up
+ // 4x8 block
+ "mov %0, %1 \n"
+ "vld1.64 {d0}, [%0], %2 \n"
+ "vld1.64 {d1}, [%0], %2 \n"
+ "vld1.64 {d2}, [%0], %2 \n"
+ "vld1.64 {d3}, [%0], %2 \n"
+ "vld1.64 {d4}, [%0], %2 \n"
+ "vld1.64 {d5}, [%0], %2 \n"
+ "vld1.64 {d6}, [%0], %2 \n"
+ "vld1.64 {d7}, [%0] \n"
+
+ "vld1.8 {q15}, [%8] \n"
+
+ "vtrn.8 q0, q1 \n"
+ "vtrn.8 q2, q3 \n"
+
+ "vtbl.8 d16, {d0, d1}, d30 \n"
+ "vtbl.8 d17, {d0, d1}, d31 \n"
+ "vtbl.8 d18, {d2, d3}, d30 \n"
+ "vtbl.8 d19, {d2, d3}, d31 \n"
+ "vtbl.8 d20, {d4, d5}, d30 \n"
+ "vtbl.8 d21, {d4, d5}, d31 \n"
+ "vtbl.8 d22, {d6, d7}, d30 \n"
+ "vtbl.8 d23, {d6, d7}, d31 \n"
+
+ "mov %0, %3 \n"
+
+ "vst1.32 {d16[0]}, [%0], %4 \n"
+ "vst1.32 {d16[1]}, [%0], %4 \n"
+ "vst1.32 {d17[0]}, [%0], %4 \n"
+ "vst1.32 {d17[1]}, [%0], %4 \n"
+
+ "add %0, %3, #4 \n"
+ "vst1.32 {d20[0]}, [%0], %4 \n"
+ "vst1.32 {d20[1]}, [%0], %4 \n"
+ "vst1.32 {d21[0]}, [%0], %4 \n"
+ "vst1.32 {d21[1]}, [%0] \n"
+
+ "mov %0, %5 \n"
+
+ "vst1.32 {d18[0]}, [%0], %6 \n"
+ "vst1.32 {d18[1]}, [%0], %6 \n"
+ "vst1.32 {d19[0]}, [%0], %6 \n"
+ "vst1.32 {d19[1]}, [%0], %6 \n"
+
+ "add %0, %5, #4 \n"
+ "vst1.32 {d22[0]}, [%0], %6 \n"
+ "vst1.32 {d22[1]}, [%0], %6 \n"
+ "vst1.32 {d23[0]}, [%0], %6 \n"
+ "vst1.32 {d23[1]}, [%0] \n"
+
+ "add %1, #4*2 \n" // src += 4 * 2
+ "add %3, %3, %4, lsl #2 \n" // dst_a += 4 *
+ // dst_stride_a
+ "add %5, %5, %6, lsl #2 \n" // dst_b += 4 *
+ // dst_stride_b
+ "subs %7, #4 \n" // w -= 4
+ "beq 4f \n"
+
+ // some residual, check to see if it includes a 2x8 block,
+ // or less
+ "cmp %7, #2 \n"
+ "blt 3f \n"
+
+ // 2x8 block
+ "2: \n"
+ "mov %0, %1 \n"
+ "vld2.16 {d0[0], d2[0]}, [%0], %2 \n"
+ "vld2.16 {d1[0], d3[0]}, [%0], %2 \n"
+ "vld2.16 {d0[1], d2[1]}, [%0], %2 \n"
+ "vld2.16 {d1[1], d3[1]}, [%0], %2 \n"
+ "vld2.16 {d0[2], d2[2]}, [%0], %2 \n"
+ "vld2.16 {d1[2], d3[2]}, [%0], %2 \n"
+ "vld2.16 {d0[3], d2[3]}, [%0], %2 \n"
+ "vld2.16 {d1[3], d3[3]}, [%0] \n"
+
+ "vtrn.8 d0, d1 \n"
+ "vtrn.8 d2, d3 \n"
+
+ "mov %0, %3 \n"
+
+ "vst1.64 {d0}, [%0], %4 \n"
+ "vst1.64 {d2}, [%0] \n"
+
+ "mov %0, %5 \n"
+
+ "vst1.64 {d1}, [%0], %6 \n"
+ "vst1.64 {d3}, [%0] \n"
+
+ "add %1, #2*2 \n" // src += 2 * 2
+ "add %3, %3, %4, lsl #1 \n" // dst_a += 2 *
+ // dst_stride_a
+ "add %5, %5, %6, lsl #1 \n" // dst_b += 2 *
+ // dst_stride_b
+ "subs %7, #2 \n" // w -= 2
+ "beq 4f \n"
+
+ // 1x8 block
+ "3: \n"
+ "vld2.8 {d0[0], d1[0]}, [%1], %2 \n"
+ "vld2.8 {d0[1], d1[1]}, [%1], %2 \n"
+ "vld2.8 {d0[2], d1[2]}, [%1], %2 \n"
+ "vld2.8 {d0[3], d1[3]}, [%1], %2 \n"
+ "vld2.8 {d0[4], d1[4]}, [%1], %2 \n"
+ "vld2.8 {d0[5], d1[5]}, [%1], %2 \n"
+ "vld2.8 {d0[6], d1[6]}, [%1], %2 \n"
+ "vld2.8 {d0[7], d1[7]}, [%1] \n"
+
+ "vst1.64 {d0}, [%3] \n"
+ "vst1.64 {d1}, [%5] \n"
+
+ "4: \n"
+
+ : "=&r"(src_temp), // %0
+ "+r"(src), // %1
+ "+r"(src_stride), // %2
+ "+r"(dst_a), // %3
+ "+r"(dst_stride_a), // %4
+ "+r"(dst_b), // %5
+ "+r"(dst_stride_b), // %6
+ "+r"(width) // %7
+ : "r"(&kVTbl4x4TransposeDi) // %8
+ : "memory", "cc", "q0", "q1", "q2", "q3", "q8", "q9", "q10", "q11");
}
#endif // defined(__ARM_NEON__) && !defined(__aarch64__)
diff --git a/third_party/libyuv/source/rotate_neon64.cc b/third_party/libyuv/source/rotate_neon64.cc
index 1ab448f3a..f469baacf 100644
--- a/third_party/libyuv/source/rotate_neon64.cc
+++ b/third_party/libyuv/source/rotate_neon64.cc
@@ -8,8 +8,8 @@
* be found in the AUTHORS file in the root of the source tree.
*/
-#include "libyuv/row.h"
#include "libyuv/rotate_row.h"
+#include "libyuv/row.h"
#include "libyuv/basic_types.h"
@@ -21,38 +21,32 @@ extern "C" {
// This module is for GCC Neon armv8 64 bit.
#if !defined(LIBYUV_DISABLE_NEON) && defined(__aarch64__)
-static uvec8 kVTbl4x4Transpose =
- { 0, 4, 8, 12, 1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15 };
-
-void TransposeWx8_NEON(const uint8* src, int src_stride,
- uint8* dst, int dst_stride, int width) {
- const uint8* src_temp;
- int64 width64 = (int64) width; // Work around clang 3.4 warning.
- asm volatile (
- // loops are on blocks of 8. loop will stop when
- // counter gets to or below 0. starting the counter
- // at w-8 allow for this
- "sub %3, %3, #8 \n"
-
- // handle 8x8 blocks. this should be the majority of the plane
- "1: \n"
+static const uvec8 kVTbl4x4Transpose = {0, 4, 8, 12, 1, 5, 9, 13,
+ 2, 6, 10, 14, 3, 7, 11, 15};
+
+void TransposeWx8_NEON(const uint8_t* src,
+ int src_stride,
+ uint8_t* dst,
+ int dst_stride,
+ int width) {
+ const uint8_t* src_temp;
+ asm volatile(
+ // loops are on blocks of 8. loop will stop when
+ // counter gets to or below 0. starting the counter
+ // at w-8 allow for this
+ "sub %w3, %w3, #8 \n"
+
+ // handle 8x8 blocks. this should be the majority of the plane
+ "1: \n"
"mov %0, %1 \n"
- MEMACCESS(0)
"ld1 {v0.8b}, [%0], %5 \n"
- MEMACCESS(0)
"ld1 {v1.8b}, [%0], %5 \n"
- MEMACCESS(0)
"ld1 {v2.8b}, [%0], %5 \n"
- MEMACCESS(0)
"ld1 {v3.8b}, [%0], %5 \n"
- MEMACCESS(0)
"ld1 {v4.8b}, [%0], %5 \n"
- MEMACCESS(0)
"ld1 {v5.8b}, [%0], %5 \n"
- MEMACCESS(0)
"ld1 {v6.8b}, [%0], %5 \n"
- MEMACCESS(0)
"ld1 {v7.8b}, [%0] \n"
"trn2 v16.8b, v0.8b, v1.8b \n"
@@ -84,456 +78,345 @@ void TransposeWx8_NEON(const uint8* src, int src_stride,
"mov %0, %2 \n"
- MEMACCESS(0)
"st1 {v17.8b}, [%0], %6 \n"
- MEMACCESS(0)
"st1 {v16.8b}, [%0], %6 \n"
- MEMACCESS(0)
"st1 {v19.8b}, [%0], %6 \n"
- MEMACCESS(0)
"st1 {v18.8b}, [%0], %6 \n"
- MEMACCESS(0)
"st1 {v21.8b}, [%0], %6 \n"
- MEMACCESS(0)
"st1 {v20.8b}, [%0], %6 \n"
- MEMACCESS(0)
"st1 {v23.8b}, [%0], %6 \n"
- MEMACCESS(0)
"st1 {v22.8b}, [%0] \n"
"add %1, %1, #8 \n" // src += 8
"add %2, %2, %6, lsl #3 \n" // dst += 8 * dst_stride
- "subs %3, %3, #8 \n" // w -= 8
+ "subs %w3, %w3, #8 \n" // w -= 8
"b.ge 1b \n"
- // add 8 back to counter. if the result is 0 there are
- // no residuals.
- "adds %3, %3, #8 \n"
- "b.eq 4f \n"
-
- // some residual, so between 1 and 7 lines left to transpose
- "cmp %3, #2 \n"
- "b.lt 3f \n"
-
- "cmp %3, #4 \n"
- "b.lt 2f \n"
-
- // 4x8 block
- "mov %0, %1 \n"
- MEMACCESS(0)
- "ld1 {v0.s}[0], [%0], %5 \n"
- MEMACCESS(0)
- "ld1 {v0.s}[1], [%0], %5 \n"
- MEMACCESS(0)
- "ld1 {v0.s}[2], [%0], %5 \n"
- MEMACCESS(0)
- "ld1 {v0.s}[3], [%0], %5 \n"
- MEMACCESS(0)
- "ld1 {v1.s}[0], [%0], %5 \n"
- MEMACCESS(0)
- "ld1 {v1.s}[1], [%0], %5 \n"
- MEMACCESS(0)
- "ld1 {v1.s}[2], [%0], %5 \n"
- MEMACCESS(0)
- "ld1 {v1.s}[3], [%0] \n"
-
- "mov %0, %2 \n"
-
- MEMACCESS(4)
- "ld1 {v2.16b}, [%4] \n"
-
- "tbl v3.16b, {v0.16b}, v2.16b \n"
- "tbl v0.16b, {v1.16b}, v2.16b \n"
-
- // TODO(frkoenig): Rework shuffle above to
- // write out with 4 instead of 8 writes.
- MEMACCESS(0)
- "st1 {v3.s}[0], [%0], %6 \n"
- MEMACCESS(0)
- "st1 {v3.s}[1], [%0], %6 \n"
- MEMACCESS(0)
- "st1 {v3.s}[2], [%0], %6 \n"
- MEMACCESS(0)
- "st1 {v3.s}[3], [%0] \n"
-
- "add %0, %2, #4 \n"
- MEMACCESS(0)
- "st1 {v0.s}[0], [%0], %6 \n"
- MEMACCESS(0)
- "st1 {v0.s}[1], [%0], %6 \n"
- MEMACCESS(0)
- "st1 {v0.s}[2], [%0], %6 \n"
- MEMACCESS(0)
- "st1 {v0.s}[3], [%0] \n"
-
- "add %1, %1, #4 \n" // src += 4
- "add %2, %2, %6, lsl #2 \n" // dst += 4 * dst_stride
- "subs %3, %3, #4 \n" // w -= 4
- "b.eq 4f \n"
-
- // some residual, check to see if it includes a 2x8 block,
- // or less
- "cmp %3, #2 \n"
- "b.lt 3f \n"
-
- // 2x8 block
- "2: \n"
- "mov %0, %1 \n"
- MEMACCESS(0)
- "ld1 {v0.h}[0], [%0], %5 \n"
- MEMACCESS(0)
- "ld1 {v1.h}[0], [%0], %5 \n"
- MEMACCESS(0)
- "ld1 {v0.h}[1], [%0], %5 \n"
- MEMACCESS(0)
- "ld1 {v1.h}[1], [%0], %5 \n"
- MEMACCESS(0)
- "ld1 {v0.h}[2], [%0], %5 \n"
- MEMACCESS(0)
- "ld1 {v1.h}[2], [%0], %5 \n"
- MEMACCESS(0)
- "ld1 {v0.h}[3], [%0], %5 \n"
- MEMACCESS(0)
- "ld1 {v1.h}[3], [%0] \n"
-
- "trn2 v2.8b, v0.8b, v1.8b \n"
- "trn1 v3.8b, v0.8b, v1.8b \n"
-
- "mov %0, %2 \n"
-
- MEMACCESS(0)
- "st1 {v3.8b}, [%0], %6 \n"
- MEMACCESS(0)
- "st1 {v2.8b}, [%0] \n"
-
- "add %1, %1, #2 \n" // src += 2
- "add %2, %2, %6, lsl #1 \n" // dst += 2 * dst_stride
- "subs %3, %3, #2 \n" // w -= 2
- "b.eq 4f \n"
-
- // 1x8 block
- "3: \n"
- MEMACCESS(1)
- "ld1 {v0.b}[0], [%1], %5 \n"
- MEMACCESS(1)
- "ld1 {v0.b}[1], [%1], %5 \n"
- MEMACCESS(1)
- "ld1 {v0.b}[2], [%1], %5 \n"
- MEMACCESS(1)
- "ld1 {v0.b}[3], [%1], %5 \n"
- MEMACCESS(1)
- "ld1 {v0.b}[4], [%1], %5 \n"
- MEMACCESS(1)
- "ld1 {v0.b}[5], [%1], %5 \n"
- MEMACCESS(1)
- "ld1 {v0.b}[6], [%1], %5 \n"
- MEMACCESS(1)
- "ld1 {v0.b}[7], [%1] \n"
-
- MEMACCESS(2)
- "st1 {v0.8b}, [%2] \n"
-
- "4: \n"
-
- : "=&r"(src_temp), // %0
- "+r"(src), // %1
- "+r"(dst), // %2
- "+r"(width64) // %3
- : "r"(&kVTbl4x4Transpose), // %4
- "r"(static_cast<ptrdiff_t>(src_stride)), // %5
- "r"(static_cast<ptrdiff_t>(dst_stride)) // %6
- : "memory", "cc", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16",
- "v17", "v18", "v19", "v20", "v21", "v22", "v23"
- );
+ // add 8 back to counter. if the result is 0 there are
+ // no residuals.
+ "adds %w3, %w3, #8 \n"
+ "b.eq 4f \n"
+
+ // some residual, so between 1 and 7 lines left to transpose
+ "cmp %w3, #2 \n"
+ "b.lt 3f \n"
+
+ "cmp %w3, #4 \n"
+ "b.lt 2f \n"
+
+ // 4x8 block
+ "mov %0, %1 \n"
+ "ld1 {v0.s}[0], [%0], %5 \n"
+ "ld1 {v0.s}[1], [%0], %5 \n"
+ "ld1 {v0.s}[2], [%0], %5 \n"
+ "ld1 {v0.s}[3], [%0], %5 \n"
+ "ld1 {v1.s}[0], [%0], %5 \n"
+ "ld1 {v1.s}[1], [%0], %5 \n"
+ "ld1 {v1.s}[2], [%0], %5 \n"
+ "ld1 {v1.s}[3], [%0] \n"
+
+ "mov %0, %2 \n"
+
+ "ld1 {v2.16b}, [%4] \n"
+
+ "tbl v3.16b, {v0.16b}, v2.16b \n"
+ "tbl v0.16b, {v1.16b}, v2.16b \n"
+
+ // TODO(frkoenig): Rework shuffle above to
+ // write out with 4 instead of 8 writes.
+ "st1 {v3.s}[0], [%0], %6 \n"
+ "st1 {v3.s}[1], [%0], %6 \n"
+ "st1 {v3.s}[2], [%0], %6 \n"
+ "st1 {v3.s}[3], [%0] \n"
+
+ "add %0, %2, #4 \n"
+ "st1 {v0.s}[0], [%0], %6 \n"
+ "st1 {v0.s}[1], [%0], %6 \n"
+ "st1 {v0.s}[2], [%0], %6 \n"
+ "st1 {v0.s}[3], [%0] \n"
+
+ "add %1, %1, #4 \n" // src += 4
+ "add %2, %2, %6, lsl #2 \n" // dst += 4 * dst_stride
+ "subs %w3, %w3, #4 \n" // w -= 4
+ "b.eq 4f \n"
+
+ // some residual, check to see if it includes a 2x8 block,
+ // or less
+ "cmp %w3, #2 \n"
+ "b.lt 3f \n"
+
+ // 2x8 block
+ "2: \n"
+ "mov %0, %1 \n"
+ "ld1 {v0.h}[0], [%0], %5 \n"
+ "ld1 {v1.h}[0], [%0], %5 \n"
+ "ld1 {v0.h}[1], [%0], %5 \n"
+ "ld1 {v1.h}[1], [%0], %5 \n"
+ "ld1 {v0.h}[2], [%0], %5 \n"
+ "ld1 {v1.h}[2], [%0], %5 \n"
+ "ld1 {v0.h}[3], [%0], %5 \n"
+ "ld1 {v1.h}[3], [%0] \n"
+
+ "trn2 v2.8b, v0.8b, v1.8b \n"
+ "trn1 v3.8b, v0.8b, v1.8b \n"
+
+ "mov %0, %2 \n"
+
+ "st1 {v3.8b}, [%0], %6 \n"
+ "st1 {v2.8b}, [%0] \n"
+
+ "add %1, %1, #2 \n" // src += 2
+ "add %2, %2, %6, lsl #1 \n" // dst += 2 * dst_stride
+ "subs %w3, %w3, #2 \n" // w -= 2
+ "b.eq 4f \n"
+
+ // 1x8 block
+ "3: \n"
+ "ld1 {v0.b}[0], [%1], %5 \n"
+ "ld1 {v0.b}[1], [%1], %5 \n"
+ "ld1 {v0.b}[2], [%1], %5 \n"
+ "ld1 {v0.b}[3], [%1], %5 \n"
+ "ld1 {v0.b}[4], [%1], %5 \n"
+ "ld1 {v0.b}[5], [%1], %5 \n"
+ "ld1 {v0.b}[6], [%1], %5 \n"
+ "ld1 {v0.b}[7], [%1] \n"
+
+ "st1 {v0.8b}, [%2] \n"
+
+ "4: \n"
+
+ : "=&r"(src_temp), // %0
+ "+r"(src), // %1
+ "+r"(dst), // %2
+ "+r"(width) // %3
+ : "r"(&kVTbl4x4Transpose), // %4
+ "r"(static_cast<ptrdiff_t>(src_stride)), // %5
+ "r"(static_cast<ptrdiff_t>(dst_stride)) // %6
+ : "memory", "cc", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16",
+ "v17", "v18", "v19", "v20", "v21", "v22", "v23");
}
-static uint8 kVTbl4x4TransposeDi[32] =
- { 0, 16, 32, 48, 2, 18, 34, 50, 4, 20, 36, 52, 6, 22, 38, 54,
- 1, 17, 33, 49, 3, 19, 35, 51, 5, 21, 37, 53, 7, 23, 39, 55};
+static const uint8_t kVTbl4x4TransposeDi[32] = {
+ 0, 16, 32, 48, 2, 18, 34, 50, 4, 20, 36, 52, 6, 22, 38, 54,
+ 1, 17, 33, 49, 3, 19, 35, 51, 5, 21, 37, 53, 7, 23, 39, 55};
-void TransposeUVWx8_NEON(const uint8* src, int src_stride,
- uint8* dst_a, int dst_stride_a,
- uint8* dst_b, int dst_stride_b,
+void TransposeUVWx8_NEON(const uint8_t* src,
+ int src_stride,
+ uint8_t* dst_a,
+ int dst_stride_a,
+ uint8_t* dst_b,
+ int dst_stride_b,
int width) {
- const uint8* src_temp;
- int64 width64 = (int64) width; // Work around clang 3.4 warning.
- asm volatile (
- // loops are on blocks of 8. loop will stop when
- // counter gets to or below 0. starting the counter
- // at w-8 allow for this
- "sub %4, %4, #8 \n"
-
- // handle 8x8 blocks. this should be the majority of the plane
- "1: \n"
- "mov %0, %1 \n"
-
- MEMACCESS(0)
- "ld1 {v0.16b}, [%0], %5 \n"
- MEMACCESS(0)
- "ld1 {v1.16b}, [%0], %5 \n"
- MEMACCESS(0)
- "ld1 {v2.16b}, [%0], %5 \n"
- MEMACCESS(0)
- "ld1 {v3.16b}, [%0], %5 \n"
- MEMACCESS(0)
- "ld1 {v4.16b}, [%0], %5 \n"
- MEMACCESS(0)
- "ld1 {v5.16b}, [%0], %5 \n"
- MEMACCESS(0)
- "ld1 {v6.16b}, [%0], %5 \n"
- MEMACCESS(0)
- "ld1 {v7.16b}, [%0] \n"
-
- "trn1 v16.16b, v0.16b, v1.16b \n"
- "trn2 v17.16b, v0.16b, v1.16b \n"
- "trn1 v18.16b, v2.16b, v3.16b \n"
- "trn2 v19.16b, v2.16b, v3.16b \n"
- "trn1 v20.16b, v4.16b, v5.16b \n"
- "trn2 v21.16b, v4.16b, v5.16b \n"
- "trn1 v22.16b, v6.16b, v7.16b \n"
- "trn2 v23.16b, v6.16b, v7.16b \n"
-
- "trn1 v0.8h, v16.8h, v18.8h \n"
- "trn2 v1.8h, v16.8h, v18.8h \n"
- "trn1 v2.8h, v20.8h, v22.8h \n"
- "trn2 v3.8h, v20.8h, v22.8h \n"
- "trn1 v4.8h, v17.8h, v19.8h \n"
- "trn2 v5.8h, v17.8h, v19.8h \n"
- "trn1 v6.8h, v21.8h, v23.8h \n"
- "trn2 v7.8h, v21.8h, v23.8h \n"
-
- "trn1 v16.4s, v0.4s, v2.4s \n"
- "trn2 v17.4s, v0.4s, v2.4s \n"
- "trn1 v18.4s, v1.4s, v3.4s \n"
- "trn2 v19.4s, v1.4s, v3.4s \n"
- "trn1 v20.4s, v4.4s, v6.4s \n"
- "trn2 v21.4s, v4.4s, v6.4s \n"
- "trn1 v22.4s, v5.4s, v7.4s \n"
- "trn2 v23.4s, v5.4s, v7.4s \n"
-
- "mov %0, %2 \n"
-
- MEMACCESS(0)
- "st1 {v16.d}[0], [%0], %6 \n"
- MEMACCESS(0)
- "st1 {v18.d}[0], [%0], %6 \n"
- MEMACCESS(0)
- "st1 {v17.d}[0], [%0], %6 \n"
- MEMACCESS(0)
- "st1 {v19.d}[0], [%0], %6 \n"
- MEMACCESS(0)
- "st1 {v16.d}[1], [%0], %6 \n"
- MEMACCESS(0)
- "st1 {v18.d}[1], [%0], %6 \n"
- MEMACCESS(0)
- "st1 {v17.d}[1], [%0], %6 \n"
- MEMACCESS(0)
- "st1 {v19.d}[1], [%0] \n"
-
- "mov %0, %3 \n"
-
- MEMACCESS(0)
- "st1 {v20.d}[0], [%0], %7 \n"
- MEMACCESS(0)
- "st1 {v22.d}[0], [%0], %7 \n"
- MEMACCESS(0)
- "st1 {v21.d}[0], [%0], %7 \n"
- MEMACCESS(0)
- "st1 {v23.d}[0], [%0], %7 \n"
- MEMACCESS(0)
- "st1 {v20.d}[1], [%0], %7 \n"
- MEMACCESS(0)
- "st1 {v22.d}[1], [%0], %7 \n"
- MEMACCESS(0)
- "st1 {v21.d}[1], [%0], %7 \n"
- MEMACCESS(0)
- "st1 {v23.d}[1], [%0] \n"
-
- "add %1, %1, #16 \n" // src += 8*2
- "add %2, %2, %6, lsl #3 \n" // dst_a += 8 * dst_stride_a
- "add %3, %3, %7, lsl #3 \n" // dst_b += 8 * dst_stride_b
- "subs %4, %4, #8 \n" // w -= 8
- "b.ge 1b \n"
-
- // add 8 back to counter. if the result is 0 there are
- // no residuals.
- "adds %4, %4, #8 \n"
- "b.eq 4f \n"
-
- // some residual, so between 1 and 7 lines left to transpose
- "cmp %4, #2 \n"
- "b.lt 3f \n"
-
- "cmp %4, #4 \n"
- "b.lt 2f \n"
-
- // TODO(frkoenig): Clean this up
- // 4x8 block
- "mov %0, %1 \n"
- MEMACCESS(0)
- "ld1 {v0.8b}, [%0], %5 \n"
- MEMACCESS(0)
- "ld1 {v1.8b}, [%0], %5 \n"
- MEMACCESS(0)
- "ld1 {v2.8b}, [%0], %5 \n"
- MEMACCESS(0)
- "ld1 {v3.8b}, [%0], %5 \n"
- MEMACCESS(0)
- "ld1 {v4.8b}, [%0], %5 \n"
- MEMACCESS(0)
- "ld1 {v5.8b}, [%0], %5 \n"
- MEMACCESS(0)
- "ld1 {v6.8b}, [%0], %5 \n"
- MEMACCESS(0)
- "ld1 {v7.8b}, [%0] \n"
-
- MEMACCESS(8)
- "ld1 {v30.16b}, [%8], #16 \n"
- "ld1 {v31.16b}, [%8] \n"
-
- "tbl v16.16b, {v0.16b, v1.16b, v2.16b, v3.16b}, v30.16b \n"
- "tbl v17.16b, {v0.16b, v1.16b, v2.16b, v3.16b}, v31.16b \n"
- "tbl v18.16b, {v4.16b, v5.16b, v6.16b, v7.16b}, v30.16b \n"
- "tbl v19.16b, {v4.16b, v5.16b, v6.16b, v7.16b}, v31.16b \n"
-
- "mov %0, %2 \n"
-
- MEMACCESS(0)
- "st1 {v16.s}[0], [%0], %6 \n"
- MEMACCESS(0)
- "st1 {v16.s}[1], [%0], %6 \n"
- MEMACCESS(0)
- "st1 {v16.s}[2], [%0], %6 \n"
- MEMACCESS(0)
- "st1 {v16.s}[3], [%0], %6 \n"
-
- "add %0, %2, #4 \n"
- MEMACCESS(0)
- "st1 {v18.s}[0], [%0], %6 \n"
- MEMACCESS(0)
- "st1 {v18.s}[1], [%0], %6 \n"
- MEMACCESS(0)
- "st1 {v18.s}[2], [%0], %6 \n"
- MEMACCESS(0)
- "st1 {v18.s}[3], [%0] \n"
-
- "mov %0, %3 \n"
-
- MEMACCESS(0)
- "st1 {v17.s}[0], [%0], %7 \n"
- MEMACCESS(0)
- "st1 {v17.s}[1], [%0], %7 \n"
- MEMACCESS(0)
- "st1 {v17.s}[2], [%0], %7 \n"
- MEMACCESS(0)
- "st1 {v17.s}[3], [%0], %7 \n"
-
- "add %0, %3, #4 \n"
- MEMACCESS(0)
- "st1 {v19.s}[0], [%0], %7 \n"
- MEMACCESS(0)
- "st1 {v19.s}[1], [%0], %7 \n"
- MEMACCESS(0)
- "st1 {v19.s}[2], [%0], %7 \n"
- MEMACCESS(0)
- "st1 {v19.s}[3], [%0] \n"
-
- "add %1, %1, #8 \n" // src += 4 * 2
- "add %2, %2, %6, lsl #2 \n" // dst_a += 4 * dst_stride_a
- "add %3, %3, %7, lsl #2 \n" // dst_b += 4 * dst_stride_b
- "subs %4, %4, #4 \n" // w -= 4
- "b.eq 4f \n"
-
- // some residual, check to see if it includes a 2x8 block,
- // or less
- "cmp %4, #2 \n"
- "b.lt 3f \n"
-
- // 2x8 block
- "2: \n"
- "mov %0, %1 \n"
- MEMACCESS(0)
- "ld2 {v0.h, v1.h}[0], [%0], %5 \n"
- MEMACCESS(0)
- "ld2 {v2.h, v3.h}[0], [%0], %5 \n"
- MEMACCESS(0)
- "ld2 {v0.h, v1.h}[1], [%0], %5 \n"
- MEMACCESS(0)
- "ld2 {v2.h, v3.h}[1], [%0], %5 \n"
- MEMACCESS(0)
- "ld2 {v0.h, v1.h}[2], [%0], %5 \n"
- MEMACCESS(0)
- "ld2 {v2.h, v3.h}[2], [%0], %5 \n"
- MEMACCESS(0)
- "ld2 {v0.h, v1.h}[3], [%0], %5 \n"
- MEMACCESS(0)
- "ld2 {v2.h, v3.h}[3], [%0] \n"
-
- "trn1 v4.8b, v0.8b, v2.8b \n"
- "trn2 v5.8b, v0.8b, v2.8b \n"
- "trn1 v6.8b, v1.8b, v3.8b \n"
- "trn2 v7.8b, v1.8b, v3.8b \n"
-
- "mov %0, %2 \n"
-
- MEMACCESS(0)
- "st1 {v4.d}[0], [%0], %6 \n"
- MEMACCESS(0)
- "st1 {v6.d}[0], [%0] \n"
-
- "mov %0, %3 \n"
-
- MEMACCESS(0)
- "st1 {v5.d}[0], [%0], %7 \n"
- MEMACCESS(0)
- "st1 {v7.d}[0], [%0] \n"
-
- "add %1, %1, #4 \n" // src += 2 * 2
- "add %2, %2, %6, lsl #1 \n" // dst_a += 2 * dst_stride_a
- "add %3, %3, %7, lsl #1 \n" // dst_b += 2 * dst_stride_b
- "subs %4, %4, #2 \n" // w -= 2
- "b.eq 4f \n"
-
- // 1x8 block
- "3: \n"
- MEMACCESS(1)
- "ld2 {v0.b, v1.b}[0], [%1], %5 \n"
- MEMACCESS(1)
- "ld2 {v0.b, v1.b}[1], [%1], %5 \n"
- MEMACCESS(1)
- "ld2 {v0.b, v1.b}[2], [%1], %5 \n"
- MEMACCESS(1)
- "ld2 {v0.b, v1.b}[3], [%1], %5 \n"
- MEMACCESS(1)
- "ld2 {v0.b, v1.b}[4], [%1], %5 \n"
- MEMACCESS(1)
- "ld2 {v0.b, v1.b}[5], [%1], %5 \n"
- MEMACCESS(1)
- "ld2 {v0.b, v1.b}[6], [%1], %5 \n"
- MEMACCESS(1)
- "ld2 {v0.b, v1.b}[7], [%1] \n"
-
- MEMACCESS(2)
- "st1 {v0.d}[0], [%2] \n"
- MEMACCESS(3)
- "st1 {v1.d}[0], [%3] \n"
-
- "4: \n"
-
- : "=&r"(src_temp), // %0
- "+r"(src), // %1
- "+r"(dst_a), // %2
- "+r"(dst_b), // %3
- "+r"(width64) // %4
- : "r"(static_cast<ptrdiff_t>(src_stride)), // %5
- "r"(static_cast<ptrdiff_t>(dst_stride_a)), // %6
- "r"(static_cast<ptrdiff_t>(dst_stride_b)), // %7
- "r"(&kVTbl4x4TransposeDi) // %8
- : "memory", "cc",
- "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7",
- "v16", "v17", "v18", "v19", "v20", "v21", "v22", "v23",
- "v30", "v31"
- );
+ const uint8_t* src_temp;
+ asm volatile(
+ // loops are on blocks of 8. loop will stop when
+ // counter gets to or below 0. starting the counter
+ // at w-8 allow for this
+ "sub %w4, %w4, #8 \n"
+
+ // handle 8x8 blocks. this should be the majority of the plane
+ "1: \n"
+ "mov %0, %1 \n"
+
+ "ld1 {v0.16b}, [%0], %5 \n"
+ "ld1 {v1.16b}, [%0], %5 \n"
+ "ld1 {v2.16b}, [%0], %5 \n"
+ "ld1 {v3.16b}, [%0], %5 \n"
+ "ld1 {v4.16b}, [%0], %5 \n"
+ "ld1 {v5.16b}, [%0], %5 \n"
+ "ld1 {v6.16b}, [%0], %5 \n"
+ "ld1 {v7.16b}, [%0] \n"
+
+ "trn1 v16.16b, v0.16b, v1.16b \n"
+ "trn2 v17.16b, v0.16b, v1.16b \n"
+ "trn1 v18.16b, v2.16b, v3.16b \n"
+ "trn2 v19.16b, v2.16b, v3.16b \n"
+ "trn1 v20.16b, v4.16b, v5.16b \n"
+ "trn2 v21.16b, v4.16b, v5.16b \n"
+ "trn1 v22.16b, v6.16b, v7.16b \n"
+ "trn2 v23.16b, v6.16b, v7.16b \n"
+
+ "trn1 v0.8h, v16.8h, v18.8h \n"
+ "trn2 v1.8h, v16.8h, v18.8h \n"
+ "trn1 v2.8h, v20.8h, v22.8h \n"
+ "trn2 v3.8h, v20.8h, v22.8h \n"
+ "trn1 v4.8h, v17.8h, v19.8h \n"
+ "trn2 v5.8h, v17.8h, v19.8h \n"
+ "trn1 v6.8h, v21.8h, v23.8h \n"
+ "trn2 v7.8h, v21.8h, v23.8h \n"
+
+ "trn1 v16.4s, v0.4s, v2.4s \n"
+ "trn2 v17.4s, v0.4s, v2.4s \n"
+ "trn1 v18.4s, v1.4s, v3.4s \n"
+ "trn2 v19.4s, v1.4s, v3.4s \n"
+ "trn1 v20.4s, v4.4s, v6.4s \n"
+ "trn2 v21.4s, v4.4s, v6.4s \n"
+ "trn1 v22.4s, v5.4s, v7.4s \n"
+ "trn2 v23.4s, v5.4s, v7.4s \n"
+
+ "mov %0, %2 \n"
+
+ "st1 {v16.d}[0], [%0], %6 \n"
+ "st1 {v18.d}[0], [%0], %6 \n"
+ "st1 {v17.d}[0], [%0], %6 \n"
+ "st1 {v19.d}[0], [%0], %6 \n"
+ "st1 {v16.d}[1], [%0], %6 \n"
+ "st1 {v18.d}[1], [%0], %6 \n"
+ "st1 {v17.d}[1], [%0], %6 \n"
+ "st1 {v19.d}[1], [%0] \n"
+
+ "mov %0, %3 \n"
+
+ "st1 {v20.d}[0], [%0], %7 \n"
+ "st1 {v22.d}[0], [%0], %7 \n"
+ "st1 {v21.d}[0], [%0], %7 \n"
+ "st1 {v23.d}[0], [%0], %7 \n"
+ "st1 {v20.d}[1], [%0], %7 \n"
+ "st1 {v22.d}[1], [%0], %7 \n"
+ "st1 {v21.d}[1], [%0], %7 \n"
+ "st1 {v23.d}[1], [%0] \n"
+
+ "add %1, %1, #16 \n" // src += 8*2
+ "add %2, %2, %6, lsl #3 \n" // dst_a += 8 *
+ // dst_stride_a
+ "add %3, %3, %7, lsl #3 \n" // dst_b += 8 *
+ // dst_stride_b
+ "subs %w4, %w4, #8 \n" // w -= 8
+ "b.ge 1b \n"
+
+ // add 8 back to counter. if the result is 0 there are
+ // no residuals.
+ "adds %w4, %w4, #8 \n"
+ "b.eq 4f \n"
+
+ // some residual, so between 1 and 7 lines left to transpose
+ "cmp %w4, #2 \n"
+ "b.lt 3f \n"
+
+ "cmp %w4, #4 \n"
+ "b.lt 2f \n"
+
+ // TODO(frkoenig): Clean this up
+ // 4x8 block
+ "mov %0, %1 \n"
+ "ld1 {v0.8b}, [%0], %5 \n"
+ "ld1 {v1.8b}, [%0], %5 \n"
+ "ld1 {v2.8b}, [%0], %5 \n"
+ "ld1 {v3.8b}, [%0], %5 \n"
+ "ld1 {v4.8b}, [%0], %5 \n"
+ "ld1 {v5.8b}, [%0], %5 \n"
+ "ld1 {v6.8b}, [%0], %5 \n"
+ "ld1 {v7.8b}, [%0] \n"
+
+ "ld1 {v30.16b}, [%8], #16 \n"
+ "ld1 {v31.16b}, [%8] \n"
+
+ "tbl v16.16b, {v0.16b, v1.16b, v2.16b, v3.16b}, v30.16b \n"
+ "tbl v17.16b, {v0.16b, v1.16b, v2.16b, v3.16b}, v31.16b \n"
+ "tbl v18.16b, {v4.16b, v5.16b, v6.16b, v7.16b}, v30.16b \n"
+ "tbl v19.16b, {v4.16b, v5.16b, v6.16b, v7.16b}, v31.16b \n"
+
+ "mov %0, %2 \n"
+
+ "st1 {v16.s}[0], [%0], %6 \n"
+ "st1 {v16.s}[1], [%0], %6 \n"
+ "st1 {v16.s}[2], [%0], %6 \n"
+ "st1 {v16.s}[3], [%0], %6 \n"
+
+ "add %0, %2, #4 \n"
+ "st1 {v18.s}[0], [%0], %6 \n"
+ "st1 {v18.s}[1], [%0], %6 \n"
+ "st1 {v18.s}[2], [%0], %6 \n"
+ "st1 {v18.s}[3], [%0] \n"
+
+ "mov %0, %3 \n"
+
+ "st1 {v17.s}[0], [%0], %7 \n"
+ "st1 {v17.s}[1], [%0], %7 \n"
+ "st1 {v17.s}[2], [%0], %7 \n"
+ "st1 {v17.s}[3], [%0], %7 \n"
+
+ "add %0, %3, #4 \n"
+ "st1 {v19.s}[0], [%0], %7 \n"
+ "st1 {v19.s}[1], [%0], %7 \n"
+ "st1 {v19.s}[2], [%0], %7 \n"
+ "st1 {v19.s}[3], [%0] \n"
+
+ "add %1, %1, #8 \n" // src += 4 * 2
+ "add %2, %2, %6, lsl #2 \n" // dst_a += 4 *
+ // dst_stride_a
+ "add %3, %3, %7, lsl #2 \n" // dst_b += 4 *
+ // dst_stride_b
+ "subs %w4, %w4, #4 \n" // w -= 4
+ "b.eq 4f \n"
+
+ // some residual, check to see if it includes a 2x8 block,
+ // or less
+ "cmp %w4, #2 \n"
+ "b.lt 3f \n"
+
+ // 2x8 block
+ "2: \n"
+ "mov %0, %1 \n"
+ "ld2 {v0.h, v1.h}[0], [%0], %5 \n"
+ "ld2 {v2.h, v3.h}[0], [%0], %5 \n"
+ "ld2 {v0.h, v1.h}[1], [%0], %5 \n"
+ "ld2 {v2.h, v3.h}[1], [%0], %5 \n"
+ "ld2 {v0.h, v1.h}[2], [%0], %5 \n"
+ "ld2 {v2.h, v3.h}[2], [%0], %5 \n"
+ "ld2 {v0.h, v1.h}[3], [%0], %5 \n"
+ "ld2 {v2.h, v3.h}[3], [%0] \n"
+
+ "trn1 v4.8b, v0.8b, v2.8b \n"
+ "trn2 v5.8b, v0.8b, v2.8b \n"
+ "trn1 v6.8b, v1.8b, v3.8b \n"
+ "trn2 v7.8b, v1.8b, v3.8b \n"
+
+ "mov %0, %2 \n"
+
+ "st1 {v4.d}[0], [%0], %6 \n"
+ "st1 {v6.d}[0], [%0] \n"
+
+ "mov %0, %3 \n"
+
+ "st1 {v5.d}[0], [%0], %7 \n"
+ "st1 {v7.d}[0], [%0] \n"
+
+ "add %1, %1, #4 \n" // src += 2 * 2
+ "add %2, %2, %6, lsl #1 \n" // dst_a += 2 *
+ // dst_stride_a
+ "add %3, %3, %7, lsl #1 \n" // dst_b += 2 *
+ // dst_stride_b
+ "subs %w4, %w4, #2 \n" // w -= 2
+ "b.eq 4f \n"
+
+ // 1x8 block
+ "3: \n"
+ "ld2 {v0.b, v1.b}[0], [%1], %5 \n"
+ "ld2 {v0.b, v1.b}[1], [%1], %5 \n"
+ "ld2 {v0.b, v1.b}[2], [%1], %5 \n"
+ "ld2 {v0.b, v1.b}[3], [%1], %5 \n"
+ "ld2 {v0.b, v1.b}[4], [%1], %5 \n"
+ "ld2 {v0.b, v1.b}[5], [%1], %5 \n"
+ "ld2 {v0.b, v1.b}[6], [%1], %5 \n"
+ "ld2 {v0.b, v1.b}[7], [%1] \n"
+
+ "st1 {v0.d}[0], [%2] \n"
+ "st1 {v1.d}[0], [%3] \n"
+
+ "4: \n"
+
+ : "=&r"(src_temp), // %0
+ "+r"(src), // %1
+ "+r"(dst_a), // %2
+ "+r"(dst_b), // %3
+ "+r"(width) // %4
+ : "r"(static_cast<ptrdiff_t>(src_stride)), // %5
+ "r"(static_cast<ptrdiff_t>(dst_stride_a)), // %6
+ "r"(static_cast<ptrdiff_t>(dst_stride_b)), // %7
+ "r"(&kVTbl4x4TransposeDi) // %8
+ : "memory", "cc", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16",
+ "v17", "v18", "v19", "v20", "v21", "v22", "v23", "v30", "v31");
}
#endif // !defined(LIBYUV_DISABLE_NEON) && defined(__aarch64__)
diff --git a/third_party/libyuv/source/rotate_win.cc b/third_party/libyuv/source/rotate_win.cc
index 1300fc0fe..e887dd525 100644
--- a/third_party/libyuv/source/rotate_win.cc
+++ b/third_party/libyuv/source/rotate_win.cc
@@ -8,8 +8,8 @@
* be found in the AUTHORS file in the root of the source tree.
*/
-#include "libyuv/row.h"
#include "libyuv/rotate_row.h"
+#include "libyuv/row.h"
#ifdef __cplusplus
namespace libyuv {
@@ -17,17 +17,19 @@ extern "C" {
#endif
// This module is for 32 bit Visual C x86 and clangcl
-#if !defined(LIBYUV_DISABLE_X86) && defined(_M_IX86)
+#if !defined(LIBYUV_DISABLE_X86) && defined(_M_IX86) && defined(_MSC_VER)
-__declspec(naked)
-void TransposeWx8_SSSE3(const uint8* src, int src_stride,
- uint8* dst, int dst_stride, int width) {
+__declspec(naked) void TransposeWx8_SSSE3(const uint8_t* src,
+ int src_stride,
+ uint8_t* dst,
+ int dst_stride,
+ int width) {
__asm {
push edi
push esi
push ebp
- mov eax, [esp + 12 + 4] // src
- mov edi, [esp + 12 + 8] // src_stride
+ mov eax, [esp + 12 + 4] // src
+ mov edi, [esp + 12 + 8] // src_stride
mov edx, [esp + 12 + 12] // dst
mov esi, [esp + 12 + 16] // dst_stride
mov ecx, [esp + 12 + 20] // width
@@ -110,18 +112,20 @@ void TransposeWx8_SSSE3(const uint8* src, int src_stride,
}
}
-__declspec(naked)
-void TransposeUVWx8_SSE2(const uint8* src, int src_stride,
- uint8* dst_a, int dst_stride_a,
- uint8* dst_b, int dst_stride_b,
- int w) {
+__declspec(naked) void TransposeUVWx8_SSE2(const uint8_t* src,
+ int src_stride,
+ uint8_t* dst_a,
+ int dst_stride_a,
+ uint8_t* dst_b,
+ int dst_stride_b,
+ int w) {
__asm {
push ebx
push esi
push edi
push ebp
- mov eax, [esp + 16 + 4] // src
- mov edi, [esp + 16 + 8] // src_stride
+ mov eax, [esp + 16 + 4] // src
+ mov edi, [esp + 16 + 8] // src_stride
mov edx, [esp + 16 + 12] // dst_a
mov esi, [esp + 16 + 16] // dst_stride_a
mov ebx, [esp + 16 + 20] // dst_b
@@ -133,9 +137,9 @@ void TransposeUVWx8_SSE2(const uint8* src, int src_stride,
mov ecx, [ecx + 16 + 28] // w
align 4
- convertloop:
// Read in the data from the source pointer.
// First round of bit swap.
+ convertloop:
movdqu xmm0, [eax]
movdqu xmm1, [eax + edi]
lea eax, [eax + 2 * edi]
@@ -162,13 +166,13 @@ void TransposeUVWx8_SSE2(const uint8* src, int src_stride,
lea eax, [eax + 2 * edi]
movdqu [esp], xmm5 // backup xmm5
neg edi
- movdqa xmm5, xmm6 // use xmm5 as temp register.
+ movdqa xmm5, xmm6 // use xmm5 as temp register.
punpcklbw xmm6, xmm7
punpckhbw xmm5, xmm7
movdqa xmm7, xmm5
lea eax, [eax + 8 * edi + 16]
neg edi
- // Second round of bit swap.
+ // Second round of bit swap.
movdqa xmm5, xmm0
punpcklwd xmm0, xmm2
punpckhwd xmm5, xmm2
@@ -183,12 +187,13 @@ void TransposeUVWx8_SSE2(const uint8* src, int src_stride,
movdqa xmm6, xmm5
movdqu xmm5, [esp] // restore xmm5
movdqu [esp], xmm6 // backup xmm6
- movdqa xmm6, xmm5 // use xmm6 as temp register.
+ movdqa xmm6, xmm5 // use xmm6 as temp register.
punpcklwd xmm5, xmm7
punpckhwd xmm6, xmm7
movdqa xmm7, xmm6
- // Third round of bit swap.
- // Write to the destination pointer.
+
+ // Third round of bit swap.
+ // Write to the destination pointer.
movdqa xmm6, xmm0
punpckldq xmm0, xmm4
punpckhdq xmm6, xmm4
@@ -200,7 +205,7 @@ void TransposeUVWx8_SSE2(const uint8* src, int src_stride,
lea edx, [edx + 2 * esi]
movhpd qword ptr [ebx + ebp], xmm4
lea ebx, [ebx + 2 * ebp]
- movdqa xmm0, xmm2 // use xmm0 as the temp register.
+ movdqa xmm0, xmm2 // use xmm0 as the temp register.
punpckldq xmm2, xmm6
movlpd qword ptr [edx], xmm2
movhpd qword ptr [ebx], xmm2
@@ -209,7 +214,7 @@ void TransposeUVWx8_SSE2(const uint8* src, int src_stride,
lea edx, [edx + 2 * esi]
movhpd qword ptr [ebx + ebp], xmm0
lea ebx, [ebx + 2 * ebp]
- movdqa xmm0, xmm1 // use xmm0 as the temp register.
+ movdqa xmm0, xmm1 // use xmm0 as the temp register.
punpckldq xmm1, xmm5
movlpd qword ptr [edx], xmm1
movhpd qword ptr [ebx], xmm1
@@ -218,7 +223,7 @@ void TransposeUVWx8_SSE2(const uint8* src, int src_stride,
lea edx, [edx + 2 * esi]
movhpd qword ptr [ebx + ebp], xmm0
lea ebx, [ebx + 2 * ebp]
- movdqa xmm0, xmm3 // use xmm0 as the temp register.
+ movdqa xmm0, xmm3 // use xmm0 as the temp register.
punpckldq xmm3, xmm7
movlpd qword ptr [edx], xmm3
movhpd qword ptr [ebx], xmm3
diff --git a/third_party/libyuv/source/row_any.cc b/third_party/libyuv/source/row_any.cc
index 494164fd0..e91560c44 100644
--- a/third_party/libyuv/source/row_any.cc
+++ b/third_party/libyuv/source/row_any.cc
@@ -19,30 +19,38 @@ namespace libyuv {
extern "C" {
#endif
+// memset for temp is meant to clear the source buffer (not dest) so that
+// SIMD that reads full multiple of 16 bytes will not trigger msan errors.
+// memset is not needed for production, as the garbage values are processed but
+// not used, although there may be edge cases for subsampling.
+// The size of the buffer is based on the largest read, which can be inferred
+// by the source type (e.g. ARGB) and the mask (last parameter), or by examining
+// the source code for how much the source pointers are advanced.
+
// Subsampled source needs to be increase by 1 of not even.
#define SS(width, shift) (((width) + (1 << (shift)) - 1) >> (shift))
// Any 4 planes to 1 with yuvconstants
-#define ANY41C(NAMEANY, ANY_SIMD, UVSHIFT, DUVSHIFT, BPP, MASK) \
- void NAMEANY(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, \
- const uint8* a_buf, uint8* dst_ptr, \
- const struct YuvConstants* yuvconstants, int width) { \
- SIMD_ALIGNED(uint8 temp[64 * 5]); \
- memset(temp, 0, 64 * 4); /* for msan */ \
- int r = width & MASK; \
- int n = width & ~MASK; \
- if (n > 0) { \
- ANY_SIMD(y_buf, u_buf, v_buf, a_buf, dst_ptr, yuvconstants, n); \
- } \
- memcpy(temp, y_buf + n, r); \
- memcpy(temp + 64, u_buf + (n >> UVSHIFT), SS(r, UVSHIFT)); \
- memcpy(temp + 128, v_buf + (n >> UVSHIFT), SS(r, UVSHIFT)); \
- memcpy(temp + 192, a_buf + n, r); \
- ANY_SIMD(temp, temp + 64, temp + 128, temp + 192, temp + 256, \
- yuvconstants, MASK + 1); \
- memcpy(dst_ptr + (n >> DUVSHIFT) * BPP, temp + 256, \
- SS(r, DUVSHIFT) * BPP); \
- }
+#define ANY41C(NAMEANY, ANY_SIMD, UVSHIFT, DUVSHIFT, BPP, MASK) \
+ void NAMEANY(const uint8_t* y_buf, const uint8_t* u_buf, \
+ const uint8_t* v_buf, const uint8_t* a_buf, uint8_t* dst_ptr, \
+ const struct YuvConstants* yuvconstants, int width) { \
+ SIMD_ALIGNED(uint8_t temp[64 * 5]); \
+ memset(temp, 0, 64 * 4); /* for msan */ \
+ int r = width & MASK; \
+ int n = width & ~MASK; \
+ if (n > 0) { \
+ ANY_SIMD(y_buf, u_buf, v_buf, a_buf, dst_ptr, yuvconstants, n); \
+ } \
+ memcpy(temp, y_buf + n, r); \
+ memcpy(temp + 64, u_buf + (n >> UVSHIFT), SS(r, UVSHIFT)); \
+ memcpy(temp + 128, v_buf + (n >> UVSHIFT), SS(r, UVSHIFT)); \
+ memcpy(temp + 192, a_buf + n, r); \
+ ANY_SIMD(temp, temp + 64, temp + 128, temp + 192, temp + 256, \
+ yuvconstants, MASK + 1); \
+ memcpy(dst_ptr + (n >> DUVSHIFT) * BPP, temp + 256, \
+ SS(r, DUVSHIFT) * BPP); \
+ }
#ifdef HAS_I422ALPHATOARGBROW_SSSE3
ANY41C(I422AlphaToARGBRow_Any_SSSE3, I422AlphaToARGBRow_SSSE3, 1, 0, 4, 7)
@@ -53,36 +61,57 @@ ANY41C(I422AlphaToARGBRow_Any_AVX2, I422AlphaToARGBRow_AVX2, 1, 0, 4, 15)
#ifdef HAS_I422ALPHATOARGBROW_NEON
ANY41C(I422AlphaToARGBRow_Any_NEON, I422AlphaToARGBRow_NEON, 1, 0, 4, 7)
#endif
+#ifdef HAS_I422ALPHATOARGBROW_MSA
+ANY41C(I422AlphaToARGBRow_Any_MSA, I422AlphaToARGBRow_MSA, 1, 0, 4, 7)
+#endif
#undef ANY41C
// Any 3 planes to 1.
-#define ANY31(NAMEANY, ANY_SIMD, UVSHIFT, DUVSHIFT, BPP, MASK) \
- void NAMEANY(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, \
- uint8* dst_ptr, int width) { \
- SIMD_ALIGNED(uint8 temp[64 * 4]); \
- memset(temp, 0, 64 * 3); /* for YUY2 and msan */ \
- int r = width & MASK; \
- int n = width & ~MASK; \
- if (n > 0) { \
- ANY_SIMD(y_buf, u_buf, v_buf, dst_ptr, n); \
- } \
- memcpy(temp, y_buf + n, r); \
- memcpy(temp + 64, u_buf + (n >> UVSHIFT), SS(r, UVSHIFT)); \
- memcpy(temp + 128, v_buf + (n >> UVSHIFT), SS(r, UVSHIFT)); \
- ANY_SIMD(temp, temp + 64, temp + 128, temp + 192, MASK + 1); \
- memcpy(dst_ptr + (n >> DUVSHIFT) * BPP, temp + 192, \
- SS(r, DUVSHIFT) * BPP); \
- }
+#define ANY31(NAMEANY, ANY_SIMD, UVSHIFT, DUVSHIFT, BPP, MASK) \
+ void NAMEANY(const uint8_t* y_buf, const uint8_t* u_buf, \
+ const uint8_t* v_buf, uint8_t* dst_ptr, int width) { \
+ SIMD_ALIGNED(uint8_t temp[64 * 4]); \
+ memset(temp, 0, 64 * 3); /* for YUY2 and msan */ \
+ int r = width & MASK; \
+ int n = width & ~MASK; \
+ if (n > 0) { \
+ ANY_SIMD(y_buf, u_buf, v_buf, dst_ptr, n); \
+ } \
+ memcpy(temp, y_buf + n, r); \
+ memcpy(temp + 64, u_buf + (n >> UVSHIFT), SS(r, UVSHIFT)); \
+ memcpy(temp + 128, v_buf + (n >> UVSHIFT), SS(r, UVSHIFT)); \
+ ANY_SIMD(temp, temp + 64, temp + 128, temp + 192, MASK + 1); \
+ memcpy(dst_ptr + (n >> DUVSHIFT) * BPP, temp + 192, \
+ SS(r, DUVSHIFT) * BPP); \
+ }
+
+// Merge functions.
+#ifdef HAS_MERGERGBROW_SSSE3
+ANY31(MergeRGBRow_Any_SSSE3, MergeRGBRow_SSSE3, 0, 0, 3, 15)
+#endif
+#ifdef HAS_MERGERGBROW_NEON
+ANY31(MergeRGBRow_Any_NEON, MergeRGBRow_NEON, 0, 0, 3, 15)
+#endif
#ifdef HAS_I422TOYUY2ROW_SSE2
ANY31(I422ToYUY2Row_Any_SSE2, I422ToYUY2Row_SSE2, 1, 1, 4, 15)
ANY31(I422ToUYVYRow_Any_SSE2, I422ToUYVYRow_SSE2, 1, 1, 4, 15)
#endif
+#ifdef HAS_I422TOYUY2ROW_AVX2
+ANY31(I422ToYUY2Row_Any_AVX2, I422ToYUY2Row_AVX2, 1, 1, 4, 31)
+ANY31(I422ToUYVYRow_Any_AVX2, I422ToUYVYRow_AVX2, 1, 1, 4, 31)
+#endif
#ifdef HAS_I422TOYUY2ROW_NEON
ANY31(I422ToYUY2Row_Any_NEON, I422ToYUY2Row_NEON, 1, 1, 4, 15)
#endif
+#ifdef HAS_I422TOYUY2ROW_MSA
+ANY31(I422ToYUY2Row_Any_MSA, I422ToYUY2Row_MSA, 1, 1, 4, 31)
+#endif
#ifdef HAS_I422TOUYVYROW_NEON
ANY31(I422ToUYVYRow_Any_NEON, I422ToUYVYRow_NEON, 1, 1, 4, 15)
#endif
+#ifdef HAS_I422TOUYVYROW_MSA
+ANY31(I422ToUYVYRow_Any_MSA, I422ToUYVYRow_MSA, 1, 1, 4, 31)
+#endif
#ifdef HAS_BLENDPLANEROW_AVX2
ANY31(BlendPlaneRow_Any_AVX2, BlendPlaneRow_AVX2, 0, 0, 1, 31)
#endif
@@ -94,35 +123,38 @@ ANY31(BlendPlaneRow_Any_SSSE3, BlendPlaneRow_SSSE3, 0, 0, 1, 7)
// Note that odd width replication includes 444 due to implementation
// on arm that subsamples 444 to 422 internally.
// Any 3 planes to 1 with yuvconstants
-#define ANY31C(NAMEANY, ANY_SIMD, UVSHIFT, DUVSHIFT, BPP, MASK) \
- void NAMEANY(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, \
- uint8* dst_ptr, const struct YuvConstants* yuvconstants, \
- int width) { \
- SIMD_ALIGNED(uint8 temp[64 * 4]); \
- memset(temp, 0, 64 * 3); /* for YUY2 and msan */ \
- int r = width & MASK; \
- int n = width & ~MASK; \
- if (n > 0) { \
- ANY_SIMD(y_buf, u_buf, v_buf, dst_ptr, yuvconstants, n); \
- } \
- memcpy(temp, y_buf + n, r); \
- memcpy(temp + 64, u_buf + (n >> UVSHIFT), SS(r, UVSHIFT)); \
- memcpy(temp + 128, v_buf + (n >> UVSHIFT), SS(r, UVSHIFT)); \
- if (width & 1) { \
- temp[64 + SS(r, UVSHIFT)] = temp[64 + SS(r, UVSHIFT) - 1]; \
- temp[128 + SS(r, UVSHIFT)] = temp[128 + SS(r, UVSHIFT) - 1]; \
- } \
- ANY_SIMD(temp, temp + 64, temp + 128, temp + 192, \
- yuvconstants, MASK + 1); \
- memcpy(dst_ptr + (n >> DUVSHIFT) * BPP, temp + 192, \
- SS(r, DUVSHIFT) * BPP); \
- }
+#define ANY31C(NAMEANY, ANY_SIMD, UVSHIFT, DUVSHIFT, BPP, MASK) \
+ void NAMEANY(const uint8_t* y_buf, const uint8_t* u_buf, \
+ const uint8_t* v_buf, uint8_t* dst_ptr, \
+ const struct YuvConstants* yuvconstants, int width) { \
+ SIMD_ALIGNED(uint8_t temp[128 * 4]); \
+ memset(temp, 0, 128 * 3); /* for YUY2 and msan */ \
+ int r = width & MASK; \
+ int n = width & ~MASK; \
+ if (n > 0) { \
+ ANY_SIMD(y_buf, u_buf, v_buf, dst_ptr, yuvconstants, n); \
+ } \
+ memcpy(temp, y_buf + n, r); \
+ memcpy(temp + 128, u_buf + (n >> UVSHIFT), SS(r, UVSHIFT)); \
+ memcpy(temp + 256, v_buf + (n >> UVSHIFT), SS(r, UVSHIFT)); \
+ if (width & 1) { \
+ temp[128 + SS(r, UVSHIFT)] = temp[128 + SS(r, UVSHIFT) - 1]; \
+ temp[256 + SS(r, UVSHIFT)] = temp[256 + SS(r, UVSHIFT) - 1]; \
+ } \
+ ANY_SIMD(temp, temp + 128, temp + 256, temp + 384, yuvconstants, \
+ MASK + 1); \
+ memcpy(dst_ptr + (n >> DUVSHIFT) * BPP, temp + 384, \
+ SS(r, DUVSHIFT) * BPP); \
+ }
#ifdef HAS_I422TOARGBROW_SSSE3
ANY31C(I422ToARGBRow_Any_SSSE3, I422ToARGBRow_SSSE3, 1, 0, 4, 7)
#endif
-#ifdef HAS_I411TOARGBROW_SSSE3
-ANY31C(I411ToARGBRow_Any_SSSE3, I411ToARGBRow_SSSE3, 2, 0, 4, 7)
+#ifdef HAS_I422TOAR30ROW_SSSE3
+ANY31C(I422ToAR30Row_Any_SSSE3, I422ToAR30Row_SSSE3, 1, 0, 4, 7)
+#endif
+#ifdef HAS_I422TOAR30ROW_AVX2
+ANY31C(I422ToAR30Row_Any_AVX2, I422ToAR30Row_AVX2, 1, 0, 4, 15)
#endif
#ifdef HAS_I444TOARGBROW_SSSE3
ANY31C(I444ToARGBRow_Any_SSSE3, I444ToARGBRow_SSSE3, 0, 0, 4, 7)
@@ -130,10 +162,10 @@ ANY31C(I422ToRGBARow_Any_SSSE3, I422ToRGBARow_SSSE3, 1, 0, 4, 7)
ANY31C(I422ToARGB4444Row_Any_SSSE3, I422ToARGB4444Row_SSSE3, 1, 0, 2, 7)
ANY31C(I422ToARGB1555Row_Any_SSSE3, I422ToARGB1555Row_SSSE3, 1, 0, 2, 7)
ANY31C(I422ToRGB565Row_Any_SSSE3, I422ToRGB565Row_SSSE3, 1, 0, 2, 7)
-ANY31C(I422ToRGB24Row_Any_SSSE3, I422ToRGB24Row_SSSE3, 1, 0, 3, 7)
+ANY31C(I422ToRGB24Row_Any_SSSE3, I422ToRGB24Row_SSSE3, 1, 0, 3, 15)
#endif // HAS_I444TOARGBROW_SSSE3
#ifdef HAS_I422TORGB24ROW_AVX2
-ANY31C(I422ToRGB24Row_Any_AVX2, I422ToRGB24Row_AVX2, 1, 0, 3, 15)
+ANY31C(I422ToRGB24Row_Any_AVX2, I422ToRGB24Row_AVX2, 1, 0, 3, 31)
#endif
#ifdef HAS_I422TOARGBROW_AVX2
ANY31C(I422ToARGBRow_Any_AVX2, I422ToARGBRow_AVX2, 1, 0, 4, 15)
@@ -144,47 +176,87 @@ ANY31C(I422ToRGBARow_Any_AVX2, I422ToRGBARow_AVX2, 1, 0, 4, 15)
#ifdef HAS_I444TOARGBROW_AVX2
ANY31C(I444ToARGBRow_Any_AVX2, I444ToARGBRow_AVX2, 0, 0, 4, 15)
#endif
-#ifdef HAS_I411TOARGBROW_AVX2
-ANY31C(I411ToARGBRow_Any_AVX2, I411ToARGBRow_AVX2, 2, 0, 4, 15)
-#endif
#ifdef HAS_I422TOARGB4444ROW_AVX2
-ANY31C(I422ToARGB4444Row_Any_AVX2, I422ToARGB4444Row_AVX2, 1, 0, 2, 7)
+ANY31C(I422ToARGB4444Row_Any_AVX2, I422ToARGB4444Row_AVX2, 1, 0, 2, 15)
#endif
#ifdef HAS_I422TOARGB1555ROW_AVX2
-ANY31C(I422ToARGB1555Row_Any_AVX2, I422ToARGB1555Row_AVX2, 1, 0, 2, 7)
+ANY31C(I422ToARGB1555Row_Any_AVX2, I422ToARGB1555Row_AVX2, 1, 0, 2, 15)
#endif
#ifdef HAS_I422TORGB565ROW_AVX2
-ANY31C(I422ToRGB565Row_Any_AVX2, I422ToRGB565Row_AVX2, 1, 0, 2, 7)
+ANY31C(I422ToRGB565Row_Any_AVX2, I422ToRGB565Row_AVX2, 1, 0, 2, 15)
#endif
#ifdef HAS_I422TOARGBROW_NEON
ANY31C(I444ToARGBRow_Any_NEON, I444ToARGBRow_NEON, 0, 0, 4, 7)
ANY31C(I422ToARGBRow_Any_NEON, I422ToARGBRow_NEON, 1, 0, 4, 7)
-ANY31C(I411ToARGBRow_Any_NEON, I411ToARGBRow_NEON, 2, 0, 4, 7)
ANY31C(I422ToRGBARow_Any_NEON, I422ToRGBARow_NEON, 1, 0, 4, 7)
ANY31C(I422ToRGB24Row_Any_NEON, I422ToRGB24Row_NEON, 1, 0, 3, 7)
ANY31C(I422ToARGB4444Row_Any_NEON, I422ToARGB4444Row_NEON, 1, 0, 2, 7)
ANY31C(I422ToARGB1555Row_Any_NEON, I422ToARGB1555Row_NEON, 1, 0, 2, 7)
ANY31C(I422ToRGB565Row_Any_NEON, I422ToRGB565Row_NEON, 1, 0, 2, 7)
#endif
+#ifdef HAS_I422TOARGBROW_MSA
+ANY31C(I444ToARGBRow_Any_MSA, I444ToARGBRow_MSA, 0, 0, 4, 7)
+ANY31C(I422ToARGBRow_Any_MSA, I422ToARGBRow_MSA, 1, 0, 4, 7)
+ANY31C(I422ToRGBARow_Any_MSA, I422ToRGBARow_MSA, 1, 0, 4, 7)
+ANY31C(I422ToRGB24Row_Any_MSA, I422ToRGB24Row_MSA, 1, 0, 3, 15)
+ANY31C(I422ToARGB4444Row_Any_MSA, I422ToARGB4444Row_MSA, 1, 0, 2, 7)
+ANY31C(I422ToARGB1555Row_Any_MSA, I422ToARGB1555Row_MSA, 1, 0, 2, 7)
+ANY31C(I422ToRGB565Row_Any_MSA, I422ToRGB565Row_MSA, 1, 0, 2, 7)
+#endif
#undef ANY31C
+// Any 3 planes of 16 bit to 1 with yuvconstants
+// TODO(fbarchard): consider sharing this code with ANY31C
+#define ANY31CT(NAMEANY, ANY_SIMD, UVSHIFT, DUVSHIFT, T, SBPP, BPP, MASK) \
+ void NAMEANY(const T* y_buf, const T* u_buf, const T* v_buf, \
+ uint8_t* dst_ptr, const struct YuvConstants* yuvconstants, \
+ int width) { \
+ SIMD_ALIGNED(T temp[16 * 3]); \
+ SIMD_ALIGNED(uint8_t out[64]); \
+ memset(temp, 0, 16 * 3 * SBPP); /* for YUY2 and msan */ \
+ int r = width & MASK; \
+ int n = width & ~MASK; \
+ if (n > 0) { \
+ ANY_SIMD(y_buf, u_buf, v_buf, dst_ptr, yuvconstants, n); \
+ } \
+ memcpy(temp, y_buf + n, r * SBPP); \
+ memcpy(temp + 16, u_buf + (n >> UVSHIFT), SS(r, UVSHIFT) * SBPP); \
+ memcpy(temp + 32, v_buf + (n >> UVSHIFT), SS(r, UVSHIFT) * SBPP); \
+ ANY_SIMD(temp, temp + 16, temp + 32, out, yuvconstants, MASK + 1); \
+ memcpy(dst_ptr + (n >> DUVSHIFT) * BPP, out, SS(r, DUVSHIFT) * BPP); \
+ }
+
+#ifdef HAS_I210TOAR30ROW_SSSE3
+ANY31CT(I210ToAR30Row_Any_SSSE3, I210ToAR30Row_SSSE3, 1, 0, uint16_t, 2, 4, 7)
+#endif
+#ifdef HAS_I210TOARGBROW_SSSE3
+ANY31CT(I210ToARGBRow_Any_SSSE3, I210ToARGBRow_SSSE3, 1, 0, uint16_t, 2, 4, 7)
+#endif
+#ifdef HAS_I210TOARGBROW_AVX2
+ANY31CT(I210ToARGBRow_Any_AVX2, I210ToARGBRow_AVX2, 1, 0, uint16_t, 2, 4, 15)
+#endif
+#ifdef HAS_I210TOAR30ROW_AVX2
+ANY31CT(I210ToAR30Row_Any_AVX2, I210ToAR30Row_AVX2, 1, 0, uint16_t, 2, 4, 15)
+#endif
+#undef ANY31CT
+
// Any 2 planes to 1.
-#define ANY21(NAMEANY, ANY_SIMD, UVSHIFT, SBPP, SBPP2, BPP, MASK) \
- void NAMEANY(const uint8* y_buf, const uint8* uv_buf, \
- uint8* dst_ptr, int width) { \
- SIMD_ALIGNED(uint8 temp[64 * 3]); \
- memset(temp, 0, 64 * 2); /* for msan */ \
- int r = width & MASK; \
- int n = width & ~MASK; \
- if (n > 0) { \
- ANY_SIMD(y_buf, uv_buf, dst_ptr, n); \
- } \
- memcpy(temp, y_buf + n * SBPP, r * SBPP); \
- memcpy(temp + 64, uv_buf + (n >> UVSHIFT) * SBPP2, \
- SS(r, UVSHIFT) * SBPP2); \
- ANY_SIMD(temp, temp + 64, temp + 128, MASK + 1); \
- memcpy(dst_ptr + n * BPP, temp + 128, r * BPP); \
- }
+#define ANY21(NAMEANY, ANY_SIMD, UVSHIFT, SBPP, SBPP2, BPP, MASK) \
+ void NAMEANY(const uint8_t* y_buf, const uint8_t* uv_buf, uint8_t* dst_ptr, \
+ int width) { \
+ SIMD_ALIGNED(uint8_t temp[64 * 3]); \
+ memset(temp, 0, 64 * 2); /* for msan */ \
+ int r = width & MASK; \
+ int n = width & ~MASK; \
+ if (n > 0) { \
+ ANY_SIMD(y_buf, uv_buf, dst_ptr, n); \
+ } \
+ memcpy(temp, y_buf + n * SBPP, r * SBPP); \
+ memcpy(temp + 64, uv_buf + (n >> UVSHIFT) * SBPP2, \
+ SS(r, UVSHIFT) * SBPP2); \
+ ANY_SIMD(temp, temp + 64, temp + 128, MASK + 1); \
+ memcpy(dst_ptr + n * BPP, temp + 128, r * BPP); \
+ }
// Merge functions.
#ifdef HAS_MERGEUVROW_SSE2
@@ -196,6 +268,9 @@ ANY21(MergeUVRow_Any_AVX2, MergeUVRow_AVX2, 0, 1, 1, 2, 31)
#ifdef HAS_MERGEUVROW_NEON
ANY21(MergeUVRow_Any_NEON, MergeUVRow_NEON, 0, 1, 1, 2, 15)
#endif
+#ifdef HAS_MERGEUVROW_MSA
+ANY21(MergeUVRow_Any_MSA, MergeUVRow_MSA, 0, 1, 1, 2, 15)
+#endif
// Math functions.
#ifdef HAS_ARGBMULTIPLYROW_SSE2
@@ -225,44 +300,61 @@ ANY21(ARGBAddRow_Any_NEON, ARGBAddRow_NEON, 0, 4, 4, 4, 7)
#ifdef HAS_ARGBSUBTRACTROW_NEON
ANY21(ARGBSubtractRow_Any_NEON, ARGBSubtractRow_NEON, 0, 4, 4, 4, 7)
#endif
+#ifdef HAS_ARGBMULTIPLYROW_MSA
+ANY21(ARGBMultiplyRow_Any_MSA, ARGBMultiplyRow_MSA, 0, 4, 4, 4, 3)
+#endif
+#ifdef HAS_ARGBADDROW_MSA
+ANY21(ARGBAddRow_Any_MSA, ARGBAddRow_MSA, 0, 4, 4, 4, 7)
+#endif
+#ifdef HAS_ARGBSUBTRACTROW_MSA
+ANY21(ARGBSubtractRow_Any_MSA, ARGBSubtractRow_MSA, 0, 4, 4, 4, 7)
+#endif
#ifdef HAS_SOBELROW_SSE2
ANY21(SobelRow_Any_SSE2, SobelRow_SSE2, 0, 1, 1, 4, 15)
#endif
#ifdef HAS_SOBELROW_NEON
ANY21(SobelRow_Any_NEON, SobelRow_NEON, 0, 1, 1, 4, 7)
#endif
+#ifdef HAS_SOBELROW_MSA
+ANY21(SobelRow_Any_MSA, SobelRow_MSA, 0, 1, 1, 4, 15)
+#endif
#ifdef HAS_SOBELTOPLANEROW_SSE2
ANY21(SobelToPlaneRow_Any_SSE2, SobelToPlaneRow_SSE2, 0, 1, 1, 1, 15)
#endif
#ifdef HAS_SOBELTOPLANEROW_NEON
ANY21(SobelToPlaneRow_Any_NEON, SobelToPlaneRow_NEON, 0, 1, 1, 1, 15)
#endif
+#ifdef HAS_SOBELTOPLANEROW_MSA
+ANY21(SobelToPlaneRow_Any_MSA, SobelToPlaneRow_MSA, 0, 1, 1, 1, 31)
+#endif
#ifdef HAS_SOBELXYROW_SSE2
ANY21(SobelXYRow_Any_SSE2, SobelXYRow_SSE2, 0, 1, 1, 4, 15)
#endif
#ifdef HAS_SOBELXYROW_NEON
ANY21(SobelXYRow_Any_NEON, SobelXYRow_NEON, 0, 1, 1, 4, 7)
#endif
+#ifdef HAS_SOBELXYROW_MSA
+ANY21(SobelXYRow_Any_MSA, SobelXYRow_MSA, 0, 1, 1, 4, 15)
+#endif
#undef ANY21
// Any 2 planes to 1 with yuvconstants
-#define ANY21C(NAMEANY, ANY_SIMD, UVSHIFT, SBPP, SBPP2, BPP, MASK) \
- void NAMEANY(const uint8* y_buf, const uint8* uv_buf, \
- uint8* dst_ptr, const struct YuvConstants* yuvconstants, \
- int width) { \
- SIMD_ALIGNED(uint8 temp[64 * 3]); \
- memset(temp, 0, 64 * 2); /* for msan */ \
- int r = width & MASK; \
- int n = width & ~MASK; \
- if (n > 0) { \
- ANY_SIMD(y_buf, uv_buf, dst_ptr, yuvconstants, n); \
- } \
- memcpy(temp, y_buf + n * SBPP, r * SBPP); \
- memcpy(temp + 64, uv_buf + (n >> UVSHIFT) * SBPP2, \
- SS(r, UVSHIFT) * SBPP2); \
- ANY_SIMD(temp, temp + 64, temp + 128, yuvconstants, MASK + 1); \
- memcpy(dst_ptr + n * BPP, temp + 128, r * BPP); \
- }
+#define ANY21C(NAMEANY, ANY_SIMD, UVSHIFT, SBPP, SBPP2, BPP, MASK) \
+ void NAMEANY(const uint8_t* y_buf, const uint8_t* uv_buf, uint8_t* dst_ptr, \
+ const struct YuvConstants* yuvconstants, int width) { \
+ SIMD_ALIGNED(uint8_t temp[128 * 3]); \
+ memset(temp, 0, 128 * 2); /* for msan */ \
+ int r = width & MASK; \
+ int n = width & ~MASK; \
+ if (n > 0) { \
+ ANY_SIMD(y_buf, uv_buf, dst_ptr, yuvconstants, n); \
+ } \
+ memcpy(temp, y_buf + n * SBPP, r * SBPP); \
+ memcpy(temp + 128, uv_buf + (n >> UVSHIFT) * SBPP2, \
+ SS(r, UVSHIFT) * SBPP2); \
+ ANY_SIMD(temp, temp + 128, temp + 256, yuvconstants, MASK + 1); \
+ memcpy(dst_ptr + n * BPP, temp + 256, r * BPP); \
+ }
// Biplanar to RGB.
#ifdef HAS_NV12TOARGBROW_SSSE3
@@ -274,6 +366,9 @@ ANY21C(NV12ToARGBRow_Any_AVX2, NV12ToARGBRow_AVX2, 1, 1, 2, 4, 15)
#ifdef HAS_NV12TOARGBROW_NEON
ANY21C(NV12ToARGBRow_Any_NEON, NV12ToARGBRow_NEON, 1, 1, 2, 4, 7)
#endif
+#ifdef HAS_NV12TOARGBROW_MSA
+ANY21C(NV12ToARGBRow_Any_MSA, NV12ToARGBRow_MSA, 1, 1, 2, 4, 7)
+#endif
#ifdef HAS_NV21TOARGBROW_SSSE3
ANY21C(NV21ToARGBRow_Any_SSSE3, NV21ToARGBRow_SSSE3, 1, 1, 2, 4, 7)
#endif
@@ -283,6 +378,27 @@ ANY21C(NV21ToARGBRow_Any_AVX2, NV21ToARGBRow_AVX2, 1, 1, 2, 4, 15)
#ifdef HAS_NV21TOARGBROW_NEON
ANY21C(NV21ToARGBRow_Any_NEON, NV21ToARGBRow_NEON, 1, 1, 2, 4, 7)
#endif
+#ifdef HAS_NV21TOARGBROW_MSA
+ANY21C(NV21ToARGBRow_Any_MSA, NV21ToARGBRow_MSA, 1, 1, 2, 4, 7)
+#endif
+#ifdef HAS_NV12TORGB24ROW_NEON
+ANY21C(NV12ToRGB24Row_Any_NEON, NV12ToRGB24Row_NEON, 1, 1, 2, 3, 7)
+#endif
+#ifdef HAS_NV21TORGB24ROW_NEON
+ANY21C(NV21ToRGB24Row_Any_NEON, NV21ToRGB24Row_NEON, 1, 1, 2, 3, 7)
+#endif
+#ifdef HAS_NV12TORGB24ROW_SSSE3
+ANY21C(NV12ToRGB24Row_Any_SSSE3, NV12ToRGB24Row_SSSE3, 1, 1, 2, 3, 15)
+#endif
+#ifdef HAS_NV21TORGB24ROW_SSSE3
+ANY21C(NV21ToRGB24Row_Any_SSSE3, NV21ToRGB24Row_SSSE3, 1, 1, 2, 3, 15)
+#endif
+#ifdef HAS_NV12TORGB24ROW_AVX2
+ANY21C(NV12ToRGB24Row_Any_AVX2, NV12ToRGB24Row_AVX2, 1, 1, 2, 3, 31)
+#endif
+#ifdef HAS_NV21TORGB24ROW_AVX2
+ANY21C(NV21ToRGB24Row_Any_AVX2, NV21ToRGB24Row_AVX2, 1, 1, 2, 3, 31)
+#endif
#ifdef HAS_NV12TORGB565ROW_SSSE3
ANY21C(NV12ToRGB565Row_Any_SSSE3, NV12ToRGB565Row_SSSE3, 1, 1, 2, 2, 7)
#endif
@@ -292,22 +408,25 @@ ANY21C(NV12ToRGB565Row_Any_AVX2, NV12ToRGB565Row_AVX2, 1, 1, 2, 2, 15)
#ifdef HAS_NV12TORGB565ROW_NEON
ANY21C(NV12ToRGB565Row_Any_NEON, NV12ToRGB565Row_NEON, 1, 1, 2, 2, 7)
#endif
+#ifdef HAS_NV12TORGB565ROW_MSA
+ANY21C(NV12ToRGB565Row_Any_MSA, NV12ToRGB565Row_MSA, 1, 1, 2, 2, 7)
+#endif
#undef ANY21C
// Any 1 to 1.
-#define ANY11(NAMEANY, ANY_SIMD, UVSHIFT, SBPP, BPP, MASK) \
- void NAMEANY(const uint8* src_ptr, uint8* dst_ptr, int width) { \
- SIMD_ALIGNED(uint8 temp[128 * 2]); \
- memset(temp, 0, 128); /* for YUY2 and msan */ \
- int r = width & MASK; \
- int n = width & ~MASK; \
- if (n > 0) { \
- ANY_SIMD(src_ptr, dst_ptr, n); \
- } \
- memcpy(temp, src_ptr + (n >> UVSHIFT) * SBPP, SS(r, UVSHIFT) * SBPP); \
- ANY_SIMD(temp, temp + 128, MASK + 1); \
- memcpy(dst_ptr + n * BPP, temp + 128, r * BPP); \
- }
+#define ANY11(NAMEANY, ANY_SIMD, UVSHIFT, SBPP, BPP, MASK) \
+ void NAMEANY(const uint8_t* src_ptr, uint8_t* dst_ptr, int width) { \
+ SIMD_ALIGNED(uint8_t temp[128 * 2]); \
+ memset(temp, 0, 128); /* for YUY2 and msan */ \
+ int r = width & MASK; \
+ int n = width & ~MASK; \
+ if (n > 0) { \
+ ANY_SIMD(src_ptr, dst_ptr, n); \
+ } \
+ memcpy(temp, src_ptr + (n >> UVSHIFT) * SBPP, SS(r, UVSHIFT) * SBPP); \
+ ANY_SIMD(temp, temp + 128, MASK + 1); \
+ memcpy(dst_ptr + n * BPP, temp + 128, r * BPP); \
+ }
#ifdef HAS_COPYROW_AVX
ANY11(CopyRow_Any_AVX, CopyRow_AVX, 0, 1, 1, 63)
@@ -325,6 +444,15 @@ ANY11(ARGBToRGB565Row_Any_SSE2, ARGBToRGB565Row_SSE2, 0, 4, 2, 3)
ANY11(ARGBToARGB1555Row_Any_SSE2, ARGBToARGB1555Row_SSE2, 0, 4, 2, 3)
ANY11(ARGBToARGB4444Row_Any_SSE2, ARGBToARGB4444Row_SSE2, 0, 4, 2, 3)
#endif
+#if defined(HAS_ARGBTORGB24ROW_AVX2)
+ANY11(ARGBToRGB24Row_Any_AVX2, ARGBToRGB24Row_AVX2, 0, 4, 3, 31)
+#endif
+#if defined(HAS_ARGBTORGB24ROW_AVX512VBMI)
+ANY11(ARGBToRGB24Row_Any_AVX512VBMI, ARGBToRGB24Row_AVX512VBMI, 0, 4, 3, 31)
+#endif
+#if defined(HAS_ARGBTORAWROW_AVX2)
+ANY11(ARGBToRAWRow_Any_AVX2, ARGBToRAWRow_AVX2, 0, 4, 3, 31)
+#endif
#if defined(HAS_ARGBTORGB565ROW_AVX2)
ANY11(ARGBToRGB565Row_Any_AVX2, ARGBToRGB565Row_AVX2, 0, 4, 2, 7)
#endif
@@ -332,6 +460,18 @@ ANY11(ARGBToRGB565Row_Any_AVX2, ARGBToRGB565Row_AVX2, 0, 4, 2, 7)
ANY11(ARGBToARGB1555Row_Any_AVX2, ARGBToARGB1555Row_AVX2, 0, 4, 2, 7)
ANY11(ARGBToARGB4444Row_Any_AVX2, ARGBToARGB4444Row_AVX2, 0, 4, 2, 7)
#endif
+#if defined(HAS_ABGRTOAR30ROW_SSSE3)
+ANY11(ABGRToAR30Row_Any_SSSE3, ABGRToAR30Row_SSSE3, 0, 4, 4, 3)
+#endif
+#if defined(HAS_ARGBTOAR30ROW_SSSE3)
+ANY11(ARGBToAR30Row_Any_SSSE3, ARGBToAR30Row_SSSE3, 0, 4, 4, 3)
+#endif
+#if defined(HAS_ABGRTOAR30ROW_AVX2)
+ANY11(ABGRToAR30Row_Any_AVX2, ABGRToAR30Row_AVX2, 0, 4, 4, 7)
+#endif
+#if defined(HAS_ARGBTOAR30ROW_AVX2)
+ANY11(ARGBToAR30Row_Any_AVX2, ARGBToAR30Row_AVX2, 0, 4, 4, 7)
+#endif
#if defined(HAS_J400TOARGBROW_SSE2)
ANY11(J400ToARGBRow_Any_SSE2, J400ToARGBRow_SSE2, 0, 1, 4, 7)
#endif
@@ -372,9 +512,21 @@ ANY11(ARGBToARGB4444Row_Any_NEON, ARGBToARGB4444Row_NEON, 0, 4, 2, 7)
ANY11(J400ToARGBRow_Any_NEON, J400ToARGBRow_NEON, 0, 1, 4, 7)
ANY11(I400ToARGBRow_Any_NEON, I400ToARGBRow_NEON, 0, 1, 4, 7)
#endif
+#if defined(HAS_ARGBTORGB24ROW_MSA)
+ANY11(ARGBToRGB24Row_Any_MSA, ARGBToRGB24Row_MSA, 0, 4, 3, 15)
+ANY11(ARGBToRAWRow_Any_MSA, ARGBToRAWRow_MSA, 0, 4, 3, 15)
+ANY11(ARGBToRGB565Row_Any_MSA, ARGBToRGB565Row_MSA, 0, 4, 2, 7)
+ANY11(ARGBToARGB1555Row_Any_MSA, ARGBToARGB1555Row_MSA, 0, 4, 2, 7)
+ANY11(ARGBToARGB4444Row_Any_MSA, ARGBToARGB4444Row_MSA, 0, 4, 2, 7)
+ANY11(J400ToARGBRow_Any_MSA, J400ToARGBRow_MSA, 0, 1, 4, 15)
+ANY11(I400ToARGBRow_Any_MSA, I400ToARGBRow_MSA, 0, 1, 4, 15)
+#endif
#if defined(HAS_RAWTORGB24ROW_NEON)
ANY11(RAWToRGB24Row_Any_NEON, RAWToRGB24Row_NEON, 0, 3, 3, 7)
#endif
+#if defined(HAS_RAWTORGB24ROW_MSA)
+ANY11(RAWToRGB24Row_Any_MSA, RAWToRGB24Row_MSA, 0, 3, 3, 15)
+#endif
#ifdef HAS_ARGBTOYROW_AVX2
ANY11(ARGBToYRow_Any_AVX2, ARGBToYRow_AVX2, 0, 4, 1, 31)
#endif
@@ -403,30 +555,57 @@ ANY11(ARGBToYJRow_Any_SSSE3, ARGBToYJRow_SSSE3, 0, 4, 1, 15)
#ifdef HAS_ARGBTOYROW_NEON
ANY11(ARGBToYRow_Any_NEON, ARGBToYRow_NEON, 0, 4, 1, 7)
#endif
+#ifdef HAS_ARGBTOYROW_MSA
+ANY11(ARGBToYRow_Any_MSA, ARGBToYRow_MSA, 0, 4, 1, 15)
+#endif
#ifdef HAS_ARGBTOYJROW_NEON
ANY11(ARGBToYJRow_Any_NEON, ARGBToYJRow_NEON, 0, 4, 1, 7)
#endif
+#ifdef HAS_ARGBTOYJROW_MSA
+ANY11(ARGBToYJRow_Any_MSA, ARGBToYJRow_MSA, 0, 4, 1, 15)
+#endif
#ifdef HAS_BGRATOYROW_NEON
ANY11(BGRAToYRow_Any_NEON, BGRAToYRow_NEON, 0, 4, 1, 7)
#endif
+#ifdef HAS_BGRATOYROW_MSA
+ANY11(BGRAToYRow_Any_MSA, BGRAToYRow_MSA, 0, 4, 1, 15)
+#endif
#ifdef HAS_ABGRTOYROW_NEON
ANY11(ABGRToYRow_Any_NEON, ABGRToYRow_NEON, 0, 4, 1, 7)
#endif
+#ifdef HAS_ABGRTOYROW_MSA
+ANY11(ABGRToYRow_Any_MSA, ABGRToYRow_MSA, 0, 4, 1, 7)
+#endif
#ifdef HAS_RGBATOYROW_NEON
ANY11(RGBAToYRow_Any_NEON, RGBAToYRow_NEON, 0, 4, 1, 7)
#endif
+#ifdef HAS_RGBATOYROW_MSA
+ANY11(RGBAToYRow_Any_MSA, RGBAToYRow_MSA, 0, 4, 1, 15)
+#endif
#ifdef HAS_RGB24TOYROW_NEON
ANY11(RGB24ToYRow_Any_NEON, RGB24ToYRow_NEON, 0, 3, 1, 7)
#endif
+#ifdef HAS_RGB24TOYROW_MSA
+ANY11(RGB24ToYRow_Any_MSA, RGB24ToYRow_MSA, 0, 3, 1, 15)
+#endif
#ifdef HAS_RAWTOYROW_NEON
ANY11(RAWToYRow_Any_NEON, RAWToYRow_NEON, 0, 3, 1, 7)
#endif
+#ifdef HAS_RAWTOYROW_MSA
+ANY11(RAWToYRow_Any_MSA, RAWToYRow_MSA, 0, 3, 1, 15)
+#endif
#ifdef HAS_RGB565TOYROW_NEON
ANY11(RGB565ToYRow_Any_NEON, RGB565ToYRow_NEON, 0, 2, 1, 7)
#endif
+#ifdef HAS_RGB565TOYROW_MSA
+ANY11(RGB565ToYRow_Any_MSA, RGB565ToYRow_MSA, 0, 2, 1, 15)
+#endif
#ifdef HAS_ARGB1555TOYROW_NEON
ANY11(ARGB1555ToYRow_Any_NEON, ARGB1555ToYRow_NEON, 0, 2, 1, 7)
#endif
+#ifdef HAS_ARGB1555TOYROW_MSA
+ANY11(ARGB1555ToYRow_Any_MSA, ARGB1555ToYRow_MSA, 0, 2, 1, 15)
+#endif
#ifdef HAS_ARGB4444TOYROW_NEON
ANY11(ARGB4444ToYRow_Any_NEON, ARGB4444ToYRow_NEON, 0, 2, 1, 7)
#endif
@@ -434,23 +613,44 @@ ANY11(ARGB4444ToYRow_Any_NEON, ARGB4444ToYRow_NEON, 0, 2, 1, 7)
ANY11(YUY2ToYRow_Any_NEON, YUY2ToYRow_NEON, 1, 4, 1, 15)
#endif
#ifdef HAS_UYVYTOYROW_NEON
-ANY11(UYVYToYRow_Any_NEON, UYVYToYRow_NEON, 0, 2, 1, 15)
+ANY11(UYVYToYRow_Any_NEON, UYVYToYRow_NEON, 1, 4, 1, 15)
+#endif
+#ifdef HAS_YUY2TOYROW_MSA
+ANY11(YUY2ToYRow_Any_MSA, YUY2ToYRow_MSA, 1, 4, 1, 31)
+#endif
+#ifdef HAS_UYVYTOYROW_MSA
+ANY11(UYVYToYRow_Any_MSA, UYVYToYRow_MSA, 1, 4, 1, 31)
#endif
#ifdef HAS_RGB24TOARGBROW_NEON
ANY11(RGB24ToARGBRow_Any_NEON, RGB24ToARGBRow_NEON, 0, 3, 4, 7)
#endif
+#ifdef HAS_RGB24TOARGBROW_MSA
+ANY11(RGB24ToARGBRow_Any_MSA, RGB24ToARGBRow_MSA, 0, 3, 4, 15)
+#endif
#ifdef HAS_RAWTOARGBROW_NEON
ANY11(RAWToARGBRow_Any_NEON, RAWToARGBRow_NEON, 0, 3, 4, 7)
#endif
+#ifdef HAS_RAWTOARGBROW_MSA
+ANY11(RAWToARGBRow_Any_MSA, RAWToARGBRow_MSA, 0, 3, 4, 15)
+#endif
#ifdef HAS_RGB565TOARGBROW_NEON
ANY11(RGB565ToARGBRow_Any_NEON, RGB565ToARGBRow_NEON, 0, 2, 4, 7)
#endif
+#ifdef HAS_RGB565TOARGBROW_MSA
+ANY11(RGB565ToARGBRow_Any_MSA, RGB565ToARGBRow_MSA, 0, 2, 4, 15)
+#endif
#ifdef HAS_ARGB1555TOARGBROW_NEON
ANY11(ARGB1555ToARGBRow_Any_NEON, ARGB1555ToARGBRow_NEON, 0, 2, 4, 7)
#endif
+#ifdef HAS_ARGB1555TOARGBROW_MSA
+ANY11(ARGB1555ToARGBRow_Any_MSA, ARGB1555ToARGBRow_MSA, 0, 2, 4, 15)
+#endif
#ifdef HAS_ARGB4444TOARGBROW_NEON
ANY11(ARGB4444ToARGBRow_Any_NEON, ARGB4444ToARGBRow_NEON, 0, 2, 4, 7)
#endif
+#ifdef HAS_ARGB4444TOARGBROW_MSA
+ANY11(ARGB4444ToARGBRow_Any_MSA, ARGB4444ToARGBRow_MSA, 0, 2, 4, 15)
+#endif
#ifdef HAS_ARGBATTENUATEROW_SSSE3
ANY11(ARGBAttenuateRow_Any_SSSE3, ARGBAttenuateRow_SSSE3, 0, 4, 4, 3)
#endif
@@ -466,29 +666,38 @@ ANY11(ARGBUnattenuateRow_Any_AVX2, ARGBUnattenuateRow_AVX2, 0, 4, 4, 7)
#ifdef HAS_ARGBATTENUATEROW_NEON
ANY11(ARGBAttenuateRow_Any_NEON, ARGBAttenuateRow_NEON, 0, 4, 4, 7)
#endif
+#ifdef HAS_ARGBATTENUATEROW_MSA
+ANY11(ARGBAttenuateRow_Any_MSA, ARGBAttenuateRow_MSA, 0, 4, 4, 7)
+#endif
#ifdef HAS_ARGBEXTRACTALPHAROW_SSE2
ANY11(ARGBExtractAlphaRow_Any_SSE2, ARGBExtractAlphaRow_SSE2, 0, 4, 1, 7)
#endif
+#ifdef HAS_ARGBEXTRACTALPHAROW_AVX2
+ANY11(ARGBExtractAlphaRow_Any_AVX2, ARGBExtractAlphaRow_AVX2, 0, 4, 1, 31)
+#endif
#ifdef HAS_ARGBEXTRACTALPHAROW_NEON
ANY11(ARGBExtractAlphaRow_Any_NEON, ARGBExtractAlphaRow_NEON, 0, 4, 1, 15)
#endif
+#ifdef HAS_ARGBEXTRACTALPHAROW_MSA
+ANY11(ARGBExtractAlphaRow_Any_MSA, ARGBExtractAlphaRow_MSA, 0, 4, 1, 15)
+#endif
#undef ANY11
// Any 1 to 1 blended. Destination is read, modify, write.
-#define ANY11B(NAMEANY, ANY_SIMD, UVSHIFT, SBPP, BPP, MASK) \
- void NAMEANY(const uint8* src_ptr, uint8* dst_ptr, int width) { \
- SIMD_ALIGNED(uint8 temp[128 * 2]); \
- memset(temp, 0, 128 * 2); /* for YUY2 and msan */ \
- int r = width & MASK; \
- int n = width & ~MASK; \
- if (n > 0) { \
- ANY_SIMD(src_ptr, dst_ptr, n); \
- } \
- memcpy(temp, src_ptr + (n >> UVSHIFT) * SBPP, SS(r, UVSHIFT) * SBPP); \
- memcpy(temp + 128, dst_ptr + n * BPP, r * BPP); \
- ANY_SIMD(temp, temp + 128, MASK + 1); \
- memcpy(dst_ptr + n * BPP, temp + 128, r * BPP); \
- }
+#define ANY11B(NAMEANY, ANY_SIMD, UVSHIFT, SBPP, BPP, MASK) \
+ void NAMEANY(const uint8_t* src_ptr, uint8_t* dst_ptr, int width) { \
+ SIMD_ALIGNED(uint8_t temp[64 * 2]); \
+ memset(temp, 0, 64 * 2); /* for msan */ \
+ int r = width & MASK; \
+ int n = width & ~MASK; \
+ if (n > 0) { \
+ ANY_SIMD(src_ptr, dst_ptr, n); \
+ } \
+ memcpy(temp, src_ptr + (n >> UVSHIFT) * SBPP, SS(r, UVSHIFT) * SBPP); \
+ memcpy(temp + 64, dst_ptr + n * BPP, r * BPP); \
+ ANY_SIMD(temp, temp + 64, MASK + 1); \
+ memcpy(dst_ptr + n * BPP, temp + 64, r * BPP); \
+ }
#ifdef HAS_ARGBCOPYALPHAROW_AVX2
ANY11B(ARGBCopyAlphaRow_Any_AVX2, ARGBCopyAlphaRow_AVX2, 0, 4, 4, 15)
@@ -506,61 +715,184 @@ ANY11B(ARGBCopyYToAlphaRow_Any_SSE2, ARGBCopyYToAlphaRow_SSE2, 0, 1, 4, 7)
// Any 1 to 1 with parameter.
#define ANY11P(NAMEANY, ANY_SIMD, T, SBPP, BPP, MASK) \
- void NAMEANY(const uint8* src_ptr, uint8* dst_ptr, \
- T shuffler, int width) { \
- SIMD_ALIGNED(uint8 temp[64 * 2]); \
- memset(temp, 0, 64); /* for msan */ \
- int r = width & MASK; \
- int n = width & ~MASK; \
- if (n > 0) { \
- ANY_SIMD(src_ptr, dst_ptr, shuffler, n); \
- } \
- memcpy(temp, src_ptr + n * SBPP, r * SBPP); \
- ANY_SIMD(temp, temp + 64, shuffler, MASK + 1); \
- memcpy(dst_ptr + n * BPP, temp + 64, r * BPP); \
- }
+ void NAMEANY(const uint8_t* src_ptr, uint8_t* dst_ptr, T param, int width) { \
+ SIMD_ALIGNED(uint8_t temp[64 * 2]); \
+ memset(temp, 0, 64); /* for msan */ \
+ int r = width & MASK; \
+ int n = width & ~MASK; \
+ if (n > 0) { \
+ ANY_SIMD(src_ptr, dst_ptr, param, n); \
+ } \
+ memcpy(temp, src_ptr + n * SBPP, r * SBPP); \
+ ANY_SIMD(temp, temp + 64, param, MASK + 1); \
+ memcpy(dst_ptr + n * BPP, temp + 64, r * BPP); \
+ }
#if defined(HAS_ARGBTORGB565DITHERROW_SSE2)
-ANY11P(ARGBToRGB565DitherRow_Any_SSE2, ARGBToRGB565DitherRow_SSE2,
- const uint32, 4, 2, 3)
+ANY11P(ARGBToRGB565DitherRow_Any_SSE2,
+ ARGBToRGB565DitherRow_SSE2,
+ const uint32_t,
+ 4,
+ 2,
+ 3)
#endif
#if defined(HAS_ARGBTORGB565DITHERROW_AVX2)
-ANY11P(ARGBToRGB565DitherRow_Any_AVX2, ARGBToRGB565DitherRow_AVX2,
- const uint32, 4, 2, 7)
+ANY11P(ARGBToRGB565DitherRow_Any_AVX2,
+ ARGBToRGB565DitherRow_AVX2,
+ const uint32_t,
+ 4,
+ 2,
+ 7)
#endif
#if defined(HAS_ARGBTORGB565DITHERROW_NEON)
-ANY11P(ARGBToRGB565DitherRow_Any_NEON, ARGBToRGB565DitherRow_NEON,
- const uint32, 4, 2, 7)
-#endif
-#ifdef HAS_ARGBSHUFFLEROW_SSE2
-ANY11P(ARGBShuffleRow_Any_SSE2, ARGBShuffleRow_SSE2, const uint8*, 4, 4, 3)
+ANY11P(ARGBToRGB565DitherRow_Any_NEON,
+ ARGBToRGB565DitherRow_NEON,
+ const uint32_t,
+ 4,
+ 2,
+ 7)
+#endif
+#if defined(HAS_ARGBTORGB565DITHERROW_MSA)
+ANY11P(ARGBToRGB565DitherRow_Any_MSA,
+ ARGBToRGB565DitherRow_MSA,
+ const uint32_t,
+ 4,
+ 2,
+ 7)
#endif
#ifdef HAS_ARGBSHUFFLEROW_SSSE3
-ANY11P(ARGBShuffleRow_Any_SSSE3, ARGBShuffleRow_SSSE3, const uint8*, 4, 4, 7)
+ANY11P(ARGBShuffleRow_Any_SSSE3, ARGBShuffleRow_SSSE3, const uint8_t*, 4, 4, 7)
#endif
#ifdef HAS_ARGBSHUFFLEROW_AVX2
-ANY11P(ARGBShuffleRow_Any_AVX2, ARGBShuffleRow_AVX2, const uint8*, 4, 4, 15)
+ANY11P(ARGBShuffleRow_Any_AVX2, ARGBShuffleRow_AVX2, const uint8_t*, 4, 4, 15)
#endif
#ifdef HAS_ARGBSHUFFLEROW_NEON
-ANY11P(ARGBShuffleRow_Any_NEON, ARGBShuffleRow_NEON, const uint8*, 4, 4, 3)
+ANY11P(ARGBShuffleRow_Any_NEON, ARGBShuffleRow_NEON, const uint8_t*, 4, 4, 3)
+#endif
+#ifdef HAS_ARGBSHUFFLEROW_MSA
+ANY11P(ARGBShuffleRow_Any_MSA, ARGBShuffleRow_MSA, const uint8_t*, 4, 4, 7)
#endif
#undef ANY11P
+// Any 1 to 1 with parameter and shorts. BPP measures in shorts.
+#define ANY11C(NAMEANY, ANY_SIMD, SBPP, BPP, STYPE, DTYPE, MASK) \
+ void NAMEANY(const STYPE* src_ptr, DTYPE* dst_ptr, int scale, int width) { \
+ SIMD_ALIGNED(STYPE temp[32]); \
+ SIMD_ALIGNED(DTYPE out[32]); \
+ memset(temp, 0, 32 * SBPP); /* for msan */ \
+ int r = width & MASK; \
+ int n = width & ~MASK; \
+ if (n > 0) { \
+ ANY_SIMD(src_ptr, dst_ptr, scale, n); \
+ } \
+ memcpy(temp, src_ptr + n, r * SBPP); \
+ ANY_SIMD(temp, out, scale, MASK + 1); \
+ memcpy(dst_ptr + n, out, r * BPP); \
+ }
+
+#ifdef HAS_CONVERT16TO8ROW_SSSE3
+ANY11C(Convert16To8Row_Any_SSSE3,
+ Convert16To8Row_SSSE3,
+ 2,
+ 1,
+ uint16_t,
+ uint8_t,
+ 15)
+#endif
+#ifdef HAS_CONVERT16TO8ROW_AVX2
+ANY11C(Convert16To8Row_Any_AVX2,
+ Convert16To8Row_AVX2,
+ 2,
+ 1,
+ uint16_t,
+ uint8_t,
+ 31)
+#endif
+#ifdef HAS_CONVERT8TO16ROW_SSE2
+ANY11C(Convert8To16Row_Any_SSE2,
+ Convert8To16Row_SSE2,
+ 1,
+ 2,
+ uint8_t,
+ uint16_t,
+ 15)
+#endif
+#ifdef HAS_CONVERT8TO16ROW_AVX2
+ANY11C(Convert8To16Row_Any_AVX2,
+ Convert8To16Row_AVX2,
+ 1,
+ 2,
+ uint8_t,
+ uint16_t,
+ 31)
+#endif
+#undef ANY11C
+
+// Any 1 to 1 with parameter and shorts to byte. BPP measures in shorts.
+#define ANY11P16(NAMEANY, ANY_SIMD, ST, T, SBPP, BPP, MASK) \
+ void NAMEANY(const ST* src_ptr, T* dst_ptr, float param, int width) { \
+ SIMD_ALIGNED(ST temp[32]); \
+ SIMD_ALIGNED(T out[32]); \
+ memset(temp, 0, SBPP * 32); /* for msan */ \
+ int r = width & MASK; \
+ int n = width & ~MASK; \
+ if (n > 0) { \
+ ANY_SIMD(src_ptr, dst_ptr, param, n); \
+ } \
+ memcpy(temp, src_ptr + n, r * SBPP); \
+ ANY_SIMD(temp, out, param, MASK + 1); \
+ memcpy(dst_ptr + n, out, r * BPP); \
+ }
+
+#ifdef HAS_HALFFLOATROW_SSE2
+ANY11P16(HalfFloatRow_Any_SSE2, HalfFloatRow_SSE2, uint16_t, uint16_t, 2, 2, 7)
+#endif
+#ifdef HAS_HALFFLOATROW_AVX2
+ANY11P16(HalfFloatRow_Any_AVX2, HalfFloatRow_AVX2, uint16_t, uint16_t, 2, 2, 15)
+#endif
+#ifdef HAS_HALFFLOATROW_F16C
+ANY11P16(HalfFloatRow_Any_F16C, HalfFloatRow_F16C, uint16_t, uint16_t, 2, 2, 15)
+ANY11P16(HalfFloat1Row_Any_F16C,
+ HalfFloat1Row_F16C,
+ uint16_t,
+ uint16_t,
+ 2,
+ 2,
+ 15)
+#endif
+#ifdef HAS_HALFFLOATROW_NEON
+ANY11P16(HalfFloatRow_Any_NEON, HalfFloatRow_NEON, uint16_t, uint16_t, 2, 2, 7)
+ANY11P16(HalfFloat1Row_Any_NEON,
+ HalfFloat1Row_NEON,
+ uint16_t,
+ uint16_t,
+ 2,
+ 2,
+ 7)
+#endif
+#ifdef HAS_HALFFLOATROW_MSA
+ANY11P16(HalfFloatRow_Any_MSA, HalfFloatRow_MSA, uint16_t, uint16_t, 2, 2, 31)
+#endif
+#ifdef HAS_BYTETOFLOATROW_NEON
+ANY11P16(ByteToFloatRow_Any_NEON, ByteToFloatRow_NEON, uint8_t, float, 1, 3, 7)
+#endif
+#undef ANY11P16
+
// Any 1 to 1 with yuvconstants
-#define ANY11C(NAMEANY, ANY_SIMD, UVSHIFT, SBPP, BPP, MASK) \
- void NAMEANY(const uint8* src_ptr, uint8* dst_ptr, \
- const struct YuvConstants* yuvconstants, int width) { \
- SIMD_ALIGNED(uint8 temp[128 * 2]); \
- memset(temp, 0, 128); /* for YUY2 and msan */ \
- int r = width & MASK; \
- int n = width & ~MASK; \
- if (n > 0) { \
- ANY_SIMD(src_ptr, dst_ptr, yuvconstants, n); \
- } \
- memcpy(temp, src_ptr + (n >> UVSHIFT) * SBPP, SS(r, UVSHIFT) * SBPP); \
- ANY_SIMD(temp, temp + 128, yuvconstants, MASK + 1); \
- memcpy(dst_ptr + n * BPP, temp + 128, r * BPP); \
- }
+#define ANY11C(NAMEANY, ANY_SIMD, UVSHIFT, SBPP, BPP, MASK) \
+ void NAMEANY(const uint8_t* src_ptr, uint8_t* dst_ptr, \
+ const struct YuvConstants* yuvconstants, int width) { \
+ SIMD_ALIGNED(uint8_t temp[128 * 2]); \
+ memset(temp, 0, 128); /* for YUY2 and msan */ \
+ int r = width & MASK; \
+ int n = width & ~MASK; \
+ if (n > 0) { \
+ ANY_SIMD(src_ptr, dst_ptr, yuvconstants, n); \
+ } \
+ memcpy(temp, src_ptr + (n >> UVSHIFT) * SBPP, SS(r, UVSHIFT) * SBPP); \
+ ANY_SIMD(temp, temp + 128, yuvconstants, MASK + 1); \
+ memcpy(dst_ptr + n * BPP, temp + 128, r * BPP); \
+ }
#if defined(HAS_YUY2TOARGBROW_SSSE3)
ANY11C(YUY2ToARGBRow_Any_SSSE3, YUY2ToARGBRow_SSSE3, 1, 4, 4, 15)
ANY11C(UYVYToARGBRow_Any_SSSE3, UYVYToARGBRow_SSSE3, 1, 4, 4, 15)
@@ -573,25 +905,28 @@ ANY11C(UYVYToARGBRow_Any_AVX2, UYVYToARGBRow_AVX2, 1, 4, 4, 31)
ANY11C(YUY2ToARGBRow_Any_NEON, YUY2ToARGBRow_NEON, 1, 4, 4, 7)
ANY11C(UYVYToARGBRow_Any_NEON, UYVYToARGBRow_NEON, 1, 4, 4, 7)
#endif
+#if defined(HAS_YUY2TOARGBROW_MSA)
+ANY11C(YUY2ToARGBRow_Any_MSA, YUY2ToARGBRow_MSA, 1, 4, 4, 7)
+ANY11C(UYVYToARGBRow_Any_MSA, UYVYToARGBRow_MSA, 1, 4, 4, 7)
+#endif
#undef ANY11C
// Any 1 to 1 interpolate. Takes 2 rows of source via stride.
-#define ANY11T(NAMEANY, ANY_SIMD, SBPP, BPP, MASK) \
- void NAMEANY(uint8* dst_ptr, const uint8* src_ptr, \
- ptrdiff_t src_stride_ptr, int width, \
- int source_y_fraction) { \
- SIMD_ALIGNED(uint8 temp[64 * 3]); \
- memset(temp, 0, 64 * 2); /* for msan */ \
- int r = width & MASK; \
- int n = width & ~MASK; \
- if (n > 0) { \
- ANY_SIMD(dst_ptr, src_ptr, src_stride_ptr, n, source_y_fraction); \
- } \
- memcpy(temp, src_ptr + n * SBPP, r * SBPP); \
- memcpy(temp + 64, src_ptr + src_stride_ptr + n * SBPP, r * SBPP); \
- ANY_SIMD(temp + 128, temp, 64, MASK + 1, source_y_fraction); \
- memcpy(dst_ptr + n * BPP, temp + 128, r * BPP); \
- }
+#define ANY11T(NAMEANY, ANY_SIMD, SBPP, BPP, MASK) \
+ void NAMEANY(uint8_t* dst_ptr, const uint8_t* src_ptr, \
+ ptrdiff_t src_stride_ptr, int width, int source_y_fraction) { \
+ SIMD_ALIGNED(uint8_t temp[64 * 3]); \
+ memset(temp, 0, 64 * 2); /* for msan */ \
+ int r = width & MASK; \
+ int n = width & ~MASK; \
+ if (n > 0) { \
+ ANY_SIMD(dst_ptr, src_ptr, src_stride_ptr, n, source_y_fraction); \
+ } \
+ memcpy(temp, src_ptr + n * SBPP, r * SBPP); \
+ memcpy(temp + 64, src_ptr + src_stride_ptr + n * SBPP, r * SBPP); \
+ ANY_SIMD(temp + 128, temp, 64, MASK + 1, source_y_fraction); \
+ memcpy(dst_ptr + n * BPP, temp + 128, r * BPP); \
+ }
#ifdef HAS_INTERPOLATEROW_AVX2
ANY11T(InterpolateRow_Any_AVX2, InterpolateRow_AVX2, 1, 1, 31)
@@ -602,25 +937,25 @@ ANY11T(InterpolateRow_Any_SSSE3, InterpolateRow_SSSE3, 1, 1, 15)
#ifdef HAS_INTERPOLATEROW_NEON
ANY11T(InterpolateRow_Any_NEON, InterpolateRow_NEON, 1, 1, 15)
#endif
-#ifdef HAS_INTERPOLATEROW_DSPR2
-ANY11T(InterpolateRow_Any_DSPR2, InterpolateRow_DSPR2, 1, 1, 3)
+#ifdef HAS_INTERPOLATEROW_MSA
+ANY11T(InterpolateRow_Any_MSA, InterpolateRow_MSA, 1, 1, 31)
#endif
#undef ANY11T
// Any 1 to 1 mirror.
-#define ANY11M(NAMEANY, ANY_SIMD, BPP, MASK) \
- void NAMEANY(const uint8* src_ptr, uint8* dst_ptr, int width) { \
- SIMD_ALIGNED(uint8 temp[64 * 2]); \
- memset(temp, 0, 64); /* for msan */ \
- int r = width & MASK; \
- int n = width & ~MASK; \
- if (n > 0) { \
- ANY_SIMD(src_ptr + r * BPP, dst_ptr, n); \
- } \
- memcpy(temp, src_ptr, r * BPP); \
- ANY_SIMD(temp, temp + 64, MASK + 1); \
- memcpy(dst_ptr + n * BPP, temp + 64 + (MASK + 1 - r) * BPP, r * BPP); \
- }
+#define ANY11M(NAMEANY, ANY_SIMD, BPP, MASK) \
+ void NAMEANY(const uint8_t* src_ptr, uint8_t* dst_ptr, int width) { \
+ SIMD_ALIGNED(uint8_t temp[64 * 2]); \
+ memset(temp, 0, 64); /* for msan */ \
+ int r = width & MASK; \
+ int n = width & ~MASK; \
+ if (n > 0) { \
+ ANY_SIMD(src_ptr + r * BPP, dst_ptr, n); \
+ } \
+ memcpy(temp, src_ptr, r* BPP); \
+ ANY_SIMD(temp, temp + 64, MASK + 1); \
+ memcpy(dst_ptr + n * BPP, temp + 64 + (MASK + 1 - r) * BPP, r * BPP); \
+ }
#ifdef HAS_MIRRORROW_AVX2
ANY11M(MirrorRow_Any_AVX2, MirrorRow_AVX2, 1, 31)
@@ -631,6 +966,9 @@ ANY11M(MirrorRow_Any_SSSE3, MirrorRow_SSSE3, 1, 15)
#ifdef HAS_MIRRORROW_NEON
ANY11M(MirrorRow_Any_NEON, MirrorRow_NEON, 1, 15)
#endif
+#ifdef HAS_MIRRORROW_MSA
+ANY11M(MirrorRow_Any_MSA, MirrorRow_MSA, 1, 63)
+#endif
#ifdef HAS_ARGBMIRRORROW_AVX2
ANY11M(ARGBMirrorRow_Any_AVX2, ARGBMirrorRow_AVX2, 4, 7)
#endif
@@ -640,67 +978,54 @@ ANY11M(ARGBMirrorRow_Any_SSE2, ARGBMirrorRow_SSE2, 4, 3)
#ifdef HAS_ARGBMIRRORROW_NEON
ANY11M(ARGBMirrorRow_Any_NEON, ARGBMirrorRow_NEON, 4, 3)
#endif
+#ifdef HAS_ARGBMIRRORROW_MSA
+ANY11M(ARGBMirrorRow_Any_MSA, ARGBMirrorRow_MSA, 4, 15)
+#endif
#undef ANY11M
// Any 1 plane. (memset)
-#define ANY1(NAMEANY, ANY_SIMD, T, BPP, MASK) \
- void NAMEANY(uint8* dst_ptr, T v32, int width) { \
- SIMD_ALIGNED(uint8 temp[64]); \
- int r = width & MASK; \
- int n = width & ~MASK; \
- if (n > 0) { \
- ANY_SIMD(dst_ptr, v32, n); \
- } \
- ANY_SIMD(temp, v32, MASK + 1); \
- memcpy(dst_ptr + n * BPP, temp, r * BPP); \
- }
+#define ANY1(NAMEANY, ANY_SIMD, T, BPP, MASK) \
+ void NAMEANY(uint8_t* dst_ptr, T v32, int width) { \
+ SIMD_ALIGNED(uint8_t temp[64]); \
+ int r = width & MASK; \
+ int n = width & ~MASK; \
+ if (n > 0) { \
+ ANY_SIMD(dst_ptr, v32, n); \
+ } \
+ ANY_SIMD(temp, v32, MASK + 1); \
+ memcpy(dst_ptr + n * BPP, temp, r * BPP); \
+ }
#ifdef HAS_SETROW_X86
-ANY1(SetRow_Any_X86, SetRow_X86, uint8, 1, 3)
+ANY1(SetRow_Any_X86, SetRow_X86, uint8_t, 1, 3)
#endif
#ifdef HAS_SETROW_NEON
-ANY1(SetRow_Any_NEON, SetRow_NEON, uint8, 1, 15)
+ANY1(SetRow_Any_NEON, SetRow_NEON, uint8_t, 1, 15)
#endif
#ifdef HAS_ARGBSETROW_NEON
-ANY1(ARGBSetRow_Any_NEON, ARGBSetRow_NEON, uint32, 4, 3)
+ANY1(ARGBSetRow_Any_NEON, ARGBSetRow_NEON, uint32_t, 4, 3)
+#endif
+#ifdef HAS_ARGBSETROW_MSA
+ANY1(ARGBSetRow_Any_MSA, ARGBSetRow_MSA, uint32_t, 4, 3)
#endif
#undef ANY1
// Any 1 to 2. Outputs UV planes.
-#define ANY12(NAMEANY, ANY_SIMD, UVSHIFT, BPP, DUVSHIFT, MASK) \
- void NAMEANY(const uint8* src_ptr, uint8* dst_u, uint8* dst_v, int width) {\
- SIMD_ALIGNED(uint8 temp[128 * 3]); \
- memset(temp, 0, 128); /* for msan */ \
- int r = width & MASK; \
- int n = width & ~MASK; \
- if (n > 0) { \
- ANY_SIMD(src_ptr, dst_u, dst_v, n); \
- } \
- memcpy(temp, src_ptr + (n >> UVSHIFT) * BPP, SS(r, UVSHIFT) * BPP); \
- /* repeat last 4 bytes for 422 subsampler */ \
- if ((width & 1) && BPP == 4 && DUVSHIFT == 1) { \
- memcpy(temp + SS(r, UVSHIFT) * BPP, \
- temp + SS(r, UVSHIFT) * BPP - BPP, BPP); \
- } \
- /* repeat last 4 - 12 bytes for 411 subsampler */ \
- if (((width & 3) == 1) && BPP == 4 && DUVSHIFT == 2) { \
- memcpy(temp + SS(r, UVSHIFT) * BPP, \
- temp + SS(r, UVSHIFT) * BPP - BPP, BPP); \
- memcpy(temp + SS(r, UVSHIFT) * BPP + BPP, \
- temp + SS(r, UVSHIFT) * BPP - BPP, BPP * 2); \
- } \
- if (((width & 3) == 2) && BPP == 4 && DUVSHIFT == 2) { \
- memcpy(temp + SS(r, UVSHIFT) * BPP, \
- temp + SS(r, UVSHIFT) * BPP - BPP * 2, BPP * 2); \
- } \
- if (((width & 3) == 3) && BPP == 4 && DUVSHIFT == 2) { \
- memcpy(temp + SS(r, UVSHIFT) * BPP, \
- temp + SS(r, UVSHIFT) * BPP - BPP, BPP); \
- } \
- ANY_SIMD(temp, temp + 128, temp + 256, MASK + 1); \
- memcpy(dst_u + (n >> DUVSHIFT), temp + 128, SS(r, DUVSHIFT)); \
- memcpy(dst_v + (n >> DUVSHIFT), temp + 256, SS(r, DUVSHIFT)); \
- }
+#define ANY12(NAMEANY, ANY_SIMD, UVSHIFT, BPP, DUVSHIFT, MASK) \
+ void NAMEANY(const uint8_t* src_ptr, uint8_t* dst_u, uint8_t* dst_v, \
+ int width) { \
+ SIMD_ALIGNED(uint8_t temp[128 * 3]); \
+ memset(temp, 0, 128); /* for msan */ \
+ int r = width & MASK; \
+ int n = width & ~MASK; \
+ if (n > 0) { \
+ ANY_SIMD(src_ptr, dst_u, dst_v, n); \
+ } \
+ memcpy(temp, src_ptr + (n >> UVSHIFT) * BPP, SS(r, UVSHIFT) * BPP); \
+ ANY_SIMD(temp, temp + 128, temp + 256, MASK + 1); \
+ memcpy(dst_u + (n >> DUVSHIFT), temp + 128, SS(r, DUVSHIFT)); \
+ memcpy(dst_v + (n >> DUVSHIFT), temp + 256, SS(r, DUVSHIFT)); \
+ }
#ifdef HAS_SPLITUVROW_SSE2
ANY12(SplitUVRow_Any_SSE2, SplitUVRow_SSE2, 0, 2, 0, 15)
@@ -711,8 +1036,8 @@ ANY12(SplitUVRow_Any_AVX2, SplitUVRow_AVX2, 0, 2, 0, 31)
#ifdef HAS_SPLITUVROW_NEON
ANY12(SplitUVRow_Any_NEON, SplitUVRow_NEON, 0, 2, 0, 15)
#endif
-#ifdef HAS_SPLITUVROW_DSPR2
-ANY12(SplitUVRow_Any_DSPR2, SplitUVRow_DSPR2, 0, 2, 0, 15)
+#ifdef HAS_SPLITUVROW_MSA
+ANY12(SplitUVRow_Any_MSA, SplitUVRow_MSA, 0, 2, 0, 31)
#endif
#ifdef HAS_ARGBTOUV444ROW_SSSE3
ANY12(ARGBToUV444Row_Any_SSSE3, ARGBToUV444Row_SSSE3, 0, 4, 0, 15)
@@ -727,37 +1052,66 @@ ANY12(UYVYToUV422Row_Any_SSE2, UYVYToUV422Row_SSE2, 1, 4, 1, 15)
#endif
#ifdef HAS_YUY2TOUV422ROW_NEON
ANY12(ARGBToUV444Row_Any_NEON, ARGBToUV444Row_NEON, 0, 4, 0, 7)
-ANY12(ARGBToUV411Row_Any_NEON, ARGBToUV411Row_NEON, 0, 4, 2, 31)
ANY12(YUY2ToUV422Row_Any_NEON, YUY2ToUV422Row_NEON, 1, 4, 1, 15)
ANY12(UYVYToUV422Row_Any_NEON, UYVYToUV422Row_NEON, 1, 4, 1, 15)
#endif
+#ifdef HAS_YUY2TOUV422ROW_MSA
+ANY12(ARGBToUV444Row_Any_MSA, ARGBToUV444Row_MSA, 0, 4, 0, 15)
+ANY12(YUY2ToUV422Row_Any_MSA, YUY2ToUV422Row_MSA, 1, 4, 1, 31)
+ANY12(UYVYToUV422Row_Any_MSA, UYVYToUV422Row_MSA, 1, 4, 1, 31)
+#endif
#undef ANY12
+// Any 1 to 3. Outputs RGB planes.
+#define ANY13(NAMEANY, ANY_SIMD, BPP, MASK) \
+ void NAMEANY(const uint8_t* src_ptr, uint8_t* dst_r, uint8_t* dst_g, \
+ uint8_t* dst_b, int width) { \
+ SIMD_ALIGNED(uint8_t temp[16 * 6]); \
+ memset(temp, 0, 16 * 3); /* for msan */ \
+ int r = width & MASK; \
+ int n = width & ~MASK; \
+ if (n > 0) { \
+ ANY_SIMD(src_ptr, dst_r, dst_g, dst_b, n); \
+ } \
+ memcpy(temp, src_ptr + n * BPP, r * BPP); \
+ ANY_SIMD(temp, temp + 16 * 3, temp + 16 * 4, temp + 16 * 5, MASK + 1); \
+ memcpy(dst_r + n, temp + 16 * 3, r); \
+ memcpy(dst_g + n, temp + 16 * 4, r); \
+ memcpy(dst_b + n, temp + 16 * 5, r); \
+ }
+
+#ifdef HAS_SPLITRGBROW_SSSE3
+ANY13(SplitRGBRow_Any_SSSE3, SplitRGBRow_SSSE3, 3, 15)
+#endif
+#ifdef HAS_SPLITRGBROW_NEON
+ANY13(SplitRGBRow_Any_NEON, SplitRGBRow_NEON, 3, 15)
+#endif
+
// Any 1 to 2 with source stride (2 rows of source). Outputs UV planes.
// 128 byte row allows for 32 avx ARGB pixels.
-#define ANY12S(NAMEANY, ANY_SIMD, UVSHIFT, BPP, MASK) \
- void NAMEANY(const uint8* src_ptr, int src_stride_ptr, \
- uint8* dst_u, uint8* dst_v, int width) { \
- SIMD_ALIGNED(uint8 temp[128 * 4]); \
- memset(temp, 0, 128 * 2); /* for msan */ \
- int r = width & MASK; \
- int n = width & ~MASK; \
- if (n > 0) { \
- ANY_SIMD(src_ptr, src_stride_ptr, dst_u, dst_v, n); \
- } \
- memcpy(temp, src_ptr + (n >> UVSHIFT) * BPP, SS(r, UVSHIFT) * BPP); \
- memcpy(temp + 128, src_ptr + src_stride_ptr + (n >> UVSHIFT) * BPP, \
- SS(r, UVSHIFT) * BPP); \
- if ((width & 1) && UVSHIFT == 0) { /* repeat last pixel for subsample */\
- memcpy(temp + SS(r, UVSHIFT) * BPP, \
- temp + SS(r, UVSHIFT) * BPP - BPP, BPP); \
- memcpy(temp + 128 + SS(r, UVSHIFT) * BPP, \
- temp + 128 + SS(r, UVSHIFT) * BPP - BPP, BPP); \
- } \
- ANY_SIMD(temp, 128, temp + 256, temp + 384, MASK + 1); \
- memcpy(dst_u + (n >> 1), temp + 256, SS(r, 1)); \
- memcpy(dst_v + (n >> 1), temp + 384, SS(r, 1)); \
- }
+#define ANY12S(NAMEANY, ANY_SIMD, UVSHIFT, BPP, MASK) \
+ void NAMEANY(const uint8_t* src_ptr, int src_stride_ptr, uint8_t* dst_u, \
+ uint8_t* dst_v, int width) { \
+ SIMD_ALIGNED(uint8_t temp[128 * 4]); \
+ memset(temp, 0, 128 * 2); /* for msan */ \
+ int r = width & MASK; \
+ int n = width & ~MASK; \
+ if (n > 0) { \
+ ANY_SIMD(src_ptr, src_stride_ptr, dst_u, dst_v, n); \
+ } \
+ memcpy(temp, src_ptr + (n >> UVSHIFT) * BPP, SS(r, UVSHIFT) * BPP); \
+ memcpy(temp + 128, src_ptr + src_stride_ptr + (n >> UVSHIFT) * BPP, \
+ SS(r, UVSHIFT) * BPP); \
+ if ((width & 1) && UVSHIFT == 0) { /* repeat last pixel for subsample */ \
+ memcpy(temp + SS(r, UVSHIFT) * BPP, temp + SS(r, UVSHIFT) * BPP - BPP, \
+ BPP); \
+ memcpy(temp + 128 + SS(r, UVSHIFT) * BPP, \
+ temp + 128 + SS(r, UVSHIFT) * BPP - BPP, BPP); \
+ } \
+ ANY_SIMD(temp, 128, temp + 256, temp + 384, MASK + 1); \
+ memcpy(dst_u + (n >> 1), temp + 256, SS(r, 1)); \
+ memcpy(dst_v + (n >> 1), temp + 384, SS(r, 1)); \
+ }
#ifdef HAS_ARGBTOUVROW_AVX2
ANY12S(ARGBToUVRow_Any_AVX2, ARGBToUVRow_AVX2, 0, 4, 31)
@@ -783,30 +1137,57 @@ ANY12S(UYVYToUVRow_Any_SSE2, UYVYToUVRow_SSE2, 1, 4, 15)
#ifdef HAS_ARGBTOUVROW_NEON
ANY12S(ARGBToUVRow_Any_NEON, ARGBToUVRow_NEON, 0, 4, 15)
#endif
+#ifdef HAS_ARGBTOUVROW_MSA
+ANY12S(ARGBToUVRow_Any_MSA, ARGBToUVRow_MSA, 0, 4, 31)
+#endif
#ifdef HAS_ARGBTOUVJROW_NEON
ANY12S(ARGBToUVJRow_Any_NEON, ARGBToUVJRow_NEON, 0, 4, 15)
#endif
+#ifdef HAS_ARGBTOUVJROW_MSA
+ANY12S(ARGBToUVJRow_Any_MSA, ARGBToUVJRow_MSA, 0, 4, 31)
+#endif
#ifdef HAS_BGRATOUVROW_NEON
ANY12S(BGRAToUVRow_Any_NEON, BGRAToUVRow_NEON, 0, 4, 15)
#endif
+#ifdef HAS_BGRATOUVROW_MSA
+ANY12S(BGRAToUVRow_Any_MSA, BGRAToUVRow_MSA, 0, 4, 31)
+#endif
#ifdef HAS_ABGRTOUVROW_NEON
ANY12S(ABGRToUVRow_Any_NEON, ABGRToUVRow_NEON, 0, 4, 15)
#endif
+#ifdef HAS_ABGRTOUVROW_MSA
+ANY12S(ABGRToUVRow_Any_MSA, ABGRToUVRow_MSA, 0, 4, 31)
+#endif
#ifdef HAS_RGBATOUVROW_NEON
ANY12S(RGBAToUVRow_Any_NEON, RGBAToUVRow_NEON, 0, 4, 15)
#endif
+#ifdef HAS_RGBATOUVROW_MSA
+ANY12S(RGBAToUVRow_Any_MSA, RGBAToUVRow_MSA, 0, 4, 31)
+#endif
#ifdef HAS_RGB24TOUVROW_NEON
ANY12S(RGB24ToUVRow_Any_NEON, RGB24ToUVRow_NEON, 0, 3, 15)
#endif
+#ifdef HAS_RGB24TOUVROW_MSA
+ANY12S(RGB24ToUVRow_Any_MSA, RGB24ToUVRow_MSA, 0, 3, 15)
+#endif
#ifdef HAS_RAWTOUVROW_NEON
ANY12S(RAWToUVRow_Any_NEON, RAWToUVRow_NEON, 0, 3, 15)
#endif
+#ifdef HAS_RAWTOUVROW_MSA
+ANY12S(RAWToUVRow_Any_MSA, RAWToUVRow_MSA, 0, 3, 15)
+#endif
#ifdef HAS_RGB565TOUVROW_NEON
ANY12S(RGB565ToUVRow_Any_NEON, RGB565ToUVRow_NEON, 0, 2, 15)
#endif
+#ifdef HAS_RGB565TOUVROW_MSA
+ANY12S(RGB565ToUVRow_Any_MSA, RGB565ToUVRow_MSA, 0, 2, 15)
+#endif
#ifdef HAS_ARGB1555TOUVROW_NEON
ANY12S(ARGB1555ToUVRow_Any_NEON, ARGB1555ToUVRow_NEON, 0, 2, 15)
#endif
+#ifdef HAS_ARGB1555TOUVROW_MSA
+ANY12S(ARGB1555ToUVRow_Any_MSA, ARGB1555ToUVRow_MSA, 0, 2, 15)
+#endif
#ifdef HAS_ARGB4444TOUVROW_NEON
ANY12S(ARGB4444ToUVRow_Any_NEON, ARGB4444ToUVRow_NEON, 0, 2, 15)
#endif
@@ -816,6 +1197,12 @@ ANY12S(YUY2ToUVRow_Any_NEON, YUY2ToUVRow_NEON, 1, 4, 15)
#ifdef HAS_UYVYTOUVROW_NEON
ANY12S(UYVYToUVRow_Any_NEON, UYVYToUVRow_NEON, 1, 4, 15)
#endif
+#ifdef HAS_YUY2TOUVROW_MSA
+ANY12S(YUY2ToUVRow_Any_MSA, YUY2ToUVRow_MSA, 1, 4, 31)
+#endif
+#ifdef HAS_UYVYTOUVROW_MSA
+ANY12S(UYVYToUVRow_Any_MSA, UYVYToUVRow_MSA, 1, 4, 31)
+#endif
#undef ANY12S
#ifdef __cplusplus
diff --git a/third_party/libyuv/source/row_common.cc b/third_party/libyuv/source/row_common.cc
index aefa38c49..2bbc5adbf 100644
--- a/third_party/libyuv/source/row_common.cc
+++ b/third_party/libyuv/source/row_common.cc
@@ -10,6 +10,7 @@
#include "libyuv/row.h"
+#include <stdio.h>
#include <string.h> // For memcpy and memset.
#include "libyuv/basic_types.h"
@@ -23,59 +24,69 @@ extern "C" {
#define USE_BRANCHLESS 1
#if USE_BRANCHLESS
-static __inline int32 clamp0(int32 v) {
+static __inline int32_t clamp0(int32_t v) {
return ((-(v) >> 31) & (v));
}
-static __inline int32 clamp255(int32 v) {
+static __inline int32_t clamp255(int32_t v) {
return (((255 - (v)) >> 31) | (v)) & 255;
}
-static __inline uint32 Clamp(int32 val) {
- int v = clamp0(val);
- return (uint32)(clamp255(v));
+static __inline int32_t clamp1023(int32_t v) {
+ return (((1023 - (v)) >> 31) | (v)) & 1023;
}
-static __inline uint32 Abs(int32 v) {
+static __inline uint32_t Abs(int32_t v) {
int m = v >> 31;
return (v + m) ^ m;
}
-#else // USE_BRANCHLESS
-static __inline int32 clamp0(int32 v) {
+#else // USE_BRANCHLESS
+static __inline int32_t clamp0(int32_t v) {
return (v < 0) ? 0 : v;
}
-static __inline int32 clamp255(int32 v) {
+static __inline int32_t clamp255(int32_t v) {
return (v > 255) ? 255 : v;
}
-static __inline uint32 Clamp(int32 val) {
- int v = clamp0(val);
- return (uint32)(clamp255(v));
+static __inline int32_t clamp1023(int32_t v) {
+ return (v > 1023) ? 1023 : v;
}
-static __inline uint32 Abs(int32 v) {
+static __inline uint32_t Abs(int32_t v) {
return (v < 0) ? -v : v;
}
#endif // USE_BRANCHLESS
+static __inline uint32_t Clamp(int32_t val) {
+ int v = clamp0(val);
+ return (uint32_t)(clamp255(v));
+}
+
+static __inline uint32_t Clamp10(int32_t val) {
+ int v = clamp0(val);
+ return (uint32_t)(clamp1023(v));
+}
-#ifdef LIBYUV_LITTLE_ENDIAN
-#define WRITEWORD(p, v) *(uint32*)(p) = v
+// Little Endian
+#if defined(__x86_64__) || defined(_M_X64) || defined(__i386__) || \
+ defined(_M_IX86) || defined(__arm__) || defined(_M_ARM) || \
+ (defined(__BYTE_ORDER__) && __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__)
+#define WRITEWORD(p, v) *(uint32_t*)(p) = v
#else
-static inline void WRITEWORD(uint8* p, uint32 v) {
- p[0] = (uint8)(v & 255);
- p[1] = (uint8)((v >> 8) & 255);
- p[2] = (uint8)((v >> 16) & 255);
- p[3] = (uint8)((v >> 24) & 255);
+static inline void WRITEWORD(uint8_t* p, uint32_t v) {
+ p[0] = (uint8_t)(v & 255);
+ p[1] = (uint8_t)((v >> 8) & 255);
+ p[2] = (uint8_t)((v >> 16) & 255);
+ p[3] = (uint8_t)((v >> 24) & 255);
}
#endif
-void RGB24ToARGBRow_C(const uint8* src_rgb24, uint8* dst_argb, int width) {
+void RGB24ToARGBRow_C(const uint8_t* src_rgb24, uint8_t* dst_argb, int width) {
int x;
for (x = 0; x < width; ++x) {
- uint8 b = src_rgb24[0];
- uint8 g = src_rgb24[1];
- uint8 r = src_rgb24[2];
+ uint8_t b = src_rgb24[0];
+ uint8_t g = src_rgb24[1];
+ uint8_t r = src_rgb24[2];
dst_argb[0] = b;
dst_argb[1] = g;
dst_argb[2] = r;
@@ -85,12 +96,12 @@ void RGB24ToARGBRow_C(const uint8* src_rgb24, uint8* dst_argb, int width) {
}
}
-void RAWToARGBRow_C(const uint8* src_raw, uint8* dst_argb, int width) {
+void RAWToARGBRow_C(const uint8_t* src_raw, uint8_t* dst_argb, int width) {
int x;
for (x = 0; x < width; ++x) {
- uint8 r = src_raw[0];
- uint8 g = src_raw[1];
- uint8 b = src_raw[2];
+ uint8_t r = src_raw[0];
+ uint8_t g = src_raw[1];
+ uint8_t b = src_raw[2];
dst_argb[0] = b;
dst_argb[1] = g;
dst_argb[2] = r;
@@ -100,12 +111,12 @@ void RAWToARGBRow_C(const uint8* src_raw, uint8* dst_argb, int width) {
}
}
-void RAWToRGB24Row_C(const uint8* src_raw, uint8* dst_rgb24, int width) {
+void RAWToRGB24Row_C(const uint8_t* src_raw, uint8_t* dst_rgb24, int width) {
int x;
for (x = 0; x < width; ++x) {
- uint8 r = src_raw[0];
- uint8 g = src_raw[1];
- uint8 b = src_raw[2];
+ uint8_t r = src_raw[0];
+ uint8_t g = src_raw[1];
+ uint8_t b = src_raw[2];
dst_rgb24[0] = b;
dst_rgb24[1] = g;
dst_rgb24[2] = r;
@@ -114,12 +125,14 @@ void RAWToRGB24Row_C(const uint8* src_raw, uint8* dst_rgb24, int width) {
}
}
-void RGB565ToARGBRow_C(const uint8* src_rgb565, uint8* dst_argb, int width) {
+void RGB565ToARGBRow_C(const uint8_t* src_rgb565,
+ uint8_t* dst_argb,
+ int width) {
int x;
for (x = 0; x < width; ++x) {
- uint8 b = src_rgb565[0] & 0x1f;
- uint8 g = (src_rgb565[0] >> 5) | ((src_rgb565[1] & 0x07) << 3);
- uint8 r = src_rgb565[1] >> 3;
+ uint8_t b = src_rgb565[0] & 0x1f;
+ uint8_t g = (src_rgb565[0] >> 5) | ((src_rgb565[1] & 0x07) << 3);
+ uint8_t r = src_rgb565[1] >> 3;
dst_argb[0] = (b << 3) | (b >> 2);
dst_argb[1] = (g << 2) | (g >> 4);
dst_argb[2] = (r << 3) | (r >> 2);
@@ -129,14 +142,15 @@ void RGB565ToARGBRow_C(const uint8* src_rgb565, uint8* dst_argb, int width) {
}
}
-void ARGB1555ToARGBRow_C(const uint8* src_argb1555, uint8* dst_argb,
+void ARGB1555ToARGBRow_C(const uint8_t* src_argb1555,
+ uint8_t* dst_argb,
int width) {
int x;
for (x = 0; x < width; ++x) {
- uint8 b = src_argb1555[0] & 0x1f;
- uint8 g = (src_argb1555[0] >> 5) | ((src_argb1555[1] & 0x03) << 3);
- uint8 r = (src_argb1555[1] & 0x7c) >> 2;
- uint8 a = src_argb1555[1] >> 7;
+ uint8_t b = src_argb1555[0] & 0x1f;
+ uint8_t g = (src_argb1555[0] >> 5) | ((src_argb1555[1] & 0x03) << 3);
+ uint8_t r = (src_argb1555[1] & 0x7c) >> 2;
+ uint8_t a = src_argb1555[1] >> 7;
dst_argb[0] = (b << 3) | (b >> 2);
dst_argb[1] = (g << 3) | (g >> 2);
dst_argb[2] = (r << 3) | (r >> 2);
@@ -146,14 +160,15 @@ void ARGB1555ToARGBRow_C(const uint8* src_argb1555, uint8* dst_argb,
}
}
-void ARGB4444ToARGBRow_C(const uint8* src_argb4444, uint8* dst_argb,
+void ARGB4444ToARGBRow_C(const uint8_t* src_argb4444,
+ uint8_t* dst_argb,
int width) {
int x;
for (x = 0; x < width; ++x) {
- uint8 b = src_argb4444[0] & 0x0f;
- uint8 g = src_argb4444[0] >> 4;
- uint8 r = src_argb4444[1] & 0x0f;
- uint8 a = src_argb4444[1] >> 4;
+ uint8_t b = src_argb4444[0] & 0x0f;
+ uint8_t g = src_argb4444[0] >> 4;
+ uint8_t r = src_argb4444[1] & 0x0f;
+ uint8_t a = src_argb4444[1] >> 4;
dst_argb[0] = (b << 4) | b;
dst_argb[1] = (g << 4) | g;
dst_argb[2] = (r << 4) | r;
@@ -163,12 +178,53 @@ void ARGB4444ToARGBRow_C(const uint8* src_argb4444, uint8* dst_argb,
}
}
-void ARGBToRGB24Row_C(const uint8* src_argb, uint8* dst_rgb, int width) {
+void AR30ToARGBRow_C(const uint8_t* src_ar30, uint8_t* dst_argb, int width) {
int x;
for (x = 0; x < width; ++x) {
- uint8 b = src_argb[0];
- uint8 g = src_argb[1];
- uint8 r = src_argb[2];
+ uint32_t ar30 = *(const uint32_t*)src_ar30;
+ uint32_t b = (ar30 >> 2) & 0xff;
+ uint32_t g = (ar30 >> 12) & 0xff;
+ uint32_t r = (ar30 >> 22) & 0xff;
+ uint32_t a = (ar30 >> 30) * 0x55; // Replicate 2 bits to 8 bits.
+ *(uint32_t*)(dst_argb) = b | (g << 8) | (r << 16) | (a << 24);
+ dst_argb += 4;
+ src_ar30 += 4;
+ }
+}
+
+void AR30ToABGRRow_C(const uint8_t* src_ar30, uint8_t* dst_abgr, int width) {
+ int x;
+ for (x = 0; x < width; ++x) {
+ uint32_t ar30 = *(const uint32_t*)src_ar30;
+ uint32_t b = (ar30 >> 2) & 0xff;
+ uint32_t g = (ar30 >> 12) & 0xff;
+ uint32_t r = (ar30 >> 22) & 0xff;
+ uint32_t a = (ar30 >> 30) * 0x55; // Replicate 2 bits to 8 bits.
+ *(uint32_t*)(dst_abgr) = r | (g << 8) | (b << 16) | (a << 24);
+ dst_abgr += 4;
+ src_ar30 += 4;
+ }
+}
+
+void AR30ToAB30Row_C(const uint8_t* src_ar30, uint8_t* dst_ab30, int width) {
+ int x;
+ for (x = 0; x < width; ++x) {
+ uint32_t ar30 = *(const uint32_t*)src_ar30;
+ uint32_t b = ar30 & 0x3ff;
+ uint32_t ga = ar30 & 0xc00ffc00;
+ uint32_t r = (ar30 >> 20) & 0x3ff;
+ *(uint32_t*)(dst_ab30) = r | ga | (b << 20);
+ dst_ab30 += 4;
+ src_ar30 += 4;
+ }
+}
+
+void ARGBToRGB24Row_C(const uint8_t* src_argb, uint8_t* dst_rgb, int width) {
+ int x;
+ for (x = 0; x < width; ++x) {
+ uint8_t b = src_argb[0];
+ uint8_t g = src_argb[1];
+ uint8_t r = src_argb[2];
dst_rgb[0] = b;
dst_rgb[1] = g;
dst_rgb[2] = r;
@@ -177,12 +233,12 @@ void ARGBToRGB24Row_C(const uint8* src_argb, uint8* dst_rgb, int width) {
}
}
-void ARGBToRAWRow_C(const uint8* src_argb, uint8* dst_rgb, int width) {
+void ARGBToRAWRow_C(const uint8_t* src_argb, uint8_t* dst_rgb, int width) {
int x;
for (x = 0; x < width; ++x) {
- uint8 b = src_argb[0];
- uint8 g = src_argb[1];
- uint8 r = src_argb[2];
+ uint8_t b = src_argb[0];
+ uint8_t g = src_argb[1];
+ uint8_t r = src_argb[2];
dst_rgb[0] = r;
dst_rgb[1] = g;
dst_rgb[2] = b;
@@ -191,25 +247,25 @@ void ARGBToRAWRow_C(const uint8* src_argb, uint8* dst_rgb, int width) {
}
}
-void ARGBToRGB565Row_C(const uint8* src_argb, uint8* dst_rgb, int width) {
+void ARGBToRGB565Row_C(const uint8_t* src_argb, uint8_t* dst_rgb, int width) {
int x;
for (x = 0; x < width - 1; x += 2) {
- uint8 b0 = src_argb[0] >> 3;
- uint8 g0 = src_argb[1] >> 2;
- uint8 r0 = src_argb[2] >> 3;
- uint8 b1 = src_argb[4] >> 3;
- uint8 g1 = src_argb[5] >> 2;
- uint8 r1 = src_argb[6] >> 3;
- WRITEWORD(dst_rgb, b0 | (g0 << 5) | (r0 << 11) |
- (b1 << 16) | (g1 << 21) | (r1 << 27));
+ uint8_t b0 = src_argb[0] >> 3;
+ uint8_t g0 = src_argb[1] >> 2;
+ uint8_t r0 = src_argb[2] >> 3;
+ uint8_t b1 = src_argb[4] >> 3;
+ uint8_t g1 = src_argb[5] >> 2;
+ uint8_t r1 = src_argb[6] >> 3;
+ WRITEWORD(dst_rgb, b0 | (g0 << 5) | (r0 << 11) | (b1 << 16) | (g1 << 21) |
+ (r1 << 27));
dst_rgb += 4;
src_argb += 8;
}
if (width & 1) {
- uint8 b0 = src_argb[0] >> 3;
- uint8 g0 = src_argb[1] >> 2;
- uint8 r0 = src_argb[2] >> 3;
- *(uint16*)(dst_rgb) = b0 | (g0 << 5) | (r0 << 11);
+ uint8_t b0 = src_argb[0] >> 3;
+ uint8_t g0 = src_argb[1] >> 2;
+ uint8_t r0 = src_argb[2] >> 3;
+ *(uint16_t*)(dst_rgb) = b0 | (g0 << 5) | (r0 << 11);
}
}
@@ -221,132 +277,160 @@ void ARGBToRGB565Row_C(const uint8* src_argb, uint8* dst_rgb, int width) {
// endian will not affect order of the original matrix. But the dither4
// will containing the first pixel in the lower byte for little endian
// or the upper byte for big endian.
-void ARGBToRGB565DitherRow_C(const uint8* src_argb, uint8* dst_rgb,
- const uint32 dither4, int width) {
+void ARGBToRGB565DitherRow_C(const uint8_t* src_argb,
+ uint8_t* dst_rgb,
+ const uint32_t dither4,
+ int width) {
int x;
for (x = 0; x < width - 1; x += 2) {
int dither0 = ((const unsigned char*)(&dither4))[x & 3];
int dither1 = ((const unsigned char*)(&dither4))[(x + 1) & 3];
- uint8 b0 = clamp255(src_argb[0] + dither0) >> 3;
- uint8 g0 = clamp255(src_argb[1] + dither0) >> 2;
- uint8 r0 = clamp255(src_argb[2] + dither0) >> 3;
- uint8 b1 = clamp255(src_argb[4] + dither1) >> 3;
- uint8 g1 = clamp255(src_argb[5] + dither1) >> 2;
- uint8 r1 = clamp255(src_argb[6] + dither1) >> 3;
- WRITEWORD(dst_rgb, b0 | (g0 << 5) | (r0 << 11) |
- (b1 << 16) | (g1 << 21) | (r1 << 27));
+ uint8_t b0 = clamp255(src_argb[0] + dither0) >> 3;
+ uint8_t g0 = clamp255(src_argb[1] + dither0) >> 2;
+ uint8_t r0 = clamp255(src_argb[2] + dither0) >> 3;
+ uint8_t b1 = clamp255(src_argb[4] + dither1) >> 3;
+ uint8_t g1 = clamp255(src_argb[5] + dither1) >> 2;
+ uint8_t r1 = clamp255(src_argb[6] + dither1) >> 3;
+ WRITEWORD(dst_rgb, b0 | (g0 << 5) | (r0 << 11) | (b1 << 16) | (g1 << 21) |
+ (r1 << 27));
dst_rgb += 4;
src_argb += 8;
}
if (width & 1) {
int dither0 = ((const unsigned char*)(&dither4))[(width - 1) & 3];
- uint8 b0 = clamp255(src_argb[0] + dither0) >> 3;
- uint8 g0 = clamp255(src_argb[1] + dither0) >> 2;
- uint8 r0 = clamp255(src_argb[2] + dither0) >> 3;
- *(uint16*)(dst_rgb) = b0 | (g0 << 5) | (r0 << 11);
+ uint8_t b0 = clamp255(src_argb[0] + dither0) >> 3;
+ uint8_t g0 = clamp255(src_argb[1] + dither0) >> 2;
+ uint8_t r0 = clamp255(src_argb[2] + dither0) >> 3;
+ *(uint16_t*)(dst_rgb) = b0 | (g0 << 5) | (r0 << 11);
}
}
-void ARGBToARGB1555Row_C(const uint8* src_argb, uint8* dst_rgb, int width) {
+void ARGBToARGB1555Row_C(const uint8_t* src_argb, uint8_t* dst_rgb, int width) {
int x;
for (x = 0; x < width - 1; x += 2) {
- uint8 b0 = src_argb[0] >> 3;
- uint8 g0 = src_argb[1] >> 3;
- uint8 r0 = src_argb[2] >> 3;
- uint8 a0 = src_argb[3] >> 7;
- uint8 b1 = src_argb[4] >> 3;
- uint8 g1 = src_argb[5] >> 3;
- uint8 r1 = src_argb[6] >> 3;
- uint8 a1 = src_argb[7] >> 7;
- *(uint32*)(dst_rgb) =
- b0 | (g0 << 5) | (r0 << 10) | (a0 << 15) |
- (b1 << 16) | (g1 << 21) | (r1 << 26) | (a1 << 31);
+ uint8_t b0 = src_argb[0] >> 3;
+ uint8_t g0 = src_argb[1] >> 3;
+ uint8_t r0 = src_argb[2] >> 3;
+ uint8_t a0 = src_argb[3] >> 7;
+ uint8_t b1 = src_argb[4] >> 3;
+ uint8_t g1 = src_argb[5] >> 3;
+ uint8_t r1 = src_argb[6] >> 3;
+ uint8_t a1 = src_argb[7] >> 7;
+ *(uint32_t*)(dst_rgb) = b0 | (g0 << 5) | (r0 << 10) | (a0 << 15) |
+ (b1 << 16) | (g1 << 21) | (r1 << 26) | (a1 << 31);
dst_rgb += 4;
src_argb += 8;
}
if (width & 1) {
- uint8 b0 = src_argb[0] >> 3;
- uint8 g0 = src_argb[1] >> 3;
- uint8 r0 = src_argb[2] >> 3;
- uint8 a0 = src_argb[3] >> 7;
- *(uint16*)(dst_rgb) =
- b0 | (g0 << 5) | (r0 << 10) | (a0 << 15);
+ uint8_t b0 = src_argb[0] >> 3;
+ uint8_t g0 = src_argb[1] >> 3;
+ uint8_t r0 = src_argb[2] >> 3;
+ uint8_t a0 = src_argb[3] >> 7;
+ *(uint16_t*)(dst_rgb) = b0 | (g0 << 5) | (r0 << 10) | (a0 << 15);
}
}
-void ARGBToARGB4444Row_C(const uint8* src_argb, uint8* dst_rgb, int width) {
+void ARGBToARGB4444Row_C(const uint8_t* src_argb, uint8_t* dst_rgb, int width) {
int x;
for (x = 0; x < width - 1; x += 2) {
- uint8 b0 = src_argb[0] >> 4;
- uint8 g0 = src_argb[1] >> 4;
- uint8 r0 = src_argb[2] >> 4;
- uint8 a0 = src_argb[3] >> 4;
- uint8 b1 = src_argb[4] >> 4;
- uint8 g1 = src_argb[5] >> 4;
- uint8 r1 = src_argb[6] >> 4;
- uint8 a1 = src_argb[7] >> 4;
- *(uint32*)(dst_rgb) =
- b0 | (g0 << 4) | (r0 << 8) | (a0 << 12) |
- (b1 << 16) | (g1 << 20) | (r1 << 24) | (a1 << 28);
+ uint8_t b0 = src_argb[0] >> 4;
+ uint8_t g0 = src_argb[1] >> 4;
+ uint8_t r0 = src_argb[2] >> 4;
+ uint8_t a0 = src_argb[3] >> 4;
+ uint8_t b1 = src_argb[4] >> 4;
+ uint8_t g1 = src_argb[5] >> 4;
+ uint8_t r1 = src_argb[6] >> 4;
+ uint8_t a1 = src_argb[7] >> 4;
+ *(uint32_t*)(dst_rgb) = b0 | (g0 << 4) | (r0 << 8) | (a0 << 12) |
+ (b1 << 16) | (g1 << 20) | (r1 << 24) | (a1 << 28);
dst_rgb += 4;
src_argb += 8;
}
if (width & 1) {
- uint8 b0 = src_argb[0] >> 4;
- uint8 g0 = src_argb[1] >> 4;
- uint8 r0 = src_argb[2] >> 4;
- uint8 a0 = src_argb[3] >> 4;
- *(uint16*)(dst_rgb) =
- b0 | (g0 << 4) | (r0 << 8) | (a0 << 12);
+ uint8_t b0 = src_argb[0] >> 4;
+ uint8_t g0 = src_argb[1] >> 4;
+ uint8_t r0 = src_argb[2] >> 4;
+ uint8_t a0 = src_argb[3] >> 4;
+ *(uint16_t*)(dst_rgb) = b0 | (g0 << 4) | (r0 << 8) | (a0 << 12);
+ }
+}
+
+void ABGRToAR30Row_C(const uint8_t* src_abgr, uint8_t* dst_ar30, int width) {
+ int x;
+ for (x = 0; x < width; ++x) {
+ uint32_t b0 = (src_abgr[0] >> 6) | ((uint32_t)(src_abgr[0]) << 2);
+ uint32_t g0 = (src_abgr[1] >> 6) | ((uint32_t)(src_abgr[1]) << 2);
+ uint32_t r0 = (src_abgr[2] >> 6) | ((uint32_t)(src_abgr[2]) << 2);
+ uint32_t a0 = (src_abgr[3] >> 6);
+ *(uint32_t*)(dst_ar30) = r0 | (g0 << 10) | (b0 << 20) | (a0 << 30);
+ dst_ar30 += 4;
+ src_abgr += 4;
+ }
+}
+
+void ARGBToAR30Row_C(const uint8_t* src_argb, uint8_t* dst_ar30, int width) {
+ int x;
+ for (x = 0; x < width; ++x) {
+ uint32_t b0 = (src_argb[0] >> 6) | ((uint32_t)(src_argb[0]) << 2);
+ uint32_t g0 = (src_argb[1] >> 6) | ((uint32_t)(src_argb[1]) << 2);
+ uint32_t r0 = (src_argb[2] >> 6) | ((uint32_t)(src_argb[2]) << 2);
+ uint32_t a0 = (src_argb[3] >> 6);
+ *(uint32_t*)(dst_ar30) = b0 | (g0 << 10) | (r0 << 20) | (a0 << 30);
+ dst_ar30 += 4;
+ src_argb += 4;
}
}
-static __inline int RGBToY(uint8 r, uint8 g, uint8 b) {
- return (66 * r + 129 * g + 25 * b + 0x1080) >> 8;
+static __inline int RGBToY(uint8_t r, uint8_t g, uint8_t b) {
+ return (66 * r + 129 * g + 25 * b + 0x1080) >> 8;
}
-static __inline int RGBToU(uint8 r, uint8 g, uint8 b) {
+static __inline int RGBToU(uint8_t r, uint8_t g, uint8_t b) {
return (112 * b - 74 * g - 38 * r + 0x8080) >> 8;
}
-static __inline int RGBToV(uint8 r, uint8 g, uint8 b) {
+static __inline int RGBToV(uint8_t r, uint8_t g, uint8_t b) {
return (112 * r - 94 * g - 18 * b + 0x8080) >> 8;
}
-#define MAKEROWY(NAME, R, G, B, BPP) \
-void NAME ## ToYRow_C(const uint8* src_argb0, uint8* dst_y, int width) { \
- int x; \
- for (x = 0; x < width; ++x) { \
- dst_y[0] = RGBToY(src_argb0[R], src_argb0[G], src_argb0[B]); \
- src_argb0 += BPP; \
- dst_y += 1; \
- } \
-} \
-void NAME ## ToUVRow_C(const uint8* src_rgb0, int src_stride_rgb, \
- uint8* dst_u, uint8* dst_v, int width) { \
- const uint8* src_rgb1 = src_rgb0 + src_stride_rgb; \
- int x; \
- for (x = 0; x < width - 1; x += 2) { \
- uint8 ab = (src_rgb0[B] + src_rgb0[B + BPP] + \
- src_rgb1[B] + src_rgb1[B + BPP]) >> 2; \
- uint8 ag = (src_rgb0[G] + src_rgb0[G + BPP] + \
- src_rgb1[G] + src_rgb1[G + BPP]) >> 2; \
- uint8 ar = (src_rgb0[R] + src_rgb0[R + BPP] + \
- src_rgb1[R] + src_rgb1[R + BPP]) >> 2; \
- dst_u[0] = RGBToU(ar, ag, ab); \
- dst_v[0] = RGBToV(ar, ag, ab); \
- src_rgb0 += BPP * 2; \
- src_rgb1 += BPP * 2; \
- dst_u += 1; \
- dst_v += 1; \
- } \
- if (width & 1) { \
- uint8 ab = (src_rgb0[B] + src_rgb1[B]) >> 1; \
- uint8 ag = (src_rgb0[G] + src_rgb1[G]) >> 1; \
- uint8 ar = (src_rgb0[R] + src_rgb1[R]) >> 1; \
- dst_u[0] = RGBToU(ar, ag, ab); \
- dst_v[0] = RGBToV(ar, ag, ab); \
- } \
-}
+// ARGBToY_C and ARGBToUV_C
+#define MAKEROWY(NAME, R, G, B, BPP) \
+ void NAME##ToYRow_C(const uint8_t* src_argb0, uint8_t* dst_y, int width) { \
+ int x; \
+ for (x = 0; x < width; ++x) { \
+ dst_y[0] = RGBToY(src_argb0[R], src_argb0[G], src_argb0[B]); \
+ src_argb0 += BPP; \
+ dst_y += 1; \
+ } \
+ } \
+ void NAME##ToUVRow_C(const uint8_t* src_rgb0, int src_stride_rgb, \
+ uint8_t* dst_u, uint8_t* dst_v, int width) { \
+ const uint8_t* src_rgb1 = src_rgb0 + src_stride_rgb; \
+ int x; \
+ for (x = 0; x < width - 1; x += 2) { \
+ uint8_t ab = (src_rgb0[B] + src_rgb0[B + BPP] + src_rgb1[B] + \
+ src_rgb1[B + BPP]) >> \
+ 2; \
+ uint8_t ag = (src_rgb0[G] + src_rgb0[G + BPP] + src_rgb1[G] + \
+ src_rgb1[G + BPP]) >> \
+ 2; \
+ uint8_t ar = (src_rgb0[R] + src_rgb0[R + BPP] + src_rgb1[R] + \
+ src_rgb1[R + BPP]) >> \
+ 2; \
+ dst_u[0] = RGBToU(ar, ag, ab); \
+ dst_v[0] = RGBToV(ar, ag, ab); \
+ src_rgb0 += BPP * 2; \
+ src_rgb1 += BPP * 2; \
+ dst_u += 1; \
+ dst_v += 1; \
+ } \
+ if (width & 1) { \
+ uint8_t ab = (src_rgb0[B] + src_rgb1[B]) >> 1; \
+ uint8_t ag = (src_rgb0[G] + src_rgb1[G]) >> 1; \
+ uint8_t ar = (src_rgb0[R] + src_rgb1[R]) >> 1; \
+ dst_u[0] = RGBToU(ar, ag, ab); \
+ dst_v[0] = RGBToV(ar, ag, ab); \
+ } \
+ }
MAKEROWY(ARGB, 2, 1, 0, 4)
MAKEROWY(BGRA, 1, 2, 3, 4)
@@ -381,64 +465,65 @@ MAKEROWY(RAW, 0, 1, 2, 3)
// g -0.41869 * 255 = -106.76595 = -107
// r 0.50000 * 255 = 127.5 = 127
-static __inline int RGBToYJ(uint8 r, uint8 g, uint8 b) {
- return (38 * r + 75 * g + 15 * b + 64) >> 7;
+static __inline int RGBToYJ(uint8_t r, uint8_t g, uint8_t b) {
+ return (38 * r + 75 * g + 15 * b + 64) >> 7;
}
-static __inline int RGBToUJ(uint8 r, uint8 g, uint8 b) {
+static __inline int RGBToUJ(uint8_t r, uint8_t g, uint8_t b) {
return (127 * b - 84 * g - 43 * r + 0x8080) >> 8;
}
-static __inline int RGBToVJ(uint8 r, uint8 g, uint8 b) {
+static __inline int RGBToVJ(uint8_t r, uint8_t g, uint8_t b) {
return (127 * r - 107 * g - 20 * b + 0x8080) >> 8;
}
#define AVGB(a, b) (((a) + (b) + 1) >> 1)
-#define MAKEROWYJ(NAME, R, G, B, BPP) \
-void NAME ## ToYJRow_C(const uint8* src_argb0, uint8* dst_y, int width) { \
- int x; \
- for (x = 0; x < width; ++x) { \
- dst_y[0] = RGBToYJ(src_argb0[R], src_argb0[G], src_argb0[B]); \
- src_argb0 += BPP; \
- dst_y += 1; \
- } \
-} \
-void NAME ## ToUVJRow_C(const uint8* src_rgb0, int src_stride_rgb, \
- uint8* dst_u, uint8* dst_v, int width) { \
- const uint8* src_rgb1 = src_rgb0 + src_stride_rgb; \
- int x; \
- for (x = 0; x < width - 1; x += 2) { \
- uint8 ab = AVGB(AVGB(src_rgb0[B], src_rgb1[B]), \
- AVGB(src_rgb0[B + BPP], src_rgb1[B + BPP])); \
- uint8 ag = AVGB(AVGB(src_rgb0[G], src_rgb1[G]), \
- AVGB(src_rgb0[G + BPP], src_rgb1[G + BPP])); \
- uint8 ar = AVGB(AVGB(src_rgb0[R], src_rgb1[R]), \
- AVGB(src_rgb0[R + BPP], src_rgb1[R + BPP])); \
- dst_u[0] = RGBToUJ(ar, ag, ab); \
- dst_v[0] = RGBToVJ(ar, ag, ab); \
- src_rgb0 += BPP * 2; \
- src_rgb1 += BPP * 2; \
- dst_u += 1; \
- dst_v += 1; \
- } \
- if (width & 1) { \
- uint8 ab = AVGB(src_rgb0[B], src_rgb1[B]); \
- uint8 ag = AVGB(src_rgb0[G], src_rgb1[G]); \
- uint8 ar = AVGB(src_rgb0[R], src_rgb1[R]); \
- dst_u[0] = RGBToUJ(ar, ag, ab); \
- dst_v[0] = RGBToVJ(ar, ag, ab); \
- } \
-}
+// ARGBToYJ_C and ARGBToUVJ_C
+#define MAKEROWYJ(NAME, R, G, B, BPP) \
+ void NAME##ToYJRow_C(const uint8_t* src_argb0, uint8_t* dst_y, int width) { \
+ int x; \
+ for (x = 0; x < width; ++x) { \
+ dst_y[0] = RGBToYJ(src_argb0[R], src_argb0[G], src_argb0[B]); \
+ src_argb0 += BPP; \
+ dst_y += 1; \
+ } \
+ } \
+ void NAME##ToUVJRow_C(const uint8_t* src_rgb0, int src_stride_rgb, \
+ uint8_t* dst_u, uint8_t* dst_v, int width) { \
+ const uint8_t* src_rgb1 = src_rgb0 + src_stride_rgb; \
+ int x; \
+ for (x = 0; x < width - 1; x += 2) { \
+ uint8_t ab = AVGB(AVGB(src_rgb0[B], src_rgb1[B]), \
+ AVGB(src_rgb0[B + BPP], src_rgb1[B + BPP])); \
+ uint8_t ag = AVGB(AVGB(src_rgb0[G], src_rgb1[G]), \
+ AVGB(src_rgb0[G + BPP], src_rgb1[G + BPP])); \
+ uint8_t ar = AVGB(AVGB(src_rgb0[R], src_rgb1[R]), \
+ AVGB(src_rgb0[R + BPP], src_rgb1[R + BPP])); \
+ dst_u[0] = RGBToUJ(ar, ag, ab); \
+ dst_v[0] = RGBToVJ(ar, ag, ab); \
+ src_rgb0 += BPP * 2; \
+ src_rgb1 += BPP * 2; \
+ dst_u += 1; \
+ dst_v += 1; \
+ } \
+ if (width & 1) { \
+ uint8_t ab = AVGB(src_rgb0[B], src_rgb1[B]); \
+ uint8_t ag = AVGB(src_rgb0[G], src_rgb1[G]); \
+ uint8_t ar = AVGB(src_rgb0[R], src_rgb1[R]); \
+ dst_u[0] = RGBToUJ(ar, ag, ab); \
+ dst_v[0] = RGBToVJ(ar, ag, ab); \
+ } \
+ }
MAKEROWYJ(ARGB, 2, 1, 0, 4)
#undef MAKEROWYJ
-void RGB565ToYRow_C(const uint8* src_rgb565, uint8* dst_y, int width) {
+void RGB565ToYRow_C(const uint8_t* src_rgb565, uint8_t* dst_y, int width) {
int x;
for (x = 0; x < width; ++x) {
- uint8 b = src_rgb565[0] & 0x1f;
- uint8 g = (src_rgb565[0] >> 5) | ((src_rgb565[1] & 0x07) << 3);
- uint8 r = src_rgb565[1] >> 3;
+ uint8_t b = src_rgb565[0] & 0x1f;
+ uint8_t g = (src_rgb565[0] >> 5) | ((src_rgb565[1] & 0x07) << 3);
+ uint8_t r = src_rgb565[1] >> 3;
b = (b << 3) | (b >> 2);
g = (g << 2) | (g >> 4);
r = (r << 3) | (r >> 2);
@@ -448,12 +533,12 @@ void RGB565ToYRow_C(const uint8* src_rgb565, uint8* dst_y, int width) {
}
}
-void ARGB1555ToYRow_C(const uint8* src_argb1555, uint8* dst_y, int width) {
+void ARGB1555ToYRow_C(const uint8_t* src_argb1555, uint8_t* dst_y, int width) {
int x;
for (x = 0; x < width; ++x) {
- uint8 b = src_argb1555[0] & 0x1f;
- uint8 g = (src_argb1555[0] >> 5) | ((src_argb1555[1] & 0x03) << 3);
- uint8 r = (src_argb1555[1] & 0x7c) >> 2;
+ uint8_t b = src_argb1555[0] & 0x1f;
+ uint8_t g = (src_argb1555[0] >> 5) | ((src_argb1555[1] & 0x03) << 3);
+ uint8_t r = (src_argb1555[1] & 0x7c) >> 2;
b = (b << 3) | (b >> 2);
g = (g << 3) | (g >> 2);
r = (r << 3) | (r >> 2);
@@ -463,12 +548,12 @@ void ARGB1555ToYRow_C(const uint8* src_argb1555, uint8* dst_y, int width) {
}
}
-void ARGB4444ToYRow_C(const uint8* src_argb4444, uint8* dst_y, int width) {
+void ARGB4444ToYRow_C(const uint8_t* src_argb4444, uint8_t* dst_y, int width) {
int x;
for (x = 0; x < width; ++x) {
- uint8 b = src_argb4444[0] & 0x0f;
- uint8 g = src_argb4444[0] >> 4;
- uint8 r = src_argb4444[1] & 0x0f;
+ uint8_t b = src_argb4444[0] & 0x0f;
+ uint8_t g = src_argb4444[0] >> 4;
+ uint8_t r = src_argb4444[1] & 0x0f;
b = (b << 4) | b;
g = (g << 4) | g;
r = (r << 4) | r;
@@ -478,26 +563,29 @@ void ARGB4444ToYRow_C(const uint8* src_argb4444, uint8* dst_y, int width) {
}
}
-void RGB565ToUVRow_C(const uint8* src_rgb565, int src_stride_rgb565,
- uint8* dst_u, uint8* dst_v, int width) {
- const uint8* next_rgb565 = src_rgb565 + src_stride_rgb565;
+void RGB565ToUVRow_C(const uint8_t* src_rgb565,
+ int src_stride_rgb565,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ const uint8_t* next_rgb565 = src_rgb565 + src_stride_rgb565;
int x;
for (x = 0; x < width - 1; x += 2) {
- uint8 b0 = src_rgb565[0] & 0x1f;
- uint8 g0 = (src_rgb565[0] >> 5) | ((src_rgb565[1] & 0x07) << 3);
- uint8 r0 = src_rgb565[1] >> 3;
- uint8 b1 = src_rgb565[2] & 0x1f;
- uint8 g1 = (src_rgb565[2] >> 5) | ((src_rgb565[3] & 0x07) << 3);
- uint8 r1 = src_rgb565[3] >> 3;
- uint8 b2 = next_rgb565[0] & 0x1f;
- uint8 g2 = (next_rgb565[0] >> 5) | ((next_rgb565[1] & 0x07) << 3);
- uint8 r2 = next_rgb565[1] >> 3;
- uint8 b3 = next_rgb565[2] & 0x1f;
- uint8 g3 = (next_rgb565[2] >> 5) | ((next_rgb565[3] & 0x07) << 3);
- uint8 r3 = next_rgb565[3] >> 3;
- uint8 b = (b0 + b1 + b2 + b3); // 565 * 4 = 787.
- uint8 g = (g0 + g1 + g2 + g3);
- uint8 r = (r0 + r1 + r2 + r3);
+ uint8_t b0 = src_rgb565[0] & 0x1f;
+ uint8_t g0 = (src_rgb565[0] >> 5) | ((src_rgb565[1] & 0x07) << 3);
+ uint8_t r0 = src_rgb565[1] >> 3;
+ uint8_t b1 = src_rgb565[2] & 0x1f;
+ uint8_t g1 = (src_rgb565[2] >> 5) | ((src_rgb565[3] & 0x07) << 3);
+ uint8_t r1 = src_rgb565[3] >> 3;
+ uint8_t b2 = next_rgb565[0] & 0x1f;
+ uint8_t g2 = (next_rgb565[0] >> 5) | ((next_rgb565[1] & 0x07) << 3);
+ uint8_t r2 = next_rgb565[1] >> 3;
+ uint8_t b3 = next_rgb565[2] & 0x1f;
+ uint8_t g3 = (next_rgb565[2] >> 5) | ((next_rgb565[3] & 0x07) << 3);
+ uint8_t r3 = next_rgb565[3] >> 3;
+ uint8_t b = (b0 + b1 + b2 + b3); // 565 * 4 = 787.
+ uint8_t g = (g0 + g1 + g2 + g3);
+ uint8_t r = (r0 + r1 + r2 + r3);
b = (b << 1) | (b >> 6); // 787 -> 888.
r = (r << 1) | (r >> 6);
dst_u[0] = RGBToU(r, g, b);
@@ -508,15 +596,15 @@ void RGB565ToUVRow_C(const uint8* src_rgb565, int src_stride_rgb565,
dst_v += 1;
}
if (width & 1) {
- uint8 b0 = src_rgb565[0] & 0x1f;
- uint8 g0 = (src_rgb565[0] >> 5) | ((src_rgb565[1] & 0x07) << 3);
- uint8 r0 = src_rgb565[1] >> 3;
- uint8 b2 = next_rgb565[0] & 0x1f;
- uint8 g2 = (next_rgb565[0] >> 5) | ((next_rgb565[1] & 0x07) << 3);
- uint8 r2 = next_rgb565[1] >> 3;
- uint8 b = (b0 + b2); // 565 * 2 = 676.
- uint8 g = (g0 + g2);
- uint8 r = (r0 + r2);
+ uint8_t b0 = src_rgb565[0] & 0x1f;
+ uint8_t g0 = (src_rgb565[0] >> 5) | ((src_rgb565[1] & 0x07) << 3);
+ uint8_t r0 = src_rgb565[1] >> 3;
+ uint8_t b2 = next_rgb565[0] & 0x1f;
+ uint8_t g2 = (next_rgb565[0] >> 5) | ((next_rgb565[1] & 0x07) << 3);
+ uint8_t r2 = next_rgb565[1] >> 3;
+ uint8_t b = (b0 + b2); // 565 * 2 = 676.
+ uint8_t g = (g0 + g2);
+ uint8_t r = (r0 + r2);
b = (b << 2) | (b >> 4); // 676 -> 888
g = (g << 1) | (g >> 6);
r = (r << 2) | (r >> 4);
@@ -525,26 +613,29 @@ void RGB565ToUVRow_C(const uint8* src_rgb565, int src_stride_rgb565,
}
}
-void ARGB1555ToUVRow_C(const uint8* src_argb1555, int src_stride_argb1555,
- uint8* dst_u, uint8* dst_v, int width) {
- const uint8* next_argb1555 = src_argb1555 + src_stride_argb1555;
+void ARGB1555ToUVRow_C(const uint8_t* src_argb1555,
+ int src_stride_argb1555,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ const uint8_t* next_argb1555 = src_argb1555 + src_stride_argb1555;
int x;
for (x = 0; x < width - 1; x += 2) {
- uint8 b0 = src_argb1555[0] & 0x1f;
- uint8 g0 = (src_argb1555[0] >> 5) | ((src_argb1555[1] & 0x03) << 3);
- uint8 r0 = (src_argb1555[1] & 0x7c) >> 2;
- uint8 b1 = src_argb1555[2] & 0x1f;
- uint8 g1 = (src_argb1555[2] >> 5) | ((src_argb1555[3] & 0x03) << 3);
- uint8 r1 = (src_argb1555[3] & 0x7c) >> 2;
- uint8 b2 = next_argb1555[0] & 0x1f;
- uint8 g2 = (next_argb1555[0] >> 5) | ((next_argb1555[1] & 0x03) << 3);
- uint8 r2 = (next_argb1555[1] & 0x7c) >> 2;
- uint8 b3 = next_argb1555[2] & 0x1f;
- uint8 g3 = (next_argb1555[2] >> 5) | ((next_argb1555[3] & 0x03) << 3);
- uint8 r3 = (next_argb1555[3] & 0x7c) >> 2;
- uint8 b = (b0 + b1 + b2 + b3); // 555 * 4 = 777.
- uint8 g = (g0 + g1 + g2 + g3);
- uint8 r = (r0 + r1 + r2 + r3);
+ uint8_t b0 = src_argb1555[0] & 0x1f;
+ uint8_t g0 = (src_argb1555[0] >> 5) | ((src_argb1555[1] & 0x03) << 3);
+ uint8_t r0 = (src_argb1555[1] & 0x7c) >> 2;
+ uint8_t b1 = src_argb1555[2] & 0x1f;
+ uint8_t g1 = (src_argb1555[2] >> 5) | ((src_argb1555[3] & 0x03) << 3);
+ uint8_t r1 = (src_argb1555[3] & 0x7c) >> 2;
+ uint8_t b2 = next_argb1555[0] & 0x1f;
+ uint8_t g2 = (next_argb1555[0] >> 5) | ((next_argb1555[1] & 0x03) << 3);
+ uint8_t r2 = (next_argb1555[1] & 0x7c) >> 2;
+ uint8_t b3 = next_argb1555[2] & 0x1f;
+ uint8_t g3 = (next_argb1555[2] >> 5) | ((next_argb1555[3] & 0x03) << 3);
+ uint8_t r3 = (next_argb1555[3] & 0x7c) >> 2;
+ uint8_t b = (b0 + b1 + b2 + b3); // 555 * 4 = 777.
+ uint8_t g = (g0 + g1 + g2 + g3);
+ uint8_t r = (r0 + r1 + r2 + r3);
b = (b << 1) | (b >> 6); // 777 -> 888.
g = (g << 1) | (g >> 6);
r = (r << 1) | (r >> 6);
@@ -556,15 +647,15 @@ void ARGB1555ToUVRow_C(const uint8* src_argb1555, int src_stride_argb1555,
dst_v += 1;
}
if (width & 1) {
- uint8 b0 = src_argb1555[0] & 0x1f;
- uint8 g0 = (src_argb1555[0] >> 5) | ((src_argb1555[1] & 0x03) << 3);
- uint8 r0 = (src_argb1555[1] & 0x7c) >> 2;
- uint8 b2 = next_argb1555[0] & 0x1f;
- uint8 g2 = (next_argb1555[0] >> 5) | ((next_argb1555[1] & 0x03) << 3);
- uint8 r2 = next_argb1555[1] >> 3;
- uint8 b = (b0 + b2); // 555 * 2 = 666.
- uint8 g = (g0 + g2);
- uint8 r = (r0 + r2);
+ uint8_t b0 = src_argb1555[0] & 0x1f;
+ uint8_t g0 = (src_argb1555[0] >> 5) | ((src_argb1555[1] & 0x03) << 3);
+ uint8_t r0 = (src_argb1555[1] & 0x7c) >> 2;
+ uint8_t b2 = next_argb1555[0] & 0x1f;
+ uint8_t g2 = (next_argb1555[0] >> 5) | ((next_argb1555[1] & 0x03) << 3);
+ uint8_t r2 = next_argb1555[1] >> 3;
+ uint8_t b = (b0 + b2); // 555 * 2 = 666.
+ uint8_t g = (g0 + g2);
+ uint8_t r = (r0 + r2);
b = (b << 2) | (b >> 4); // 666 -> 888.
g = (g << 2) | (g >> 4);
r = (r << 2) | (r >> 4);
@@ -573,26 +664,29 @@ void ARGB1555ToUVRow_C(const uint8* src_argb1555, int src_stride_argb1555,
}
}
-void ARGB4444ToUVRow_C(const uint8* src_argb4444, int src_stride_argb4444,
- uint8* dst_u, uint8* dst_v, int width) {
- const uint8* next_argb4444 = src_argb4444 + src_stride_argb4444;
+void ARGB4444ToUVRow_C(const uint8_t* src_argb4444,
+ int src_stride_argb4444,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ const uint8_t* next_argb4444 = src_argb4444 + src_stride_argb4444;
int x;
for (x = 0; x < width - 1; x += 2) {
- uint8 b0 = src_argb4444[0] & 0x0f;
- uint8 g0 = src_argb4444[0] >> 4;
- uint8 r0 = src_argb4444[1] & 0x0f;
- uint8 b1 = src_argb4444[2] & 0x0f;
- uint8 g1 = src_argb4444[2] >> 4;
- uint8 r1 = src_argb4444[3] & 0x0f;
- uint8 b2 = next_argb4444[0] & 0x0f;
- uint8 g2 = next_argb4444[0] >> 4;
- uint8 r2 = next_argb4444[1] & 0x0f;
- uint8 b3 = next_argb4444[2] & 0x0f;
- uint8 g3 = next_argb4444[2] >> 4;
- uint8 r3 = next_argb4444[3] & 0x0f;
- uint8 b = (b0 + b1 + b2 + b3); // 444 * 4 = 666.
- uint8 g = (g0 + g1 + g2 + g3);
- uint8 r = (r0 + r1 + r2 + r3);
+ uint8_t b0 = src_argb4444[0] & 0x0f;
+ uint8_t g0 = src_argb4444[0] >> 4;
+ uint8_t r0 = src_argb4444[1] & 0x0f;
+ uint8_t b1 = src_argb4444[2] & 0x0f;
+ uint8_t g1 = src_argb4444[2] >> 4;
+ uint8_t r1 = src_argb4444[3] & 0x0f;
+ uint8_t b2 = next_argb4444[0] & 0x0f;
+ uint8_t g2 = next_argb4444[0] >> 4;
+ uint8_t r2 = next_argb4444[1] & 0x0f;
+ uint8_t b3 = next_argb4444[2] & 0x0f;
+ uint8_t g3 = next_argb4444[2] >> 4;
+ uint8_t r3 = next_argb4444[3] & 0x0f;
+ uint8_t b = (b0 + b1 + b2 + b3); // 444 * 4 = 666.
+ uint8_t g = (g0 + g1 + g2 + g3);
+ uint8_t r = (r0 + r1 + r2 + r3);
b = (b << 2) | (b >> 4); // 666 -> 888.
g = (g << 2) | (g >> 4);
r = (r << 2) | (r >> 4);
@@ -604,15 +698,15 @@ void ARGB4444ToUVRow_C(const uint8* src_argb4444, int src_stride_argb4444,
dst_v += 1;
}
if (width & 1) {
- uint8 b0 = src_argb4444[0] & 0x0f;
- uint8 g0 = src_argb4444[0] >> 4;
- uint8 r0 = src_argb4444[1] & 0x0f;
- uint8 b2 = next_argb4444[0] & 0x0f;
- uint8 g2 = next_argb4444[0] >> 4;
- uint8 r2 = next_argb4444[1] & 0x0f;
- uint8 b = (b0 + b2); // 444 * 2 = 555.
- uint8 g = (g0 + g2);
- uint8 r = (r0 + r2);
+ uint8_t b0 = src_argb4444[0] & 0x0f;
+ uint8_t g0 = src_argb4444[0] >> 4;
+ uint8_t r0 = src_argb4444[1] & 0x0f;
+ uint8_t b2 = next_argb4444[0] & 0x0f;
+ uint8_t g2 = next_argb4444[0] >> 4;
+ uint8_t r2 = next_argb4444[1] & 0x0f;
+ uint8_t b = (b0 + b2); // 444 * 2 = 555.
+ uint8_t g = (g0 + g2);
+ uint8_t r = (r0 + r2);
b = (b << 3) | (b >> 2); // 555 -> 888.
g = (g << 3) | (g >> 2);
r = (r << 3) | (r >> 2);
@@ -621,13 +715,15 @@ void ARGB4444ToUVRow_C(const uint8* src_argb4444, int src_stride_argb4444,
}
}
-void ARGBToUV444Row_C(const uint8* src_argb,
- uint8* dst_u, uint8* dst_v, int width) {
+void ARGBToUV444Row_C(const uint8_t* src_argb,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
int x;
for (x = 0; x < width; ++x) {
- uint8 ab = src_argb[0];
- uint8 ag = src_argb[1];
- uint8 ar = src_argb[2];
+ uint8_t ab = src_argb[0];
+ uint8_t ag = src_argb[1];
+ uint8_t ar = src_argb[2];
dst_u[0] = RGBToU(ar, ag, ab);
dst_v[0] = RGBToV(ar, ag, ab);
src_argb += 4;
@@ -636,45 +732,10 @@ void ARGBToUV444Row_C(const uint8* src_argb,
}
}
-void ARGBToUV411Row_C(const uint8* src_argb,
- uint8* dst_u, uint8* dst_v, int width) {
- int x;
- for (x = 0; x < width - 3; x += 4) {
- uint8 ab = (src_argb[0] + src_argb[4] + src_argb[8] + src_argb[12]) >> 2;
- uint8 ag = (src_argb[1] + src_argb[5] + src_argb[9] + src_argb[13]) >> 2;
- uint8 ar = (src_argb[2] + src_argb[6] + src_argb[10] + src_argb[14]) >> 2;
- dst_u[0] = RGBToU(ar, ag, ab);
- dst_v[0] = RGBToV(ar, ag, ab);
- src_argb += 16;
- dst_u += 1;
- dst_v += 1;
- }
- // Odd width handling mimics 'any' function which replicates last pixel.
- if ((width & 3) == 3) {
- uint8 ab = (src_argb[0] + src_argb[4] + src_argb[8] + src_argb[8]) >> 2;
- uint8 ag = (src_argb[1] + src_argb[5] + src_argb[9] + src_argb[9]) >> 2;
- uint8 ar = (src_argb[2] + src_argb[6] + src_argb[10] + src_argb[10]) >> 2;
- dst_u[0] = RGBToU(ar, ag, ab);
- dst_v[0] = RGBToV(ar, ag, ab);
- } else if ((width & 3) == 2) {
- uint8 ab = (src_argb[0] + src_argb[4]) >> 1;
- uint8 ag = (src_argb[1] + src_argb[5]) >> 1;
- uint8 ar = (src_argb[2] + src_argb[6]) >> 1;
- dst_u[0] = RGBToU(ar, ag, ab);
- dst_v[0] = RGBToV(ar, ag, ab);
- } else if ((width & 3) == 1) {
- uint8 ab = src_argb[0];
- uint8 ag = src_argb[1];
- uint8 ar = src_argb[2];
- dst_u[0] = RGBToU(ar, ag, ab);
- dst_v[0] = RGBToV(ar, ag, ab);
- }
-}
-
-void ARGBGrayRow_C(const uint8* src_argb, uint8* dst_argb, int width) {
+void ARGBGrayRow_C(const uint8_t* src_argb, uint8_t* dst_argb, int width) {
int x;
for (x = 0; x < width; ++x) {
- uint8 y = RGBToYJ(src_argb[2], src_argb[1], src_argb[0]);
+ uint8_t y = RGBToYJ(src_argb[2], src_argb[1], src_argb[0]);
dst_argb[2] = dst_argb[1] = dst_argb[0] = y;
dst_argb[3] = src_argb[3];
dst_argb += 4;
@@ -683,7 +744,7 @@ void ARGBGrayRow_C(const uint8* src_argb, uint8* dst_argb, int width) {
}
// Convert a row of image to Sepia tone.
-void ARGBSepiaRow_C(uint8* dst_argb, int width) {
+void ARGBSepiaRow_C(uint8_t* dst_argb, int width) {
int x;
for (x = 0; x < width; ++x) {
int b = dst_argb[0];
@@ -702,22 +763,28 @@ void ARGBSepiaRow_C(uint8* dst_argb, int width) {
// Apply color matrix to a row of image. Matrix is signed.
// TODO(fbarchard): Consider adding rounding (+32).
-void ARGBColorMatrixRow_C(const uint8* src_argb, uint8* dst_argb,
- const int8* matrix_argb, int width) {
+void ARGBColorMatrixRow_C(const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ const int8_t* matrix_argb,
+ int width) {
int x;
for (x = 0; x < width; ++x) {
int b = src_argb[0];
int g = src_argb[1];
int r = src_argb[2];
int a = src_argb[3];
- int sb = (b * matrix_argb[0] + g * matrix_argb[1] +
- r * matrix_argb[2] + a * matrix_argb[3]) >> 6;
- int sg = (b * matrix_argb[4] + g * matrix_argb[5] +
- r * matrix_argb[6] + a * matrix_argb[7]) >> 6;
- int sr = (b * matrix_argb[8] + g * matrix_argb[9] +
- r * matrix_argb[10] + a * matrix_argb[11]) >> 6;
- int sa = (b * matrix_argb[12] + g * matrix_argb[13] +
- r * matrix_argb[14] + a * matrix_argb[15]) >> 6;
+ int sb = (b * matrix_argb[0] + g * matrix_argb[1] + r * matrix_argb[2] +
+ a * matrix_argb[3]) >>
+ 6;
+ int sg = (b * matrix_argb[4] + g * matrix_argb[5] + r * matrix_argb[6] +
+ a * matrix_argb[7]) >>
+ 6;
+ int sr = (b * matrix_argb[8] + g * matrix_argb[9] + r * matrix_argb[10] +
+ a * matrix_argb[11]) >>
+ 6;
+ int sa = (b * matrix_argb[12] + g * matrix_argb[13] + r * matrix_argb[14] +
+ a * matrix_argb[15]) >>
+ 6;
dst_argb[0] = Clamp(sb);
dst_argb[1] = Clamp(sg);
dst_argb[2] = Clamp(sr);
@@ -728,7 +795,9 @@ void ARGBColorMatrixRow_C(const uint8* src_argb, uint8* dst_argb,
}
// Apply color table to a row of image.
-void ARGBColorTableRow_C(uint8* dst_argb, const uint8* table_argb, int width) {
+void ARGBColorTableRow_C(uint8_t* dst_argb,
+ const uint8_t* table_argb,
+ int width) {
int x;
for (x = 0; x < width; ++x) {
int b = dst_argb[0];
@@ -744,7 +813,9 @@ void ARGBColorTableRow_C(uint8* dst_argb, const uint8* table_argb, int width) {
}
// Apply color table to a row of image.
-void RGBColorTableRow_C(uint8* dst_argb, const uint8* table_argb, int width) {
+void RGBColorTableRow_C(uint8_t* dst_argb,
+ const uint8_t* table_argb,
+ int width) {
int x;
for (x = 0; x < width; ++x) {
int b = dst_argb[0];
@@ -757,8 +828,11 @@ void RGBColorTableRow_C(uint8* dst_argb, const uint8* table_argb, int width) {
}
}
-void ARGBQuantizeRow_C(uint8* dst_argb, int scale, int interval_size,
- int interval_offset, int width) {
+void ARGBQuantizeRow_C(uint8_t* dst_argb,
+ int scale,
+ int interval_size,
+ int interval_offset,
+ int width) {
int x;
for (x = 0; x < width; ++x) {
int b = dst_argb[0];
@@ -772,21 +846,23 @@ void ARGBQuantizeRow_C(uint8* dst_argb, int scale, int interval_size,
}
#define REPEAT8(v) (v) | ((v) << 8)
-#define SHADE(f, v) v * f >> 24
+#define SHADE(f, v) v* f >> 24
-void ARGBShadeRow_C(const uint8* src_argb, uint8* dst_argb, int width,
- uint32 value) {
- const uint32 b_scale = REPEAT8(value & 0xff);
- const uint32 g_scale = REPEAT8((value >> 8) & 0xff);
- const uint32 r_scale = REPEAT8((value >> 16) & 0xff);
- const uint32 a_scale = REPEAT8(value >> 24);
+void ARGBShadeRow_C(const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ int width,
+ uint32_t value) {
+ const uint32_t b_scale = REPEAT8(value & 0xff);
+ const uint32_t g_scale = REPEAT8((value >> 8) & 0xff);
+ const uint32_t r_scale = REPEAT8((value >> 16) & 0xff);
+ const uint32_t a_scale = REPEAT8(value >> 24);
int i;
for (i = 0; i < width; ++i) {
- const uint32 b = REPEAT8(src_argb[0]);
- const uint32 g = REPEAT8(src_argb[1]);
- const uint32 r = REPEAT8(src_argb[2]);
- const uint32 a = REPEAT8(src_argb[3]);
+ const uint32_t b = REPEAT8(src_argb[0]);
+ const uint32_t g = REPEAT8(src_argb[1]);
+ const uint32_t r = REPEAT8(src_argb[2]);
+ const uint32_t a = REPEAT8(src_argb[3]);
dst_argb[0] = SHADE(b, b_scale);
dst_argb[1] = SHADE(g, g_scale);
dst_argb[2] = SHADE(r, r_scale);
@@ -799,20 +875,22 @@ void ARGBShadeRow_C(const uint8* src_argb, uint8* dst_argb, int width,
#undef SHADE
#define REPEAT8(v) (v) | ((v) << 8)
-#define SHADE(f, v) v * f >> 16
+#define SHADE(f, v) v* f >> 16
-void ARGBMultiplyRow_C(const uint8* src_argb0, const uint8* src_argb1,
- uint8* dst_argb, int width) {
+void ARGBMultiplyRow_C(const uint8_t* src_argb0,
+ const uint8_t* src_argb1,
+ uint8_t* dst_argb,
+ int width) {
int i;
for (i = 0; i < width; ++i) {
- const uint32 b = REPEAT8(src_argb0[0]);
- const uint32 g = REPEAT8(src_argb0[1]);
- const uint32 r = REPEAT8(src_argb0[2]);
- const uint32 a = REPEAT8(src_argb0[3]);
- const uint32 b_scale = src_argb1[0];
- const uint32 g_scale = src_argb1[1];
- const uint32 r_scale = src_argb1[2];
- const uint32 a_scale = src_argb1[3];
+ const uint32_t b = REPEAT8(src_argb0[0]);
+ const uint32_t g = REPEAT8(src_argb0[1]);
+ const uint32_t r = REPEAT8(src_argb0[2]);
+ const uint32_t a = REPEAT8(src_argb0[3]);
+ const uint32_t b_scale = src_argb1[0];
+ const uint32_t g_scale = src_argb1[1];
+ const uint32_t r_scale = src_argb1[2];
+ const uint32_t a_scale = src_argb1[3];
dst_argb[0] = SHADE(b, b_scale);
dst_argb[1] = SHADE(g, g_scale);
dst_argb[2] = SHADE(r, r_scale);
@@ -827,8 +905,10 @@ void ARGBMultiplyRow_C(const uint8* src_argb0, const uint8* src_argb1,
#define SHADE(f, v) clamp255(v + f)
-void ARGBAddRow_C(const uint8* src_argb0, const uint8* src_argb1,
- uint8* dst_argb, int width) {
+void ARGBAddRow_C(const uint8_t* src_argb0,
+ const uint8_t* src_argb1,
+ uint8_t* dst_argb,
+ int width) {
int i;
for (i = 0; i < width; ++i) {
const int b = src_argb0[0];
@@ -852,8 +932,10 @@ void ARGBAddRow_C(const uint8* src_argb0, const uint8* src_argb1,
#define SHADE(f, v) clamp0(f - v)
-void ARGBSubtractRow_C(const uint8* src_argb0, const uint8* src_argb1,
- uint8* dst_argb, int width) {
+void ARGBSubtractRow_C(const uint8_t* src_argb0,
+ const uint8_t* src_argb1,
+ uint8_t* dst_argb,
+ int width) {
int i;
for (i = 0; i < width; ++i) {
const int b = src_argb0[0];
@@ -876,8 +958,11 @@ void ARGBSubtractRow_C(const uint8* src_argb0, const uint8* src_argb1,
#undef SHADE
// Sobel functions which mimics SSSE3.
-void SobelXRow_C(const uint8* src_y0, const uint8* src_y1, const uint8* src_y2,
- uint8* dst_sobelx, int width) {
+void SobelXRow_C(const uint8_t* src_y0,
+ const uint8_t* src_y1,
+ const uint8_t* src_y2,
+ uint8_t* dst_sobelx,
+ int width) {
int i;
for (i = 0; i < width; ++i) {
int a = src_y0[i];
@@ -890,12 +975,14 @@ void SobelXRow_C(const uint8* src_y0, const uint8* src_y1, const uint8* src_y2,
int b_diff = b - b_sub;
int c_diff = c - c_sub;
int sobel = Abs(a_diff + b_diff * 2 + c_diff);
- dst_sobelx[i] = (uint8)(clamp255(sobel));
+ dst_sobelx[i] = (uint8_t)(clamp255(sobel));
}
}
-void SobelYRow_C(const uint8* src_y0, const uint8* src_y1,
- uint8* dst_sobely, int width) {
+void SobelYRow_C(const uint8_t* src_y0,
+ const uint8_t* src_y1,
+ uint8_t* dst_sobely,
+ int width) {
int i;
for (i = 0; i < width; ++i) {
int a = src_y0[i + 0];
@@ -908,56 +995,62 @@ void SobelYRow_C(const uint8* src_y0, const uint8* src_y1,
int b_diff = b - b_sub;
int c_diff = c - c_sub;
int sobel = Abs(a_diff + b_diff * 2 + c_diff);
- dst_sobely[i] = (uint8)(clamp255(sobel));
+ dst_sobely[i] = (uint8_t)(clamp255(sobel));
}
}
-void SobelRow_C(const uint8* src_sobelx, const uint8* src_sobely,
- uint8* dst_argb, int width) {
+void SobelRow_C(const uint8_t* src_sobelx,
+ const uint8_t* src_sobely,
+ uint8_t* dst_argb,
+ int width) {
int i;
for (i = 0; i < width; ++i) {
int r = src_sobelx[i];
int b = src_sobely[i];
int s = clamp255(r + b);
- dst_argb[0] = (uint8)(s);
- dst_argb[1] = (uint8)(s);
- dst_argb[2] = (uint8)(s);
- dst_argb[3] = (uint8)(255u);
+ dst_argb[0] = (uint8_t)(s);
+ dst_argb[1] = (uint8_t)(s);
+ dst_argb[2] = (uint8_t)(s);
+ dst_argb[3] = (uint8_t)(255u);
dst_argb += 4;
}
}
-void SobelToPlaneRow_C(const uint8* src_sobelx, const uint8* src_sobely,
- uint8* dst_y, int width) {
+void SobelToPlaneRow_C(const uint8_t* src_sobelx,
+ const uint8_t* src_sobely,
+ uint8_t* dst_y,
+ int width) {
int i;
for (i = 0; i < width; ++i) {
int r = src_sobelx[i];
int b = src_sobely[i];
int s = clamp255(r + b);
- dst_y[i] = (uint8)(s);
+ dst_y[i] = (uint8_t)(s);
}
}
-void SobelXYRow_C(const uint8* src_sobelx, const uint8* src_sobely,
- uint8* dst_argb, int width) {
+void SobelXYRow_C(const uint8_t* src_sobelx,
+ const uint8_t* src_sobely,
+ uint8_t* dst_argb,
+ int width) {
int i;
for (i = 0; i < width; ++i) {
int r = src_sobelx[i];
int b = src_sobely[i];
int g = clamp255(r + b);
- dst_argb[0] = (uint8)(b);
- dst_argb[1] = (uint8)(g);
- dst_argb[2] = (uint8)(r);
- dst_argb[3] = (uint8)(255u);
+ dst_argb[0] = (uint8_t)(b);
+ dst_argb[1] = (uint8_t)(g);
+ dst_argb[2] = (uint8_t)(r);
+ dst_argb[3] = (uint8_t)(255u);
dst_argb += 4;
}
}
-void J400ToARGBRow_C(const uint8* src_y, uint8* dst_argb, int width) {
+void J400ToARGBRow_C(const uint8_t* src_y, uint8_t* dst_argb, int width) {
// Copy a Y to RGB.
int x;
for (x = 0; x < width; ++x) {
- uint8 y = src_y[0];
+ uint8_t y = src_y[0];
dst_argb[2] = dst_argb[1] = dst_argb[0] = y;
dst_argb[3] = 255u;
dst_argb += 4;
@@ -974,75 +1067,69 @@ void J400ToARGBRow_C(const uint8* src_y, uint8* dst_argb, int width) {
// B = (Y - 16) * 1.164 - U * -2.018
// Y contribution to R,G,B. Scale and bias.
-#define YG 18997 /* round(1.164 * 64 * 256 * 256 / 257) */
+#define YG 18997 /* round(1.164 * 64 * 256 * 256 / 257) */
#define YGB -1160 /* 1.164 * 64 * -16 + 64 / 2 */
// U and V contributions to R,G,B.
#define UB -128 /* max(-128, round(-2.018 * 64)) */
-#define UG 25 /* round(0.391 * 64) */
-#define VG 52 /* round(0.813 * 64) */
+#define UG 25 /* round(0.391 * 64) */
+#define VG 52 /* round(0.813 * 64) */
#define VR -102 /* round(-1.596 * 64) */
// Bias values to subtract 16 from Y and 128 from U and V.
-#define BB (UB * 128 + YGB)
+#define BB (UB * 128 + YGB)
#define BG (UG * 128 + VG * 128 + YGB)
-#define BR (VR * 128 + YGB)
+#define BR (VR * 128 + YGB)
#if defined(__aarch64__) // 64 bit arm
const struct YuvConstants SIMD_ALIGNED(kYuvI601Constants) = {
- { -UB, -VR, -UB, -VR, -UB, -VR, -UB, -VR },
- { -UB, -VR, -UB, -VR, -UB, -VR, -UB, -VR },
- { UG, VG, UG, VG, UG, VG, UG, VG },
- { UG, VG, UG, VG, UG, VG, UG, VG },
- { BB, BG, BR, 0, 0, 0, 0, 0 },
- { 0x0101 * YG, 0, 0, 0 }
-};
+ {-UB, -VR, -UB, -VR, -UB, -VR, -UB, -VR},
+ {-UB, -VR, -UB, -VR, -UB, -VR, -UB, -VR},
+ {UG, VG, UG, VG, UG, VG, UG, VG},
+ {UG, VG, UG, VG, UG, VG, UG, VG},
+ {BB, BG, BR, 0, 0, 0, 0, 0},
+ {0x0101 * YG, 0, 0, 0}};
const struct YuvConstants SIMD_ALIGNED(kYvuI601Constants) = {
- { -VR, -UB, -VR, -UB, -VR, -UB, -VR, -UB },
- { -VR, -UB, -VR, -UB, -VR, -UB, -VR, -UB },
- { VG, UG, VG, UG, VG, UG, VG, UG },
- { VG, UG, VG, UG, VG, UG, VG, UG },
- { BR, BG, BB, 0, 0, 0, 0, 0 },
- { 0x0101 * YG, 0, 0, 0 }
-};
+ {-VR, -UB, -VR, -UB, -VR, -UB, -VR, -UB},
+ {-VR, -UB, -VR, -UB, -VR, -UB, -VR, -UB},
+ {VG, UG, VG, UG, VG, UG, VG, UG},
+ {VG, UG, VG, UG, VG, UG, VG, UG},
+ {BR, BG, BB, 0, 0, 0, 0, 0},
+ {0x0101 * YG, 0, 0, 0}};
#elif defined(__arm__) // 32 bit arm
const struct YuvConstants SIMD_ALIGNED(kYuvI601Constants) = {
- { -UB, -UB, -UB, -UB, -VR, -VR, -VR, -VR, 0, 0, 0, 0, 0, 0, 0, 0 },
- { UG, UG, UG, UG, VG, VG, VG, VG, 0, 0, 0, 0, 0, 0, 0, 0 },
- { BB, BG, BR, 0, 0, 0, 0, 0 },
- { 0x0101 * YG, 0, 0, 0 }
-};
+ {-UB, -UB, -UB, -UB, -VR, -VR, -VR, -VR, 0, 0, 0, 0, 0, 0, 0, 0},
+ {UG, UG, UG, UG, VG, VG, VG, VG, 0, 0, 0, 0, 0, 0, 0, 0},
+ {BB, BG, BR, 0, 0, 0, 0, 0},
+ {0x0101 * YG, 0, 0, 0}};
const struct YuvConstants SIMD_ALIGNED(kYvuI601Constants) = {
- { -VR, -VR, -VR, -VR, -UB, -UB, -UB, -UB, 0, 0, 0, 0, 0, 0, 0, 0 },
- { VG, VG, VG, VG, UG, UG, UG, UG, 0, 0, 0, 0, 0, 0, 0, 0 },
- { BR, BG, BB, 0, 0, 0, 0, 0 },
- { 0x0101 * YG, 0, 0, 0 }
-};
+ {-VR, -VR, -VR, -VR, -UB, -UB, -UB, -UB, 0, 0, 0, 0, 0, 0, 0, 0},
+ {VG, VG, VG, VG, UG, UG, UG, UG, 0, 0, 0, 0, 0, 0, 0, 0},
+ {BR, BG, BB, 0, 0, 0, 0, 0},
+ {0x0101 * YG, 0, 0, 0}};
#else
const struct YuvConstants SIMD_ALIGNED(kYuvI601Constants) = {
- { UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0,
- UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0 },
- { UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG,
- UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG },
- { 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR,
- 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR },
- { BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB },
- { BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG },
- { BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR },
- { YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG }
-};
+ {UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0,
+ UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0},
+ {UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG,
+ UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG},
+ {0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR,
+ 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR},
+ {BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB},
+ {BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG},
+ {BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR},
+ {YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG}};
const struct YuvConstants SIMD_ALIGNED(kYvuI601Constants) = {
- { VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0,
- VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0 },
- { VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG,
- VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG },
- { 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB,
- 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB },
- { BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR },
- { BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG },
- { BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB },
- { YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG }
-};
+ {VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0,
+ VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0},
+ {VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG,
+ VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG},
+ {0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB,
+ 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB},
+ {BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR},
+ {BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG},
+ {BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB},
+ {YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG}};
#endif
#undef BB
@@ -1062,74 +1149,68 @@ const struct YuvConstants SIMD_ALIGNED(kYvuI601Constants) = {
// Y contribution to R,G,B. Scale and bias.
#define YG 16320 /* round(1.000 * 64 * 256 * 256 / 257) */
-#define YGB 32 /* 64 / 2 */
+#define YGB 32 /* 64 / 2 */
// U and V contributions to R,G,B.
#define UB -113 /* round(-1.77200 * 64) */
-#define UG 22 /* round(0.34414 * 64) */
-#define VG 46 /* round(0.71414 * 64) */
-#define VR -90 /* round(-1.40200 * 64) */
+#define UG 22 /* round(0.34414 * 64) */
+#define VG 46 /* round(0.71414 * 64) */
+#define VR -90 /* round(-1.40200 * 64) */
// Bias values to round, and subtract 128 from U and V.
-#define BB (UB * 128 + YGB)
+#define BB (UB * 128 + YGB)
#define BG (UG * 128 + VG * 128 + YGB)
-#define BR (VR * 128 + YGB)
+#define BR (VR * 128 + YGB)
#if defined(__aarch64__)
const struct YuvConstants SIMD_ALIGNED(kYuvJPEGConstants) = {
- { -UB, -VR, -UB, -VR, -UB, -VR, -UB, -VR },
- { -UB, -VR, -UB, -VR, -UB, -VR, -UB, -VR },
- { UG, VG, UG, VG, UG, VG, UG, VG },
- { UG, VG, UG, VG, UG, VG, UG, VG },
- { BB, BG, BR, 0, 0, 0, 0, 0 },
- { 0x0101 * YG, 0, 0, 0 }
-};
+ {-UB, -VR, -UB, -VR, -UB, -VR, -UB, -VR},
+ {-UB, -VR, -UB, -VR, -UB, -VR, -UB, -VR},
+ {UG, VG, UG, VG, UG, VG, UG, VG},
+ {UG, VG, UG, VG, UG, VG, UG, VG},
+ {BB, BG, BR, 0, 0, 0, 0, 0},
+ {0x0101 * YG, 0, 0, 0}};
const struct YuvConstants SIMD_ALIGNED(kYvuJPEGConstants) = {
- { -VR, -UB, -VR, -UB, -VR, -UB, -VR, -UB },
- { -VR, -UB, -VR, -UB, -VR, -UB, -VR, -UB },
- { VG, UG, VG, UG, VG, UG, VG, UG },
- { VG, UG, VG, UG, VG, UG, VG, UG },
- { BR, BG, BB, 0, 0, 0, 0, 0 },
- { 0x0101 * YG, 0, 0, 0 }
-};
+ {-VR, -UB, -VR, -UB, -VR, -UB, -VR, -UB},
+ {-VR, -UB, -VR, -UB, -VR, -UB, -VR, -UB},
+ {VG, UG, VG, UG, VG, UG, VG, UG},
+ {VG, UG, VG, UG, VG, UG, VG, UG},
+ {BR, BG, BB, 0, 0, 0, 0, 0},
+ {0x0101 * YG, 0, 0, 0}};
#elif defined(__arm__)
const struct YuvConstants SIMD_ALIGNED(kYuvJPEGConstants) = {
- { -UB, -UB, -UB, -UB, -VR, -VR, -VR, -VR, 0, 0, 0, 0, 0, 0, 0, 0 },
- { UG, UG, UG, UG, VG, VG, VG, VG, 0, 0, 0, 0, 0, 0, 0, 0 },
- { BB, BG, BR, 0, 0, 0, 0, 0 },
- { 0x0101 * YG, 0, 0, 0 }
-};
+ {-UB, -UB, -UB, -UB, -VR, -VR, -VR, -VR, 0, 0, 0, 0, 0, 0, 0, 0},
+ {UG, UG, UG, UG, VG, VG, VG, VG, 0, 0, 0, 0, 0, 0, 0, 0},
+ {BB, BG, BR, 0, 0, 0, 0, 0},
+ {0x0101 * YG, 0, 0, 0}};
const struct YuvConstants SIMD_ALIGNED(kYvuJPEGConstants) = {
- { -VR, -VR, -VR, -VR, -UB, -UB, -UB, -UB, 0, 0, 0, 0, 0, 0, 0, 0 },
- { VG, VG, VG, VG, UG, UG, UG, UG, 0, 0, 0, 0, 0, 0, 0, 0 },
- { BR, BG, BB, 0, 0, 0, 0, 0 },
- { 0x0101 * YG, 0, 0, 0 }
-};
+ {-VR, -VR, -VR, -VR, -UB, -UB, -UB, -UB, 0, 0, 0, 0, 0, 0, 0, 0},
+ {VG, VG, VG, VG, UG, UG, UG, UG, 0, 0, 0, 0, 0, 0, 0, 0},
+ {BR, BG, BB, 0, 0, 0, 0, 0},
+ {0x0101 * YG, 0, 0, 0}};
#else
const struct YuvConstants SIMD_ALIGNED(kYuvJPEGConstants) = {
- { UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0,
- UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0 },
- { UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG,
- UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG },
- { 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR,
- 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR },
- { BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB },
- { BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG },
- { BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR },
- { YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG }
-};
+ {UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0,
+ UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0},
+ {UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG,
+ UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG},
+ {0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR,
+ 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR},
+ {BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB},
+ {BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG},
+ {BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR},
+ {YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG}};
const struct YuvConstants SIMD_ALIGNED(kYvuJPEGConstants) = {
- { VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0,
- VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0 },
- { VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG,
- VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG },
- { 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB,
- 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB },
- { BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR },
- { BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG },
- { BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB },
- { YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG }
-};
+ {VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0,
+ VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0},
+ {VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG,
+ VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG},
+ {0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB,
+ 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB},
+ {BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR},
+ {BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG},
+ {BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB},
+ {YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG}};
#endif
#undef BB
@@ -1143,81 +1224,76 @@ const struct YuvConstants SIMD_ALIGNED(kYvuJPEGConstants) = {
#undef YG
// BT.709 YUV to RGB reference
-// * R = Y - V * -1.28033
-// * G = Y - U * 0.21482 - V * 0.38059
-// * B = Y - U * -2.12798
+// R = (Y - 16) * 1.164 - V * -1.793
+// G = (Y - 16) * 1.164 - U * 0.213 - V * 0.533
+// B = (Y - 16) * 1.164 - U * -2.112
+// See also http://www.equasys.de/colorconversion.html
// Y contribution to R,G,B. Scale and bias.
-#define YG 16320 /* round(1.000 * 64 * 256 * 256 / 257) */
-#define YGB 32 /* 64 / 2 */
+#define YG 18997 /* round(1.164 * 64 * 256 * 256 / 257) */
+#define YGB -1160 /* 1.164 * 64 * -16 + 64 / 2 */
-// TODO(fbarchard): Find way to express 2.12 instead of 2.0.
+// TODO(fbarchard): Find way to express 2.112 instead of 2.0.
// U and V contributions to R,G,B.
-#define UB -128 /* max(-128, round(-2.12798 * 64)) */
-#define UG 14 /* round(0.21482 * 64) */
-#define VG 24 /* round(0.38059 * 64) */
-#define VR -82 /* round(-1.28033 * 64) */
+#define UB -128 /* max(-128, round(-2.112 * 64)) */
+#define UG 14 /* round(0.213 * 64) */
+#define VG 34 /* round(0.533 * 64) */
+#define VR -115 /* round(-1.793 * 64) */
// Bias values to round, and subtract 128 from U and V.
-#define BB (UB * 128 + YGB)
+#define BB (UB * 128 + YGB)
#define BG (UG * 128 + VG * 128 + YGB)
-#define BR (VR * 128 + YGB)
+#define BR (VR * 128 + YGB)
#if defined(__aarch64__)
const struct YuvConstants SIMD_ALIGNED(kYuvH709Constants) = {
- { -UB, -VR, -UB, -VR, -UB, -VR, -UB, -VR },
- { -UB, -VR, -UB, -VR, -UB, -VR, -UB, -VR },
- { UG, VG, UG, VG, UG, VG, UG, VG },
- { UG, VG, UG, VG, UG, VG, UG, VG },
- { BB, BG, BR, 0, 0, 0, 0, 0 },
- { 0x0101 * YG, 0, 0, 0 }
-};
+ {-UB, -VR, -UB, -VR, -UB, -VR, -UB, -VR},
+ {-UB, -VR, -UB, -VR, -UB, -VR, -UB, -VR},
+ {UG, VG, UG, VG, UG, VG, UG, VG},
+ {UG, VG, UG, VG, UG, VG, UG, VG},
+ {BB, BG, BR, 0, 0, 0, 0, 0},
+ {0x0101 * YG, 0, 0, 0}};
const struct YuvConstants SIMD_ALIGNED(kYvuH709Constants) = {
- { -VR, -UB, -VR, -UB, -VR, -UB, -VR, -UB },
- { -VR, -UB, -VR, -UB, -VR, -UB, -VR, -UB },
- { VG, UG, VG, UG, VG, UG, VG, UG },
- { VG, UG, VG, UG, VG, UG, VG, UG },
- { BR, BG, BB, 0, 0, 0, 0, 0 },
- { 0x0101 * YG, 0, 0, 0 }
-};
+ {-VR, -UB, -VR, -UB, -VR, -UB, -VR, -UB},
+ {-VR, -UB, -VR, -UB, -VR, -UB, -VR, -UB},
+ {VG, UG, VG, UG, VG, UG, VG, UG},
+ {VG, UG, VG, UG, VG, UG, VG, UG},
+ {BR, BG, BB, 0, 0, 0, 0, 0},
+ {0x0101 * YG, 0, 0, 0}};
#elif defined(__arm__)
const struct YuvConstants SIMD_ALIGNED(kYuvH709Constants) = {
- { -UB, -UB, -UB, -UB, -VR, -VR, -VR, -VR, 0, 0, 0, 0, 0, 0, 0, 0 },
- { UG, UG, UG, UG, VG, VG, VG, VG, 0, 0, 0, 0, 0, 0, 0, 0 },
- { BB, BG, BR, 0, 0, 0, 0, 0 },
- { 0x0101 * YG, 0, 0, 0 }
-};
+ {-UB, -UB, -UB, -UB, -VR, -VR, -VR, -VR, 0, 0, 0, 0, 0, 0, 0, 0},
+ {UG, UG, UG, UG, VG, VG, VG, VG, 0, 0, 0, 0, 0, 0, 0, 0},
+ {BB, BG, BR, 0, 0, 0, 0, 0},
+ {0x0101 * YG, 0, 0, 0}};
const struct YuvConstants SIMD_ALIGNED(kYvuH709Constants) = {
- { -VR, -VR, -VR, -VR, -UB, -UB, -UB, -UB, 0, 0, 0, 0, 0, 0, 0, 0 },
- { VG, VG, VG, VG, UG, UG, UG, UG, 0, 0, 0, 0, 0, 0, 0, 0 },
- { BR, BG, BB, 0, 0, 0, 0, 0 },
- { 0x0101 * YG, 0, 0, 0 }
-};
+ {-VR, -VR, -VR, -VR, -UB, -UB, -UB, -UB, 0, 0, 0, 0, 0, 0, 0, 0},
+ {VG, VG, VG, VG, UG, UG, UG, UG, 0, 0, 0, 0, 0, 0, 0, 0},
+ {BR, BG, BB, 0, 0, 0, 0, 0},
+ {0x0101 * YG, 0, 0, 0}};
#else
const struct YuvConstants SIMD_ALIGNED(kYuvH709Constants) = {
- { UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0,
- UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0 },
- { UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG,
- UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG },
- { 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR,
- 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR },
- { BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB },
- { BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG },
- { BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR },
- { YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG }
-};
+ {UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0,
+ UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0},
+ {UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG,
+ UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG},
+ {0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR,
+ 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR},
+ {BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB},
+ {BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG},
+ {BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR},
+ {YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG}};
const struct YuvConstants SIMD_ALIGNED(kYvuH709Constants) = {
- { VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0,
- VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0 },
- { VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG,
- VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG },
- { 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB,
- 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB },
- { BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR },
- { BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG },
- { BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB },
- { YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG }
-};
+ {VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0,
+ VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0},
+ {VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG,
+ VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG},
+ {0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB,
+ 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB},
+ {BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR},
+ {BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG},
+ {BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB},
+ {YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG}};
#endif
#undef BB
@@ -1231,8 +1307,14 @@ const struct YuvConstants SIMD_ALIGNED(kYvuH709Constants) = {
#undef YG
// C reference code that mimics the YUV assembly.
-static __inline void YuvPixel(uint8 y, uint8 u, uint8 v,
- uint8* b, uint8* g, uint8* r,
+// Reads 8 bit YUV and leaves result as 16 bit.
+
+static __inline void YuvPixel(uint8_t y,
+ uint8_t u,
+ uint8_t v,
+ uint8_t* b,
+ uint8_t* g,
+ uint8_t* r,
const struct YuvConstants* yuvconstants) {
#if defined(__aarch64__)
int ub = -yuvconstants->kUVToRB[0];
@@ -1263,22 +1345,129 @@ static __inline void YuvPixel(uint8 y, uint8 u, uint8 v,
int yg = yuvconstants->kYToRgb[0];
#endif
- uint32 y1 = (uint32)(y * 0x0101 * yg) >> 16;
- *b = Clamp((int32)(-(u * ub) + y1 + bb) >> 6);
- *g = Clamp((int32)(-(u * ug + v * vg) + y1 + bg) >> 6);
- *r = Clamp((int32) (-(v * vr) + y1 + br) >> 6);
+ uint32_t y1 = (uint32_t)(y * 0x0101 * yg) >> 16;
+ *b = Clamp((int32_t)(-(u * ub) + y1 + bb) >> 6);
+ *g = Clamp((int32_t)(-(u * ug + v * vg) + y1 + bg) >> 6);
+ *r = Clamp((int32_t)(-(v * vr) + y1 + br) >> 6);
+}
+
+// Reads 8 bit YUV and leaves result as 16 bit.
+static __inline void YuvPixel8_16(uint8_t y,
+ uint8_t u,
+ uint8_t v,
+ int* b,
+ int* g,
+ int* r,
+ const struct YuvConstants* yuvconstants) {
+#if defined(__aarch64__)
+ int ub = -yuvconstants->kUVToRB[0];
+ int ug = yuvconstants->kUVToG[0];
+ int vg = yuvconstants->kUVToG[1];
+ int vr = -yuvconstants->kUVToRB[1];
+ int bb = yuvconstants->kUVBiasBGR[0];
+ int bg = yuvconstants->kUVBiasBGR[1];
+ int br = yuvconstants->kUVBiasBGR[2];
+ int yg = yuvconstants->kYToRgb[0] / 0x0101;
+#elif defined(__arm__)
+ int ub = -yuvconstants->kUVToRB[0];
+ int ug = yuvconstants->kUVToG[0];
+ int vg = yuvconstants->kUVToG[4];
+ int vr = -yuvconstants->kUVToRB[4];
+ int bb = yuvconstants->kUVBiasBGR[0];
+ int bg = yuvconstants->kUVBiasBGR[1];
+ int br = yuvconstants->kUVBiasBGR[2];
+ int yg = yuvconstants->kYToRgb[0] / 0x0101;
+#else
+ int ub = yuvconstants->kUVToB[0];
+ int ug = yuvconstants->kUVToG[0];
+ int vg = yuvconstants->kUVToG[1];
+ int vr = yuvconstants->kUVToR[1];
+ int bb = yuvconstants->kUVBiasB[0];
+ int bg = yuvconstants->kUVBiasG[0];
+ int br = yuvconstants->kUVBiasR[0];
+ int yg = yuvconstants->kYToRgb[0];
+#endif
+
+ uint32_t y1 = (uint32_t)(y * 0x0101 * yg) >> 16;
+ *b = (int)(-(u * ub) + y1 + bb);
+ *g = (int)(-(u * ug + v * vg) + y1 + bg);
+ *r = (int)(-(v * vr) + y1 + br);
+}
+
+// C reference code that mimics the YUV 16 bit assembly.
+// Reads 10 bit YUV and leaves result as 16 bit.
+static __inline void YuvPixel16(int16_t y,
+ int16_t u,
+ int16_t v,
+ int* b,
+ int* g,
+ int* r,
+ const struct YuvConstants* yuvconstants) {
+#if defined(__aarch64__)
+ int ub = -yuvconstants->kUVToRB[0];
+ int ug = yuvconstants->kUVToG[0];
+ int vg = yuvconstants->kUVToG[1];
+ int vr = -yuvconstants->kUVToRB[1];
+ int bb = yuvconstants->kUVBiasBGR[0];
+ int bg = yuvconstants->kUVBiasBGR[1];
+ int br = yuvconstants->kUVBiasBGR[2];
+ int yg = yuvconstants->kYToRgb[0] / 0x0101;
+#elif defined(__arm__)
+ int ub = -yuvconstants->kUVToRB[0];
+ int ug = yuvconstants->kUVToG[0];
+ int vg = yuvconstants->kUVToG[4];
+ int vr = -yuvconstants->kUVToRB[4];
+ int bb = yuvconstants->kUVBiasBGR[0];
+ int bg = yuvconstants->kUVBiasBGR[1];
+ int br = yuvconstants->kUVBiasBGR[2];
+ int yg = yuvconstants->kYToRgb[0] / 0x0101;
+#else
+ int ub = yuvconstants->kUVToB[0];
+ int ug = yuvconstants->kUVToG[0];
+ int vg = yuvconstants->kUVToG[1];
+ int vr = yuvconstants->kUVToR[1];
+ int bb = yuvconstants->kUVBiasB[0];
+ int bg = yuvconstants->kUVBiasG[0];
+ int br = yuvconstants->kUVBiasR[0];
+ int yg = yuvconstants->kYToRgb[0];
+#endif
+
+ uint32_t y1 = (uint32_t)((y << 6) * yg) >> 16;
+ u = clamp255(u >> 2);
+ v = clamp255(v >> 2);
+ *b = (int)(-(u * ub) + y1 + bb);
+ *g = (int)(-(u * ug + v * vg) + y1 + bg);
+ *r = (int)(-(v * vr) + y1 + br);
+}
+
+// C reference code that mimics the YUV 10 bit assembly.
+// Reads 10 bit YUV and clamps down to 8 bit RGB.
+static __inline void YuvPixel10(uint16_t y,
+ uint16_t u,
+ uint16_t v,
+ uint8_t* b,
+ uint8_t* g,
+ uint8_t* r,
+ const struct YuvConstants* yuvconstants) {
+ int b16;
+ int g16;
+ int r16;
+ YuvPixel16(y, u, v, &b16, &g16, &r16, yuvconstants);
+ *b = Clamp(b16 >> 6);
+ *g = Clamp(g16 >> 6);
+ *r = Clamp(r16 >> 6);
}
// Y contribution to R,G,B. Scale and bias.
-#define YG 18997 /* round(1.164 * 64 * 256 * 256 / 257) */
+#define YG 18997 /* round(1.164 * 64 * 256 * 256 / 257) */
#define YGB -1160 /* 1.164 * 64 * -16 + 64 / 2 */
// C reference code that mimics the YUV assembly.
-static __inline void YPixel(uint8 y, uint8* b, uint8* g, uint8* r) {
- uint32 y1 = (uint32)(y * 0x0101 * YG) >> 16;
- *b = Clamp((int32)(y1 + YGB) >> 6);
- *g = Clamp((int32)(y1 + YGB) >> 6);
- *r = Clamp((int32)(y1 + YGB) >> 6);
+static __inline void YPixel(uint8_t y, uint8_t* b, uint8_t* g, uint8_t* r) {
+ uint32_t y1 = (uint32_t)(y * 0x0101 * YG) >> 16;
+ *b = Clamp((int32_t)(y1 + YGB) >> 6);
+ *g = Clamp((int32_t)(y1 + YGB) >> 6);
+ *r = Clamp((int32_t)(y1 + YGB) >> 6);
}
#undef YG
@@ -1288,16 +1477,16 @@ static __inline void YPixel(uint8 y, uint8* b, uint8* g, uint8* r) {
(defined(__ARM_NEON__) || defined(__aarch64__) || defined(LIBYUV_NEON))
// C mimic assembly.
// TODO(fbarchard): Remove subsampling from Neon.
-void I444ToARGBRow_C(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* rgb_buf,
+void I444ToARGBRow_C(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* rgb_buf,
const struct YuvConstants* yuvconstants,
int width) {
int x;
for (x = 0; x < width - 1; x += 2) {
- uint8 u = (src_u[0] + src_u[1] + 1) >> 1;
- uint8 v = (src_v[0] + src_v[1] + 1) >> 1;
+ uint8_t u = (src_u[0] + src_u[1] + 1) >> 1;
+ uint8_t v = (src_v[0] + src_v[1] + 1) >> 1;
YuvPixel(src_y[0], u, v, rgb_buf + 0, rgb_buf + 1, rgb_buf + 2,
yuvconstants);
rgb_buf[3] = 255;
@@ -1310,22 +1499,22 @@ void I444ToARGBRow_C(const uint8* src_y,
rgb_buf += 8; // Advance 2 pixels.
}
if (width & 1) {
- YuvPixel(src_y[0], src_u[0], src_v[0],
- rgb_buf + 0, rgb_buf + 1, rgb_buf + 2, yuvconstants);
+ YuvPixel(src_y[0], src_u[0], src_v[0], rgb_buf + 0, rgb_buf + 1,
+ rgb_buf + 2, yuvconstants);
rgb_buf[3] = 255;
}
}
#else
-void I444ToARGBRow_C(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* rgb_buf,
+void I444ToARGBRow_C(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* rgb_buf,
const struct YuvConstants* yuvconstants,
int width) {
int x;
for (x = 0; x < width; ++x) {
- YuvPixel(src_y[0], src_u[0], src_v[0],
- rgb_buf + 0, rgb_buf + 1, rgb_buf + 2, yuvconstants);
+ YuvPixel(src_y[0], src_u[0], src_v[0], rgb_buf + 0, rgb_buf + 1,
+ rgb_buf + 2, yuvconstants);
rgb_buf[3] = 255;
src_y += 1;
src_u += 1;
@@ -1336,19 +1525,46 @@ void I444ToARGBRow_C(const uint8* src_y,
#endif
// Also used for 420
-void I422ToARGBRow_C(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* rgb_buf,
+void I422ToARGBRow_C(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* rgb_buf,
+ const struct YuvConstants* yuvconstants,
+ int width) {
+ int x;
+ for (x = 0; x < width - 1; x += 2) {
+ YuvPixel(src_y[0], src_u[0], src_v[0], rgb_buf + 0, rgb_buf + 1,
+ rgb_buf + 2, yuvconstants);
+ rgb_buf[3] = 255;
+ YuvPixel(src_y[1], src_u[0], src_v[0], rgb_buf + 4, rgb_buf + 5,
+ rgb_buf + 6, yuvconstants);
+ rgb_buf[7] = 255;
+ src_y += 2;
+ src_u += 1;
+ src_v += 1;
+ rgb_buf += 8; // Advance 2 pixels.
+ }
+ if (width & 1) {
+ YuvPixel(src_y[0], src_u[0], src_v[0], rgb_buf + 0, rgb_buf + 1,
+ rgb_buf + 2, yuvconstants);
+ rgb_buf[3] = 255;
+ }
+}
+
+// 10 bit YUV to ARGB
+void I210ToARGBRow_C(const uint16_t* src_y,
+ const uint16_t* src_u,
+ const uint16_t* src_v,
+ uint8_t* rgb_buf,
const struct YuvConstants* yuvconstants,
int width) {
int x;
for (x = 0; x < width - 1; x += 2) {
- YuvPixel(src_y[0], src_u[0], src_v[0],
- rgb_buf + 0, rgb_buf + 1, rgb_buf + 2, yuvconstants);
+ YuvPixel10(src_y[0], src_u[0], src_v[0], rgb_buf + 0, rgb_buf + 1,
+ rgb_buf + 2, yuvconstants);
rgb_buf[3] = 255;
- YuvPixel(src_y[1], src_u[0], src_v[0],
- rgb_buf + 4, rgb_buf + 5, rgb_buf + 6, yuvconstants);
+ YuvPixel10(src_y[1], src_u[0], src_v[0], rgb_buf + 4, rgb_buf + 5,
+ rgb_buf + 6, yuvconstants);
rgb_buf[7] = 255;
src_y += 2;
src_u += 1;
@@ -1356,26 +1572,93 @@ void I422ToARGBRow_C(const uint8* src_y,
rgb_buf += 8; // Advance 2 pixels.
}
if (width & 1) {
- YuvPixel(src_y[0], src_u[0], src_v[0],
- rgb_buf + 0, rgb_buf + 1, rgb_buf + 2, yuvconstants);
+ YuvPixel10(src_y[0], src_u[0], src_v[0], rgb_buf + 0, rgb_buf + 1,
+ rgb_buf + 2, yuvconstants);
rgb_buf[3] = 255;
}
}
-void I422AlphaToARGBRow_C(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- const uint8* src_a,
- uint8* rgb_buf,
+static void StoreAR30(uint8_t* rgb_buf, int b, int g, int r) {
+ uint32_t ar30;
+ b = b >> 4; // convert 10.6 to 10 bit.
+ g = g >> 4;
+ r = r >> 4;
+ b = Clamp10(b);
+ g = Clamp10(g);
+ r = Clamp10(r);
+ ar30 = b | ((uint32_t)g << 10) | ((uint32_t)r << 20) | 0xc0000000;
+ (*(uint32_t*)rgb_buf) = ar30;
+}
+
+// 10 bit YUV to 10 bit AR30
+void I210ToAR30Row_C(const uint16_t* src_y,
+ const uint16_t* src_u,
+ const uint16_t* src_v,
+ uint8_t* rgb_buf,
+ const struct YuvConstants* yuvconstants,
+ int width) {
+ int x;
+ int b;
+ int g;
+ int r;
+ for (x = 0; x < width - 1; x += 2) {
+ YuvPixel16(src_y[0], src_u[0], src_v[0], &b, &g, &r, yuvconstants);
+ StoreAR30(rgb_buf, b, g, r);
+ YuvPixel16(src_y[1], src_u[0], src_v[0], &b, &g, &r, yuvconstants);
+ StoreAR30(rgb_buf + 4, b, g, r);
+ src_y += 2;
+ src_u += 1;
+ src_v += 1;
+ rgb_buf += 8; // Advance 2 pixels.
+ }
+ if (width & 1) {
+ YuvPixel16(src_y[0], src_u[0], src_v[0], &b, &g, &r, yuvconstants);
+ StoreAR30(rgb_buf, b, g, r);
+ }
+}
+
+// 8 bit YUV to 10 bit AR30
+// Uses same code as 10 bit YUV bit shifts the 8 bit values up to 10 bits.
+void I422ToAR30Row_C(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* rgb_buf,
+ const struct YuvConstants* yuvconstants,
+ int width) {
+ int x;
+ int b;
+ int g;
+ int r;
+ for (x = 0; x < width - 1; x += 2) {
+ YuvPixel8_16(src_y[0], src_u[0], src_v[0], &b, &g, &r, yuvconstants);
+ StoreAR30(rgb_buf, b, g, r);
+ YuvPixel8_16(src_y[1], src_u[0], src_v[0], &b, &g, &r, yuvconstants);
+ StoreAR30(rgb_buf + 4, b, g, r);
+ src_y += 2;
+ src_u += 1;
+ src_v += 1;
+ rgb_buf += 8; // Advance 2 pixels.
+ }
+ if (width & 1) {
+ YuvPixel8_16(src_y[0], src_u[0], src_v[0], &b, &g, &r, yuvconstants);
+ StoreAR30(rgb_buf, b, g, r);
+ }
+}
+
+void I422AlphaToARGBRow_C(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ const uint8_t* src_a,
+ uint8_t* rgb_buf,
const struct YuvConstants* yuvconstants,
int width) {
int x;
for (x = 0; x < width - 1; x += 2) {
- YuvPixel(src_y[0], src_u[0], src_v[0],
- rgb_buf + 0, rgb_buf + 1, rgb_buf + 2, yuvconstants);
+ YuvPixel(src_y[0], src_u[0], src_v[0], rgb_buf + 0, rgb_buf + 1,
+ rgb_buf + 2, yuvconstants);
rgb_buf[3] = src_a[0];
- YuvPixel(src_y[1], src_u[0], src_v[0],
- rgb_buf + 4, rgb_buf + 5, rgb_buf + 6, yuvconstants);
+ YuvPixel(src_y[1], src_u[0], src_v[0], rgb_buf + 4, rgb_buf + 5,
+ rgb_buf + 6, yuvconstants);
rgb_buf[7] = src_a[1];
src_y += 2;
src_u += 1;
@@ -1384,47 +1667,47 @@ void I422AlphaToARGBRow_C(const uint8* src_y,
rgb_buf += 8; // Advance 2 pixels.
}
if (width & 1) {
- YuvPixel(src_y[0], src_u[0], src_v[0],
- rgb_buf + 0, rgb_buf + 1, rgb_buf + 2, yuvconstants);
+ YuvPixel(src_y[0], src_u[0], src_v[0], rgb_buf + 0, rgb_buf + 1,
+ rgb_buf + 2, yuvconstants);
rgb_buf[3] = src_a[0];
}
}
-void I422ToRGB24Row_C(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* rgb_buf,
+void I422ToRGB24Row_C(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* rgb_buf,
const struct YuvConstants* yuvconstants,
int width) {
int x;
for (x = 0; x < width - 1; x += 2) {
- YuvPixel(src_y[0], src_u[0], src_v[0],
- rgb_buf + 0, rgb_buf + 1, rgb_buf + 2, yuvconstants);
- YuvPixel(src_y[1], src_u[0], src_v[0],
- rgb_buf + 3, rgb_buf + 4, rgb_buf + 5, yuvconstants);
+ YuvPixel(src_y[0], src_u[0], src_v[0], rgb_buf + 0, rgb_buf + 1,
+ rgb_buf + 2, yuvconstants);
+ YuvPixel(src_y[1], src_u[0], src_v[0], rgb_buf + 3, rgb_buf + 4,
+ rgb_buf + 5, yuvconstants);
src_y += 2;
src_u += 1;
src_v += 1;
rgb_buf += 6; // Advance 2 pixels.
}
if (width & 1) {
- YuvPixel(src_y[0], src_u[0], src_v[0],
- rgb_buf + 0, rgb_buf + 1, rgb_buf + 2, yuvconstants);
+ YuvPixel(src_y[0], src_u[0], src_v[0], rgb_buf + 0, rgb_buf + 1,
+ rgb_buf + 2, yuvconstants);
}
}
-void I422ToARGB4444Row_C(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* dst_argb4444,
+void I422ToARGB4444Row_C(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_argb4444,
const struct YuvConstants* yuvconstants,
int width) {
- uint8 b0;
- uint8 g0;
- uint8 r0;
- uint8 b1;
- uint8 g1;
- uint8 r1;
+ uint8_t b0;
+ uint8_t g0;
+ uint8_t r0;
+ uint8_t b1;
+ uint8_t g1;
+ uint8_t r1;
int x;
for (x = 0; x < width - 1; x += 2) {
YuvPixel(src_y[0], src_u[0], src_v[0], &b0, &g0, &r0, yuvconstants);
@@ -1435,8 +1718,8 @@ void I422ToARGB4444Row_C(const uint8* src_y,
b1 = b1 >> 4;
g1 = g1 >> 4;
r1 = r1 >> 4;
- *(uint32*)(dst_argb4444) = b0 | (g0 << 4) | (r0 << 8) |
- (b1 << 16) | (g1 << 20) | (r1 << 24) | 0xf000f000;
+ *(uint32_t*)(dst_argb4444) = b0 | (g0 << 4) | (r0 << 8) | (b1 << 16) |
+ (g1 << 20) | (r1 << 24) | 0xf000f000;
src_y += 2;
src_u += 1;
src_v += 1;
@@ -1447,23 +1730,22 @@ void I422ToARGB4444Row_C(const uint8* src_y,
b0 = b0 >> 4;
g0 = g0 >> 4;
r0 = r0 >> 4;
- *(uint16*)(dst_argb4444) = b0 | (g0 << 4) | (r0 << 8) |
- 0xf000;
+ *(uint16_t*)(dst_argb4444) = b0 | (g0 << 4) | (r0 << 8) | 0xf000;
}
}
-void I422ToARGB1555Row_C(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* dst_argb1555,
+void I422ToARGB1555Row_C(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_argb1555,
const struct YuvConstants* yuvconstants,
int width) {
- uint8 b0;
- uint8 g0;
- uint8 r0;
- uint8 b1;
- uint8 g1;
- uint8 r1;
+ uint8_t b0;
+ uint8_t g0;
+ uint8_t r0;
+ uint8_t b1;
+ uint8_t g1;
+ uint8_t r1;
int x;
for (x = 0; x < width - 1; x += 2) {
YuvPixel(src_y[0], src_u[0], src_v[0], &b0, &g0, &r0, yuvconstants);
@@ -1474,8 +1756,8 @@ void I422ToARGB1555Row_C(const uint8* src_y,
b1 = b1 >> 3;
g1 = g1 >> 3;
r1 = r1 >> 3;
- *(uint32*)(dst_argb1555) = b0 | (g0 << 5) | (r0 << 10) |
- (b1 << 16) | (g1 << 21) | (r1 << 26) | 0x80008000;
+ *(uint32_t*)(dst_argb1555) = b0 | (g0 << 5) | (r0 << 10) | (b1 << 16) |
+ (g1 << 21) | (r1 << 26) | 0x80008000;
src_y += 2;
src_u += 1;
src_v += 1;
@@ -1486,23 +1768,22 @@ void I422ToARGB1555Row_C(const uint8* src_y,
b0 = b0 >> 3;
g0 = g0 >> 3;
r0 = r0 >> 3;
- *(uint16*)(dst_argb1555) = b0 | (g0 << 5) | (r0 << 10) |
- 0x8000;
+ *(uint16_t*)(dst_argb1555) = b0 | (g0 << 5) | (r0 << 10) | 0x8000;
}
}
-void I422ToRGB565Row_C(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* dst_rgb565,
+void I422ToRGB565Row_C(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_rgb565,
const struct YuvConstants* yuvconstants,
int width) {
- uint8 b0;
- uint8 g0;
- uint8 r0;
- uint8 b1;
- uint8 g1;
- uint8 r1;
+ uint8_t b0;
+ uint8_t g0;
+ uint8_t r0;
+ uint8_t b1;
+ uint8_t g1;
+ uint8_t r1;
int x;
for (x = 0; x < width - 1; x += 2) {
YuvPixel(src_y[0], src_u[0], src_v[0], &b0, &g0, &r0, yuvconstants);
@@ -1513,8 +1794,8 @@ void I422ToRGB565Row_C(const uint8* src_y,
b1 = b1 >> 3;
g1 = g1 >> 2;
r1 = r1 >> 3;
- *(uint32*)(dst_rgb565) = b0 | (g0 << 5) | (r0 << 11) |
- (b1 << 16) | (g1 << 21) | (r1 << 27);
+ *(uint32_t*)(dst_rgb565) =
+ b0 | (g0 << 5) | (r0 << 11) | (b1 << 16) | (g1 << 21) | (r1 << 27);
src_y += 2;
src_u += 1;
src_v += 1;
@@ -1525,111 +1806,111 @@ void I422ToRGB565Row_C(const uint8* src_y,
b0 = b0 >> 3;
g0 = g0 >> 2;
r0 = r0 >> 3;
- *(uint16*)(dst_rgb565) = b0 | (g0 << 5) | (r0 << 11);
+ *(uint16_t*)(dst_rgb565) = b0 | (g0 << 5) | (r0 << 11);
}
}
-void I411ToARGBRow_C(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* rgb_buf,
+void NV12ToARGBRow_C(const uint8_t* src_y,
+ const uint8_t* src_uv,
+ uint8_t* rgb_buf,
const struct YuvConstants* yuvconstants,
int width) {
int x;
- for (x = 0; x < width - 3; x += 4) {
- YuvPixel(src_y[0], src_u[0], src_v[0],
- rgb_buf + 0, rgb_buf + 1, rgb_buf + 2, yuvconstants);
- rgb_buf[3] = 255;
- YuvPixel(src_y[1], src_u[0], src_v[0],
- rgb_buf + 4, rgb_buf + 5, rgb_buf + 6, yuvconstants);
- rgb_buf[7] = 255;
- YuvPixel(src_y[2], src_u[0], src_v[0],
- rgb_buf + 8, rgb_buf + 9, rgb_buf + 10, yuvconstants);
- rgb_buf[11] = 255;
- YuvPixel(src_y[3], src_u[0], src_v[0],
- rgb_buf + 12, rgb_buf + 13, rgb_buf + 14, yuvconstants);
- rgb_buf[15] = 255;
- src_y += 4;
- src_u += 1;
- src_v += 1;
- rgb_buf += 16; // Advance 4 pixels.
- }
- if (width & 2) {
- YuvPixel(src_y[0], src_u[0], src_v[0],
- rgb_buf + 0, rgb_buf + 1, rgb_buf + 2, yuvconstants);
+ for (x = 0; x < width - 1; x += 2) {
+ YuvPixel(src_y[0], src_uv[0], src_uv[1], rgb_buf + 0, rgb_buf + 1,
+ rgb_buf + 2, yuvconstants);
rgb_buf[3] = 255;
- YuvPixel(src_y[1], src_u[0], src_v[0],
- rgb_buf + 4, rgb_buf + 5, rgb_buf + 6, yuvconstants);
+ YuvPixel(src_y[1], src_uv[0], src_uv[1], rgb_buf + 4, rgb_buf + 5,
+ rgb_buf + 6, yuvconstants);
rgb_buf[7] = 255;
src_y += 2;
+ src_uv += 2;
rgb_buf += 8; // Advance 2 pixels.
}
if (width & 1) {
- YuvPixel(src_y[0], src_u[0], src_v[0],
- rgb_buf + 0, rgb_buf + 1, rgb_buf + 2, yuvconstants);
+ YuvPixel(src_y[0], src_uv[0], src_uv[1], rgb_buf + 0, rgb_buf + 1,
+ rgb_buf + 2, yuvconstants);
rgb_buf[3] = 255;
}
}
-void NV12ToARGBRow_C(const uint8* src_y,
- const uint8* src_uv,
- uint8* rgb_buf,
+void NV21ToARGBRow_C(const uint8_t* src_y,
+ const uint8_t* src_vu,
+ uint8_t* rgb_buf,
const struct YuvConstants* yuvconstants,
int width) {
int x;
for (x = 0; x < width - 1; x += 2) {
- YuvPixel(src_y[0], src_uv[0], src_uv[1],
- rgb_buf + 0, rgb_buf + 1, rgb_buf + 2, yuvconstants);
+ YuvPixel(src_y[0], src_vu[1], src_vu[0], rgb_buf + 0, rgb_buf + 1,
+ rgb_buf + 2, yuvconstants);
rgb_buf[3] = 255;
- YuvPixel(src_y[1], src_uv[0], src_uv[1],
- rgb_buf + 4, rgb_buf + 5, rgb_buf + 6, yuvconstants);
+ YuvPixel(src_y[1], src_vu[1], src_vu[0], rgb_buf + 4, rgb_buf + 5,
+ rgb_buf + 6, yuvconstants);
rgb_buf[7] = 255;
src_y += 2;
- src_uv += 2;
+ src_vu += 2;
rgb_buf += 8; // Advance 2 pixels.
}
if (width & 1) {
- YuvPixel(src_y[0], src_uv[0], src_uv[1],
- rgb_buf + 0, rgb_buf + 1, rgb_buf + 2, yuvconstants);
+ YuvPixel(src_y[0], src_vu[1], src_vu[0], rgb_buf + 0, rgb_buf + 1,
+ rgb_buf + 2, yuvconstants);
rgb_buf[3] = 255;
}
}
-void NV21ToARGBRow_C(const uint8* src_y,
- const uint8* src_vu,
- uint8* rgb_buf,
- const struct YuvConstants* yuvconstants,
- int width) {
+void NV12ToRGB24Row_C(const uint8_t* src_y,
+ const uint8_t* src_uv,
+ uint8_t* rgb_buf,
+ const struct YuvConstants* yuvconstants,
+ int width) {
int x;
for (x = 0; x < width - 1; x += 2) {
- YuvPixel(src_y[0], src_vu[1], src_vu[0],
- rgb_buf + 0, rgb_buf + 1, rgb_buf + 2, yuvconstants);
- rgb_buf[3] = 255;
- YuvPixel(src_y[1], src_vu[1], src_vu[0],
- rgb_buf + 4, rgb_buf + 5, rgb_buf + 6, yuvconstants);
- rgb_buf[7] = 255;
+ YuvPixel(src_y[0], src_uv[0], src_uv[1], rgb_buf + 0, rgb_buf + 1,
+ rgb_buf + 2, yuvconstants);
+ YuvPixel(src_y[1], src_uv[0], src_uv[1], rgb_buf + 3, rgb_buf + 4,
+ rgb_buf + 5, yuvconstants);
+ src_y += 2;
+ src_uv += 2;
+ rgb_buf += 6; // Advance 2 pixels.
+ }
+ if (width & 1) {
+ YuvPixel(src_y[0], src_uv[0], src_uv[1], rgb_buf + 0, rgb_buf + 1,
+ rgb_buf + 2, yuvconstants);
+ }
+}
+
+void NV21ToRGB24Row_C(const uint8_t* src_y,
+ const uint8_t* src_vu,
+ uint8_t* rgb_buf,
+ const struct YuvConstants* yuvconstants,
+ int width) {
+ int x;
+ for (x = 0; x < width - 1; x += 2) {
+ YuvPixel(src_y[0], src_vu[1], src_vu[0], rgb_buf + 0, rgb_buf + 1,
+ rgb_buf + 2, yuvconstants);
+ YuvPixel(src_y[1], src_vu[1], src_vu[0], rgb_buf + 3, rgb_buf + 4,
+ rgb_buf + 5, yuvconstants);
src_y += 2;
src_vu += 2;
- rgb_buf += 8; // Advance 2 pixels.
+ rgb_buf += 6; // Advance 2 pixels.
}
if (width & 1) {
- YuvPixel(src_y[0], src_vu[1], src_vu[0],
- rgb_buf + 0, rgb_buf + 1, rgb_buf + 2, yuvconstants);
- rgb_buf[3] = 255;
+ YuvPixel(src_y[0], src_vu[1], src_vu[0], rgb_buf + 0, rgb_buf + 1,
+ rgb_buf + 2, yuvconstants);
}
}
-void NV12ToRGB565Row_C(const uint8* src_y,
- const uint8* src_uv,
- uint8* dst_rgb565,
+void NV12ToRGB565Row_C(const uint8_t* src_y,
+ const uint8_t* src_uv,
+ uint8_t* dst_rgb565,
const struct YuvConstants* yuvconstants,
int width) {
- uint8 b0;
- uint8 g0;
- uint8 r0;
- uint8 b1;
- uint8 g1;
- uint8 r1;
+ uint8_t b0;
+ uint8_t g0;
+ uint8_t r0;
+ uint8_t b1;
+ uint8_t g1;
+ uint8_t r1;
int x;
for (x = 0; x < width - 1; x += 2) {
YuvPixel(src_y[0], src_uv[0], src_uv[1], &b0, &g0, &r0, yuvconstants);
@@ -1640,8 +1921,8 @@ void NV12ToRGB565Row_C(const uint8* src_y,
b1 = b1 >> 3;
g1 = g1 >> 2;
r1 = r1 >> 3;
- *(uint32*)(dst_rgb565) = b0 | (g0 << 5) | (r0 << 11) |
- (b1 << 16) | (g1 << 21) | (r1 << 27);
+ *(uint32_t*)(dst_rgb565) =
+ b0 | (g0 << 5) | (r0 << 11) | (b1 << 16) | (g1 << 21) | (r1 << 27);
src_y += 2;
src_uv += 2;
dst_rgb565 += 4; // Advance 2 pixels.
@@ -1651,67 +1932,67 @@ void NV12ToRGB565Row_C(const uint8* src_y,
b0 = b0 >> 3;
g0 = g0 >> 2;
r0 = r0 >> 3;
- *(uint16*)(dst_rgb565) = b0 | (g0 << 5) | (r0 << 11);
+ *(uint16_t*)(dst_rgb565) = b0 | (g0 << 5) | (r0 << 11);
}
}
-void YUY2ToARGBRow_C(const uint8* src_yuy2,
- uint8* rgb_buf,
+void YUY2ToARGBRow_C(const uint8_t* src_yuy2,
+ uint8_t* rgb_buf,
const struct YuvConstants* yuvconstants,
int width) {
int x;
for (x = 0; x < width - 1; x += 2) {
- YuvPixel(src_yuy2[0], src_yuy2[1], src_yuy2[3],
- rgb_buf + 0, rgb_buf + 1, rgb_buf + 2, yuvconstants);
+ YuvPixel(src_yuy2[0], src_yuy2[1], src_yuy2[3], rgb_buf + 0, rgb_buf + 1,
+ rgb_buf + 2, yuvconstants);
rgb_buf[3] = 255;
- YuvPixel(src_yuy2[2], src_yuy2[1], src_yuy2[3],
- rgb_buf + 4, rgb_buf + 5, rgb_buf + 6, yuvconstants);
+ YuvPixel(src_yuy2[2], src_yuy2[1], src_yuy2[3], rgb_buf + 4, rgb_buf + 5,
+ rgb_buf + 6, yuvconstants);
rgb_buf[7] = 255;
src_yuy2 += 4;
rgb_buf += 8; // Advance 2 pixels.
}
if (width & 1) {
- YuvPixel(src_yuy2[0], src_yuy2[1], src_yuy2[3],
- rgb_buf + 0, rgb_buf + 1, rgb_buf + 2, yuvconstants);
+ YuvPixel(src_yuy2[0], src_yuy2[1], src_yuy2[3], rgb_buf + 0, rgb_buf + 1,
+ rgb_buf + 2, yuvconstants);
rgb_buf[3] = 255;
}
}
-void UYVYToARGBRow_C(const uint8* src_uyvy,
- uint8* rgb_buf,
+void UYVYToARGBRow_C(const uint8_t* src_uyvy,
+ uint8_t* rgb_buf,
const struct YuvConstants* yuvconstants,
int width) {
int x;
for (x = 0; x < width - 1; x += 2) {
- YuvPixel(src_uyvy[1], src_uyvy[0], src_uyvy[2],
- rgb_buf + 0, rgb_buf + 1, rgb_buf + 2, yuvconstants);
+ YuvPixel(src_uyvy[1], src_uyvy[0], src_uyvy[2], rgb_buf + 0, rgb_buf + 1,
+ rgb_buf + 2, yuvconstants);
rgb_buf[3] = 255;
- YuvPixel(src_uyvy[3], src_uyvy[0], src_uyvy[2],
- rgb_buf + 4, rgb_buf + 5, rgb_buf + 6, yuvconstants);
+ YuvPixel(src_uyvy[3], src_uyvy[0], src_uyvy[2], rgb_buf + 4, rgb_buf + 5,
+ rgb_buf + 6, yuvconstants);
rgb_buf[7] = 255;
src_uyvy += 4;
rgb_buf += 8; // Advance 2 pixels.
}
if (width & 1) {
- YuvPixel(src_uyvy[1], src_uyvy[0], src_uyvy[2],
- rgb_buf + 0, rgb_buf + 1, rgb_buf + 2, yuvconstants);
+ YuvPixel(src_uyvy[1], src_uyvy[0], src_uyvy[2], rgb_buf + 0, rgb_buf + 1,
+ rgb_buf + 2, yuvconstants);
rgb_buf[3] = 255;
}
}
-void I422ToRGBARow_C(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* rgb_buf,
+void I422ToRGBARow_C(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* rgb_buf,
const struct YuvConstants* yuvconstants,
int width) {
int x;
for (x = 0; x < width - 1; x += 2) {
- YuvPixel(src_y[0], src_u[0], src_v[0],
- rgb_buf + 1, rgb_buf + 2, rgb_buf + 3, yuvconstants);
+ YuvPixel(src_y[0], src_u[0], src_v[0], rgb_buf + 1, rgb_buf + 2,
+ rgb_buf + 3, yuvconstants);
rgb_buf[0] = 255;
- YuvPixel(src_y[1], src_u[0], src_v[0],
- rgb_buf + 5, rgb_buf + 6, rgb_buf + 7, yuvconstants);
+ YuvPixel(src_y[1], src_u[0], src_v[0], rgb_buf + 5, rgb_buf + 6,
+ rgb_buf + 7, yuvconstants);
rgb_buf[4] = 255;
src_y += 2;
src_u += 1;
@@ -1719,13 +2000,13 @@ void I422ToRGBARow_C(const uint8* src_y,
rgb_buf += 8; // Advance 2 pixels.
}
if (width & 1) {
- YuvPixel(src_y[0], src_u[0], src_v[0],
- rgb_buf + 1, rgb_buf + 2, rgb_buf + 3, yuvconstants);
+ YuvPixel(src_y[0], src_u[0], src_v[0], rgb_buf + 1, rgb_buf + 2,
+ rgb_buf + 3, yuvconstants);
rgb_buf[0] = 255;
}
}
-void I400ToARGBRow_C(const uint8* src_y, uint8* rgb_buf, int width) {
+void I400ToARGBRow_C(const uint8_t* src_y, uint8_t* rgb_buf, int width) {
int x;
for (x = 0; x < width - 1; x += 2) {
YPixel(src_y[0], rgb_buf + 0, rgb_buf + 1, rgb_buf + 2);
@@ -1741,7 +2022,7 @@ void I400ToARGBRow_C(const uint8* src_y, uint8* rgb_buf, int width) {
}
}
-void MirrorRow_C(const uint8* src, uint8* dst, int width) {
+void MirrorRow_C(const uint8_t* src, uint8_t* dst, int width) {
int x;
src += width - 1;
for (x = 0; x < width - 1; x += 2) {
@@ -1754,7 +2035,10 @@ void MirrorRow_C(const uint8* src, uint8* dst, int width) {
}
}
-void MirrorUVRow_C(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int width) {
+void MirrorUVRow_C(const uint8_t* src_uv,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
int x;
src_uv += (width - 1) << 1;
for (x = 0; x < width - 1; x += 2) {
@@ -1770,10 +2054,10 @@ void MirrorUVRow_C(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int width) {
}
}
-void ARGBMirrorRow_C(const uint8* src, uint8* dst, int width) {
+void ARGBMirrorRow_C(const uint8_t* src, uint8_t* dst, int width) {
int x;
- const uint32* src32 = (const uint32*)(src);
- uint32* dst32 = (uint32*)(dst);
+ const uint32_t* src32 = (const uint32_t*)(src);
+ uint32_t* dst32 = (uint32_t*)(dst);
src32 += width - 1;
for (x = 0; x < width - 1; x += 2) {
dst32[x] = src32[0];
@@ -1785,7 +2069,10 @@ void ARGBMirrorRow_C(const uint8* src, uint8* dst, int width) {
}
}
-void SplitUVRow_C(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int width) {
+void SplitUVRow_C(const uint8_t* src_uv,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
int x;
for (x = 0; x < width - 1; x += 2) {
dst_u[x] = src_uv[0];
@@ -1800,7 +2087,9 @@ void SplitUVRow_C(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int width) {
}
}
-void MergeUVRow_C(const uint8* src_u, const uint8* src_v, uint8* dst_uv,
+void MergeUVRow_C(const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_uv,
int width) {
int x;
for (x = 0; x < width - 1; x += 2) {
@@ -1816,20 +2105,110 @@ void MergeUVRow_C(const uint8* src_u, const uint8* src_v, uint8* dst_uv,
}
}
-void CopyRow_C(const uint8* src, uint8* dst, int count) {
+void SplitRGBRow_C(const uint8_t* src_rgb,
+ uint8_t* dst_r,
+ uint8_t* dst_g,
+ uint8_t* dst_b,
+ int width) {
+ int x;
+ for (x = 0; x < width; ++x) {
+ dst_r[x] = src_rgb[0];
+ dst_g[x] = src_rgb[1];
+ dst_b[x] = src_rgb[2];
+ src_rgb += 3;
+ }
+}
+
+void MergeRGBRow_C(const uint8_t* src_r,
+ const uint8_t* src_g,
+ const uint8_t* src_b,
+ uint8_t* dst_rgb,
+ int width) {
+ int x;
+ for (x = 0; x < width; ++x) {
+ dst_rgb[0] = src_r[x];
+ dst_rgb[1] = src_g[x];
+ dst_rgb[2] = src_b[x];
+ dst_rgb += 3;
+ }
+}
+
+// Use scale to convert lsb formats to msb, depending how many bits there are:
+// 128 = 9 bits
+// 64 = 10 bits
+// 16 = 12 bits
+// 1 = 16 bits
+void MergeUVRow_16_C(const uint16_t* src_u,
+ const uint16_t* src_v,
+ uint16_t* dst_uv,
+ int scale,
+ int width) {
+ int x;
+ for (x = 0; x < width - 1; x += 2) {
+ dst_uv[0] = src_u[x] * scale;
+ dst_uv[1] = src_v[x] * scale;
+ dst_uv[2] = src_u[x + 1] * scale;
+ dst_uv[3] = src_v[x + 1] * scale;
+ dst_uv += 4;
+ }
+ if (width & 1) {
+ dst_uv[0] = src_u[width - 1] * scale;
+ dst_uv[1] = src_v[width - 1] * scale;
+ }
+}
+
+void MultiplyRow_16_C(const uint16_t* src_y,
+ uint16_t* dst_y,
+ int scale,
+ int width) {
+ int x;
+ for (x = 0; x < width; ++x) {
+ dst_y[x] = src_y[x] * scale;
+ }
+}
+
+// Use scale to convert lsb formats to msb, depending how many bits there are:
+// 32768 = 9 bits
+// 16384 = 10 bits
+// 4096 = 12 bits
+// 256 = 16 bits
+void Convert16To8Row_C(const uint16_t* src_y,
+ uint8_t* dst_y,
+ int scale,
+ int width) {
+ int x;
+ for (x = 0; x < width; ++x) {
+ dst_y[x] = clamp255((src_y[x] * scale) >> 16);
+ }
+}
+
+// Use scale to convert lsb formats to msb, depending how many bits there are:
+// 1024 = 10 bits
+void Convert8To16Row_C(const uint8_t* src_y,
+ uint16_t* dst_y,
+ int scale,
+ int width) {
+ int x;
+ scale *= 0x0101; // replicates the byte.
+ for (x = 0; x < width; ++x) {
+ dst_y[x] = (src_y[x] * scale) >> 16;
+ }
+}
+
+void CopyRow_C(const uint8_t* src, uint8_t* dst, int count) {
memcpy(dst, src, count);
}
-void CopyRow_16_C(const uint16* src, uint16* dst, int count) {
+void CopyRow_16_C(const uint16_t* src, uint16_t* dst, int count) {
memcpy(dst, src, count * 2);
}
-void SetRow_C(uint8* dst, uint8 v8, int width) {
+void SetRow_C(uint8_t* dst, uint8_t v8, int width) {
memset(dst, v8, width);
}
-void ARGBSetRow_C(uint8* dst_argb, uint32 v32, int width) {
- uint32* d = (uint32*)(dst_argb);
+void ARGBSetRow_C(uint8_t* dst_argb, uint32_t v32, int width) {
+ uint32_t* d = (uint32_t*)(dst_argb);
int x;
for (x = 0; x < width; ++x) {
d[x] = v32;
@@ -1837,8 +2216,11 @@ void ARGBSetRow_C(uint8* dst_argb, uint32 v32, int width) {
}
// Filter 2 rows of YUY2 UV's (422) into U and V (420).
-void YUY2ToUVRow_C(const uint8* src_yuy2, int src_stride_yuy2,
- uint8* dst_u, uint8* dst_v, int width) {
+void YUY2ToUVRow_C(const uint8_t* src_yuy2,
+ int src_stride_yuy2,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
// Output a row of UV values, filtering 2 rows of YUY2.
int x;
for (x = 0; x < width; x += 2) {
@@ -1851,8 +2233,10 @@ void YUY2ToUVRow_C(const uint8* src_yuy2, int src_stride_yuy2,
}
// Copy row of YUY2 UV's (422) into U and V (422).
-void YUY2ToUV422Row_C(const uint8* src_yuy2,
- uint8* dst_u, uint8* dst_v, int width) {
+void YUY2ToUV422Row_C(const uint8_t* src_yuy2,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
// Output a row of UV values.
int x;
for (x = 0; x < width; x += 2) {
@@ -1865,7 +2249,7 @@ void YUY2ToUV422Row_C(const uint8* src_yuy2,
}
// Copy row of YUY2 Y's (422) into Y (420/422).
-void YUY2ToYRow_C(const uint8* src_yuy2, uint8* dst_y, int width) {
+void YUY2ToYRow_C(const uint8_t* src_yuy2, uint8_t* dst_y, int width) {
// Output a row of Y values.
int x;
for (x = 0; x < width - 1; x += 2) {
@@ -1879,8 +2263,11 @@ void YUY2ToYRow_C(const uint8* src_yuy2, uint8* dst_y, int width) {
}
// Filter 2 rows of UYVY UV's (422) into U and V (420).
-void UYVYToUVRow_C(const uint8* src_uyvy, int src_stride_uyvy,
- uint8* dst_u, uint8* dst_v, int width) {
+void UYVYToUVRow_C(const uint8_t* src_uyvy,
+ int src_stride_uyvy,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
// Output a row of UV values.
int x;
for (x = 0; x < width; x += 2) {
@@ -1893,8 +2280,10 @@ void UYVYToUVRow_C(const uint8* src_uyvy, int src_stride_uyvy,
}
// Copy row of UYVY UV's (422) into U and V (422).
-void UYVYToUV422Row_C(const uint8* src_uyvy,
- uint8* dst_u, uint8* dst_v, int width) {
+void UYVYToUV422Row_C(const uint8_t* src_uyvy,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
// Output a row of UV values.
int x;
for (x = 0; x < width; x += 2) {
@@ -1907,7 +2296,7 @@ void UYVYToUV422Row_C(const uint8* src_uyvy,
}
// Copy row of UYVY Y's (422) into Y (420/422).
-void UYVYToYRow_C(const uint8* src_uyvy, uint8* dst_y, int width) {
+void UYVYToYRow_C(const uint8_t* src_uyvy, uint8_t* dst_y, int width) {
// Output a row of Y values.
int x;
for (x = 0; x < width - 1; x += 2) {
@@ -1925,17 +2314,19 @@ void UYVYToYRow_C(const uint8* src_uyvy, uint8* dst_y, int width) {
// Blend src_argb0 over src_argb1 and store to dst_argb.
// dst_argb may be src_argb0 or src_argb1.
// This code mimics the SSSE3 version for better testability.
-void ARGBBlendRow_C(const uint8* src_argb0, const uint8* src_argb1,
- uint8* dst_argb, int width) {
+void ARGBBlendRow_C(const uint8_t* src_argb0,
+ const uint8_t* src_argb1,
+ uint8_t* dst_argb,
+ int width) {
int x;
for (x = 0; x < width - 1; x += 2) {
- uint32 fb = src_argb0[0];
- uint32 fg = src_argb0[1];
- uint32 fr = src_argb0[2];
- uint32 a = src_argb0[3];
- uint32 bb = src_argb1[0];
- uint32 bg = src_argb1[1];
- uint32 br = src_argb1[2];
+ uint32_t fb = src_argb0[0];
+ uint32_t fg = src_argb0[1];
+ uint32_t fr = src_argb0[2];
+ uint32_t a = src_argb0[3];
+ uint32_t bb = src_argb1[0];
+ uint32_t bg = src_argb1[1];
+ uint32_t br = src_argb1[2];
dst_argb[0] = BLEND(fb, bb, a);
dst_argb[1] = BLEND(fg, bg, a);
dst_argb[2] = BLEND(fr, br, a);
@@ -1958,13 +2349,13 @@ void ARGBBlendRow_C(const uint8* src_argb0, const uint8* src_argb1,
}
if (width & 1) {
- uint32 fb = src_argb0[0];
- uint32 fg = src_argb0[1];
- uint32 fr = src_argb0[2];
- uint32 a = src_argb0[3];
- uint32 bb = src_argb1[0];
- uint32 bg = src_argb1[1];
- uint32 br = src_argb1[2];
+ uint32_t fb = src_argb0[0];
+ uint32_t fg = src_argb0[1];
+ uint32_t fr = src_argb0[2];
+ uint32_t a = src_argb0[3];
+ uint32_t bb = src_argb1[0];
+ uint32_t bg = src_argb1[1];
+ uint32_t br = src_argb1[2];
dst_argb[0] = BLEND(fb, bb, a);
dst_argb[1] = BLEND(fg, bg, a);
dst_argb[2] = BLEND(fr, br, a);
@@ -1973,9 +2364,12 @@ void ARGBBlendRow_C(const uint8* src_argb0, const uint8* src_argb1,
}
#undef BLEND
-#define UBLEND(f, b, a) (((a) * f) + ((255 - a) * b) + 255) >> 8
-void BlendPlaneRow_C(const uint8* src0, const uint8* src1,
- const uint8* alpha, uint8* dst, int width) {
+#define UBLEND(f, b, a) (((a)*f) + ((255 - a) * b) + 255) >> 8
+void BlendPlaneRow_C(const uint8_t* src0,
+ const uint8_t* src1,
+ const uint8_t* alpha,
+ uint8_t* dst,
+ int width) {
int x;
for (x = 0; x < width - 1; x += 2) {
dst[0] = UBLEND(src0[0], src1[0], alpha[0]);
@@ -1995,13 +2389,13 @@ void BlendPlaneRow_C(const uint8* src0, const uint8* src1,
// Multiply source RGB by alpha and store to destination.
// This code mimics the SSSE3 version for better testability.
-void ARGBAttenuateRow_C(const uint8* src_argb, uint8* dst_argb, int width) {
+void ARGBAttenuateRow_C(const uint8_t* src_argb, uint8_t* dst_argb, int width) {
int i;
for (i = 0; i < width - 1; i += 2) {
- uint32 b = src_argb[0];
- uint32 g = src_argb[1];
- uint32 r = src_argb[2];
- uint32 a = src_argb[3];
+ uint32_t b = src_argb[0];
+ uint32_t g = src_argb[1];
+ uint32_t r = src_argb[2];
+ uint32_t a = src_argb[3];
dst_argb[0] = ATTENUATE(b, a);
dst_argb[1] = ATTENUATE(g, a);
dst_argb[2] = ATTENUATE(r, a);
@@ -2019,10 +2413,10 @@ void ARGBAttenuateRow_C(const uint8* src_argb, uint8* dst_argb, int width) {
}
if (width & 1) {
- const uint32 b = src_argb[0];
- const uint32 g = src_argb[1];
- const uint32 r = src_argb[2];
- const uint32 a = src_argb[3];
+ const uint32_t b = src_argb[0];
+ const uint32_t g = src_argb[1];
+ const uint32_t r = src_argb[2];
+ const uint32_t a = src_argb[3];
dst_argb[0] = ATTENUATE(b, a);
dst_argb[1] = ATTENUATE(g, a);
dst_argb[2] = ATTENUATE(r, a);
@@ -2038,49 +2432,56 @@ void ARGBAttenuateRow_C(const uint8* src_argb, uint8* dst_argb, int width) {
// Reciprocal method is off by 1 on some values. ie 125
// 8.8 fixed point inverse table with 1.0 in upper short and 1 / a in lower.
#define T(a) 0x01000000 + (0x10000 / a)
-const uint32 fixed_invtbl8[256] = {
- 0x01000000, 0x0100ffff, T(0x02), T(0x03), T(0x04), T(0x05), T(0x06), T(0x07),
- T(0x08), T(0x09), T(0x0a), T(0x0b), T(0x0c), T(0x0d), T(0x0e), T(0x0f),
- T(0x10), T(0x11), T(0x12), T(0x13), T(0x14), T(0x15), T(0x16), T(0x17),
- T(0x18), T(0x19), T(0x1a), T(0x1b), T(0x1c), T(0x1d), T(0x1e), T(0x1f),
- T(0x20), T(0x21), T(0x22), T(0x23), T(0x24), T(0x25), T(0x26), T(0x27),
- T(0x28), T(0x29), T(0x2a), T(0x2b), T(0x2c), T(0x2d), T(0x2e), T(0x2f),
- T(0x30), T(0x31), T(0x32), T(0x33), T(0x34), T(0x35), T(0x36), T(0x37),
- T(0x38), T(0x39), T(0x3a), T(0x3b), T(0x3c), T(0x3d), T(0x3e), T(0x3f),
- T(0x40), T(0x41), T(0x42), T(0x43), T(0x44), T(0x45), T(0x46), T(0x47),
- T(0x48), T(0x49), T(0x4a), T(0x4b), T(0x4c), T(0x4d), T(0x4e), T(0x4f),
- T(0x50), T(0x51), T(0x52), T(0x53), T(0x54), T(0x55), T(0x56), T(0x57),
- T(0x58), T(0x59), T(0x5a), T(0x5b), T(0x5c), T(0x5d), T(0x5e), T(0x5f),
- T(0x60), T(0x61), T(0x62), T(0x63), T(0x64), T(0x65), T(0x66), T(0x67),
- T(0x68), T(0x69), T(0x6a), T(0x6b), T(0x6c), T(0x6d), T(0x6e), T(0x6f),
- T(0x70), T(0x71), T(0x72), T(0x73), T(0x74), T(0x75), T(0x76), T(0x77),
- T(0x78), T(0x79), T(0x7a), T(0x7b), T(0x7c), T(0x7d), T(0x7e), T(0x7f),
- T(0x80), T(0x81), T(0x82), T(0x83), T(0x84), T(0x85), T(0x86), T(0x87),
- T(0x88), T(0x89), T(0x8a), T(0x8b), T(0x8c), T(0x8d), T(0x8e), T(0x8f),
- T(0x90), T(0x91), T(0x92), T(0x93), T(0x94), T(0x95), T(0x96), T(0x97),
- T(0x98), T(0x99), T(0x9a), T(0x9b), T(0x9c), T(0x9d), T(0x9e), T(0x9f),
- T(0xa0), T(0xa1), T(0xa2), T(0xa3), T(0xa4), T(0xa5), T(0xa6), T(0xa7),
- T(0xa8), T(0xa9), T(0xaa), T(0xab), T(0xac), T(0xad), T(0xae), T(0xaf),
- T(0xb0), T(0xb1), T(0xb2), T(0xb3), T(0xb4), T(0xb5), T(0xb6), T(0xb7),
- T(0xb8), T(0xb9), T(0xba), T(0xbb), T(0xbc), T(0xbd), T(0xbe), T(0xbf),
- T(0xc0), T(0xc1), T(0xc2), T(0xc3), T(0xc4), T(0xc5), T(0xc6), T(0xc7),
- T(0xc8), T(0xc9), T(0xca), T(0xcb), T(0xcc), T(0xcd), T(0xce), T(0xcf),
- T(0xd0), T(0xd1), T(0xd2), T(0xd3), T(0xd4), T(0xd5), T(0xd6), T(0xd7),
- T(0xd8), T(0xd9), T(0xda), T(0xdb), T(0xdc), T(0xdd), T(0xde), T(0xdf),
- T(0xe0), T(0xe1), T(0xe2), T(0xe3), T(0xe4), T(0xe5), T(0xe6), T(0xe7),
- T(0xe8), T(0xe9), T(0xea), T(0xeb), T(0xec), T(0xed), T(0xee), T(0xef),
- T(0xf0), T(0xf1), T(0xf2), T(0xf3), T(0xf4), T(0xf5), T(0xf6), T(0xf7),
- T(0xf8), T(0xf9), T(0xfa), T(0xfb), T(0xfc), T(0xfd), T(0xfe), 0x01000100 };
+const uint32_t fixed_invtbl8[256] = {
+ 0x01000000, 0x0100ffff, T(0x02), T(0x03), T(0x04), T(0x05), T(0x06),
+ T(0x07), T(0x08), T(0x09), T(0x0a), T(0x0b), T(0x0c), T(0x0d),
+ T(0x0e), T(0x0f), T(0x10), T(0x11), T(0x12), T(0x13), T(0x14),
+ T(0x15), T(0x16), T(0x17), T(0x18), T(0x19), T(0x1a), T(0x1b),
+ T(0x1c), T(0x1d), T(0x1e), T(0x1f), T(0x20), T(0x21), T(0x22),
+ T(0x23), T(0x24), T(0x25), T(0x26), T(0x27), T(0x28), T(0x29),
+ T(0x2a), T(0x2b), T(0x2c), T(0x2d), T(0x2e), T(0x2f), T(0x30),
+ T(0x31), T(0x32), T(0x33), T(0x34), T(0x35), T(0x36), T(0x37),
+ T(0x38), T(0x39), T(0x3a), T(0x3b), T(0x3c), T(0x3d), T(0x3e),
+ T(0x3f), T(0x40), T(0x41), T(0x42), T(0x43), T(0x44), T(0x45),
+ T(0x46), T(0x47), T(0x48), T(0x49), T(0x4a), T(0x4b), T(0x4c),
+ T(0x4d), T(0x4e), T(0x4f), T(0x50), T(0x51), T(0x52), T(0x53),
+ T(0x54), T(0x55), T(0x56), T(0x57), T(0x58), T(0x59), T(0x5a),
+ T(0x5b), T(0x5c), T(0x5d), T(0x5e), T(0x5f), T(0x60), T(0x61),
+ T(0x62), T(0x63), T(0x64), T(0x65), T(0x66), T(0x67), T(0x68),
+ T(0x69), T(0x6a), T(0x6b), T(0x6c), T(0x6d), T(0x6e), T(0x6f),
+ T(0x70), T(0x71), T(0x72), T(0x73), T(0x74), T(0x75), T(0x76),
+ T(0x77), T(0x78), T(0x79), T(0x7a), T(0x7b), T(0x7c), T(0x7d),
+ T(0x7e), T(0x7f), T(0x80), T(0x81), T(0x82), T(0x83), T(0x84),
+ T(0x85), T(0x86), T(0x87), T(0x88), T(0x89), T(0x8a), T(0x8b),
+ T(0x8c), T(0x8d), T(0x8e), T(0x8f), T(0x90), T(0x91), T(0x92),
+ T(0x93), T(0x94), T(0x95), T(0x96), T(0x97), T(0x98), T(0x99),
+ T(0x9a), T(0x9b), T(0x9c), T(0x9d), T(0x9e), T(0x9f), T(0xa0),
+ T(0xa1), T(0xa2), T(0xa3), T(0xa4), T(0xa5), T(0xa6), T(0xa7),
+ T(0xa8), T(0xa9), T(0xaa), T(0xab), T(0xac), T(0xad), T(0xae),
+ T(0xaf), T(0xb0), T(0xb1), T(0xb2), T(0xb3), T(0xb4), T(0xb5),
+ T(0xb6), T(0xb7), T(0xb8), T(0xb9), T(0xba), T(0xbb), T(0xbc),
+ T(0xbd), T(0xbe), T(0xbf), T(0xc0), T(0xc1), T(0xc2), T(0xc3),
+ T(0xc4), T(0xc5), T(0xc6), T(0xc7), T(0xc8), T(0xc9), T(0xca),
+ T(0xcb), T(0xcc), T(0xcd), T(0xce), T(0xcf), T(0xd0), T(0xd1),
+ T(0xd2), T(0xd3), T(0xd4), T(0xd5), T(0xd6), T(0xd7), T(0xd8),
+ T(0xd9), T(0xda), T(0xdb), T(0xdc), T(0xdd), T(0xde), T(0xdf),
+ T(0xe0), T(0xe1), T(0xe2), T(0xe3), T(0xe4), T(0xe5), T(0xe6),
+ T(0xe7), T(0xe8), T(0xe9), T(0xea), T(0xeb), T(0xec), T(0xed),
+ T(0xee), T(0xef), T(0xf0), T(0xf1), T(0xf2), T(0xf3), T(0xf4),
+ T(0xf5), T(0xf6), T(0xf7), T(0xf8), T(0xf9), T(0xfa), T(0xfb),
+ T(0xfc), T(0xfd), T(0xfe), 0x01000100};
#undef T
-void ARGBUnattenuateRow_C(const uint8* src_argb, uint8* dst_argb, int width) {
+void ARGBUnattenuateRow_C(const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ int width) {
int i;
for (i = 0; i < width; ++i) {
- uint32 b = src_argb[0];
- uint32 g = src_argb[1];
- uint32 r = src_argb[2];
- const uint32 a = src_argb[3];
- const uint32 ia = fixed_invtbl8[a] & 0xffff; // 8.8 fixed point
+ uint32_t b = src_argb[0];
+ uint32_t g = src_argb[1];
+ uint32_t r = src_argb[2];
+ const uint32_t a = src_argb[3];
+ const uint32_t ia = fixed_invtbl8[a] & 0xffff; // 8.8 fixed point
b = (b * ia) >> 8;
g = (g * ia) >> 8;
r = (r * ia) >> 8;
@@ -2094,31 +2495,37 @@ void ARGBUnattenuateRow_C(const uint8* src_argb, uint8* dst_argb, int width) {
}
}
-void ComputeCumulativeSumRow_C(const uint8* row, int32* cumsum,
- const int32* previous_cumsum, int width) {
- int32 row_sum[4] = {0, 0, 0, 0};
+void ComputeCumulativeSumRow_C(const uint8_t* row,
+ int32_t* cumsum,
+ const int32_t* previous_cumsum,
+ int width) {
+ int32_t row_sum[4] = {0, 0, 0, 0};
int x;
for (x = 0; x < width; ++x) {
row_sum[0] += row[x * 4 + 0];
row_sum[1] += row[x * 4 + 1];
row_sum[2] += row[x * 4 + 2];
row_sum[3] += row[x * 4 + 3];
- cumsum[x * 4 + 0] = row_sum[0] + previous_cumsum[x * 4 + 0];
- cumsum[x * 4 + 1] = row_sum[1] + previous_cumsum[x * 4 + 1];
- cumsum[x * 4 + 2] = row_sum[2] + previous_cumsum[x * 4 + 2];
- cumsum[x * 4 + 3] = row_sum[3] + previous_cumsum[x * 4 + 3];
+ cumsum[x * 4 + 0] = row_sum[0] + previous_cumsum[x * 4 + 0];
+ cumsum[x * 4 + 1] = row_sum[1] + previous_cumsum[x * 4 + 1];
+ cumsum[x * 4 + 2] = row_sum[2] + previous_cumsum[x * 4 + 2];
+ cumsum[x * 4 + 3] = row_sum[3] + previous_cumsum[x * 4 + 3];
}
}
-void CumulativeSumToAverageRow_C(const int32* tl, const int32* bl,
- int w, int area, uint8* dst, int count) {
+void CumulativeSumToAverageRow_C(const int32_t* tl,
+ const int32_t* bl,
+ int w,
+ int area,
+ uint8_t* dst,
+ int count) {
float ooa = 1.0f / area;
int i;
for (i = 0; i < count; ++i) {
- dst[0] = (uint8)((bl[w + 0] + tl[0] - bl[0] - tl[w + 0]) * ooa);
- dst[1] = (uint8)((bl[w + 1] + tl[1] - bl[1] - tl[w + 1]) * ooa);
- dst[2] = (uint8)((bl[w + 2] + tl[2] - bl[2] - tl[w + 2]) * ooa);
- dst[3] = (uint8)((bl[w + 3] + tl[3] - bl[3] - tl[w + 3]) * ooa);
+ dst[0] = (uint8_t)((bl[w + 0] + tl[0] - bl[0] - tl[w + 0]) * ooa);
+ dst[1] = (uint8_t)((bl[w + 1] + tl[1] - bl[1] - tl[w + 1]) * ooa);
+ dst[2] = (uint8_t)((bl[w + 2] + tl[2] - bl[2] - tl[w + 2]) * ooa);
+ dst[3] = (uint8_t)((bl[w + 3] + tl[3] - bl[3] - tl[w + 3]) * ooa);
dst += 4;
tl += 4;
bl += 4;
@@ -2127,8 +2534,11 @@ void CumulativeSumToAverageRow_C(const int32* tl, const int32* bl,
// Copy pixels from rotated source to destination row with a slope.
LIBYUV_API
-void ARGBAffineRow_C(const uint8* src_argb, int src_argb_stride,
- uint8* dst_argb, const float* uv_dudv, int width) {
+void ARGBAffineRow_C(const uint8_t* src_argb,
+ int src_argb_stride,
+ uint8_t* dst_argb,
+ const float* uv_dudv,
+ int width) {
int i;
// Render a row of pixels from source into a buffer.
float uv[2];
@@ -2137,9 +2547,8 @@ void ARGBAffineRow_C(const uint8* src_argb, int src_argb_stride,
for (i = 0; i < width; ++i) {
int x = (int)(uv[0]);
int y = (int)(uv[1]);
- *(uint32*)(dst_argb) =
- *(const uint32*)(src_argb + y * src_argb_stride +
- x * 4);
+ *(uint32_t*)(dst_argb) =
+ *(const uint32_t*)(src_argb + y * src_argb_stride + x * 4);
dst_argb += 4;
uv[0] += uv_dudv[2];
uv[1] += uv_dudv[3];
@@ -2147,16 +2556,20 @@ void ARGBAffineRow_C(const uint8* src_argb, int src_argb_stride,
}
// Blend 2 rows into 1.
-static void HalfRow_C(const uint8* src_uv, ptrdiff_t src_uv_stride,
- uint8* dst_uv, int width) {
+static void HalfRow_C(const uint8_t* src_uv,
+ ptrdiff_t src_uv_stride,
+ uint8_t* dst_uv,
+ int width) {
int x;
for (x = 0; x < width; ++x) {
dst_uv[x] = (src_uv[x] + src_uv[src_uv_stride + x] + 1) >> 1;
}
}
-static void HalfRow_16_C(const uint16* src_uv, ptrdiff_t src_uv_stride,
- uint16* dst_uv, int width) {
+static void HalfRow_16_C(const uint16_t* src_uv,
+ ptrdiff_t src_uv_stride,
+ uint16_t* dst_uv,
+ int width) {
int x;
for (x = 0; x < width; ++x) {
dst_uv[x] = (src_uv[x] + src_uv[src_uv_stride + x] + 1) >> 1;
@@ -2164,12 +2577,14 @@ static void HalfRow_16_C(const uint16* src_uv, ptrdiff_t src_uv_stride,
}
// C version 2x2 -> 2x1.
-void InterpolateRow_C(uint8* dst_ptr, const uint8* src_ptr,
+void InterpolateRow_C(uint8_t* dst_ptr,
+ const uint8_t* src_ptr,
ptrdiff_t src_stride,
- int width, int source_y_fraction) {
+ int width,
+ int source_y_fraction) {
int y1_fraction = source_y_fraction;
int y0_fraction = 256 - y1_fraction;
- const uint8* src_ptr1 = src_ptr + src_stride;
+ const uint8_t* src_ptr1 = src_ptr + src_stride;
int x;
if (y1_fraction == 0) {
memcpy(dst_ptr, src_ptr, width);
@@ -2194,12 +2609,14 @@ void InterpolateRow_C(uint8* dst_ptr, const uint8* src_ptr,
}
}
-void InterpolateRow_16_C(uint16* dst_ptr, const uint16* src_ptr,
+void InterpolateRow_16_C(uint16_t* dst_ptr,
+ const uint16_t* src_ptr,
ptrdiff_t src_stride,
- int width, int source_y_fraction) {
+ int width,
+ int source_y_fraction) {
int y1_fraction = source_y_fraction;
int y0_fraction = 256 - y1_fraction;
- const uint16* src_ptr1 = src_ptr + src_stride;
+ const uint16_t* src_ptr1 = src_ptr + src_stride;
int x;
if (source_y_fraction == 0) {
memcpy(dst_ptr, src_ptr, width * 2);
@@ -2222,8 +2639,10 @@ void InterpolateRow_16_C(uint16* dst_ptr, const uint16* src_ptr,
}
// Use first 4 shuffler values to reorder ARGB channels.
-void ARGBShuffleRow_C(const uint8* src_argb, uint8* dst_argb,
- const uint8* shuffler, int width) {
+void ARGBShuffleRow_C(const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ const uint8_t* shuffler,
+ int width) {
int index0 = shuffler[0];
int index1 = shuffler[1];
int index2 = shuffler[2];
@@ -2232,10 +2651,10 @@ void ARGBShuffleRow_C(const uint8* src_argb, uint8* dst_argb,
int x;
for (x = 0; x < width; ++x) {
// To support in-place conversion.
- uint8 b = src_argb[index0];
- uint8 g = src_argb[index1];
- uint8 r = src_argb[index2];
- uint8 a = src_argb[index3];
+ uint8_t b = src_argb[index0];
+ uint8_t g = src_argb[index1];
+ uint8_t r = src_argb[index2];
+ uint8_t a = src_argb[index3];
dst_argb[0] = b;
dst_argb[1] = g;
dst_argb[2] = r;
@@ -2245,10 +2664,11 @@ void ARGBShuffleRow_C(const uint8* src_argb, uint8* dst_argb,
}
}
-void I422ToYUY2Row_C(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* dst_frame, int width) {
+void I422ToYUY2Row_C(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_frame,
+ int width) {
int x;
for (x = 0; x < width - 1; x += 2) {
dst_frame[0] = src_y[0];
@@ -2268,10 +2688,11 @@ void I422ToYUY2Row_C(const uint8* src_y,
}
}
-void I422ToUYVYRow_C(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* dst_frame, int width) {
+void I422ToUYVYRow_C(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_frame,
+ int width) {
int x;
for (x = 0; x < width - 1; x += 2) {
dst_frame[0] = src_u[0];
@@ -2291,9 +2712,8 @@ void I422ToUYVYRow_C(const uint8* src_y,
}
}
-
-void ARGBPolynomialRow_C(const uint8* src_argb,
- uint8* dst_argb,
+void ARGBPolynomialRow_C(const uint8_t* src_argb,
+ uint8_t* dst_argb,
const float* poly,
int width) {
int i;
@@ -2323,33 +2743,75 @@ void ARGBPolynomialRow_C(const uint8* src_argb,
dr += poly[14] * r3;
da += poly[15] * a3;
- dst_argb[0] = Clamp((int32)(db));
- dst_argb[1] = Clamp((int32)(dg));
- dst_argb[2] = Clamp((int32)(dr));
- dst_argb[3] = Clamp((int32)(da));
+ dst_argb[0] = Clamp((int32_t)(db));
+ dst_argb[1] = Clamp((int32_t)(dg));
+ dst_argb[2] = Clamp((int32_t)(dr));
+ dst_argb[3] = Clamp((int32_t)(da));
src_argb += 4;
dst_argb += 4;
}
}
-void ARGBLumaColorTableRow_C(const uint8* src_argb, uint8* dst_argb, int width,
- const uint8* luma, uint32 lumacoeff) {
- uint32 bc = lumacoeff & 0xff;
- uint32 gc = (lumacoeff >> 8) & 0xff;
- uint32 rc = (lumacoeff >> 16) & 0xff;
+// Samples assumed to be unsigned in low 9, 10 or 12 bits. Scale factor
+// adjust the source integer range to the half float range desired.
+
+// This magic constant is 2^-112. Multiplying by this
+// is the same as subtracting 112 from the exponent, which
+// is the difference in exponent bias between 32-bit and
+// 16-bit floats. Once we've done this subtraction, we can
+// simply extract the low bits of the exponent and the high
+// bits of the mantissa from our float and we're done.
+
+// Work around GCC 7 punning warning -Wstrict-aliasing
+#if defined(__GNUC__)
+typedef uint32_t __attribute__((__may_alias__)) uint32_alias_t;
+#else
+typedef uint32_t uint32_alias_t;
+#endif
+
+void HalfFloatRow_C(const uint16_t* src,
+ uint16_t* dst,
+ float scale,
+ int width) {
+ int i;
+ float mult = 1.9259299444e-34f * scale;
+ for (i = 0; i < width; ++i) {
+ float value = src[i] * mult;
+ dst[i] = (uint16_t)((*(const uint32_alias_t*)&value) >> 13);
+ }
+}
+
+void ByteToFloatRow_C(const uint8_t* src, float* dst, float scale, int width) {
+ int i;
+ for (i = 0; i < width; ++i) {
+ float value = src[i] * scale;
+ dst[i] = value;
+ }
+}
+
+void ARGBLumaColorTableRow_C(const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ int width,
+ const uint8_t* luma,
+ uint32_t lumacoeff) {
+ uint32_t bc = lumacoeff & 0xff;
+ uint32_t gc = (lumacoeff >> 8) & 0xff;
+ uint32_t rc = (lumacoeff >> 16) & 0xff;
int i;
for (i = 0; i < width - 1; i += 2) {
// Luminance in rows, color values in columns.
- const uint8* luma0 = ((src_argb[0] * bc + src_argb[1] * gc +
- src_argb[2] * rc) & 0x7F00u) + luma;
- const uint8* luma1;
+ const uint8_t* luma0 =
+ ((src_argb[0] * bc + src_argb[1] * gc + src_argb[2] * rc) & 0x7F00u) +
+ luma;
+ const uint8_t* luma1;
dst_argb[0] = luma0[src_argb[0]];
dst_argb[1] = luma0[src_argb[1]];
dst_argb[2] = luma0[src_argb[2]];
dst_argb[3] = src_argb[3];
- luma1 = ((src_argb[4] * bc + src_argb[5] * gc +
- src_argb[6] * rc) & 0x7F00u) + luma;
+ luma1 =
+ ((src_argb[4] * bc + src_argb[5] * gc + src_argb[6] * rc) & 0x7F00u) +
+ luma;
dst_argb[4] = luma1[src_argb[4]];
dst_argb[5] = luma1[src_argb[5]];
dst_argb[6] = luma1[src_argb[6]];
@@ -2359,8 +2821,9 @@ void ARGBLumaColorTableRow_C(const uint8* src_argb, uint8* dst_argb, int width,
}
if (width & 1) {
// Luminance in rows, color values in columns.
- const uint8* luma0 = ((src_argb[0] * bc + src_argb[1] * gc +
- src_argb[2] * rc) & 0x7F00u) + luma;
+ const uint8_t* luma0 =
+ ((src_argb[0] * bc + src_argb[1] * gc + src_argb[2] * rc) & 0x7F00u) +
+ luma;
dst_argb[0] = luma0[src_argb[0]];
dst_argb[1] = luma0[src_argb[1]];
dst_argb[2] = luma0[src_argb[2]];
@@ -2368,7 +2831,7 @@ void ARGBLumaColorTableRow_C(const uint8* src_argb, uint8* dst_argb, int width,
}
}
-void ARGBCopyAlphaRow_C(const uint8* src, uint8* dst, int width) {
+void ARGBCopyAlphaRow_C(const uint8_t* src, uint8_t* dst, int width) {
int i;
for (i = 0; i < width - 1; i += 2) {
dst[3] = src[3];
@@ -2381,7 +2844,7 @@ void ARGBCopyAlphaRow_C(const uint8* src, uint8* dst, int width) {
}
}
-void ARGBExtractAlphaRow_C(const uint8* src_argb, uint8* dst_a, int width) {
+void ARGBExtractAlphaRow_C(const uint8_t* src_argb, uint8_t* dst_a, int width) {
int i;
for (i = 0; i < width - 1; i += 2) {
dst_a[0] = src_argb[3];
@@ -2394,7 +2857,7 @@ void ARGBExtractAlphaRow_C(const uint8* src_argb, uint8* dst_a, int width) {
}
}
-void ARGBCopyYToAlphaRow_C(const uint8* src, uint8* dst, int width) {
+void ARGBCopyYToAlphaRow_C(const uint8_t* src, uint8_t* dst, int width) {
int i;
for (i = 0; i < width - 1; i += 2) {
dst[3] = src[0];
@@ -2413,13 +2876,13 @@ void ARGBCopyYToAlphaRow_C(const uint8* src, uint8* dst, int width) {
#if !(defined(_MSC_VER) && defined(_M_IX86)) && \
defined(HAS_I422TORGB565ROW_SSSE3)
// row_win.cc has asm version, but GCC uses 2 step wrapper.
-void I422ToRGB565Row_SSSE3(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* dst_rgb565,
+void I422ToRGB565Row_SSSE3(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_rgb565,
const struct YuvConstants* yuvconstants,
int width) {
- SIMD_ALIGNED(uint8 row[MAXTWIDTH * 4]);
+ SIMD_ALIGNED(uint8_t row[MAXTWIDTH * 4]);
while (width > 0) {
int twidth = width > MAXTWIDTH ? MAXTWIDTH : width;
I422ToARGBRow_SSSE3(src_y, src_u, src_v, row, yuvconstants, twidth);
@@ -2434,14 +2897,14 @@ void I422ToRGB565Row_SSSE3(const uint8* src_y,
#endif
#if defined(HAS_I422TOARGB1555ROW_SSSE3)
-void I422ToARGB1555Row_SSSE3(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* dst_argb1555,
+void I422ToARGB1555Row_SSSE3(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_argb1555,
const struct YuvConstants* yuvconstants,
int width) {
// Row buffer for intermediate ARGB pixels.
- SIMD_ALIGNED(uint8 row[MAXTWIDTH * 4]);
+ SIMD_ALIGNED(uint8_t row[MAXTWIDTH * 4]);
while (width > 0) {
int twidth = width > MAXTWIDTH ? MAXTWIDTH : width;
I422ToARGBRow_SSSE3(src_y, src_u, src_v, row, yuvconstants, twidth);
@@ -2456,14 +2919,14 @@ void I422ToARGB1555Row_SSSE3(const uint8* src_y,
#endif
#if defined(HAS_I422TOARGB4444ROW_SSSE3)
-void I422ToARGB4444Row_SSSE3(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* dst_argb4444,
+void I422ToARGB4444Row_SSSE3(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_argb4444,
const struct YuvConstants* yuvconstants,
int width) {
// Row buffer for intermediate ARGB pixels.
- SIMD_ALIGNED(uint8 row[MAXTWIDTH * 4]);
+ SIMD_ALIGNED(uint8_t row[MAXTWIDTH * 4]);
while (width > 0) {
int twidth = width > MAXTWIDTH ? MAXTWIDTH : width;
I422ToARGBRow_SSSE3(src_y, src_u, src_v, row, yuvconstants, twidth);
@@ -2478,13 +2941,13 @@ void I422ToARGB4444Row_SSSE3(const uint8* src_y,
#endif
#if defined(HAS_NV12TORGB565ROW_SSSE3)
-void NV12ToRGB565Row_SSSE3(const uint8* src_y,
- const uint8* src_uv,
- uint8* dst_rgb565,
+void NV12ToRGB565Row_SSSE3(const uint8_t* src_y,
+ const uint8_t* src_uv,
+ uint8_t* dst_rgb565,
const struct YuvConstants* yuvconstants,
int width) {
// Row buffer for intermediate ARGB pixels.
- SIMD_ALIGNED(uint8 row[MAXTWIDTH * 4]);
+ SIMD_ALIGNED(uint8_t row[MAXTWIDTH * 4]);
while (width > 0) {
int twidth = width > MAXTWIDTH ? MAXTWIDTH : width;
NV12ToARGBRow_SSSE3(src_y, src_uv, row, yuvconstants, twidth);
@@ -2497,14 +2960,102 @@ void NV12ToRGB565Row_SSSE3(const uint8* src_y,
}
#endif
+#if defined(HAS_NV12TORGB24ROW_SSSE3)
+void NV12ToRGB24Row_SSSE3(const uint8_t* src_y,
+ const uint8_t* src_uv,
+ uint8_t* dst_rgb24,
+ const struct YuvConstants* yuvconstants,
+ int width) {
+ // Row buffer for intermediate ARGB pixels.
+ SIMD_ALIGNED(uint8_t row[MAXTWIDTH * 4]);
+ while (width > 0) {
+ int twidth = width > MAXTWIDTH ? MAXTWIDTH : width;
+ NV12ToARGBRow_SSSE3(src_y, src_uv, row, yuvconstants, twidth);
+ ARGBToRGB24Row_SSSE3(row, dst_rgb24, twidth);
+ src_y += twidth;
+ src_uv += twidth;
+ dst_rgb24 += twidth * 3;
+ width -= twidth;
+ }
+}
+#endif
+
+#if defined(HAS_NV21TORGB24ROW_SSSE3)
+void NV21ToRGB24Row_SSSE3(const uint8_t* src_y,
+ const uint8_t* src_vu,
+ uint8_t* dst_rgb24,
+ const struct YuvConstants* yuvconstants,
+ int width) {
+ // Row buffer for intermediate ARGB pixels.
+ SIMD_ALIGNED(uint8_t row[MAXTWIDTH * 4]);
+ while (width > 0) {
+ int twidth = width > MAXTWIDTH ? MAXTWIDTH : width;
+ NV21ToARGBRow_SSSE3(src_y, src_vu, row, yuvconstants, twidth);
+ ARGBToRGB24Row_SSSE3(row, dst_rgb24, twidth);
+ src_y += twidth;
+ src_vu += twidth;
+ dst_rgb24 += twidth * 3;
+ width -= twidth;
+ }
+}
+#endif
+
+#if defined(HAS_NV12TORGB24ROW_AVX2)
+void NV12ToRGB24Row_AVX2(const uint8_t* src_y,
+ const uint8_t* src_uv,
+ uint8_t* dst_rgb24,
+ const struct YuvConstants* yuvconstants,
+ int width) {
+ // Row buffer for intermediate ARGB pixels.
+ SIMD_ALIGNED(uint8_t row[MAXTWIDTH * 4]);
+ while (width > 0) {
+ int twidth = width > MAXTWIDTH ? MAXTWIDTH : width;
+ NV12ToARGBRow_AVX2(src_y, src_uv, row, yuvconstants, twidth);
+#if defined(HAS_ARGBTORGB24ROW_AVX2)
+ ARGBToRGB24Row_AVX2(row, dst_rgb24, twidth);
+#else
+ ARGBToRGB24Row_SSSE3(row, dst_rgb24, twidth);
+#endif
+ src_y += twidth;
+ src_uv += twidth;
+ dst_rgb24 += twidth * 3;
+ width -= twidth;
+ }
+}
+#endif
+
+#if defined(HAS_NV21TORGB24ROW_AVX2)
+void NV21ToRGB24Row_AVX2(const uint8_t* src_y,
+ const uint8_t* src_vu,
+ uint8_t* dst_rgb24,
+ const struct YuvConstants* yuvconstants,
+ int width) {
+ // Row buffer for intermediate ARGB pixels.
+ SIMD_ALIGNED(uint8_t row[MAXTWIDTH * 4]);
+ while (width > 0) {
+ int twidth = width > MAXTWIDTH ? MAXTWIDTH : width;
+ NV21ToARGBRow_AVX2(src_y, src_vu, row, yuvconstants, twidth);
+#if defined(HAS_ARGBTORGB24ROW_AVX2)
+ ARGBToRGB24Row_AVX2(row, dst_rgb24, twidth);
+#else
+ ARGBToRGB24Row_SSSE3(row, dst_rgb24, twidth);
+#endif
+ src_y += twidth;
+ src_vu += twidth;
+ dst_rgb24 += twidth * 3;
+ width -= twidth;
+ }
+}
+#endif
+
#if defined(HAS_I422TORGB565ROW_AVX2)
-void I422ToRGB565Row_AVX2(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* dst_rgb565,
+void I422ToRGB565Row_AVX2(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_rgb565,
const struct YuvConstants* yuvconstants,
int width) {
- SIMD_ALIGNED(uint8 row[MAXTWIDTH * 4]);
+ SIMD_ALIGNED(uint8_t row[MAXTWIDTH * 4]);
while (width > 0) {
int twidth = width > MAXTWIDTH ? MAXTWIDTH : width;
I422ToARGBRow_AVX2(src_y, src_u, src_v, row, yuvconstants, twidth);
@@ -2523,14 +3074,14 @@ void I422ToRGB565Row_AVX2(const uint8* src_y,
#endif
#if defined(HAS_I422TOARGB1555ROW_AVX2)
-void I422ToARGB1555Row_AVX2(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* dst_argb1555,
+void I422ToARGB1555Row_AVX2(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_argb1555,
const struct YuvConstants* yuvconstants,
int width) {
// Row buffer for intermediate ARGB pixels.
- SIMD_ALIGNED(uint8 row[MAXTWIDTH * 4]);
+ SIMD_ALIGNED(uint8_t row[MAXTWIDTH * 4]);
while (width > 0) {
int twidth = width > MAXTWIDTH ? MAXTWIDTH : width;
I422ToARGBRow_AVX2(src_y, src_u, src_v, row, yuvconstants, twidth);
@@ -2549,14 +3100,14 @@ void I422ToARGB1555Row_AVX2(const uint8* src_y,
#endif
#if defined(HAS_I422TOARGB4444ROW_AVX2)
-void I422ToARGB4444Row_AVX2(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* dst_argb4444,
+void I422ToARGB4444Row_AVX2(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_argb4444,
const struct YuvConstants* yuvconstants,
int width) {
// Row buffer for intermediate ARGB pixels.
- SIMD_ALIGNED(uint8 row[MAXTWIDTH * 4]);
+ SIMD_ALIGNED(uint8_t row[MAXTWIDTH * 4]);
while (width > 0) {
int twidth = width > MAXTWIDTH ? MAXTWIDTH : width;
I422ToARGBRow_AVX2(src_y, src_u, src_v, row, yuvconstants, twidth);
@@ -2575,19 +3126,22 @@ void I422ToARGB4444Row_AVX2(const uint8* src_y,
#endif
#if defined(HAS_I422TORGB24ROW_AVX2)
-void I422ToRGB24Row_AVX2(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* dst_rgb24,
- const struct YuvConstants* yuvconstants,
- int width) {
+void I422ToRGB24Row_AVX2(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_rgb24,
+ const struct YuvConstants* yuvconstants,
+ int width) {
// Row buffer for intermediate ARGB pixels.
- SIMD_ALIGNED(uint8 row[MAXTWIDTH * 4]);
+ SIMD_ALIGNED(uint8_t row[MAXTWIDTH * 4]);
while (width > 0) {
int twidth = width > MAXTWIDTH ? MAXTWIDTH : width;
I422ToARGBRow_AVX2(src_y, src_u, src_v, row, yuvconstants, twidth);
- // TODO(fbarchard): ARGBToRGB24Row_AVX2
+#if defined(HAS_ARGBTORGB24ROW_AVX2)
+ ARGBToRGB24Row_AVX2(row, dst_rgb24, twidth);
+#else
ARGBToRGB24Row_SSSE3(row, dst_rgb24, twidth);
+#endif
src_y += twidth;
src_u += twidth / 2;
src_v += twidth / 2;
@@ -2598,13 +3152,13 @@ void I422ToRGB24Row_AVX2(const uint8* src_y,
#endif
#if defined(HAS_NV12TORGB565ROW_AVX2)
-void NV12ToRGB565Row_AVX2(const uint8* src_y,
- const uint8* src_uv,
- uint8* dst_rgb565,
+void NV12ToRGB565Row_AVX2(const uint8_t* src_y,
+ const uint8_t* src_uv,
+ uint8_t* dst_rgb565,
const struct YuvConstants* yuvconstants,
int width) {
// Row buffer for intermediate ARGB pixels.
- SIMD_ALIGNED(uint8 row[MAXTWIDTH * 4]);
+ SIMD_ALIGNED(uint8_t row[MAXTWIDTH * 4]);
while (width > 0) {
int twidth = width > MAXTWIDTH ? MAXTWIDTH : width;
NV12ToARGBRow_AVX2(src_y, src_uv, row, yuvconstants, twidth);
@@ -2621,6 +3175,62 @@ void NV12ToRGB565Row_AVX2(const uint8* src_y,
}
#endif
+float ScaleSumSamples_C(const float* src, float* dst, float scale, int width) {
+ float fsum = 0.f;
+ int i;
+#if defined(__clang__)
+#pragma clang loop vectorize_width(4)
+#endif
+ for (i = 0; i < width; ++i) {
+ float v = *src++;
+ fsum += v * v;
+ *dst++ = v * scale;
+ }
+ return fsum;
+}
+
+float ScaleMaxSamples_C(const float* src, float* dst, float scale, int width) {
+ float fmax = 0.f;
+ int i;
+ for (i = 0; i < width; ++i) {
+ float v = *src++;
+ float vs = v * scale;
+ fmax = (v > fmax) ? v : fmax;
+ *dst++ = vs;
+ }
+ return fmax;
+}
+
+void ScaleSamples_C(const float* src, float* dst, float scale, int width) {
+ int i;
+ for (i = 0; i < width; ++i) {
+ *dst++ = *src++ * scale;
+ }
+}
+
+void GaussRow_C(const uint32_t* src, uint16_t* dst, int width) {
+ int i;
+ for (i = 0; i < width; ++i) {
+ *dst++ =
+ (src[0] + src[1] * 4 + src[2] * 6 + src[3] * 4 + src[4] + 128) >> 8;
+ ++src;
+ }
+}
+
+// filter 5 rows with 1, 4, 6, 4, 1 coefficients to produce 1 row.
+void GaussCol_C(const uint16_t* src0,
+ const uint16_t* src1,
+ const uint16_t* src2,
+ const uint16_t* src3,
+ const uint16_t* src4,
+ uint32_t* dst,
+ int width) {
+ int i;
+ for (i = 0; i < width; ++i) {
+ *dst++ = *src0++ + *src1++ * 4 + *src2++ * 6 + *src3++ * 4 + *src4++;
+ }
+}
+
#ifdef __cplusplus
} // extern "C"
} // namespace libyuv
diff --git a/third_party/libyuv/source/row_gcc.cc b/third_party/libyuv/source/row_gcc.cc
index a0bc1ac20..8d3cb81ce 100644
--- a/third_party/libyuv/source/row_gcc.cc
+++ b/third_party/libyuv/source/row_gcc.cc
@@ -1,4 +1,3 @@
-// VERSION 2
/*
* Copyright 2011 The LibYuv Project Authors. All rights reserved.
*
@@ -23,1663 +22,2001 @@ extern "C" {
#if defined(HAS_ARGBTOYROW_SSSE3) || defined(HAS_ARGBGRAYROW_SSSE3)
// Constants for ARGB
-static vec8 kARGBToY = {
- 13, 65, 33, 0, 13, 65, 33, 0, 13, 65, 33, 0, 13, 65, 33, 0
-};
+static const vec8 kARGBToY = {13, 65, 33, 0, 13, 65, 33, 0,
+ 13, 65, 33, 0, 13, 65, 33, 0};
// JPeg full range.
-static vec8 kARGBToYJ = {
- 15, 75, 38, 0, 15, 75, 38, 0, 15, 75, 38, 0, 15, 75, 38, 0
-};
+static const vec8 kARGBToYJ = {15, 75, 38, 0, 15, 75, 38, 0,
+ 15, 75, 38, 0, 15, 75, 38, 0};
#endif // defined(HAS_ARGBTOYROW_SSSE3) || defined(HAS_ARGBGRAYROW_SSSE3)
#if defined(HAS_ARGBTOYROW_SSSE3) || defined(HAS_I422TOARGBROW_SSSE3)
-static vec8 kARGBToU = {
- 112, -74, -38, 0, 112, -74, -38, 0, 112, -74, -38, 0, 112, -74, -38, 0
-};
+static const vec8 kARGBToU = {112, -74, -38, 0, 112, -74, -38, 0,
+ 112, -74, -38, 0, 112, -74, -38, 0};
-static vec8 kARGBToUJ = {
- 127, -84, -43, 0, 127, -84, -43, 0, 127, -84, -43, 0, 127, -84, -43, 0
-};
+static const vec8 kARGBToUJ = {127, -84, -43, 0, 127, -84, -43, 0,
+ 127, -84, -43, 0, 127, -84, -43, 0};
-static vec8 kARGBToV = {
- -18, -94, 112, 0, -18, -94, 112, 0, -18, -94, 112, 0, -18, -94, 112, 0,
-};
+static const vec8 kARGBToV = {-18, -94, 112, 0, -18, -94, 112, 0,
+ -18, -94, 112, 0, -18, -94, 112, 0};
-static vec8 kARGBToVJ = {
- -20, -107, 127, 0, -20, -107, 127, 0, -20, -107, 127, 0, -20, -107, 127, 0
-};
+static const vec8 kARGBToVJ = {-20, -107, 127, 0, -20, -107, 127, 0,
+ -20, -107, 127, 0, -20, -107, 127, 0};
// Constants for BGRA
-static vec8 kBGRAToY = {
- 0, 33, 65, 13, 0, 33, 65, 13, 0, 33, 65, 13, 0, 33, 65, 13
-};
+static const vec8 kBGRAToY = {0, 33, 65, 13, 0, 33, 65, 13,
+ 0, 33, 65, 13, 0, 33, 65, 13};
-static vec8 kBGRAToU = {
- 0, -38, -74, 112, 0, -38, -74, 112, 0, -38, -74, 112, 0, -38, -74, 112
-};
+static const vec8 kBGRAToU = {0, -38, -74, 112, 0, -38, -74, 112,
+ 0, -38, -74, 112, 0, -38, -74, 112};
-static vec8 kBGRAToV = {
- 0, 112, -94, -18, 0, 112, -94, -18, 0, 112, -94, -18, 0, 112, -94, -18
-};
+static const vec8 kBGRAToV = {0, 112, -94, -18, 0, 112, -94, -18,
+ 0, 112, -94, -18, 0, 112, -94, -18};
// Constants for ABGR
-static vec8 kABGRToY = {
- 33, 65, 13, 0, 33, 65, 13, 0, 33, 65, 13, 0, 33, 65, 13, 0
-};
+static const vec8 kABGRToY = {33, 65, 13, 0, 33, 65, 13, 0,
+ 33, 65, 13, 0, 33, 65, 13, 0};
-static vec8 kABGRToU = {
- -38, -74, 112, 0, -38, -74, 112, 0, -38, -74, 112, 0, -38, -74, 112, 0
-};
+static const vec8 kABGRToU = {-38, -74, 112, 0, -38, -74, 112, 0,
+ -38, -74, 112, 0, -38, -74, 112, 0};
-static vec8 kABGRToV = {
- 112, -94, -18, 0, 112, -94, -18, 0, 112, -94, -18, 0, 112, -94, -18, 0
-};
+static const vec8 kABGRToV = {112, -94, -18, 0, 112, -94, -18, 0,
+ 112, -94, -18, 0, 112, -94, -18, 0};
// Constants for RGBA.
-static vec8 kRGBAToY = {
- 0, 13, 65, 33, 0, 13, 65, 33, 0, 13, 65, 33, 0, 13, 65, 33
-};
+static const vec8 kRGBAToY = {0, 13, 65, 33, 0, 13, 65, 33,
+ 0, 13, 65, 33, 0, 13, 65, 33};
-static vec8 kRGBAToU = {
- 0, 112, -74, -38, 0, 112, -74, -38, 0, 112, -74, -38, 0, 112, -74, -38
-};
+static const vec8 kRGBAToU = {0, 112, -74, -38, 0, 112, -74, -38,
+ 0, 112, -74, -38, 0, 112, -74, -38};
-static vec8 kRGBAToV = {
- 0, -18, -94, 112, 0, -18, -94, 112, 0, -18, -94, 112, 0, -18, -94, 112
-};
+static const vec8 kRGBAToV = {0, -18, -94, 112, 0, -18, -94, 112,
+ 0, -18, -94, 112, 0, -18, -94, 112};
-static uvec8 kAddY16 = {
- 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u
-};
+static const uvec8 kAddY16 = {16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u,
+ 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u};
// 7 bit fixed point 0.5.
-static vec16 kAddYJ64 = {
- 64, 64, 64, 64, 64, 64, 64, 64
-};
+static const vec16 kAddYJ64 = {64, 64, 64, 64, 64, 64, 64, 64};
-static uvec8 kAddUV128 = {
- 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u,
- 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u
-};
+static const uvec8 kAddUV128 = {128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u,
+ 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u};
-static uvec16 kAddUVJ128 = {
- 0x8080u, 0x8080u, 0x8080u, 0x8080u, 0x8080u, 0x8080u, 0x8080u, 0x8080u
-};
+static const uvec16 kAddUVJ128 = {0x8080u, 0x8080u, 0x8080u, 0x8080u,
+ 0x8080u, 0x8080u, 0x8080u, 0x8080u};
#endif // defined(HAS_ARGBTOYROW_SSSE3) || defined(HAS_I422TOARGBROW_SSSE3)
#ifdef HAS_RGB24TOARGBROW_SSSE3
// Shuffle table for converting RGB24 to ARGB.
-static uvec8 kShuffleMaskRGB24ToARGB = {
- 0u, 1u, 2u, 12u, 3u, 4u, 5u, 13u, 6u, 7u, 8u, 14u, 9u, 10u, 11u, 15u
-};
+static const uvec8 kShuffleMaskRGB24ToARGB = {
+ 0u, 1u, 2u, 12u, 3u, 4u, 5u, 13u, 6u, 7u, 8u, 14u, 9u, 10u, 11u, 15u};
// Shuffle table for converting RAW to ARGB.
-static uvec8 kShuffleMaskRAWToARGB = {
- 2u, 1u, 0u, 12u, 5u, 4u, 3u, 13u, 8u, 7u, 6u, 14u, 11u, 10u, 9u, 15u
-};
+static const uvec8 kShuffleMaskRAWToARGB = {2u, 1u, 0u, 12u, 5u, 4u, 3u, 13u,
+ 8u, 7u, 6u, 14u, 11u, 10u, 9u, 15u};
// Shuffle table for converting RAW to RGB24. First 8.
static const uvec8 kShuffleMaskRAWToRGB24_0 = {
- 2u, 1u, 0u, 5u, 4u, 3u, 8u, 7u,
- 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u
-};
+ 2u, 1u, 0u, 5u, 4u, 3u, 8u, 7u,
+ 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u};
// Shuffle table for converting RAW to RGB24. Middle 8.
static const uvec8 kShuffleMaskRAWToRGB24_1 = {
- 2u, 7u, 6u, 5u, 10u, 9u, 8u, 13u,
- 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u
-};
+ 2u, 7u, 6u, 5u, 10u, 9u, 8u, 13u,
+ 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u};
// Shuffle table for converting RAW to RGB24. Last 8.
static const uvec8 kShuffleMaskRAWToRGB24_2 = {
- 8u, 7u, 12u, 11u, 10u, 15u, 14u, 13u,
- 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u
-};
+ 8u, 7u, 12u, 11u, 10u, 15u, 14u, 13u,
+ 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u};
// Shuffle table for converting ARGB to RGB24.
-static uvec8 kShuffleMaskARGBToRGB24 = {
- 0u, 1u, 2u, 4u, 5u, 6u, 8u, 9u, 10u, 12u, 13u, 14u, 128u, 128u, 128u, 128u
-};
+static const uvec8 kShuffleMaskARGBToRGB24 = {
+ 0u, 1u, 2u, 4u, 5u, 6u, 8u, 9u, 10u, 12u, 13u, 14u, 128u, 128u, 128u, 128u};
// Shuffle table for converting ARGB to RAW.
-static uvec8 kShuffleMaskARGBToRAW = {
- 2u, 1u, 0u, 6u, 5u, 4u, 10u, 9u, 8u, 14u, 13u, 12u, 128u, 128u, 128u, 128u
-};
+static const uvec8 kShuffleMaskARGBToRAW = {
+ 2u, 1u, 0u, 6u, 5u, 4u, 10u, 9u, 8u, 14u, 13u, 12u, 128u, 128u, 128u, 128u};
// Shuffle table for converting ARGBToRGB24 for I422ToRGB24. First 8 + next 4
-static uvec8 kShuffleMaskARGBToRGB24_0 = {
- 0u, 1u, 2u, 4u, 5u, 6u, 8u, 9u, 128u, 128u, 128u, 128u, 10u, 12u, 13u, 14u
-};
+static const uvec8 kShuffleMaskARGBToRGB24_0 = {
+ 0u, 1u, 2u, 4u, 5u, 6u, 8u, 9u, 128u, 128u, 128u, 128u, 10u, 12u, 13u, 14u};
// YUY2 shuf 16 Y to 32 Y.
-static const lvec8 kShuffleYUY2Y = {
- 0, 0, 2, 2, 4, 4, 6, 6, 8, 8, 10, 10, 12, 12, 14, 14,
- 0, 0, 2, 2, 4, 4, 6, 6, 8, 8, 10, 10, 12, 12, 14, 14
-};
+static const lvec8 kShuffleYUY2Y = {0, 0, 2, 2, 4, 4, 6, 6, 8, 8, 10,
+ 10, 12, 12, 14, 14, 0, 0, 2, 2, 4, 4,
+ 6, 6, 8, 8, 10, 10, 12, 12, 14, 14};
// YUY2 shuf 8 UV to 16 UV.
-static const lvec8 kShuffleYUY2UV = {
- 1, 3, 1, 3, 5, 7, 5, 7, 9, 11, 9, 11, 13, 15, 13, 15,
- 1, 3, 1, 3, 5, 7, 5, 7, 9, 11, 9, 11, 13, 15, 13, 15
-};
+static const lvec8 kShuffleYUY2UV = {1, 3, 1, 3, 5, 7, 5, 7, 9, 11, 9,
+ 11, 13, 15, 13, 15, 1, 3, 1, 3, 5, 7,
+ 5, 7, 9, 11, 9, 11, 13, 15, 13, 15};
// UYVY shuf 16 Y to 32 Y.
-static const lvec8 kShuffleUYVYY = {
- 1, 1, 3, 3, 5, 5, 7, 7, 9, 9, 11, 11, 13, 13, 15, 15,
- 1, 1, 3, 3, 5, 5, 7, 7, 9, 9, 11, 11, 13, 13, 15, 15
-};
+static const lvec8 kShuffleUYVYY = {1, 1, 3, 3, 5, 5, 7, 7, 9, 9, 11,
+ 11, 13, 13, 15, 15, 1, 1, 3, 3, 5, 5,
+ 7, 7, 9, 9, 11, 11, 13, 13, 15, 15};
// UYVY shuf 8 UV to 16 UV.
-static const lvec8 kShuffleUYVYUV = {
- 0, 2, 0, 2, 4, 6, 4, 6, 8, 10, 8, 10, 12, 14, 12, 14,
- 0, 2, 0, 2, 4, 6, 4, 6, 8, 10, 8, 10, 12, 14, 12, 14
-};
+static const lvec8 kShuffleUYVYUV = {0, 2, 0, 2, 4, 6, 4, 6, 8, 10, 8,
+ 10, 12, 14, 12, 14, 0, 2, 0, 2, 4, 6,
+ 4, 6, 8, 10, 8, 10, 12, 14, 12, 14};
// NV21 shuf 8 VU to 16 UV.
static const lvec8 kShuffleNV21 = {
- 1, 0, 1, 0, 3, 2, 3, 2, 5, 4, 5, 4, 7, 6, 7, 6,
- 1, 0, 1, 0, 3, 2, 3, 2, 5, 4, 5, 4, 7, 6, 7, 6,
+ 1, 0, 1, 0, 3, 2, 3, 2, 5, 4, 5, 4, 7, 6, 7, 6,
+ 1, 0, 1, 0, 3, 2, 3, 2, 5, 4, 5, 4, 7, 6, 7, 6,
};
#endif // HAS_RGB24TOARGBROW_SSSE3
#ifdef HAS_J400TOARGBROW_SSE2
-void J400ToARGBRow_SSE2(const uint8* src_y, uint8* dst_argb, int width) {
- asm volatile (
- "pcmpeqb %%xmm5,%%xmm5 \n"
- "pslld $0x18,%%xmm5 \n"
- LABELALIGN
- "1: \n"
- "movq " MEMACCESS(0) ",%%xmm0 \n"
- "lea " MEMLEA(0x8,0) ",%0 \n"
- "punpcklbw %%xmm0,%%xmm0 \n"
- "movdqa %%xmm0,%%xmm1 \n"
- "punpcklwd %%xmm0,%%xmm0 \n"
- "punpckhwd %%xmm1,%%xmm1 \n"
- "por %%xmm5,%%xmm0 \n"
- "por %%xmm5,%%xmm1 \n"
- "movdqu %%xmm0," MEMACCESS(1) " \n"
- "movdqu %%xmm1," MEMACCESS2(0x10,1) " \n"
- "lea " MEMLEA(0x20,1) ",%1 \n"
- "sub $0x8,%2 \n"
- "jg 1b \n"
- : "+r"(src_y), // %0
- "+r"(dst_argb), // %1
- "+r"(width) // %2
- :: "memory", "cc", "xmm0", "xmm1", "xmm5"
- );
+void J400ToARGBRow_SSE2(const uint8_t* src_y, uint8_t* dst_argb, int width) {
+ asm volatile(
+ "pcmpeqb %%xmm5,%%xmm5 \n"
+ "pslld $0x18,%%xmm5 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movq (%0),%%xmm0 \n"
+ "lea 0x8(%0),%0 \n"
+ "punpcklbw %%xmm0,%%xmm0 \n"
+ "movdqa %%xmm0,%%xmm1 \n"
+ "punpcklwd %%xmm0,%%xmm0 \n"
+ "punpckhwd %%xmm1,%%xmm1 \n"
+ "por %%xmm5,%%xmm0 \n"
+ "por %%xmm5,%%xmm1 \n"
+ "movdqu %%xmm0,(%1) \n"
+ "movdqu %%xmm1,0x10(%1) \n"
+ "lea 0x20(%1),%1 \n"
+ "sub $0x8,%2 \n"
+ "jg 1b \n"
+ : "+r"(src_y), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width) // %2
+ ::"memory",
+ "cc", "xmm0", "xmm1", "xmm5");
}
#endif // HAS_J400TOARGBROW_SSE2
#ifdef HAS_RGB24TOARGBROW_SSSE3
-void RGB24ToARGBRow_SSSE3(const uint8* src_rgb24, uint8* dst_argb, int width) {
- asm volatile (
- "pcmpeqb %%xmm5,%%xmm5 \n" // generate mask 0xff000000
- "pslld $0x18,%%xmm5 \n"
- "movdqa %3,%%xmm4 \n"
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- "movdqu " MEMACCESS2(0x20,0) ",%%xmm3 \n"
- "lea " MEMLEA(0x30,0) ",%0 \n"
- "movdqa %%xmm3,%%xmm2 \n"
- "palignr $0x8,%%xmm1,%%xmm2 \n"
- "pshufb %%xmm4,%%xmm2 \n"
- "por %%xmm5,%%xmm2 \n"
- "palignr $0xc,%%xmm0,%%xmm1 \n"
- "pshufb %%xmm4,%%xmm0 \n"
- "movdqu %%xmm2," MEMACCESS2(0x20,1) " \n"
- "por %%xmm5,%%xmm0 \n"
- "pshufb %%xmm4,%%xmm1 \n"
- "movdqu %%xmm0," MEMACCESS(1) " \n"
- "por %%xmm5,%%xmm1 \n"
- "palignr $0x4,%%xmm3,%%xmm3 \n"
- "pshufb %%xmm4,%%xmm3 \n"
- "movdqu %%xmm1," MEMACCESS2(0x10,1) " \n"
- "por %%xmm5,%%xmm3 \n"
- "movdqu %%xmm3," MEMACCESS2(0x30,1) " \n"
- "lea " MEMLEA(0x40,1) ",%1 \n"
- "sub $0x10,%2 \n"
- "jg 1b \n"
- : "+r"(src_rgb24), // %0
- "+r"(dst_argb), // %1
- "+r"(width) // %2
- : "m"(kShuffleMaskRGB24ToARGB) // %3
- : "memory", "cc" , "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
- );
+void RGB24ToARGBRow_SSSE3(const uint8_t* src_rgb24,
+ uint8_t* dst_argb,
+ int width) {
+ asm volatile(
+ "pcmpeqb %%xmm5,%%xmm5 \n" // 0xff000000
+ "pslld $0x18,%%xmm5 \n"
+ "movdqa %3,%%xmm4 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "movdqu 0x20(%0),%%xmm3 \n"
+ "lea 0x30(%0),%0 \n"
+ "movdqa %%xmm3,%%xmm2 \n"
+ "palignr $0x8,%%xmm1,%%xmm2 \n"
+ "pshufb %%xmm4,%%xmm2 \n"
+ "por %%xmm5,%%xmm2 \n"
+ "palignr $0xc,%%xmm0,%%xmm1 \n"
+ "pshufb %%xmm4,%%xmm0 \n"
+ "movdqu %%xmm2,0x20(%1) \n"
+ "por %%xmm5,%%xmm0 \n"
+ "pshufb %%xmm4,%%xmm1 \n"
+ "movdqu %%xmm0,(%1) \n"
+ "por %%xmm5,%%xmm1 \n"
+ "palignr $0x4,%%xmm3,%%xmm3 \n"
+ "pshufb %%xmm4,%%xmm3 \n"
+ "movdqu %%xmm1,0x10(%1) \n"
+ "por %%xmm5,%%xmm3 \n"
+ "movdqu %%xmm3,0x30(%1) \n"
+ "lea 0x40(%1),%1 \n"
+ "sub $0x10,%2 \n"
+ "jg 1b \n"
+ : "+r"(src_rgb24), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width) // %2
+ : "m"(kShuffleMaskRGB24ToARGB) // %3
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
-void RAWToARGBRow_SSSE3(const uint8* src_raw, uint8* dst_argb, int width) {
- asm volatile (
- "pcmpeqb %%xmm5,%%xmm5 \n" // generate mask 0xff000000
- "pslld $0x18,%%xmm5 \n"
- "movdqa %3,%%xmm4 \n"
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- "movdqu " MEMACCESS2(0x20,0) ",%%xmm3 \n"
- "lea " MEMLEA(0x30,0) ",%0 \n"
- "movdqa %%xmm3,%%xmm2 \n"
- "palignr $0x8,%%xmm1,%%xmm2 \n"
- "pshufb %%xmm4,%%xmm2 \n"
- "por %%xmm5,%%xmm2 \n"
- "palignr $0xc,%%xmm0,%%xmm1 \n"
- "pshufb %%xmm4,%%xmm0 \n"
- "movdqu %%xmm2," MEMACCESS2(0x20,1) " \n"
- "por %%xmm5,%%xmm0 \n"
- "pshufb %%xmm4,%%xmm1 \n"
- "movdqu %%xmm0," MEMACCESS(1) " \n"
- "por %%xmm5,%%xmm1 \n"
- "palignr $0x4,%%xmm3,%%xmm3 \n"
- "pshufb %%xmm4,%%xmm3 \n"
- "movdqu %%xmm1," MEMACCESS2(0x10,1) " \n"
- "por %%xmm5,%%xmm3 \n"
- "movdqu %%xmm3," MEMACCESS2(0x30,1) " \n"
- "lea " MEMLEA(0x40,1) ",%1 \n"
- "sub $0x10,%2 \n"
- "jg 1b \n"
- : "+r"(src_raw), // %0
- "+r"(dst_argb), // %1
- "+r"(width) // %2
- : "m"(kShuffleMaskRAWToARGB) // %3
- : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
- );
+void RAWToARGBRow_SSSE3(const uint8_t* src_raw, uint8_t* dst_argb, int width) {
+ asm volatile(
+ "pcmpeqb %%xmm5,%%xmm5 \n" // 0xff000000
+ "pslld $0x18,%%xmm5 \n"
+ "movdqa %3,%%xmm4 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "movdqu 0x20(%0),%%xmm3 \n"
+ "lea 0x30(%0),%0 \n"
+ "movdqa %%xmm3,%%xmm2 \n"
+ "palignr $0x8,%%xmm1,%%xmm2 \n"
+ "pshufb %%xmm4,%%xmm2 \n"
+ "por %%xmm5,%%xmm2 \n"
+ "palignr $0xc,%%xmm0,%%xmm1 \n"
+ "pshufb %%xmm4,%%xmm0 \n"
+ "movdqu %%xmm2,0x20(%1) \n"
+ "por %%xmm5,%%xmm0 \n"
+ "pshufb %%xmm4,%%xmm1 \n"
+ "movdqu %%xmm0,(%1) \n"
+ "por %%xmm5,%%xmm1 \n"
+ "palignr $0x4,%%xmm3,%%xmm3 \n"
+ "pshufb %%xmm4,%%xmm3 \n"
+ "movdqu %%xmm1,0x10(%1) \n"
+ "por %%xmm5,%%xmm3 \n"
+ "movdqu %%xmm3,0x30(%1) \n"
+ "lea 0x40(%1),%1 \n"
+ "sub $0x10,%2 \n"
+ "jg 1b \n"
+ : "+r"(src_raw), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width) // %2
+ : "m"(kShuffleMaskRAWToARGB) // %3
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
-void RAWToRGB24Row_SSSE3(const uint8* src_raw, uint8* dst_rgb24, int width) {
- asm volatile (
- "movdqa %3,%%xmm3 \n"
- "movdqa %4,%%xmm4 \n"
- "movdqa %5,%%xmm5 \n"
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqu " MEMACCESS2(0x4,0) ",%%xmm1 \n"
- "movdqu " MEMACCESS2(0x8,0) ",%%xmm2 \n"
- "lea " MEMLEA(0x18,0) ",%0 \n"
- "pshufb %%xmm3,%%xmm0 \n"
- "pshufb %%xmm4,%%xmm1 \n"
- "pshufb %%xmm5,%%xmm2 \n"
- "movq %%xmm0," MEMACCESS(1) " \n"
- "movq %%xmm1," MEMACCESS2(0x8,1) " \n"
- "movq %%xmm2," MEMACCESS2(0x10,1) " \n"
- "lea " MEMLEA(0x18,1) ",%1 \n"
- "sub $0x8,%2 \n"
- "jg 1b \n"
- : "+r"(src_raw), // %0
- "+r"(dst_rgb24), // %1
- "+r"(width) // %2
- : "m"(kShuffleMaskRAWToRGB24_0), // %3
- "m"(kShuffleMaskRAWToRGB24_1), // %4
- "m"(kShuffleMaskRAWToRGB24_2) // %5
- : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
- );
+void RAWToRGB24Row_SSSE3(const uint8_t* src_raw,
+ uint8_t* dst_rgb24,
+ int width) {
+ asm volatile(
+ "movdqa %3,%%xmm3 \n"
+ "movdqa %4,%%xmm4 \n"
+ "movdqa %5,%%xmm5 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x4(%0),%%xmm1 \n"
+ "movdqu 0x8(%0),%%xmm2 \n"
+ "lea 0x18(%0),%0 \n"
+ "pshufb %%xmm3,%%xmm0 \n"
+ "pshufb %%xmm4,%%xmm1 \n"
+ "pshufb %%xmm5,%%xmm2 \n"
+ "movq %%xmm0,(%1) \n"
+ "movq %%xmm1,0x8(%1) \n"
+ "movq %%xmm2,0x10(%1) \n"
+ "lea 0x18(%1),%1 \n"
+ "sub $0x8,%2 \n"
+ "jg 1b \n"
+ : "+r"(src_raw), // %0
+ "+r"(dst_rgb24), // %1
+ "+r"(width) // %2
+ : "m"(kShuffleMaskRAWToRGB24_0), // %3
+ "m"(kShuffleMaskRAWToRGB24_1), // %4
+ "m"(kShuffleMaskRAWToRGB24_2) // %5
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
-void RGB565ToARGBRow_SSE2(const uint8* src, uint8* dst, int width) {
- asm volatile (
- "mov $0x1080108,%%eax \n"
- "movd %%eax,%%xmm5 \n"
- "pshufd $0x0,%%xmm5,%%xmm5 \n"
- "mov $0x20802080,%%eax \n"
- "movd %%eax,%%xmm6 \n"
- "pshufd $0x0,%%xmm6,%%xmm6 \n"
- "pcmpeqb %%xmm3,%%xmm3 \n"
- "psllw $0xb,%%xmm3 \n"
- "pcmpeqb %%xmm4,%%xmm4 \n"
- "psllw $0xa,%%xmm4 \n"
- "psrlw $0x5,%%xmm4 \n"
- "pcmpeqb %%xmm7,%%xmm7 \n"
- "psllw $0x8,%%xmm7 \n"
- "sub %0,%1 \n"
- "sub %0,%1 \n"
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqa %%xmm0,%%xmm1 \n"
- "movdqa %%xmm0,%%xmm2 \n"
- "pand %%xmm3,%%xmm1 \n"
- "psllw $0xb,%%xmm2 \n"
- "pmulhuw %%xmm5,%%xmm1 \n"
- "pmulhuw %%xmm5,%%xmm2 \n"
- "psllw $0x8,%%xmm1 \n"
- "por %%xmm2,%%xmm1 \n"
- "pand %%xmm4,%%xmm0 \n"
- "pmulhuw %%xmm6,%%xmm0 \n"
- "por %%xmm7,%%xmm0 \n"
- "movdqa %%xmm1,%%xmm2 \n"
- "punpcklbw %%xmm0,%%xmm1 \n"
- "punpckhbw %%xmm0,%%xmm2 \n"
- MEMOPMEM(movdqu,xmm1,0x00,1,0,2) // movdqu %%xmm1,(%1,%0,2)
- MEMOPMEM(movdqu,xmm2,0x10,1,0,2) // movdqu %%xmm2,0x10(%1,%0,2)
- "lea " MEMLEA(0x10,0) ",%0 \n"
- "sub $0x8,%2 \n"
- "jg 1b \n"
- : "+r"(src), // %0
- "+r"(dst), // %1
- "+r"(width) // %2
- :
- : "memory", "cc", "eax", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"
- );
+void RGB565ToARGBRow_SSE2(const uint8_t* src, uint8_t* dst, int width) {
+ asm volatile(
+ "mov $0x1080108,%%eax \n"
+ "movd %%eax,%%xmm5 \n"
+ "pshufd $0x0,%%xmm5,%%xmm5 \n"
+ "mov $0x20802080,%%eax \n"
+ "movd %%eax,%%xmm6 \n"
+ "pshufd $0x0,%%xmm6,%%xmm6 \n"
+ "pcmpeqb %%xmm3,%%xmm3 \n"
+ "psllw $0xb,%%xmm3 \n"
+ "pcmpeqb %%xmm4,%%xmm4 \n"
+ "psllw $0xa,%%xmm4 \n"
+ "psrlw $0x5,%%xmm4 \n"
+ "pcmpeqb %%xmm7,%%xmm7 \n"
+ "psllw $0x8,%%xmm7 \n"
+ "sub %0,%1 \n"
+ "sub %0,%1 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqa %%xmm0,%%xmm1 \n"
+ "movdqa %%xmm0,%%xmm2 \n"
+ "pand %%xmm3,%%xmm1 \n"
+ "psllw $0xb,%%xmm2 \n"
+ "pmulhuw %%xmm5,%%xmm1 \n"
+ "pmulhuw %%xmm5,%%xmm2 \n"
+ "psllw $0x8,%%xmm1 \n"
+ "por %%xmm2,%%xmm1 \n"
+ "pand %%xmm4,%%xmm0 \n"
+ "pmulhuw %%xmm6,%%xmm0 \n"
+ "por %%xmm7,%%xmm0 \n"
+ "movdqa %%xmm1,%%xmm2 \n"
+ "punpcklbw %%xmm0,%%xmm1 \n"
+ "punpckhbw %%xmm0,%%xmm2 \n"
+ "movdqu %%xmm1,0x00(%1,%0,2) \n"
+ "movdqu %%xmm2,0x10(%1,%0,2) \n"
+ "lea 0x10(%0),%0 \n"
+ "sub $0x8,%2 \n"
+ "jg 1b \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ :
+ : "memory", "cc", "eax", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5",
+ "xmm6", "xmm7");
}
-void ARGB1555ToARGBRow_SSE2(const uint8* src, uint8* dst, int width) {
- asm volatile (
- "mov $0x1080108,%%eax \n"
- "movd %%eax,%%xmm5 \n"
- "pshufd $0x0,%%xmm5,%%xmm5 \n"
- "mov $0x42004200,%%eax \n"
- "movd %%eax,%%xmm6 \n"
- "pshufd $0x0,%%xmm6,%%xmm6 \n"
- "pcmpeqb %%xmm3,%%xmm3 \n"
- "psllw $0xb,%%xmm3 \n"
- "movdqa %%xmm3,%%xmm4 \n"
- "psrlw $0x6,%%xmm4 \n"
- "pcmpeqb %%xmm7,%%xmm7 \n"
- "psllw $0x8,%%xmm7 \n"
- "sub %0,%1 \n"
- "sub %0,%1 \n"
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqa %%xmm0,%%xmm1 \n"
- "movdqa %%xmm0,%%xmm2 \n"
- "psllw $0x1,%%xmm1 \n"
- "psllw $0xb,%%xmm2 \n"
- "pand %%xmm3,%%xmm1 \n"
- "pmulhuw %%xmm5,%%xmm2 \n"
- "pmulhuw %%xmm5,%%xmm1 \n"
- "psllw $0x8,%%xmm1 \n"
- "por %%xmm2,%%xmm1 \n"
- "movdqa %%xmm0,%%xmm2 \n"
- "pand %%xmm4,%%xmm0 \n"
- "psraw $0x8,%%xmm2 \n"
- "pmulhuw %%xmm6,%%xmm0 \n"
- "pand %%xmm7,%%xmm2 \n"
- "por %%xmm2,%%xmm0 \n"
- "movdqa %%xmm1,%%xmm2 \n"
- "punpcklbw %%xmm0,%%xmm1 \n"
- "punpckhbw %%xmm0,%%xmm2 \n"
- MEMOPMEM(movdqu,xmm1,0x00,1,0,2) // movdqu %%xmm1,(%1,%0,2)
- MEMOPMEM(movdqu,xmm2,0x10,1,0,2) // movdqu %%xmm2,0x10(%1,%0,2)
- "lea " MEMLEA(0x10,0) ",%0 \n"
- "sub $0x8,%2 \n"
- "jg 1b \n"
- : "+r"(src), // %0
- "+r"(dst), // %1
- "+r"(width) // %2
- :
- : "memory", "cc", "eax", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"
- );
+void ARGB1555ToARGBRow_SSE2(const uint8_t* src, uint8_t* dst, int width) {
+ asm volatile(
+ "mov $0x1080108,%%eax \n"
+ "movd %%eax,%%xmm5 \n"
+ "pshufd $0x0,%%xmm5,%%xmm5 \n"
+ "mov $0x42004200,%%eax \n"
+ "movd %%eax,%%xmm6 \n"
+ "pshufd $0x0,%%xmm6,%%xmm6 \n"
+ "pcmpeqb %%xmm3,%%xmm3 \n"
+ "psllw $0xb,%%xmm3 \n"
+ "movdqa %%xmm3,%%xmm4 \n"
+ "psrlw $0x6,%%xmm4 \n"
+ "pcmpeqb %%xmm7,%%xmm7 \n"
+ "psllw $0x8,%%xmm7 \n"
+ "sub %0,%1 \n"
+ "sub %0,%1 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqa %%xmm0,%%xmm1 \n"
+ "movdqa %%xmm0,%%xmm2 \n"
+ "psllw $0x1,%%xmm1 \n"
+ "psllw $0xb,%%xmm2 \n"
+ "pand %%xmm3,%%xmm1 \n"
+ "pmulhuw %%xmm5,%%xmm2 \n"
+ "pmulhuw %%xmm5,%%xmm1 \n"
+ "psllw $0x8,%%xmm1 \n"
+ "por %%xmm2,%%xmm1 \n"
+ "movdqa %%xmm0,%%xmm2 \n"
+ "pand %%xmm4,%%xmm0 \n"
+ "psraw $0x8,%%xmm2 \n"
+ "pmulhuw %%xmm6,%%xmm0 \n"
+ "pand %%xmm7,%%xmm2 \n"
+ "por %%xmm2,%%xmm0 \n"
+ "movdqa %%xmm1,%%xmm2 \n"
+ "punpcklbw %%xmm0,%%xmm1 \n"
+ "punpckhbw %%xmm0,%%xmm2 \n"
+ "movdqu %%xmm1,0x00(%1,%0,2) \n"
+ "movdqu %%xmm2,0x10(%1,%0,2) \n"
+ "lea 0x10(%0),%0 \n"
+ "sub $0x8,%2 \n"
+ "jg 1b \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ :
+ : "memory", "cc", "eax", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5",
+ "xmm6", "xmm7");
}
-void ARGB4444ToARGBRow_SSE2(const uint8* src, uint8* dst, int width) {
- asm volatile (
- "mov $0xf0f0f0f,%%eax \n"
- "movd %%eax,%%xmm4 \n"
- "pshufd $0x0,%%xmm4,%%xmm4 \n"
- "movdqa %%xmm4,%%xmm5 \n"
- "pslld $0x4,%%xmm5 \n"
- "sub %0,%1 \n"
- "sub %0,%1 \n"
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqa %%xmm0,%%xmm2 \n"
- "pand %%xmm4,%%xmm0 \n"
- "pand %%xmm5,%%xmm2 \n"
- "movdqa %%xmm0,%%xmm1 \n"
- "movdqa %%xmm2,%%xmm3 \n"
- "psllw $0x4,%%xmm1 \n"
- "psrlw $0x4,%%xmm3 \n"
- "por %%xmm1,%%xmm0 \n"
- "por %%xmm3,%%xmm2 \n"
- "movdqa %%xmm0,%%xmm1 \n"
- "punpcklbw %%xmm2,%%xmm0 \n"
- "punpckhbw %%xmm2,%%xmm1 \n"
- MEMOPMEM(movdqu,xmm0,0x00,1,0,2) // movdqu %%xmm0,(%1,%0,2)
- MEMOPMEM(movdqu,xmm1,0x10,1,0,2) // movdqu %%xmm1,0x10(%1,%0,2)
- "lea " MEMLEA(0x10,0) ",%0 \n"
- "sub $0x8,%2 \n"
- "jg 1b \n"
- : "+r"(src), // %0
- "+r"(dst), // %1
- "+r"(width) // %2
- :
- : "memory", "cc", "eax", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
- );
+void ARGB4444ToARGBRow_SSE2(const uint8_t* src, uint8_t* dst, int width) {
+ asm volatile(
+ "mov $0xf0f0f0f,%%eax \n"
+ "movd %%eax,%%xmm4 \n"
+ "pshufd $0x0,%%xmm4,%%xmm4 \n"
+ "movdqa %%xmm4,%%xmm5 \n"
+ "pslld $0x4,%%xmm5 \n"
+ "sub %0,%1 \n"
+ "sub %0,%1 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqa %%xmm0,%%xmm2 \n"
+ "pand %%xmm4,%%xmm0 \n"
+ "pand %%xmm5,%%xmm2 \n"
+ "movdqa %%xmm0,%%xmm1 \n"
+ "movdqa %%xmm2,%%xmm3 \n"
+ "psllw $0x4,%%xmm1 \n"
+ "psrlw $0x4,%%xmm3 \n"
+ "por %%xmm1,%%xmm0 \n"
+ "por %%xmm3,%%xmm2 \n"
+ "movdqa %%xmm0,%%xmm1 \n"
+ "punpcklbw %%xmm2,%%xmm0 \n"
+ "punpckhbw %%xmm2,%%xmm1 \n"
+ "movdqu %%xmm0,0x00(%1,%0,2) \n"
+ "movdqu %%xmm1,0x10(%1,%0,2) \n"
+ "lea 0x10(%0),%0 \n"
+ "sub $0x8,%2 \n"
+ "jg 1b \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ :
+ : "memory", "cc", "eax", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
-void ARGBToRGB24Row_SSSE3(const uint8* src, uint8* dst, int width) {
- asm volatile (
- "movdqa %3,%%xmm6 \n"
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- "movdqu " MEMACCESS2(0x20,0) ",%%xmm2 \n"
- "movdqu " MEMACCESS2(0x30,0) ",%%xmm3 \n"
- "lea " MEMLEA(0x40,0) ",%0 \n"
- "pshufb %%xmm6,%%xmm0 \n"
- "pshufb %%xmm6,%%xmm1 \n"
- "pshufb %%xmm6,%%xmm2 \n"
- "pshufb %%xmm6,%%xmm3 \n"
- "movdqa %%xmm1,%%xmm4 \n"
- "psrldq $0x4,%%xmm1 \n"
- "pslldq $0xc,%%xmm4 \n"
- "movdqa %%xmm2,%%xmm5 \n"
- "por %%xmm4,%%xmm0 \n"
- "pslldq $0x8,%%xmm5 \n"
- "movdqu %%xmm0," MEMACCESS(1) " \n"
- "por %%xmm5,%%xmm1 \n"
- "psrldq $0x8,%%xmm2 \n"
- "pslldq $0x4,%%xmm3 \n"
- "por %%xmm3,%%xmm2 \n"
- "movdqu %%xmm1," MEMACCESS2(0x10,1) " \n"
- "movdqu %%xmm2," MEMACCESS2(0x20,1) " \n"
- "lea " MEMLEA(0x30,1) ",%1 \n"
- "sub $0x10,%2 \n"
- "jg 1b \n"
- : "+r"(src), // %0
- "+r"(dst), // %1
- "+r"(width) // %2
- : "m"(kShuffleMaskARGBToRGB24) // %3
- : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6"
- );
+void ARGBToRGB24Row_SSSE3(const uint8_t* src, uint8_t* dst, int width) {
+ asm volatile(
+
+ "movdqa %3,%%xmm6 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "movdqu 0x20(%0),%%xmm2 \n"
+ "movdqu 0x30(%0),%%xmm3 \n"
+ "lea 0x40(%0),%0 \n"
+ "pshufb %%xmm6,%%xmm0 \n"
+ "pshufb %%xmm6,%%xmm1 \n"
+ "pshufb %%xmm6,%%xmm2 \n"
+ "pshufb %%xmm6,%%xmm3 \n"
+ "movdqa %%xmm1,%%xmm4 \n"
+ "psrldq $0x4,%%xmm1 \n"
+ "pslldq $0xc,%%xmm4 \n"
+ "movdqa %%xmm2,%%xmm5 \n"
+ "por %%xmm4,%%xmm0 \n"
+ "pslldq $0x8,%%xmm5 \n"
+ "movdqu %%xmm0,(%1) \n"
+ "por %%xmm5,%%xmm1 \n"
+ "psrldq $0x8,%%xmm2 \n"
+ "pslldq $0x4,%%xmm3 \n"
+ "por %%xmm3,%%xmm2 \n"
+ "movdqu %%xmm1,0x10(%1) \n"
+ "movdqu %%xmm2,0x20(%1) \n"
+ "lea 0x30(%1),%1 \n"
+ "sub $0x10,%2 \n"
+ "jg 1b \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ : "m"(kShuffleMaskARGBToRGB24) // %3
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
}
-void ARGBToRAWRow_SSSE3(const uint8* src, uint8* dst, int width) {
- asm volatile (
- "movdqa %3,%%xmm6 \n"
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- "movdqu " MEMACCESS2(0x20,0) ",%%xmm2 \n"
- "movdqu " MEMACCESS2(0x30,0) ",%%xmm3 \n"
- "lea " MEMLEA(0x40,0) ",%0 \n"
- "pshufb %%xmm6,%%xmm0 \n"
- "pshufb %%xmm6,%%xmm1 \n"
- "pshufb %%xmm6,%%xmm2 \n"
- "pshufb %%xmm6,%%xmm3 \n"
- "movdqa %%xmm1,%%xmm4 \n"
- "psrldq $0x4,%%xmm1 \n"
- "pslldq $0xc,%%xmm4 \n"
- "movdqa %%xmm2,%%xmm5 \n"
- "por %%xmm4,%%xmm0 \n"
- "pslldq $0x8,%%xmm5 \n"
- "movdqu %%xmm0," MEMACCESS(1) " \n"
- "por %%xmm5,%%xmm1 \n"
- "psrldq $0x8,%%xmm2 \n"
- "pslldq $0x4,%%xmm3 \n"
- "por %%xmm3,%%xmm2 \n"
- "movdqu %%xmm1," MEMACCESS2(0x10,1) " \n"
- "movdqu %%xmm2," MEMACCESS2(0x20,1) " \n"
- "lea " MEMLEA(0x30,1) ",%1 \n"
- "sub $0x10,%2 \n"
- "jg 1b \n"
- : "+r"(src), // %0
- "+r"(dst), // %1
- "+r"(width) // %2
- : "m"(kShuffleMaskARGBToRAW) // %3
- : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6"
- );
+void ARGBToRAWRow_SSSE3(const uint8_t* src, uint8_t* dst, int width) {
+ asm volatile(
+
+ "movdqa %3,%%xmm6 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "movdqu 0x20(%0),%%xmm2 \n"
+ "movdqu 0x30(%0),%%xmm3 \n"
+ "lea 0x40(%0),%0 \n"
+ "pshufb %%xmm6,%%xmm0 \n"
+ "pshufb %%xmm6,%%xmm1 \n"
+ "pshufb %%xmm6,%%xmm2 \n"
+ "pshufb %%xmm6,%%xmm3 \n"
+ "movdqa %%xmm1,%%xmm4 \n"
+ "psrldq $0x4,%%xmm1 \n"
+ "pslldq $0xc,%%xmm4 \n"
+ "movdqa %%xmm2,%%xmm5 \n"
+ "por %%xmm4,%%xmm0 \n"
+ "pslldq $0x8,%%xmm5 \n"
+ "movdqu %%xmm0,(%1) \n"
+ "por %%xmm5,%%xmm1 \n"
+ "psrldq $0x8,%%xmm2 \n"
+ "pslldq $0x4,%%xmm3 \n"
+ "por %%xmm3,%%xmm2 \n"
+ "movdqu %%xmm1,0x10(%1) \n"
+ "movdqu %%xmm2,0x20(%1) \n"
+ "lea 0x30(%1),%1 \n"
+ "sub $0x10,%2 \n"
+ "jg 1b \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ : "m"(kShuffleMaskARGBToRAW) // %3
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
}
-void ARGBToRGB565Row_SSE2(const uint8* src, uint8* dst, int width) {
- asm volatile (
- "pcmpeqb %%xmm3,%%xmm3 \n"
- "psrld $0x1b,%%xmm3 \n"
- "pcmpeqb %%xmm4,%%xmm4 \n"
- "psrld $0x1a,%%xmm4 \n"
- "pslld $0x5,%%xmm4 \n"
- "pcmpeqb %%xmm5,%%xmm5 \n"
- "pslld $0xb,%%xmm5 \n"
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqa %%xmm0,%%xmm1 \n"
- "movdqa %%xmm0,%%xmm2 \n"
- "pslld $0x8,%%xmm0 \n"
- "psrld $0x3,%%xmm1 \n"
- "psrld $0x5,%%xmm2 \n"
- "psrad $0x10,%%xmm0 \n"
- "pand %%xmm3,%%xmm1 \n"
- "pand %%xmm4,%%xmm2 \n"
- "pand %%xmm5,%%xmm0 \n"
- "por %%xmm2,%%xmm1 \n"
- "por %%xmm1,%%xmm0 \n"
- "packssdw %%xmm0,%%xmm0 \n"
- "lea " MEMLEA(0x10,0) ",%0 \n"
- "movq %%xmm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x8,1) ",%1 \n"
- "sub $0x4,%2 \n"
- "jg 1b \n"
- : "+r"(src), // %0
- "+r"(dst), // %1
- "+r"(width) // %2
- :: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
- );
+#ifdef HAS_ARGBTORGB24ROW_AVX2
+// vpermd for 12+12 to 24
+static const lvec32 kPermdRGB24_AVX = {0, 1, 2, 4, 5, 6, 3, 7};
+
+void ARGBToRGB24Row_AVX2(const uint8_t* src, uint8_t* dst, int width) {
+ asm volatile(
+ "vbroadcastf128 %3,%%ymm6 \n"
+ "vmovdqa %4,%%ymm7 \n"
+
+ LABELALIGN
+ "1: \n"
+ "vmovdqu (%0),%%ymm0 \n"
+ "vmovdqu 0x20(%0),%%ymm1 \n"
+ "vmovdqu 0x40(%0),%%ymm2 \n"
+ "vmovdqu 0x60(%0),%%ymm3 \n"
+ "lea 0x80(%0),%0 \n"
+ "vpshufb %%ymm6,%%ymm0,%%ymm0 \n" // xxx0yyy0
+ "vpshufb %%ymm6,%%ymm1,%%ymm1 \n"
+ "vpshufb %%ymm6,%%ymm2,%%ymm2 \n"
+ "vpshufb %%ymm6,%%ymm3,%%ymm3 \n"
+ "vpermd %%ymm0,%%ymm7,%%ymm0 \n" // pack to 24 bytes
+ "vpermd %%ymm1,%%ymm7,%%ymm1 \n"
+ "vpermd %%ymm2,%%ymm7,%%ymm2 \n"
+ "vpermd %%ymm3,%%ymm7,%%ymm3 \n"
+ "vpermq $0x3f,%%ymm1,%%ymm4 \n" // combine 24 + 8
+ "vpor %%ymm4,%%ymm0,%%ymm0 \n"
+ "vmovdqu %%ymm0,(%1) \n"
+ "vpermq $0xf9,%%ymm1,%%ymm1 \n" // combine 16 + 16
+ "vpermq $0x4f,%%ymm2,%%ymm4 \n"
+ "vpor %%ymm4,%%ymm1,%%ymm1 \n"
+ "vmovdqu %%ymm1,0x20(%1) \n"
+ "vpermq $0xfe,%%ymm2,%%ymm2 \n" // combine 8 + 24
+ "vpermq $0x93,%%ymm3,%%ymm3 \n"
+ "vpor %%ymm3,%%ymm2,%%ymm2 \n"
+ "vmovdqu %%ymm2,0x40(%1) \n"
+ "lea 0x60(%1),%1 \n"
+ "sub $0x20,%2 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ : "m"(kShuffleMaskARGBToRGB24), // %3
+ "m"(kPermdRGB24_AVX) // %4
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
+ "xmm7");
}
+#endif
-void ARGBToRGB565DitherRow_SSE2(const uint8* src, uint8* dst,
- const uint32 dither4, int width) {
- asm volatile (
- "movd %3,%%xmm6 \n"
- "punpcklbw %%xmm6,%%xmm6 \n"
- "movdqa %%xmm6,%%xmm7 \n"
- "punpcklwd %%xmm6,%%xmm6 \n"
- "punpckhwd %%xmm7,%%xmm7 \n"
- "pcmpeqb %%xmm3,%%xmm3 \n"
- "psrld $0x1b,%%xmm3 \n"
- "pcmpeqb %%xmm4,%%xmm4 \n"
- "psrld $0x1a,%%xmm4 \n"
- "pslld $0x5,%%xmm4 \n"
- "pcmpeqb %%xmm5,%%xmm5 \n"
- "pslld $0xb,%%xmm5 \n"
+#ifdef HAS_ARGBTORGB24ROW_AVX512VBMI
+// Shuffle table for converting ARGBToRGB24
+static const ulvec8 kPermARGBToRGB24_0 = {
+ 0u, 1u, 2u, 4u, 5u, 6u, 8u, 9u, 10u, 12u, 13u,
+ 14u, 16u, 17u, 18u, 20u, 21u, 22u, 24u, 25u, 26u, 28u,
+ 29u, 30u, 32u, 33u, 34u, 36u, 37u, 38u, 40u, 41u};
+static const ulvec8 kPermARGBToRGB24_1 = {
+ 10u, 12u, 13u, 14u, 16u, 17u, 18u, 20u, 21u, 22u, 24u,
+ 25u, 26u, 28u, 29u, 30u, 32u, 33u, 34u, 36u, 37u, 38u,
+ 40u, 41u, 42u, 44u, 45u, 46u, 48u, 49u, 50u, 52u};
+static const ulvec8 kPermARGBToRGB24_2 = {
+ 21u, 22u, 24u, 25u, 26u, 28u, 29u, 30u, 32u, 33u, 34u,
+ 36u, 37u, 38u, 40u, 41u, 42u, 44u, 45u, 46u, 48u, 49u,
+ 50u, 52u, 53u, 54u, 56u, 57u, 58u, 60u, 61u, 62u};
+
+void ARGBToRGB24Row_AVX512VBMI(const uint8_t* src, uint8_t* dst, int width) {
+ asm volatile(
+ "vmovdqa %3,%%ymm5 \n"
+ "vmovdqa %4,%%ymm6 \n"
+ "vmovdqa %5,%%ymm7 \n"
+
+ LABELALIGN
+ "1: \n"
+ "vmovdqu (%0),%%ymm0 \n"
+ "vmovdqu 0x20(%0),%%ymm1 \n"
+ "vmovdqu 0x40(%0),%%ymm2 \n"
+ "vmovdqu 0x60(%0),%%ymm3 \n"
+ "lea 0x80(%0),%0 \n"
+ "vpermt2b %%ymm1,%%ymm5,%%ymm0 \n"
+ "vpermt2b %%ymm2,%%ymm6,%%ymm1 \n"
+ "vpermt2b %%ymm3,%%ymm7,%%ymm2 \n"
+ "vmovdqu %%ymm0,(%1) \n"
+ "vmovdqu %%ymm1,0x20(%1) \n"
+ "vmovdqu %%ymm2,0x40(%1) \n"
+ "lea 0x60(%1),%1 \n"
+ "sub $0x20,%2 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ : "m"(kPermARGBToRGB24_0), // %3
+ "m"(kPermARGBToRGB24_1), // %4
+ "m"(kPermARGBToRGB24_2) // %5
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5", "xmm6", "xmm7");
+}
+#endif
- LABELALIGN
- "1: \n"
- "movdqu (%0),%%xmm0 \n"
- "paddusb %%xmm6,%%xmm0 \n"
- "movdqa %%xmm0,%%xmm1 \n"
- "movdqa %%xmm0,%%xmm2 \n"
- "pslld $0x8,%%xmm0 \n"
- "psrld $0x3,%%xmm1 \n"
- "psrld $0x5,%%xmm2 \n"
- "psrad $0x10,%%xmm0 \n"
- "pand %%xmm3,%%xmm1 \n"
- "pand %%xmm4,%%xmm2 \n"
- "pand %%xmm5,%%xmm0 \n"
- "por %%xmm2,%%xmm1 \n"
- "por %%xmm1,%%xmm0 \n"
- "packssdw %%xmm0,%%xmm0 \n"
- "lea 0x10(%0),%0 \n"
- "movq %%xmm0,(%1) \n"
- "lea 0x8(%1),%1 \n"
- "sub $0x4,%2 \n"
- "jg 1b \n"
- : "+r"(src), // %0
- "+r"(dst), // %1
- "+r"(width) // %2
- : "m"(dither4) // %3
- : "memory", "cc",
- "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"
- );
+#ifdef HAS_ARGBTORAWROW_AVX2
+void ARGBToRAWRow_AVX2(const uint8_t* src, uint8_t* dst, int width) {
+ asm volatile(
+ "vbroadcastf128 %3,%%ymm6 \n"
+ "vmovdqa %4,%%ymm7 \n"
+
+ LABELALIGN
+ "1: \n"
+ "vmovdqu (%0),%%ymm0 \n"
+ "vmovdqu 0x20(%0),%%ymm1 \n"
+ "vmovdqu 0x40(%0),%%ymm2 \n"
+ "vmovdqu 0x60(%0),%%ymm3 \n"
+ "lea 0x80(%0),%0 \n"
+ "vpshufb %%ymm6,%%ymm0,%%ymm0 \n" // xxx0yyy0
+ "vpshufb %%ymm6,%%ymm1,%%ymm1 \n"
+ "vpshufb %%ymm6,%%ymm2,%%ymm2 \n"
+ "vpshufb %%ymm6,%%ymm3,%%ymm3 \n"
+ "vpermd %%ymm0,%%ymm7,%%ymm0 \n" // pack to 24 bytes
+ "vpermd %%ymm1,%%ymm7,%%ymm1 \n"
+ "vpermd %%ymm2,%%ymm7,%%ymm2 \n"
+ "vpermd %%ymm3,%%ymm7,%%ymm3 \n"
+ "vpermq $0x3f,%%ymm1,%%ymm4 \n" // combine 24 + 8
+ "vpor %%ymm4,%%ymm0,%%ymm0 \n"
+ "vmovdqu %%ymm0,(%1) \n"
+ "vpermq $0xf9,%%ymm1,%%ymm1 \n" // combine 16 + 16
+ "vpermq $0x4f,%%ymm2,%%ymm4 \n"
+ "vpor %%ymm4,%%ymm1,%%ymm1 \n"
+ "vmovdqu %%ymm1,0x20(%1) \n"
+ "vpermq $0xfe,%%ymm2,%%ymm2 \n" // combine 8 + 24
+ "vpermq $0x93,%%ymm3,%%ymm3 \n"
+ "vpor %%ymm3,%%ymm2,%%ymm2 \n"
+ "vmovdqu %%ymm2,0x40(%1) \n"
+ "lea 0x60(%1),%1 \n"
+ "sub $0x20,%2 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ : "m"(kShuffleMaskARGBToRAW), // %3
+ "m"(kPermdRGB24_AVX) // %4
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
+ "xmm7");
}
+#endif
-#ifdef HAS_ARGBTORGB565DITHERROW_AVX2
-void ARGBToRGB565DitherRow_AVX2(const uint8* src, uint8* dst,
- const uint32 dither4, int width) {
- asm volatile (
- "vbroadcastss %3,%%xmm6 \n"
- "vpunpcklbw %%xmm6,%%xmm6,%%xmm6 \n"
- "vpermq $0xd8,%%ymm6,%%ymm6 \n"
- "vpunpcklwd %%ymm6,%%ymm6,%%ymm6 \n"
- "vpcmpeqb %%ymm3,%%ymm3,%%ymm3 \n"
- "vpsrld $0x1b,%%ymm3,%%ymm3 \n"
- "vpcmpeqb %%ymm4,%%ymm4,%%ymm4 \n"
- "vpsrld $0x1a,%%ymm4,%%ymm4 \n"
- "vpslld $0x5,%%ymm4,%%ymm4 \n"
- "vpslld $0xb,%%ymm3,%%ymm5 \n"
+void ARGBToRGB565Row_SSE2(const uint8_t* src, uint8_t* dst, int width) {
+ asm volatile(
+ "pcmpeqb %%xmm3,%%xmm3 \n"
+ "psrld $0x1b,%%xmm3 \n"
+ "pcmpeqb %%xmm4,%%xmm4 \n"
+ "psrld $0x1a,%%xmm4 \n"
+ "pslld $0x5,%%xmm4 \n"
+ "pcmpeqb %%xmm5,%%xmm5 \n"
+ "pslld $0xb,%%xmm5 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqa %%xmm0,%%xmm1 \n"
+ "movdqa %%xmm0,%%xmm2 \n"
+ "pslld $0x8,%%xmm0 \n"
+ "psrld $0x3,%%xmm1 \n"
+ "psrld $0x5,%%xmm2 \n"
+ "psrad $0x10,%%xmm0 \n"
+ "pand %%xmm3,%%xmm1 \n"
+ "pand %%xmm4,%%xmm2 \n"
+ "pand %%xmm5,%%xmm0 \n"
+ "por %%xmm2,%%xmm1 \n"
+ "por %%xmm1,%%xmm0 \n"
+ "packssdw %%xmm0,%%xmm0 \n"
+ "lea 0x10(%0),%0 \n"
+ "movq %%xmm0,(%1) \n"
+ "lea 0x8(%1),%1 \n"
+ "sub $0x4,%2 \n"
+ "jg 1b \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ ::"memory",
+ "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
+}
- LABELALIGN
- "1: \n"
- "vmovdqu (%0),%%ymm0 \n"
- "vpaddusb %%ymm6,%%ymm0,%%ymm0 \n"
- "vpsrld $0x5,%%ymm0,%%ymm2 \n"
- "vpsrld $0x3,%%ymm0,%%ymm1 \n"
- "vpsrld $0x8,%%ymm0,%%ymm0 \n"
- "vpand %%ymm4,%%ymm2,%%ymm2 \n"
- "vpand %%ymm3,%%ymm1,%%ymm1 \n"
- "vpand %%ymm5,%%ymm0,%%ymm0 \n"
- "vpor %%ymm2,%%ymm1,%%ymm1 \n"
- "vpor %%ymm1,%%ymm0,%%ymm0 \n"
- "vpackusdw %%ymm0,%%ymm0,%%ymm0 \n"
- "vpermq $0xd8,%%ymm0,%%ymm0 \n"
- "lea 0x20(%0),%0 \n"
- "vmovdqu %%xmm0,(%1) \n"
- "lea 0x10(%1),%1 \n"
- "sub $0x8,%2 \n"
- "jg 1b \n"
- "vzeroupper \n"
- : "+r"(src), // %0
- "+r"(dst), // %1
- "+r"(width) // %2
- : "m"(dither4) // %3
- : "memory", "cc",
- "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"
- );
+void ARGBToRGB565DitherRow_SSE2(const uint8_t* src,
+ uint8_t* dst,
+ const uint32_t dither4,
+ int width) {
+ asm volatile(
+ "movd %3,%%xmm6 \n"
+ "punpcklbw %%xmm6,%%xmm6 \n"
+ "movdqa %%xmm6,%%xmm7 \n"
+ "punpcklwd %%xmm6,%%xmm6 \n"
+ "punpckhwd %%xmm7,%%xmm7 \n"
+ "pcmpeqb %%xmm3,%%xmm3 \n"
+ "psrld $0x1b,%%xmm3 \n"
+ "pcmpeqb %%xmm4,%%xmm4 \n"
+ "psrld $0x1a,%%xmm4 \n"
+ "pslld $0x5,%%xmm4 \n"
+ "pcmpeqb %%xmm5,%%xmm5 \n"
+ "pslld $0xb,%%xmm5 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "paddusb %%xmm6,%%xmm0 \n"
+ "movdqa %%xmm0,%%xmm1 \n"
+ "movdqa %%xmm0,%%xmm2 \n"
+ "pslld $0x8,%%xmm0 \n"
+ "psrld $0x3,%%xmm1 \n"
+ "psrld $0x5,%%xmm2 \n"
+ "psrad $0x10,%%xmm0 \n"
+ "pand %%xmm3,%%xmm1 \n"
+ "pand %%xmm4,%%xmm2 \n"
+ "pand %%xmm5,%%xmm0 \n"
+ "por %%xmm2,%%xmm1 \n"
+ "por %%xmm1,%%xmm0 \n"
+ "packssdw %%xmm0,%%xmm0 \n"
+ "lea 0x10(%0),%0 \n"
+ "movq %%xmm0,(%1) \n"
+ "lea 0x8(%1),%1 \n"
+ "sub $0x4,%2 \n"
+ "jg 1b \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ : "m"(dither4) // %3
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
+ "xmm7");
}
-#endif // HAS_ARGBTORGB565DITHERROW_AVX2
+#ifdef HAS_ARGBTORGB565DITHERROW_AVX2
+void ARGBToRGB565DitherRow_AVX2(const uint8_t* src,
+ uint8_t* dst,
+ const uint32_t dither4,
+ int width) {
+ asm volatile(
+ "vbroadcastss %3,%%xmm6 \n"
+ "vpunpcklbw %%xmm6,%%xmm6,%%xmm6 \n"
+ "vpermq $0xd8,%%ymm6,%%ymm6 \n"
+ "vpunpcklwd %%ymm6,%%ymm6,%%ymm6 \n"
+ "vpcmpeqb %%ymm3,%%ymm3,%%ymm3 \n"
+ "vpsrld $0x1b,%%ymm3,%%ymm3 \n"
+ "vpcmpeqb %%ymm4,%%ymm4,%%ymm4 \n"
+ "vpsrld $0x1a,%%ymm4,%%ymm4 \n"
+ "vpslld $0x5,%%ymm4,%%ymm4 \n"
+ "vpslld $0xb,%%ymm3,%%ymm5 \n"
+
+ LABELALIGN
+ "1: \n"
+ "vmovdqu (%0),%%ymm0 \n"
+ "vpaddusb %%ymm6,%%ymm0,%%ymm0 \n"
+ "vpsrld $0x5,%%ymm0,%%ymm2 \n"
+ "vpsrld $0x3,%%ymm0,%%ymm1 \n"
+ "vpsrld $0x8,%%ymm0,%%ymm0 \n"
+ "vpand %%ymm4,%%ymm2,%%ymm2 \n"
+ "vpand %%ymm3,%%ymm1,%%ymm1 \n"
+ "vpand %%ymm5,%%ymm0,%%ymm0 \n"
+ "vpor %%ymm2,%%ymm1,%%ymm1 \n"
+ "vpor %%ymm1,%%ymm0,%%ymm0 \n"
+ "vpackusdw %%ymm0,%%ymm0,%%ymm0 \n"
+ "vpermq $0xd8,%%ymm0,%%ymm0 \n"
+ "lea 0x20(%0),%0 \n"
+ "vmovdqu %%xmm0,(%1) \n"
+ "lea 0x10(%1),%1 \n"
+ "sub $0x8,%2 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ : "m"(dither4) // %3
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
+ "xmm7");
+}
+#endif // HAS_ARGBTORGB565DITHERROW_AVX2
-void ARGBToARGB1555Row_SSE2(const uint8* src, uint8* dst, int width) {
- asm volatile (
- "pcmpeqb %%xmm4,%%xmm4 \n"
- "psrld $0x1b,%%xmm4 \n"
- "movdqa %%xmm4,%%xmm5 \n"
- "pslld $0x5,%%xmm5 \n"
- "movdqa %%xmm4,%%xmm6 \n"
- "pslld $0xa,%%xmm6 \n"
- "pcmpeqb %%xmm7,%%xmm7 \n"
- "pslld $0xf,%%xmm7 \n"
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqa %%xmm0,%%xmm1 \n"
- "movdqa %%xmm0,%%xmm2 \n"
- "movdqa %%xmm0,%%xmm3 \n"
- "psrad $0x10,%%xmm0 \n"
- "psrld $0x3,%%xmm1 \n"
- "psrld $0x6,%%xmm2 \n"
- "psrld $0x9,%%xmm3 \n"
- "pand %%xmm7,%%xmm0 \n"
- "pand %%xmm4,%%xmm1 \n"
- "pand %%xmm5,%%xmm2 \n"
- "pand %%xmm6,%%xmm3 \n"
- "por %%xmm1,%%xmm0 \n"
- "por %%xmm3,%%xmm2 \n"
- "por %%xmm2,%%xmm0 \n"
- "packssdw %%xmm0,%%xmm0 \n"
- "lea " MEMLEA(0x10,0) ",%0 \n"
- "movq %%xmm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x8,1) ",%1 \n"
- "sub $0x4,%2 \n"
- "jg 1b \n"
- : "+r"(src), // %0
- "+r"(dst), // %1
- "+r"(width) // %2
- :: "memory", "cc",
- "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"
- );
+void ARGBToARGB1555Row_SSE2(const uint8_t* src, uint8_t* dst, int width) {
+ asm volatile(
+ "pcmpeqb %%xmm4,%%xmm4 \n"
+ "psrld $0x1b,%%xmm4 \n"
+ "movdqa %%xmm4,%%xmm5 \n"
+ "pslld $0x5,%%xmm5 \n"
+ "movdqa %%xmm4,%%xmm6 \n"
+ "pslld $0xa,%%xmm6 \n"
+ "pcmpeqb %%xmm7,%%xmm7 \n"
+ "pslld $0xf,%%xmm7 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqa %%xmm0,%%xmm1 \n"
+ "movdqa %%xmm0,%%xmm2 \n"
+ "movdqa %%xmm0,%%xmm3 \n"
+ "psrad $0x10,%%xmm0 \n"
+ "psrld $0x3,%%xmm1 \n"
+ "psrld $0x6,%%xmm2 \n"
+ "psrld $0x9,%%xmm3 \n"
+ "pand %%xmm7,%%xmm0 \n"
+ "pand %%xmm4,%%xmm1 \n"
+ "pand %%xmm5,%%xmm2 \n"
+ "pand %%xmm6,%%xmm3 \n"
+ "por %%xmm1,%%xmm0 \n"
+ "por %%xmm3,%%xmm2 \n"
+ "por %%xmm2,%%xmm0 \n"
+ "packssdw %%xmm0,%%xmm0 \n"
+ "lea 0x10(%0),%0 \n"
+ "movq %%xmm0,(%1) \n"
+ "lea 0x8(%1),%1 \n"
+ "sub $0x4,%2 \n"
+ "jg 1b \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ ::"memory",
+ "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7");
}
-void ARGBToARGB4444Row_SSE2(const uint8* src, uint8* dst, int width) {
- asm volatile (
- "pcmpeqb %%xmm4,%%xmm4 \n"
- "psllw $0xc,%%xmm4 \n"
- "movdqa %%xmm4,%%xmm3 \n"
- "psrlw $0x8,%%xmm3 \n"
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqa %%xmm0,%%xmm1 \n"
- "pand %%xmm3,%%xmm0 \n"
- "pand %%xmm4,%%xmm1 \n"
- "psrlq $0x4,%%xmm0 \n"
- "psrlq $0x8,%%xmm1 \n"
- "por %%xmm1,%%xmm0 \n"
- "packuswb %%xmm0,%%xmm0 \n"
- "lea " MEMLEA(0x10,0) ",%0 \n"
- "movq %%xmm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x8,1) ",%1 \n"
- "sub $0x4,%2 \n"
- "jg 1b \n"
- : "+r"(src), // %0
- "+r"(dst), // %1
- "+r"(width) // %2
- :: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4"
- );
+void ARGBToARGB4444Row_SSE2(const uint8_t* src, uint8_t* dst, int width) {
+ asm volatile(
+ "pcmpeqb %%xmm4,%%xmm4 \n"
+ "psllw $0xc,%%xmm4 \n"
+ "movdqa %%xmm4,%%xmm3 \n"
+ "psrlw $0x8,%%xmm3 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqa %%xmm0,%%xmm1 \n"
+ "pand %%xmm3,%%xmm0 \n"
+ "pand %%xmm4,%%xmm1 \n"
+ "psrlq $0x4,%%xmm0 \n"
+ "psrlq $0x8,%%xmm1 \n"
+ "por %%xmm1,%%xmm0 \n"
+ "packuswb %%xmm0,%%xmm0 \n"
+ "lea 0x10(%0),%0 \n"
+ "movq %%xmm0,(%1) \n"
+ "lea 0x8(%1),%1 \n"
+ "sub $0x4,%2 \n"
+ "jg 1b \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ ::"memory",
+ "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4");
}
#endif // HAS_RGB24TOARGBROW_SSSE3
+/*
+
+ARGBToAR30Row:
+
+Red Blue
+With the 8 bit value in the upper bits of a short, vpmulhuw by (1024+4) will
+produce a 10 bit value in the low 10 bits of each 16 bit value. This is whats
+wanted for the blue channel. The red needs to be shifted 4 left, so multiply by
+(1024+4)*16 for red.
+
+Alpha Green
+Alpha and Green are already in the high bits so vpand can zero out the other
+bits, keeping just 2 upper bits of alpha and 8 bit green. The same multiplier
+could be used for Green - (1024+4) putting the 10 bit green in the lsb. Alpha
+would be a simple multiplier to shift it into position. It wants a gap of 10
+above the green. Green is 10 bits, so there are 6 bits in the low short. 4
+more are needed, so a multiplier of 4 gets the 2 bits into the upper 16 bits,
+and then a shift of 4 is a multiply of 16, so (4*16) = 64. Then shift the
+result left 10 to position the A and G channels.
+*/
+
+// Shuffle table for converting RAW to RGB24. Last 8.
+static const uvec8 kShuffleRB30 = {128u, 0u, 128u, 2u, 128u, 4u, 128u, 6u,
+ 128u, 8u, 128u, 10u, 128u, 12u, 128u, 14u};
+
+static const uvec8 kShuffleBR30 = {128u, 2u, 128u, 0u, 128u, 6u, 128u, 4u,
+ 128u, 10u, 128u, 8u, 128u, 14u, 128u, 12u};
+
+static const uint32_t kMulRB10 = 1028 * 16 * 65536 + 1028;
+static const uint32_t kMaskRB10 = 0x3ff003ff;
+static const uint32_t kMaskAG10 = 0xc000ff00;
+static const uint32_t kMulAG10 = 64 * 65536 + 1028;
+
+void ARGBToAR30Row_SSSE3(const uint8_t* src, uint8_t* dst, int width) {
+ asm volatile(
+ "movdqa %3,%%xmm2 \n" // shuffler for RB
+ "movd %4,%%xmm3 \n" // multipler for RB
+ "movd %5,%%xmm4 \n" // mask for R10 B10
+ "movd %6,%%xmm5 \n" // mask for AG
+ "movd %7,%%xmm6 \n" // multipler for AG
+ "pshufd $0x0,%%xmm3,%%xmm3 \n"
+ "pshufd $0x0,%%xmm4,%%xmm4 \n"
+ "pshufd $0x0,%%xmm5,%%xmm5 \n"
+ "pshufd $0x0,%%xmm6,%%xmm6 \n"
+ "sub %0,%1 \n"
+
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n" // fetch 4 ARGB pixels
+ "movdqa %%xmm0,%%xmm1 \n"
+ "pshufb %%xmm2,%%xmm1 \n" // R0B0
+ "pand %%xmm5,%%xmm0 \n" // A0G0
+ "pmulhuw %%xmm3,%%xmm1 \n" // X2 R16 X4 B10
+ "pmulhuw %%xmm6,%%xmm0 \n" // X10 A2 X10 G10
+ "pand %%xmm4,%%xmm1 \n" // X2 R10 X10 B10
+ "pslld $10,%%xmm0 \n" // A2 x10 G10 x10
+ "por %%xmm1,%%xmm0 \n" // A2 R10 G10 B10
+ "movdqu %%xmm0,(%1,%0) \n" // store 4 AR30 pixels
+ "add $0x10,%0 \n"
+ "sub $0x4,%2 \n"
+ "jg 1b \n"
+
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ : "m"(kShuffleRB30), // %3
+ "m"(kMulRB10), // %4
+ "m"(kMaskRB10), // %5
+ "m"(kMaskAG10), // %6
+ "m"(kMulAG10) // %7
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
+}
+
+void ABGRToAR30Row_SSSE3(const uint8_t* src, uint8_t* dst, int width) {
+ asm volatile(
+ "movdqa %3,%%xmm2 \n" // shuffler for RB
+ "movd %4,%%xmm3 \n" // multipler for RB
+ "movd %5,%%xmm4 \n" // mask for R10 B10
+ "movd %6,%%xmm5 \n" // mask for AG
+ "movd %7,%%xmm6 \n" // multipler for AG
+ "pshufd $0x0,%%xmm3,%%xmm3 \n"
+ "pshufd $0x0,%%xmm4,%%xmm4 \n"
+ "pshufd $0x0,%%xmm5,%%xmm5 \n"
+ "pshufd $0x0,%%xmm6,%%xmm6 \n"
+ "sub %0,%1 \n"
+
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n" // fetch 4 ABGR pixels
+ "movdqa %%xmm0,%%xmm1 \n"
+ "pshufb %%xmm2,%%xmm1 \n" // R0B0
+ "pand %%xmm5,%%xmm0 \n" // A0G0
+ "pmulhuw %%xmm3,%%xmm1 \n" // X2 R16 X4 B10
+ "pmulhuw %%xmm6,%%xmm0 \n" // X10 A2 X10 G10
+ "pand %%xmm4,%%xmm1 \n" // X2 R10 X10 B10
+ "pslld $10,%%xmm0 \n" // A2 x10 G10 x10
+ "por %%xmm1,%%xmm0 \n" // A2 R10 G10 B10
+ "movdqu %%xmm0,(%1,%0) \n" // store 4 AR30 pixels
+ "add $0x10,%0 \n"
+ "sub $0x4,%2 \n"
+ "jg 1b \n"
+
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ : "m"(kShuffleBR30), // %3 reversed shuffler
+ "m"(kMulRB10), // %4
+ "m"(kMaskRB10), // %5
+ "m"(kMaskAG10), // %6
+ "m"(kMulAG10) // %7
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
+}
+
+#ifdef HAS_ARGBTOAR30ROW_AVX2
+void ARGBToAR30Row_AVX2(const uint8_t* src, uint8_t* dst, int width) {
+ asm volatile(
+ "vbroadcastf128 %3,%%ymm2 \n" // shuffler for RB
+ "vbroadcastss %4,%%ymm3 \n" // multipler for RB
+ "vbroadcastss %5,%%ymm4 \n" // mask for R10 B10
+ "vbroadcastss %6,%%ymm5 \n" // mask for AG
+ "vbroadcastss %7,%%ymm6 \n" // multipler for AG
+ "sub %0,%1 \n"
+
+ "1: \n"
+ "vmovdqu (%0),%%ymm0 \n" // fetch 8 ARGB pixels
+ "vpshufb %%ymm2,%%ymm0,%%ymm1 \n" // R0B0
+ "vpand %%ymm5,%%ymm0,%%ymm0 \n" // A0G0
+ "vpmulhuw %%ymm3,%%ymm1,%%ymm1 \n" // X2 R16 X4 B10
+ "vpmulhuw %%ymm6,%%ymm0,%%ymm0 \n" // X10 A2 X10 G10
+ "vpand %%ymm4,%%ymm1,%%ymm1 \n" // X2 R10 X10 B10
+ "vpslld $10,%%ymm0,%%ymm0 \n" // A2 x10 G10 x10
+ "vpor %%ymm1,%%ymm0,%%ymm0 \n" // A2 R10 G10 B10
+ "vmovdqu %%ymm0,(%1,%0) \n" // store 8 AR30 pixels
+ "add $0x20,%0 \n"
+ "sub $0x8,%2 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ : "m"(kShuffleRB30), // %3
+ "m"(kMulRB10), // %4
+ "m"(kMaskRB10), // %5
+ "m"(kMaskAG10), // %6
+ "m"(kMulAG10) // %7
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
+}
+#endif
+
+#ifdef HAS_ABGRTOAR30ROW_AVX2
+void ABGRToAR30Row_AVX2(const uint8_t* src, uint8_t* dst, int width) {
+ asm volatile(
+ "vbroadcastf128 %3,%%ymm2 \n" // shuffler for RB
+ "vbroadcastss %4,%%ymm3 \n" // multipler for RB
+ "vbroadcastss %5,%%ymm4 \n" // mask for R10 B10
+ "vbroadcastss %6,%%ymm5 \n" // mask for AG
+ "vbroadcastss %7,%%ymm6 \n" // multipler for AG
+ "sub %0,%1 \n"
+
+ "1: \n"
+ "vmovdqu (%0),%%ymm0 \n" // fetch 8 ABGR pixels
+ "vpshufb %%ymm2,%%ymm0,%%ymm1 \n" // R0B0
+ "vpand %%ymm5,%%ymm0,%%ymm0 \n" // A0G0
+ "vpmulhuw %%ymm3,%%ymm1,%%ymm1 \n" // X2 R16 X4 B10
+ "vpmulhuw %%ymm6,%%ymm0,%%ymm0 \n" // X10 A2 X10 G10
+ "vpand %%ymm4,%%ymm1,%%ymm1 \n" // X2 R10 X10 B10
+ "vpslld $10,%%ymm0,%%ymm0 \n" // A2 x10 G10 x10
+ "vpor %%ymm1,%%ymm0,%%ymm0 \n" // A2 R10 G10 B10
+ "vmovdqu %%ymm0,(%1,%0) \n" // store 8 AR30 pixels
+ "add $0x20,%0 \n"
+ "sub $0x8,%2 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ : "m"(kShuffleBR30), // %3 reversed shuffler
+ "m"(kMulRB10), // %4
+ "m"(kMaskRB10), // %5
+ "m"(kMaskAG10), // %6
+ "m"(kMulAG10) // %7
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
+}
+#endif
+
#ifdef HAS_ARGBTOYROW_SSSE3
// Convert 16 ARGB pixels (64 bytes) to 16 Y values.
-void ARGBToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int width) {
- asm volatile (
- "movdqa %3,%%xmm4 \n"
- "movdqa %4,%%xmm5 \n"
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- "movdqu " MEMACCESS2(0x20,0) ",%%xmm2 \n"
- "movdqu " MEMACCESS2(0x30,0) ",%%xmm3 \n"
- "pmaddubsw %%xmm4,%%xmm0 \n"
- "pmaddubsw %%xmm4,%%xmm1 \n"
- "pmaddubsw %%xmm4,%%xmm2 \n"
- "pmaddubsw %%xmm4,%%xmm3 \n"
- "lea " MEMLEA(0x40,0) ",%0 \n"
- "phaddw %%xmm1,%%xmm0 \n"
- "phaddw %%xmm3,%%xmm2 \n"
- "psrlw $0x7,%%xmm0 \n"
- "psrlw $0x7,%%xmm2 \n"
- "packuswb %%xmm2,%%xmm0 \n"
- "paddb %%xmm5,%%xmm0 \n"
- "movdqu %%xmm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "sub $0x10,%2 \n"
- "jg 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_y), // %1
- "+r"(width) // %2
- : "m"(kARGBToY), // %3
- "m"(kAddY16) // %4
- : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
- );
+void ARGBToYRow_SSSE3(const uint8_t* src_argb, uint8_t* dst_y, int width) {
+ asm volatile(
+ "movdqa %3,%%xmm4 \n"
+ "movdqa %4,%%xmm5 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "movdqu 0x20(%0),%%xmm2 \n"
+ "movdqu 0x30(%0),%%xmm3 \n"
+ "pmaddubsw %%xmm4,%%xmm0 \n"
+ "pmaddubsw %%xmm4,%%xmm1 \n"
+ "pmaddubsw %%xmm4,%%xmm2 \n"
+ "pmaddubsw %%xmm4,%%xmm3 \n"
+ "lea 0x40(%0),%0 \n"
+ "phaddw %%xmm1,%%xmm0 \n"
+ "phaddw %%xmm3,%%xmm2 \n"
+ "psrlw $0x7,%%xmm0 \n"
+ "psrlw $0x7,%%xmm2 \n"
+ "packuswb %%xmm2,%%xmm0 \n"
+ "paddb %%xmm5,%%xmm0 \n"
+ "movdqu %%xmm0,(%1) \n"
+ "lea 0x10(%1),%1 \n"
+ "sub $0x10,%2 \n"
+ "jg 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_y), // %1
+ "+r"(width) // %2
+ : "m"(kARGBToY), // %3
+ "m"(kAddY16) // %4
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
#endif // HAS_ARGBTOYROW_SSSE3
#ifdef HAS_ARGBTOYJROW_SSSE3
// Convert 16 ARGB pixels (64 bytes) to 16 YJ values.
// Same as ARGBToYRow but different coefficients, no add 16, but do rounding.
-void ARGBToYJRow_SSSE3(const uint8* src_argb, uint8* dst_y, int width) {
- asm volatile (
- "movdqa %3,%%xmm4 \n"
- "movdqa %4,%%xmm5 \n"
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- "movdqu " MEMACCESS2(0x20,0) ",%%xmm2 \n"
- "movdqu " MEMACCESS2(0x30,0) ",%%xmm3 \n"
- "pmaddubsw %%xmm4,%%xmm0 \n"
- "pmaddubsw %%xmm4,%%xmm1 \n"
- "pmaddubsw %%xmm4,%%xmm2 \n"
- "pmaddubsw %%xmm4,%%xmm3 \n"
- "lea " MEMLEA(0x40,0) ",%0 \n"
- "phaddw %%xmm1,%%xmm0 \n"
- "phaddw %%xmm3,%%xmm2 \n"
- "paddw %%xmm5,%%xmm0 \n"
- "paddw %%xmm5,%%xmm2 \n"
- "psrlw $0x7,%%xmm0 \n"
- "psrlw $0x7,%%xmm2 \n"
- "packuswb %%xmm2,%%xmm0 \n"
- "movdqu %%xmm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "sub $0x10,%2 \n"
- "jg 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_y), // %1
- "+r"(width) // %2
- : "m"(kARGBToYJ), // %3
- "m"(kAddYJ64) // %4
- : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
- );
+void ARGBToYJRow_SSSE3(const uint8_t* src_argb, uint8_t* dst_y, int width) {
+ asm volatile(
+ "movdqa %3,%%xmm4 \n"
+ "movdqa %4,%%xmm5 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "movdqu 0x20(%0),%%xmm2 \n"
+ "movdqu 0x30(%0),%%xmm3 \n"
+ "pmaddubsw %%xmm4,%%xmm0 \n"
+ "pmaddubsw %%xmm4,%%xmm1 \n"
+ "pmaddubsw %%xmm4,%%xmm2 \n"
+ "pmaddubsw %%xmm4,%%xmm3 \n"
+ "lea 0x40(%0),%0 \n"
+ "phaddw %%xmm1,%%xmm0 \n"
+ "phaddw %%xmm3,%%xmm2 \n"
+ "paddw %%xmm5,%%xmm0 \n"
+ "paddw %%xmm5,%%xmm2 \n"
+ "psrlw $0x7,%%xmm0 \n"
+ "psrlw $0x7,%%xmm2 \n"
+ "packuswb %%xmm2,%%xmm0 \n"
+ "movdqu %%xmm0,(%1) \n"
+ "lea 0x10(%1),%1 \n"
+ "sub $0x10,%2 \n"
+ "jg 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_y), // %1
+ "+r"(width) // %2
+ : "m"(kARGBToYJ), // %3
+ "m"(kAddYJ64) // %4
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
#endif // HAS_ARGBTOYJROW_SSSE3
#ifdef HAS_ARGBTOYROW_AVX2
// vpermd for vphaddw + vpackuswb vpermd.
-static const lvec32 kPermdARGBToY_AVX = {
- 0, 4, 1, 5, 2, 6, 3, 7
-};
+static const lvec32 kPermdARGBToY_AVX = {0, 4, 1, 5, 2, 6, 3, 7};
// Convert 32 ARGB pixels (128 bytes) to 32 Y values.
-void ARGBToYRow_AVX2(const uint8* src_argb, uint8* dst_y, int width) {
- asm volatile (
- "vbroadcastf128 %3,%%ymm4 \n"
- "vbroadcastf128 %4,%%ymm5 \n"
- "vmovdqu %5,%%ymm6 \n"
- LABELALIGN
- "1: \n"
- "vmovdqu " MEMACCESS(0) ",%%ymm0 \n"
- "vmovdqu " MEMACCESS2(0x20,0) ",%%ymm1 \n"
- "vmovdqu " MEMACCESS2(0x40,0) ",%%ymm2 \n"
- "vmovdqu " MEMACCESS2(0x60,0) ",%%ymm3 \n"
- "vpmaddubsw %%ymm4,%%ymm0,%%ymm0 \n"
- "vpmaddubsw %%ymm4,%%ymm1,%%ymm1 \n"
- "vpmaddubsw %%ymm4,%%ymm2,%%ymm2 \n"
- "vpmaddubsw %%ymm4,%%ymm3,%%ymm3 \n"
- "lea " MEMLEA(0x80,0) ",%0 \n"
- "vphaddw %%ymm1,%%ymm0,%%ymm0 \n" // mutates.
- "vphaddw %%ymm3,%%ymm2,%%ymm2 \n"
- "vpsrlw $0x7,%%ymm0,%%ymm0 \n"
- "vpsrlw $0x7,%%ymm2,%%ymm2 \n"
- "vpackuswb %%ymm2,%%ymm0,%%ymm0 \n" // mutates.
- "vpermd %%ymm0,%%ymm6,%%ymm0 \n" // unmutate.
- "vpaddb %%ymm5,%%ymm0,%%ymm0 \n" // add 16 for Y
- "vmovdqu %%ymm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x20,1) ",%1 \n"
- "sub $0x20,%2 \n"
- "jg 1b \n"
- "vzeroupper \n"
- : "+r"(src_argb), // %0
- "+r"(dst_y), // %1
- "+r"(width) // %2
- : "m"(kARGBToY), // %3
- "m"(kAddY16), // %4
- "m"(kPermdARGBToY_AVX) // %5
- : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6"
- );
+void ARGBToYRow_AVX2(const uint8_t* src_argb, uint8_t* dst_y, int width) {
+ asm volatile(
+ "vbroadcastf128 %3,%%ymm4 \n"
+ "vbroadcastf128 %4,%%ymm5 \n"
+ "vmovdqu %5,%%ymm6 \n"
+
+ LABELALIGN
+ "1: \n"
+ "vmovdqu (%0),%%ymm0 \n"
+ "vmovdqu 0x20(%0),%%ymm1 \n"
+ "vmovdqu 0x40(%0),%%ymm2 \n"
+ "vmovdqu 0x60(%0),%%ymm3 \n"
+ "vpmaddubsw %%ymm4,%%ymm0,%%ymm0 \n"
+ "vpmaddubsw %%ymm4,%%ymm1,%%ymm1 \n"
+ "vpmaddubsw %%ymm4,%%ymm2,%%ymm2 \n"
+ "vpmaddubsw %%ymm4,%%ymm3,%%ymm3 \n"
+ "lea 0x80(%0),%0 \n"
+ "vphaddw %%ymm1,%%ymm0,%%ymm0 \n" // mutates.
+ "vphaddw %%ymm3,%%ymm2,%%ymm2 \n"
+ "vpsrlw $0x7,%%ymm0,%%ymm0 \n"
+ "vpsrlw $0x7,%%ymm2,%%ymm2 \n"
+ "vpackuswb %%ymm2,%%ymm0,%%ymm0 \n" // mutates.
+ "vpermd %%ymm0,%%ymm6,%%ymm0 \n" // unmutate.
+ "vpaddb %%ymm5,%%ymm0,%%ymm0 \n" // add 16 for Y
+ "vmovdqu %%ymm0,(%1) \n"
+ "lea 0x20(%1),%1 \n"
+ "sub $0x20,%2 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_y), // %1
+ "+r"(width) // %2
+ : "m"(kARGBToY), // %3
+ "m"(kAddY16), // %4
+ "m"(kPermdARGBToY_AVX) // %5
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
}
#endif // HAS_ARGBTOYROW_AVX2
#ifdef HAS_ARGBTOYJROW_AVX2
// Convert 32 ARGB pixels (128 bytes) to 32 Y values.
-void ARGBToYJRow_AVX2(const uint8* src_argb, uint8* dst_y, int width) {
- asm volatile (
- "vbroadcastf128 %3,%%ymm4 \n"
- "vbroadcastf128 %4,%%ymm5 \n"
- "vmovdqu %5,%%ymm6 \n"
- LABELALIGN
- "1: \n"
- "vmovdqu " MEMACCESS(0) ",%%ymm0 \n"
- "vmovdqu " MEMACCESS2(0x20,0) ",%%ymm1 \n"
- "vmovdqu " MEMACCESS2(0x40,0) ",%%ymm2 \n"
- "vmovdqu " MEMACCESS2(0x60,0) ",%%ymm3 \n"
- "vpmaddubsw %%ymm4,%%ymm0,%%ymm0 \n"
- "vpmaddubsw %%ymm4,%%ymm1,%%ymm1 \n"
- "vpmaddubsw %%ymm4,%%ymm2,%%ymm2 \n"
- "vpmaddubsw %%ymm4,%%ymm3,%%ymm3 \n"
- "lea " MEMLEA(0x80,0) ",%0 \n"
- "vphaddw %%ymm1,%%ymm0,%%ymm0 \n" // mutates.
- "vphaddw %%ymm3,%%ymm2,%%ymm2 \n"
- "vpaddw %%ymm5,%%ymm0,%%ymm0 \n" // Add .5 for rounding.
- "vpaddw %%ymm5,%%ymm2,%%ymm2 \n"
- "vpsrlw $0x7,%%ymm0,%%ymm0 \n"
- "vpsrlw $0x7,%%ymm2,%%ymm2 \n"
- "vpackuswb %%ymm2,%%ymm0,%%ymm0 \n" // mutates.
- "vpermd %%ymm0,%%ymm6,%%ymm0 \n" // unmutate.
- "vmovdqu %%ymm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x20,1) ",%1 \n"
- "sub $0x20,%2 \n"
- "jg 1b \n"
- "vzeroupper \n"
- : "+r"(src_argb), // %0
- "+r"(dst_y), // %1
- "+r"(width) // %2
- : "m"(kARGBToYJ), // %3
- "m"(kAddYJ64), // %4
- "m"(kPermdARGBToY_AVX) // %5
- : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6"
- );
+void ARGBToYJRow_AVX2(const uint8_t* src_argb, uint8_t* dst_y, int width) {
+ asm volatile(
+ "vbroadcastf128 %3,%%ymm4 \n"
+ "vbroadcastf128 %4,%%ymm5 \n"
+ "vmovdqu %5,%%ymm6 \n"
+
+ LABELALIGN
+ "1: \n"
+ "vmovdqu (%0),%%ymm0 \n"
+ "vmovdqu 0x20(%0),%%ymm1 \n"
+ "vmovdqu 0x40(%0),%%ymm2 \n"
+ "vmovdqu 0x60(%0),%%ymm3 \n"
+ "vpmaddubsw %%ymm4,%%ymm0,%%ymm0 \n"
+ "vpmaddubsw %%ymm4,%%ymm1,%%ymm1 \n"
+ "vpmaddubsw %%ymm4,%%ymm2,%%ymm2 \n"
+ "vpmaddubsw %%ymm4,%%ymm3,%%ymm3 \n"
+ "lea 0x80(%0),%0 \n"
+ "vphaddw %%ymm1,%%ymm0,%%ymm0 \n" // mutates.
+ "vphaddw %%ymm3,%%ymm2,%%ymm2 \n"
+ "vpaddw %%ymm5,%%ymm0,%%ymm0 \n" // Add .5 for rounding.
+ "vpaddw %%ymm5,%%ymm2,%%ymm2 \n"
+ "vpsrlw $0x7,%%ymm0,%%ymm0 \n"
+ "vpsrlw $0x7,%%ymm2,%%ymm2 \n"
+ "vpackuswb %%ymm2,%%ymm0,%%ymm0 \n" // mutates.
+ "vpermd %%ymm0,%%ymm6,%%ymm0 \n" // unmutate.
+ "vmovdqu %%ymm0,(%1) \n"
+ "lea 0x20(%1),%1 \n"
+ "sub $0x20,%2 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_y), // %1
+ "+r"(width) // %2
+ : "m"(kARGBToYJ), // %3
+ "m"(kAddYJ64), // %4
+ "m"(kPermdARGBToY_AVX) // %5
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
}
#endif // HAS_ARGBTOYJROW_AVX2
#ifdef HAS_ARGBTOUVROW_SSSE3
-void ARGBToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
- uint8* dst_u, uint8* dst_v, int width) {
- asm volatile (
- "movdqa %5,%%xmm3 \n"
- "movdqa %6,%%xmm4 \n"
- "movdqa %7,%%xmm5 \n"
- "sub %1,%2 \n"
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- MEMOPREG(movdqu,0x00,0,4,1,xmm7) // movdqu (%0,%4,1),%%xmm7
- "pavgb %%xmm7,%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- MEMOPREG(movdqu,0x10,0,4,1,xmm7) // movdqu 0x10(%0,%4,1),%%xmm7
- "pavgb %%xmm7,%%xmm1 \n"
- "movdqu " MEMACCESS2(0x20,0) ",%%xmm2 \n"
- MEMOPREG(movdqu,0x20,0,4,1,xmm7) // movdqu 0x20(%0,%4,1),%%xmm7
- "pavgb %%xmm7,%%xmm2 \n"
- "movdqu " MEMACCESS2(0x30,0) ",%%xmm6 \n"
- MEMOPREG(movdqu,0x30,0,4,1,xmm7) // movdqu 0x30(%0,%4,1),%%xmm7
- "pavgb %%xmm7,%%xmm6 \n"
-
- "lea " MEMLEA(0x40,0) ",%0 \n"
- "movdqa %%xmm0,%%xmm7 \n"
- "shufps $0x88,%%xmm1,%%xmm0 \n"
- "shufps $0xdd,%%xmm1,%%xmm7 \n"
- "pavgb %%xmm7,%%xmm0 \n"
- "movdqa %%xmm2,%%xmm7 \n"
- "shufps $0x88,%%xmm6,%%xmm2 \n"
- "shufps $0xdd,%%xmm6,%%xmm7 \n"
- "pavgb %%xmm7,%%xmm2 \n"
- "movdqa %%xmm0,%%xmm1 \n"
- "movdqa %%xmm2,%%xmm6 \n"
- "pmaddubsw %%xmm4,%%xmm0 \n"
- "pmaddubsw %%xmm4,%%xmm2 \n"
- "pmaddubsw %%xmm3,%%xmm1 \n"
- "pmaddubsw %%xmm3,%%xmm6 \n"
- "phaddw %%xmm2,%%xmm0 \n"
- "phaddw %%xmm6,%%xmm1 \n"
- "psraw $0x8,%%xmm0 \n"
- "psraw $0x8,%%xmm1 \n"
- "packsswb %%xmm1,%%xmm0 \n"
- "paddb %%xmm5,%%xmm0 \n"
- "movlps %%xmm0," MEMACCESS(1) " \n"
- MEMOPMEM(movhps,xmm0,0x00,1,2,1) // movhps %%xmm0,(%1,%2,1)
- "lea " MEMLEA(0x8,1) ",%1 \n"
- "sub $0x10,%3 \n"
- "jg 1b \n"
- : "+r"(src_argb0), // %0
- "+r"(dst_u), // %1
- "+r"(dst_v), // %2
- "+rm"(width) // %3
- : "r"((intptr_t)(src_stride_argb)), // %4
- "m"(kARGBToV), // %5
- "m"(kARGBToU), // %6
- "m"(kAddUV128) // %7
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm6", "xmm7"
- );
+void ARGBToUVRow_SSSE3(const uint8_t* src_argb0,
+ int src_stride_argb,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ asm volatile(
+ "movdqa %5,%%xmm3 \n"
+ "movdqa %6,%%xmm4 \n"
+ "movdqa %7,%%xmm5 \n"
+ "sub %1,%2 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x00(%0,%4,1),%%xmm7 \n"
+ "pavgb %%xmm7,%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "movdqu 0x10(%0,%4,1),%%xmm7 \n"
+ "pavgb %%xmm7,%%xmm1 \n"
+ "movdqu 0x20(%0),%%xmm2 \n"
+ "movdqu 0x20(%0,%4,1),%%xmm7 \n"
+ "pavgb %%xmm7,%%xmm2 \n"
+ "movdqu 0x30(%0),%%xmm6 \n"
+ "movdqu 0x30(%0,%4,1),%%xmm7 \n"
+ "pavgb %%xmm7,%%xmm6 \n"
+
+ "lea 0x40(%0),%0 \n"
+ "movdqa %%xmm0,%%xmm7 \n"
+ "shufps $0x88,%%xmm1,%%xmm0 \n"
+ "shufps $0xdd,%%xmm1,%%xmm7 \n"
+ "pavgb %%xmm7,%%xmm0 \n"
+ "movdqa %%xmm2,%%xmm7 \n"
+ "shufps $0x88,%%xmm6,%%xmm2 \n"
+ "shufps $0xdd,%%xmm6,%%xmm7 \n"
+ "pavgb %%xmm7,%%xmm2 \n"
+ "movdqa %%xmm0,%%xmm1 \n"
+ "movdqa %%xmm2,%%xmm6 \n"
+ "pmaddubsw %%xmm4,%%xmm0 \n"
+ "pmaddubsw %%xmm4,%%xmm2 \n"
+ "pmaddubsw %%xmm3,%%xmm1 \n"
+ "pmaddubsw %%xmm3,%%xmm6 \n"
+ "phaddw %%xmm2,%%xmm0 \n"
+ "phaddw %%xmm6,%%xmm1 \n"
+ "psraw $0x8,%%xmm0 \n"
+ "psraw $0x8,%%xmm1 \n"
+ "packsswb %%xmm1,%%xmm0 \n"
+ "paddb %%xmm5,%%xmm0 \n"
+ "movlps %%xmm0,(%1) \n"
+ "movhps %%xmm0,0x00(%1,%2,1) \n"
+ "lea 0x8(%1),%1 \n"
+ "sub $0x10,%3 \n"
+ "jg 1b \n"
+ : "+r"(src_argb0), // %0
+ "+r"(dst_u), // %1
+ "+r"(dst_v), // %2
+ "+rm"(width) // %3
+ : "r"((intptr_t)(src_stride_argb)), // %4
+ "m"(kARGBToV), // %5
+ "m"(kARGBToU), // %6
+ "m"(kAddUV128) // %7
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm6", "xmm7");
}
#endif // HAS_ARGBTOUVROW_SSSE3
#ifdef HAS_ARGBTOUVROW_AVX2
// vpshufb for vphaddw + vpackuswb packed to shorts.
static const lvec8 kShufARGBToUV_AVX = {
- 0, 1, 8, 9, 2, 3, 10, 11, 4, 5, 12, 13, 6, 7, 14, 15,
- 0, 1, 8, 9, 2, 3, 10, 11, 4, 5, 12, 13, 6, 7, 14, 15
-};
-void ARGBToUVRow_AVX2(const uint8* src_argb0, int src_stride_argb,
- uint8* dst_u, uint8* dst_v, int width) {
- asm volatile (
- "vbroadcastf128 %5,%%ymm5 \n"
- "vbroadcastf128 %6,%%ymm6 \n"
- "vbroadcastf128 %7,%%ymm7 \n"
- "sub %1,%2 \n"
- LABELALIGN
- "1: \n"
- "vmovdqu " MEMACCESS(0) ",%%ymm0 \n"
- "vmovdqu " MEMACCESS2(0x20,0) ",%%ymm1 \n"
- "vmovdqu " MEMACCESS2(0x40,0) ",%%ymm2 \n"
- "vmovdqu " MEMACCESS2(0x60,0) ",%%ymm3 \n"
- VMEMOPREG(vpavgb,0x00,0,4,1,ymm0,ymm0) // vpavgb (%0,%4,1),%%ymm0,%%ymm0
- VMEMOPREG(vpavgb,0x20,0,4,1,ymm1,ymm1)
- VMEMOPREG(vpavgb,0x40,0,4,1,ymm2,ymm2)
- VMEMOPREG(vpavgb,0x60,0,4,1,ymm3,ymm3)
- "lea " MEMLEA(0x80,0) ",%0 \n"
- "vshufps $0x88,%%ymm1,%%ymm0,%%ymm4 \n"
- "vshufps $0xdd,%%ymm1,%%ymm0,%%ymm0 \n"
- "vpavgb %%ymm4,%%ymm0,%%ymm0 \n"
- "vshufps $0x88,%%ymm3,%%ymm2,%%ymm4 \n"
- "vshufps $0xdd,%%ymm3,%%ymm2,%%ymm2 \n"
- "vpavgb %%ymm4,%%ymm2,%%ymm2 \n"
-
- "vpmaddubsw %%ymm7,%%ymm0,%%ymm1 \n"
- "vpmaddubsw %%ymm7,%%ymm2,%%ymm3 \n"
- "vpmaddubsw %%ymm6,%%ymm0,%%ymm0 \n"
- "vpmaddubsw %%ymm6,%%ymm2,%%ymm2 \n"
- "vphaddw %%ymm3,%%ymm1,%%ymm1 \n"
- "vphaddw %%ymm2,%%ymm0,%%ymm0 \n"
- "vpsraw $0x8,%%ymm1,%%ymm1 \n"
- "vpsraw $0x8,%%ymm0,%%ymm0 \n"
- "vpacksswb %%ymm0,%%ymm1,%%ymm0 \n"
- "vpermq $0xd8,%%ymm0,%%ymm0 \n"
- "vpshufb %8,%%ymm0,%%ymm0 \n"
- "vpaddb %%ymm5,%%ymm0,%%ymm0 \n"
-
- "vextractf128 $0x0,%%ymm0," MEMACCESS(1) " \n"
- VEXTOPMEM(vextractf128,1,ymm0,0x0,1,2,1) // vextractf128 $1,%%ymm0,(%1,%2,1)
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "sub $0x20,%3 \n"
- "jg 1b \n"
- "vzeroupper \n"
- : "+r"(src_argb0), // %0
- "+r"(dst_u), // %1
- "+r"(dst_v), // %2
- "+rm"(width) // %3
- : "r"((intptr_t)(src_stride_argb)), // %4
- "m"(kAddUV128), // %5
- "m"(kARGBToV), // %6
- "m"(kARGBToU), // %7
- "m"(kShufARGBToUV_AVX) // %8
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"
- );
+ 0, 1, 8, 9, 2, 3, 10, 11, 4, 5, 12, 13, 6, 7, 14, 15,
+ 0, 1, 8, 9, 2, 3, 10, 11, 4, 5, 12, 13, 6, 7, 14, 15};
+void ARGBToUVRow_AVX2(const uint8_t* src_argb0,
+ int src_stride_argb,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ asm volatile(
+ "vbroadcastf128 %5,%%ymm5 \n"
+ "vbroadcastf128 %6,%%ymm6 \n"
+ "vbroadcastf128 %7,%%ymm7 \n"
+ "sub %1,%2 \n"
+
+ LABELALIGN
+ "1: \n"
+ "vmovdqu (%0),%%ymm0 \n"
+ "vmovdqu 0x20(%0),%%ymm1 \n"
+ "vmovdqu 0x40(%0),%%ymm2 \n"
+ "vmovdqu 0x60(%0),%%ymm3 \n"
+ "vpavgb 0x00(%0,%4,1),%%ymm0,%%ymm0 \n"
+ "vpavgb 0x20(%0,%4,1),%%ymm1,%%ymm1 \n"
+ "vpavgb 0x40(%0,%4,1),%%ymm2,%%ymm2 \n"
+ "vpavgb 0x60(%0,%4,1),%%ymm3,%%ymm3 \n"
+ "lea 0x80(%0),%0 \n"
+ "vshufps $0x88,%%ymm1,%%ymm0,%%ymm4 \n"
+ "vshufps $0xdd,%%ymm1,%%ymm0,%%ymm0 \n"
+ "vpavgb %%ymm4,%%ymm0,%%ymm0 \n"
+ "vshufps $0x88,%%ymm3,%%ymm2,%%ymm4 \n"
+ "vshufps $0xdd,%%ymm3,%%ymm2,%%ymm2 \n"
+ "vpavgb %%ymm4,%%ymm2,%%ymm2 \n"
+
+ "vpmaddubsw %%ymm7,%%ymm0,%%ymm1 \n"
+ "vpmaddubsw %%ymm7,%%ymm2,%%ymm3 \n"
+ "vpmaddubsw %%ymm6,%%ymm0,%%ymm0 \n"
+ "vpmaddubsw %%ymm6,%%ymm2,%%ymm2 \n"
+ "vphaddw %%ymm3,%%ymm1,%%ymm1 \n"
+ "vphaddw %%ymm2,%%ymm0,%%ymm0 \n"
+ "vpsraw $0x8,%%ymm1,%%ymm1 \n"
+ "vpsraw $0x8,%%ymm0,%%ymm0 \n"
+ "vpacksswb %%ymm0,%%ymm1,%%ymm0 \n"
+ "vpermq $0xd8,%%ymm0,%%ymm0 \n"
+ "vpshufb %8,%%ymm0,%%ymm0 \n"
+ "vpaddb %%ymm5,%%ymm0,%%ymm0 \n"
+
+ "vextractf128 $0x0,%%ymm0,(%1) \n"
+ "vextractf128 $0x1,%%ymm0,0x0(%1,%2,1) \n"
+ "lea 0x10(%1),%1 \n"
+ "sub $0x20,%3 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src_argb0), // %0
+ "+r"(dst_u), // %1
+ "+r"(dst_v), // %2
+ "+rm"(width) // %3
+ : "r"((intptr_t)(src_stride_argb)), // %4
+ "m"(kAddUV128), // %5
+ "m"(kARGBToV), // %6
+ "m"(kARGBToU), // %7
+ "m"(kShufARGBToUV_AVX) // %8
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
+ "xmm7");
}
#endif // HAS_ARGBTOUVROW_AVX2
#ifdef HAS_ARGBTOUVJROW_AVX2
-void ARGBToUVJRow_AVX2(const uint8* src_argb0, int src_stride_argb,
- uint8* dst_u, uint8* dst_v, int width) {
- asm volatile (
- "vbroadcastf128 %5,%%ymm5 \n"
- "vbroadcastf128 %6,%%ymm6 \n"
- "vbroadcastf128 %7,%%ymm7 \n"
- "sub %1,%2 \n"
- LABELALIGN
- "1: \n"
- "vmovdqu " MEMACCESS(0) ",%%ymm0 \n"
- "vmovdqu " MEMACCESS2(0x20,0) ",%%ymm1 \n"
- "vmovdqu " MEMACCESS2(0x40,0) ",%%ymm2 \n"
- "vmovdqu " MEMACCESS2(0x60,0) ",%%ymm3 \n"
- VMEMOPREG(vpavgb,0x00,0,4,1,ymm0,ymm0) // vpavgb (%0,%4,1),%%ymm0,%%ymm0
- VMEMOPREG(vpavgb,0x20,0,4,1,ymm1,ymm1)
- VMEMOPREG(vpavgb,0x40,0,4,1,ymm2,ymm2)
- VMEMOPREG(vpavgb,0x60,0,4,1,ymm3,ymm3)
- "lea " MEMLEA(0x80,0) ",%0 \n"
- "vshufps $0x88,%%ymm1,%%ymm0,%%ymm4 \n"
- "vshufps $0xdd,%%ymm1,%%ymm0,%%ymm0 \n"
- "vpavgb %%ymm4,%%ymm0,%%ymm0 \n"
- "vshufps $0x88,%%ymm3,%%ymm2,%%ymm4 \n"
- "vshufps $0xdd,%%ymm3,%%ymm2,%%ymm2 \n"
- "vpavgb %%ymm4,%%ymm2,%%ymm2 \n"
-
- "vpmaddubsw %%ymm7,%%ymm0,%%ymm1 \n"
- "vpmaddubsw %%ymm7,%%ymm2,%%ymm3 \n"
- "vpmaddubsw %%ymm6,%%ymm0,%%ymm0 \n"
- "vpmaddubsw %%ymm6,%%ymm2,%%ymm2 \n"
- "vphaddw %%ymm3,%%ymm1,%%ymm1 \n"
- "vphaddw %%ymm2,%%ymm0,%%ymm0 \n"
- "vpaddw %%ymm5,%%ymm0,%%ymm0 \n"
- "vpaddw %%ymm5,%%ymm1,%%ymm1 \n"
- "vpsraw $0x8,%%ymm1,%%ymm1 \n"
- "vpsraw $0x8,%%ymm0,%%ymm0 \n"
- "vpacksswb %%ymm0,%%ymm1,%%ymm0 \n"
- "vpermq $0xd8,%%ymm0,%%ymm0 \n"
- "vpshufb %8,%%ymm0,%%ymm0 \n"
-
- "vextractf128 $0x0,%%ymm0," MEMACCESS(1) " \n"
- VEXTOPMEM(vextractf128,1,ymm0,0x0,1,2,1) // vextractf128 $1,%%ymm0,(%1,%2,1)
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "sub $0x20,%3 \n"
- "jg 1b \n"
- "vzeroupper \n"
- : "+r"(src_argb0), // %0
- "+r"(dst_u), // %1
- "+r"(dst_v), // %2
- "+rm"(width) // %3
- : "r"((intptr_t)(src_stride_argb)), // %4
- "m"(kAddUVJ128), // %5
- "m"(kARGBToVJ), // %6
- "m"(kARGBToUJ), // %7
- "m"(kShufARGBToUV_AVX) // %8
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"
- );
+void ARGBToUVJRow_AVX2(const uint8_t* src_argb0,
+ int src_stride_argb,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ asm volatile(
+ "vbroadcastf128 %5,%%ymm5 \n"
+ "vbroadcastf128 %6,%%ymm6 \n"
+ "vbroadcastf128 %7,%%ymm7 \n"
+ "sub %1,%2 \n"
+
+ LABELALIGN
+ "1: \n"
+ "vmovdqu (%0),%%ymm0 \n"
+ "vmovdqu 0x20(%0),%%ymm1 \n"
+ "vmovdqu 0x40(%0),%%ymm2 \n"
+ "vmovdqu 0x60(%0),%%ymm3 \n"
+ "vpavgb 0x00(%0,%4,1),%%ymm0,%%ymm0 \n"
+ "vpavgb 0x20(%0,%4,1),%%ymm1,%%ymm1 \n"
+ "vpavgb 0x40(%0,%4,1),%%ymm2,%%ymm2 \n"
+ "vpavgb 0x60(%0,%4,1),%%ymm3,%%ymm3 \n"
+ "lea 0x80(%0),%0 \n"
+ "vshufps $0x88,%%ymm1,%%ymm0,%%ymm4 \n"
+ "vshufps $0xdd,%%ymm1,%%ymm0,%%ymm0 \n"
+ "vpavgb %%ymm4,%%ymm0,%%ymm0 \n"
+ "vshufps $0x88,%%ymm3,%%ymm2,%%ymm4 \n"
+ "vshufps $0xdd,%%ymm3,%%ymm2,%%ymm2 \n"
+ "vpavgb %%ymm4,%%ymm2,%%ymm2 \n"
+
+ "vpmaddubsw %%ymm7,%%ymm0,%%ymm1 \n"
+ "vpmaddubsw %%ymm7,%%ymm2,%%ymm3 \n"
+ "vpmaddubsw %%ymm6,%%ymm0,%%ymm0 \n"
+ "vpmaddubsw %%ymm6,%%ymm2,%%ymm2 \n"
+ "vphaddw %%ymm3,%%ymm1,%%ymm1 \n"
+ "vphaddw %%ymm2,%%ymm0,%%ymm0 \n"
+ "vpaddw %%ymm5,%%ymm0,%%ymm0 \n"
+ "vpaddw %%ymm5,%%ymm1,%%ymm1 \n"
+ "vpsraw $0x8,%%ymm1,%%ymm1 \n"
+ "vpsraw $0x8,%%ymm0,%%ymm0 \n"
+ "vpacksswb %%ymm0,%%ymm1,%%ymm0 \n"
+ "vpermq $0xd8,%%ymm0,%%ymm0 \n"
+ "vpshufb %8,%%ymm0,%%ymm0 \n"
+
+ "vextractf128 $0x0,%%ymm0,(%1) \n"
+ "vextractf128 $0x1,%%ymm0,0x0(%1,%2,1) \n"
+ "lea 0x10(%1),%1 \n"
+ "sub $0x20,%3 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src_argb0), // %0
+ "+r"(dst_u), // %1
+ "+r"(dst_v), // %2
+ "+rm"(width) // %3
+ : "r"((intptr_t)(src_stride_argb)), // %4
+ "m"(kAddUVJ128), // %5
+ "m"(kARGBToVJ), // %6
+ "m"(kARGBToUJ), // %7
+ "m"(kShufARGBToUV_AVX) // %8
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
+ "xmm7");
}
#endif // HAS_ARGBTOUVJROW_AVX2
#ifdef HAS_ARGBTOUVJROW_SSSE3
-void ARGBToUVJRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
- uint8* dst_u, uint8* dst_v, int width) {
- asm volatile (
- "movdqa %5,%%xmm3 \n"
- "movdqa %6,%%xmm4 \n"
- "movdqa %7,%%xmm5 \n"
- "sub %1,%2 \n"
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- MEMOPREG(movdqu,0x00,0,4,1,xmm7) // movdqu (%0,%4,1),%%xmm7
- "pavgb %%xmm7,%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- MEMOPREG(movdqu,0x10,0,4,1,xmm7) // movdqu 0x10(%0,%4,1),%%xmm7
- "pavgb %%xmm7,%%xmm1 \n"
- "movdqu " MEMACCESS2(0x20,0) ",%%xmm2 \n"
- MEMOPREG(movdqu,0x20,0,4,1,xmm7) // movdqu 0x20(%0,%4,1),%%xmm7
- "pavgb %%xmm7,%%xmm2 \n"
- "movdqu " MEMACCESS2(0x30,0) ",%%xmm6 \n"
- MEMOPREG(movdqu,0x30,0,4,1,xmm7) // movdqu 0x30(%0,%4,1),%%xmm7
- "pavgb %%xmm7,%%xmm6 \n"
-
- "lea " MEMLEA(0x40,0) ",%0 \n"
- "movdqa %%xmm0,%%xmm7 \n"
- "shufps $0x88,%%xmm1,%%xmm0 \n"
- "shufps $0xdd,%%xmm1,%%xmm7 \n"
- "pavgb %%xmm7,%%xmm0 \n"
- "movdqa %%xmm2,%%xmm7 \n"
- "shufps $0x88,%%xmm6,%%xmm2 \n"
- "shufps $0xdd,%%xmm6,%%xmm7 \n"
- "pavgb %%xmm7,%%xmm2 \n"
- "movdqa %%xmm0,%%xmm1 \n"
- "movdqa %%xmm2,%%xmm6 \n"
- "pmaddubsw %%xmm4,%%xmm0 \n"
- "pmaddubsw %%xmm4,%%xmm2 \n"
- "pmaddubsw %%xmm3,%%xmm1 \n"
- "pmaddubsw %%xmm3,%%xmm6 \n"
- "phaddw %%xmm2,%%xmm0 \n"
- "phaddw %%xmm6,%%xmm1 \n"
- "paddw %%xmm5,%%xmm0 \n"
- "paddw %%xmm5,%%xmm1 \n"
- "psraw $0x8,%%xmm0 \n"
- "psraw $0x8,%%xmm1 \n"
- "packsswb %%xmm1,%%xmm0 \n"
- "movlps %%xmm0," MEMACCESS(1) " \n"
- MEMOPMEM(movhps,xmm0,0x00,1,2,1) // movhps %%xmm0,(%1,%2,1)
- "lea " MEMLEA(0x8,1) ",%1 \n"
- "sub $0x10,%3 \n"
- "jg 1b \n"
- : "+r"(src_argb0), // %0
- "+r"(dst_u), // %1
- "+r"(dst_v), // %2
- "+rm"(width) // %3
- : "r"((intptr_t)(src_stride_argb)), // %4
- "m"(kARGBToVJ), // %5
- "m"(kARGBToUJ), // %6
- "m"(kAddUVJ128) // %7
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm6", "xmm7"
- );
+void ARGBToUVJRow_SSSE3(const uint8_t* src_argb0,
+ int src_stride_argb,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ asm volatile(
+ "movdqa %5,%%xmm3 \n"
+ "movdqa %6,%%xmm4 \n"
+ "movdqa %7,%%xmm5 \n"
+ "sub %1,%2 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x00(%0,%4,1),%%xmm7 \n"
+ "pavgb %%xmm7,%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "movdqu 0x10(%0,%4,1),%%xmm7 \n"
+ "pavgb %%xmm7,%%xmm1 \n"
+ "movdqu 0x20(%0),%%xmm2 \n"
+ "movdqu 0x20(%0,%4,1),%%xmm7 \n"
+ "pavgb %%xmm7,%%xmm2 \n"
+ "movdqu 0x30(%0),%%xmm6 \n"
+ "movdqu 0x30(%0,%4,1),%%xmm7 \n"
+ "pavgb %%xmm7,%%xmm6 \n"
+
+ "lea 0x40(%0),%0 \n"
+ "movdqa %%xmm0,%%xmm7 \n"
+ "shufps $0x88,%%xmm1,%%xmm0 \n"
+ "shufps $0xdd,%%xmm1,%%xmm7 \n"
+ "pavgb %%xmm7,%%xmm0 \n"
+ "movdqa %%xmm2,%%xmm7 \n"
+ "shufps $0x88,%%xmm6,%%xmm2 \n"
+ "shufps $0xdd,%%xmm6,%%xmm7 \n"
+ "pavgb %%xmm7,%%xmm2 \n"
+ "movdqa %%xmm0,%%xmm1 \n"
+ "movdqa %%xmm2,%%xmm6 \n"
+ "pmaddubsw %%xmm4,%%xmm0 \n"
+ "pmaddubsw %%xmm4,%%xmm2 \n"
+ "pmaddubsw %%xmm3,%%xmm1 \n"
+ "pmaddubsw %%xmm3,%%xmm6 \n"
+ "phaddw %%xmm2,%%xmm0 \n"
+ "phaddw %%xmm6,%%xmm1 \n"
+ "paddw %%xmm5,%%xmm0 \n"
+ "paddw %%xmm5,%%xmm1 \n"
+ "psraw $0x8,%%xmm0 \n"
+ "psraw $0x8,%%xmm1 \n"
+ "packsswb %%xmm1,%%xmm0 \n"
+ "movlps %%xmm0,(%1) \n"
+ "movhps %%xmm0,0x00(%1,%2,1) \n"
+ "lea 0x8(%1),%1 \n"
+ "sub $0x10,%3 \n"
+ "jg 1b \n"
+ : "+r"(src_argb0), // %0
+ "+r"(dst_u), // %1
+ "+r"(dst_v), // %2
+ "+rm"(width) // %3
+ : "r"((intptr_t)(src_stride_argb)), // %4
+ "m"(kARGBToVJ), // %5
+ "m"(kARGBToUJ), // %6
+ "m"(kAddUVJ128) // %7
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm6", "xmm7");
}
#endif // HAS_ARGBTOUVJROW_SSSE3
#ifdef HAS_ARGBTOUV444ROW_SSSE3
-void ARGBToUV444Row_SSSE3(const uint8* src_argb, uint8* dst_u, uint8* dst_v,
+void ARGBToUV444Row_SSSE3(const uint8_t* src_argb,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
int width) {
- asm volatile (
- "movdqa %4,%%xmm3 \n"
- "movdqa %5,%%xmm4 \n"
- "movdqa %6,%%xmm5 \n"
- "sub %1,%2 \n"
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- "movdqu " MEMACCESS2(0x20,0) ",%%xmm2 \n"
- "movdqu " MEMACCESS2(0x30,0) ",%%xmm6 \n"
- "pmaddubsw %%xmm4,%%xmm0 \n"
- "pmaddubsw %%xmm4,%%xmm1 \n"
- "pmaddubsw %%xmm4,%%xmm2 \n"
- "pmaddubsw %%xmm4,%%xmm6 \n"
- "phaddw %%xmm1,%%xmm0 \n"
- "phaddw %%xmm6,%%xmm2 \n"
- "psraw $0x8,%%xmm0 \n"
- "psraw $0x8,%%xmm2 \n"
- "packsswb %%xmm2,%%xmm0 \n"
- "paddb %%xmm5,%%xmm0 \n"
- "movdqu %%xmm0," MEMACCESS(1) " \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- "movdqu " MEMACCESS2(0x20,0) ",%%xmm2 \n"
- "movdqu " MEMACCESS2(0x30,0) ",%%xmm6 \n"
- "pmaddubsw %%xmm3,%%xmm0 \n"
- "pmaddubsw %%xmm3,%%xmm1 \n"
- "pmaddubsw %%xmm3,%%xmm2 \n"
- "pmaddubsw %%xmm3,%%xmm6 \n"
- "phaddw %%xmm1,%%xmm0 \n"
- "phaddw %%xmm6,%%xmm2 \n"
- "psraw $0x8,%%xmm0 \n"
- "psraw $0x8,%%xmm2 \n"
- "packsswb %%xmm2,%%xmm0 \n"
- "paddb %%xmm5,%%xmm0 \n"
- "lea " MEMLEA(0x40,0) ",%0 \n"
- MEMOPMEM(movdqu,xmm0,0x00,1,2,1) // movdqu %%xmm0,(%1,%2,1)
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "sub $0x10,%3 \n"
- "jg 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_u), // %1
- "+r"(dst_v), // %2
- "+rm"(width) // %3
- : "m"(kARGBToV), // %4
- "m"(kARGBToU), // %5
- "m"(kAddUV128) // %6
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm6"
- );
+ asm volatile(
+ "movdqa %4,%%xmm3 \n"
+ "movdqa %5,%%xmm4 \n"
+ "movdqa %6,%%xmm5 \n"
+ "sub %1,%2 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "movdqu 0x20(%0),%%xmm2 \n"
+ "movdqu 0x30(%0),%%xmm6 \n"
+ "pmaddubsw %%xmm4,%%xmm0 \n"
+ "pmaddubsw %%xmm4,%%xmm1 \n"
+ "pmaddubsw %%xmm4,%%xmm2 \n"
+ "pmaddubsw %%xmm4,%%xmm6 \n"
+ "phaddw %%xmm1,%%xmm0 \n"
+ "phaddw %%xmm6,%%xmm2 \n"
+ "psraw $0x8,%%xmm0 \n"
+ "psraw $0x8,%%xmm2 \n"
+ "packsswb %%xmm2,%%xmm0 \n"
+ "paddb %%xmm5,%%xmm0 \n"
+ "movdqu %%xmm0,(%1) \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "movdqu 0x20(%0),%%xmm2 \n"
+ "movdqu 0x30(%0),%%xmm6 \n"
+ "pmaddubsw %%xmm3,%%xmm0 \n"
+ "pmaddubsw %%xmm3,%%xmm1 \n"
+ "pmaddubsw %%xmm3,%%xmm2 \n"
+ "pmaddubsw %%xmm3,%%xmm6 \n"
+ "phaddw %%xmm1,%%xmm0 \n"
+ "phaddw %%xmm6,%%xmm2 \n"
+ "psraw $0x8,%%xmm0 \n"
+ "psraw $0x8,%%xmm2 \n"
+ "packsswb %%xmm2,%%xmm0 \n"
+ "paddb %%xmm5,%%xmm0 \n"
+ "lea 0x40(%0),%0 \n"
+ "movdqu %%xmm0,0x00(%1,%2,1) \n"
+ "lea 0x10(%1),%1 \n"
+ "sub $0x10,%3 \n"
+ "jg 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_u), // %1
+ "+r"(dst_v), // %2
+ "+rm"(width) // %3
+ : "m"(kARGBToV), // %4
+ "m"(kARGBToU), // %5
+ "m"(kAddUV128) // %6
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm6");
}
#endif // HAS_ARGBTOUV444ROW_SSSE3
-void BGRAToYRow_SSSE3(const uint8* src_bgra, uint8* dst_y, int width) {
- asm volatile (
- "movdqa %4,%%xmm5 \n"
- "movdqa %3,%%xmm4 \n"
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- "movdqu " MEMACCESS2(0x20,0) ",%%xmm2 \n"
- "movdqu " MEMACCESS2(0x30,0) ",%%xmm3 \n"
- "pmaddubsw %%xmm4,%%xmm0 \n"
- "pmaddubsw %%xmm4,%%xmm1 \n"
- "pmaddubsw %%xmm4,%%xmm2 \n"
- "pmaddubsw %%xmm4,%%xmm3 \n"
- "lea " MEMLEA(0x40,0) ",%0 \n"
- "phaddw %%xmm1,%%xmm0 \n"
- "phaddw %%xmm3,%%xmm2 \n"
- "psrlw $0x7,%%xmm0 \n"
- "psrlw $0x7,%%xmm2 \n"
- "packuswb %%xmm2,%%xmm0 \n"
- "paddb %%xmm5,%%xmm0 \n"
- "movdqu %%xmm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "sub $0x10,%2 \n"
- "jg 1b \n"
- : "+r"(src_bgra), // %0
- "+r"(dst_y), // %1
- "+r"(width) // %2
- : "m"(kBGRAToY), // %3
- "m"(kAddY16) // %4
- : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
- );
+void BGRAToYRow_SSSE3(const uint8_t* src_bgra, uint8_t* dst_y, int width) {
+ asm volatile(
+ "movdqa %4,%%xmm5 \n"
+ "movdqa %3,%%xmm4 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "movdqu 0x20(%0),%%xmm2 \n"
+ "movdqu 0x30(%0),%%xmm3 \n"
+ "pmaddubsw %%xmm4,%%xmm0 \n"
+ "pmaddubsw %%xmm4,%%xmm1 \n"
+ "pmaddubsw %%xmm4,%%xmm2 \n"
+ "pmaddubsw %%xmm4,%%xmm3 \n"
+ "lea 0x40(%0),%0 \n"
+ "phaddw %%xmm1,%%xmm0 \n"
+ "phaddw %%xmm3,%%xmm2 \n"
+ "psrlw $0x7,%%xmm0 \n"
+ "psrlw $0x7,%%xmm2 \n"
+ "packuswb %%xmm2,%%xmm0 \n"
+ "paddb %%xmm5,%%xmm0 \n"
+ "movdqu %%xmm0,(%1) \n"
+ "lea 0x10(%1),%1 \n"
+ "sub $0x10,%2 \n"
+ "jg 1b \n"
+ : "+r"(src_bgra), // %0
+ "+r"(dst_y), // %1
+ "+r"(width) // %2
+ : "m"(kBGRAToY), // %3
+ "m"(kAddY16) // %4
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
-void BGRAToUVRow_SSSE3(const uint8* src_bgra0, int src_stride_bgra,
- uint8* dst_u, uint8* dst_v, int width) {
- asm volatile (
- "movdqa %5,%%xmm3 \n"
- "movdqa %6,%%xmm4 \n"
- "movdqa %7,%%xmm5 \n"
- "sub %1,%2 \n"
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- MEMOPREG(movdqu,0x00,0,4,1,xmm7) // movdqu (%0,%4,1),%%xmm7
- "pavgb %%xmm7,%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- MEMOPREG(movdqu,0x10,0,4,1,xmm7) // movdqu 0x10(%0,%4,1),%%xmm7
- "pavgb %%xmm7,%%xmm1 \n"
- "movdqu " MEMACCESS2(0x20,0) ",%%xmm2 \n"
- MEMOPREG(movdqu,0x20,0,4,1,xmm7) // movdqu 0x20(%0,%4,1),%%xmm7
- "pavgb %%xmm7,%%xmm2 \n"
- "movdqu " MEMACCESS2(0x30,0) ",%%xmm6 \n"
- MEMOPREG(movdqu,0x30,0,4,1,xmm7) // movdqu 0x30(%0,%4,1),%%xmm7
- "pavgb %%xmm7,%%xmm6 \n"
-
- "lea " MEMLEA(0x40,0) ",%0 \n"
- "movdqa %%xmm0,%%xmm7 \n"
- "shufps $0x88,%%xmm1,%%xmm0 \n"
- "shufps $0xdd,%%xmm1,%%xmm7 \n"
- "pavgb %%xmm7,%%xmm0 \n"
- "movdqa %%xmm2,%%xmm7 \n"
- "shufps $0x88,%%xmm6,%%xmm2 \n"
- "shufps $0xdd,%%xmm6,%%xmm7 \n"
- "pavgb %%xmm7,%%xmm2 \n"
- "movdqa %%xmm0,%%xmm1 \n"
- "movdqa %%xmm2,%%xmm6 \n"
- "pmaddubsw %%xmm4,%%xmm0 \n"
- "pmaddubsw %%xmm4,%%xmm2 \n"
- "pmaddubsw %%xmm3,%%xmm1 \n"
- "pmaddubsw %%xmm3,%%xmm6 \n"
- "phaddw %%xmm2,%%xmm0 \n"
- "phaddw %%xmm6,%%xmm1 \n"
- "psraw $0x8,%%xmm0 \n"
- "psraw $0x8,%%xmm1 \n"
- "packsswb %%xmm1,%%xmm0 \n"
- "paddb %%xmm5,%%xmm0 \n"
- "movlps %%xmm0," MEMACCESS(1) " \n"
- MEMOPMEM(movhps,xmm0,0x00,1,2,1) // movhps %%xmm0,(%1,%2,1)
- "lea " MEMLEA(0x8,1) ",%1 \n"
- "sub $0x10,%3 \n"
- "jg 1b \n"
- : "+r"(src_bgra0), // %0
- "+r"(dst_u), // %1
- "+r"(dst_v), // %2
- "+rm"(width) // %3
- : "r"((intptr_t)(src_stride_bgra)), // %4
- "m"(kBGRAToV), // %5
- "m"(kBGRAToU), // %6
- "m"(kAddUV128) // %7
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm6", "xmm7"
- );
+void BGRAToUVRow_SSSE3(const uint8_t* src_bgra0,
+ int src_stride_bgra,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ asm volatile(
+ "movdqa %5,%%xmm3 \n"
+ "movdqa %6,%%xmm4 \n"
+ "movdqa %7,%%xmm5 \n"
+ "sub %1,%2 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x00(%0,%4,1),%%xmm7 \n"
+ "pavgb %%xmm7,%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "movdqu 0x10(%0,%4,1),%%xmm7 \n"
+ "pavgb %%xmm7,%%xmm1 \n"
+ "movdqu 0x20(%0),%%xmm2 \n"
+ "movdqu 0x20(%0,%4,1),%%xmm7 \n"
+ "pavgb %%xmm7,%%xmm2 \n"
+ "movdqu 0x30(%0),%%xmm6 \n"
+ "movdqu 0x30(%0,%4,1),%%xmm7 \n"
+ "pavgb %%xmm7,%%xmm6 \n"
+
+ "lea 0x40(%0),%0 \n"
+ "movdqa %%xmm0,%%xmm7 \n"
+ "shufps $0x88,%%xmm1,%%xmm0 \n"
+ "shufps $0xdd,%%xmm1,%%xmm7 \n"
+ "pavgb %%xmm7,%%xmm0 \n"
+ "movdqa %%xmm2,%%xmm7 \n"
+ "shufps $0x88,%%xmm6,%%xmm2 \n"
+ "shufps $0xdd,%%xmm6,%%xmm7 \n"
+ "pavgb %%xmm7,%%xmm2 \n"
+ "movdqa %%xmm0,%%xmm1 \n"
+ "movdqa %%xmm2,%%xmm6 \n"
+ "pmaddubsw %%xmm4,%%xmm0 \n"
+ "pmaddubsw %%xmm4,%%xmm2 \n"
+ "pmaddubsw %%xmm3,%%xmm1 \n"
+ "pmaddubsw %%xmm3,%%xmm6 \n"
+ "phaddw %%xmm2,%%xmm0 \n"
+ "phaddw %%xmm6,%%xmm1 \n"
+ "psraw $0x8,%%xmm0 \n"
+ "psraw $0x8,%%xmm1 \n"
+ "packsswb %%xmm1,%%xmm0 \n"
+ "paddb %%xmm5,%%xmm0 \n"
+ "movlps %%xmm0,(%1) \n"
+ "movhps %%xmm0,0x00(%1,%2,1) \n"
+ "lea 0x8(%1),%1 \n"
+ "sub $0x10,%3 \n"
+ "jg 1b \n"
+ : "+r"(src_bgra0), // %0
+ "+r"(dst_u), // %1
+ "+r"(dst_v), // %2
+ "+rm"(width) // %3
+ : "r"((intptr_t)(src_stride_bgra)), // %4
+ "m"(kBGRAToV), // %5
+ "m"(kBGRAToU), // %6
+ "m"(kAddUV128) // %7
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm6", "xmm7");
}
-void ABGRToYRow_SSSE3(const uint8* src_abgr, uint8* dst_y, int width) {
- asm volatile (
- "movdqa %4,%%xmm5 \n"
- "movdqa %3,%%xmm4 \n"
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- "movdqu " MEMACCESS2(0x20,0) ",%%xmm2 \n"
- "movdqu " MEMACCESS2(0x30,0) ",%%xmm3 \n"
- "pmaddubsw %%xmm4,%%xmm0 \n"
- "pmaddubsw %%xmm4,%%xmm1 \n"
- "pmaddubsw %%xmm4,%%xmm2 \n"
- "pmaddubsw %%xmm4,%%xmm3 \n"
- "lea " MEMLEA(0x40,0) ",%0 \n"
- "phaddw %%xmm1,%%xmm0 \n"
- "phaddw %%xmm3,%%xmm2 \n"
- "psrlw $0x7,%%xmm0 \n"
- "psrlw $0x7,%%xmm2 \n"
- "packuswb %%xmm2,%%xmm0 \n"
- "paddb %%xmm5,%%xmm0 \n"
- "movdqu %%xmm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "sub $0x10,%2 \n"
- "jg 1b \n"
- : "+r"(src_abgr), // %0
- "+r"(dst_y), // %1
- "+r"(width) // %2
- : "m"(kABGRToY), // %3
- "m"(kAddY16) // %4
- : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
- );
+void ABGRToYRow_SSSE3(const uint8_t* src_abgr, uint8_t* dst_y, int width) {
+ asm volatile(
+ "movdqa %4,%%xmm5 \n"
+ "movdqa %3,%%xmm4 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "movdqu 0x20(%0),%%xmm2 \n"
+ "movdqu 0x30(%0),%%xmm3 \n"
+ "pmaddubsw %%xmm4,%%xmm0 \n"
+ "pmaddubsw %%xmm4,%%xmm1 \n"
+ "pmaddubsw %%xmm4,%%xmm2 \n"
+ "pmaddubsw %%xmm4,%%xmm3 \n"
+ "lea 0x40(%0),%0 \n"
+ "phaddw %%xmm1,%%xmm0 \n"
+ "phaddw %%xmm3,%%xmm2 \n"
+ "psrlw $0x7,%%xmm0 \n"
+ "psrlw $0x7,%%xmm2 \n"
+ "packuswb %%xmm2,%%xmm0 \n"
+ "paddb %%xmm5,%%xmm0 \n"
+ "movdqu %%xmm0,(%1) \n"
+ "lea 0x10(%1),%1 \n"
+ "sub $0x10,%2 \n"
+ "jg 1b \n"
+ : "+r"(src_abgr), // %0
+ "+r"(dst_y), // %1
+ "+r"(width) // %2
+ : "m"(kABGRToY), // %3
+ "m"(kAddY16) // %4
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
-void RGBAToYRow_SSSE3(const uint8* src_rgba, uint8* dst_y, int width) {
- asm volatile (
- "movdqa %4,%%xmm5 \n"
- "movdqa %3,%%xmm4 \n"
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- "movdqu " MEMACCESS2(0x20,0) ",%%xmm2 \n"
- "movdqu " MEMACCESS2(0x30,0) ",%%xmm3 \n"
- "pmaddubsw %%xmm4,%%xmm0 \n"
- "pmaddubsw %%xmm4,%%xmm1 \n"
- "pmaddubsw %%xmm4,%%xmm2 \n"
- "pmaddubsw %%xmm4,%%xmm3 \n"
- "lea " MEMLEA(0x40,0) ",%0 \n"
- "phaddw %%xmm1,%%xmm0 \n"
- "phaddw %%xmm3,%%xmm2 \n"
- "psrlw $0x7,%%xmm0 \n"
- "psrlw $0x7,%%xmm2 \n"
- "packuswb %%xmm2,%%xmm0 \n"
- "paddb %%xmm5,%%xmm0 \n"
- "movdqu %%xmm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "sub $0x10,%2 \n"
- "jg 1b \n"
- : "+r"(src_rgba), // %0
- "+r"(dst_y), // %1
- "+r"(width) // %2
- : "m"(kRGBAToY), // %3
- "m"(kAddY16) // %4
- : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
- );
+void RGBAToYRow_SSSE3(const uint8_t* src_rgba, uint8_t* dst_y, int width) {
+ asm volatile(
+ "movdqa %4,%%xmm5 \n"
+ "movdqa %3,%%xmm4 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "movdqu 0x20(%0),%%xmm2 \n"
+ "movdqu 0x30(%0),%%xmm3 \n"
+ "pmaddubsw %%xmm4,%%xmm0 \n"
+ "pmaddubsw %%xmm4,%%xmm1 \n"
+ "pmaddubsw %%xmm4,%%xmm2 \n"
+ "pmaddubsw %%xmm4,%%xmm3 \n"
+ "lea 0x40(%0),%0 \n"
+ "phaddw %%xmm1,%%xmm0 \n"
+ "phaddw %%xmm3,%%xmm2 \n"
+ "psrlw $0x7,%%xmm0 \n"
+ "psrlw $0x7,%%xmm2 \n"
+ "packuswb %%xmm2,%%xmm0 \n"
+ "paddb %%xmm5,%%xmm0 \n"
+ "movdqu %%xmm0,(%1) \n"
+ "lea 0x10(%1),%1 \n"
+ "sub $0x10,%2 \n"
+ "jg 1b \n"
+ : "+r"(src_rgba), // %0
+ "+r"(dst_y), // %1
+ "+r"(width) // %2
+ : "m"(kRGBAToY), // %3
+ "m"(kAddY16) // %4
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
-void ABGRToUVRow_SSSE3(const uint8* src_abgr0, int src_stride_abgr,
- uint8* dst_u, uint8* dst_v, int width) {
- asm volatile (
- "movdqa %5,%%xmm3 \n"
- "movdqa %6,%%xmm4 \n"
- "movdqa %7,%%xmm5 \n"
- "sub %1,%2 \n"
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- MEMOPREG(movdqu,0x00,0,4,1,xmm7) // movdqu (%0,%4,1),%%xmm7
- "pavgb %%xmm7,%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- MEMOPREG(movdqu,0x10,0,4,1,xmm7) // movdqu 0x10(%0,%4,1),%%xmm7
- "pavgb %%xmm7,%%xmm1 \n"
- "movdqu " MEMACCESS2(0x20,0) ",%%xmm2 \n"
- MEMOPREG(movdqu,0x20,0,4,1,xmm7) // movdqu 0x20(%0,%4,1),%%xmm7
- "pavgb %%xmm7,%%xmm2 \n"
- "movdqu " MEMACCESS2(0x30,0) ",%%xmm6 \n"
- MEMOPREG(movdqu,0x30,0,4,1,xmm7) // movdqu 0x30(%0,%4,1),%%xmm7
- "pavgb %%xmm7,%%xmm6 \n"
-
- "lea " MEMLEA(0x40,0) ",%0 \n"
- "movdqa %%xmm0,%%xmm7 \n"
- "shufps $0x88,%%xmm1,%%xmm0 \n"
- "shufps $0xdd,%%xmm1,%%xmm7 \n"
- "pavgb %%xmm7,%%xmm0 \n"
- "movdqa %%xmm2,%%xmm7 \n"
- "shufps $0x88,%%xmm6,%%xmm2 \n"
- "shufps $0xdd,%%xmm6,%%xmm7 \n"
- "pavgb %%xmm7,%%xmm2 \n"
- "movdqa %%xmm0,%%xmm1 \n"
- "movdqa %%xmm2,%%xmm6 \n"
- "pmaddubsw %%xmm4,%%xmm0 \n"
- "pmaddubsw %%xmm4,%%xmm2 \n"
- "pmaddubsw %%xmm3,%%xmm1 \n"
- "pmaddubsw %%xmm3,%%xmm6 \n"
- "phaddw %%xmm2,%%xmm0 \n"
- "phaddw %%xmm6,%%xmm1 \n"
- "psraw $0x8,%%xmm0 \n"
- "psraw $0x8,%%xmm1 \n"
- "packsswb %%xmm1,%%xmm0 \n"
- "paddb %%xmm5,%%xmm0 \n"
- "movlps %%xmm0," MEMACCESS(1) " \n"
- MEMOPMEM(movhps,xmm0,0x00,1,2,1) // movhps %%xmm0,(%1,%2,1)
- "lea " MEMLEA(0x8,1) ",%1 \n"
- "sub $0x10,%3 \n"
- "jg 1b \n"
- : "+r"(src_abgr0), // %0
- "+r"(dst_u), // %1
- "+r"(dst_v), // %2
- "+rm"(width) // %3
- : "r"((intptr_t)(src_stride_abgr)), // %4
- "m"(kABGRToV), // %5
- "m"(kABGRToU), // %6
- "m"(kAddUV128) // %7
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm6", "xmm7"
- );
+void ABGRToUVRow_SSSE3(const uint8_t* src_abgr0,
+ int src_stride_abgr,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ asm volatile(
+ "movdqa %5,%%xmm3 \n"
+ "movdqa %6,%%xmm4 \n"
+ "movdqa %7,%%xmm5 \n"
+ "sub %1,%2 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x00(%0,%4,1),%%xmm7 \n"
+ "pavgb %%xmm7,%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "movdqu 0x10(%0,%4,1),%%xmm7 \n"
+ "pavgb %%xmm7,%%xmm1 \n"
+ "movdqu 0x20(%0),%%xmm2 \n"
+ "movdqu 0x20(%0,%4,1),%%xmm7 \n"
+ "pavgb %%xmm7,%%xmm2 \n"
+ "movdqu 0x30(%0),%%xmm6 \n"
+ "movdqu 0x30(%0,%4,1),%%xmm7 \n"
+ "pavgb %%xmm7,%%xmm6 \n"
+
+ "lea 0x40(%0),%0 \n"
+ "movdqa %%xmm0,%%xmm7 \n"
+ "shufps $0x88,%%xmm1,%%xmm0 \n"
+ "shufps $0xdd,%%xmm1,%%xmm7 \n"
+ "pavgb %%xmm7,%%xmm0 \n"
+ "movdqa %%xmm2,%%xmm7 \n"
+ "shufps $0x88,%%xmm6,%%xmm2 \n"
+ "shufps $0xdd,%%xmm6,%%xmm7 \n"
+ "pavgb %%xmm7,%%xmm2 \n"
+ "movdqa %%xmm0,%%xmm1 \n"
+ "movdqa %%xmm2,%%xmm6 \n"
+ "pmaddubsw %%xmm4,%%xmm0 \n"
+ "pmaddubsw %%xmm4,%%xmm2 \n"
+ "pmaddubsw %%xmm3,%%xmm1 \n"
+ "pmaddubsw %%xmm3,%%xmm6 \n"
+ "phaddw %%xmm2,%%xmm0 \n"
+ "phaddw %%xmm6,%%xmm1 \n"
+ "psraw $0x8,%%xmm0 \n"
+ "psraw $0x8,%%xmm1 \n"
+ "packsswb %%xmm1,%%xmm0 \n"
+ "paddb %%xmm5,%%xmm0 \n"
+ "movlps %%xmm0,(%1) \n"
+ "movhps %%xmm0,0x00(%1,%2,1) \n"
+ "lea 0x8(%1),%1 \n"
+ "sub $0x10,%3 \n"
+ "jg 1b \n"
+ : "+r"(src_abgr0), // %0
+ "+r"(dst_u), // %1
+ "+r"(dst_v), // %2
+ "+rm"(width) // %3
+ : "r"((intptr_t)(src_stride_abgr)), // %4
+ "m"(kABGRToV), // %5
+ "m"(kABGRToU), // %6
+ "m"(kAddUV128) // %7
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm6", "xmm7");
}
-void RGBAToUVRow_SSSE3(const uint8* src_rgba0, int src_stride_rgba,
- uint8* dst_u, uint8* dst_v, int width) {
- asm volatile (
- "movdqa %5,%%xmm3 \n"
- "movdqa %6,%%xmm4 \n"
- "movdqa %7,%%xmm5 \n"
- "sub %1,%2 \n"
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- MEMOPREG(movdqu,0x00,0,4,1,xmm7) // movdqu (%0,%4,1),%%xmm7
- "pavgb %%xmm7,%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- MEMOPREG(movdqu,0x10,0,4,1,xmm7) // movdqu 0x10(%0,%4,1),%%xmm7
- "pavgb %%xmm7,%%xmm1 \n"
- "movdqu " MEMACCESS2(0x20,0) ",%%xmm2 \n"
- MEMOPREG(movdqu,0x20,0,4,1,xmm7) // movdqu 0x20(%0,%4,1),%%xmm7
- "pavgb %%xmm7,%%xmm2 \n"
- "movdqu " MEMACCESS2(0x30,0) ",%%xmm6 \n"
- MEMOPREG(movdqu,0x30,0,4,1,xmm7) // movdqu 0x30(%0,%4,1),%%xmm7
- "pavgb %%xmm7,%%xmm6 \n"
-
- "lea " MEMLEA(0x40,0) ",%0 \n"
- "movdqa %%xmm0,%%xmm7 \n"
- "shufps $0x88,%%xmm1,%%xmm0 \n"
- "shufps $0xdd,%%xmm1,%%xmm7 \n"
- "pavgb %%xmm7,%%xmm0 \n"
- "movdqa %%xmm2,%%xmm7 \n"
- "shufps $0x88,%%xmm6,%%xmm2 \n"
- "shufps $0xdd,%%xmm6,%%xmm7 \n"
- "pavgb %%xmm7,%%xmm2 \n"
- "movdqa %%xmm0,%%xmm1 \n"
- "movdqa %%xmm2,%%xmm6 \n"
- "pmaddubsw %%xmm4,%%xmm0 \n"
- "pmaddubsw %%xmm4,%%xmm2 \n"
- "pmaddubsw %%xmm3,%%xmm1 \n"
- "pmaddubsw %%xmm3,%%xmm6 \n"
- "phaddw %%xmm2,%%xmm0 \n"
- "phaddw %%xmm6,%%xmm1 \n"
- "psraw $0x8,%%xmm0 \n"
- "psraw $0x8,%%xmm1 \n"
- "packsswb %%xmm1,%%xmm0 \n"
- "paddb %%xmm5,%%xmm0 \n"
- "movlps %%xmm0," MEMACCESS(1) " \n"
- MEMOPMEM(movhps,xmm0,0x00,1,2,1) // movhps %%xmm0,(%1,%2,1)
- "lea " MEMLEA(0x8,1) ",%1 \n"
- "sub $0x10,%3 \n"
- "jg 1b \n"
- : "+r"(src_rgba0), // %0
- "+r"(dst_u), // %1
- "+r"(dst_v), // %2
- "+rm"(width) // %3
- : "r"((intptr_t)(src_stride_rgba)), // %4
- "m"(kRGBAToV), // %5
- "m"(kRGBAToU), // %6
- "m"(kAddUV128) // %7
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm6", "xmm7"
- );
+void RGBAToUVRow_SSSE3(const uint8_t* src_rgba0,
+ int src_stride_rgba,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ asm volatile(
+ "movdqa %5,%%xmm3 \n"
+ "movdqa %6,%%xmm4 \n"
+ "movdqa %7,%%xmm5 \n"
+ "sub %1,%2 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x00(%0,%4,1),%%xmm7 \n"
+ "pavgb %%xmm7,%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "movdqu 0x10(%0,%4,1),%%xmm7 \n"
+ "pavgb %%xmm7,%%xmm1 \n"
+ "movdqu 0x20(%0),%%xmm2 \n"
+ "movdqu 0x20(%0,%4,1),%%xmm7 \n"
+ "pavgb %%xmm7,%%xmm2 \n"
+ "movdqu 0x30(%0),%%xmm6 \n"
+ "movdqu 0x30(%0,%4,1),%%xmm7 \n"
+ "pavgb %%xmm7,%%xmm6 \n"
+
+ "lea 0x40(%0),%0 \n"
+ "movdqa %%xmm0,%%xmm7 \n"
+ "shufps $0x88,%%xmm1,%%xmm0 \n"
+ "shufps $0xdd,%%xmm1,%%xmm7 \n"
+ "pavgb %%xmm7,%%xmm0 \n"
+ "movdqa %%xmm2,%%xmm7 \n"
+ "shufps $0x88,%%xmm6,%%xmm2 \n"
+ "shufps $0xdd,%%xmm6,%%xmm7 \n"
+ "pavgb %%xmm7,%%xmm2 \n"
+ "movdqa %%xmm0,%%xmm1 \n"
+ "movdqa %%xmm2,%%xmm6 \n"
+ "pmaddubsw %%xmm4,%%xmm0 \n"
+ "pmaddubsw %%xmm4,%%xmm2 \n"
+ "pmaddubsw %%xmm3,%%xmm1 \n"
+ "pmaddubsw %%xmm3,%%xmm6 \n"
+ "phaddw %%xmm2,%%xmm0 \n"
+ "phaddw %%xmm6,%%xmm1 \n"
+ "psraw $0x8,%%xmm0 \n"
+ "psraw $0x8,%%xmm1 \n"
+ "packsswb %%xmm1,%%xmm0 \n"
+ "paddb %%xmm5,%%xmm0 \n"
+ "movlps %%xmm0,(%1) \n"
+ "movhps %%xmm0,0x00(%1,%2,1) \n"
+ "lea 0x8(%1),%1 \n"
+ "sub $0x10,%3 \n"
+ "jg 1b \n"
+ : "+r"(src_rgba0), // %0
+ "+r"(dst_u), // %1
+ "+r"(dst_v), // %2
+ "+rm"(width) // %3
+ : "r"((intptr_t)(src_stride_rgba)), // %4
+ "m"(kRGBAToV), // %5
+ "m"(kRGBAToU), // %6
+ "m"(kAddUV128) // %7
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm6", "xmm7");
}
#if defined(HAS_I422TOARGBROW_SSSE3) || defined(HAS_I422TOARGBROW_AVX2)
// Read 8 UV from 444
-#define READYUV444 \
- "movq " MEMACCESS([u_buf]) ",%%xmm0 \n" \
- MEMOPREG(movq, 0x00, [u_buf], [v_buf], 1, xmm1) \
- "lea " MEMLEA(0x8, [u_buf]) ",%[u_buf] \n" \
- "punpcklbw %%xmm1,%%xmm0 \n" \
- "movq " MEMACCESS([y_buf]) ",%%xmm4 \n" \
- "punpcklbw %%xmm4,%%xmm4 \n" \
- "lea " MEMLEA(0x8, [y_buf]) ",%[y_buf] \n"
+#define READYUV444 \
+ "movq (%[u_buf]),%%xmm0 \n" \
+ "movq 0x00(%[u_buf],%[v_buf],1),%%xmm1 \n" \
+ "lea 0x8(%[u_buf]),%[u_buf] \n" \
+ "punpcklbw %%xmm1,%%xmm0 \n" \
+ "movq (%[y_buf]),%%xmm4 \n" \
+ "punpcklbw %%xmm4,%%xmm4 \n" \
+ "lea 0x8(%[y_buf]),%[y_buf] \n"
// Read 4 UV from 422, upsample to 8 UV
-#define READYUV422 \
- "movd " MEMACCESS([u_buf]) ",%%xmm0 \n" \
- MEMOPREG(movd, 0x00, [u_buf], [v_buf], 1, xmm1) \
- "lea " MEMLEA(0x4, [u_buf]) ",%[u_buf] \n" \
- "punpcklbw %%xmm1,%%xmm0 \n" \
- "punpcklwd %%xmm0,%%xmm0 \n" \
- "movq " MEMACCESS([y_buf]) ",%%xmm4 \n" \
- "punpcklbw %%xmm4,%%xmm4 \n" \
- "lea " MEMLEA(0x8, [y_buf]) ",%[y_buf] \n"
+#define READYUV422 \
+ "movd (%[u_buf]),%%xmm0 \n" \
+ "movd 0x00(%[u_buf],%[v_buf],1),%%xmm1 \n" \
+ "lea 0x4(%[u_buf]),%[u_buf] \n" \
+ "punpcklbw %%xmm1,%%xmm0 \n" \
+ "punpcklwd %%xmm0,%%xmm0 \n" \
+ "movq (%[y_buf]),%%xmm4 \n" \
+ "punpcklbw %%xmm4,%%xmm4 \n" \
+ "lea 0x8(%[y_buf]),%[y_buf] \n"
+
+// Read 4 UV from 422 10 bit, upsample to 8 UV
+// TODO(fbarchard): Consider shufb to replace pack/unpack
+// TODO(fbarchard): Consider pmulhuw to replace psraw
+// TODO(fbarchard): Consider pmullw to replace psllw and allow different bits.
+#define READYUV210 \
+ "movq (%[u_buf]),%%xmm0 \n" \
+ "movq 0x00(%[u_buf],%[v_buf],1),%%xmm1 \n" \
+ "lea 0x8(%[u_buf]),%[u_buf] \n" \
+ "punpcklwd %%xmm1,%%xmm0 \n" \
+ "psraw $0x2,%%xmm0 \n" \
+ "packuswb %%xmm0,%%xmm0 \n" \
+ "punpcklwd %%xmm0,%%xmm0 \n" \
+ "movdqu (%[y_buf]),%%xmm4 \n" \
+ "psllw $0x6,%%xmm4 \n" \
+ "lea 0x10(%[y_buf]),%[y_buf] \n"
// Read 4 UV from 422, upsample to 8 UV. With 8 Alpha.
-#define READYUVA422 \
- "movd " MEMACCESS([u_buf]) ",%%xmm0 \n" \
- MEMOPREG(movd, 0x00, [u_buf], [v_buf], 1, xmm1) \
- "lea " MEMLEA(0x4, [u_buf]) ",%[u_buf] \n" \
- "punpcklbw %%xmm1,%%xmm0 \n" \
- "punpcklwd %%xmm0,%%xmm0 \n" \
- "movq " MEMACCESS([y_buf]) ",%%xmm4 \n" \
- "punpcklbw %%xmm4,%%xmm4 \n" \
- "lea " MEMLEA(0x8, [y_buf]) ",%[y_buf] \n" \
- "movq " MEMACCESS([a_buf]) ",%%xmm5 \n" \
- "lea " MEMLEA(0x8, [a_buf]) ",%[a_buf] \n"
-
-// Read 2 UV from 411, upsample to 8 UV.
-// reading 4 bytes is an msan violation.
-// "movd " MEMACCESS([u_buf]) ",%%xmm0 \n"
-// MEMOPREG(movd, 0x00, [u_buf], [v_buf], 1, xmm1)
-// pinsrw fails with drmemory
-// __asm pinsrw xmm0, [esi], 0 /* U */
-// __asm pinsrw xmm1, [esi + edi], 0 /* V */
-#define READYUV411_TEMP \
- "movzwl " MEMACCESS([u_buf]) ",%[temp] \n" \
- "movd %[temp],%%xmm0 \n" \
- MEMOPARG(movzwl, 0x00, [u_buf], [v_buf], 1, [temp]) " \n" \
- "movd %[temp],%%xmm1 \n" \
- "lea " MEMLEA(0x2, [u_buf]) ",%[u_buf] \n" \
- "punpcklbw %%xmm1,%%xmm0 \n" \
- "punpcklwd %%xmm0,%%xmm0 \n" \
- "punpckldq %%xmm0,%%xmm0 \n" \
- "movq " MEMACCESS([y_buf]) ",%%xmm4 \n" \
- "punpcklbw %%xmm4,%%xmm4 \n" \
- "lea " MEMLEA(0x8, [y_buf]) ",%[y_buf] \n"
+#define READYUVA422 \
+ "movd (%[u_buf]),%%xmm0 \n" \
+ "movd 0x00(%[u_buf],%[v_buf],1),%%xmm1 \n" \
+ "lea 0x4(%[u_buf]),%[u_buf] \n" \
+ "punpcklbw %%xmm1,%%xmm0 \n" \
+ "punpcklwd %%xmm0,%%xmm0 \n" \
+ "movq (%[y_buf]),%%xmm4 \n" \
+ "punpcklbw %%xmm4,%%xmm4 \n" \
+ "lea 0x8(%[y_buf]),%[y_buf] \n" \
+ "movq (%[a_buf]),%%xmm5 \n" \
+ "lea 0x8(%[a_buf]),%[a_buf] \n"
// Read 4 UV from NV12, upsample to 8 UV
-#define READNV12 \
- "movq " MEMACCESS([uv_buf]) ",%%xmm0 \n" \
- "lea " MEMLEA(0x8, [uv_buf]) ",%[uv_buf] \n" \
- "punpcklwd %%xmm0,%%xmm0 \n" \
- "movq " MEMACCESS([y_buf]) ",%%xmm4 \n" \
- "punpcklbw %%xmm4,%%xmm4 \n" \
- "lea " MEMLEA(0x8, [y_buf]) ",%[y_buf] \n"
+#define READNV12 \
+ "movq (%[uv_buf]),%%xmm0 \n" \
+ "lea 0x8(%[uv_buf]),%[uv_buf] \n" \
+ "punpcklwd %%xmm0,%%xmm0 \n" \
+ "movq (%[y_buf]),%%xmm4 \n" \
+ "punpcklbw %%xmm4,%%xmm4 \n" \
+ "lea 0x8(%[y_buf]),%[y_buf] \n"
// Read 4 VU from NV21, upsample to 8 UV
-#define READNV21 \
- "movq " MEMACCESS([vu_buf]) ",%%xmm0 \n" \
- "lea " MEMLEA(0x8, [vu_buf]) ",%[vu_buf] \n" \
- "pshufb %[kShuffleNV21], %%xmm0 \n" \
- "movq " MEMACCESS([y_buf]) ",%%xmm4 \n" \
- "punpcklbw %%xmm4,%%xmm4 \n" \
- "lea " MEMLEA(0x8, [y_buf]) ",%[y_buf] \n"
+#define READNV21 \
+ "movq (%[vu_buf]),%%xmm0 \n" \
+ "lea 0x8(%[vu_buf]),%[vu_buf] \n" \
+ "pshufb %[kShuffleNV21], %%xmm0 \n" \
+ "movq (%[y_buf]),%%xmm4 \n" \
+ "punpcklbw %%xmm4,%%xmm4 \n" \
+ "lea 0x8(%[y_buf]),%[y_buf] \n"
// Read 4 YUY2 with 8 Y and update 4 UV to 8 UV.
-#define READYUY2 \
- "movdqu " MEMACCESS([yuy2_buf]) ",%%xmm4 \n" \
- "pshufb %[kShuffleYUY2Y], %%xmm4 \n" \
- "movdqu " MEMACCESS([yuy2_buf]) ",%%xmm0 \n" \
- "pshufb %[kShuffleYUY2UV], %%xmm0 \n" \
- "lea " MEMLEA(0x10, [yuy2_buf]) ",%[yuy2_buf] \n"
+#define READYUY2 \
+ "movdqu (%[yuy2_buf]),%%xmm4 \n" \
+ "pshufb %[kShuffleYUY2Y], %%xmm4 \n" \
+ "movdqu (%[yuy2_buf]),%%xmm0 \n" \
+ "pshufb %[kShuffleYUY2UV], %%xmm0 \n" \
+ "lea 0x10(%[yuy2_buf]),%[yuy2_buf] \n"
// Read 4 UYVY with 8 Y and update 4 UV to 8 UV.
-#define READUYVY \
- "movdqu " MEMACCESS([uyvy_buf]) ",%%xmm4 \n" \
- "pshufb %[kShuffleUYVYY], %%xmm4 \n" \
- "movdqu " MEMACCESS([uyvy_buf]) ",%%xmm0 \n" \
- "pshufb %[kShuffleUYVYUV], %%xmm0 \n" \
- "lea " MEMLEA(0x10, [uyvy_buf]) ",%[uyvy_buf] \n"
+#define READUYVY \
+ "movdqu (%[uyvy_buf]),%%xmm4 \n" \
+ "pshufb %[kShuffleUYVYY], %%xmm4 \n" \
+ "movdqu (%[uyvy_buf]),%%xmm0 \n" \
+ "pshufb %[kShuffleUYVYUV], %%xmm0 \n" \
+ "lea 0x10(%[uyvy_buf]),%[uyvy_buf] \n"
#if defined(__x86_64__)
-#define YUVTORGB_SETUP(yuvconstants) \
- "movdqa " MEMACCESS([yuvconstants]) ",%%xmm8 \n" \
- "movdqa " MEMACCESS2(32, [yuvconstants]) ",%%xmm9 \n" \
- "movdqa " MEMACCESS2(64, [yuvconstants]) ",%%xmm10 \n" \
- "movdqa " MEMACCESS2(96, [yuvconstants]) ",%%xmm11 \n" \
- "movdqa " MEMACCESS2(128, [yuvconstants]) ",%%xmm12 \n" \
- "movdqa " MEMACCESS2(160, [yuvconstants]) ",%%xmm13 \n" \
- "movdqa " MEMACCESS2(192, [yuvconstants]) ",%%xmm14 \n"
+#define YUVTORGB_SETUP(yuvconstants) \
+ "movdqa (%[yuvconstants]),%%xmm8 \n" \
+ "movdqa 32(%[yuvconstants]),%%xmm9 \n" \
+ "movdqa 64(%[yuvconstants]),%%xmm10 \n" \
+ "movdqa 96(%[yuvconstants]),%%xmm11 \n" \
+ "movdqa 128(%[yuvconstants]),%%xmm12 \n" \
+ "movdqa 160(%[yuvconstants]),%%xmm13 \n" \
+ "movdqa 192(%[yuvconstants]),%%xmm14 \n"
// Convert 8 pixels: 8 UV and 8 Y
-#define YUVTORGB(yuvconstants) \
- "movdqa %%xmm0,%%xmm1 \n" \
- "movdqa %%xmm0,%%xmm2 \n" \
- "movdqa %%xmm0,%%xmm3 \n" \
- "movdqa %%xmm11,%%xmm0 \n" \
- "pmaddubsw %%xmm8,%%xmm1 \n" \
- "psubw %%xmm1,%%xmm0 \n" \
- "movdqa %%xmm12,%%xmm1 \n" \
- "pmaddubsw %%xmm9,%%xmm2 \n" \
- "psubw %%xmm2,%%xmm1 \n" \
- "movdqa %%xmm13,%%xmm2 \n" \
- "pmaddubsw %%xmm10,%%xmm3 \n" \
- "psubw %%xmm3,%%xmm2 \n" \
- "pmulhuw %%xmm14,%%xmm4 \n" \
- "paddsw %%xmm4,%%xmm0 \n" \
- "paddsw %%xmm4,%%xmm1 \n" \
- "paddsw %%xmm4,%%xmm2 \n" \
- "psraw $0x6,%%xmm0 \n" \
- "psraw $0x6,%%xmm1 \n" \
- "psraw $0x6,%%xmm2 \n" \
- "packuswb %%xmm0,%%xmm0 \n" \
- "packuswb %%xmm1,%%xmm1 \n" \
- "packuswb %%xmm2,%%xmm2 \n"
+#define YUVTORGB16(yuvconstants) \
+ "movdqa %%xmm0,%%xmm1 \n" \
+ "movdqa %%xmm0,%%xmm2 \n" \
+ "movdqa %%xmm0,%%xmm3 \n" \
+ "movdqa %%xmm11,%%xmm0 \n" \
+ "pmaddubsw %%xmm8,%%xmm1 \n" \
+ "psubw %%xmm1,%%xmm0 \n" \
+ "movdqa %%xmm12,%%xmm1 \n" \
+ "pmaddubsw %%xmm9,%%xmm2 \n" \
+ "psubw %%xmm2,%%xmm1 \n" \
+ "movdqa %%xmm13,%%xmm2 \n" \
+ "pmaddubsw %%xmm10,%%xmm3 \n" \
+ "psubw %%xmm3,%%xmm2 \n" \
+ "pmulhuw %%xmm14,%%xmm4 \n" \
+ "paddsw %%xmm4,%%xmm0 \n" \
+ "paddsw %%xmm4,%%xmm1 \n" \
+ "paddsw %%xmm4,%%xmm2 \n"
#define YUVTORGB_REGS \
- "xmm8", "xmm9", "xmm10", "xmm11", "xmm12", "xmm13", "xmm14",
+ "xmm8", "xmm9", "xmm10", "xmm11", "xmm12", "xmm13", "xmm14",
#else
#define YUVTORGB_SETUP(yuvconstants)
// Convert 8 pixels: 8 UV and 8 Y
-#define YUVTORGB(yuvconstants) \
- "movdqa %%xmm0,%%xmm1 \n" \
- "movdqa %%xmm0,%%xmm2 \n" \
- "movdqa %%xmm0,%%xmm3 \n" \
- "movdqa " MEMACCESS2(96, [yuvconstants]) ",%%xmm0 \n" \
- "pmaddubsw " MEMACCESS([yuvconstants]) ",%%xmm1 \n" \
- "psubw %%xmm1,%%xmm0 \n" \
- "movdqa " MEMACCESS2(128, [yuvconstants]) ",%%xmm1 \n" \
- "pmaddubsw " MEMACCESS2(32, [yuvconstants]) ",%%xmm2 \n" \
- "psubw %%xmm2,%%xmm1 \n" \
- "movdqa " MEMACCESS2(160, [yuvconstants]) ",%%xmm2 \n" \
- "pmaddubsw " MEMACCESS2(64, [yuvconstants]) ",%%xmm3 \n" \
- "psubw %%xmm3,%%xmm2 \n" \
- "pmulhuw " MEMACCESS2(192, [yuvconstants]) ",%%xmm4 \n" \
- "paddsw %%xmm4,%%xmm0 \n" \
- "paddsw %%xmm4,%%xmm1 \n" \
- "paddsw %%xmm4,%%xmm2 \n" \
- "psraw $0x6,%%xmm0 \n" \
- "psraw $0x6,%%xmm1 \n" \
- "psraw $0x6,%%xmm2 \n" \
- "packuswb %%xmm0,%%xmm0 \n" \
- "packuswb %%xmm1,%%xmm1 \n" \
- "packuswb %%xmm2,%%xmm2 \n"
+#define YUVTORGB16(yuvconstants) \
+ "movdqa %%xmm0,%%xmm1 \n" \
+ "movdqa %%xmm0,%%xmm2 \n" \
+ "movdqa %%xmm0,%%xmm3 \n" \
+ "movdqa 96(%[yuvconstants]),%%xmm0 \n" \
+ "pmaddubsw (%[yuvconstants]),%%xmm1 \n" \
+ "psubw %%xmm1,%%xmm0 \n" \
+ "movdqa 128(%[yuvconstants]),%%xmm1 \n" \
+ "pmaddubsw 32(%[yuvconstants]),%%xmm2 \n" \
+ "psubw %%xmm2,%%xmm1 \n" \
+ "movdqa 160(%[yuvconstants]),%%xmm2 \n" \
+ "pmaddubsw 64(%[yuvconstants]),%%xmm3 \n" \
+ "psubw %%xmm3,%%xmm2 \n" \
+ "pmulhuw 192(%[yuvconstants]),%%xmm4 \n" \
+ "paddsw %%xmm4,%%xmm0 \n" \
+ "paddsw %%xmm4,%%xmm1 \n" \
+ "paddsw %%xmm4,%%xmm2 \n"
#define YUVTORGB_REGS
#endif
+#define YUVTORGB(yuvconstants) \
+ YUVTORGB16(yuvconstants) \
+ "psraw $0x6,%%xmm0 \n" \
+ "psraw $0x6,%%xmm1 \n" \
+ "psraw $0x6,%%xmm2 \n" \
+ "packuswb %%xmm0,%%xmm0 \n" \
+ "packuswb %%xmm1,%%xmm1 \n" \
+ "packuswb %%xmm2,%%xmm2 \n"
+
// Store 8 ARGB values.
-#define STOREARGB \
- "punpcklbw %%xmm1,%%xmm0 \n" \
- "punpcklbw %%xmm5,%%xmm2 \n" \
- "movdqa %%xmm0,%%xmm1 \n" \
- "punpcklwd %%xmm2,%%xmm0 \n" \
- "punpckhwd %%xmm2,%%xmm1 \n" \
- "movdqu %%xmm0," MEMACCESS([dst_argb]) " \n" \
- "movdqu %%xmm1," MEMACCESS2(0x10, [dst_argb]) " \n" \
- "lea " MEMLEA(0x20, [dst_argb]) ", %[dst_argb] \n"
+#define STOREARGB \
+ "punpcklbw %%xmm1,%%xmm0 \n" \
+ "punpcklbw %%xmm5,%%xmm2 \n" \
+ "movdqa %%xmm0,%%xmm1 \n" \
+ "punpcklwd %%xmm2,%%xmm0 \n" \
+ "punpckhwd %%xmm2,%%xmm1 \n" \
+ "movdqu %%xmm0,(%[dst_argb]) \n" \
+ "movdqu %%xmm1,0x10(%[dst_argb]) \n" \
+ "lea 0x20(%[dst_argb]), %[dst_argb] \n"
// Store 8 RGBA values.
-#define STORERGBA \
- "pcmpeqb %%xmm5,%%xmm5 \n" \
- "punpcklbw %%xmm2,%%xmm1 \n" \
- "punpcklbw %%xmm0,%%xmm5 \n" \
- "movdqa %%xmm5,%%xmm0 \n" \
- "punpcklwd %%xmm1,%%xmm5 \n" \
- "punpckhwd %%xmm1,%%xmm0 \n" \
- "movdqu %%xmm5," MEMACCESS([dst_rgba]) " \n" \
- "movdqu %%xmm0," MEMACCESS2(0x10, [dst_rgba]) " \n" \
- "lea " MEMLEA(0x20, [dst_rgba]) ",%[dst_rgba] \n"
-
-void OMITFP I444ToARGBRow_SSSE3(const uint8* y_buf,
- const uint8* u_buf,
- const uint8* v_buf,
- uint8* dst_argb,
+#define STORERGBA \
+ "pcmpeqb %%xmm5,%%xmm5 \n" \
+ "punpcklbw %%xmm2,%%xmm1 \n" \
+ "punpcklbw %%xmm0,%%xmm5 \n" \
+ "movdqa %%xmm5,%%xmm0 \n" \
+ "punpcklwd %%xmm1,%%xmm5 \n" \
+ "punpckhwd %%xmm1,%%xmm0 \n" \
+ "movdqu %%xmm5,(%[dst_rgba]) \n" \
+ "movdqu %%xmm0,0x10(%[dst_rgba]) \n" \
+ "lea 0x20(%[dst_rgba]),%[dst_rgba] \n"
+
+// Store 8 AR30 values.
+#define STOREAR30 \
+ "psraw $0x4,%%xmm0 \n" \
+ "psraw $0x4,%%xmm1 \n" \
+ "psraw $0x4,%%xmm2 \n" \
+ "pminsw %%xmm7,%%xmm0 \n" \
+ "pminsw %%xmm7,%%xmm1 \n" \
+ "pminsw %%xmm7,%%xmm2 \n" \
+ "pmaxsw %%xmm6,%%xmm0 \n" \
+ "pmaxsw %%xmm6,%%xmm1 \n" \
+ "pmaxsw %%xmm6,%%xmm2 \n" \
+ "psllw $0x4,%%xmm2 \n" \
+ "movdqa %%xmm0,%%xmm3 \n" \
+ "punpcklwd %%xmm2,%%xmm0 \n" \
+ "punpckhwd %%xmm2,%%xmm3 \n" \
+ "movdqa %%xmm1,%%xmm2 \n" \
+ "punpcklwd %%xmm5,%%xmm1 \n" \
+ "punpckhwd %%xmm5,%%xmm2 \n" \
+ "pslld $0xa,%%xmm1 \n" \
+ "pslld $0xa,%%xmm2 \n" \
+ "por %%xmm1,%%xmm0 \n" \
+ "por %%xmm2,%%xmm3 \n" \
+ "movdqu %%xmm0,(%[dst_ar30]) \n" \
+ "movdqu %%xmm3,0x10(%[dst_ar30]) \n" \
+ "lea 0x20(%[dst_ar30]), %[dst_ar30] \n"
+
+void OMITFP I444ToARGBRow_SSSE3(const uint8_t* y_buf,
+ const uint8_t* u_buf,
+ const uint8_t* v_buf,
+ uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
asm volatile (
YUVTORGB_SETUP(yuvconstants)
"sub %[u_buf],%[v_buf] \n"
"pcmpeqb %%xmm5,%%xmm5 \n"
+
LABELALIGN
- "1: \n"
+ "1: \n"
READYUV444
YUVTORGB(yuvconstants)
STOREARGB
@@ -1691,15 +2028,15 @@ void OMITFP I444ToARGBRow_SSSE3(const uint8* y_buf,
[dst_argb]"+r"(dst_argb), // %[dst_argb]
[width]"+rm"(width) // %[width]
: [yuvconstants]"r"(yuvconstants) // %[yuvconstants]
- : "memory", "cc", NACL_R14 YUVTORGB_REGS
+ : "memory", "cc", YUVTORGB_REGS
"xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
}
-void OMITFP I422ToRGB24Row_SSSE3(const uint8* y_buf,
- const uint8* u_buf,
- const uint8* v_buf,
- uint8* dst_rgb24,
+void OMITFP I422ToRGB24Row_SSSE3(const uint8_t* y_buf,
+ const uint8_t* u_buf,
+ const uint8_t* v_buf,
+ uint8_t* dst_rgb24,
const struct YuvConstants* yuvconstants,
int width) {
asm volatile (
@@ -1707,8 +2044,9 @@ void OMITFP I422ToRGB24Row_SSSE3(const uint8* y_buf,
"movdqa %[kShuffleMaskARGBToRGB24_0],%%xmm5 \n"
"movdqa %[kShuffleMaskARGBToRGB24],%%xmm6 \n"
"sub %[u_buf],%[v_buf] \n"
+
LABELALIGN
- "1: \n"
+ "1: \n"
READYUV422
YUVTORGB(yuvconstants)
"punpcklbw %%xmm1,%%xmm0 \n"
@@ -1719,16 +2057,16 @@ void OMITFP I422ToRGB24Row_SSSE3(const uint8* y_buf,
"pshufb %%xmm5,%%xmm0 \n"
"pshufb %%xmm6,%%xmm1 \n"
"palignr $0xc,%%xmm0,%%xmm1 \n"
- "movq %%xmm0," MEMACCESS([dst_rgb24]) "\n"
- "movdqu %%xmm1," MEMACCESS2(0x8,[dst_rgb24]) "\n"
- "lea " MEMLEA(0x18,[dst_rgb24]) ",%[dst_rgb24] \n"
+ "movq %%xmm0,(%[dst_rgb24]) \n"
+ "movdqu %%xmm1,0x8(%[dst_rgb24]) \n"
+ "lea 0x18(%[dst_rgb24]),%[dst_rgb24] \n"
"subl $0x8,%[width] \n"
"jg 1b \n"
: [y_buf]"+r"(y_buf), // %[y_buf]
[u_buf]"+r"(u_buf), // %[u_buf]
[v_buf]"+r"(v_buf), // %[v_buf]
[dst_rgb24]"+r"(dst_rgb24), // %[dst_rgb24]
-#if defined(__i386__) && defined(__pic__)
+#if defined(__i386__)
[width]"+m"(width) // %[width]
#else
[width]"+rm"(width) // %[width]
@@ -1736,23 +2074,24 @@ void OMITFP I422ToRGB24Row_SSSE3(const uint8* y_buf,
: [yuvconstants]"r"(yuvconstants), // %[yuvconstants]
[kShuffleMaskARGBToRGB24_0]"m"(kShuffleMaskARGBToRGB24_0),
[kShuffleMaskARGBToRGB24]"m"(kShuffleMaskARGBToRGB24)
- : "memory", "cc", NACL_R14 YUVTORGB_REGS
+ : "memory", "cc", YUVTORGB_REGS
"xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6"
);
}
-void OMITFP I422ToARGBRow_SSSE3(const uint8* y_buf,
- const uint8* u_buf,
- const uint8* v_buf,
- uint8* dst_argb,
+void OMITFP I422ToARGBRow_SSSE3(const uint8_t* y_buf,
+ const uint8_t* u_buf,
+ const uint8_t* v_buf,
+ uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
asm volatile (
YUVTORGB_SETUP(yuvconstants)
"sub %[u_buf],%[v_buf] \n"
"pcmpeqb %%xmm5,%%xmm5 \n"
+
LABELALIGN
- "1: \n"
+ "1: \n"
READYUV422
YUVTORGB(yuvconstants)
STOREARGB
@@ -1764,21 +2103,160 @@ void OMITFP I422ToARGBRow_SSSE3(const uint8* y_buf,
[dst_argb]"+r"(dst_argb), // %[dst_argb]
[width]"+rm"(width) // %[width]
: [yuvconstants]"r"(yuvconstants) // %[yuvconstants]
- : "memory", "cc", NACL_R14 YUVTORGB_REGS
+ : "memory", "cc", YUVTORGB_REGS
"xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
}
-void OMITFP NV12ToARGBRow_SSSE3(const uint8* y_buf,
- const uint8* uv_buf,
- uint8* dst_argb,
+void OMITFP I422ToAR30Row_SSSE3(const uint8_t* y_buf,
+ const uint8_t* u_buf,
+ const uint8_t* v_buf,
+ uint8_t* dst_ar30,
const struct YuvConstants* yuvconstants,
int width) {
asm volatile (
YUVTORGB_SETUP(yuvconstants)
+ "sub %[u_buf],%[v_buf] \n"
+ "pcmpeqb %%xmm5,%%xmm5 \n" // AR30 constants
+ "psrlw $14,%%xmm5 \n"
+ "psllw $4,%%xmm5 \n" // 2 alpha bits
+ "pxor %%xmm6,%%xmm6 \n"
+ "pcmpeqb %%xmm7,%%xmm7 \n" // 0 for min
+ "psrlw $6,%%xmm7 \n" // 1023 for max
+
+ LABELALIGN
+ "1: \n"
+ READYUV422
+ YUVTORGB16(yuvconstants)
+ STOREAR30
+ "sub $0x8,%[width] \n"
+ "jg 1b \n"
+ : [y_buf]"+r"(y_buf), // %[y_buf]
+ [u_buf]"+r"(u_buf), // %[u_buf]
+ [v_buf]"+r"(v_buf), // %[v_buf]
+ [dst_ar30]"+r"(dst_ar30), // %[dst_ar30]
+ [width]"+rm"(width) // %[width]
+ : [yuvconstants]"r"(yuvconstants) // %[yuvconstants]
+ : "memory", "cc", YUVTORGB_REGS
+ "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"
+ );
+}
+
+// 10 bit YUV to ARGB
+void OMITFP I210ToARGBRow_SSSE3(const uint16_t* y_buf,
+ const uint16_t* u_buf,
+ const uint16_t* v_buf,
+ uint8_t* dst_argb,
+ const struct YuvConstants* yuvconstants,
+ int width) {
+ asm volatile (
+ YUVTORGB_SETUP(yuvconstants)
+ "sub %[u_buf],%[v_buf] \n"
"pcmpeqb %%xmm5,%%xmm5 \n"
+
LABELALIGN
- "1: \n"
+ "1: \n"
+ READYUV210
+ YUVTORGB(yuvconstants)
+ STOREARGB
+ "sub $0x8,%[width] \n"
+ "jg 1b \n"
+ : [y_buf]"+r"(y_buf), // %[y_buf]
+ [u_buf]"+r"(u_buf), // %[u_buf]
+ [v_buf]"+r"(v_buf), // %[v_buf]
+ [dst_argb]"+r"(dst_argb), // %[dst_argb]
+ [width]"+rm"(width) // %[width]
+ : [yuvconstants]"r"(yuvconstants) // %[yuvconstants]
+ : "memory", "cc", YUVTORGB_REGS
+ "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
+ );
+}
+
+// 10 bit YUV to AR30
+void OMITFP I210ToAR30Row_SSSE3(const uint16_t* y_buf,
+ const uint16_t* u_buf,
+ const uint16_t* v_buf,
+ uint8_t* dst_ar30,
+ const struct YuvConstants* yuvconstants,
+ int width) {
+ asm volatile (
+ YUVTORGB_SETUP(yuvconstants)
+ "sub %[u_buf],%[v_buf] \n"
+ "pcmpeqb %%xmm5,%%xmm5 \n"
+ "psrlw $14,%%xmm5 \n"
+ "psllw $4,%%xmm5 \n" // 2 alpha bits
+ "pxor %%xmm6,%%xmm6 \n"
+ "pcmpeqb %%xmm7,%%xmm7 \n" // 0 for min
+ "psrlw $6,%%xmm7 \n" // 1023 for max
+
+ LABELALIGN
+ "1: \n"
+ READYUV210
+ YUVTORGB16(yuvconstants)
+ STOREAR30
+ "sub $0x8,%[width] \n"
+ "jg 1b \n"
+ : [y_buf]"+r"(y_buf), // %[y_buf]
+ [u_buf]"+r"(u_buf), // %[u_buf]
+ [v_buf]"+r"(v_buf), // %[v_buf]
+ [dst_ar30]"+r"(dst_ar30), // %[dst_ar30]
+ [width]"+rm"(width) // %[width]
+ : [yuvconstants]"r"(yuvconstants) // %[yuvconstants]
+ : "memory", "cc", YUVTORGB_REGS
+ "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"
+ );
+}
+
+#ifdef HAS_I422ALPHATOARGBROW_SSSE3
+void OMITFP I422AlphaToARGBRow_SSSE3(const uint8_t* y_buf,
+ const uint8_t* u_buf,
+ const uint8_t* v_buf,
+ const uint8_t* a_buf,
+ uint8_t* dst_argb,
+ const struct YuvConstants* yuvconstants,
+ int width) {
+ // clang-format off
+ asm volatile (
+ YUVTORGB_SETUP(yuvconstants)
+ "sub %[u_buf],%[v_buf] \n"
+
+ LABELALIGN
+ "1: \n"
+ READYUVA422
+ YUVTORGB(yuvconstants)
+ STOREARGB
+ "subl $0x8,%[width] \n"
+ "jg 1b \n"
+ : [y_buf]"+r"(y_buf), // %[y_buf]
+ [u_buf]"+r"(u_buf), // %[u_buf]
+ [v_buf]"+r"(v_buf), // %[v_buf]
+ [a_buf]"+r"(a_buf), // %[a_buf]
+ [dst_argb]"+r"(dst_argb), // %[dst_argb]
+#if defined(__i386__)
+ [width]"+m"(width) // %[width]
+#else
+ [width]"+rm"(width) // %[width]
+#endif
+ : [yuvconstants]"r"(yuvconstants) // %[yuvconstants]
+ : "memory", "cc", YUVTORGB_REGS
+ "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
+ );
+ // clang-format on
+}
+#endif // HAS_I422ALPHATOARGBROW_SSSE3
+
+void OMITFP NV12ToARGBRow_SSSE3(const uint8_t* y_buf,
+ const uint8_t* uv_buf,
+ uint8_t* dst_argb,
+ const struct YuvConstants* yuvconstants,
+ int width) {
+ // clang-format off
+ asm volatile (
+ YUVTORGB_SETUP(yuvconstants)
+ "pcmpeqb %%xmm5,%%xmm5 \n"
+
+ LABELALIGN
+ "1: \n"
READNV12
YUVTORGB(yuvconstants)
STOREARGB
@@ -1789,21 +2267,24 @@ void OMITFP NV12ToARGBRow_SSSE3(const uint8* y_buf,
[dst_argb]"+r"(dst_argb), // %[dst_argb]
[width]"+rm"(width) // %[width]
: [yuvconstants]"r"(yuvconstants) // %[yuvconstants]
- : "memory", "cc", YUVTORGB_REGS // Does not use r14.
+ : "memory", "cc", YUVTORGB_REGS
"xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
+ // clang-format on
}
-void OMITFP NV21ToARGBRow_SSSE3(const uint8* y_buf,
- const uint8* vu_buf,
- uint8* dst_argb,
+void OMITFP NV21ToARGBRow_SSSE3(const uint8_t* y_buf,
+ const uint8_t* vu_buf,
+ uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
+ // clang-format off
asm volatile (
YUVTORGB_SETUP(yuvconstants)
"pcmpeqb %%xmm5,%%xmm5 \n"
+
LABELALIGN
- "1: \n"
+ "1: \n"
READNV21
YUVTORGB(yuvconstants)
STOREARGB
@@ -1815,20 +2296,23 @@ void OMITFP NV21ToARGBRow_SSSE3(const uint8* y_buf,
[width]"+rm"(width) // %[width]
: [yuvconstants]"r"(yuvconstants), // %[yuvconstants]
[kShuffleNV21]"m"(kShuffleNV21)
- : "memory", "cc", YUVTORGB_REGS // Does not use r14.
+ : "memory", "cc", YUVTORGB_REGS
"xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
+ // clang-format on
}
-void OMITFP YUY2ToARGBRow_SSSE3(const uint8* yuy2_buf,
- uint8* dst_argb,
+void OMITFP YUY2ToARGBRow_SSSE3(const uint8_t* yuy2_buf,
+ uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
+ // clang-format off
asm volatile (
YUVTORGB_SETUP(yuvconstants)
"pcmpeqb %%xmm5,%%xmm5 \n"
+
LABELALIGN
- "1: \n"
+ "1: \n"
READYUY2
YUVTORGB(yuvconstants)
STOREARGB
@@ -1840,20 +2324,23 @@ void OMITFP YUY2ToARGBRow_SSSE3(const uint8* yuy2_buf,
: [yuvconstants]"r"(yuvconstants), // %[yuvconstants]
[kShuffleYUY2Y]"m"(kShuffleYUY2Y),
[kShuffleYUY2UV]"m"(kShuffleYUY2UV)
- : "memory", "cc", YUVTORGB_REGS // Does not use r14.
+ : "memory", "cc", YUVTORGB_REGS
"xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
+ // clang-format on
}
-void OMITFP UYVYToARGBRow_SSSE3(const uint8* uyvy_buf,
- uint8* dst_argb,
+void OMITFP UYVYToARGBRow_SSSE3(const uint8_t* uyvy_buf,
+ uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
+ // clang-format off
asm volatile (
YUVTORGB_SETUP(yuvconstants)
"pcmpeqb %%xmm5,%%xmm5 \n"
+
LABELALIGN
- "1: \n"
+ "1: \n"
READUYVY
YUVTORGB(yuvconstants)
STOREARGB
@@ -1865,23 +2352,25 @@ void OMITFP UYVYToARGBRow_SSSE3(const uint8* uyvy_buf,
: [yuvconstants]"r"(yuvconstants), // %[yuvconstants]
[kShuffleUYVYY]"m"(kShuffleUYVYY),
[kShuffleUYVYUV]"m"(kShuffleUYVYUV)
- : "memory", "cc", YUVTORGB_REGS // Does not use r14.
+ : "memory", "cc", YUVTORGB_REGS
"xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
+ // clang-format on
}
-void OMITFP I422ToRGBARow_SSSE3(const uint8* y_buf,
- const uint8* u_buf,
- const uint8* v_buf,
- uint8* dst_rgba,
+void OMITFP I422ToRGBARow_SSSE3(const uint8_t* y_buf,
+ const uint8_t* u_buf,
+ const uint8_t* v_buf,
+ uint8_t* dst_rgba,
const struct YuvConstants* yuvconstants,
int width) {
asm volatile (
YUVTORGB_SETUP(yuvconstants)
"sub %[u_buf],%[v_buf] \n"
"pcmpeqb %%xmm5,%%xmm5 \n"
+
LABELALIGN
- "1: \n"
+ "1: \n"
READYUV422
YUVTORGB(yuvconstants)
STORERGBA
@@ -1893,7 +2382,7 @@ void OMITFP I422ToRGBARow_SSSE3(const uint8* y_buf,
[dst_rgba]"+r"(dst_rgba), // %[dst_rgba]
[width]"+rm"(width) // %[width]
: [yuvconstants]"r"(yuvconstants) // %[yuvconstants]
- : "memory", "cc", NACL_R14 YUVTORGB_REGS
+ : "memory", "cc", YUVTORGB_REGS
"xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
}
@@ -1901,179 +2390,211 @@ void OMITFP I422ToRGBARow_SSSE3(const uint8* y_buf,
#endif // HAS_I422TOARGBROW_SSSE3
// Read 16 UV from 444
-#define READYUV444_AVX2 \
- "vmovdqu " MEMACCESS([u_buf]) ",%%xmm0 \n" \
- MEMOPREG(vmovdqu, 0x00, [u_buf], [v_buf], 1, xmm1) \
- "lea " MEMLEA(0x10, [u_buf]) ",%[u_buf] \n" \
- "vpermq $0xd8,%%ymm0,%%ymm0 \n" \
- "vpermq $0xd8,%%ymm1,%%ymm1 \n" \
- "vpunpcklbw %%ymm1,%%ymm0,%%ymm0 \n" \
- "vmovdqu " MEMACCESS([y_buf]) ",%%xmm4 \n" \
- "vpermq $0xd8,%%ymm4,%%ymm4 \n" \
- "vpunpcklbw %%ymm4,%%ymm4,%%ymm4 \n" \
- "lea " MEMLEA(0x10, [y_buf]) ",%[y_buf] \n"
+#define READYUV444_AVX2 \
+ "vmovdqu (%[u_buf]),%%xmm0 \n" \
+ "vmovdqu 0x00(%[u_buf],%[v_buf],1),%%xmm1 \n" \
+ "lea 0x10(%[u_buf]),%[u_buf] \n" \
+ "vpermq $0xd8,%%ymm0,%%ymm0 \n" \
+ "vpermq $0xd8,%%ymm1,%%ymm1 \n" \
+ "vpunpcklbw %%ymm1,%%ymm0,%%ymm0 \n" \
+ "vmovdqu (%[y_buf]),%%xmm4 \n" \
+ "vpermq $0xd8,%%ymm4,%%ymm4 \n" \
+ "vpunpcklbw %%ymm4,%%ymm4,%%ymm4 \n" \
+ "lea 0x10(%[y_buf]),%[y_buf] \n"
// Read 8 UV from 422, upsample to 16 UV.
-#define READYUV422_AVX2 \
- "vmovq " MEMACCESS([u_buf]) ",%%xmm0 \n" \
- MEMOPREG(vmovq, 0x00, [u_buf], [v_buf], 1, xmm1) \
- "lea " MEMLEA(0x8, [u_buf]) ",%[u_buf] \n" \
- "vpunpcklbw %%ymm1,%%ymm0,%%ymm0 \n" \
- "vpermq $0xd8,%%ymm0,%%ymm0 \n" \
- "vpunpcklwd %%ymm0,%%ymm0,%%ymm0 \n" \
- "vmovdqu " MEMACCESS([y_buf]) ",%%xmm4 \n" \
- "vpermq $0xd8,%%ymm4,%%ymm4 \n" \
- "vpunpcklbw %%ymm4,%%ymm4,%%ymm4 \n" \
- "lea " MEMLEA(0x10, [y_buf]) ",%[y_buf] \n"
+#define READYUV422_AVX2 \
+ "vmovq (%[u_buf]),%%xmm0 \n" \
+ "vmovq 0x00(%[u_buf],%[v_buf],1),%%xmm1 \n" \
+ "lea 0x8(%[u_buf]),%[u_buf] \n" \
+ "vpunpcklbw %%ymm1,%%ymm0,%%ymm0 \n" \
+ "vpermq $0xd8,%%ymm0,%%ymm0 \n" \
+ "vpunpcklwd %%ymm0,%%ymm0,%%ymm0 \n" \
+ "vmovdqu (%[y_buf]),%%xmm4 \n" \
+ "vpermq $0xd8,%%ymm4,%%ymm4 \n" \
+ "vpunpcklbw %%ymm4,%%ymm4,%%ymm4 \n" \
+ "lea 0x10(%[y_buf]),%[y_buf] \n"
+
+// Read 8 UV from 210 10 bit, upsample to 16 UV
+// TODO(fbarchard): Consider vshufb to replace pack/unpack
+// TODO(fbarchard): Consider vunpcklpd to combine the 2 registers into 1.
+#define READYUV210_AVX2 \
+ "vmovdqu (%[u_buf]),%%xmm0 \n" \
+ "vmovdqu 0x00(%[u_buf],%[v_buf],1),%%xmm1 \n" \
+ "lea 0x10(%[u_buf]),%[u_buf] \n" \
+ "vpermq $0xd8,%%ymm0,%%ymm0 \n" \
+ "vpermq $0xd8,%%ymm1,%%ymm1 \n" \
+ "vpunpcklwd %%ymm1,%%ymm0,%%ymm0 \n" \
+ "vpsraw $0x2,%%ymm0,%%ymm0 \n" \
+ "vpackuswb %%ymm0,%%ymm0,%%ymm0 \n" \
+ "vpunpcklwd %%ymm0,%%ymm0,%%ymm0 \n" \
+ "vmovdqu (%[y_buf]),%%ymm4 \n" \
+ "vpsllw $0x6,%%ymm4,%%ymm4 \n" \
+ "lea 0x20(%[y_buf]),%[y_buf] \n"
// Read 8 UV from 422, upsample to 16 UV. With 16 Alpha.
-#define READYUVA422_AVX2 \
- "vmovq " MEMACCESS([u_buf]) ",%%xmm0 \n" \
- MEMOPREG(vmovq, 0x00, [u_buf], [v_buf], 1, xmm1) \
- "lea " MEMLEA(0x8, [u_buf]) ",%[u_buf] \n" \
- "vpunpcklbw %%ymm1,%%ymm0,%%ymm0 \n" \
- "vpermq $0xd8,%%ymm0,%%ymm0 \n" \
- "vpunpcklwd %%ymm0,%%ymm0,%%ymm0 \n" \
- "vmovdqu " MEMACCESS([y_buf]) ",%%xmm4 \n" \
- "vpermq $0xd8,%%ymm4,%%ymm4 \n" \
- "vpunpcklbw %%ymm4,%%ymm4,%%ymm4 \n" \
- "lea " MEMLEA(0x10, [y_buf]) ",%[y_buf] \n" \
- "vmovdqu " MEMACCESS([a_buf]) ",%%xmm5 \n" \
- "vpermq $0xd8,%%ymm5,%%ymm5 \n" \
- "lea " MEMLEA(0x10, [a_buf]) ",%[a_buf] \n"
-
-// Read 4 UV from 411, upsample to 16 UV.
-#define READYUV411_AVX2 \
- "vmovd " MEMACCESS([u_buf]) ",%%xmm0 \n" \
- MEMOPREG(vmovd, 0x00, [u_buf], [v_buf], 1, xmm1) \
- "lea " MEMLEA(0x4, [u_buf]) ",%[u_buf] \n" \
- "vpunpcklbw %%ymm1,%%ymm0,%%ymm0 \n" \
- "vpunpcklwd %%ymm0,%%ymm0,%%ymm0 \n" \
- "vpermq $0xd8,%%ymm0,%%ymm0 \n" \
- "vpunpckldq %%ymm0,%%ymm0,%%ymm0 \n" \
- "vmovdqu " MEMACCESS([y_buf]) ",%%xmm4 \n" \
- "vpermq $0xd8,%%ymm4,%%ymm4 \n" \
- "vpunpcklbw %%ymm4,%%ymm4,%%ymm4 \n" \
- "lea " MEMLEA(0x10, [y_buf]) ",%[y_buf] \n"
+#define READYUVA422_AVX2 \
+ "vmovq (%[u_buf]),%%xmm0 \n" \
+ "vmovq 0x00(%[u_buf],%[v_buf],1),%%xmm1 \n" \
+ "lea 0x8(%[u_buf]),%[u_buf] \n" \
+ "vpunpcklbw %%ymm1,%%ymm0,%%ymm0 \n" \
+ "vpermq $0xd8,%%ymm0,%%ymm0 \n" \
+ "vpunpcklwd %%ymm0,%%ymm0,%%ymm0 \n" \
+ "vmovdqu (%[y_buf]),%%xmm4 \n" \
+ "vpermq $0xd8,%%ymm4,%%ymm4 \n" \
+ "vpunpcklbw %%ymm4,%%ymm4,%%ymm4 \n" \
+ "lea 0x10(%[y_buf]),%[y_buf] \n" \
+ "vmovdqu (%[a_buf]),%%xmm5 \n" \
+ "vpermq $0xd8,%%ymm5,%%ymm5 \n" \
+ "lea 0x10(%[a_buf]),%[a_buf] \n"
// Read 8 UV from NV12, upsample to 16 UV.
-#define READNV12_AVX2 \
- "vmovdqu " MEMACCESS([uv_buf]) ",%%xmm0 \n" \
- "lea " MEMLEA(0x10, [uv_buf]) ",%[uv_buf] \n" \
- "vpermq $0xd8,%%ymm0,%%ymm0 \n" \
- "vpunpcklwd %%ymm0,%%ymm0,%%ymm0 \n" \
- "vmovdqu " MEMACCESS([y_buf]) ",%%xmm4 \n" \
- "vpermq $0xd8,%%ymm4,%%ymm4 \n" \
- "vpunpcklbw %%ymm4,%%ymm4,%%ymm4 \n" \
- "lea " MEMLEA(0x10, [y_buf]) ",%[y_buf] \n"
+#define READNV12_AVX2 \
+ "vmovdqu (%[uv_buf]),%%xmm0 \n" \
+ "lea 0x10(%[uv_buf]),%[uv_buf] \n" \
+ "vpermq $0xd8,%%ymm0,%%ymm0 \n" \
+ "vpunpcklwd %%ymm0,%%ymm0,%%ymm0 \n" \
+ "vmovdqu (%[y_buf]),%%xmm4 \n" \
+ "vpermq $0xd8,%%ymm4,%%ymm4 \n" \
+ "vpunpcklbw %%ymm4,%%ymm4,%%ymm4 \n" \
+ "lea 0x10(%[y_buf]),%[y_buf] \n"
// Read 8 VU from NV21, upsample to 16 UV.
-#define READNV21_AVX2 \
- "vmovdqu " MEMACCESS([vu_buf]) ",%%xmm0 \n" \
- "lea " MEMLEA(0x10, [vu_buf]) ",%[vu_buf] \n" \
- "vpermq $0xd8,%%ymm0,%%ymm0 \n" \
- "vpshufb %[kShuffleNV21], %%ymm0, %%ymm0 \n" \
- "vmovdqu " MEMACCESS([y_buf]) ",%%xmm4 \n" \
- "vpermq $0xd8,%%ymm4,%%ymm4 \n" \
- "vpunpcklbw %%ymm4,%%ymm4,%%ymm4 \n" \
- "lea " MEMLEA(0x10, [y_buf]) ",%[y_buf] \n"
+#define READNV21_AVX2 \
+ "vmovdqu (%[vu_buf]),%%xmm0 \n" \
+ "lea 0x10(%[vu_buf]),%[vu_buf] \n" \
+ "vpermq $0xd8,%%ymm0,%%ymm0 \n" \
+ "vpshufb %[kShuffleNV21], %%ymm0, %%ymm0 \n" \
+ "vmovdqu (%[y_buf]),%%xmm4 \n" \
+ "vpermq $0xd8,%%ymm4,%%ymm4 \n" \
+ "vpunpcklbw %%ymm4,%%ymm4,%%ymm4 \n" \
+ "lea 0x10(%[y_buf]),%[y_buf] \n"
// Read 8 YUY2 with 16 Y and upsample 8 UV to 16 UV.
-#define READYUY2_AVX2 \
- "vmovdqu " MEMACCESS([yuy2_buf]) ",%%ymm4 \n" \
- "vpshufb %[kShuffleYUY2Y], %%ymm4, %%ymm4 \n" \
- "vmovdqu " MEMACCESS([yuy2_buf]) ",%%ymm0 \n" \
- "vpshufb %[kShuffleYUY2UV], %%ymm0, %%ymm0 \n" \
- "lea " MEMLEA(0x20, [yuy2_buf]) ",%[yuy2_buf] \n"
+#define READYUY2_AVX2 \
+ "vmovdqu (%[yuy2_buf]),%%ymm4 \n" \
+ "vpshufb %[kShuffleYUY2Y], %%ymm4, %%ymm4 \n" \
+ "vmovdqu (%[yuy2_buf]),%%ymm0 \n" \
+ "vpshufb %[kShuffleYUY2UV], %%ymm0, %%ymm0 \n" \
+ "lea 0x20(%[yuy2_buf]),%[yuy2_buf] \n"
// Read 8 UYVY with 16 Y and upsample 8 UV to 16 UV.
-#define READUYVY_AVX2 \
- "vmovdqu " MEMACCESS([uyvy_buf]) ",%%ymm4 \n" \
- "vpshufb %[kShuffleUYVYY], %%ymm4, %%ymm4 \n" \
- "vmovdqu " MEMACCESS([uyvy_buf]) ",%%ymm0 \n" \
- "vpshufb %[kShuffleUYVYUV], %%ymm0, %%ymm0 \n" \
- "lea " MEMLEA(0x20, [uyvy_buf]) ",%[uyvy_buf] \n"
+#define READUYVY_AVX2 \
+ "vmovdqu (%[uyvy_buf]),%%ymm4 \n" \
+ "vpshufb %[kShuffleUYVYY], %%ymm4, %%ymm4 \n" \
+ "vmovdqu (%[uyvy_buf]),%%ymm0 \n" \
+ "vpshufb %[kShuffleUYVYUV], %%ymm0, %%ymm0 \n" \
+ "lea 0x20(%[uyvy_buf]),%[uyvy_buf] \n"
#if defined(__x86_64__)
-#define YUVTORGB_SETUP_AVX2(yuvconstants) \
- "vmovdqa " MEMACCESS([yuvconstants]) ",%%ymm8 \n" \
- "vmovdqa " MEMACCESS2(32, [yuvconstants]) ",%%ymm9 \n" \
- "vmovdqa " MEMACCESS2(64, [yuvconstants]) ",%%ymm10 \n" \
- "vmovdqa " MEMACCESS2(96, [yuvconstants]) ",%%ymm11 \n" \
- "vmovdqa " MEMACCESS2(128, [yuvconstants]) ",%%ymm12 \n" \
- "vmovdqa " MEMACCESS2(160, [yuvconstants]) ",%%ymm13 \n" \
- "vmovdqa " MEMACCESS2(192, [yuvconstants]) ",%%ymm14 \n"
-#define YUVTORGB_AVX2(yuvconstants) \
- "vpmaddubsw %%ymm10,%%ymm0,%%ymm2 \n" \
- "vpmaddubsw %%ymm9,%%ymm0,%%ymm1 \n" \
- "vpmaddubsw %%ymm8,%%ymm0,%%ymm0 \n" \
- "vpsubw %%ymm2,%%ymm13,%%ymm2 \n" \
- "vpsubw %%ymm1,%%ymm12,%%ymm1 \n" \
- "vpsubw %%ymm0,%%ymm11,%%ymm0 \n" \
- "vpmulhuw %%ymm14,%%ymm4,%%ymm4 \n" \
- "vpaddsw %%ymm4,%%ymm0,%%ymm0 \n" \
- "vpaddsw %%ymm4,%%ymm1,%%ymm1 \n" \
- "vpaddsw %%ymm4,%%ymm2,%%ymm2 \n" \
- "vpsraw $0x6,%%ymm0,%%ymm0 \n" \
- "vpsraw $0x6,%%ymm1,%%ymm1 \n" \
- "vpsraw $0x6,%%ymm2,%%ymm2 \n" \
- "vpackuswb %%ymm0,%%ymm0,%%ymm0 \n" \
- "vpackuswb %%ymm1,%%ymm1,%%ymm1 \n" \
- "vpackuswb %%ymm2,%%ymm2,%%ymm2 \n"
+#define YUVTORGB_SETUP_AVX2(yuvconstants) \
+ "vmovdqa (%[yuvconstants]),%%ymm8 \n" \
+ "vmovdqa 32(%[yuvconstants]),%%ymm9 \n" \
+ "vmovdqa 64(%[yuvconstants]),%%ymm10 \n" \
+ "vmovdqa 96(%[yuvconstants]),%%ymm11 \n" \
+ "vmovdqa 128(%[yuvconstants]),%%ymm12 \n" \
+ "vmovdqa 160(%[yuvconstants]),%%ymm13 \n" \
+ "vmovdqa 192(%[yuvconstants]),%%ymm14 \n"
+
+#define YUVTORGB16_AVX2(yuvconstants) \
+ "vpmaddubsw %%ymm10,%%ymm0,%%ymm2 \n" \
+ "vpmaddubsw %%ymm9,%%ymm0,%%ymm1 \n" \
+ "vpmaddubsw %%ymm8,%%ymm0,%%ymm0 \n" \
+ "vpsubw %%ymm2,%%ymm13,%%ymm2 \n" \
+ "vpsubw %%ymm1,%%ymm12,%%ymm1 \n" \
+ "vpsubw %%ymm0,%%ymm11,%%ymm0 \n" \
+ "vpmulhuw %%ymm14,%%ymm4,%%ymm4 \n" \
+ "vpaddsw %%ymm4,%%ymm0,%%ymm0 \n" \
+ "vpaddsw %%ymm4,%%ymm1,%%ymm1 \n" \
+ "vpaddsw %%ymm4,%%ymm2,%%ymm2 \n"
+
#define YUVTORGB_REGS_AVX2 \
- "xmm8", "xmm9", "xmm10", "xmm11", "xmm12", "xmm13", "xmm14",
+ "xmm8", "xmm9", "xmm10", "xmm11", "xmm12", "xmm13", "xmm14",
+
#else // Convert 16 pixels: 16 UV and 16 Y.
+
#define YUVTORGB_SETUP_AVX2(yuvconstants)
-#define YUVTORGB_AVX2(yuvconstants) \
- "vpmaddubsw " MEMACCESS2(64, [yuvconstants]) ",%%ymm0,%%ymm2 \n" \
- "vpmaddubsw " MEMACCESS2(32, [yuvconstants]) ",%%ymm0,%%ymm1 \n" \
- "vpmaddubsw " MEMACCESS([yuvconstants]) ",%%ymm0,%%ymm0 \n" \
- "vmovdqu " MEMACCESS2(160, [yuvconstants]) ",%%ymm3 \n" \
- "vpsubw %%ymm2,%%ymm3,%%ymm2 \n" \
- "vmovdqu " MEMACCESS2(128, [yuvconstants]) ",%%ymm3 \n" \
- "vpsubw %%ymm1,%%ymm3,%%ymm1 \n" \
- "vmovdqu " MEMACCESS2(96, [yuvconstants]) ",%%ymm3 \n" \
- "vpsubw %%ymm0,%%ymm3,%%ymm0 \n" \
- "vpmulhuw " MEMACCESS2(192, [yuvconstants]) ",%%ymm4,%%ymm4 \n" \
- "vpaddsw %%ymm4,%%ymm0,%%ymm0 \n" \
- "vpaddsw %%ymm4,%%ymm1,%%ymm1 \n" \
- "vpaddsw %%ymm4,%%ymm2,%%ymm2 \n" \
- "vpsraw $0x6,%%ymm0,%%ymm0 \n" \
- "vpsraw $0x6,%%ymm1,%%ymm1 \n" \
- "vpsraw $0x6,%%ymm2,%%ymm2 \n" \
- "vpackuswb %%ymm0,%%ymm0,%%ymm0 \n" \
- "vpackuswb %%ymm1,%%ymm1,%%ymm1 \n" \
- "vpackuswb %%ymm2,%%ymm2,%%ymm2 \n"
+#define YUVTORGB16_AVX2(yuvconstants) \
+ "vpmaddubsw 64(%[yuvconstants]),%%ymm0,%%ymm2 \n" \
+ "vpmaddubsw 32(%[yuvconstants]),%%ymm0,%%ymm1 \n" \
+ "vpmaddubsw (%[yuvconstants]),%%ymm0,%%ymm0 \n" \
+ "vmovdqu 160(%[yuvconstants]),%%ymm3 \n" \
+ "vpsubw %%ymm2,%%ymm3,%%ymm2 \n" \
+ "vmovdqu 128(%[yuvconstants]),%%ymm3 \n" \
+ "vpsubw %%ymm1,%%ymm3,%%ymm1 \n" \
+ "vmovdqu 96(%[yuvconstants]),%%ymm3 \n" \
+ "vpsubw %%ymm0,%%ymm3,%%ymm0 \n" \
+ "vpmulhuw 192(%[yuvconstants]),%%ymm4,%%ymm4 \n" \
+ "vpaddsw %%ymm4,%%ymm0,%%ymm0 \n" \
+ "vpaddsw %%ymm4,%%ymm1,%%ymm1 \n" \
+ "vpaddsw %%ymm4,%%ymm2,%%ymm2 \n"
#define YUVTORGB_REGS_AVX2
#endif
+#define YUVTORGB_AVX2(yuvconstants) \
+ YUVTORGB16_AVX2(yuvconstants) \
+ "vpsraw $0x6,%%ymm0,%%ymm0 \n" \
+ "vpsraw $0x6,%%ymm1,%%ymm1 \n" \
+ "vpsraw $0x6,%%ymm2,%%ymm2 \n" \
+ "vpackuswb %%ymm0,%%ymm0,%%ymm0 \n" \
+ "vpackuswb %%ymm1,%%ymm1,%%ymm1 \n" \
+ "vpackuswb %%ymm2,%%ymm2,%%ymm2 \n"
+
// Store 16 ARGB values.
-#define STOREARGB_AVX2 \
- "vpunpcklbw %%ymm1,%%ymm0,%%ymm0 \n" \
- "vpermq $0xd8,%%ymm0,%%ymm0 \n" \
- "vpunpcklbw %%ymm5,%%ymm2,%%ymm2 \n" \
- "vpermq $0xd8,%%ymm2,%%ymm2 \n" \
- "vpunpcklwd %%ymm2,%%ymm0,%%ymm1 \n" \
- "vpunpckhwd %%ymm2,%%ymm0,%%ymm0 \n" \
- "vmovdqu %%ymm1," MEMACCESS([dst_argb]) " \n" \
- "vmovdqu %%ymm0," MEMACCESS2(0x20, [dst_argb]) " \n" \
- "lea " MEMLEA(0x40, [dst_argb]) ", %[dst_argb] \n"
+#define STOREARGB_AVX2 \
+ "vpunpcklbw %%ymm1,%%ymm0,%%ymm0 \n" \
+ "vpermq $0xd8,%%ymm0,%%ymm0 \n" \
+ "vpunpcklbw %%ymm5,%%ymm2,%%ymm2 \n" \
+ "vpermq $0xd8,%%ymm2,%%ymm2 \n" \
+ "vpunpcklwd %%ymm2,%%ymm0,%%ymm1 \n" \
+ "vpunpckhwd %%ymm2,%%ymm0,%%ymm0 \n" \
+ "vmovdqu %%ymm1,(%[dst_argb]) \n" \
+ "vmovdqu %%ymm0,0x20(%[dst_argb]) \n" \
+ "lea 0x40(%[dst_argb]), %[dst_argb] \n"
+
+// Store 16 AR30 values.
+#define STOREAR30_AVX2 \
+ "vpsraw $0x4,%%ymm0,%%ymm0 \n" \
+ "vpsraw $0x4,%%ymm1,%%ymm1 \n" \
+ "vpsraw $0x4,%%ymm2,%%ymm2 \n" \
+ "vpminsw %%ymm7,%%ymm0,%%ymm0 \n" \
+ "vpminsw %%ymm7,%%ymm1,%%ymm1 \n" \
+ "vpminsw %%ymm7,%%ymm2,%%ymm2 \n" \
+ "vpmaxsw %%ymm6,%%ymm0,%%ymm0 \n" \
+ "vpmaxsw %%ymm6,%%ymm1,%%ymm1 \n" \
+ "vpmaxsw %%ymm6,%%ymm2,%%ymm2 \n" \
+ "vpsllw $0x4,%%ymm2,%%ymm2 \n" \
+ "vpermq $0xd8,%%ymm0,%%ymm0 \n" \
+ "vpermq $0xd8,%%ymm1,%%ymm1 \n" \
+ "vpermq $0xd8,%%ymm2,%%ymm2 \n" \
+ "vpunpckhwd %%ymm2,%%ymm0,%%ymm3 \n" \
+ "vpunpcklwd %%ymm2,%%ymm0,%%ymm0 \n" \
+ "vpunpckhwd %%ymm5,%%ymm1,%%ymm2 \n" \
+ "vpunpcklwd %%ymm5,%%ymm1,%%ymm1 \n" \
+ "vpslld $0xa,%%ymm1,%%ymm1 \n" \
+ "vpslld $0xa,%%ymm2,%%ymm2 \n" \
+ "vpor %%ymm1,%%ymm0,%%ymm0 \n" \
+ "vpor %%ymm2,%%ymm3,%%ymm3 \n" \
+ "vmovdqu %%ymm0,(%[dst_ar30]) \n" \
+ "vmovdqu %%ymm3,0x20(%[dst_ar30]) \n" \
+ "lea 0x40(%[dst_ar30]), %[dst_ar30] \n"
#ifdef HAS_I444TOARGBROW_AVX2
// 16 pixels
// 16 UV values with 16 Y producing 16 ARGB (64 bytes).
-void OMITFP I444ToARGBRow_AVX2(const uint8* y_buf,
- const uint8* u_buf,
- const uint8* v_buf,
- uint8* dst_argb,
+void OMITFP I444ToARGBRow_AVX2(const uint8_t* y_buf,
+ const uint8_t* u_buf,
+ const uint8_t* v_buf,
+ uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
asm volatile (
YUVTORGB_SETUP_AVX2(yuvconstants)
"sub %[u_buf],%[v_buf] \n"
"vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
+
LABELALIGN
- "1: \n"
+ "1: \n"
READYUV444_AVX2
YUVTORGB_AVX2(yuvconstants)
STOREARGB_AVX2
@@ -2086,32 +2607,34 @@ void OMITFP I444ToARGBRow_AVX2(const uint8* y_buf,
[dst_argb]"+r"(dst_argb), // %[dst_argb]
[width]"+rm"(width) // %[width]
: [yuvconstants]"r"(yuvconstants) // %[yuvconstants]
- : "memory", "cc", NACL_R14 YUVTORGB_REGS_AVX2
+ : "memory", "cc", YUVTORGB_REGS_AVX2
"xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
}
#endif // HAS_I444TOARGBROW_AVX2
-#ifdef HAS_I411TOARGBROW_AVX2
+#if defined(HAS_I422TOARGBROW_AVX2)
// 16 pixels
-// 4 UV values upsampled to 16 UV, mixed with 16 Y producing 16 ARGB (64 bytes).
-void OMITFP I411ToARGBRow_AVX2(const uint8* y_buf,
- const uint8* u_buf,
- const uint8* v_buf,
- uint8* dst_argb,
+// 8 UV values upsampled to 16 UV, mixed with 16 Y producing 16 ARGB (64 bytes).
+void OMITFP I422ToARGBRow_AVX2(const uint8_t* y_buf,
+ const uint8_t* u_buf,
+ const uint8_t* v_buf,
+ uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
asm volatile (
YUVTORGB_SETUP_AVX2(yuvconstants)
"sub %[u_buf],%[v_buf] \n"
"vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
+
LABELALIGN
- "1: \n"
- READYUV411_AVX2
+ "1: \n"
+ READYUV422_AVX2
YUVTORGB_AVX2(yuvconstants)
STOREARGB_AVX2
"sub $0x10,%[width] \n"
"jg 1b \n"
+
"vzeroupper \n"
: [y_buf]"+r"(y_buf), // %[y_buf]
[u_buf]"+r"(u_buf), // %[u_buf]
@@ -2119,32 +2642,74 @@ void OMITFP I411ToARGBRow_AVX2(const uint8* y_buf,
[dst_argb]"+r"(dst_argb), // %[dst_argb]
[width]"+rm"(width) // %[width]
: [yuvconstants]"r"(yuvconstants) // %[yuvconstants]
- : "memory", "cc", NACL_R14 YUVTORGB_REGS_AVX2
+ : "memory", "cc", YUVTORGB_REGS_AVX2
"xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
}
-#endif // HAS_I411TOARGBROW_AVX2
+#endif // HAS_I422TOARGBROW_AVX2
-#if defined(HAS_I422TOARGBROW_AVX2)
+#if defined(HAS_I422TOAR30ROW_AVX2)
+// 16 pixels
+// 8 UV values upsampled to 16 UV, mixed with 16 Y producing 16 AR30 (64 bytes).
+void OMITFP I422ToAR30Row_AVX2(const uint8_t* y_buf,
+ const uint8_t* u_buf,
+ const uint8_t* v_buf,
+ uint8_t* dst_ar30,
+ const struct YuvConstants* yuvconstants,
+ int width) {
+ asm volatile (
+ YUVTORGB_SETUP_AVX2(yuvconstants)
+ "sub %[u_buf],%[v_buf] \n"
+ "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n" // AR30 constants
+ "vpsrlw $14,%%ymm5,%%ymm5 \n"
+ "vpsllw $4,%%ymm5,%%ymm5 \n" // 2 alpha bits
+ "vpxor %%ymm6,%%ymm6,%%ymm6 \n" // 0 for min
+ "vpcmpeqb %%ymm7,%%ymm7,%%ymm7 \n" // 1023 for max
+ "vpsrlw $6,%%ymm7,%%ymm7 \n"
+
+ LABELALIGN
+ "1: \n"
+ READYUV422_AVX2
+ YUVTORGB16_AVX2(yuvconstants)
+ STOREAR30_AVX2
+ "sub $0x10,%[width] \n"
+ "jg 1b \n"
+
+ "vzeroupper \n"
+ : [y_buf]"+r"(y_buf), // %[y_buf]
+ [u_buf]"+r"(u_buf), // %[u_buf]
+ [v_buf]"+r"(v_buf), // %[v_buf]
+ [dst_ar30]"+r"(dst_ar30), // %[dst_ar30]
+ [width]"+rm"(width) // %[width]
+ : [yuvconstants]"r"(yuvconstants) // %[yuvconstants]
+ : "memory", "cc", YUVTORGB_REGS_AVX2
+ "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"
+ );
+}
+#endif // HAS_I422TOAR30ROW_AVX2
+
+#if defined(HAS_I210TOARGBROW_AVX2)
// 16 pixels
// 8 UV values upsampled to 16 UV, mixed with 16 Y producing 16 ARGB (64 bytes).
-void OMITFP I422ToARGBRow_AVX2(const uint8* y_buf,
- const uint8* u_buf,
- const uint8* v_buf,
- uint8* dst_argb,
+void OMITFP I210ToARGBRow_AVX2(const uint16_t* y_buf,
+ const uint16_t* u_buf,
+ const uint16_t* v_buf,
+ uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
asm volatile (
YUVTORGB_SETUP_AVX2(yuvconstants)
"sub %[u_buf],%[v_buf] \n"
"vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
+
LABELALIGN
- "1: \n"
- READYUV422_AVX2
+ "1: \n"
+ READYUV210_AVX2
YUVTORGB_AVX2(yuvconstants)
STOREARGB_AVX2
"sub $0x10,%[width] \n"
"jg 1b \n"
+
"vzeroupper \n"
: [y_buf]"+r"(y_buf), // %[y_buf]
[u_buf]"+r"(u_buf), // %[u_buf]
@@ -2152,27 +2717,109 @@ void OMITFP I422ToARGBRow_AVX2(const uint8* y_buf,
[dst_argb]"+r"(dst_argb), // %[dst_argb]
[width]"+rm"(width) // %[width]
: [yuvconstants]"r"(yuvconstants) // %[yuvconstants]
- : "memory", "cc", NACL_R14 YUVTORGB_REGS_AVX2
+ : "memory", "cc", YUVTORGB_REGS_AVX2
"xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
}
-#endif // HAS_I422TOARGBROW_AVX2
+#endif // HAS_I210TOARGBROW_AVX2
+
+#if defined(HAS_I210TOAR30ROW_AVX2)
+// 16 pixels
+// 8 UV values upsampled to 16 UV, mixed with 16 Y producing 16 AR30 (64 bytes).
+void OMITFP I210ToAR30Row_AVX2(const uint16_t* y_buf,
+ const uint16_t* u_buf,
+ const uint16_t* v_buf,
+ uint8_t* dst_ar30,
+ const struct YuvConstants* yuvconstants,
+ int width) {
+ asm volatile (
+ YUVTORGB_SETUP_AVX2(yuvconstants)
+ "sub %[u_buf],%[v_buf] \n"
+ "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n" // AR30 constants
+ "vpsrlw $14,%%ymm5,%%ymm5 \n"
+ "vpsllw $4,%%ymm5,%%ymm5 \n" // 2 alpha bits
+ "vpxor %%ymm6,%%ymm6,%%ymm6 \n" // 0 for min
+ "vpcmpeqb %%ymm7,%%ymm7,%%ymm7 \n" // 1023 for max
+ "vpsrlw $6,%%ymm7,%%ymm7 \n"
+
+ LABELALIGN
+ "1: \n"
+ READYUV210_AVX2
+ YUVTORGB16_AVX2(yuvconstants)
+ STOREAR30_AVX2
+ "sub $0x10,%[width] \n"
+ "jg 1b \n"
+
+ "vzeroupper \n"
+ : [y_buf]"+r"(y_buf), // %[y_buf]
+ [u_buf]"+r"(u_buf), // %[u_buf]
+ [v_buf]"+r"(v_buf), // %[v_buf]
+ [dst_ar30]"+r"(dst_ar30), // %[dst_ar30]
+ [width]"+rm"(width) // %[width]
+ : [yuvconstants]"r"(yuvconstants) // %[yuvconstants]
+ : "memory", "cc", YUVTORGB_REGS_AVX2
+ "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
+ );
+}
+#endif // HAS_I210TOAR30ROW_AVX2
+
+#if defined(HAS_I422ALPHATOARGBROW_AVX2)
+// 16 pixels
+// 8 UV values upsampled to 16 UV, mixed with 16 Y and 16 A producing 16 ARGB.
+void OMITFP I422AlphaToARGBRow_AVX2(const uint8_t* y_buf,
+ const uint8_t* u_buf,
+ const uint8_t* v_buf,
+ const uint8_t* a_buf,
+ uint8_t* dst_argb,
+ const struct YuvConstants* yuvconstants,
+ int width) {
+ // clang-format off
+ asm volatile (
+ YUVTORGB_SETUP_AVX2(yuvconstants)
+ "sub %[u_buf],%[v_buf] \n"
+
+ LABELALIGN
+ "1: \n"
+ READYUVA422_AVX2
+ YUVTORGB_AVX2(yuvconstants)
+ STOREARGB_AVX2
+ "subl $0x10,%[width] \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : [y_buf]"+r"(y_buf), // %[y_buf]
+ [u_buf]"+r"(u_buf), // %[u_buf]
+ [v_buf]"+r"(v_buf), // %[v_buf]
+ [a_buf]"+r"(a_buf), // %[a_buf]
+ [dst_argb]"+r"(dst_argb), // %[dst_argb]
+#if defined(__i386__)
+ [width]"+m"(width) // %[width]
+#else
+ [width]"+rm"(width) // %[width]
+#endif
+ : [yuvconstants]"r"(yuvconstants) // %[yuvconstants]
+ : "memory", "cc", YUVTORGB_REGS_AVX2
+ "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
+ );
+ // clang-format on
+}
+#endif // HAS_I422ALPHATOARGBROW_AVX2
#if defined(HAS_I422TORGBAROW_AVX2)
// 16 pixels
// 8 UV values upsampled to 16 UV, mixed with 16 Y producing 16 RGBA (64 bytes).
-void OMITFP I422ToRGBARow_AVX2(const uint8* y_buf,
- const uint8* u_buf,
- const uint8* v_buf,
- uint8* dst_argb,
+void OMITFP I422ToRGBARow_AVX2(const uint8_t* y_buf,
+ const uint8_t* u_buf,
+ const uint8_t* v_buf,
+ uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
asm volatile (
YUVTORGB_SETUP_AVX2(yuvconstants)
"sub %[u_buf],%[v_buf] \n"
"vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
+
LABELALIGN
- "1: \n"
+ "1: \n"
READYUV422_AVX2
YUVTORGB_AVX2(yuvconstants)
@@ -2183,11 +2830,11 @@ void OMITFP I422ToRGBARow_AVX2(const uint8* y_buf,
"vpermq $0xd8,%%ymm2,%%ymm2 \n"
"vpunpcklwd %%ymm1,%%ymm2,%%ymm0 \n"
"vpunpckhwd %%ymm1,%%ymm2,%%ymm1 \n"
- "vmovdqu %%ymm0," MEMACCESS([dst_argb]) "\n"
- "vmovdqu %%ymm1," MEMACCESS2(0x20,[dst_argb]) "\n"
- "lea " MEMLEA(0x40,[dst_argb]) ",%[dst_argb] \n"
- "sub $0x10,%[width] \n"
- "jg 1b \n"
+ "vmovdqu %%ymm0,(%[dst_argb]) \n"
+ "vmovdqu %%ymm1,0x20(%[dst_argb]) \n"
+ "lea 0x40(%[dst_argb]),%[dst_argb] \n"
+ "sub $0x10,%[width] \n"
+ "jg 1b \n"
"vzeroupper \n"
: [y_buf]"+r"(y_buf), // %[y_buf]
[u_buf]"+r"(u_buf), // %[u_buf]
@@ -2195,7 +2842,7 @@ void OMITFP I422ToRGBARow_AVX2(const uint8* y_buf,
[dst_argb]"+r"(dst_argb), // %[dst_argb]
[width]"+rm"(width) // %[width]
: [yuvconstants]"r"(yuvconstants) // %[yuvconstants]
- : "memory", "cc", NACL_R14 YUVTORGB_REGS_AVX2
+ : "memory", "cc", YUVTORGB_REGS_AVX2
"xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
}
@@ -2204,16 +2851,18 @@ void OMITFP I422ToRGBARow_AVX2(const uint8* y_buf,
#if defined(HAS_NV12TOARGBROW_AVX2)
// 16 pixels.
// 8 UV values upsampled to 16 UV, mixed with 16 Y producing 16 ARGB (64 bytes).
-void OMITFP NV12ToARGBRow_AVX2(const uint8* y_buf,
- const uint8* uv_buf,
- uint8* dst_argb,
+void OMITFP NV12ToARGBRow_AVX2(const uint8_t* y_buf,
+ const uint8_t* uv_buf,
+ uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
+ // clang-format off
asm volatile (
YUVTORGB_SETUP_AVX2(yuvconstants)
"vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
+
LABELALIGN
- "1: \n"
+ "1: \n"
READNV12_AVX2
YUVTORGB_AVX2(yuvconstants)
STOREARGB_AVX2
@@ -2225,25 +2874,28 @@ void OMITFP NV12ToARGBRow_AVX2(const uint8* y_buf,
[dst_argb]"+r"(dst_argb), // %[dst_argb]
[width]"+rm"(width) // %[width]
: [yuvconstants]"r"(yuvconstants) // %[yuvconstants]
- : "memory", "cc", YUVTORGB_REGS_AVX2 // Does not use r14.
+ : "memory", "cc", YUVTORGB_REGS_AVX2
"xmm0", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
+ // clang-format on
}
#endif // HAS_NV12TOARGBROW_AVX2
#if defined(HAS_NV21TOARGBROW_AVX2)
// 16 pixels.
// 8 VU values upsampled to 16 UV, mixed with 16 Y producing 16 ARGB (64 bytes).
-void OMITFP NV21ToARGBRow_AVX2(const uint8* y_buf,
- const uint8* vu_buf,
- uint8* dst_argb,
+void OMITFP NV21ToARGBRow_AVX2(const uint8_t* y_buf,
+ const uint8_t* vu_buf,
+ uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
+ // clang-format off
asm volatile (
YUVTORGB_SETUP_AVX2(yuvconstants)
"vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
+
LABELALIGN
- "1: \n"
+ "1: \n"
READNV21_AVX2
YUVTORGB_AVX2(yuvconstants)
STOREARGB_AVX2
@@ -2256,24 +2908,27 @@ void OMITFP NV21ToARGBRow_AVX2(const uint8* y_buf,
[width]"+rm"(width) // %[width]
: [yuvconstants]"r"(yuvconstants), // %[yuvconstants]
[kShuffleNV21]"m"(kShuffleNV21)
- : "memory", "cc", YUVTORGB_REGS_AVX2 // Does not use r14.
+ : "memory", "cc", YUVTORGB_REGS_AVX2
"xmm0", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
+ // clang-format on
}
#endif // HAS_NV21TOARGBROW_AVX2
#if defined(HAS_YUY2TOARGBROW_AVX2)
// 16 pixels.
// 8 YUY2 values with 16 Y and 8 UV producing 16 ARGB (64 bytes).
-void OMITFP YUY2ToARGBRow_AVX2(const uint8* yuy2_buf,
- uint8* dst_argb,
+void OMITFP YUY2ToARGBRow_AVX2(const uint8_t* yuy2_buf,
+ uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
+ // clang-format off
asm volatile (
YUVTORGB_SETUP_AVX2(yuvconstants)
"vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
+
LABELALIGN
- "1: \n"
+ "1: \n"
READYUY2_AVX2
YUVTORGB_AVX2(yuvconstants)
STOREARGB_AVX2
@@ -2286,24 +2941,27 @@ void OMITFP YUY2ToARGBRow_AVX2(const uint8* yuy2_buf,
: [yuvconstants]"r"(yuvconstants), // %[yuvconstants]
[kShuffleYUY2Y]"m"(kShuffleYUY2Y),
[kShuffleYUY2UV]"m"(kShuffleYUY2UV)
- : "memory", "cc", YUVTORGB_REGS_AVX2 // Does not use r14.
+ : "memory", "cc", YUVTORGB_REGS_AVX2
"xmm0", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
+ // clang-format on
}
#endif // HAS_YUY2TOARGBROW_AVX2
#if defined(HAS_UYVYTOARGBROW_AVX2)
// 16 pixels.
// 8 UYVY values with 16 Y and 8 UV producing 16 ARGB (64 bytes).
-void OMITFP UYVYToARGBRow_AVX2(const uint8* uyvy_buf,
- uint8* dst_argb,
+void OMITFP UYVYToARGBRow_AVX2(const uint8_t* uyvy_buf,
+ uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
+ // clang-format off
asm volatile (
YUVTORGB_SETUP_AVX2(yuvconstants)
"vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
+
LABELALIGN
- "1: \n"
+ "1: \n"
READUYVY_AVX2
YUVTORGB_AVX2(yuvconstants)
STOREARGB_AVX2
@@ -2316,1131 +2974,1603 @@ void OMITFP UYVYToARGBRow_AVX2(const uint8* uyvy_buf,
: [yuvconstants]"r"(yuvconstants), // %[yuvconstants]
[kShuffleUYVYY]"m"(kShuffleUYVYY),
[kShuffleUYVYUV]"m"(kShuffleUYVYUV)
- : "memory", "cc", YUVTORGB_REGS_AVX2 // Does not use r14.
+ : "memory", "cc", YUVTORGB_REGS_AVX2
"xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
+ // clang-format on
}
#endif // HAS_UYVYTOARGBROW_AVX2
#ifdef HAS_I400TOARGBROW_SSE2
-void I400ToARGBRow_SSE2(const uint8* y_buf, uint8* dst_argb, int width) {
- asm volatile (
- "mov $0x4a354a35,%%eax \n" // 4a35 = 18997 = 1.164
- "movd %%eax,%%xmm2 \n"
- "pshufd $0x0,%%xmm2,%%xmm2 \n"
- "mov $0x04880488,%%eax \n" // 0488 = 1160 = 1.164 * 16
- "movd %%eax,%%xmm3 \n"
- "pshufd $0x0,%%xmm3,%%xmm3 \n"
- "pcmpeqb %%xmm4,%%xmm4 \n"
- "pslld $0x18,%%xmm4 \n"
- LABELALIGN
- "1: \n"
- // Step 1: Scale Y contribution to 8 G values. G = (y - 16) * 1.164
- "movq " MEMACCESS(0) ",%%xmm0 \n"
- "lea " MEMLEA(0x8,0) ",%0 \n"
- "punpcklbw %%xmm0,%%xmm0 \n"
- "pmulhuw %%xmm2,%%xmm0 \n"
- "psubusw %%xmm3,%%xmm0 \n"
- "psrlw $6, %%xmm0 \n"
- "packuswb %%xmm0,%%xmm0 \n"
-
- // Step 2: Weave into ARGB
- "punpcklbw %%xmm0,%%xmm0 \n"
- "movdqa %%xmm0,%%xmm1 \n"
- "punpcklwd %%xmm0,%%xmm0 \n"
- "punpckhwd %%xmm1,%%xmm1 \n"
- "por %%xmm4,%%xmm0 \n"
- "por %%xmm4,%%xmm1 \n"
- "movdqu %%xmm0," MEMACCESS(1) " \n"
- "movdqu %%xmm1," MEMACCESS2(0x10,1) " \n"
- "lea " MEMLEA(0x20,1) ",%1 \n"
-
- "sub $0x8,%2 \n"
- "jg 1b \n"
- : "+r"(y_buf), // %0
- "+r"(dst_argb), // %1
- "+rm"(width) // %2
- :
- : "memory", "cc", "eax"
- , "xmm0", "xmm1", "xmm2", "xmm3", "xmm4"
- );
+void I400ToARGBRow_SSE2(const uint8_t* y_buf, uint8_t* dst_argb, int width) {
+ asm volatile(
+ "mov $0x4a354a35,%%eax \n" // 4a35 = 18997 = 1.164
+ "movd %%eax,%%xmm2 \n"
+ "pshufd $0x0,%%xmm2,%%xmm2 \n"
+ "mov $0x04880488,%%eax \n" // 0488 = 1160 = 1.164 *
+ // 16
+ "movd %%eax,%%xmm3 \n"
+ "pshufd $0x0,%%xmm3,%%xmm3 \n"
+ "pcmpeqb %%xmm4,%%xmm4 \n"
+ "pslld $0x18,%%xmm4 \n"
+
+ LABELALIGN
+ "1: \n"
+ // Step 1: Scale Y contribution to 8 G values. G = (y - 16) * 1.164
+ "movq (%0),%%xmm0 \n"
+ "lea 0x8(%0),%0 \n"
+ "punpcklbw %%xmm0,%%xmm0 \n"
+ "pmulhuw %%xmm2,%%xmm0 \n"
+ "psubusw %%xmm3,%%xmm0 \n"
+ "psrlw $6, %%xmm0 \n"
+ "packuswb %%xmm0,%%xmm0 \n"
+
+ // Step 2: Weave into ARGB
+ "punpcklbw %%xmm0,%%xmm0 \n"
+ "movdqa %%xmm0,%%xmm1 \n"
+ "punpcklwd %%xmm0,%%xmm0 \n"
+ "punpckhwd %%xmm1,%%xmm1 \n"
+ "por %%xmm4,%%xmm0 \n"
+ "por %%xmm4,%%xmm1 \n"
+ "movdqu %%xmm0,(%1) \n"
+ "movdqu %%xmm1,0x10(%1) \n"
+ "lea 0x20(%1),%1 \n"
+
+ "sub $0x8,%2 \n"
+ "jg 1b \n"
+ : "+r"(y_buf), // %0
+ "+r"(dst_argb), // %1
+ "+rm"(width) // %2
+ :
+ : "memory", "cc", "eax", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4");
}
#endif // HAS_I400TOARGBROW_SSE2
#ifdef HAS_I400TOARGBROW_AVX2
// 16 pixels of Y converted to 16 pixels of ARGB (64 bytes).
// note: vpunpcklbw mutates and vpackuswb unmutates.
-void I400ToARGBRow_AVX2(const uint8* y_buf, uint8* dst_argb, int width) {
- asm volatile (
- "mov $0x4a354a35,%%eax \n" // 0488 = 1160 = 1.164 * 16
- "vmovd %%eax,%%xmm2 \n"
- "vbroadcastss %%xmm2,%%ymm2 \n"
- "mov $0x4880488,%%eax \n" // 4a35 = 18997 = 1.164
- "vmovd %%eax,%%xmm3 \n"
- "vbroadcastss %%xmm3,%%ymm3 \n"
- "vpcmpeqb %%ymm4,%%ymm4,%%ymm4 \n"
- "vpslld $0x18,%%ymm4,%%ymm4 \n"
-
- LABELALIGN
- "1: \n"
- // Step 1: Scale Y contribution to 16 G values. G = (y - 16) * 1.164
- "vmovdqu " MEMACCESS(0) ",%%xmm0 \n"
- "lea " MEMLEA(0x10,0) ",%0 \n"
- "vpermq $0xd8,%%ymm0,%%ymm0 \n"
- "vpunpcklbw %%ymm0,%%ymm0,%%ymm0 \n"
- "vpmulhuw %%ymm2,%%ymm0,%%ymm0 \n"
- "vpsubusw %%ymm3,%%ymm0,%%ymm0 \n"
- "vpsrlw $0x6,%%ymm0,%%ymm0 \n"
- "vpackuswb %%ymm0,%%ymm0,%%ymm0 \n"
- "vpunpcklbw %%ymm0,%%ymm0,%%ymm1 \n"
- "vpermq $0xd8,%%ymm1,%%ymm1 \n"
- "vpunpcklwd %%ymm1,%%ymm1,%%ymm0 \n"
- "vpunpckhwd %%ymm1,%%ymm1,%%ymm1 \n"
- "vpor %%ymm4,%%ymm0,%%ymm0 \n"
- "vpor %%ymm4,%%ymm1,%%ymm1 \n"
- "vmovdqu %%ymm0," MEMACCESS(1) " \n"
- "vmovdqu %%ymm1," MEMACCESS2(0x20,1) " \n"
- "lea " MEMLEA(0x40,1) ",%1 \n"
- "sub $0x10,%2 \n"
- "jg 1b \n"
- "vzeroupper \n"
- : "+r"(y_buf), // %0
- "+r"(dst_argb), // %1
- "+rm"(width) // %2
- :
- : "memory", "cc", "eax"
- , "xmm0", "xmm1", "xmm2", "xmm3", "xmm4"
- );
+void I400ToARGBRow_AVX2(const uint8_t* y_buf, uint8_t* dst_argb, int width) {
+ asm volatile(
+ "mov $0x4a354a35,%%eax \n" // 0488 = 1160 = 1.164 *
+ // 16
+ "vmovd %%eax,%%xmm2 \n"
+ "vbroadcastss %%xmm2,%%ymm2 \n"
+ "mov $0x4880488,%%eax \n" // 4a35 = 18997 = 1.164
+ "vmovd %%eax,%%xmm3 \n"
+ "vbroadcastss %%xmm3,%%ymm3 \n"
+ "vpcmpeqb %%ymm4,%%ymm4,%%ymm4 \n"
+ "vpslld $0x18,%%ymm4,%%ymm4 \n"
+
+ LABELALIGN
+ "1: \n"
+ // Step 1: Scale Y contribution to 16 G values. G = (y - 16) * 1.164
+ "vmovdqu (%0),%%xmm0 \n"
+ "lea 0x10(%0),%0 \n"
+ "vpermq $0xd8,%%ymm0,%%ymm0 \n"
+ "vpunpcklbw %%ymm0,%%ymm0,%%ymm0 \n"
+ "vpmulhuw %%ymm2,%%ymm0,%%ymm0 \n"
+ "vpsubusw %%ymm3,%%ymm0,%%ymm0 \n"
+ "vpsrlw $0x6,%%ymm0,%%ymm0 \n"
+ "vpackuswb %%ymm0,%%ymm0,%%ymm0 \n"
+ "vpunpcklbw %%ymm0,%%ymm0,%%ymm1 \n"
+ "vpermq $0xd8,%%ymm1,%%ymm1 \n"
+ "vpunpcklwd %%ymm1,%%ymm1,%%ymm0 \n"
+ "vpunpckhwd %%ymm1,%%ymm1,%%ymm1 \n"
+ "vpor %%ymm4,%%ymm0,%%ymm0 \n"
+ "vpor %%ymm4,%%ymm1,%%ymm1 \n"
+ "vmovdqu %%ymm0,(%1) \n"
+ "vmovdqu %%ymm1,0x20(%1) \n"
+ "lea 0x40(%1),%1 \n"
+ "sub $0x10,%2 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(y_buf), // %0
+ "+r"(dst_argb), // %1
+ "+rm"(width) // %2
+ :
+ : "memory", "cc", "eax", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4");
}
#endif // HAS_I400TOARGBROW_AVX2
#ifdef HAS_MIRRORROW_SSSE3
// Shuffle table for reversing the bytes.
-static uvec8 kShuffleMirror = {
- 15u, 14u, 13u, 12u, 11u, 10u, 9u, 8u, 7u, 6u, 5u, 4u, 3u, 2u, 1u, 0u
-};
+static const uvec8 kShuffleMirror = {15u, 14u, 13u, 12u, 11u, 10u, 9u, 8u,
+ 7u, 6u, 5u, 4u, 3u, 2u, 1u, 0u};
-void MirrorRow_SSSE3(const uint8* src, uint8* dst, int width) {
+void MirrorRow_SSSE3(const uint8_t* src, uint8_t* dst, int width) {
intptr_t temp_width = (intptr_t)(width);
- asm volatile (
- "movdqa %3,%%xmm5 \n"
- LABELALIGN
- "1: \n"
- MEMOPREG(movdqu,-0x10,0,2,1,xmm0) // movdqu -0x10(%0,%2),%%xmm0
- "pshufb %%xmm5,%%xmm0 \n"
- "movdqu %%xmm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "sub $0x10,%2 \n"
- "jg 1b \n"
- : "+r"(src), // %0
- "+r"(dst), // %1
- "+r"(temp_width) // %2
- : "m"(kShuffleMirror) // %3
- : "memory", "cc", NACL_R14
- "xmm0", "xmm5"
- );
+ asm volatile(
+
+ "movdqa %3,%%xmm5 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu -0x10(%0,%2,1),%%xmm0 \n"
+ "pshufb %%xmm5,%%xmm0 \n"
+ "movdqu %%xmm0,(%1) \n"
+ "lea 0x10(%1),%1 \n"
+ "sub $0x10,%2 \n"
+ "jg 1b \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(temp_width) // %2
+ : "m"(kShuffleMirror) // %3
+ : "memory", "cc", "xmm0", "xmm5");
}
#endif // HAS_MIRRORROW_SSSE3
#ifdef HAS_MIRRORROW_AVX2
-void MirrorRow_AVX2(const uint8* src, uint8* dst, int width) {
+void MirrorRow_AVX2(const uint8_t* src, uint8_t* dst, int width) {
intptr_t temp_width = (intptr_t)(width);
- asm volatile (
- "vbroadcastf128 %3,%%ymm5 \n"
- LABELALIGN
- "1: \n"
- MEMOPREG(vmovdqu,-0x20,0,2,1,ymm0) // vmovdqu -0x20(%0,%2),%%ymm0
- "vpshufb %%ymm5,%%ymm0,%%ymm0 \n"
- "vpermq $0x4e,%%ymm0,%%ymm0 \n"
- "vmovdqu %%ymm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x20,1) ",%1 \n"
- "sub $0x20,%2 \n"
- "jg 1b \n"
- "vzeroupper \n"
- : "+r"(src), // %0
- "+r"(dst), // %1
- "+r"(temp_width) // %2
- : "m"(kShuffleMirror) // %3
- : "memory", "cc", NACL_R14
- "xmm0", "xmm5"
- );
+ asm volatile(
+
+ "vbroadcastf128 %3,%%ymm5 \n"
+
+ LABELALIGN
+ "1: \n"
+ "vmovdqu -0x20(%0,%2,1),%%ymm0 \n"
+ "vpshufb %%ymm5,%%ymm0,%%ymm0 \n"
+ "vpermq $0x4e,%%ymm0,%%ymm0 \n"
+ "vmovdqu %%ymm0,(%1) \n"
+ "lea 0x20(%1),%1 \n"
+ "sub $0x20,%2 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(temp_width) // %2
+ : "m"(kShuffleMirror) // %3
+ : "memory", "cc", "xmm0", "xmm5");
}
#endif // HAS_MIRRORROW_AVX2
#ifdef HAS_MIRRORUVROW_SSSE3
// Shuffle table for reversing the bytes of UV channels.
-static uvec8 kShuffleMirrorUV = {
- 14u, 12u, 10u, 8u, 6u, 4u, 2u, 0u, 15u, 13u, 11u, 9u, 7u, 5u, 3u, 1u
-};
-void MirrorUVRow_SSSE3(const uint8* src, uint8* dst_u, uint8* dst_v,
+static const uvec8 kShuffleMirrorUV = {14u, 12u, 10u, 8u, 6u, 4u, 2u, 0u,
+ 15u, 13u, 11u, 9u, 7u, 5u, 3u, 1u};
+void MirrorUVRow_SSSE3(const uint8_t* src,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
int width) {
intptr_t temp_width = (intptr_t)(width);
- asm volatile (
- "movdqa %4,%%xmm1 \n"
- "lea " MEMLEA4(-0x10,0,3,2) ",%0 \n"
- "sub %1,%2 \n"
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "lea " MEMLEA(-0x10,0) ",%0 \n"
- "pshufb %%xmm1,%%xmm0 \n"
- "movlpd %%xmm0," MEMACCESS(1) " \n"
- MEMOPMEM(movhpd,xmm0,0x00,1,2,1) // movhpd %%xmm0,(%1,%2)
- "lea " MEMLEA(0x8,1) ",%1 \n"
- "sub $8,%3 \n"
- "jg 1b \n"
- : "+r"(src), // %0
- "+r"(dst_u), // %1
- "+r"(dst_v), // %2
- "+r"(temp_width) // %3
- : "m"(kShuffleMirrorUV) // %4
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1"
- );
+ asm volatile(
+ "movdqa %4,%%xmm1 \n"
+ "lea -0x10(%0,%3,2),%0 \n"
+ "sub %1,%2 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "lea -0x10(%0),%0 \n"
+ "pshufb %%xmm1,%%xmm0 \n"
+ "movlpd %%xmm0,(%1) \n"
+ "movhpd %%xmm0,0x00(%1,%2,1) \n"
+ "lea 0x8(%1),%1 \n"
+ "sub $8,%3 \n"
+ "jg 1b \n"
+ : "+r"(src), // %0
+ "+r"(dst_u), // %1
+ "+r"(dst_v), // %2
+ "+r"(temp_width) // %3
+ : "m"(kShuffleMirrorUV) // %4
+ : "memory", "cc", "xmm0", "xmm1");
}
#endif // HAS_MIRRORUVROW_SSSE3
#ifdef HAS_ARGBMIRRORROW_SSE2
-void ARGBMirrorRow_SSE2(const uint8* src, uint8* dst, int width) {
+void ARGBMirrorRow_SSE2(const uint8_t* src, uint8_t* dst, int width) {
intptr_t temp_width = (intptr_t)(width);
- asm volatile (
- "lea " MEMLEA4(-0x10,0,2,4) ",%0 \n"
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "pshufd $0x1b,%%xmm0,%%xmm0 \n"
- "lea " MEMLEA(-0x10,0) ",%0 \n"
- "movdqu %%xmm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "sub $0x4,%2 \n"
- "jg 1b \n"
- : "+r"(src), // %0
- "+r"(dst), // %1
- "+r"(temp_width) // %2
- :
- : "memory", "cc"
- , "xmm0"
- );
+ asm volatile(
+
+ "lea -0x10(%0,%2,4),%0 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "pshufd $0x1b,%%xmm0,%%xmm0 \n"
+ "lea -0x10(%0),%0 \n"
+ "movdqu %%xmm0,(%1) \n"
+ "lea 0x10(%1),%1 \n"
+ "sub $0x4,%2 \n"
+ "jg 1b \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(temp_width) // %2
+ :
+ : "memory", "cc", "xmm0");
}
#endif // HAS_ARGBMIRRORROW_SSE2
#ifdef HAS_ARGBMIRRORROW_AVX2
// Shuffle table for reversing the bytes.
-static const ulvec32 kARGBShuffleMirror_AVX2 = {
- 7u, 6u, 5u, 4u, 3u, 2u, 1u, 0u
-};
-void ARGBMirrorRow_AVX2(const uint8* src, uint8* dst, int width) {
+static const ulvec32 kARGBShuffleMirror_AVX2 = {7u, 6u, 5u, 4u, 3u, 2u, 1u, 0u};
+void ARGBMirrorRow_AVX2(const uint8_t* src, uint8_t* dst, int width) {
intptr_t temp_width = (intptr_t)(width);
- asm volatile (
- "vmovdqu %3,%%ymm5 \n"
- LABELALIGN
- "1: \n"
- VMEMOPREG(vpermd,-0x20,0,2,4,ymm5,ymm0) // vpermd -0x20(%0,%2,4),ymm5,ymm0
- "vmovdqu %%ymm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x20,1) ",%1 \n"
- "sub $0x8,%2 \n"
- "jg 1b \n"
- "vzeroupper \n"
- : "+r"(src), // %0
- "+r"(dst), // %1
- "+r"(temp_width) // %2
- : "m"(kARGBShuffleMirror_AVX2) // %3
- : "memory", "cc", NACL_R14
- "xmm0", "xmm5"
- );
+ asm volatile(
+
+ "vmovdqu %3,%%ymm5 \n"
+
+ LABELALIGN
+ "1: \n"
+ "vpermd -0x20(%0,%2,4),%%ymm5,%%ymm0 \n"
+ "vmovdqu %%ymm0,(%1) \n"
+ "lea 0x20(%1),%1 \n"
+ "sub $0x8,%2 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(temp_width) // %2
+ : "m"(kARGBShuffleMirror_AVX2) // %3
+ : "memory", "cc", "xmm0", "xmm5");
}
#endif // HAS_ARGBMIRRORROW_AVX2
#ifdef HAS_SPLITUVROW_AVX2
-void SplitUVRow_AVX2(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
+void SplitUVRow_AVX2(const uint8_t* src_uv,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
int width) {
- asm volatile (
- "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
- "vpsrlw $0x8,%%ymm5,%%ymm5 \n"
- "sub %1,%2 \n"
- LABELALIGN
- "1: \n"
- "vmovdqu " MEMACCESS(0) ",%%ymm0 \n"
- "vmovdqu " MEMACCESS2(0x20,0) ",%%ymm1 \n"
- "lea " MEMLEA(0x40,0) ",%0 \n"
- "vpsrlw $0x8,%%ymm0,%%ymm2 \n"
- "vpsrlw $0x8,%%ymm1,%%ymm3 \n"
- "vpand %%ymm5,%%ymm0,%%ymm0 \n"
- "vpand %%ymm5,%%ymm1,%%ymm1 \n"
- "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
- "vpackuswb %%ymm3,%%ymm2,%%ymm2 \n"
- "vpermq $0xd8,%%ymm0,%%ymm0 \n"
- "vpermq $0xd8,%%ymm2,%%ymm2 \n"
- "vmovdqu %%ymm0," MEMACCESS(1) " \n"
- MEMOPMEM(vmovdqu,ymm2,0x00,1,2,1) // vmovdqu %%ymm2,(%1,%2)
- "lea " MEMLEA(0x20,1) ",%1 \n"
- "sub $0x20,%3 \n"
- "jg 1b \n"
- "vzeroupper \n"
- : "+r"(src_uv), // %0
- "+r"(dst_u), // %1
- "+r"(dst_v), // %2
- "+r"(width) // %3
- :
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm3", "xmm5"
- );
+ asm volatile(
+ "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
+ "vpsrlw $0x8,%%ymm5,%%ymm5 \n"
+ "sub %1,%2 \n"
+
+ LABELALIGN
+ "1: \n"
+ "vmovdqu (%0),%%ymm0 \n"
+ "vmovdqu 0x20(%0),%%ymm1 \n"
+ "lea 0x40(%0),%0 \n"
+ "vpsrlw $0x8,%%ymm0,%%ymm2 \n"
+ "vpsrlw $0x8,%%ymm1,%%ymm3 \n"
+ "vpand %%ymm5,%%ymm0,%%ymm0 \n"
+ "vpand %%ymm5,%%ymm1,%%ymm1 \n"
+ "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
+ "vpackuswb %%ymm3,%%ymm2,%%ymm2 \n"
+ "vpermq $0xd8,%%ymm0,%%ymm0 \n"
+ "vpermq $0xd8,%%ymm2,%%ymm2 \n"
+ "vmovdqu %%ymm0,(%1) \n"
+ "vmovdqu %%ymm2,0x00(%1,%2,1) \n"
+ "lea 0x20(%1),%1 \n"
+ "sub $0x20,%3 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src_uv), // %0
+ "+r"(dst_u), // %1
+ "+r"(dst_v), // %2
+ "+r"(width) // %3
+ :
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5");
}
#endif // HAS_SPLITUVROW_AVX2
#ifdef HAS_SPLITUVROW_SSE2
-void SplitUVRow_SSE2(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
+void SplitUVRow_SSE2(const uint8_t* src_uv,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
int width) {
- asm volatile (
- "pcmpeqb %%xmm5,%%xmm5 \n"
- "psrlw $0x8,%%xmm5 \n"
- "sub %1,%2 \n"
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- "lea " MEMLEA(0x20,0) ",%0 \n"
- "movdqa %%xmm0,%%xmm2 \n"
- "movdqa %%xmm1,%%xmm3 \n"
- "pand %%xmm5,%%xmm0 \n"
- "pand %%xmm5,%%xmm1 \n"
- "packuswb %%xmm1,%%xmm0 \n"
- "psrlw $0x8,%%xmm2 \n"
- "psrlw $0x8,%%xmm3 \n"
- "packuswb %%xmm3,%%xmm2 \n"
- "movdqu %%xmm0," MEMACCESS(1) " \n"
- MEMOPMEM(movdqu,xmm2,0x00,1,2,1) // movdqu %%xmm2,(%1,%2)
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "sub $0x10,%3 \n"
- "jg 1b \n"
- : "+r"(src_uv), // %0
- "+r"(dst_u), // %1
- "+r"(dst_v), // %2
- "+r"(width) // %3
- :
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm3", "xmm5"
- );
+ asm volatile(
+ "pcmpeqb %%xmm5,%%xmm5 \n"
+ "psrlw $0x8,%%xmm5 \n"
+ "sub %1,%2 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "lea 0x20(%0),%0 \n"
+ "movdqa %%xmm0,%%xmm2 \n"
+ "movdqa %%xmm1,%%xmm3 \n"
+ "pand %%xmm5,%%xmm0 \n"
+ "pand %%xmm5,%%xmm1 \n"
+ "packuswb %%xmm1,%%xmm0 \n"
+ "psrlw $0x8,%%xmm2 \n"
+ "psrlw $0x8,%%xmm3 \n"
+ "packuswb %%xmm3,%%xmm2 \n"
+ "movdqu %%xmm0,(%1) \n"
+ "movdqu %%xmm2,0x00(%1,%2,1) \n"
+ "lea 0x10(%1),%1 \n"
+ "sub $0x10,%3 \n"
+ "jg 1b \n"
+ : "+r"(src_uv), // %0
+ "+r"(dst_u), // %1
+ "+r"(dst_v), // %2
+ "+r"(width) // %3
+ :
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5");
}
#endif // HAS_SPLITUVROW_SSE2
#ifdef HAS_MERGEUVROW_AVX2
-void MergeUVRow_AVX2(const uint8* src_u, const uint8* src_v, uint8* dst_uv,
+void MergeUVRow_AVX2(const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_uv,
int width) {
- asm volatile (
- "sub %0,%1 \n"
- LABELALIGN
- "1: \n"
- "vmovdqu " MEMACCESS(0) ",%%ymm0 \n"
- MEMOPREG(vmovdqu,0x00,0,1,1,ymm1) // vmovdqu (%0,%1,1),%%ymm1
- "lea " MEMLEA(0x20,0) ",%0 \n"
- "vpunpcklbw %%ymm1,%%ymm0,%%ymm2 \n"
- "vpunpckhbw %%ymm1,%%ymm0,%%ymm0 \n"
- "vextractf128 $0x0,%%ymm2," MEMACCESS(2) " \n"
- "vextractf128 $0x0,%%ymm0," MEMACCESS2(0x10,2) "\n"
- "vextractf128 $0x1,%%ymm2," MEMACCESS2(0x20,2) "\n"
- "vextractf128 $0x1,%%ymm0," MEMACCESS2(0x30,2) "\n"
- "lea " MEMLEA(0x40,2) ",%2 \n"
- "sub $0x20,%3 \n"
- "jg 1b \n"
- "vzeroupper \n"
- : "+r"(src_u), // %0
- "+r"(src_v), // %1
- "+r"(dst_uv), // %2
- "+r"(width) // %3
- :
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm2"
- );
+ asm volatile(
+
+ "sub %0,%1 \n"
+
+ LABELALIGN
+ "1: \n"
+ "vmovdqu (%0),%%ymm0 \n"
+ "vmovdqu 0x00(%0,%1,1),%%ymm1 \n"
+ "lea 0x20(%0),%0 \n"
+ "vpunpcklbw %%ymm1,%%ymm0,%%ymm2 \n"
+ "vpunpckhbw %%ymm1,%%ymm0,%%ymm0 \n"
+ "vextractf128 $0x0,%%ymm2,(%2) \n"
+ "vextractf128 $0x0,%%ymm0,0x10(%2) \n"
+ "vextractf128 $0x1,%%ymm2,0x20(%2) \n"
+ "vextractf128 $0x1,%%ymm0,0x30(%2) \n"
+ "lea 0x40(%2),%2 \n"
+ "sub $0x20,%3 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src_u), // %0
+ "+r"(src_v), // %1
+ "+r"(dst_uv), // %2
+ "+r"(width) // %3
+ :
+ : "memory", "cc", "xmm0", "xmm1", "xmm2");
}
#endif // HAS_MERGEUVROW_AVX2
#ifdef HAS_MERGEUVROW_SSE2
-void MergeUVRow_SSE2(const uint8* src_u, const uint8* src_v, uint8* dst_uv,
+void MergeUVRow_SSE2(const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_uv,
int width) {
+ asm volatile(
+
+ "sub %0,%1 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x00(%0,%1,1),%%xmm1 \n"
+ "lea 0x10(%0),%0 \n"
+ "movdqa %%xmm0,%%xmm2 \n"
+ "punpcklbw %%xmm1,%%xmm0 \n"
+ "punpckhbw %%xmm1,%%xmm2 \n"
+ "movdqu %%xmm0,(%2) \n"
+ "movdqu %%xmm2,0x10(%2) \n"
+ "lea 0x20(%2),%2 \n"
+ "sub $0x10,%3 \n"
+ "jg 1b \n"
+ : "+r"(src_u), // %0
+ "+r"(src_v), // %1
+ "+r"(dst_uv), // %2
+ "+r"(width) // %3
+ :
+ : "memory", "cc", "xmm0", "xmm1", "xmm2");
+}
+#endif // HAS_MERGEUVROW_SSE2
+
+// Use scale to convert lsb formats to msb, depending how many bits there are:
+// 128 = 9 bits
+// 64 = 10 bits
+// 16 = 12 bits
+// 1 = 16 bits
+#ifdef HAS_MERGEUVROW_16_AVX2
+void MergeUVRow_16_AVX2(const uint16_t* src_u,
+ const uint16_t* src_v,
+ uint16_t* dst_uv,
+ int scale,
+ int width) {
+ // clang-format off
asm volatile (
- "sub %0,%1 \n"
+ "vmovd %4,%%xmm3 \n"
+ "vpunpcklwd %%xmm3,%%xmm3,%%xmm3 \n"
+ "vbroadcastss %%xmm3,%%ymm3 \n"
+ "sub %0,%1 \n"
+
+ // 16 pixels per loop.
LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- MEMOPREG(movdqu,0x00,0,1,1,xmm1) // movdqu (%0,%1,1),%%xmm1
- "lea " MEMLEA(0x10,0) ",%0 \n"
- "movdqa %%xmm0,%%xmm2 \n"
- "punpcklbw %%xmm1,%%xmm0 \n"
- "punpckhbw %%xmm1,%%xmm2 \n"
- "movdqu %%xmm0," MEMACCESS(2) " \n"
- "movdqu %%xmm2," MEMACCESS2(0x10,2) " \n"
- "lea " MEMLEA(0x20,2) ",%2 \n"
- "sub $0x10,%3 \n"
- "jg 1b \n"
- : "+r"(src_u), // %0
- "+r"(src_v), // %1
- "+r"(dst_uv), // %2
- "+r"(width) // %3
- :
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm2"
- );
+ "1: \n"
+ "vmovdqu (%0),%%ymm0 \n"
+ "vmovdqu (%0,%1,1),%%ymm1 \n"
+ "add $0x20,%0 \n"
+
+ "vpmullw %%ymm3,%%ymm0,%%ymm0 \n"
+ "vpmullw %%ymm3,%%ymm1,%%ymm1 \n"
+ "vpunpcklwd %%ymm1,%%ymm0,%%ymm2 \n" // mutates
+ "vpunpckhwd %%ymm1,%%ymm0,%%ymm0 \n"
+ "vextractf128 $0x0,%%ymm2,(%2) \n"
+ "vextractf128 $0x0,%%ymm0,0x10(%2) \n"
+ "vextractf128 $0x1,%%ymm2,0x20(%2) \n"
+ "vextractf128 $0x1,%%ymm0,0x30(%2) \n"
+ "add $0x40,%2 \n"
+ "sub $0x10,%3 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src_u), // %0
+ "+r"(src_v), // %1
+ "+r"(dst_uv), // %2
+ "+r"(width) // %3
+ : "r"(scale) // %4
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3");
+ // clang-format on
}
-#endif // HAS_MERGEUVROW_SSE2
+#endif // HAS_MERGEUVROW_AVX2
-#ifdef HAS_COPYROW_SSE2
-void CopyRow_SSE2(const uint8* src, uint8* dst, int count) {
+// Use scale to convert lsb formats to msb, depending how many bits there are:
+// 128 = 9 bits
+// 64 = 10 bits
+// 16 = 12 bits
+// 1 = 16 bits
+#ifdef HAS_MULTIPLYROW_16_AVX2
+void MultiplyRow_16_AVX2(const uint16_t* src_y,
+ uint16_t* dst_y,
+ int scale,
+ int width) {
+ // clang-format off
asm volatile (
- "test $0xf,%0 \n"
- "jne 2f \n"
- "test $0xf,%1 \n"
- "jne 2f \n"
+ "vmovd %3,%%xmm3 \n"
+ "vpunpcklwd %%xmm3,%%xmm3,%%xmm3 \n"
+ "vbroadcastss %%xmm3,%%ymm3 \n"
+ "sub %0,%1 \n"
+
+ // 16 pixels per loop.
LABELALIGN
- "1: \n"
- "movdqa " MEMACCESS(0) ",%%xmm0 \n"
- "movdqa " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- "lea " MEMLEA(0x20,0) ",%0 \n"
- "movdqa %%xmm0," MEMACCESS(1) " \n"
- "movdqa %%xmm1," MEMACCESS2(0x10,1) " \n"
- "lea " MEMLEA(0x20,1) ",%1 \n"
+ "1: \n"
+ "vmovdqu (%0),%%ymm0 \n"
+ "vmovdqu 0x20(%0),%%ymm1 \n"
+ "vpmullw %%ymm3,%%ymm0,%%ymm0 \n"
+ "vpmullw %%ymm3,%%ymm1,%%ymm1 \n"
+ "vmovdqu %%ymm0,(%0,%1) \n"
+ "vmovdqu %%ymm1,0x20(%0,%1) \n"
+ "add $0x40,%0 \n"
"sub $0x20,%2 \n"
"jg 1b \n"
- "jmp 9f \n"
+ "vzeroupper \n"
+ : "+r"(src_y), // %0
+ "+r"(dst_y), // %1
+ "+r"(width) // %2
+ : "r"(scale) // %3
+ : "memory", "cc", "xmm0", "xmm1", "xmm3");
+ // clang-format on
+}
+#endif // HAS_MULTIPLYROW_16_AVX2
+
+// Use scale to convert lsb formats to msb, depending how many bits there are:
+// 32768 = 9 bits
+// 16384 = 10 bits
+// 4096 = 12 bits
+// 256 = 16 bits
+void Convert16To8Row_SSSE3(const uint16_t* src_y,
+ uint8_t* dst_y,
+ int scale,
+ int width) {
+ // clang-format off
+ asm volatile (
+ "movd %3,%%xmm2 \n"
+ "punpcklwd %%xmm2,%%xmm2 \n"
+ "pshufd $0x0,%%xmm2,%%xmm2 \n"
+
+ // 32 pixels per loop.
LABELALIGN
- "2: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- "lea " MEMLEA(0x20,0) ",%0 \n"
- "movdqu %%xmm0," MEMACCESS(1) " \n"
- "movdqu %%xmm1," MEMACCESS2(0x10,1) " \n"
- "lea " MEMLEA(0x20,1) ",%1 \n"
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "add $0x20,%0 \n"
+ "pmulhuw %%xmm2,%%xmm0 \n"
+ "pmulhuw %%xmm2,%%xmm1 \n"
+ "packuswb %%xmm1,%%xmm0 \n"
+ "movdqu %%xmm0,(%1) \n"
+ "add $0x10,%1 \n"
+ "sub $0x10,%2 \n"
+ "jg 1b \n"
+ : "+r"(src_y), // %0
+ "+r"(dst_y), // %1
+ "+r"(width) // %2
+ : "r"(scale) // %3
+ : "memory", "cc", "xmm0", "xmm1", "xmm2");
+ // clang-format on
+}
+
+#ifdef HAS_CONVERT16TO8ROW_AVX2
+void Convert16To8Row_AVX2(const uint16_t* src_y,
+ uint8_t* dst_y,
+ int scale,
+ int width) {
+ // clang-format off
+ asm volatile (
+ "vmovd %3,%%xmm2 \n"
+ "vpunpcklwd %%xmm2,%%xmm2,%%xmm2 \n"
+ "vbroadcastss %%xmm2,%%ymm2 \n"
+
+ // 32 pixels per loop.
+ LABELALIGN
+ "1: \n"
+ "vmovdqu (%0),%%ymm0 \n"
+ "vmovdqu 0x20(%0),%%ymm1 \n"
+ "add $0x40,%0 \n"
+ "vpmulhuw %%ymm2,%%ymm0,%%ymm0 \n"
+ "vpmulhuw %%ymm2,%%ymm1,%%ymm1 \n"
+ "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n" // mutates
+ "vpermq $0xd8,%%ymm0,%%ymm0 \n"
+ "vmovdqu %%ymm0,(%1) \n"
+ "add $0x20,%1 \n"
"sub $0x20,%2 \n"
- "jg 2b \n"
- "9: \n"
- : "+r"(src), // %0
- "+r"(dst), // %1
- "+r"(count) // %2
- :
- : "memory", "cc"
- , "xmm0", "xmm1"
- );
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src_y), // %0
+ "+r"(dst_y), // %1
+ "+r"(width) // %2
+ : "r"(scale) // %3
+ : "memory", "cc", "xmm0", "xmm1", "xmm2");
+ // clang-format on
}
-#endif // HAS_COPYROW_SSE2
+#endif // HAS_CONVERT16TO8ROW_AVX2
+
+// Use scale to convert to lsb formats depending how many bits there are:
+// 512 = 9 bits
+// 1024 = 10 bits
+// 4096 = 12 bits
+// TODO(fbarchard): reduce to SSE2
+void Convert8To16Row_SSE2(const uint8_t* src_y,
+ uint16_t* dst_y,
+ int scale,
+ int width) {
+ // clang-format off
+ asm volatile (
+ "movd %3,%%xmm2 \n"
+ "punpcklwd %%xmm2,%%xmm2 \n"
+ "pshufd $0x0,%%xmm2,%%xmm2 \n"
-#ifdef HAS_COPYROW_AVX
-void CopyRow_AVX(const uint8* src, uint8* dst, int count) {
+ // 32 pixels per loop.
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqa %%xmm0,%%xmm1 \n"
+ "punpcklbw %%xmm0,%%xmm0 \n"
+ "punpckhbw %%xmm1,%%xmm1 \n"
+ "add $0x10,%0 \n"
+ "pmulhuw %%xmm2,%%xmm0 \n"
+ "pmulhuw %%xmm2,%%xmm1 \n"
+ "movdqu %%xmm0,(%1) \n"
+ "movdqu %%xmm1,0x10(%1) \n"
+ "add $0x20,%1 \n"
+ "sub $0x10,%2 \n"
+ "jg 1b \n"
+ : "+r"(src_y), // %0
+ "+r"(dst_y), // %1
+ "+r"(width) // %2
+ : "r"(scale) // %3
+ : "memory", "cc", "xmm0", "xmm1", "xmm2");
+ // clang-format on
+}
+
+#ifdef HAS_CONVERT8TO16ROW_AVX2
+void Convert8To16Row_AVX2(const uint8_t* src_y,
+ uint16_t* dst_y,
+ int scale,
+ int width) {
+ // clang-format off
asm volatile (
+ "vmovd %3,%%xmm2 \n"
+ "vpunpcklwd %%xmm2,%%xmm2,%%xmm2 \n"
+ "vbroadcastss %%xmm2,%%ymm2 \n"
+
+ // 32 pixels per loop.
LABELALIGN
- "1: \n"
- "vmovdqu " MEMACCESS(0) ",%%ymm0 \n"
- "vmovdqu " MEMACCESS2(0x20,0) ",%%ymm1 \n"
- "lea " MEMLEA(0x40,0) ",%0 \n"
- "vmovdqu %%ymm0," MEMACCESS(1) " \n"
- "vmovdqu %%ymm1," MEMACCESS2(0x20,1) " \n"
- "lea " MEMLEA(0x40,1) ",%1 \n"
- "sub $0x40,%2 \n"
+ "1: \n"
+ "vmovdqu (%0),%%ymm0 \n"
+ "vpermq $0xd8,%%ymm0,%%ymm0 \n"
+ "add $0x20,%0 \n"
+ "vpunpckhbw %%ymm0,%%ymm0,%%ymm1 \n"
+ "vpunpcklbw %%ymm0,%%ymm0,%%ymm0 \n"
+ "vpmulhuw %%ymm2,%%ymm0,%%ymm0 \n"
+ "vpmulhuw %%ymm2,%%ymm1,%%ymm1 \n"
+ "vmovdqu %%ymm0,(%1) \n"
+ "vmovdqu %%ymm1,0x20(%1) \n"
+ "add $0x40,%1 \n"
+ "sub $0x20,%2 \n"
"jg 1b \n"
- : "+r"(src), // %0
- "+r"(dst), // %1
- "+r"(count) // %2
- :
- : "memory", "cc"
- , "xmm0", "xmm1"
- );
+ "vzeroupper \n"
+ : "+r"(src_y), // %0
+ "+r"(dst_y), // %1
+ "+r"(width) // %2
+ : "r"(scale) // %3
+ : "memory", "cc", "xmm0", "xmm1", "xmm2");
+ // clang-format on
+}
+#endif // HAS_CONVERT8TO16ROW_AVX2
+
+#ifdef HAS_SPLITRGBROW_SSSE3
+
+// Shuffle table for converting RGB to Planar.
+static const uvec8 kShuffleMaskRGBToR0 = {0u, 3u, 6u, 9u, 12u, 15u,
+ 128u, 128u, 128u, 128u, 128u, 128u,
+ 128u, 128u, 128u, 128u};
+static const uvec8 kShuffleMaskRGBToR1 = {128u, 128u, 128u, 128u, 128u, 128u,
+ 2u, 5u, 8u, 11u, 14u, 128u,
+ 128u, 128u, 128u, 128u};
+static const uvec8 kShuffleMaskRGBToR2 = {128u, 128u, 128u, 128u, 128u, 128u,
+ 128u, 128u, 128u, 128u, 128u, 1u,
+ 4u, 7u, 10u, 13u};
+
+static const uvec8 kShuffleMaskRGBToG0 = {1u, 4u, 7u, 10u, 13u, 128u,
+ 128u, 128u, 128u, 128u, 128u, 128u,
+ 128u, 128u, 128u, 128u};
+static const uvec8 kShuffleMaskRGBToG1 = {128u, 128u, 128u, 128u, 128u, 0u,
+ 3u, 6u, 9u, 12u, 15u, 128u,
+ 128u, 128u, 128u, 128u};
+static const uvec8 kShuffleMaskRGBToG2 = {128u, 128u, 128u, 128u, 128u, 128u,
+ 128u, 128u, 128u, 128u, 128u, 2u,
+ 5u, 8u, 11u, 14u};
+
+static const uvec8 kShuffleMaskRGBToB0 = {2u, 5u, 8u, 11u, 14u, 128u,
+ 128u, 128u, 128u, 128u, 128u, 128u,
+ 128u, 128u, 128u, 128u};
+static const uvec8 kShuffleMaskRGBToB1 = {128u, 128u, 128u, 128u, 128u, 1u,
+ 4u, 7u, 10u, 13u, 128u, 128u,
+ 128u, 128u, 128u, 128u};
+static const uvec8 kShuffleMaskRGBToB2 = {128u, 128u, 128u, 128u, 128u, 128u,
+ 128u, 128u, 128u, 128u, 0u, 3u,
+ 6u, 9u, 12u, 15u};
+
+void SplitRGBRow_SSSE3(const uint8_t* src_rgb,
+ uint8_t* dst_r,
+ uint8_t* dst_g,
+ uint8_t* dst_b,
+ int width) {
+ asm volatile(
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "movdqu 0x20(%0),%%xmm2 \n"
+ "pshufb %5, %%xmm0 \n"
+ "pshufb %6, %%xmm1 \n"
+ "pshufb %7, %%xmm2 \n"
+ "por %%xmm1,%%xmm0 \n"
+ "por %%xmm2,%%xmm0 \n"
+ "movdqu %%xmm0,(%1) \n"
+ "lea 0x10(%1),%1 \n"
+
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "movdqu 0x20(%0),%%xmm2 \n"
+ "pshufb %8, %%xmm0 \n"
+ "pshufb %9, %%xmm1 \n"
+ "pshufb %10, %%xmm2 \n"
+ "por %%xmm1,%%xmm0 \n"
+ "por %%xmm2,%%xmm0 \n"
+ "movdqu %%xmm0,(%2) \n"
+ "lea 0x10(%2),%2 \n"
+
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "movdqu 0x20(%0),%%xmm2 \n"
+ "pshufb %11, %%xmm0 \n"
+ "pshufb %12, %%xmm1 \n"
+ "pshufb %13, %%xmm2 \n"
+ "por %%xmm1,%%xmm0 \n"
+ "por %%xmm2,%%xmm0 \n"
+ "movdqu %%xmm0,(%3) \n"
+ "lea 0x10(%3),%3 \n"
+ "lea 0x30(%0),%0 \n"
+ "sub $0x10,%4 \n"
+ "jg 1b \n"
+ : "+r"(src_rgb), // %0
+ "+r"(dst_r), // %1
+ "+r"(dst_g), // %2
+ "+r"(dst_b), // %3
+ "+r"(width) // %4
+ : "m"(kShuffleMaskRGBToR0), // %5
+ "m"(kShuffleMaskRGBToR1), // %6
+ "m"(kShuffleMaskRGBToR2), // %7
+ "m"(kShuffleMaskRGBToG0), // %8
+ "m"(kShuffleMaskRGBToG1), // %9
+ "m"(kShuffleMaskRGBToG2), // %10
+ "m"(kShuffleMaskRGBToB0), // %11
+ "m"(kShuffleMaskRGBToB1), // %12
+ "m"(kShuffleMaskRGBToB2) // %13
+ : "memory", "cc", "xmm0", "xmm1", "xmm2");
+}
+#endif // HAS_SPLITRGBROW_SSSE3
+
+#ifdef HAS_MERGERGBROW_SSSE3
+
+// Shuffle table for converting RGB to Planar.
+static const uvec8 kShuffleMaskRToRGB0 = {0u, 128u, 128u, 1u, 128u, 128u,
+ 2u, 128u, 128u, 3u, 128u, 128u,
+ 4u, 128u, 128u, 5u};
+static const uvec8 kShuffleMaskGToRGB0 = {128u, 0u, 128u, 128u, 1u, 128u,
+ 128u, 2u, 128u, 128u, 3u, 128u,
+ 128u, 4u, 128u, 128u};
+static const uvec8 kShuffleMaskBToRGB0 = {128u, 128u, 0u, 128u, 128u, 1u,
+ 128u, 128u, 2u, 128u, 128u, 3u,
+ 128u, 128u, 4u, 128u};
+
+static const uvec8 kShuffleMaskGToRGB1 = {5u, 128u, 128u, 6u, 128u, 128u,
+ 7u, 128u, 128u, 8u, 128u, 128u,
+ 9u, 128u, 128u, 10u};
+static const uvec8 kShuffleMaskBToRGB1 = {128u, 5u, 128u, 128u, 6u, 128u,
+ 128u, 7u, 128u, 128u, 8u, 128u,
+ 128u, 9u, 128u, 128u};
+static const uvec8 kShuffleMaskRToRGB1 = {128u, 128u, 6u, 128u, 128u, 7u,
+ 128u, 128u, 8u, 128u, 128u, 9u,
+ 128u, 128u, 10u, 128u};
+
+static const uvec8 kShuffleMaskBToRGB2 = {10u, 128u, 128u, 11u, 128u, 128u,
+ 12u, 128u, 128u, 13u, 128u, 128u,
+ 14u, 128u, 128u, 15u};
+static const uvec8 kShuffleMaskRToRGB2 = {128u, 11u, 128u, 128u, 12u, 128u,
+ 128u, 13u, 128u, 128u, 14u, 128u,
+ 128u, 15u, 128u, 128u};
+static const uvec8 kShuffleMaskGToRGB2 = {128u, 128u, 11u, 128u, 128u, 12u,
+ 128u, 128u, 13u, 128u, 128u, 14u,
+ 128u, 128u, 15u, 128u};
+
+void MergeRGBRow_SSSE3(const uint8_t* src_r,
+ const uint8_t* src_g,
+ const uint8_t* src_b,
+ uint8_t* dst_rgb,
+ int width) {
+ asm volatile(
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu (%1),%%xmm1 \n"
+ "movdqu (%2),%%xmm2 \n"
+ "pshufb %5, %%xmm0 \n"
+ "pshufb %6, %%xmm1 \n"
+ "pshufb %7, %%xmm2 \n"
+ "por %%xmm1,%%xmm0 \n"
+ "por %%xmm2,%%xmm0 \n"
+ "movdqu %%xmm0,(%3) \n"
+
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu (%1),%%xmm1 \n"
+ "movdqu (%2),%%xmm2 \n"
+ "pshufb %8, %%xmm0 \n"
+ "pshufb %9, %%xmm1 \n"
+ "pshufb %10, %%xmm2 \n"
+ "por %%xmm1,%%xmm0 \n"
+ "por %%xmm2,%%xmm0 \n"
+ "movdqu %%xmm0,16(%3) \n"
+
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu (%1),%%xmm1 \n"
+ "movdqu (%2),%%xmm2 \n"
+ "pshufb %11, %%xmm0 \n"
+ "pshufb %12, %%xmm1 \n"
+ "pshufb %13, %%xmm2 \n"
+ "por %%xmm1,%%xmm0 \n"
+ "por %%xmm2,%%xmm0 \n"
+ "movdqu %%xmm0,32(%3) \n"
+
+ "lea 0x10(%0),%0 \n"
+ "lea 0x10(%1),%1 \n"
+ "lea 0x10(%2),%2 \n"
+ "lea 0x30(%3),%3 \n"
+ "sub $0x10,%4 \n"
+ "jg 1b \n"
+ : "+r"(src_r), // %0
+ "+r"(src_g), // %1
+ "+r"(src_b), // %2
+ "+r"(dst_rgb), // %3
+ "+r"(width) // %4
+ : "m"(kShuffleMaskRToRGB0), // %5
+ "m"(kShuffleMaskGToRGB0), // %6
+ "m"(kShuffleMaskBToRGB0), // %7
+ "m"(kShuffleMaskRToRGB1), // %8
+ "m"(kShuffleMaskGToRGB1), // %9
+ "m"(kShuffleMaskBToRGB1), // %10
+ "m"(kShuffleMaskRToRGB2), // %11
+ "m"(kShuffleMaskGToRGB2), // %12
+ "m"(kShuffleMaskBToRGB2) // %13
+ : "memory", "cc", "xmm0", "xmm1", "xmm2");
+}
+#endif // HAS_MERGERGBROW_SSSE3
+
+#ifdef HAS_COPYROW_SSE2
+void CopyRow_SSE2(const uint8_t* src, uint8_t* dst, int width) {
+ asm volatile(
+ "test $0xf,%0 \n"
+ "jne 2f \n"
+ "test $0xf,%1 \n"
+ "jne 2f \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqa (%0),%%xmm0 \n"
+ "movdqa 0x10(%0),%%xmm1 \n"
+ "lea 0x20(%0),%0 \n"
+ "movdqa %%xmm0,(%1) \n"
+ "movdqa %%xmm1,0x10(%1) \n"
+ "lea 0x20(%1),%1 \n"
+ "sub $0x20,%2 \n"
+ "jg 1b \n"
+ "jmp 9f \n"
+
+ LABELALIGN
+ "2: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "lea 0x20(%0),%0 \n"
+ "movdqu %%xmm0,(%1) \n"
+ "movdqu %%xmm1,0x10(%1) \n"
+ "lea 0x20(%1),%1 \n"
+ "sub $0x20,%2 \n"
+ "jg 2b \n"
+
+ LABELALIGN "9: \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ :
+ : "memory", "cc", "xmm0", "xmm1");
+}
+#endif // HAS_COPYROW_SSE2
+
+#ifdef HAS_COPYROW_AVX
+void CopyRow_AVX(const uint8_t* src, uint8_t* dst, int width) {
+ asm volatile(
+
+ LABELALIGN
+ "1: \n"
+ "vmovdqu (%0),%%ymm0 \n"
+ "vmovdqu 0x20(%0),%%ymm1 \n"
+ "lea 0x40(%0),%0 \n"
+ "vmovdqu %%ymm0,(%1) \n"
+ "vmovdqu %%ymm1,0x20(%1) \n"
+ "lea 0x40(%1),%1 \n"
+ "sub $0x40,%2 \n"
+ "jg 1b \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ :
+ : "memory", "cc", "xmm0", "xmm1");
}
#endif // HAS_COPYROW_AVX
#ifdef HAS_COPYROW_ERMS
// Multiple of 1.
-void CopyRow_ERMS(const uint8* src, uint8* dst, int width) {
+void CopyRow_ERMS(const uint8_t* src, uint8_t* dst, int width) {
size_t width_tmp = (size_t)(width);
- asm volatile (
- "rep movsb " MEMMOVESTRING(0,1) " \n"
- : "+S"(src), // %0
- "+D"(dst), // %1
- "+c"(width_tmp) // %2
- :
- : "memory", "cc"
- );
+ asm volatile(
+
+ "rep movsb \n"
+ : "+S"(src), // %0
+ "+D"(dst), // %1
+ "+c"(width_tmp) // %2
+ :
+ : "memory", "cc");
}
#endif // HAS_COPYROW_ERMS
#ifdef HAS_ARGBCOPYALPHAROW_SSE2
// width in pixels
-void ARGBCopyAlphaRow_SSE2(const uint8* src, uint8* dst, int width) {
- asm volatile (
- "pcmpeqb %%xmm0,%%xmm0 \n"
- "pslld $0x18,%%xmm0 \n"
- "pcmpeqb %%xmm1,%%xmm1 \n"
- "psrld $0x8,%%xmm1 \n"
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm2 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm3 \n"
- "lea " MEMLEA(0x20,0) ",%0 \n"
- "movdqu " MEMACCESS(1) ",%%xmm4 \n"
- "movdqu " MEMACCESS2(0x10,1) ",%%xmm5 \n"
- "pand %%xmm0,%%xmm2 \n"
- "pand %%xmm0,%%xmm3 \n"
- "pand %%xmm1,%%xmm4 \n"
- "pand %%xmm1,%%xmm5 \n"
- "por %%xmm4,%%xmm2 \n"
- "por %%xmm5,%%xmm3 \n"
- "movdqu %%xmm2," MEMACCESS(1) " \n"
- "movdqu %%xmm3," MEMACCESS2(0x10,1) " \n"
- "lea " MEMLEA(0x20,1) ",%1 \n"
- "sub $0x8,%2 \n"
- "jg 1b \n"
- : "+r"(src), // %0
- "+r"(dst), // %1
- "+r"(width) // %2
- :
- : "memory", "cc"
- , "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
- );
+void ARGBCopyAlphaRow_SSE2(const uint8_t* src, uint8_t* dst, int width) {
+ asm volatile(
+ "pcmpeqb %%xmm0,%%xmm0 \n"
+ "pslld $0x18,%%xmm0 \n"
+ "pcmpeqb %%xmm1,%%xmm1 \n"
+ "psrld $0x8,%%xmm1 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm2 \n"
+ "movdqu 0x10(%0),%%xmm3 \n"
+ "lea 0x20(%0),%0 \n"
+ "movdqu (%1),%%xmm4 \n"
+ "movdqu 0x10(%1),%%xmm5 \n"
+ "pand %%xmm0,%%xmm2 \n"
+ "pand %%xmm0,%%xmm3 \n"
+ "pand %%xmm1,%%xmm4 \n"
+ "pand %%xmm1,%%xmm5 \n"
+ "por %%xmm4,%%xmm2 \n"
+ "por %%xmm5,%%xmm3 \n"
+ "movdqu %%xmm2,(%1) \n"
+ "movdqu %%xmm3,0x10(%1) \n"
+ "lea 0x20(%1),%1 \n"
+ "sub $0x8,%2 \n"
+ "jg 1b \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ :
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
#endif // HAS_ARGBCOPYALPHAROW_SSE2
#ifdef HAS_ARGBCOPYALPHAROW_AVX2
// width in pixels
-void ARGBCopyAlphaRow_AVX2(const uint8* src, uint8* dst, int width) {
- asm volatile (
- "vpcmpeqb %%ymm0,%%ymm0,%%ymm0 \n"
- "vpsrld $0x8,%%ymm0,%%ymm0 \n"
- LABELALIGN
- "1: \n"
- "vmovdqu " MEMACCESS(0) ",%%ymm1 \n"
- "vmovdqu " MEMACCESS2(0x20,0) ",%%ymm2 \n"
- "lea " MEMLEA(0x40,0) ",%0 \n"
- "vpblendvb %%ymm0," MEMACCESS(1) ",%%ymm1,%%ymm1 \n"
- "vpblendvb %%ymm0," MEMACCESS2(0x20,1) ",%%ymm2,%%ymm2 \n"
- "vmovdqu %%ymm1," MEMACCESS(1) " \n"
- "vmovdqu %%ymm2," MEMACCESS2(0x20,1) " \n"
- "lea " MEMLEA(0x40,1) ",%1 \n"
- "sub $0x10,%2 \n"
- "jg 1b \n"
- "vzeroupper \n"
- : "+r"(src), // %0
- "+r"(dst), // %1
- "+r"(width) // %2
- :
- : "memory", "cc"
- , "xmm0", "xmm1", "xmm2"
- );
+void ARGBCopyAlphaRow_AVX2(const uint8_t* src, uint8_t* dst, int width) {
+ asm volatile(
+ "vpcmpeqb %%ymm0,%%ymm0,%%ymm0 \n"
+ "vpsrld $0x8,%%ymm0,%%ymm0 \n"
+
+ LABELALIGN
+ "1: \n"
+ "vmovdqu (%0),%%ymm1 \n"
+ "vmovdqu 0x20(%0),%%ymm2 \n"
+ "lea 0x40(%0),%0 \n"
+ "vpblendvb %%ymm0,(%1),%%ymm1,%%ymm1 \n"
+ "vpblendvb %%ymm0,0x20(%1),%%ymm2,%%ymm2 \n"
+ "vmovdqu %%ymm1,(%1) \n"
+ "vmovdqu %%ymm2,0x20(%1) \n"
+ "lea 0x40(%1),%1 \n"
+ "sub $0x10,%2 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ :
+ : "memory", "cc", "xmm0", "xmm1", "xmm2");
}
#endif // HAS_ARGBCOPYALPHAROW_AVX2
#ifdef HAS_ARGBEXTRACTALPHAROW_SSE2
// width in pixels
-void ARGBExtractAlphaRow_SSE2(const uint8* src_argb, uint8* dst_a, int width) {
- asm volatile (
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ", %%xmm0 \n"
- "movdqu " MEMACCESS2(0x10, 0) ", %%xmm1 \n"
- "lea " MEMLEA(0x20, 0) ", %0 \n"
- "psrld $0x18, %%xmm0 \n"
- "psrld $0x18, %%xmm1 \n"
- "packssdw %%xmm1, %%xmm0 \n"
- "packuswb %%xmm0, %%xmm0 \n"
- "movq %%xmm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x8, 1) ", %1 \n"
- "sub $0x8, %2 \n"
- "jg 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_a), // %1
- "+rm"(width) // %2
- :
- : "memory", "cc"
- , "xmm0", "xmm1"
- );
+void ARGBExtractAlphaRow_SSE2(const uint8_t* src_argb,
+ uint8_t* dst_a,
+ int width) {
+ asm volatile(
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0), %%xmm0 \n"
+ "movdqu 0x10(%0), %%xmm1 \n"
+ "lea 0x20(%0), %0 \n"
+ "psrld $0x18, %%xmm0 \n"
+ "psrld $0x18, %%xmm1 \n"
+ "packssdw %%xmm1, %%xmm0 \n"
+ "packuswb %%xmm0, %%xmm0 \n"
+ "movq %%xmm0,(%1) \n"
+ "lea 0x8(%1), %1 \n"
+ "sub $0x8, %2 \n"
+ "jg 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_a), // %1
+ "+rm"(width) // %2
+ :
+ : "memory", "cc", "xmm0", "xmm1");
}
#endif // HAS_ARGBEXTRACTALPHAROW_SSE2
+#ifdef HAS_ARGBEXTRACTALPHAROW_AVX2
+static const uvec8 kShuffleAlphaShort_AVX2 = {
+ 3u, 128u, 128u, 128u, 7u, 128u, 128u, 128u,
+ 11u, 128u, 128u, 128u, 15u, 128u, 128u, 128u};
+
+void ARGBExtractAlphaRow_AVX2(const uint8_t* src_argb,
+ uint8_t* dst_a,
+ int width) {
+ asm volatile(
+ "vmovdqa %3,%%ymm4 \n"
+ "vbroadcastf128 %4,%%ymm5 \n"
+
+ LABELALIGN
+ "1: \n"
+ "vmovdqu (%0), %%ymm0 \n"
+ "vmovdqu 0x20(%0), %%ymm1 \n"
+ "vpshufb %%ymm5,%%ymm0,%%ymm0 \n" // vpsrld $0x18, %%ymm0
+ "vpshufb %%ymm5,%%ymm1,%%ymm1 \n"
+ "vmovdqu 0x40(%0), %%ymm2 \n"
+ "vmovdqu 0x60(%0), %%ymm3 \n"
+ "lea 0x80(%0), %0 \n"
+ "vpackssdw %%ymm1, %%ymm0, %%ymm0 \n" // mutates
+ "vpshufb %%ymm5,%%ymm2,%%ymm2 \n"
+ "vpshufb %%ymm5,%%ymm3,%%ymm3 \n"
+ "vpackssdw %%ymm3, %%ymm2, %%ymm2 \n" // mutates
+ "vpackuswb %%ymm2,%%ymm0,%%ymm0 \n" // mutates.
+ "vpermd %%ymm0,%%ymm4,%%ymm0 \n" // unmutate.
+ "vmovdqu %%ymm0,(%1) \n"
+ "lea 0x20(%1),%1 \n"
+ "sub $0x20, %2 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_a), // %1
+ "+rm"(width) // %2
+ : "m"(kPermdARGBToY_AVX), // %3
+ "m"(kShuffleAlphaShort_AVX2) // %4
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
+}
+#endif // HAS_ARGBEXTRACTALPHAROW_AVX2
+
#ifdef HAS_ARGBCOPYYTOALPHAROW_SSE2
// width in pixels
-void ARGBCopyYToAlphaRow_SSE2(const uint8* src, uint8* dst, int width) {
- asm volatile (
- "pcmpeqb %%xmm0,%%xmm0 \n"
- "pslld $0x18,%%xmm0 \n"
- "pcmpeqb %%xmm1,%%xmm1 \n"
- "psrld $0x8,%%xmm1 \n"
- LABELALIGN
- "1: \n"
- "movq " MEMACCESS(0) ",%%xmm2 \n"
- "lea " MEMLEA(0x8,0) ",%0 \n"
- "punpcklbw %%xmm2,%%xmm2 \n"
- "punpckhwd %%xmm2,%%xmm3 \n"
- "punpcklwd %%xmm2,%%xmm2 \n"
- "movdqu " MEMACCESS(1) ",%%xmm4 \n"
- "movdqu " MEMACCESS2(0x10,1) ",%%xmm5 \n"
- "pand %%xmm0,%%xmm2 \n"
- "pand %%xmm0,%%xmm3 \n"
- "pand %%xmm1,%%xmm4 \n"
- "pand %%xmm1,%%xmm5 \n"
- "por %%xmm4,%%xmm2 \n"
- "por %%xmm5,%%xmm3 \n"
- "movdqu %%xmm2," MEMACCESS(1) " \n"
- "movdqu %%xmm3," MEMACCESS2(0x10,1) " \n"
- "lea " MEMLEA(0x20,1) ",%1 \n"
- "sub $0x8,%2 \n"
- "jg 1b \n"
- : "+r"(src), // %0
- "+r"(dst), // %1
- "+r"(width) // %2
- :
- : "memory", "cc"
- , "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
- );
+void ARGBCopyYToAlphaRow_SSE2(const uint8_t* src, uint8_t* dst, int width) {
+ asm volatile(
+ "pcmpeqb %%xmm0,%%xmm0 \n"
+ "pslld $0x18,%%xmm0 \n"
+ "pcmpeqb %%xmm1,%%xmm1 \n"
+ "psrld $0x8,%%xmm1 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movq (%0),%%xmm2 \n"
+ "lea 0x8(%0),%0 \n"
+ "punpcklbw %%xmm2,%%xmm2 \n"
+ "punpckhwd %%xmm2,%%xmm3 \n"
+ "punpcklwd %%xmm2,%%xmm2 \n"
+ "movdqu (%1),%%xmm4 \n"
+ "movdqu 0x10(%1),%%xmm5 \n"
+ "pand %%xmm0,%%xmm2 \n"
+ "pand %%xmm0,%%xmm3 \n"
+ "pand %%xmm1,%%xmm4 \n"
+ "pand %%xmm1,%%xmm5 \n"
+ "por %%xmm4,%%xmm2 \n"
+ "por %%xmm5,%%xmm3 \n"
+ "movdqu %%xmm2,(%1) \n"
+ "movdqu %%xmm3,0x10(%1) \n"
+ "lea 0x20(%1),%1 \n"
+ "sub $0x8,%2 \n"
+ "jg 1b \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ :
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
#endif // HAS_ARGBCOPYYTOALPHAROW_SSE2
#ifdef HAS_ARGBCOPYYTOALPHAROW_AVX2
// width in pixels
-void ARGBCopyYToAlphaRow_AVX2(const uint8* src, uint8* dst, int width) {
- asm volatile (
- "vpcmpeqb %%ymm0,%%ymm0,%%ymm0 \n"
- "vpsrld $0x8,%%ymm0,%%ymm0 \n"
- LABELALIGN
- "1: \n"
- "vpmovzxbd " MEMACCESS(0) ",%%ymm1 \n"
- "vpmovzxbd " MEMACCESS2(0x8,0) ",%%ymm2 \n"
- "lea " MEMLEA(0x10,0) ",%0 \n"
- "vpslld $0x18,%%ymm1,%%ymm1 \n"
- "vpslld $0x18,%%ymm2,%%ymm2 \n"
- "vpblendvb %%ymm0," MEMACCESS(1) ",%%ymm1,%%ymm1 \n"
- "vpblendvb %%ymm0," MEMACCESS2(0x20,1) ",%%ymm2,%%ymm2 \n"
- "vmovdqu %%ymm1," MEMACCESS(1) " \n"
- "vmovdqu %%ymm2," MEMACCESS2(0x20,1) " \n"
- "lea " MEMLEA(0x40,1) ",%1 \n"
- "sub $0x10,%2 \n"
- "jg 1b \n"
- "vzeroupper \n"
- : "+r"(src), // %0
- "+r"(dst), // %1
- "+r"(width) // %2
- :
- : "memory", "cc"
- , "xmm0", "xmm1", "xmm2"
- );
+void ARGBCopyYToAlphaRow_AVX2(const uint8_t* src, uint8_t* dst, int width) {
+ asm volatile(
+ "vpcmpeqb %%ymm0,%%ymm0,%%ymm0 \n"
+ "vpsrld $0x8,%%ymm0,%%ymm0 \n"
+
+ LABELALIGN
+ "1: \n"
+ "vpmovzxbd (%0),%%ymm1 \n"
+ "vpmovzxbd 0x8(%0),%%ymm2 \n"
+ "lea 0x10(%0),%0 \n"
+ "vpslld $0x18,%%ymm1,%%ymm1 \n"
+ "vpslld $0x18,%%ymm2,%%ymm2 \n"
+ "vpblendvb %%ymm0,(%1),%%ymm1,%%ymm1 \n"
+ "vpblendvb %%ymm0,0x20(%1),%%ymm2,%%ymm2 \n"
+ "vmovdqu %%ymm1,(%1) \n"
+ "vmovdqu %%ymm2,0x20(%1) \n"
+ "lea 0x40(%1),%1 \n"
+ "sub $0x10,%2 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ :
+ : "memory", "cc", "xmm0", "xmm1", "xmm2");
}
#endif // HAS_ARGBCOPYYTOALPHAROW_AVX2
#ifdef HAS_SETROW_X86
-void SetRow_X86(uint8* dst, uint8 v8, int width) {
+void SetRow_X86(uint8_t* dst, uint8_t v8, int width) {
size_t width_tmp = (size_t)(width >> 2);
- const uint32 v32 = v8 * 0x01010101u; // Duplicate byte to all bytes.
- asm volatile (
- "rep stosl " MEMSTORESTRING(eax,0) " \n"
- : "+D"(dst), // %0
- "+c"(width_tmp) // %1
- : "a"(v32) // %2
- : "memory", "cc");
+ const uint32_t v32 = v8 * 0x01010101u; // Duplicate byte to all bytes.
+ asm volatile(
+
+ "rep stosl \n"
+ : "+D"(dst), // %0
+ "+c"(width_tmp) // %1
+ : "a"(v32) // %2
+ : "memory", "cc");
}
-void SetRow_ERMS(uint8* dst, uint8 v8, int width) {
+void SetRow_ERMS(uint8_t* dst, uint8_t v8, int width) {
size_t width_tmp = (size_t)(width);
- asm volatile (
- "rep stosb " MEMSTORESTRING(al,0) " \n"
- : "+D"(dst), // %0
- "+c"(width_tmp) // %1
- : "a"(v8) // %2
- : "memory", "cc");
+ asm volatile(
+
+ "rep stosb \n"
+ : "+D"(dst), // %0
+ "+c"(width_tmp) // %1
+ : "a"(v8) // %2
+ : "memory", "cc");
}
-void ARGBSetRow_X86(uint8* dst_argb, uint32 v32, int width) {
+void ARGBSetRow_X86(uint8_t* dst_argb, uint32_t v32, int width) {
size_t width_tmp = (size_t)(width);
- asm volatile (
- "rep stosl " MEMSTORESTRING(eax,0) " \n"
- : "+D"(dst_argb), // %0
- "+c"(width_tmp) // %1
- : "a"(v32) // %2
- : "memory", "cc");
+ asm volatile(
+
+ "rep stosl \n"
+ : "+D"(dst_argb), // %0
+ "+c"(width_tmp) // %1
+ : "a"(v32) // %2
+ : "memory", "cc");
}
#endif // HAS_SETROW_X86
#ifdef HAS_YUY2TOYROW_SSE2
-void YUY2ToYRow_SSE2(const uint8* src_yuy2, uint8* dst_y, int width) {
- asm volatile (
- "pcmpeqb %%xmm5,%%xmm5 \n"
- "psrlw $0x8,%%xmm5 \n"
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- "lea " MEMLEA(0x20,0) ",%0 \n"
- "pand %%xmm5,%%xmm0 \n"
- "pand %%xmm5,%%xmm1 \n"
- "packuswb %%xmm1,%%xmm0 \n"
- "movdqu %%xmm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "sub $0x10,%2 \n"
- "jg 1b \n"
- : "+r"(src_yuy2), // %0
- "+r"(dst_y), // %1
- "+r"(width) // %2
- :
- : "memory", "cc"
- , "xmm0", "xmm1", "xmm5"
- );
+void YUY2ToYRow_SSE2(const uint8_t* src_yuy2, uint8_t* dst_y, int width) {
+ asm volatile(
+ "pcmpeqb %%xmm5,%%xmm5 \n"
+ "psrlw $0x8,%%xmm5 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "lea 0x20(%0),%0 \n"
+ "pand %%xmm5,%%xmm0 \n"
+ "pand %%xmm5,%%xmm1 \n"
+ "packuswb %%xmm1,%%xmm0 \n"
+ "movdqu %%xmm0,(%1) \n"
+ "lea 0x10(%1),%1 \n"
+ "sub $0x10,%2 \n"
+ "jg 1b \n"
+ : "+r"(src_yuy2), // %0
+ "+r"(dst_y), // %1
+ "+r"(width) // %2
+ :
+ : "memory", "cc", "xmm0", "xmm1", "xmm5");
}
-void YUY2ToUVRow_SSE2(const uint8* src_yuy2, int stride_yuy2,
- uint8* dst_u, uint8* dst_v, int width) {
- asm volatile (
- "pcmpeqb %%xmm5,%%xmm5 \n"
- "psrlw $0x8,%%xmm5 \n"
- "sub %1,%2 \n"
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- MEMOPREG(movdqu,0x00,0,4,1,xmm2) // movdqu (%0,%4,1),%%xmm2
- MEMOPREG(movdqu,0x10,0,4,1,xmm3) // movdqu 0x10(%0,%4,1),%%xmm3
- "lea " MEMLEA(0x20,0) ",%0 \n"
- "pavgb %%xmm2,%%xmm0 \n"
- "pavgb %%xmm3,%%xmm1 \n"
- "psrlw $0x8,%%xmm0 \n"
- "psrlw $0x8,%%xmm1 \n"
- "packuswb %%xmm1,%%xmm0 \n"
- "movdqa %%xmm0,%%xmm1 \n"
- "pand %%xmm5,%%xmm0 \n"
- "packuswb %%xmm0,%%xmm0 \n"
- "psrlw $0x8,%%xmm1 \n"
- "packuswb %%xmm1,%%xmm1 \n"
- "movq %%xmm0," MEMACCESS(1) " \n"
- MEMOPMEM(movq,xmm1,0x00,1,2,1) // movq %%xmm1,(%1,%2)
- "lea " MEMLEA(0x8,1) ",%1 \n"
- "sub $0x10,%3 \n"
- "jg 1b \n"
- : "+r"(src_yuy2), // %0
- "+r"(dst_u), // %1
- "+r"(dst_v), // %2
- "+r"(width) // %3
- : "r"((intptr_t)(stride_yuy2)) // %4
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm3", "xmm5"
- );
+void YUY2ToUVRow_SSE2(const uint8_t* src_yuy2,
+ int stride_yuy2,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ asm volatile(
+ "pcmpeqb %%xmm5,%%xmm5 \n"
+ "psrlw $0x8,%%xmm5 \n"
+ "sub %1,%2 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "movdqu 0x00(%0,%4,1),%%xmm2 \n"
+ "movdqu 0x10(%0,%4,1),%%xmm3 \n"
+ "lea 0x20(%0),%0 \n"
+ "pavgb %%xmm2,%%xmm0 \n"
+ "pavgb %%xmm3,%%xmm1 \n"
+ "psrlw $0x8,%%xmm0 \n"
+ "psrlw $0x8,%%xmm1 \n"
+ "packuswb %%xmm1,%%xmm0 \n"
+ "movdqa %%xmm0,%%xmm1 \n"
+ "pand %%xmm5,%%xmm0 \n"
+ "packuswb %%xmm0,%%xmm0 \n"
+ "psrlw $0x8,%%xmm1 \n"
+ "packuswb %%xmm1,%%xmm1 \n"
+ "movq %%xmm0,(%1) \n"
+ "movq %%xmm1,0x00(%1,%2,1) \n"
+ "lea 0x8(%1),%1 \n"
+ "sub $0x10,%3 \n"
+ "jg 1b \n"
+ : "+r"(src_yuy2), // %0
+ "+r"(dst_u), // %1
+ "+r"(dst_v), // %2
+ "+r"(width) // %3
+ : "r"((intptr_t)(stride_yuy2)) // %4
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5");
}
-void YUY2ToUV422Row_SSE2(const uint8* src_yuy2,
- uint8* dst_u, uint8* dst_v, int width) {
- asm volatile (
- "pcmpeqb %%xmm5,%%xmm5 \n"
- "psrlw $0x8,%%xmm5 \n"
- "sub %1,%2 \n"
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- "lea " MEMLEA(0x20,0) ",%0 \n"
- "psrlw $0x8,%%xmm0 \n"
- "psrlw $0x8,%%xmm1 \n"
- "packuswb %%xmm1,%%xmm0 \n"
- "movdqa %%xmm0,%%xmm1 \n"
- "pand %%xmm5,%%xmm0 \n"
- "packuswb %%xmm0,%%xmm0 \n"
- "psrlw $0x8,%%xmm1 \n"
- "packuswb %%xmm1,%%xmm1 \n"
- "movq %%xmm0," MEMACCESS(1) " \n"
- MEMOPMEM(movq,xmm1,0x00,1,2,1) // movq %%xmm1,(%1,%2)
- "lea " MEMLEA(0x8,1) ",%1 \n"
- "sub $0x10,%3 \n"
- "jg 1b \n"
- : "+r"(src_yuy2), // %0
- "+r"(dst_u), // %1
- "+r"(dst_v), // %2
- "+r"(width) // %3
- :
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm5"
- );
+void YUY2ToUV422Row_SSE2(const uint8_t* src_yuy2,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ asm volatile(
+ "pcmpeqb %%xmm5,%%xmm5 \n"
+ "psrlw $0x8,%%xmm5 \n"
+ "sub %1,%2 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "lea 0x20(%0),%0 \n"
+ "psrlw $0x8,%%xmm0 \n"
+ "psrlw $0x8,%%xmm1 \n"
+ "packuswb %%xmm1,%%xmm0 \n"
+ "movdqa %%xmm0,%%xmm1 \n"
+ "pand %%xmm5,%%xmm0 \n"
+ "packuswb %%xmm0,%%xmm0 \n"
+ "psrlw $0x8,%%xmm1 \n"
+ "packuswb %%xmm1,%%xmm1 \n"
+ "movq %%xmm0,(%1) \n"
+ "movq %%xmm1,0x00(%1,%2,1) \n"
+ "lea 0x8(%1),%1 \n"
+ "sub $0x10,%3 \n"
+ "jg 1b \n"
+ : "+r"(src_yuy2), // %0
+ "+r"(dst_u), // %1
+ "+r"(dst_v), // %2
+ "+r"(width) // %3
+ :
+ : "memory", "cc", "xmm0", "xmm1", "xmm5");
}
-void UYVYToYRow_SSE2(const uint8* src_uyvy, uint8* dst_y, int width) {
- asm volatile (
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- "lea " MEMLEA(0x20,0) ",%0 \n"
- "psrlw $0x8,%%xmm0 \n"
- "psrlw $0x8,%%xmm1 \n"
- "packuswb %%xmm1,%%xmm0 \n"
- "movdqu %%xmm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "sub $0x10,%2 \n"
- "jg 1b \n"
- : "+r"(src_uyvy), // %0
- "+r"(dst_y), // %1
- "+r"(width) // %2
- :
- : "memory", "cc"
- , "xmm0", "xmm1"
- );
+void UYVYToYRow_SSE2(const uint8_t* src_uyvy, uint8_t* dst_y, int width) {
+ asm volatile(
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "lea 0x20(%0),%0 \n"
+ "psrlw $0x8,%%xmm0 \n"
+ "psrlw $0x8,%%xmm1 \n"
+ "packuswb %%xmm1,%%xmm0 \n"
+ "movdqu %%xmm0,(%1) \n"
+ "lea 0x10(%1),%1 \n"
+ "sub $0x10,%2 \n"
+ "jg 1b \n"
+ : "+r"(src_uyvy), // %0
+ "+r"(dst_y), // %1
+ "+r"(width) // %2
+ :
+ : "memory", "cc", "xmm0", "xmm1");
}
-void UYVYToUVRow_SSE2(const uint8* src_uyvy, int stride_uyvy,
- uint8* dst_u, uint8* dst_v, int width) {
- asm volatile (
- "pcmpeqb %%xmm5,%%xmm5 \n"
- "psrlw $0x8,%%xmm5 \n"
- "sub %1,%2 \n"
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- MEMOPREG(movdqu,0x00,0,4,1,xmm2) // movdqu (%0,%4,1),%%xmm2
- MEMOPREG(movdqu,0x10,0,4,1,xmm3) // movdqu 0x10(%0,%4,1),%%xmm3
- "lea " MEMLEA(0x20,0) ",%0 \n"
- "pavgb %%xmm2,%%xmm0 \n"
- "pavgb %%xmm3,%%xmm1 \n"
- "pand %%xmm5,%%xmm0 \n"
- "pand %%xmm5,%%xmm1 \n"
- "packuswb %%xmm1,%%xmm0 \n"
- "movdqa %%xmm0,%%xmm1 \n"
- "pand %%xmm5,%%xmm0 \n"
- "packuswb %%xmm0,%%xmm0 \n"
- "psrlw $0x8,%%xmm1 \n"
- "packuswb %%xmm1,%%xmm1 \n"
- "movq %%xmm0," MEMACCESS(1) " \n"
- MEMOPMEM(movq,xmm1,0x00,1,2,1) // movq %%xmm1,(%1,%2)
- "lea " MEMLEA(0x8,1) ",%1 \n"
- "sub $0x10,%3 \n"
- "jg 1b \n"
- : "+r"(src_uyvy), // %0
- "+r"(dst_u), // %1
- "+r"(dst_v), // %2
- "+r"(width) // %3
- : "r"((intptr_t)(stride_uyvy)) // %4
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm3", "xmm5"
- );
+void UYVYToUVRow_SSE2(const uint8_t* src_uyvy,
+ int stride_uyvy,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ asm volatile(
+ "pcmpeqb %%xmm5,%%xmm5 \n"
+ "psrlw $0x8,%%xmm5 \n"
+ "sub %1,%2 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "movdqu 0x00(%0,%4,1),%%xmm2 \n"
+ "movdqu 0x10(%0,%4,1),%%xmm3 \n"
+ "lea 0x20(%0),%0 \n"
+ "pavgb %%xmm2,%%xmm0 \n"
+ "pavgb %%xmm3,%%xmm1 \n"
+ "pand %%xmm5,%%xmm0 \n"
+ "pand %%xmm5,%%xmm1 \n"
+ "packuswb %%xmm1,%%xmm0 \n"
+ "movdqa %%xmm0,%%xmm1 \n"
+ "pand %%xmm5,%%xmm0 \n"
+ "packuswb %%xmm0,%%xmm0 \n"
+ "psrlw $0x8,%%xmm1 \n"
+ "packuswb %%xmm1,%%xmm1 \n"
+ "movq %%xmm0,(%1) \n"
+ "movq %%xmm1,0x00(%1,%2,1) \n"
+ "lea 0x8(%1),%1 \n"
+ "sub $0x10,%3 \n"
+ "jg 1b \n"
+ : "+r"(src_uyvy), // %0
+ "+r"(dst_u), // %1
+ "+r"(dst_v), // %2
+ "+r"(width) // %3
+ : "r"((intptr_t)(stride_uyvy)) // %4
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5");
}
-void UYVYToUV422Row_SSE2(const uint8* src_uyvy,
- uint8* dst_u, uint8* dst_v, int width) {
- asm volatile (
- "pcmpeqb %%xmm5,%%xmm5 \n"
- "psrlw $0x8,%%xmm5 \n"
- "sub %1,%2 \n"
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- "lea " MEMLEA(0x20,0) ",%0 \n"
- "pand %%xmm5,%%xmm0 \n"
- "pand %%xmm5,%%xmm1 \n"
- "packuswb %%xmm1,%%xmm0 \n"
- "movdqa %%xmm0,%%xmm1 \n"
- "pand %%xmm5,%%xmm0 \n"
- "packuswb %%xmm0,%%xmm0 \n"
- "psrlw $0x8,%%xmm1 \n"
- "packuswb %%xmm1,%%xmm1 \n"
- "movq %%xmm0," MEMACCESS(1) " \n"
- MEMOPMEM(movq,xmm1,0x00,1,2,1) // movq %%xmm1,(%1,%2)
- "lea " MEMLEA(0x8,1) ",%1 \n"
- "sub $0x10,%3 \n"
- "jg 1b \n"
- : "+r"(src_uyvy), // %0
- "+r"(dst_u), // %1
- "+r"(dst_v), // %2
- "+r"(width) // %3
- :
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm5"
- );
+void UYVYToUV422Row_SSE2(const uint8_t* src_uyvy,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ asm volatile(
+ "pcmpeqb %%xmm5,%%xmm5 \n"
+ "psrlw $0x8,%%xmm5 \n"
+ "sub %1,%2 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "lea 0x20(%0),%0 \n"
+ "pand %%xmm5,%%xmm0 \n"
+ "pand %%xmm5,%%xmm1 \n"
+ "packuswb %%xmm1,%%xmm0 \n"
+ "movdqa %%xmm0,%%xmm1 \n"
+ "pand %%xmm5,%%xmm0 \n"
+ "packuswb %%xmm0,%%xmm0 \n"
+ "psrlw $0x8,%%xmm1 \n"
+ "packuswb %%xmm1,%%xmm1 \n"
+ "movq %%xmm0,(%1) \n"
+ "movq %%xmm1,0x00(%1,%2,1) \n"
+ "lea 0x8(%1),%1 \n"
+ "sub $0x10,%3 \n"
+ "jg 1b \n"
+ : "+r"(src_uyvy), // %0
+ "+r"(dst_u), // %1
+ "+r"(dst_v), // %2
+ "+r"(width) // %3
+ :
+ : "memory", "cc", "xmm0", "xmm1", "xmm5");
}
#endif // HAS_YUY2TOYROW_SSE2
#ifdef HAS_YUY2TOYROW_AVX2
-void YUY2ToYRow_AVX2(const uint8* src_yuy2, uint8* dst_y, int width) {
- asm volatile (
- "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
- "vpsrlw $0x8,%%ymm5,%%ymm5 \n"
- LABELALIGN
- "1: \n"
- "vmovdqu " MEMACCESS(0) ",%%ymm0 \n"
- "vmovdqu " MEMACCESS2(0x20,0) ",%%ymm1 \n"
- "lea " MEMLEA(0x40,0) ",%0 \n"
- "vpand %%ymm5,%%ymm0,%%ymm0 \n"
- "vpand %%ymm5,%%ymm1,%%ymm1 \n"
- "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
- "vpermq $0xd8,%%ymm0,%%ymm0 \n"
- "vmovdqu %%ymm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x20,1) ",%1 \n"
- "sub $0x20,%2 \n"
- "jg 1b \n"
- "vzeroupper \n"
- : "+r"(src_yuy2), // %0
- "+r"(dst_y), // %1
- "+r"(width) // %2
- :
- : "memory", "cc"
- , "xmm0", "xmm1", "xmm5"
- );
+void YUY2ToYRow_AVX2(const uint8_t* src_yuy2, uint8_t* dst_y, int width) {
+ asm volatile(
+ "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
+ "vpsrlw $0x8,%%ymm5,%%ymm5 \n"
+
+ LABELALIGN
+ "1: \n"
+ "vmovdqu (%0),%%ymm0 \n"
+ "vmovdqu 0x20(%0),%%ymm1 \n"
+ "lea 0x40(%0),%0 \n"
+ "vpand %%ymm5,%%ymm0,%%ymm0 \n"
+ "vpand %%ymm5,%%ymm1,%%ymm1 \n"
+ "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
+ "vpermq $0xd8,%%ymm0,%%ymm0 \n"
+ "vmovdqu %%ymm0,(%1) \n"
+ "lea 0x20(%1),%1 \n"
+ "sub $0x20,%2 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src_yuy2), // %0
+ "+r"(dst_y), // %1
+ "+r"(width) // %2
+ :
+ : "memory", "cc", "xmm0", "xmm1", "xmm5");
}
-void YUY2ToUVRow_AVX2(const uint8* src_yuy2, int stride_yuy2,
- uint8* dst_u, uint8* dst_v, int width) {
- asm volatile (
- "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
- "vpsrlw $0x8,%%ymm5,%%ymm5 \n"
- "sub %1,%2 \n"
- LABELALIGN
- "1: \n"
- "vmovdqu " MEMACCESS(0) ",%%ymm0 \n"
- "vmovdqu " MEMACCESS2(0x20,0) ",%%ymm1 \n"
- VMEMOPREG(vpavgb,0x00,0,4,1,ymm0,ymm0) // vpavgb (%0,%4,1),%%ymm0,%%ymm0
- VMEMOPREG(vpavgb,0x20,0,4,1,ymm1,ymm1)
- "lea " MEMLEA(0x40,0) ",%0 \n"
- "vpsrlw $0x8,%%ymm0,%%ymm0 \n"
- "vpsrlw $0x8,%%ymm1,%%ymm1 \n"
- "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
- "vpermq $0xd8,%%ymm0,%%ymm0 \n"
- "vpand %%ymm5,%%ymm0,%%ymm1 \n"
- "vpsrlw $0x8,%%ymm0,%%ymm0 \n"
- "vpackuswb %%ymm1,%%ymm1,%%ymm1 \n"
- "vpackuswb %%ymm0,%%ymm0,%%ymm0 \n"
- "vpermq $0xd8,%%ymm1,%%ymm1 \n"
- "vpermq $0xd8,%%ymm0,%%ymm0 \n"
- "vextractf128 $0x0,%%ymm1," MEMACCESS(1) " \n"
- VEXTOPMEM(vextractf128,0,ymm0,0x00,1,2,1) // vextractf128 $0x0,%%ymm0,(%1,%2,1)
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "sub $0x20,%3 \n"
- "jg 1b \n"
- "vzeroupper \n"
- : "+r"(src_yuy2), // %0
- "+r"(dst_u), // %1
- "+r"(dst_v), // %2
- "+r"(width) // %3
- : "r"((intptr_t)(stride_yuy2)) // %4
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm5"
- );
+void YUY2ToUVRow_AVX2(const uint8_t* src_yuy2,
+ int stride_yuy2,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ asm volatile(
+ "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
+ "vpsrlw $0x8,%%ymm5,%%ymm5 \n"
+ "sub %1,%2 \n"
+
+ LABELALIGN
+ "1: \n"
+ "vmovdqu (%0),%%ymm0 \n"
+ "vmovdqu 0x20(%0),%%ymm1 \n"
+ "vpavgb 0x00(%0,%4,1),%%ymm0,%%ymm0 \n"
+ "vpavgb 0x20(%0,%4,1),%%ymm1,%%ymm1 \n"
+ "lea 0x40(%0),%0 \n"
+ "vpsrlw $0x8,%%ymm0,%%ymm0 \n"
+ "vpsrlw $0x8,%%ymm1,%%ymm1 \n"
+ "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
+ "vpermq $0xd8,%%ymm0,%%ymm0 \n"
+ "vpand %%ymm5,%%ymm0,%%ymm1 \n"
+ "vpsrlw $0x8,%%ymm0,%%ymm0 \n"
+ "vpackuswb %%ymm1,%%ymm1,%%ymm1 \n"
+ "vpackuswb %%ymm0,%%ymm0,%%ymm0 \n"
+ "vpermq $0xd8,%%ymm1,%%ymm1 \n"
+ "vpermq $0xd8,%%ymm0,%%ymm0 \n"
+ "vextractf128 $0x0,%%ymm1,(%1) \n"
+ "vextractf128 $0x0,%%ymm0,0x00(%1,%2,1) \n"
+ "lea 0x10(%1),%1 \n"
+ "sub $0x20,%3 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src_yuy2), // %0
+ "+r"(dst_u), // %1
+ "+r"(dst_v), // %2
+ "+r"(width) // %3
+ : "r"((intptr_t)(stride_yuy2)) // %4
+ : "memory", "cc", "xmm0", "xmm1", "xmm5");
}
-void YUY2ToUV422Row_AVX2(const uint8* src_yuy2,
- uint8* dst_u, uint8* dst_v, int width) {
- asm volatile (
- "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
- "vpsrlw $0x8,%%ymm5,%%ymm5 \n"
- "sub %1,%2 \n"
- LABELALIGN
- "1: \n"
- "vmovdqu " MEMACCESS(0) ",%%ymm0 \n"
- "vmovdqu " MEMACCESS2(0x20,0) ",%%ymm1 \n"
- "lea " MEMLEA(0x40,0) ",%0 \n"
- "vpsrlw $0x8,%%ymm0,%%ymm0 \n"
- "vpsrlw $0x8,%%ymm1,%%ymm1 \n"
- "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
- "vpermq $0xd8,%%ymm0,%%ymm0 \n"
- "vpand %%ymm5,%%ymm0,%%ymm1 \n"
- "vpsrlw $0x8,%%ymm0,%%ymm0 \n"
- "vpackuswb %%ymm1,%%ymm1,%%ymm1 \n"
- "vpackuswb %%ymm0,%%ymm0,%%ymm0 \n"
- "vpermq $0xd8,%%ymm1,%%ymm1 \n"
- "vpermq $0xd8,%%ymm0,%%ymm0 \n"
- "vextractf128 $0x0,%%ymm1," MEMACCESS(1) " \n"
- VEXTOPMEM(vextractf128,0,ymm0,0x00,1,2,1) // vextractf128 $0x0,%%ymm0,(%1,%2,1)
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "sub $0x20,%3 \n"
- "jg 1b \n"
- "vzeroupper \n"
- : "+r"(src_yuy2), // %0
- "+r"(dst_u), // %1
- "+r"(dst_v), // %2
- "+r"(width) // %3
- :
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm5"
- );
+void YUY2ToUV422Row_AVX2(const uint8_t* src_yuy2,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ asm volatile(
+ "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
+ "vpsrlw $0x8,%%ymm5,%%ymm5 \n"
+ "sub %1,%2 \n"
+
+ LABELALIGN
+ "1: \n"
+ "vmovdqu (%0),%%ymm0 \n"
+ "vmovdqu 0x20(%0),%%ymm1 \n"
+ "lea 0x40(%0),%0 \n"
+ "vpsrlw $0x8,%%ymm0,%%ymm0 \n"
+ "vpsrlw $0x8,%%ymm1,%%ymm1 \n"
+ "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
+ "vpermq $0xd8,%%ymm0,%%ymm0 \n"
+ "vpand %%ymm5,%%ymm0,%%ymm1 \n"
+ "vpsrlw $0x8,%%ymm0,%%ymm0 \n"
+ "vpackuswb %%ymm1,%%ymm1,%%ymm1 \n"
+ "vpackuswb %%ymm0,%%ymm0,%%ymm0 \n"
+ "vpermq $0xd8,%%ymm1,%%ymm1 \n"
+ "vpermq $0xd8,%%ymm0,%%ymm0 \n"
+ "vextractf128 $0x0,%%ymm1,(%1) \n"
+ "vextractf128 $0x0,%%ymm0,0x00(%1,%2,1) \n"
+ "lea 0x10(%1),%1 \n"
+ "sub $0x20,%3 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src_yuy2), // %0
+ "+r"(dst_u), // %1
+ "+r"(dst_v), // %2
+ "+r"(width) // %3
+ :
+ : "memory", "cc", "xmm0", "xmm1", "xmm5");
}
-void UYVYToYRow_AVX2(const uint8* src_uyvy, uint8* dst_y, int width) {
- asm volatile (
- LABELALIGN
- "1: \n"
- "vmovdqu " MEMACCESS(0) ",%%ymm0 \n"
- "vmovdqu " MEMACCESS2(0x20,0) ",%%ymm1 \n"
- "lea " MEMLEA(0x40,0) ",%0 \n"
- "vpsrlw $0x8,%%ymm0,%%ymm0 \n"
- "vpsrlw $0x8,%%ymm1,%%ymm1 \n"
- "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
- "vpermq $0xd8,%%ymm0,%%ymm0 \n"
- "vmovdqu %%ymm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x20,1) ",%1 \n"
- "sub $0x20,%2 \n"
- "jg 1b \n"
- "vzeroupper \n"
- : "+r"(src_uyvy), // %0
- "+r"(dst_y), // %1
- "+r"(width) // %2
- :
- : "memory", "cc"
- , "xmm0", "xmm1", "xmm5"
- );
+void UYVYToYRow_AVX2(const uint8_t* src_uyvy, uint8_t* dst_y, int width) {
+ asm volatile(
+
+ LABELALIGN
+ "1: \n"
+ "vmovdqu (%0),%%ymm0 \n"
+ "vmovdqu 0x20(%0),%%ymm1 \n"
+ "lea 0x40(%0),%0 \n"
+ "vpsrlw $0x8,%%ymm0,%%ymm0 \n"
+ "vpsrlw $0x8,%%ymm1,%%ymm1 \n"
+ "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
+ "vpermq $0xd8,%%ymm0,%%ymm0 \n"
+ "vmovdqu %%ymm0,(%1) \n"
+ "lea 0x20(%1),%1 \n"
+ "sub $0x20,%2 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src_uyvy), // %0
+ "+r"(dst_y), // %1
+ "+r"(width) // %2
+ :
+ : "memory", "cc", "xmm0", "xmm1", "xmm5");
}
-void UYVYToUVRow_AVX2(const uint8* src_uyvy, int stride_uyvy,
- uint8* dst_u, uint8* dst_v, int width) {
- asm volatile (
- "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
- "vpsrlw $0x8,%%ymm5,%%ymm5 \n"
- "sub %1,%2 \n"
-
- LABELALIGN
- "1: \n"
- "vmovdqu " MEMACCESS(0) ",%%ymm0 \n"
- "vmovdqu " MEMACCESS2(0x20,0) ",%%ymm1 \n"
- VMEMOPREG(vpavgb,0x00,0,4,1,ymm0,ymm0) // vpavgb (%0,%4,1),%%ymm0,%%ymm0
- VMEMOPREG(vpavgb,0x20,0,4,1,ymm1,ymm1)
- "lea " MEMLEA(0x40,0) ",%0 \n"
- "vpand %%ymm5,%%ymm0,%%ymm0 \n"
- "vpand %%ymm5,%%ymm1,%%ymm1 \n"
- "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
- "vpermq $0xd8,%%ymm0,%%ymm0 \n"
- "vpand %%ymm5,%%ymm0,%%ymm1 \n"
- "vpsrlw $0x8,%%ymm0,%%ymm0 \n"
- "vpackuswb %%ymm1,%%ymm1,%%ymm1 \n"
- "vpackuswb %%ymm0,%%ymm0,%%ymm0 \n"
- "vpermq $0xd8,%%ymm1,%%ymm1 \n"
- "vpermq $0xd8,%%ymm0,%%ymm0 \n"
- "vextractf128 $0x0,%%ymm1," MEMACCESS(1) " \n"
- VEXTOPMEM(vextractf128,0,ymm0,0x00,1,2,1) // vextractf128 $0x0,%%ymm0,(%1,%2,1)
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "sub $0x20,%3 \n"
- "jg 1b \n"
- "vzeroupper \n"
- : "+r"(src_uyvy), // %0
- "+r"(dst_u), // %1
- "+r"(dst_v), // %2
- "+r"(width) // %3
- : "r"((intptr_t)(stride_uyvy)) // %4
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm5"
- );
+void UYVYToUVRow_AVX2(const uint8_t* src_uyvy,
+ int stride_uyvy,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ asm volatile(
+ "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
+ "vpsrlw $0x8,%%ymm5,%%ymm5 \n"
+ "sub %1,%2 \n"
+
+ LABELALIGN
+ "1: \n"
+ "vmovdqu (%0),%%ymm0 \n"
+ "vmovdqu 0x20(%0),%%ymm1 \n"
+ "vpavgb 0x00(%0,%4,1),%%ymm0,%%ymm0 \n"
+ "vpavgb 0x20(%0,%4,1),%%ymm1,%%ymm1 \n"
+ "lea 0x40(%0),%0 \n"
+ "vpand %%ymm5,%%ymm0,%%ymm0 \n"
+ "vpand %%ymm5,%%ymm1,%%ymm1 \n"
+ "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
+ "vpermq $0xd8,%%ymm0,%%ymm0 \n"
+ "vpand %%ymm5,%%ymm0,%%ymm1 \n"
+ "vpsrlw $0x8,%%ymm0,%%ymm0 \n"
+ "vpackuswb %%ymm1,%%ymm1,%%ymm1 \n"
+ "vpackuswb %%ymm0,%%ymm0,%%ymm0 \n"
+ "vpermq $0xd8,%%ymm1,%%ymm1 \n"
+ "vpermq $0xd8,%%ymm0,%%ymm0 \n"
+ "vextractf128 $0x0,%%ymm1,(%1) \n"
+ "vextractf128 $0x0,%%ymm0,0x00(%1,%2,1) \n"
+ "lea 0x10(%1),%1 \n"
+ "sub $0x20,%3 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src_uyvy), // %0
+ "+r"(dst_u), // %1
+ "+r"(dst_v), // %2
+ "+r"(width) // %3
+ : "r"((intptr_t)(stride_uyvy)) // %4
+ : "memory", "cc", "xmm0", "xmm1", "xmm5");
}
-void UYVYToUV422Row_AVX2(const uint8* src_uyvy,
- uint8* dst_u, uint8* dst_v, int width) {
- asm volatile (
- "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
- "vpsrlw $0x8,%%ymm5,%%ymm5 \n"
- "sub %1,%2 \n"
- LABELALIGN
- "1: \n"
- "vmovdqu " MEMACCESS(0) ",%%ymm0 \n"
- "vmovdqu " MEMACCESS2(0x20,0) ",%%ymm1 \n"
- "lea " MEMLEA(0x40,0) ",%0 \n"
- "vpand %%ymm5,%%ymm0,%%ymm0 \n"
- "vpand %%ymm5,%%ymm1,%%ymm1 \n"
- "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
- "vpermq $0xd8,%%ymm0,%%ymm0 \n"
- "vpand %%ymm5,%%ymm0,%%ymm1 \n"
- "vpsrlw $0x8,%%ymm0,%%ymm0 \n"
- "vpackuswb %%ymm1,%%ymm1,%%ymm1 \n"
- "vpackuswb %%ymm0,%%ymm0,%%ymm0 \n"
- "vpermq $0xd8,%%ymm1,%%ymm1 \n"
- "vpermq $0xd8,%%ymm0,%%ymm0 \n"
- "vextractf128 $0x0,%%ymm1," MEMACCESS(1) " \n"
- VEXTOPMEM(vextractf128,0,ymm0,0x00,1,2,1) // vextractf128 $0x0,%%ymm0,(%1,%2,1)
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "sub $0x20,%3 \n"
- "jg 1b \n"
- "vzeroupper \n"
- : "+r"(src_uyvy), // %0
- "+r"(dst_u), // %1
- "+r"(dst_v), // %2
- "+r"(width) // %3
- :
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm5"
- );
+void UYVYToUV422Row_AVX2(const uint8_t* src_uyvy,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ asm volatile(
+ "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
+ "vpsrlw $0x8,%%ymm5,%%ymm5 \n"
+ "sub %1,%2 \n"
+
+ LABELALIGN
+ "1: \n"
+ "vmovdqu (%0),%%ymm0 \n"
+ "vmovdqu 0x20(%0),%%ymm1 \n"
+ "lea 0x40(%0),%0 \n"
+ "vpand %%ymm5,%%ymm0,%%ymm0 \n"
+ "vpand %%ymm5,%%ymm1,%%ymm1 \n"
+ "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
+ "vpermq $0xd8,%%ymm0,%%ymm0 \n"
+ "vpand %%ymm5,%%ymm0,%%ymm1 \n"
+ "vpsrlw $0x8,%%ymm0,%%ymm0 \n"
+ "vpackuswb %%ymm1,%%ymm1,%%ymm1 \n"
+ "vpackuswb %%ymm0,%%ymm0,%%ymm0 \n"
+ "vpermq $0xd8,%%ymm1,%%ymm1 \n"
+ "vpermq $0xd8,%%ymm0,%%ymm0 \n"
+ "vextractf128 $0x0,%%ymm1,(%1) \n"
+ "vextractf128 $0x0,%%ymm0,0x00(%1,%2,1) \n"
+ "lea 0x10(%1),%1 \n"
+ "sub $0x20,%3 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src_uyvy), // %0
+ "+r"(dst_u), // %1
+ "+r"(dst_v), // %2
+ "+r"(width) // %3
+ :
+ : "memory", "cc", "xmm0", "xmm1", "xmm5");
}
#endif // HAS_YUY2TOYROW_AVX2
#ifdef HAS_ARGBBLENDROW_SSSE3
// Shuffle table for isolating alpha.
-static uvec8 kShuffleAlpha = {
- 3u, 0x80, 3u, 0x80, 7u, 0x80, 7u, 0x80,
- 11u, 0x80, 11u, 0x80, 15u, 0x80, 15u, 0x80
-};
+static const uvec8 kShuffleAlpha = {3u, 0x80, 3u, 0x80, 7u, 0x80, 7u, 0x80,
+ 11u, 0x80, 11u, 0x80, 15u, 0x80, 15u, 0x80};
// Blend 8 pixels at a time
-void ARGBBlendRow_SSSE3(const uint8* src_argb0, const uint8* src_argb1,
- uint8* dst_argb, int width) {
- asm volatile (
- "pcmpeqb %%xmm7,%%xmm7 \n"
- "psrlw $0xf,%%xmm7 \n"
- "pcmpeqb %%xmm6,%%xmm6 \n"
- "psrlw $0x8,%%xmm6 \n"
- "pcmpeqb %%xmm5,%%xmm5 \n"
- "psllw $0x8,%%xmm5 \n"
- "pcmpeqb %%xmm4,%%xmm4 \n"
- "pslld $0x18,%%xmm4 \n"
- "sub $0x4,%3 \n"
- "jl 49f \n"
-
- // 4 pixel loop.
- LABELALIGN
- "40: \n"
- "movdqu " MEMACCESS(0) ",%%xmm3 \n"
- "lea " MEMLEA(0x10,0) ",%0 \n"
- "movdqa %%xmm3,%%xmm0 \n"
- "pxor %%xmm4,%%xmm3 \n"
- "movdqu " MEMACCESS(1) ",%%xmm2 \n"
- "pshufb %4,%%xmm3 \n"
- "pand %%xmm6,%%xmm2 \n"
- "paddw %%xmm7,%%xmm3 \n"
- "pmullw %%xmm3,%%xmm2 \n"
- "movdqu " MEMACCESS(1) ",%%xmm1 \n"
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "psrlw $0x8,%%xmm1 \n"
- "por %%xmm4,%%xmm0 \n"
- "pmullw %%xmm3,%%xmm1 \n"
- "psrlw $0x8,%%xmm2 \n"
- "paddusb %%xmm2,%%xmm0 \n"
- "pand %%xmm5,%%xmm1 \n"
- "paddusb %%xmm1,%%xmm0 \n"
- "movdqu %%xmm0," MEMACCESS(2) " \n"
- "lea " MEMLEA(0x10,2) ",%2 \n"
- "sub $0x4,%3 \n"
- "jge 40b \n"
-
- "49: \n"
- "add $0x3,%3 \n"
- "jl 99f \n"
-
- // 1 pixel loop.
- "91: \n"
- "movd " MEMACCESS(0) ",%%xmm3 \n"
- "lea " MEMLEA(0x4,0) ",%0 \n"
- "movdqa %%xmm3,%%xmm0 \n"
- "pxor %%xmm4,%%xmm3 \n"
- "movd " MEMACCESS(1) ",%%xmm2 \n"
- "pshufb %4,%%xmm3 \n"
- "pand %%xmm6,%%xmm2 \n"
- "paddw %%xmm7,%%xmm3 \n"
- "pmullw %%xmm3,%%xmm2 \n"
- "movd " MEMACCESS(1) ",%%xmm1 \n"
- "lea " MEMLEA(0x4,1) ",%1 \n"
- "psrlw $0x8,%%xmm1 \n"
- "por %%xmm4,%%xmm0 \n"
- "pmullw %%xmm3,%%xmm1 \n"
- "psrlw $0x8,%%xmm2 \n"
- "paddusb %%xmm2,%%xmm0 \n"
- "pand %%xmm5,%%xmm1 \n"
- "paddusb %%xmm1,%%xmm0 \n"
- "movd %%xmm0," MEMACCESS(2) " \n"
- "lea " MEMLEA(0x4,2) ",%2 \n"
- "sub $0x1,%3 \n"
- "jge 91b \n"
- "99: \n"
- : "+r"(src_argb0), // %0
- "+r"(src_argb1), // %1
- "+r"(dst_argb), // %2
- "+r"(width) // %3
- : "m"(kShuffleAlpha) // %4
- : "memory", "cc"
- , "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"
- );
+void ARGBBlendRow_SSSE3(const uint8_t* src_argb0,
+ const uint8_t* src_argb1,
+ uint8_t* dst_argb,
+ int width) {
+ asm volatile(
+ "pcmpeqb %%xmm7,%%xmm7 \n"
+ "psrlw $0xf,%%xmm7 \n"
+ "pcmpeqb %%xmm6,%%xmm6 \n"
+ "psrlw $0x8,%%xmm6 \n"
+ "pcmpeqb %%xmm5,%%xmm5 \n"
+ "psllw $0x8,%%xmm5 \n"
+ "pcmpeqb %%xmm4,%%xmm4 \n"
+ "pslld $0x18,%%xmm4 \n"
+ "sub $0x4,%3 \n"
+ "jl 49f \n"
+
+ // 4 pixel loop.
+ LABELALIGN
+ "40: \n"
+ "movdqu (%0),%%xmm3 \n"
+ "lea 0x10(%0),%0 \n"
+ "movdqa %%xmm3,%%xmm0 \n"
+ "pxor %%xmm4,%%xmm3 \n"
+ "movdqu (%1),%%xmm2 \n"
+ "pshufb %4,%%xmm3 \n"
+ "pand %%xmm6,%%xmm2 \n"
+ "paddw %%xmm7,%%xmm3 \n"
+ "pmullw %%xmm3,%%xmm2 \n"
+ "movdqu (%1),%%xmm1 \n"
+ "lea 0x10(%1),%1 \n"
+ "psrlw $0x8,%%xmm1 \n"
+ "por %%xmm4,%%xmm0 \n"
+ "pmullw %%xmm3,%%xmm1 \n"
+ "psrlw $0x8,%%xmm2 \n"
+ "paddusb %%xmm2,%%xmm0 \n"
+ "pand %%xmm5,%%xmm1 \n"
+ "paddusb %%xmm1,%%xmm0 \n"
+ "movdqu %%xmm0,(%2) \n"
+ "lea 0x10(%2),%2 \n"
+ "sub $0x4,%3 \n"
+ "jge 40b \n"
+
+ "49: \n"
+ "add $0x3,%3 \n"
+ "jl 99f \n"
+
+ // 1 pixel loop.
+ "91: \n"
+ "movd (%0),%%xmm3 \n"
+ "lea 0x4(%0),%0 \n"
+ "movdqa %%xmm3,%%xmm0 \n"
+ "pxor %%xmm4,%%xmm3 \n"
+ "movd (%1),%%xmm2 \n"
+ "pshufb %4,%%xmm3 \n"
+ "pand %%xmm6,%%xmm2 \n"
+ "paddw %%xmm7,%%xmm3 \n"
+ "pmullw %%xmm3,%%xmm2 \n"
+ "movd (%1),%%xmm1 \n"
+ "lea 0x4(%1),%1 \n"
+ "psrlw $0x8,%%xmm1 \n"
+ "por %%xmm4,%%xmm0 \n"
+ "pmullw %%xmm3,%%xmm1 \n"
+ "psrlw $0x8,%%xmm2 \n"
+ "paddusb %%xmm2,%%xmm0 \n"
+ "pand %%xmm5,%%xmm1 \n"
+ "paddusb %%xmm1,%%xmm0 \n"
+ "movd %%xmm0,(%2) \n"
+ "lea 0x4(%2),%2 \n"
+ "sub $0x1,%3 \n"
+ "jge 91b \n"
+ "99: \n"
+ : "+r"(src_argb0), // %0
+ "+r"(src_argb1), // %1
+ "+r"(dst_argb), // %2
+ "+r"(width) // %3
+ : "m"(kShuffleAlpha) // %4
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
+ "xmm7");
}
#endif // HAS_ARGBBLENDROW_SSSE3
@@ -3450,46 +4580,49 @@ void ARGBBlendRow_SSSE3(const uint8* src_argb0, const uint8* src_argb1,
// =((A2*C2)+(B2*(255-C2))+255)/256
// signed version of math
// =(((A2-128)*C2)+((B2-128)*(255-C2))+32768+127)/256
-void BlendPlaneRow_SSSE3(const uint8* src0, const uint8* src1,
- const uint8* alpha, uint8* dst, int width) {
- asm volatile (
- "pcmpeqb %%xmm5,%%xmm5 \n"
- "psllw $0x8,%%xmm5 \n"
- "mov $0x80808080,%%eax \n"
- "movd %%eax,%%xmm6 \n"
- "pshufd $0x0,%%xmm6,%%xmm6 \n"
- "mov $0x807f807f,%%eax \n"
- "movd %%eax,%%xmm7 \n"
- "pshufd $0x0,%%xmm7,%%xmm7 \n"
- "sub %2,%0 \n"
- "sub %2,%1 \n"
- "sub %2,%3 \n"
-
- // 8 pixel loop.
- LABELALIGN
- "1: \n"
- "movq (%2),%%xmm0 \n"
- "punpcklbw %%xmm0,%%xmm0 \n"
- "pxor %%xmm5,%%xmm0 \n"
- "movq (%0,%2,1),%%xmm1 \n"
- "movq (%1,%2,1),%%xmm2 \n"
- "punpcklbw %%xmm2,%%xmm1 \n"
- "psubb %%xmm6,%%xmm1 \n"
- "pmaddubsw %%xmm1,%%xmm0 \n"
- "paddw %%xmm7,%%xmm0 \n"
- "psrlw $0x8,%%xmm0 \n"
- "packuswb %%xmm0,%%xmm0 \n"
- "movq %%xmm0,(%3,%2,1) \n"
- "lea 0x8(%2),%2 \n"
- "sub $0x8,%4 \n"
- "jg 1b \n"
- : "+r"(src0), // %0
- "+r"(src1), // %1
- "+r"(alpha), // %2
- "+r"(dst), // %3
- "+rm"(width) // %4
- :: "memory", "cc", "eax", "xmm0", "xmm1", "xmm2", "xmm5", "xmm6", "xmm7"
- );
+void BlendPlaneRow_SSSE3(const uint8_t* src0,
+ const uint8_t* src1,
+ const uint8_t* alpha,
+ uint8_t* dst,
+ int width) {
+ asm volatile(
+ "pcmpeqb %%xmm5,%%xmm5 \n"
+ "psllw $0x8,%%xmm5 \n"
+ "mov $0x80808080,%%eax \n"
+ "movd %%eax,%%xmm6 \n"
+ "pshufd $0x0,%%xmm6,%%xmm6 \n"
+ "mov $0x807f807f,%%eax \n"
+ "movd %%eax,%%xmm7 \n"
+ "pshufd $0x0,%%xmm7,%%xmm7 \n"
+ "sub %2,%0 \n"
+ "sub %2,%1 \n"
+ "sub %2,%3 \n"
+
+ // 8 pixel loop.
+ LABELALIGN
+ "1: \n"
+ "movq (%2),%%xmm0 \n"
+ "punpcklbw %%xmm0,%%xmm0 \n"
+ "pxor %%xmm5,%%xmm0 \n"
+ "movq (%0,%2,1),%%xmm1 \n"
+ "movq (%1,%2,1),%%xmm2 \n"
+ "punpcklbw %%xmm2,%%xmm1 \n"
+ "psubb %%xmm6,%%xmm1 \n"
+ "pmaddubsw %%xmm1,%%xmm0 \n"
+ "paddw %%xmm7,%%xmm0 \n"
+ "psrlw $0x8,%%xmm0 \n"
+ "packuswb %%xmm0,%%xmm0 \n"
+ "movq %%xmm0,(%3,%2,1) \n"
+ "lea 0x8(%2),%2 \n"
+ "sub $0x8,%4 \n"
+ "jg 1b \n"
+ : "+r"(src0), // %0
+ "+r"(src1), // %1
+ "+r"(alpha), // %2
+ "+r"(dst), // %3
+ "+rm"(width) // %4
+ ::"memory",
+ "cc", "eax", "xmm0", "xmm1", "xmm2", "xmm5", "xmm6", "xmm7");
}
#endif // HAS_BLENDPLANEROW_SSSE3
@@ -3499,312 +4632,308 @@ void BlendPlaneRow_SSSE3(const uint8* src0, const uint8* src1,
// =((A2*C2)+(B2*(255-C2))+255)/256
// signed version of math
// =(((A2-128)*C2)+((B2-128)*(255-C2))+32768+127)/256
-void BlendPlaneRow_AVX2(const uint8* src0, const uint8* src1,
- const uint8* alpha, uint8* dst, int width) {
- asm volatile (
- "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
- "vpsllw $0x8,%%ymm5,%%ymm5 \n"
- "mov $0x80808080,%%eax \n"
- "vmovd %%eax,%%xmm6 \n"
- "vbroadcastss %%xmm6,%%ymm6 \n"
- "mov $0x807f807f,%%eax \n"
- "vmovd %%eax,%%xmm7 \n"
- "vbroadcastss %%xmm7,%%ymm7 \n"
- "sub %2,%0 \n"
- "sub %2,%1 \n"
- "sub %2,%3 \n"
-
- // 32 pixel loop.
- LABELALIGN
- "1: \n"
- "vmovdqu (%2),%%ymm0 \n"
- "vpunpckhbw %%ymm0,%%ymm0,%%ymm3 \n"
- "vpunpcklbw %%ymm0,%%ymm0,%%ymm0 \n"
- "vpxor %%ymm5,%%ymm3,%%ymm3 \n"
- "vpxor %%ymm5,%%ymm0,%%ymm0 \n"
- "vmovdqu (%0,%2,1),%%ymm1 \n"
- "vmovdqu (%1,%2,1),%%ymm2 \n"
- "vpunpckhbw %%ymm2,%%ymm1,%%ymm4 \n"
- "vpunpcklbw %%ymm2,%%ymm1,%%ymm1 \n"
- "vpsubb %%ymm6,%%ymm4,%%ymm4 \n"
- "vpsubb %%ymm6,%%ymm1,%%ymm1 \n"
- "vpmaddubsw %%ymm4,%%ymm3,%%ymm3 \n"
- "vpmaddubsw %%ymm1,%%ymm0,%%ymm0 \n"
- "vpaddw %%ymm7,%%ymm3,%%ymm3 \n"
- "vpaddw %%ymm7,%%ymm0,%%ymm0 \n"
- "vpsrlw $0x8,%%ymm3,%%ymm3 \n"
- "vpsrlw $0x8,%%ymm0,%%ymm0 \n"
- "vpackuswb %%ymm3,%%ymm0,%%ymm0 \n"
- "vmovdqu %%ymm0,(%3,%2,1) \n"
- "lea 0x20(%2),%2 \n"
- "sub $0x20,%4 \n"
- "jg 1b \n"
- "vzeroupper \n"
- : "+r"(src0), // %0
- "+r"(src1), // %1
- "+r"(alpha), // %2
- "+r"(dst), // %3
- "+rm"(width) // %4
- :: "memory", "cc", "eax",
- "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"
- );
+void BlendPlaneRow_AVX2(const uint8_t* src0,
+ const uint8_t* src1,
+ const uint8_t* alpha,
+ uint8_t* dst,
+ int width) {
+ asm volatile(
+ "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
+ "vpsllw $0x8,%%ymm5,%%ymm5 \n"
+ "mov $0x80808080,%%eax \n"
+ "vmovd %%eax,%%xmm6 \n"
+ "vbroadcastss %%xmm6,%%ymm6 \n"
+ "mov $0x807f807f,%%eax \n"
+ "vmovd %%eax,%%xmm7 \n"
+ "vbroadcastss %%xmm7,%%ymm7 \n"
+ "sub %2,%0 \n"
+ "sub %2,%1 \n"
+ "sub %2,%3 \n"
+
+ // 32 pixel loop.
+ LABELALIGN
+ "1: \n"
+ "vmovdqu (%2),%%ymm0 \n"
+ "vpunpckhbw %%ymm0,%%ymm0,%%ymm3 \n"
+ "vpunpcklbw %%ymm0,%%ymm0,%%ymm0 \n"
+ "vpxor %%ymm5,%%ymm3,%%ymm3 \n"
+ "vpxor %%ymm5,%%ymm0,%%ymm0 \n"
+ "vmovdqu (%0,%2,1),%%ymm1 \n"
+ "vmovdqu (%1,%2,1),%%ymm2 \n"
+ "vpunpckhbw %%ymm2,%%ymm1,%%ymm4 \n"
+ "vpunpcklbw %%ymm2,%%ymm1,%%ymm1 \n"
+ "vpsubb %%ymm6,%%ymm4,%%ymm4 \n"
+ "vpsubb %%ymm6,%%ymm1,%%ymm1 \n"
+ "vpmaddubsw %%ymm4,%%ymm3,%%ymm3 \n"
+ "vpmaddubsw %%ymm1,%%ymm0,%%ymm0 \n"
+ "vpaddw %%ymm7,%%ymm3,%%ymm3 \n"
+ "vpaddw %%ymm7,%%ymm0,%%ymm0 \n"
+ "vpsrlw $0x8,%%ymm3,%%ymm3 \n"
+ "vpsrlw $0x8,%%ymm0,%%ymm0 \n"
+ "vpackuswb %%ymm3,%%ymm0,%%ymm0 \n"
+ "vmovdqu %%ymm0,(%3,%2,1) \n"
+ "lea 0x20(%2),%2 \n"
+ "sub $0x20,%4 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src0), // %0
+ "+r"(src1), // %1
+ "+r"(alpha), // %2
+ "+r"(dst), // %3
+ "+rm"(width) // %4
+ ::"memory",
+ "cc", "eax", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
+ "xmm7");
}
#endif // HAS_BLENDPLANEROW_AVX2
#ifdef HAS_ARGBATTENUATEROW_SSSE3
// Shuffle table duplicating alpha
-static uvec8 kShuffleAlpha0 = {
- 3u, 3u, 3u, 3u, 3u, 3u, 128u, 128u, 7u, 7u, 7u, 7u, 7u, 7u, 128u, 128u
-};
-static uvec8 kShuffleAlpha1 = {
- 11u, 11u, 11u, 11u, 11u, 11u, 128u, 128u,
- 15u, 15u, 15u, 15u, 15u, 15u, 128u, 128u
-};
+static const uvec8 kShuffleAlpha0 = {3u, 3u, 3u, 3u, 3u, 3u, 128u, 128u,
+ 7u, 7u, 7u, 7u, 7u, 7u, 128u, 128u};
+static const uvec8 kShuffleAlpha1 = {11u, 11u, 11u, 11u, 11u, 11u, 128u, 128u,
+ 15u, 15u, 15u, 15u, 15u, 15u, 128u, 128u};
// Attenuate 4 pixels at a time.
-void ARGBAttenuateRow_SSSE3(const uint8* src_argb, uint8* dst_argb, int width) {
- asm volatile (
- "pcmpeqb %%xmm3,%%xmm3 \n"
- "pslld $0x18,%%xmm3 \n"
- "movdqa %3,%%xmm4 \n"
- "movdqa %4,%%xmm5 \n"
-
- // 4 pixel loop.
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "pshufb %%xmm4,%%xmm0 \n"
- "movdqu " MEMACCESS(0) ",%%xmm1 \n"
- "punpcklbw %%xmm1,%%xmm1 \n"
- "pmulhuw %%xmm1,%%xmm0 \n"
- "movdqu " MEMACCESS(0) ",%%xmm1 \n"
- "pshufb %%xmm5,%%xmm1 \n"
- "movdqu " MEMACCESS(0) ",%%xmm2 \n"
- "punpckhbw %%xmm2,%%xmm2 \n"
- "pmulhuw %%xmm2,%%xmm1 \n"
- "movdqu " MEMACCESS(0) ",%%xmm2 \n"
- "lea " MEMLEA(0x10,0) ",%0 \n"
- "pand %%xmm3,%%xmm2 \n"
- "psrlw $0x8,%%xmm0 \n"
- "psrlw $0x8,%%xmm1 \n"
- "packuswb %%xmm1,%%xmm0 \n"
- "por %%xmm2,%%xmm0 \n"
- "movdqu %%xmm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "sub $0x4,%2 \n"
- "jg 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_argb), // %1
- "+r"(width) // %2
- : "m"(kShuffleAlpha0), // %3
- "m"(kShuffleAlpha1) // %4
- : "memory", "cc"
- , "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
- );
+void ARGBAttenuateRow_SSSE3(const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ int width) {
+ asm volatile(
+ "pcmpeqb %%xmm3,%%xmm3 \n"
+ "pslld $0x18,%%xmm3 \n"
+ "movdqa %3,%%xmm4 \n"
+ "movdqa %4,%%xmm5 \n"
+
+ // 4 pixel loop.
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "pshufb %%xmm4,%%xmm0 \n"
+ "movdqu (%0),%%xmm1 \n"
+ "punpcklbw %%xmm1,%%xmm1 \n"
+ "pmulhuw %%xmm1,%%xmm0 \n"
+ "movdqu (%0),%%xmm1 \n"
+ "pshufb %%xmm5,%%xmm1 \n"
+ "movdqu (%0),%%xmm2 \n"
+ "punpckhbw %%xmm2,%%xmm2 \n"
+ "pmulhuw %%xmm2,%%xmm1 \n"
+ "movdqu (%0),%%xmm2 \n"
+ "lea 0x10(%0),%0 \n"
+ "pand %%xmm3,%%xmm2 \n"
+ "psrlw $0x8,%%xmm0 \n"
+ "psrlw $0x8,%%xmm1 \n"
+ "packuswb %%xmm1,%%xmm0 \n"
+ "por %%xmm2,%%xmm0 \n"
+ "movdqu %%xmm0,(%1) \n"
+ "lea 0x10(%1),%1 \n"
+ "sub $0x4,%2 \n"
+ "jg 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width) // %2
+ : "m"(kShuffleAlpha0), // %3
+ "m"(kShuffleAlpha1) // %4
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
#endif // HAS_ARGBATTENUATEROW_SSSE3
#ifdef HAS_ARGBATTENUATEROW_AVX2
// Shuffle table duplicating alpha.
-static const uvec8 kShuffleAlpha_AVX2 = {
- 6u, 7u, 6u, 7u, 6u, 7u, 128u, 128u, 14u, 15u, 14u, 15u, 14u, 15u, 128u, 128u
-};
+static const uvec8 kShuffleAlpha_AVX2 = {6u, 7u, 6u, 7u, 6u, 7u,
+ 128u, 128u, 14u, 15u, 14u, 15u,
+ 14u, 15u, 128u, 128u};
// Attenuate 8 pixels at a time.
-void ARGBAttenuateRow_AVX2(const uint8* src_argb, uint8* dst_argb, int width) {
- asm volatile (
- "vbroadcastf128 %3,%%ymm4 \n"
- "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
- "vpslld $0x18,%%ymm5,%%ymm5 \n"
- "sub %0,%1 \n"
-
- // 8 pixel loop.
- LABELALIGN
- "1: \n"
- "vmovdqu " MEMACCESS(0) ",%%ymm6 \n"
- "vpunpcklbw %%ymm6,%%ymm6,%%ymm0 \n"
- "vpunpckhbw %%ymm6,%%ymm6,%%ymm1 \n"
- "vpshufb %%ymm4,%%ymm0,%%ymm2 \n"
- "vpshufb %%ymm4,%%ymm1,%%ymm3 \n"
- "vpmulhuw %%ymm2,%%ymm0,%%ymm0 \n"
- "vpmulhuw %%ymm3,%%ymm1,%%ymm1 \n"
- "vpand %%ymm5,%%ymm6,%%ymm6 \n"
- "vpsrlw $0x8,%%ymm0,%%ymm0 \n"
- "vpsrlw $0x8,%%ymm1,%%ymm1 \n"
- "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
- "vpor %%ymm6,%%ymm0,%%ymm0 \n"
- MEMOPMEM(vmovdqu,ymm0,0x00,0,1,1) // vmovdqu %%ymm0,(%0,%1)
- "lea " MEMLEA(0x20,0) ",%0 \n"
- "sub $0x8,%2 \n"
- "jg 1b \n"
- "vzeroupper \n"
- : "+r"(src_argb), // %0
- "+r"(dst_argb), // %1
- "+r"(width) // %2
- : "m"(kShuffleAlpha_AVX2) // %3
- : "memory", "cc"
- , "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6"
- );
+void ARGBAttenuateRow_AVX2(const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ int width) {
+ asm volatile(
+ "vbroadcastf128 %3,%%ymm4 \n"
+ "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
+ "vpslld $0x18,%%ymm5,%%ymm5 \n"
+ "sub %0,%1 \n"
+
+ // 8 pixel loop.
+ LABELALIGN
+ "1: \n"
+ "vmovdqu (%0),%%ymm6 \n"
+ "vpunpcklbw %%ymm6,%%ymm6,%%ymm0 \n"
+ "vpunpckhbw %%ymm6,%%ymm6,%%ymm1 \n"
+ "vpshufb %%ymm4,%%ymm0,%%ymm2 \n"
+ "vpshufb %%ymm4,%%ymm1,%%ymm3 \n"
+ "vpmulhuw %%ymm2,%%ymm0,%%ymm0 \n"
+ "vpmulhuw %%ymm3,%%ymm1,%%ymm1 \n"
+ "vpand %%ymm5,%%ymm6,%%ymm6 \n"
+ "vpsrlw $0x8,%%ymm0,%%ymm0 \n"
+ "vpsrlw $0x8,%%ymm1,%%ymm1 \n"
+ "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
+ "vpor %%ymm6,%%ymm0,%%ymm0 \n"
+ "vmovdqu %%ymm0,0x00(%0,%1,1) \n"
+ "lea 0x20(%0),%0 \n"
+ "sub $0x8,%2 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width) // %2
+ : "m"(kShuffleAlpha_AVX2) // %3
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
}
#endif // HAS_ARGBATTENUATEROW_AVX2
#ifdef HAS_ARGBUNATTENUATEROW_SSE2
// Unattenuate 4 pixels at a time.
-void ARGBUnattenuateRow_SSE2(const uint8* src_argb, uint8* dst_argb,
+void ARGBUnattenuateRow_SSE2(const uint8_t* src_argb,
+ uint8_t* dst_argb,
int width) {
uintptr_t alpha;
- asm volatile (
- // 4 pixel loop.
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movzb " MEMACCESS2(0x03,0) ",%3 \n"
- "punpcklbw %%xmm0,%%xmm0 \n"
- MEMOPREG(movd,0x00,4,3,4,xmm2) // movd 0x0(%4,%3,4),%%xmm2
- "movzb " MEMACCESS2(0x07,0) ",%3 \n"
- MEMOPREG(movd,0x00,4,3,4,xmm3) // movd 0x0(%4,%3,4),%%xmm3
- "pshuflw $0x40,%%xmm2,%%xmm2 \n"
- "pshuflw $0x40,%%xmm3,%%xmm3 \n"
- "movlhps %%xmm3,%%xmm2 \n"
- "pmulhuw %%xmm2,%%xmm0 \n"
- "movdqu " MEMACCESS(0) ",%%xmm1 \n"
- "movzb " MEMACCESS2(0x0b,0) ",%3 \n"
- "punpckhbw %%xmm1,%%xmm1 \n"
- MEMOPREG(movd,0x00,4,3,4,xmm2) // movd 0x0(%4,%3,4),%%xmm2
- "movzb " MEMACCESS2(0x0f,0) ",%3 \n"
- MEMOPREG(movd,0x00,4,3,4,xmm3) // movd 0x0(%4,%3,4),%%xmm3
- "pshuflw $0x40,%%xmm2,%%xmm2 \n"
- "pshuflw $0x40,%%xmm3,%%xmm3 \n"
- "movlhps %%xmm3,%%xmm2 \n"
- "pmulhuw %%xmm2,%%xmm1 \n"
- "lea " MEMLEA(0x10,0) ",%0 \n"
- "packuswb %%xmm1,%%xmm0 \n"
- "movdqu %%xmm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "sub $0x4,%2 \n"
- "jg 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_argb), // %1
- "+r"(width), // %2
- "=&r"(alpha) // %3
- : "r"(fixed_invtbl8) // %4
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
- );
+ asm volatile(
+ // 4 pixel loop.
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movzb 0x03(%0),%3 \n"
+ "punpcklbw %%xmm0,%%xmm0 \n"
+ "movd 0x00(%4,%3,4),%%xmm2 \n"
+ "movzb 0x07(%0),%3 \n"
+ "movd 0x00(%4,%3,4),%%xmm3 \n"
+ "pshuflw $0x40,%%xmm2,%%xmm2 \n"
+ "pshuflw $0x40,%%xmm3,%%xmm3 \n"
+ "movlhps %%xmm3,%%xmm2 \n"
+ "pmulhuw %%xmm2,%%xmm0 \n"
+ "movdqu (%0),%%xmm1 \n"
+ "movzb 0x0b(%0),%3 \n"
+ "punpckhbw %%xmm1,%%xmm1 \n"
+ "movd 0x00(%4,%3,4),%%xmm2 \n"
+ "movzb 0x0f(%0),%3 \n"
+ "movd 0x00(%4,%3,4),%%xmm3 \n"
+ "pshuflw $0x40,%%xmm2,%%xmm2 \n"
+ "pshuflw $0x40,%%xmm3,%%xmm3 \n"
+ "movlhps %%xmm3,%%xmm2 \n"
+ "pmulhuw %%xmm2,%%xmm1 \n"
+ "lea 0x10(%0),%0 \n"
+ "packuswb %%xmm1,%%xmm0 \n"
+ "movdqu %%xmm0,(%1) \n"
+ "lea 0x10(%1),%1 \n"
+ "sub $0x4,%2 \n"
+ "jg 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width), // %2
+ "=&r"(alpha) // %3
+ : "r"(fixed_invtbl8) // %4
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
#endif // HAS_ARGBUNATTENUATEROW_SSE2
#ifdef HAS_ARGBUNATTENUATEROW_AVX2
// Shuffle table duplicating alpha.
static const uvec8 kUnattenShuffleAlpha_AVX2 = {
- 0u, 1u, 0u, 1u, 0u, 1u, 6u, 7u, 8u, 9u, 8u, 9u, 8u, 9u, 14u, 15u
-};
+ 0u, 1u, 0u, 1u, 0u, 1u, 6u, 7u, 8u, 9u, 8u, 9u, 8u, 9u, 14u, 15u};
// Unattenuate 8 pixels at a time.
-void ARGBUnattenuateRow_AVX2(const uint8* src_argb, uint8* dst_argb,
+void ARGBUnattenuateRow_AVX2(const uint8_t* src_argb,
+ uint8_t* dst_argb,
int width) {
uintptr_t alpha;
- asm volatile (
- "sub %0,%1 \n"
- "vbroadcastf128 %5,%%ymm5 \n"
-
- // 8 pixel loop.
- LABELALIGN
- "1: \n"
- // replace VPGATHER
- "movzb " MEMACCESS2(0x03,0) ",%3 \n"
- MEMOPREG(vmovd,0x00,4,3,4,xmm0) // vmovd 0x0(%4,%3,4),%%xmm0
- "movzb " MEMACCESS2(0x07,0) ",%3 \n"
- MEMOPREG(vmovd,0x00,4,3,4,xmm1) // vmovd 0x0(%4,%3,4),%%xmm1
- "movzb " MEMACCESS2(0x0b,0) ",%3 \n"
- "vpunpckldq %%xmm1,%%xmm0,%%xmm6 \n"
- MEMOPREG(vmovd,0x00,4,3,4,xmm2) // vmovd 0x0(%4,%3,4),%%xmm2
- "movzb " MEMACCESS2(0x0f,0) ",%3 \n"
- MEMOPREG(vmovd,0x00,4,3,4,xmm3) // vmovd 0x0(%4,%3,4),%%xmm3
- "movzb " MEMACCESS2(0x13,0) ",%3 \n"
- "vpunpckldq %%xmm3,%%xmm2,%%xmm7 \n"
- MEMOPREG(vmovd,0x00,4,3,4,xmm0) // vmovd 0x0(%4,%3,4),%%xmm0
- "movzb " MEMACCESS2(0x17,0) ",%3 \n"
- MEMOPREG(vmovd,0x00,4,3,4,xmm1) // vmovd 0x0(%4,%3,4),%%xmm1
- "movzb " MEMACCESS2(0x1b,0) ",%3 \n"
- "vpunpckldq %%xmm1,%%xmm0,%%xmm0 \n"
- MEMOPREG(vmovd,0x00,4,3,4,xmm2) // vmovd 0x0(%4,%3,4),%%xmm2
- "movzb " MEMACCESS2(0x1f,0) ",%3 \n"
- MEMOPREG(vmovd,0x00,4,3,4,xmm3) // vmovd 0x0(%4,%3,4),%%xmm3
- "vpunpckldq %%xmm3,%%xmm2,%%xmm2 \n"
- "vpunpcklqdq %%xmm7,%%xmm6,%%xmm3 \n"
- "vpunpcklqdq %%xmm2,%%xmm0,%%xmm0 \n"
- "vinserti128 $0x1,%%xmm0,%%ymm3,%%ymm3 \n"
- // end of VPGATHER
-
- "vmovdqu " MEMACCESS(0) ",%%ymm6 \n"
- "vpunpcklbw %%ymm6,%%ymm6,%%ymm0 \n"
- "vpunpckhbw %%ymm6,%%ymm6,%%ymm1 \n"
- "vpunpcklwd %%ymm3,%%ymm3,%%ymm2 \n"
- "vpunpckhwd %%ymm3,%%ymm3,%%ymm3 \n"
- "vpshufb %%ymm5,%%ymm2,%%ymm2 \n"
- "vpshufb %%ymm5,%%ymm3,%%ymm3 \n"
- "vpmulhuw %%ymm2,%%ymm0,%%ymm0 \n"
- "vpmulhuw %%ymm3,%%ymm1,%%ymm1 \n"
- "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
- MEMOPMEM(vmovdqu,ymm0,0x00,0,1,1) // vmovdqu %%ymm0,(%0,%1)
- "lea " MEMLEA(0x20,0) ",%0 \n"
- "sub $0x8,%2 \n"
- "jg 1b \n"
- "vzeroupper \n"
- : "+r"(src_argb), // %0
- "+r"(dst_argb), // %1
- "+r"(width), // %2
- "=&r"(alpha) // %3
- : "r"(fixed_invtbl8), // %4
- "m"(kUnattenShuffleAlpha_AVX2) // %5
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"
- );
+ asm volatile(
+ "sub %0,%1 \n"
+ "vbroadcastf128 %5,%%ymm5 \n"
+
+ // 8 pixel loop.
+ LABELALIGN
+ "1: \n"
+ // replace VPGATHER
+ "movzb 0x03(%0),%3 \n"
+ "vmovd 0x00(%4,%3,4),%%xmm0 \n"
+ "movzb 0x07(%0),%3 \n"
+ "vmovd 0x00(%4,%3,4),%%xmm1 \n"
+ "movzb 0x0b(%0),%3 \n"
+ "vpunpckldq %%xmm1,%%xmm0,%%xmm6 \n"
+ "vmovd 0x00(%4,%3,4),%%xmm2 \n"
+ "movzb 0x0f(%0),%3 \n"
+ "vmovd 0x00(%4,%3,4),%%xmm3 \n"
+ "movzb 0x13(%0),%3 \n"
+ "vpunpckldq %%xmm3,%%xmm2,%%xmm7 \n"
+ "vmovd 0x00(%4,%3,4),%%xmm0 \n"
+ "movzb 0x17(%0),%3 \n"
+ "vmovd 0x00(%4,%3,4),%%xmm1 \n"
+ "movzb 0x1b(%0),%3 \n"
+ "vpunpckldq %%xmm1,%%xmm0,%%xmm0 \n"
+ "vmovd 0x00(%4,%3,4),%%xmm2 \n"
+ "movzb 0x1f(%0),%3 \n"
+ "vmovd 0x00(%4,%3,4),%%xmm3 \n"
+ "vpunpckldq %%xmm3,%%xmm2,%%xmm2 \n"
+ "vpunpcklqdq %%xmm7,%%xmm6,%%xmm3 \n"
+ "vpunpcklqdq %%xmm2,%%xmm0,%%xmm0 \n"
+ "vinserti128 $0x1,%%xmm0,%%ymm3,%%ymm3 \n"
+ // end of VPGATHER
+
+ "vmovdqu (%0),%%ymm6 \n"
+ "vpunpcklbw %%ymm6,%%ymm6,%%ymm0 \n"
+ "vpunpckhbw %%ymm6,%%ymm6,%%ymm1 \n"
+ "vpunpcklwd %%ymm3,%%ymm3,%%ymm2 \n"
+ "vpunpckhwd %%ymm3,%%ymm3,%%ymm3 \n"
+ "vpshufb %%ymm5,%%ymm2,%%ymm2 \n"
+ "vpshufb %%ymm5,%%ymm3,%%ymm3 \n"
+ "vpmulhuw %%ymm2,%%ymm0,%%ymm0 \n"
+ "vpmulhuw %%ymm3,%%ymm1,%%ymm1 \n"
+ "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
+ "vmovdqu %%ymm0,0x00(%0,%1,1) \n"
+ "lea 0x20(%0),%0 \n"
+ "sub $0x8,%2 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width), // %2
+ "=&r"(alpha) // %3
+ : "r"(fixed_invtbl8), // %4
+ "m"(kUnattenShuffleAlpha_AVX2) // %5
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
+ "xmm7");
}
#endif // HAS_ARGBUNATTENUATEROW_AVX2
#ifdef HAS_ARGBGRAYROW_SSSE3
// Convert 8 ARGB pixels (64 bytes) to 8 Gray ARGB pixels
-void ARGBGrayRow_SSSE3(const uint8* src_argb, uint8* dst_argb, int width) {
- asm volatile (
- "movdqa %3,%%xmm4 \n"
- "movdqa %4,%%xmm5 \n"
-
- // 8 pixel loop.
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- "pmaddubsw %%xmm4,%%xmm0 \n"
- "pmaddubsw %%xmm4,%%xmm1 \n"
- "phaddw %%xmm1,%%xmm0 \n"
- "paddw %%xmm5,%%xmm0 \n"
- "psrlw $0x7,%%xmm0 \n"
- "packuswb %%xmm0,%%xmm0 \n"
- "movdqu " MEMACCESS(0) ",%%xmm2 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm3 \n"
- "lea " MEMLEA(0x20,0) ",%0 \n"
- "psrld $0x18,%%xmm2 \n"
- "psrld $0x18,%%xmm3 \n"
- "packuswb %%xmm3,%%xmm2 \n"
- "packuswb %%xmm2,%%xmm2 \n"
- "movdqa %%xmm0,%%xmm3 \n"
- "punpcklbw %%xmm0,%%xmm0 \n"
- "punpcklbw %%xmm2,%%xmm3 \n"
- "movdqa %%xmm0,%%xmm1 \n"
- "punpcklwd %%xmm3,%%xmm0 \n"
- "punpckhwd %%xmm3,%%xmm1 \n"
- "movdqu %%xmm0," MEMACCESS(1) " \n"
- "movdqu %%xmm1," MEMACCESS2(0x10,1) " \n"
- "lea " MEMLEA(0x20,1) ",%1 \n"
- "sub $0x8,%2 \n"
- "jg 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_argb), // %1
- "+r"(width) // %2
- : "m"(kARGBToYJ), // %3
- "m"(kAddYJ64) // %4
- : "memory", "cc"
- , "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
- );
+void ARGBGrayRow_SSSE3(const uint8_t* src_argb, uint8_t* dst_argb, int width) {
+ asm volatile(
+ "movdqa %3,%%xmm4 \n"
+ "movdqa %4,%%xmm5 \n"
+
+ // 8 pixel loop.
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "pmaddubsw %%xmm4,%%xmm0 \n"
+ "pmaddubsw %%xmm4,%%xmm1 \n"
+ "phaddw %%xmm1,%%xmm0 \n"
+ "paddw %%xmm5,%%xmm0 \n"
+ "psrlw $0x7,%%xmm0 \n"
+ "packuswb %%xmm0,%%xmm0 \n"
+ "movdqu (%0),%%xmm2 \n"
+ "movdqu 0x10(%0),%%xmm3 \n"
+ "lea 0x20(%0),%0 \n"
+ "psrld $0x18,%%xmm2 \n"
+ "psrld $0x18,%%xmm3 \n"
+ "packuswb %%xmm3,%%xmm2 \n"
+ "packuswb %%xmm2,%%xmm2 \n"
+ "movdqa %%xmm0,%%xmm3 \n"
+ "punpcklbw %%xmm0,%%xmm0 \n"
+ "punpcklbw %%xmm2,%%xmm3 \n"
+ "movdqa %%xmm0,%%xmm1 \n"
+ "punpcklwd %%xmm3,%%xmm0 \n"
+ "punpckhwd %%xmm3,%%xmm1 \n"
+ "movdqu %%xmm0,(%1) \n"
+ "movdqu %%xmm1,0x10(%1) \n"
+ "lea 0x20(%1),%1 \n"
+ "sub $0x8,%2 \n"
+ "jg 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width) // %2
+ : "m"(kARGBToYJ), // %3
+ "m"(kAddYJ64) // %4
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
#endif // HAS_ARGBGRAYROW_SSSE3
@@ -3813,412 +4942,415 @@ void ARGBGrayRow_SSSE3(const uint8* src_argb, uint8* dst_argb, int width) {
// g = (r * 45 + g * 88 + b * 22) >> 7
// r = (r * 50 + g * 98 + b * 24) >> 7
// Constant for ARGB color to sepia tone
-static vec8 kARGBToSepiaB = {
- 17, 68, 35, 0, 17, 68, 35, 0, 17, 68, 35, 0, 17, 68, 35, 0
-};
+static const vec8 kARGBToSepiaB = {17, 68, 35, 0, 17, 68, 35, 0,
+ 17, 68, 35, 0, 17, 68, 35, 0};
-static vec8 kARGBToSepiaG = {
- 22, 88, 45, 0, 22, 88, 45, 0, 22, 88, 45, 0, 22, 88, 45, 0
-};
+static const vec8 kARGBToSepiaG = {22, 88, 45, 0, 22, 88, 45, 0,
+ 22, 88, 45, 0, 22, 88, 45, 0};
-static vec8 kARGBToSepiaR = {
- 24, 98, 50, 0, 24, 98, 50, 0, 24, 98, 50, 0, 24, 98, 50, 0
-};
+static const vec8 kARGBToSepiaR = {24, 98, 50, 0, 24, 98, 50, 0,
+ 24, 98, 50, 0, 24, 98, 50, 0};
// Convert 8 ARGB pixels (32 bytes) to 8 Sepia ARGB pixels.
-void ARGBSepiaRow_SSSE3(uint8* dst_argb, int width) {
- asm volatile (
- "movdqa %2,%%xmm2 \n"
- "movdqa %3,%%xmm3 \n"
- "movdqa %4,%%xmm4 \n"
-
- // 8 pixel loop.
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm6 \n"
- "pmaddubsw %%xmm2,%%xmm0 \n"
- "pmaddubsw %%xmm2,%%xmm6 \n"
- "phaddw %%xmm6,%%xmm0 \n"
- "psrlw $0x7,%%xmm0 \n"
- "packuswb %%xmm0,%%xmm0 \n"
- "movdqu " MEMACCESS(0) ",%%xmm5 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- "pmaddubsw %%xmm3,%%xmm5 \n"
- "pmaddubsw %%xmm3,%%xmm1 \n"
- "phaddw %%xmm1,%%xmm5 \n"
- "psrlw $0x7,%%xmm5 \n"
- "packuswb %%xmm5,%%xmm5 \n"
- "punpcklbw %%xmm5,%%xmm0 \n"
- "movdqu " MEMACCESS(0) ",%%xmm5 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- "pmaddubsw %%xmm4,%%xmm5 \n"
- "pmaddubsw %%xmm4,%%xmm1 \n"
- "phaddw %%xmm1,%%xmm5 \n"
- "psrlw $0x7,%%xmm5 \n"
- "packuswb %%xmm5,%%xmm5 \n"
- "movdqu " MEMACCESS(0) ",%%xmm6 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- "psrld $0x18,%%xmm6 \n"
- "psrld $0x18,%%xmm1 \n"
- "packuswb %%xmm1,%%xmm6 \n"
- "packuswb %%xmm6,%%xmm6 \n"
- "punpcklbw %%xmm6,%%xmm5 \n"
- "movdqa %%xmm0,%%xmm1 \n"
- "punpcklwd %%xmm5,%%xmm0 \n"
- "punpckhwd %%xmm5,%%xmm1 \n"
- "movdqu %%xmm0," MEMACCESS(0) " \n"
- "movdqu %%xmm1," MEMACCESS2(0x10,0) " \n"
- "lea " MEMLEA(0x20,0) ",%0 \n"
- "sub $0x8,%1 \n"
- "jg 1b \n"
- : "+r"(dst_argb), // %0
- "+r"(width) // %1
- : "m"(kARGBToSepiaB), // %2
- "m"(kARGBToSepiaG), // %3
- "m"(kARGBToSepiaR) // %4
- : "memory", "cc"
- , "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6"
- );
+void ARGBSepiaRow_SSSE3(uint8_t* dst_argb, int width) {
+ asm volatile(
+ "movdqa %2,%%xmm2 \n"
+ "movdqa %3,%%xmm3 \n"
+ "movdqa %4,%%xmm4 \n"
+
+ // 8 pixel loop.
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm6 \n"
+ "pmaddubsw %%xmm2,%%xmm0 \n"
+ "pmaddubsw %%xmm2,%%xmm6 \n"
+ "phaddw %%xmm6,%%xmm0 \n"
+ "psrlw $0x7,%%xmm0 \n"
+ "packuswb %%xmm0,%%xmm0 \n"
+ "movdqu (%0),%%xmm5 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "pmaddubsw %%xmm3,%%xmm5 \n"
+ "pmaddubsw %%xmm3,%%xmm1 \n"
+ "phaddw %%xmm1,%%xmm5 \n"
+ "psrlw $0x7,%%xmm5 \n"
+ "packuswb %%xmm5,%%xmm5 \n"
+ "punpcklbw %%xmm5,%%xmm0 \n"
+ "movdqu (%0),%%xmm5 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "pmaddubsw %%xmm4,%%xmm5 \n"
+ "pmaddubsw %%xmm4,%%xmm1 \n"
+ "phaddw %%xmm1,%%xmm5 \n"
+ "psrlw $0x7,%%xmm5 \n"
+ "packuswb %%xmm5,%%xmm5 \n"
+ "movdqu (%0),%%xmm6 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "psrld $0x18,%%xmm6 \n"
+ "psrld $0x18,%%xmm1 \n"
+ "packuswb %%xmm1,%%xmm6 \n"
+ "packuswb %%xmm6,%%xmm6 \n"
+ "punpcklbw %%xmm6,%%xmm5 \n"
+ "movdqa %%xmm0,%%xmm1 \n"
+ "punpcklwd %%xmm5,%%xmm0 \n"
+ "punpckhwd %%xmm5,%%xmm1 \n"
+ "movdqu %%xmm0,(%0) \n"
+ "movdqu %%xmm1,0x10(%0) \n"
+ "lea 0x20(%0),%0 \n"
+ "sub $0x8,%1 \n"
+ "jg 1b \n"
+ : "+r"(dst_argb), // %0
+ "+r"(width) // %1
+ : "m"(kARGBToSepiaB), // %2
+ "m"(kARGBToSepiaG), // %3
+ "m"(kARGBToSepiaR) // %4
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
}
#endif // HAS_ARGBSEPIAROW_SSSE3
#ifdef HAS_ARGBCOLORMATRIXROW_SSSE3
// Tranform 8 ARGB pixels (32 bytes) with color matrix.
// Same as Sepia except matrix is provided.
-void ARGBColorMatrixRow_SSSE3(const uint8* src_argb, uint8* dst_argb,
- const int8* matrix_argb, int width) {
- asm volatile (
- "movdqu " MEMACCESS(3) ",%%xmm5 \n"
- "pshufd $0x00,%%xmm5,%%xmm2 \n"
- "pshufd $0x55,%%xmm5,%%xmm3 \n"
- "pshufd $0xaa,%%xmm5,%%xmm4 \n"
- "pshufd $0xff,%%xmm5,%%xmm5 \n"
-
- // 8 pixel loop.
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm7 \n"
- "pmaddubsw %%xmm2,%%xmm0 \n"
- "pmaddubsw %%xmm2,%%xmm7 \n"
- "movdqu " MEMACCESS(0) ",%%xmm6 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- "pmaddubsw %%xmm3,%%xmm6 \n"
- "pmaddubsw %%xmm3,%%xmm1 \n"
- "phaddsw %%xmm7,%%xmm0 \n"
- "phaddsw %%xmm1,%%xmm6 \n"
- "psraw $0x6,%%xmm0 \n"
- "psraw $0x6,%%xmm6 \n"
- "packuswb %%xmm0,%%xmm0 \n"
- "packuswb %%xmm6,%%xmm6 \n"
- "punpcklbw %%xmm6,%%xmm0 \n"
- "movdqu " MEMACCESS(0) ",%%xmm1 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm7 \n"
- "pmaddubsw %%xmm4,%%xmm1 \n"
- "pmaddubsw %%xmm4,%%xmm7 \n"
- "phaddsw %%xmm7,%%xmm1 \n"
- "movdqu " MEMACCESS(0) ",%%xmm6 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm7 \n"
- "pmaddubsw %%xmm5,%%xmm6 \n"
- "pmaddubsw %%xmm5,%%xmm7 \n"
- "phaddsw %%xmm7,%%xmm6 \n"
- "psraw $0x6,%%xmm1 \n"
- "psraw $0x6,%%xmm6 \n"
- "packuswb %%xmm1,%%xmm1 \n"
- "packuswb %%xmm6,%%xmm6 \n"
- "punpcklbw %%xmm6,%%xmm1 \n"
- "movdqa %%xmm0,%%xmm6 \n"
- "punpcklwd %%xmm1,%%xmm0 \n"
- "punpckhwd %%xmm1,%%xmm6 \n"
- "movdqu %%xmm0," MEMACCESS(1) " \n"
- "movdqu %%xmm6," MEMACCESS2(0x10,1) " \n"
- "lea " MEMLEA(0x20,0) ",%0 \n"
- "lea " MEMLEA(0x20,1) ",%1 \n"
- "sub $0x8,%2 \n"
- "jg 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_argb), // %1
- "+r"(width) // %2
- : "r"(matrix_argb) // %3
- : "memory", "cc"
- , "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"
- );
+void ARGBColorMatrixRow_SSSE3(const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ const int8_t* matrix_argb,
+ int width) {
+ asm volatile(
+ "movdqu (%3),%%xmm5 \n"
+ "pshufd $0x00,%%xmm5,%%xmm2 \n"
+ "pshufd $0x55,%%xmm5,%%xmm3 \n"
+ "pshufd $0xaa,%%xmm5,%%xmm4 \n"
+ "pshufd $0xff,%%xmm5,%%xmm5 \n"
+
+ // 8 pixel loop.
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm7 \n"
+ "pmaddubsw %%xmm2,%%xmm0 \n"
+ "pmaddubsw %%xmm2,%%xmm7 \n"
+ "movdqu (%0),%%xmm6 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "pmaddubsw %%xmm3,%%xmm6 \n"
+ "pmaddubsw %%xmm3,%%xmm1 \n"
+ "phaddsw %%xmm7,%%xmm0 \n"
+ "phaddsw %%xmm1,%%xmm6 \n"
+ "psraw $0x6,%%xmm0 \n"
+ "psraw $0x6,%%xmm6 \n"
+ "packuswb %%xmm0,%%xmm0 \n"
+ "packuswb %%xmm6,%%xmm6 \n"
+ "punpcklbw %%xmm6,%%xmm0 \n"
+ "movdqu (%0),%%xmm1 \n"
+ "movdqu 0x10(%0),%%xmm7 \n"
+ "pmaddubsw %%xmm4,%%xmm1 \n"
+ "pmaddubsw %%xmm4,%%xmm7 \n"
+ "phaddsw %%xmm7,%%xmm1 \n"
+ "movdqu (%0),%%xmm6 \n"
+ "movdqu 0x10(%0),%%xmm7 \n"
+ "pmaddubsw %%xmm5,%%xmm6 \n"
+ "pmaddubsw %%xmm5,%%xmm7 \n"
+ "phaddsw %%xmm7,%%xmm6 \n"
+ "psraw $0x6,%%xmm1 \n"
+ "psraw $0x6,%%xmm6 \n"
+ "packuswb %%xmm1,%%xmm1 \n"
+ "packuswb %%xmm6,%%xmm6 \n"
+ "punpcklbw %%xmm6,%%xmm1 \n"
+ "movdqa %%xmm0,%%xmm6 \n"
+ "punpcklwd %%xmm1,%%xmm0 \n"
+ "punpckhwd %%xmm1,%%xmm6 \n"
+ "movdqu %%xmm0,(%1) \n"
+ "movdqu %%xmm6,0x10(%1) \n"
+ "lea 0x20(%0),%0 \n"
+ "lea 0x20(%1),%1 \n"
+ "sub $0x8,%2 \n"
+ "jg 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width) // %2
+ : "r"(matrix_argb) // %3
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
+ "xmm7");
}
#endif // HAS_ARGBCOLORMATRIXROW_SSSE3
#ifdef HAS_ARGBQUANTIZEROW_SSE2
// Quantize 4 ARGB pixels (16 bytes).
-void ARGBQuantizeRow_SSE2(uint8* dst_argb, int scale, int interval_size,
- int interval_offset, int width) {
- asm volatile (
- "movd %2,%%xmm2 \n"
- "movd %3,%%xmm3 \n"
- "movd %4,%%xmm4 \n"
- "pshuflw $0x40,%%xmm2,%%xmm2 \n"
- "pshufd $0x44,%%xmm2,%%xmm2 \n"
- "pshuflw $0x40,%%xmm3,%%xmm3 \n"
- "pshufd $0x44,%%xmm3,%%xmm3 \n"
- "pshuflw $0x40,%%xmm4,%%xmm4 \n"
- "pshufd $0x44,%%xmm4,%%xmm4 \n"
- "pxor %%xmm5,%%xmm5 \n"
- "pcmpeqb %%xmm6,%%xmm6 \n"
- "pslld $0x18,%%xmm6 \n"
-
- // 4 pixel loop.
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "punpcklbw %%xmm5,%%xmm0 \n"
- "pmulhuw %%xmm2,%%xmm0 \n"
- "movdqu " MEMACCESS(0) ",%%xmm1 \n"
- "punpckhbw %%xmm5,%%xmm1 \n"
- "pmulhuw %%xmm2,%%xmm1 \n"
- "pmullw %%xmm3,%%xmm0 \n"
- "movdqu " MEMACCESS(0) ",%%xmm7 \n"
- "pmullw %%xmm3,%%xmm1 \n"
- "pand %%xmm6,%%xmm7 \n"
- "paddw %%xmm4,%%xmm0 \n"
- "paddw %%xmm4,%%xmm1 \n"
- "packuswb %%xmm1,%%xmm0 \n"
- "por %%xmm7,%%xmm0 \n"
- "movdqu %%xmm0," MEMACCESS(0) " \n"
- "lea " MEMLEA(0x10,0) ",%0 \n"
- "sub $0x4,%1 \n"
- "jg 1b \n"
- : "+r"(dst_argb), // %0
- "+r"(width) // %1
- : "r"(scale), // %2
- "r"(interval_size), // %3
- "r"(interval_offset) // %4
- : "memory", "cc"
- , "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"
- );
+void ARGBQuantizeRow_SSE2(uint8_t* dst_argb,
+ int scale,
+ int interval_size,
+ int interval_offset,
+ int width) {
+ asm volatile(
+ "movd %2,%%xmm2 \n"
+ "movd %3,%%xmm3 \n"
+ "movd %4,%%xmm4 \n"
+ "pshuflw $0x40,%%xmm2,%%xmm2 \n"
+ "pshufd $0x44,%%xmm2,%%xmm2 \n"
+ "pshuflw $0x40,%%xmm3,%%xmm3 \n"
+ "pshufd $0x44,%%xmm3,%%xmm3 \n"
+ "pshuflw $0x40,%%xmm4,%%xmm4 \n"
+ "pshufd $0x44,%%xmm4,%%xmm4 \n"
+ "pxor %%xmm5,%%xmm5 \n"
+ "pcmpeqb %%xmm6,%%xmm6 \n"
+ "pslld $0x18,%%xmm6 \n"
+
+ // 4 pixel loop.
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "punpcklbw %%xmm5,%%xmm0 \n"
+ "pmulhuw %%xmm2,%%xmm0 \n"
+ "movdqu (%0),%%xmm1 \n"
+ "punpckhbw %%xmm5,%%xmm1 \n"
+ "pmulhuw %%xmm2,%%xmm1 \n"
+ "pmullw %%xmm3,%%xmm0 \n"
+ "movdqu (%0),%%xmm7 \n"
+ "pmullw %%xmm3,%%xmm1 \n"
+ "pand %%xmm6,%%xmm7 \n"
+ "paddw %%xmm4,%%xmm0 \n"
+ "paddw %%xmm4,%%xmm1 \n"
+ "packuswb %%xmm1,%%xmm0 \n"
+ "por %%xmm7,%%xmm0 \n"
+ "movdqu %%xmm0,(%0) \n"
+ "lea 0x10(%0),%0 \n"
+ "sub $0x4,%1 \n"
+ "jg 1b \n"
+ : "+r"(dst_argb), // %0
+ "+r"(width) // %1
+ : "r"(scale), // %2
+ "r"(interval_size), // %3
+ "r"(interval_offset) // %4
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
+ "xmm7");
}
#endif // HAS_ARGBQUANTIZEROW_SSE2
#ifdef HAS_ARGBSHADEROW_SSE2
// Shade 4 pixels at a time by specified value.
-void ARGBShadeRow_SSE2(const uint8* src_argb, uint8* dst_argb, int width,
- uint32 value) {
- asm volatile (
- "movd %3,%%xmm2 \n"
- "punpcklbw %%xmm2,%%xmm2 \n"
- "punpcklqdq %%xmm2,%%xmm2 \n"
-
- // 4 pixel loop.
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "lea " MEMLEA(0x10,0) ",%0 \n"
- "movdqa %%xmm0,%%xmm1 \n"
- "punpcklbw %%xmm0,%%xmm0 \n"
- "punpckhbw %%xmm1,%%xmm1 \n"
- "pmulhuw %%xmm2,%%xmm0 \n"
- "pmulhuw %%xmm2,%%xmm1 \n"
- "psrlw $0x8,%%xmm0 \n"
- "psrlw $0x8,%%xmm1 \n"
- "packuswb %%xmm1,%%xmm0 \n"
- "movdqu %%xmm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "sub $0x4,%2 \n"
- "jg 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_argb), // %1
- "+r"(width) // %2
- : "r"(value) // %3
- : "memory", "cc"
- , "xmm0", "xmm1", "xmm2"
- );
+void ARGBShadeRow_SSE2(const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ int width,
+ uint32_t value) {
+ asm volatile(
+ "movd %3,%%xmm2 \n"
+ "punpcklbw %%xmm2,%%xmm2 \n"
+ "punpcklqdq %%xmm2,%%xmm2 \n"
+
+ // 4 pixel loop.
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "lea 0x10(%0),%0 \n"
+ "movdqa %%xmm0,%%xmm1 \n"
+ "punpcklbw %%xmm0,%%xmm0 \n"
+ "punpckhbw %%xmm1,%%xmm1 \n"
+ "pmulhuw %%xmm2,%%xmm0 \n"
+ "pmulhuw %%xmm2,%%xmm1 \n"
+ "psrlw $0x8,%%xmm0 \n"
+ "psrlw $0x8,%%xmm1 \n"
+ "packuswb %%xmm1,%%xmm0 \n"
+ "movdqu %%xmm0,(%1) \n"
+ "lea 0x10(%1),%1 \n"
+ "sub $0x4,%2 \n"
+ "jg 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width) // %2
+ : "r"(value) // %3
+ : "memory", "cc", "xmm0", "xmm1", "xmm2");
}
#endif // HAS_ARGBSHADEROW_SSE2
#ifdef HAS_ARGBMULTIPLYROW_SSE2
// Multiply 2 rows of ARGB pixels together, 4 pixels at a time.
-void ARGBMultiplyRow_SSE2(const uint8* src_argb0, const uint8* src_argb1,
- uint8* dst_argb, int width) {
- asm volatile (
- "pxor %%xmm5,%%xmm5 \n"
-
- // 4 pixel loop.
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "lea " MEMLEA(0x10,0) ",%0 \n"
- "movdqu " MEMACCESS(1) ",%%xmm2 \n"
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "movdqu %%xmm0,%%xmm1 \n"
- "movdqu %%xmm2,%%xmm3 \n"
- "punpcklbw %%xmm0,%%xmm0 \n"
- "punpckhbw %%xmm1,%%xmm1 \n"
- "punpcklbw %%xmm5,%%xmm2 \n"
- "punpckhbw %%xmm5,%%xmm3 \n"
- "pmulhuw %%xmm2,%%xmm0 \n"
- "pmulhuw %%xmm3,%%xmm1 \n"
- "packuswb %%xmm1,%%xmm0 \n"
- "movdqu %%xmm0," MEMACCESS(2) " \n"
- "lea " MEMLEA(0x10,2) ",%2 \n"
- "sub $0x4,%3 \n"
- "jg 1b \n"
- : "+r"(src_argb0), // %0
- "+r"(src_argb1), // %1
- "+r"(dst_argb), // %2
- "+r"(width) // %3
- :
- : "memory", "cc"
- , "xmm0", "xmm1", "xmm2", "xmm3", "xmm5"
- );
+void ARGBMultiplyRow_SSE2(const uint8_t* src_argb0,
+ const uint8_t* src_argb1,
+ uint8_t* dst_argb,
+ int width) {
+ asm volatile(
+
+ "pxor %%xmm5,%%xmm5 \n"
+
+ // 4 pixel loop.
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "lea 0x10(%0),%0 \n"
+ "movdqu (%1),%%xmm2 \n"
+ "lea 0x10(%1),%1 \n"
+ "movdqu %%xmm0,%%xmm1 \n"
+ "movdqu %%xmm2,%%xmm3 \n"
+ "punpcklbw %%xmm0,%%xmm0 \n"
+ "punpckhbw %%xmm1,%%xmm1 \n"
+ "punpcklbw %%xmm5,%%xmm2 \n"
+ "punpckhbw %%xmm5,%%xmm3 \n"
+ "pmulhuw %%xmm2,%%xmm0 \n"
+ "pmulhuw %%xmm3,%%xmm1 \n"
+ "packuswb %%xmm1,%%xmm0 \n"
+ "movdqu %%xmm0,(%2) \n"
+ "lea 0x10(%2),%2 \n"
+ "sub $0x4,%3 \n"
+ "jg 1b \n"
+ : "+r"(src_argb0), // %0
+ "+r"(src_argb1), // %1
+ "+r"(dst_argb), // %2
+ "+r"(width) // %3
+ :
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5");
}
#endif // HAS_ARGBMULTIPLYROW_SSE2
#ifdef HAS_ARGBMULTIPLYROW_AVX2
// Multiply 2 rows of ARGB pixels together, 8 pixels at a time.
-void ARGBMultiplyRow_AVX2(const uint8* src_argb0, const uint8* src_argb1,
- uint8* dst_argb, int width) {
- asm volatile (
- "vpxor %%ymm5,%%ymm5,%%ymm5 \n"
-
- // 4 pixel loop.
- LABELALIGN
- "1: \n"
- "vmovdqu " MEMACCESS(0) ",%%ymm1 \n"
- "lea " MEMLEA(0x20,0) ",%0 \n"
- "vmovdqu " MEMACCESS(1) ",%%ymm3 \n"
- "lea " MEMLEA(0x20,1) ",%1 \n"
- "vpunpcklbw %%ymm1,%%ymm1,%%ymm0 \n"
- "vpunpckhbw %%ymm1,%%ymm1,%%ymm1 \n"
- "vpunpcklbw %%ymm5,%%ymm3,%%ymm2 \n"
- "vpunpckhbw %%ymm5,%%ymm3,%%ymm3 \n"
- "vpmulhuw %%ymm2,%%ymm0,%%ymm0 \n"
- "vpmulhuw %%ymm3,%%ymm1,%%ymm1 \n"
- "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
- "vmovdqu %%ymm0," MEMACCESS(2) " \n"
- "lea " MEMLEA(0x20,2) ",%2 \n"
- "sub $0x8,%3 \n"
- "jg 1b \n"
- "vzeroupper \n"
- : "+r"(src_argb0), // %0
- "+r"(src_argb1), // %1
- "+r"(dst_argb), // %2
- "+r"(width) // %3
- :
- : "memory", "cc"
+void ARGBMultiplyRow_AVX2(const uint8_t* src_argb0,
+ const uint8_t* src_argb1,
+ uint8_t* dst_argb,
+ int width) {
+ asm volatile(
+
+ "vpxor %%ymm5,%%ymm5,%%ymm5 \n"
+
+ // 4 pixel loop.
+ LABELALIGN
+ "1: \n"
+ "vmovdqu (%0),%%ymm1 \n"
+ "lea 0x20(%0),%0 \n"
+ "vmovdqu (%1),%%ymm3 \n"
+ "lea 0x20(%1),%1 \n"
+ "vpunpcklbw %%ymm1,%%ymm1,%%ymm0 \n"
+ "vpunpckhbw %%ymm1,%%ymm1,%%ymm1 \n"
+ "vpunpcklbw %%ymm5,%%ymm3,%%ymm2 \n"
+ "vpunpckhbw %%ymm5,%%ymm3,%%ymm3 \n"
+ "vpmulhuw %%ymm2,%%ymm0,%%ymm0 \n"
+ "vpmulhuw %%ymm3,%%ymm1,%%ymm1 \n"
+ "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
+ "vmovdqu %%ymm0,(%2) \n"
+ "lea 0x20(%2),%2 \n"
+ "sub $0x8,%3 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src_argb0), // %0
+ "+r"(src_argb1), // %1
+ "+r"(dst_argb), // %2
+ "+r"(width) // %3
+ :
+ : "memory", "cc"
#if defined(__AVX2__)
- , "xmm0", "xmm1", "xmm2", "xmm3", "xmm5"
+ ,
+ "xmm0", "xmm1", "xmm2", "xmm3", "xmm5"
#endif
- );
+ );
}
#endif // HAS_ARGBMULTIPLYROW_AVX2
#ifdef HAS_ARGBADDROW_SSE2
// Add 2 rows of ARGB pixels together, 4 pixels at a time.
-void ARGBAddRow_SSE2(const uint8* src_argb0, const uint8* src_argb1,
- uint8* dst_argb, int width) {
- asm volatile (
- // 4 pixel loop.
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "lea " MEMLEA(0x10,0) ",%0 \n"
- "movdqu " MEMACCESS(1) ",%%xmm1 \n"
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "paddusb %%xmm1,%%xmm0 \n"
- "movdqu %%xmm0," MEMACCESS(2) " \n"
- "lea " MEMLEA(0x10,2) ",%2 \n"
- "sub $0x4,%3 \n"
- "jg 1b \n"
- : "+r"(src_argb0), // %0
- "+r"(src_argb1), // %1
- "+r"(dst_argb), // %2
- "+r"(width) // %3
- :
- : "memory", "cc"
- , "xmm0", "xmm1"
- );
+void ARGBAddRow_SSE2(const uint8_t* src_argb0,
+ const uint8_t* src_argb1,
+ uint8_t* dst_argb,
+ int width) {
+ asm volatile(
+ // 4 pixel loop.
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "lea 0x10(%0),%0 \n"
+ "movdqu (%1),%%xmm1 \n"
+ "lea 0x10(%1),%1 \n"
+ "paddusb %%xmm1,%%xmm0 \n"
+ "movdqu %%xmm0,(%2) \n"
+ "lea 0x10(%2),%2 \n"
+ "sub $0x4,%3 \n"
+ "jg 1b \n"
+ : "+r"(src_argb0), // %0
+ "+r"(src_argb1), // %1
+ "+r"(dst_argb), // %2
+ "+r"(width) // %3
+ :
+ : "memory", "cc", "xmm0", "xmm1");
}
#endif // HAS_ARGBADDROW_SSE2
#ifdef HAS_ARGBADDROW_AVX2
// Add 2 rows of ARGB pixels together, 4 pixels at a time.
-void ARGBAddRow_AVX2(const uint8* src_argb0, const uint8* src_argb1,
- uint8* dst_argb, int width) {
- asm volatile (
- // 4 pixel loop.
- LABELALIGN
- "1: \n"
- "vmovdqu " MEMACCESS(0) ",%%ymm0 \n"
- "lea " MEMLEA(0x20,0) ",%0 \n"
- "vpaddusb " MEMACCESS(1) ",%%ymm0,%%ymm0 \n"
- "lea " MEMLEA(0x20,1) ",%1 \n"
- "vmovdqu %%ymm0," MEMACCESS(2) " \n"
- "lea " MEMLEA(0x20,2) ",%2 \n"
- "sub $0x8,%3 \n"
- "jg 1b \n"
- "vzeroupper \n"
- : "+r"(src_argb0), // %0
- "+r"(src_argb1), // %1
- "+r"(dst_argb), // %2
- "+r"(width) // %3
- :
- : "memory", "cc"
- , "xmm0"
- );
+void ARGBAddRow_AVX2(const uint8_t* src_argb0,
+ const uint8_t* src_argb1,
+ uint8_t* dst_argb,
+ int width) {
+ asm volatile(
+ // 4 pixel loop.
+ LABELALIGN
+ "1: \n"
+ "vmovdqu (%0),%%ymm0 \n"
+ "lea 0x20(%0),%0 \n"
+ "vpaddusb (%1),%%ymm0,%%ymm0 \n"
+ "lea 0x20(%1),%1 \n"
+ "vmovdqu %%ymm0,(%2) \n"
+ "lea 0x20(%2),%2 \n"
+ "sub $0x8,%3 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src_argb0), // %0
+ "+r"(src_argb1), // %1
+ "+r"(dst_argb), // %2
+ "+r"(width) // %3
+ :
+ : "memory", "cc", "xmm0");
}
#endif // HAS_ARGBADDROW_AVX2
#ifdef HAS_ARGBSUBTRACTROW_SSE2
// Subtract 2 rows of ARGB pixels, 4 pixels at a time.
-void ARGBSubtractRow_SSE2(const uint8* src_argb0, const uint8* src_argb1,
- uint8* dst_argb, int width) {
- asm volatile (
- // 4 pixel loop.
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "lea " MEMLEA(0x10,0) ",%0 \n"
- "movdqu " MEMACCESS(1) ",%%xmm1 \n"
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "psubusb %%xmm1,%%xmm0 \n"
- "movdqu %%xmm0," MEMACCESS(2) " \n"
- "lea " MEMLEA(0x10,2) ",%2 \n"
- "sub $0x4,%3 \n"
- "jg 1b \n"
- : "+r"(src_argb0), // %0
- "+r"(src_argb1), // %1
- "+r"(dst_argb), // %2
- "+r"(width) // %3
- :
- : "memory", "cc"
- , "xmm0", "xmm1"
- );
+void ARGBSubtractRow_SSE2(const uint8_t* src_argb0,
+ const uint8_t* src_argb1,
+ uint8_t* dst_argb,
+ int width) {
+ asm volatile(
+ // 4 pixel loop.
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "lea 0x10(%0),%0 \n"
+ "movdqu (%1),%%xmm1 \n"
+ "lea 0x10(%1),%1 \n"
+ "psubusb %%xmm1,%%xmm0 \n"
+ "movdqu %%xmm0,(%2) \n"
+ "lea 0x10(%2),%2 \n"
+ "sub $0x4,%3 \n"
+ "jg 1b \n"
+ : "+r"(src_argb0), // %0
+ "+r"(src_argb1), // %1
+ "+r"(dst_argb), // %2
+ "+r"(width) // %3
+ :
+ : "memory", "cc", "xmm0", "xmm1");
}
#endif // HAS_ARGBSUBTRACTROW_SSE2
#ifdef HAS_ARGBSUBTRACTROW_AVX2
// Subtract 2 rows of ARGB pixels, 8 pixels at a time.
-void ARGBSubtractRow_AVX2(const uint8* src_argb0, const uint8* src_argb1,
- uint8* dst_argb, int width) {
- asm volatile (
- // 4 pixel loop.
- LABELALIGN
- "1: \n"
- "vmovdqu " MEMACCESS(0) ",%%ymm0 \n"
- "lea " MEMLEA(0x20,0) ",%0 \n"
- "vpsubusb " MEMACCESS(1) ",%%ymm0,%%ymm0 \n"
- "lea " MEMLEA(0x20,1) ",%1 \n"
- "vmovdqu %%ymm0," MEMACCESS(2) " \n"
- "lea " MEMLEA(0x20,2) ",%2 \n"
- "sub $0x8,%3 \n"
- "jg 1b \n"
- "vzeroupper \n"
- : "+r"(src_argb0), // %0
- "+r"(src_argb1), // %1
- "+r"(dst_argb), // %2
- "+r"(width) // %3
- :
- : "memory", "cc"
- , "xmm0"
- );
+void ARGBSubtractRow_AVX2(const uint8_t* src_argb0,
+ const uint8_t* src_argb1,
+ uint8_t* dst_argb,
+ int width) {
+ asm volatile(
+ // 4 pixel loop.
+ LABELALIGN
+ "1: \n"
+ "vmovdqu (%0),%%ymm0 \n"
+ "lea 0x20(%0),%0 \n"
+ "vpsubusb (%1),%%ymm0,%%ymm0 \n"
+ "lea 0x20(%1),%1 \n"
+ "vmovdqu %%ymm0,(%2) \n"
+ "lea 0x20(%2),%2 \n"
+ "sub $0x8,%3 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src_argb0), // %0
+ "+r"(src_argb1), // %1
+ "+r"(dst_argb), // %2
+ "+r"(width) // %3
+ :
+ : "memory", "cc", "xmm0");
}
#endif // HAS_ARGBSUBTRACTROW_AVX2
@@ -4227,52 +5359,53 @@ void ARGBSubtractRow_AVX2(const uint8* src_argb0, const uint8* src_argb1,
// -1 0 1
// -2 0 2
// -1 0 1
-void SobelXRow_SSE2(const uint8* src_y0, const uint8* src_y1,
- const uint8* src_y2, uint8* dst_sobelx, int width) {
- asm volatile (
- "sub %0,%1 \n"
- "sub %0,%2 \n"
- "sub %0,%3 \n"
- "pxor %%xmm5,%%xmm5 \n"
-
- // 8 pixel loop.
- LABELALIGN
- "1: \n"
- "movq " MEMACCESS(0) ",%%xmm0 \n"
- "movq " MEMACCESS2(0x2,0) ",%%xmm1 \n"
- "punpcklbw %%xmm5,%%xmm0 \n"
- "punpcklbw %%xmm5,%%xmm1 \n"
- "psubw %%xmm1,%%xmm0 \n"
- MEMOPREG(movq,0x00,0,1,1,xmm1) // movq (%0,%1,1),%%xmm1
- MEMOPREG(movq,0x02,0,1,1,xmm2) // movq 0x2(%0,%1,1),%%xmm2
- "punpcklbw %%xmm5,%%xmm1 \n"
- "punpcklbw %%xmm5,%%xmm2 \n"
- "psubw %%xmm2,%%xmm1 \n"
- MEMOPREG(movq,0x00,0,2,1,xmm2) // movq (%0,%2,1),%%xmm2
- MEMOPREG(movq,0x02,0,2,1,xmm3) // movq 0x2(%0,%2,1),%%xmm3
- "punpcklbw %%xmm5,%%xmm2 \n"
- "punpcklbw %%xmm5,%%xmm3 \n"
- "psubw %%xmm3,%%xmm2 \n"
- "paddw %%xmm2,%%xmm0 \n"
- "paddw %%xmm1,%%xmm0 \n"
- "paddw %%xmm1,%%xmm0 \n"
- "pxor %%xmm1,%%xmm1 \n"
- "psubw %%xmm0,%%xmm1 \n"
- "pmaxsw %%xmm1,%%xmm0 \n"
- "packuswb %%xmm0,%%xmm0 \n"
- MEMOPMEM(movq,xmm0,0x00,0,3,1) // movq %%xmm0,(%0,%3,1)
- "lea " MEMLEA(0x8,0) ",%0 \n"
- "sub $0x8,%4 \n"
- "jg 1b \n"
- : "+r"(src_y0), // %0
- "+r"(src_y1), // %1
- "+r"(src_y2), // %2
- "+r"(dst_sobelx), // %3
- "+r"(width) // %4
- :
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm3", "xmm5"
- );
+void SobelXRow_SSE2(const uint8_t* src_y0,
+ const uint8_t* src_y1,
+ const uint8_t* src_y2,
+ uint8_t* dst_sobelx,
+ int width) {
+ asm volatile(
+ "sub %0,%1 \n"
+ "sub %0,%2 \n"
+ "sub %0,%3 \n"
+ "pxor %%xmm5,%%xmm5 \n"
+
+ // 8 pixel loop.
+ LABELALIGN
+ "1: \n"
+ "movq (%0),%%xmm0 \n"
+ "movq 0x2(%0),%%xmm1 \n"
+ "punpcklbw %%xmm5,%%xmm0 \n"
+ "punpcklbw %%xmm5,%%xmm1 \n"
+ "psubw %%xmm1,%%xmm0 \n"
+ "movq 0x00(%0,%1,1),%%xmm1 \n"
+ "movq 0x02(%0,%1,1),%%xmm2 \n"
+ "punpcklbw %%xmm5,%%xmm1 \n"
+ "punpcklbw %%xmm5,%%xmm2 \n"
+ "psubw %%xmm2,%%xmm1 \n"
+ "movq 0x00(%0,%2,1),%%xmm2 \n"
+ "movq 0x02(%0,%2,1),%%xmm3 \n"
+ "punpcklbw %%xmm5,%%xmm2 \n"
+ "punpcklbw %%xmm5,%%xmm3 \n"
+ "psubw %%xmm3,%%xmm2 \n"
+ "paddw %%xmm2,%%xmm0 \n"
+ "paddw %%xmm1,%%xmm0 \n"
+ "paddw %%xmm1,%%xmm0 \n"
+ "pxor %%xmm1,%%xmm1 \n"
+ "psubw %%xmm0,%%xmm1 \n"
+ "pmaxsw %%xmm1,%%xmm0 \n"
+ "packuswb %%xmm0,%%xmm0 \n"
+ "movq %%xmm0,0x00(%0,%3,1) \n"
+ "lea 0x8(%0),%0 \n"
+ "sub $0x8,%4 \n"
+ "jg 1b \n"
+ : "+r"(src_y0), // %0
+ "+r"(src_y1), // %1
+ "+r"(src_y2), // %2
+ "+r"(dst_sobelx), // %3
+ "+r"(width) // %4
+ :
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5");
}
#endif // HAS_SOBELXROW_SSE2
@@ -4281,50 +5414,50 @@ void SobelXRow_SSE2(const uint8* src_y0, const uint8* src_y1,
// -1 -2 -1
// 0 0 0
// 1 2 1
-void SobelYRow_SSE2(const uint8* src_y0, const uint8* src_y1,
- uint8* dst_sobely, int width) {
- asm volatile (
- "sub %0,%1 \n"
- "sub %0,%2 \n"
- "pxor %%xmm5,%%xmm5 \n"
-
- // 8 pixel loop.
- LABELALIGN
- "1: \n"
- "movq " MEMACCESS(0) ",%%xmm0 \n"
- MEMOPREG(movq,0x00,0,1,1,xmm1) // movq (%0,%1,1),%%xmm1
- "punpcklbw %%xmm5,%%xmm0 \n"
- "punpcklbw %%xmm5,%%xmm1 \n"
- "psubw %%xmm1,%%xmm0 \n"
- "movq " MEMACCESS2(0x1,0) ",%%xmm1 \n"
- MEMOPREG(movq,0x01,0,1,1,xmm2) // movq 0x1(%0,%1,1),%%xmm2
- "punpcklbw %%xmm5,%%xmm1 \n"
- "punpcklbw %%xmm5,%%xmm2 \n"
- "psubw %%xmm2,%%xmm1 \n"
- "movq " MEMACCESS2(0x2,0) ",%%xmm2 \n"
- MEMOPREG(movq,0x02,0,1,1,xmm3) // movq 0x2(%0,%1,1),%%xmm3
- "punpcklbw %%xmm5,%%xmm2 \n"
- "punpcklbw %%xmm5,%%xmm3 \n"
- "psubw %%xmm3,%%xmm2 \n"
- "paddw %%xmm2,%%xmm0 \n"
- "paddw %%xmm1,%%xmm0 \n"
- "paddw %%xmm1,%%xmm0 \n"
- "pxor %%xmm1,%%xmm1 \n"
- "psubw %%xmm0,%%xmm1 \n"
- "pmaxsw %%xmm1,%%xmm0 \n"
- "packuswb %%xmm0,%%xmm0 \n"
- MEMOPMEM(movq,xmm0,0x00,0,2,1) // movq %%xmm0,(%0,%2,1)
- "lea " MEMLEA(0x8,0) ",%0 \n"
- "sub $0x8,%3 \n"
- "jg 1b \n"
- : "+r"(src_y0), // %0
- "+r"(src_y1), // %1
- "+r"(dst_sobely), // %2
- "+r"(width) // %3
- :
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm3", "xmm5"
- );
+void SobelYRow_SSE2(const uint8_t* src_y0,
+ const uint8_t* src_y1,
+ uint8_t* dst_sobely,
+ int width) {
+ asm volatile(
+ "sub %0,%1 \n"
+ "sub %0,%2 \n"
+ "pxor %%xmm5,%%xmm5 \n"
+
+ // 8 pixel loop.
+ LABELALIGN
+ "1: \n"
+ "movq (%0),%%xmm0 \n"
+ "movq 0x00(%0,%1,1),%%xmm1 \n"
+ "punpcklbw %%xmm5,%%xmm0 \n"
+ "punpcklbw %%xmm5,%%xmm1 \n"
+ "psubw %%xmm1,%%xmm0 \n"
+ "movq 0x1(%0),%%xmm1 \n"
+ "movq 0x01(%0,%1,1),%%xmm2 \n"
+ "punpcklbw %%xmm5,%%xmm1 \n"
+ "punpcklbw %%xmm5,%%xmm2 \n"
+ "psubw %%xmm2,%%xmm1 \n"
+ "movq 0x2(%0),%%xmm2 \n"
+ "movq 0x02(%0,%1,1),%%xmm3 \n"
+ "punpcklbw %%xmm5,%%xmm2 \n"
+ "punpcklbw %%xmm5,%%xmm3 \n"
+ "psubw %%xmm3,%%xmm2 \n"
+ "paddw %%xmm2,%%xmm0 \n"
+ "paddw %%xmm1,%%xmm0 \n"
+ "paddw %%xmm1,%%xmm0 \n"
+ "pxor %%xmm1,%%xmm1 \n"
+ "psubw %%xmm0,%%xmm1 \n"
+ "pmaxsw %%xmm1,%%xmm0 \n"
+ "packuswb %%xmm0,%%xmm0 \n"
+ "movq %%xmm0,0x00(%0,%2,1) \n"
+ "lea 0x8(%0),%0 \n"
+ "sub $0x8,%3 \n"
+ "jg 1b \n"
+ : "+r"(src_y0), // %0
+ "+r"(src_y1), // %1
+ "+r"(dst_sobely), // %2
+ "+r"(width) // %3
+ :
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5");
}
#endif // HAS_SOBELYROW_SSE2
@@ -4334,79 +5467,79 @@ void SobelYRow_SSE2(const uint8* src_y0, const uint8* src_y1,
// R = Sobel
// G = Sobel
// B = Sobel
-void SobelRow_SSE2(const uint8* src_sobelx, const uint8* src_sobely,
- uint8* dst_argb, int width) {
- asm volatile (
- "sub %0,%1 \n"
- "pcmpeqb %%xmm5,%%xmm5 \n"
- "pslld $0x18,%%xmm5 \n"
-
- // 8 pixel loop.
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- MEMOPREG(movdqu,0x00,0,1,1,xmm1) // movdqu (%0,%1,1),%%xmm1
- "lea " MEMLEA(0x10,0) ",%0 \n"
- "paddusb %%xmm1,%%xmm0 \n"
- "movdqa %%xmm0,%%xmm2 \n"
- "punpcklbw %%xmm0,%%xmm2 \n"
- "punpckhbw %%xmm0,%%xmm0 \n"
- "movdqa %%xmm2,%%xmm1 \n"
- "punpcklwd %%xmm2,%%xmm1 \n"
- "punpckhwd %%xmm2,%%xmm2 \n"
- "por %%xmm5,%%xmm1 \n"
- "por %%xmm5,%%xmm2 \n"
- "movdqa %%xmm0,%%xmm3 \n"
- "punpcklwd %%xmm0,%%xmm3 \n"
- "punpckhwd %%xmm0,%%xmm0 \n"
- "por %%xmm5,%%xmm3 \n"
- "por %%xmm5,%%xmm0 \n"
- "movdqu %%xmm1," MEMACCESS(2) " \n"
- "movdqu %%xmm2," MEMACCESS2(0x10,2) " \n"
- "movdqu %%xmm3," MEMACCESS2(0x20,2) " \n"
- "movdqu %%xmm0," MEMACCESS2(0x30,2) " \n"
- "lea " MEMLEA(0x40,2) ",%2 \n"
- "sub $0x10,%3 \n"
- "jg 1b \n"
- : "+r"(src_sobelx), // %0
- "+r"(src_sobely), // %1
- "+r"(dst_argb), // %2
- "+r"(width) // %3
- :
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm3", "xmm5"
- );
+void SobelRow_SSE2(const uint8_t* src_sobelx,
+ const uint8_t* src_sobely,
+ uint8_t* dst_argb,
+ int width) {
+ asm volatile(
+ "sub %0,%1 \n"
+ "pcmpeqb %%xmm5,%%xmm5 \n"
+ "pslld $0x18,%%xmm5 \n"
+
+ // 8 pixel loop.
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x00(%0,%1,1),%%xmm1 \n"
+ "lea 0x10(%0),%0 \n"
+ "paddusb %%xmm1,%%xmm0 \n"
+ "movdqa %%xmm0,%%xmm2 \n"
+ "punpcklbw %%xmm0,%%xmm2 \n"
+ "punpckhbw %%xmm0,%%xmm0 \n"
+ "movdqa %%xmm2,%%xmm1 \n"
+ "punpcklwd %%xmm2,%%xmm1 \n"
+ "punpckhwd %%xmm2,%%xmm2 \n"
+ "por %%xmm5,%%xmm1 \n"
+ "por %%xmm5,%%xmm2 \n"
+ "movdqa %%xmm0,%%xmm3 \n"
+ "punpcklwd %%xmm0,%%xmm3 \n"
+ "punpckhwd %%xmm0,%%xmm0 \n"
+ "por %%xmm5,%%xmm3 \n"
+ "por %%xmm5,%%xmm0 \n"
+ "movdqu %%xmm1,(%2) \n"
+ "movdqu %%xmm2,0x10(%2) \n"
+ "movdqu %%xmm3,0x20(%2) \n"
+ "movdqu %%xmm0,0x30(%2) \n"
+ "lea 0x40(%2),%2 \n"
+ "sub $0x10,%3 \n"
+ "jg 1b \n"
+ : "+r"(src_sobelx), // %0
+ "+r"(src_sobely), // %1
+ "+r"(dst_argb), // %2
+ "+r"(width) // %3
+ :
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5");
}
#endif // HAS_SOBELROW_SSE2
#ifdef HAS_SOBELTOPLANEROW_SSE2
// Adds Sobel X and Sobel Y and stores Sobel into a plane.
-void SobelToPlaneRow_SSE2(const uint8* src_sobelx, const uint8* src_sobely,
- uint8* dst_y, int width) {
- asm volatile (
- "sub %0,%1 \n"
- "pcmpeqb %%xmm5,%%xmm5 \n"
- "pslld $0x18,%%xmm5 \n"
-
- // 8 pixel loop.
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- MEMOPREG(movdqu,0x00,0,1,1,xmm1) // movdqu (%0,%1,1),%%xmm1
- "lea " MEMLEA(0x10,0) ",%0 \n"
- "paddusb %%xmm1,%%xmm0 \n"
- "movdqu %%xmm0," MEMACCESS(2) " \n"
- "lea " MEMLEA(0x10,2) ",%2 \n"
- "sub $0x10,%3 \n"
- "jg 1b \n"
- : "+r"(src_sobelx), // %0
- "+r"(src_sobely), // %1
- "+r"(dst_y), // %2
- "+r"(width) // %3
- :
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1"
- );
+void SobelToPlaneRow_SSE2(const uint8_t* src_sobelx,
+ const uint8_t* src_sobely,
+ uint8_t* dst_y,
+ int width) {
+ asm volatile(
+ "sub %0,%1 \n"
+ "pcmpeqb %%xmm5,%%xmm5 \n"
+ "pslld $0x18,%%xmm5 \n"
+
+ // 8 pixel loop.
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x00(%0,%1,1),%%xmm1 \n"
+ "lea 0x10(%0),%0 \n"
+ "paddusb %%xmm1,%%xmm0 \n"
+ "movdqu %%xmm0,(%2) \n"
+ "lea 0x10(%2),%2 \n"
+ "sub $0x10,%3 \n"
+ "jg 1b \n"
+ : "+r"(src_sobelx), // %0
+ "+r"(src_sobely), // %1
+ "+r"(dst_y), // %2
+ "+r"(width) // %3
+ :
+ : "memory", "cc", "xmm0", "xmm1");
}
#endif // HAS_SOBELTOPLANEROW_SSE2
@@ -4416,1004 +5549,1123 @@ void SobelToPlaneRow_SSE2(const uint8* src_sobelx, const uint8* src_sobely,
// R = Sobel X
// G = Sobel
// B = Sobel Y
-void SobelXYRow_SSE2(const uint8* src_sobelx, const uint8* src_sobely,
- uint8* dst_argb, int width) {
- asm volatile (
- "sub %0,%1 \n"
- "pcmpeqb %%xmm5,%%xmm5 \n"
-
- // 8 pixel loop.
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- MEMOPREG(movdqu,0x00,0,1,1,xmm1) // movdqu (%0,%1,1),%%xmm1
- "lea " MEMLEA(0x10,0) ",%0 \n"
- "movdqa %%xmm0,%%xmm2 \n"
- "paddusb %%xmm1,%%xmm2 \n"
- "movdqa %%xmm0,%%xmm3 \n"
- "punpcklbw %%xmm5,%%xmm3 \n"
- "punpckhbw %%xmm5,%%xmm0 \n"
- "movdqa %%xmm1,%%xmm4 \n"
- "punpcklbw %%xmm2,%%xmm4 \n"
- "punpckhbw %%xmm2,%%xmm1 \n"
- "movdqa %%xmm4,%%xmm6 \n"
- "punpcklwd %%xmm3,%%xmm6 \n"
- "punpckhwd %%xmm3,%%xmm4 \n"
- "movdqa %%xmm1,%%xmm7 \n"
- "punpcklwd %%xmm0,%%xmm7 \n"
- "punpckhwd %%xmm0,%%xmm1 \n"
- "movdqu %%xmm6," MEMACCESS(2) " \n"
- "movdqu %%xmm4," MEMACCESS2(0x10,2) " \n"
- "movdqu %%xmm7," MEMACCESS2(0x20,2) " \n"
- "movdqu %%xmm1," MEMACCESS2(0x30,2) " \n"
- "lea " MEMLEA(0x40,2) ",%2 \n"
- "sub $0x10,%3 \n"
- "jg 1b \n"
- : "+r"(src_sobelx), // %0
- "+r"(src_sobely), // %1
- "+r"(dst_argb), // %2
- "+r"(width) // %3
- :
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"
- );
+void SobelXYRow_SSE2(const uint8_t* src_sobelx,
+ const uint8_t* src_sobely,
+ uint8_t* dst_argb,
+ int width) {
+ asm volatile(
+ "sub %0,%1 \n"
+ "pcmpeqb %%xmm5,%%xmm5 \n"
+
+ // 8 pixel loop.
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x00(%0,%1,1),%%xmm1 \n"
+ "lea 0x10(%0),%0 \n"
+ "movdqa %%xmm0,%%xmm2 \n"
+ "paddusb %%xmm1,%%xmm2 \n"
+ "movdqa %%xmm0,%%xmm3 \n"
+ "punpcklbw %%xmm5,%%xmm3 \n"
+ "punpckhbw %%xmm5,%%xmm0 \n"
+ "movdqa %%xmm1,%%xmm4 \n"
+ "punpcklbw %%xmm2,%%xmm4 \n"
+ "punpckhbw %%xmm2,%%xmm1 \n"
+ "movdqa %%xmm4,%%xmm6 \n"
+ "punpcklwd %%xmm3,%%xmm6 \n"
+ "punpckhwd %%xmm3,%%xmm4 \n"
+ "movdqa %%xmm1,%%xmm7 \n"
+ "punpcklwd %%xmm0,%%xmm7 \n"
+ "punpckhwd %%xmm0,%%xmm1 \n"
+ "movdqu %%xmm6,(%2) \n"
+ "movdqu %%xmm4,0x10(%2) \n"
+ "movdqu %%xmm7,0x20(%2) \n"
+ "movdqu %%xmm1,0x30(%2) \n"
+ "lea 0x40(%2),%2 \n"
+ "sub $0x10,%3 \n"
+ "jg 1b \n"
+ : "+r"(src_sobelx), // %0
+ "+r"(src_sobely), // %1
+ "+r"(dst_argb), // %2
+ "+r"(width) // %3
+ :
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
+ "xmm7");
}
#endif // HAS_SOBELXYROW_SSE2
#ifdef HAS_COMPUTECUMULATIVESUMROW_SSE2
// Creates a table of cumulative sums where each value is a sum of all values
// above and to the left of the value, inclusive of the value.
-void ComputeCumulativeSumRow_SSE2(const uint8* row, int32* cumsum,
- const int32* previous_cumsum, int width) {
- asm volatile (
- "pxor %%xmm0,%%xmm0 \n"
- "pxor %%xmm1,%%xmm1 \n"
- "sub $0x4,%3 \n"
- "jl 49f \n"
- "test $0xf,%1 \n"
- "jne 49f \n"
-
- // 4 pixel loop \n"
- LABELALIGN
- "40: \n"
- "movdqu " MEMACCESS(0) ",%%xmm2 \n"
- "lea " MEMLEA(0x10,0) ",%0 \n"
- "movdqa %%xmm2,%%xmm4 \n"
- "punpcklbw %%xmm1,%%xmm2 \n"
- "movdqa %%xmm2,%%xmm3 \n"
- "punpcklwd %%xmm1,%%xmm2 \n"
- "punpckhwd %%xmm1,%%xmm3 \n"
- "punpckhbw %%xmm1,%%xmm4 \n"
- "movdqa %%xmm4,%%xmm5 \n"
- "punpcklwd %%xmm1,%%xmm4 \n"
- "punpckhwd %%xmm1,%%xmm5 \n"
- "paddd %%xmm2,%%xmm0 \n"
- "movdqu " MEMACCESS(2) ",%%xmm2 \n"
- "paddd %%xmm0,%%xmm2 \n"
- "paddd %%xmm3,%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,2) ",%%xmm3 \n"
- "paddd %%xmm0,%%xmm3 \n"
- "paddd %%xmm4,%%xmm0 \n"
- "movdqu " MEMACCESS2(0x20,2) ",%%xmm4 \n"
- "paddd %%xmm0,%%xmm4 \n"
- "paddd %%xmm5,%%xmm0 \n"
- "movdqu " MEMACCESS2(0x30,2) ",%%xmm5 \n"
- "lea " MEMLEA(0x40,2) ",%2 \n"
- "paddd %%xmm0,%%xmm5 \n"
- "movdqu %%xmm2," MEMACCESS(1) " \n"
- "movdqu %%xmm3," MEMACCESS2(0x10,1) " \n"
- "movdqu %%xmm4," MEMACCESS2(0x20,1) " \n"
- "movdqu %%xmm5," MEMACCESS2(0x30,1) " \n"
- "lea " MEMLEA(0x40,1) ",%1 \n"
- "sub $0x4,%3 \n"
- "jge 40b \n"
-
- "49: \n"
- "add $0x3,%3 \n"
- "jl 19f \n"
-
- // 1 pixel loop \n"
- LABELALIGN
- "10: \n"
- "movd " MEMACCESS(0) ",%%xmm2 \n"
- "lea " MEMLEA(0x4,0) ",%0 \n"
- "punpcklbw %%xmm1,%%xmm2 \n"
- "punpcklwd %%xmm1,%%xmm2 \n"
- "paddd %%xmm2,%%xmm0 \n"
- "movdqu " MEMACCESS(2) ",%%xmm2 \n"
- "lea " MEMLEA(0x10,2) ",%2 \n"
- "paddd %%xmm0,%%xmm2 \n"
- "movdqu %%xmm2," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "sub $0x1,%3 \n"
- "jge 10b \n"
-
- "19: \n"
- : "+r"(row), // %0
- "+r"(cumsum), // %1
- "+r"(previous_cumsum), // %2
- "+r"(width) // %3
- :
- : "memory", "cc"
- , "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
- );
+void ComputeCumulativeSumRow_SSE2(const uint8_t* row,
+ int32_t* cumsum,
+ const int32_t* previous_cumsum,
+ int width) {
+ asm volatile(
+ "pxor %%xmm0,%%xmm0 \n"
+ "pxor %%xmm1,%%xmm1 \n"
+ "sub $0x4,%3 \n"
+ "jl 49f \n"
+ "test $0xf,%1 \n"
+ "jne 49f \n"
+
+ // 4 pixel loop.
+ LABELALIGN
+ "40: \n"
+ "movdqu (%0),%%xmm2 \n"
+ "lea 0x10(%0),%0 \n"
+ "movdqa %%xmm2,%%xmm4 \n"
+ "punpcklbw %%xmm1,%%xmm2 \n"
+ "movdqa %%xmm2,%%xmm3 \n"
+ "punpcklwd %%xmm1,%%xmm2 \n"
+ "punpckhwd %%xmm1,%%xmm3 \n"
+ "punpckhbw %%xmm1,%%xmm4 \n"
+ "movdqa %%xmm4,%%xmm5 \n"
+ "punpcklwd %%xmm1,%%xmm4 \n"
+ "punpckhwd %%xmm1,%%xmm5 \n"
+ "paddd %%xmm2,%%xmm0 \n"
+ "movdqu (%2),%%xmm2 \n"
+ "paddd %%xmm0,%%xmm2 \n"
+ "paddd %%xmm3,%%xmm0 \n"
+ "movdqu 0x10(%2),%%xmm3 \n"
+ "paddd %%xmm0,%%xmm3 \n"
+ "paddd %%xmm4,%%xmm0 \n"
+ "movdqu 0x20(%2),%%xmm4 \n"
+ "paddd %%xmm0,%%xmm4 \n"
+ "paddd %%xmm5,%%xmm0 \n"
+ "movdqu 0x30(%2),%%xmm5 \n"
+ "lea 0x40(%2),%2 \n"
+ "paddd %%xmm0,%%xmm5 \n"
+ "movdqu %%xmm2,(%1) \n"
+ "movdqu %%xmm3,0x10(%1) \n"
+ "movdqu %%xmm4,0x20(%1) \n"
+ "movdqu %%xmm5,0x30(%1) \n"
+ "lea 0x40(%1),%1 \n"
+ "sub $0x4,%3 \n"
+ "jge 40b \n"
+
+ "49: \n"
+ "add $0x3,%3 \n"
+ "jl 19f \n"
+
+ // 1 pixel loop.
+ LABELALIGN
+ "10: \n"
+ "movd (%0),%%xmm2 \n"
+ "lea 0x4(%0),%0 \n"
+ "punpcklbw %%xmm1,%%xmm2 \n"
+ "punpcklwd %%xmm1,%%xmm2 \n"
+ "paddd %%xmm2,%%xmm0 \n"
+ "movdqu (%2),%%xmm2 \n"
+ "lea 0x10(%2),%2 \n"
+ "paddd %%xmm0,%%xmm2 \n"
+ "movdqu %%xmm2,(%1) \n"
+ "lea 0x10(%1),%1 \n"
+ "sub $0x1,%3 \n"
+ "jge 10b \n"
+
+ "19: \n"
+ : "+r"(row), // %0
+ "+r"(cumsum), // %1
+ "+r"(previous_cumsum), // %2
+ "+r"(width) // %3
+ :
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
#endif // HAS_COMPUTECUMULATIVESUMROW_SSE2
#ifdef HAS_CUMULATIVESUMTOAVERAGEROW_SSE2
-void CumulativeSumToAverageRow_SSE2(const int32* topleft, const int32* botleft,
- int width, int area, uint8* dst,
+void CumulativeSumToAverageRow_SSE2(const int32_t* topleft,
+ const int32_t* botleft,
+ int width,
+ int area,
+ uint8_t* dst,
int count) {
- asm volatile (
- "movd %5,%%xmm5 \n"
- "cvtdq2ps %%xmm5,%%xmm5 \n"
- "rcpss %%xmm5,%%xmm4 \n"
- "pshufd $0x0,%%xmm4,%%xmm4 \n"
- "sub $0x4,%3 \n"
- "jl 49f \n"
- "cmpl $0x80,%5 \n"
- "ja 40f \n"
-
- "pshufd $0x0,%%xmm5,%%xmm5 \n"
- "pcmpeqb %%xmm6,%%xmm6 \n"
- "psrld $0x10,%%xmm6 \n"
- "cvtdq2ps %%xmm6,%%xmm6 \n"
- "addps %%xmm6,%%xmm5 \n"
- "mulps %%xmm4,%%xmm5 \n"
- "cvtps2dq %%xmm5,%%xmm5 \n"
- "packssdw %%xmm5,%%xmm5 \n"
-
- // 4 pixel small loop \n"
- LABELALIGN
- "4: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- "movdqu " MEMACCESS2(0x20,0) ",%%xmm2 \n"
- "movdqu " MEMACCESS2(0x30,0) ",%%xmm3 \n"
- MEMOPREG(psubd,0x00,0,4,4,xmm0) // psubd 0x00(%0,%4,4),%%xmm0
- MEMOPREG(psubd,0x10,0,4,4,xmm1) // psubd 0x10(%0,%4,4),%%xmm1
- MEMOPREG(psubd,0x20,0,4,4,xmm2) // psubd 0x20(%0,%4,4),%%xmm2
- MEMOPREG(psubd,0x30,0,4,4,xmm3) // psubd 0x30(%0,%4,4),%%xmm3
- "lea " MEMLEA(0x40,0) ",%0 \n"
- "psubd " MEMACCESS(1) ",%%xmm0 \n"
- "psubd " MEMACCESS2(0x10,1) ",%%xmm1 \n"
- "psubd " MEMACCESS2(0x20,1) ",%%xmm2 \n"
- "psubd " MEMACCESS2(0x30,1) ",%%xmm3 \n"
- MEMOPREG(paddd,0x00,1,4,4,xmm0) // paddd 0x00(%1,%4,4),%%xmm0
- MEMOPREG(paddd,0x10,1,4,4,xmm1) // paddd 0x10(%1,%4,4),%%xmm1
- MEMOPREG(paddd,0x20,1,4,4,xmm2) // paddd 0x20(%1,%4,4),%%xmm2
- MEMOPREG(paddd,0x30,1,4,4,xmm3) // paddd 0x30(%1,%4,4),%%xmm3
- "lea " MEMLEA(0x40,1) ",%1 \n"
- "packssdw %%xmm1,%%xmm0 \n"
- "packssdw %%xmm3,%%xmm2 \n"
- "pmulhuw %%xmm5,%%xmm0 \n"
- "pmulhuw %%xmm5,%%xmm2 \n"
- "packuswb %%xmm2,%%xmm0 \n"
- "movdqu %%xmm0," MEMACCESS(2) " \n"
- "lea " MEMLEA(0x10,2) ",%2 \n"
- "sub $0x4,%3 \n"
- "jge 4b \n"
- "jmp 49f \n"
-
- // 4 pixel loop \n"
- LABELALIGN
- "40: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- "movdqu " MEMACCESS2(0x20,0) ",%%xmm2 \n"
- "movdqu " MEMACCESS2(0x30,0) ",%%xmm3 \n"
- MEMOPREG(psubd,0x00,0,4,4,xmm0) // psubd 0x00(%0,%4,4),%%xmm0
- MEMOPREG(psubd,0x10,0,4,4,xmm1) // psubd 0x10(%0,%4,4),%%xmm1
- MEMOPREG(psubd,0x20,0,4,4,xmm2) // psubd 0x20(%0,%4,4),%%xmm2
- MEMOPREG(psubd,0x30,0,4,4,xmm3) // psubd 0x30(%0,%4,4),%%xmm3
- "lea " MEMLEA(0x40,0) ",%0 \n"
- "psubd " MEMACCESS(1) ",%%xmm0 \n"
- "psubd " MEMACCESS2(0x10,1) ",%%xmm1 \n"
- "psubd " MEMACCESS2(0x20,1) ",%%xmm2 \n"
- "psubd " MEMACCESS2(0x30,1) ",%%xmm3 \n"
- MEMOPREG(paddd,0x00,1,4,4,xmm0) // paddd 0x00(%1,%4,4),%%xmm0
- MEMOPREG(paddd,0x10,1,4,4,xmm1) // paddd 0x10(%1,%4,4),%%xmm1
- MEMOPREG(paddd,0x20,1,4,4,xmm2) // paddd 0x20(%1,%4,4),%%xmm2
- MEMOPREG(paddd,0x30,1,4,4,xmm3) // paddd 0x30(%1,%4,4),%%xmm3
- "lea " MEMLEA(0x40,1) ",%1 \n"
- "cvtdq2ps %%xmm0,%%xmm0 \n"
- "cvtdq2ps %%xmm1,%%xmm1 \n"
- "mulps %%xmm4,%%xmm0 \n"
- "mulps %%xmm4,%%xmm1 \n"
- "cvtdq2ps %%xmm2,%%xmm2 \n"
- "cvtdq2ps %%xmm3,%%xmm3 \n"
- "mulps %%xmm4,%%xmm2 \n"
- "mulps %%xmm4,%%xmm3 \n"
- "cvtps2dq %%xmm0,%%xmm0 \n"
- "cvtps2dq %%xmm1,%%xmm1 \n"
- "cvtps2dq %%xmm2,%%xmm2 \n"
- "cvtps2dq %%xmm3,%%xmm3 \n"
- "packssdw %%xmm1,%%xmm0 \n"
- "packssdw %%xmm3,%%xmm2 \n"
- "packuswb %%xmm2,%%xmm0 \n"
- "movdqu %%xmm0," MEMACCESS(2) " \n"
- "lea " MEMLEA(0x10,2) ",%2 \n"
- "sub $0x4,%3 \n"
- "jge 40b \n"
-
- "49: \n"
- "add $0x3,%3 \n"
- "jl 19f \n"
-
- // 1 pixel loop \n"
- LABELALIGN
- "10: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- MEMOPREG(psubd,0x00,0,4,4,xmm0) // psubd 0x00(%0,%4,4),%%xmm0
- "lea " MEMLEA(0x10,0) ",%0 \n"
- "psubd " MEMACCESS(1) ",%%xmm0 \n"
- MEMOPREG(paddd,0x00,1,4,4,xmm0) // paddd 0x00(%1,%4,4),%%xmm0
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "cvtdq2ps %%xmm0,%%xmm0 \n"
- "mulps %%xmm4,%%xmm0 \n"
- "cvtps2dq %%xmm0,%%xmm0 \n"
- "packssdw %%xmm0,%%xmm0 \n"
- "packuswb %%xmm0,%%xmm0 \n"
- "movd %%xmm0," MEMACCESS(2) " \n"
- "lea " MEMLEA(0x4,2) ",%2 \n"
- "sub $0x1,%3 \n"
- "jge 10b \n"
- "19: \n"
- : "+r"(topleft), // %0
- "+r"(botleft), // %1
- "+r"(dst), // %2
- "+rm"(count) // %3
- : "r"((intptr_t)(width)), // %4
- "rm"(area) // %5
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6"
- );
+ asm volatile(
+ "movd %5,%%xmm5 \n"
+ "cvtdq2ps %%xmm5,%%xmm5 \n"
+ "rcpss %%xmm5,%%xmm4 \n"
+ "pshufd $0x0,%%xmm4,%%xmm4 \n"
+ "sub $0x4,%3 \n"
+ "jl 49f \n"
+ "cmpl $0x80,%5 \n"
+ "ja 40f \n"
+
+ "pshufd $0x0,%%xmm5,%%xmm5 \n"
+ "pcmpeqb %%xmm6,%%xmm6 \n"
+ "psrld $0x10,%%xmm6 \n"
+ "cvtdq2ps %%xmm6,%%xmm6 \n"
+ "addps %%xmm6,%%xmm5 \n"
+ "mulps %%xmm4,%%xmm5 \n"
+ "cvtps2dq %%xmm5,%%xmm5 \n"
+ "packssdw %%xmm5,%%xmm5 \n"
+
+ // 4 pixel small loop.
+ LABELALIGN
+ "4: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "movdqu 0x20(%0),%%xmm2 \n"
+ "movdqu 0x30(%0),%%xmm3 \n"
+ "psubd 0x00(%0,%4,4),%%xmm0 \n"
+ "psubd 0x10(%0,%4,4),%%xmm1 \n"
+ "psubd 0x20(%0,%4,4),%%xmm2 \n"
+ "psubd 0x30(%0,%4,4),%%xmm3 \n"
+ "lea 0x40(%0),%0 \n"
+ "psubd (%1),%%xmm0 \n"
+ "psubd 0x10(%1),%%xmm1 \n"
+ "psubd 0x20(%1),%%xmm2 \n"
+ "psubd 0x30(%1),%%xmm3 \n"
+ "paddd 0x00(%1,%4,4),%%xmm0 \n"
+ "paddd 0x10(%1,%4,4),%%xmm1 \n"
+ "paddd 0x20(%1,%4,4),%%xmm2 \n"
+ "paddd 0x30(%1,%4,4),%%xmm3 \n"
+ "lea 0x40(%1),%1 \n"
+ "packssdw %%xmm1,%%xmm0 \n"
+ "packssdw %%xmm3,%%xmm2 \n"
+ "pmulhuw %%xmm5,%%xmm0 \n"
+ "pmulhuw %%xmm5,%%xmm2 \n"
+ "packuswb %%xmm2,%%xmm0 \n"
+ "movdqu %%xmm0,(%2) \n"
+ "lea 0x10(%2),%2 \n"
+ "sub $0x4,%3 \n"
+ "jge 4b \n"
+ "jmp 49f \n"
+
+ // 4 pixel loop
+ LABELALIGN
+ "40: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "movdqu 0x20(%0),%%xmm2 \n"
+ "movdqu 0x30(%0),%%xmm3 \n"
+ "psubd 0x00(%0,%4,4),%%xmm0 \n"
+ "psubd 0x10(%0,%4,4),%%xmm1 \n"
+ "psubd 0x20(%0,%4,4),%%xmm2 \n"
+ "psubd 0x30(%0,%4,4),%%xmm3 \n"
+ "lea 0x40(%0),%0 \n"
+ "psubd (%1),%%xmm0 \n"
+ "psubd 0x10(%1),%%xmm1 \n"
+ "psubd 0x20(%1),%%xmm2 \n"
+ "psubd 0x30(%1),%%xmm3 \n"
+ "paddd 0x00(%1,%4,4),%%xmm0 \n"
+ "paddd 0x10(%1,%4,4),%%xmm1 \n"
+ "paddd 0x20(%1,%4,4),%%xmm2 \n"
+ "paddd 0x30(%1,%4,4),%%xmm3 \n"
+ "lea 0x40(%1),%1 \n"
+ "cvtdq2ps %%xmm0,%%xmm0 \n"
+ "cvtdq2ps %%xmm1,%%xmm1 \n"
+ "mulps %%xmm4,%%xmm0 \n"
+ "mulps %%xmm4,%%xmm1 \n"
+ "cvtdq2ps %%xmm2,%%xmm2 \n"
+ "cvtdq2ps %%xmm3,%%xmm3 \n"
+ "mulps %%xmm4,%%xmm2 \n"
+ "mulps %%xmm4,%%xmm3 \n"
+ "cvtps2dq %%xmm0,%%xmm0 \n"
+ "cvtps2dq %%xmm1,%%xmm1 \n"
+ "cvtps2dq %%xmm2,%%xmm2 \n"
+ "cvtps2dq %%xmm3,%%xmm3 \n"
+ "packssdw %%xmm1,%%xmm0 \n"
+ "packssdw %%xmm3,%%xmm2 \n"
+ "packuswb %%xmm2,%%xmm0 \n"
+ "movdqu %%xmm0,(%2) \n"
+ "lea 0x10(%2),%2 \n"
+ "sub $0x4,%3 \n"
+ "jge 40b \n"
+
+ "49: \n"
+ "add $0x3,%3 \n"
+ "jl 19f \n"
+
+ // 1 pixel loop
+ LABELALIGN
+ "10: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "psubd 0x00(%0,%4,4),%%xmm0 \n"
+ "lea 0x10(%0),%0 \n"
+ "psubd (%1),%%xmm0 \n"
+ "paddd 0x00(%1,%4,4),%%xmm0 \n"
+ "lea 0x10(%1),%1 \n"
+ "cvtdq2ps %%xmm0,%%xmm0 \n"
+ "mulps %%xmm4,%%xmm0 \n"
+ "cvtps2dq %%xmm0,%%xmm0 \n"
+ "packssdw %%xmm0,%%xmm0 \n"
+ "packuswb %%xmm0,%%xmm0 \n"
+ "movd %%xmm0,(%2) \n"
+ "lea 0x4(%2),%2 \n"
+ "sub $0x1,%3 \n"
+ "jge 10b \n"
+ "19: \n"
+ : "+r"(topleft), // %0
+ "+r"(botleft), // %1
+ "+r"(dst), // %2
+ "+rm"(count) // %3
+ : "r"((intptr_t)(width)), // %4
+ "rm"(area) // %5
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
}
#endif // HAS_CUMULATIVESUMTOAVERAGEROW_SSE2
#ifdef HAS_ARGBAFFINEROW_SSE2
// Copy ARGB pixels from source image with slope to a row of destination.
LIBYUV_API
-void ARGBAffineRow_SSE2(const uint8* src_argb, int src_argb_stride,
- uint8* dst_argb, const float* src_dudv, int width) {
+void ARGBAffineRow_SSE2(const uint8_t* src_argb,
+ int src_argb_stride,
+ uint8_t* dst_argb,
+ const float* src_dudv,
+ int width) {
intptr_t src_argb_stride_temp = src_argb_stride;
intptr_t temp;
- asm volatile (
- "movq " MEMACCESS(3) ",%%xmm2 \n"
- "movq " MEMACCESS2(0x08,3) ",%%xmm7 \n"
- "shl $0x10,%1 \n"
- "add $0x4,%1 \n"
- "movd %1,%%xmm5 \n"
- "sub $0x4,%4 \n"
- "jl 49f \n"
-
- "pshufd $0x44,%%xmm7,%%xmm7 \n"
- "pshufd $0x0,%%xmm5,%%xmm5 \n"
- "movdqa %%xmm2,%%xmm0 \n"
- "addps %%xmm7,%%xmm0 \n"
- "movlhps %%xmm0,%%xmm2 \n"
- "movdqa %%xmm7,%%xmm4 \n"
- "addps %%xmm4,%%xmm4 \n"
- "movdqa %%xmm2,%%xmm3 \n"
- "addps %%xmm4,%%xmm3 \n"
- "addps %%xmm4,%%xmm4 \n"
-
- // 4 pixel loop \n"
- LABELALIGN
- "40: \n"
- "cvttps2dq %%xmm2,%%xmm0 \n" // x, y float to int first 2
- "cvttps2dq %%xmm3,%%xmm1 \n" // x, y float to int next 2
- "packssdw %%xmm1,%%xmm0 \n" // x, y as 8 shorts
- "pmaddwd %%xmm5,%%xmm0 \n" // off = x * 4 + y * stride
- "movd %%xmm0,%k1 \n"
- "pshufd $0x39,%%xmm0,%%xmm0 \n"
- "movd %%xmm0,%k5 \n"
- "pshufd $0x39,%%xmm0,%%xmm0 \n"
- MEMOPREG(movd,0x00,0,1,1,xmm1) // movd (%0,%1,1),%%xmm1
- MEMOPREG(movd,0x00,0,5,1,xmm6) // movd (%0,%5,1),%%xmm6
- "punpckldq %%xmm6,%%xmm1 \n"
- "addps %%xmm4,%%xmm2 \n"
- "movq %%xmm1," MEMACCESS(2) " \n"
- "movd %%xmm0,%k1 \n"
- "pshufd $0x39,%%xmm0,%%xmm0 \n"
- "movd %%xmm0,%k5 \n"
- MEMOPREG(movd,0x00,0,1,1,xmm0) // movd (%0,%1,1),%%xmm0
- MEMOPREG(movd,0x00,0,5,1,xmm6) // movd (%0,%5,1),%%xmm6
- "punpckldq %%xmm6,%%xmm0 \n"
- "addps %%xmm4,%%xmm3 \n"
- "movq %%xmm0," MEMACCESS2(0x08,2) " \n"
- "lea " MEMLEA(0x10,2) ",%2 \n"
- "sub $0x4,%4 \n"
- "jge 40b \n"
-
- "49: \n"
- "add $0x3,%4 \n"
- "jl 19f \n"
-
- // 1 pixel loop \n"
- LABELALIGN
- "10: \n"
- "cvttps2dq %%xmm2,%%xmm0 \n"
- "packssdw %%xmm0,%%xmm0 \n"
- "pmaddwd %%xmm5,%%xmm0 \n"
- "addps %%xmm7,%%xmm2 \n"
- "movd %%xmm0,%k1 \n"
- MEMOPREG(movd,0x00,0,1,1,xmm0) // movd (%0,%1,1),%%xmm0
- "movd %%xmm0," MEMACCESS(2) " \n"
- "lea " MEMLEA(0x04,2) ",%2 \n"
- "sub $0x1,%4 \n"
- "jge 10b \n"
- "19: \n"
- : "+r"(src_argb), // %0
- "+r"(src_argb_stride_temp), // %1
- "+r"(dst_argb), // %2
- "+r"(src_dudv), // %3
- "+rm"(width), // %4
- "=&r"(temp) // %5
- :
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"
- );
+ asm volatile(
+ "movq (%3),%%xmm2 \n"
+ "movq 0x08(%3),%%xmm7 \n"
+ "shl $0x10,%1 \n"
+ "add $0x4,%1 \n"
+ "movd %1,%%xmm5 \n"
+ "sub $0x4,%4 \n"
+ "jl 49f \n"
+
+ "pshufd $0x44,%%xmm7,%%xmm7 \n"
+ "pshufd $0x0,%%xmm5,%%xmm5 \n"
+ "movdqa %%xmm2,%%xmm0 \n"
+ "addps %%xmm7,%%xmm0 \n"
+ "movlhps %%xmm0,%%xmm2 \n"
+ "movdqa %%xmm7,%%xmm4 \n"
+ "addps %%xmm4,%%xmm4 \n"
+ "movdqa %%xmm2,%%xmm3 \n"
+ "addps %%xmm4,%%xmm3 \n"
+ "addps %%xmm4,%%xmm4 \n"
+
+ // 4 pixel loop
+ LABELALIGN
+ "40: \n"
+ "cvttps2dq %%xmm2,%%xmm0 \n" // x,y float->int first 2
+ "cvttps2dq %%xmm3,%%xmm1 \n" // x,y float->int next 2
+ "packssdw %%xmm1,%%xmm0 \n" // x, y as 8 shorts
+ "pmaddwd %%xmm5,%%xmm0 \n" // off = x*4 + y*stride
+ "movd %%xmm0,%k1 \n"
+ "pshufd $0x39,%%xmm0,%%xmm0 \n"
+ "movd %%xmm0,%k5 \n"
+ "pshufd $0x39,%%xmm0,%%xmm0 \n"
+ "movd 0x00(%0,%1,1),%%xmm1 \n"
+ "movd 0x00(%0,%5,1),%%xmm6 \n"
+ "punpckldq %%xmm6,%%xmm1 \n"
+ "addps %%xmm4,%%xmm2 \n"
+ "movq %%xmm1,(%2) \n"
+ "movd %%xmm0,%k1 \n"
+ "pshufd $0x39,%%xmm0,%%xmm0 \n"
+ "movd %%xmm0,%k5 \n"
+ "movd 0x00(%0,%1,1),%%xmm0 \n"
+ "movd 0x00(%0,%5,1),%%xmm6 \n"
+ "punpckldq %%xmm6,%%xmm0 \n"
+ "addps %%xmm4,%%xmm3 \n"
+ "movq %%xmm0,0x08(%2) \n"
+ "lea 0x10(%2),%2 \n"
+ "sub $0x4,%4 \n"
+ "jge 40b \n"
+
+ "49: \n"
+ "add $0x3,%4 \n"
+ "jl 19f \n"
+
+ // 1 pixel loop
+ LABELALIGN
+ "10: \n"
+ "cvttps2dq %%xmm2,%%xmm0 \n"
+ "packssdw %%xmm0,%%xmm0 \n"
+ "pmaddwd %%xmm5,%%xmm0 \n"
+ "addps %%xmm7,%%xmm2 \n"
+ "movd %%xmm0,%k1 \n"
+ "movd 0x00(%0,%1,1),%%xmm0 \n"
+ "movd %%xmm0,(%2) \n"
+ "lea 0x04(%2),%2 \n"
+ "sub $0x1,%4 \n"
+ "jge 10b \n"
+ "19: \n"
+ : "+r"(src_argb), // %0
+ "+r"(src_argb_stride_temp), // %1
+ "+r"(dst_argb), // %2
+ "+r"(src_dudv), // %3
+ "+rm"(width), // %4
+ "=&r"(temp) // %5
+ :
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
+ "xmm7");
}
#endif // HAS_ARGBAFFINEROW_SSE2
#ifdef HAS_INTERPOLATEROW_SSSE3
// Bilinear filter 16x2 -> 16x1
-void InterpolateRow_SSSE3(uint8* dst_ptr, const uint8* src_ptr,
- ptrdiff_t src_stride, int dst_width,
+void InterpolateRow_SSSE3(uint8_t* dst_ptr,
+ const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ int dst_width,
int source_y_fraction) {
- asm volatile (
- "sub %1,%0 \n"
- "cmp $0x0,%3 \n"
- "je 100f \n"
- "cmp $0x80,%3 \n"
- "je 50f \n"
-
- "movd %3,%%xmm0 \n"
- "neg %3 \n"
- "add $0x100,%3 \n"
- "movd %3,%%xmm5 \n"
- "punpcklbw %%xmm0,%%xmm5 \n"
- "punpcklwd %%xmm5,%%xmm5 \n"
- "pshufd $0x0,%%xmm5,%%xmm5 \n"
- "mov $0x80808080,%%eax \n"
- "movd %%eax,%%xmm4 \n"
- "pshufd $0x0,%%xmm4,%%xmm4 \n"
-
- // General purpose row blend.
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(1) ",%%xmm0 \n"
- MEMOPREG(movdqu,0x00,1,4,1,xmm2)
- "movdqa %%xmm0,%%xmm1 \n"
- "punpcklbw %%xmm2,%%xmm0 \n"
- "punpckhbw %%xmm2,%%xmm1 \n"
- "psubb %%xmm4,%%xmm0 \n"
- "psubb %%xmm4,%%xmm1 \n"
- "movdqa %%xmm5,%%xmm2 \n"
- "movdqa %%xmm5,%%xmm3 \n"
- "pmaddubsw %%xmm0,%%xmm2 \n"
- "pmaddubsw %%xmm1,%%xmm3 \n"
- "paddw %%xmm4,%%xmm2 \n"
- "paddw %%xmm4,%%xmm3 \n"
- "psrlw $0x8,%%xmm2 \n"
- "psrlw $0x8,%%xmm3 \n"
- "packuswb %%xmm3,%%xmm2 \n"
- MEMOPMEM(movdqu,xmm2,0x00,1,0,1)
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "sub $0x10,%2 \n"
- "jg 1b \n"
- "jmp 99f \n"
-
- // Blend 50 / 50.
- LABELALIGN
- "50: \n"
- "movdqu " MEMACCESS(1) ",%%xmm0 \n"
- MEMOPREG(movdqu,0x00,1,4,1,xmm1)
- "pavgb %%xmm1,%%xmm0 \n"
- MEMOPMEM(movdqu,xmm0,0x00,1,0,1)
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "sub $0x10,%2 \n"
- "jg 50b \n"
- "jmp 99f \n"
-
- // Blend 100 / 0 - Copy row unchanged.
- LABELALIGN
- "100: \n"
- "movdqu " MEMACCESS(1) ",%%xmm0 \n"
- MEMOPMEM(movdqu,xmm0,0x00,1,0,1)
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "sub $0x10,%2 \n"
- "jg 100b \n"
-
- "99: \n"
- : "+r"(dst_ptr), // %0
- "+r"(src_ptr), // %1
- "+rm"(dst_width), // %2
- "+r"(source_y_fraction) // %3
- : "r"((intptr_t)(src_stride)) // %4
- : "memory", "cc", "eax", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
- );
+ asm volatile(
+ "sub %1,%0 \n"
+ "cmp $0x0,%3 \n"
+ "je 100f \n"
+ "cmp $0x80,%3 \n"
+ "je 50f \n"
+
+ "movd %3,%%xmm0 \n"
+ "neg %3 \n"
+ "add $0x100,%3 \n"
+ "movd %3,%%xmm5 \n"
+ "punpcklbw %%xmm0,%%xmm5 \n"
+ "punpcklwd %%xmm5,%%xmm5 \n"
+ "pshufd $0x0,%%xmm5,%%xmm5 \n"
+ "mov $0x80808080,%%eax \n"
+ "movd %%eax,%%xmm4 \n"
+ "pshufd $0x0,%%xmm4,%%xmm4 \n"
+
+ // General purpose row blend.
+ LABELALIGN
+ "1: \n"
+ "movdqu (%1),%%xmm0 \n"
+ "movdqu 0x00(%1,%4,1),%%xmm2 \n"
+ "movdqa %%xmm0,%%xmm1 \n"
+ "punpcklbw %%xmm2,%%xmm0 \n"
+ "punpckhbw %%xmm2,%%xmm1 \n"
+ "psubb %%xmm4,%%xmm0 \n"
+ "psubb %%xmm4,%%xmm1 \n"
+ "movdqa %%xmm5,%%xmm2 \n"
+ "movdqa %%xmm5,%%xmm3 \n"
+ "pmaddubsw %%xmm0,%%xmm2 \n"
+ "pmaddubsw %%xmm1,%%xmm3 \n"
+ "paddw %%xmm4,%%xmm2 \n"
+ "paddw %%xmm4,%%xmm3 \n"
+ "psrlw $0x8,%%xmm2 \n"
+ "psrlw $0x8,%%xmm3 \n"
+ "packuswb %%xmm3,%%xmm2 \n"
+ "movdqu %%xmm2,0x00(%1,%0,1) \n"
+ "lea 0x10(%1),%1 \n"
+ "sub $0x10,%2 \n"
+ "jg 1b \n"
+ "jmp 99f \n"
+
+ // Blend 50 / 50.
+ LABELALIGN
+ "50: \n"
+ "movdqu (%1),%%xmm0 \n"
+ "movdqu 0x00(%1,%4,1),%%xmm1 \n"
+ "pavgb %%xmm1,%%xmm0 \n"
+ "movdqu %%xmm0,0x00(%1,%0,1) \n"
+ "lea 0x10(%1),%1 \n"
+ "sub $0x10,%2 \n"
+ "jg 50b \n"
+ "jmp 99f \n"
+
+ // Blend 100 / 0 - Copy row unchanged.
+ LABELALIGN
+ "100: \n"
+ "movdqu (%1),%%xmm0 \n"
+ "movdqu %%xmm0,0x00(%1,%0,1) \n"
+ "lea 0x10(%1),%1 \n"
+ "sub $0x10,%2 \n"
+ "jg 100b \n"
+
+ "99: \n"
+ : "+r"(dst_ptr), // %0
+ "+r"(src_ptr), // %1
+ "+rm"(dst_width), // %2
+ "+r"(source_y_fraction) // %3
+ : "r"((intptr_t)(src_stride)) // %4
+ : "memory", "cc", "eax", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
#endif // HAS_INTERPOLATEROW_SSSE3
#ifdef HAS_INTERPOLATEROW_AVX2
// Bilinear filter 32x2 -> 32x1
-void InterpolateRow_AVX2(uint8* dst_ptr, const uint8* src_ptr,
- ptrdiff_t src_stride, int dst_width,
+void InterpolateRow_AVX2(uint8_t* dst_ptr,
+ const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ int dst_width,
int source_y_fraction) {
- asm volatile (
- "cmp $0x0,%3 \n"
- "je 100f \n"
- "sub %1,%0 \n"
- "cmp $0x80,%3 \n"
- "je 50f \n"
-
- "vmovd %3,%%xmm0 \n"
- "neg %3 \n"
- "add $0x100,%3 \n"
- "vmovd %3,%%xmm5 \n"
- "vpunpcklbw %%xmm0,%%xmm5,%%xmm5 \n"
- "vpunpcklwd %%xmm5,%%xmm5,%%xmm5 \n"
- "vbroadcastss %%xmm5,%%ymm5 \n"
- "mov $0x80808080,%%eax \n"
- "vmovd %%eax,%%xmm4 \n"
- "vbroadcastss %%xmm4,%%ymm4 \n"
-
- // General purpose row blend.
- LABELALIGN
- "1: \n"
- "vmovdqu " MEMACCESS(1) ",%%ymm0 \n"
- MEMOPREG(vmovdqu,0x00,1,4,1,ymm2)
- "vpunpckhbw %%ymm2,%%ymm0,%%ymm1 \n"
- "vpunpcklbw %%ymm2,%%ymm0,%%ymm0 \n"
- "vpsubb %%ymm4,%%ymm1,%%ymm1 \n"
- "vpsubb %%ymm4,%%ymm0,%%ymm0 \n"
- "vpmaddubsw %%ymm1,%%ymm5,%%ymm1 \n"
- "vpmaddubsw %%ymm0,%%ymm5,%%ymm0 \n"
- "vpaddw %%ymm4,%%ymm1,%%ymm1 \n"
- "vpaddw %%ymm4,%%ymm0,%%ymm0 \n"
- "vpsrlw $0x8,%%ymm1,%%ymm1 \n"
- "vpsrlw $0x8,%%ymm0,%%ymm0 \n"
- "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
- MEMOPMEM(vmovdqu,ymm0,0x00,1,0,1)
- "lea " MEMLEA(0x20,1) ",%1 \n"
- "sub $0x20,%2 \n"
- "jg 1b \n"
- "jmp 99f \n"
-
- // Blend 50 / 50.
- LABELALIGN
- "50: \n"
- "vmovdqu " MEMACCESS(1) ",%%ymm0 \n"
- VMEMOPREG(vpavgb,0x00,1,4,1,ymm0,ymm0) // vpavgb (%1,%4,1),%%ymm0,%%ymm0
- MEMOPMEM(vmovdqu,ymm0,0x00,1,0,1)
- "lea " MEMLEA(0x20,1) ",%1 \n"
- "sub $0x20,%2 \n"
- "jg 50b \n"
- "jmp 99f \n"
-
- // Blend 100 / 0 - Copy row unchanged.
- LABELALIGN
- "100: \n"
- "rep movsb " MEMMOVESTRING(1,0) " \n"
- "jmp 999f \n"
-
- "99: \n"
- "vzeroupper \n"
- "999: \n"
- : "+D"(dst_ptr), // %0
- "+S"(src_ptr), // %1
- "+cm"(dst_width), // %2
- "+r"(source_y_fraction) // %3
- : "r"((intptr_t)(src_stride)) // %4
- : "memory", "cc", "eax", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm4", "xmm5"
- );
+ asm volatile(
+ "cmp $0x0,%3 \n"
+ "je 100f \n"
+ "sub %1,%0 \n"
+ "cmp $0x80,%3 \n"
+ "je 50f \n"
+
+ "vmovd %3,%%xmm0 \n"
+ "neg %3 \n"
+ "add $0x100,%3 \n"
+ "vmovd %3,%%xmm5 \n"
+ "vpunpcklbw %%xmm0,%%xmm5,%%xmm5 \n"
+ "vpunpcklwd %%xmm5,%%xmm5,%%xmm5 \n"
+ "vbroadcastss %%xmm5,%%ymm5 \n"
+ "mov $0x80808080,%%eax \n"
+ "vmovd %%eax,%%xmm4 \n"
+ "vbroadcastss %%xmm4,%%ymm4 \n"
+
+ // General purpose row blend.
+ LABELALIGN
+ "1: \n"
+ "vmovdqu (%1),%%ymm0 \n"
+ "vmovdqu 0x00(%1,%4,1),%%ymm2 \n"
+ "vpunpckhbw %%ymm2,%%ymm0,%%ymm1 \n"
+ "vpunpcklbw %%ymm2,%%ymm0,%%ymm0 \n"
+ "vpsubb %%ymm4,%%ymm1,%%ymm1 \n"
+ "vpsubb %%ymm4,%%ymm0,%%ymm0 \n"
+ "vpmaddubsw %%ymm1,%%ymm5,%%ymm1 \n"
+ "vpmaddubsw %%ymm0,%%ymm5,%%ymm0 \n"
+ "vpaddw %%ymm4,%%ymm1,%%ymm1 \n"
+ "vpaddw %%ymm4,%%ymm0,%%ymm0 \n"
+ "vpsrlw $0x8,%%ymm1,%%ymm1 \n"
+ "vpsrlw $0x8,%%ymm0,%%ymm0 \n"
+ "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
+ "vmovdqu %%ymm0,0x00(%1,%0,1) \n"
+ "lea 0x20(%1),%1 \n"
+ "sub $0x20,%2 \n"
+ "jg 1b \n"
+ "jmp 99f \n"
+
+ // Blend 50 / 50.
+ LABELALIGN
+ "50: \n"
+ "vmovdqu (%1),%%ymm0 \n"
+ "vpavgb 0x00(%1,%4,1),%%ymm0,%%ymm0 \n"
+ "vmovdqu %%ymm0,0x00(%1,%0,1) \n"
+ "lea 0x20(%1),%1 \n"
+ "sub $0x20,%2 \n"
+ "jg 50b \n"
+ "jmp 99f \n"
+
+ // Blend 100 / 0 - Copy row unchanged.
+ LABELALIGN
+ "100: \n"
+ "rep movsb \n"
+ "jmp 999f \n"
+
+ "99: \n"
+ "vzeroupper \n"
+ "999: \n"
+ : "+D"(dst_ptr), // %0
+ "+S"(src_ptr), // %1
+ "+cm"(dst_width), // %2
+ "+r"(source_y_fraction) // %3
+ : "r"((intptr_t)(src_stride)) // %4
+ : "memory", "cc", "eax", "xmm0", "xmm1", "xmm2", "xmm4", "xmm5");
}
#endif // HAS_INTERPOLATEROW_AVX2
#ifdef HAS_ARGBSHUFFLEROW_SSSE3
// For BGRAToARGB, ABGRToARGB, RGBAToARGB, and ARGBToRGBA.
-void ARGBShuffleRow_SSSE3(const uint8* src_argb, uint8* dst_argb,
- const uint8* shuffler, int width) {
- asm volatile (
- "movdqu " MEMACCESS(3) ",%%xmm5 \n"
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- "lea " MEMLEA(0x20,0) ",%0 \n"
- "pshufb %%xmm5,%%xmm0 \n"
- "pshufb %%xmm5,%%xmm1 \n"
- "movdqu %%xmm0," MEMACCESS(1) " \n"
- "movdqu %%xmm1," MEMACCESS2(0x10,1) " \n"
- "lea " MEMLEA(0x20,1) ",%1 \n"
- "sub $0x8,%2 \n"
- "jg 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_argb), // %1
- "+r"(width) // %2
- : "r"(shuffler) // %3
- : "memory", "cc"
- , "xmm0", "xmm1", "xmm5"
- );
+void ARGBShuffleRow_SSSE3(const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ const uint8_t* shuffler,
+ int width) {
+ asm volatile(
+
+ "movdqu (%3),%%xmm5 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "lea 0x20(%0),%0 \n"
+ "pshufb %%xmm5,%%xmm0 \n"
+ "pshufb %%xmm5,%%xmm1 \n"
+ "movdqu %%xmm0,(%1) \n"
+ "movdqu %%xmm1,0x10(%1) \n"
+ "lea 0x20(%1),%1 \n"
+ "sub $0x8,%2 \n"
+ "jg 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width) // %2
+ : "r"(shuffler) // %3
+ : "memory", "cc", "xmm0", "xmm1", "xmm5");
}
#endif // HAS_ARGBSHUFFLEROW_SSSE3
#ifdef HAS_ARGBSHUFFLEROW_AVX2
// For BGRAToARGB, ABGRToARGB, RGBAToARGB, and ARGBToRGBA.
-void ARGBShuffleRow_AVX2(const uint8* src_argb, uint8* dst_argb,
- const uint8* shuffler, int width) {
- asm volatile (
- "vbroadcastf128 " MEMACCESS(3) ",%%ymm5 \n"
- LABELALIGN
- "1: \n"
- "vmovdqu " MEMACCESS(0) ",%%ymm0 \n"
- "vmovdqu " MEMACCESS2(0x20,0) ",%%ymm1 \n"
- "lea " MEMLEA(0x40,0) ",%0 \n"
- "vpshufb %%ymm5,%%ymm0,%%ymm0 \n"
- "vpshufb %%ymm5,%%ymm1,%%ymm1 \n"
- "vmovdqu %%ymm0," MEMACCESS(1) " \n"
- "vmovdqu %%ymm1," MEMACCESS2(0x20,1) " \n"
- "lea " MEMLEA(0x40,1) ",%1 \n"
- "sub $0x10,%2 \n"
- "jg 1b \n"
- "vzeroupper \n"
- : "+r"(src_argb), // %0
- "+r"(dst_argb), // %1
- "+r"(width) // %2
- : "r"(shuffler) // %3
- : "memory", "cc"
- , "xmm0", "xmm1", "xmm5"
- );
+void ARGBShuffleRow_AVX2(const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ const uint8_t* shuffler,
+ int width) {
+ asm volatile(
+
+ "vbroadcastf128 (%3),%%ymm5 \n"
+
+ LABELALIGN
+ "1: \n"
+ "vmovdqu (%0),%%ymm0 \n"
+ "vmovdqu 0x20(%0),%%ymm1 \n"
+ "lea 0x40(%0),%0 \n"
+ "vpshufb %%ymm5,%%ymm0,%%ymm0 \n"
+ "vpshufb %%ymm5,%%ymm1,%%ymm1 \n"
+ "vmovdqu %%ymm0,(%1) \n"
+ "vmovdqu %%ymm1,0x20(%1) \n"
+ "lea 0x40(%1),%1 \n"
+ "sub $0x10,%2 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width) // %2
+ : "r"(shuffler) // %3
+ : "memory", "cc", "xmm0", "xmm1", "xmm5");
}
#endif // HAS_ARGBSHUFFLEROW_AVX2
-#ifdef HAS_ARGBSHUFFLEROW_SSE2
-// For BGRAToARGB, ABGRToARGB, RGBAToARGB, and ARGBToRGBA.
-void ARGBShuffleRow_SSE2(const uint8* src_argb, uint8* dst_argb,
- const uint8* shuffler, int width) {
- uintptr_t pixel_temp;
- asm volatile (
- "pxor %%xmm5,%%xmm5 \n"
- "mov " MEMACCESS(4) ",%k2 \n"
- "cmp $0x3000102,%k2 \n"
- "je 3012f \n"
- "cmp $0x10203,%k2 \n"
- "je 123f \n"
- "cmp $0x30201,%k2 \n"
- "je 321f \n"
- "cmp $0x2010003,%k2 \n"
- "je 2103f \n"
-
- LABELALIGN
- "1: \n"
- "movzb " MEMACCESS(4) ",%2 \n"
- MEMOPARG(movzb,0x00,0,2,1,2) " \n" // movzb (%0,%2,1),%2
- "mov %b2," MEMACCESS(1) " \n"
- "movzb " MEMACCESS2(0x1,4) ",%2 \n"
- MEMOPARG(movzb,0x00,0,2,1,2) " \n" // movzb (%0,%2,1),%2
- "mov %b2," MEMACCESS2(0x1,1) " \n"
- "movzb " MEMACCESS2(0x2,4) ",%2 \n"
- MEMOPARG(movzb,0x00,0,2,1,2) " \n" // movzb (%0,%2,1),%2
- "mov %b2," MEMACCESS2(0x2,1) " \n"
- "movzb " MEMACCESS2(0x3,4) ",%2 \n"
- MEMOPARG(movzb,0x00,0,2,1,2) " \n" // movzb (%0,%2,1),%2
- "mov %b2," MEMACCESS2(0x3,1) " \n"
- "lea " MEMLEA(0x4,0) ",%0 \n"
- "lea " MEMLEA(0x4,1) ",%1 \n"
- "sub $0x1,%3 \n"
- "jg 1b \n"
- "jmp 99f \n"
-
- LABELALIGN
- "123: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "lea " MEMLEA(0x10,0) ",%0 \n"
- "movdqa %%xmm0,%%xmm1 \n"
- "punpcklbw %%xmm5,%%xmm0 \n"
- "punpckhbw %%xmm5,%%xmm1 \n"
- "pshufhw $0x1b,%%xmm0,%%xmm0 \n"
- "pshuflw $0x1b,%%xmm0,%%xmm0 \n"
- "pshufhw $0x1b,%%xmm1,%%xmm1 \n"
- "pshuflw $0x1b,%%xmm1,%%xmm1 \n"
- "packuswb %%xmm1,%%xmm0 \n"
- "movdqu %%xmm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "sub $0x4,%3 \n"
- "jg 123b \n"
- "jmp 99f \n"
-
- LABELALIGN
- "321: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "lea " MEMLEA(0x10,0) ",%0 \n"
- "movdqa %%xmm0,%%xmm1 \n"
- "punpcklbw %%xmm5,%%xmm0 \n"
- "punpckhbw %%xmm5,%%xmm1 \n"
- "pshufhw $0x39,%%xmm0,%%xmm0 \n"
- "pshuflw $0x39,%%xmm0,%%xmm0 \n"
- "pshufhw $0x39,%%xmm1,%%xmm1 \n"
- "pshuflw $0x39,%%xmm1,%%xmm1 \n"
- "packuswb %%xmm1,%%xmm0 \n"
- "movdqu %%xmm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "sub $0x4,%3 \n"
- "jg 321b \n"
- "jmp 99f \n"
-
- LABELALIGN
- "2103: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "lea " MEMLEA(0x10,0) ",%0 \n"
- "movdqa %%xmm0,%%xmm1 \n"
- "punpcklbw %%xmm5,%%xmm0 \n"
- "punpckhbw %%xmm5,%%xmm1 \n"
- "pshufhw $0x93,%%xmm0,%%xmm0 \n"
- "pshuflw $0x93,%%xmm0,%%xmm0 \n"
- "pshufhw $0x93,%%xmm1,%%xmm1 \n"
- "pshuflw $0x93,%%xmm1,%%xmm1 \n"
- "packuswb %%xmm1,%%xmm0 \n"
- "movdqu %%xmm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "sub $0x4,%3 \n"
- "jg 2103b \n"
- "jmp 99f \n"
-
- LABELALIGN
- "3012: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "lea " MEMLEA(0x10,0) ",%0 \n"
- "movdqa %%xmm0,%%xmm1 \n"
- "punpcklbw %%xmm5,%%xmm0 \n"
- "punpckhbw %%xmm5,%%xmm1 \n"
- "pshufhw $0xc6,%%xmm0,%%xmm0 \n"
- "pshuflw $0xc6,%%xmm0,%%xmm0 \n"
- "pshufhw $0xc6,%%xmm1,%%xmm1 \n"
- "pshuflw $0xc6,%%xmm1,%%xmm1 \n"
- "packuswb %%xmm1,%%xmm0 \n"
- "movdqu %%xmm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "sub $0x4,%3 \n"
- "jg 3012b \n"
-
- "99: \n"
- : "+r"(src_argb), // %0
- "+r"(dst_argb), // %1
- "=&d"(pixel_temp), // %2
- "+r"(width) // %3
- : "r"(shuffler) // %4
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm5"
- );
-}
-#endif // HAS_ARGBSHUFFLEROW_SSE2
-
#ifdef HAS_I422TOYUY2ROW_SSE2
-void I422ToYUY2Row_SSE2(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* dst_frame, int width) {
- asm volatile (
- "sub %1,%2 \n"
- LABELALIGN
- "1: \n"
- "movq " MEMACCESS(1) ",%%xmm2 \n"
- MEMOPREG(movq,0x00,1,2,1,xmm3) // movq (%1,%2,1),%%xmm3
- "lea " MEMLEA(0x8,1) ",%1 \n"
- "punpcklbw %%xmm3,%%xmm2 \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "lea " MEMLEA(0x10,0) ",%0 \n"
- "movdqa %%xmm0,%%xmm1 \n"
- "punpcklbw %%xmm2,%%xmm0 \n"
- "punpckhbw %%xmm2,%%xmm1 \n"
- "movdqu %%xmm0," MEMACCESS(3) " \n"
- "movdqu %%xmm1," MEMACCESS2(0x10,3) " \n"
- "lea " MEMLEA(0x20,3) ",%3 \n"
- "sub $0x10,%4 \n"
- "jg 1b \n"
- : "+r"(src_y), // %0
- "+r"(src_u), // %1
- "+r"(src_v), // %2
- "+r"(dst_frame), // %3
- "+rm"(width) // %4
- :
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm3"
- );
+void I422ToYUY2Row_SSE2(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_yuy2,
+ int width) {
+ asm volatile(
+
+ "sub %1,%2 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movq (%1),%%xmm2 \n"
+ "movq 0x00(%1,%2,1),%%xmm1 \n"
+ "add $0x8,%1 \n"
+ "punpcklbw %%xmm1,%%xmm2 \n"
+ "movdqu (%0),%%xmm0 \n"
+ "add $0x10,%0 \n"
+ "movdqa %%xmm0,%%xmm1 \n"
+ "punpcklbw %%xmm2,%%xmm0 \n"
+ "punpckhbw %%xmm2,%%xmm1 \n"
+ "movdqu %%xmm0,(%3) \n"
+ "movdqu %%xmm1,0x10(%3) \n"
+ "lea 0x20(%3),%3 \n"
+ "sub $0x10,%4 \n"
+ "jg 1b \n"
+ : "+r"(src_y), // %0
+ "+r"(src_u), // %1
+ "+r"(src_v), // %2
+ "+r"(dst_yuy2), // %3
+ "+rm"(width) // %4
+ :
+ : "memory", "cc", "xmm0", "xmm1", "xmm2");
}
#endif // HAS_I422TOYUY2ROW_SSE2
#ifdef HAS_I422TOUYVYROW_SSE2
-void I422ToUYVYRow_SSE2(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* dst_frame, int width) {
- asm volatile (
- "sub %1,%2 \n"
- LABELALIGN
- "1: \n"
- "movq " MEMACCESS(1) ",%%xmm2 \n"
- MEMOPREG(movq,0x00,1,2,1,xmm3) // movq (%1,%2,1),%%xmm3
- "lea " MEMLEA(0x8,1) ",%1 \n"
- "punpcklbw %%xmm3,%%xmm2 \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqa %%xmm2,%%xmm1 \n"
- "lea " MEMLEA(0x10,0) ",%0 \n"
- "punpcklbw %%xmm0,%%xmm1 \n"
- "punpckhbw %%xmm0,%%xmm2 \n"
- "movdqu %%xmm1," MEMACCESS(3) " \n"
- "movdqu %%xmm2," MEMACCESS2(0x10,3) " \n"
- "lea " MEMLEA(0x20,3) ",%3 \n"
- "sub $0x10,%4 \n"
- "jg 1b \n"
- : "+r"(src_y), // %0
- "+r"(src_u), // %1
- "+r"(src_v), // %2
- "+r"(dst_frame), // %3
- "+rm"(width) // %4
- :
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm3"
- );
+void I422ToUYVYRow_SSE2(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_uyvy,
+ int width) {
+ asm volatile(
+
+ "sub %1,%2 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movq (%1),%%xmm2 \n"
+ "movq 0x00(%1,%2,1),%%xmm1 \n"
+ "add $0x8,%1 \n"
+ "punpcklbw %%xmm1,%%xmm2 \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqa %%xmm2,%%xmm1 \n"
+ "add $0x10,%0 \n"
+ "punpcklbw %%xmm0,%%xmm1 \n"
+ "punpckhbw %%xmm0,%%xmm2 \n"
+ "movdqu %%xmm1,(%3) \n"
+ "movdqu %%xmm2,0x10(%3) \n"
+ "lea 0x20(%3),%3 \n"
+ "sub $0x10,%4 \n"
+ "jg 1b \n"
+ : "+r"(src_y), // %0
+ "+r"(src_u), // %1
+ "+r"(src_v), // %2
+ "+r"(dst_uyvy), // %3
+ "+rm"(width) // %4
+ :
+ : "memory", "cc", "xmm0", "xmm1", "xmm2");
}
#endif // HAS_I422TOUYVYROW_SSE2
+#ifdef HAS_I422TOYUY2ROW_AVX2
+void I422ToYUY2Row_AVX2(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_yuy2,
+ int width) {
+ asm volatile(
+
+ "sub %1,%2 \n"
+
+ LABELALIGN
+ "1: \n"
+ "vpmovzxbw (%1),%%ymm1 \n"
+ "vpmovzxbw 0x00(%1,%2,1),%%ymm2 \n"
+ "add $0x10,%1 \n"
+ "vpsllw $0x8,%%ymm2,%%ymm2 \n"
+ "vpor %%ymm1,%%ymm2,%%ymm2 \n"
+ "vmovdqu (%0),%%ymm0 \n"
+ "add $0x20,%0 \n"
+ "vpunpcklbw %%ymm2,%%ymm0,%%ymm1 \n"
+ "vpunpckhbw %%ymm2,%%ymm0,%%ymm2 \n"
+ "vextractf128 $0x0,%%ymm1,(%3) \n"
+ "vextractf128 $0x0,%%ymm2,0x10(%3) \n"
+ "vextractf128 $0x1,%%ymm1,0x20(%3) \n"
+ "vextractf128 $0x1,%%ymm2,0x30(%3) \n"
+ "lea 0x40(%3),%3 \n"
+ "sub $0x20,%4 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src_y), // %0
+ "+r"(src_u), // %1
+ "+r"(src_v), // %2
+ "+r"(dst_yuy2), // %3
+ "+rm"(width) // %4
+ :
+ : "memory", "cc", "xmm0", "xmm1", "xmm2");
+}
+#endif // HAS_I422TOYUY2ROW_AVX2
+
+#ifdef HAS_I422TOUYVYROW_AVX2
+void I422ToUYVYRow_AVX2(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_uyvy,
+ int width) {
+ asm volatile(
+
+ "sub %1,%2 \n"
+
+ LABELALIGN
+ "1: \n"
+ "vpmovzxbw (%1),%%ymm1 \n"
+ "vpmovzxbw 0x00(%1,%2,1),%%ymm2 \n"
+ "add $0x10,%1 \n"
+ "vpsllw $0x8,%%ymm2,%%ymm2 \n"
+ "vpor %%ymm1,%%ymm2,%%ymm2 \n"
+ "vmovdqu (%0),%%ymm0 \n"
+ "add $0x20,%0 \n"
+ "vpunpcklbw %%ymm0,%%ymm2,%%ymm1 \n"
+ "vpunpckhbw %%ymm0,%%ymm2,%%ymm2 \n"
+ "vextractf128 $0x0,%%ymm1,(%3) \n"
+ "vextractf128 $0x0,%%ymm2,0x10(%3) \n"
+ "vextractf128 $0x1,%%ymm1,0x20(%3) \n"
+ "vextractf128 $0x1,%%ymm2,0x30(%3) \n"
+ "lea 0x40(%3),%3 \n"
+ "sub $0x20,%4 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src_y), // %0
+ "+r"(src_u), // %1
+ "+r"(src_v), // %2
+ "+r"(dst_uyvy), // %3
+ "+rm"(width) // %4
+ :
+ : "memory", "cc", "xmm0", "xmm1", "xmm2");
+}
+#endif // HAS_I422TOUYVYROW_AVX2
+
#ifdef HAS_ARGBPOLYNOMIALROW_SSE2
-void ARGBPolynomialRow_SSE2(const uint8* src_argb,
- uint8* dst_argb, const float* poly,
+void ARGBPolynomialRow_SSE2(const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ const float* poly,
int width) {
- asm volatile (
- "pxor %%xmm3,%%xmm3 \n"
-
- // 2 pixel loop.
- LABELALIGN
- "1: \n"
- "movq " MEMACCESS(0) ",%%xmm0 \n"
- "lea " MEMLEA(0x8,0) ",%0 \n"
- "punpcklbw %%xmm3,%%xmm0 \n"
- "movdqa %%xmm0,%%xmm4 \n"
- "punpcklwd %%xmm3,%%xmm0 \n"
- "punpckhwd %%xmm3,%%xmm4 \n"
- "cvtdq2ps %%xmm0,%%xmm0 \n"
- "cvtdq2ps %%xmm4,%%xmm4 \n"
- "movdqa %%xmm0,%%xmm1 \n"
- "movdqa %%xmm4,%%xmm5 \n"
- "mulps " MEMACCESS2(0x10,3) ",%%xmm0 \n"
- "mulps " MEMACCESS2(0x10,3) ",%%xmm4 \n"
- "addps " MEMACCESS(3) ",%%xmm0 \n"
- "addps " MEMACCESS(3) ",%%xmm4 \n"
- "movdqa %%xmm1,%%xmm2 \n"
- "movdqa %%xmm5,%%xmm6 \n"
- "mulps %%xmm1,%%xmm2 \n"
- "mulps %%xmm5,%%xmm6 \n"
- "mulps %%xmm2,%%xmm1 \n"
- "mulps %%xmm6,%%xmm5 \n"
- "mulps " MEMACCESS2(0x20,3) ",%%xmm2 \n"
- "mulps " MEMACCESS2(0x20,3) ",%%xmm6 \n"
- "mulps " MEMACCESS2(0x30,3) ",%%xmm1 \n"
- "mulps " MEMACCESS2(0x30,3) ",%%xmm5 \n"
- "addps %%xmm2,%%xmm0 \n"
- "addps %%xmm6,%%xmm4 \n"
- "addps %%xmm1,%%xmm0 \n"
- "addps %%xmm5,%%xmm4 \n"
- "cvttps2dq %%xmm0,%%xmm0 \n"
- "cvttps2dq %%xmm4,%%xmm4 \n"
- "packuswb %%xmm4,%%xmm0 \n"
- "packuswb %%xmm0,%%xmm0 \n"
- "movq %%xmm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x8,1) ",%1 \n"
- "sub $0x2,%2 \n"
- "jg 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_argb), // %1
- "+r"(width) // %2
- : "r"(poly) // %3
- : "memory", "cc"
- , "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6"
- );
+ asm volatile(
+
+ "pxor %%xmm3,%%xmm3 \n"
+
+ // 2 pixel loop.
+ LABELALIGN
+ "1: \n"
+ "movq (%0),%%xmm0 \n"
+ "lea 0x8(%0),%0 \n"
+ "punpcklbw %%xmm3,%%xmm0 \n"
+ "movdqa %%xmm0,%%xmm4 \n"
+ "punpcklwd %%xmm3,%%xmm0 \n"
+ "punpckhwd %%xmm3,%%xmm4 \n"
+ "cvtdq2ps %%xmm0,%%xmm0 \n"
+ "cvtdq2ps %%xmm4,%%xmm4 \n"
+ "movdqa %%xmm0,%%xmm1 \n"
+ "movdqa %%xmm4,%%xmm5 \n"
+ "mulps 0x10(%3),%%xmm0 \n"
+ "mulps 0x10(%3),%%xmm4 \n"
+ "addps (%3),%%xmm0 \n"
+ "addps (%3),%%xmm4 \n"
+ "movdqa %%xmm1,%%xmm2 \n"
+ "movdqa %%xmm5,%%xmm6 \n"
+ "mulps %%xmm1,%%xmm2 \n"
+ "mulps %%xmm5,%%xmm6 \n"
+ "mulps %%xmm2,%%xmm1 \n"
+ "mulps %%xmm6,%%xmm5 \n"
+ "mulps 0x20(%3),%%xmm2 \n"
+ "mulps 0x20(%3),%%xmm6 \n"
+ "mulps 0x30(%3),%%xmm1 \n"
+ "mulps 0x30(%3),%%xmm5 \n"
+ "addps %%xmm2,%%xmm0 \n"
+ "addps %%xmm6,%%xmm4 \n"
+ "addps %%xmm1,%%xmm0 \n"
+ "addps %%xmm5,%%xmm4 \n"
+ "cvttps2dq %%xmm0,%%xmm0 \n"
+ "cvttps2dq %%xmm4,%%xmm4 \n"
+ "packuswb %%xmm4,%%xmm0 \n"
+ "packuswb %%xmm0,%%xmm0 \n"
+ "movq %%xmm0,(%1) \n"
+ "lea 0x8(%1),%1 \n"
+ "sub $0x2,%2 \n"
+ "jg 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width) // %2
+ : "r"(poly) // %3
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
}
#endif // HAS_ARGBPOLYNOMIALROW_SSE2
#ifdef HAS_ARGBPOLYNOMIALROW_AVX2
-void ARGBPolynomialRow_AVX2(const uint8* src_argb,
- uint8* dst_argb, const float* poly,
+void ARGBPolynomialRow_AVX2(const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ const float* poly,
int width) {
- asm volatile (
- "vbroadcastf128 " MEMACCESS(3) ",%%ymm4 \n"
- "vbroadcastf128 " MEMACCESS2(0x10,3) ",%%ymm5 \n"
- "vbroadcastf128 " MEMACCESS2(0x20,3) ",%%ymm6 \n"
- "vbroadcastf128 " MEMACCESS2(0x30,3) ",%%ymm7 \n"
-
- // 2 pixel loop.
- LABELALIGN
- "1: \n"
- "vpmovzxbd " MEMACCESS(0) ",%%ymm0 \n" // 2 ARGB pixels
- "lea " MEMLEA(0x8,0) ",%0 \n"
- "vcvtdq2ps %%ymm0,%%ymm0 \n" // X 8 floats
- "vmulps %%ymm0,%%ymm0,%%ymm2 \n" // X * X
- "vmulps %%ymm7,%%ymm0,%%ymm3 \n" // C3 * X
- "vfmadd132ps %%ymm5,%%ymm4,%%ymm0 \n" // result = C0 + C1 * X
- "vfmadd231ps %%ymm6,%%ymm2,%%ymm0 \n" // result += C2 * X * X
- "vfmadd231ps %%ymm3,%%ymm2,%%ymm0 \n" // result += C3 * X * X * X
- "vcvttps2dq %%ymm0,%%ymm0 \n"
- "vpackusdw %%ymm0,%%ymm0,%%ymm0 \n"
- "vpermq $0xd8,%%ymm0,%%ymm0 \n"
- "vpackuswb %%xmm0,%%xmm0,%%xmm0 \n"
- "vmovq %%xmm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x8,1) ",%1 \n"
- "sub $0x2,%2 \n"
- "jg 1b \n"
- "vzeroupper \n"
- : "+r"(src_argb), // %0
- "+r"(dst_argb), // %1
- "+r"(width) // %2
- : "r"(poly) // %3
- : "memory", "cc",
- "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"
- );
+ asm volatile(
+ "vbroadcastf128 (%3),%%ymm4 \n"
+ "vbroadcastf128 0x10(%3),%%ymm5 \n"
+ "vbroadcastf128 0x20(%3),%%ymm6 \n"
+ "vbroadcastf128 0x30(%3),%%ymm7 \n"
+
+ // 2 pixel loop.
+ LABELALIGN
+ "1: \n"
+ "vpmovzxbd (%0),%%ymm0 \n" // 2 ARGB pixels
+ "lea 0x8(%0),%0 \n"
+ "vcvtdq2ps %%ymm0,%%ymm0 \n" // X 8 floats
+ "vmulps %%ymm0,%%ymm0,%%ymm2 \n" // X * X
+ "vmulps %%ymm7,%%ymm0,%%ymm3 \n" // C3 * X
+ "vfmadd132ps %%ymm5,%%ymm4,%%ymm0 \n" // result = C0 + C1 * X
+ "vfmadd231ps %%ymm6,%%ymm2,%%ymm0 \n" // result += C2 * X * X
+ "vfmadd231ps %%ymm3,%%ymm2,%%ymm0 \n" // result += C3 * X * X *
+ // X
+ "vcvttps2dq %%ymm0,%%ymm0 \n"
+ "vpackusdw %%ymm0,%%ymm0,%%ymm0 \n"
+ "vpermq $0xd8,%%ymm0,%%ymm0 \n"
+ "vpackuswb %%xmm0,%%xmm0,%%xmm0 \n"
+ "vmovq %%xmm0,(%1) \n"
+ "lea 0x8(%1),%1 \n"
+ "sub $0x2,%2 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width) // %2
+ : "r"(poly) // %3
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
+ "xmm7");
}
#endif // HAS_ARGBPOLYNOMIALROW_AVX2
+#ifdef HAS_HALFFLOATROW_SSE2
+static float kScaleBias = 1.9259299444e-34f;
+void HalfFloatRow_SSE2(const uint16_t* src,
+ uint16_t* dst,
+ float scale,
+ int width) {
+ scale *= kScaleBias;
+ asm volatile(
+ "movd %3,%%xmm4 \n"
+ "pshufd $0x0,%%xmm4,%%xmm4 \n"
+ "pxor %%xmm5,%%xmm5 \n"
+ "sub %0,%1 \n"
+
+ // 16 pixel loop.
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm2 \n" // 8 shorts
+ "add $0x10,%0 \n"
+ "movdqa %%xmm2,%%xmm3 \n"
+ "punpcklwd %%xmm5,%%xmm2 \n" // 8 ints in xmm2/1
+ "cvtdq2ps %%xmm2,%%xmm2 \n" // 8 floats
+ "punpckhwd %%xmm5,%%xmm3 \n"
+ "cvtdq2ps %%xmm3,%%xmm3 \n"
+ "mulps %%xmm4,%%xmm2 \n"
+ "mulps %%xmm4,%%xmm3 \n"
+ "psrld $0xd,%%xmm2 \n"
+ "psrld $0xd,%%xmm3 \n"
+ "packssdw %%xmm3,%%xmm2 \n"
+ "movdqu %%xmm2,-0x10(%0,%1,1) \n"
+ "sub $0x8,%2 \n"
+ "jg 1b \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ : "m"(scale) // %3
+ : "memory", "cc", "xmm2", "xmm3", "xmm4", "xmm5");
+}
+#endif // HAS_HALFFLOATROW_SSE2
+
+#ifdef HAS_HALFFLOATROW_AVX2
+void HalfFloatRow_AVX2(const uint16_t* src,
+ uint16_t* dst,
+ float scale,
+ int width) {
+ scale *= kScaleBias;
+ asm volatile(
+ "vbroadcastss %3, %%ymm4 \n"
+ "vpxor %%ymm5,%%ymm5,%%ymm5 \n"
+ "sub %0,%1 \n"
+
+ // 16 pixel loop.
+ LABELALIGN
+ "1: \n"
+ "vmovdqu (%0),%%ymm2 \n" // 16 shorts
+ "add $0x20,%0 \n"
+ "vpunpckhwd %%ymm5,%%ymm2,%%ymm3 \n" // mutates
+ "vpunpcklwd %%ymm5,%%ymm2,%%ymm2 \n"
+ "vcvtdq2ps %%ymm3,%%ymm3 \n"
+ "vcvtdq2ps %%ymm2,%%ymm2 \n"
+ "vmulps %%ymm3,%%ymm4,%%ymm3 \n"
+ "vmulps %%ymm2,%%ymm4,%%ymm2 \n"
+ "vpsrld $0xd,%%ymm3,%%ymm3 \n"
+ "vpsrld $0xd,%%ymm2,%%ymm2 \n"
+ "vpackssdw %%ymm3, %%ymm2, %%ymm2 \n" // unmutates
+ "vmovdqu %%ymm2,-0x20(%0,%1,1) \n"
+ "sub $0x10,%2 \n"
+ "jg 1b \n"
+
+ "vzeroupper \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+#if defined(__x86_64__)
+ : "x"(scale) // %3
+#else
+ : "m"(scale) // %3
+#endif
+ : "memory", "cc", "xmm2", "xmm3", "xmm4", "xmm5");
+}
+#endif // HAS_HALFFLOATROW_AVX2
+
+#ifdef HAS_HALFFLOATROW_F16C
+void HalfFloatRow_F16C(const uint16_t* src,
+ uint16_t* dst,
+ float scale,
+ int width) {
+ asm volatile(
+ "vbroadcastss %3, %%ymm4 \n"
+ "sub %0,%1 \n"
+
+ // 16 pixel loop.
+ LABELALIGN
+ "1: \n"
+ "vpmovzxwd (%0),%%ymm2 \n" // 16 shorts -> 16 ints
+ "vpmovzxwd 0x10(%0),%%ymm3 \n"
+ "vcvtdq2ps %%ymm2,%%ymm2 \n"
+ "vcvtdq2ps %%ymm3,%%ymm3 \n"
+ "vmulps %%ymm2,%%ymm4,%%ymm2 \n"
+ "vmulps %%ymm3,%%ymm4,%%ymm3 \n"
+ "vcvtps2ph $3, %%ymm2, %%xmm2 \n"
+ "vcvtps2ph $3, %%ymm3, %%xmm3 \n"
+ "vmovdqu %%xmm2,0x00(%0,%1,1) \n"
+ "vmovdqu %%xmm3,0x10(%0,%1,1) \n"
+ "add $0x20,%0 \n"
+ "sub $0x10,%2 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+#if defined(__x86_64__)
+ : "x"(scale) // %3
+#else
+ : "m"(scale) // %3
+#endif
+ : "memory", "cc", "xmm2", "xmm3", "xmm4");
+}
+#endif // HAS_HALFFLOATROW_F16C
+
+#ifdef HAS_HALFFLOATROW_F16C
+void HalfFloat1Row_F16C(const uint16_t* src, uint16_t* dst, float, int width) {
+ asm volatile(
+ "sub %0,%1 \n"
+ // 16 pixel loop.
+ LABELALIGN
+ "1: \n"
+ "vpmovzxwd (%0),%%ymm2 \n" // 16 shorts -> 16 ints
+ "vpmovzxwd 0x10(%0),%%ymm3 \n"
+ "vcvtdq2ps %%ymm2,%%ymm2 \n"
+ "vcvtdq2ps %%ymm3,%%ymm3 \n"
+ "vcvtps2ph $3, %%ymm2, %%xmm2 \n"
+ "vcvtps2ph $3, %%ymm3, %%xmm3 \n"
+ "vmovdqu %%xmm2,0x00(%0,%1,1) \n"
+ "vmovdqu %%xmm3,0x10(%0,%1,1) \n"
+ "add $0x20,%0 \n"
+ "sub $0x10,%2 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ :
+ : "memory", "cc", "xmm2", "xmm3");
+}
+#endif // HAS_HALFFLOATROW_F16C
+
#ifdef HAS_ARGBCOLORTABLEROW_X86
// Tranform ARGB pixels with color table.
-void ARGBColorTableRow_X86(uint8* dst_argb, const uint8* table_argb,
+void ARGBColorTableRow_X86(uint8_t* dst_argb,
+ const uint8_t* table_argb,
int width) {
uintptr_t pixel_temp;
- asm volatile (
- // 1 pixel loop.
- LABELALIGN
- "1: \n"
- "movzb " MEMACCESS(0) ",%1 \n"
- "lea " MEMLEA(0x4,0) ",%0 \n"
- MEMOPARG(movzb,0x00,3,1,4,1) " \n" // movzb (%3,%1,4),%1
- "mov %b1," MEMACCESS2(-0x4,0) " \n"
- "movzb " MEMACCESS2(-0x3,0) ",%1 \n"
- MEMOPARG(movzb,0x01,3,1,4,1) " \n" // movzb 0x1(%3,%1,4),%1
- "mov %b1," MEMACCESS2(-0x3,0) " \n"
- "movzb " MEMACCESS2(-0x2,0) ",%1 \n"
- MEMOPARG(movzb,0x02,3,1,4,1) " \n" // movzb 0x2(%3,%1,4),%1
- "mov %b1," MEMACCESS2(-0x2,0) " \n"
- "movzb " MEMACCESS2(-0x1,0) ",%1 \n"
- MEMOPARG(movzb,0x03,3,1,4,1) " \n" // movzb 0x3(%3,%1,4),%1
- "mov %b1," MEMACCESS2(-0x1,0) " \n"
- "dec %2 \n"
- "jg 1b \n"
- : "+r"(dst_argb), // %0
- "=&d"(pixel_temp), // %1
- "+r"(width) // %2
- : "r"(table_argb) // %3
- : "memory", "cc");
+ asm volatile(
+ // 1 pixel loop.
+ LABELALIGN
+ "1: \n"
+ "movzb (%0),%1 \n"
+ "lea 0x4(%0),%0 \n"
+ "movzb 0x00(%3,%1,4),%1 \n"
+ "mov %b1,-0x4(%0) \n"
+ "movzb -0x3(%0),%1 \n"
+ "movzb 0x01(%3,%1,4),%1 \n"
+ "mov %b1,-0x3(%0) \n"
+ "movzb -0x2(%0),%1 \n"
+ "movzb 0x02(%3,%1,4),%1 \n"
+ "mov %b1,-0x2(%0) \n"
+ "movzb -0x1(%0),%1 \n"
+ "movzb 0x03(%3,%1,4),%1 \n"
+ "mov %b1,-0x1(%0) \n"
+ "dec %2 \n"
+ "jg 1b \n"
+ : "+r"(dst_argb), // %0
+ "=&d"(pixel_temp), // %1
+ "+r"(width) // %2
+ : "r"(table_argb) // %3
+ : "memory", "cc");
}
#endif // HAS_ARGBCOLORTABLEROW_X86
#ifdef HAS_RGBCOLORTABLEROW_X86
// Tranform RGB pixels with color table.
-void RGBColorTableRow_X86(uint8* dst_argb, const uint8* table_argb, int width) {
+void RGBColorTableRow_X86(uint8_t* dst_argb,
+ const uint8_t* table_argb,
+ int width) {
uintptr_t pixel_temp;
- asm volatile (
- // 1 pixel loop.
- LABELALIGN
- "1: \n"
- "movzb " MEMACCESS(0) ",%1 \n"
- "lea " MEMLEA(0x4,0) ",%0 \n"
- MEMOPARG(movzb,0x00,3,1,4,1) " \n" // movzb (%3,%1,4),%1
- "mov %b1," MEMACCESS2(-0x4,0) " \n"
- "movzb " MEMACCESS2(-0x3,0) ",%1 \n"
- MEMOPARG(movzb,0x01,3,1,4,1) " \n" // movzb 0x1(%3,%1,4),%1
- "mov %b1," MEMACCESS2(-0x3,0) " \n"
- "movzb " MEMACCESS2(-0x2,0) ",%1 \n"
- MEMOPARG(movzb,0x02,3,1,4,1) " \n" // movzb 0x2(%3,%1,4),%1
- "mov %b1," MEMACCESS2(-0x2,0) " \n"
- "dec %2 \n"
- "jg 1b \n"
- : "+r"(dst_argb), // %0
- "=&d"(pixel_temp), // %1
- "+r"(width) // %2
- : "r"(table_argb) // %3
- : "memory", "cc");
+ asm volatile(
+ // 1 pixel loop.
+ LABELALIGN
+ "1: \n"
+ "movzb (%0),%1 \n"
+ "lea 0x4(%0),%0 \n"
+ "movzb 0x00(%3,%1,4),%1 \n"
+ "mov %b1,-0x4(%0) \n"
+ "movzb -0x3(%0),%1 \n"
+ "movzb 0x01(%3,%1,4),%1 \n"
+ "mov %b1,-0x3(%0) \n"
+ "movzb -0x2(%0),%1 \n"
+ "movzb 0x02(%3,%1,4),%1 \n"
+ "mov %b1,-0x2(%0) \n"
+ "dec %2 \n"
+ "jg 1b \n"
+ : "+r"(dst_argb), // %0
+ "=&d"(pixel_temp), // %1
+ "+r"(width) // %2
+ : "r"(table_argb) // %3
+ : "memory", "cc");
}
#endif // HAS_RGBCOLORTABLEROW_X86
#ifdef HAS_ARGBLUMACOLORTABLEROW_SSSE3
// Tranform RGB pixels with luma table.
-void ARGBLumaColorTableRow_SSSE3(const uint8* src_argb, uint8* dst_argb,
+void ARGBLumaColorTableRow_SSSE3(const uint8_t* src_argb,
+ uint8_t* dst_argb,
int width,
- const uint8* luma, uint32 lumacoeff) {
+ const uint8_t* luma,
+ uint32_t lumacoeff) {
uintptr_t pixel_temp;
uintptr_t table_temp;
- asm volatile (
- "movd %6,%%xmm3 \n"
- "pshufd $0x0,%%xmm3,%%xmm3 \n"
- "pcmpeqb %%xmm4,%%xmm4 \n"
- "psllw $0x8,%%xmm4 \n"
- "pxor %%xmm5,%%xmm5 \n"
-
- // 4 pixel loop.
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(2) ",%%xmm0 \n"
- "pmaddubsw %%xmm3,%%xmm0 \n"
- "phaddw %%xmm0,%%xmm0 \n"
- "pand %%xmm4,%%xmm0 \n"
- "punpcklwd %%xmm5,%%xmm0 \n"
- "movd %%xmm0,%k1 \n" // 32 bit offset
- "add %5,%1 \n"
- "pshufd $0x39,%%xmm0,%%xmm0 \n"
-
- "movzb " MEMACCESS(2) ",%0 \n"
- MEMOPARG(movzb,0x00,1,0,1,0) " \n" // movzb (%1,%0,1),%0
- "mov %b0," MEMACCESS(3) " \n"
- "movzb " MEMACCESS2(0x1,2) ",%0 \n"
- MEMOPARG(movzb,0x00,1,0,1,0) " \n" // movzb (%1,%0,1),%0
- "mov %b0," MEMACCESS2(0x1,3) " \n"
- "movzb " MEMACCESS2(0x2,2) ",%0 \n"
- MEMOPARG(movzb,0x00,1,0,1,0) " \n" // movzb (%1,%0,1),%0
- "mov %b0," MEMACCESS2(0x2,3) " \n"
- "movzb " MEMACCESS2(0x3,2) ",%0 \n"
- "mov %b0," MEMACCESS2(0x3,3) " \n"
-
- "movd %%xmm0,%k1 \n" // 32 bit offset
- "add %5,%1 \n"
- "pshufd $0x39,%%xmm0,%%xmm0 \n"
-
- "movzb " MEMACCESS2(0x4,2) ",%0 \n"
- MEMOPARG(movzb,0x00,1,0,1,0) " \n" // movzb (%1,%0,1),%0
- "mov %b0," MEMACCESS2(0x4,3) " \n"
- "movzb " MEMACCESS2(0x5,2) ",%0 \n"
- MEMOPARG(movzb,0x00,1,0,1,0) " \n" // movzb (%1,%0,1),%0
- "mov %b0," MEMACCESS2(0x5,3) " \n"
- "movzb " MEMACCESS2(0x6,2) ",%0 \n"
- MEMOPARG(movzb,0x00,1,0,1,0) " \n" // movzb (%1,%0,1),%0
- "mov %b0," MEMACCESS2(0x6,3) " \n"
- "movzb " MEMACCESS2(0x7,2) ",%0 \n"
- "mov %b0," MEMACCESS2(0x7,3) " \n"
-
- "movd %%xmm0,%k1 \n" // 32 bit offset
- "add %5,%1 \n"
- "pshufd $0x39,%%xmm0,%%xmm0 \n"
-
- "movzb " MEMACCESS2(0x8,2) ",%0 \n"
- MEMOPARG(movzb,0x00,1,0,1,0) " \n" // movzb (%1,%0,1),%0
- "mov %b0," MEMACCESS2(0x8,3) " \n"
- "movzb " MEMACCESS2(0x9,2) ",%0 \n"
- MEMOPARG(movzb,0x00,1,0,1,0) " \n" // movzb (%1,%0,1),%0
- "mov %b0," MEMACCESS2(0x9,3) " \n"
- "movzb " MEMACCESS2(0xa,2) ",%0 \n"
- MEMOPARG(movzb,0x00,1,0,1,0) " \n" // movzb (%1,%0,1),%0
- "mov %b0," MEMACCESS2(0xa,3) " \n"
- "movzb " MEMACCESS2(0xb,2) ",%0 \n"
- "mov %b0," MEMACCESS2(0xb,3) " \n"
-
- "movd %%xmm0,%k1 \n" // 32 bit offset
- "add %5,%1 \n"
-
- "movzb " MEMACCESS2(0xc,2) ",%0 \n"
- MEMOPARG(movzb,0x00,1,0,1,0) " \n" // movzb (%1,%0,1),%0
- "mov %b0," MEMACCESS2(0xc,3) " \n"
- "movzb " MEMACCESS2(0xd,2) ",%0 \n"
- MEMOPARG(movzb,0x00,1,0,1,0) " \n" // movzb (%1,%0,1),%0
- "mov %b0," MEMACCESS2(0xd,3) " \n"
- "movzb " MEMACCESS2(0xe,2) ",%0 \n"
- MEMOPARG(movzb,0x00,1,0,1,0) " \n" // movzb (%1,%0,1),%0
- "mov %b0," MEMACCESS2(0xe,3) " \n"
- "movzb " MEMACCESS2(0xf,2) ",%0 \n"
- "mov %b0," MEMACCESS2(0xf,3) " \n"
- "lea " MEMLEA(0x10,2) ",%2 \n"
- "lea " MEMLEA(0x10,3) ",%3 \n"
- "sub $0x4,%4 \n"
- "jg 1b \n"
- : "=&d"(pixel_temp), // %0
- "=&a"(table_temp), // %1
- "+r"(src_argb), // %2
- "+r"(dst_argb), // %3
- "+rm"(width) // %4
- : "r"(luma), // %5
- "rm"(lumacoeff) // %6
- : "memory", "cc", "xmm0", "xmm3", "xmm4", "xmm5"
- );
+ asm volatile(
+ "movd %6,%%xmm3 \n"
+ "pshufd $0x0,%%xmm3,%%xmm3 \n"
+ "pcmpeqb %%xmm4,%%xmm4 \n"
+ "psllw $0x8,%%xmm4 \n"
+ "pxor %%xmm5,%%xmm5 \n"
+
+ // 4 pixel loop.
+ LABELALIGN
+ "1: \n"
+ "movdqu (%2),%%xmm0 \n"
+ "pmaddubsw %%xmm3,%%xmm0 \n"
+ "phaddw %%xmm0,%%xmm0 \n"
+ "pand %%xmm4,%%xmm0 \n"
+ "punpcklwd %%xmm5,%%xmm0 \n"
+ "movd %%xmm0,%k1 \n" // 32 bit offset
+ "add %5,%1 \n"
+ "pshufd $0x39,%%xmm0,%%xmm0 \n"
+
+ "movzb (%2),%0 \n"
+ "movzb 0x00(%1,%0,1),%0 \n"
+ "mov %b0,(%3) \n"
+ "movzb 0x1(%2),%0 \n"
+ "movzb 0x00(%1,%0,1),%0 \n"
+ "mov %b0,0x1(%3) \n"
+ "movzb 0x2(%2),%0 \n"
+ "movzb 0x00(%1,%0,1),%0 \n"
+ "mov %b0,0x2(%3) \n"
+ "movzb 0x3(%2),%0 \n"
+ "mov %b0,0x3(%3) \n"
+
+ "movd %%xmm0,%k1 \n" // 32 bit offset
+ "add %5,%1 \n"
+ "pshufd $0x39,%%xmm0,%%xmm0 \n"
+
+ "movzb 0x4(%2),%0 \n"
+ "movzb 0x00(%1,%0,1),%0 \n"
+ "mov %b0,0x4(%3) \n"
+ "movzb 0x5(%2),%0 \n"
+ "movzb 0x00(%1,%0,1),%0 \n"
+ "mov %b0,0x5(%3) \n"
+ "movzb 0x6(%2),%0 \n"
+ "movzb 0x00(%1,%0,1),%0 \n"
+ "mov %b0,0x6(%3) \n"
+ "movzb 0x7(%2),%0 \n"
+ "mov %b0,0x7(%3) \n"
+
+ "movd %%xmm0,%k1 \n" // 32 bit offset
+ "add %5,%1 \n"
+ "pshufd $0x39,%%xmm0,%%xmm0 \n"
+
+ "movzb 0x8(%2),%0 \n"
+ "movzb 0x00(%1,%0,1),%0 \n"
+ "mov %b0,0x8(%3) \n"
+ "movzb 0x9(%2),%0 \n"
+ "movzb 0x00(%1,%0,1),%0 \n"
+ "mov %b0,0x9(%3) \n"
+ "movzb 0xa(%2),%0 \n"
+ "movzb 0x00(%1,%0,1),%0 \n"
+ "mov %b0,0xa(%3) \n"
+ "movzb 0xb(%2),%0 \n"
+ "mov %b0,0xb(%3) \n"
+
+ "movd %%xmm0,%k1 \n" // 32 bit offset
+ "add %5,%1 \n"
+
+ "movzb 0xc(%2),%0 \n"
+ "movzb 0x00(%1,%0,1),%0 \n"
+ "mov %b0,0xc(%3) \n"
+ "movzb 0xd(%2),%0 \n"
+ "movzb 0x00(%1,%0,1),%0 \n"
+ "mov %b0,0xd(%3) \n"
+ "movzb 0xe(%2),%0 \n"
+ "movzb 0x00(%1,%0,1),%0 \n"
+ "mov %b0,0xe(%3) \n"
+ "movzb 0xf(%2),%0 \n"
+ "mov %b0,0xf(%3) \n"
+ "lea 0x10(%2),%2 \n"
+ "lea 0x10(%3),%3 \n"
+ "sub $0x4,%4 \n"
+ "jg 1b \n"
+ : "=&d"(pixel_temp), // %0
+ "=&a"(table_temp), // %1
+ "+r"(src_argb), // %2
+ "+r"(dst_argb), // %3
+ "+rm"(width) // %4
+ : "r"(luma), // %5
+ "rm"(lumacoeff) // %6
+ : "memory", "cc", "xmm0", "xmm3", "xmm4", "xmm5");
}
#endif // HAS_ARGBLUMACOLORTABLEROW_SSSE3
diff --git a/third_party/libyuv/source/row_mips.cc b/third_party/libyuv/source/row_mips.cc
deleted file mode 100644
index 285f0b5ad..000000000
--- a/third_party/libyuv/source/row_mips.cc
+++ /dev/null
@@ -1,782 +0,0 @@
-/*
- * Copyright (c) 2012 The LibYuv project authors. All Rights Reserved.
- *
- * Use of this source code is governed by a BSD-style license
- * that can be found in the LICENSE file in the root of the source
- * tree. An additional intellectual property rights grant can be found
- * in the file PATENTS. All contributing project authors may
- * be found in the AUTHORS file in the root of the source tree.
- */
-
-#include "libyuv/row.h"
-
-#ifdef __cplusplus
-namespace libyuv {
-extern "C" {
-#endif
-
-// The following are available on Mips platforms:
-#if !defined(LIBYUV_DISABLE_MIPS) && defined(__mips__) && \
- (_MIPS_SIM == _MIPS_SIM_ABI32)
-
-#ifdef HAS_COPYROW_MIPS
-void CopyRow_MIPS(const uint8* src, uint8* dst, int count) {
- __asm__ __volatile__ (
- ".set noreorder \n"
- ".set noat \n"
- "slti $at, %[count], 8 \n"
- "bne $at ,$zero, $last8 \n"
- "xor $t8, %[src], %[dst] \n"
- "andi $t8, $t8, 0x3 \n"
-
- "bne $t8, $zero, unaligned \n"
- "negu $a3, %[dst] \n"
- // make dst/src aligned
- "andi $a3, $a3, 0x3 \n"
- "beq $a3, $zero, $chk16w \n"
- // word-aligned now count is the remining bytes count
- "subu %[count], %[count], $a3 \n"
-
- "lwr $t8, 0(%[src]) \n"
- "addu %[src], %[src], $a3 \n"
- "swr $t8, 0(%[dst]) \n"
- "addu %[dst], %[dst], $a3 \n"
-
- // Now the dst/src are mutually word-aligned with word-aligned addresses
- "$chk16w: \n"
- "andi $t8, %[count], 0x3f \n" // whole 64-B chunks?
- // t8 is the byte count after 64-byte chunks
- "beq %[count], $t8, chk8w \n"
- // There will be at most 1 32-byte chunk after it
- "subu $a3, %[count], $t8 \n" // the reminder
- // Here a3 counts bytes in 16w chunks
- "addu $a3, %[dst], $a3 \n"
- // Now a3 is the final dst after 64-byte chunks
- "addu $t0, %[dst], %[count] \n"
- // t0 is the "past the end" address
-
- // When in the loop we exercise "pref 30,x(a1)", the a1+x should not be past
- // the "t0-32" address
- // This means: for x=128 the last "safe" a1 address is "t0-160"
- // Alternatively, for x=64 the last "safe" a1 address is "t0-96"
- // we will use "pref 30,128(a1)", so "t0-160" is the limit
- "subu $t9, $t0, 160 \n"
- // t9 is the "last safe pref 30,128(a1)" address
- "pref 0, 0(%[src]) \n" // first line of src
- "pref 0, 32(%[src]) \n" // second line of src
- "pref 0, 64(%[src]) \n"
- "pref 30, 32(%[dst]) \n"
- // In case the a1 > t9 don't use "pref 30" at all
- "sgtu $v1, %[dst], $t9 \n"
- "bgtz $v1, $loop16w \n"
- "nop \n"
- // otherwise, start with using pref30
- "pref 30, 64(%[dst]) \n"
- "$loop16w: \n"
- "pref 0, 96(%[src]) \n"
- "lw $t0, 0(%[src]) \n"
- "bgtz $v1, $skip_pref30_96 \n" // skip
- "lw $t1, 4(%[src]) \n"
- "pref 30, 96(%[dst]) \n" // continue
- "$skip_pref30_96: \n"
- "lw $t2, 8(%[src]) \n"
- "lw $t3, 12(%[src]) \n"
- "lw $t4, 16(%[src]) \n"
- "lw $t5, 20(%[src]) \n"
- "lw $t6, 24(%[src]) \n"
- "lw $t7, 28(%[src]) \n"
- "pref 0, 128(%[src]) \n"
- // bring the next lines of src, addr 128
- "sw $t0, 0(%[dst]) \n"
- "sw $t1, 4(%[dst]) \n"
- "sw $t2, 8(%[dst]) \n"
- "sw $t3, 12(%[dst]) \n"
- "sw $t4, 16(%[dst]) \n"
- "sw $t5, 20(%[dst]) \n"
- "sw $t6, 24(%[dst]) \n"
- "sw $t7, 28(%[dst]) \n"
- "lw $t0, 32(%[src]) \n"
- "bgtz $v1, $skip_pref30_128 \n" // skip pref 30,128(a1)
- "lw $t1, 36(%[src]) \n"
- "pref 30, 128(%[dst]) \n" // set dest, addr 128
- "$skip_pref30_128: \n"
- "lw $t2, 40(%[src]) \n"
- "lw $t3, 44(%[src]) \n"
- "lw $t4, 48(%[src]) \n"
- "lw $t5, 52(%[src]) \n"
- "lw $t6, 56(%[src]) \n"
- "lw $t7, 60(%[src]) \n"
- "pref 0, 160(%[src]) \n"
- // bring the next lines of src, addr 160
- "sw $t0, 32(%[dst]) \n"
- "sw $t1, 36(%[dst]) \n"
- "sw $t2, 40(%[dst]) \n"
- "sw $t3, 44(%[dst]) \n"
- "sw $t4, 48(%[dst]) \n"
- "sw $t5, 52(%[dst]) \n"
- "sw $t6, 56(%[dst]) \n"
- "sw $t7, 60(%[dst]) \n"
-
- "addiu %[dst], %[dst], 64 \n" // adding 64 to dest
- "sgtu $v1, %[dst], $t9 \n"
- "bne %[dst], $a3, $loop16w \n"
- " addiu %[src], %[src], 64 \n" // adding 64 to src
- "move %[count], $t8 \n"
-
- // Here we have src and dest word-aligned but less than 64-bytes to go
-
- "chk8w: \n"
- "pref 0, 0x0(%[src]) \n"
- "andi $t8, %[count], 0x1f \n" // 32-byte chunk?
- // the t8 is the reminder count past 32-bytes
- "beq %[count], $t8, chk1w \n"
- // count=t8,no 32-byte chunk
- " nop \n"
-
- "lw $t0, 0(%[src]) \n"
- "lw $t1, 4(%[src]) \n"
- "lw $t2, 8(%[src]) \n"
- "lw $t3, 12(%[src]) \n"
- "lw $t4, 16(%[src]) \n"
- "lw $t5, 20(%[src]) \n"
- "lw $t6, 24(%[src]) \n"
- "lw $t7, 28(%[src]) \n"
- "addiu %[src], %[src], 32 \n"
-
- "sw $t0, 0(%[dst]) \n"
- "sw $t1, 4(%[dst]) \n"
- "sw $t2, 8(%[dst]) \n"
- "sw $t3, 12(%[dst]) \n"
- "sw $t4, 16(%[dst]) \n"
- "sw $t5, 20(%[dst]) \n"
- "sw $t6, 24(%[dst]) \n"
- "sw $t7, 28(%[dst]) \n"
- "addiu %[dst], %[dst], 32 \n"
-
- "chk1w: \n"
- "andi %[count], $t8, 0x3 \n"
- // now count is the reminder past 1w chunks
- "beq %[count], $t8, $last8 \n"
- " subu $a3, $t8, %[count] \n"
- // a3 is count of bytes in 1w chunks
- "addu $a3, %[dst], $a3 \n"
- // now a3 is the dst address past the 1w chunks
- // copying in words (4-byte chunks)
- "$wordCopy_loop: \n"
- "lw $t3, 0(%[src]) \n"
- // the first t3 may be equal t0 ... optimize?
- "addiu %[src], %[src],4 \n"
- "addiu %[dst], %[dst],4 \n"
- "bne %[dst], $a3,$wordCopy_loop \n"
- " sw $t3, -4(%[dst]) \n"
-
- // For the last (<8) bytes
- "$last8: \n"
- "blez %[count], leave \n"
- " addu $a3, %[dst], %[count] \n" // a3 -last dst address
- "$last8loop: \n"
- "lb $v1, 0(%[src]) \n"
- "addiu %[src], %[src], 1 \n"
- "addiu %[dst], %[dst], 1 \n"
- "bne %[dst], $a3, $last8loop \n"
- " sb $v1, -1(%[dst]) \n"
-
- "leave: \n"
- " j $ra \n"
- " nop \n"
-
- //
- // UNALIGNED case
- //
-
- "unaligned: \n"
- // got here with a3="negu a1"
- "andi $a3, $a3, 0x3 \n" // a1 is word aligned?
- "beqz $a3, $ua_chk16w \n"
- " subu %[count], %[count], $a3 \n"
- // bytes left after initial a3 bytes
- "lwr $v1, 0(%[src]) \n"
- "lwl $v1, 3(%[src]) \n"
- "addu %[src], %[src], $a3 \n" // a3 may be 1, 2 or 3
- "swr $v1, 0(%[dst]) \n"
- "addu %[dst], %[dst], $a3 \n"
- // below the dst will be word aligned (NOTE1)
- "$ua_chk16w: \n"
- "andi $t8, %[count], 0x3f \n" // whole 64-B chunks?
- // t8 is the byte count after 64-byte chunks
- "beq %[count], $t8, ua_chk8w \n"
- // if a2==t8, no 64-byte chunks
- // There will be at most 1 32-byte chunk after it
- "subu $a3, %[count], $t8 \n" // the reminder
- // Here a3 counts bytes in 16w chunks
- "addu $a3, %[dst], $a3 \n"
- // Now a3 is the final dst after 64-byte chunks
- "addu $t0, %[dst], %[count] \n" // t0 "past the end"
- "subu $t9, $t0, 160 \n"
- // t9 is the "last safe pref 30,128(a1)" address
- "pref 0, 0(%[src]) \n" // first line of src
- "pref 0, 32(%[src]) \n" // second line addr 32
- "pref 0, 64(%[src]) \n"
- "pref 30, 32(%[dst]) \n"
- // safe, as we have at least 64 bytes ahead
- // In case the a1 > t9 don't use "pref 30" at all
- "sgtu $v1, %[dst], $t9 \n"
- "bgtz $v1, $ua_loop16w \n"
- // skip "pref 30,64(a1)" for too short arrays
- " nop \n"
- // otherwise, start with using pref30
- "pref 30, 64(%[dst]) \n"
- "$ua_loop16w: \n"
- "pref 0, 96(%[src]) \n"
- "lwr $t0, 0(%[src]) \n"
- "lwl $t0, 3(%[src]) \n"
- "lwr $t1, 4(%[src]) \n"
- "bgtz $v1, $ua_skip_pref30_96 \n"
- " lwl $t1, 7(%[src]) \n"
- "pref 30, 96(%[dst]) \n"
- // continue setting up the dest, addr 96
- "$ua_skip_pref30_96: \n"
- "lwr $t2, 8(%[src]) \n"
- "lwl $t2, 11(%[src]) \n"
- "lwr $t3, 12(%[src]) \n"
- "lwl $t3, 15(%[src]) \n"
- "lwr $t4, 16(%[src]) \n"
- "lwl $t4, 19(%[src]) \n"
- "lwr $t5, 20(%[src]) \n"
- "lwl $t5, 23(%[src]) \n"
- "lwr $t6, 24(%[src]) \n"
- "lwl $t6, 27(%[src]) \n"
- "lwr $t7, 28(%[src]) \n"
- "lwl $t7, 31(%[src]) \n"
- "pref 0, 128(%[src]) \n"
- // bring the next lines of src, addr 128
- "sw $t0, 0(%[dst]) \n"
- "sw $t1, 4(%[dst]) \n"
- "sw $t2, 8(%[dst]) \n"
- "sw $t3, 12(%[dst]) \n"
- "sw $t4, 16(%[dst]) \n"
- "sw $t5, 20(%[dst]) \n"
- "sw $t6, 24(%[dst]) \n"
- "sw $t7, 28(%[dst]) \n"
- "lwr $t0, 32(%[src]) \n"
- "lwl $t0, 35(%[src]) \n"
- "lwr $t1, 36(%[src]) \n"
- "bgtz $v1, ua_skip_pref30_128 \n"
- " lwl $t1, 39(%[src]) \n"
- "pref 30, 128(%[dst]) \n"
- // continue setting up the dest, addr 128
- "ua_skip_pref30_128: \n"
-
- "lwr $t2, 40(%[src]) \n"
- "lwl $t2, 43(%[src]) \n"
- "lwr $t3, 44(%[src]) \n"
- "lwl $t3, 47(%[src]) \n"
- "lwr $t4, 48(%[src]) \n"
- "lwl $t4, 51(%[src]) \n"
- "lwr $t5, 52(%[src]) \n"
- "lwl $t5, 55(%[src]) \n"
- "lwr $t6, 56(%[src]) \n"
- "lwl $t6, 59(%[src]) \n"
- "lwr $t7, 60(%[src]) \n"
- "lwl $t7, 63(%[src]) \n"
- "pref 0, 160(%[src]) \n"
- // bring the next lines of src, addr 160
- "sw $t0, 32(%[dst]) \n"
- "sw $t1, 36(%[dst]) \n"
- "sw $t2, 40(%[dst]) \n"
- "sw $t3, 44(%[dst]) \n"
- "sw $t4, 48(%[dst]) \n"
- "sw $t5, 52(%[dst]) \n"
- "sw $t6, 56(%[dst]) \n"
- "sw $t7, 60(%[dst]) \n"
-
- "addiu %[dst],%[dst],64 \n" // adding 64 to dest
- "sgtu $v1,%[dst],$t9 \n"
- "bne %[dst],$a3,$ua_loop16w \n"
- " addiu %[src],%[src],64 \n" // adding 64 to src
- "move %[count],$t8 \n"
-
- // Here we have src and dest word-aligned but less than 64-bytes to go
-
- "ua_chk8w: \n"
- "pref 0, 0x0(%[src]) \n"
- "andi $t8, %[count], 0x1f \n" // 32-byte chunk?
- // the t8 is the reminder count
- "beq %[count], $t8, $ua_chk1w \n"
- // when count==t8, no 32-byte chunk
-
- "lwr $t0, 0(%[src]) \n"
- "lwl $t0, 3(%[src]) \n"
- "lwr $t1, 4(%[src]) \n"
- "lwl $t1, 7(%[src]) \n"
- "lwr $t2, 8(%[src]) \n"
- "lwl $t2, 11(%[src]) \n"
- "lwr $t3, 12(%[src]) \n"
- "lwl $t3, 15(%[src]) \n"
- "lwr $t4, 16(%[src]) \n"
- "lwl $t4, 19(%[src]) \n"
- "lwr $t5, 20(%[src]) \n"
- "lwl $t5, 23(%[src]) \n"
- "lwr $t6, 24(%[src]) \n"
- "lwl $t6, 27(%[src]) \n"
- "lwr $t7, 28(%[src]) \n"
- "lwl $t7, 31(%[src]) \n"
- "addiu %[src], %[src], 32 \n"
-
- "sw $t0, 0(%[dst]) \n"
- "sw $t1, 4(%[dst]) \n"
- "sw $t2, 8(%[dst]) \n"
- "sw $t3, 12(%[dst]) \n"
- "sw $t4, 16(%[dst]) \n"
- "sw $t5, 20(%[dst]) \n"
- "sw $t6, 24(%[dst]) \n"
- "sw $t7, 28(%[dst]) \n"
- "addiu %[dst], %[dst], 32 \n"
-
- "$ua_chk1w: \n"
- "andi %[count], $t8, 0x3 \n"
- // now count is the reminder past 1w chunks
- "beq %[count], $t8, ua_smallCopy \n"
- "subu $a3, $t8, %[count] \n"
- // a3 is count of bytes in 1w chunks
- "addu $a3, %[dst], $a3 \n"
- // now a3 is the dst address past the 1w chunks
-
- // copying in words (4-byte chunks)
- "$ua_wordCopy_loop: \n"
- "lwr $v1, 0(%[src]) \n"
- "lwl $v1, 3(%[src]) \n"
- "addiu %[src], %[src], 4 \n"
- "addiu %[dst], %[dst], 4 \n"
- // note: dst=a1 is word aligned here, see NOTE1
- "bne %[dst], $a3, $ua_wordCopy_loop \n"
- " sw $v1,-4(%[dst]) \n"
-
- // Now less than 4 bytes (value in count) left to copy
- "ua_smallCopy: \n"
- "beqz %[count], leave \n"
- " addu $a3, %[dst], %[count] \n" // a3 = last dst address
- "$ua_smallCopy_loop: \n"
- "lb $v1, 0(%[src]) \n"
- "addiu %[src], %[src], 1 \n"
- "addiu %[dst], %[dst], 1 \n"
- "bne %[dst],$a3,$ua_smallCopy_loop \n"
- " sb $v1, -1(%[dst]) \n"
-
- "j $ra \n"
- " nop \n"
- ".set at \n"
- ".set reorder \n"
- : [dst] "+r" (dst), [src] "+r" (src)
- : [count] "r" (count)
- : "t0", "t1", "t2", "t3", "t4", "t5", "t6", "t7",
- "t8", "t9", "a3", "v1", "at"
- );
-}
-#endif // HAS_COPYROW_MIPS
-
-// DSPR2 functions
-#if !defined(LIBYUV_DISABLE_MIPS) && defined(__mips_dsp) && \
- (__mips_dsp_rev >= 2) && \
- (_MIPS_SIM == _MIPS_SIM_ABI32) && (__mips_isa_rev < 6)
-
-void SplitUVRow_DSPR2(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
- int width) {
- __asm__ __volatile__ (
- ".set push \n"
- ".set noreorder \n"
- "srl $t4, %[width], 4 \n" // multiplies of 16
- "blez $t4, 2f \n"
- " andi %[width], %[width], 0xf \n" // residual
-
- "1: \n"
- "addiu $t4, $t4, -1 \n"
- "lw $t0, 0(%[src_uv]) \n" // V1 | U1 | V0 | U0
- "lw $t1, 4(%[src_uv]) \n" // V3 | U3 | V2 | U2
- "lw $t2, 8(%[src_uv]) \n" // V5 | U5 | V4 | U4
- "lw $t3, 12(%[src_uv]) \n" // V7 | U7 | V6 | U6
- "lw $t5, 16(%[src_uv]) \n" // V9 | U9 | V8 | U8
- "lw $t6, 20(%[src_uv]) \n" // V11 | U11 | V10 | U10
- "lw $t7, 24(%[src_uv]) \n" // V13 | U13 | V12 | U12
- "lw $t8, 28(%[src_uv]) \n" // V15 | U15 | V14 | U14
- "addiu %[src_uv], %[src_uv], 32 \n"
- "precrq.qb.ph $t9, $t1, $t0 \n" // V3 | V2 | V1 | V0
- "precr.qb.ph $t0, $t1, $t0 \n" // U3 | U2 | U1 | U0
- "precrq.qb.ph $t1, $t3, $t2 \n" // V7 | V6 | V5 | V4
- "precr.qb.ph $t2, $t3, $t2 \n" // U7 | U6 | U5 | U4
- "precrq.qb.ph $t3, $t6, $t5 \n" // V11 | V10 | V9 | V8
- "precr.qb.ph $t5, $t6, $t5 \n" // U11 | U10 | U9 | U8
- "precrq.qb.ph $t6, $t8, $t7 \n" // V15 | V14 | V13 | V12
- "precr.qb.ph $t7, $t8, $t7 \n" // U15 | U14 | U13 | U12
- "sw $t9, 0(%[dst_v]) \n"
- "sw $t0, 0(%[dst_u]) \n"
- "sw $t1, 4(%[dst_v]) \n"
- "sw $t2, 4(%[dst_u]) \n"
- "sw $t3, 8(%[dst_v]) \n"
- "sw $t5, 8(%[dst_u]) \n"
- "sw $t6, 12(%[dst_v]) \n"
- "sw $t7, 12(%[dst_u]) \n"
- "addiu %[dst_v], %[dst_v], 16 \n"
- "bgtz $t4, 1b \n"
- " addiu %[dst_u], %[dst_u], 16 \n"
-
- "beqz %[width], 3f \n"
- " nop \n"
-
- "2: \n"
- "lbu $t0, 0(%[src_uv]) \n"
- "lbu $t1, 1(%[src_uv]) \n"
- "addiu %[src_uv], %[src_uv], 2 \n"
- "addiu %[width], %[width], -1 \n"
- "sb $t0, 0(%[dst_u]) \n"
- "sb $t1, 0(%[dst_v]) \n"
- "addiu %[dst_u], %[dst_u], 1 \n"
- "bgtz %[width], 2b \n"
- " addiu %[dst_v], %[dst_v], 1 \n"
-
- "3: \n"
- ".set pop \n"
- : [src_uv] "+r" (src_uv),
- [width] "+r" (width),
- [dst_u] "+r" (dst_u),
- [dst_v] "+r" (dst_v)
- :
- : "t0", "t1", "t2", "t3",
- "t4", "t5", "t6", "t7", "t8", "t9"
- );
-}
-
-void MirrorRow_DSPR2(const uint8* src, uint8* dst, int width) {
- __asm__ __volatile__ (
- ".set push \n"
- ".set noreorder \n"
-
- "srl $t4, %[width], 4 \n" // multiplies of 16
- "andi $t5, %[width], 0xf \n"
- "blez $t4, 2f \n"
- " addu %[src], %[src], %[width] \n" // src += width
-
- "1: \n"
- "lw $t0, -16(%[src]) \n" // |3|2|1|0|
- "lw $t1, -12(%[src]) \n" // |7|6|5|4|
- "lw $t2, -8(%[src]) \n" // |11|10|9|8|
- "lw $t3, -4(%[src]) \n" // |15|14|13|12|
- "wsbh $t0, $t0 \n" // |2|3|0|1|
- "wsbh $t1, $t1 \n" // |6|7|4|5|
- "wsbh $t2, $t2 \n" // |10|11|8|9|
- "wsbh $t3, $t3 \n" // |14|15|12|13|
- "rotr $t0, $t0, 16 \n" // |0|1|2|3|
- "rotr $t1, $t1, 16 \n" // |4|5|6|7|
- "rotr $t2, $t2, 16 \n" // |8|9|10|11|
- "rotr $t3, $t3, 16 \n" // |12|13|14|15|
- "addiu %[src], %[src], -16 \n"
- "addiu $t4, $t4, -1 \n"
- "sw $t3, 0(%[dst]) \n" // |15|14|13|12|
- "sw $t2, 4(%[dst]) \n" // |11|10|9|8|
- "sw $t1, 8(%[dst]) \n" // |7|6|5|4|
- "sw $t0, 12(%[dst]) \n" // |3|2|1|0|
- "bgtz $t4, 1b \n"
- " addiu %[dst], %[dst], 16 \n"
- "beqz $t5, 3f \n"
- " nop \n"
-
- "2: \n"
- "lbu $t0, -1(%[src]) \n"
- "addiu $t5, $t5, -1 \n"
- "addiu %[src], %[src], -1 \n"
- "sb $t0, 0(%[dst]) \n"
- "bgez $t5, 2b \n"
- " addiu %[dst], %[dst], 1 \n"
-
- "3: \n"
- ".set pop \n"
- : [src] "+r" (src), [dst] "+r" (dst)
- : [width] "r" (width)
- : "t0", "t1", "t2", "t3", "t4", "t5"
- );
-}
-
-void MirrorUVRow_DSPR2(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
- int width) {
- int x;
- int y;
- __asm__ __volatile__ (
- ".set push \n"
- ".set noreorder \n"
-
- "addu $t4, %[width], %[width] \n"
- "srl %[x], %[width], 4 \n"
- "andi %[y], %[width], 0xf \n"
- "blez %[x], 2f \n"
- " addu %[src_uv], %[src_uv], $t4 \n"
-
- "1: \n"
- "lw $t0, -32(%[src_uv]) \n" // |3|2|1|0|
- "lw $t1, -28(%[src_uv]) \n" // |7|6|5|4|
- "lw $t2, -24(%[src_uv]) \n" // |11|10|9|8|
- "lw $t3, -20(%[src_uv]) \n" // |15|14|13|12|
- "lw $t4, -16(%[src_uv]) \n" // |19|18|17|16|
- "lw $t6, -12(%[src_uv]) \n" // |23|22|21|20|
- "lw $t7, -8(%[src_uv]) \n" // |27|26|25|24|
- "lw $t8, -4(%[src_uv]) \n" // |31|30|29|28|
-
- "rotr $t0, $t0, 16 \n" // |1|0|3|2|
- "rotr $t1, $t1, 16 \n" // |5|4|7|6|
- "rotr $t2, $t2, 16 \n" // |9|8|11|10|
- "rotr $t3, $t3, 16 \n" // |13|12|15|14|
- "rotr $t4, $t4, 16 \n" // |17|16|19|18|
- "rotr $t6, $t6, 16 \n" // |21|20|23|22|
- "rotr $t7, $t7, 16 \n" // |25|24|27|26|
- "rotr $t8, $t8, 16 \n" // |29|28|31|30|
- "precr.qb.ph $t9, $t0, $t1 \n" // |0|2|4|6|
- "precrq.qb.ph $t5, $t0, $t1 \n" // |1|3|5|7|
- "precr.qb.ph $t0, $t2, $t3 \n" // |8|10|12|14|
- "precrq.qb.ph $t1, $t2, $t3 \n" // |9|11|13|15|
- "precr.qb.ph $t2, $t4, $t6 \n" // |16|18|20|22|
- "precrq.qb.ph $t3, $t4, $t6 \n" // |17|19|21|23|
- "precr.qb.ph $t4, $t7, $t8 \n" // |24|26|28|30|
- "precrq.qb.ph $t6, $t7, $t8 \n" // |25|27|29|31|
- "addiu %[src_uv], %[src_uv], -32 \n"
- "addiu %[x], %[x], -1 \n"
- "swr $t4, 0(%[dst_u]) \n"
- "swl $t4, 3(%[dst_u]) \n" // |30|28|26|24|
- "swr $t6, 0(%[dst_v]) \n"
- "swl $t6, 3(%[dst_v]) \n" // |31|29|27|25|
- "swr $t2, 4(%[dst_u]) \n"
- "swl $t2, 7(%[dst_u]) \n" // |22|20|18|16|
- "swr $t3, 4(%[dst_v]) \n"
- "swl $t3, 7(%[dst_v]) \n" // |23|21|19|17|
- "swr $t0, 8(%[dst_u]) \n"
- "swl $t0, 11(%[dst_u]) \n" // |14|12|10|8|
- "swr $t1, 8(%[dst_v]) \n"
- "swl $t1, 11(%[dst_v]) \n" // |15|13|11|9|
- "swr $t9, 12(%[dst_u]) \n"
- "swl $t9, 15(%[dst_u]) \n" // |6|4|2|0|
- "swr $t5, 12(%[dst_v]) \n"
- "swl $t5, 15(%[dst_v]) \n" // |7|5|3|1|
- "addiu %[dst_v], %[dst_v], 16 \n"
- "bgtz %[x], 1b \n"
- " addiu %[dst_u], %[dst_u], 16 \n"
- "beqz %[y], 3f \n"
- " nop \n"
- "b 2f \n"
- " nop \n"
-
- "2: \n"
- "lbu $t0, -2(%[src_uv]) \n"
- "lbu $t1, -1(%[src_uv]) \n"
- "addiu %[src_uv], %[src_uv], -2 \n"
- "addiu %[y], %[y], -1 \n"
- "sb $t0, 0(%[dst_u]) \n"
- "sb $t1, 0(%[dst_v]) \n"
- "addiu %[dst_u], %[dst_u], 1 \n"
- "bgtz %[y], 2b \n"
- " addiu %[dst_v], %[dst_v], 1 \n"
-
- "3: \n"
- ".set pop \n"
- : [src_uv] "+r" (src_uv),
- [dst_u] "+r" (dst_u),
- [dst_v] "+r" (dst_v),
- [x] "=&r" (x),
- [y] "=&r" (y)
- : [width] "r" (width)
- : "t0", "t1", "t2", "t3", "t4",
- "t5", "t7", "t8", "t9"
- );
-}
-
-// Convert (4 Y and 2 VU) I422 and arrange RGB values into
-// t5 = | 0 | B0 | 0 | b0 |
-// t4 = | 0 | B1 | 0 | b1 |
-// t9 = | 0 | G0 | 0 | g0 |
-// t8 = | 0 | G1 | 0 | g1 |
-// t2 = | 0 | R0 | 0 | r0 |
-// t1 = | 0 | R1 | 0 | r1 |
-#define YUVTORGB \
- "lw $t0, 0(%[y_buf]) \n" \
- "lhu $t1, 0(%[u_buf]) \n" \
- "lhu $t2, 0(%[v_buf]) \n" \
- "preceu.ph.qbr $t1, $t1 \n" \
- "preceu.ph.qbr $t2, $t2 \n" \
- "preceu.ph.qbra $t3, $t0 \n" \
- "preceu.ph.qbla $t0, $t0 \n" \
- "subu.ph $t1, $t1, $s5 \n" \
- "subu.ph $t2, $t2, $s5 \n" \
- "subu.ph $t3, $t3, $s4 \n" \
- "subu.ph $t0, $t0, $s4 \n" \
- "mul.ph $t3, $t3, $s0 \n" \
- "mul.ph $t0, $t0, $s0 \n" \
- "shll.ph $t4, $t1, 0x7 \n" \
- "subu.ph $t4, $t4, $t1 \n" \
- "mul.ph $t6, $t1, $s1 \n" \
- "mul.ph $t1, $t2, $s2 \n" \
- "addq_s.ph $t5, $t4, $t3 \n" \
- "addq_s.ph $t4, $t4, $t0 \n" \
- "shra.ph $t5, $t5, 6 \n" \
- "shra.ph $t4, $t4, 6 \n" \
- "addiu %[u_buf], 2 \n" \
- "addiu %[v_buf], 2 \n" \
- "addu.ph $t6, $t6, $t1 \n" \
- "mul.ph $t1, $t2, $s3 \n" \
- "addu.ph $t9, $t6, $t3 \n" \
- "addu.ph $t8, $t6, $t0 \n" \
- "shra.ph $t9, $t9, 6 \n" \
- "shra.ph $t8, $t8, 6 \n" \
- "addu.ph $t2, $t1, $t3 \n" \
- "addu.ph $t1, $t1, $t0 \n" \
- "shra.ph $t2, $t2, 6 \n" \
- "shra.ph $t1, $t1, 6 \n" \
- "subu.ph $t5, $t5, $s5 \n" \
- "subu.ph $t4, $t4, $s5 \n" \
- "subu.ph $t9, $t9, $s5 \n" \
- "subu.ph $t8, $t8, $s5 \n" \
- "subu.ph $t2, $t2, $s5 \n" \
- "subu.ph $t1, $t1, $s5 \n" \
- "shll_s.ph $t5, $t5, 8 \n" \
- "shll_s.ph $t4, $t4, 8 \n" \
- "shll_s.ph $t9, $t9, 8 \n" \
- "shll_s.ph $t8, $t8, 8 \n" \
- "shll_s.ph $t2, $t2, 8 \n" \
- "shll_s.ph $t1, $t1, 8 \n" \
- "shra.ph $t5, $t5, 8 \n" \
- "shra.ph $t4, $t4, 8 \n" \
- "shra.ph $t9, $t9, 8 \n" \
- "shra.ph $t8, $t8, 8 \n" \
- "shra.ph $t2, $t2, 8 \n" \
- "shra.ph $t1, $t1, 8 \n" \
- "addu.ph $t5, $t5, $s5 \n" \
- "addu.ph $t4, $t4, $s5 \n" \
- "addu.ph $t9, $t9, $s5 \n" \
- "addu.ph $t8, $t8, $s5 \n" \
- "addu.ph $t2, $t2, $s5 \n" \
- "addu.ph $t1, $t1, $s5 \n"
-
-// TODO(fbarchard): accept yuv conversion constants.
-void I422ToARGBRow_DSPR2(const uint8* y_buf,
- const uint8* u_buf,
- const uint8* v_buf,
- uint8* rgb_buf,
- const struct YuvConstants* yuvconstants,
- int width) {
- __asm__ __volatile__ (
- ".set push \n"
- ".set noreorder \n"
- "beqz %[width], 2f \n"
- " repl.ph $s0, 74 \n" // |YG|YG| = |74|74|
- "repl.ph $s1, -25 \n" // |UG|UG| = |-25|-25|
- "repl.ph $s2, -52 \n" // |VG|VG| = |-52|-52|
- "repl.ph $s3, 102 \n" // |VR|VR| = |102|102|
- "repl.ph $s4, 16 \n" // |0|16|0|16|
- "repl.ph $s5, 128 \n" // |128|128| // clipping
- "lui $s6, 0xff00 \n"
- "ori $s6, 0xff00 \n" // |ff|00|ff|00|ff|
-
- "1: \n"
- YUVTORGB
-// Arranging into argb format
- "precr.qb.ph $t4, $t8, $t4 \n" // |G1|g1|B1|b1|
- "precr.qb.ph $t5, $t9, $t5 \n" // |G0|g0|B0|b0|
- "addiu %[width], -4 \n"
- "precrq.qb.ph $t8, $t4, $t5 \n" // |G1|B1|G0|B0|
- "precr.qb.ph $t9, $t4, $t5 \n" // |g1|b1|g0|b0|
- "precr.qb.ph $t2, $t1, $t2 \n" // |R1|r1|R0|r0|
-
- "addiu %[y_buf], 4 \n"
- "preceu.ph.qbla $t1, $t2 \n" // |0 |R1|0 |R0|
- "preceu.ph.qbra $t2, $t2 \n" // |0 |r1|0 |r0|
- "or $t1, $t1, $s6 \n" // |ff|R1|ff|R0|
- "or $t2, $t2, $s6 \n" // |ff|r1|ff|r0|
- "precrq.ph.w $t0, $t2, $t9 \n" // |ff|r1|g1|b1|
- "precrq.ph.w $t3, $t1, $t8 \n" // |ff|R1|G1|B1|
- "sll $t9, $t9, 16 \n"
- "sll $t8, $t8, 16 \n"
- "packrl.ph $t2, $t2, $t9 \n" // |ff|r0|g0|b0|
- "packrl.ph $t1, $t1, $t8 \n" // |ff|R0|G0|B0|
-// Store results.
- "sw $t2, 0(%[rgb_buf]) \n"
- "sw $t0, 4(%[rgb_buf]) \n"
- "sw $t1, 8(%[rgb_buf]) \n"
- "sw $t3, 12(%[rgb_buf]) \n"
- "bnez %[width], 1b \n"
- " addiu %[rgb_buf], 16 \n"
- "2: \n"
- ".set pop \n"
- :[y_buf] "+r" (y_buf),
- [u_buf] "+r" (u_buf),
- [v_buf] "+r" (v_buf),
- [width] "+r" (width),
- [rgb_buf] "+r" (rgb_buf)
- :
- : "t0", "t1", "t2", "t3", "t4", "t5",
- "t6", "t7", "t8", "t9",
- "s0", "s1", "s2", "s3",
- "s4", "s5", "s6"
- );
-}
-
-// Bilinear filter 8x2 -> 8x1
-void InterpolateRow_DSPR2(uint8* dst_ptr, const uint8* src_ptr,
- ptrdiff_t src_stride, int dst_width,
- int source_y_fraction) {
- int y0_fraction = 256 - source_y_fraction;
- const uint8* src_ptr1 = src_ptr + src_stride;
-
- __asm__ __volatile__ (
- ".set push \n"
- ".set noreorder \n"
-
- "replv.ph $t0, %[y0_fraction] \n"
- "replv.ph $t1, %[source_y_fraction] \n"
-
- "1: \n"
- "lw $t2, 0(%[src_ptr]) \n"
- "lw $t3, 0(%[src_ptr1]) \n"
- "lw $t4, 4(%[src_ptr]) \n"
- "lw $t5, 4(%[src_ptr1]) \n"
- "muleu_s.ph.qbl $t6, $t2, $t0 \n"
- "muleu_s.ph.qbr $t7, $t2, $t0 \n"
- "muleu_s.ph.qbl $t8, $t3, $t1 \n"
- "muleu_s.ph.qbr $t9, $t3, $t1 \n"
- "muleu_s.ph.qbl $t2, $t4, $t0 \n"
- "muleu_s.ph.qbr $t3, $t4, $t0 \n"
- "muleu_s.ph.qbl $t4, $t5, $t1 \n"
- "muleu_s.ph.qbr $t5, $t5, $t1 \n"
- "addq.ph $t6, $t6, $t8 \n"
- "addq.ph $t7, $t7, $t9 \n"
- "addq.ph $t2, $t2, $t4 \n"
- "addq.ph $t3, $t3, $t5 \n"
- "shra.ph $t6, $t6, 8 \n"
- "shra.ph $t7, $t7, 8 \n"
- "shra.ph $t2, $t2, 8 \n"
- "shra.ph $t3, $t3, 8 \n"
- "precr.qb.ph $t6, $t6, $t7 \n"
- "precr.qb.ph $t2, $t2, $t3 \n"
- "addiu %[src_ptr], %[src_ptr], 8 \n"
- "addiu %[src_ptr1], %[src_ptr1], 8 \n"
- "addiu %[dst_width], %[dst_width], -8 \n"
- "sw $t6, 0(%[dst_ptr]) \n"
- "sw $t2, 4(%[dst_ptr]) \n"
- "bgtz %[dst_width], 1b \n"
- " addiu %[dst_ptr], %[dst_ptr], 8 \n"
-
- ".set pop \n"
- : [dst_ptr] "+r" (dst_ptr),
- [src_ptr1] "+r" (src_ptr1),
- [src_ptr] "+r" (src_ptr),
- [dst_width] "+r" (dst_width)
- : [source_y_fraction] "r" (source_y_fraction),
- [y0_fraction] "r" (y0_fraction),
- [src_stride] "r" (src_stride)
- : "t0", "t1", "t2", "t3", "t4", "t5",
- "t6", "t7", "t8", "t9"
- );
-}
-#endif // __mips_dsp_rev >= 2
-
-#endif // defined(__mips__)
-
-#ifdef __cplusplus
-} // extern "C"
-} // namespace libyuv
-#endif
diff --git a/third_party/libyuv/source/row_msa.cc b/third_party/libyuv/source/row_msa.cc
new file mode 100644
index 000000000..4fb2631f0
--- /dev/null
+++ b/third_party/libyuv/source/row_msa.cc
@@ -0,0 +1,3512 @@
+/*
+ * Copyright 2016 The LibYuv Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#include <string.h>
+
+#include "libyuv/row.h"
+
+// This module is for GCC MSA
+#if !defined(LIBYUV_DISABLE_MSA) && defined(__mips_msa)
+#include "libyuv/macros_msa.h"
+
+#ifdef __cplusplus
+namespace libyuv {
+extern "C" {
+#endif
+
+#define ALPHA_VAL (-1)
+
+// Fill YUV -> RGB conversion constants into vectors
+#define YUVTORGB_SETUP(yuvconst, ub, vr, ug, vg, bb, bg, br, yg) \
+ { \
+ ub = __msa_fill_w(yuvconst->kUVToB[0]); \
+ vr = __msa_fill_w(yuvconst->kUVToR[1]); \
+ ug = __msa_fill_w(yuvconst->kUVToG[0]); \
+ vg = __msa_fill_w(yuvconst->kUVToG[1]); \
+ bb = __msa_fill_w(yuvconst->kUVBiasB[0]); \
+ bg = __msa_fill_w(yuvconst->kUVBiasG[0]); \
+ br = __msa_fill_w(yuvconst->kUVBiasR[0]); \
+ yg = __msa_fill_w(yuvconst->kYToRgb[0]); \
+ }
+
+// Load YUV 422 pixel data
+#define READYUV422(psrc_y, psrc_u, psrc_v, out_y, out_u, out_v) \
+ { \
+ uint64_t y_m; \
+ uint32_t u_m, v_m; \
+ v4i32 zero_m = {0}; \
+ y_m = LD(psrc_y); \
+ u_m = LW(psrc_u); \
+ v_m = LW(psrc_v); \
+ out_y = (v16u8)__msa_insert_d((v2i64)zero_m, 0, (int64_t)y_m); \
+ out_u = (v16u8)__msa_insert_w(zero_m, 0, (int32_t)u_m); \
+ out_v = (v16u8)__msa_insert_w(zero_m, 0, (int32_t)v_m); \
+ }
+
+// Clip input vector elements between 0 to 255
+#define CLIP_0TO255(in0, in1, in2, in3, in4, in5) \
+ { \
+ v4i32 max_m = __msa_ldi_w(0xFF); \
+ \
+ in0 = __msa_maxi_s_w(in0, 0); \
+ in1 = __msa_maxi_s_w(in1, 0); \
+ in2 = __msa_maxi_s_w(in2, 0); \
+ in3 = __msa_maxi_s_w(in3, 0); \
+ in4 = __msa_maxi_s_w(in4, 0); \
+ in5 = __msa_maxi_s_w(in5, 0); \
+ in0 = __msa_min_s_w(max_m, in0); \
+ in1 = __msa_min_s_w(max_m, in1); \
+ in2 = __msa_min_s_w(max_m, in2); \
+ in3 = __msa_min_s_w(max_m, in3); \
+ in4 = __msa_min_s_w(max_m, in4); \
+ in5 = __msa_min_s_w(max_m, in5); \
+ }
+
+// Convert 8 pixels of YUV 420 to RGB.
+#define YUVTORGB(in_y, in_uv, ubvr, ugvg, bb, bg, br, yg, out_b, out_g, out_r) \
+ { \
+ v8i16 vec0_m, vec1_m; \
+ v4i32 reg0_m, reg1_m, reg2_m, reg3_m, reg4_m; \
+ v4i32 reg5_m, reg6_m, reg7_m; \
+ v16i8 zero_m = {0}; \
+ \
+ vec0_m = (v8i16)__msa_ilvr_b((v16i8)in_y, (v16i8)in_y); \
+ vec1_m = (v8i16)__msa_ilvr_b((v16i8)zero_m, (v16i8)in_uv); \
+ reg0_m = (v4i32)__msa_ilvr_h((v8i16)zero_m, (v8i16)vec0_m); \
+ reg1_m = (v4i32)__msa_ilvl_h((v8i16)zero_m, (v8i16)vec0_m); \
+ reg2_m = (v4i32)__msa_ilvr_h((v8i16)zero_m, (v8i16)vec1_m); \
+ reg3_m = (v4i32)__msa_ilvl_h((v8i16)zero_m, (v8i16)vec1_m); \
+ reg0_m *= yg; \
+ reg1_m *= yg; \
+ reg2_m *= ubvr; \
+ reg3_m *= ubvr; \
+ reg0_m = __msa_srai_w(reg0_m, 16); \
+ reg1_m = __msa_srai_w(reg1_m, 16); \
+ reg4_m = __msa_dotp_s_w((v8i16)vec1_m, (v8i16)ugvg); \
+ reg5_m = __msa_ilvev_w(reg2_m, reg2_m); \
+ reg6_m = __msa_ilvev_w(reg3_m, reg3_m); \
+ reg7_m = __msa_ilvr_w(reg4_m, reg4_m); \
+ reg2_m = __msa_ilvod_w(reg2_m, reg2_m); \
+ reg3_m = __msa_ilvod_w(reg3_m, reg3_m); \
+ reg4_m = __msa_ilvl_w(reg4_m, reg4_m); \
+ reg5_m = reg0_m - reg5_m; \
+ reg6_m = reg1_m - reg6_m; \
+ reg2_m = reg0_m - reg2_m; \
+ reg3_m = reg1_m - reg3_m; \
+ reg7_m = reg0_m - reg7_m; \
+ reg4_m = reg1_m - reg4_m; \
+ reg5_m += bb; \
+ reg6_m += bb; \
+ reg7_m += bg; \
+ reg4_m += bg; \
+ reg2_m += br; \
+ reg3_m += br; \
+ reg5_m = __msa_srai_w(reg5_m, 6); \
+ reg6_m = __msa_srai_w(reg6_m, 6); \
+ reg7_m = __msa_srai_w(reg7_m, 6); \
+ reg4_m = __msa_srai_w(reg4_m, 6); \
+ reg2_m = __msa_srai_w(reg2_m, 6); \
+ reg3_m = __msa_srai_w(reg3_m, 6); \
+ CLIP_0TO255(reg5_m, reg6_m, reg7_m, reg4_m, reg2_m, reg3_m); \
+ out_b = __msa_pckev_h((v8i16)reg6_m, (v8i16)reg5_m); \
+ out_g = __msa_pckev_h((v8i16)reg4_m, (v8i16)reg7_m); \
+ out_r = __msa_pckev_h((v8i16)reg3_m, (v8i16)reg2_m); \
+ }
+
+// Pack and Store 8 ARGB values.
+#define STOREARGB(in0, in1, in2, in3, pdst_argb) \
+ { \
+ v8i16 vec0_m, vec1_m; \
+ v16u8 dst0_m, dst1_m; \
+ vec0_m = (v8i16)__msa_ilvev_b((v16i8)in1, (v16i8)in0); \
+ vec1_m = (v8i16)__msa_ilvev_b((v16i8)in3, (v16i8)in2); \
+ dst0_m = (v16u8)__msa_ilvr_h(vec1_m, vec0_m); \
+ dst1_m = (v16u8)__msa_ilvl_h(vec1_m, vec0_m); \
+ ST_UB2(dst0_m, dst1_m, pdst_argb, 16); \
+ }
+
+// Takes ARGB input and calculates Y.
+#define ARGBTOY(argb0, argb1, argb2, argb3, const0, const1, const2, shift, \
+ y_out) \
+ { \
+ v16u8 vec0_m, vec1_m, vec2_m, vec3_m; \
+ v8u16 reg0_m, reg1_m; \
+ \
+ vec0_m = (v16u8)__msa_pckev_h((v8i16)argb1, (v8i16)argb0); \
+ vec1_m = (v16u8)__msa_pckev_h((v8i16)argb3, (v8i16)argb2); \
+ vec2_m = (v16u8)__msa_pckod_h((v8i16)argb1, (v8i16)argb0); \
+ vec3_m = (v16u8)__msa_pckod_h((v8i16)argb3, (v8i16)argb2); \
+ reg0_m = __msa_dotp_u_h(vec0_m, const0); \
+ reg1_m = __msa_dotp_u_h(vec1_m, const0); \
+ reg0_m = __msa_dpadd_u_h(reg0_m, vec2_m, const1); \
+ reg1_m = __msa_dpadd_u_h(reg1_m, vec3_m, const1); \
+ reg0_m += const2; \
+ reg1_m += const2; \
+ reg0_m = (v8u16)__msa_srai_h((v8i16)reg0_m, shift); \
+ reg1_m = (v8u16)__msa_srai_h((v8i16)reg1_m, shift); \
+ y_out = (v16u8)__msa_pckev_b((v16i8)reg1_m, (v16i8)reg0_m); \
+ }
+
+// Loads current and next row of ARGB input and averages it to calculate U and V
+#define READ_ARGB(s_ptr, t_ptr, argb0, argb1, argb2, argb3) \
+ { \
+ v16u8 src0_m, src1_m, src2_m, src3_m, src4_m, src5_m, src6_m, src7_m; \
+ v16u8 vec0_m, vec1_m, vec2_m, vec3_m, vec4_m, vec5_m, vec6_m, vec7_m; \
+ v16u8 vec8_m, vec9_m; \
+ v8u16 reg0_m, reg1_m, reg2_m, reg3_m, reg4_m, reg5_m, reg6_m, reg7_m; \
+ v8u16 reg8_m, reg9_m; \
+ \
+ src0_m = (v16u8)__msa_ld_b((v16i8*)s, 0); \
+ src1_m = (v16u8)__msa_ld_b((v16i8*)s, 16); \
+ src2_m = (v16u8)__msa_ld_b((v16i8*)s, 32); \
+ src3_m = (v16u8)__msa_ld_b((v16i8*)s, 48); \
+ src4_m = (v16u8)__msa_ld_b((v16i8*)t, 0); \
+ src5_m = (v16u8)__msa_ld_b((v16i8*)t, 16); \
+ src6_m = (v16u8)__msa_ld_b((v16i8*)t, 32); \
+ src7_m = (v16u8)__msa_ld_b((v16i8*)t, 48); \
+ vec0_m = (v16u8)__msa_ilvr_b((v16i8)src0_m, (v16i8)src4_m); \
+ vec1_m = (v16u8)__msa_ilvr_b((v16i8)src1_m, (v16i8)src5_m); \
+ vec2_m = (v16u8)__msa_ilvr_b((v16i8)src2_m, (v16i8)src6_m); \
+ vec3_m = (v16u8)__msa_ilvr_b((v16i8)src3_m, (v16i8)src7_m); \
+ vec4_m = (v16u8)__msa_ilvl_b((v16i8)src0_m, (v16i8)src4_m); \
+ vec5_m = (v16u8)__msa_ilvl_b((v16i8)src1_m, (v16i8)src5_m); \
+ vec6_m = (v16u8)__msa_ilvl_b((v16i8)src2_m, (v16i8)src6_m); \
+ vec7_m = (v16u8)__msa_ilvl_b((v16i8)src3_m, (v16i8)src7_m); \
+ reg0_m = __msa_hadd_u_h(vec0_m, vec0_m); \
+ reg1_m = __msa_hadd_u_h(vec1_m, vec1_m); \
+ reg2_m = __msa_hadd_u_h(vec2_m, vec2_m); \
+ reg3_m = __msa_hadd_u_h(vec3_m, vec3_m); \
+ reg4_m = __msa_hadd_u_h(vec4_m, vec4_m); \
+ reg5_m = __msa_hadd_u_h(vec5_m, vec5_m); \
+ reg6_m = __msa_hadd_u_h(vec6_m, vec6_m); \
+ reg7_m = __msa_hadd_u_h(vec7_m, vec7_m); \
+ reg8_m = (v8u16)__msa_pckev_d((v2i64)reg4_m, (v2i64)reg0_m); \
+ reg9_m = (v8u16)__msa_pckev_d((v2i64)reg5_m, (v2i64)reg1_m); \
+ reg8_m += (v8u16)__msa_pckod_d((v2i64)reg4_m, (v2i64)reg0_m); \
+ reg9_m += (v8u16)__msa_pckod_d((v2i64)reg5_m, (v2i64)reg1_m); \
+ reg0_m = (v8u16)__msa_pckev_d((v2i64)reg6_m, (v2i64)reg2_m); \
+ reg1_m = (v8u16)__msa_pckev_d((v2i64)reg7_m, (v2i64)reg3_m); \
+ reg0_m += (v8u16)__msa_pckod_d((v2i64)reg6_m, (v2i64)reg2_m); \
+ reg1_m += (v8u16)__msa_pckod_d((v2i64)reg7_m, (v2i64)reg3_m); \
+ reg8_m = (v8u16)__msa_srai_h((v8i16)reg8_m, 2); \
+ reg9_m = (v8u16)__msa_srai_h((v8i16)reg9_m, 2); \
+ reg0_m = (v8u16)__msa_srai_h((v8i16)reg0_m, 2); \
+ reg1_m = (v8u16)__msa_srai_h((v8i16)reg1_m, 2); \
+ argb0 = (v16u8)__msa_pckev_b((v16i8)reg9_m, (v16i8)reg8_m); \
+ argb1 = (v16u8)__msa_pckev_b((v16i8)reg1_m, (v16i8)reg0_m); \
+ src0_m = (v16u8)__msa_ld_b((v16i8*)s, 64); \
+ src1_m = (v16u8)__msa_ld_b((v16i8*)s, 80); \
+ src2_m = (v16u8)__msa_ld_b((v16i8*)s, 96); \
+ src3_m = (v16u8)__msa_ld_b((v16i8*)s, 112); \
+ src4_m = (v16u8)__msa_ld_b((v16i8*)t, 64); \
+ src5_m = (v16u8)__msa_ld_b((v16i8*)t, 80); \
+ src6_m = (v16u8)__msa_ld_b((v16i8*)t, 96); \
+ src7_m = (v16u8)__msa_ld_b((v16i8*)t, 112); \
+ vec2_m = (v16u8)__msa_ilvr_b((v16i8)src0_m, (v16i8)src4_m); \
+ vec3_m = (v16u8)__msa_ilvr_b((v16i8)src1_m, (v16i8)src5_m); \
+ vec4_m = (v16u8)__msa_ilvr_b((v16i8)src2_m, (v16i8)src6_m); \
+ vec5_m = (v16u8)__msa_ilvr_b((v16i8)src3_m, (v16i8)src7_m); \
+ vec6_m = (v16u8)__msa_ilvl_b((v16i8)src0_m, (v16i8)src4_m); \
+ vec7_m = (v16u8)__msa_ilvl_b((v16i8)src1_m, (v16i8)src5_m); \
+ vec8_m = (v16u8)__msa_ilvl_b((v16i8)src2_m, (v16i8)src6_m); \
+ vec9_m = (v16u8)__msa_ilvl_b((v16i8)src3_m, (v16i8)src7_m); \
+ reg0_m = __msa_hadd_u_h(vec2_m, vec2_m); \
+ reg1_m = __msa_hadd_u_h(vec3_m, vec3_m); \
+ reg2_m = __msa_hadd_u_h(vec4_m, vec4_m); \
+ reg3_m = __msa_hadd_u_h(vec5_m, vec5_m); \
+ reg4_m = __msa_hadd_u_h(vec6_m, vec6_m); \
+ reg5_m = __msa_hadd_u_h(vec7_m, vec7_m); \
+ reg6_m = __msa_hadd_u_h(vec8_m, vec8_m); \
+ reg7_m = __msa_hadd_u_h(vec9_m, vec9_m); \
+ reg8_m = (v8u16)__msa_pckev_d((v2i64)reg4_m, (v2i64)reg0_m); \
+ reg9_m = (v8u16)__msa_pckev_d((v2i64)reg5_m, (v2i64)reg1_m); \
+ reg8_m += (v8u16)__msa_pckod_d((v2i64)reg4_m, (v2i64)reg0_m); \
+ reg9_m += (v8u16)__msa_pckod_d((v2i64)reg5_m, (v2i64)reg1_m); \
+ reg0_m = (v8u16)__msa_pckev_d((v2i64)reg6_m, (v2i64)reg2_m); \
+ reg1_m = (v8u16)__msa_pckev_d((v2i64)reg7_m, (v2i64)reg3_m); \
+ reg0_m += (v8u16)__msa_pckod_d((v2i64)reg6_m, (v2i64)reg2_m); \
+ reg1_m += (v8u16)__msa_pckod_d((v2i64)reg7_m, (v2i64)reg3_m); \
+ reg8_m = (v8u16)__msa_srai_h((v8i16)reg8_m, 2); \
+ reg9_m = (v8u16)__msa_srai_h((v8i16)reg9_m, 2); \
+ reg0_m = (v8u16)__msa_srai_h((v8i16)reg0_m, 2); \
+ reg1_m = (v8u16)__msa_srai_h((v8i16)reg1_m, 2); \
+ argb2 = (v16u8)__msa_pckev_b((v16i8)reg9_m, (v16i8)reg8_m); \
+ argb3 = (v16u8)__msa_pckev_b((v16i8)reg1_m, (v16i8)reg0_m); \
+ }
+
+// Takes ARGB input and calculates U and V.
+#define ARGBTOUV(argb0, argb1, argb2, argb3, const0, const1, const2, const3, \
+ shf0, shf1, shf2, shf3, v_out, u_out) \
+ { \
+ v16u8 vec0_m, vec1_m, vec2_m, vec3_m, vec4_m, vec5_m, vec6_m, vec7_m; \
+ v8u16 reg0_m, reg1_m, reg2_m, reg3_m; \
+ \
+ vec0_m = (v16u8)__msa_vshf_b(shf0, (v16i8)argb1, (v16i8)argb0); \
+ vec1_m = (v16u8)__msa_vshf_b(shf0, (v16i8)argb3, (v16i8)argb2); \
+ vec2_m = (v16u8)__msa_vshf_b(shf1, (v16i8)argb1, (v16i8)argb0); \
+ vec3_m = (v16u8)__msa_vshf_b(shf1, (v16i8)argb3, (v16i8)argb2); \
+ vec4_m = (v16u8)__msa_vshf_b(shf2, (v16i8)argb1, (v16i8)argb0); \
+ vec5_m = (v16u8)__msa_vshf_b(shf2, (v16i8)argb3, (v16i8)argb2); \
+ vec6_m = (v16u8)__msa_vshf_b(shf3, (v16i8)argb1, (v16i8)argb0); \
+ vec7_m = (v16u8)__msa_vshf_b(shf3, (v16i8)argb3, (v16i8)argb2); \
+ reg0_m = __msa_dotp_u_h(vec0_m, const1); \
+ reg1_m = __msa_dotp_u_h(vec1_m, const1); \
+ reg2_m = __msa_dotp_u_h(vec4_m, const1); \
+ reg3_m = __msa_dotp_u_h(vec5_m, const1); \
+ reg0_m += const3; \
+ reg1_m += const3; \
+ reg2_m += const3; \
+ reg3_m += const3; \
+ reg0_m -= __msa_dotp_u_h(vec2_m, const0); \
+ reg1_m -= __msa_dotp_u_h(vec3_m, const0); \
+ reg2_m -= __msa_dotp_u_h(vec6_m, const2); \
+ reg3_m -= __msa_dotp_u_h(vec7_m, const2); \
+ v_out = (v16u8)__msa_pckod_b((v16i8)reg1_m, (v16i8)reg0_m); \
+ u_out = (v16u8)__msa_pckod_b((v16i8)reg3_m, (v16i8)reg2_m); \
+ }
+
+// Load I444 pixel data
+#define READI444(psrc_y, psrc_u, psrc_v, out_y, out_u, out_v) \
+ { \
+ uint64_t y_m, u_m, v_m; \
+ v2i64 zero_m = {0}; \
+ y_m = LD(psrc_y); \
+ u_m = LD(psrc_u); \
+ v_m = LD(psrc_v); \
+ out_y = (v16u8)__msa_insert_d(zero_m, 0, (int64_t)y_m); \
+ out_u = (v16u8)__msa_insert_d(zero_m, 0, (int64_t)u_m); \
+ out_v = (v16u8)__msa_insert_d(zero_m, 0, (int64_t)v_m); \
+ }
+
+void MirrorRow_MSA(const uint8_t* src, uint8_t* dst, int width) {
+ int x;
+ v16u8 src0, src1, src2, src3;
+ v16u8 dst0, dst1, dst2, dst3;
+ v16i8 shuffler = {15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0};
+ src += width - 64;
+
+ for (x = 0; x < width; x += 64) {
+ LD_UB4(src, 16, src3, src2, src1, src0);
+ VSHF_B2_UB(src3, src3, src2, src2, shuffler, shuffler, dst3, dst2);
+ VSHF_B2_UB(src1, src1, src0, src0, shuffler, shuffler, dst1, dst0);
+ ST_UB4(dst0, dst1, dst2, dst3, dst, 16);
+ dst += 64;
+ src -= 64;
+ }
+}
+
+void ARGBMirrorRow_MSA(const uint8_t* src, uint8_t* dst, int width) {
+ int x;
+ v16u8 src0, src1, src2, src3;
+ v16u8 dst0, dst1, dst2, dst3;
+ v16i8 shuffler = {12, 13, 14, 15, 8, 9, 10, 11, 4, 5, 6, 7, 0, 1, 2, 3};
+ src += width * 4 - 64;
+
+ for (x = 0; x < width; x += 16) {
+ LD_UB4(src, 16, src3, src2, src1, src0);
+ VSHF_B2_UB(src3, src3, src2, src2, shuffler, shuffler, dst3, dst2);
+ VSHF_B2_UB(src1, src1, src0, src0, shuffler, shuffler, dst1, dst0);
+ ST_UB4(dst0, dst1, dst2, dst3, dst, 16);
+ dst += 64;
+ src -= 64;
+ }
+}
+
+void I422ToYUY2Row_MSA(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_yuy2,
+ int width) {
+ int x;
+ v16u8 src_u0, src_v0, src_y0, src_y1, vec_uv0, vec_uv1;
+ v16u8 dst_yuy2_0, dst_yuy2_1, dst_yuy2_2, dst_yuy2_3;
+
+ for (x = 0; x < width; x += 32) {
+ src_u0 = LD_UB(src_u);
+ src_v0 = LD_UB(src_v);
+ LD_UB2(src_y, 16, src_y0, src_y1);
+ ILVRL_B2_UB(src_v0, src_u0, vec_uv0, vec_uv1);
+ ILVRL_B2_UB(vec_uv0, src_y0, dst_yuy2_0, dst_yuy2_1);
+ ILVRL_B2_UB(vec_uv1, src_y1, dst_yuy2_2, dst_yuy2_3);
+ ST_UB4(dst_yuy2_0, dst_yuy2_1, dst_yuy2_2, dst_yuy2_3, dst_yuy2, 16);
+ src_u += 16;
+ src_v += 16;
+ src_y += 32;
+ dst_yuy2 += 64;
+ }
+}
+
+void I422ToUYVYRow_MSA(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_uyvy,
+ int width) {
+ int x;
+ v16u8 src_u0, src_v0, src_y0, src_y1, vec_uv0, vec_uv1;
+ v16u8 dst_uyvy0, dst_uyvy1, dst_uyvy2, dst_uyvy3;
+
+ for (x = 0; x < width; x += 32) {
+ src_u0 = LD_UB(src_u);
+ src_v0 = LD_UB(src_v);
+ LD_UB2(src_y, 16, src_y0, src_y1);
+ ILVRL_B2_UB(src_v0, src_u0, vec_uv0, vec_uv1);
+ ILVRL_B2_UB(src_y0, vec_uv0, dst_uyvy0, dst_uyvy1);
+ ILVRL_B2_UB(src_y1, vec_uv1, dst_uyvy2, dst_uyvy3);
+ ST_UB4(dst_uyvy0, dst_uyvy1, dst_uyvy2, dst_uyvy3, dst_uyvy, 16);
+ src_u += 16;
+ src_v += 16;
+ src_y += 32;
+ dst_uyvy += 64;
+ }
+}
+
+void I422ToARGBRow_MSA(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_argb,
+ const struct YuvConstants* yuvconstants,
+ int width) {
+ int x;
+ v16u8 src0, src1, src2;
+ v8i16 vec0, vec1, vec2;
+ v4i32 vec_ub, vec_vr, vec_ug, vec_vg, vec_bb, vec_bg, vec_br, vec_yg;
+ v4i32 vec_ubvr, vec_ugvg;
+ v16u8 alpha = (v16u8)__msa_ldi_b(ALPHA_VAL);
+
+ YUVTORGB_SETUP(yuvconstants, vec_ub, vec_vr, vec_ug, vec_vg, vec_bb, vec_bg,
+ vec_br, vec_yg);
+ vec_ubvr = __msa_ilvr_w(vec_vr, vec_ub);
+ vec_ugvg = (v4i32)__msa_ilvev_h((v8i16)vec_vg, (v8i16)vec_ug);
+
+ for (x = 0; x < width; x += 8) {
+ READYUV422(src_y, src_u, src_v, src0, src1, src2);
+ src1 = (v16u8)__msa_ilvr_b((v16i8)src2, (v16i8)src1);
+ YUVTORGB(src0, src1, vec_ubvr, vec_ugvg, vec_bb, vec_bg, vec_br, vec_yg,
+ vec0, vec1, vec2);
+ STOREARGB(vec0, vec1, vec2, alpha, dst_argb);
+ src_y += 8;
+ src_u += 4;
+ src_v += 4;
+ dst_argb += 32;
+ }
+}
+
+void I422ToRGBARow_MSA(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_argb,
+ const struct YuvConstants* yuvconstants,
+ int width) {
+ int x;
+ v16u8 src0, src1, src2;
+ v8i16 vec0, vec1, vec2;
+ v4i32 vec_ub, vec_vr, vec_ug, vec_vg, vec_bb, vec_bg, vec_br, vec_yg;
+ v4i32 vec_ubvr, vec_ugvg;
+ v16u8 alpha = (v16u8)__msa_ldi_b(ALPHA_VAL);
+
+ YUVTORGB_SETUP(yuvconstants, vec_ub, vec_vr, vec_ug, vec_vg, vec_bb, vec_bg,
+ vec_br, vec_yg);
+ vec_ubvr = __msa_ilvr_w(vec_vr, vec_ub);
+ vec_ugvg = (v4i32)__msa_ilvev_h((v8i16)vec_vg, (v8i16)vec_ug);
+
+ for (x = 0; x < width; x += 8) {
+ READYUV422(src_y, src_u, src_v, src0, src1, src2);
+ src1 = (v16u8)__msa_ilvr_b((v16i8)src2, (v16i8)src1);
+ YUVTORGB(src0, src1, vec_ubvr, vec_ugvg, vec_bb, vec_bg, vec_br, vec_yg,
+ vec0, vec1, vec2);
+ STOREARGB(alpha, vec0, vec1, vec2, dst_argb);
+ src_y += 8;
+ src_u += 4;
+ src_v += 4;
+ dst_argb += 32;
+ }
+}
+
+void I422AlphaToARGBRow_MSA(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ const uint8_t* src_a,
+ uint8_t* dst_argb,
+ const struct YuvConstants* yuvconstants,
+ int width) {
+ int x;
+ int64_t data_a;
+ v16u8 src0, src1, src2, src3;
+ v8i16 vec0, vec1, vec2;
+ v4i32 vec_ub, vec_vr, vec_ug, vec_vg, vec_bb, vec_bg, vec_br, vec_yg;
+ v4i32 vec_ubvr, vec_ugvg;
+ v4i32 zero = {0};
+
+ YUVTORGB_SETUP(yuvconstants, vec_ub, vec_vr, vec_ug, vec_vg, vec_bb, vec_bg,
+ vec_br, vec_yg);
+ vec_ubvr = __msa_ilvr_w(vec_vr, vec_ub);
+ vec_ugvg = (v4i32)__msa_ilvev_h((v8i16)vec_vg, (v8i16)vec_ug);
+
+ for (x = 0; x < width; x += 8) {
+ data_a = LD(src_a);
+ READYUV422(src_y, src_u, src_v, src0, src1, src2);
+ src1 = (v16u8)__msa_ilvr_b((v16i8)src2, (v16i8)src1);
+ src3 = (v16u8)__msa_insert_d((v2i64)zero, 0, data_a);
+ YUVTORGB(src0, src1, vec_ubvr, vec_ugvg, vec_bb, vec_bg, vec_br, vec_yg,
+ vec0, vec1, vec2);
+ src3 = (v16u8)__msa_ilvr_b((v16i8)src3, (v16i8)src3);
+ STOREARGB(vec0, vec1, vec2, src3, dst_argb);
+ src_y += 8;
+ src_u += 4;
+ src_v += 4;
+ src_a += 8;
+ dst_argb += 32;
+ }
+}
+
+void I422ToRGB24Row_MSA(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_argb,
+ const struct YuvConstants* yuvconstants,
+ int32_t width) {
+ int x;
+ int64_t data_u, data_v;
+ v16u8 src0, src1, src2, src3, src4, dst0, dst1, dst2;
+ v8i16 vec0, vec1, vec2, vec3, vec4, vec5;
+ v4i32 vec_ub, vec_vr, vec_ug, vec_vg, vec_bb, vec_bg, vec_br, vec_yg;
+ v4i32 vec_ubvr, vec_ugvg;
+ v16u8 reg0, reg1, reg2, reg3;
+ v2i64 zero = {0};
+ v16i8 shuffler0 = {0, 1, 16, 2, 3, 17, 4, 5, 18, 6, 7, 19, 8, 9, 20, 10};
+ v16i8 shuffler1 = {0, 21, 1, 2, 22, 3, 4, 23, 5, 6, 24, 7, 8, 25, 9, 10};
+ v16i8 shuffler2 = {26, 6, 7, 27, 8, 9, 28, 10,
+ 11, 29, 12, 13, 30, 14, 15, 31};
+
+ YUVTORGB_SETUP(yuvconstants, vec_ub, vec_vr, vec_ug, vec_vg, vec_bb, vec_bg,
+ vec_br, vec_yg);
+ vec_ubvr = __msa_ilvr_w(vec_vr, vec_ub);
+ vec_ugvg = (v4i32)__msa_ilvev_h((v8i16)vec_vg, (v8i16)vec_ug);
+
+ for (x = 0; x < width; x += 16) {
+ src0 = (v16u8)__msa_ld_b((v16u8*)src_y, 0);
+ data_u = LD(src_u);
+ data_v = LD(src_v);
+ src1 = (v16u8)__msa_insert_d(zero, 0, data_u);
+ src2 = (v16u8)__msa_insert_d(zero, 0, data_v);
+ src1 = (v16u8)__msa_ilvr_b((v16i8)src2, (v16i8)src1);
+ src3 = (v16u8)__msa_sldi_b((v16i8)src0, (v16i8)src0, 8);
+ src4 = (v16u8)__msa_sldi_b((v16i8)src1, (v16i8)src1, 8);
+ YUVTORGB(src0, src1, vec_ubvr, vec_ugvg, vec_bb, vec_bg, vec_br, vec_yg,
+ vec0, vec1, vec2);
+ YUVTORGB(src3, src4, vec_ubvr, vec_ugvg, vec_bb, vec_bg, vec_br, vec_yg,
+ vec3, vec4, vec5);
+ reg0 = (v16u8)__msa_ilvev_b((v16i8)vec1, (v16i8)vec0);
+ reg2 = (v16u8)__msa_ilvev_b((v16i8)vec4, (v16i8)vec3);
+ reg3 = (v16u8)__msa_pckev_b((v16i8)vec5, (v16i8)vec2);
+ reg1 = (v16u8)__msa_sldi_b((v16i8)reg2, (v16i8)reg0, 11);
+ dst0 = (v16u8)__msa_vshf_b(shuffler0, (v16i8)reg3, (v16i8)reg0);
+ dst1 = (v16u8)__msa_vshf_b(shuffler1, (v16i8)reg3, (v16i8)reg1);
+ dst2 = (v16u8)__msa_vshf_b(shuffler2, (v16i8)reg3, (v16i8)reg2);
+ ST_UB2(dst0, dst1, dst_argb, 16);
+ ST_UB(dst2, (dst_argb + 32));
+ src_y += 16;
+ src_u += 8;
+ src_v += 8;
+ dst_argb += 48;
+ }
+}
+
+// TODO(fbarchard): Consider AND instead of shift to isolate 5 upper bits of R.
+void I422ToRGB565Row_MSA(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_rgb565,
+ const struct YuvConstants* yuvconstants,
+ int width) {
+ int x;
+ v16u8 src0, src1, src2, dst0;
+ v8i16 vec0, vec1, vec2;
+ v4i32 vec_ub, vec_vr, vec_ug, vec_vg, vec_bb, vec_bg, vec_br, vec_yg;
+ v4i32 vec_ubvr, vec_ugvg;
+
+ YUVTORGB_SETUP(yuvconstants, vec_ub, vec_vr, vec_ug, vec_vg, vec_bb, vec_bg,
+ vec_br, vec_yg);
+ vec_ubvr = __msa_ilvr_w(vec_vr, vec_ub);
+ vec_ugvg = (v4i32)__msa_ilvev_h((v8i16)vec_vg, (v8i16)vec_ug);
+
+ for (x = 0; x < width; x += 8) {
+ READYUV422(src_y, src_u, src_v, src0, src1, src2);
+ src1 = (v16u8)__msa_ilvr_b((v16i8)src2, (v16i8)src1);
+ YUVTORGB(src0, src1, vec_ubvr, vec_ugvg, vec_bb, vec_bg, vec_br, vec_yg,
+ vec0, vec2, vec1);
+ vec0 = __msa_srai_h(vec0, 3);
+ vec1 = __msa_srai_h(vec1, 3);
+ vec2 = __msa_srai_h(vec2, 2);
+ vec1 = __msa_slli_h(vec1, 11);
+ vec2 = __msa_slli_h(vec2, 5);
+ vec0 |= vec1;
+ dst0 = (v16u8)(vec2 | vec0);
+ ST_UB(dst0, dst_rgb565);
+ src_y += 8;
+ src_u += 4;
+ src_v += 4;
+ dst_rgb565 += 16;
+ }
+}
+
+// TODO(fbarchard): Consider AND instead of shift to isolate 4 upper bits of G.
+void I422ToARGB4444Row_MSA(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_argb4444,
+ const struct YuvConstants* yuvconstants,
+ int width) {
+ int x;
+ v16u8 src0, src1, src2, dst0;
+ v8i16 vec0, vec1, vec2;
+ v8u16 reg0, reg1, reg2;
+ v4i32 vec_ub, vec_vr, vec_ug, vec_vg, vec_bb, vec_bg, vec_br, vec_yg;
+ v4i32 vec_ubvr, vec_ugvg;
+ v8u16 const_0xF000 = (v8u16)__msa_fill_h(0xF000);
+
+ YUVTORGB_SETUP(yuvconstants, vec_ub, vec_vr, vec_ug, vec_vg, vec_bb, vec_bg,
+ vec_br, vec_yg);
+ vec_ubvr = __msa_ilvr_w(vec_vr, vec_ub);
+ vec_ugvg = (v4i32)__msa_ilvev_h((v8i16)vec_vg, (v8i16)vec_ug);
+
+ for (x = 0; x < width; x += 8) {
+ READYUV422(src_y, src_u, src_v, src0, src1, src2);
+ src1 = (v16u8)__msa_ilvr_b((v16i8)src2, (v16i8)src1);
+ YUVTORGB(src0, src1, vec_ubvr, vec_ugvg, vec_bb, vec_bg, vec_br, vec_yg,
+ vec0, vec1, vec2);
+ reg0 = (v8u16)__msa_srai_h(vec0, 4);
+ reg1 = (v8u16)__msa_srai_h(vec1, 4);
+ reg2 = (v8u16)__msa_srai_h(vec2, 4);
+ reg1 = (v8u16)__msa_slli_h((v8i16)reg1, 4);
+ reg2 = (v8u16)__msa_slli_h((v8i16)reg2, 8);
+ reg1 |= const_0xF000;
+ reg0 |= reg2;
+ dst0 = (v16u8)(reg1 | reg0);
+ ST_UB(dst0, dst_argb4444);
+ src_y += 8;
+ src_u += 4;
+ src_v += 4;
+ dst_argb4444 += 16;
+ }
+}
+
+void I422ToARGB1555Row_MSA(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_argb1555,
+ const struct YuvConstants* yuvconstants,
+ int width) {
+ int x;
+ v16u8 src0, src1, src2, dst0;
+ v8i16 vec0, vec1, vec2;
+ v8u16 reg0, reg1, reg2;
+ v4i32 vec_ub, vec_vr, vec_ug, vec_vg, vec_bb, vec_bg, vec_br, vec_yg;
+ v4i32 vec_ubvr, vec_ugvg;
+ v8u16 const_0x8000 = (v8u16)__msa_fill_h(0x8000);
+
+ YUVTORGB_SETUP(yuvconstants, vec_ub, vec_vr, vec_ug, vec_vg, vec_bb, vec_bg,
+ vec_br, vec_yg);
+ vec_ubvr = __msa_ilvr_w(vec_vr, vec_ub);
+ vec_ugvg = (v4i32)__msa_ilvev_h((v8i16)vec_vg, (v8i16)vec_ug);
+
+ for (x = 0; x < width; x += 8) {
+ READYUV422(src_y, src_u, src_v, src0, src1, src2);
+ src1 = (v16u8)__msa_ilvr_b((v16i8)src2, (v16i8)src1);
+ YUVTORGB(src0, src1, vec_ubvr, vec_ugvg, vec_bb, vec_bg, vec_br, vec_yg,
+ vec0, vec1, vec2);
+ reg0 = (v8u16)__msa_srai_h(vec0, 3);
+ reg1 = (v8u16)__msa_srai_h(vec1, 3);
+ reg2 = (v8u16)__msa_srai_h(vec2, 3);
+ reg1 = (v8u16)__msa_slli_h((v8i16)reg1, 5);
+ reg2 = (v8u16)__msa_slli_h((v8i16)reg2, 10);
+ reg1 |= const_0x8000;
+ reg0 |= reg2;
+ dst0 = (v16u8)(reg1 | reg0);
+ ST_UB(dst0, dst_argb1555);
+ src_y += 8;
+ src_u += 4;
+ src_v += 4;
+ dst_argb1555 += 16;
+ }
+}
+
+void YUY2ToYRow_MSA(const uint8_t* src_yuy2, uint8_t* dst_y, int width) {
+ int x;
+ v16u8 src0, src1, src2, src3, dst0, dst1;
+
+ for (x = 0; x < width; x += 32) {
+ LD_UB4(src_yuy2, 16, src0, src1, src2, src3);
+ dst0 = (v16u8)__msa_pckev_b((v16i8)src1, (v16i8)src0);
+ dst1 = (v16u8)__msa_pckev_b((v16i8)src3, (v16i8)src2);
+ ST_UB2(dst0, dst1, dst_y, 16);
+ src_yuy2 += 64;
+ dst_y += 32;
+ }
+}
+
+void YUY2ToUVRow_MSA(const uint8_t* src_yuy2,
+ int src_stride_yuy2,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ const uint8_t* src_yuy2_next = src_yuy2 + src_stride_yuy2;
+ int x;
+ v16u8 src0, src1, src2, src3, src4, src5, src6, src7;
+ v16u8 vec0, vec1, dst0, dst1;
+
+ for (x = 0; x < width; x += 32) {
+ LD_UB4(src_yuy2, 16, src0, src1, src2, src3);
+ LD_UB4(src_yuy2_next, 16, src4, src5, src6, src7);
+ src0 = (v16u8)__msa_pckod_b((v16i8)src1, (v16i8)src0);
+ src1 = (v16u8)__msa_pckod_b((v16i8)src3, (v16i8)src2);
+ src2 = (v16u8)__msa_pckod_b((v16i8)src5, (v16i8)src4);
+ src3 = (v16u8)__msa_pckod_b((v16i8)src7, (v16i8)src6);
+ vec0 = __msa_aver_u_b(src0, src2);
+ vec1 = __msa_aver_u_b(src1, src3);
+ dst0 = (v16u8)__msa_pckev_b((v16i8)vec1, (v16i8)vec0);
+ dst1 = (v16u8)__msa_pckod_b((v16i8)vec1, (v16i8)vec0);
+ ST_UB(dst0, dst_u);
+ ST_UB(dst1, dst_v);
+ src_yuy2 += 64;
+ src_yuy2_next += 64;
+ dst_u += 16;
+ dst_v += 16;
+ }
+}
+
+void YUY2ToUV422Row_MSA(const uint8_t* src_yuy2,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ int x;
+ v16u8 src0, src1, src2, src3, dst0, dst1;
+
+ for (x = 0; x < width; x += 32) {
+ LD_UB4(src_yuy2, 16, src0, src1, src2, src3);
+ src0 = (v16u8)__msa_pckod_b((v16i8)src1, (v16i8)src0);
+ src1 = (v16u8)__msa_pckod_b((v16i8)src3, (v16i8)src2);
+ dst0 = (v16u8)__msa_pckev_b((v16i8)src1, (v16i8)src0);
+ dst1 = (v16u8)__msa_pckod_b((v16i8)src1, (v16i8)src0);
+ ST_UB(dst0, dst_u);
+ ST_UB(dst1, dst_v);
+ src_yuy2 += 64;
+ dst_u += 16;
+ dst_v += 16;
+ }
+}
+
+void UYVYToYRow_MSA(const uint8_t* src_uyvy, uint8_t* dst_y, int width) {
+ int x;
+ v16u8 src0, src1, src2, src3, dst0, dst1;
+
+ for (x = 0; x < width; x += 32) {
+ LD_UB4(src_uyvy, 16, src0, src1, src2, src3);
+ dst0 = (v16u8)__msa_pckod_b((v16i8)src1, (v16i8)src0);
+ dst1 = (v16u8)__msa_pckod_b((v16i8)src3, (v16i8)src2);
+ ST_UB2(dst0, dst1, dst_y, 16);
+ src_uyvy += 64;
+ dst_y += 32;
+ }
+}
+
+void UYVYToUVRow_MSA(const uint8_t* src_uyvy,
+ int src_stride_uyvy,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ const uint8_t* src_uyvy_next = src_uyvy + src_stride_uyvy;
+ int x;
+ v16u8 src0, src1, src2, src3, src4, src5, src6, src7;
+ v16u8 vec0, vec1, dst0, dst1;
+
+ for (x = 0; x < width; x += 32) {
+ LD_UB4(src_uyvy, 16, src0, src1, src2, src3);
+ LD_UB4(src_uyvy_next, 16, src4, src5, src6, src7);
+ src0 = (v16u8)__msa_pckev_b((v16i8)src1, (v16i8)src0);
+ src1 = (v16u8)__msa_pckev_b((v16i8)src3, (v16i8)src2);
+ src2 = (v16u8)__msa_pckev_b((v16i8)src5, (v16i8)src4);
+ src3 = (v16u8)__msa_pckev_b((v16i8)src7, (v16i8)src6);
+ vec0 = __msa_aver_u_b(src0, src2);
+ vec1 = __msa_aver_u_b(src1, src3);
+ dst0 = (v16u8)__msa_pckev_b((v16i8)vec1, (v16i8)vec0);
+ dst1 = (v16u8)__msa_pckod_b((v16i8)vec1, (v16i8)vec0);
+ ST_UB(dst0, dst_u);
+ ST_UB(dst1, dst_v);
+ src_uyvy += 64;
+ src_uyvy_next += 64;
+ dst_u += 16;
+ dst_v += 16;
+ }
+}
+
+void UYVYToUV422Row_MSA(const uint8_t* src_uyvy,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ int x;
+ v16u8 src0, src1, src2, src3, dst0, dst1;
+
+ for (x = 0; x < width; x += 32) {
+ LD_UB4(src_uyvy, 16, src0, src1, src2, src3);
+ src0 = (v16u8)__msa_pckev_b((v16i8)src1, (v16i8)src0);
+ src1 = (v16u8)__msa_pckev_b((v16i8)src3, (v16i8)src2);
+ dst0 = (v16u8)__msa_pckev_b((v16i8)src1, (v16i8)src0);
+ dst1 = (v16u8)__msa_pckod_b((v16i8)src1, (v16i8)src0);
+ ST_UB(dst0, dst_u);
+ ST_UB(dst1, dst_v);
+ src_uyvy += 64;
+ dst_u += 16;
+ dst_v += 16;
+ }
+}
+
+void ARGBToYRow_MSA(const uint8_t* src_argb0, uint8_t* dst_y, int width) {
+ int x;
+ v16u8 src0, src1, src2, src3, vec0, vec1, vec2, vec3, dst0;
+ v8u16 reg0, reg1, reg2, reg3, reg4, reg5;
+ v16i8 zero = {0};
+ v8u16 const_0x19 = (v8u16)__msa_ldi_h(0x19);
+ v8u16 const_0x81 = (v8u16)__msa_ldi_h(0x81);
+ v8u16 const_0x42 = (v8u16)__msa_ldi_h(0x42);
+ v8u16 const_0x1080 = (v8u16)__msa_fill_h(0x1080);
+
+ for (x = 0; x < width; x += 16) {
+ src0 = (v16u8)__msa_ld_b((v16u8*)src_argb0, 0);
+ src1 = (v16u8)__msa_ld_b((v16u8*)src_argb0, 16);
+ src2 = (v16u8)__msa_ld_b((v16u8*)src_argb0, 32);
+ src3 = (v16u8)__msa_ld_b((v16u8*)src_argb0, 48);
+ vec0 = (v16u8)__msa_pckev_b((v16i8)src1, (v16i8)src0);
+ vec1 = (v16u8)__msa_pckev_b((v16i8)src3, (v16i8)src2);
+ vec2 = (v16u8)__msa_pckod_b((v16i8)src1, (v16i8)src0);
+ vec3 = (v16u8)__msa_pckod_b((v16i8)src3, (v16i8)src2);
+ reg0 = (v8u16)__msa_ilvev_b(zero, (v16i8)vec0);
+ reg1 = (v8u16)__msa_ilvev_b(zero, (v16i8)vec1);
+ reg2 = (v8u16)__msa_ilvev_b(zero, (v16i8)vec2);
+ reg3 = (v8u16)__msa_ilvev_b(zero, (v16i8)vec3);
+ reg4 = (v8u16)__msa_ilvod_b(zero, (v16i8)vec0);
+ reg5 = (v8u16)__msa_ilvod_b(zero, (v16i8)vec1);
+ reg0 *= const_0x19;
+ reg1 *= const_0x19;
+ reg2 *= const_0x81;
+ reg3 *= const_0x81;
+ reg4 *= const_0x42;
+ reg5 *= const_0x42;
+ reg0 += reg2;
+ reg1 += reg3;
+ reg0 += reg4;
+ reg1 += reg5;
+ reg0 += const_0x1080;
+ reg1 += const_0x1080;
+ reg0 = (v8u16)__msa_srai_h((v8i16)reg0, 8);
+ reg1 = (v8u16)__msa_srai_h((v8i16)reg1, 8);
+ dst0 = (v16u8)__msa_pckev_b((v16i8)reg1, (v16i8)reg0);
+ ST_UB(dst0, dst_y);
+ src_argb0 += 64;
+ dst_y += 16;
+ }
+}
+
+void ARGBToUVRow_MSA(const uint8_t* src_argb0,
+ int src_stride_argb,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ int x;
+ const uint8_t* src_argb0_next = src_argb0 + src_stride_argb;
+ v16u8 src0, src1, src2, src3, src4, src5, src6, src7;
+ v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, vec8, vec9;
+ v8u16 reg0, reg1, reg2, reg3, reg4, reg5, reg6, reg7, reg8, reg9;
+ v16u8 dst0, dst1;
+ v8u16 const_0x70 = (v8u16)__msa_ldi_h(0x70);
+ v8u16 const_0x4A = (v8u16)__msa_ldi_h(0x4A);
+ v8u16 const_0x26 = (v8u16)__msa_ldi_h(0x26);
+ v8u16 const_0x5E = (v8u16)__msa_ldi_h(0x5E);
+ v8u16 const_0x12 = (v8u16)__msa_ldi_h(0x12);
+ v8u16 const_0x8080 = (v8u16)__msa_fill_h(0x8080);
+
+ for (x = 0; x < width; x += 32) {
+ src0 = (v16u8)__msa_ld_b((v16u8*)src_argb0, 0);
+ src1 = (v16u8)__msa_ld_b((v16u8*)src_argb0, 16);
+ src2 = (v16u8)__msa_ld_b((v16u8*)src_argb0, 32);
+ src3 = (v16u8)__msa_ld_b((v16u8*)src_argb0, 48);
+ src4 = (v16u8)__msa_ld_b((v16u8*)src_argb0, 64);
+ src5 = (v16u8)__msa_ld_b((v16u8*)src_argb0, 80);
+ src6 = (v16u8)__msa_ld_b((v16u8*)src_argb0, 96);
+ src7 = (v16u8)__msa_ld_b((v16u8*)src_argb0, 112);
+ vec0 = (v16u8)__msa_pckev_b((v16i8)src1, (v16i8)src0);
+ vec1 = (v16u8)__msa_pckev_b((v16i8)src3, (v16i8)src2);
+ vec2 = (v16u8)__msa_pckev_b((v16i8)src5, (v16i8)src4);
+ vec3 = (v16u8)__msa_pckev_b((v16i8)src7, (v16i8)src6);
+ vec4 = (v16u8)__msa_pckod_b((v16i8)src1, (v16i8)src0);
+ vec5 = (v16u8)__msa_pckod_b((v16i8)src3, (v16i8)src2);
+ vec6 = (v16u8)__msa_pckod_b((v16i8)src5, (v16i8)src4);
+ vec7 = (v16u8)__msa_pckod_b((v16i8)src7, (v16i8)src6);
+ vec8 = (v16u8)__msa_pckev_b((v16i8)vec1, (v16i8)vec0);
+ vec9 = (v16u8)__msa_pckev_b((v16i8)vec3, (v16i8)vec2);
+ vec4 = (v16u8)__msa_pckev_b((v16i8)vec5, (v16i8)vec4);
+ vec5 = (v16u8)__msa_pckev_b((v16i8)vec7, (v16i8)vec6);
+ vec0 = (v16u8)__msa_pckod_b((v16i8)vec1, (v16i8)vec0);
+ vec1 = (v16u8)__msa_pckod_b((v16i8)vec3, (v16i8)vec2);
+ reg0 = __msa_hadd_u_h(vec8, vec8);
+ reg1 = __msa_hadd_u_h(vec9, vec9);
+ reg2 = __msa_hadd_u_h(vec4, vec4);
+ reg3 = __msa_hadd_u_h(vec5, vec5);
+ reg4 = __msa_hadd_u_h(vec0, vec0);
+ reg5 = __msa_hadd_u_h(vec1, vec1);
+ src0 = (v16u8)__msa_ld_b((v16u8*)src_argb0_next, 0);
+ src1 = (v16u8)__msa_ld_b((v16u8*)src_argb0_next, 16);
+ src2 = (v16u8)__msa_ld_b((v16u8*)src_argb0_next, 32);
+ src3 = (v16u8)__msa_ld_b((v16u8*)src_argb0_next, 48);
+ src4 = (v16u8)__msa_ld_b((v16u8*)src_argb0_next, 64);
+ src5 = (v16u8)__msa_ld_b((v16u8*)src_argb0_next, 80);
+ src6 = (v16u8)__msa_ld_b((v16u8*)src_argb0_next, 96);
+ src7 = (v16u8)__msa_ld_b((v16u8*)src_argb0_next, 112);
+ vec0 = (v16u8)__msa_pckev_b((v16i8)src1, (v16i8)src0);
+ vec1 = (v16u8)__msa_pckev_b((v16i8)src3, (v16i8)src2);
+ vec2 = (v16u8)__msa_pckev_b((v16i8)src5, (v16i8)src4);
+ vec3 = (v16u8)__msa_pckev_b((v16i8)src7, (v16i8)src6);
+ vec4 = (v16u8)__msa_pckod_b((v16i8)src1, (v16i8)src0);
+ vec5 = (v16u8)__msa_pckod_b((v16i8)src3, (v16i8)src2);
+ vec6 = (v16u8)__msa_pckod_b((v16i8)src5, (v16i8)src4);
+ vec7 = (v16u8)__msa_pckod_b((v16i8)src7, (v16i8)src6);
+ vec8 = (v16u8)__msa_pckev_b((v16i8)vec1, (v16i8)vec0);
+ vec9 = (v16u8)__msa_pckev_b((v16i8)vec3, (v16i8)vec2);
+ vec4 = (v16u8)__msa_pckev_b((v16i8)vec5, (v16i8)vec4);
+ vec5 = (v16u8)__msa_pckev_b((v16i8)vec7, (v16i8)vec6);
+ vec0 = (v16u8)__msa_pckod_b((v16i8)vec1, (v16i8)vec0);
+ vec1 = (v16u8)__msa_pckod_b((v16i8)vec3, (v16i8)vec2);
+ reg0 += __msa_hadd_u_h(vec8, vec8);
+ reg1 += __msa_hadd_u_h(vec9, vec9);
+ reg2 += __msa_hadd_u_h(vec4, vec4);
+ reg3 += __msa_hadd_u_h(vec5, vec5);
+ reg4 += __msa_hadd_u_h(vec0, vec0);
+ reg5 += __msa_hadd_u_h(vec1, vec1);
+ reg0 = (v8u16)__msa_srai_h((v8i16)reg0, 2);
+ reg1 = (v8u16)__msa_srai_h((v8i16)reg1, 2);
+ reg2 = (v8u16)__msa_srai_h((v8i16)reg2, 2);
+ reg3 = (v8u16)__msa_srai_h((v8i16)reg3, 2);
+ reg4 = (v8u16)__msa_srai_h((v8i16)reg4, 2);
+ reg5 = (v8u16)__msa_srai_h((v8i16)reg5, 2);
+ reg6 = reg0 * const_0x70;
+ reg7 = reg1 * const_0x70;
+ reg8 = reg2 * const_0x4A;
+ reg9 = reg3 * const_0x4A;
+ reg6 += const_0x8080;
+ reg7 += const_0x8080;
+ reg8 += reg4 * const_0x26;
+ reg9 += reg5 * const_0x26;
+ reg0 *= const_0x12;
+ reg1 *= const_0x12;
+ reg2 *= const_0x5E;
+ reg3 *= const_0x5E;
+ reg4 *= const_0x70;
+ reg5 *= const_0x70;
+ reg2 += reg0;
+ reg3 += reg1;
+ reg4 += const_0x8080;
+ reg5 += const_0x8080;
+ reg6 -= reg8;
+ reg7 -= reg9;
+ reg4 -= reg2;
+ reg5 -= reg3;
+ reg6 = (v8u16)__msa_srai_h((v8i16)reg6, 8);
+ reg7 = (v8u16)__msa_srai_h((v8i16)reg7, 8);
+ reg4 = (v8u16)__msa_srai_h((v8i16)reg4, 8);
+ reg5 = (v8u16)__msa_srai_h((v8i16)reg5, 8);
+ dst0 = (v16u8)__msa_pckev_b((v16i8)reg7, (v16i8)reg6);
+ dst1 = (v16u8)__msa_pckev_b((v16i8)reg5, (v16i8)reg4);
+ ST_UB(dst0, dst_u);
+ ST_UB(dst1, dst_v);
+ src_argb0 += 128;
+ src_argb0_next += 128;
+ dst_u += 16;
+ dst_v += 16;
+ }
+}
+
+void ARGBToRGB24Row_MSA(const uint8_t* src_argb, uint8_t* dst_rgb, int width) {
+ int x;
+ v16u8 src0, src1, src2, src3, dst0, dst1, dst2;
+ v16i8 shuffler0 = {0, 1, 2, 4, 5, 6, 8, 9, 10, 12, 13, 14, 16, 17, 18, 20};
+ v16i8 shuffler1 = {5, 6, 8, 9, 10, 12, 13, 14,
+ 16, 17, 18, 20, 21, 22, 24, 25};
+ v16i8 shuffler2 = {10, 12, 13, 14, 16, 17, 18, 20,
+ 21, 22, 24, 25, 26, 28, 29, 30};
+
+ for (x = 0; x < width; x += 16) {
+ src0 = (v16u8)__msa_ld_b((const v16i8*)src_argb, 0);
+ src1 = (v16u8)__msa_ld_b((const v16i8*)src_argb, 16);
+ src2 = (v16u8)__msa_ld_b((const v16i8*)src_argb, 32);
+ src3 = (v16u8)__msa_ld_b((const v16i8*)src_argb, 48);
+ dst0 = (v16u8)__msa_vshf_b(shuffler0, (v16i8)src1, (v16i8)src0);
+ dst1 = (v16u8)__msa_vshf_b(shuffler1, (v16i8)src2, (v16i8)src1);
+ dst2 = (v16u8)__msa_vshf_b(shuffler2, (v16i8)src3, (v16i8)src2);
+ ST_UB2(dst0, dst1, dst_rgb, 16);
+ ST_UB(dst2, (dst_rgb + 32));
+ src_argb += 64;
+ dst_rgb += 48;
+ }
+}
+
+void ARGBToRAWRow_MSA(const uint8_t* src_argb, uint8_t* dst_rgb, int width) {
+ int x;
+ v16u8 src0, src1, src2, src3, dst0, dst1, dst2;
+ v16i8 shuffler0 = {2, 1, 0, 6, 5, 4, 10, 9, 8, 14, 13, 12, 18, 17, 16, 22};
+ v16i8 shuffler1 = {5, 4, 10, 9, 8, 14, 13, 12,
+ 18, 17, 16, 22, 21, 20, 26, 25};
+ v16i8 shuffler2 = {8, 14, 13, 12, 18, 17, 16, 22,
+ 21, 20, 26, 25, 24, 30, 29, 28};
+
+ for (x = 0; x < width; x += 16) {
+ src0 = (v16u8)__msa_ld_b((const v16i8*)src_argb, 0);
+ src1 = (v16u8)__msa_ld_b((const v16i8*)src_argb, 16);
+ src2 = (v16u8)__msa_ld_b((const v16i8*)src_argb, 32);
+ src3 = (v16u8)__msa_ld_b((const v16i8*)src_argb, 48);
+ dst0 = (v16u8)__msa_vshf_b(shuffler0, (v16i8)src1, (v16i8)src0);
+ dst1 = (v16u8)__msa_vshf_b(shuffler1, (v16i8)src2, (v16i8)src1);
+ dst2 = (v16u8)__msa_vshf_b(shuffler2, (v16i8)src3, (v16i8)src2);
+ ST_UB2(dst0, dst1, dst_rgb, 16);
+ ST_UB(dst2, (dst_rgb + 32));
+ src_argb += 64;
+ dst_rgb += 48;
+ }
+}
+
+void ARGBToRGB565Row_MSA(const uint8_t* src_argb, uint8_t* dst_rgb, int width) {
+ int x;
+ v16u8 src0, src1, dst0;
+ v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7;
+ v16i8 zero = {0};
+
+ for (x = 0; x < width; x += 8) {
+ src0 = (v16u8)__msa_ld_b((const v16i8*)src_argb, 0);
+ src1 = (v16u8)__msa_ld_b((const v16i8*)src_argb, 16);
+ vec0 = (v16u8)__msa_srai_b((v16i8)src0, 3);
+ vec1 = (v16u8)__msa_slli_b((v16i8)src0, 3);
+ vec2 = (v16u8)__msa_srai_b((v16i8)src0, 5);
+ vec4 = (v16u8)__msa_srai_b((v16i8)src1, 3);
+ vec5 = (v16u8)__msa_slli_b((v16i8)src1, 3);
+ vec6 = (v16u8)__msa_srai_b((v16i8)src1, 5);
+ vec1 = (v16u8)__msa_sldi_b(zero, (v16i8)vec1, 1);
+ vec2 = (v16u8)__msa_sldi_b(zero, (v16i8)vec2, 1);
+ vec5 = (v16u8)__msa_sldi_b(zero, (v16i8)vec5, 1);
+ vec6 = (v16u8)__msa_sldi_b(zero, (v16i8)vec6, 1);
+ vec3 = (v16u8)__msa_sldi_b(zero, (v16i8)src0, 2);
+ vec7 = (v16u8)__msa_sldi_b(zero, (v16i8)src1, 2);
+ vec0 = __msa_binsli_b(vec0, vec1, 2);
+ vec1 = __msa_binsli_b(vec2, vec3, 4);
+ vec4 = __msa_binsli_b(vec4, vec5, 2);
+ vec5 = __msa_binsli_b(vec6, vec7, 4);
+ vec0 = (v16u8)__msa_ilvev_b((v16i8)vec1, (v16i8)vec0);
+ vec4 = (v16u8)__msa_ilvev_b((v16i8)vec5, (v16i8)vec4);
+ dst0 = (v16u8)__msa_pckev_h((v8i16)vec4, (v8i16)vec0);
+ ST_UB(dst0, dst_rgb);
+ src_argb += 32;
+ dst_rgb += 16;
+ }
+}
+
+void ARGBToARGB1555Row_MSA(const uint8_t* src_argb,
+ uint8_t* dst_rgb,
+ int width) {
+ int x;
+ v16u8 src0, src1, dst0;
+ v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, vec8, vec9;
+ v16i8 zero = {0};
+
+ for (x = 0; x < width; x += 8) {
+ src0 = (v16u8)__msa_ld_b((const v16i8*)src_argb, 0);
+ src1 = (v16u8)__msa_ld_b((const v16i8*)src_argb, 16);
+ vec0 = (v16u8)__msa_srai_b((v16i8)src0, 3);
+ vec1 = (v16u8)__msa_slli_b((v16i8)src0, 2);
+ vec2 = (v16u8)__msa_srai_b((v16i8)vec0, 3);
+ vec1 = (v16u8)__msa_sldi_b(zero, (v16i8)vec1, 1);
+ vec2 = (v16u8)__msa_sldi_b(zero, (v16i8)vec2, 1);
+ vec3 = (v16u8)__msa_srai_b((v16i8)src0, 1);
+ vec5 = (v16u8)__msa_srai_b((v16i8)src1, 3);
+ vec6 = (v16u8)__msa_slli_b((v16i8)src1, 2);
+ vec7 = (v16u8)__msa_srai_b((v16i8)vec5, 3);
+ vec6 = (v16u8)__msa_sldi_b(zero, (v16i8)vec6, 1);
+ vec7 = (v16u8)__msa_sldi_b(zero, (v16i8)vec7, 1);
+ vec8 = (v16u8)__msa_srai_b((v16i8)src1, 1);
+ vec3 = (v16u8)__msa_sldi_b(zero, (v16i8)vec3, 2);
+ vec8 = (v16u8)__msa_sldi_b(zero, (v16i8)vec8, 2);
+ vec4 = (v16u8)__msa_sldi_b(zero, (v16i8)src0, 3);
+ vec9 = (v16u8)__msa_sldi_b(zero, (v16i8)src1, 3);
+ vec0 = __msa_binsli_b(vec0, vec1, 2);
+ vec5 = __msa_binsli_b(vec5, vec6, 2);
+ vec1 = __msa_binsli_b(vec2, vec3, 5);
+ vec6 = __msa_binsli_b(vec7, vec8, 5);
+ vec1 = __msa_binsli_b(vec1, vec4, 0);
+ vec6 = __msa_binsli_b(vec6, vec9, 0);
+ vec0 = (v16u8)__msa_ilvev_b((v16i8)vec1, (v16i8)vec0);
+ vec1 = (v16u8)__msa_ilvev_b((v16i8)vec6, (v16i8)vec5);
+ dst0 = (v16u8)__msa_pckev_h((v8i16)vec1, (v8i16)vec0);
+ ST_UB(dst0, dst_rgb);
+ src_argb += 32;
+ dst_rgb += 16;
+ }
+}
+
+void ARGBToARGB4444Row_MSA(const uint8_t* src_argb,
+ uint8_t* dst_rgb,
+ int width) {
+ int x;
+ v16u8 src0, src1;
+ v16u8 vec0, vec1;
+ v16u8 dst0;
+ v16i8 zero = {0};
+
+ for (x = 0; x < width; x += 8) {
+ src0 = (v16u8)__msa_ld_b((const v16i8*)src_argb, 0);
+ src1 = (v16u8)__msa_ld_b((const v16i8*)src_argb, 16);
+ vec0 = (v16u8)__msa_srai_b((v16i8)src0, 4);
+ vec1 = (v16u8)__msa_srai_b((v16i8)src1, 4);
+ src0 = (v16u8)__msa_sldi_b(zero, (v16i8)src0, 1);
+ src1 = (v16u8)__msa_sldi_b(zero, (v16i8)src1, 1);
+ vec0 = __msa_binsli_b(vec0, src0, 3);
+ vec1 = __msa_binsli_b(vec1, src1, 3);
+ dst0 = (v16u8)__msa_pckev_b((v16i8)vec1, (v16i8)vec0);
+ ST_UB(dst0, dst_rgb);
+ src_argb += 32;
+ dst_rgb += 16;
+ }
+}
+
+void ARGBToUV444Row_MSA(const uint8_t* src_argb,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int32_t width) {
+ int32_t x;
+ v16u8 src0, src1, src2, src3, reg0, reg1, reg2, reg3, dst0, dst1;
+ v8u16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7;
+ v8u16 vec8, vec9, vec10, vec11;
+ v8u16 const_112 = (v8u16)__msa_ldi_h(112);
+ v8u16 const_74 = (v8u16)__msa_ldi_h(74);
+ v8u16 const_38 = (v8u16)__msa_ldi_h(38);
+ v8u16 const_94 = (v8u16)__msa_ldi_h(94);
+ v8u16 const_18 = (v8u16)__msa_ldi_h(18);
+ v8u16 const_32896 = (v8u16)__msa_fill_h(32896);
+ v16i8 zero = {0};
+
+ for (x = width; x > 0; x -= 16) {
+ src0 = (v16u8)__msa_ld_b((const v16i8*)src_argb, 0);
+ src1 = (v16u8)__msa_ld_b((const v16i8*)src_argb, 16);
+ src2 = (v16u8)__msa_ld_b((const v16i8*)src_argb, 32);
+ src3 = (v16u8)__msa_ld_b((const v16i8*)src_argb, 48);
+ reg0 = (v16u8)__msa_pckev_b((v16i8)src1, (v16i8)src0);
+ reg1 = (v16u8)__msa_pckev_b((v16i8)src3, (v16i8)src2);
+ reg2 = (v16u8)__msa_pckod_b((v16i8)src1, (v16i8)src0);
+ reg3 = (v16u8)__msa_pckod_b((v16i8)src3, (v16i8)src2);
+ src0 = (v16u8)__msa_pckev_b((v16i8)reg1, (v16i8)reg0);
+ src1 = (v16u8)__msa_pckev_b((v16i8)reg3, (v16i8)reg2);
+ src2 = (v16u8)__msa_pckod_b((v16i8)reg1, (v16i8)reg0);
+ vec0 = (v8u16)__msa_ilvr_b(zero, (v16i8)src0);
+ vec1 = (v8u16)__msa_ilvl_b(zero, (v16i8)src0);
+ vec2 = (v8u16)__msa_ilvr_b(zero, (v16i8)src1);
+ vec3 = (v8u16)__msa_ilvl_b(zero, (v16i8)src1);
+ vec4 = (v8u16)__msa_ilvr_b(zero, (v16i8)src2);
+ vec5 = (v8u16)__msa_ilvl_b(zero, (v16i8)src2);
+ vec10 = vec0 * const_18;
+ vec11 = vec1 * const_18;
+ vec8 = vec2 * const_94;
+ vec9 = vec3 * const_94;
+ vec6 = vec4 * const_112;
+ vec7 = vec5 * const_112;
+ vec0 *= const_112;
+ vec1 *= const_112;
+ vec2 *= const_74;
+ vec3 *= const_74;
+ vec4 *= const_38;
+ vec5 *= const_38;
+ vec8 += vec10;
+ vec9 += vec11;
+ vec6 += const_32896;
+ vec7 += const_32896;
+ vec0 += const_32896;
+ vec1 += const_32896;
+ vec2 += vec4;
+ vec3 += vec5;
+ vec0 -= vec2;
+ vec1 -= vec3;
+ vec6 -= vec8;
+ vec7 -= vec9;
+ vec0 = (v8u16)__msa_srai_h((v8i16)vec0, 8);
+ vec1 = (v8u16)__msa_srai_h((v8i16)vec1, 8);
+ vec6 = (v8u16)__msa_srai_h((v8i16)vec6, 8);
+ vec7 = (v8u16)__msa_srai_h((v8i16)vec7, 8);
+ dst0 = (v16u8)__msa_pckev_b((v16i8)vec1, (v16i8)vec0);
+ dst1 = (v16u8)__msa_pckev_b((v16i8)vec7, (v16i8)vec6);
+ ST_UB(dst0, dst_u);
+ ST_UB(dst1, dst_v);
+ src_argb += 64;
+ dst_u += 16;
+ dst_v += 16;
+ }
+}
+
+void ARGBMultiplyRow_MSA(const uint8_t* src_argb0,
+ const uint8_t* src_argb1,
+ uint8_t* dst_argb,
+ int width) {
+ int x;
+ v16u8 src0, src1, dst0;
+ v8u16 vec0, vec1, vec2, vec3;
+ v4u32 reg0, reg1, reg2, reg3;
+ v8i16 zero = {0};
+
+ for (x = 0; x < width; x += 4) {
+ src0 = (v16u8)__msa_ld_b((const v16i8*)src_argb0, 0);
+ src1 = (v16u8)__msa_ld_b((const v16i8*)src_argb1, 0);
+ vec0 = (v8u16)__msa_ilvr_b((v16i8)src0, (v16i8)src0);
+ vec1 = (v8u16)__msa_ilvl_b((v16i8)src0, (v16i8)src0);
+ vec2 = (v8u16)__msa_ilvr_b((v16i8)zero, (v16i8)src1);
+ vec3 = (v8u16)__msa_ilvl_b((v16i8)zero, (v16i8)src1);
+ reg0 = (v4u32)__msa_ilvr_h(zero, (v8i16)vec0);
+ reg1 = (v4u32)__msa_ilvl_h(zero, (v8i16)vec0);
+ reg2 = (v4u32)__msa_ilvr_h(zero, (v8i16)vec1);
+ reg3 = (v4u32)__msa_ilvl_h(zero, (v8i16)vec1);
+ reg0 *= (v4u32)__msa_ilvr_h(zero, (v8i16)vec2);
+ reg1 *= (v4u32)__msa_ilvl_h(zero, (v8i16)vec2);
+ reg2 *= (v4u32)__msa_ilvr_h(zero, (v8i16)vec3);
+ reg3 *= (v4u32)__msa_ilvl_h(zero, (v8i16)vec3);
+ reg0 = (v4u32)__msa_srai_w((v4i32)reg0, 16);
+ reg1 = (v4u32)__msa_srai_w((v4i32)reg1, 16);
+ reg2 = (v4u32)__msa_srai_w((v4i32)reg2, 16);
+ reg3 = (v4u32)__msa_srai_w((v4i32)reg3, 16);
+ vec0 = (v8u16)__msa_pckev_h((v8i16)reg1, (v8i16)reg0);
+ vec1 = (v8u16)__msa_pckev_h((v8i16)reg3, (v8i16)reg2);
+ dst0 = (v16u8)__msa_pckev_b((v16i8)vec1, (v16i8)vec0);
+ ST_UB(dst0, dst_argb);
+ src_argb0 += 16;
+ src_argb1 += 16;
+ dst_argb += 16;
+ }
+}
+
+void ARGBAddRow_MSA(const uint8_t* src_argb0,
+ const uint8_t* src_argb1,
+ uint8_t* dst_argb,
+ int width) {
+ int x;
+ v16u8 src0, src1, src2, src3, dst0, dst1;
+
+ for (x = 0; x < width; x += 8) {
+ src0 = (v16u8)__msa_ld_b((const v16i8*)src_argb0, 0);
+ src1 = (v16u8)__msa_ld_b((const v16i8*)src_argb0, 16);
+ src2 = (v16u8)__msa_ld_b((const v16i8*)src_argb1, 0);
+ src3 = (v16u8)__msa_ld_b((const v16i8*)src_argb1, 16);
+ dst0 = __msa_adds_u_b(src0, src2);
+ dst1 = __msa_adds_u_b(src1, src3);
+ ST_UB2(dst0, dst1, dst_argb, 16);
+ src_argb0 += 32;
+ src_argb1 += 32;
+ dst_argb += 32;
+ }
+}
+
+void ARGBSubtractRow_MSA(const uint8_t* src_argb0,
+ const uint8_t* src_argb1,
+ uint8_t* dst_argb,
+ int width) {
+ int x;
+ v16u8 src0, src1, src2, src3, dst0, dst1;
+
+ for (x = 0; x < width; x += 8) {
+ src0 = (v16u8)__msa_ld_b((const v16i8*)src_argb0, 0);
+ src1 = (v16u8)__msa_ld_b((const v16i8*)src_argb0, 16);
+ src2 = (v16u8)__msa_ld_b((const v16i8*)src_argb1, 0);
+ src3 = (v16u8)__msa_ld_b((const v16i8*)src_argb1, 16);
+ dst0 = __msa_subs_u_b(src0, src2);
+ dst1 = __msa_subs_u_b(src1, src3);
+ ST_UB2(dst0, dst1, dst_argb, 16);
+ src_argb0 += 32;
+ src_argb1 += 32;
+ dst_argb += 32;
+ }
+}
+
+void ARGBAttenuateRow_MSA(const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ int width) {
+ int x;
+ v16u8 src0, src1, dst0, dst1;
+ v8u16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, vec8, vec9;
+ v4u32 reg0, reg1, reg2, reg3, reg4, reg5, reg6, reg7;
+ v8i16 zero = {0};
+ v16u8 mask = {0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255};
+
+ for (x = 0; x < width; x += 8) {
+ src0 = (v16u8)__msa_ld_b((const v16i8*)src_argb, 0);
+ src1 = (v16u8)__msa_ld_b((const v16i8*)src_argb, 16);
+ vec0 = (v8u16)__msa_ilvr_b((v16i8)src0, (v16i8)src0);
+ vec1 = (v8u16)__msa_ilvl_b((v16i8)src0, (v16i8)src0);
+ vec2 = (v8u16)__msa_ilvr_b((v16i8)src1, (v16i8)src1);
+ vec3 = (v8u16)__msa_ilvl_b((v16i8)src1, (v16i8)src1);
+ vec4 = (v8u16)__msa_fill_h(vec0[3]);
+ vec5 = (v8u16)__msa_fill_h(vec0[7]);
+ vec6 = (v8u16)__msa_fill_h(vec1[3]);
+ vec7 = (v8u16)__msa_fill_h(vec1[7]);
+ vec4 = (v8u16)__msa_pckev_d((v2i64)vec5, (v2i64)vec4);
+ vec5 = (v8u16)__msa_pckev_d((v2i64)vec7, (v2i64)vec6);
+ vec6 = (v8u16)__msa_fill_h(vec2[3]);
+ vec7 = (v8u16)__msa_fill_h(vec2[7]);
+ vec8 = (v8u16)__msa_fill_h(vec3[3]);
+ vec9 = (v8u16)__msa_fill_h(vec3[7]);
+ vec6 = (v8u16)__msa_pckev_d((v2i64)vec7, (v2i64)vec6);
+ vec7 = (v8u16)__msa_pckev_d((v2i64)vec9, (v2i64)vec8);
+ reg0 = (v4u32)__msa_ilvr_h(zero, (v8i16)vec4);
+ reg1 = (v4u32)__msa_ilvl_h(zero, (v8i16)vec4);
+ reg2 = (v4u32)__msa_ilvr_h(zero, (v8i16)vec5);
+ reg3 = (v4u32)__msa_ilvl_h(zero, (v8i16)vec5);
+ reg4 = (v4u32)__msa_ilvr_h(zero, (v8i16)vec6);
+ reg5 = (v4u32)__msa_ilvl_h(zero, (v8i16)vec6);
+ reg6 = (v4u32)__msa_ilvr_h(zero, (v8i16)vec7);
+ reg7 = (v4u32)__msa_ilvl_h(zero, (v8i16)vec7);
+ reg0 *= (v4u32)__msa_ilvr_h(zero, (v8i16)vec0);
+ reg1 *= (v4u32)__msa_ilvl_h(zero, (v8i16)vec0);
+ reg2 *= (v4u32)__msa_ilvr_h(zero, (v8i16)vec1);
+ reg3 *= (v4u32)__msa_ilvl_h(zero, (v8i16)vec1);
+ reg4 *= (v4u32)__msa_ilvr_h(zero, (v8i16)vec2);
+ reg5 *= (v4u32)__msa_ilvl_h(zero, (v8i16)vec2);
+ reg6 *= (v4u32)__msa_ilvr_h(zero, (v8i16)vec3);
+ reg7 *= (v4u32)__msa_ilvl_h(zero, (v8i16)vec3);
+ reg0 = (v4u32)__msa_srai_w((v4i32)reg0, 24);
+ reg1 = (v4u32)__msa_srai_w((v4i32)reg1, 24);
+ reg2 = (v4u32)__msa_srai_w((v4i32)reg2, 24);
+ reg3 = (v4u32)__msa_srai_w((v4i32)reg3, 24);
+ reg4 = (v4u32)__msa_srai_w((v4i32)reg4, 24);
+ reg5 = (v4u32)__msa_srai_w((v4i32)reg5, 24);
+ reg6 = (v4u32)__msa_srai_w((v4i32)reg6, 24);
+ reg7 = (v4u32)__msa_srai_w((v4i32)reg7, 24);
+ vec0 = (v8u16)__msa_pckev_h((v8i16)reg1, (v8i16)reg0);
+ vec1 = (v8u16)__msa_pckev_h((v8i16)reg3, (v8i16)reg2);
+ vec2 = (v8u16)__msa_pckev_h((v8i16)reg5, (v8i16)reg4);
+ vec3 = (v8u16)__msa_pckev_h((v8i16)reg7, (v8i16)reg6);
+ dst0 = (v16u8)__msa_pckev_b((v16i8)vec1, (v16i8)vec0);
+ dst1 = (v16u8)__msa_pckev_b((v16i8)vec3, (v16i8)vec2);
+ dst0 = __msa_bmnz_v(dst0, src0, mask);
+ dst1 = __msa_bmnz_v(dst1, src1, mask);
+ ST_UB2(dst0, dst1, dst_argb, 16);
+ src_argb += 32;
+ dst_argb += 32;
+ }
+}
+
+void ARGBToRGB565DitherRow_MSA(const uint8_t* src_argb,
+ uint8_t* dst_rgb,
+ uint32_t dither4,
+ int width) {
+ int x;
+ v16u8 src0, src1, dst0, vec0, vec1;
+ v8i16 vec_d0;
+ v8i16 reg0, reg1, reg2;
+ v16i8 zero = {0};
+ v8i16 max = __msa_ldi_h(0xFF);
+
+ vec_d0 = (v8i16)__msa_fill_w(dither4);
+ vec_d0 = (v8i16)__msa_ilvr_b(zero, (v16i8)vec_d0);
+
+ for (x = 0; x < width; x += 8) {
+ src0 = (v16u8)__msa_ld_b((const v16i8*)src_argb, 0);
+ src1 = (v16u8)__msa_ld_b((const v16i8*)src_argb, 16);
+ vec0 = (v16u8)__msa_pckev_b((v16i8)src1, (v16i8)src0);
+ vec1 = (v16u8)__msa_pckod_b((v16i8)src1, (v16i8)src0);
+ reg0 = (v8i16)__msa_ilvev_b(zero, (v16i8)vec0);
+ reg1 = (v8i16)__msa_ilvev_b(zero, (v16i8)vec1);
+ reg2 = (v8i16)__msa_ilvod_b(zero, (v16i8)vec0);
+ reg0 += vec_d0;
+ reg1 += vec_d0;
+ reg2 += vec_d0;
+ reg0 = __msa_maxi_s_h((v8i16)reg0, 0);
+ reg1 = __msa_maxi_s_h((v8i16)reg1, 0);
+ reg2 = __msa_maxi_s_h((v8i16)reg2, 0);
+ reg0 = __msa_min_s_h((v8i16)max, (v8i16)reg0);
+ reg1 = __msa_min_s_h((v8i16)max, (v8i16)reg1);
+ reg2 = __msa_min_s_h((v8i16)max, (v8i16)reg2);
+ reg0 = __msa_srai_h(reg0, 3);
+ reg2 = __msa_srai_h(reg2, 3);
+ reg1 = __msa_srai_h(reg1, 2);
+ reg2 = __msa_slli_h(reg2, 11);
+ reg1 = __msa_slli_h(reg1, 5);
+ reg0 |= reg1;
+ dst0 = (v16u8)(reg0 | reg2);
+ ST_UB(dst0, dst_rgb);
+ src_argb += 32;
+ dst_rgb += 16;
+ }
+}
+
+void ARGBShuffleRow_MSA(const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ const uint8_t* shuffler,
+ int width) {
+ int x;
+ v16u8 src0, src1, dst0, dst1;
+ v16i8 vec0;
+ v16i8 shuffler_vec = {0, 0, 0, 0, 4, 4, 4, 4, 8, 8, 8, 8, 12, 12, 12, 12};
+ int32_t val = LW((int32_t*)shuffler);
+
+ vec0 = (v16i8)__msa_fill_w(val);
+ shuffler_vec += vec0;
+
+ for (x = 0; x < width; x += 8) {
+ src0 = (v16u8)__msa_ld_b((const v16u8*)src_argb, 0);
+ src1 = (v16u8)__msa_ld_b((const v16u8*)src_argb, 16);
+ dst0 = (v16u8)__msa_vshf_b(shuffler_vec, (v16i8)src0, (v16i8)src0);
+ dst1 = (v16u8)__msa_vshf_b(shuffler_vec, (v16i8)src1, (v16i8)src1);
+ ST_UB2(dst0, dst1, dst_argb, 16);
+ src_argb += 32;
+ dst_argb += 32;
+ }
+}
+
+void ARGBShadeRow_MSA(const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ int width,
+ uint32_t value) {
+ int x;
+ v16u8 src0, dst0;
+ v8u16 vec0, vec1;
+ v4u32 reg0, reg1, reg2, reg3, rgba_scale;
+ v8i16 zero = {0};
+
+ rgba_scale[0] = value;
+ rgba_scale = (v4u32)__msa_ilvr_b((v16i8)rgba_scale, (v16i8)rgba_scale);
+ rgba_scale = (v4u32)__msa_ilvr_h(zero, (v8i16)rgba_scale);
+
+ for (x = 0; x < width; x += 4) {
+ src0 = (v16u8)__msa_ld_b((const v16u8*)src_argb, 0);
+ vec0 = (v8u16)__msa_ilvr_b((v16i8)src0, (v16i8)src0);
+ vec1 = (v8u16)__msa_ilvl_b((v16i8)src0, (v16i8)src0);
+ reg0 = (v4u32)__msa_ilvr_h(zero, (v8i16)vec0);
+ reg1 = (v4u32)__msa_ilvl_h(zero, (v8i16)vec0);
+ reg2 = (v4u32)__msa_ilvr_h(zero, (v8i16)vec1);
+ reg3 = (v4u32)__msa_ilvl_h(zero, (v8i16)vec1);
+ reg0 *= rgba_scale;
+ reg1 *= rgba_scale;
+ reg2 *= rgba_scale;
+ reg3 *= rgba_scale;
+ reg0 = (v4u32)__msa_srai_w((v4i32)reg0, 24);
+ reg1 = (v4u32)__msa_srai_w((v4i32)reg1, 24);
+ reg2 = (v4u32)__msa_srai_w((v4i32)reg2, 24);
+ reg3 = (v4u32)__msa_srai_w((v4i32)reg3, 24);
+ vec0 = (v8u16)__msa_pckev_h((v8i16)reg1, (v8i16)reg0);
+ vec1 = (v8u16)__msa_pckev_h((v8i16)reg3, (v8i16)reg2);
+ dst0 = (v16u8)__msa_pckev_b((v16i8)vec1, (v16i8)vec0);
+ ST_UB(dst0, dst_argb);
+ src_argb += 16;
+ dst_argb += 16;
+ }
+}
+
+void ARGBGrayRow_MSA(const uint8_t* src_argb, uint8_t* dst_argb, int width) {
+ int x;
+ v16u8 src0, src1, vec0, vec1, dst0, dst1;
+ v8u16 reg0;
+ v16u8 const_0x26 = (v16u8)__msa_ldi_h(0x26);
+ v16u8 const_0x4B0F = (v16u8)__msa_fill_h(0x4B0F);
+
+ for (x = 0; x < width; x += 8) {
+ src0 = (v16u8)__msa_ld_b((const v16u8*)src_argb, 0);
+ src1 = (v16u8)__msa_ld_b((const v16u8*)src_argb, 16);
+ vec0 = (v16u8)__msa_pckev_h((v8i16)src1, (v8i16)src0);
+ vec1 = (v16u8)__msa_pckod_h((v8i16)src1, (v8i16)src0);
+ reg0 = __msa_dotp_u_h(vec0, const_0x4B0F);
+ reg0 = __msa_dpadd_u_h(reg0, vec1, const_0x26);
+ reg0 = (v8u16)__msa_srari_h((v8i16)reg0, 7);
+ vec0 = (v16u8)__msa_ilvev_b((v16i8)reg0, (v16i8)reg0);
+ vec1 = (v16u8)__msa_ilvod_b((v16i8)vec1, (v16i8)vec0);
+ dst0 = (v16u8)__msa_ilvr_b((v16i8)vec1, (v16i8)vec0);
+ dst1 = (v16u8)__msa_ilvl_b((v16i8)vec1, (v16i8)vec0);
+ ST_UB2(dst0, dst1, dst_argb, 16);
+ src_argb += 32;
+ dst_argb += 32;
+ }
+}
+
+void ARGBSepiaRow_MSA(uint8_t* dst_argb, int width) {
+ int x;
+ v16u8 src0, src1, dst0, dst1, vec0, vec1, vec2, vec3, vec4, vec5;
+ v8u16 reg0, reg1, reg2;
+ v16u8 const_0x4411 = (v16u8)__msa_fill_h(0x4411);
+ v16u8 const_0x23 = (v16u8)__msa_ldi_h(0x23);
+ v16u8 const_0x5816 = (v16u8)__msa_fill_h(0x5816);
+ v16u8 const_0x2D = (v16u8)__msa_ldi_h(0x2D);
+ v16u8 const_0x6218 = (v16u8)__msa_fill_h(0x6218);
+ v16u8 const_0x32 = (v16u8)__msa_ldi_h(0x32);
+ v8u16 const_0xFF = (v8u16)__msa_ldi_h(0xFF);
+
+ for (x = 0; x < width; x += 8) {
+ src0 = (v16u8)__msa_ld_b((v16u8*)dst_argb, 0);
+ src1 = (v16u8)__msa_ld_b((v16u8*)dst_argb, 16);
+ vec0 = (v16u8)__msa_pckev_h((v8i16)src1, (v8i16)src0);
+ vec1 = (v16u8)__msa_pckod_h((v8i16)src1, (v8i16)src0);
+ vec3 = (v16u8)__msa_pckod_b((v16i8)vec1, (v16i8)vec1);
+ reg0 = (v8u16)__msa_dotp_u_h(vec0, const_0x4411);
+ reg1 = (v8u16)__msa_dotp_u_h(vec0, const_0x5816);
+ reg2 = (v8u16)__msa_dotp_u_h(vec0, const_0x6218);
+ reg0 = (v8u16)__msa_dpadd_u_h(reg0, vec1, const_0x23);
+ reg1 = (v8u16)__msa_dpadd_u_h(reg1, vec1, const_0x2D);
+ reg2 = (v8u16)__msa_dpadd_u_h(reg2, vec1, const_0x32);
+ reg0 = (v8u16)__msa_srai_h((v8i16)reg0, 7);
+ reg1 = (v8u16)__msa_srai_h((v8i16)reg1, 7);
+ reg2 = (v8u16)__msa_srai_h((v8i16)reg2, 7);
+ reg1 = (v8u16)__msa_min_u_h((v8u16)reg1, const_0xFF);
+ reg2 = (v8u16)__msa_min_u_h((v8u16)reg2, const_0xFF);
+ vec0 = (v16u8)__msa_pckev_b((v16i8)reg0, (v16i8)reg0);
+ vec1 = (v16u8)__msa_pckev_b((v16i8)reg1, (v16i8)reg1);
+ vec2 = (v16u8)__msa_pckev_b((v16i8)reg2, (v16i8)reg2);
+ vec4 = (v16u8)__msa_ilvr_b((v16i8)vec2, (v16i8)vec0);
+ vec5 = (v16u8)__msa_ilvr_b((v16i8)vec3, (v16i8)vec1);
+ dst0 = (v16u8)__msa_ilvr_b((v16i8)vec5, (v16i8)vec4);
+ dst1 = (v16u8)__msa_ilvl_b((v16i8)vec5, (v16i8)vec4);
+ ST_UB2(dst0, dst1, dst_argb, 16);
+ dst_argb += 32;
+ }
+}
+
+void ARGB4444ToARGBRow_MSA(const uint8_t* src_argb4444,
+ uint8_t* dst_argb,
+ int width) {
+ int x;
+ v16u8 src0, src1;
+ v8u16 vec0, vec1, vec2, vec3;
+ v16u8 dst0, dst1, dst2, dst3;
+
+ for (x = 0; x < width; x += 16) {
+ src0 = (v16u8)__msa_ld_b((const v16u8*)src_argb4444, 0);
+ src1 = (v16u8)__msa_ld_b((const v16u8*)src_argb4444, 16);
+ vec0 = (v8u16)__msa_andi_b(src0, 0x0F);
+ vec1 = (v8u16)__msa_andi_b(src1, 0x0F);
+ vec2 = (v8u16)__msa_andi_b(src0, 0xF0);
+ vec3 = (v8u16)__msa_andi_b(src1, 0xF0);
+ vec0 |= (v8u16)__msa_slli_b((v16i8)vec0, 4);
+ vec1 |= (v8u16)__msa_slli_b((v16i8)vec1, 4);
+ vec2 |= (v8u16)__msa_srli_b((v16i8)vec2, 4);
+ vec3 |= (v8u16)__msa_srli_b((v16i8)vec3, 4);
+ dst0 = (v16u8)__msa_ilvr_b((v16i8)vec2, (v16i8)vec0);
+ dst1 = (v16u8)__msa_ilvl_b((v16i8)vec2, (v16i8)vec0);
+ dst2 = (v16u8)__msa_ilvr_b((v16i8)vec3, (v16i8)vec1);
+ dst3 = (v16u8)__msa_ilvl_b((v16i8)vec3, (v16i8)vec1);
+ ST_UB4(dst0, dst1, dst2, dst3, dst_argb, 16);
+ src_argb4444 += 32;
+ dst_argb += 64;
+ }
+}
+
+void ARGB1555ToARGBRow_MSA(const uint8_t* src_argb1555,
+ uint8_t* dst_argb,
+ int width) {
+ int x;
+ v8u16 src0, src1;
+ v8u16 vec0, vec1, vec2, vec3, vec4, vec5;
+ v16u8 reg0, reg1, reg2, reg3, reg4, reg5, reg6;
+ v16u8 dst0, dst1, dst2, dst3;
+ v8u16 const_0x1F = (v8u16)__msa_ldi_h(0x1F);
+
+ for (x = 0; x < width; x += 16) {
+ src0 = (v8u16)__msa_ld_h((const v8u16*)src_argb1555, 0);
+ src1 = (v8u16)__msa_ld_h((const v8u16*)src_argb1555, 16);
+ vec0 = src0 & const_0x1F;
+ vec1 = src1 & const_0x1F;
+ src0 = (v8u16)__msa_srli_h((v8i16)src0, 5);
+ src1 = (v8u16)__msa_srli_h((v8i16)src1, 5);
+ vec2 = src0 & const_0x1F;
+ vec3 = src1 & const_0x1F;
+ src0 = (v8u16)__msa_srli_h((v8i16)src0, 5);
+ src1 = (v8u16)__msa_srli_h((v8i16)src1, 5);
+ vec4 = src0 & const_0x1F;
+ vec5 = src1 & const_0x1F;
+ src0 = (v8u16)__msa_srli_h((v8i16)src0, 5);
+ src1 = (v8u16)__msa_srli_h((v8i16)src1, 5);
+ reg0 = (v16u8)__msa_pckev_b((v16i8)vec1, (v16i8)vec0);
+ reg1 = (v16u8)__msa_pckev_b((v16i8)vec3, (v16i8)vec2);
+ reg2 = (v16u8)__msa_pckev_b((v16i8)vec5, (v16i8)vec4);
+ reg3 = (v16u8)__msa_pckev_b((v16i8)src1, (v16i8)src0);
+ reg4 = (v16u8)__msa_slli_b((v16i8)reg0, 3);
+ reg5 = (v16u8)__msa_slli_b((v16i8)reg1, 3);
+ reg6 = (v16u8)__msa_slli_b((v16i8)reg2, 3);
+ reg4 |= (v16u8)__msa_srai_b((v16i8)reg0, 2);
+ reg5 |= (v16u8)__msa_srai_b((v16i8)reg1, 2);
+ reg6 |= (v16u8)__msa_srai_b((v16i8)reg2, 2);
+ reg3 = -reg3;
+ reg0 = (v16u8)__msa_ilvr_b((v16i8)reg6, (v16i8)reg4);
+ reg1 = (v16u8)__msa_ilvl_b((v16i8)reg6, (v16i8)reg4);
+ reg2 = (v16u8)__msa_ilvr_b((v16i8)reg3, (v16i8)reg5);
+ reg3 = (v16u8)__msa_ilvl_b((v16i8)reg3, (v16i8)reg5);
+ dst0 = (v16u8)__msa_ilvr_b((v16i8)reg2, (v16i8)reg0);
+ dst1 = (v16u8)__msa_ilvl_b((v16i8)reg2, (v16i8)reg0);
+ dst2 = (v16u8)__msa_ilvr_b((v16i8)reg3, (v16i8)reg1);
+ dst3 = (v16u8)__msa_ilvl_b((v16i8)reg3, (v16i8)reg1);
+ ST_UB4(dst0, dst1, dst2, dst3, dst_argb, 16);
+ src_argb1555 += 32;
+ dst_argb += 64;
+ }
+}
+
+void RGB565ToARGBRow_MSA(const uint8_t* src_rgb565,
+ uint8_t* dst_argb,
+ int width) {
+ int x;
+ v8u16 src0, src1, vec0, vec1, vec2, vec3, vec4, vec5;
+ v8u16 reg0, reg1, reg2, reg3, reg4, reg5;
+ v16u8 res0, res1, res2, res3, dst0, dst1, dst2, dst3;
+ v16u8 alpha = (v16u8)__msa_ldi_b(ALPHA_VAL);
+ v8u16 const_0x1F = (v8u16)__msa_ldi_h(0x1F);
+ v8u16 const_0x7E0 = (v8u16)__msa_fill_h(0x7E0);
+ v8u16 const_0xF800 = (v8u16)__msa_fill_h(0xF800);
+
+ for (x = 0; x < width; x += 16) {
+ src0 = (v8u16)__msa_ld_h((const v8u16*)src_rgb565, 0);
+ src1 = (v8u16)__msa_ld_h((const v8u16*)src_rgb565, 16);
+ vec0 = src0 & const_0x1F;
+ vec1 = src0 & const_0x7E0;
+ vec2 = src0 & const_0xF800;
+ vec3 = src1 & const_0x1F;
+ vec4 = src1 & const_0x7E0;
+ vec5 = src1 & const_0xF800;
+ reg0 = (v8u16)__msa_slli_h((v8i16)vec0, 3);
+ reg1 = (v8u16)__msa_srli_h((v8i16)vec1, 3);
+ reg2 = (v8u16)__msa_srli_h((v8i16)vec2, 8);
+ reg3 = (v8u16)__msa_slli_h((v8i16)vec3, 3);
+ reg4 = (v8u16)__msa_srli_h((v8i16)vec4, 3);
+ reg5 = (v8u16)__msa_srli_h((v8i16)vec5, 8);
+ reg0 |= (v8u16)__msa_srli_h((v8i16)vec0, 2);
+ reg1 |= (v8u16)__msa_srli_h((v8i16)vec1, 9);
+ reg2 |= (v8u16)__msa_srli_h((v8i16)vec2, 13);
+ reg3 |= (v8u16)__msa_srli_h((v8i16)vec3, 2);
+ reg4 |= (v8u16)__msa_srli_h((v8i16)vec4, 9);
+ reg5 |= (v8u16)__msa_srli_h((v8i16)vec5, 13);
+ res0 = (v16u8)__msa_ilvev_b((v16i8)reg2, (v16i8)reg0);
+ res1 = (v16u8)__msa_ilvev_b((v16i8)alpha, (v16i8)reg1);
+ res2 = (v16u8)__msa_ilvev_b((v16i8)reg5, (v16i8)reg3);
+ res3 = (v16u8)__msa_ilvev_b((v16i8)alpha, (v16i8)reg4);
+ dst0 = (v16u8)__msa_ilvr_b((v16i8)res1, (v16i8)res0);
+ dst1 = (v16u8)__msa_ilvl_b((v16i8)res1, (v16i8)res0);
+ dst2 = (v16u8)__msa_ilvr_b((v16i8)res3, (v16i8)res2);
+ dst3 = (v16u8)__msa_ilvl_b((v16i8)res3, (v16i8)res2);
+ ST_UB4(dst0, dst1, dst2, dst3, dst_argb, 16);
+ src_rgb565 += 32;
+ dst_argb += 64;
+ }
+}
+
+void RGB24ToARGBRow_MSA(const uint8_t* src_rgb24,
+ uint8_t* dst_argb,
+ int width) {
+ int x;
+ v16u8 src0, src1, src2;
+ v16u8 vec0, vec1, vec2;
+ v16u8 dst0, dst1, dst2, dst3;
+ v16u8 alpha = (v16u8)__msa_ldi_b(ALPHA_VAL);
+ v16i8 shuffler = {0, 1, 2, 16, 3, 4, 5, 17, 6, 7, 8, 18, 9, 10, 11, 19};
+
+ for (x = 0; x < width; x += 16) {
+ src0 = (v16u8)__msa_ld_b((const v16i8*)src_rgb24, 0);
+ src1 = (v16u8)__msa_ld_b((const v16i8*)src_rgb24, 16);
+ src2 = (v16u8)__msa_ld_b((const v16i8*)src_rgb24, 32);
+ vec0 = (v16u8)__msa_sldi_b((v16i8)src1, (v16i8)src0, 12);
+ vec1 = (v16u8)__msa_sldi_b((v16i8)src2, (v16i8)src1, 8);
+ vec2 = (v16u8)__msa_sldi_b((v16i8)src2, (v16i8)src2, 4);
+ dst0 = (v16u8)__msa_vshf_b(shuffler, (v16i8)alpha, (v16i8)src0);
+ dst1 = (v16u8)__msa_vshf_b(shuffler, (v16i8)alpha, (v16i8)vec0);
+ dst2 = (v16u8)__msa_vshf_b(shuffler, (v16i8)alpha, (v16i8)vec1);
+ dst3 = (v16u8)__msa_vshf_b(shuffler, (v16i8)alpha, (v16i8)vec2);
+ ST_UB4(dst0, dst1, dst2, dst3, dst_argb, 16);
+ src_rgb24 += 48;
+ dst_argb += 64;
+ }
+}
+
+void RAWToARGBRow_MSA(const uint8_t* src_raw, uint8_t* dst_argb, int width) {
+ int x;
+ v16u8 src0, src1, src2;
+ v16u8 vec0, vec1, vec2;
+ v16u8 dst0, dst1, dst2, dst3;
+ v16u8 alpha = (v16u8)__msa_ldi_b(ALPHA_VAL);
+ v16i8 mask = {2, 1, 0, 16, 5, 4, 3, 17, 8, 7, 6, 18, 11, 10, 9, 19};
+
+ for (x = 0; x < width; x += 16) {
+ src0 = (v16u8)__msa_ld_b((const v16i8*)src_raw, 0);
+ src1 = (v16u8)__msa_ld_b((const v16i8*)src_raw, 16);
+ src2 = (v16u8)__msa_ld_b((const v16i8*)src_raw, 32);
+ vec0 = (v16u8)__msa_sldi_b((v16i8)src1, (v16i8)src0, 12);
+ vec1 = (v16u8)__msa_sldi_b((v16i8)src2, (v16i8)src1, 8);
+ vec2 = (v16u8)__msa_sldi_b((v16i8)src2, (v16i8)src2, 4);
+ dst0 = (v16u8)__msa_vshf_b(mask, (v16i8)alpha, (v16i8)src0);
+ dst1 = (v16u8)__msa_vshf_b(mask, (v16i8)alpha, (v16i8)vec0);
+ dst2 = (v16u8)__msa_vshf_b(mask, (v16i8)alpha, (v16i8)vec1);
+ dst3 = (v16u8)__msa_vshf_b(mask, (v16i8)alpha, (v16i8)vec2);
+ ST_UB4(dst0, dst1, dst2, dst3, dst_argb, 16);
+ src_raw += 48;
+ dst_argb += 64;
+ }
+}
+
+void ARGB1555ToYRow_MSA(const uint8_t* src_argb1555,
+ uint8_t* dst_y,
+ int width) {
+ int x;
+ v8u16 src0, src1, vec0, vec1, vec2, vec3, vec4, vec5;
+ v8u16 reg0, reg1, reg2, reg3, reg4, reg5;
+ v16u8 dst0;
+ v8u16 const_0x19 = (v8u16)__msa_ldi_h(0x19);
+ v8u16 const_0x81 = (v8u16)__msa_ldi_h(0x81);
+ v8u16 const_0x42 = (v8u16)__msa_ldi_h(0x42);
+ v8u16 const_0x1F = (v8u16)__msa_ldi_h(0x1F);
+ v8u16 const_0x1080 = (v8u16)__msa_fill_h(0x1080);
+
+ for (x = 0; x < width; x += 16) {
+ src0 = (v8u16)__msa_ld_b((const v8i16*)src_argb1555, 0);
+ src1 = (v8u16)__msa_ld_b((const v8i16*)src_argb1555, 16);
+ vec0 = src0 & const_0x1F;
+ vec1 = src1 & const_0x1F;
+ src0 = (v8u16)__msa_srai_h((v8i16)src0, 5);
+ src1 = (v8u16)__msa_srai_h((v8i16)src1, 5);
+ vec2 = src0 & const_0x1F;
+ vec3 = src1 & const_0x1F;
+ src0 = (v8u16)__msa_srai_h((v8i16)src0, 5);
+ src1 = (v8u16)__msa_srai_h((v8i16)src1, 5);
+ vec4 = src0 & const_0x1F;
+ vec5 = src1 & const_0x1F;
+ reg0 = (v8u16)__msa_slli_h((v8i16)vec0, 3);
+ reg1 = (v8u16)__msa_slli_h((v8i16)vec1, 3);
+ reg0 |= (v8u16)__msa_srai_h((v8i16)vec0, 2);
+ reg1 |= (v8u16)__msa_srai_h((v8i16)vec1, 2);
+ reg2 = (v8u16)__msa_slli_h((v8i16)vec2, 3);
+ reg3 = (v8u16)__msa_slli_h((v8i16)vec3, 3);
+ reg2 |= (v8u16)__msa_srai_h((v8i16)vec2, 2);
+ reg3 |= (v8u16)__msa_srai_h((v8i16)vec3, 2);
+ reg4 = (v8u16)__msa_slli_h((v8i16)vec4, 3);
+ reg5 = (v8u16)__msa_slli_h((v8i16)vec5, 3);
+ reg4 |= (v8u16)__msa_srai_h((v8i16)vec4, 2);
+ reg5 |= (v8u16)__msa_srai_h((v8i16)vec5, 2);
+ reg0 *= const_0x19;
+ reg1 *= const_0x19;
+ reg2 *= const_0x81;
+ reg3 *= const_0x81;
+ reg4 *= const_0x42;
+ reg5 *= const_0x42;
+ reg0 += reg2;
+ reg1 += reg3;
+ reg0 += reg4;
+ reg1 += reg5;
+ reg0 += const_0x1080;
+ reg1 += const_0x1080;
+ reg0 = (v8u16)__msa_srai_h((v8i16)reg0, 8);
+ reg1 = (v8u16)__msa_srai_h((v8i16)reg1, 8);
+ dst0 = (v16u8)__msa_pckev_b((v16i8)reg1, (v16i8)reg0);
+ ST_UB(dst0, dst_y);
+ src_argb1555 += 32;
+ dst_y += 16;
+ }
+}
+
+void RGB565ToYRow_MSA(const uint8_t* src_rgb565, uint8_t* dst_y, int width) {
+ int x;
+ v8u16 src0, src1, vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7;
+ v8u16 reg0, reg1, reg2, reg3, reg4, reg5;
+ v4u32 res0, res1, res2, res3;
+ v16u8 dst0;
+ v4u32 const_0x810019 = (v4u32)__msa_fill_w(0x810019);
+ v4u32 const_0x010042 = (v4u32)__msa_fill_w(0x010042);
+ v8i16 const_0x1080 = __msa_fill_h(0x1080);
+ v8u16 const_0x1F = (v8u16)__msa_ldi_h(0x1F);
+ v8u16 const_0x7E0 = (v8u16)__msa_fill_h(0x7E0);
+ v8u16 const_0xF800 = (v8u16)__msa_fill_h(0xF800);
+
+ for (x = 0; x < width; x += 16) {
+ src0 = (v8u16)__msa_ld_b((const v8i16*)src_rgb565, 0);
+ src1 = (v8u16)__msa_ld_b((const v8i16*)src_rgb565, 16);
+ vec0 = src0 & const_0x1F;
+ vec1 = src0 & const_0x7E0;
+ vec2 = src0 & const_0xF800;
+ vec3 = src1 & const_0x1F;
+ vec4 = src1 & const_0x7E0;
+ vec5 = src1 & const_0xF800;
+ reg0 = (v8u16)__msa_slli_h((v8i16)vec0, 3);
+ reg1 = (v8u16)__msa_srli_h((v8i16)vec1, 3);
+ reg2 = (v8u16)__msa_srli_h((v8i16)vec2, 8);
+ reg3 = (v8u16)__msa_slli_h((v8i16)vec3, 3);
+ reg4 = (v8u16)__msa_srli_h((v8i16)vec4, 3);
+ reg5 = (v8u16)__msa_srli_h((v8i16)vec5, 8);
+ reg0 |= (v8u16)__msa_srli_h((v8i16)vec0, 2);
+ reg1 |= (v8u16)__msa_srli_h((v8i16)vec1, 9);
+ reg2 |= (v8u16)__msa_srli_h((v8i16)vec2, 13);
+ reg3 |= (v8u16)__msa_srli_h((v8i16)vec3, 2);
+ reg4 |= (v8u16)__msa_srli_h((v8i16)vec4, 9);
+ reg5 |= (v8u16)__msa_srli_h((v8i16)vec5, 13);
+ vec0 = (v8u16)__msa_ilvr_h((v8i16)reg1, (v8i16)reg0);
+ vec1 = (v8u16)__msa_ilvl_h((v8i16)reg1, (v8i16)reg0);
+ vec2 = (v8u16)__msa_ilvr_h((v8i16)reg4, (v8i16)reg3);
+ vec3 = (v8u16)__msa_ilvl_h((v8i16)reg4, (v8i16)reg3);
+ vec4 = (v8u16)__msa_ilvr_h(const_0x1080, (v8i16)reg2);
+ vec5 = (v8u16)__msa_ilvl_h(const_0x1080, (v8i16)reg2);
+ vec6 = (v8u16)__msa_ilvr_h(const_0x1080, (v8i16)reg5);
+ vec7 = (v8u16)__msa_ilvl_h(const_0x1080, (v8i16)reg5);
+ res0 = __msa_dotp_u_w(vec0, (v8u16)const_0x810019);
+ res1 = __msa_dotp_u_w(vec1, (v8u16)const_0x810019);
+ res2 = __msa_dotp_u_w(vec2, (v8u16)const_0x810019);
+ res3 = __msa_dotp_u_w(vec3, (v8u16)const_0x810019);
+ res0 = __msa_dpadd_u_w(res0, vec4, (v8u16)const_0x010042);
+ res1 = __msa_dpadd_u_w(res1, vec5, (v8u16)const_0x010042);
+ res2 = __msa_dpadd_u_w(res2, vec6, (v8u16)const_0x010042);
+ res3 = __msa_dpadd_u_w(res3, vec7, (v8u16)const_0x010042);
+ res0 = (v4u32)__msa_srai_w((v4i32)res0, 8);
+ res1 = (v4u32)__msa_srai_w((v4i32)res1, 8);
+ res2 = (v4u32)__msa_srai_w((v4i32)res2, 8);
+ res3 = (v4u32)__msa_srai_w((v4i32)res3, 8);
+ vec0 = (v8u16)__msa_pckev_h((v8i16)res1, (v8i16)res0);
+ vec1 = (v8u16)__msa_pckev_h((v8i16)res3, (v8i16)res2);
+ dst0 = (v16u8)__msa_pckev_b((v16i8)vec1, (v16i8)vec0);
+ ST_UB(dst0, dst_y);
+ src_rgb565 += 32;
+ dst_y += 16;
+ }
+}
+
+void RGB24ToYRow_MSA(const uint8_t* src_argb0, uint8_t* dst_y, int width) {
+ int x;
+ v16u8 src0, src1, src2, reg0, reg1, reg2, reg3, dst0;
+ v8u16 vec0, vec1, vec2, vec3;
+ v8u16 const_0x8119 = (v8u16)__msa_fill_h(0x8119);
+ v8u16 const_0x42 = (v8u16)__msa_fill_h(0x42);
+ v8u16 const_0x1080 = (v8u16)__msa_fill_h(0x1080);
+ v16i8 mask0 = {0, 1, 2, 3, 3, 4, 5, 6, 6, 7, 8, 9, 9, 10, 11, 12};
+ v16i8 mask1 = {12, 13, 14, 15, 15, 16, 17, 18,
+ 18, 19, 20, 21, 21, 22, 23, 24};
+ v16i8 mask2 = {8, 9, 10, 11, 11, 12, 13, 14, 14, 15, 16, 17, 17, 18, 19, 20};
+ v16i8 mask3 = {4, 5, 6, 7, 7, 8, 9, 10, 10, 11, 12, 13, 13, 14, 15, 16};
+ v16i8 zero = {0};
+
+ for (x = 0; x < width; x += 16) {
+ src0 = (v16u8)__msa_ld_b((const v16i8*)src_argb0, 0);
+ src1 = (v16u8)__msa_ld_b((const v16i8*)src_argb0, 16);
+ src2 = (v16u8)__msa_ld_b((const v16i8*)src_argb0, 32);
+ reg0 = (v16u8)__msa_vshf_b(mask0, zero, (v16i8)src0);
+ reg1 = (v16u8)__msa_vshf_b(mask1, (v16i8)src1, (v16i8)src0);
+ reg2 = (v16u8)__msa_vshf_b(mask2, (v16i8)src2, (v16i8)src1);
+ reg3 = (v16u8)__msa_vshf_b(mask3, zero, (v16i8)src2);
+ vec0 = (v8u16)__msa_pckev_h((v8i16)reg1, (v8i16)reg0);
+ vec1 = (v8u16)__msa_pckev_h((v8i16)reg3, (v8i16)reg2);
+ vec2 = (v8u16)__msa_pckod_h((v8i16)reg1, (v8i16)reg0);
+ vec3 = (v8u16)__msa_pckod_h((v8i16)reg3, (v8i16)reg2);
+ vec0 = __msa_dotp_u_h((v16u8)vec0, (v16u8)const_0x8119);
+ vec1 = __msa_dotp_u_h((v16u8)vec1, (v16u8)const_0x8119);
+ vec0 = __msa_dpadd_u_h(vec0, (v16u8)vec2, (v16u8)const_0x42);
+ vec1 = __msa_dpadd_u_h(vec1, (v16u8)vec3, (v16u8)const_0x42);
+ vec0 += const_0x1080;
+ vec1 += const_0x1080;
+ vec0 = (v8u16)__msa_srai_h((v8i16)vec0, 8);
+ vec1 = (v8u16)__msa_srai_h((v8i16)vec1, 8);
+ dst0 = (v16u8)__msa_pckev_b((v16i8)vec1, (v16i8)vec0);
+ ST_UB(dst0, dst_y);
+ src_argb0 += 48;
+ dst_y += 16;
+ }
+}
+
+void RAWToYRow_MSA(const uint8_t* src_argb0, uint8_t* dst_y, int width) {
+ int x;
+ v16u8 src0, src1, src2, reg0, reg1, reg2, reg3, dst0;
+ v8u16 vec0, vec1, vec2, vec3;
+ v8u16 const_0x8142 = (v8u16)__msa_fill_h(0x8142);
+ v8u16 const_0x19 = (v8u16)__msa_fill_h(0x19);
+ v8u16 const_0x1080 = (v8u16)__msa_fill_h(0x1080);
+ v16i8 mask0 = {0, 1, 2, 3, 3, 4, 5, 6, 6, 7, 8, 9, 9, 10, 11, 12};
+ v16i8 mask1 = {12, 13, 14, 15, 15, 16, 17, 18,
+ 18, 19, 20, 21, 21, 22, 23, 24};
+ v16i8 mask2 = {8, 9, 10, 11, 11, 12, 13, 14, 14, 15, 16, 17, 17, 18, 19, 20};
+ v16i8 mask3 = {4, 5, 6, 7, 7, 8, 9, 10, 10, 11, 12, 13, 13, 14, 15, 16};
+ v16i8 zero = {0};
+
+ for (x = 0; x < width; x += 16) {
+ src0 = (v16u8)__msa_ld_b((const v16i8*)src_argb0, 0);
+ src1 = (v16u8)__msa_ld_b((const v16i8*)src_argb0, 16);
+ src2 = (v16u8)__msa_ld_b((const v16i8*)src_argb0, 32);
+ reg0 = (v16u8)__msa_vshf_b(mask0, zero, (v16i8)src0);
+ reg1 = (v16u8)__msa_vshf_b(mask1, (v16i8)src1, (v16i8)src0);
+ reg2 = (v16u8)__msa_vshf_b(mask2, (v16i8)src2, (v16i8)src1);
+ reg3 = (v16u8)__msa_vshf_b(mask3, zero, (v16i8)src2);
+ vec0 = (v8u16)__msa_pckev_h((v8i16)reg1, (v8i16)reg0);
+ vec1 = (v8u16)__msa_pckev_h((v8i16)reg3, (v8i16)reg2);
+ vec2 = (v8u16)__msa_pckod_h((v8i16)reg1, (v8i16)reg0);
+ vec3 = (v8u16)__msa_pckod_h((v8i16)reg3, (v8i16)reg2);
+ vec0 = __msa_dotp_u_h((v16u8)vec0, (v16u8)const_0x8142);
+ vec1 = __msa_dotp_u_h((v16u8)vec1, (v16u8)const_0x8142);
+ vec0 = __msa_dpadd_u_h(vec0, (v16u8)vec2, (v16u8)const_0x19);
+ vec1 = __msa_dpadd_u_h(vec1, (v16u8)vec3, (v16u8)const_0x19);
+ vec0 += const_0x1080;
+ vec1 += const_0x1080;
+ vec0 = (v8u16)__msa_srai_h((v8i16)vec0, 8);
+ vec1 = (v8u16)__msa_srai_h((v8i16)vec1, 8);
+ dst0 = (v16u8)__msa_pckev_b((v16i8)vec1, (v16i8)vec0);
+ ST_UB(dst0, dst_y);
+ src_argb0 += 48;
+ dst_y += 16;
+ }
+}
+
+void ARGB1555ToUVRow_MSA(const uint8_t* src_argb1555,
+ int src_stride_argb1555,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ int x;
+ const uint16_t* s = (const uint16_t*)src_argb1555;
+ const uint16_t* t = (const uint16_t*)(src_argb1555 + src_stride_argb1555);
+ int64_t res0, res1;
+ v8u16 src0, src1, src2, src3, reg0, reg1, reg2, reg3;
+ v8u16 vec0, vec1, vec2, vec3, vec4, vec5, vec6;
+ v16u8 dst0;
+ v8u16 const_0x70 = (v8u16)__msa_ldi_h(0x70);
+ v8u16 const_0x4A = (v8u16)__msa_ldi_h(0x4A);
+ v8u16 const_0x26 = (v8u16)__msa_ldi_h(0x26);
+ v8u16 const_0x5E = (v8u16)__msa_ldi_h(0x5E);
+ v8u16 const_0x12 = (v8u16)__msa_ldi_h(0x12);
+ v8u16 const_0x8080 = (v8u16)__msa_fill_h(0x8080);
+ v8u16 const_0x1F = (v8u16)__msa_ldi_h(0x1F);
+
+ for (x = 0; x < width; x += 16) {
+ src0 = (v8u16)__msa_ld_b((v8i16*)s, 0);
+ src1 = (v8u16)__msa_ld_b((v8i16*)s, 16);
+ src2 = (v8u16)__msa_ld_b((v8i16*)t, 0);
+ src3 = (v8u16)__msa_ld_b((v8i16*)t, 16);
+ vec0 = src0 & const_0x1F;
+ vec1 = src1 & const_0x1F;
+ vec0 += src2 & const_0x1F;
+ vec1 += src3 & const_0x1F;
+ vec0 = (v8u16)__msa_pckev_b((v16i8)vec1, (v16i8)vec0);
+ src0 = (v8u16)__msa_srai_h((v8i16)src0, 5);
+ src1 = (v8u16)__msa_srai_h((v8i16)src1, 5);
+ src2 = (v8u16)__msa_srai_h((v8i16)src2, 5);
+ src3 = (v8u16)__msa_srai_h((v8i16)src3, 5);
+ vec2 = src0 & const_0x1F;
+ vec3 = src1 & const_0x1F;
+ vec2 += src2 & const_0x1F;
+ vec3 += src3 & const_0x1F;
+ vec2 = (v8u16)__msa_pckev_b((v16i8)vec3, (v16i8)vec2);
+ src0 = (v8u16)__msa_srai_h((v8i16)src0, 5);
+ src1 = (v8u16)__msa_srai_h((v8i16)src1, 5);
+ src2 = (v8u16)__msa_srai_h((v8i16)src2, 5);
+ src3 = (v8u16)__msa_srai_h((v8i16)src3, 5);
+ vec4 = src0 & const_0x1F;
+ vec5 = src1 & const_0x1F;
+ vec4 += src2 & const_0x1F;
+ vec5 += src3 & const_0x1F;
+ vec4 = (v8u16)__msa_pckev_b((v16i8)vec5, (v16i8)vec4);
+ vec0 = __msa_hadd_u_h((v16u8)vec0, (v16u8)vec0);
+ vec2 = __msa_hadd_u_h((v16u8)vec2, (v16u8)vec2);
+ vec4 = __msa_hadd_u_h((v16u8)vec4, (v16u8)vec4);
+ vec6 = (v8u16)__msa_slli_h((v8i16)vec0, 1);
+ vec6 |= (v8u16)__msa_srai_h((v8i16)vec0, 6);
+ vec0 = (v8u16)__msa_slli_h((v8i16)vec2, 1);
+ vec0 |= (v8u16)__msa_srai_h((v8i16)vec2, 6);
+ vec2 = (v8u16)__msa_slli_h((v8i16)vec4, 1);
+ vec2 |= (v8u16)__msa_srai_h((v8i16)vec4, 6);
+ reg0 = vec6 * const_0x70;
+ reg1 = vec0 * const_0x4A;
+ reg2 = vec2 * const_0x70;
+ reg3 = vec0 * const_0x5E;
+ reg0 += const_0x8080;
+ reg1 += vec2 * const_0x26;
+ reg2 += const_0x8080;
+ reg3 += vec6 * const_0x12;
+ reg0 -= reg1;
+ reg2 -= reg3;
+ reg0 = (v8u16)__msa_srai_h((v8i16)reg0, 8);
+ reg2 = (v8u16)__msa_srai_h((v8i16)reg2, 8);
+ dst0 = (v16u8)__msa_pckev_b((v16i8)reg2, (v16i8)reg0);
+ res0 = __msa_copy_u_d((v2i64)dst0, 0);
+ res1 = __msa_copy_u_d((v2i64)dst0, 1);
+ SD(res0, dst_u);
+ SD(res1, dst_v);
+ s += 16;
+ t += 16;
+ dst_u += 8;
+ dst_v += 8;
+ }
+}
+
+void RGB565ToUVRow_MSA(const uint8_t* src_rgb565,
+ int src_stride_rgb565,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ int x;
+ const uint16_t* s = (const uint16_t*)src_rgb565;
+ const uint16_t* t = (const uint16_t*)(src_rgb565 + src_stride_rgb565);
+ int64_t res0, res1;
+ v8u16 src0, src1, src2, src3, reg0, reg1, reg2, reg3;
+ v8u16 vec0, vec1, vec2, vec3, vec4, vec5;
+ v16u8 dst0;
+ v8u16 const_0x70 = (v8u16)__msa_ldi_h(0x70);
+ v8u16 const_0x4A = (v8u16)__msa_ldi_h(0x4A);
+ v8u16 const_0x26 = (v8u16)__msa_ldi_h(0x26);
+ v8u16 const_0x5E = (v8u16)__msa_ldi_h(0x5E);
+ v8u16 const_0x12 = (v8u16)__msa_ldi_h(0x12);
+ v8u16 const_32896 = (v8u16)__msa_fill_h(0x8080);
+ v8u16 const_0x1F = (v8u16)__msa_ldi_h(0x1F);
+ v8u16 const_0x3F = (v8u16)__msa_fill_h(0x3F);
+
+ for (x = 0; x < width; x += 16) {
+ src0 = (v8u16)__msa_ld_b((v8i16*)s, 0);
+ src1 = (v8u16)__msa_ld_b((v8i16*)s, 16);
+ src2 = (v8u16)__msa_ld_b((v8i16*)t, 0);
+ src3 = (v8u16)__msa_ld_b((v8i16*)t, 16);
+ vec0 = src0 & const_0x1F;
+ vec1 = src1 & const_0x1F;
+ vec0 += src2 & const_0x1F;
+ vec1 += src3 & const_0x1F;
+ vec0 = (v8u16)__msa_pckev_b((v16i8)vec1, (v16i8)vec0);
+ src0 = (v8u16)__msa_srai_h((v8i16)src0, 5);
+ src1 = (v8u16)__msa_srai_h((v8i16)src1, 5);
+ src2 = (v8u16)__msa_srai_h((v8i16)src2, 5);
+ src3 = (v8u16)__msa_srai_h((v8i16)src3, 5);
+ vec2 = src0 & const_0x3F;
+ vec3 = src1 & const_0x3F;
+ vec2 += src2 & const_0x3F;
+ vec3 += src3 & const_0x3F;
+ vec1 = (v8u16)__msa_pckev_b((v16i8)vec3, (v16i8)vec2);
+ src0 = (v8u16)__msa_srai_h((v8i16)src0, 6);
+ src1 = (v8u16)__msa_srai_h((v8i16)src1, 6);
+ src2 = (v8u16)__msa_srai_h((v8i16)src2, 6);
+ src3 = (v8u16)__msa_srai_h((v8i16)src3, 6);
+ vec4 = src0 & const_0x1F;
+ vec5 = src1 & const_0x1F;
+ vec4 += src2 & const_0x1F;
+ vec5 += src3 & const_0x1F;
+ vec2 = (v8u16)__msa_pckev_b((v16i8)vec5, (v16i8)vec4);
+ vec0 = __msa_hadd_u_h((v16u8)vec0, (v16u8)vec0);
+ vec1 = __msa_hadd_u_h((v16u8)vec1, (v16u8)vec1);
+ vec2 = __msa_hadd_u_h((v16u8)vec2, (v16u8)vec2);
+ vec3 = (v8u16)__msa_slli_h((v8i16)vec0, 1);
+ vec3 |= (v8u16)__msa_srai_h((v8i16)vec0, 6);
+ vec4 = (v8u16)__msa_slli_h((v8i16)vec2, 1);
+ vec4 |= (v8u16)__msa_srai_h((v8i16)vec2, 6);
+ reg0 = vec3 * const_0x70;
+ reg1 = vec1 * const_0x4A;
+ reg2 = vec4 * const_0x70;
+ reg3 = vec1 * const_0x5E;
+ reg0 += const_32896;
+ reg1 += vec4 * const_0x26;
+ reg2 += const_32896;
+ reg3 += vec3 * const_0x12;
+ reg0 -= reg1;
+ reg2 -= reg3;
+ reg0 = (v8u16)__msa_srai_h((v8i16)reg0, 8);
+ reg2 = (v8u16)__msa_srai_h((v8i16)reg2, 8);
+ dst0 = (v16u8)__msa_pckev_b((v16i8)reg2, (v16i8)reg0);
+ res0 = __msa_copy_u_d((v2i64)dst0, 0);
+ res1 = __msa_copy_u_d((v2i64)dst0, 1);
+ SD(res0, dst_u);
+ SD(res1, dst_v);
+ s += 16;
+ t += 16;
+ dst_u += 8;
+ dst_v += 8;
+ }
+}
+
+void RGB24ToUVRow_MSA(const uint8_t* src_rgb0,
+ int src_stride_rgb,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ int x;
+ const uint8_t* s = src_rgb0;
+ const uint8_t* t = src_rgb0 + src_stride_rgb;
+ int64_t res0, res1;
+ v16u8 src0, src1, src2, src3, src4, src5, src6, src7;
+ v16u8 inp0, inp1, inp2, inp3, inp4, inp5;
+ v8u16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7;
+ v8i16 reg0, reg1, reg2, reg3;
+ v16u8 dst0;
+ v8u16 const_0x70 = (v8u16)__msa_fill_h(0x70);
+ v8u16 const_0x4A = (v8u16)__msa_fill_h(0x4A);
+ v8u16 const_0x26 = (v8u16)__msa_fill_h(0x26);
+ v8u16 const_0x5E = (v8u16)__msa_fill_h(0x5E);
+ v8u16 const_0x12 = (v8u16)__msa_fill_h(0x12);
+ v8u16 const_0x8080 = (v8u16)__msa_fill_h(0x8080);
+ v16i8 mask = {0, 1, 2, 16, 3, 4, 5, 17, 6, 7, 8, 18, 9, 10, 11, 19};
+ v16i8 zero = {0};
+
+ for (x = 0; x < width; x += 16) {
+ inp0 = (v16u8)__msa_ld_b((const v16i8*)s, 0);
+ inp1 = (v16u8)__msa_ld_b((const v16i8*)s, 16);
+ inp2 = (v16u8)__msa_ld_b((const v16i8*)s, 32);
+ inp3 = (v16u8)__msa_ld_b((const v16i8*)t, 0);
+ inp4 = (v16u8)__msa_ld_b((const v16i8*)t, 16);
+ inp5 = (v16u8)__msa_ld_b((const v16i8*)t, 32);
+ src1 = (v16u8)__msa_sldi_b((v16i8)inp1, (v16i8)inp0, 12);
+ src5 = (v16u8)__msa_sldi_b((v16i8)inp4, (v16i8)inp3, 12);
+ src2 = (v16u8)__msa_sldi_b((v16i8)inp2, (v16i8)inp1, 8);
+ src6 = (v16u8)__msa_sldi_b((v16i8)inp5, (v16i8)inp4, 8);
+ src3 = (v16u8)__msa_sldi_b((v16i8)inp2, (v16i8)inp2, 4);
+ src7 = (v16u8)__msa_sldi_b((v16i8)inp5, (v16i8)inp5, 4);
+ src0 = (v16u8)__msa_vshf_b(mask, (v16i8)zero, (v16i8)inp0);
+ src1 = (v16u8)__msa_vshf_b(mask, (v16i8)zero, (v16i8)src1);
+ src2 = (v16u8)__msa_vshf_b(mask, (v16i8)zero, (v16i8)src2);
+ src3 = (v16u8)__msa_vshf_b(mask, (v16i8)zero, (v16i8)src3);
+ src4 = (v16u8)__msa_vshf_b(mask, (v16i8)zero, (v16i8)inp3);
+ src5 = (v16u8)__msa_vshf_b(mask, (v16i8)zero, (v16i8)src5);
+ src6 = (v16u8)__msa_vshf_b(mask, (v16i8)zero, (v16i8)src6);
+ src7 = (v16u8)__msa_vshf_b(mask, (v16i8)zero, (v16i8)src7);
+ vec0 = (v8u16)__msa_ilvr_b((v16i8)src4, (v16i8)src0);
+ vec1 = (v8u16)__msa_ilvl_b((v16i8)src4, (v16i8)src0);
+ vec2 = (v8u16)__msa_ilvr_b((v16i8)src5, (v16i8)src1);
+ vec3 = (v8u16)__msa_ilvl_b((v16i8)src5, (v16i8)src1);
+ vec4 = (v8u16)__msa_ilvr_b((v16i8)src6, (v16i8)src2);
+ vec5 = (v8u16)__msa_ilvl_b((v16i8)src6, (v16i8)src2);
+ vec6 = (v8u16)__msa_ilvr_b((v16i8)src7, (v16i8)src3);
+ vec7 = (v8u16)__msa_ilvl_b((v16i8)src7, (v16i8)src3);
+ vec0 = (v8u16)__msa_hadd_u_h((v16u8)vec0, (v16u8)vec0);
+ vec1 = (v8u16)__msa_hadd_u_h((v16u8)vec1, (v16u8)vec1);
+ vec2 = (v8u16)__msa_hadd_u_h((v16u8)vec2, (v16u8)vec2);
+ vec3 = (v8u16)__msa_hadd_u_h((v16u8)vec3, (v16u8)vec3);
+ vec4 = (v8u16)__msa_hadd_u_h((v16u8)vec4, (v16u8)vec4);
+ vec5 = (v8u16)__msa_hadd_u_h((v16u8)vec5, (v16u8)vec5);
+ vec6 = (v8u16)__msa_hadd_u_h((v16u8)vec6, (v16u8)vec6);
+ vec7 = (v8u16)__msa_hadd_u_h((v16u8)vec7, (v16u8)vec7);
+ reg0 = (v8i16)__msa_pckev_d((v2i64)vec1, (v2i64)vec0);
+ reg1 = (v8i16)__msa_pckev_d((v2i64)vec3, (v2i64)vec2);
+ reg2 = (v8i16)__msa_pckev_d((v2i64)vec5, (v2i64)vec4);
+ reg3 = (v8i16)__msa_pckev_d((v2i64)vec7, (v2i64)vec6);
+ reg0 += (v8i16)__msa_pckod_d((v2i64)vec1, (v2i64)vec0);
+ reg1 += (v8i16)__msa_pckod_d((v2i64)vec3, (v2i64)vec2);
+ reg2 += (v8i16)__msa_pckod_d((v2i64)vec5, (v2i64)vec4);
+ reg3 += (v8i16)__msa_pckod_d((v2i64)vec7, (v2i64)vec6);
+ reg0 = __msa_srai_h((v8i16)reg0, 2);
+ reg1 = __msa_srai_h((v8i16)reg1, 2);
+ reg2 = __msa_srai_h((v8i16)reg2, 2);
+ reg3 = __msa_srai_h((v8i16)reg3, 2);
+ vec4 = (v8u16)__msa_pckev_h(reg1, reg0);
+ vec5 = (v8u16)__msa_pckev_h(reg3, reg2);
+ vec6 = (v8u16)__msa_pckod_h(reg1, reg0);
+ vec7 = (v8u16)__msa_pckod_h(reg3, reg2);
+ vec0 = (v8u16)__msa_pckev_h((v8i16)vec5, (v8i16)vec4);
+ vec1 = (v8u16)__msa_pckev_h((v8i16)vec7, (v8i16)vec6);
+ vec2 = (v8u16)__msa_pckod_h((v8i16)vec5, (v8i16)vec4);
+ vec3 = vec0 * const_0x70;
+ vec4 = vec1 * const_0x4A;
+ vec5 = vec2 * const_0x26;
+ vec2 *= const_0x70;
+ vec1 *= const_0x5E;
+ vec0 *= const_0x12;
+ reg0 = __msa_subv_h((v8i16)vec3, (v8i16)vec4);
+ reg1 = __msa_subv_h((v8i16)const_0x8080, (v8i16)vec5);
+ reg2 = __msa_subv_h((v8i16)vec2, (v8i16)vec1);
+ reg3 = __msa_subv_h((v8i16)const_0x8080, (v8i16)vec0);
+ reg0 += reg1;
+ reg2 += reg3;
+ reg0 = __msa_srai_h(reg0, 8);
+ reg2 = __msa_srai_h(reg2, 8);
+ dst0 = (v16u8)__msa_pckev_b((v16i8)reg2, (v16i8)reg0);
+ res0 = __msa_copy_u_d((v2i64)dst0, 0);
+ res1 = __msa_copy_u_d((v2i64)dst0, 1);
+ SD(res0, dst_u);
+ SD(res1, dst_v);
+ t += 48;
+ s += 48;
+ dst_u += 8;
+ dst_v += 8;
+ }
+}
+
+void RAWToUVRow_MSA(const uint8_t* src_rgb0,
+ int src_stride_rgb,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ int x;
+ const uint8_t* s = src_rgb0;
+ const uint8_t* t = src_rgb0 + src_stride_rgb;
+ int64_t res0, res1;
+ v16u8 inp0, inp1, inp2, inp3, inp4, inp5;
+ v16u8 src0, src1, src2, src3, src4, src5, src6, src7;
+ v8u16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7;
+ v8i16 reg0, reg1, reg2, reg3;
+ v16u8 dst0;
+ v8u16 const_0x70 = (v8u16)__msa_fill_h(0x70);
+ v8u16 const_0x4A = (v8u16)__msa_fill_h(0x4A);
+ v8u16 const_0x26 = (v8u16)__msa_fill_h(0x26);
+ v8u16 const_0x5E = (v8u16)__msa_fill_h(0x5E);
+ v8u16 const_0x12 = (v8u16)__msa_fill_h(0x12);
+ v8u16 const_0x8080 = (v8u16)__msa_fill_h(0x8080);
+ v16i8 mask = {0, 1, 2, 16, 3, 4, 5, 17, 6, 7, 8, 18, 9, 10, 11, 19};
+ v16i8 zero = {0};
+
+ for (x = 0; x < width; x += 16) {
+ inp0 = (v16u8)__msa_ld_b((const v16i8*)s, 0);
+ inp1 = (v16u8)__msa_ld_b((const v16i8*)s, 16);
+ inp2 = (v16u8)__msa_ld_b((const v16i8*)s, 32);
+ inp3 = (v16u8)__msa_ld_b((const v16i8*)t, 0);
+ inp4 = (v16u8)__msa_ld_b((const v16i8*)t, 16);
+ inp5 = (v16u8)__msa_ld_b((const v16i8*)t, 32);
+ src1 = (v16u8)__msa_sldi_b((v16i8)inp1, (v16i8)inp0, 12);
+ src5 = (v16u8)__msa_sldi_b((v16i8)inp4, (v16i8)inp3, 12);
+ src2 = (v16u8)__msa_sldi_b((v16i8)inp2, (v16i8)inp1, 8);
+ src6 = (v16u8)__msa_sldi_b((v16i8)inp5, (v16i8)inp4, 8);
+ src3 = (v16u8)__msa_sldi_b((v16i8)inp2, (v16i8)inp2, 4);
+ src7 = (v16u8)__msa_sldi_b((v16i8)inp5, (v16i8)inp5, 4);
+ src0 = (v16u8)__msa_vshf_b(mask, (v16i8)zero, (v16i8)inp0);
+ src1 = (v16u8)__msa_vshf_b(mask, (v16i8)zero, (v16i8)src1);
+ src2 = (v16u8)__msa_vshf_b(mask, (v16i8)zero, (v16i8)src2);
+ src3 = (v16u8)__msa_vshf_b(mask, (v16i8)zero, (v16i8)src3);
+ src4 = (v16u8)__msa_vshf_b(mask, (v16i8)zero, (v16i8)inp3);
+ src5 = (v16u8)__msa_vshf_b(mask, (v16i8)zero, (v16i8)src5);
+ src6 = (v16u8)__msa_vshf_b(mask, (v16i8)zero, (v16i8)src6);
+ src7 = (v16u8)__msa_vshf_b(mask, (v16i8)zero, (v16i8)src7);
+ vec0 = (v8u16)__msa_ilvr_b((v16i8)src4, (v16i8)src0);
+ vec1 = (v8u16)__msa_ilvl_b((v16i8)src4, (v16i8)src0);
+ vec2 = (v8u16)__msa_ilvr_b((v16i8)src5, (v16i8)src1);
+ vec3 = (v8u16)__msa_ilvl_b((v16i8)src5, (v16i8)src1);
+ vec4 = (v8u16)__msa_ilvr_b((v16i8)src6, (v16i8)src2);
+ vec5 = (v8u16)__msa_ilvl_b((v16i8)src6, (v16i8)src2);
+ vec6 = (v8u16)__msa_ilvr_b((v16i8)src7, (v16i8)src3);
+ vec7 = (v8u16)__msa_ilvl_b((v16i8)src7, (v16i8)src3);
+ vec0 = (v8u16)__msa_hadd_u_h((v16u8)vec0, (v16u8)vec0);
+ vec1 = (v8u16)__msa_hadd_u_h((v16u8)vec1, (v16u8)vec1);
+ vec2 = (v8u16)__msa_hadd_u_h((v16u8)vec2, (v16u8)vec2);
+ vec3 = (v8u16)__msa_hadd_u_h((v16u8)vec3, (v16u8)vec3);
+ vec4 = (v8u16)__msa_hadd_u_h((v16u8)vec4, (v16u8)vec4);
+ vec5 = (v8u16)__msa_hadd_u_h((v16u8)vec5, (v16u8)vec5);
+ vec6 = (v8u16)__msa_hadd_u_h((v16u8)vec6, (v16u8)vec6);
+ vec7 = (v8u16)__msa_hadd_u_h((v16u8)vec7, (v16u8)vec7);
+ reg0 = (v8i16)__msa_pckev_d((v2i64)vec1, (v2i64)vec0);
+ reg1 = (v8i16)__msa_pckev_d((v2i64)vec3, (v2i64)vec2);
+ reg2 = (v8i16)__msa_pckev_d((v2i64)vec5, (v2i64)vec4);
+ reg3 = (v8i16)__msa_pckev_d((v2i64)vec7, (v2i64)vec6);
+ reg0 += (v8i16)__msa_pckod_d((v2i64)vec1, (v2i64)vec0);
+ reg1 += (v8i16)__msa_pckod_d((v2i64)vec3, (v2i64)vec2);
+ reg2 += (v8i16)__msa_pckod_d((v2i64)vec5, (v2i64)vec4);
+ reg3 += (v8i16)__msa_pckod_d((v2i64)vec7, (v2i64)vec6);
+ reg0 = __msa_srai_h(reg0, 2);
+ reg1 = __msa_srai_h(reg1, 2);
+ reg2 = __msa_srai_h(reg2, 2);
+ reg3 = __msa_srai_h(reg3, 2);
+ vec4 = (v8u16)__msa_pckev_h((v8i16)reg1, (v8i16)reg0);
+ vec5 = (v8u16)__msa_pckev_h((v8i16)reg3, (v8i16)reg2);
+ vec6 = (v8u16)__msa_pckod_h((v8i16)reg1, (v8i16)reg0);
+ vec7 = (v8u16)__msa_pckod_h((v8i16)reg3, (v8i16)reg2);
+ vec0 = (v8u16)__msa_pckod_h((v8i16)vec5, (v8i16)vec4);
+ vec1 = (v8u16)__msa_pckev_h((v8i16)vec7, (v8i16)vec6);
+ vec2 = (v8u16)__msa_pckev_h((v8i16)vec5, (v8i16)vec4);
+ vec3 = vec0 * const_0x70;
+ vec4 = vec1 * const_0x4A;
+ vec5 = vec2 * const_0x26;
+ vec2 *= const_0x70;
+ vec1 *= const_0x5E;
+ vec0 *= const_0x12;
+ reg0 = __msa_subv_h((v8i16)vec3, (v8i16)vec4);
+ reg1 = __msa_subv_h((v8i16)const_0x8080, (v8i16)vec5);
+ reg2 = __msa_subv_h((v8i16)vec2, (v8i16)vec1);
+ reg3 = __msa_subv_h((v8i16)const_0x8080, (v8i16)vec0);
+ reg0 += reg1;
+ reg2 += reg3;
+ reg0 = __msa_srai_h(reg0, 8);
+ reg2 = __msa_srai_h(reg2, 8);
+ dst0 = (v16u8)__msa_pckev_b((v16i8)reg2, (v16i8)reg0);
+ res0 = __msa_copy_u_d((v2i64)dst0, 0);
+ res1 = __msa_copy_u_d((v2i64)dst0, 1);
+ SD(res0, dst_u);
+ SD(res1, dst_v);
+ t += 48;
+ s += 48;
+ dst_u += 8;
+ dst_v += 8;
+ }
+}
+
+void NV12ToARGBRow_MSA(const uint8_t* src_y,
+ const uint8_t* src_uv,
+ uint8_t* dst_argb,
+ const struct YuvConstants* yuvconstants,
+ int width) {
+ int x;
+ uint64_t val0, val1;
+ v16u8 src0, src1, res0, res1, dst0, dst1;
+ v8i16 vec0, vec1, vec2;
+ v4i32 vec_ub, vec_vr, vec_ug, vec_vg, vec_bb, vec_bg, vec_br, vec_yg;
+ v4i32 vec_ubvr, vec_ugvg;
+ v16u8 zero = {0};
+ v16u8 alpha = (v16u8)__msa_ldi_b(ALPHA_VAL);
+
+ YUVTORGB_SETUP(yuvconstants, vec_ub, vec_vr, vec_ug, vec_vg, vec_bb, vec_bg,
+ vec_br, vec_yg);
+ vec_ubvr = __msa_ilvr_w(vec_vr, vec_ub);
+ vec_ugvg = (v4i32)__msa_ilvev_h((v8i16)vec_vg, (v8i16)vec_ug);
+
+ for (x = 0; x < width; x += 8) {
+ val0 = LD(src_y);
+ val1 = LD(src_uv);
+ src0 = (v16u8)__msa_insert_d((v2i64)zero, 0, val0);
+ src1 = (v16u8)__msa_insert_d((v2i64)zero, 0, val1);
+ YUVTORGB(src0, src1, vec_ubvr, vec_ugvg, vec_bb, vec_bg, vec_br, vec_yg,
+ vec0, vec1, vec2);
+ res0 = (v16u8)__msa_ilvev_b((v16i8)vec2, (v16i8)vec0);
+ res1 = (v16u8)__msa_ilvev_b((v16i8)alpha, (v16i8)vec1);
+ dst0 = (v16u8)__msa_ilvr_b((v16i8)res1, (v16i8)res0);
+ dst1 = (v16u8)__msa_ilvl_b((v16i8)res1, (v16i8)res0);
+ ST_UB2(dst0, dst1, dst_argb, 16);
+ src_y += 8;
+ src_uv += 8;
+ dst_argb += 32;
+ }
+}
+
+void NV12ToRGB565Row_MSA(const uint8_t* src_y,
+ const uint8_t* src_uv,
+ uint8_t* dst_rgb565,
+ const struct YuvConstants* yuvconstants,
+ int width) {
+ int x;
+ uint64_t val0, val1;
+ v16u8 src0, src1, dst0;
+ v8i16 vec0, vec1, vec2;
+ v4i32 vec_ub, vec_vr, vec_ug, vec_vg, vec_bb, vec_bg, vec_br, vec_yg;
+ v4i32 vec_ubvr, vec_ugvg;
+ v16u8 zero = {0};
+
+ YUVTORGB_SETUP(yuvconstants, vec_ub, vec_vr, vec_ug, vec_vg, vec_bb, vec_bg,
+ vec_br, vec_yg);
+ vec_ubvr = __msa_ilvr_w(vec_vr, vec_ub);
+ vec_ugvg = (v4i32)__msa_ilvev_h((v8i16)vec_vg, (v8i16)vec_ug);
+
+ for (x = 0; x < width; x += 8) {
+ val0 = LD(src_y);
+ val1 = LD(src_uv);
+ src0 = (v16u8)__msa_insert_d((v2i64)zero, 0, val0);
+ src1 = (v16u8)__msa_insert_d((v2i64)zero, 0, val1);
+ YUVTORGB(src0, src1, vec_ubvr, vec_ugvg, vec_bb, vec_bg, vec_br, vec_yg,
+ vec0, vec1, vec2);
+ vec0 = vec0 >> 3;
+ vec1 = (vec1 >> 2) << 5;
+ vec2 = (vec2 >> 3) << 11;
+ dst0 = (v16u8)(vec0 | vec1 | vec2);
+ ST_UB(dst0, dst_rgb565);
+ src_y += 8;
+ src_uv += 8;
+ dst_rgb565 += 16;
+ }
+}
+
+void NV21ToARGBRow_MSA(const uint8_t* src_y,
+ const uint8_t* src_vu,
+ uint8_t* dst_argb,
+ const struct YuvConstants* yuvconstants,
+ int width) {
+ int x;
+ uint64_t val0, val1;
+ v16u8 src0, src1, res0, res1, dst0, dst1;
+ v8i16 vec0, vec1, vec2;
+ v4i32 vec_ub, vec_vr, vec_ug, vec_vg, vec_bb, vec_bg, vec_br, vec_yg;
+ v4i32 vec_ubvr, vec_ugvg;
+ v16u8 alpha = (v16u8)__msa_ldi_b(ALPHA_VAL);
+ v16u8 zero = {0};
+ v16i8 shuffler = {1, 0, 3, 2, 5, 4, 7, 6, 9, 8, 11, 10, 13, 12, 15, 14};
+
+ YUVTORGB_SETUP(yuvconstants, vec_ub, vec_vr, vec_ug, vec_vg, vec_bb, vec_bg,
+ vec_br, vec_yg);
+ vec_ubvr = __msa_ilvr_w(vec_vr, vec_ub);
+ vec_ugvg = (v4i32)__msa_ilvev_h((v8i16)vec_vg, (v8i16)vec_ug);
+
+ for (x = 0; x < width; x += 8) {
+ val0 = LD(src_y);
+ val1 = LD(src_vu);
+ src0 = (v16u8)__msa_insert_d((v2i64)zero, 0, val0);
+ src1 = (v16u8)__msa_insert_d((v2i64)zero, 0, val1);
+ src1 = (v16u8)__msa_vshf_b(shuffler, (v16i8)src1, (v16i8)src1);
+ YUVTORGB(src0, src1, vec_ubvr, vec_ugvg, vec_bb, vec_bg, vec_br, vec_yg,
+ vec0, vec1, vec2);
+ res0 = (v16u8)__msa_ilvev_b((v16i8)vec2, (v16i8)vec0);
+ res1 = (v16u8)__msa_ilvev_b((v16i8)alpha, (v16i8)vec1);
+ dst0 = (v16u8)__msa_ilvr_b((v16i8)res1, (v16i8)res0);
+ dst1 = (v16u8)__msa_ilvl_b((v16i8)res1, (v16i8)res0);
+ ST_UB2(dst0, dst1, dst_argb, 16);
+ src_y += 8;
+ src_vu += 8;
+ dst_argb += 32;
+ }
+}
+
+void SobelRow_MSA(const uint8_t* src_sobelx,
+ const uint8_t* src_sobely,
+ uint8_t* dst_argb,
+ int width) {
+ int x;
+ v16u8 src0, src1, vec0, dst0, dst1, dst2, dst3;
+ v16i8 mask0 = {0, 0, 0, 16, 1, 1, 1, 16, 2, 2, 2, 16, 3, 3, 3, 16};
+ v16i8 const_0x4 = __msa_ldi_b(0x4);
+ v16i8 mask1 = mask0 + const_0x4;
+ v16i8 mask2 = mask1 + const_0x4;
+ v16i8 mask3 = mask2 + const_0x4;
+ v16u8 alpha = (v16u8)__msa_ldi_b(ALPHA_VAL);
+
+ for (x = 0; x < width; x += 16) {
+ src0 = (v16u8)__msa_ld_b((const v16i8*)src_sobelx, 0);
+ src1 = (v16u8)__msa_ld_b((const v16i8*)src_sobely, 0);
+ vec0 = __msa_adds_u_b(src0, src1);
+ dst0 = (v16u8)__msa_vshf_b(mask0, (v16i8)alpha, (v16i8)vec0);
+ dst1 = (v16u8)__msa_vshf_b(mask1, (v16i8)alpha, (v16i8)vec0);
+ dst2 = (v16u8)__msa_vshf_b(mask2, (v16i8)alpha, (v16i8)vec0);
+ dst3 = (v16u8)__msa_vshf_b(mask3, (v16i8)alpha, (v16i8)vec0);
+ ST_UB4(dst0, dst1, dst2, dst3, dst_argb, 16);
+ src_sobelx += 16;
+ src_sobely += 16;
+ dst_argb += 64;
+ }
+}
+
+void SobelToPlaneRow_MSA(const uint8_t* src_sobelx,
+ const uint8_t* src_sobely,
+ uint8_t* dst_y,
+ int width) {
+ int x;
+ v16u8 src0, src1, src2, src3, dst0, dst1;
+
+ for (x = 0; x < width; x += 32) {
+ src0 = (v16u8)__msa_ld_b((const v16i8*)src_sobelx, 0);
+ src1 = (v16u8)__msa_ld_b((const v16i8*)src_sobelx, 16);
+ src2 = (v16u8)__msa_ld_b((const v16i8*)src_sobely, 0);
+ src3 = (v16u8)__msa_ld_b((const v16i8*)src_sobely, 16);
+ dst0 = __msa_adds_u_b(src0, src2);
+ dst1 = __msa_adds_u_b(src1, src3);
+ ST_UB2(dst0, dst1, dst_y, 16);
+ src_sobelx += 32;
+ src_sobely += 32;
+ dst_y += 32;
+ }
+}
+
+void SobelXYRow_MSA(const uint8_t* src_sobelx,
+ const uint8_t* src_sobely,
+ uint8_t* dst_argb,
+ int width) {
+ int x;
+ v16u8 src0, src1, vec0, vec1, vec2;
+ v16u8 reg0, reg1, dst0, dst1, dst2, dst3;
+ v16u8 alpha = (v16u8)__msa_ldi_b(ALPHA_VAL);
+
+ for (x = 0; x < width; x += 16) {
+ src0 = (v16u8)__msa_ld_b((const v16i8*)src_sobelx, 0);
+ src1 = (v16u8)__msa_ld_b((const v16i8*)src_sobely, 0);
+ vec0 = __msa_adds_u_b(src0, src1);
+ vec1 = (v16u8)__msa_ilvr_b((v16i8)src0, (v16i8)src1);
+ vec2 = (v16u8)__msa_ilvl_b((v16i8)src0, (v16i8)src1);
+ reg0 = (v16u8)__msa_ilvr_b((v16i8)alpha, (v16i8)vec0);
+ reg1 = (v16u8)__msa_ilvl_b((v16i8)alpha, (v16i8)vec0);
+ dst0 = (v16u8)__msa_ilvr_b((v16i8)reg0, (v16i8)vec1);
+ dst1 = (v16u8)__msa_ilvl_b((v16i8)reg0, (v16i8)vec1);
+ dst2 = (v16u8)__msa_ilvr_b((v16i8)reg1, (v16i8)vec2);
+ dst3 = (v16u8)__msa_ilvl_b((v16i8)reg1, (v16i8)vec2);
+ ST_UB4(dst0, dst1, dst2, dst3, dst_argb, 16);
+ src_sobelx += 16;
+ src_sobely += 16;
+ dst_argb += 64;
+ }
+}
+
+void ARGBToYJRow_MSA(const uint8_t* src_argb0, uint8_t* dst_y, int width) {
+ int x;
+ v16u8 src0, src1, src2, src3, dst0;
+ v16u8 const_0x4B0F = (v16u8)__msa_fill_h(0x4B0F);
+ v16u8 const_0x26 = (v16u8)__msa_fill_h(0x26);
+ v8u16 const_0x40 = (v8u16)__msa_fill_h(0x40);
+
+ for (x = 0; x < width; x += 16) {
+ src0 = (v16u8)__msa_ld_b((const v16i8*)src_argb0, 0);
+ src1 = (v16u8)__msa_ld_b((const v16i8*)src_argb0, 16);
+ src2 = (v16u8)__msa_ld_b((const v16i8*)src_argb0, 32);
+ src3 = (v16u8)__msa_ld_b((const v16i8*)src_argb0, 48);
+ ARGBTOY(src0, src1, src2, src3, const_0x4B0F, const_0x26, const_0x40, 7,
+ dst0);
+ ST_UB(dst0, dst_y);
+ src_argb0 += 64;
+ dst_y += 16;
+ }
+}
+
+void BGRAToYRow_MSA(const uint8_t* src_argb0, uint8_t* dst_y, int width) {
+ int x;
+ v16u8 src0, src1, src2, src3, dst0;
+ v16u8 const_0x4200 = (v16u8)__msa_fill_h(0x4200);
+ v16u8 const_0x1981 = (v16u8)__msa_fill_h(0x1981);
+ v8u16 const_0x1080 = (v8u16)__msa_fill_h(0x1080);
+
+ for (x = 0; x < width; x += 16) {
+ src0 = (v16u8)__msa_ld_b((const v16i8*)src_argb0, 0);
+ src1 = (v16u8)__msa_ld_b((const v16i8*)src_argb0, 16);
+ src2 = (v16u8)__msa_ld_b((const v16i8*)src_argb0, 32);
+ src3 = (v16u8)__msa_ld_b((const v16i8*)src_argb0, 48);
+ ARGBTOY(src0, src1, src2, src3, const_0x4200, const_0x1981, const_0x1080, 8,
+ dst0);
+ ST_UB(dst0, dst_y);
+ src_argb0 += 64;
+ dst_y += 16;
+ }
+}
+
+void ABGRToYRow_MSA(const uint8_t* src_argb0, uint8_t* dst_y, int width) {
+ int x;
+ v16u8 src0, src1, src2, src3, dst0;
+ v16u8 const_0x8142 = (v16u8)__msa_fill_h(0x8142);
+ v16u8 const_0x19 = (v16u8)__msa_fill_h(0x19);
+ v8u16 const_0x1080 = (v8u16)__msa_fill_h(0x1080);
+
+ for (x = 0; x < width; x += 16) {
+ src0 = (v16u8)__msa_ld_b((const v16i8*)src_argb0, 0);
+ src1 = (v16u8)__msa_ld_b((const v16i8*)src_argb0, 16);
+ src2 = (v16u8)__msa_ld_b((const v16i8*)src_argb0, 32);
+ src3 = (v16u8)__msa_ld_b((const v16i8*)src_argb0, 48);
+ ARGBTOY(src0, src1, src2, src3, const_0x8142, const_0x19, const_0x1080, 8,
+ dst0);
+ ST_UB(dst0, dst_y);
+ src_argb0 += 64;
+ dst_y += 16;
+ }
+}
+
+void RGBAToYRow_MSA(const uint8_t* src_argb0, uint8_t* dst_y, int width) {
+ int x;
+ v16u8 src0, src1, src2, src3, dst0;
+ v16u8 const_0x1900 = (v16u8)__msa_fill_h(0x1900);
+ v16u8 const_0x4281 = (v16u8)__msa_fill_h(0x4281);
+ v8u16 const_0x1080 = (v8u16)__msa_fill_h(0x1080);
+
+ for (x = 0; x < width; x += 16) {
+ src0 = (v16u8)__msa_ld_b((const v16i8*)src_argb0, 0);
+ src1 = (v16u8)__msa_ld_b((const v16i8*)src_argb0, 16);
+ src2 = (v16u8)__msa_ld_b((const v16i8*)src_argb0, 32);
+ src3 = (v16u8)__msa_ld_b((const v16i8*)src_argb0, 48);
+ ARGBTOY(src0, src1, src2, src3, const_0x1900, const_0x4281, const_0x1080, 8,
+ dst0);
+ ST_UB(dst0, dst_y);
+ src_argb0 += 64;
+ dst_y += 16;
+ }
+}
+
+void ARGBToUVJRow_MSA(const uint8_t* src_rgb0,
+ int src_stride_rgb,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ int x;
+ const uint8_t* s = src_rgb0;
+ const uint8_t* t = src_rgb0 + src_stride_rgb;
+ v16u8 src0, src1, src2, src3, src4, src5, src6, src7;
+ v16u8 vec0, vec1, vec2, vec3;
+ v16u8 dst0, dst1;
+ v16i8 shuffler0 = {0, 1, 4, 5, 8, 9, 12, 13, 16, 17, 20, 21, 24, 25, 28, 29};
+ v16i8 shuffler1 = {2, 3, 6, 7, 10, 11, 14, 15,
+ 18, 19, 22, 23, 26, 27, 30, 31};
+ v16i8 shuffler2 = {0, 3, 4, 7, 8, 11, 12, 15, 16, 19, 20, 23, 24, 27, 28, 31};
+ v16i8 shuffler3 = {1, 2, 5, 6, 9, 10, 13, 14, 17, 18, 21, 22, 25, 26, 29, 30};
+ v16u8 const_0x7F = (v16u8)__msa_fill_h(0x7F);
+ v16u8 const_0x6B14 = (v16u8)__msa_fill_h(0x6B14);
+ v16u8 const_0x2B54 = (v16u8)__msa_fill_h(0x2B54);
+ v8u16 const_0x8080 = (v8u16)__msa_fill_h(0x8080);
+
+ for (x = 0; x < width; x += 32) {
+ src0 = (v16u8)__msa_ld_b((const v16i8*)s, 0);
+ src1 = (v16u8)__msa_ld_b((const v16i8*)s, 16);
+ src2 = (v16u8)__msa_ld_b((const v16i8*)s, 32);
+ src3 = (v16u8)__msa_ld_b((const v16i8*)s, 48);
+ src4 = (v16u8)__msa_ld_b((const v16i8*)t, 0);
+ src5 = (v16u8)__msa_ld_b((const v16i8*)t, 16);
+ src6 = (v16u8)__msa_ld_b((const v16i8*)t, 32);
+ src7 = (v16u8)__msa_ld_b((const v16i8*)t, 48);
+ src0 = __msa_aver_u_b(src0, src4);
+ src1 = __msa_aver_u_b(src1, src5);
+ src2 = __msa_aver_u_b(src2, src6);
+ src3 = __msa_aver_u_b(src3, src7);
+ src4 = (v16u8)__msa_pckev_w((v4i32)src1, (v4i32)src0);
+ src5 = (v16u8)__msa_pckev_w((v4i32)src3, (v4i32)src2);
+ src6 = (v16u8)__msa_pckod_w((v4i32)src1, (v4i32)src0);
+ src7 = (v16u8)__msa_pckod_w((v4i32)src3, (v4i32)src2);
+ vec0 = __msa_aver_u_b(src4, src6);
+ vec1 = __msa_aver_u_b(src5, src7);
+ src0 = (v16u8)__msa_ld_b((v16i8*)s, 64);
+ src1 = (v16u8)__msa_ld_b((v16i8*)s, 80);
+ src2 = (v16u8)__msa_ld_b((v16i8*)s, 96);
+ src3 = (v16u8)__msa_ld_b((v16i8*)s, 112);
+ src4 = (v16u8)__msa_ld_b((v16i8*)t, 64);
+ src5 = (v16u8)__msa_ld_b((v16i8*)t, 80);
+ src6 = (v16u8)__msa_ld_b((v16i8*)t, 96);
+ src7 = (v16u8)__msa_ld_b((v16i8*)t, 112);
+ src0 = __msa_aver_u_b(src0, src4);
+ src1 = __msa_aver_u_b(src1, src5);
+ src2 = __msa_aver_u_b(src2, src6);
+ src3 = __msa_aver_u_b(src3, src7);
+ src4 = (v16u8)__msa_pckev_w((v4i32)src1, (v4i32)src0);
+ src5 = (v16u8)__msa_pckev_w((v4i32)src3, (v4i32)src2);
+ src6 = (v16u8)__msa_pckod_w((v4i32)src1, (v4i32)src0);
+ src7 = (v16u8)__msa_pckod_w((v4i32)src3, (v4i32)src2);
+ vec2 = __msa_aver_u_b(src4, src6);
+ vec3 = __msa_aver_u_b(src5, src7);
+ ARGBTOUV(vec0, vec1, vec2, vec3, const_0x6B14, const_0x7F, const_0x2B54,
+ const_0x8080, shuffler1, shuffler0, shuffler2, shuffler3, dst0,
+ dst1);
+ ST_UB(dst0, dst_v);
+ ST_UB(dst1, dst_u);
+ s += 128;
+ t += 128;
+ dst_v += 16;
+ dst_u += 16;
+ }
+}
+
+void BGRAToUVRow_MSA(const uint8_t* src_rgb0,
+ int src_stride_rgb,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ int x;
+ const uint8_t* s = src_rgb0;
+ const uint8_t* t = src_rgb0 + src_stride_rgb;
+ v16u8 dst0, dst1, vec0, vec1, vec2, vec3;
+ v16i8 shuffler0 = {0, 1, 4, 5, 8, 9, 12, 13, 16, 17, 20, 21, 24, 25, 28, 29};
+ v16i8 shuffler1 = {2, 3, 6, 7, 10, 11, 14, 15,
+ 18, 19, 22, 23, 26, 27, 30, 31};
+ v16i8 shuffler2 = {0, 3, 4, 7, 8, 11, 12, 15, 16, 19, 20, 23, 24, 27, 28, 31};
+ v16i8 shuffler3 = {2, 1, 6, 5, 10, 9, 14, 13, 18, 17, 22, 21, 26, 25, 30, 29};
+ v16u8 const_0x125E = (v16u8)__msa_fill_h(0x125E);
+ v16u8 const_0x7000 = (v16u8)__msa_fill_h(0x7000);
+ v16u8 const_0x264A = (v16u8)__msa_fill_h(0x264A);
+ v8u16 const_0x8080 = (v8u16)__msa_fill_h(0x8080);
+
+ for (x = 0; x < width; x += 32) {
+ READ_ARGB(s, t, vec0, vec1, vec2, vec3);
+ ARGBTOUV(vec0, vec1, vec2, vec3, const_0x125E, const_0x7000, const_0x264A,
+ const_0x8080, shuffler0, shuffler1, shuffler2, shuffler3, dst0,
+ dst1);
+ ST_UB(dst0, dst_v);
+ ST_UB(dst1, dst_u);
+ s += 128;
+ t += 128;
+ dst_v += 16;
+ dst_u += 16;
+ }
+}
+
+void ABGRToUVRow_MSA(const uint8_t* src_rgb0,
+ int src_stride_rgb,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ int x;
+ const uint8_t* s = src_rgb0;
+ const uint8_t* t = src_rgb0 + src_stride_rgb;
+ v16u8 src0, src1, src2, src3;
+ v16u8 dst0, dst1;
+ v16i8 shuffler0 = {0, 1, 4, 5, 8, 9, 12, 13, 16, 17, 20, 21, 24, 25, 28, 29};
+ v16i8 shuffler1 = {2, 3, 6, 7, 10, 11, 14, 15,
+ 18, 19, 22, 23, 26, 27, 30, 31};
+ v16i8 shuffler2 = {0, 3, 4, 7, 8, 11, 12, 15, 16, 19, 20, 23, 24, 27, 28, 31};
+ v16i8 shuffler3 = {1, 2, 5, 6, 9, 10, 13, 14, 17, 18, 21, 22, 25, 26, 29, 30};
+ v16u8 const_0x4A26 = (v16u8)__msa_fill_h(0x4A26);
+ v16u8 const_0x0070 = (v16u8)__msa_fill_h(0x0070);
+ v16u8 const_0x125E = (v16u8)__msa_fill_h(0x125E);
+ v8u16 const_0x8080 = (v8u16)__msa_fill_h(0x8080);
+
+ for (x = 0; x < width; x += 32) {
+ READ_ARGB(s, t, src0, src1, src2, src3);
+ ARGBTOUV(src0, src1, src2, src3, const_0x4A26, const_0x0070, const_0x125E,
+ const_0x8080, shuffler1, shuffler0, shuffler2, shuffler3, dst0,
+ dst1);
+ ST_UB(dst0, dst_u);
+ ST_UB(dst1, dst_v);
+ s += 128;
+ t += 128;
+ dst_u += 16;
+ dst_v += 16;
+ }
+}
+
+void RGBAToUVRow_MSA(const uint8_t* src_rgb0,
+ int src_stride_rgb,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ int x;
+ const uint8_t* s = src_rgb0;
+ const uint8_t* t = src_rgb0 + src_stride_rgb;
+ v16u8 dst0, dst1, vec0, vec1, vec2, vec3;
+ v16i8 shuffler0 = {0, 1, 4, 5, 8, 9, 12, 13, 16, 17, 20, 21, 24, 25, 28, 29};
+ v16i8 shuffler1 = {2, 3, 6, 7, 10, 11, 14, 15,
+ 18, 19, 22, 23, 26, 27, 30, 31};
+ v16i8 shuffler2 = {0, 3, 4, 7, 8, 11, 12, 15, 16, 19, 20, 23, 24, 27, 28, 31};
+ v16i8 shuffler3 = {2, 1, 6, 5, 10, 9, 14, 13, 18, 17, 22, 21, 26, 25, 30, 29};
+ v16u8 const_0x125E = (v16u8)__msa_fill_h(0x264A);
+ v16u8 const_0x7000 = (v16u8)__msa_fill_h(0x7000);
+ v16u8 const_0x264A = (v16u8)__msa_fill_h(0x125E);
+ v8u16 const_0x8080 = (v8u16)__msa_fill_h(0x8080);
+
+ for (x = 0; x < width; x += 32) {
+ READ_ARGB(s, t, vec0, vec1, vec2, vec3);
+ ARGBTOUV(vec0, vec1, vec2, vec3, const_0x125E, const_0x7000, const_0x264A,
+ const_0x8080, shuffler0, shuffler1, shuffler2, shuffler3, dst0,
+ dst1);
+ ST_UB(dst0, dst_u);
+ ST_UB(dst1, dst_v);
+ s += 128;
+ t += 128;
+ dst_u += 16;
+ dst_v += 16;
+ }
+}
+
+void I444ToARGBRow_MSA(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_argb,
+ const struct YuvConstants* yuvconstants,
+ int width) {
+ int x;
+ v16u8 src0, src1, src2, dst0, dst1;
+ v8u16 vec0, vec1, vec2;
+ v4i32 reg0, reg1, reg2, reg3, reg4, reg5, reg6, reg7, reg8, reg9;
+ v4i32 vec_ub, vec_vr, vec_ug, vec_vg, vec_bb, vec_bg, vec_br, vec_yg;
+ v16u8 alpha = (v16u8)__msa_ldi_b(ALPHA_VAL);
+ v8i16 zero = {0};
+
+ YUVTORGB_SETUP(yuvconstants, vec_ub, vec_vr, vec_ug, vec_vg, vec_bb, vec_bg,
+ vec_br, vec_yg);
+
+ for (x = 0; x < width; x += 8) {
+ READI444(src_y, src_u, src_v, src0, src1, src2);
+ vec0 = (v8u16)__msa_ilvr_b((v16i8)src0, (v16i8)src0);
+ reg0 = (v4i32)__msa_ilvr_h((v8i16)zero, (v8i16)vec0);
+ reg1 = (v4i32)__msa_ilvl_h((v8i16)zero, (v8i16)vec0);
+ reg0 *= vec_yg;
+ reg1 *= vec_yg;
+ reg0 = __msa_srai_w(reg0, 16);
+ reg1 = __msa_srai_w(reg1, 16);
+ reg4 = reg0 + vec_br;
+ reg5 = reg1 + vec_br;
+ reg2 = reg0 + vec_bg;
+ reg3 = reg1 + vec_bg;
+ reg0 += vec_bb;
+ reg1 += vec_bb;
+ vec0 = (v8u16)__msa_ilvr_b((v16i8)zero, (v16i8)src1);
+ vec1 = (v8u16)__msa_ilvr_b((v16i8)zero, (v16i8)src2);
+ reg6 = (v4i32)__msa_ilvr_h((v8i16)zero, (v8i16)vec0);
+ reg7 = (v4i32)__msa_ilvl_h((v8i16)zero, (v8i16)vec0);
+ reg8 = (v4i32)__msa_ilvr_h((v8i16)zero, (v8i16)vec1);
+ reg9 = (v4i32)__msa_ilvl_h((v8i16)zero, (v8i16)vec1);
+ reg0 -= reg6 * vec_ub;
+ reg1 -= reg7 * vec_ub;
+ reg2 -= reg6 * vec_ug;
+ reg3 -= reg7 * vec_ug;
+ reg4 -= reg8 * vec_vr;
+ reg5 -= reg9 * vec_vr;
+ reg2 -= reg8 * vec_vg;
+ reg3 -= reg9 * vec_vg;
+ reg0 = __msa_srai_w(reg0, 6);
+ reg1 = __msa_srai_w(reg1, 6);
+ reg2 = __msa_srai_w(reg2, 6);
+ reg3 = __msa_srai_w(reg3, 6);
+ reg4 = __msa_srai_w(reg4, 6);
+ reg5 = __msa_srai_w(reg5, 6);
+ CLIP_0TO255(reg0, reg1, reg2, reg3, reg4, reg5);
+ vec0 = (v8u16)__msa_pckev_h((v8i16)reg1, (v8i16)reg0);
+ vec1 = (v8u16)__msa_pckev_h((v8i16)reg3, (v8i16)reg2);
+ vec2 = (v8u16)__msa_pckev_h((v8i16)reg5, (v8i16)reg4);
+ vec0 = (v8u16)__msa_ilvev_b((v16i8)vec1, (v16i8)vec0);
+ vec1 = (v8u16)__msa_ilvev_b((v16i8)alpha, (v16i8)vec2);
+ dst0 = (v16u8)__msa_ilvr_h((v8i16)vec1, (v8i16)vec0);
+ dst1 = (v16u8)__msa_ilvl_h((v8i16)vec1, (v8i16)vec0);
+ ST_UB2(dst0, dst1, dst_argb, 16);
+ src_y += 8;
+ src_u += 8;
+ src_v += 8;
+ dst_argb += 32;
+ }
+}
+
+void I400ToARGBRow_MSA(const uint8_t* src_y, uint8_t* dst_argb, int width) {
+ int x;
+ v16u8 src0, res0, res1, res2, res3, res4, dst0, dst1, dst2, dst3;
+ v8i16 vec0, vec1;
+ v4i32 reg0, reg1, reg2, reg3;
+ v4i32 vec_yg = __msa_fill_w(0x4A35);
+ v8i16 vec_ygb = __msa_fill_h(0xFB78);
+ v16u8 alpha = (v16u8)__msa_ldi_b(ALPHA_VAL);
+ v8i16 max = __msa_ldi_h(0xFF);
+ v8i16 zero = {0};
+
+ for (x = 0; x < width; x += 16) {
+ src0 = (v16u8)__msa_ld_b((const v16i8*)src_y, 0);
+ vec0 = (v8i16)__msa_ilvr_b((v16i8)src0, (v16i8)src0);
+ vec1 = (v8i16)__msa_ilvl_b((v16i8)src0, (v16i8)src0);
+ reg0 = (v4i32)__msa_ilvr_h(zero, vec0);
+ reg1 = (v4i32)__msa_ilvl_h(zero, vec0);
+ reg2 = (v4i32)__msa_ilvr_h(zero, vec1);
+ reg3 = (v4i32)__msa_ilvl_h(zero, vec1);
+ reg0 *= vec_yg;
+ reg1 *= vec_yg;
+ reg2 *= vec_yg;
+ reg3 *= vec_yg;
+ reg0 = __msa_srai_w(reg0, 16);
+ reg1 = __msa_srai_w(reg1, 16);
+ reg2 = __msa_srai_w(reg2, 16);
+ reg3 = __msa_srai_w(reg3, 16);
+ vec0 = (v8i16)__msa_pckev_h((v8i16)reg1, (v8i16)reg0);
+ vec1 = (v8i16)__msa_pckev_h((v8i16)reg3, (v8i16)reg2);
+ vec0 += vec_ygb;
+ vec1 += vec_ygb;
+ vec0 = __msa_srai_h(vec0, 6);
+ vec1 = __msa_srai_h(vec1, 6);
+ vec0 = __msa_maxi_s_h(vec0, 0);
+ vec1 = __msa_maxi_s_h(vec1, 0);
+ vec0 = __msa_min_s_h(max, vec0);
+ vec1 = __msa_min_s_h(max, vec1);
+ res0 = (v16u8)__msa_pckev_b((v16i8)vec1, (v16i8)vec0);
+ res1 = (v16u8)__msa_ilvr_b((v16i8)res0, (v16i8)res0);
+ res2 = (v16u8)__msa_ilvl_b((v16i8)res0, (v16i8)res0);
+ res3 = (v16u8)__msa_ilvr_b((v16i8)alpha, (v16i8)res0);
+ res4 = (v16u8)__msa_ilvl_b((v16i8)alpha, (v16i8)res0);
+ dst0 = (v16u8)__msa_ilvr_b((v16i8)res3, (v16i8)res1);
+ dst1 = (v16u8)__msa_ilvl_b((v16i8)res3, (v16i8)res1);
+ dst2 = (v16u8)__msa_ilvr_b((v16i8)res4, (v16i8)res2);
+ dst3 = (v16u8)__msa_ilvl_b((v16i8)res4, (v16i8)res2);
+ ST_UB4(dst0, dst1, dst2, dst3, dst_argb, 16);
+ src_y += 16;
+ dst_argb += 64;
+ }
+}
+
+void J400ToARGBRow_MSA(const uint8_t* src_y, uint8_t* dst_argb, int width) {
+ int x;
+ v16u8 src0, vec0, vec1, vec2, vec3, dst0, dst1, dst2, dst3;
+ v16u8 alpha = (v16u8)__msa_ldi_b(ALPHA_VAL);
+
+ for (x = 0; x < width; x += 16) {
+ src0 = (v16u8)__msa_ld_b((const v16i8*)src_y, 0);
+ vec0 = (v16u8)__msa_ilvr_b((v16i8)src0, (v16i8)src0);
+ vec1 = (v16u8)__msa_ilvl_b((v16i8)src0, (v16i8)src0);
+ vec2 = (v16u8)__msa_ilvr_b((v16i8)alpha, (v16i8)src0);
+ vec3 = (v16u8)__msa_ilvl_b((v16i8)alpha, (v16i8)src0);
+ dst0 = (v16u8)__msa_ilvr_b((v16i8)vec2, (v16i8)vec0);
+ dst1 = (v16u8)__msa_ilvl_b((v16i8)vec2, (v16i8)vec0);
+ dst2 = (v16u8)__msa_ilvr_b((v16i8)vec3, (v16i8)vec1);
+ dst3 = (v16u8)__msa_ilvl_b((v16i8)vec3, (v16i8)vec1);
+ ST_UB4(dst0, dst1, dst2, dst3, dst_argb, 16);
+ src_y += 16;
+ dst_argb += 64;
+ }
+}
+
+void YUY2ToARGBRow_MSA(const uint8_t* src_yuy2,
+ uint8_t* dst_argb,
+ const struct YuvConstants* yuvconstants,
+ int width) {
+ int x;
+ v16u8 src0, src1, src2;
+ v8i16 vec0, vec1, vec2;
+ v4i32 vec_ub, vec_vr, vec_ug, vec_vg, vec_bb, vec_bg, vec_br, vec_yg;
+ v4i32 vec_ubvr, vec_ugvg;
+ v16u8 alpha = (v16u8)__msa_ldi_b(ALPHA_VAL);
+
+ YUVTORGB_SETUP(yuvconstants, vec_ub, vec_vr, vec_ug, vec_vg, vec_bb, vec_bg,
+ vec_br, vec_yg);
+ vec_ubvr = __msa_ilvr_w(vec_vr, vec_ub);
+ vec_ugvg = (v4i32)__msa_ilvev_h((v8i16)vec_vg, (v8i16)vec_ug);
+
+ for (x = 0; x < width; x += 8) {
+ src0 = (v16u8)__msa_ld_b((const v16i8*)src_yuy2, 0);
+ src1 = (v16u8)__msa_pckev_b((v16i8)src0, (v16i8)src0);
+ src2 = (v16u8)__msa_pckod_b((v16i8)src0, (v16i8)src0);
+ YUVTORGB(src1, src2, vec_ubvr, vec_ugvg, vec_bb, vec_bg, vec_br, vec_yg,
+ vec0, vec1, vec2);
+ STOREARGB(vec0, vec1, vec2, alpha, dst_argb);
+ src_yuy2 += 16;
+ dst_argb += 32;
+ }
+}
+
+void UYVYToARGBRow_MSA(const uint8_t* src_uyvy,
+ uint8_t* dst_argb,
+ const struct YuvConstants* yuvconstants,
+ int width) {
+ int x;
+ v16u8 src0, src1, src2;
+ v8i16 vec0, vec1, vec2;
+ v4i32 vec_ub, vec_vr, vec_ug, vec_vg, vec_bb, vec_bg, vec_br, vec_yg;
+ v4i32 vec_ubvr, vec_ugvg;
+ v16u8 alpha = (v16u8)__msa_ldi_b(ALPHA_VAL);
+
+ YUVTORGB_SETUP(yuvconstants, vec_ub, vec_vr, vec_ug, vec_vg, vec_bb, vec_bg,
+ vec_br, vec_yg);
+ vec_ubvr = __msa_ilvr_w(vec_vr, vec_ub);
+ vec_ugvg = (v4i32)__msa_ilvev_h((v8i16)vec_vg, (v8i16)vec_ug);
+
+ for (x = 0; x < width; x += 8) {
+ src0 = (v16u8)__msa_ld_b((const v16i8*)src_uyvy, 0);
+ src1 = (v16u8)__msa_pckod_b((v16i8)src0, (v16i8)src0);
+ src2 = (v16u8)__msa_pckev_b((v16i8)src0, (v16i8)src0);
+ YUVTORGB(src1, src2, vec_ubvr, vec_ugvg, vec_bb, vec_bg, vec_br, vec_yg,
+ vec0, vec1, vec2);
+ STOREARGB(vec0, vec1, vec2, alpha, dst_argb);
+ src_uyvy += 16;
+ dst_argb += 32;
+ }
+}
+
+void InterpolateRow_MSA(uint8_t* dst_ptr,
+ const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ int width,
+ int32_t source_y_fraction) {
+ int32_t y1_fraction = source_y_fraction;
+ int32_t y0_fraction = 256 - y1_fraction;
+ uint16_t y_fractions;
+ const uint8_t* s = src_ptr;
+ const uint8_t* t = src_ptr + src_stride;
+ int x;
+ v16u8 src0, src1, src2, src3, dst0, dst1;
+ v8u16 vec0, vec1, vec2, vec3, y_frac;
+
+ if (0 == y1_fraction) {
+ memcpy(dst_ptr, src_ptr, width);
+ return;
+ }
+
+ if (128 == y1_fraction) {
+ for (x = 0; x < width; x += 32) {
+ src0 = (v16u8)__msa_ld_b((const v16i8*)s, 0);
+ src1 = (v16u8)__msa_ld_b((const v16i8*)s, 16);
+ src2 = (v16u8)__msa_ld_b((const v16i8*)t, 0);
+ src3 = (v16u8)__msa_ld_b((const v16i8*)t, 16);
+ dst0 = __msa_aver_u_b(src0, src2);
+ dst1 = __msa_aver_u_b(src1, src3);
+ ST_UB2(dst0, dst1, dst_ptr, 16);
+ s += 32;
+ t += 32;
+ dst_ptr += 32;
+ }
+ return;
+ }
+
+ y_fractions = (uint16_t)(y0_fraction + (y1_fraction << 8));
+ y_frac = (v8u16)__msa_fill_h(y_fractions);
+
+ for (x = 0; x < width; x += 32) {
+ src0 = (v16u8)__msa_ld_b((const v16i8*)s, 0);
+ src1 = (v16u8)__msa_ld_b((const v16i8*)s, 16);
+ src2 = (v16u8)__msa_ld_b((const v16i8*)t, 0);
+ src3 = (v16u8)__msa_ld_b((const v16i8*)t, 16);
+ vec0 = (v8u16)__msa_ilvr_b((v16i8)src2, (v16i8)src0);
+ vec1 = (v8u16)__msa_ilvl_b((v16i8)src2, (v16i8)src0);
+ vec2 = (v8u16)__msa_ilvr_b((v16i8)src3, (v16i8)src1);
+ vec3 = (v8u16)__msa_ilvl_b((v16i8)src3, (v16i8)src1);
+ vec0 = (v8u16)__msa_dotp_u_h((v16u8)vec0, (v16u8)y_frac);
+ vec1 = (v8u16)__msa_dotp_u_h((v16u8)vec1, (v16u8)y_frac);
+ vec2 = (v8u16)__msa_dotp_u_h((v16u8)vec2, (v16u8)y_frac);
+ vec3 = (v8u16)__msa_dotp_u_h((v16u8)vec3, (v16u8)y_frac);
+ vec0 = (v8u16)__msa_srari_h((v8i16)vec0, 8);
+ vec1 = (v8u16)__msa_srari_h((v8i16)vec1, 8);
+ vec2 = (v8u16)__msa_srari_h((v8i16)vec2, 8);
+ vec3 = (v8u16)__msa_srari_h((v8i16)vec3, 8);
+ dst0 = (v16u8)__msa_pckev_b((v16i8)vec1, (v16i8)vec0);
+ dst1 = (v16u8)__msa_pckev_b((v16i8)vec3, (v16i8)vec2);
+ ST_UB2(dst0, dst1, dst_ptr, 16);
+ s += 32;
+ t += 32;
+ dst_ptr += 32;
+ }
+}
+
+void ARGBSetRow_MSA(uint8_t* dst_argb, uint32_t v32, int width) {
+ int x;
+ v4i32 dst0 = __builtin_msa_fill_w(v32);
+
+ for (x = 0; x < width; x += 4) {
+ ST_UB(dst0, dst_argb);
+ dst_argb += 16;
+ }
+}
+
+void RAWToRGB24Row_MSA(const uint8_t* src_raw, uint8_t* dst_rgb24, int width) {
+ int x;
+ v16u8 src0, src1, src2, src3, src4, dst0, dst1, dst2;
+ v16i8 shuffler0 = {2, 1, 0, 5, 4, 3, 8, 7, 6, 11, 10, 9, 14, 13, 12, 17};
+ v16i8 shuffler1 = {8, 7, 12, 11, 10, 15, 14, 13,
+ 18, 17, 16, 21, 20, 19, 24, 23};
+ v16i8 shuffler2 = {14, 19, 18, 17, 22, 21, 20, 25,
+ 24, 23, 28, 27, 26, 31, 30, 29};
+
+ for (x = 0; x < width; x += 16) {
+ src0 = (v16u8)__msa_ld_b((const v16i8*)src_raw, 0);
+ src1 = (v16u8)__msa_ld_b((const v16i8*)src_raw, 16);
+ src2 = (v16u8)__msa_ld_b((const v16i8*)src_raw, 32);
+ src3 = (v16u8)__msa_sldi_b((v16i8)src1, (v16i8)src0, 8);
+ src4 = (v16u8)__msa_sldi_b((v16i8)src2, (v16i8)src1, 8);
+ dst0 = (v16u8)__msa_vshf_b(shuffler0, (v16i8)src1, (v16i8)src0);
+ dst1 = (v16u8)__msa_vshf_b(shuffler1, (v16i8)src4, (v16i8)src3);
+ dst2 = (v16u8)__msa_vshf_b(shuffler2, (v16i8)src2, (v16i8)src1);
+ ST_UB2(dst0, dst1, dst_rgb24, 16);
+ ST_UB(dst2, (dst_rgb24 + 32));
+ src_raw += 48;
+ dst_rgb24 += 48;
+ }
+}
+
+void MergeUVRow_MSA(const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_uv,
+ int width) {
+ int x;
+ v16u8 src0, src1, dst0, dst1;
+
+ for (x = 0; x < width; x += 16) {
+ src0 = (v16u8)__msa_ld_b((const v16i8*)src_u, 0);
+ src1 = (v16u8)__msa_ld_b((const v16i8*)src_v, 0);
+ dst0 = (v16u8)__msa_ilvr_b((v16i8)src1, (v16i8)src0);
+ dst1 = (v16u8)__msa_ilvl_b((v16i8)src1, (v16i8)src0);
+ ST_UB2(dst0, dst1, dst_uv, 16);
+ src_u += 16;
+ src_v += 16;
+ dst_uv += 32;
+ }
+}
+
+void ARGBExtractAlphaRow_MSA(const uint8_t* src_argb,
+ uint8_t* dst_a,
+ int width) {
+ int i;
+ v16u8 src0, src1, src2, src3, vec0, vec1, dst0;
+
+ for (i = 0; i < width; i += 16) {
+ src0 = (v16u8)__msa_ld_b((const v16i8*)src_argb, 0);
+ src1 = (v16u8)__msa_ld_b((const v16i8*)src_argb, 16);
+ src2 = (v16u8)__msa_ld_b((const v16i8*)src_argb, 32);
+ src3 = (v16u8)__msa_ld_b((const v16i8*)src_argb, 48);
+ vec0 = (v16u8)__msa_pckod_b((v16i8)src1, (v16i8)src0);
+ vec1 = (v16u8)__msa_pckod_b((v16i8)src3, (v16i8)src2);
+ dst0 = (v16u8)__msa_pckod_b((v16i8)vec1, (v16i8)vec0);
+ ST_UB(dst0, dst_a);
+ src_argb += 64;
+ dst_a += 16;
+ }
+}
+
+void ARGBBlendRow_MSA(const uint8_t* src_argb0,
+ const uint8_t* src_argb1,
+ uint8_t* dst_argb,
+ int width) {
+ int x;
+ v16u8 src0, src1, src2, src3, dst0, dst1;
+ v8u16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7;
+ v8u16 vec8, vec9, vec10, vec11, vec12, vec13;
+ v8u16 const_256 = (v8u16)__msa_ldi_h(256);
+ v16u8 const_255 = (v16u8)__msa_ldi_b(255);
+ v16u8 mask = {0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255};
+ v16i8 zero = {0};
+
+ for (x = 0; x < width; x += 8) {
+ src0 = (v16u8)__msa_ld_b((const v16i8*)src_argb0, 0);
+ src1 = (v16u8)__msa_ld_b((const v16i8*)src_argb0, 16);
+ src2 = (v16u8)__msa_ld_b((const v16i8*)src_argb1, 0);
+ src3 = (v16u8)__msa_ld_b((const v16i8*)src_argb1, 16);
+ vec0 = (v8u16)__msa_ilvr_b(zero, (v16i8)src0);
+ vec1 = (v8u16)__msa_ilvl_b(zero, (v16i8)src0);
+ vec2 = (v8u16)__msa_ilvr_b(zero, (v16i8)src1);
+ vec3 = (v8u16)__msa_ilvl_b(zero, (v16i8)src1);
+ vec4 = (v8u16)__msa_ilvr_b(zero, (v16i8)src2);
+ vec5 = (v8u16)__msa_ilvl_b(zero, (v16i8)src2);
+ vec6 = (v8u16)__msa_ilvr_b(zero, (v16i8)src3);
+ vec7 = (v8u16)__msa_ilvl_b(zero, (v16i8)src3);
+ vec8 = (v8u16)__msa_fill_h(vec0[3]);
+ vec9 = (v8u16)__msa_fill_h(vec0[7]);
+ vec10 = (v8u16)__msa_fill_h(vec1[3]);
+ vec11 = (v8u16)__msa_fill_h(vec1[7]);
+ vec8 = (v8u16)__msa_pckev_d((v2i64)vec9, (v2i64)vec8);
+ vec9 = (v8u16)__msa_pckev_d((v2i64)vec11, (v2i64)vec10);
+ vec10 = (v8u16)__msa_fill_h(vec2[3]);
+ vec11 = (v8u16)__msa_fill_h(vec2[7]);
+ vec12 = (v8u16)__msa_fill_h(vec3[3]);
+ vec13 = (v8u16)__msa_fill_h(vec3[7]);
+ vec10 = (v8u16)__msa_pckev_d((v2i64)vec11, (v2i64)vec10);
+ vec11 = (v8u16)__msa_pckev_d((v2i64)vec13, (v2i64)vec12);
+ vec8 = const_256 - vec8;
+ vec9 = const_256 - vec9;
+ vec10 = const_256 - vec10;
+ vec11 = const_256 - vec11;
+ vec8 *= vec4;
+ vec9 *= vec5;
+ vec10 *= vec6;
+ vec11 *= vec7;
+ vec8 = (v8u16)__msa_srai_h((v8i16)vec8, 8);
+ vec9 = (v8u16)__msa_srai_h((v8i16)vec9, 8);
+ vec10 = (v8u16)__msa_srai_h((v8i16)vec10, 8);
+ vec11 = (v8u16)__msa_srai_h((v8i16)vec11, 8);
+ vec0 += vec8;
+ vec1 += vec9;
+ vec2 += vec10;
+ vec3 += vec11;
+ dst0 = (v16u8)__msa_pckev_b((v16i8)vec1, (v16i8)vec0);
+ dst1 = (v16u8)__msa_pckev_b((v16i8)vec3, (v16i8)vec2);
+ dst0 = __msa_bmnz_v(dst0, const_255, mask);
+ dst1 = __msa_bmnz_v(dst1, const_255, mask);
+ ST_UB2(dst0, dst1, dst_argb, 16);
+ src_argb0 += 32;
+ src_argb1 += 32;
+ dst_argb += 32;
+ }
+}
+
+void ARGBQuantizeRow_MSA(uint8_t* dst_argb,
+ int scale,
+ int interval_size,
+ int interval_offset,
+ int width) {
+ int x;
+ v16u8 src0, src1, src2, src3, dst0, dst1, dst2, dst3;
+ v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7;
+ v4i32 tmp0, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6, tmp7;
+ v4i32 tmp8, tmp9, tmp10, tmp11, tmp12, tmp13, tmp14, tmp15;
+ v4i32 vec_scale = __msa_fill_w(scale);
+ v16u8 vec_int_sz = (v16u8)__msa_fill_b(interval_size);
+ v16u8 vec_int_ofst = (v16u8)__msa_fill_b(interval_offset);
+ v16i8 mask = {0, 1, 2, 19, 4, 5, 6, 23, 8, 9, 10, 27, 12, 13, 14, 31};
+ v16i8 zero = {0};
+
+ for (x = 0; x < width; x += 8) {
+ src0 = (v16u8)__msa_ld_b((v16i8*)dst_argb, 0);
+ src1 = (v16u8)__msa_ld_b((v16i8*)dst_argb, 16);
+ src2 = (v16u8)__msa_ld_b((v16i8*)dst_argb, 32);
+ src3 = (v16u8)__msa_ld_b((v16i8*)dst_argb, 48);
+ vec0 = (v8i16)__msa_ilvr_b(zero, (v16i8)src0);
+ vec1 = (v8i16)__msa_ilvl_b(zero, (v16i8)src0);
+ vec2 = (v8i16)__msa_ilvr_b(zero, (v16i8)src1);
+ vec3 = (v8i16)__msa_ilvl_b(zero, (v16i8)src1);
+ vec4 = (v8i16)__msa_ilvr_b(zero, (v16i8)src2);
+ vec5 = (v8i16)__msa_ilvl_b(zero, (v16i8)src2);
+ vec6 = (v8i16)__msa_ilvr_b(zero, (v16i8)src3);
+ vec7 = (v8i16)__msa_ilvl_b(zero, (v16i8)src3);
+ tmp0 = (v4i32)__msa_ilvr_h((v8i16)zero, (v8i16)vec0);
+ tmp1 = (v4i32)__msa_ilvl_h((v8i16)zero, (v8i16)vec0);
+ tmp2 = (v4i32)__msa_ilvr_h((v8i16)zero, (v8i16)vec1);
+ tmp3 = (v4i32)__msa_ilvl_h((v8i16)zero, (v8i16)vec1);
+ tmp4 = (v4i32)__msa_ilvr_h((v8i16)zero, (v8i16)vec2);
+ tmp5 = (v4i32)__msa_ilvl_h((v8i16)zero, (v8i16)vec2);
+ tmp6 = (v4i32)__msa_ilvr_h((v8i16)zero, (v8i16)vec3);
+ tmp7 = (v4i32)__msa_ilvl_h((v8i16)zero, (v8i16)vec3);
+ tmp8 = (v4i32)__msa_ilvr_h((v8i16)zero, (v8i16)vec4);
+ tmp9 = (v4i32)__msa_ilvl_h((v8i16)zero, (v8i16)vec4);
+ tmp10 = (v4i32)__msa_ilvr_h((v8i16)zero, (v8i16)vec5);
+ tmp11 = (v4i32)__msa_ilvl_h((v8i16)zero, (v8i16)vec5);
+ tmp12 = (v4i32)__msa_ilvr_h((v8i16)zero, (v8i16)vec6);
+ tmp13 = (v4i32)__msa_ilvl_h((v8i16)zero, (v8i16)vec6);
+ tmp14 = (v4i32)__msa_ilvr_h((v8i16)zero, (v8i16)vec7);
+ tmp15 = (v4i32)__msa_ilvl_h((v8i16)zero, (v8i16)vec7);
+ tmp0 *= vec_scale;
+ tmp1 *= vec_scale;
+ tmp2 *= vec_scale;
+ tmp3 *= vec_scale;
+ tmp4 *= vec_scale;
+ tmp5 *= vec_scale;
+ tmp6 *= vec_scale;
+ tmp7 *= vec_scale;
+ tmp8 *= vec_scale;
+ tmp9 *= vec_scale;
+ tmp10 *= vec_scale;
+ tmp11 *= vec_scale;
+ tmp12 *= vec_scale;
+ tmp13 *= vec_scale;
+ tmp14 *= vec_scale;
+ tmp15 *= vec_scale;
+ tmp0 >>= 16;
+ tmp1 >>= 16;
+ tmp2 >>= 16;
+ tmp3 >>= 16;
+ tmp4 >>= 16;
+ tmp5 >>= 16;
+ tmp6 >>= 16;
+ tmp7 >>= 16;
+ tmp8 >>= 16;
+ tmp9 >>= 16;
+ tmp10 >>= 16;
+ tmp11 >>= 16;
+ tmp12 >>= 16;
+ tmp13 >>= 16;
+ tmp14 >>= 16;
+ tmp15 >>= 16;
+ vec0 = (v8i16)__msa_pckev_h((v8i16)tmp1, (v8i16)tmp0);
+ vec1 = (v8i16)__msa_pckev_h((v8i16)tmp3, (v8i16)tmp2);
+ vec2 = (v8i16)__msa_pckev_h((v8i16)tmp5, (v8i16)tmp4);
+ vec3 = (v8i16)__msa_pckev_h((v8i16)tmp7, (v8i16)tmp6);
+ vec4 = (v8i16)__msa_pckev_h((v8i16)tmp9, (v8i16)tmp8);
+ vec5 = (v8i16)__msa_pckev_h((v8i16)tmp11, (v8i16)tmp10);
+ vec6 = (v8i16)__msa_pckev_h((v8i16)tmp13, (v8i16)tmp12);
+ vec7 = (v8i16)__msa_pckev_h((v8i16)tmp15, (v8i16)tmp14);
+ dst0 = (v16u8)__msa_pckev_b((v16i8)vec1, (v16i8)vec0);
+ dst1 = (v16u8)__msa_pckev_b((v16i8)vec3, (v16i8)vec2);
+ dst2 = (v16u8)__msa_pckev_b((v16i8)vec5, (v16i8)vec4);
+ dst3 = (v16u8)__msa_pckev_b((v16i8)vec7, (v16i8)vec6);
+ dst0 *= vec_int_sz;
+ dst1 *= vec_int_sz;
+ dst2 *= vec_int_sz;
+ dst3 *= vec_int_sz;
+ dst0 += vec_int_ofst;
+ dst1 += vec_int_ofst;
+ dst2 += vec_int_ofst;
+ dst3 += vec_int_ofst;
+ dst0 = (v16u8)__msa_vshf_b(mask, (v16i8)src0, (v16i8)dst0);
+ dst1 = (v16u8)__msa_vshf_b(mask, (v16i8)src1, (v16i8)dst1);
+ dst2 = (v16u8)__msa_vshf_b(mask, (v16i8)src2, (v16i8)dst2);
+ dst3 = (v16u8)__msa_vshf_b(mask, (v16i8)src3, (v16i8)dst3);
+ ST_UB4(dst0, dst1, dst2, dst3, dst_argb, 16);
+ dst_argb += 64;
+ }
+}
+
+void ARGBColorMatrixRow_MSA(const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ const int8_t* matrix_argb,
+ int width) {
+ int32_t x;
+ v16i8 src0;
+ v16u8 src1, src2, dst0, dst1;
+ v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, vec8, vec9;
+ v8i16 vec10, vec11, vec12, vec13, vec14, vec15, vec16, vec17;
+ v4i32 tmp0, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6, tmp7;
+ v4i32 tmp8, tmp9, tmp10, tmp11, tmp12, tmp13, tmp14, tmp15;
+ v16i8 zero = {0};
+ v8i16 max = __msa_ldi_h(255);
+
+ src0 = __msa_ld_b((v16i8*)matrix_argb, 0);
+ vec0 = (v8i16)__msa_ilvr_b(zero, src0);
+ vec1 = (v8i16)__msa_ilvl_b(zero, src0);
+
+ for (x = 0; x < width; x += 8) {
+ src1 = (v16u8)__msa_ld_b((const v16i8*)src_argb, 0);
+ src2 = (v16u8)__msa_ld_b((const v16i8*)src_argb, 16);
+ vec2 = (v8i16)__msa_ilvr_b(zero, (v16i8)src1);
+ vec3 = (v8i16)__msa_ilvl_b(zero, (v16i8)src1);
+ vec4 = (v8i16)__msa_ilvr_b(zero, (v16i8)src2);
+ vec5 = (v8i16)__msa_ilvl_b(zero, (v16i8)src2);
+ vec6 = (v8i16)__msa_pckod_d((v2i64)vec2, (v2i64)vec2);
+ vec7 = (v8i16)__msa_pckod_d((v2i64)vec3, (v2i64)vec3);
+ vec8 = (v8i16)__msa_pckod_d((v2i64)vec4, (v2i64)vec4);
+ vec9 = (v8i16)__msa_pckod_d((v2i64)vec5, (v2i64)vec5);
+ vec2 = (v8i16)__msa_pckev_d((v2i64)vec2, (v2i64)vec2);
+ vec3 = (v8i16)__msa_pckev_d((v2i64)vec3, (v2i64)vec3);
+ vec4 = (v8i16)__msa_pckev_d((v2i64)vec4, (v2i64)vec4);
+ vec5 = (v8i16)__msa_pckev_d((v2i64)vec5, (v2i64)vec5);
+ vec10 = vec2 * vec0;
+ vec11 = vec2 * vec1;
+ vec12 = vec6 * vec0;
+ vec13 = vec6 * vec1;
+ tmp0 = __msa_hadd_s_w(vec10, vec10);
+ tmp1 = __msa_hadd_s_w(vec11, vec11);
+ tmp2 = __msa_hadd_s_w(vec12, vec12);
+ tmp3 = __msa_hadd_s_w(vec13, vec13);
+ vec14 = vec3 * vec0;
+ vec15 = vec3 * vec1;
+ vec16 = vec7 * vec0;
+ vec17 = vec7 * vec1;
+ tmp4 = __msa_hadd_s_w(vec14, vec14);
+ tmp5 = __msa_hadd_s_w(vec15, vec15);
+ tmp6 = __msa_hadd_s_w(vec16, vec16);
+ tmp7 = __msa_hadd_s_w(vec17, vec17);
+ vec10 = __msa_pckev_h((v8i16)tmp1, (v8i16)tmp0);
+ vec11 = __msa_pckev_h((v8i16)tmp3, (v8i16)tmp2);
+ vec12 = __msa_pckev_h((v8i16)tmp5, (v8i16)tmp4);
+ vec13 = __msa_pckev_h((v8i16)tmp7, (v8i16)tmp6);
+ tmp0 = __msa_hadd_s_w(vec10, vec10);
+ tmp1 = __msa_hadd_s_w(vec11, vec11);
+ tmp2 = __msa_hadd_s_w(vec12, vec12);
+ tmp3 = __msa_hadd_s_w(vec13, vec13);
+ tmp0 = __msa_srai_w(tmp0, 6);
+ tmp1 = __msa_srai_w(tmp1, 6);
+ tmp2 = __msa_srai_w(tmp2, 6);
+ tmp3 = __msa_srai_w(tmp3, 6);
+ vec2 = vec4 * vec0;
+ vec6 = vec4 * vec1;
+ vec3 = vec8 * vec0;
+ vec7 = vec8 * vec1;
+ tmp8 = __msa_hadd_s_w(vec2, vec2);
+ tmp9 = __msa_hadd_s_w(vec6, vec6);
+ tmp10 = __msa_hadd_s_w(vec3, vec3);
+ tmp11 = __msa_hadd_s_w(vec7, vec7);
+ vec4 = vec5 * vec0;
+ vec8 = vec5 * vec1;
+ vec5 = vec9 * vec0;
+ vec9 = vec9 * vec1;
+ tmp12 = __msa_hadd_s_w(vec4, vec4);
+ tmp13 = __msa_hadd_s_w(vec8, vec8);
+ tmp14 = __msa_hadd_s_w(vec5, vec5);
+ tmp15 = __msa_hadd_s_w(vec9, vec9);
+ vec14 = __msa_pckev_h((v8i16)tmp9, (v8i16)tmp8);
+ vec15 = __msa_pckev_h((v8i16)tmp11, (v8i16)tmp10);
+ vec16 = __msa_pckev_h((v8i16)tmp13, (v8i16)tmp12);
+ vec17 = __msa_pckev_h((v8i16)tmp15, (v8i16)tmp14);
+ tmp4 = __msa_hadd_s_w(vec14, vec14);
+ tmp5 = __msa_hadd_s_w(vec15, vec15);
+ tmp6 = __msa_hadd_s_w(vec16, vec16);
+ tmp7 = __msa_hadd_s_w(vec17, vec17);
+ tmp4 = __msa_srai_w(tmp4, 6);
+ tmp5 = __msa_srai_w(tmp5, 6);
+ tmp6 = __msa_srai_w(tmp6, 6);
+ tmp7 = __msa_srai_w(tmp7, 6);
+ vec10 = __msa_pckev_h((v8i16)tmp1, (v8i16)tmp0);
+ vec11 = __msa_pckev_h((v8i16)tmp3, (v8i16)tmp2);
+ vec12 = __msa_pckev_h((v8i16)tmp5, (v8i16)tmp4);
+ vec13 = __msa_pckev_h((v8i16)tmp7, (v8i16)tmp6);
+ vec10 = __msa_maxi_s_h(vec10, 0);
+ vec11 = __msa_maxi_s_h(vec11, 0);
+ vec12 = __msa_maxi_s_h(vec12, 0);
+ vec13 = __msa_maxi_s_h(vec13, 0);
+ vec10 = __msa_min_s_h(vec10, max);
+ vec11 = __msa_min_s_h(vec11, max);
+ vec12 = __msa_min_s_h(vec12, max);
+ vec13 = __msa_min_s_h(vec13, max);
+ dst0 = (v16u8)__msa_pckev_b((v16i8)vec11, (v16i8)vec10);
+ dst1 = (v16u8)__msa_pckev_b((v16i8)vec13, (v16i8)vec12);
+ ST_UB2(dst0, dst1, dst_argb, 16);
+ src_argb += 32;
+ dst_argb += 32;
+ }
+}
+
+void SplitUVRow_MSA(const uint8_t* src_uv,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ int x;
+ v16u8 src0, src1, src2, src3, dst0, dst1, dst2, dst3;
+
+ for (x = 0; x < width; x += 32) {
+ src0 = (v16u8)__msa_ld_b((const v16i8*)src_uv, 0);
+ src1 = (v16u8)__msa_ld_b((const v16i8*)src_uv, 16);
+ src2 = (v16u8)__msa_ld_b((const v16i8*)src_uv, 32);
+ src3 = (v16u8)__msa_ld_b((const v16i8*)src_uv, 48);
+ dst0 = (v16u8)__msa_pckev_b((v16i8)src1, (v16i8)src0);
+ dst1 = (v16u8)__msa_pckev_b((v16i8)src3, (v16i8)src2);
+ dst2 = (v16u8)__msa_pckod_b((v16i8)src1, (v16i8)src0);
+ dst3 = (v16u8)__msa_pckod_b((v16i8)src3, (v16i8)src2);
+ ST_UB2(dst0, dst1, dst_u, 16);
+ ST_UB2(dst2, dst3, dst_v, 16);
+ src_uv += 64;
+ dst_u += 32;
+ dst_v += 32;
+ }
+}
+
+void SetRow_MSA(uint8_t* dst, uint8_t v8, int width) {
+ int x;
+ v16u8 dst0 = (v16u8)__msa_fill_b(v8);
+
+ for (x = 0; x < width; x += 16) {
+ ST_UB(dst0, dst);
+ dst += 16;
+ }
+}
+
+void MirrorUVRow_MSA(const uint8_t* src_uv,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ int x;
+ v16u8 src0, src1, src2, src3;
+ v16u8 dst0, dst1, dst2, dst3;
+ v16i8 mask0 = {30, 28, 26, 24, 22, 20, 18, 16, 14, 12, 10, 8, 6, 4, 2, 0};
+ v16i8 mask1 = {31, 29, 27, 25, 23, 21, 19, 17, 15, 13, 11, 9, 7, 5, 3, 1};
+
+ src_uv += (2 * width);
+
+ for (x = 0; x < width; x += 32) {
+ src_uv -= 64;
+ src2 = (v16u8)__msa_ld_b((const v16i8*)src_uv, 0);
+ src3 = (v16u8)__msa_ld_b((const v16i8*)src_uv, 16);
+ src0 = (v16u8)__msa_ld_b((const v16i8*)src_uv, 32);
+ src1 = (v16u8)__msa_ld_b((const v16i8*)src_uv, 48);
+ dst0 = (v16u8)__msa_vshf_b(mask1, (v16i8)src1, (v16i8)src0);
+ dst1 = (v16u8)__msa_vshf_b(mask1, (v16i8)src3, (v16i8)src2);
+ dst2 = (v16u8)__msa_vshf_b(mask0, (v16i8)src1, (v16i8)src0);
+ dst3 = (v16u8)__msa_vshf_b(mask0, (v16i8)src3, (v16i8)src2);
+ ST_UB2(dst0, dst1, dst_v, 16);
+ ST_UB2(dst2, dst3, dst_u, 16);
+ dst_u += 32;
+ dst_v += 32;
+ }
+}
+
+void SobelXRow_MSA(const uint8_t* src_y0,
+ const uint8_t* src_y1,
+ const uint8_t* src_y2,
+ uint8_t* dst_sobelx,
+ int32_t width) {
+ int x;
+ v16u8 src0, src1, src2, src3, src4, src5, dst0;
+ v8i16 vec0, vec1, vec2, vec3, vec4, vec5;
+ v16i8 mask0 = {0, 2, 1, 3, 2, 4, 3, 5, 4, 6, 5, 7, 6, 8, 7, 9};
+ v16i8 tmp = __msa_ldi_b(8);
+ v16i8 mask1 = mask0 + tmp;
+ v8i16 zero = {0};
+ v8i16 max = __msa_ldi_h(255);
+
+ for (x = 0; x < width; x += 16) {
+ src0 = (v16u8)__msa_ld_b((const v16i8*)src_y0, 0);
+ src1 = (v16u8)__msa_ld_b((const v16i8*)src_y0, 16);
+ src2 = (v16u8)__msa_ld_b((const v16i8*)src_y1, 0);
+ src3 = (v16u8)__msa_ld_b((const v16i8*)src_y1, 16);
+ src4 = (v16u8)__msa_ld_b((const v16i8*)src_y2, 0);
+ src5 = (v16u8)__msa_ld_b((const v16i8*)src_y2, 16);
+ vec0 = (v8i16)__msa_vshf_b(mask0, (v16i8)src1, (v16i8)src0);
+ vec1 = (v8i16)__msa_vshf_b(mask1, (v16i8)src1, (v16i8)src0);
+ vec2 = (v8i16)__msa_vshf_b(mask0, (v16i8)src3, (v16i8)src2);
+ vec3 = (v8i16)__msa_vshf_b(mask1, (v16i8)src3, (v16i8)src2);
+ vec4 = (v8i16)__msa_vshf_b(mask0, (v16i8)src5, (v16i8)src4);
+ vec5 = (v8i16)__msa_vshf_b(mask1, (v16i8)src5, (v16i8)src4);
+ vec0 = (v8i16)__msa_hsub_u_h((v16u8)vec0, (v16u8)vec0);
+ vec1 = (v8i16)__msa_hsub_u_h((v16u8)vec1, (v16u8)vec1);
+ vec2 = (v8i16)__msa_hsub_u_h((v16u8)vec2, (v16u8)vec2);
+ vec3 = (v8i16)__msa_hsub_u_h((v16u8)vec3, (v16u8)vec3);
+ vec4 = (v8i16)__msa_hsub_u_h((v16u8)vec4, (v16u8)vec4);
+ vec5 = (v8i16)__msa_hsub_u_h((v16u8)vec5, (v16u8)vec5);
+ vec0 += vec2;
+ vec1 += vec3;
+ vec4 += vec2;
+ vec5 += vec3;
+ vec0 += vec4;
+ vec1 += vec5;
+ vec0 = __msa_add_a_h(zero, vec0);
+ vec1 = __msa_add_a_h(zero, vec1);
+ vec0 = __msa_maxi_s_h(vec0, 0);
+ vec1 = __msa_maxi_s_h(vec1, 0);
+ vec0 = __msa_min_s_h(max, vec0);
+ vec1 = __msa_min_s_h(max, vec1);
+ dst0 = (v16u8)__msa_pckev_b((v16i8)vec1, (v16i8)vec0);
+ ST_UB(dst0, dst_sobelx);
+ src_y0 += 16;
+ src_y1 += 16;
+ src_y2 += 16;
+ dst_sobelx += 16;
+ }
+}
+
+void SobelYRow_MSA(const uint8_t* src_y0,
+ const uint8_t* src_y1,
+ uint8_t* dst_sobely,
+ int32_t width) {
+ int x;
+ v16u8 src0, src1, dst0;
+ v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6;
+ v8i16 zero = {0};
+ v8i16 max = __msa_ldi_h(255);
+
+ for (x = 0; x < width; x += 16) {
+ src0 = (v16u8)__msa_ld_b((const v16i8*)src_y0, 0);
+ src1 = (v16u8)__msa_ld_b((const v16i8*)src_y1, 0);
+ vec0 = (v8i16)__msa_ilvr_b((v16i8)zero, (v16i8)src0);
+ vec1 = (v8i16)__msa_ilvl_b((v16i8)zero, (v16i8)src0);
+ vec2 = (v8i16)__msa_ilvr_b((v16i8)zero, (v16i8)src1);
+ vec3 = (v8i16)__msa_ilvl_b((v16i8)zero, (v16i8)src1);
+ vec0 -= vec2;
+ vec1 -= vec3;
+ vec6[0] = src_y0[16] - src_y1[16];
+ vec6[1] = src_y0[17] - src_y1[17];
+ vec2 = (v8i16)__msa_sldi_b((v16i8)vec1, (v16i8)vec0, 2);
+ vec3 = (v8i16)__msa_sldi_b((v16i8)vec6, (v16i8)vec1, 2);
+ vec4 = (v8i16)__msa_sldi_b((v16i8)vec1, (v16i8)vec0, 4);
+ vec5 = (v8i16)__msa_sldi_b((v16i8)vec6, (v16i8)vec1, 4);
+ vec0 += vec2;
+ vec1 += vec3;
+ vec4 += vec2;
+ vec5 += vec3;
+ vec0 += vec4;
+ vec1 += vec5;
+ vec0 = __msa_add_a_h(zero, vec0);
+ vec1 = __msa_add_a_h(zero, vec1);
+ vec0 = __msa_maxi_s_h(vec0, 0);
+ vec1 = __msa_maxi_s_h(vec1, 0);
+ vec0 = __msa_min_s_h(max, vec0);
+ vec1 = __msa_min_s_h(max, vec1);
+ dst0 = (v16u8)__msa_pckev_b((v16i8)vec1, (v16i8)vec0);
+ ST_UB(dst0, dst_sobely);
+ src_y0 += 16;
+ src_y1 += 16;
+ dst_sobely += 16;
+ }
+}
+
+void HalfFloatRow_MSA(const uint16_t* src,
+ uint16_t* dst,
+ float scale,
+ int width) {
+ int i;
+ v8u16 src0, src1, src2, src3, dst0, dst1, dst2, dst3;
+ v4u32 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7;
+ v4f32 fvec0, fvec1, fvec2, fvec3, fvec4, fvec5, fvec6, fvec7;
+ v4f32 mult_vec;
+ v8i16 zero = {0};
+ mult_vec[0] = 1.9259299444e-34f * scale;
+ mult_vec = (v4f32)__msa_splati_w((v4i32)mult_vec, 0);
+
+ for (i = 0; i < width; i += 32) {
+ src0 = (v8u16)__msa_ld_h((v8i16*)src, 0);
+ src1 = (v8u16)__msa_ld_h((v8i16*)src, 16);
+ src2 = (v8u16)__msa_ld_h((v8i16*)src, 32);
+ src3 = (v8u16)__msa_ld_h((v8i16*)src, 48);
+ vec0 = (v4u32)__msa_ilvr_h(zero, (v8i16)src0);
+ vec1 = (v4u32)__msa_ilvl_h(zero, (v8i16)src0);
+ vec2 = (v4u32)__msa_ilvr_h(zero, (v8i16)src1);
+ vec3 = (v4u32)__msa_ilvl_h(zero, (v8i16)src1);
+ vec4 = (v4u32)__msa_ilvr_h(zero, (v8i16)src2);
+ vec5 = (v4u32)__msa_ilvl_h(zero, (v8i16)src2);
+ vec6 = (v4u32)__msa_ilvr_h(zero, (v8i16)src3);
+ vec7 = (v4u32)__msa_ilvl_h(zero, (v8i16)src3);
+ fvec0 = __msa_ffint_u_w(vec0);
+ fvec1 = __msa_ffint_u_w(vec1);
+ fvec2 = __msa_ffint_u_w(vec2);
+ fvec3 = __msa_ffint_u_w(vec3);
+ fvec4 = __msa_ffint_u_w(vec4);
+ fvec5 = __msa_ffint_u_w(vec5);
+ fvec6 = __msa_ffint_u_w(vec6);
+ fvec7 = __msa_ffint_u_w(vec7);
+ fvec0 *= mult_vec;
+ fvec1 *= mult_vec;
+ fvec2 *= mult_vec;
+ fvec3 *= mult_vec;
+ fvec4 *= mult_vec;
+ fvec5 *= mult_vec;
+ fvec6 *= mult_vec;
+ fvec7 *= mult_vec;
+ vec0 = ((v4u32)fvec0) >> 13;
+ vec1 = ((v4u32)fvec1) >> 13;
+ vec2 = ((v4u32)fvec2) >> 13;
+ vec3 = ((v4u32)fvec3) >> 13;
+ vec4 = ((v4u32)fvec4) >> 13;
+ vec5 = ((v4u32)fvec5) >> 13;
+ vec6 = ((v4u32)fvec6) >> 13;
+ vec7 = ((v4u32)fvec7) >> 13;
+ dst0 = (v8u16)__msa_pckev_h((v8i16)vec1, (v8i16)vec0);
+ dst1 = (v8u16)__msa_pckev_h((v8i16)vec3, (v8i16)vec2);
+ dst2 = (v8u16)__msa_pckev_h((v8i16)vec5, (v8i16)vec4);
+ dst3 = (v8u16)__msa_pckev_h((v8i16)vec7, (v8i16)vec6);
+ ST_UH2(dst0, dst1, dst, 8);
+ ST_UH2(dst2, dst3, dst + 16, 8);
+ src += 32;
+ dst += 32;
+ }
+}
+
+#ifdef __cplusplus
+} // extern "C"
+} // namespace libyuv
+#endif
+
+#endif // !defined(LIBYUV_DISABLE_MSA) && defined(__mips_msa)
diff --git a/third_party/libyuv/source/row_neon.cc b/third_party/libyuv/source/row_neon.cc
index 909df060c..ff87e74c6 100644
--- a/third_party/libyuv/source/row_neon.cc
+++ b/third_party/libyuv/source/row_neon.cc
@@ -10,6 +10,8 @@
#include "libyuv/row.h"
+#include <stdio.h>
+
#ifdef __cplusplus
namespace libyuv {
extern "C" {
@@ -20,1446 +22,1311 @@ extern "C" {
!defined(__aarch64__)
// Read 8 Y, 4 U and 4 V from 422
-#define READYUV422 \
- MEMACCESS(0) \
- "vld1.8 {d0}, [%0]! \n" \
- MEMACCESS(1) \
- "vld1.32 {d2[0]}, [%1]! \n" \
- MEMACCESS(2) \
- "vld1.32 {d2[1]}, [%2]! \n"
-
-// Read 8 Y, 2 U and 2 V from 422
-#define READYUV411 \
- MEMACCESS(0) \
- "vld1.8 {d0}, [%0]! \n" \
- MEMACCESS(1) \
- "vld1.16 {d2[0]}, [%1]! \n" \
- MEMACCESS(2) \
- "vld1.16 {d2[1]}, [%2]! \n" \
- "vmov.u8 d3, d2 \n" \
- "vzip.u8 d2, d3 \n"
+#define READYUV422 \
+ "vld1.8 {d0}, [%0]! \n" \
+ "vld1.32 {d2[0]}, [%1]! \n" \
+ "vld1.32 {d2[1]}, [%2]! \n"
// Read 8 Y, 8 U and 8 V from 444
-#define READYUV444 \
- MEMACCESS(0) \
- "vld1.8 {d0}, [%0]! \n" \
- MEMACCESS(1) \
- "vld1.8 {d2}, [%1]! \n" \
- MEMACCESS(2) \
- "vld1.8 {d3}, [%2]! \n" \
- "vpaddl.u8 q1, q1 \n" \
- "vrshrn.u16 d2, q1, #1 \n"
+#define READYUV444 \
+ "vld1.8 {d0}, [%0]! \n" \
+ "vld1.8 {d2}, [%1]! \n" \
+ "vld1.8 {d3}, [%2]! \n" \
+ "vpaddl.u8 q1, q1 \n" \
+ "vrshrn.u16 d2, q1, #1 \n"
// Read 8 Y, and set 4 U and 4 V to 128
-#define READYUV400 \
- MEMACCESS(0) \
- "vld1.8 {d0}, [%0]! \n" \
- "vmov.u8 d2, #128 \n"
+#define READYUV400 \
+ "vld1.8 {d0}, [%0]! \n" \
+ "vmov.u8 d2, #128 \n"
// Read 8 Y and 4 UV from NV12
#define READNV12 \
- MEMACCESS(0) \
- "vld1.8 {d0}, [%0]! \n" \
- MEMACCESS(1) \
- "vld1.8 {d2}, [%1]! \n" \
- "vmov.u8 d3, d2 \n"/* split odd/even uv apart */\
- "vuzp.u8 d2, d3 \n" \
- "vtrn.u32 d2, d3 \n"
+ "vld1.8 {d0}, [%0]! \n" \
+ "vld1.8 {d2}, [%1]! \n" \
+ "vmov.u8 d3, d2 \n" /* split odd/even uv apart */ \
+ "vuzp.u8 d2, d3 \n" \
+ "vtrn.u32 d2, d3 \n"
// Read 8 Y and 4 VU from NV21
#define READNV21 \
- MEMACCESS(0) \
- "vld1.8 {d0}, [%0]! \n" \
- MEMACCESS(1) \
- "vld1.8 {d2}, [%1]! \n" \
- "vmov.u8 d3, d2 \n"/* split odd/even uv apart */\
- "vuzp.u8 d3, d2 \n" \
- "vtrn.u32 d2, d3 \n"
+ "vld1.8 {d0}, [%0]! \n" \
+ "vld1.8 {d2}, [%1]! \n" \
+ "vmov.u8 d3, d2 \n" /* split odd/even uv apart */ \
+ "vuzp.u8 d3, d2 \n" \
+ "vtrn.u32 d2, d3 \n"
// Read 8 YUY2
-#define READYUY2 \
- MEMACCESS(0) \
- "vld2.8 {d0, d2}, [%0]! \n" \
- "vmov.u8 d3, d2 \n" \
- "vuzp.u8 d2, d3 \n" \
- "vtrn.u32 d2, d3 \n"
+#define READYUY2 \
+ "vld2.8 {d0, d2}, [%0]! \n" \
+ "vmov.u8 d3, d2 \n" \
+ "vuzp.u8 d2, d3 \n" \
+ "vtrn.u32 d2, d3 \n"
// Read 8 UYVY
-#define READUYVY \
- MEMACCESS(0) \
- "vld2.8 {d2, d3}, [%0]! \n" \
- "vmov.u8 d0, d3 \n" \
- "vmov.u8 d3, d2 \n" \
- "vuzp.u8 d2, d3 \n" \
- "vtrn.u32 d2, d3 \n"
-
-#define YUVTORGB_SETUP \
- MEMACCESS([kUVToRB]) \
- "vld1.8 {d24}, [%[kUVToRB]] \n" \
- MEMACCESS([kUVToG]) \
- "vld1.8 {d25}, [%[kUVToG]] \n" \
- MEMACCESS([kUVBiasBGR]) \
- "vld1.16 {d26[], d27[]}, [%[kUVBiasBGR]]! \n" \
- MEMACCESS([kUVBiasBGR]) \
- "vld1.16 {d8[], d9[]}, [%[kUVBiasBGR]]! \n" \
- MEMACCESS([kUVBiasBGR]) \
- "vld1.16 {d28[], d29[]}, [%[kUVBiasBGR]] \n" \
- MEMACCESS([kYToRgb]) \
- "vld1.32 {d30[], d31[]}, [%[kYToRgb]] \n"
-
-#define YUVTORGB \
- "vmull.u8 q8, d2, d24 \n" /* u/v B/R component */\
- "vmull.u8 q9, d2, d25 \n" /* u/v G component */\
- "vmovl.u8 q0, d0 \n" /* Y */\
- "vmovl.s16 q10, d1 \n" \
- "vmovl.s16 q0, d0 \n" \
- "vmul.s32 q10, q10, q15 \n" \
- "vmul.s32 q0, q0, q15 \n" \
- "vqshrun.s32 d0, q0, #16 \n" \
- "vqshrun.s32 d1, q10, #16 \n" /* Y */\
- "vadd.s16 d18, d19 \n" \
- "vshll.u16 q1, d16, #16 \n" /* Replicate u * UB */\
- "vshll.u16 q10, d17, #16 \n" /* Replicate v * VR */\
- "vshll.u16 q3, d18, #16 \n" /* Replicate (v*VG + u*UG)*/\
- "vaddw.u16 q1, q1, d16 \n" \
- "vaddw.u16 q10, q10, d17 \n" \
- "vaddw.u16 q3, q3, d18 \n" \
- "vqadd.s16 q8, q0, q13 \n" /* B */ \
- "vqadd.s16 q9, q0, q14 \n" /* R */ \
- "vqadd.s16 q0, q0, q4 \n" /* G */ \
- "vqadd.s16 q8, q8, q1 \n" /* B */ \
- "vqadd.s16 q9, q9, q10 \n" /* R */ \
- "vqsub.s16 q0, q0, q3 \n" /* G */ \
- "vqshrun.s16 d20, q8, #6 \n" /* B */ \
- "vqshrun.s16 d22, q9, #6 \n" /* R */ \
- "vqshrun.s16 d21, q0, #6 \n" /* G */
-
-void I444ToARGBRow_NEON(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* dst_argb,
+#define READUYVY \
+ "vld2.8 {d2, d3}, [%0]! \n" \
+ "vmov.u8 d0, d3 \n" \
+ "vmov.u8 d3, d2 \n" \
+ "vuzp.u8 d2, d3 \n" \
+ "vtrn.u32 d2, d3 \n"
+
+#define YUVTORGB_SETUP \
+ "vld1.8 {d24}, [%[kUVToRB]] \n" \
+ "vld1.8 {d25}, [%[kUVToG]] \n" \
+ "vld1.16 {d26[], d27[]}, [%[kUVBiasBGR]]! \n" \
+ "vld1.16 {d8[], d9[]}, [%[kUVBiasBGR]]! \n" \
+ "vld1.16 {d28[], d29[]}, [%[kUVBiasBGR]] \n" \
+ "vld1.32 {d30[], d31[]}, [%[kYToRgb]] \n"
+
+#define YUVTORGB \
+ "vmull.u8 q8, d2, d24 \n" /* u/v B/R component */ \
+ "vmull.u8 q9, d2, d25 \n" /* u/v G component */ \
+ "vmovl.u8 q0, d0 \n" /* Y */ \
+ "vmovl.s16 q10, d1 \n" \
+ "vmovl.s16 q0, d0 \n" \
+ "vmul.s32 q10, q10, q15 \n" \
+ "vmul.s32 q0, q0, q15 \n" \
+ "vqshrun.s32 d0, q0, #16 \n" \
+ "vqshrun.s32 d1, q10, #16 \n" /* Y */ \
+ "vadd.s16 d18, d19 \n" \
+ "vshll.u16 q1, d16, #16 \n" /* Replicate u * UB */ \
+ "vshll.u16 q10, d17, #16 \n" /* Replicate v * VR */ \
+ "vshll.u16 q3, d18, #16 \n" /* Replicate (v*VG + u*UG)*/ \
+ "vaddw.u16 q1, q1, d16 \n" \
+ "vaddw.u16 q10, q10, d17 \n" \
+ "vaddw.u16 q3, q3, d18 \n" \
+ "vqadd.s16 q8, q0, q13 \n" /* B */ \
+ "vqadd.s16 q9, q0, q14 \n" /* R */ \
+ "vqadd.s16 q0, q0, q4 \n" /* G */ \
+ "vqadd.s16 q8, q8, q1 \n" /* B */ \
+ "vqadd.s16 q9, q9, q10 \n" /* R */ \
+ "vqsub.s16 q0, q0, q3 \n" /* G */ \
+ "vqshrun.s16 d20, q8, #6 \n" /* B */ \
+ "vqshrun.s16 d22, q9, #6 \n" /* R */ \
+ "vqshrun.s16 d21, q0, #6 \n" /* G */
+
+void I444ToARGBRow_NEON(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
- asm volatile (
- YUVTORGB_SETUP
- "vmov.u8 d23, #255 \n"
- "1: \n"
- READYUV444
- YUVTORGB
- "subs %4, %4, #8 \n"
- MEMACCESS(3)
- "vst4.8 {d20, d21, d22, d23}, [%3]! \n"
- "bgt 1b \n"
- : "+r"(src_y), // %0
- "+r"(src_u), // %1
- "+r"(src_v), // %2
- "+r"(dst_argb), // %3
- "+r"(width) // %4
- : [kUVToRB]"r"(&yuvconstants->kUVToRB),
- [kUVToG]"r"(&yuvconstants->kUVToG),
- [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR),
- [kYToRgb]"r"(&yuvconstants->kYToRgb)
- : "cc", "memory", "q0", "q1", "q2", "q3", "q4",
- "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
- );
-}
-
-void I422ToARGBRow_NEON(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* dst_argb,
+ asm volatile(
+ YUVTORGB_SETUP
+ "vmov.u8 d23, #255 \n"
+ "1: \n" READYUV444 YUVTORGB
+ "subs %4, %4, #8 \n"
+ "vst4.8 {d20, d21, d22, d23}, [%3]! \n"
+ "bgt 1b \n"
+ : "+r"(src_y), // %0
+ "+r"(src_u), // %1
+ "+r"(src_v), // %2
+ "+r"(dst_argb), // %3
+ "+r"(width) // %4
+ : [kUVToRB] "r"(&yuvconstants->kUVToRB),
+ [kUVToG] "r"(&yuvconstants->kUVToG),
+ [kUVBiasBGR] "r"(&yuvconstants->kUVBiasBGR),
+ [kYToRgb] "r"(&yuvconstants->kYToRgb)
+ : "cc", "memory", "q0", "q1", "q2", "q3", "q4", "q8", "q9", "q10", "q11",
+ "q12", "q13", "q14", "q15");
+}
+
+void I422ToARGBRow_NEON(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
- asm volatile (
- YUVTORGB_SETUP
- "vmov.u8 d23, #255 \n"
- "1: \n"
- READYUV422
- YUVTORGB
- "subs %4, %4, #8 \n"
- MEMACCESS(3)
- "vst4.8 {d20, d21, d22, d23}, [%3]! \n"
- "bgt 1b \n"
- : "+r"(src_y), // %0
- "+r"(src_u), // %1
- "+r"(src_v), // %2
- "+r"(dst_argb), // %3
- "+r"(width) // %4
- : [kUVToRB]"r"(&yuvconstants->kUVToRB),
- [kUVToG]"r"(&yuvconstants->kUVToG),
- [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR),
- [kYToRgb]"r"(&yuvconstants->kYToRgb)
- : "cc", "memory", "q0", "q1", "q2", "q3", "q4",
- "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
- );
-}
-
-void I422AlphaToARGBRow_NEON(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- const uint8* src_a,
- uint8* dst_argb,
+ asm volatile(
+ YUVTORGB_SETUP
+ "vmov.u8 d23, #255 \n"
+ "1: \n" READYUV422 YUVTORGB
+ "subs %4, %4, #8 \n"
+ "vst4.8 {d20, d21, d22, d23}, [%3]! \n"
+ "bgt 1b \n"
+ : "+r"(src_y), // %0
+ "+r"(src_u), // %1
+ "+r"(src_v), // %2
+ "+r"(dst_argb), // %3
+ "+r"(width) // %4
+ : [kUVToRB] "r"(&yuvconstants->kUVToRB),
+ [kUVToG] "r"(&yuvconstants->kUVToG),
+ [kUVBiasBGR] "r"(&yuvconstants->kUVBiasBGR),
+ [kYToRgb] "r"(&yuvconstants->kYToRgb)
+ : "cc", "memory", "q0", "q1", "q2", "q3", "q4", "q8", "q9", "q10", "q11",
+ "q12", "q13", "q14", "q15");
+}
+
+void I422AlphaToARGBRow_NEON(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ const uint8_t* src_a,
+ uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
- asm volatile (
- YUVTORGB_SETUP
- "1: \n"
- READYUV422
- YUVTORGB
- "subs %5, %5, #8 \n"
- MEMACCESS(3)
- "vld1.8 {d23}, [%3]! \n"
- MEMACCESS(4)
- "vst4.8 {d20, d21, d22, d23}, [%4]! \n"
- "bgt 1b \n"
- : "+r"(src_y), // %0
- "+r"(src_u), // %1
- "+r"(src_v), // %2
- "+r"(src_a), // %3
- "+r"(dst_argb), // %4
- "+r"(width) // %5
- : [kUVToRB]"r"(&yuvconstants->kUVToRB),
- [kUVToG]"r"(&yuvconstants->kUVToG),
- [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR),
- [kYToRgb]"r"(&yuvconstants->kYToRgb)
- : "cc", "memory", "q0", "q1", "q2", "q3", "q4",
- "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
- );
-}
-
-void I411ToARGBRow_NEON(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* dst_argb,
+ asm volatile(
+ YUVTORGB_SETUP
+ "1: \n" READYUV422 YUVTORGB
+ "subs %5, %5, #8 \n"
+ "vld1.8 {d23}, [%3]! \n"
+ "vst4.8 {d20, d21, d22, d23}, [%4]! \n"
+ "bgt 1b \n"
+ : "+r"(src_y), // %0
+ "+r"(src_u), // %1
+ "+r"(src_v), // %2
+ "+r"(src_a), // %3
+ "+r"(dst_argb), // %4
+ "+r"(width) // %5
+ : [kUVToRB] "r"(&yuvconstants->kUVToRB),
+ [kUVToG] "r"(&yuvconstants->kUVToG),
+ [kUVBiasBGR] "r"(&yuvconstants->kUVBiasBGR),
+ [kYToRgb] "r"(&yuvconstants->kYToRgb)
+ : "cc", "memory", "q0", "q1", "q2", "q3", "q4", "q8", "q9", "q10", "q11",
+ "q12", "q13", "q14", "q15");
+}
+
+void I422ToRGBARow_NEON(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_rgba,
const struct YuvConstants* yuvconstants,
int width) {
- asm volatile (
- YUVTORGB_SETUP
- "vmov.u8 d23, #255 \n"
- "1: \n"
- READYUV411
- YUVTORGB
- "subs %4, %4, #8 \n"
- MEMACCESS(3)
- "vst4.8 {d20, d21, d22, d23}, [%3]! \n"
- "bgt 1b \n"
- : "+r"(src_y), // %0
- "+r"(src_u), // %1
- "+r"(src_v), // %2
- "+r"(dst_argb), // %3
- "+r"(width) // %4
- : [kUVToRB]"r"(&yuvconstants->kUVToRB),
- [kUVToG]"r"(&yuvconstants->kUVToG),
- [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR),
- [kYToRgb]"r"(&yuvconstants->kYToRgb)
- : "cc", "memory", "q0", "q1", "q2", "q3", "q4",
- "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
- );
-}
-
-void I422ToRGBARow_NEON(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* dst_rgba,
- const struct YuvConstants* yuvconstants,
- int width) {
- asm volatile (
- YUVTORGB_SETUP
- "1: \n"
- READYUV422
- YUVTORGB
- "subs %4, %4, #8 \n"
- "vmov.u8 d19, #255 \n" // d19 modified by YUVTORGB
- MEMACCESS(3)
- "vst4.8 {d19, d20, d21, d22}, [%3]! \n"
- "bgt 1b \n"
- : "+r"(src_y), // %0
- "+r"(src_u), // %1
- "+r"(src_v), // %2
- "+r"(dst_rgba), // %3
- "+r"(width) // %4
- : [kUVToRB]"r"(&yuvconstants->kUVToRB),
- [kUVToG]"r"(&yuvconstants->kUVToG),
- [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR),
- [kYToRgb]"r"(&yuvconstants->kYToRgb)
- : "cc", "memory", "q0", "q1", "q2", "q3", "q4",
- "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
- );
-}
-
-void I422ToRGB24Row_NEON(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* dst_rgb24,
+ asm volatile(
+ YUVTORGB_SETUP
+ "1: \n" READYUV422 YUVTORGB
+ "subs %4, %4, #8 \n"
+ "vmov.u8 d19, #255 \n" // YUVTORGB modified d19
+ "vst4.8 {d19, d20, d21, d22}, [%3]! \n"
+ "bgt 1b \n"
+ : "+r"(src_y), // %0
+ "+r"(src_u), // %1
+ "+r"(src_v), // %2
+ "+r"(dst_rgba), // %3
+ "+r"(width) // %4
+ : [kUVToRB] "r"(&yuvconstants->kUVToRB),
+ [kUVToG] "r"(&yuvconstants->kUVToG),
+ [kUVBiasBGR] "r"(&yuvconstants->kUVBiasBGR),
+ [kYToRgb] "r"(&yuvconstants->kYToRgb)
+ : "cc", "memory", "q0", "q1", "q2", "q3", "q4", "q8", "q9", "q10", "q11",
+ "q12", "q13", "q14", "q15");
+}
+
+void I422ToRGB24Row_NEON(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_rgb24,
const struct YuvConstants* yuvconstants,
int width) {
- asm volatile (
- YUVTORGB_SETUP
- "1: \n"
- READYUV422
- YUVTORGB
- "subs %4, %4, #8 \n"
- MEMACCESS(3)
- "vst3.8 {d20, d21, d22}, [%3]! \n"
- "bgt 1b \n"
- : "+r"(src_y), // %0
- "+r"(src_u), // %1
- "+r"(src_v), // %2
- "+r"(dst_rgb24), // %3
- "+r"(width) // %4
- : [kUVToRB]"r"(&yuvconstants->kUVToRB),
- [kUVToG]"r"(&yuvconstants->kUVToG),
- [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR),
- [kYToRgb]"r"(&yuvconstants->kYToRgb)
- : "cc", "memory", "q0", "q1", "q2", "q3", "q4",
- "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
- );
-}
-
-#define ARGBTORGB565 \
- "vshll.u8 q0, d22, #8 \n" /* R */ \
- "vshll.u8 q8, d21, #8 \n" /* G */ \
- "vshll.u8 q9, d20, #8 \n" /* B */ \
- "vsri.16 q0, q8, #5 \n" /* RG */ \
- "vsri.16 q0, q9, #11 \n" /* RGB */
-
-void I422ToRGB565Row_NEON(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* dst_rgb565,
+ asm volatile(
+ YUVTORGB_SETUP
+ "1: \n" READYUV422 YUVTORGB
+ "subs %4, %4, #8 \n"
+ "vst3.8 {d20, d21, d22}, [%3]! \n"
+ "bgt 1b \n"
+ : "+r"(src_y), // %0
+ "+r"(src_u), // %1
+ "+r"(src_v), // %2
+ "+r"(dst_rgb24), // %3
+ "+r"(width) // %4
+ : [kUVToRB] "r"(&yuvconstants->kUVToRB),
+ [kUVToG] "r"(&yuvconstants->kUVToG),
+ [kUVBiasBGR] "r"(&yuvconstants->kUVBiasBGR),
+ [kYToRgb] "r"(&yuvconstants->kYToRgb)
+ : "cc", "memory", "q0", "q1", "q2", "q3", "q4", "q8", "q9", "q10", "q11",
+ "q12", "q13", "q14", "q15");
+}
+
+#define ARGBTORGB565 \
+ "vshll.u8 q0, d22, #8 \n" /* R */ \
+ "vshll.u8 q8, d21, #8 \n" /* G */ \
+ "vshll.u8 q9, d20, #8 \n" /* B */ \
+ "vsri.16 q0, q8, #5 \n" /* RG */ \
+ "vsri.16 q0, q9, #11 \n" /* RGB */
+
+void I422ToRGB565Row_NEON(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_rgb565,
const struct YuvConstants* yuvconstants,
int width) {
- asm volatile (
- YUVTORGB_SETUP
- "1: \n"
- READYUV422
- YUVTORGB
- "subs %4, %4, #8 \n"
- ARGBTORGB565
- MEMACCESS(3)
- "vst1.8 {q0}, [%3]! \n" // store 8 pixels RGB565.
- "bgt 1b \n"
- : "+r"(src_y), // %0
- "+r"(src_u), // %1
- "+r"(src_v), // %2
- "+r"(dst_rgb565), // %3
- "+r"(width) // %4
- : [kUVToRB]"r"(&yuvconstants->kUVToRB),
- [kUVToG]"r"(&yuvconstants->kUVToG),
- [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR),
- [kYToRgb]"r"(&yuvconstants->kYToRgb)
- : "cc", "memory", "q0", "q1", "q2", "q3", "q4",
- "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
- );
-}
-
-#define ARGBTOARGB1555 \
- "vshll.u8 q0, d23, #8 \n" /* A */ \
- "vshll.u8 q8, d22, #8 \n" /* R */ \
- "vshll.u8 q9, d21, #8 \n" /* G */ \
- "vshll.u8 q10, d20, #8 \n" /* B */ \
- "vsri.16 q0, q8, #1 \n" /* AR */ \
- "vsri.16 q0, q9, #6 \n" /* ARG */ \
- "vsri.16 q0, q10, #11 \n" /* ARGB */
-
-void I422ToARGB1555Row_NEON(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* dst_argb1555,
+ asm volatile(
+ YUVTORGB_SETUP
+ "1: \n" READYUV422 YUVTORGB
+ "subs %4, %4, #8 \n" ARGBTORGB565
+ "vst1.8 {q0}, [%3]! \n" // store 8 pixels RGB565.
+ "bgt 1b \n"
+ : "+r"(src_y), // %0
+ "+r"(src_u), // %1
+ "+r"(src_v), // %2
+ "+r"(dst_rgb565), // %3
+ "+r"(width) // %4
+ : [kUVToRB] "r"(&yuvconstants->kUVToRB),
+ [kUVToG] "r"(&yuvconstants->kUVToG),
+ [kUVBiasBGR] "r"(&yuvconstants->kUVBiasBGR),
+ [kYToRgb] "r"(&yuvconstants->kYToRgb)
+ : "cc", "memory", "q0", "q1", "q2", "q3", "q4", "q8", "q9", "q10", "q11",
+ "q12", "q13", "q14", "q15");
+}
+
+#define ARGBTOARGB1555 \
+ "vshll.u8 q0, d23, #8 \n" /* A */ \
+ "vshll.u8 q8, d22, #8 \n" /* R */ \
+ "vshll.u8 q9, d21, #8 \n" /* G */ \
+ "vshll.u8 q10, d20, #8 \n" /* B */ \
+ "vsri.16 q0, q8, #1 \n" /* AR */ \
+ "vsri.16 q0, q9, #6 \n" /* ARG */ \
+ "vsri.16 q0, q10, #11 \n" /* ARGB */
+
+void I422ToARGB1555Row_NEON(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_argb1555,
const struct YuvConstants* yuvconstants,
int width) {
- asm volatile (
- YUVTORGB_SETUP
- "1: \n"
- READYUV422
- YUVTORGB
- "subs %4, %4, #8 \n"
- "vmov.u8 d23, #255 \n"
- ARGBTOARGB1555
- MEMACCESS(3)
- "vst1.8 {q0}, [%3]! \n" // store 8 pixels ARGB1555.
- "bgt 1b \n"
- : "+r"(src_y), // %0
- "+r"(src_u), // %1
- "+r"(src_v), // %2
- "+r"(dst_argb1555), // %3
- "+r"(width) // %4
- : [kUVToRB]"r"(&yuvconstants->kUVToRB),
- [kUVToG]"r"(&yuvconstants->kUVToG),
- [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR),
- [kYToRgb]"r"(&yuvconstants->kYToRgb)
- : "cc", "memory", "q0", "q1", "q2", "q3", "q4",
- "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
- );
-}
-
-#define ARGBTOARGB4444 \
- "vshr.u8 d20, d20, #4 \n" /* B */ \
- "vbic.32 d21, d21, d4 \n" /* G */ \
- "vshr.u8 d22, d22, #4 \n" /* R */ \
- "vbic.32 d23, d23, d4 \n" /* A */ \
- "vorr d0, d20, d21 \n" /* BG */ \
- "vorr d1, d22, d23 \n" /* RA */ \
- "vzip.u8 d0, d1 \n" /* BGRA */
-
-void I422ToARGB4444Row_NEON(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* dst_argb4444,
+ asm volatile(
+ YUVTORGB_SETUP
+ "1: \n" READYUV422 YUVTORGB
+ "subs %4, %4, #8 \n"
+ "vmov.u8 d23, #255 \n" ARGBTOARGB1555
+ "vst1.8 {q0}, [%3]! \n" // store 8 pixels
+ "bgt 1b \n"
+ : "+r"(src_y), // %0
+ "+r"(src_u), // %1
+ "+r"(src_v), // %2
+ "+r"(dst_argb1555), // %3
+ "+r"(width) // %4
+ : [kUVToRB] "r"(&yuvconstants->kUVToRB),
+ [kUVToG] "r"(&yuvconstants->kUVToG),
+ [kUVBiasBGR] "r"(&yuvconstants->kUVBiasBGR),
+ [kYToRgb] "r"(&yuvconstants->kYToRgb)
+ : "cc", "memory", "q0", "q1", "q2", "q3", "q4", "q8", "q9", "q10", "q11",
+ "q12", "q13", "q14", "q15");
+}
+
+#define ARGBTOARGB4444 \
+ "vshr.u8 d20, d20, #4 \n" /* B */ \
+ "vbic.32 d21, d21, d4 \n" /* G */ \
+ "vshr.u8 d22, d22, #4 \n" /* R */ \
+ "vbic.32 d23, d23, d4 \n" /* A */ \
+ "vorr d0, d20, d21 \n" /* BG */ \
+ "vorr d1, d22, d23 \n" /* RA */ \
+ "vzip.u8 d0, d1 \n" /* BGRA */
+
+void I422ToARGB4444Row_NEON(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_argb4444,
const struct YuvConstants* yuvconstants,
int width) {
- asm volatile (
- YUVTORGB_SETUP
- "vmov.u8 d4, #0x0f \n" // bits to clear with vbic.
- "1: \n"
- READYUV422
- YUVTORGB
- "subs %4, %4, #8 \n"
- "vmov.u8 d23, #255 \n"
- ARGBTOARGB4444
- MEMACCESS(3)
- "vst1.8 {q0}, [%3]! \n" // store 8 pixels ARGB4444.
- "bgt 1b \n"
- : "+r"(src_y), // %0
- "+r"(src_u), // %1
- "+r"(src_v), // %2
- "+r"(dst_argb4444), // %3
- "+r"(width) // %4
- : [kUVToRB]"r"(&yuvconstants->kUVToRB),
- [kUVToG]"r"(&yuvconstants->kUVToG),
- [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR),
- [kYToRgb]"r"(&yuvconstants->kYToRgb)
- : "cc", "memory", "q0", "q1", "q2", "q3", "q4",
- "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
- );
-}
-
-void I400ToARGBRow_NEON(const uint8* src_y,
- uint8* dst_argb,
- int width) {
- asm volatile (
- YUVTORGB_SETUP
- "vmov.u8 d23, #255 \n"
- "1: \n"
- READYUV400
- YUVTORGB
- "subs %2, %2, #8 \n"
- MEMACCESS(1)
- "vst4.8 {d20, d21, d22, d23}, [%1]! \n"
- "bgt 1b \n"
- : "+r"(src_y), // %0
- "+r"(dst_argb), // %1
- "+r"(width) // %2
- : [kUVToRB]"r"(&kYuvI601Constants.kUVToRB),
- [kUVToG]"r"(&kYuvI601Constants.kUVToG),
- [kUVBiasBGR]"r"(&kYuvI601Constants.kUVBiasBGR),
- [kYToRgb]"r"(&kYuvI601Constants.kYToRgb)
- : "cc", "memory", "q0", "q1", "q2", "q3", "q4",
- "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
- );
-}
-
-void J400ToARGBRow_NEON(const uint8* src_y,
- uint8* dst_argb,
- int width) {
- asm volatile (
- "vmov.u8 d23, #255 \n"
- "1: \n"
- MEMACCESS(0)
- "vld1.8 {d20}, [%0]! \n"
- "vmov d21, d20 \n"
- "vmov d22, d20 \n"
- "subs %2, %2, #8 \n"
- MEMACCESS(1)
- "vst4.8 {d20, d21, d22, d23}, [%1]! \n"
- "bgt 1b \n"
- : "+r"(src_y), // %0
- "+r"(dst_argb), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "d20", "d21", "d22", "d23"
- );
-}
-
-void NV12ToARGBRow_NEON(const uint8* src_y,
- const uint8* src_uv,
- uint8* dst_argb,
+ asm volatile(
+ YUVTORGB_SETUP
+ "vmov.u8 d4, #0x0f \n" // vbic bits to clear
+ "1: \n"
+
+ READYUV422 YUVTORGB
+ "subs %4, %4, #8 \n"
+ "vmov.u8 d23, #255 \n" ARGBTOARGB4444
+ "vst1.8 {q0}, [%3]! \n" // store 8 pixels
+ "bgt 1b \n"
+ : "+r"(src_y), // %0
+ "+r"(src_u), // %1
+ "+r"(src_v), // %2
+ "+r"(dst_argb4444), // %3
+ "+r"(width) // %4
+ : [kUVToRB] "r"(&yuvconstants->kUVToRB),
+ [kUVToG] "r"(&yuvconstants->kUVToG),
+ [kUVBiasBGR] "r"(&yuvconstants->kUVBiasBGR),
+ [kYToRgb] "r"(&yuvconstants->kYToRgb)
+ : "cc", "memory", "q0", "q1", "q2", "q3", "q4", "q8", "q9", "q10", "q11",
+ "q12", "q13", "q14", "q15");
+}
+
+void I400ToARGBRow_NEON(const uint8_t* src_y, uint8_t* dst_argb, int width) {
+ asm volatile(
+ YUVTORGB_SETUP
+ "vmov.u8 d23, #255 \n"
+ "1: \n" READYUV400 YUVTORGB
+ "subs %2, %2, #8 \n"
+ "vst4.8 {d20, d21, d22, d23}, [%1]! \n"
+ "bgt 1b \n"
+ : "+r"(src_y), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width) // %2
+ : [kUVToRB] "r"(&kYuvI601Constants.kUVToRB),
+ [kUVToG] "r"(&kYuvI601Constants.kUVToG),
+ [kUVBiasBGR] "r"(&kYuvI601Constants.kUVBiasBGR),
+ [kYToRgb] "r"(&kYuvI601Constants.kYToRgb)
+ : "cc", "memory", "q0", "q1", "q2", "q3", "q4", "q8", "q9", "q10", "q11",
+ "q12", "q13", "q14", "q15");
+}
+
+void J400ToARGBRow_NEON(const uint8_t* src_y, uint8_t* dst_argb, int width) {
+ asm volatile(
+ "vmov.u8 d23, #255 \n"
+ "1: \n"
+ "vld1.8 {d20}, [%0]! \n"
+ "vmov d21, d20 \n"
+ "vmov d22, d20 \n"
+ "subs %2, %2, #8 \n"
+ "vst4.8 {d20, d21, d22, d23}, [%1]! \n"
+ "bgt 1b \n"
+ : "+r"(src_y), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "d20", "d21", "d22", "d23");
+}
+
+void NV12ToARGBRow_NEON(const uint8_t* src_y,
+ const uint8_t* src_uv,
+ uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
- asm volatile (
- YUVTORGB_SETUP
- "vmov.u8 d23, #255 \n"
- "1: \n"
- READNV12
- YUVTORGB
- "subs %3, %3, #8 \n"
- MEMACCESS(2)
- "vst4.8 {d20, d21, d22, d23}, [%2]! \n"
- "bgt 1b \n"
- : "+r"(src_y), // %0
- "+r"(src_uv), // %1
- "+r"(dst_argb), // %2
- "+r"(width) // %3
- : [kUVToRB]"r"(&yuvconstants->kUVToRB),
- [kUVToG]"r"(&yuvconstants->kUVToG),
- [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR),
- [kYToRgb]"r"(&yuvconstants->kYToRgb)
- : "cc", "memory", "q0", "q1", "q2", "q3", "q4",
- "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
- );
-}
-
-void NV21ToARGBRow_NEON(const uint8* src_y,
- const uint8* src_vu,
- uint8* dst_argb,
+ asm volatile(YUVTORGB_SETUP
+ "vmov.u8 d23, #255 \n"
+ "1: \n" READNV12 YUVTORGB
+ "subs %3, %3, #8 \n"
+ "vst4.8 {d20, d21, d22, d23}, [%2]! \n"
+ "bgt 1b \n"
+ : "+r"(src_y), // %0
+ "+r"(src_uv), // %1
+ "+r"(dst_argb), // %2
+ "+r"(width) // %3
+ : [kUVToRB] "r"(&yuvconstants->kUVToRB),
+ [kUVToG] "r"(&yuvconstants->kUVToG),
+ [kUVBiasBGR] "r"(&yuvconstants->kUVBiasBGR),
+ [kYToRgb] "r"(&yuvconstants->kYToRgb)
+ : "cc", "memory", "q0", "q1", "q2", "q3", "q4", "q8", "q9",
+ "q10", "q11", "q12", "q13", "q14", "q15");
+}
+
+void NV21ToARGBRow_NEON(const uint8_t* src_y,
+ const uint8_t* src_vu,
+ uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
- asm volatile (
- YUVTORGB_SETUP
- "vmov.u8 d23, #255 \n"
- "1: \n"
- READNV21
- YUVTORGB
- "subs %3, %3, #8 \n"
- MEMACCESS(2)
- "vst4.8 {d20, d21, d22, d23}, [%2]! \n"
- "bgt 1b \n"
- : "+r"(src_y), // %0
- "+r"(src_vu), // %1
- "+r"(dst_argb), // %2
- "+r"(width) // %3
- : [kUVToRB]"r"(&yuvconstants->kUVToRB),
- [kUVToG]"r"(&yuvconstants->kUVToG),
- [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR),
- [kYToRgb]"r"(&yuvconstants->kYToRgb)
- : "cc", "memory", "q0", "q1", "q2", "q3", "q4",
- "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
- );
-}
-
-void NV12ToRGB565Row_NEON(const uint8* src_y,
- const uint8* src_uv,
- uint8* dst_rgb565,
+ asm volatile(YUVTORGB_SETUP
+ "vmov.u8 d23, #255 \n"
+ "1: \n" READNV21 YUVTORGB
+ "subs %3, %3, #8 \n"
+ "vst4.8 {d20, d21, d22, d23}, [%2]! \n"
+ "bgt 1b \n"
+ : "+r"(src_y), // %0
+ "+r"(src_vu), // %1
+ "+r"(dst_argb), // %2
+ "+r"(width) // %3
+ : [kUVToRB] "r"(&yuvconstants->kUVToRB),
+ [kUVToG] "r"(&yuvconstants->kUVToG),
+ [kUVBiasBGR] "r"(&yuvconstants->kUVBiasBGR),
+ [kYToRgb] "r"(&yuvconstants->kYToRgb)
+ : "cc", "memory", "q0", "q1", "q2", "q3", "q4", "q8", "q9",
+ "q10", "q11", "q12", "q13", "q14", "q15");
+}
+
+void NV12ToRGB24Row_NEON(const uint8_t* src_y,
+ const uint8_t* src_uv,
+ uint8_t* dst_rgb24,
+ const struct YuvConstants* yuvconstants,
+ int width) {
+ asm volatile(
+
+ YUVTORGB_SETUP
+
+ "1: \n"
+
+ READNV12 YUVTORGB
+ "subs %3, %3, #8 \n"
+ "vst3.8 {d20, d21, d22}, [%2]! \n"
+ "bgt 1b \n"
+ : "+r"(src_y), // %0
+ "+r"(src_uv), // %1
+ "+r"(dst_rgb24), // %2
+ "+r"(width) // %3
+ : [kUVToRB] "r"(&yuvconstants->kUVToRB),
+ [kUVToG] "r"(&yuvconstants->kUVToG),
+ [kUVBiasBGR] "r"(&yuvconstants->kUVBiasBGR),
+ [kYToRgb] "r"(&yuvconstants->kYToRgb)
+ : "cc", "memory", "q0", "q1", "q2", "q3", "q4", "q8", "q9", "q10", "q11",
+ "q12", "q13", "q14", "q15");
+}
+
+void NV21ToRGB24Row_NEON(const uint8_t* src_y,
+ const uint8_t* src_vu,
+ uint8_t* dst_rgb24,
+ const struct YuvConstants* yuvconstants,
+ int width) {
+ asm volatile(
+
+ YUVTORGB_SETUP
+
+ "1: \n"
+
+ READNV21 YUVTORGB
+ "subs %3, %3, #8 \n"
+ "vst3.8 {d20, d21, d22}, [%2]! \n"
+ "bgt 1b \n"
+ : "+r"(src_y), // %0
+ "+r"(src_vu), // %1
+ "+r"(dst_rgb24), // %2
+ "+r"(width) // %3
+ : [kUVToRB] "r"(&yuvconstants->kUVToRB),
+ [kUVToG] "r"(&yuvconstants->kUVToG),
+ [kUVBiasBGR] "r"(&yuvconstants->kUVBiasBGR),
+ [kYToRgb] "r"(&yuvconstants->kYToRgb)
+ : "cc", "memory", "q0", "q1", "q2", "q3", "q4", "q8", "q9", "q10", "q11",
+ "q12", "q13", "q14", "q15");
+}
+
+void NV12ToRGB565Row_NEON(const uint8_t* src_y,
+ const uint8_t* src_uv,
+ uint8_t* dst_rgb565,
const struct YuvConstants* yuvconstants,
int width) {
- asm volatile (
- YUVTORGB_SETUP
- "1: \n"
- READNV12
- YUVTORGB
- "subs %3, %3, #8 \n"
- ARGBTORGB565
- MEMACCESS(2)
- "vst1.8 {q0}, [%2]! \n" // store 8 pixels RGB565.
- "bgt 1b \n"
- : "+r"(src_y), // %0
- "+r"(src_uv), // %1
- "+r"(dst_rgb565), // %2
- "+r"(width) // %3
- : [kUVToRB]"r"(&yuvconstants->kUVToRB),
- [kUVToG]"r"(&yuvconstants->kUVToG),
- [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR),
- [kYToRgb]"r"(&yuvconstants->kYToRgb)
- : "cc", "memory", "q0", "q1", "q2", "q3", "q4",
- "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
- );
-}
-
-void YUY2ToARGBRow_NEON(const uint8* src_yuy2,
- uint8* dst_argb,
+ asm volatile(
+ YUVTORGB_SETUP
+ "1: \n" READNV12 YUVTORGB
+ "subs %3, %3, #8 \n" ARGBTORGB565
+ "vst1.8 {q0}, [%2]! \n" // store 8 pixels RGB565.
+ "bgt 1b \n"
+ : "+r"(src_y), // %0
+ "+r"(src_uv), // %1
+ "+r"(dst_rgb565), // %2
+ "+r"(width) // %3
+ : [kUVToRB] "r"(&yuvconstants->kUVToRB),
+ [kUVToG] "r"(&yuvconstants->kUVToG),
+ [kUVBiasBGR] "r"(&yuvconstants->kUVBiasBGR),
+ [kYToRgb] "r"(&yuvconstants->kYToRgb)
+ : "cc", "memory", "q0", "q1", "q2", "q3", "q4", "q8", "q9", "q10", "q11",
+ "q12", "q13", "q14", "q15");
+}
+
+void YUY2ToARGBRow_NEON(const uint8_t* src_yuy2,
+ uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
- asm volatile (
- YUVTORGB_SETUP
- "vmov.u8 d23, #255 \n"
- "1: \n"
- READYUY2
- YUVTORGB
- "subs %2, %2, #8 \n"
- MEMACCESS(1)
- "vst4.8 {d20, d21, d22, d23}, [%1]! \n"
- "bgt 1b \n"
- : "+r"(src_yuy2), // %0
- "+r"(dst_argb), // %1
- "+r"(width) // %2
- : [kUVToRB]"r"(&yuvconstants->kUVToRB),
- [kUVToG]"r"(&yuvconstants->kUVToG),
- [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR),
- [kYToRgb]"r"(&yuvconstants->kYToRgb)
- : "cc", "memory", "q0", "q1", "q2", "q3", "q4",
- "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
- );
-}
-
-void UYVYToARGBRow_NEON(const uint8* src_uyvy,
- uint8* dst_argb,
+ asm volatile(YUVTORGB_SETUP
+ "vmov.u8 d23, #255 \n"
+ "1: \n" READYUY2 YUVTORGB
+ "subs %2, %2, #8 \n"
+ "vst4.8 {d20, d21, d22, d23}, [%1]! \n"
+ "bgt 1b \n"
+ : "+r"(src_yuy2), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width) // %2
+ : [kUVToRB] "r"(&yuvconstants->kUVToRB),
+ [kUVToG] "r"(&yuvconstants->kUVToG),
+ [kUVBiasBGR] "r"(&yuvconstants->kUVBiasBGR),
+ [kYToRgb] "r"(&yuvconstants->kYToRgb)
+ : "cc", "memory", "q0", "q1", "q2", "q3", "q4", "q8", "q9",
+ "q10", "q11", "q12", "q13", "q14", "q15");
+}
+
+void UYVYToARGBRow_NEON(const uint8_t* src_uyvy,
+ uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
- asm volatile (
- YUVTORGB_SETUP
- "vmov.u8 d23, #255 \n"
- "1: \n"
- READUYVY
- YUVTORGB
- "subs %2, %2, #8 \n"
- MEMACCESS(1)
- "vst4.8 {d20, d21, d22, d23}, [%1]! \n"
- "bgt 1b \n"
- : "+r"(src_uyvy), // %0
- "+r"(dst_argb), // %1
- "+r"(width) // %2
- : [kUVToRB]"r"(&yuvconstants->kUVToRB),
- [kUVToG]"r"(&yuvconstants->kUVToG),
- [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR),
- [kYToRgb]"r"(&yuvconstants->kYToRgb)
- : "cc", "memory", "q0", "q1", "q2", "q3", "q4",
- "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
- );
+ asm volatile(YUVTORGB_SETUP
+ "vmov.u8 d23, #255 \n"
+ "1: \n" READUYVY YUVTORGB
+ "subs %2, %2, #8 \n"
+ "vst4.8 {d20, d21, d22, d23}, [%1]! \n"
+ "bgt 1b \n"
+ : "+r"(src_uyvy), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width) // %2
+ : [kUVToRB] "r"(&yuvconstants->kUVToRB),
+ [kUVToG] "r"(&yuvconstants->kUVToG),
+ [kUVBiasBGR] "r"(&yuvconstants->kUVBiasBGR),
+ [kYToRgb] "r"(&yuvconstants->kYToRgb)
+ : "cc", "memory", "q0", "q1", "q2", "q3", "q4", "q8", "q9",
+ "q10", "q11", "q12", "q13", "q14", "q15");
}
// Reads 16 pairs of UV and write even values to dst_u and odd to dst_v.
-void SplitUVRow_NEON(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
+void SplitUVRow_NEON(const uint8_t* src_uv,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
int width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "vld2.8 {q0, q1}, [%0]! \n" // load 16 pairs of UV
- "subs %3, %3, #16 \n" // 16 processed per loop
- MEMACCESS(1)
- "vst1.8 {q0}, [%1]! \n" // store U
- MEMACCESS(2)
- "vst1.8 {q1}, [%2]! \n" // store V
- "bgt 1b \n"
- : "+r"(src_uv), // %0
- "+r"(dst_u), // %1
- "+r"(dst_v), // %2
- "+r"(width) // %3 // Output registers
- : // Input registers
- : "cc", "memory", "q0", "q1" // Clobber List
- );
+ asm volatile(
+ "1: \n"
+ "vld2.8 {q0, q1}, [%0]! \n" // load 16 pairs of UV
+ "subs %3, %3, #16 \n" // 16 processed per loop
+ "vst1.8 {q0}, [%1]! \n" // store U
+ "vst1.8 {q1}, [%2]! \n" // store V
+ "bgt 1b \n"
+ : "+r"(src_uv), // %0
+ "+r"(dst_u), // %1
+ "+r"(dst_v), // %2
+ "+r"(width) // %3 // Output registers
+ : // Input registers
+ : "cc", "memory", "q0", "q1" // Clobber List
+ );
}
// Reads 16 U's and V's and writes out 16 pairs of UV.
-void MergeUVRow_NEON(const uint8* src_u, const uint8* src_v, uint8* dst_uv,
+void MergeUVRow_NEON(const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_uv,
int width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "vld1.8 {q0}, [%0]! \n" // load U
- MEMACCESS(1)
- "vld1.8 {q1}, [%1]! \n" // load V
- "subs %3, %3, #16 \n" // 16 processed per loop
- MEMACCESS(2)
- "vst2.u8 {q0, q1}, [%2]! \n" // store 16 pairs of UV
- "bgt 1b \n"
- :
- "+r"(src_u), // %0
- "+r"(src_v), // %1
- "+r"(dst_uv), // %2
- "+r"(width) // %3 // Output registers
- : // Input registers
- : "cc", "memory", "q0", "q1" // Clobber List
- );
+ asm volatile(
+ "1: \n"
+ "vld1.8 {q0}, [%0]! \n" // load U
+ "vld1.8 {q1}, [%1]! \n" // load V
+ "subs %3, %3, #16 \n" // 16 processed per loop
+ "vst2.8 {q0, q1}, [%2]! \n" // store 16 pairs of UV
+ "bgt 1b \n"
+ : "+r"(src_u), // %0
+ "+r"(src_v), // %1
+ "+r"(dst_uv), // %2
+ "+r"(width) // %3 // Output registers
+ : // Input registers
+ : "cc", "memory", "q0", "q1" // Clobber List
+ );
+}
+
+// Reads 16 packed RGB and write to planar dst_r, dst_g, dst_b.
+void SplitRGBRow_NEON(const uint8_t* src_rgb,
+ uint8_t* dst_r,
+ uint8_t* dst_g,
+ uint8_t* dst_b,
+ int width) {
+ asm volatile(
+ "1: \n"
+ "vld3.8 {d0, d2, d4}, [%0]! \n" // load 8 RGB
+ "vld3.8 {d1, d3, d5}, [%0]! \n" // next 8 RGB
+ "subs %4, %4, #16 \n" // 16 processed per loop
+ "vst1.8 {q0}, [%1]! \n" // store R
+ "vst1.8 {q1}, [%2]! \n" // store G
+ "vst1.8 {q2}, [%3]! \n" // store B
+ "bgt 1b \n"
+ : "+r"(src_rgb), // %0
+ "+r"(dst_r), // %1
+ "+r"(dst_g), // %2
+ "+r"(dst_b), // %3
+ "+r"(width) // %4
+ : // Input registers
+ : "cc", "memory", "d0", "d1", "d2" // Clobber List
+ );
+}
+
+// Reads 16 planar R's, G's and B's and writes out 16 packed RGB at a time
+void MergeRGBRow_NEON(const uint8_t* src_r,
+ const uint8_t* src_g,
+ const uint8_t* src_b,
+ uint8_t* dst_rgb,
+ int width) {
+ asm volatile(
+ "1: \n"
+ "vld1.8 {q0}, [%0]! \n" // load R
+ "vld1.8 {q1}, [%1]! \n" // load G
+ "vld1.8 {q2}, [%2]! \n" // load B
+ "subs %4, %4, #16 \n" // 16 processed per loop
+ "vst3.8 {d0, d2, d4}, [%3]! \n" // store 8 RGB
+ "vst3.8 {d1, d3, d5}, [%3]! \n" // next 8 RGB
+ "bgt 1b \n"
+ : "+r"(src_r), // %0
+ "+r"(src_g), // %1
+ "+r"(src_b), // %2
+ "+r"(dst_rgb), // %3
+ "+r"(width) // %4
+ : // Input registers
+ : "cc", "memory", "q0", "q1", "q2" // Clobber List
+ );
}
// Copy multiple of 32. vld4.8 allow unaligned and is fastest on a15.
-void CopyRow_NEON(const uint8* src, uint8* dst, int count) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "vld1.8 {d0, d1, d2, d3}, [%0]! \n" // load 32
- "subs %2, %2, #32 \n" // 32 processed per loop
- MEMACCESS(1)
- "vst1.8 {d0, d1, d2, d3}, [%1]! \n" // store 32
- "bgt 1b \n"
- : "+r"(src), // %0
- "+r"(dst), // %1
- "+r"(count) // %2 // Output registers
- : // Input registers
- : "cc", "memory", "q0", "q1" // Clobber List
- );
-}
-
-// SetRow writes 'count' bytes using an 8 bit value repeated.
-void SetRow_NEON(uint8* dst, uint8 v8, int count) {
- asm volatile (
- "vdup.8 q0, %2 \n" // duplicate 16 bytes
- "1: \n"
- "subs %1, %1, #16 \n" // 16 bytes per loop
- MEMACCESS(0)
- "vst1.8 {q0}, [%0]! \n" // store
- "bgt 1b \n"
- : "+r"(dst), // %0
- "+r"(count) // %1
- : "r"(v8) // %2
- : "cc", "memory", "q0"
- );
-}
-
-// ARGBSetRow writes 'count' pixels using an 32 bit value repeated.
-void ARGBSetRow_NEON(uint8* dst, uint32 v32, int count) {
- asm volatile (
- "vdup.u32 q0, %2 \n" // duplicate 4 ints
- "1: \n"
- "subs %1, %1, #4 \n" // 4 pixels per loop
- MEMACCESS(0)
- "vst1.8 {q0}, [%0]! \n" // store
- "bgt 1b \n"
- : "+r"(dst), // %0
- "+r"(count) // %1
- : "r"(v32) // %2
- : "cc", "memory", "q0"
- );
-}
-
-void MirrorRow_NEON(const uint8* src, uint8* dst, int width) {
- asm volatile (
- // Start at end of source row.
- "mov r3, #-16 \n"
- "add %0, %0, %2 \n"
- "sub %0, #16 \n"
-
- "1: \n"
- MEMACCESS(0)
- "vld1.8 {q0}, [%0], r3 \n" // src -= 16
- "subs %2, #16 \n" // 16 pixels per loop.
- "vrev64.8 q0, q0 \n"
- MEMACCESS(1)
- "vst1.8 {d1}, [%1]! \n" // dst += 16
- MEMACCESS(1)
- "vst1.8 {d0}, [%1]! \n"
- "bgt 1b \n"
- : "+r"(src), // %0
- "+r"(dst), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "r3", "q0"
- );
-}
-
-void MirrorUVRow_NEON(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
+void CopyRow_NEON(const uint8_t* src, uint8_t* dst, int width) {
+ asm volatile(
+ "1: \n"
+ "vld1.8 {d0, d1, d2, d3}, [%0]! \n" // load 32
+ "subs %2, %2, #32 \n" // 32 processed per loop
+ "vst1.8 {d0, d1, d2, d3}, [%1]! \n" // store 32
+ "bgt 1b \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2 // Output registers
+ : // Input registers
+ : "cc", "memory", "q0", "q1" // Clobber List
+ );
+}
+
+// SetRow writes 'width' bytes using an 8 bit value repeated.
+void SetRow_NEON(uint8_t* dst, uint8_t v8, int width) {
+ asm volatile(
+ "vdup.8 q0, %2 \n" // duplicate 16 bytes
+ "1: \n"
+ "subs %1, %1, #16 \n" // 16 bytes per loop
+ "vst1.8 {q0}, [%0]! \n" // store
+ "bgt 1b \n"
+ : "+r"(dst), // %0
+ "+r"(width) // %1
+ : "r"(v8) // %2
+ : "cc", "memory", "q0");
+}
+
+// ARGBSetRow writes 'width' pixels using an 32 bit value repeated.
+void ARGBSetRow_NEON(uint8_t* dst, uint32_t v32, int width) {
+ asm volatile(
+ "vdup.u32 q0, %2 \n" // duplicate 4 ints
+ "1: \n"
+ "subs %1, %1, #4 \n" // 4 pixels per loop
+ "vst1.8 {q0}, [%0]! \n" // store
+ "bgt 1b \n"
+ : "+r"(dst), // %0
+ "+r"(width) // %1
+ : "r"(v32) // %2
+ : "cc", "memory", "q0");
+}
+
+void MirrorRow_NEON(const uint8_t* src, uint8_t* dst, int width) {
+ asm volatile(
+ // Start at end of source row.
+ "mov r3, #-16 \n"
+ "add %0, %0, %2 \n"
+ "sub %0, #16 \n"
+
+ "1: \n"
+ "vld1.8 {q0}, [%0], r3 \n" // src -= 16
+ "subs %2, #16 \n" // 16 pixels per loop.
+ "vrev64.8 q0, q0 \n"
+ "vst1.8 {d1}, [%1]! \n" // dst += 16
+ "vst1.8 {d0}, [%1]! \n"
+ "bgt 1b \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "r3", "q0");
+}
+
+void MirrorUVRow_NEON(const uint8_t* src_uv,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
int width) {
- asm volatile (
- // Start at end of source row.
- "mov r12, #-16 \n"
- "add %0, %0, %3, lsl #1 \n"
- "sub %0, #16 \n"
-
- "1: \n"
- MEMACCESS(0)
- "vld2.8 {d0, d1}, [%0], r12 \n" // src -= 16
- "subs %3, #8 \n" // 8 pixels per loop.
- "vrev64.8 q0, q0 \n"
- MEMACCESS(1)
- "vst1.8 {d0}, [%1]! \n" // dst += 8
- MEMACCESS(2)
- "vst1.8 {d1}, [%2]! \n"
- "bgt 1b \n"
- : "+r"(src_uv), // %0
- "+r"(dst_u), // %1
- "+r"(dst_v), // %2
- "+r"(width) // %3
- :
- : "cc", "memory", "r12", "q0"
- );
-}
-
-void ARGBMirrorRow_NEON(const uint8* src, uint8* dst, int width) {
- asm volatile (
- // Start at end of source row.
- "mov r3, #-16 \n"
- "add %0, %0, %2, lsl #2 \n"
- "sub %0, #16 \n"
-
- "1: \n"
- MEMACCESS(0)
- "vld1.8 {q0}, [%0], r3 \n" // src -= 16
- "subs %2, #4 \n" // 4 pixels per loop.
- "vrev64.32 q0, q0 \n"
- MEMACCESS(1)
- "vst1.8 {d1}, [%1]! \n" // dst += 16
- MEMACCESS(1)
- "vst1.8 {d0}, [%1]! \n"
- "bgt 1b \n"
- : "+r"(src), // %0
- "+r"(dst), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "r3", "q0"
- );
-}
-
-void RGB24ToARGBRow_NEON(const uint8* src_rgb24, uint8* dst_argb, int width) {
- asm volatile (
- "vmov.u8 d4, #255 \n" // Alpha
- "1: \n"
- MEMACCESS(0)
- "vld3.8 {d1, d2, d3}, [%0]! \n" // load 8 pixels of RGB24.
- "subs %2, %2, #8 \n" // 8 processed per loop.
- MEMACCESS(1)
- "vst4.8 {d1, d2, d3, d4}, [%1]! \n" // store 8 pixels of ARGB.
- "bgt 1b \n"
- : "+r"(src_rgb24), // %0
- "+r"(dst_argb), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "d1", "d2", "d3", "d4" // Clobber List
- );
-}
-
-void RAWToARGBRow_NEON(const uint8* src_raw, uint8* dst_argb, int width) {
- asm volatile (
- "vmov.u8 d4, #255 \n" // Alpha
- "1: \n"
- MEMACCESS(0)
- "vld3.8 {d1, d2, d3}, [%0]! \n" // load 8 pixels of RAW.
- "subs %2, %2, #8 \n" // 8 processed per loop.
- "vswp.u8 d1, d3 \n" // swap R, B
- MEMACCESS(1)
- "vst4.8 {d1, d2, d3, d4}, [%1]! \n" // store 8 pixels of ARGB.
- "bgt 1b \n"
- : "+r"(src_raw), // %0
- "+r"(dst_argb), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "d1", "d2", "d3", "d4" // Clobber List
- );
-}
-
-void RAWToRGB24Row_NEON(const uint8* src_raw, uint8* dst_rgb24, int width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "vld3.8 {d1, d2, d3}, [%0]! \n" // load 8 pixels of RAW.
- "subs %2, %2, #8 \n" // 8 processed per loop.
- "vswp.u8 d1, d3 \n" // swap R, B
- MEMACCESS(1)
- "vst3.8 {d1, d2, d3}, [%1]! \n" // store 8 pixels of RGB24.
- "bgt 1b \n"
- : "+r"(src_raw), // %0
- "+r"(dst_rgb24), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "d1", "d2", "d3" // Clobber List
- );
-}
-
-#define RGB565TOARGB \
- "vshrn.u16 d6, q0, #5 \n" /* G xxGGGGGG */ \
- "vuzp.u8 d0, d1 \n" /* d0 xxxBBBBB RRRRRxxx */ \
- "vshl.u8 d6, d6, #2 \n" /* G GGGGGG00 upper 6 */ \
- "vshr.u8 d1, d1, #3 \n" /* R 000RRRRR lower 5 */ \
- "vshl.u8 q0, q0, #3 \n" /* B,R BBBBB000 upper 5 */ \
- "vshr.u8 q2, q0, #5 \n" /* B,R 00000BBB lower 3 */ \
- "vorr.u8 d0, d0, d4 \n" /* B */ \
- "vshr.u8 d4, d6, #6 \n" /* G 000000GG lower 2 */ \
- "vorr.u8 d2, d1, d5 \n" /* R */ \
- "vorr.u8 d1, d4, d6 \n" /* G */
-
-void RGB565ToARGBRow_NEON(const uint8* src_rgb565, uint8* dst_argb, int width) {
- asm volatile (
- "vmov.u8 d3, #255 \n" // Alpha
- "1: \n"
- MEMACCESS(0)
- "vld1.8 {q0}, [%0]! \n" // load 8 RGB565 pixels.
- "subs %2, %2, #8 \n" // 8 processed per loop.
- RGB565TOARGB
- MEMACCESS(1)
- "vst4.8 {d0, d1, d2, d3}, [%1]! \n" // store 8 pixels of ARGB.
- "bgt 1b \n"
- : "+r"(src_rgb565), // %0
- "+r"(dst_argb), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "q0", "q1", "q2", "q3" // Clobber List
- );
-}
-
-#define ARGB1555TOARGB \
- "vshrn.u16 d7, q0, #8 \n" /* A Arrrrrxx */ \
- "vshr.u8 d6, d7, #2 \n" /* R xxxRRRRR */ \
- "vshrn.u16 d5, q0, #5 \n" /* G xxxGGGGG */ \
- "vmovn.u16 d4, q0 \n" /* B xxxBBBBB */ \
- "vshr.u8 d7, d7, #7 \n" /* A 0000000A */ \
- "vneg.s8 d7, d7 \n" /* A AAAAAAAA upper 8 */ \
- "vshl.u8 d6, d6, #3 \n" /* R RRRRR000 upper 5 */ \
- "vshr.u8 q1, q3, #5 \n" /* R,A 00000RRR lower 3 */ \
- "vshl.u8 q0, q2, #3 \n" /* B,G BBBBB000 upper 5 */ \
- "vshr.u8 q2, q0, #5 \n" /* B,G 00000BBB lower 3 */ \
- "vorr.u8 q1, q1, q3 \n" /* R,A */ \
- "vorr.u8 q0, q0, q2 \n" /* B,G */ \
+ asm volatile(
+ // Start at end of source row.
+ "mov r12, #-16 \n"
+ "add %0, %0, %3, lsl #1 \n"
+ "sub %0, #16 \n"
+
+ "1: \n"
+ "vld2.8 {d0, d1}, [%0], r12 \n" // src -= 16
+ "subs %3, #8 \n" // 8 pixels per loop.
+ "vrev64.8 q0, q0 \n"
+ "vst1.8 {d0}, [%1]! \n" // dst += 8
+ "vst1.8 {d1}, [%2]! \n"
+ "bgt 1b \n"
+ : "+r"(src_uv), // %0
+ "+r"(dst_u), // %1
+ "+r"(dst_v), // %2
+ "+r"(width) // %3
+ :
+ : "cc", "memory", "r12", "q0");
+}
+
+void ARGBMirrorRow_NEON(const uint8_t* src, uint8_t* dst, int width) {
+ asm volatile(
+ // Start at end of source row.
+ "mov r3, #-16 \n"
+ "add %0, %0, %2, lsl #2 \n"
+ "sub %0, #16 \n"
+
+ "1: \n"
+ "vld1.8 {q0}, [%0], r3 \n" // src -= 16
+ "subs %2, #4 \n" // 4 pixels per loop.
+ "vrev64.32 q0, q0 \n"
+ "vst1.8 {d1}, [%1]! \n" // dst += 16
+ "vst1.8 {d0}, [%1]! \n"
+ "bgt 1b \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "r3", "q0");
+}
+
+void RGB24ToARGBRow_NEON(const uint8_t* src_rgb24,
+ uint8_t* dst_argb,
+ int width) {
+ asm volatile(
+ "vmov.u8 d4, #255 \n" // Alpha
+ "1: \n"
+ "vld3.8 {d1, d2, d3}, [%0]! \n" // load 8 pixels of RGB24.
+ "subs %2, %2, #8 \n" // 8 processed per loop.
+ "vst4.8 {d1, d2, d3, d4}, [%1]! \n" // store 8 pixels of ARGB.
+ "bgt 1b \n"
+ : "+r"(src_rgb24), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "d1", "d2", "d3", "d4" // Clobber List
+ );
+}
+
+void RAWToARGBRow_NEON(const uint8_t* src_raw, uint8_t* dst_argb, int width) {
+ asm volatile(
+ "vmov.u8 d4, #255 \n" // Alpha
+ "1: \n"
+ "vld3.8 {d1, d2, d3}, [%0]! \n" // load 8 pixels of RAW.
+ "subs %2, %2, #8 \n" // 8 processed per loop.
+ "vswp.u8 d1, d3 \n" // swap R, B
+ "vst4.8 {d1, d2, d3, d4}, [%1]! \n" // store 8 pixels of ARGB.
+ "bgt 1b \n"
+ : "+r"(src_raw), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "d1", "d2", "d3", "d4" // Clobber List
+ );
+}
+
+void RAWToRGB24Row_NEON(const uint8_t* src_raw, uint8_t* dst_rgb24, int width) {
+ asm volatile(
+ "1: \n"
+ "vld3.8 {d1, d2, d3}, [%0]! \n" // load 8 pixels of RAW.
+ "subs %2, %2, #8 \n" // 8 processed per loop.
+ "vswp.u8 d1, d3 \n" // swap R, B
+ "vst3.8 {d1, d2, d3}, [%1]! \n" // store 8 pixels of
+ // RGB24.
+ "bgt 1b \n"
+ : "+r"(src_raw), // %0
+ "+r"(dst_rgb24), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "d1", "d2", "d3" // Clobber List
+ );
+}
+
+#define RGB565TOARGB \
+ "vshrn.u16 d6, q0, #5 \n" /* G xxGGGGGG */ \
+ "vuzp.u8 d0, d1 \n" /* d0 xxxBBBBB RRRRRxxx */ \
+ "vshl.u8 d6, d6, #2 \n" /* G GGGGGG00 upper 6 */ \
+ "vshr.u8 d1, d1, #3 \n" /* R 000RRRRR lower 5 */ \
+ "vshl.u8 q0, q0, #3 \n" /* B,R BBBBB000 upper 5 */ \
+ "vshr.u8 q2, q0, #5 \n" /* B,R 00000BBB lower 3 */ \
+ "vorr.u8 d0, d0, d4 \n" /* B */ \
+ "vshr.u8 d4, d6, #6 \n" /* G 000000GG lower 2 */ \
+ "vorr.u8 d2, d1, d5 \n" /* R */ \
+ "vorr.u8 d1, d4, d6 \n" /* G */
+
+void RGB565ToARGBRow_NEON(const uint8_t* src_rgb565,
+ uint8_t* dst_argb,
+ int width) {
+ asm volatile(
+ "vmov.u8 d3, #255 \n" // Alpha
+ "1: \n"
+ "vld1.8 {q0}, [%0]! \n" // load 8 RGB565 pixels.
+ "subs %2, %2, #8 \n" // 8 processed per loop.
+ RGB565TOARGB
+ "vst4.8 {d0, d1, d2, d3}, [%1]! \n" // store 8 pixels of ARGB.
+ "bgt 1b \n"
+ : "+r"(src_rgb565), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "q0", "q1", "q2", "q3" // Clobber List
+ );
+}
+
+#define ARGB1555TOARGB \
+ "vshrn.u16 d7, q0, #8 \n" /* A Arrrrrxx */ \
+ "vshr.u8 d6, d7, #2 \n" /* R xxxRRRRR */ \
+ "vshrn.u16 d5, q0, #5 \n" /* G xxxGGGGG */ \
+ "vmovn.u16 d4, q0 \n" /* B xxxBBBBB */ \
+ "vshr.u8 d7, d7, #7 \n" /* A 0000000A */ \
+ "vneg.s8 d7, d7 \n" /* A AAAAAAAA upper 8 */ \
+ "vshl.u8 d6, d6, #3 \n" /* R RRRRR000 upper 5 */ \
+ "vshr.u8 q1, q3, #5 \n" /* R,A 00000RRR lower 3 */ \
+ "vshl.u8 q0, q2, #3 \n" /* B,G BBBBB000 upper 5 */ \
+ "vshr.u8 q2, q0, #5 \n" /* B,G 00000BBB lower 3 */ \
+ "vorr.u8 q1, q1, q3 \n" /* R,A */ \
+ "vorr.u8 q0, q0, q2 \n" /* B,G */
// RGB555TOARGB is same as ARGB1555TOARGB but ignores alpha.
-#define RGB555TOARGB \
- "vshrn.u16 d6, q0, #5 \n" /* G xxxGGGGG */ \
- "vuzp.u8 d0, d1 \n" /* d0 xxxBBBBB xRRRRRxx */ \
- "vshl.u8 d6, d6, #3 \n" /* G GGGGG000 upper 5 */ \
- "vshr.u8 d1, d1, #2 \n" /* R 00xRRRRR lower 5 */ \
- "vshl.u8 q0, q0, #3 \n" /* B,R BBBBB000 upper 5 */ \
- "vshr.u8 q2, q0, #5 \n" /* B,R 00000BBB lower 3 */ \
- "vorr.u8 d0, d0, d4 \n" /* B */ \
- "vshr.u8 d4, d6, #5 \n" /* G 00000GGG lower 3 */ \
- "vorr.u8 d2, d1, d5 \n" /* R */ \
- "vorr.u8 d1, d4, d6 \n" /* G */
-
-void ARGB1555ToARGBRow_NEON(const uint8* src_argb1555, uint8* dst_argb,
+#define RGB555TOARGB \
+ "vshrn.u16 d6, q0, #5 \n" /* G xxxGGGGG */ \
+ "vuzp.u8 d0, d1 \n" /* d0 xxxBBBBB xRRRRRxx */ \
+ "vshl.u8 d6, d6, #3 \n" /* G GGGGG000 upper 5 */ \
+ "vshr.u8 d1, d1, #2 \n" /* R 00xRRRRR lower 5 */ \
+ "vshl.u8 q0, q0, #3 \n" /* B,R BBBBB000 upper 5 */ \
+ "vshr.u8 q2, q0, #5 \n" /* B,R 00000BBB lower 3 */ \
+ "vorr.u8 d0, d0, d4 \n" /* B */ \
+ "vshr.u8 d4, d6, #5 \n" /* G 00000GGG lower 3 */ \
+ "vorr.u8 d2, d1, d5 \n" /* R */ \
+ "vorr.u8 d1, d4, d6 \n" /* G */
+
+void ARGB1555ToARGBRow_NEON(const uint8_t* src_argb1555,
+ uint8_t* dst_argb,
int width) {
- asm volatile (
- "vmov.u8 d3, #255 \n" // Alpha
- "1: \n"
- MEMACCESS(0)
- "vld1.8 {q0}, [%0]! \n" // load 8 ARGB1555 pixels.
- "subs %2, %2, #8 \n" // 8 processed per loop.
- ARGB1555TOARGB
- MEMACCESS(1)
- "vst4.8 {d0, d1, d2, d3}, [%1]! \n" // store 8 pixels of ARGB.
- "bgt 1b \n"
- : "+r"(src_argb1555), // %0
- "+r"(dst_argb), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "q0", "q1", "q2", "q3" // Clobber List
- );
-}
-
-#define ARGB4444TOARGB \
- "vuzp.u8 d0, d1 \n" /* d0 BG, d1 RA */ \
- "vshl.u8 q2, q0, #4 \n" /* B,R BBBB0000 */ \
- "vshr.u8 q1, q0, #4 \n" /* G,A 0000GGGG */ \
- "vshr.u8 q0, q2, #4 \n" /* B,R 0000BBBB */ \
- "vorr.u8 q0, q0, q2 \n" /* B,R BBBBBBBB */ \
- "vshl.u8 q2, q1, #4 \n" /* G,A GGGG0000 */ \
- "vorr.u8 q1, q1, q2 \n" /* G,A GGGGGGGG */ \
- "vswp.u8 d1, d2 \n" /* B,R,G,A -> B,G,R,A */
-
-void ARGB4444ToARGBRow_NEON(const uint8* src_argb4444, uint8* dst_argb,
+ asm volatile(
+ "vmov.u8 d3, #255 \n" // Alpha
+ "1: \n"
+ "vld1.8 {q0}, [%0]! \n" // load 8 ARGB1555 pixels.
+ "subs %2, %2, #8 \n" // 8 processed per loop.
+ ARGB1555TOARGB
+ "vst4.8 {d0, d1, d2, d3}, [%1]! \n" // store 8 pixels of ARGB.
+ "bgt 1b \n"
+ : "+r"(src_argb1555), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "q0", "q1", "q2", "q3" // Clobber List
+ );
+}
+
+#define ARGB4444TOARGB \
+ "vuzp.u8 d0, d1 \n" /* d0 BG, d1 RA */ \
+ "vshl.u8 q2, q0, #4 \n" /* B,R BBBB0000 */ \
+ "vshr.u8 q1, q0, #4 \n" /* G,A 0000GGGG */ \
+ "vshr.u8 q0, q2, #4 \n" /* B,R 0000BBBB */ \
+ "vorr.u8 q0, q0, q2 \n" /* B,R BBBBBBBB */ \
+ "vshl.u8 q2, q1, #4 \n" /* G,A GGGG0000 */ \
+ "vorr.u8 q1, q1, q2 \n" /* G,A GGGGGGGG */ \
+ "vswp.u8 d1, d2 \n" /* B,R,G,A -> B,G,R,A */
+
+void ARGB4444ToARGBRow_NEON(const uint8_t* src_argb4444,
+ uint8_t* dst_argb,
int width) {
- asm volatile (
- "vmov.u8 d3, #255 \n" // Alpha
- "1: \n"
- MEMACCESS(0)
- "vld1.8 {q0}, [%0]! \n" // load 8 ARGB4444 pixels.
- "subs %2, %2, #8 \n" // 8 processed per loop.
- ARGB4444TOARGB
- MEMACCESS(1)
- "vst4.8 {d0, d1, d2, d3}, [%1]! \n" // store 8 pixels of ARGB.
- "bgt 1b \n"
- : "+r"(src_argb4444), // %0
- "+r"(dst_argb), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "q0", "q1", "q2" // Clobber List
- );
-}
-
-void ARGBToRGB24Row_NEON(const uint8* src_argb, uint8* dst_rgb24, int width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "vld4.8 {d1, d2, d3, d4}, [%0]! \n" // load 8 pixels of ARGB.
- "subs %2, %2, #8 \n" // 8 processed per loop.
- MEMACCESS(1)
- "vst3.8 {d1, d2, d3}, [%1]! \n" // store 8 pixels of RGB24.
- "bgt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_rgb24), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "d1", "d2", "d3", "d4" // Clobber List
- );
-}
-
-void ARGBToRAWRow_NEON(const uint8* src_argb, uint8* dst_raw, int width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "vld4.8 {d1, d2, d3, d4}, [%0]! \n" // load 8 pixels of ARGB.
- "subs %2, %2, #8 \n" // 8 processed per loop.
- "vswp.u8 d1, d3 \n" // swap R, B
- MEMACCESS(1)
- "vst3.8 {d1, d2, d3}, [%1]! \n" // store 8 pixels of RAW.
- "bgt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_raw), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "d1", "d2", "d3", "d4" // Clobber List
- );
-}
-
-void YUY2ToYRow_NEON(const uint8* src_yuy2, uint8* dst_y, int width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "vld2.8 {q0, q1}, [%0]! \n" // load 16 pixels of YUY2.
- "subs %2, %2, #16 \n" // 16 processed per loop.
- MEMACCESS(1)
- "vst1.8 {q0}, [%1]! \n" // store 16 pixels of Y.
- "bgt 1b \n"
- : "+r"(src_yuy2), // %0
- "+r"(dst_y), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "q0", "q1" // Clobber List
- );
-}
-
-void UYVYToYRow_NEON(const uint8* src_uyvy, uint8* dst_y, int width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "vld2.8 {q0, q1}, [%0]! \n" // load 16 pixels of UYVY.
- "subs %2, %2, #16 \n" // 16 processed per loop.
- MEMACCESS(1)
- "vst1.8 {q1}, [%1]! \n" // store 16 pixels of Y.
- "bgt 1b \n"
- : "+r"(src_uyvy), // %0
- "+r"(dst_y), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "q0", "q1" // Clobber List
- );
-}
-
-void YUY2ToUV422Row_NEON(const uint8* src_yuy2, uint8* dst_u, uint8* dst_v,
+ asm volatile(
+ "vmov.u8 d3, #255 \n" // Alpha
+ "1: \n"
+ "vld1.8 {q0}, [%0]! \n" // load 8 ARGB4444 pixels.
+ "subs %2, %2, #8 \n" // 8 processed per loop.
+ ARGB4444TOARGB
+ "vst4.8 {d0, d1, d2, d3}, [%1]! \n" // store 8 pixels of ARGB.
+ "bgt 1b \n"
+ : "+r"(src_argb4444), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "q0", "q1", "q2" // Clobber List
+ );
+}
+
+void ARGBToRGB24Row_NEON(const uint8_t* src_argb,
+ uint8_t* dst_rgb24,
int width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // load 16 pixels of YUY2.
- "subs %3, %3, #16 \n" // 16 pixels = 8 UVs.
- MEMACCESS(1)
- "vst1.8 {d1}, [%1]! \n" // store 8 U.
- MEMACCESS(2)
- "vst1.8 {d3}, [%2]! \n" // store 8 V.
- "bgt 1b \n"
- : "+r"(src_yuy2), // %0
- "+r"(dst_u), // %1
- "+r"(dst_v), // %2
- "+r"(width) // %3
- :
- : "cc", "memory", "d0", "d1", "d2", "d3" // Clobber List
- );
-}
-
-void UYVYToUV422Row_NEON(const uint8* src_uyvy, uint8* dst_u, uint8* dst_v,
+ asm volatile(
+ "1: \n"
+ "vld4.8 {d1, d2, d3, d4}, [%0]! \n" // load 8 pixels of ARGB.
+ "subs %2, %2, #8 \n" // 8 processed per loop.
+ "vst3.8 {d1, d2, d3}, [%1]! \n" // store 8 pixels of
+ // RGB24.
+ "bgt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_rgb24), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "d1", "d2", "d3", "d4" // Clobber List
+ );
+}
+
+void ARGBToRAWRow_NEON(const uint8_t* src_argb, uint8_t* dst_raw, int width) {
+ asm volatile(
+ "1: \n"
+ "vld4.8 {d1, d2, d3, d4}, [%0]! \n" // load 8 pixels of ARGB.
+ "subs %2, %2, #8 \n" // 8 processed per loop.
+ "vswp.u8 d1, d3 \n" // swap R, B
+ "vst3.8 {d1, d2, d3}, [%1]! \n" // store 8 pixels of RAW.
+ "bgt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_raw), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "d1", "d2", "d3", "d4" // Clobber List
+ );
+}
+
+void YUY2ToYRow_NEON(const uint8_t* src_yuy2, uint8_t* dst_y, int width) {
+ asm volatile(
+ "1: \n"
+ "vld2.8 {q0, q1}, [%0]! \n" // load 16 pixels of YUY2.
+ "subs %2, %2, #16 \n" // 16 processed per loop.
+ "vst1.8 {q0}, [%1]! \n" // store 16 pixels of Y.
+ "bgt 1b \n"
+ : "+r"(src_yuy2), // %0
+ "+r"(dst_y), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "q0", "q1" // Clobber List
+ );
+}
+
+void UYVYToYRow_NEON(const uint8_t* src_uyvy, uint8_t* dst_y, int width) {
+ asm volatile(
+ "1: \n"
+ "vld2.8 {q0, q1}, [%0]! \n" // load 16 pixels of UYVY.
+ "subs %2, %2, #16 \n" // 16 processed per loop.
+ "vst1.8 {q1}, [%1]! \n" // store 16 pixels of Y.
+ "bgt 1b \n"
+ : "+r"(src_uyvy), // %0
+ "+r"(dst_y), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "q0", "q1" // Clobber List
+ );
+}
+
+void YUY2ToUV422Row_NEON(const uint8_t* src_yuy2,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
int width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // load 16 pixels of UYVY.
- "subs %3, %3, #16 \n" // 16 pixels = 8 UVs.
- MEMACCESS(1)
- "vst1.8 {d0}, [%1]! \n" // store 8 U.
- MEMACCESS(2)
- "vst1.8 {d2}, [%2]! \n" // store 8 V.
- "bgt 1b \n"
- : "+r"(src_uyvy), // %0
- "+r"(dst_u), // %1
- "+r"(dst_v), // %2
- "+r"(width) // %3
- :
- : "cc", "memory", "d0", "d1", "d2", "d3" // Clobber List
- );
-}
-
-void YUY2ToUVRow_NEON(const uint8* src_yuy2, int stride_yuy2,
- uint8* dst_u, uint8* dst_v, int width) {
- asm volatile (
- "add %1, %0, %1 \n" // stride + src_yuy2
- "1: \n"
- MEMACCESS(0)
- "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // load 16 pixels of YUY2.
- "subs %4, %4, #16 \n" // 16 pixels = 8 UVs.
- MEMACCESS(1)
- "vld4.8 {d4, d5, d6, d7}, [%1]! \n" // load next row YUY2.
- "vrhadd.u8 d1, d1, d5 \n" // average rows of U
- "vrhadd.u8 d3, d3, d7 \n" // average rows of V
- MEMACCESS(2)
- "vst1.8 {d1}, [%2]! \n" // store 8 U.
- MEMACCESS(3)
- "vst1.8 {d3}, [%3]! \n" // store 8 V.
- "bgt 1b \n"
- : "+r"(src_yuy2), // %0
- "+r"(stride_yuy2), // %1
- "+r"(dst_u), // %2
- "+r"(dst_v), // %3
- "+r"(width) // %4
- :
- : "cc", "memory", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7" // Clobber List
- );
-}
-
-void UYVYToUVRow_NEON(const uint8* src_uyvy, int stride_uyvy,
- uint8* dst_u, uint8* dst_v, int width) {
- asm volatile (
- "add %1, %0, %1 \n" // stride + src_uyvy
- "1: \n"
- MEMACCESS(0)
- "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // load 16 pixels of UYVY.
- "subs %4, %4, #16 \n" // 16 pixels = 8 UVs.
- MEMACCESS(1)
- "vld4.8 {d4, d5, d6, d7}, [%1]! \n" // load next row UYVY.
- "vrhadd.u8 d0, d0, d4 \n" // average rows of U
- "vrhadd.u8 d2, d2, d6 \n" // average rows of V
- MEMACCESS(2)
- "vst1.8 {d0}, [%2]! \n" // store 8 U.
- MEMACCESS(3)
- "vst1.8 {d2}, [%3]! \n" // store 8 V.
- "bgt 1b \n"
- : "+r"(src_uyvy), // %0
- "+r"(stride_uyvy), // %1
- "+r"(dst_u), // %2
- "+r"(dst_v), // %3
- "+r"(width) // %4
- :
- : "cc", "memory", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7" // Clobber List
- );
+ asm volatile(
+ "1: \n"
+ "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // load 16 pixels of YUY2.
+ "subs %3, %3, #16 \n" // 16 pixels = 8 UVs.
+ "vst1.8 {d1}, [%1]! \n" // store 8 U.
+ "vst1.8 {d3}, [%2]! \n" // store 8 V.
+ "bgt 1b \n"
+ : "+r"(src_yuy2), // %0
+ "+r"(dst_u), // %1
+ "+r"(dst_v), // %2
+ "+r"(width) // %3
+ :
+ : "cc", "memory", "d0", "d1", "d2", "d3" // Clobber List
+ );
+}
+
+void UYVYToUV422Row_NEON(const uint8_t* src_uyvy,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ asm volatile(
+ "1: \n"
+ "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // load 16 pixels of UYVY.
+ "subs %3, %3, #16 \n" // 16 pixels = 8 UVs.
+ "vst1.8 {d0}, [%1]! \n" // store 8 U.
+ "vst1.8 {d2}, [%2]! \n" // store 8 V.
+ "bgt 1b \n"
+ : "+r"(src_uyvy), // %0
+ "+r"(dst_u), // %1
+ "+r"(dst_v), // %2
+ "+r"(width) // %3
+ :
+ : "cc", "memory", "d0", "d1", "d2", "d3" // Clobber List
+ );
+}
+
+void YUY2ToUVRow_NEON(const uint8_t* src_yuy2,
+ int stride_yuy2,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ asm volatile(
+ "add %1, %0, %1 \n" // stride + src_yuy2
+ "1: \n"
+ "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // load 16 pixels of YUY2.
+ "subs %4, %4, #16 \n" // 16 pixels = 8 UVs.
+ "vld4.8 {d4, d5, d6, d7}, [%1]! \n" // load next row YUY2.
+ "vrhadd.u8 d1, d1, d5 \n" // average rows of U
+ "vrhadd.u8 d3, d3, d7 \n" // average rows of V
+ "vst1.8 {d1}, [%2]! \n" // store 8 U.
+ "vst1.8 {d3}, [%3]! \n" // store 8 V.
+ "bgt 1b \n"
+ : "+r"(src_yuy2), // %0
+ "+r"(stride_yuy2), // %1
+ "+r"(dst_u), // %2
+ "+r"(dst_v), // %3
+ "+r"(width) // %4
+ :
+ : "cc", "memory", "d0", "d1", "d2", "d3", "d4", "d5", "d6",
+ "d7" // Clobber List
+ );
+}
+
+void UYVYToUVRow_NEON(const uint8_t* src_uyvy,
+ int stride_uyvy,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ asm volatile(
+ "add %1, %0, %1 \n" // stride + src_uyvy
+ "1: \n"
+ "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // load 16 pixels of UYVY.
+ "subs %4, %4, #16 \n" // 16 pixels = 8 UVs.
+ "vld4.8 {d4, d5, d6, d7}, [%1]! \n" // load next row UYVY.
+ "vrhadd.u8 d0, d0, d4 \n" // average rows of U
+ "vrhadd.u8 d2, d2, d6 \n" // average rows of V
+ "vst1.8 {d0}, [%2]! \n" // store 8 U.
+ "vst1.8 {d2}, [%3]! \n" // store 8 V.
+ "bgt 1b \n"
+ : "+r"(src_uyvy), // %0
+ "+r"(stride_uyvy), // %1
+ "+r"(dst_u), // %2
+ "+r"(dst_v), // %3
+ "+r"(width) // %4
+ :
+ : "cc", "memory", "d0", "d1", "d2", "d3", "d4", "d5", "d6",
+ "d7" // Clobber List
+ );
}
// For BGRAToARGB, ABGRToARGB, RGBAToARGB, and ARGBToRGBA.
-void ARGBShuffleRow_NEON(const uint8* src_argb, uint8* dst_argb,
- const uint8* shuffler, int width) {
- asm volatile (
- MEMACCESS(3)
- "vld1.8 {q2}, [%3] \n" // shuffler
- "1: \n"
- MEMACCESS(0)
- "vld1.8 {q0}, [%0]! \n" // load 4 pixels.
- "subs %2, %2, #4 \n" // 4 processed per loop
- "vtbl.8 d2, {d0, d1}, d4 \n" // look up 2 first pixels
- "vtbl.8 d3, {d0, d1}, d5 \n" // look up 2 next pixels
- MEMACCESS(1)
- "vst1.8 {q1}, [%1]! \n" // store 4.
- "bgt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_argb), // %1
- "+r"(width) // %2
- : "r"(shuffler) // %3
- : "cc", "memory", "q0", "q1", "q2" // Clobber List
- );
-}
-
-void I422ToYUY2Row_NEON(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* dst_yuy2, int width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "vld2.8 {d0, d2}, [%0]! \n" // load 16 Ys
- MEMACCESS(1)
- "vld1.8 {d1}, [%1]! \n" // load 8 Us
- MEMACCESS(2)
- "vld1.8 {d3}, [%2]! \n" // load 8 Vs
- "subs %4, %4, #16 \n" // 16 pixels
- MEMACCESS(3)
- "vst4.8 {d0, d1, d2, d3}, [%3]! \n" // Store 8 YUY2/16 pixels.
- "bgt 1b \n"
- : "+r"(src_y), // %0
- "+r"(src_u), // %1
- "+r"(src_v), // %2
- "+r"(dst_yuy2), // %3
- "+r"(width) // %4
- :
- : "cc", "memory", "d0", "d1", "d2", "d3"
- );
-}
-
-void I422ToUYVYRow_NEON(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* dst_uyvy, int width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "vld2.8 {d1, d3}, [%0]! \n" // load 16 Ys
- MEMACCESS(1)
- "vld1.8 {d0}, [%1]! \n" // load 8 Us
- MEMACCESS(2)
- "vld1.8 {d2}, [%2]! \n" // load 8 Vs
- "subs %4, %4, #16 \n" // 16 pixels
- MEMACCESS(3)
- "vst4.8 {d0, d1, d2, d3}, [%3]! \n" // Store 8 UYVY/16 pixels.
- "bgt 1b \n"
- : "+r"(src_y), // %0
- "+r"(src_u), // %1
- "+r"(src_v), // %2
- "+r"(dst_uyvy), // %3
- "+r"(width) // %4
- :
- : "cc", "memory", "d0", "d1", "d2", "d3"
- );
-}
-
-void ARGBToRGB565Row_NEON(const uint8* src_argb, uint8* dst_rgb565, int width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "vld4.8 {d20, d21, d22, d23}, [%0]! \n" // load 8 pixels of ARGB.
- "subs %2, %2, #8 \n" // 8 processed per loop.
- ARGBTORGB565
- MEMACCESS(1)
- "vst1.8 {q0}, [%1]! \n" // store 8 pixels RGB565.
- "bgt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_rgb565), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "q0", "q8", "q9", "q10", "q11"
- );
-}
-
-void ARGBToRGB565DitherRow_NEON(const uint8* src_argb, uint8* dst_rgb,
- const uint32 dither4, int width) {
- asm volatile (
- "vdup.32 d2, %2 \n" // dither4
- "1: \n"
- MEMACCESS(1)
- "vld4.8 {d20, d21, d22, d23}, [%1]! \n" // load 8 pixels of ARGB.
- "subs %3, %3, #8 \n" // 8 processed per loop.
- "vqadd.u8 d20, d20, d2 \n"
- "vqadd.u8 d21, d21, d2 \n"
- "vqadd.u8 d22, d22, d2 \n"
- ARGBTORGB565
- MEMACCESS(0)
- "vst1.8 {q0}, [%0]! \n" // store 8 pixels RGB565.
- "bgt 1b \n"
- : "+r"(dst_rgb) // %0
- : "r"(src_argb), // %1
- "r"(dither4), // %2
- "r"(width) // %3
- : "cc", "memory", "q0", "q1", "q8", "q9", "q10", "q11"
- );
-}
-
-void ARGBToARGB1555Row_NEON(const uint8* src_argb, uint8* dst_argb1555,
+void ARGBShuffleRow_NEON(const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ const uint8_t* shuffler,
+ int width) {
+ asm volatile(
+ "vld1.8 {q2}, [%3] \n" // shuffler
+ "1: \n"
+ "vld1.8 {q0}, [%0]! \n" // load 4 pixels.
+ "subs %2, %2, #4 \n" // 4 processed per loop
+ "vtbl.8 d2, {d0, d1}, d4 \n" // look up 2 first pixels
+ "vtbl.8 d3, {d0, d1}, d5 \n" // look up 2 next pixels
+ "vst1.8 {q1}, [%1]! \n" // store 4.
+ "bgt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width) // %2
+ : "r"(shuffler) // %3
+ : "cc", "memory", "q0", "q1", "q2" // Clobber List
+ );
+}
+
+void I422ToYUY2Row_NEON(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_yuy2,
+ int width) {
+ asm volatile(
+ "1: \n"
+ "vld2.8 {d0, d2}, [%0]! \n" // load 16 Ys
+ "vld1.8 {d1}, [%1]! \n" // load 8 Us
+ "vld1.8 {d3}, [%2]! \n" // load 8 Vs
+ "subs %4, %4, #16 \n" // 16 pixels
+ "vst4.8 {d0, d1, d2, d3}, [%3]! \n" // Store 8 YUY2/16 pixels.
+ "bgt 1b \n"
+ : "+r"(src_y), // %0
+ "+r"(src_u), // %1
+ "+r"(src_v), // %2
+ "+r"(dst_yuy2), // %3
+ "+r"(width) // %4
+ :
+ : "cc", "memory", "d0", "d1", "d2", "d3");
+}
+
+void I422ToUYVYRow_NEON(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_uyvy,
+ int width) {
+ asm volatile(
+ "1: \n"
+ "vld2.8 {d1, d3}, [%0]! \n" // load 16 Ys
+ "vld1.8 {d0}, [%1]! \n" // load 8 Us
+ "vld1.8 {d2}, [%2]! \n" // load 8 Vs
+ "subs %4, %4, #16 \n" // 16 pixels
+ "vst4.8 {d0, d1, d2, d3}, [%3]! \n" // Store 8 UYVY/16 pixels.
+ "bgt 1b \n"
+ : "+r"(src_y), // %0
+ "+r"(src_u), // %1
+ "+r"(src_v), // %2
+ "+r"(dst_uyvy), // %3
+ "+r"(width) // %4
+ :
+ : "cc", "memory", "d0", "d1", "d2", "d3");
+}
+
+void ARGBToRGB565Row_NEON(const uint8_t* src_argb,
+ uint8_t* dst_rgb565,
+ int width) {
+ asm volatile(
+ "1: \n"
+ "vld4.8 {d20, d21, d22, d23}, [%0]! \n" // load 8 pixels of ARGB.
+ "subs %2, %2, #8 \n" // 8 processed per loop.
+ ARGBTORGB565
+ "vst1.8 {q0}, [%1]! \n" // store 8 pixels RGB565.
+ "bgt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_rgb565), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "q0", "q8", "q9", "q10", "q11");
+}
+
+void ARGBToRGB565DitherRow_NEON(const uint8_t* src_argb,
+ uint8_t* dst_rgb,
+ const uint32_t dither4,
+ int width) {
+ asm volatile(
+ "vdup.32 d2, %2 \n" // dither4
+ "1: \n"
+ "vld4.8 {d20, d21, d22, d23}, [%1]! \n" // load 8 pixels of ARGB.
+ "subs %3, %3, #8 \n" // 8 processed per loop.
+ "vqadd.u8 d20, d20, d2 \n"
+ "vqadd.u8 d21, d21, d2 \n"
+ "vqadd.u8 d22, d22, d2 \n" // add for dither
+ ARGBTORGB565
+ "vst1.8 {q0}, [%0]! \n" // store 8 RGB565.
+ "bgt 1b \n"
+ : "+r"(dst_rgb) // %0
+ : "r"(src_argb), // %1
+ "r"(dither4), // %2
+ "r"(width) // %3
+ : "cc", "memory", "q0", "q1", "q8", "q9", "q10", "q11");
+}
+
+void ARGBToARGB1555Row_NEON(const uint8_t* src_argb,
+ uint8_t* dst_argb1555,
int width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "vld4.8 {d20, d21, d22, d23}, [%0]! \n" // load 8 pixels of ARGB.
- "subs %2, %2, #8 \n" // 8 processed per loop.
- ARGBTOARGB1555
- MEMACCESS(1)
- "vst1.8 {q0}, [%1]! \n" // store 8 pixels ARGB1555.
- "bgt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_argb1555), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "q0", "q8", "q9", "q10", "q11"
- );
-}
-
-void ARGBToARGB4444Row_NEON(const uint8* src_argb, uint8* dst_argb4444,
+ asm volatile(
+ "1: \n"
+ "vld4.8 {d20, d21, d22, d23}, [%0]! \n" // load 8 pixels of ARGB.
+ "subs %2, %2, #8 \n" // 8 processed per loop.
+ ARGBTOARGB1555
+ "vst1.8 {q0}, [%1]! \n" // store 8 ARGB1555.
+ "bgt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_argb1555), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "q0", "q8", "q9", "q10", "q11");
+}
+
+void ARGBToARGB4444Row_NEON(const uint8_t* src_argb,
+ uint8_t* dst_argb4444,
int width) {
- asm volatile (
- "vmov.u8 d4, #0x0f \n" // bits to clear with vbic.
- "1: \n"
- MEMACCESS(0)
- "vld4.8 {d20, d21, d22, d23}, [%0]! \n" // load 8 pixels of ARGB.
- "subs %2, %2, #8 \n" // 8 processed per loop.
- ARGBTOARGB4444
- MEMACCESS(1)
- "vst1.8 {q0}, [%1]! \n" // store 8 pixels ARGB4444.
- "bgt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_argb4444), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "q0", "q8", "q9", "q10", "q11"
- );
-}
-
-void ARGBToYRow_NEON(const uint8* src_argb, uint8* dst_y, int width) {
- asm volatile (
- "vmov.u8 d24, #13 \n" // B * 0.1016 coefficient
- "vmov.u8 d25, #65 \n" // G * 0.5078 coefficient
- "vmov.u8 d26, #33 \n" // R * 0.2578 coefficient
- "vmov.u8 d27, #16 \n" // Add 16 constant
- "1: \n"
- MEMACCESS(0)
- "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // load 8 ARGB pixels.
- "subs %2, %2, #8 \n" // 8 processed per loop.
- "vmull.u8 q2, d0, d24 \n" // B
- "vmlal.u8 q2, d1, d25 \n" // G
- "vmlal.u8 q2, d2, d26 \n" // R
- "vqrshrun.s16 d0, q2, #7 \n" // 16 bit to 8 bit Y
- "vqadd.u8 d0, d27 \n"
- MEMACCESS(1)
- "vst1.8 {d0}, [%1]! \n" // store 8 pixels Y.
- "bgt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_y), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "q0", "q1", "q2", "q12", "q13"
- );
-}
-
-void ARGBExtractAlphaRow_NEON(const uint8* src_argb, uint8* dst_a, int width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "vld4.8 {d0, d2, d4, d6}, [%0]! \n" // load 8 ARGB pixels
- "vld4.8 {d1, d3, d5, d7}, [%0]! \n" // load next 8 ARGB pixels
- "subs %2, %2, #16 \n" // 16 processed per loop
- MEMACCESS(1)
- "vst1.8 {q3}, [%1]! \n" // store 16 A's.
- "bgt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_a), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "q0", "q1", "q2", "q3" // Clobber List
- );
-}
-
-void ARGBToYJRow_NEON(const uint8* src_argb, uint8* dst_y, int width) {
- asm volatile (
- "vmov.u8 d24, #15 \n" // B * 0.11400 coefficient
- "vmov.u8 d25, #75 \n" // G * 0.58700 coefficient
- "vmov.u8 d26, #38 \n" // R * 0.29900 coefficient
- "1: \n"
- MEMACCESS(0)
- "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // load 8 ARGB pixels.
- "subs %2, %2, #8 \n" // 8 processed per loop.
- "vmull.u8 q2, d0, d24 \n" // B
- "vmlal.u8 q2, d1, d25 \n" // G
- "vmlal.u8 q2, d2, d26 \n" // R
- "vqrshrun.s16 d0, q2, #7 \n" // 15 bit to 8 bit Y
- MEMACCESS(1)
- "vst1.8 {d0}, [%1]! \n" // store 8 pixels Y.
- "bgt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_y), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "q0", "q1", "q2", "q12", "q13"
- );
+ asm volatile(
+ "vmov.u8 d4, #0x0f \n" // bits to clear with
+ // vbic.
+ "1: \n"
+ "vld4.8 {d20, d21, d22, d23}, [%0]! \n" // load 8 pixels of ARGB.
+ "subs %2, %2, #8 \n" // 8 processed per loop.
+ ARGBTOARGB4444
+ "vst1.8 {q0}, [%1]! \n" // store 8 ARGB4444.
+ "bgt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_argb4444), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "q0", "q8", "q9", "q10", "q11");
+}
+
+void ARGBToYRow_NEON(const uint8_t* src_argb, uint8_t* dst_y, int width) {
+ asm volatile(
+ "vmov.u8 d24, #13 \n" // B * 0.1016 coefficient
+ "vmov.u8 d25, #65 \n" // G * 0.5078 coefficient
+ "vmov.u8 d26, #33 \n" // R * 0.2578 coefficient
+ "vmov.u8 d27, #16 \n" // Add 16 constant
+ "1: \n"
+ "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // load 8 ARGB pixels.
+ "subs %2, %2, #8 \n" // 8 processed per loop.
+ "vmull.u8 q2, d0, d24 \n" // B
+ "vmlal.u8 q2, d1, d25 \n" // G
+ "vmlal.u8 q2, d2, d26 \n" // R
+ "vqrshrun.s16 d0, q2, #7 \n" // 16 bit to 8 bit Y
+ "vqadd.u8 d0, d27 \n"
+ "vst1.8 {d0}, [%1]! \n" // store 8 pixels Y.
+ "bgt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_y), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "q0", "q1", "q2", "q12", "q13");
+}
+
+void ARGBExtractAlphaRow_NEON(const uint8_t* src_argb,
+ uint8_t* dst_a,
+ int width) {
+ asm volatile(
+ "1: \n"
+ "vld4.8 {d0, d2, d4, d6}, [%0]! \n" // load 8 ARGB pixels
+ "vld4.8 {d1, d3, d5, d7}, [%0]! \n" // load next 8 ARGB pixels
+ "subs %2, %2, #16 \n" // 16 processed per loop
+ "vst1.8 {q3}, [%1]! \n" // store 16 A's.
+ "bgt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_a), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "q0", "q1", "q2", "q3" // Clobber List
+ );
+}
+
+void ARGBToYJRow_NEON(const uint8_t* src_argb, uint8_t* dst_y, int width) {
+ asm volatile(
+ "vmov.u8 d24, #15 \n" // B * 0.11400 coefficient
+ "vmov.u8 d25, #75 \n" // G * 0.58700 coefficient
+ "vmov.u8 d26, #38 \n" // R * 0.29900 coefficient
+ "1: \n"
+ "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // load 8 ARGB pixels.
+ "subs %2, %2, #8 \n" // 8 processed per loop.
+ "vmull.u8 q2, d0, d24 \n" // B
+ "vmlal.u8 q2, d1, d25 \n" // G
+ "vmlal.u8 q2, d2, d26 \n" // R
+ "vqrshrun.s16 d0, q2, #7 \n" // 15 bit to 8 bit Y
+ "vst1.8 {d0}, [%1]! \n" // store 8 pixels Y.
+ "bgt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_y), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "q0", "q1", "q2", "q12", "q13");
}
// 8x1 pixels.
-void ARGBToUV444Row_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v,
- int width) {
- asm volatile (
- "vmov.u8 d24, #112 \n" // UB / VR 0.875 coefficient
- "vmov.u8 d25, #74 \n" // UG -0.5781 coefficient
- "vmov.u8 d26, #38 \n" // UR -0.2969 coefficient
- "vmov.u8 d27, #18 \n" // VB -0.1406 coefficient
- "vmov.u8 d28, #94 \n" // VG -0.7344 coefficient
- "vmov.u16 q15, #0x8080 \n" // 128.5
- "1: \n"
- MEMACCESS(0)
- "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // load 8 ARGB pixels.
- "subs %3, %3, #8 \n" // 8 processed per loop.
- "vmull.u8 q2, d0, d24 \n" // B
- "vmlsl.u8 q2, d1, d25 \n" // G
- "vmlsl.u8 q2, d2, d26 \n" // R
- "vadd.u16 q2, q2, q15 \n" // +128 -> unsigned
-
- "vmull.u8 q3, d2, d24 \n" // R
- "vmlsl.u8 q3, d1, d28 \n" // G
- "vmlsl.u8 q3, d0, d27 \n" // B
- "vadd.u16 q3, q3, q15 \n" // +128 -> unsigned
-
- "vqshrn.u16 d0, q2, #8 \n" // 16 bit to 8 bit U
- "vqshrn.u16 d1, q3, #8 \n" // 16 bit to 8 bit V
-
- MEMACCESS(1)
- "vst1.8 {d0}, [%1]! \n" // store 8 pixels U.
- MEMACCESS(2)
- "vst1.8 {d1}, [%2]! \n" // store 8 pixels V.
- "bgt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_u), // %1
- "+r"(dst_v), // %2
- "+r"(width) // %3
- :
- : "cc", "memory", "q0", "q1", "q2", "q3", "q4", "q12", "q13", "q14", "q15"
- );
-}
-
-// 32x1 pixels -> 8x1. width is number of argb pixels. e.g. 32.
-void ARGBToUV411Row_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v,
+void ARGBToUV444Row_NEON(const uint8_t* src_argb,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
int width) {
- asm volatile (
- "vmov.s16 q10, #112 / 2 \n" // UB / VR 0.875 coefficient
- "vmov.s16 q11, #74 / 2 \n" // UG -0.5781 coefficient
- "vmov.s16 q12, #38 / 2 \n" // UR -0.2969 coefficient
- "vmov.s16 q13, #18 / 2 \n" // VB -0.1406 coefficient
- "vmov.s16 q14, #94 / 2 \n" // VG -0.7344 coefficient
- "vmov.u16 q15, #0x8080 \n" // 128.5
- "1: \n"
- MEMACCESS(0)
- "vld4.8 {d0, d2, d4, d6}, [%0]! \n" // load 8 ARGB pixels.
- MEMACCESS(0)
- "vld4.8 {d1, d3, d5, d7}, [%0]! \n" // load next 8 ARGB pixels.
- "vpaddl.u8 q0, q0 \n" // B 16 bytes -> 8 shorts.
- "vpaddl.u8 q1, q1 \n" // G 16 bytes -> 8 shorts.
- "vpaddl.u8 q2, q2 \n" // R 16 bytes -> 8 shorts.
- MEMACCESS(0)
- "vld4.8 {d8, d10, d12, d14}, [%0]! \n" // load 8 more ARGB pixels.
- MEMACCESS(0)
- "vld4.8 {d9, d11, d13, d15}, [%0]! \n" // load last 8 ARGB pixels.
- "vpaddl.u8 q4, q4 \n" // B 16 bytes -> 8 shorts.
- "vpaddl.u8 q5, q5 \n" // G 16 bytes -> 8 shorts.
- "vpaddl.u8 q6, q6 \n" // R 16 bytes -> 8 shorts.
-
- "vpadd.u16 d0, d0, d1 \n" // B 16 shorts -> 8 shorts.
- "vpadd.u16 d1, d8, d9 \n" // B
- "vpadd.u16 d2, d2, d3 \n" // G 16 shorts -> 8 shorts.
- "vpadd.u16 d3, d10, d11 \n" // G
- "vpadd.u16 d4, d4, d5 \n" // R 16 shorts -> 8 shorts.
- "vpadd.u16 d5, d12, d13 \n" // R
-
- "vrshr.u16 q0, q0, #1 \n" // 2x average
- "vrshr.u16 q1, q1, #1 \n"
- "vrshr.u16 q2, q2, #1 \n"
-
- "subs %3, %3, #32 \n" // 32 processed per loop.
- "vmul.s16 q8, q0, q10 \n" // B
- "vmls.s16 q8, q1, q11 \n" // G
- "vmls.s16 q8, q2, q12 \n" // R
- "vadd.u16 q8, q8, q15 \n" // +128 -> unsigned
- "vmul.s16 q9, q2, q10 \n" // R
- "vmls.s16 q9, q1, q14 \n" // G
- "vmls.s16 q9, q0, q13 \n" // B
- "vadd.u16 q9, q9, q15 \n" // +128 -> unsigned
- "vqshrn.u16 d0, q8, #8 \n" // 16 bit to 8 bit U
- "vqshrn.u16 d1, q9, #8 \n" // 16 bit to 8 bit V
- MEMACCESS(1)
- "vst1.8 {d0}, [%1]! \n" // store 8 pixels U.
- MEMACCESS(2)
- "vst1.8 {d1}, [%2]! \n" // store 8 pixels V.
- "bgt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_u), // %1
- "+r"(dst_v), // %2
- "+r"(width) // %3
- :
- : "cc", "memory", "q0", "q1", "q2", "q3", "q4", "q5", "q6", "q7",
- "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
- );
-}
-
+ asm volatile(
+ "vmov.u8 d24, #112 \n" // UB / VR 0.875
+ // coefficient
+ "vmov.u8 d25, #74 \n" // UG -0.5781 coefficient
+ "vmov.u8 d26, #38 \n" // UR -0.2969 coefficient
+ "vmov.u8 d27, #18 \n" // VB -0.1406 coefficient
+ "vmov.u8 d28, #94 \n" // VG -0.7344 coefficient
+ "vmov.u16 q15, #0x8080 \n" // 128.5
+ "1: \n"
+ "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // load 8 ARGB pixels.
+ "subs %3, %3, #8 \n" // 8 processed per loop.
+ "vmull.u8 q2, d0, d24 \n" // B
+ "vmlsl.u8 q2, d1, d25 \n" // G
+ "vmlsl.u8 q2, d2, d26 \n" // R
+ "vadd.u16 q2, q2, q15 \n" // +128 -> unsigned
+
+ "vmull.u8 q3, d2, d24 \n" // R
+ "vmlsl.u8 q3, d1, d28 \n" // G
+ "vmlsl.u8 q3, d0, d27 \n" // B
+ "vadd.u16 q3, q3, q15 \n" // +128 -> unsigned
+
+ "vqshrn.u16 d0, q2, #8 \n" // 16 bit to 8 bit U
+ "vqshrn.u16 d1, q3, #8 \n" // 16 bit to 8 bit V
+
+ "vst1.8 {d0}, [%1]! \n" // store 8 pixels U.
+ "vst1.8 {d1}, [%2]! \n" // store 8 pixels V.
+ "bgt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_u), // %1
+ "+r"(dst_v), // %2
+ "+r"(width) // %3
+ :
+ : "cc", "memory", "q0", "q1", "q2", "q3", "q4", "q12", "q13", "q14",
+ "q15");
+}
+
+// clang-format off
// 16x2 pixels -> 8x1. width is number of argb pixels. e.g. 16.
-#define RGBTOUV(QB, QG, QR) \
- "vmul.s16 q8, " #QB ", q10 \n" /* B */ \
- "vmls.s16 q8, " #QG ", q11 \n" /* G */ \
- "vmls.s16 q8, " #QR ", q12 \n" /* R */ \
- "vadd.u16 q8, q8, q15 \n" /* +128 -> unsigned */ \
- "vmul.s16 q9, " #QR ", q10 \n" /* R */ \
- "vmls.s16 q9, " #QG ", q14 \n" /* G */ \
- "vmls.s16 q9, " #QB ", q13 \n" /* B */ \
- "vadd.u16 q9, q9, q15 \n" /* +128 -> unsigned */ \
- "vqshrn.u16 d0, q8, #8 \n" /* 16 bit to 8 bit U */ \
- "vqshrn.u16 d1, q9, #8 \n" /* 16 bit to 8 bit V */
+#define RGBTOUV(QB, QG, QR) \
+ "vmul.s16 q8, " #QB ", q10 \n" /* B */ \
+ "vmls.s16 q8, " #QG ", q11 \n" /* G */ \
+ "vmls.s16 q8, " #QR ", q12 \n" /* R */ \
+ "vadd.u16 q8, q8, q15 \n" /* +128 -> unsigned */ \
+ "vmul.s16 q9, " #QR ", q10 \n" /* R */ \
+ "vmls.s16 q9, " #QG ", q14 \n" /* G */ \
+ "vmls.s16 q9, " #QB ", q13 \n" /* B */ \
+ "vadd.u16 q9, q9, q15 \n" /* +128 -> unsigned */ \
+ "vqshrn.u16 d0, q8, #8 \n" /* 16 bit to 8 bit U */ \
+ "vqshrn.u16 d1, q9, #8 \n" /* 16 bit to 8 bit V */
+// clang-format on
// TODO(fbarchard): Consider vhadd vertical, then vpaddl horizontal, avoid shr.
-void ARGBToUVRow_NEON(const uint8* src_argb, int src_stride_argb,
- uint8* dst_u, uint8* dst_v, int width) {
+void ARGBToUVRow_NEON(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
asm volatile (
"add %1, %0, %1 \n" // src_stride + src_argb
"vmov.s16 q10, #112 / 2 \n" // UB / VR 0.875 coefficient
@@ -1468,17 +1335,13 @@ void ARGBToUVRow_NEON(const uint8* src_argb, int src_stride_argb,
"vmov.s16 q13, #18 / 2 \n" // VB -0.1406 coefficient
"vmov.s16 q14, #94 / 2 \n" // VG -0.7344 coefficient
"vmov.u16 q15, #0x8080 \n" // 128.5
- "1: \n"
- MEMACCESS(0)
+ "1: \n"
"vld4.8 {d0, d2, d4, d6}, [%0]! \n" // load 8 ARGB pixels.
- MEMACCESS(0)
"vld4.8 {d1, d3, d5, d7}, [%0]! \n" // load next 8 ARGB pixels.
"vpaddl.u8 q0, q0 \n" // B 16 bytes -> 8 shorts.
"vpaddl.u8 q1, q1 \n" // G 16 bytes -> 8 shorts.
"vpaddl.u8 q2, q2 \n" // R 16 bytes -> 8 shorts.
- MEMACCESS(1)
"vld4.8 {d8, d10, d12, d14}, [%1]! \n" // load 8 more ARGB pixels.
- MEMACCESS(1)
"vld4.8 {d9, d11, d13, d15}, [%1]! \n" // load last 8 ARGB pixels.
"vpadal.u8 q0, q4 \n" // B 16 bytes -> 8 shorts.
"vpadal.u8 q1, q5 \n" // G 16 bytes -> 8 shorts.
@@ -1490,9 +1353,7 @@ void ARGBToUVRow_NEON(const uint8* src_argb, int src_stride_argb,
"subs %4, %4, #16 \n" // 32 processed per loop.
RGBTOUV(q0, q1, q2)
- MEMACCESS(2)
"vst1.8 {d0}, [%2]! \n" // store 8 pixels U.
- MEMACCESS(3)
"vst1.8 {d1}, [%3]! \n" // store 8 pixels V.
"bgt 1b \n"
: "+r"(src_argb), // %0
@@ -1507,8 +1368,11 @@ void ARGBToUVRow_NEON(const uint8* src_argb, int src_stride_argb,
}
// TODO(fbarchard): Subsample match C code.
-void ARGBToUVJRow_NEON(const uint8* src_argb, int src_stride_argb,
- uint8* dst_u, uint8* dst_v, int width) {
+void ARGBToUVJRow_NEON(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
asm volatile (
"add %1, %0, %1 \n" // src_stride + src_argb
"vmov.s16 q10, #127 / 2 \n" // UB / VR 0.500 coefficient
@@ -1517,17 +1381,13 @@ void ARGBToUVJRow_NEON(const uint8* src_argb, int src_stride_argb,
"vmov.s16 q13, #20 / 2 \n" // VB -0.08131 coefficient
"vmov.s16 q14, #107 / 2 \n" // VG -0.41869 coefficient
"vmov.u16 q15, #0x8080 \n" // 128.5
- "1: \n"
- MEMACCESS(0)
+ "1: \n"
"vld4.8 {d0, d2, d4, d6}, [%0]! \n" // load 8 ARGB pixels.
- MEMACCESS(0)
"vld4.8 {d1, d3, d5, d7}, [%0]! \n" // load next 8 ARGB pixels.
"vpaddl.u8 q0, q0 \n" // B 16 bytes -> 8 shorts.
"vpaddl.u8 q1, q1 \n" // G 16 bytes -> 8 shorts.
"vpaddl.u8 q2, q2 \n" // R 16 bytes -> 8 shorts.
- MEMACCESS(1)
"vld4.8 {d8, d10, d12, d14}, [%1]! \n" // load 8 more ARGB pixels.
- MEMACCESS(1)
"vld4.8 {d9, d11, d13, d15}, [%1]! \n" // load last 8 ARGB pixels.
"vpadal.u8 q0, q4 \n" // B 16 bytes -> 8 shorts.
"vpadal.u8 q1, q5 \n" // G 16 bytes -> 8 shorts.
@@ -1539,9 +1399,7 @@ void ARGBToUVJRow_NEON(const uint8* src_argb, int src_stride_argb,
"subs %4, %4, #16 \n" // 32 processed per loop.
RGBTOUV(q0, q1, q2)
- MEMACCESS(2)
"vst1.8 {d0}, [%2]! \n" // store 8 pixels U.
- MEMACCESS(3)
"vst1.8 {d1}, [%3]! \n" // store 8 pixels V.
"bgt 1b \n"
: "+r"(src_argb), // %0
@@ -1555,8 +1413,11 @@ void ARGBToUVJRow_NEON(const uint8* src_argb, int src_stride_argb,
);
}
-void BGRAToUVRow_NEON(const uint8* src_bgra, int src_stride_bgra,
- uint8* dst_u, uint8* dst_v, int width) {
+void BGRAToUVRow_NEON(const uint8_t* src_bgra,
+ int src_stride_bgra,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
asm volatile (
"add %1, %0, %1 \n" // src_stride + src_bgra
"vmov.s16 q10, #112 / 2 \n" // UB / VR 0.875 coefficient
@@ -1565,17 +1426,13 @@ void BGRAToUVRow_NEON(const uint8* src_bgra, int src_stride_bgra,
"vmov.s16 q13, #18 / 2 \n" // VB -0.1406 coefficient
"vmov.s16 q14, #94 / 2 \n" // VG -0.7344 coefficient
"vmov.u16 q15, #0x8080 \n" // 128.5
- "1: \n"
- MEMACCESS(0)
+ "1: \n"
"vld4.8 {d0, d2, d4, d6}, [%0]! \n" // load 8 BGRA pixels.
- MEMACCESS(0)
"vld4.8 {d1, d3, d5, d7}, [%0]! \n" // load next 8 BGRA pixels.
"vpaddl.u8 q3, q3 \n" // B 16 bytes -> 8 shorts.
"vpaddl.u8 q2, q2 \n" // G 16 bytes -> 8 shorts.
"vpaddl.u8 q1, q1 \n" // R 16 bytes -> 8 shorts.
- MEMACCESS(1)
"vld4.8 {d8, d10, d12, d14}, [%1]! \n" // load 8 more BGRA pixels.
- MEMACCESS(1)
"vld4.8 {d9, d11, d13, d15}, [%1]! \n" // load last 8 BGRA pixels.
"vpadal.u8 q3, q7 \n" // B 16 bytes -> 8 shorts.
"vpadal.u8 q2, q6 \n" // G 16 bytes -> 8 shorts.
@@ -1587,9 +1444,7 @@ void BGRAToUVRow_NEON(const uint8* src_bgra, int src_stride_bgra,
"subs %4, %4, #16 \n" // 32 processed per loop.
RGBTOUV(q3, q2, q1)
- MEMACCESS(2)
"vst1.8 {d0}, [%2]! \n" // store 8 pixels U.
- MEMACCESS(3)
"vst1.8 {d1}, [%3]! \n" // store 8 pixels V.
"bgt 1b \n"
: "+r"(src_bgra), // %0
@@ -1603,8 +1458,11 @@ void BGRAToUVRow_NEON(const uint8* src_bgra, int src_stride_bgra,
);
}
-void ABGRToUVRow_NEON(const uint8* src_abgr, int src_stride_abgr,
- uint8* dst_u, uint8* dst_v, int width) {
+void ABGRToUVRow_NEON(const uint8_t* src_abgr,
+ int src_stride_abgr,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
asm volatile (
"add %1, %0, %1 \n" // src_stride + src_abgr
"vmov.s16 q10, #112 / 2 \n" // UB / VR 0.875 coefficient
@@ -1613,17 +1471,13 @@ void ABGRToUVRow_NEON(const uint8* src_abgr, int src_stride_abgr,
"vmov.s16 q13, #18 / 2 \n" // VB -0.1406 coefficient
"vmov.s16 q14, #94 / 2 \n" // VG -0.7344 coefficient
"vmov.u16 q15, #0x8080 \n" // 128.5
- "1: \n"
- MEMACCESS(0)
+ "1: \n"
"vld4.8 {d0, d2, d4, d6}, [%0]! \n" // load 8 ABGR pixels.
- MEMACCESS(0)
"vld4.8 {d1, d3, d5, d7}, [%0]! \n" // load next 8 ABGR pixels.
"vpaddl.u8 q2, q2 \n" // B 16 bytes -> 8 shorts.
"vpaddl.u8 q1, q1 \n" // G 16 bytes -> 8 shorts.
"vpaddl.u8 q0, q0 \n" // R 16 bytes -> 8 shorts.
- MEMACCESS(1)
"vld4.8 {d8, d10, d12, d14}, [%1]! \n" // load 8 more ABGR pixels.
- MEMACCESS(1)
"vld4.8 {d9, d11, d13, d15}, [%1]! \n" // load last 8 ABGR pixels.
"vpadal.u8 q2, q6 \n" // B 16 bytes -> 8 shorts.
"vpadal.u8 q1, q5 \n" // G 16 bytes -> 8 shorts.
@@ -1635,9 +1489,7 @@ void ABGRToUVRow_NEON(const uint8* src_abgr, int src_stride_abgr,
"subs %4, %4, #16 \n" // 32 processed per loop.
RGBTOUV(q2, q1, q0)
- MEMACCESS(2)
"vst1.8 {d0}, [%2]! \n" // store 8 pixels U.
- MEMACCESS(3)
"vst1.8 {d1}, [%3]! \n" // store 8 pixels V.
"bgt 1b \n"
: "+r"(src_abgr), // %0
@@ -1651,8 +1503,11 @@ void ABGRToUVRow_NEON(const uint8* src_abgr, int src_stride_abgr,
);
}
-void RGBAToUVRow_NEON(const uint8* src_rgba, int src_stride_rgba,
- uint8* dst_u, uint8* dst_v, int width) {
+void RGBAToUVRow_NEON(const uint8_t* src_rgba,
+ int src_stride_rgba,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
asm volatile (
"add %1, %0, %1 \n" // src_stride + src_rgba
"vmov.s16 q10, #112 / 2 \n" // UB / VR 0.875 coefficient
@@ -1661,17 +1516,13 @@ void RGBAToUVRow_NEON(const uint8* src_rgba, int src_stride_rgba,
"vmov.s16 q13, #18 / 2 \n" // VB -0.1406 coefficient
"vmov.s16 q14, #94 / 2 \n" // VG -0.7344 coefficient
"vmov.u16 q15, #0x8080 \n" // 128.5
- "1: \n"
- MEMACCESS(0)
+ "1: \n"
"vld4.8 {d0, d2, d4, d6}, [%0]! \n" // load 8 RGBA pixels.
- MEMACCESS(0)
"vld4.8 {d1, d3, d5, d7}, [%0]! \n" // load next 8 RGBA pixels.
"vpaddl.u8 q0, q1 \n" // B 16 bytes -> 8 shorts.
"vpaddl.u8 q1, q2 \n" // G 16 bytes -> 8 shorts.
"vpaddl.u8 q2, q3 \n" // R 16 bytes -> 8 shorts.
- MEMACCESS(1)
"vld4.8 {d8, d10, d12, d14}, [%1]! \n" // load 8 more RGBA pixels.
- MEMACCESS(1)
"vld4.8 {d9, d11, d13, d15}, [%1]! \n" // load last 8 RGBA pixels.
"vpadal.u8 q0, q5 \n" // B 16 bytes -> 8 shorts.
"vpadal.u8 q1, q6 \n" // G 16 bytes -> 8 shorts.
@@ -1683,9 +1534,7 @@ void RGBAToUVRow_NEON(const uint8* src_rgba, int src_stride_rgba,
"subs %4, %4, #16 \n" // 32 processed per loop.
RGBTOUV(q0, q1, q2)
- MEMACCESS(2)
"vst1.8 {d0}, [%2]! \n" // store 8 pixels U.
- MEMACCESS(3)
"vst1.8 {d1}, [%3]! \n" // store 8 pixels V.
"bgt 1b \n"
: "+r"(src_rgba), // %0
@@ -1699,8 +1548,11 @@ void RGBAToUVRow_NEON(const uint8* src_rgba, int src_stride_rgba,
);
}
-void RGB24ToUVRow_NEON(const uint8* src_rgb24, int src_stride_rgb24,
- uint8* dst_u, uint8* dst_v, int width) {
+void RGB24ToUVRow_NEON(const uint8_t* src_rgb24,
+ int src_stride_rgb24,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
asm volatile (
"add %1, %0, %1 \n" // src_stride + src_rgb24
"vmov.s16 q10, #112 / 2 \n" // UB / VR 0.875 coefficient
@@ -1709,17 +1561,13 @@ void RGB24ToUVRow_NEON(const uint8* src_rgb24, int src_stride_rgb24,
"vmov.s16 q13, #18 / 2 \n" // VB -0.1406 coefficient
"vmov.s16 q14, #94 / 2 \n" // VG -0.7344 coefficient
"vmov.u16 q15, #0x8080 \n" // 128.5
- "1: \n"
- MEMACCESS(0)
+ "1: \n"
"vld3.8 {d0, d2, d4}, [%0]! \n" // load 8 RGB24 pixels.
- MEMACCESS(0)
"vld3.8 {d1, d3, d5}, [%0]! \n" // load next 8 RGB24 pixels.
"vpaddl.u8 q0, q0 \n" // B 16 bytes -> 8 shorts.
"vpaddl.u8 q1, q1 \n" // G 16 bytes -> 8 shorts.
"vpaddl.u8 q2, q2 \n" // R 16 bytes -> 8 shorts.
- MEMACCESS(1)
"vld3.8 {d8, d10, d12}, [%1]! \n" // load 8 more RGB24 pixels.
- MEMACCESS(1)
"vld3.8 {d9, d11, d13}, [%1]! \n" // load last 8 RGB24 pixels.
"vpadal.u8 q0, q4 \n" // B 16 bytes -> 8 shorts.
"vpadal.u8 q1, q5 \n" // G 16 bytes -> 8 shorts.
@@ -1731,9 +1579,7 @@ void RGB24ToUVRow_NEON(const uint8* src_rgb24, int src_stride_rgb24,
"subs %4, %4, #16 \n" // 32 processed per loop.
RGBTOUV(q0, q1, q2)
- MEMACCESS(2)
"vst1.8 {d0}, [%2]! \n" // store 8 pixels U.
- MEMACCESS(3)
"vst1.8 {d1}, [%3]! \n" // store 8 pixels V.
"bgt 1b \n"
: "+r"(src_rgb24), // %0
@@ -1747,8 +1593,11 @@ void RGB24ToUVRow_NEON(const uint8* src_rgb24, int src_stride_rgb24,
);
}
-void RAWToUVRow_NEON(const uint8* src_raw, int src_stride_raw,
- uint8* dst_u, uint8* dst_v, int width) {
+void RAWToUVRow_NEON(const uint8_t* src_raw,
+ int src_stride_raw,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
asm volatile (
"add %1, %0, %1 \n" // src_stride + src_raw
"vmov.s16 q10, #112 / 2 \n" // UB / VR 0.875 coefficient
@@ -1757,17 +1606,13 @@ void RAWToUVRow_NEON(const uint8* src_raw, int src_stride_raw,
"vmov.s16 q13, #18 / 2 \n" // VB -0.1406 coefficient
"vmov.s16 q14, #94 / 2 \n" // VG -0.7344 coefficient
"vmov.u16 q15, #0x8080 \n" // 128.5
- "1: \n"
- MEMACCESS(0)
+ "1: \n"
"vld3.8 {d0, d2, d4}, [%0]! \n" // load 8 RAW pixels.
- MEMACCESS(0)
"vld3.8 {d1, d3, d5}, [%0]! \n" // load next 8 RAW pixels.
"vpaddl.u8 q2, q2 \n" // B 16 bytes -> 8 shorts.
"vpaddl.u8 q1, q1 \n" // G 16 bytes -> 8 shorts.
"vpaddl.u8 q0, q0 \n" // R 16 bytes -> 8 shorts.
- MEMACCESS(1)
"vld3.8 {d8, d10, d12}, [%1]! \n" // load 8 more RAW pixels.
- MEMACCESS(1)
"vld3.8 {d9, d11, d13}, [%1]! \n" // load last 8 RAW pixels.
"vpadal.u8 q2, q6 \n" // B 16 bytes -> 8 shorts.
"vpadal.u8 q1, q5 \n" // G 16 bytes -> 8 shorts.
@@ -1779,9 +1624,7 @@ void RAWToUVRow_NEON(const uint8* src_raw, int src_stride_raw,
"subs %4, %4, #16 \n" // 32 processed per loop.
RGBTOUV(q2, q1, q0)
- MEMACCESS(2)
"vst1.8 {d0}, [%2]! \n" // store 8 pixels U.
- MEMACCESS(3)
"vst1.8 {d1}, [%3]! \n" // store 8 pixels V.
"bgt 1b \n"
: "+r"(src_raw), // %0
@@ -1796,875 +1639,815 @@ void RAWToUVRow_NEON(const uint8* src_raw, int src_stride_raw,
}
// 16x2 pixels -> 8x1. width is number of argb pixels. e.g. 16.
-void RGB565ToUVRow_NEON(const uint8* src_rgb565, int src_stride_rgb565,
- uint8* dst_u, uint8* dst_v, int width) {
- asm volatile (
- "add %1, %0, %1 \n" // src_stride + src_argb
- "vmov.s16 q10, #112 / 2 \n" // UB / VR 0.875 coefficient
- "vmov.s16 q11, #74 / 2 \n" // UG -0.5781 coefficient
- "vmov.s16 q12, #38 / 2 \n" // UR -0.2969 coefficient
- "vmov.s16 q13, #18 / 2 \n" // VB -0.1406 coefficient
- "vmov.s16 q14, #94 / 2 \n" // VG -0.7344 coefficient
- "vmov.u16 q15, #0x8080 \n" // 128.5
- "1: \n"
- MEMACCESS(0)
- "vld1.8 {q0}, [%0]! \n" // load 8 RGB565 pixels.
- RGB565TOARGB
- "vpaddl.u8 d8, d0 \n" // B 8 bytes -> 4 shorts.
- "vpaddl.u8 d10, d1 \n" // G 8 bytes -> 4 shorts.
- "vpaddl.u8 d12, d2 \n" // R 8 bytes -> 4 shorts.
- MEMACCESS(0)
- "vld1.8 {q0}, [%0]! \n" // next 8 RGB565 pixels.
- RGB565TOARGB
- "vpaddl.u8 d9, d0 \n" // B 8 bytes -> 4 shorts.
- "vpaddl.u8 d11, d1 \n" // G 8 bytes -> 4 shorts.
- "vpaddl.u8 d13, d2 \n" // R 8 bytes -> 4 shorts.
-
- MEMACCESS(1)
- "vld1.8 {q0}, [%1]! \n" // load 8 RGB565 pixels.
- RGB565TOARGB
- "vpadal.u8 d8, d0 \n" // B 8 bytes -> 4 shorts.
- "vpadal.u8 d10, d1 \n" // G 8 bytes -> 4 shorts.
- "vpadal.u8 d12, d2 \n" // R 8 bytes -> 4 shorts.
- MEMACCESS(1)
- "vld1.8 {q0}, [%1]! \n" // next 8 RGB565 pixels.
- RGB565TOARGB
- "vpadal.u8 d9, d0 \n" // B 8 bytes -> 4 shorts.
- "vpadal.u8 d11, d1 \n" // G 8 bytes -> 4 shorts.
- "vpadal.u8 d13, d2 \n" // R 8 bytes -> 4 shorts.
-
- "vrshr.u16 q4, q4, #1 \n" // 2x average
- "vrshr.u16 q5, q5, #1 \n"
- "vrshr.u16 q6, q6, #1 \n"
-
- "subs %4, %4, #16 \n" // 16 processed per loop.
- "vmul.s16 q8, q4, q10 \n" // B
- "vmls.s16 q8, q5, q11 \n" // G
- "vmls.s16 q8, q6, q12 \n" // R
- "vadd.u16 q8, q8, q15 \n" // +128 -> unsigned
- "vmul.s16 q9, q6, q10 \n" // R
- "vmls.s16 q9, q5, q14 \n" // G
- "vmls.s16 q9, q4, q13 \n" // B
- "vadd.u16 q9, q9, q15 \n" // +128 -> unsigned
- "vqshrn.u16 d0, q8, #8 \n" // 16 bit to 8 bit U
- "vqshrn.u16 d1, q9, #8 \n" // 16 bit to 8 bit V
- MEMACCESS(2)
- "vst1.8 {d0}, [%2]! \n" // store 8 pixels U.
- MEMACCESS(3)
- "vst1.8 {d1}, [%3]! \n" // store 8 pixels V.
- "bgt 1b \n"
- : "+r"(src_rgb565), // %0
- "+r"(src_stride_rgb565), // %1
- "+r"(dst_u), // %2
- "+r"(dst_v), // %3
- "+r"(width) // %4
- :
- : "cc", "memory", "q0", "q1", "q2", "q3", "q4", "q5", "q6", "q7",
- "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
- );
+void RGB565ToUVRow_NEON(const uint8_t* src_rgb565,
+ int src_stride_rgb565,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ asm volatile(
+ "add %1, %0, %1 \n" // src_stride + src_argb
+ "vmov.s16 q10, #112 / 2 \n" // UB / VR 0.875
+ // coefficient
+ "vmov.s16 q11, #74 / 2 \n" // UG -0.5781 coefficient
+ "vmov.s16 q12, #38 / 2 \n" // UR -0.2969 coefficient
+ "vmov.s16 q13, #18 / 2 \n" // VB -0.1406 coefficient
+ "vmov.s16 q14, #94 / 2 \n" // VG -0.7344 coefficient
+ "vmov.u16 q15, #0x8080 \n" // 128.5
+ "1: \n"
+ "vld1.8 {q0}, [%0]! \n" // load 8 RGB565 pixels.
+ RGB565TOARGB
+ "vpaddl.u8 d8, d0 \n" // B 8 bytes -> 4 shorts.
+ "vpaddl.u8 d10, d1 \n" // G 8 bytes -> 4 shorts.
+ "vpaddl.u8 d12, d2 \n" // R 8 bytes -> 4 shorts.
+ "vld1.8 {q0}, [%0]! \n" // next 8 RGB565 pixels.
+ RGB565TOARGB
+ "vpaddl.u8 d9, d0 \n" // B 8 bytes -> 4 shorts.
+ "vpaddl.u8 d11, d1 \n" // G 8 bytes -> 4 shorts.
+ "vpaddl.u8 d13, d2 \n" // R 8 bytes -> 4 shorts.
+
+ "vld1.8 {q0}, [%1]! \n" // load 8 RGB565 pixels.
+ RGB565TOARGB
+ "vpadal.u8 d8, d0 \n" // B 8 bytes -> 4 shorts.
+ "vpadal.u8 d10, d1 \n" // G 8 bytes -> 4 shorts.
+ "vpadal.u8 d12, d2 \n" // R 8 bytes -> 4 shorts.
+ "vld1.8 {q0}, [%1]! \n" // next 8 RGB565 pixels.
+ RGB565TOARGB
+ "vpadal.u8 d9, d0 \n" // B 8 bytes -> 4 shorts.
+ "vpadal.u8 d11, d1 \n" // G 8 bytes -> 4 shorts.
+ "vpadal.u8 d13, d2 \n" // R 8 bytes -> 4 shorts.
+
+ "vrshr.u16 q4, q4, #1 \n" // 2x average
+ "vrshr.u16 q5, q5, #1 \n"
+ "vrshr.u16 q6, q6, #1 \n"
+
+ "subs %4, %4, #16 \n" // 16 processed per loop.
+ "vmul.s16 q8, q4, q10 \n" // B
+ "vmls.s16 q8, q5, q11 \n" // G
+ "vmls.s16 q8, q6, q12 \n" // R
+ "vadd.u16 q8, q8, q15 \n" // +128 -> unsigned
+ "vmul.s16 q9, q6, q10 \n" // R
+ "vmls.s16 q9, q5, q14 \n" // G
+ "vmls.s16 q9, q4, q13 \n" // B
+ "vadd.u16 q9, q9, q15 \n" // +128 -> unsigned
+ "vqshrn.u16 d0, q8, #8 \n" // 16 bit to 8 bit U
+ "vqshrn.u16 d1, q9, #8 \n" // 16 bit to 8 bit V
+ "vst1.8 {d0}, [%2]! \n" // store 8 pixels U.
+ "vst1.8 {d1}, [%3]! \n" // store 8 pixels V.
+ "bgt 1b \n"
+ : "+r"(src_rgb565), // %0
+ "+r"(src_stride_rgb565), // %1
+ "+r"(dst_u), // %2
+ "+r"(dst_v), // %3
+ "+r"(width) // %4
+ :
+ : "cc", "memory", "q0", "q1", "q2", "q3", "q4", "q5", "q6", "q7", "q8",
+ "q9", "q10", "q11", "q12", "q13", "q14", "q15");
}
// 16x2 pixels -> 8x1. width is number of argb pixels. e.g. 16.
-void ARGB1555ToUVRow_NEON(const uint8* src_argb1555, int src_stride_argb1555,
- uint8* dst_u, uint8* dst_v, int width) {
- asm volatile (
- "add %1, %0, %1 \n" // src_stride + src_argb
- "vmov.s16 q10, #112 / 2 \n" // UB / VR 0.875 coefficient
- "vmov.s16 q11, #74 / 2 \n" // UG -0.5781 coefficient
- "vmov.s16 q12, #38 / 2 \n" // UR -0.2969 coefficient
- "vmov.s16 q13, #18 / 2 \n" // VB -0.1406 coefficient
- "vmov.s16 q14, #94 / 2 \n" // VG -0.7344 coefficient
- "vmov.u16 q15, #0x8080 \n" // 128.5
- "1: \n"
- MEMACCESS(0)
- "vld1.8 {q0}, [%0]! \n" // load 8 ARGB1555 pixels.
- RGB555TOARGB
- "vpaddl.u8 d8, d0 \n" // B 8 bytes -> 4 shorts.
- "vpaddl.u8 d10, d1 \n" // G 8 bytes -> 4 shorts.
- "vpaddl.u8 d12, d2 \n" // R 8 bytes -> 4 shorts.
- MEMACCESS(0)
- "vld1.8 {q0}, [%0]! \n" // next 8 ARGB1555 pixels.
- RGB555TOARGB
- "vpaddl.u8 d9, d0 \n" // B 8 bytes -> 4 shorts.
- "vpaddl.u8 d11, d1 \n" // G 8 bytes -> 4 shorts.
- "vpaddl.u8 d13, d2 \n" // R 8 bytes -> 4 shorts.
-
- MEMACCESS(1)
- "vld1.8 {q0}, [%1]! \n" // load 8 ARGB1555 pixels.
- RGB555TOARGB
- "vpadal.u8 d8, d0 \n" // B 8 bytes -> 4 shorts.
- "vpadal.u8 d10, d1 \n" // G 8 bytes -> 4 shorts.
- "vpadal.u8 d12, d2 \n" // R 8 bytes -> 4 shorts.
- MEMACCESS(1)
- "vld1.8 {q0}, [%1]! \n" // next 8 ARGB1555 pixels.
- RGB555TOARGB
- "vpadal.u8 d9, d0 \n" // B 8 bytes -> 4 shorts.
- "vpadal.u8 d11, d1 \n" // G 8 bytes -> 4 shorts.
- "vpadal.u8 d13, d2 \n" // R 8 bytes -> 4 shorts.
-
- "vrshr.u16 q4, q4, #1 \n" // 2x average
- "vrshr.u16 q5, q5, #1 \n"
- "vrshr.u16 q6, q6, #1 \n"
-
- "subs %4, %4, #16 \n" // 16 processed per loop.
- "vmul.s16 q8, q4, q10 \n" // B
- "vmls.s16 q8, q5, q11 \n" // G
- "vmls.s16 q8, q6, q12 \n" // R
- "vadd.u16 q8, q8, q15 \n" // +128 -> unsigned
- "vmul.s16 q9, q6, q10 \n" // R
- "vmls.s16 q9, q5, q14 \n" // G
- "vmls.s16 q9, q4, q13 \n" // B
- "vadd.u16 q9, q9, q15 \n" // +128 -> unsigned
- "vqshrn.u16 d0, q8, #8 \n" // 16 bit to 8 bit U
- "vqshrn.u16 d1, q9, #8 \n" // 16 bit to 8 bit V
- MEMACCESS(2)
- "vst1.8 {d0}, [%2]! \n" // store 8 pixels U.
- MEMACCESS(3)
- "vst1.8 {d1}, [%3]! \n" // store 8 pixels V.
- "bgt 1b \n"
- : "+r"(src_argb1555), // %0
- "+r"(src_stride_argb1555), // %1
- "+r"(dst_u), // %2
- "+r"(dst_v), // %3
- "+r"(width) // %4
- :
- : "cc", "memory", "q0", "q1", "q2", "q3", "q4", "q5", "q6", "q7",
- "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
- );
+void ARGB1555ToUVRow_NEON(const uint8_t* src_argb1555,
+ int src_stride_argb1555,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ asm volatile(
+ "add %1, %0, %1 \n" // src_stride + src_argb
+ "vmov.s16 q10, #112 / 2 \n" // UB / VR 0.875
+ // coefficient
+ "vmov.s16 q11, #74 / 2 \n" // UG -0.5781 coefficient
+ "vmov.s16 q12, #38 / 2 \n" // UR -0.2969 coefficient
+ "vmov.s16 q13, #18 / 2 \n" // VB -0.1406 coefficient
+ "vmov.s16 q14, #94 / 2 \n" // VG -0.7344 coefficient
+ "vmov.u16 q15, #0x8080 \n" // 128.5
+ "1: \n"
+ "vld1.8 {q0}, [%0]! \n" // load 8 ARGB1555 pixels.
+ RGB555TOARGB
+ "vpaddl.u8 d8, d0 \n" // B 8 bytes -> 4 shorts.
+ "vpaddl.u8 d10, d1 \n" // G 8 bytes -> 4 shorts.
+ "vpaddl.u8 d12, d2 \n" // R 8 bytes -> 4 shorts.
+ "vld1.8 {q0}, [%0]! \n" // next 8 ARGB1555 pixels.
+ RGB555TOARGB
+ "vpaddl.u8 d9, d0 \n" // B 8 bytes -> 4 shorts.
+ "vpaddl.u8 d11, d1 \n" // G 8 bytes -> 4 shorts.
+ "vpaddl.u8 d13, d2 \n" // R 8 bytes -> 4 shorts.
+
+ "vld1.8 {q0}, [%1]! \n" // load 8 ARGB1555 pixels.
+ RGB555TOARGB
+ "vpadal.u8 d8, d0 \n" // B 8 bytes -> 4 shorts.
+ "vpadal.u8 d10, d1 \n" // G 8 bytes -> 4 shorts.
+ "vpadal.u8 d12, d2 \n" // R 8 bytes -> 4 shorts.
+ "vld1.8 {q0}, [%1]! \n" // next 8 ARGB1555 pixels.
+ RGB555TOARGB
+ "vpadal.u8 d9, d0 \n" // B 8 bytes -> 4 shorts.
+ "vpadal.u8 d11, d1 \n" // G 8 bytes -> 4 shorts.
+ "vpadal.u8 d13, d2 \n" // R 8 bytes -> 4 shorts.
+
+ "vrshr.u16 q4, q4, #1 \n" // 2x average
+ "vrshr.u16 q5, q5, #1 \n"
+ "vrshr.u16 q6, q6, #1 \n"
+
+ "subs %4, %4, #16 \n" // 16 processed per loop.
+ "vmul.s16 q8, q4, q10 \n" // B
+ "vmls.s16 q8, q5, q11 \n" // G
+ "vmls.s16 q8, q6, q12 \n" // R
+ "vadd.u16 q8, q8, q15 \n" // +128 -> unsigned
+ "vmul.s16 q9, q6, q10 \n" // R
+ "vmls.s16 q9, q5, q14 \n" // G
+ "vmls.s16 q9, q4, q13 \n" // B
+ "vadd.u16 q9, q9, q15 \n" // +128 -> unsigned
+ "vqshrn.u16 d0, q8, #8 \n" // 16 bit to 8 bit U
+ "vqshrn.u16 d1, q9, #8 \n" // 16 bit to 8 bit V
+ "vst1.8 {d0}, [%2]! \n" // store 8 pixels U.
+ "vst1.8 {d1}, [%3]! \n" // store 8 pixels V.
+ "bgt 1b \n"
+ : "+r"(src_argb1555), // %0
+ "+r"(src_stride_argb1555), // %1
+ "+r"(dst_u), // %2
+ "+r"(dst_v), // %3
+ "+r"(width) // %4
+ :
+ : "cc", "memory", "q0", "q1", "q2", "q3", "q4", "q5", "q6", "q7", "q8",
+ "q9", "q10", "q11", "q12", "q13", "q14", "q15");
}
// 16x2 pixels -> 8x1. width is number of argb pixels. e.g. 16.
-void ARGB4444ToUVRow_NEON(const uint8* src_argb4444, int src_stride_argb4444,
- uint8* dst_u, uint8* dst_v, int width) {
- asm volatile (
- "add %1, %0, %1 \n" // src_stride + src_argb
- "vmov.s16 q10, #112 / 2 \n" // UB / VR 0.875 coefficient
- "vmov.s16 q11, #74 / 2 \n" // UG -0.5781 coefficient
- "vmov.s16 q12, #38 / 2 \n" // UR -0.2969 coefficient
- "vmov.s16 q13, #18 / 2 \n" // VB -0.1406 coefficient
- "vmov.s16 q14, #94 / 2 \n" // VG -0.7344 coefficient
- "vmov.u16 q15, #0x8080 \n" // 128.5
- "1: \n"
- MEMACCESS(0)
- "vld1.8 {q0}, [%0]! \n" // load 8 ARGB4444 pixels.
- ARGB4444TOARGB
- "vpaddl.u8 d8, d0 \n" // B 8 bytes -> 4 shorts.
- "vpaddl.u8 d10, d1 \n" // G 8 bytes -> 4 shorts.
- "vpaddl.u8 d12, d2 \n" // R 8 bytes -> 4 shorts.
- MEMACCESS(0)
- "vld1.8 {q0}, [%0]! \n" // next 8 ARGB4444 pixels.
- ARGB4444TOARGB
- "vpaddl.u8 d9, d0 \n" // B 8 bytes -> 4 shorts.
- "vpaddl.u8 d11, d1 \n" // G 8 bytes -> 4 shorts.
- "vpaddl.u8 d13, d2 \n" // R 8 bytes -> 4 shorts.
-
- MEMACCESS(1)
- "vld1.8 {q0}, [%1]! \n" // load 8 ARGB4444 pixels.
- ARGB4444TOARGB
- "vpadal.u8 d8, d0 \n" // B 8 bytes -> 4 shorts.
- "vpadal.u8 d10, d1 \n" // G 8 bytes -> 4 shorts.
- "vpadal.u8 d12, d2 \n" // R 8 bytes -> 4 shorts.
- MEMACCESS(1)
- "vld1.8 {q0}, [%1]! \n" // next 8 ARGB4444 pixels.
- ARGB4444TOARGB
- "vpadal.u8 d9, d0 \n" // B 8 bytes -> 4 shorts.
- "vpadal.u8 d11, d1 \n" // G 8 bytes -> 4 shorts.
- "vpadal.u8 d13, d2 \n" // R 8 bytes -> 4 shorts.
-
- "vrshr.u16 q4, q4, #1 \n" // 2x average
- "vrshr.u16 q5, q5, #1 \n"
- "vrshr.u16 q6, q6, #1 \n"
-
- "subs %4, %4, #16 \n" // 16 processed per loop.
- "vmul.s16 q8, q4, q10 \n" // B
- "vmls.s16 q8, q5, q11 \n" // G
- "vmls.s16 q8, q6, q12 \n" // R
- "vadd.u16 q8, q8, q15 \n" // +128 -> unsigned
- "vmul.s16 q9, q6, q10 \n" // R
- "vmls.s16 q9, q5, q14 \n" // G
- "vmls.s16 q9, q4, q13 \n" // B
- "vadd.u16 q9, q9, q15 \n" // +128 -> unsigned
- "vqshrn.u16 d0, q8, #8 \n" // 16 bit to 8 bit U
- "vqshrn.u16 d1, q9, #8 \n" // 16 bit to 8 bit V
- MEMACCESS(2)
- "vst1.8 {d0}, [%2]! \n" // store 8 pixels U.
- MEMACCESS(3)
- "vst1.8 {d1}, [%3]! \n" // store 8 pixels V.
- "bgt 1b \n"
- : "+r"(src_argb4444), // %0
- "+r"(src_stride_argb4444), // %1
- "+r"(dst_u), // %2
- "+r"(dst_v), // %3
- "+r"(width) // %4
- :
- : "cc", "memory", "q0", "q1", "q2", "q3", "q4", "q5", "q6", "q7",
- "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
- );
-}
-
-void RGB565ToYRow_NEON(const uint8* src_rgb565, uint8* dst_y, int width) {
- asm volatile (
- "vmov.u8 d24, #13 \n" // B * 0.1016 coefficient
- "vmov.u8 d25, #65 \n" // G * 0.5078 coefficient
- "vmov.u8 d26, #33 \n" // R * 0.2578 coefficient
- "vmov.u8 d27, #16 \n" // Add 16 constant
- "1: \n"
- MEMACCESS(0)
- "vld1.8 {q0}, [%0]! \n" // load 8 RGB565 pixels.
- "subs %2, %2, #8 \n" // 8 processed per loop.
- RGB565TOARGB
- "vmull.u8 q2, d0, d24 \n" // B
- "vmlal.u8 q2, d1, d25 \n" // G
- "vmlal.u8 q2, d2, d26 \n" // R
- "vqrshrun.s16 d0, q2, #7 \n" // 16 bit to 8 bit Y
- "vqadd.u8 d0, d27 \n"
- MEMACCESS(1)
- "vst1.8 {d0}, [%1]! \n" // store 8 pixels Y.
- "bgt 1b \n"
- : "+r"(src_rgb565), // %0
- "+r"(dst_y), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "q0", "q1", "q2", "q3", "q12", "q13"
- );
-}
-
-void ARGB1555ToYRow_NEON(const uint8* src_argb1555, uint8* dst_y, int width) {
- asm volatile (
- "vmov.u8 d24, #13 \n" // B * 0.1016 coefficient
- "vmov.u8 d25, #65 \n" // G * 0.5078 coefficient
- "vmov.u8 d26, #33 \n" // R * 0.2578 coefficient
- "vmov.u8 d27, #16 \n" // Add 16 constant
- "1: \n"
- MEMACCESS(0)
- "vld1.8 {q0}, [%0]! \n" // load 8 ARGB1555 pixels.
- "subs %2, %2, #8 \n" // 8 processed per loop.
- ARGB1555TOARGB
- "vmull.u8 q2, d0, d24 \n" // B
- "vmlal.u8 q2, d1, d25 \n" // G
- "vmlal.u8 q2, d2, d26 \n" // R
- "vqrshrun.s16 d0, q2, #7 \n" // 16 bit to 8 bit Y
- "vqadd.u8 d0, d27 \n"
- MEMACCESS(1)
- "vst1.8 {d0}, [%1]! \n" // store 8 pixels Y.
- "bgt 1b \n"
- : "+r"(src_argb1555), // %0
- "+r"(dst_y), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "q0", "q1", "q2", "q3", "q12", "q13"
- );
-}
-
-void ARGB4444ToYRow_NEON(const uint8* src_argb4444, uint8* dst_y, int width) {
- asm volatile (
- "vmov.u8 d24, #13 \n" // B * 0.1016 coefficient
- "vmov.u8 d25, #65 \n" // G * 0.5078 coefficient
- "vmov.u8 d26, #33 \n" // R * 0.2578 coefficient
- "vmov.u8 d27, #16 \n" // Add 16 constant
- "1: \n"
- MEMACCESS(0)
- "vld1.8 {q0}, [%0]! \n" // load 8 ARGB4444 pixels.
- "subs %2, %2, #8 \n" // 8 processed per loop.
- ARGB4444TOARGB
- "vmull.u8 q2, d0, d24 \n" // B
- "vmlal.u8 q2, d1, d25 \n" // G
- "vmlal.u8 q2, d2, d26 \n" // R
- "vqrshrun.s16 d0, q2, #7 \n" // 16 bit to 8 bit Y
- "vqadd.u8 d0, d27 \n"
- MEMACCESS(1)
- "vst1.8 {d0}, [%1]! \n" // store 8 pixels Y.
- "bgt 1b \n"
- : "+r"(src_argb4444), // %0
- "+r"(dst_y), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "q0", "q1", "q2", "q3", "q12", "q13"
- );
-}
-
-void BGRAToYRow_NEON(const uint8* src_bgra, uint8* dst_y, int width) {
- asm volatile (
- "vmov.u8 d4, #33 \n" // R * 0.2578 coefficient
- "vmov.u8 d5, #65 \n" // G * 0.5078 coefficient
- "vmov.u8 d6, #13 \n" // B * 0.1016 coefficient
- "vmov.u8 d7, #16 \n" // Add 16 constant
- "1: \n"
- MEMACCESS(0)
- "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // load 8 pixels of BGRA.
- "subs %2, %2, #8 \n" // 8 processed per loop.
- "vmull.u8 q8, d1, d4 \n" // R
- "vmlal.u8 q8, d2, d5 \n" // G
- "vmlal.u8 q8, d3, d6 \n" // B
- "vqrshrun.s16 d0, q8, #7 \n" // 16 bit to 8 bit Y
- "vqadd.u8 d0, d7 \n"
- MEMACCESS(1)
- "vst1.8 {d0}, [%1]! \n" // store 8 pixels Y.
- "bgt 1b \n"
- : "+r"(src_bgra), // %0
- "+r"(dst_y), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "q8"
- );
-}
-
-void ABGRToYRow_NEON(const uint8* src_abgr, uint8* dst_y, int width) {
- asm volatile (
- "vmov.u8 d4, #33 \n" // R * 0.2578 coefficient
- "vmov.u8 d5, #65 \n" // G * 0.5078 coefficient
- "vmov.u8 d6, #13 \n" // B * 0.1016 coefficient
- "vmov.u8 d7, #16 \n" // Add 16 constant
- "1: \n"
- MEMACCESS(0)
- "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // load 8 pixels of ABGR.
- "subs %2, %2, #8 \n" // 8 processed per loop.
- "vmull.u8 q8, d0, d4 \n" // R
- "vmlal.u8 q8, d1, d5 \n" // G
- "vmlal.u8 q8, d2, d6 \n" // B
- "vqrshrun.s16 d0, q8, #7 \n" // 16 bit to 8 bit Y
- "vqadd.u8 d0, d7 \n"
- MEMACCESS(1)
- "vst1.8 {d0}, [%1]! \n" // store 8 pixels Y.
- "bgt 1b \n"
- : "+r"(src_abgr), // %0
- "+r"(dst_y), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "q8"
- );
-}
-
-void RGBAToYRow_NEON(const uint8* src_rgba, uint8* dst_y, int width) {
- asm volatile (
- "vmov.u8 d4, #13 \n" // B * 0.1016 coefficient
- "vmov.u8 d5, #65 \n" // G * 0.5078 coefficient
- "vmov.u8 d6, #33 \n" // R * 0.2578 coefficient
- "vmov.u8 d7, #16 \n" // Add 16 constant
- "1: \n"
- MEMACCESS(0)
- "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // load 8 pixels of RGBA.
- "subs %2, %2, #8 \n" // 8 processed per loop.
- "vmull.u8 q8, d1, d4 \n" // B
- "vmlal.u8 q8, d2, d5 \n" // G
- "vmlal.u8 q8, d3, d6 \n" // R
- "vqrshrun.s16 d0, q8, #7 \n" // 16 bit to 8 bit Y
- "vqadd.u8 d0, d7 \n"
- MEMACCESS(1)
- "vst1.8 {d0}, [%1]! \n" // store 8 pixels Y.
- "bgt 1b \n"
- : "+r"(src_rgba), // %0
- "+r"(dst_y), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "q8"
- );
-}
-
-void RGB24ToYRow_NEON(const uint8* src_rgb24, uint8* dst_y, int width) {
- asm volatile (
- "vmov.u8 d4, #13 \n" // B * 0.1016 coefficient
- "vmov.u8 d5, #65 \n" // G * 0.5078 coefficient
- "vmov.u8 d6, #33 \n" // R * 0.2578 coefficient
- "vmov.u8 d7, #16 \n" // Add 16 constant
- "1: \n"
- MEMACCESS(0)
- "vld3.8 {d0, d1, d2}, [%0]! \n" // load 8 pixels of RGB24.
- "subs %2, %2, #8 \n" // 8 processed per loop.
- "vmull.u8 q8, d0, d4 \n" // B
- "vmlal.u8 q8, d1, d5 \n" // G
- "vmlal.u8 q8, d2, d6 \n" // R
- "vqrshrun.s16 d0, q8, #7 \n" // 16 bit to 8 bit Y
- "vqadd.u8 d0, d7 \n"
- MEMACCESS(1)
- "vst1.8 {d0}, [%1]! \n" // store 8 pixels Y.
- "bgt 1b \n"
- : "+r"(src_rgb24), // %0
- "+r"(dst_y), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "q8"
- );
-}
-
-void RAWToYRow_NEON(const uint8* src_raw, uint8* dst_y, int width) {
- asm volatile (
- "vmov.u8 d4, #33 \n" // R * 0.2578 coefficient
- "vmov.u8 d5, #65 \n" // G * 0.5078 coefficient
- "vmov.u8 d6, #13 \n" // B * 0.1016 coefficient
- "vmov.u8 d7, #16 \n" // Add 16 constant
- "1: \n"
- MEMACCESS(0)
- "vld3.8 {d0, d1, d2}, [%0]! \n" // load 8 pixels of RAW.
- "subs %2, %2, #8 \n" // 8 processed per loop.
- "vmull.u8 q8, d0, d4 \n" // B
- "vmlal.u8 q8, d1, d5 \n" // G
- "vmlal.u8 q8, d2, d6 \n" // R
- "vqrshrun.s16 d0, q8, #7 \n" // 16 bit to 8 bit Y
- "vqadd.u8 d0, d7 \n"
- MEMACCESS(1)
- "vst1.8 {d0}, [%1]! \n" // store 8 pixels Y.
- "bgt 1b \n"
- : "+r"(src_raw), // %0
- "+r"(dst_y), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "q8"
- );
+void ARGB4444ToUVRow_NEON(const uint8_t* src_argb4444,
+ int src_stride_argb4444,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ asm volatile(
+ "add %1, %0, %1 \n" // src_stride + src_argb
+ "vmov.s16 q10, #112 / 2 \n" // UB / VR 0.875
+ // coefficient
+ "vmov.s16 q11, #74 / 2 \n" // UG -0.5781 coefficient
+ "vmov.s16 q12, #38 / 2 \n" // UR -0.2969 coefficient
+ "vmov.s16 q13, #18 / 2 \n" // VB -0.1406 coefficient
+ "vmov.s16 q14, #94 / 2 \n" // VG -0.7344 coefficient
+ "vmov.u16 q15, #0x8080 \n" // 128.5
+ "1: \n"
+ "vld1.8 {q0}, [%0]! \n" // load 8 ARGB4444 pixels.
+ ARGB4444TOARGB
+ "vpaddl.u8 d8, d0 \n" // B 8 bytes -> 4 shorts.
+ "vpaddl.u8 d10, d1 \n" // G 8 bytes -> 4 shorts.
+ "vpaddl.u8 d12, d2 \n" // R 8 bytes -> 4 shorts.
+ "vld1.8 {q0}, [%0]! \n" // next 8 ARGB4444 pixels.
+ ARGB4444TOARGB
+ "vpaddl.u8 d9, d0 \n" // B 8 bytes -> 4 shorts.
+ "vpaddl.u8 d11, d1 \n" // G 8 bytes -> 4 shorts.
+ "vpaddl.u8 d13, d2 \n" // R 8 bytes -> 4 shorts.
+
+ "vld1.8 {q0}, [%1]! \n" // load 8 ARGB4444 pixels.
+ ARGB4444TOARGB
+ "vpadal.u8 d8, d0 \n" // B 8 bytes -> 4 shorts.
+ "vpadal.u8 d10, d1 \n" // G 8 bytes -> 4 shorts.
+ "vpadal.u8 d12, d2 \n" // R 8 bytes -> 4 shorts.
+ "vld1.8 {q0}, [%1]! \n" // next 8 ARGB4444 pixels.
+ ARGB4444TOARGB
+ "vpadal.u8 d9, d0 \n" // B 8 bytes -> 4 shorts.
+ "vpadal.u8 d11, d1 \n" // G 8 bytes -> 4 shorts.
+ "vpadal.u8 d13, d2 \n" // R 8 bytes -> 4 shorts.
+
+ "vrshr.u16 q4, q4, #1 \n" // 2x average
+ "vrshr.u16 q5, q5, #1 \n"
+ "vrshr.u16 q6, q6, #1 \n"
+
+ "subs %4, %4, #16 \n" // 16 processed per loop.
+ "vmul.s16 q8, q4, q10 \n" // B
+ "vmls.s16 q8, q5, q11 \n" // G
+ "vmls.s16 q8, q6, q12 \n" // R
+ "vadd.u16 q8, q8, q15 \n" // +128 -> unsigned
+ "vmul.s16 q9, q6, q10 \n" // R
+ "vmls.s16 q9, q5, q14 \n" // G
+ "vmls.s16 q9, q4, q13 \n" // B
+ "vadd.u16 q9, q9, q15 \n" // +128 -> unsigned
+ "vqshrn.u16 d0, q8, #8 \n" // 16 bit to 8 bit U
+ "vqshrn.u16 d1, q9, #8 \n" // 16 bit to 8 bit V
+ "vst1.8 {d0}, [%2]! \n" // store 8 pixels U.
+ "vst1.8 {d1}, [%3]! \n" // store 8 pixels V.
+ "bgt 1b \n"
+ : "+r"(src_argb4444), // %0
+ "+r"(src_stride_argb4444), // %1
+ "+r"(dst_u), // %2
+ "+r"(dst_v), // %3
+ "+r"(width) // %4
+ :
+ : "cc", "memory", "q0", "q1", "q2", "q3", "q4", "q5", "q6", "q7", "q8",
+ "q9", "q10", "q11", "q12", "q13", "q14", "q15");
+}
+
+void RGB565ToYRow_NEON(const uint8_t* src_rgb565, uint8_t* dst_y, int width) {
+ asm volatile(
+ "vmov.u8 d24, #13 \n" // B * 0.1016 coefficient
+ "vmov.u8 d25, #65 \n" // G * 0.5078 coefficient
+ "vmov.u8 d26, #33 \n" // R * 0.2578 coefficient
+ "vmov.u8 d27, #16 \n" // Add 16 constant
+ "1: \n"
+ "vld1.8 {q0}, [%0]! \n" // load 8 RGB565 pixels.
+ "subs %2, %2, #8 \n" // 8 processed per loop.
+ RGB565TOARGB
+ "vmull.u8 q2, d0, d24 \n" // B
+ "vmlal.u8 q2, d1, d25 \n" // G
+ "vmlal.u8 q2, d2, d26 \n" // R
+ "vqrshrun.s16 d0, q2, #7 \n" // 16 bit to 8 bit Y
+ "vqadd.u8 d0, d27 \n"
+ "vst1.8 {d0}, [%1]! \n" // store 8 pixels Y.
+ "bgt 1b \n"
+ : "+r"(src_rgb565), // %0
+ "+r"(dst_y), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "q0", "q1", "q2", "q3", "q12", "q13");
+}
+
+void ARGB1555ToYRow_NEON(const uint8_t* src_argb1555,
+ uint8_t* dst_y,
+ int width) {
+ asm volatile(
+ "vmov.u8 d24, #13 \n" // B * 0.1016 coefficient
+ "vmov.u8 d25, #65 \n" // G * 0.5078 coefficient
+ "vmov.u8 d26, #33 \n" // R * 0.2578 coefficient
+ "vmov.u8 d27, #16 \n" // Add 16 constant
+ "1: \n"
+ "vld1.8 {q0}, [%0]! \n" // load 8 ARGB1555 pixels.
+ "subs %2, %2, #8 \n" // 8 processed per loop.
+ ARGB1555TOARGB
+ "vmull.u8 q2, d0, d24 \n" // B
+ "vmlal.u8 q2, d1, d25 \n" // G
+ "vmlal.u8 q2, d2, d26 \n" // R
+ "vqrshrun.s16 d0, q2, #7 \n" // 16 bit to 8 bit Y
+ "vqadd.u8 d0, d27 \n"
+ "vst1.8 {d0}, [%1]! \n" // store 8 pixels Y.
+ "bgt 1b \n"
+ : "+r"(src_argb1555), // %0
+ "+r"(dst_y), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "q0", "q1", "q2", "q3", "q12", "q13");
+}
+
+void ARGB4444ToYRow_NEON(const uint8_t* src_argb4444,
+ uint8_t* dst_y,
+ int width) {
+ asm volatile(
+ "vmov.u8 d24, #13 \n" // B * 0.1016 coefficient
+ "vmov.u8 d25, #65 \n" // G * 0.5078 coefficient
+ "vmov.u8 d26, #33 \n" // R * 0.2578 coefficient
+ "vmov.u8 d27, #16 \n" // Add 16 constant
+ "1: \n"
+ "vld1.8 {q0}, [%0]! \n" // load 8 ARGB4444 pixels.
+ "subs %2, %2, #8 \n" // 8 processed per loop.
+ ARGB4444TOARGB
+ "vmull.u8 q2, d0, d24 \n" // B
+ "vmlal.u8 q2, d1, d25 \n" // G
+ "vmlal.u8 q2, d2, d26 \n" // R
+ "vqrshrun.s16 d0, q2, #7 \n" // 16 bit to 8 bit Y
+ "vqadd.u8 d0, d27 \n"
+ "vst1.8 {d0}, [%1]! \n" // store 8 pixels Y.
+ "bgt 1b \n"
+ : "+r"(src_argb4444), // %0
+ "+r"(dst_y), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "q0", "q1", "q2", "q3", "q12", "q13");
+}
+
+void BGRAToYRow_NEON(const uint8_t* src_bgra, uint8_t* dst_y, int width) {
+ asm volatile(
+ "vmov.u8 d4, #33 \n" // R * 0.2578 coefficient
+ "vmov.u8 d5, #65 \n" // G * 0.5078 coefficient
+ "vmov.u8 d6, #13 \n" // B * 0.1016 coefficient
+ "vmov.u8 d7, #16 \n" // Add 16 constant
+ "1: \n"
+ "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // load 8 pixels of BGRA.
+ "subs %2, %2, #8 \n" // 8 processed per loop.
+ "vmull.u8 q8, d1, d4 \n" // R
+ "vmlal.u8 q8, d2, d5 \n" // G
+ "vmlal.u8 q8, d3, d6 \n" // B
+ "vqrshrun.s16 d0, q8, #7 \n" // 16 bit to 8 bit Y
+ "vqadd.u8 d0, d7 \n"
+ "vst1.8 {d0}, [%1]! \n" // store 8 pixels Y.
+ "bgt 1b \n"
+ : "+r"(src_bgra), // %0
+ "+r"(dst_y), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "q8");
+}
+
+void ABGRToYRow_NEON(const uint8_t* src_abgr, uint8_t* dst_y, int width) {
+ asm volatile(
+ "vmov.u8 d4, #33 \n" // R * 0.2578 coefficient
+ "vmov.u8 d5, #65 \n" // G * 0.5078 coefficient
+ "vmov.u8 d6, #13 \n" // B * 0.1016 coefficient
+ "vmov.u8 d7, #16 \n" // Add 16 constant
+ "1: \n"
+ "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // load 8 pixels of ABGR.
+ "subs %2, %2, #8 \n" // 8 processed per loop.
+ "vmull.u8 q8, d0, d4 \n" // R
+ "vmlal.u8 q8, d1, d5 \n" // G
+ "vmlal.u8 q8, d2, d6 \n" // B
+ "vqrshrun.s16 d0, q8, #7 \n" // 16 bit to 8 bit Y
+ "vqadd.u8 d0, d7 \n"
+ "vst1.8 {d0}, [%1]! \n" // store 8 pixels Y.
+ "bgt 1b \n"
+ : "+r"(src_abgr), // %0
+ "+r"(dst_y), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "q8");
+}
+
+void RGBAToYRow_NEON(const uint8_t* src_rgba, uint8_t* dst_y, int width) {
+ asm volatile(
+ "vmov.u8 d4, #13 \n" // B * 0.1016 coefficient
+ "vmov.u8 d5, #65 \n" // G * 0.5078 coefficient
+ "vmov.u8 d6, #33 \n" // R * 0.2578 coefficient
+ "vmov.u8 d7, #16 \n" // Add 16 constant
+ "1: \n"
+ "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // load 8 pixels of RGBA.
+ "subs %2, %2, #8 \n" // 8 processed per loop.
+ "vmull.u8 q8, d1, d4 \n" // B
+ "vmlal.u8 q8, d2, d5 \n" // G
+ "vmlal.u8 q8, d3, d6 \n" // R
+ "vqrshrun.s16 d0, q8, #7 \n" // 16 bit to 8 bit Y
+ "vqadd.u8 d0, d7 \n"
+ "vst1.8 {d0}, [%1]! \n" // store 8 pixels Y.
+ "bgt 1b \n"
+ : "+r"(src_rgba), // %0
+ "+r"(dst_y), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "q8");
+}
+
+void RGB24ToYRow_NEON(const uint8_t* src_rgb24, uint8_t* dst_y, int width) {
+ asm volatile(
+ "vmov.u8 d4, #13 \n" // B * 0.1016 coefficient
+ "vmov.u8 d5, #65 \n" // G * 0.5078 coefficient
+ "vmov.u8 d6, #33 \n" // R * 0.2578 coefficient
+ "vmov.u8 d7, #16 \n" // Add 16 constant
+ "1: \n"
+ "vld3.8 {d0, d1, d2}, [%0]! \n" // load 8 pixels of RGB24.
+ "subs %2, %2, #8 \n" // 8 processed per loop.
+ "vmull.u8 q8, d0, d4 \n" // B
+ "vmlal.u8 q8, d1, d5 \n" // G
+ "vmlal.u8 q8, d2, d6 \n" // R
+ "vqrshrun.s16 d0, q8, #7 \n" // 16 bit to 8 bit Y
+ "vqadd.u8 d0, d7 \n"
+ "vst1.8 {d0}, [%1]! \n" // store 8 pixels Y.
+ "bgt 1b \n"
+ : "+r"(src_rgb24), // %0
+ "+r"(dst_y), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "q8");
+}
+
+void RAWToYRow_NEON(const uint8_t* src_raw, uint8_t* dst_y, int width) {
+ asm volatile(
+ "vmov.u8 d4, #33 \n" // R * 0.2578 coefficient
+ "vmov.u8 d5, #65 \n" // G * 0.5078 coefficient
+ "vmov.u8 d6, #13 \n" // B * 0.1016 coefficient
+ "vmov.u8 d7, #16 \n" // Add 16 constant
+ "1: \n"
+ "vld3.8 {d0, d1, d2}, [%0]! \n" // load 8 pixels of RAW.
+ "subs %2, %2, #8 \n" // 8 processed per loop.
+ "vmull.u8 q8, d0, d4 \n" // B
+ "vmlal.u8 q8, d1, d5 \n" // G
+ "vmlal.u8 q8, d2, d6 \n" // R
+ "vqrshrun.s16 d0, q8, #7 \n" // 16 bit to 8 bit Y
+ "vqadd.u8 d0, d7 \n"
+ "vst1.8 {d0}, [%1]! \n" // store 8 pixels Y.
+ "bgt 1b \n"
+ : "+r"(src_raw), // %0
+ "+r"(dst_y), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "q8");
}
// Bilinear filter 16x2 -> 16x1
-void InterpolateRow_NEON(uint8* dst_ptr,
- const uint8* src_ptr, ptrdiff_t src_stride,
- int dst_width, int source_y_fraction) {
+void InterpolateRow_NEON(uint8_t* dst_ptr,
+ const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ int dst_width,
+ int source_y_fraction) {
int y1_fraction = source_y_fraction;
- asm volatile (
- "cmp %4, #0 \n"
- "beq 100f \n"
- "add %2, %1 \n"
- "cmp %4, #128 \n"
- "beq 50f \n"
-
- "vdup.8 d5, %4 \n"
- "rsb %4, #256 \n"
- "vdup.8 d4, %4 \n"
- // General purpose row blend.
- "1: \n"
- MEMACCESS(1)
- "vld1.8 {q0}, [%1]! \n"
- MEMACCESS(2)
- "vld1.8 {q1}, [%2]! \n"
- "subs %3, %3, #16 \n"
- "vmull.u8 q13, d0, d4 \n"
- "vmull.u8 q14, d1, d4 \n"
- "vmlal.u8 q13, d2, d5 \n"
- "vmlal.u8 q14, d3, d5 \n"
- "vrshrn.u16 d0, q13, #8 \n"
- "vrshrn.u16 d1, q14, #8 \n"
- MEMACCESS(0)
- "vst1.8 {q0}, [%0]! \n"
- "bgt 1b \n"
- "b 99f \n"
-
- // Blend 50 / 50.
- "50: \n"
- MEMACCESS(1)
- "vld1.8 {q0}, [%1]! \n"
- MEMACCESS(2)
- "vld1.8 {q1}, [%2]! \n"
- "subs %3, %3, #16 \n"
- "vrhadd.u8 q0, q1 \n"
- MEMACCESS(0)
- "vst1.8 {q0}, [%0]! \n"
- "bgt 50b \n"
- "b 99f \n"
-
- // Blend 100 / 0 - Copy row unchanged.
- "100: \n"
- MEMACCESS(1)
- "vld1.8 {q0}, [%1]! \n"
- "subs %3, %3, #16 \n"
- MEMACCESS(0)
- "vst1.8 {q0}, [%0]! \n"
- "bgt 100b \n"
-
- "99: \n"
- : "+r"(dst_ptr), // %0
- "+r"(src_ptr), // %1
- "+r"(src_stride), // %2
- "+r"(dst_width), // %3
- "+r"(y1_fraction) // %4
- :
- : "cc", "memory", "q0", "q1", "d4", "d5", "q13", "q14"
- );
+ asm volatile(
+ "cmp %4, #0 \n"
+ "beq 100f \n"
+ "add %2, %1 \n"
+ "cmp %4, #128 \n"
+ "beq 50f \n"
+
+ "vdup.8 d5, %4 \n"
+ "rsb %4, #256 \n"
+ "vdup.8 d4, %4 \n"
+ // General purpose row blend.
+ "1: \n"
+ "vld1.8 {q0}, [%1]! \n"
+ "vld1.8 {q1}, [%2]! \n"
+ "subs %3, %3, #16 \n"
+ "vmull.u8 q13, d0, d4 \n"
+ "vmull.u8 q14, d1, d4 \n"
+ "vmlal.u8 q13, d2, d5 \n"
+ "vmlal.u8 q14, d3, d5 \n"
+ "vrshrn.u16 d0, q13, #8 \n"
+ "vrshrn.u16 d1, q14, #8 \n"
+ "vst1.8 {q0}, [%0]! \n"
+ "bgt 1b \n"
+ "b 99f \n"
+
+ // Blend 50 / 50.
+ "50: \n"
+ "vld1.8 {q0}, [%1]! \n"
+ "vld1.8 {q1}, [%2]! \n"
+ "subs %3, %3, #16 \n"
+ "vrhadd.u8 q0, q1 \n"
+ "vst1.8 {q0}, [%0]! \n"
+ "bgt 50b \n"
+ "b 99f \n"
+
+ // Blend 100 / 0 - Copy row unchanged.
+ "100: \n"
+ "vld1.8 {q0}, [%1]! \n"
+ "subs %3, %3, #16 \n"
+ "vst1.8 {q0}, [%0]! \n"
+ "bgt 100b \n"
+
+ "99: \n"
+ : "+r"(dst_ptr), // %0
+ "+r"(src_ptr), // %1
+ "+r"(src_stride), // %2
+ "+r"(dst_width), // %3
+ "+r"(y1_fraction) // %4
+ :
+ : "cc", "memory", "q0", "q1", "d4", "d5", "q13", "q14");
}
// dr * (256 - sa) / 256 + sr = dr - dr * sa / 256 + sr
-void ARGBBlendRow_NEON(const uint8* src_argb0, const uint8* src_argb1,
- uint8* dst_argb, int width) {
- asm volatile (
- "subs %3, #8 \n"
- "blt 89f \n"
- // Blend 8 pixels.
- "8: \n"
- MEMACCESS(0)
- "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // load 8 pixels of ARGB0.
- MEMACCESS(1)
- "vld4.8 {d4, d5, d6, d7}, [%1]! \n" // load 8 pixels of ARGB1.
- "subs %3, %3, #8 \n" // 8 processed per loop.
- "vmull.u8 q10, d4, d3 \n" // db * a
- "vmull.u8 q11, d5, d3 \n" // dg * a
- "vmull.u8 q12, d6, d3 \n" // dr * a
- "vqrshrn.u16 d20, q10, #8 \n" // db >>= 8
- "vqrshrn.u16 d21, q11, #8 \n" // dg >>= 8
- "vqrshrn.u16 d22, q12, #8 \n" // dr >>= 8
- "vqsub.u8 q2, q2, q10 \n" // dbg - dbg * a / 256
- "vqsub.u8 d6, d6, d22 \n" // dr - dr * a / 256
- "vqadd.u8 q0, q0, q2 \n" // + sbg
- "vqadd.u8 d2, d2, d6 \n" // + sr
- "vmov.u8 d3, #255 \n" // a = 255
- MEMACCESS(2)
- "vst4.8 {d0, d1, d2, d3}, [%2]! \n" // store 8 pixels of ARGB.
- "bge 8b \n"
-
- "89: \n"
- "adds %3, #8-1 \n"
- "blt 99f \n"
-
- // Blend 1 pixels.
- "1: \n"
- MEMACCESS(0)
- "vld4.8 {d0[0],d1[0],d2[0],d3[0]}, [%0]! \n" // load 1 pixel ARGB0.
- MEMACCESS(1)
- "vld4.8 {d4[0],d5[0],d6[0],d7[0]}, [%1]! \n" // load 1 pixel ARGB1.
- "subs %3, %3, #1 \n" // 1 processed per loop.
- "vmull.u8 q10, d4, d3 \n" // db * a
- "vmull.u8 q11, d5, d3 \n" // dg * a
- "vmull.u8 q12, d6, d3 \n" // dr * a
- "vqrshrn.u16 d20, q10, #8 \n" // db >>= 8
- "vqrshrn.u16 d21, q11, #8 \n" // dg >>= 8
- "vqrshrn.u16 d22, q12, #8 \n" // dr >>= 8
- "vqsub.u8 q2, q2, q10 \n" // dbg - dbg * a / 256
- "vqsub.u8 d6, d6, d22 \n" // dr - dr * a / 256
- "vqadd.u8 q0, q0, q2 \n" // + sbg
- "vqadd.u8 d2, d2, d6 \n" // + sr
- "vmov.u8 d3, #255 \n" // a = 255
- MEMACCESS(2)
- "vst4.8 {d0[0],d1[0],d2[0],d3[0]}, [%2]! \n" // store 1 pixel.
- "bge 1b \n"
-
- "99: \n"
-
- : "+r"(src_argb0), // %0
- "+r"(src_argb1), // %1
- "+r"(dst_argb), // %2
- "+r"(width) // %3
- :
- : "cc", "memory", "q0", "q1", "q2", "q3", "q10", "q11", "q12"
- );
+void ARGBBlendRow_NEON(const uint8_t* src_argb0,
+ const uint8_t* src_argb1,
+ uint8_t* dst_argb,
+ int width) {
+ asm volatile(
+ "subs %3, #8 \n"
+ "blt 89f \n"
+ // Blend 8 pixels.
+ "8: \n"
+ "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // load 8 pixels of ARGB0.
+ "vld4.8 {d4, d5, d6, d7}, [%1]! \n" // load 8 pixels of ARGB1.
+ "subs %3, %3, #8 \n" // 8 processed per loop.
+ "vmull.u8 q10, d4, d3 \n" // db * a
+ "vmull.u8 q11, d5, d3 \n" // dg * a
+ "vmull.u8 q12, d6, d3 \n" // dr * a
+ "vqrshrn.u16 d20, q10, #8 \n" // db >>= 8
+ "vqrshrn.u16 d21, q11, #8 \n" // dg >>= 8
+ "vqrshrn.u16 d22, q12, #8 \n" // dr >>= 8
+ "vqsub.u8 q2, q2, q10 \n" // dbg - dbg * a / 256
+ "vqsub.u8 d6, d6, d22 \n" // dr - dr * a / 256
+ "vqadd.u8 q0, q0, q2 \n" // + sbg
+ "vqadd.u8 d2, d2, d6 \n" // + sr
+ "vmov.u8 d3, #255 \n" // a = 255
+ "vst4.8 {d0, d1, d2, d3}, [%2]! \n" // store 8 pixels of ARGB.
+ "bge 8b \n"
+
+ "89: \n"
+ "adds %3, #8-1 \n"
+ "blt 99f \n"
+
+ // Blend 1 pixels.
+ "1: \n"
+ "vld4.8 {d0[0],d1[0],d2[0],d3[0]}, [%0]! \n" // load 1 pixel ARGB0.
+ "vld4.8 {d4[0],d5[0],d6[0],d7[0]}, [%1]! \n" // load 1 pixel ARGB1.
+ "subs %3, %3, #1 \n" // 1 processed per loop.
+ "vmull.u8 q10, d4, d3 \n" // db * a
+ "vmull.u8 q11, d5, d3 \n" // dg * a
+ "vmull.u8 q12, d6, d3 \n" // dr * a
+ "vqrshrn.u16 d20, q10, #8 \n" // db >>= 8
+ "vqrshrn.u16 d21, q11, #8 \n" // dg >>= 8
+ "vqrshrn.u16 d22, q12, #8 \n" // dr >>= 8
+ "vqsub.u8 q2, q2, q10 \n" // dbg - dbg * a / 256
+ "vqsub.u8 d6, d6, d22 \n" // dr - dr * a / 256
+ "vqadd.u8 q0, q0, q2 \n" // + sbg
+ "vqadd.u8 d2, d2, d6 \n" // + sr
+ "vmov.u8 d3, #255 \n" // a = 255
+ "vst4.8 {d0[0],d1[0],d2[0],d3[0]}, [%2]! \n" // store 1 pixel.
+ "bge 1b \n"
+
+ "99: \n"
+
+ : "+r"(src_argb0), // %0
+ "+r"(src_argb1), // %1
+ "+r"(dst_argb), // %2
+ "+r"(width) // %3
+ :
+ : "cc", "memory", "q0", "q1", "q2", "q3", "q10", "q11", "q12");
}
// Attenuate 8 pixels at a time.
-void ARGBAttenuateRow_NEON(const uint8* src_argb, uint8* dst_argb, int width) {
- asm volatile (
- // Attenuate 8 pixels.
- "1: \n"
- MEMACCESS(0)
- "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // load 8 pixels of ARGB.
- "subs %2, %2, #8 \n" // 8 processed per loop.
- "vmull.u8 q10, d0, d3 \n" // b * a
- "vmull.u8 q11, d1, d3 \n" // g * a
- "vmull.u8 q12, d2, d3 \n" // r * a
- "vqrshrn.u16 d0, q10, #8 \n" // b >>= 8
- "vqrshrn.u16 d1, q11, #8 \n" // g >>= 8
- "vqrshrn.u16 d2, q12, #8 \n" // r >>= 8
- MEMACCESS(1)
- "vst4.8 {d0, d1, d2, d3}, [%1]! \n" // store 8 pixels of ARGB.
- "bgt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_argb), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "q0", "q1", "q10", "q11", "q12"
- );
+void ARGBAttenuateRow_NEON(const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ int width) {
+ asm volatile(
+ // Attenuate 8 pixels.
+ "1: \n"
+ "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // load 8 pixels of ARGB.
+ "subs %2, %2, #8 \n" // 8 processed per loop.
+ "vmull.u8 q10, d0, d3 \n" // b * a
+ "vmull.u8 q11, d1, d3 \n" // g * a
+ "vmull.u8 q12, d2, d3 \n" // r * a
+ "vqrshrn.u16 d0, q10, #8 \n" // b >>= 8
+ "vqrshrn.u16 d1, q11, #8 \n" // g >>= 8
+ "vqrshrn.u16 d2, q12, #8 \n" // r >>= 8
+ "vst4.8 {d0, d1, d2, d3}, [%1]! \n" // store 8 pixels of ARGB.
+ "bgt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "q0", "q1", "q10", "q11", "q12");
}
// Quantize 8 ARGB pixels (32 bytes).
// dst = (dst * scale >> 16) * interval_size + interval_offset;
-void ARGBQuantizeRow_NEON(uint8* dst_argb, int scale, int interval_size,
- int interval_offset, int width) {
- asm volatile (
- "vdup.u16 q8, %2 \n"
- "vshr.u16 q8, q8, #1 \n" // scale >>= 1
- "vdup.u16 q9, %3 \n" // interval multiply.
- "vdup.u16 q10, %4 \n" // interval add
-
- // 8 pixel loop.
- "1: \n"
- MEMACCESS(0)
- "vld4.8 {d0, d2, d4, d6}, [%0] \n" // load 8 pixels of ARGB.
- "subs %1, %1, #8 \n" // 8 processed per loop.
- "vmovl.u8 q0, d0 \n" // b (0 .. 255)
- "vmovl.u8 q1, d2 \n"
- "vmovl.u8 q2, d4 \n"
- "vqdmulh.s16 q0, q0, q8 \n" // b * scale
- "vqdmulh.s16 q1, q1, q8 \n" // g
- "vqdmulh.s16 q2, q2, q8 \n" // r
- "vmul.u16 q0, q0, q9 \n" // b * interval_size
- "vmul.u16 q1, q1, q9 \n" // g
- "vmul.u16 q2, q2, q9 \n" // r
- "vadd.u16 q0, q0, q10 \n" // b + interval_offset
- "vadd.u16 q1, q1, q10 \n" // g
- "vadd.u16 q2, q2, q10 \n" // r
- "vqmovn.u16 d0, q0 \n"
- "vqmovn.u16 d2, q1 \n"
- "vqmovn.u16 d4, q2 \n"
- MEMACCESS(0)
- "vst4.8 {d0, d2, d4, d6}, [%0]! \n" // store 8 pixels of ARGB.
- "bgt 1b \n"
- : "+r"(dst_argb), // %0
- "+r"(width) // %1
- : "r"(scale), // %2
- "r"(interval_size), // %3
- "r"(interval_offset) // %4
- : "cc", "memory", "q0", "q1", "q2", "q3", "q8", "q9", "q10"
- );
+void ARGBQuantizeRow_NEON(uint8_t* dst_argb,
+ int scale,
+ int interval_size,
+ int interval_offset,
+ int width) {
+ asm volatile(
+ "vdup.u16 q8, %2 \n"
+ "vshr.u16 q8, q8, #1 \n" // scale >>= 1
+ "vdup.u16 q9, %3 \n" // interval multiply.
+ "vdup.u16 q10, %4 \n" // interval add
+
+ // 8 pixel loop.
+ "1: \n"
+ "vld4.8 {d0, d2, d4, d6}, [%0] \n" // load 8 pixels of ARGB.
+ "subs %1, %1, #8 \n" // 8 processed per loop.
+ "vmovl.u8 q0, d0 \n" // b (0 .. 255)
+ "vmovl.u8 q1, d2 \n"
+ "vmovl.u8 q2, d4 \n"
+ "vqdmulh.s16 q0, q0, q8 \n" // b * scale
+ "vqdmulh.s16 q1, q1, q8 \n" // g
+ "vqdmulh.s16 q2, q2, q8 \n" // r
+ "vmul.u16 q0, q0, q9 \n" // b * interval_size
+ "vmul.u16 q1, q1, q9 \n" // g
+ "vmul.u16 q2, q2, q9 \n" // r
+ "vadd.u16 q0, q0, q10 \n" // b + interval_offset
+ "vadd.u16 q1, q1, q10 \n" // g
+ "vadd.u16 q2, q2, q10 \n" // r
+ "vqmovn.u16 d0, q0 \n"
+ "vqmovn.u16 d2, q1 \n"
+ "vqmovn.u16 d4, q2 \n"
+ "vst4.8 {d0, d2, d4, d6}, [%0]! \n" // store 8 pixels of ARGB.
+ "bgt 1b \n"
+ : "+r"(dst_argb), // %0
+ "+r"(width) // %1
+ : "r"(scale), // %2
+ "r"(interval_size), // %3
+ "r"(interval_offset) // %4
+ : "cc", "memory", "q0", "q1", "q2", "q3", "q8", "q9", "q10");
}
// Shade 8 pixels at a time by specified value.
// NOTE vqrdmulh.s16 q10, q10, d0[0] must use a scaler register from 0 to 8.
// Rounding in vqrdmulh does +1 to high if high bit of low s16 is set.
-void ARGBShadeRow_NEON(const uint8* src_argb, uint8* dst_argb, int width,
- uint32 value) {
- asm volatile (
- "vdup.u32 q0, %3 \n" // duplicate scale value.
- "vzip.u8 d0, d1 \n" // d0 aarrggbb.
- "vshr.u16 q0, q0, #1 \n" // scale / 2.
-
- // 8 pixel loop.
- "1: \n"
- MEMACCESS(0)
- "vld4.8 {d20, d22, d24, d26}, [%0]! \n" // load 8 pixels of ARGB.
- "subs %2, %2, #8 \n" // 8 processed per loop.
- "vmovl.u8 q10, d20 \n" // b (0 .. 255)
- "vmovl.u8 q11, d22 \n"
- "vmovl.u8 q12, d24 \n"
- "vmovl.u8 q13, d26 \n"
- "vqrdmulh.s16 q10, q10, d0[0] \n" // b * scale * 2
- "vqrdmulh.s16 q11, q11, d0[1] \n" // g
- "vqrdmulh.s16 q12, q12, d0[2] \n" // r
- "vqrdmulh.s16 q13, q13, d0[3] \n" // a
- "vqmovn.u16 d20, q10 \n"
- "vqmovn.u16 d22, q11 \n"
- "vqmovn.u16 d24, q12 \n"
- "vqmovn.u16 d26, q13 \n"
- MEMACCESS(1)
- "vst4.8 {d20, d22, d24, d26}, [%1]! \n" // store 8 pixels of ARGB.
- "bgt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_argb), // %1
- "+r"(width) // %2
- : "r"(value) // %3
- : "cc", "memory", "q0", "q10", "q11", "q12", "q13"
- );
+void ARGBShadeRow_NEON(const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ int width,
+ uint32_t value) {
+ asm volatile(
+ "vdup.u32 q0, %3 \n" // duplicate scale value.
+ "vzip.u8 d0, d1 \n" // d0 aarrggbb.
+ "vshr.u16 q0, q0, #1 \n" // scale / 2.
+
+ // 8 pixel loop.
+ "1: \n"
+ "vld4.8 {d20, d22, d24, d26}, [%0]! \n" // load 8 pixels of ARGB.
+ "subs %2, %2, #8 \n" // 8 processed per loop.
+ "vmovl.u8 q10, d20 \n" // b (0 .. 255)
+ "vmovl.u8 q11, d22 \n"
+ "vmovl.u8 q12, d24 \n"
+ "vmovl.u8 q13, d26 \n"
+ "vqrdmulh.s16 q10, q10, d0[0] \n" // b * scale * 2
+ "vqrdmulh.s16 q11, q11, d0[1] \n" // g
+ "vqrdmulh.s16 q12, q12, d0[2] \n" // r
+ "vqrdmulh.s16 q13, q13, d0[3] \n" // a
+ "vqmovn.u16 d20, q10 \n"
+ "vqmovn.u16 d22, q11 \n"
+ "vqmovn.u16 d24, q12 \n"
+ "vqmovn.u16 d26, q13 \n"
+ "vst4.8 {d20, d22, d24, d26}, [%1]! \n" // store 8 pixels of ARGB.
+ "bgt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width) // %2
+ : "r"(value) // %3
+ : "cc", "memory", "q0", "q10", "q11", "q12", "q13");
}
// Convert 8 ARGB pixels (64 bytes) to 8 Gray ARGB pixels
// Similar to ARGBToYJ but stores ARGB.
// C code is (15 * b + 75 * g + 38 * r + 64) >> 7;
-void ARGBGrayRow_NEON(const uint8* src_argb, uint8* dst_argb, int width) {
- asm volatile (
- "vmov.u8 d24, #15 \n" // B * 0.11400 coefficient
- "vmov.u8 d25, #75 \n" // G * 0.58700 coefficient
- "vmov.u8 d26, #38 \n" // R * 0.29900 coefficient
- "1: \n"
- MEMACCESS(0)
- "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // load 8 ARGB pixels.
- "subs %2, %2, #8 \n" // 8 processed per loop.
- "vmull.u8 q2, d0, d24 \n" // B
- "vmlal.u8 q2, d1, d25 \n" // G
- "vmlal.u8 q2, d2, d26 \n" // R
- "vqrshrun.s16 d0, q2, #7 \n" // 15 bit to 8 bit B
- "vmov d1, d0 \n" // G
- "vmov d2, d0 \n" // R
- MEMACCESS(1)
- "vst4.8 {d0, d1, d2, d3}, [%1]! \n" // store 8 ARGB pixels.
- "bgt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_argb), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "q0", "q1", "q2", "q12", "q13"
- );
+void ARGBGrayRow_NEON(const uint8_t* src_argb, uint8_t* dst_argb, int width) {
+ asm volatile(
+ "vmov.u8 d24, #15 \n" // B * 0.11400 coefficient
+ "vmov.u8 d25, #75 \n" // G * 0.58700 coefficient
+ "vmov.u8 d26, #38 \n" // R * 0.29900 coefficient
+ "1: \n"
+ "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // load 8 ARGB pixels.
+ "subs %2, %2, #8 \n" // 8 processed per loop.
+ "vmull.u8 q2, d0, d24 \n" // B
+ "vmlal.u8 q2, d1, d25 \n" // G
+ "vmlal.u8 q2, d2, d26 \n" // R
+ "vqrshrun.s16 d0, q2, #7 \n" // 15 bit to 8 bit B
+ "vmov d1, d0 \n" // G
+ "vmov d2, d0 \n" // R
+ "vst4.8 {d0, d1, d2, d3}, [%1]! \n" // store 8 ARGB pixels.
+ "bgt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "q0", "q1", "q2", "q12", "q13");
}
// Convert 8 ARGB pixels (32 bytes) to 8 Sepia ARGB pixels.
// b = (r * 35 + g * 68 + b * 17) >> 7
// g = (r * 45 + g * 88 + b * 22) >> 7
// r = (r * 50 + g * 98 + b * 24) >> 7
-void ARGBSepiaRow_NEON(uint8* dst_argb, int width) {
- asm volatile (
- "vmov.u8 d20, #17 \n" // BB coefficient
- "vmov.u8 d21, #68 \n" // BG coefficient
- "vmov.u8 d22, #35 \n" // BR coefficient
- "vmov.u8 d24, #22 \n" // GB coefficient
- "vmov.u8 d25, #88 \n" // GG coefficient
- "vmov.u8 d26, #45 \n" // GR coefficient
- "vmov.u8 d28, #24 \n" // BB coefficient
- "vmov.u8 d29, #98 \n" // BG coefficient
- "vmov.u8 d30, #50 \n" // BR coefficient
- "1: \n"
- MEMACCESS(0)
- "vld4.8 {d0, d1, d2, d3}, [%0] \n" // load 8 ARGB pixels.
- "subs %1, %1, #8 \n" // 8 processed per loop.
- "vmull.u8 q2, d0, d20 \n" // B to Sepia B
- "vmlal.u8 q2, d1, d21 \n" // G
- "vmlal.u8 q2, d2, d22 \n" // R
- "vmull.u8 q3, d0, d24 \n" // B to Sepia G
- "vmlal.u8 q3, d1, d25 \n" // G
- "vmlal.u8 q3, d2, d26 \n" // R
- "vmull.u8 q8, d0, d28 \n" // B to Sepia R
- "vmlal.u8 q8, d1, d29 \n" // G
- "vmlal.u8 q8, d2, d30 \n" // R
- "vqshrn.u16 d0, q2, #7 \n" // 16 bit to 8 bit B
- "vqshrn.u16 d1, q3, #7 \n" // 16 bit to 8 bit G
- "vqshrn.u16 d2, q8, #7 \n" // 16 bit to 8 bit R
- MEMACCESS(0)
- "vst4.8 {d0, d1, d2, d3}, [%0]! \n" // store 8 ARGB pixels.
- "bgt 1b \n"
- : "+r"(dst_argb), // %0
- "+r"(width) // %1
- :
- : "cc", "memory", "q0", "q1", "q2", "q3",
- "q10", "q11", "q12", "q13", "q14", "q15"
- );
+void ARGBSepiaRow_NEON(uint8_t* dst_argb, int width) {
+ asm volatile(
+ "vmov.u8 d20, #17 \n" // BB coefficient
+ "vmov.u8 d21, #68 \n" // BG coefficient
+ "vmov.u8 d22, #35 \n" // BR coefficient
+ "vmov.u8 d24, #22 \n" // GB coefficient
+ "vmov.u8 d25, #88 \n" // GG coefficient
+ "vmov.u8 d26, #45 \n" // GR coefficient
+ "vmov.u8 d28, #24 \n" // BB coefficient
+ "vmov.u8 d29, #98 \n" // BG coefficient
+ "vmov.u8 d30, #50 \n" // BR coefficient
+ "1: \n"
+ "vld4.8 {d0, d1, d2, d3}, [%0] \n" // load 8 ARGB pixels.
+ "subs %1, %1, #8 \n" // 8 processed per loop.
+ "vmull.u8 q2, d0, d20 \n" // B to Sepia B
+ "vmlal.u8 q2, d1, d21 \n" // G
+ "vmlal.u8 q2, d2, d22 \n" // R
+ "vmull.u8 q3, d0, d24 \n" // B to Sepia G
+ "vmlal.u8 q3, d1, d25 \n" // G
+ "vmlal.u8 q3, d2, d26 \n" // R
+ "vmull.u8 q8, d0, d28 \n" // B to Sepia R
+ "vmlal.u8 q8, d1, d29 \n" // G
+ "vmlal.u8 q8, d2, d30 \n" // R
+ "vqshrn.u16 d0, q2, #7 \n" // 16 bit to 8 bit B
+ "vqshrn.u16 d1, q3, #7 \n" // 16 bit to 8 bit G
+ "vqshrn.u16 d2, q8, #7 \n" // 16 bit to 8 bit R
+ "vst4.8 {d0, d1, d2, d3}, [%0]! \n" // store 8 ARGB pixels.
+ "bgt 1b \n"
+ : "+r"(dst_argb), // %0
+ "+r"(width) // %1
+ :
+ : "cc", "memory", "q0", "q1", "q2", "q3", "q10", "q11", "q12", "q13",
+ "q14", "q15");
}
// Tranform 8 ARGB pixels (32 bytes) with color matrix.
// TODO(fbarchard): Was same as Sepia except matrix is provided. This function
// needs to saturate. Consider doing a non-saturating version.
-void ARGBColorMatrixRow_NEON(const uint8* src_argb, uint8* dst_argb,
- const int8* matrix_argb, int width) {
- asm volatile (
- MEMACCESS(3)
- "vld1.8 {q2}, [%3] \n" // load 3 ARGB vectors.
- "vmovl.s8 q0, d4 \n" // B,G coefficients s16.
- "vmovl.s8 q1, d5 \n" // R,A coefficients s16.
-
- "1: \n"
- MEMACCESS(0)
- "vld4.8 {d16, d18, d20, d22}, [%0]! \n" // load 8 ARGB pixels.
- "subs %2, %2, #8 \n" // 8 processed per loop.
- "vmovl.u8 q8, d16 \n" // b (0 .. 255) 16 bit
- "vmovl.u8 q9, d18 \n" // g
- "vmovl.u8 q10, d20 \n" // r
- "vmovl.u8 q11, d22 \n" // a
- "vmul.s16 q12, q8, d0[0] \n" // B = B * Matrix B
- "vmul.s16 q13, q8, d1[0] \n" // G = B * Matrix G
- "vmul.s16 q14, q8, d2[0] \n" // R = B * Matrix R
- "vmul.s16 q15, q8, d3[0] \n" // A = B * Matrix A
- "vmul.s16 q4, q9, d0[1] \n" // B += G * Matrix B
- "vmul.s16 q5, q9, d1[1] \n" // G += G * Matrix G
- "vmul.s16 q6, q9, d2[1] \n" // R += G * Matrix R
- "vmul.s16 q7, q9, d3[1] \n" // A += G * Matrix A
- "vqadd.s16 q12, q12, q4 \n" // Accumulate B
- "vqadd.s16 q13, q13, q5 \n" // Accumulate G
- "vqadd.s16 q14, q14, q6 \n" // Accumulate R
- "vqadd.s16 q15, q15, q7 \n" // Accumulate A
- "vmul.s16 q4, q10, d0[2] \n" // B += R * Matrix B
- "vmul.s16 q5, q10, d1[2] \n" // G += R * Matrix G
- "vmul.s16 q6, q10, d2[2] \n" // R += R * Matrix R
- "vmul.s16 q7, q10, d3[2] \n" // A += R * Matrix A
- "vqadd.s16 q12, q12, q4 \n" // Accumulate B
- "vqadd.s16 q13, q13, q5 \n" // Accumulate G
- "vqadd.s16 q14, q14, q6 \n" // Accumulate R
- "vqadd.s16 q15, q15, q7 \n" // Accumulate A
- "vmul.s16 q4, q11, d0[3] \n" // B += A * Matrix B
- "vmul.s16 q5, q11, d1[3] \n" // G += A * Matrix G
- "vmul.s16 q6, q11, d2[3] \n" // R += A * Matrix R
- "vmul.s16 q7, q11, d3[3] \n" // A += A * Matrix A
- "vqadd.s16 q12, q12, q4 \n" // Accumulate B
- "vqadd.s16 q13, q13, q5 \n" // Accumulate G
- "vqadd.s16 q14, q14, q6 \n" // Accumulate R
- "vqadd.s16 q15, q15, q7 \n" // Accumulate A
- "vqshrun.s16 d16, q12, #6 \n" // 16 bit to 8 bit B
- "vqshrun.s16 d18, q13, #6 \n" // 16 bit to 8 bit G
- "vqshrun.s16 d20, q14, #6 \n" // 16 bit to 8 bit R
- "vqshrun.s16 d22, q15, #6 \n" // 16 bit to 8 bit A
- MEMACCESS(1)
- "vst4.8 {d16, d18, d20, d22}, [%1]! \n" // store 8 ARGB pixels.
- "bgt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_argb), // %1
- "+r"(width) // %2
- : "r"(matrix_argb) // %3
- : "cc", "memory", "q0", "q1", "q2", "q4", "q5", "q6", "q7", "q8", "q9",
- "q10", "q11", "q12", "q13", "q14", "q15"
- );
+void ARGBColorMatrixRow_NEON(const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ const int8_t* matrix_argb,
+ int width) {
+ asm volatile(
+ "vld1.8 {q2}, [%3] \n" // load 3 ARGB vectors.
+ "vmovl.s8 q0, d4 \n" // B,G coefficients s16.
+ "vmovl.s8 q1, d5 \n" // R,A coefficients s16.
+
+ "1: \n"
+ "vld4.8 {d16, d18, d20, d22}, [%0]! \n" // load 8 ARGB pixels.
+ "subs %2, %2, #8 \n" // 8 processed per loop.
+ "vmovl.u8 q8, d16 \n" // b (0 .. 255) 16 bit
+ "vmovl.u8 q9, d18 \n" // g
+ "vmovl.u8 q10, d20 \n" // r
+ "vmovl.u8 q11, d22 \n" // a
+ "vmul.s16 q12, q8, d0[0] \n" // B = B * Matrix B
+ "vmul.s16 q13, q8, d1[0] \n" // G = B * Matrix G
+ "vmul.s16 q14, q8, d2[0] \n" // R = B * Matrix R
+ "vmul.s16 q15, q8, d3[0] \n" // A = B * Matrix A
+ "vmul.s16 q4, q9, d0[1] \n" // B += G * Matrix B
+ "vmul.s16 q5, q9, d1[1] \n" // G += G * Matrix G
+ "vmul.s16 q6, q9, d2[1] \n" // R += G * Matrix R
+ "vmul.s16 q7, q9, d3[1] \n" // A += G * Matrix A
+ "vqadd.s16 q12, q12, q4 \n" // Accumulate B
+ "vqadd.s16 q13, q13, q5 \n" // Accumulate G
+ "vqadd.s16 q14, q14, q6 \n" // Accumulate R
+ "vqadd.s16 q15, q15, q7 \n" // Accumulate A
+ "vmul.s16 q4, q10, d0[2] \n" // B += R * Matrix B
+ "vmul.s16 q5, q10, d1[2] \n" // G += R * Matrix G
+ "vmul.s16 q6, q10, d2[2] \n" // R += R * Matrix R
+ "vmul.s16 q7, q10, d3[2] \n" // A += R * Matrix A
+ "vqadd.s16 q12, q12, q4 \n" // Accumulate B
+ "vqadd.s16 q13, q13, q5 \n" // Accumulate G
+ "vqadd.s16 q14, q14, q6 \n" // Accumulate R
+ "vqadd.s16 q15, q15, q7 \n" // Accumulate A
+ "vmul.s16 q4, q11, d0[3] \n" // B += A * Matrix B
+ "vmul.s16 q5, q11, d1[3] \n" // G += A * Matrix G
+ "vmul.s16 q6, q11, d2[3] \n" // R += A * Matrix R
+ "vmul.s16 q7, q11, d3[3] \n" // A += A * Matrix A
+ "vqadd.s16 q12, q12, q4 \n" // Accumulate B
+ "vqadd.s16 q13, q13, q5 \n" // Accumulate G
+ "vqadd.s16 q14, q14, q6 \n" // Accumulate R
+ "vqadd.s16 q15, q15, q7 \n" // Accumulate A
+ "vqshrun.s16 d16, q12, #6 \n" // 16 bit to 8 bit B
+ "vqshrun.s16 d18, q13, #6 \n" // 16 bit to 8 bit G
+ "vqshrun.s16 d20, q14, #6 \n" // 16 bit to 8 bit R
+ "vqshrun.s16 d22, q15, #6 \n" // 16 bit to 8 bit A
+ "vst4.8 {d16, d18, d20, d22}, [%1]! \n" // store 8 ARGB pixels.
+ "bgt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width) // %2
+ : "r"(matrix_argb) // %3
+ : "cc", "memory", "q0", "q1", "q2", "q4", "q5", "q6", "q7", "q8", "q9",
+ "q10", "q11", "q12", "q13", "q14", "q15");
}
// Multiply 2 rows of ARGB pixels together, 8 pixels at a time.
-void ARGBMultiplyRow_NEON(const uint8* src_argb0, const uint8* src_argb1,
- uint8* dst_argb, int width) {
- asm volatile (
- // 8 pixel loop.
- "1: \n"
- MEMACCESS(0)
- "vld4.8 {d0, d2, d4, d6}, [%0]! \n" // load 8 ARGB pixels.
- MEMACCESS(1)
- "vld4.8 {d1, d3, d5, d7}, [%1]! \n" // load 8 more ARGB pixels.
- "subs %3, %3, #8 \n" // 8 processed per loop.
- "vmull.u8 q0, d0, d1 \n" // multiply B
- "vmull.u8 q1, d2, d3 \n" // multiply G
- "vmull.u8 q2, d4, d5 \n" // multiply R
- "vmull.u8 q3, d6, d7 \n" // multiply A
- "vrshrn.u16 d0, q0, #8 \n" // 16 bit to 8 bit B
- "vrshrn.u16 d1, q1, #8 \n" // 16 bit to 8 bit G
- "vrshrn.u16 d2, q2, #8 \n" // 16 bit to 8 bit R
- "vrshrn.u16 d3, q3, #8 \n" // 16 bit to 8 bit A
- MEMACCESS(2)
- "vst4.8 {d0, d1, d2, d3}, [%2]! \n" // store 8 ARGB pixels.
- "bgt 1b \n"
-
- : "+r"(src_argb0), // %0
- "+r"(src_argb1), // %1
- "+r"(dst_argb), // %2
- "+r"(width) // %3
- :
- : "cc", "memory", "q0", "q1", "q2", "q3"
- );
+void ARGBMultiplyRow_NEON(const uint8_t* src_argb0,
+ const uint8_t* src_argb1,
+ uint8_t* dst_argb,
+ int width) {
+ asm volatile(
+ // 8 pixel loop.
+ "1: \n"
+ "vld4.8 {d0, d2, d4, d6}, [%0]! \n" // load 8 ARGB pixels.
+ "vld4.8 {d1, d3, d5, d7}, [%1]! \n" // load 8 more ARGB
+ "subs %3, %3, #8 \n" // 8 processed per loop.
+ "vmull.u8 q0, d0, d1 \n" // multiply B
+ "vmull.u8 q1, d2, d3 \n" // multiply G
+ "vmull.u8 q2, d4, d5 \n" // multiply R
+ "vmull.u8 q3, d6, d7 \n" // multiply A
+ "vrshrn.u16 d0, q0, #8 \n" // 16 bit to 8 bit B
+ "vrshrn.u16 d1, q1, #8 \n" // 16 bit to 8 bit G
+ "vrshrn.u16 d2, q2, #8 \n" // 16 bit to 8 bit R
+ "vrshrn.u16 d3, q3, #8 \n" // 16 bit to 8 bit A
+ "vst4.8 {d0, d1, d2, d3}, [%2]! \n" // store 8 ARGB pixels.
+ "bgt 1b \n"
+ : "+r"(src_argb0), // %0
+ "+r"(src_argb1), // %1
+ "+r"(dst_argb), // %2
+ "+r"(width) // %3
+ :
+ : "cc", "memory", "q0", "q1", "q2", "q3");
}
// Add 2 rows of ARGB pixels together, 8 pixels at a time.
-void ARGBAddRow_NEON(const uint8* src_argb0, const uint8* src_argb1,
- uint8* dst_argb, int width) {
- asm volatile (
- // 8 pixel loop.
- "1: \n"
- MEMACCESS(0)
- "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // load 8 ARGB pixels.
- MEMACCESS(1)
- "vld4.8 {d4, d5, d6, d7}, [%1]! \n" // load 8 more ARGB pixels.
- "subs %3, %3, #8 \n" // 8 processed per loop.
- "vqadd.u8 q0, q0, q2 \n" // add B, G
- "vqadd.u8 q1, q1, q3 \n" // add R, A
- MEMACCESS(2)
- "vst4.8 {d0, d1, d2, d3}, [%2]! \n" // store 8 ARGB pixels.
- "bgt 1b \n"
-
- : "+r"(src_argb0), // %0
- "+r"(src_argb1), // %1
- "+r"(dst_argb), // %2
- "+r"(width) // %3
- :
- : "cc", "memory", "q0", "q1", "q2", "q3"
- );
+void ARGBAddRow_NEON(const uint8_t* src_argb0,
+ const uint8_t* src_argb1,
+ uint8_t* dst_argb,
+ int width) {
+ asm volatile(
+ // 8 pixel loop.
+ "1: \n"
+ "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // load 8 ARGB pixels.
+ "vld4.8 {d4, d5, d6, d7}, [%1]! \n" // load 8 more ARGB
+ "subs %3, %3, #8 \n" // 8 processed per loop.
+ "vqadd.u8 q0, q0, q2 \n" // add B, G
+ "vqadd.u8 q1, q1, q3 \n" // add R, A
+ "vst4.8 {d0, d1, d2, d3}, [%2]! \n" // store 8 ARGB pixels.
+ "bgt 1b \n"
+ : "+r"(src_argb0), // %0
+ "+r"(src_argb1), // %1
+ "+r"(dst_argb), // %2
+ "+r"(width) // %3
+ :
+ : "cc", "memory", "q0", "q1", "q2", "q3");
}
// Subtract 2 rows of ARGB pixels, 8 pixels at a time.
-void ARGBSubtractRow_NEON(const uint8* src_argb0, const uint8* src_argb1,
- uint8* dst_argb, int width) {
- asm volatile (
- // 8 pixel loop.
- "1: \n"
- MEMACCESS(0)
- "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // load 8 ARGB pixels.
- MEMACCESS(1)
- "vld4.8 {d4, d5, d6, d7}, [%1]! \n" // load 8 more ARGB pixels.
- "subs %3, %3, #8 \n" // 8 processed per loop.
- "vqsub.u8 q0, q0, q2 \n" // subtract B, G
- "vqsub.u8 q1, q1, q3 \n" // subtract R, A
- MEMACCESS(2)
- "vst4.8 {d0, d1, d2, d3}, [%2]! \n" // store 8 ARGB pixels.
- "bgt 1b \n"
-
- : "+r"(src_argb0), // %0
- "+r"(src_argb1), // %1
- "+r"(dst_argb), // %2
- "+r"(width) // %3
- :
- : "cc", "memory", "q0", "q1", "q2", "q3"
- );
+void ARGBSubtractRow_NEON(const uint8_t* src_argb0,
+ const uint8_t* src_argb1,
+ uint8_t* dst_argb,
+ int width) {
+ asm volatile(
+ // 8 pixel loop.
+ "1: \n"
+ "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // load 8 ARGB pixels.
+ "vld4.8 {d4, d5, d6, d7}, [%1]! \n" // load 8 more ARGB
+ "subs %3, %3, #8 \n" // 8 processed per loop.
+ "vqsub.u8 q0, q0, q2 \n" // subtract B, G
+ "vqsub.u8 q1, q1, q3 \n" // subtract R, A
+ "vst4.8 {d0, d1, d2, d3}, [%2]! \n" // store 8 ARGB pixels.
+ "bgt 1b \n"
+ : "+r"(src_argb0), // %0
+ "+r"(src_argb1), // %1
+ "+r"(dst_argb), // %2
+ "+r"(width) // %3
+ :
+ : "cc", "memory", "q0", "q1", "q2", "q3");
}
// Adds Sobel X and Sobel Y and stores Sobel into ARGB.
@@ -2672,54 +2455,50 @@ void ARGBSubtractRow_NEON(const uint8* src_argb0, const uint8* src_argb1,
// R = Sobel
// G = Sobel
// B = Sobel
-void SobelRow_NEON(const uint8* src_sobelx, const uint8* src_sobely,
- uint8* dst_argb, int width) {
- asm volatile (
- "vmov.u8 d3, #255 \n" // alpha
- // 8 pixel loop.
- "1: \n"
- MEMACCESS(0)
- "vld1.8 {d0}, [%0]! \n" // load 8 sobelx.
- MEMACCESS(1)
- "vld1.8 {d1}, [%1]! \n" // load 8 sobely.
- "subs %3, %3, #8 \n" // 8 processed per loop.
- "vqadd.u8 d0, d0, d1 \n" // add
- "vmov.u8 d1, d0 \n"
- "vmov.u8 d2, d0 \n"
- MEMACCESS(2)
- "vst4.8 {d0, d1, d2, d3}, [%2]! \n" // store 8 ARGB pixels.
- "bgt 1b \n"
- : "+r"(src_sobelx), // %0
- "+r"(src_sobely), // %1
- "+r"(dst_argb), // %2
- "+r"(width) // %3
- :
- : "cc", "memory", "q0", "q1"
- );
+void SobelRow_NEON(const uint8_t* src_sobelx,
+ const uint8_t* src_sobely,
+ uint8_t* dst_argb,
+ int width) {
+ asm volatile(
+ "vmov.u8 d3, #255 \n" // alpha
+ // 8 pixel loop.
+ "1: \n"
+ "vld1.8 {d0}, [%0]! \n" // load 8 sobelx.
+ "vld1.8 {d1}, [%1]! \n" // load 8 sobely.
+ "subs %3, %3, #8 \n" // 8 processed per loop.
+ "vqadd.u8 d0, d0, d1 \n" // add
+ "vmov.u8 d1, d0 \n"
+ "vmov.u8 d2, d0 \n"
+ "vst4.8 {d0, d1, d2, d3}, [%2]! \n" // store 8 ARGB pixels.
+ "bgt 1b \n"
+ : "+r"(src_sobelx), // %0
+ "+r"(src_sobely), // %1
+ "+r"(dst_argb), // %2
+ "+r"(width) // %3
+ :
+ : "cc", "memory", "q0", "q1");
}
// Adds Sobel X and Sobel Y and stores Sobel into plane.
-void SobelToPlaneRow_NEON(const uint8* src_sobelx, const uint8* src_sobely,
- uint8* dst_y, int width) {
- asm volatile (
- // 16 pixel loop.
- "1: \n"
- MEMACCESS(0)
- "vld1.8 {q0}, [%0]! \n" // load 16 sobelx.
- MEMACCESS(1)
- "vld1.8 {q1}, [%1]! \n" // load 16 sobely.
- "subs %3, %3, #16 \n" // 16 processed per loop.
- "vqadd.u8 q0, q0, q1 \n" // add
- MEMACCESS(2)
- "vst1.8 {q0}, [%2]! \n" // store 16 pixels.
- "bgt 1b \n"
- : "+r"(src_sobelx), // %0
- "+r"(src_sobely), // %1
- "+r"(dst_y), // %2
- "+r"(width) // %3
- :
- : "cc", "memory", "q0", "q1"
- );
+void SobelToPlaneRow_NEON(const uint8_t* src_sobelx,
+ const uint8_t* src_sobely,
+ uint8_t* dst_y,
+ int width) {
+ asm volatile(
+ // 16 pixel loop.
+ "1: \n"
+ "vld1.8 {q0}, [%0]! \n" // load 16 sobelx.
+ "vld1.8 {q1}, [%1]! \n" // load 16 sobely.
+ "subs %3, %3, #16 \n" // 16 processed per loop.
+ "vqadd.u8 q0, q0, q1 \n" // add
+ "vst1.8 {q0}, [%2]! \n" // store 16 pixels.
+ "bgt 1b \n"
+ : "+r"(src_sobelx), // %0
+ "+r"(src_sobely), // %1
+ "+r"(dst_y), // %2
+ "+r"(width) // %3
+ :
+ : "cc", "memory", "q0", "q1");
}
// Mixes Sobel X, Sobel Y and Sobel into ARGB.
@@ -2727,115 +2506,186 @@ void SobelToPlaneRow_NEON(const uint8* src_sobelx, const uint8* src_sobely,
// R = Sobel X
// G = Sobel
// B = Sobel Y
-void SobelXYRow_NEON(const uint8* src_sobelx, const uint8* src_sobely,
- uint8* dst_argb, int width) {
- asm volatile (
- "vmov.u8 d3, #255 \n" // alpha
- // 8 pixel loop.
- "1: \n"
- MEMACCESS(0)
- "vld1.8 {d2}, [%0]! \n" // load 8 sobelx.
- MEMACCESS(1)
- "vld1.8 {d0}, [%1]! \n" // load 8 sobely.
- "subs %3, %3, #8 \n" // 8 processed per loop.
- "vqadd.u8 d1, d0, d2 \n" // add
- MEMACCESS(2)
- "vst4.8 {d0, d1, d2, d3}, [%2]! \n" // store 8 ARGB pixels.
- "bgt 1b \n"
- : "+r"(src_sobelx), // %0
- "+r"(src_sobely), // %1
- "+r"(dst_argb), // %2
- "+r"(width) // %3
- :
- : "cc", "memory", "q0", "q1"
- );
+void SobelXYRow_NEON(const uint8_t* src_sobelx,
+ const uint8_t* src_sobely,
+ uint8_t* dst_argb,
+ int width) {
+ asm volatile(
+ "vmov.u8 d3, #255 \n" // alpha
+ // 8 pixel loop.
+ "1: \n"
+ "vld1.8 {d2}, [%0]! \n" // load 8 sobelx.
+ "vld1.8 {d0}, [%1]! \n" // load 8 sobely.
+ "subs %3, %3, #8 \n" // 8 processed per loop.
+ "vqadd.u8 d1, d0, d2 \n" // add
+ "vst4.8 {d0, d1, d2, d3}, [%2]! \n" // store 8 ARGB pixels.
+ "bgt 1b \n"
+ : "+r"(src_sobelx), // %0
+ "+r"(src_sobely), // %1
+ "+r"(dst_argb), // %2
+ "+r"(width) // %3
+ :
+ : "cc", "memory", "q0", "q1");
}
// SobelX as a matrix is
// -1 0 1
// -2 0 2
// -1 0 1
-void SobelXRow_NEON(const uint8* src_y0, const uint8* src_y1,
- const uint8* src_y2, uint8* dst_sobelx, int width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "vld1.8 {d0}, [%0],%5 \n" // top
- MEMACCESS(0)
- "vld1.8 {d1}, [%0],%6 \n"
- "vsubl.u8 q0, d0, d1 \n"
- MEMACCESS(1)
- "vld1.8 {d2}, [%1],%5 \n" // center * 2
- MEMACCESS(1)
- "vld1.8 {d3}, [%1],%6 \n"
- "vsubl.u8 q1, d2, d3 \n"
- "vadd.s16 q0, q0, q1 \n"
- "vadd.s16 q0, q0, q1 \n"
- MEMACCESS(2)
- "vld1.8 {d2}, [%2],%5 \n" // bottom
- MEMACCESS(2)
- "vld1.8 {d3}, [%2],%6 \n"
- "subs %4, %4, #8 \n" // 8 pixels
- "vsubl.u8 q1, d2, d3 \n"
- "vadd.s16 q0, q0, q1 \n"
- "vabs.s16 q0, q0 \n"
- "vqmovn.u16 d0, q0 \n"
- MEMACCESS(3)
- "vst1.8 {d0}, [%3]! \n" // store 8 sobelx
- "bgt 1b \n"
- : "+r"(src_y0), // %0
- "+r"(src_y1), // %1
- "+r"(src_y2), // %2
- "+r"(dst_sobelx), // %3
- "+r"(width) // %4
- : "r"(2), // %5
- "r"(6) // %6
- : "cc", "memory", "q0", "q1" // Clobber List
- );
+void SobelXRow_NEON(const uint8_t* src_y0,
+ const uint8_t* src_y1,
+ const uint8_t* src_y2,
+ uint8_t* dst_sobelx,
+ int width) {
+ asm volatile(
+ "1: \n"
+ "vld1.8 {d0}, [%0],%5 \n" // top
+ "vld1.8 {d1}, [%0],%6 \n"
+ "vsubl.u8 q0, d0, d1 \n"
+ "vld1.8 {d2}, [%1],%5 \n" // center * 2
+ "vld1.8 {d3}, [%1],%6 \n"
+ "vsubl.u8 q1, d2, d3 \n"
+ "vadd.s16 q0, q0, q1 \n"
+ "vadd.s16 q0, q0, q1 \n"
+ "vld1.8 {d2}, [%2],%5 \n" // bottom
+ "vld1.8 {d3}, [%2],%6 \n"
+ "subs %4, %4, #8 \n" // 8 pixels
+ "vsubl.u8 q1, d2, d3 \n"
+ "vadd.s16 q0, q0, q1 \n"
+ "vabs.s16 q0, q0 \n"
+ "vqmovn.u16 d0, q0 \n"
+ "vst1.8 {d0}, [%3]! \n" // store 8 sobelx
+ "bgt 1b \n"
+ : "+r"(src_y0), // %0
+ "+r"(src_y1), // %1
+ "+r"(src_y2), // %2
+ "+r"(dst_sobelx), // %3
+ "+r"(width) // %4
+ : "r"(2), // %5
+ "r"(6) // %6
+ : "cc", "memory", "q0", "q1" // Clobber List
+ );
}
// SobelY as a matrix is
// -1 -2 -1
// 0 0 0
// 1 2 1
-void SobelYRow_NEON(const uint8* src_y0, const uint8* src_y1,
- uint8* dst_sobely, int width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "vld1.8 {d0}, [%0],%4 \n" // left
- MEMACCESS(1)
- "vld1.8 {d1}, [%1],%4 \n"
- "vsubl.u8 q0, d0, d1 \n"
- MEMACCESS(0)
- "vld1.8 {d2}, [%0],%4 \n" // center * 2
- MEMACCESS(1)
- "vld1.8 {d3}, [%1],%4 \n"
- "vsubl.u8 q1, d2, d3 \n"
- "vadd.s16 q0, q0, q1 \n"
- "vadd.s16 q0, q0, q1 \n"
- MEMACCESS(0)
- "vld1.8 {d2}, [%0],%5 \n" // right
- MEMACCESS(1)
- "vld1.8 {d3}, [%1],%5 \n"
- "subs %3, %3, #8 \n" // 8 pixels
- "vsubl.u8 q1, d2, d3 \n"
- "vadd.s16 q0, q0, q1 \n"
- "vabs.s16 q0, q0 \n"
- "vqmovn.u16 d0, q0 \n"
- MEMACCESS(2)
- "vst1.8 {d0}, [%2]! \n" // store 8 sobely
- "bgt 1b \n"
- : "+r"(src_y0), // %0
- "+r"(src_y1), // %1
- "+r"(dst_sobely), // %2
- "+r"(width) // %3
- : "r"(1), // %4
- "r"(6) // %5
- : "cc", "memory", "q0", "q1" // Clobber List
- );
-}
-#endif // defined(__ARM_NEON__) && !defined(__aarch64__)
+void SobelYRow_NEON(const uint8_t* src_y0,
+ const uint8_t* src_y1,
+ uint8_t* dst_sobely,
+ int width) {
+ asm volatile(
+ "1: \n"
+ "vld1.8 {d0}, [%0],%4 \n" // left
+ "vld1.8 {d1}, [%1],%4 \n"
+ "vsubl.u8 q0, d0, d1 \n"
+ "vld1.8 {d2}, [%0],%4 \n" // center * 2
+ "vld1.8 {d3}, [%1],%4 \n"
+ "vsubl.u8 q1, d2, d3 \n"
+ "vadd.s16 q0, q0, q1 \n"
+ "vadd.s16 q0, q0, q1 \n"
+ "vld1.8 {d2}, [%0],%5 \n" // right
+ "vld1.8 {d3}, [%1],%5 \n"
+ "subs %3, %3, #8 \n" // 8 pixels
+ "vsubl.u8 q1, d2, d3 \n"
+ "vadd.s16 q0, q0, q1 \n"
+ "vabs.s16 q0, q0 \n"
+ "vqmovn.u16 d0, q0 \n"
+ "vst1.8 {d0}, [%2]! \n" // store 8 sobely
+ "bgt 1b \n"
+ : "+r"(src_y0), // %0
+ "+r"(src_y1), // %1
+ "+r"(dst_sobely), // %2
+ "+r"(width) // %3
+ : "r"(1), // %4
+ "r"(6) // %5
+ : "cc", "memory", "q0", "q1" // Clobber List
+ );
+}
+
+// %y passes a float as a scalar vector for vector * scalar multiply.
+// the regoster must be d0 to d15 and indexed with [0] or [1] to access
+// the float in the first or second float of the d-reg
+
+void HalfFloat1Row_NEON(const uint16_t* src,
+ uint16_t* dst,
+ float /*unused*/,
+ int width) {
+ asm volatile(
+
+ "1: \n"
+ "vld1.8 {q1}, [%0]! \n" // load 8 shorts
+ "subs %2, %2, #8 \n" // 8 pixels per loop
+ "vmovl.u16 q2, d2 \n" // 8 int's
+ "vmovl.u16 q3, d3 \n"
+ "vcvt.f32.u32 q2, q2 \n" // 8 floats
+ "vcvt.f32.u32 q3, q3 \n"
+ "vmul.f32 q2, q2, %y3 \n" // adjust exponent
+ "vmul.f32 q3, q3, %y3 \n"
+ "vqshrn.u32 d2, q2, #13 \n" // isolate halffloat
+ "vqshrn.u32 d3, q3, #13 \n"
+ "vst1.8 {q1}, [%1]! \n"
+ "bgt 1b \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ : "w"(1.9259299444e-34f) // %3
+ : "cc", "memory", "q1", "q2", "q3");
+}
+
+void HalfFloatRow_NEON(const uint16_t* src,
+ uint16_t* dst,
+ float scale,
+ int width) {
+ asm volatile(
+
+ "1: \n"
+ "vld1.8 {q1}, [%0]! \n" // load 8 shorts
+ "subs %2, %2, #8 \n" // 8 pixels per loop
+ "vmovl.u16 q2, d2 \n" // 8 int's
+ "vmovl.u16 q3, d3 \n"
+ "vcvt.f32.u32 q2, q2 \n" // 8 floats
+ "vcvt.f32.u32 q3, q3 \n"
+ "vmul.f32 q2, q2, %y3 \n" // adjust exponent
+ "vmul.f32 q3, q3, %y3 \n"
+ "vqshrn.u32 d2, q2, #13 \n" // isolate halffloat
+ "vqshrn.u32 d3, q3, #13 \n"
+ "vst1.8 {q1}, [%1]! \n"
+ "bgt 1b \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ : "w"(scale * 1.9259299444e-34f) // %3
+ : "cc", "memory", "q1", "q2", "q3");
+}
+
+void ByteToFloatRow_NEON(const uint8_t* src,
+ float* dst,
+ float scale,
+ int width) {
+ asm volatile(
+
+ "1: \n"
+ "vld1.8 {d2}, [%0]! \n" // load 8 bytes
+ "subs %2, %2, #8 \n" // 8 pixels per loop
+ "vmovl.u8 q1, d2 \n" // 8 shorts
+ "vmovl.u16 q2, d2 \n" // 8 ints
+ "vmovl.u16 q3, d3 \n"
+ "vcvt.f32.u32 q2, q2 \n" // 8 floats
+ "vcvt.f32.u32 q3, q3 \n"
+ "vmul.f32 q2, q2, %y3 \n" // scale
+ "vmul.f32 q3, q3, %y3 \n"
+ "vst1.8 {q2, q3}, [%1]! \n" // store 8 floats
+ "bgt 1b \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ : "w"(scale) // %3
+ : "cc", "memory", "q1", "q2", "q3");
+}
+
+#endif // !defined(LIBYUV_DISABLE_NEON) && defined(__ARM_NEON__)..
#ifdef __cplusplus
} // extern "C"
diff --git a/third_party/libyuv/source/row_neon64.cc b/third_party/libyuv/source/row_neon64.cc
index 6375d4f55..24b4520ba 100644
--- a/third_party/libyuv/source/row_neon64.cc
+++ b/third_party/libyuv/source/row_neon64.cc
@@ -19,118 +19,103 @@ extern "C" {
#if !defined(LIBYUV_DISABLE_NEON) && defined(__aarch64__)
// Read 8 Y, 4 U and 4 V from 422
-#define READYUV422 \
- MEMACCESS(0) \
- "ld1 {v0.8b}, [%0], #8 \n" \
- MEMACCESS(1) \
- "ld1 {v1.s}[0], [%1], #4 \n" \
- MEMACCESS(2) \
- "ld1 {v1.s}[1], [%2], #4 \n"
-
-// Read 8 Y, 2 U and 2 V from 422
-#define READYUV411 \
- MEMACCESS(0) \
- "ld1 {v0.8b}, [%0], #8 \n" \
- MEMACCESS(1) \
- "ld1 {v2.h}[0], [%1], #2 \n" \
- MEMACCESS(2) \
- "ld1 {v2.h}[1], [%2], #2 \n" \
- "zip1 v1.8b, v2.8b, v2.8b \n"
+#define READYUV422 \
+ "ld1 {v0.8b}, [%0], #8 \n" \
+ "ld1 {v1.s}[0], [%1], #4 \n" \
+ "ld1 {v1.s}[1], [%2], #4 \n"
// Read 8 Y, 8 U and 8 V from 444
-#define READYUV444 \
- MEMACCESS(0) \
- "ld1 {v0.8b}, [%0], #8 \n" \
- MEMACCESS(1) \
- "ld1 {v1.d}[0], [%1], #8 \n" \
- MEMACCESS(2) \
- "ld1 {v1.d}[1], [%2], #8 \n" \
- "uaddlp v1.8h, v1.16b \n" \
- "rshrn v1.8b, v1.8h, #1 \n"
+#define READYUV444 \
+ "ld1 {v0.8b}, [%0], #8 \n" \
+ "ld1 {v1.d}[0], [%1], #8 \n" \
+ "ld1 {v1.d}[1], [%2], #8 \n" \
+ "uaddlp v1.8h, v1.16b \n" \
+ "rshrn v1.8b, v1.8h, #1 \n"
// Read 8 Y, and set 4 U and 4 V to 128
-#define READYUV400 \
- MEMACCESS(0) \
- "ld1 {v0.8b}, [%0], #8 \n" \
- "movi v1.8b , #128 \n"
+#define READYUV400 \
+ "ld1 {v0.8b}, [%0], #8 \n" \
+ "movi v1.8b , #128 \n"
// Read 8 Y and 4 UV from NV12
-#define READNV12 \
- MEMACCESS(0) \
- "ld1 {v0.8b}, [%0], #8 \n" \
- MEMACCESS(1) \
- "ld1 {v2.8b}, [%1], #8 \n" \
- "uzp1 v1.8b, v2.8b, v2.8b \n" \
- "uzp2 v3.8b, v2.8b, v2.8b \n" \
- "ins v1.s[1], v3.s[0] \n"
+#define READNV12 \
+ "ld1 {v0.8b}, [%0], #8 \n" \
+ "ld1 {v2.8b}, [%1], #8 \n" \
+ "uzp1 v1.8b, v2.8b, v2.8b \n" \
+ "uzp2 v3.8b, v2.8b, v2.8b \n" \
+ "ins v1.s[1], v3.s[0] \n"
// Read 8 Y and 4 VU from NV21
-#define READNV21 \
- MEMACCESS(0) \
- "ld1 {v0.8b}, [%0], #8 \n" \
- MEMACCESS(1) \
- "ld1 {v2.8b}, [%1], #8 \n" \
- "uzp1 v3.8b, v2.8b, v2.8b \n" \
- "uzp2 v1.8b, v2.8b, v2.8b \n" \
- "ins v1.s[1], v3.s[0] \n"
+#define READNV21 \
+ "ld1 {v0.8b}, [%0], #8 \n" \
+ "ld1 {v2.8b}, [%1], #8 \n" \
+ "uzp1 v3.8b, v2.8b, v2.8b \n" \
+ "uzp2 v1.8b, v2.8b, v2.8b \n" \
+ "ins v1.s[1], v3.s[0] \n"
// Read 8 YUY2
-#define READYUY2 \
- MEMACCESS(0) \
- "ld2 {v0.8b, v1.8b}, [%0], #16 \n" \
- "uzp2 v3.8b, v1.8b, v1.8b \n" \
- "uzp1 v1.8b, v1.8b, v1.8b \n" \
- "ins v1.s[1], v3.s[0] \n"
+#define READYUY2 \
+ "ld2 {v0.8b, v1.8b}, [%0], #16 \n" \
+ "uzp2 v3.8b, v1.8b, v1.8b \n" \
+ "uzp1 v1.8b, v1.8b, v1.8b \n" \
+ "ins v1.s[1], v3.s[0] \n"
// Read 8 UYVY
-#define READUYVY \
- MEMACCESS(0) \
- "ld2 {v2.8b, v3.8b}, [%0], #16 \n" \
- "orr v0.8b, v3.8b, v3.8b \n" \
- "uzp1 v1.8b, v2.8b, v2.8b \n" \
- "uzp2 v3.8b, v2.8b, v2.8b \n" \
- "ins v1.s[1], v3.s[0] \n"
-
-#define YUVTORGB_SETUP \
- "ld1r {v24.8h}, [%[kUVBiasBGR]], #2 \n" \
- "ld1r {v25.8h}, [%[kUVBiasBGR]], #2 \n" \
- "ld1r {v26.8h}, [%[kUVBiasBGR]] \n" \
- "ld1r {v31.4s}, [%[kYToRgb]] \n" \
- "ld2 {v27.8h, v28.8h}, [%[kUVToRB]] \n" \
- "ld2 {v29.8h, v30.8h}, [%[kUVToG]] \n"
-
-#define YUVTORGB(vR, vG, vB) \
- "uxtl v0.8h, v0.8b \n" /* Extract Y */ \
- "shll v2.8h, v1.8b, #8 \n" /* Replicate UV */ \
- "ushll2 v3.4s, v0.8h, #0 \n" /* Y */ \
- "ushll v0.4s, v0.4h, #0 \n" \
- "mul v3.4s, v3.4s, v31.4s \n" \
- "mul v0.4s, v0.4s, v31.4s \n" \
- "sqshrun v0.4h, v0.4s, #16 \n" \
- "sqshrun2 v0.8h, v3.4s, #16 \n" /* Y */ \
- "uaddw v1.8h, v2.8h, v1.8b \n" /* Replicate UV */ \
- "mov v2.d[0], v1.d[1] \n" /* Extract V */ \
- "uxtl v2.8h, v2.8b \n" \
- "uxtl v1.8h, v1.8b \n" /* Extract U */ \
- "mul v3.8h, v1.8h, v27.8h \n" \
- "mul v5.8h, v1.8h, v29.8h \n" \
- "mul v6.8h, v2.8h, v30.8h \n" \
- "mul v7.8h, v2.8h, v28.8h \n" \
- "sqadd v6.8h, v6.8h, v5.8h \n" \
- "sqadd " #vB ".8h, v24.8h, v0.8h \n" /* B */ \
- "sqadd " #vG ".8h, v25.8h, v0.8h \n" /* G */ \
- "sqadd " #vR ".8h, v26.8h, v0.8h \n" /* R */ \
- "sqadd " #vB ".8h, " #vB ".8h, v3.8h \n" /* B */ \
- "sqsub " #vG ".8h, " #vG ".8h, v6.8h \n" /* G */ \
- "sqadd " #vR ".8h, " #vR ".8h, v7.8h \n" /* R */ \
- "sqshrun " #vB ".8b, " #vB ".8h, #6 \n" /* B */ \
- "sqshrun " #vG ".8b, " #vG ".8h, #6 \n" /* G */ \
- "sqshrun " #vR ".8b, " #vR ".8h, #6 \n" /* R */ \
-
-void I444ToARGBRow_NEON(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* dst_argb,
+#define READUYVY \
+ "ld2 {v2.8b, v3.8b}, [%0], #16 \n" \
+ "orr v0.8b, v3.8b, v3.8b \n" \
+ "uzp1 v1.8b, v2.8b, v2.8b \n" \
+ "uzp2 v3.8b, v2.8b, v2.8b \n" \
+ "ins v1.s[1], v3.s[0] \n"
+
+#define YUVTORGB_SETUP \
+ "ld1r {v24.8h}, [%[kUVBiasBGR]], #2 \n" \
+ "ld1r {v25.8h}, [%[kUVBiasBGR]], #2 \n" \
+ "ld1r {v26.8h}, [%[kUVBiasBGR]] \n" \
+ "ld1r {v31.4s}, [%[kYToRgb]] \n" \
+ "ld2 {v27.8h, v28.8h}, [%[kUVToRB]] \n" \
+ "ld2 {v29.8h, v30.8h}, [%[kUVToG]] \n"
+
+#define YUVTORGB(vR, vG, vB) \
+ "uxtl v0.8h, v0.8b \n" /* Extract Y */ \
+ "shll v2.8h, v1.8b, #8 \n" /* Replicate UV */ \
+ "ushll2 v3.4s, v0.8h, #0 \n" /* Y */ \
+ "ushll v0.4s, v0.4h, #0 \n" \
+ "mul v3.4s, v3.4s, v31.4s \n" \
+ "mul v0.4s, v0.4s, v31.4s \n" \
+ "sqshrun v0.4h, v0.4s, #16 \n" \
+ "sqshrun2 v0.8h, v3.4s, #16 \n" /* Y */ \
+ "uaddw v1.8h, v2.8h, v1.8b \n" /* Replicate UV */ \
+ "mov v2.d[0], v1.d[1] \n" /* Extract V */ \
+ "uxtl v2.8h, v2.8b \n" \
+ "uxtl v1.8h, v1.8b \n" /* Extract U */ \
+ "mul v3.8h, v1.8h, v27.8h \n" \
+ "mul v5.8h, v1.8h, v29.8h \n" \
+ "mul v6.8h, v2.8h, v30.8h \n" \
+ "mul v7.8h, v2.8h, v28.8h \n" \
+ "sqadd v6.8h, v6.8h, v5.8h \n" \
+ "sqadd " #vB \
+ ".8h, v24.8h, v0.8h \n" /* B */ \
+ "sqadd " #vG \
+ ".8h, v25.8h, v0.8h \n" /* G */ \
+ "sqadd " #vR \
+ ".8h, v26.8h, v0.8h \n" /* R */ \
+ "sqadd " #vB ".8h, " #vB \
+ ".8h, v3.8h \n" /* B */ \
+ "sqsub " #vG ".8h, " #vG \
+ ".8h, v6.8h \n" /* G */ \
+ "sqadd " #vR ".8h, " #vR \
+ ".8h, v7.8h \n" /* R */ \
+ "sqshrun " #vB ".8b, " #vB \
+ ".8h, #6 \n" /* B */ \
+ "sqshrun " #vG ".8b, " #vG \
+ ".8h, #6 \n" /* G */ \
+ "sqshrun " #vR ".8b, " #vR ".8h, #6 \n" /* R */
+
+void I444ToARGBRow_NEON(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
asm volatile (
@@ -140,7 +125,6 @@ void I444ToARGBRow_NEON(const uint8* src_y,
READYUV444
YUVTORGB(v22, v21, v20)
"subs %w4, %w4, #8 \n"
- MEMACCESS(3)
"st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%3], #32 \n"
"b.gt 1b \n"
: "+r"(src_y), // %0
@@ -157,10 +141,10 @@ void I444ToARGBRow_NEON(const uint8* src_y,
);
}
-void I422ToARGBRow_NEON(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* dst_argb,
+void I422ToARGBRow_NEON(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
asm volatile (
@@ -170,7 +154,6 @@ void I422ToARGBRow_NEON(const uint8* src_y,
READYUV422
YUVTORGB(v22, v21, v20)
"subs %w4, %w4, #8 \n"
- MEMACCESS(3)
"st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%3], #32 \n"
"b.gt 1b \n"
: "+r"(src_y), // %0
@@ -187,11 +170,11 @@ void I422ToARGBRow_NEON(const uint8* src_y,
);
}
-void I422AlphaToARGBRow_NEON(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- const uint8* src_a,
- uint8* dst_argb,
+void I422AlphaToARGBRow_NEON(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ const uint8_t* src_a,
+ uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
asm volatile (
@@ -199,10 +182,8 @@ void I422AlphaToARGBRow_NEON(const uint8* src_y,
"1: \n"
READYUV422
YUVTORGB(v22, v21, v20)
- MEMACCESS(3)
"ld1 {v23.8b}, [%3], #8 \n"
"subs %w5, %w5, #8 \n"
- MEMACCESS(4)
"st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%4], #32 \n"
"b.gt 1b \n"
: "+r"(src_y), // %0
@@ -220,40 +201,10 @@ void I422AlphaToARGBRow_NEON(const uint8* src_y,
);
}
-void I411ToARGBRow_NEON(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* dst_argb,
- const struct YuvConstants* yuvconstants,
- int width) {
- asm volatile (
- YUVTORGB_SETUP
- "movi v23.8b, #255 \n" /* A */
- "1: \n"
- READYUV411
- YUVTORGB(v22, v21, v20)
- "subs %w4, %w4, #8 \n"
- MEMACCESS(3)
- "st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%3], #32 \n"
- "b.gt 1b \n"
- : "+r"(src_y), // %0
- "+r"(src_u), // %1
- "+r"(src_v), // %2
- "+r"(dst_argb), // %3
- "+r"(width) // %4
- : [kUVToRB]"r"(&yuvconstants->kUVToRB),
- [kUVToG]"r"(&yuvconstants->kUVToG),
- [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR),
- [kYToRgb]"r"(&yuvconstants->kYToRgb)
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
- "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
- );
-}
-
-void I422ToRGBARow_NEON(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* dst_rgba,
+void I422ToRGBARow_NEON(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_rgba,
const struct YuvConstants* yuvconstants,
int width) {
asm volatile (
@@ -263,7 +214,6 @@ void I422ToRGBARow_NEON(const uint8* src_y,
READYUV422
YUVTORGB(v23, v22, v21)
"subs %w4, %w4, #8 \n"
- MEMACCESS(3)
"st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%3], #32 \n"
"b.gt 1b \n"
: "+r"(src_y), // %0
@@ -280,10 +230,10 @@ void I422ToRGBARow_NEON(const uint8* src_y,
);
}
-void I422ToRGB24Row_NEON(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* dst_rgb24,
+void I422ToRGB24Row_NEON(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_rgb24,
const struct YuvConstants* yuvconstants,
int width) {
asm volatile (
@@ -292,7 +242,6 @@ void I422ToRGB24Row_NEON(const uint8* src_y,
READYUV422
YUVTORGB(v22, v21, v20)
"subs %w4, %w4, #8 \n"
- MEMACCESS(3)
"st3 {v20.8b,v21.8b,v22.8b}, [%3], #24 \n"
"b.gt 1b \n"
: "+r"(src_y), // %0
@@ -309,97 +258,91 @@ void I422ToRGB24Row_NEON(const uint8* src_y,
);
}
-#define ARGBTORGB565 \
- "shll v0.8h, v22.8b, #8 \n" /* R */ \
- "shll v21.8h, v21.8b, #8 \n" /* G */ \
- "shll v20.8h, v20.8b, #8 \n" /* B */ \
- "sri v0.8h, v21.8h, #5 \n" /* RG */ \
- "sri v0.8h, v20.8h, #11 \n" /* RGB */
+#define ARGBTORGB565 \
+ "shll v0.8h, v22.8b, #8 \n" /* R */ \
+ "shll v21.8h, v21.8b, #8 \n" /* G */ \
+ "shll v20.8h, v20.8b, #8 \n" /* B */ \
+ "sri v0.8h, v21.8h, #5 \n" /* RG */ \
+ "sri v0.8h, v20.8h, #11 \n" /* RGB */
-void I422ToRGB565Row_NEON(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* dst_rgb565,
+void I422ToRGB565Row_NEON(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_rgb565,
const struct YuvConstants* yuvconstants,
int width) {
- asm volatile (
- YUVTORGB_SETUP
- "1: \n"
- READYUV422
- YUVTORGB(v22, v21, v20)
- "subs %w4, %w4, #8 \n"
- ARGBTORGB565
- MEMACCESS(3)
- "st1 {v0.8h}, [%3], #16 \n" // store 8 pixels RGB565.
- "b.gt 1b \n"
- : "+r"(src_y), // %0
- "+r"(src_u), // %1
- "+r"(src_v), // %2
- "+r"(dst_rgb565), // %3
- "+r"(width) // %4
- : [kUVToRB]"r"(&yuvconstants->kUVToRB),
- [kUVToG]"r"(&yuvconstants->kUVToG),
- [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR),
- [kYToRgb]"r"(&yuvconstants->kYToRgb)
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
- "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
- );
-}
-
-#define ARGBTOARGB1555 \
- "shll v0.8h, v23.8b, #8 \n" /* A */ \
- "shll v22.8h, v22.8b, #8 \n" /* R */ \
- "shll v21.8h, v21.8b, #8 \n" /* G */ \
- "shll v20.8h, v20.8b, #8 \n" /* B */ \
- "sri v0.8h, v22.8h, #1 \n" /* AR */ \
- "sri v0.8h, v21.8h, #6 \n" /* ARG */ \
- "sri v0.8h, v20.8h, #11 \n" /* ARGB */
-
-void I422ToARGB1555Row_NEON(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* dst_argb1555,
+ asm volatile(
+ YUVTORGB_SETUP
+ "1: \n" READYUV422 YUVTORGB(
+ v22, v21,
+ v20) "subs %w4, %w4, #8 \n" ARGBTORGB565
+ "st1 {v0.8h}, [%3], #16 \n" // store 8 pixels
+ // RGB565.
+ "b.gt 1b \n"
+ : "+r"(src_y), // %0
+ "+r"(src_u), // %1
+ "+r"(src_v), // %2
+ "+r"(dst_rgb565), // %3
+ "+r"(width) // %4
+ : [kUVToRB] "r"(&yuvconstants->kUVToRB),
+ [kUVToG] "r"(&yuvconstants->kUVToG),
+ [kUVBiasBGR] "r"(&yuvconstants->kUVBiasBGR),
+ [kYToRgb] "r"(&yuvconstants->kYToRgb)
+ : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
+ "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30");
+}
+
+#define ARGBTOARGB1555 \
+ "shll v0.8h, v23.8b, #8 \n" /* A */ \
+ "shll v22.8h, v22.8b, #8 \n" /* R */ \
+ "shll v21.8h, v21.8b, #8 \n" /* G */ \
+ "shll v20.8h, v20.8b, #8 \n" /* B */ \
+ "sri v0.8h, v22.8h, #1 \n" /* AR */ \
+ "sri v0.8h, v21.8h, #6 \n" /* ARG */ \
+ "sri v0.8h, v20.8h, #11 \n" /* ARGB */
+
+void I422ToARGB1555Row_NEON(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_argb1555,
const struct YuvConstants* yuvconstants,
int width) {
- asm volatile (
- YUVTORGB_SETUP
- "movi v23.8b, #255 \n"
- "1: \n"
- READYUV422
- YUVTORGB(v22, v21, v20)
- "subs %w4, %w4, #8 \n"
- ARGBTOARGB1555
- MEMACCESS(3)
- "st1 {v0.8h}, [%3], #16 \n" // store 8 pixels RGB565.
- "b.gt 1b \n"
- : "+r"(src_y), // %0
- "+r"(src_u), // %1
- "+r"(src_v), // %2
- "+r"(dst_argb1555), // %3
- "+r"(width) // %4
- : [kUVToRB]"r"(&yuvconstants->kUVToRB),
- [kUVToG]"r"(&yuvconstants->kUVToG),
- [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR),
- [kYToRgb]"r"(&yuvconstants->kYToRgb)
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
- "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
- );
-}
-
-#define ARGBTOARGB4444 \
- /* Input v20.8b<=B, v21.8b<=G, v22.8b<=R, v23.8b<=A, v4.8b<=0x0f */ \
- "ushr v20.8b, v20.8b, #4 \n" /* B */ \
- "bic v21.8b, v21.8b, v4.8b \n" /* G */ \
- "ushr v22.8b, v22.8b, #4 \n" /* R */ \
- "bic v23.8b, v23.8b, v4.8b \n" /* A */ \
- "orr v0.8b, v20.8b, v21.8b \n" /* BG */ \
- "orr v1.8b, v22.8b, v23.8b \n" /* RA */ \
- "zip1 v0.16b, v0.16b, v1.16b \n" /* BGRA */
-
-void I422ToARGB4444Row_NEON(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* dst_argb4444,
+ asm volatile(
+ YUVTORGB_SETUP
+ "movi v23.8b, #255 \n"
+ "1: \n" READYUV422 YUVTORGB(
+ v22, v21,
+ v20) "subs %w4, %w4, #8 \n" ARGBTOARGB1555
+ "st1 {v0.8h}, [%3], #16 \n" // store 8 pixels
+ // RGB565.
+ "b.gt 1b \n"
+ : "+r"(src_y), // %0
+ "+r"(src_u), // %1
+ "+r"(src_v), // %2
+ "+r"(dst_argb1555), // %3
+ "+r"(width) // %4
+ : [kUVToRB] "r"(&yuvconstants->kUVToRB),
+ [kUVToG] "r"(&yuvconstants->kUVToG),
+ [kUVBiasBGR] "r"(&yuvconstants->kUVBiasBGR),
+ [kYToRgb] "r"(&yuvconstants->kYToRgb)
+ : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
+ "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30");
+}
+
+#define ARGBTOARGB4444 \
+ /* Input v20.8b<=B, v21.8b<=G, v22.8b<=R, v23.8b<=A, v4.8b<=0x0f */ \
+ "ushr v20.8b, v20.8b, #4 \n" /* B */ \
+ "bic v21.8b, v21.8b, v4.8b \n" /* G */ \
+ "ushr v22.8b, v22.8b, #4 \n" /* R */ \
+ "bic v23.8b, v23.8b, v4.8b \n" /* A */ \
+ "orr v0.8b, v20.8b, v21.8b \n" /* BG */ \
+ "orr v1.8b, v22.8b, v23.8b \n" /* RA */ \
+ "zip1 v0.16b, v0.16b, v1.16b \n" /* BGRA */
+
+void I422ToARGB4444Row_NEON(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_argb4444,
const struct YuvConstants* yuvconstants,
int width) {
asm volatile (
@@ -411,7 +354,6 @@ void I422ToARGB4444Row_NEON(const uint8* src_y,
"subs %w4, %w4, #8 \n"
"movi v23.8b, #255 \n"
ARGBTOARGB4444
- MEMACCESS(3)
"st1 {v0.8h}, [%3], #16 \n" // store 8 pixels ARGB4444.
"b.gt 1b \n"
: "+r"(src_y), // %0
@@ -428,9 +370,7 @@ void I422ToARGB4444Row_NEON(const uint8* src_y,
);
}
-void I400ToARGBRow_NEON(const uint8* src_y,
- uint8* dst_argb,
- int width) {
+void I400ToARGBRow_NEON(const uint8_t* src_y, uint8_t* dst_argb, int width) {
asm volatile (
YUVTORGB_SETUP
"movi v23.8b, #255 \n"
@@ -438,7 +378,6 @@ void I400ToARGBRow_NEON(const uint8* src_y,
READYUV400
YUVTORGB(v22, v21, v20)
"subs %w2, %w2, #8 \n"
- MEMACCESS(1)
"st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%1], #32 \n"
"b.gt 1b \n"
: "+r"(src_y), // %0
@@ -453,31 +392,26 @@ void I400ToARGBRow_NEON(const uint8* src_y,
);
}
-void J400ToARGBRow_NEON(const uint8* src_y,
- uint8* dst_argb,
- int width) {
- asm volatile (
- "movi v23.8b, #255 \n"
- "1: \n"
- MEMACCESS(0)
- "ld1 {v20.8b}, [%0], #8 \n"
- "orr v21.8b, v20.8b, v20.8b \n"
- "orr v22.8b, v20.8b, v20.8b \n"
- "subs %w2, %w2, #8 \n"
- MEMACCESS(1)
- "st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%1], #32 \n"
- "b.gt 1b \n"
- : "+r"(src_y), // %0
- "+r"(dst_argb), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "v20", "v21", "v22", "v23"
- );
+void J400ToARGBRow_NEON(const uint8_t* src_y, uint8_t* dst_argb, int width) {
+ asm volatile(
+ "movi v23.8b, #255 \n"
+ "1: \n"
+ "ld1 {v20.8b}, [%0], #8 \n"
+ "orr v21.8b, v20.8b, v20.8b \n"
+ "orr v22.8b, v20.8b, v20.8b \n"
+ "subs %w2, %w2, #8 \n"
+ "st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%1], #32 \n"
+ "b.gt 1b \n"
+ : "+r"(src_y), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "v20", "v21", "v22", "v23");
}
-void NV12ToARGBRow_NEON(const uint8* src_y,
- const uint8* src_uv,
- uint8* dst_argb,
+void NV12ToARGBRow_NEON(const uint8_t* src_y,
+ const uint8_t* src_uv,
+ uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
asm volatile (
@@ -487,7 +421,6 @@ void NV12ToARGBRow_NEON(const uint8* src_y,
READNV12
YUVTORGB(v22, v21, v20)
"subs %w3, %w3, #8 \n"
- MEMACCESS(2)
"st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%2], #32 \n"
"b.gt 1b \n"
: "+r"(src_y), // %0
@@ -503,9 +436,9 @@ void NV12ToARGBRow_NEON(const uint8* src_y,
);
}
-void NV21ToARGBRow_NEON(const uint8* src_y,
- const uint8* src_vu,
- uint8* dst_argb,
+void NV21ToARGBRow_NEON(const uint8_t* src_y,
+ const uint8_t* src_vu,
+ uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
asm volatile (
@@ -515,7 +448,6 @@ void NV21ToARGBRow_NEON(const uint8* src_y,
READNV21
YUVTORGB(v22, v21, v20)
"subs %w3, %w3, #8 \n"
- MEMACCESS(2)
"st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%2], #32 \n"
"b.gt 1b \n"
: "+r"(src_y), // %0
@@ -531,24 +463,22 @@ void NV21ToARGBRow_NEON(const uint8* src_y,
);
}
-void NV12ToRGB565Row_NEON(const uint8* src_y,
- const uint8* src_uv,
- uint8* dst_rgb565,
- const struct YuvConstants* yuvconstants,
- int width) {
+void NV12ToRGB24Row_NEON(const uint8_t* src_y,
+ const uint8_t* src_uv,
+ uint8_t* dst_rgb24,
+ const struct YuvConstants* yuvconstants,
+ int width) {
asm volatile (
YUVTORGB_SETUP
"1: \n"
READNV12
YUVTORGB(v22, v21, v20)
"subs %w3, %w3, #8 \n"
- ARGBTORGB565
- MEMACCESS(2)
- "st1 {v0.8h}, [%2], 16 \n" // store 8 pixels RGB565.
+ "st3 {v20.8b,v21.8b,v22.8b}, [%2], #24 \n"
"b.gt 1b \n"
: "+r"(src_y), // %0
"+r"(src_uv), // %1
- "+r"(dst_rgb565), // %2
+ "+r"(dst_rgb24), // %2
"+r"(width) // %3
: [kUVToRB]"r"(&yuvconstants->kUVToRB),
[kUVToG]"r"(&yuvconstants->kUVToG),
@@ -559,8 +489,59 @@ void NV12ToRGB565Row_NEON(const uint8* src_y,
);
}
-void YUY2ToARGBRow_NEON(const uint8* src_yuy2,
- uint8* dst_argb,
+void NV21ToRGB24Row_NEON(const uint8_t* src_y,
+ const uint8_t* src_vu,
+ uint8_t* dst_rgb24,
+ const struct YuvConstants* yuvconstants,
+ int width) {
+ asm volatile (
+ YUVTORGB_SETUP
+ "1: \n"
+ READNV21
+ YUVTORGB(v22, v21, v20)
+ "subs %w3, %w3, #8 \n"
+ "st3 {v20.8b,v21.8b,v22.8b}, [%2], #24 \n"
+ "b.gt 1b \n"
+ : "+r"(src_y), // %0
+ "+r"(src_vu), // %1
+ "+r"(dst_rgb24), // %2
+ "+r"(width) // %3
+ : [kUVToRB]"r"(&yuvconstants->kUVToRB),
+ [kUVToG]"r"(&yuvconstants->kUVToG),
+ [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR),
+ [kYToRgb]"r"(&yuvconstants->kYToRgb)
+ : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
+ "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
+ );
+}
+
+void NV12ToRGB565Row_NEON(const uint8_t* src_y,
+ const uint8_t* src_uv,
+ uint8_t* dst_rgb565,
+ const struct YuvConstants* yuvconstants,
+ int width) {
+ asm volatile(
+ YUVTORGB_SETUP
+ "1: \n" READNV12 YUVTORGB(
+ v22, v21,
+ v20) "subs %w3, %w3, #8 \n" ARGBTORGB565
+ "st1 {v0.8h}, [%2], 16 \n" // store 8 pixels
+ // RGB565.
+ "b.gt 1b \n"
+ : "+r"(src_y), // %0
+ "+r"(src_uv), // %1
+ "+r"(dst_rgb565), // %2
+ "+r"(width) // %3
+ : [kUVToRB] "r"(&yuvconstants->kUVToRB),
+ [kUVToG] "r"(&yuvconstants->kUVToG),
+ [kUVBiasBGR] "r"(&yuvconstants->kUVBiasBGR),
+ [kYToRgb] "r"(&yuvconstants->kYToRgb)
+ : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
+ "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30");
+}
+
+void YUY2ToARGBRow_NEON(const uint8_t* src_yuy2,
+ uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
asm volatile (
@@ -570,7 +551,6 @@ void YUY2ToARGBRow_NEON(const uint8* src_yuy2,
READYUY2
YUVTORGB(v22, v21, v20)
"subs %w2, %w2, #8 \n"
- MEMACCESS(1)
"st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%1], #32 \n"
"b.gt 1b \n"
: "+r"(src_yuy2), // %0
@@ -585,8 +565,8 @@ void YUY2ToARGBRow_NEON(const uint8* src_yuy2,
);
}
-void UYVYToARGBRow_NEON(const uint8* src_uyvy,
- uint8* dst_argb,
+void UYVYToARGBRow_NEON(const uint8_t* src_uyvy,
+ uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
asm volatile (
@@ -596,7 +576,6 @@ void UYVYToARGBRow_NEON(const uint8* src_uyvy,
READUYVY
YUVTORGB(v22, v21, v20)
"subs %w2, %w2, #8 \n"
- MEMACCESS(1)
"st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%1], 32 \n"
"b.gt 1b \n"
: "+r"(src_uyvy), // %0
@@ -612,869 +591,819 @@ void UYVYToARGBRow_NEON(const uint8* src_uyvy,
}
// Reads 16 pairs of UV and write even values to dst_u and odd to dst_v.
-void SplitUVRow_NEON(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
+void SplitUVRow_NEON(const uint8_t* src_uv,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
int width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "ld2 {v0.16b,v1.16b}, [%0], #32 \n" // load 16 pairs of UV
- "subs %w3, %w3, #16 \n" // 16 processed per loop
- MEMACCESS(1)
- "st1 {v0.16b}, [%1], #16 \n" // store U
- MEMACCESS(2)
- "st1 {v1.16b}, [%2], #16 \n" // store V
- "b.gt 1b \n"
- : "+r"(src_uv), // %0
- "+r"(dst_u), // %1
- "+r"(dst_v), // %2
- "+r"(width) // %3 // Output registers
- : // Input registers
- : "cc", "memory", "v0", "v1" // Clobber List
- );
+ asm volatile(
+ "1: \n"
+ "ld2 {v0.16b,v1.16b}, [%0], #32 \n" // load 16 pairs of UV
+ "subs %w3, %w3, #16 \n" // 16 processed per loop
+ "st1 {v0.16b}, [%1], #16 \n" // store U
+ "st1 {v1.16b}, [%2], #16 \n" // store V
+ "b.gt 1b \n"
+ : "+r"(src_uv), // %0
+ "+r"(dst_u), // %1
+ "+r"(dst_v), // %2
+ "+r"(width) // %3 // Output registers
+ : // Input registers
+ : "cc", "memory", "v0", "v1" // Clobber List
+ );
}
// Reads 16 U's and V's and writes out 16 pairs of UV.
-void MergeUVRow_NEON(const uint8* src_u, const uint8* src_v, uint8* dst_uv,
+void MergeUVRow_NEON(const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_uv,
int width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "ld1 {v0.16b}, [%0], #16 \n" // load U
- MEMACCESS(1)
- "ld1 {v1.16b}, [%1], #16 \n" // load V
- "subs %w3, %w3, #16 \n" // 16 processed per loop
- MEMACCESS(2)
- "st2 {v0.16b,v1.16b}, [%2], #32 \n" // store 16 pairs of UV
- "b.gt 1b \n"
- :
- "+r"(src_u), // %0
- "+r"(src_v), // %1
- "+r"(dst_uv), // %2
- "+r"(width) // %3 // Output registers
- : // Input registers
- : "cc", "memory", "v0", "v1" // Clobber List
- );
-}
-
-// Copy multiple of 32. vld4.8 allow unaligned and is fastest on a15.
-void CopyRow_NEON(const uint8* src, uint8* dst, int count) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "ld1 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 32
- "subs %w2, %w2, #32 \n" // 32 processed per loop
- MEMACCESS(1)
- "st1 {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32 \n" // store 32
- "b.gt 1b \n"
- : "+r"(src), // %0
- "+r"(dst), // %1
- "+r"(count) // %2 // Output registers
- : // Input registers
- : "cc", "memory", "v0", "v1", "v2", "v3" // Clobber List
- );
-}
-
-// SetRow writes 'count' bytes using an 8 bit value repeated.
-void SetRow_NEON(uint8* dst, uint8 v8, int count) {
- asm volatile (
- "dup v0.16b, %w2 \n" // duplicate 16 bytes
- "1: \n"
- "subs %w1, %w1, #16 \n" // 16 bytes per loop
- MEMACCESS(0)
- "st1 {v0.16b}, [%0], #16 \n" // store
- "b.gt 1b \n"
- : "+r"(dst), // %0
- "+r"(count) // %1
- : "r"(v8) // %2
- : "cc", "memory", "v0"
- );
-}
-
-void ARGBSetRow_NEON(uint8* dst, uint32 v32, int count) {
- asm volatile (
- "dup v0.4s, %w2 \n" // duplicate 4 ints
- "1: \n"
- "subs %w1, %w1, #4 \n" // 4 ints per loop
- MEMACCESS(0)
- "st1 {v0.16b}, [%0], #16 \n" // store
- "b.gt 1b \n"
- : "+r"(dst), // %0
- "+r"(count) // %1
- : "r"(v32) // %2
- : "cc", "memory", "v0"
- );
-}
-
-void MirrorRow_NEON(const uint8* src, uint8* dst, int width) {
- asm volatile (
- // Start at end of source row.
- "add %0, %0, %w2, sxtw \n"
- "sub %0, %0, #16 \n"
- "1: \n"
- MEMACCESS(0)
- "ld1 {v0.16b}, [%0], %3 \n" // src -= 16
- "subs %w2, %w2, #16 \n" // 16 pixels per loop.
- "rev64 v0.16b, v0.16b \n"
- MEMACCESS(1)
- "st1 {v0.D}[1], [%1], #8 \n" // dst += 16
- MEMACCESS(1)
- "st1 {v0.D}[0], [%1], #8 \n"
- "b.gt 1b \n"
- : "+r"(src), // %0
- "+r"(dst), // %1
- "+r"(width) // %2
- : "r"((ptrdiff_t)-16) // %3
- : "cc", "memory", "v0"
- );
-}
-
-void MirrorUVRow_NEON(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
+ asm volatile(
+ "1: \n"
+ "ld1 {v0.16b}, [%0], #16 \n" // load U
+ "ld1 {v1.16b}, [%1], #16 \n" // load V
+ "subs %w3, %w3, #16 \n" // 16 processed per loop
+ "st2 {v0.16b,v1.16b}, [%2], #32 \n" // store 16 pairs of UV
+ "b.gt 1b \n"
+ : "+r"(src_u), // %0
+ "+r"(src_v), // %1
+ "+r"(dst_uv), // %2
+ "+r"(width) // %3 // Output registers
+ : // Input registers
+ : "cc", "memory", "v0", "v1" // Clobber List
+ );
+}
+
+// Reads 16 packed RGB and write to planar dst_r, dst_g, dst_b.
+void SplitRGBRow_NEON(const uint8_t* src_rgb,
+ uint8_t* dst_r,
+ uint8_t* dst_g,
+ uint8_t* dst_b,
int width) {
- asm volatile (
- // Start at end of source row.
- "add %0, %0, %w3, sxtw #1 \n"
- "sub %0, %0, #16 \n"
- "1: \n"
- MEMACCESS(0)
- "ld2 {v0.8b, v1.8b}, [%0], %4 \n" // src -= 16
- "subs %w3, %w3, #8 \n" // 8 pixels per loop.
- "rev64 v0.8b, v0.8b \n"
- "rev64 v1.8b, v1.8b \n"
- MEMACCESS(1)
- "st1 {v0.8b}, [%1], #8 \n" // dst += 8
- MEMACCESS(2)
- "st1 {v1.8b}, [%2], #8 \n"
- "b.gt 1b \n"
- : "+r"(src_uv), // %0
- "+r"(dst_u), // %1
- "+r"(dst_v), // %2
- "+r"(width) // %3
- : "r"((ptrdiff_t)-16) // %4
- : "cc", "memory", "v0", "v1"
- );
-}
-
-void ARGBMirrorRow_NEON(const uint8* src, uint8* dst, int width) {
- asm volatile (
- // Start at end of source row.
- "add %0, %0, %w2, sxtw #2 \n"
- "sub %0, %0, #16 \n"
- "1: \n"
- MEMACCESS(0)
- "ld1 {v0.16b}, [%0], %3 \n" // src -= 16
- "subs %w2, %w2, #4 \n" // 4 pixels per loop.
- "rev64 v0.4s, v0.4s \n"
- MEMACCESS(1)
- "st1 {v0.D}[1], [%1], #8 \n" // dst += 16
- MEMACCESS(1)
- "st1 {v0.D}[0], [%1], #8 \n"
- "b.gt 1b \n"
- : "+r"(src), // %0
- "+r"(dst), // %1
- "+r"(width) // %2
- : "r"((ptrdiff_t)-16) // %3
- : "cc", "memory", "v0"
- );
-}
-
-void RGB24ToARGBRow_NEON(const uint8* src_rgb24, uint8* dst_argb, int width) {
- asm volatile (
- "movi v4.8b, #255 \n" // Alpha
- "1: \n"
- MEMACCESS(0)
- "ld3 {v1.8b,v2.8b,v3.8b}, [%0], #24 \n" // load 8 pixels of RGB24.
- "subs %w2, %w2, #8 \n" // 8 processed per loop.
- MEMACCESS(1)
- "st4 {v1.8b,v2.8b,v3.8b,v4.8b}, [%1], #32 \n" // store 8 ARGB pixels
- "b.gt 1b \n"
- : "+r"(src_rgb24), // %0
- "+r"(dst_argb), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "v1", "v2", "v3", "v4" // Clobber List
- );
-}
-
-void RAWToARGBRow_NEON(const uint8* src_raw, uint8* dst_argb, int width) {
- asm volatile (
- "movi v5.8b, #255 \n" // Alpha
- "1: \n"
- MEMACCESS(0)
- "ld3 {v0.8b,v1.8b,v2.8b}, [%0], #24 \n" // read r g b
- "subs %w2, %w2, #8 \n" // 8 processed per loop.
- "orr v3.8b, v1.8b, v1.8b \n" // move g
- "orr v4.8b, v0.8b, v0.8b \n" // move r
- MEMACCESS(1)
- "st4 {v2.8b,v3.8b,v4.8b,v5.8b}, [%1], #32 \n" // store b g r a
- "b.gt 1b \n"
- : "+r"(src_raw), // %0
- "+r"(dst_argb), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5" // Clobber List
- );
-}
-
-void RAWToRGB24Row_NEON(const uint8* src_raw, uint8* dst_rgb24, int width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "ld3 {v0.8b,v1.8b,v2.8b}, [%0], #24 \n" // read r g b
- "subs %w2, %w2, #8 \n" // 8 processed per loop.
- "orr v3.8b, v1.8b, v1.8b \n" // move g
- "orr v4.8b, v0.8b, v0.8b \n" // move r
- MEMACCESS(1)
- "st3 {v2.8b,v3.8b,v4.8b}, [%1], #24 \n" // store b g r
- "b.gt 1b \n"
- : "+r"(src_raw), // %0
- "+r"(dst_rgb24), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4" // Clobber List
- );
-}
-
-#define RGB565TOARGB \
- "shrn v6.8b, v0.8h, #5 \n" /* G xxGGGGGG */ \
- "shl v6.8b, v6.8b, #2 \n" /* G GGGGGG00 upper 6 */ \
- "ushr v4.8b, v6.8b, #6 \n" /* G 000000GG lower 2 */ \
- "orr v1.8b, v4.8b, v6.8b \n" /* G */ \
- "xtn v2.8b, v0.8h \n" /* B xxxBBBBB */ \
- "ushr v0.8h, v0.8h, #11 \n" /* R 000RRRRR */ \
- "xtn2 v2.16b,v0.8h \n" /* R in upper part */ \
- "shl v2.16b, v2.16b, #3 \n" /* R,B BBBBB000 upper 5 */ \
- "ushr v0.16b, v2.16b, #5 \n" /* R,B 00000BBB lower 3 */ \
- "orr v0.16b, v0.16b, v2.16b \n" /* R,B */ \
- "dup v2.2D, v0.D[1] \n" /* R */
-
-void RGB565ToARGBRow_NEON(const uint8* src_rgb565, uint8* dst_argb, int width) {
- asm volatile (
- "movi v3.8b, #255 \n" // Alpha
- "1: \n"
- MEMACCESS(0)
- "ld1 {v0.16b}, [%0], #16 \n" // load 8 RGB565 pixels.
- "subs %w2, %w2, #8 \n" // 8 processed per loop.
- RGB565TOARGB
- MEMACCESS(1)
- "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32 \n" // store 8 ARGB pixels
- "b.gt 1b \n"
- : "+r"(src_rgb565), // %0
- "+r"(dst_argb), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v6" // Clobber List
- );
-}
-
-#define ARGB1555TOARGB \
- "ushr v2.8h, v0.8h, #10 \n" /* R xxxRRRRR */ \
- "shl v2.8h, v2.8h, #3 \n" /* R RRRRR000 upper 5 */ \
- "xtn v3.8b, v2.8h \n" /* RRRRR000 AAAAAAAA */ \
- \
- "sshr v2.8h, v0.8h, #15 \n" /* A AAAAAAAA */ \
- "xtn2 v3.16b, v2.8h \n" \
- \
- "xtn v2.8b, v0.8h \n" /* B xxxBBBBB */ \
- "shrn2 v2.16b,v0.8h, #5 \n" /* G xxxGGGGG */ \
- \
- "ushr v1.16b, v3.16b, #5 \n" /* R,A 00000RRR lower 3 */ \
- "shl v0.16b, v2.16b, #3 \n" /* B,G BBBBB000 upper 5 */ \
- "ushr v2.16b, v0.16b, #5 \n" /* B,G 00000BBB lower 3 */ \
- \
- "orr v0.16b, v0.16b, v2.16b \n" /* B,G */ \
- "orr v2.16b, v1.16b, v3.16b \n" /* R,A */ \
- "dup v1.2D, v0.D[1] \n" \
- "dup v3.2D, v2.D[1] \n"
+ asm volatile(
+ "1: \n"
+ "ld3 {v0.16b,v1.16b,v2.16b}, [%0], #48 \n" // load 16 RGB
+ "subs %w4, %w4, #16 \n" // 16 processed per loop
+ "st1 {v0.16b}, [%1], #16 \n" // store R
+ "st1 {v1.16b}, [%2], #16 \n" // store G
+ "st1 {v2.16b}, [%3], #16 \n" // store B
+ "b.gt 1b \n"
+ : "+r"(src_rgb), // %0
+ "+r"(dst_r), // %1
+ "+r"(dst_g), // %2
+ "+r"(dst_b), // %3
+ "+r"(width) // %4
+ : // Input registers
+ : "cc", "memory", "v0", "v1", "v2" // Clobber List
+ );
+}
+
+// Reads 16 planar R's, G's and B's and writes out 16 packed RGB at a time
+void MergeRGBRow_NEON(const uint8_t* src_r,
+ const uint8_t* src_g,
+ const uint8_t* src_b,
+ uint8_t* dst_rgb,
+ int width) {
+ asm volatile(
+ "1: \n"
+ "ld1 {v0.16b}, [%0], #16 \n" // load R
+ "ld1 {v1.16b}, [%1], #16 \n" // load G
+ "ld1 {v2.16b}, [%2], #16 \n" // load B
+ "subs %w4, %w4, #16 \n" // 16 processed per loop
+ "st3 {v0.16b,v1.16b,v2.16b}, [%3], #48 \n" // store 16 RGB
+ "b.gt 1b \n"
+ : "+r"(src_r), // %0
+ "+r"(src_g), // %1
+ "+r"(src_b), // %2
+ "+r"(dst_rgb), // %3
+ "+r"(width) // %4
+ : // Input registers
+ : "cc", "memory", "v0", "v1", "v2" // Clobber List
+ );
+}
+
+// Copy multiple of 32.
+void CopyRow_NEON(const uint8_t* src, uint8_t* dst, int width) {
+ asm volatile(
+ "1: \n"
+ "ldp q0, q1, [%0], #32 \n"
+ "subs %w2, %w2, #32 \n" // 32 processed per loop
+ "stp q0, q1, [%1], #32 \n"
+ "b.gt 1b \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2 // Output registers
+ : // Input registers
+ : "cc", "memory", "v0", "v1" // Clobber List
+ );
+}
+
+// SetRow writes 'width' bytes using an 8 bit value repeated.
+void SetRow_NEON(uint8_t* dst, uint8_t v8, int width) {
+ asm volatile(
+ "dup v0.16b, %w2 \n" // duplicate 16 bytes
+ "1: \n"
+ "subs %w1, %w1, #16 \n" // 16 bytes per loop
+ "st1 {v0.16b}, [%0], #16 \n" // store
+ "b.gt 1b \n"
+ : "+r"(dst), // %0
+ "+r"(width) // %1
+ : "r"(v8) // %2
+ : "cc", "memory", "v0");
+}
+
+void ARGBSetRow_NEON(uint8_t* dst, uint32_t v32, int width) {
+ asm volatile(
+ "dup v0.4s, %w2 \n" // duplicate 4 ints
+ "1: \n"
+ "subs %w1, %w1, #4 \n" // 4 ints per loop
+ "st1 {v0.16b}, [%0], #16 \n" // store
+ "b.gt 1b \n"
+ : "+r"(dst), // %0
+ "+r"(width) // %1
+ : "r"(v32) // %2
+ : "cc", "memory", "v0");
+}
+
+void MirrorRow_NEON(const uint8_t* src, uint8_t* dst, int width) {
+ asm volatile(
+ // Start at end of source row.
+ "add %0, %0, %w2, sxtw \n"
+ "sub %0, %0, #16 \n"
+ "1: \n"
+ "ld1 {v0.16b}, [%0], %3 \n" // src -= 16
+ "subs %w2, %w2, #16 \n" // 16 pixels per loop.
+ "rev64 v0.16b, v0.16b \n"
+ "st1 {v0.D}[1], [%1], #8 \n" // dst += 16
+ "st1 {v0.D}[0], [%1], #8 \n"
+ "b.gt 1b \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ : "r"((ptrdiff_t)-16) // %3
+ : "cc", "memory", "v0");
+}
+
+void MirrorUVRow_NEON(const uint8_t* src_uv,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ asm volatile(
+ // Start at end of source row.
+ "add %0, %0, %w3, sxtw #1 \n"
+ "sub %0, %0, #16 \n"
+ "1: \n"
+ "ld2 {v0.8b, v1.8b}, [%0], %4 \n" // src -= 16
+ "subs %w3, %w3, #8 \n" // 8 pixels per loop.
+ "rev64 v0.8b, v0.8b \n"
+ "rev64 v1.8b, v1.8b \n"
+ "st1 {v0.8b}, [%1], #8 \n" // dst += 8
+ "st1 {v1.8b}, [%2], #8 \n"
+ "b.gt 1b \n"
+ : "+r"(src_uv), // %0
+ "+r"(dst_u), // %1
+ "+r"(dst_v), // %2
+ "+r"(width) // %3
+ : "r"((ptrdiff_t)-16) // %4
+ : "cc", "memory", "v0", "v1");
+}
+
+void ARGBMirrorRow_NEON(const uint8_t* src, uint8_t* dst, int width) {
+ asm volatile(
+ // Start at end of source row.
+ "add %0, %0, %w2, sxtw #2 \n"
+ "sub %0, %0, #16 \n"
+ "1: \n"
+ "ld1 {v0.16b}, [%0], %3 \n" // src -= 16
+ "subs %w2, %w2, #4 \n" // 4 pixels per loop.
+ "rev64 v0.4s, v0.4s \n"
+ "st1 {v0.D}[1], [%1], #8 \n" // dst += 16
+ "st1 {v0.D}[0], [%1], #8 \n"
+ "b.gt 1b \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ : "r"((ptrdiff_t)-16) // %3
+ : "cc", "memory", "v0");
+}
+
+void RGB24ToARGBRow_NEON(const uint8_t* src_rgb24,
+ uint8_t* dst_argb,
+ int width) {
+ asm volatile(
+ "movi v4.8b, #255 \n" // Alpha
+ "1: \n"
+ "ld3 {v1.8b,v2.8b,v3.8b}, [%0], #24 \n" // load 8 pixels of RGB24.
+ "subs %w2, %w2, #8 \n" // 8 processed per loop.
+ "st4 {v1.8b,v2.8b,v3.8b,v4.8b}, [%1], #32 \n" // store 8 ARGB
+ "b.gt 1b \n"
+ : "+r"(src_rgb24), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "v1", "v2", "v3", "v4" // Clobber List
+ );
+}
+
+void RAWToARGBRow_NEON(const uint8_t* src_raw, uint8_t* dst_argb, int width) {
+ asm volatile(
+ "movi v5.8b, #255 \n" // Alpha
+ "1: \n"
+ "ld3 {v0.8b,v1.8b,v2.8b}, [%0], #24 \n" // read r g b
+ "subs %w2, %w2, #8 \n" // 8 processed per loop.
+ "orr v3.8b, v1.8b, v1.8b \n" // move g
+ "orr v4.8b, v0.8b, v0.8b \n" // move r
+ "st4 {v2.8b,v3.8b,v4.8b,v5.8b}, [%1], #32 \n" // store b g r a
+ "b.gt 1b \n"
+ : "+r"(src_raw), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5" // Clobber List
+ );
+}
+
+void RAWToRGB24Row_NEON(const uint8_t* src_raw, uint8_t* dst_rgb24, int width) {
+ asm volatile(
+ "1: \n"
+ "ld3 {v0.8b,v1.8b,v2.8b}, [%0], #24 \n" // read r g b
+ "subs %w2, %w2, #8 \n" // 8 processed per loop.
+ "orr v3.8b, v1.8b, v1.8b \n" // move g
+ "orr v4.8b, v0.8b, v0.8b \n" // move r
+ "st3 {v2.8b,v3.8b,v4.8b}, [%1], #24 \n" // store b g r
+ "b.gt 1b \n"
+ : "+r"(src_raw), // %0
+ "+r"(dst_rgb24), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "v0", "v1", "v2", "v3", "v4" // Clobber List
+ );
+}
+
+#define RGB565TOARGB \
+ "shrn v6.8b, v0.8h, #5 \n" /* G xxGGGGGG */ \
+ "shl v6.8b, v6.8b, #2 \n" /* G GGGGGG00 upper 6 */ \
+ "ushr v4.8b, v6.8b, #6 \n" /* G 000000GG lower 2 */ \
+ "orr v1.8b, v4.8b, v6.8b \n" /* G */ \
+ "xtn v2.8b, v0.8h \n" /* B xxxBBBBB */ \
+ "ushr v0.8h, v0.8h, #11 \n" /* R 000RRRRR */ \
+ "xtn2 v2.16b,v0.8h \n" /* R in upper part */ \
+ "shl v2.16b, v2.16b, #3 \n" /* R,B BBBBB000 upper 5 */ \
+ "ushr v0.16b, v2.16b, #5 \n" /* R,B 00000BBB lower 3 */ \
+ "orr v0.16b, v0.16b, v2.16b \n" /* R,B */ \
+ "dup v2.2D, v0.D[1] \n" /* R */
+
+void RGB565ToARGBRow_NEON(const uint8_t* src_rgb565,
+ uint8_t* dst_argb,
+ int width) {
+ asm volatile(
+ "movi v3.8b, #255 \n" // Alpha
+ "1: \n"
+ "ld1 {v0.16b}, [%0], #16 \n" // load 8 RGB565 pixels.
+ "subs %w2, %w2, #8 \n" // 8 processed per loop.
+ RGB565TOARGB
+ "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32 \n" // store 8 ARGB
+ "b.gt 1b \n"
+ : "+r"(src_rgb565), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v6" // Clobber List
+ );
+}
+
+#define ARGB1555TOARGB \
+ "ushr v2.8h, v0.8h, #10 \n" /* R xxxRRRRR */ \
+ "shl v2.8h, v2.8h, #3 \n" /* R RRRRR000 upper 5 */ \
+ "xtn v3.8b, v2.8h \n" /* RRRRR000 AAAAAAAA */ \
+ \
+ "sshr v2.8h, v0.8h, #15 \n" /* A AAAAAAAA */ \
+ "xtn2 v3.16b, v2.8h \n" \
+ \
+ "xtn v2.8b, v0.8h \n" /* B xxxBBBBB */ \
+ "shrn2 v2.16b,v0.8h, #5 \n" /* G xxxGGGGG */ \
+ \
+ "ushr v1.16b, v3.16b, #5 \n" /* R,A 00000RRR lower 3 */ \
+ "shl v0.16b, v2.16b, #3 \n" /* B,G BBBBB000 upper 5 */ \
+ "ushr v2.16b, v0.16b, #5 \n" /* B,G 00000BBB lower 3 */ \
+ \
+ "orr v0.16b, v0.16b, v2.16b \n" /* B,G */ \
+ "orr v2.16b, v1.16b, v3.16b \n" /* R,A */ \
+ "dup v1.2D, v0.D[1] \n" \
+ "dup v3.2D, v2.D[1] \n"
// RGB555TOARGB is same as ARGB1555TOARGB but ignores alpha.
-#define RGB555TOARGB \
- "ushr v2.8h, v0.8h, #10 \n" /* R xxxRRRRR */ \
- "shl v2.8h, v2.8h, #3 \n" /* R RRRRR000 upper 5 */ \
- "xtn v3.8b, v2.8h \n" /* RRRRR000 */ \
- \
- "xtn v2.8b, v0.8h \n" /* B xxxBBBBB */ \
- "shrn2 v2.16b,v0.8h, #5 \n" /* G xxxGGGGG */ \
- \
- "ushr v1.16b, v3.16b, #5 \n" /* R 00000RRR lower 3 */ \
- "shl v0.16b, v2.16b, #3 \n" /* B,G BBBBB000 upper 5 */ \
- "ushr v2.16b, v0.16b, #5 \n" /* B,G 00000BBB lower 3 */ \
- \
- "orr v0.16b, v0.16b, v2.16b \n" /* B,G */ \
- "orr v2.16b, v1.16b, v3.16b \n" /* R */ \
- "dup v1.2D, v0.D[1] \n" /* G */ \
-
-void ARGB1555ToARGBRow_NEON(const uint8* src_argb1555, uint8* dst_argb,
+#define RGB555TOARGB \
+ "ushr v2.8h, v0.8h, #10 \n" /* R xxxRRRRR */ \
+ "shl v2.8h, v2.8h, #3 \n" /* R RRRRR000 upper 5 */ \
+ "xtn v3.8b, v2.8h \n" /* RRRRR000 */ \
+ \
+ "xtn v2.8b, v0.8h \n" /* B xxxBBBBB */ \
+ "shrn2 v2.16b,v0.8h, #5 \n" /* G xxxGGGGG */ \
+ \
+ "ushr v1.16b, v3.16b, #5 \n" /* R 00000RRR lower 3 */ \
+ "shl v0.16b, v2.16b, #3 \n" /* B,G BBBBB000 upper 5 */ \
+ "ushr v2.16b, v0.16b, #5 \n" /* B,G 00000BBB lower 3 */ \
+ \
+ "orr v0.16b, v0.16b, v2.16b \n" /* B,G */ \
+ "orr v2.16b, v1.16b, v3.16b \n" /* R */ \
+ "dup v1.2D, v0.D[1] \n" /* G */
+
+void ARGB1555ToARGBRow_NEON(const uint8_t* src_argb1555,
+ uint8_t* dst_argb,
int width) {
- asm volatile (
- "movi v3.8b, #255 \n" // Alpha
- "1: \n"
- MEMACCESS(0)
- "ld1 {v0.16b}, [%0], #16 \n" // load 8 ARGB1555 pixels.
- "subs %w2, %w2, #8 \n" // 8 processed per loop.
- ARGB1555TOARGB
- MEMACCESS(1)
- "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32 \n" // store 8 ARGB pixels
- "b.gt 1b \n"
- : "+r"(src_argb1555), // %0
- "+r"(dst_argb), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "v0", "v1", "v2", "v3" // Clobber List
- );
-}
-
-#define ARGB4444TOARGB \
- "shrn v1.8b, v0.8h, #8 \n" /* v1(l) AR */ \
- "xtn2 v1.16b, v0.8h \n" /* v1(h) GB */ \
- "shl v2.16b, v1.16b, #4 \n" /* B,R BBBB0000 */ \
- "ushr v3.16b, v1.16b, #4 \n" /* G,A 0000GGGG */ \
- "ushr v0.16b, v2.16b, #4 \n" /* B,R 0000BBBB */ \
- "shl v1.16b, v3.16b, #4 \n" /* G,A GGGG0000 */ \
- "orr v2.16b, v0.16b, v2.16b \n" /* B,R BBBBBBBB */ \
- "orr v3.16b, v1.16b, v3.16b \n" /* G,A GGGGGGGG */ \
- "dup v0.2D, v2.D[1] \n" \
- "dup v1.2D, v3.D[1] \n"
-
-void ARGB4444ToARGBRow_NEON(const uint8* src_argb4444, uint8* dst_argb,
+ asm volatile(
+ "movi v3.8b, #255 \n" // Alpha
+ "1: \n"
+ "ld1 {v0.16b}, [%0], #16 \n" // load 8 ARGB1555 pixels.
+ "subs %w2, %w2, #8 \n" // 8 processed per loop.
+ ARGB1555TOARGB
+ "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32 \n" // store 8 ARGB
+ // pixels
+ "b.gt 1b \n"
+ : "+r"(src_argb1555), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "v0", "v1", "v2", "v3" // Clobber List
+ );
+}
+
+#define ARGB4444TOARGB \
+ "shrn v1.8b, v0.8h, #8 \n" /* v1(l) AR */ \
+ "xtn2 v1.16b, v0.8h \n" /* v1(h) GB */ \
+ "shl v2.16b, v1.16b, #4 \n" /* B,R BBBB0000 */ \
+ "ushr v3.16b, v1.16b, #4 \n" /* G,A 0000GGGG */ \
+ "ushr v0.16b, v2.16b, #4 \n" /* B,R 0000BBBB */ \
+ "shl v1.16b, v3.16b, #4 \n" /* G,A GGGG0000 */ \
+ "orr v2.16b, v0.16b, v2.16b \n" /* B,R BBBBBBBB */ \
+ "orr v3.16b, v1.16b, v3.16b \n" /* G,A GGGGGGGG */ \
+ "dup v0.2D, v2.D[1] \n" \
+ "dup v1.2D, v3.D[1] \n"
+
+void ARGB4444ToARGBRow_NEON(const uint8_t* src_argb4444,
+ uint8_t* dst_argb,
int width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "ld1 {v0.16b}, [%0], #16 \n" // load 8 ARGB4444 pixels.
- "subs %w2, %w2, #8 \n" // 8 processed per loop.
- ARGB4444TOARGB
- MEMACCESS(1)
- "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32 \n" // store 8 ARGB pixels
- "b.gt 1b \n"
- : "+r"(src_argb4444), // %0
- "+r"(dst_argb), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4" // Clobber List
- );
-}
-
-void ARGBToRGB24Row_NEON(const uint8* src_argb, uint8* dst_rgb24, int width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "ld4 {v1.8b,v2.8b,v3.8b,v4.8b}, [%0], #32 \n" // load 8 ARGB pixels
- "subs %w2, %w2, #8 \n" // 8 processed per loop.
- MEMACCESS(1)
- "st3 {v1.8b,v2.8b,v3.8b}, [%1], #24 \n" // store 8 pixels of RGB24.
- "b.gt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_rgb24), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "v1", "v2", "v3", "v4" // Clobber List
- );
-}
-
-void ARGBToRAWRow_NEON(const uint8* src_argb, uint8* dst_raw, int width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "ld4 {v1.8b,v2.8b,v3.8b,v4.8b}, [%0], #32 \n" // load b g r a
- "subs %w2, %w2, #8 \n" // 8 processed per loop.
- "orr v4.8b, v2.8b, v2.8b \n" // mov g
- "orr v5.8b, v1.8b, v1.8b \n" // mov b
- MEMACCESS(1)
- "st3 {v3.8b,v4.8b,v5.8b}, [%1], #24 \n" // store r g b
- "b.gt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_raw), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "v1", "v2", "v3", "v4", "v5" // Clobber List
- );
-}
-
-void YUY2ToYRow_NEON(const uint8* src_yuy2, uint8* dst_y, int width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "ld2 {v0.16b,v1.16b}, [%0], #32 \n" // load 16 pixels of YUY2.
- "subs %w2, %w2, #16 \n" // 16 processed per loop.
- MEMACCESS(1)
- "st1 {v0.16b}, [%1], #16 \n" // store 16 pixels of Y.
- "b.gt 1b \n"
- : "+r"(src_yuy2), // %0
- "+r"(dst_y), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "v0", "v1" // Clobber List
- );
-}
-
-void UYVYToYRow_NEON(const uint8* src_uyvy, uint8* dst_y, int width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "ld2 {v0.16b,v1.16b}, [%0], #32 \n" // load 16 pixels of UYVY.
- "subs %w2, %w2, #16 \n" // 16 processed per loop.
- MEMACCESS(1)
- "st1 {v1.16b}, [%1], #16 \n" // store 16 pixels of Y.
- "b.gt 1b \n"
- : "+r"(src_uyvy), // %0
- "+r"(dst_y), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "v0", "v1" // Clobber List
- );
-}
-
-void YUY2ToUV422Row_NEON(const uint8* src_yuy2, uint8* dst_u, uint8* dst_v,
+ asm volatile(
+ "1: \n"
+ "ld1 {v0.16b}, [%0], #16 \n" // load 8 ARGB4444 pixels.
+ "subs %w2, %w2, #8 \n" // 8 processed per loop.
+ ARGB4444TOARGB
+ "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32 \n" // store 8 ARGB
+ // pixels
+ "b.gt 1b \n"
+ : "+r"(src_argb4444), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "v0", "v1", "v2", "v3", "v4" // Clobber List
+ );
+}
+
+void ARGBToRGB24Row_NEON(const uint8_t* src_argb,
+ uint8_t* dst_rgb24,
int width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 16 YUY2 pixels
- "subs %w3, %w3, #16 \n" // 16 pixels = 8 UVs.
- MEMACCESS(1)
- "st1 {v1.8b}, [%1], #8 \n" // store 8 U.
- MEMACCESS(2)
- "st1 {v3.8b}, [%2], #8 \n" // store 8 V.
- "b.gt 1b \n"
- : "+r"(src_yuy2), // %0
- "+r"(dst_u), // %1
- "+r"(dst_v), // %2
- "+r"(width) // %3
- :
- : "cc", "memory", "v0", "v1", "v2", "v3" // Clobber List
- );
-}
-
-void UYVYToUV422Row_NEON(const uint8* src_uyvy, uint8* dst_u, uint8* dst_v,
+ asm volatile(
+ "1: \n"
+ "ld4 {v1.8b,v2.8b,v3.8b,v4.8b}, [%0], #32 \n" // load 8 ARGB
+ "subs %w2, %w2, #8 \n" // 8 processed per loop.
+ "st3 {v1.8b,v2.8b,v3.8b}, [%1], #24 \n" // store 8 pixels of
+ // RGB24.
+ "b.gt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_rgb24), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "v1", "v2", "v3", "v4" // Clobber List
+ );
+}
+
+void ARGBToRAWRow_NEON(const uint8_t* src_argb, uint8_t* dst_raw, int width) {
+ asm volatile(
+ "1: \n"
+ "ld4 {v1.8b,v2.8b,v3.8b,v4.8b}, [%0], #32 \n" // load b g r a
+ "subs %w2, %w2, #8 \n" // 8 processed per loop.
+ "orr v4.8b, v2.8b, v2.8b \n" // mov g
+ "orr v5.8b, v1.8b, v1.8b \n" // mov b
+ "st3 {v3.8b,v4.8b,v5.8b}, [%1], #24 \n" // store r g b
+ "b.gt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_raw), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "v1", "v2", "v3", "v4", "v5" // Clobber List
+ );
+}
+
+void YUY2ToYRow_NEON(const uint8_t* src_yuy2, uint8_t* dst_y, int width) {
+ asm volatile(
+ "1: \n"
+ "ld2 {v0.16b,v1.16b}, [%0], #32 \n" // load 16 pixels of YUY2.
+ "subs %w2, %w2, #16 \n" // 16 processed per loop.
+ "st1 {v0.16b}, [%1], #16 \n" // store 16 pixels of Y.
+ "b.gt 1b \n"
+ : "+r"(src_yuy2), // %0
+ "+r"(dst_y), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "v0", "v1" // Clobber List
+ );
+}
+
+void UYVYToYRow_NEON(const uint8_t* src_uyvy, uint8_t* dst_y, int width) {
+ asm volatile(
+ "1: \n"
+ "ld2 {v0.16b,v1.16b}, [%0], #32 \n" // load 16 pixels of UYVY.
+ "subs %w2, %w2, #16 \n" // 16 processed per loop.
+ "st1 {v1.16b}, [%1], #16 \n" // store 16 pixels of Y.
+ "b.gt 1b \n"
+ : "+r"(src_uyvy), // %0
+ "+r"(dst_y), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "v0", "v1" // Clobber List
+ );
+}
+
+void YUY2ToUV422Row_NEON(const uint8_t* src_yuy2,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
int width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 16 UYVY pixels
- "subs %w3, %w3, #16 \n" // 16 pixels = 8 UVs.
- MEMACCESS(1)
- "st1 {v0.8b}, [%1], #8 \n" // store 8 U.
- MEMACCESS(2)
- "st1 {v2.8b}, [%2], #8 \n" // store 8 V.
- "b.gt 1b \n"
- : "+r"(src_uyvy), // %0
- "+r"(dst_u), // %1
- "+r"(dst_v), // %2
- "+r"(width) // %3
- :
- : "cc", "memory", "v0", "v1", "v2", "v3" // Clobber List
- );
-}
-
-void YUY2ToUVRow_NEON(const uint8* src_yuy2, int stride_yuy2,
- uint8* dst_u, uint8* dst_v, int width) {
- const uint8* src_yuy2b = src_yuy2 + stride_yuy2;
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 16 pixels
- "subs %w4, %w4, #16 \n" // 16 pixels = 8 UVs.
- MEMACCESS(1)
- "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n" // load next row
- "urhadd v1.8b, v1.8b, v5.8b \n" // average rows of U
- "urhadd v3.8b, v3.8b, v7.8b \n" // average rows of V
- MEMACCESS(2)
- "st1 {v1.8b}, [%2], #8 \n" // store 8 U.
- MEMACCESS(3)
- "st1 {v3.8b}, [%3], #8 \n" // store 8 V.
- "b.gt 1b \n"
- : "+r"(src_yuy2), // %0
- "+r"(src_yuy2b), // %1
- "+r"(dst_u), // %2
- "+r"(dst_v), // %3
- "+r"(width) // %4
- :
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4",
- "v5", "v6", "v7" // Clobber List
- );
-}
-
-void UYVYToUVRow_NEON(const uint8* src_uyvy, int stride_uyvy,
- uint8* dst_u, uint8* dst_v, int width) {
- const uint8* src_uyvyb = src_uyvy + stride_uyvy;
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 16 pixels
- "subs %w4, %w4, #16 \n" // 16 pixels = 8 UVs.
- MEMACCESS(1)
- "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n" // load next row
- "urhadd v0.8b, v0.8b, v4.8b \n" // average rows of U
- "urhadd v2.8b, v2.8b, v6.8b \n" // average rows of V
- MEMACCESS(2)
- "st1 {v0.8b}, [%2], #8 \n" // store 8 U.
- MEMACCESS(3)
- "st1 {v2.8b}, [%3], #8 \n" // store 8 V.
- "b.gt 1b \n"
- : "+r"(src_uyvy), // %0
- "+r"(src_uyvyb), // %1
- "+r"(dst_u), // %2
- "+r"(dst_v), // %3
- "+r"(width) // %4
- :
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4",
- "v5", "v6", "v7" // Clobber List
- );
+ asm volatile(
+ "1: \n"
+ "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 16 YUY2
+ "subs %w3, %w3, #16 \n" // 16 pixels = 8 UVs.
+ "st1 {v1.8b}, [%1], #8 \n" // store 8 U.
+ "st1 {v3.8b}, [%2], #8 \n" // store 8 V.
+ "b.gt 1b \n"
+ : "+r"(src_yuy2), // %0
+ "+r"(dst_u), // %1
+ "+r"(dst_v), // %2
+ "+r"(width) // %3
+ :
+ : "cc", "memory", "v0", "v1", "v2", "v3" // Clobber List
+ );
+}
+
+void UYVYToUV422Row_NEON(const uint8_t* src_uyvy,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ asm volatile(
+ "1: \n"
+ "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 16 UYVY
+ "subs %w3, %w3, #16 \n" // 16 pixels = 8 UVs.
+ "st1 {v0.8b}, [%1], #8 \n" // store 8 U.
+ "st1 {v2.8b}, [%2], #8 \n" // store 8 V.
+ "b.gt 1b \n"
+ : "+r"(src_uyvy), // %0
+ "+r"(dst_u), // %1
+ "+r"(dst_v), // %2
+ "+r"(width) // %3
+ :
+ : "cc", "memory", "v0", "v1", "v2", "v3" // Clobber List
+ );
+}
+
+void YUY2ToUVRow_NEON(const uint8_t* src_yuy2,
+ int stride_yuy2,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ const uint8_t* src_yuy2b = src_yuy2 + stride_yuy2;
+ asm volatile(
+ "1: \n"
+ "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 16 pixels
+ "subs %w4, %w4, #16 \n" // 16 pixels = 8 UVs.
+ "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n" // load next row
+ "urhadd v1.8b, v1.8b, v5.8b \n" // average rows of U
+ "urhadd v3.8b, v3.8b, v7.8b \n" // average rows of V
+ "st1 {v1.8b}, [%2], #8 \n" // store 8 U.
+ "st1 {v3.8b}, [%3], #8 \n" // store 8 V.
+ "b.gt 1b \n"
+ : "+r"(src_yuy2), // %0
+ "+r"(src_yuy2b), // %1
+ "+r"(dst_u), // %2
+ "+r"(dst_v), // %3
+ "+r"(width) // %4
+ :
+ : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6",
+ "v7" // Clobber List
+ );
+}
+
+void UYVYToUVRow_NEON(const uint8_t* src_uyvy,
+ int stride_uyvy,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ const uint8_t* src_uyvyb = src_uyvy + stride_uyvy;
+ asm volatile(
+ "1: \n"
+ "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 16 pixels
+ "subs %w4, %w4, #16 \n" // 16 pixels = 8 UVs.
+ "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n" // load next row
+ "urhadd v0.8b, v0.8b, v4.8b \n" // average rows of U
+ "urhadd v2.8b, v2.8b, v6.8b \n" // average rows of V
+ "st1 {v0.8b}, [%2], #8 \n" // store 8 U.
+ "st1 {v2.8b}, [%3], #8 \n" // store 8 V.
+ "b.gt 1b \n"
+ : "+r"(src_uyvy), // %0
+ "+r"(src_uyvyb), // %1
+ "+r"(dst_u), // %2
+ "+r"(dst_v), // %3
+ "+r"(width) // %4
+ :
+ : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6",
+ "v7" // Clobber List
+ );
}
// For BGRAToARGB, ABGRToARGB, RGBAToARGB, and ARGBToRGBA.
-void ARGBShuffleRow_NEON(const uint8* src_argb, uint8* dst_argb,
- const uint8* shuffler, int width) {
- asm volatile (
- MEMACCESS(3)
- "ld1 {v2.16b}, [%3] \n" // shuffler
- "1: \n"
- MEMACCESS(0)
- "ld1 {v0.16b}, [%0], #16 \n" // load 4 pixels.
- "subs %w2, %w2, #4 \n" // 4 processed per loop
- "tbl v1.16b, {v0.16b}, v2.16b \n" // look up 4 pixels
- MEMACCESS(1)
- "st1 {v1.16b}, [%1], #16 \n" // store 4.
- "b.gt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_argb), // %1
- "+r"(width) // %2
- : "r"(shuffler) // %3
- : "cc", "memory", "v0", "v1", "v2" // Clobber List
- );
-}
-
-void I422ToYUY2Row_NEON(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* dst_yuy2, int width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "ld2 {v0.8b, v1.8b}, [%0], #16 \n" // load 16 Ys
- "orr v2.8b, v1.8b, v1.8b \n"
- MEMACCESS(1)
- "ld1 {v1.8b}, [%1], #8 \n" // load 8 Us
- MEMACCESS(2)
- "ld1 {v3.8b}, [%2], #8 \n" // load 8 Vs
- "subs %w4, %w4, #16 \n" // 16 pixels
- MEMACCESS(3)
- "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%3], #32 \n" // Store 16 pixels.
- "b.gt 1b \n"
- : "+r"(src_y), // %0
- "+r"(src_u), // %1
- "+r"(src_v), // %2
- "+r"(dst_yuy2), // %3
- "+r"(width) // %4
- :
- : "cc", "memory", "v0", "v1", "v2", "v3"
- );
-}
-
-void I422ToUYVYRow_NEON(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* dst_uyvy, int width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "ld2 {v1.8b,v2.8b}, [%0], #16 \n" // load 16 Ys
- "orr v3.8b, v2.8b, v2.8b \n"
- MEMACCESS(1)
- "ld1 {v0.8b}, [%1], #8 \n" // load 8 Us
- MEMACCESS(2)
- "ld1 {v2.8b}, [%2], #8 \n" // load 8 Vs
- "subs %w4, %w4, #16 \n" // 16 pixels
- MEMACCESS(3)
- "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%3], #32 \n" // Store 16 pixels.
- "b.gt 1b \n"
- : "+r"(src_y), // %0
- "+r"(src_u), // %1
- "+r"(src_v), // %2
- "+r"(dst_uyvy), // %3
- "+r"(width) // %4
- :
- : "cc", "memory", "v0", "v1", "v2", "v3"
- );
-}
-
-void ARGBToRGB565Row_NEON(const uint8* src_argb, uint8* dst_rgb565, int width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "ld4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%0], #32 \n" // load 8 pixels
- "subs %w2, %w2, #8 \n" // 8 processed per loop.
- ARGBTORGB565
- MEMACCESS(1)
- "st1 {v0.16b}, [%1], #16 \n" // store 8 pixels RGB565.
- "b.gt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_rgb565), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "v0", "v20", "v21", "v22", "v23"
- );
-}
-
-void ARGBToRGB565DitherRow_NEON(const uint8* src_argb, uint8* dst_rgb,
- const uint32 dither4, int width) {
- asm volatile (
- "dup v1.4s, %w2 \n" // dither4
- "1: \n"
- MEMACCESS(1)
- "ld4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%1], #32 \n" // load 8 pixels
- "subs %w3, %w3, #8 \n" // 8 processed per loop.
- "uqadd v20.8b, v20.8b, v1.8b \n"
- "uqadd v21.8b, v21.8b, v1.8b \n"
- "uqadd v22.8b, v22.8b, v1.8b \n"
- ARGBTORGB565
- MEMACCESS(0)
- "st1 {v0.16b}, [%0], #16 \n" // store 8 pixels RGB565.
- "b.gt 1b \n"
- : "+r"(dst_rgb) // %0
- : "r"(src_argb), // %1
- "r"(dither4), // %2
- "r"(width) // %3
- : "cc", "memory", "v0", "v1", "v20", "v21", "v22", "v23"
- );
-}
-
-void ARGBToARGB1555Row_NEON(const uint8* src_argb, uint8* dst_argb1555,
+void ARGBShuffleRow_NEON(const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ const uint8_t* shuffler,
+ int width) {
+ asm volatile(
+ "ld1 {v2.16b}, [%3] \n" // shuffler
+ "1: \n"
+ "ld1 {v0.16b}, [%0], #16 \n" // load 4 pixels.
+ "subs %w2, %w2, #4 \n" // 4 processed per loop
+ "tbl v1.16b, {v0.16b}, v2.16b \n" // look up 4 pixels
+ "st1 {v1.16b}, [%1], #16 \n" // store 4.
+ "b.gt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width) // %2
+ : "r"(shuffler) // %3
+ : "cc", "memory", "v0", "v1", "v2" // Clobber List
+ );
+}
+
+void I422ToYUY2Row_NEON(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_yuy2,
+ int width) {
+ asm volatile(
+ "1: \n"
+ "ld2 {v0.8b, v1.8b}, [%0], #16 \n" // load 16 Ys
+ "orr v2.8b, v1.8b, v1.8b \n"
+ "ld1 {v1.8b}, [%1], #8 \n" // load 8 Us
+ "ld1 {v3.8b}, [%2], #8 \n" // load 8 Vs
+ "subs %w4, %w4, #16 \n" // 16 pixels
+ "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%3], #32 \n" // Store 16 pixels.
+ "b.gt 1b \n"
+ : "+r"(src_y), // %0
+ "+r"(src_u), // %1
+ "+r"(src_v), // %2
+ "+r"(dst_yuy2), // %3
+ "+r"(width) // %4
+ :
+ : "cc", "memory", "v0", "v1", "v2", "v3");
+}
+
+void I422ToUYVYRow_NEON(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_uyvy,
+ int width) {
+ asm volatile(
+ "1: \n"
+ "ld2 {v1.8b,v2.8b}, [%0], #16 \n" // load 16 Ys
+ "orr v3.8b, v2.8b, v2.8b \n"
+ "ld1 {v0.8b}, [%1], #8 \n" // load 8 Us
+ "ld1 {v2.8b}, [%2], #8 \n" // load 8 Vs
+ "subs %w4, %w4, #16 \n" // 16 pixels
+ "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%3], #32 \n" // Store 16 pixels.
+ "b.gt 1b \n"
+ : "+r"(src_y), // %0
+ "+r"(src_u), // %1
+ "+r"(src_v), // %2
+ "+r"(dst_uyvy), // %3
+ "+r"(width) // %4
+ :
+ : "cc", "memory", "v0", "v1", "v2", "v3");
+}
+
+void ARGBToRGB565Row_NEON(const uint8_t* src_argb,
+ uint8_t* dst_rgb565,
+ int width) {
+ asm volatile(
+ "1: \n"
+ "ld4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%0], #32 \n" // load 8 pixels
+ "subs %w2, %w2, #8 \n" // 8 processed per loop.
+ ARGBTORGB565
+ "st1 {v0.16b}, [%1], #16 \n" // store 8 pixels RGB565.
+ "b.gt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_rgb565), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "v0", "v20", "v21", "v22", "v23");
+}
+
+void ARGBToRGB565DitherRow_NEON(const uint8_t* src_argb,
+ uint8_t* dst_rgb,
+ const uint32_t dither4,
+ int width) {
+ asm volatile(
+ "dup v1.4s, %w2 \n" // dither4
+ "1: \n"
+ "ld4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%1], #32 \n" // load 8 pixels
+ "subs %w3, %w3, #8 \n" // 8 processed per loop.
+ "uqadd v20.8b, v20.8b, v1.8b \n"
+ "uqadd v21.8b, v21.8b, v1.8b \n"
+ "uqadd v22.8b, v22.8b, v1.8b \n" ARGBTORGB565
+ "st1 {v0.16b}, [%0], #16 \n" // store 8 pixels RGB565.
+ "b.gt 1b \n"
+ : "+r"(dst_rgb) // %0
+ : "r"(src_argb), // %1
+ "r"(dither4), // %2
+ "r"(width) // %3
+ : "cc", "memory", "v0", "v1", "v20", "v21", "v22", "v23");
+}
+
+void ARGBToARGB1555Row_NEON(const uint8_t* src_argb,
+ uint8_t* dst_argb1555,
int width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "ld4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%0], #32 \n" // load 8 pixels
- "subs %w2, %w2, #8 \n" // 8 processed per loop.
- ARGBTOARGB1555
- MEMACCESS(1)
- "st1 {v0.16b}, [%1], #16 \n" // store 8 pixels ARGB1555.
- "b.gt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_argb1555), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "v0", "v20", "v21", "v22", "v23"
- );
-}
-
-void ARGBToARGB4444Row_NEON(const uint8* src_argb, uint8* dst_argb4444,
+ asm volatile(
+ "1: \n"
+ "ld4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%0], #32 \n" // load 8 pixels
+ "subs %w2, %w2, #8 \n" // 8 processed per loop.
+ ARGBTOARGB1555
+ "st1 {v0.16b}, [%1], #16 \n" // store 8 pixels
+ // ARGB1555.
+ "b.gt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_argb1555), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "v0", "v20", "v21", "v22", "v23");
+}
+
+void ARGBToARGB4444Row_NEON(const uint8_t* src_argb,
+ uint8_t* dst_argb4444,
int width) {
- asm volatile (
- "movi v4.16b, #0x0f \n" // bits to clear with vbic.
- "1: \n"
- MEMACCESS(0)
- "ld4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%0], #32 \n" // load 8 pixels
- "subs %w2, %w2, #8 \n" // 8 processed per loop.
- ARGBTOARGB4444
- MEMACCESS(1)
- "st1 {v0.16b}, [%1], #16 \n" // store 8 pixels ARGB4444.
- "b.gt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_argb4444), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "v0", "v1", "v4", "v20", "v21", "v22", "v23"
- );
-}
-
-void ARGBToYRow_NEON(const uint8* src_argb, uint8* dst_y, int width) {
- asm volatile (
- "movi v4.8b, #13 \n" // B * 0.1016 coefficient
- "movi v5.8b, #65 \n" // G * 0.5078 coefficient
- "movi v6.8b, #33 \n" // R * 0.2578 coefficient
- "movi v7.8b, #16 \n" // Add 16 constant
- "1: \n"
- MEMACCESS(0)
- "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB pixels.
- "subs %w2, %w2, #8 \n" // 8 processed per loop.
- "umull v3.8h, v0.8b, v4.8b \n" // B
- "umlal v3.8h, v1.8b, v5.8b \n" // G
- "umlal v3.8h, v2.8b, v6.8b \n" // R
- "sqrshrun v0.8b, v3.8h, #7 \n" // 16 bit to 8 bit Y
- "uqadd v0.8b, v0.8b, v7.8b \n"
- MEMACCESS(1)
- "st1 {v0.8b}, [%1], #8 \n" // store 8 pixels Y.
- "b.gt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_y), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7"
- );
-}
-
-void ARGBExtractAlphaRow_NEON(const uint8* src_argb, uint8* dst_a, int width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load row 16 pixels
- "subs %w2, %w2, #16 \n" // 16 processed per loop
- MEMACCESS(1)
- "st1 {v3.16b}, [%1], #16 \n" // store 16 A's.
- "b.gt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_a), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "v0", "v1", "v2", "v3" // Clobber List
- );
-}
-
-void ARGBToYJRow_NEON(const uint8* src_argb, uint8* dst_y, int width) {
- asm volatile (
- "movi v4.8b, #15 \n" // B * 0.11400 coefficient
- "movi v5.8b, #75 \n" // G * 0.58700 coefficient
- "movi v6.8b, #38 \n" // R * 0.29900 coefficient
- "1: \n"
- MEMACCESS(0)
- "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB pixels.
- "subs %w2, %w2, #8 \n" // 8 processed per loop.
- "umull v3.8h, v0.8b, v4.8b \n" // B
- "umlal v3.8h, v1.8b, v5.8b \n" // G
- "umlal v3.8h, v2.8b, v6.8b \n" // R
- "sqrshrun v0.8b, v3.8h, #7 \n" // 15 bit to 8 bit Y
- MEMACCESS(1)
- "st1 {v0.8b}, [%1], #8 \n" // store 8 pixels Y.
- "b.gt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_y), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6"
- );
+ asm volatile(
+ "movi v4.16b, #0x0f \n" // bits to clear with
+ // vbic.
+ "1: \n"
+ "ld4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%0], #32 \n" // load 8 pixels
+ "subs %w2, %w2, #8 \n" // 8 processed per loop.
+ ARGBTOARGB4444
+ "st1 {v0.16b}, [%1], #16 \n" // store 8 pixels
+ // ARGB4444.
+ "b.gt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_argb4444), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "v0", "v1", "v4", "v20", "v21", "v22", "v23");
+}
+
+void ARGBToYRow_NEON(const uint8_t* src_argb, uint8_t* dst_y, int width) {
+ asm volatile(
+ "movi v4.8b, #13 \n" // B * 0.1016 coefficient
+ "movi v5.8b, #65 \n" // G * 0.5078 coefficient
+ "movi v6.8b, #33 \n" // R * 0.2578 coefficient
+ "movi v7.8b, #16 \n" // Add 16 constant
+ "1: \n"
+ "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB
+ "subs %w2, %w2, #8 \n" // 8 processed per loop.
+ "umull v3.8h, v0.8b, v4.8b \n" // B
+ "umlal v3.8h, v1.8b, v5.8b \n" // G
+ "umlal v3.8h, v2.8b, v6.8b \n" // R
+ "sqrshrun v0.8b, v3.8h, #7 \n" // 16 bit to 8 bit Y
+ "uqadd v0.8b, v0.8b, v7.8b \n"
+ "st1 {v0.8b}, [%1], #8 \n" // store 8 pixels Y.
+ "b.gt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_y), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7");
+}
+
+void ARGBExtractAlphaRow_NEON(const uint8_t* src_argb,
+ uint8_t* dst_a,
+ int width) {
+ asm volatile(
+ "1: \n"
+ "ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load row 16
+ // pixels
+ "subs %w2, %w2, #16 \n" // 16 processed per loop
+ "st1 {v3.16b}, [%1], #16 \n" // store 16 A's.
+ "b.gt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_a), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "v0", "v1", "v2", "v3" // Clobber List
+ );
+}
+
+void ARGBToYJRow_NEON(const uint8_t* src_argb, uint8_t* dst_y, int width) {
+ asm volatile(
+ "movi v4.8b, #15 \n" // B * 0.11400 coefficient
+ "movi v5.8b, #75 \n" // G * 0.58700 coefficient
+ "movi v6.8b, #38 \n" // R * 0.29900 coefficient
+ "1: \n"
+ "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB
+ "subs %w2, %w2, #8 \n" // 8 processed per loop.
+ "umull v3.8h, v0.8b, v4.8b \n" // B
+ "umlal v3.8h, v1.8b, v5.8b \n" // G
+ "umlal v3.8h, v2.8b, v6.8b \n" // R
+ "sqrshrun v0.8b, v3.8h, #7 \n" // 15 bit to 8 bit Y
+ "st1 {v0.8b}, [%1], #8 \n" // store 8 pixels Y.
+ "b.gt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_y), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6");
}
// 8x1 pixels.
-void ARGBToUV444Row_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v,
+void ARGBToUV444Row_NEON(const uint8_t* src_argb,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
int width) {
- asm volatile (
- "movi v24.8b, #112 \n" // UB / VR 0.875 coefficient
- "movi v25.8b, #74 \n" // UG -0.5781 coefficient
- "movi v26.8b, #38 \n" // UR -0.2969 coefficient
- "movi v27.8b, #18 \n" // VB -0.1406 coefficient
- "movi v28.8b, #94 \n" // VG -0.7344 coefficient
- "movi v29.16b,#0x80 \n" // 128.5
- "1: \n"
- MEMACCESS(0)
- "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB pixels.
- "subs %w3, %w3, #8 \n" // 8 processed per loop.
- "umull v4.8h, v0.8b, v24.8b \n" // B
- "umlsl v4.8h, v1.8b, v25.8b \n" // G
- "umlsl v4.8h, v2.8b, v26.8b \n" // R
- "add v4.8h, v4.8h, v29.8h \n" // +128 -> unsigned
-
- "umull v3.8h, v2.8b, v24.8b \n" // R
- "umlsl v3.8h, v1.8b, v28.8b \n" // G
- "umlsl v3.8h, v0.8b, v27.8b \n" // B
- "add v3.8h, v3.8h, v29.8h \n" // +128 -> unsigned
-
- "uqshrn v0.8b, v4.8h, #8 \n" // 16 bit to 8 bit U
- "uqshrn v1.8b, v3.8h, #8 \n" // 16 bit to 8 bit V
-
- MEMACCESS(1)
- "st1 {v0.8b}, [%1], #8 \n" // store 8 pixels U.
- MEMACCESS(2)
- "st1 {v1.8b}, [%2], #8 \n" // store 8 pixels V.
- "b.gt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_u), // %1
- "+r"(dst_v), // %2
- "+r"(width) // %3
- :
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4",
- "v24", "v25", "v26", "v27", "v28", "v29"
- );
-}
-
-#define RGBTOUV_SETUP_REG \
- "movi v20.8h, #56, lsl #0 \n" /* UB/VR coefficient (0.875) / 2 */ \
- "movi v21.8h, #37, lsl #0 \n" /* UG coefficient (-0.5781) / 2 */ \
- "movi v22.8h, #19, lsl #0 \n" /* UR coefficient (-0.2969) / 2 */ \
- "movi v23.8h, #9, lsl #0 \n" /* VB coefficient (-0.1406) / 2 */ \
- "movi v24.8h, #47, lsl #0 \n" /* VG coefficient (-0.7344) / 2 */ \
- "movi v25.16b, #0x80 \n" /* 128.5 (0x8080 in 16-bit) */
-
-// 32x1 pixels -> 8x1. width is number of argb pixels. e.g. 32.
-void ARGBToUV411Row_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v,
- int width) {
- asm volatile (
- RGBTOUV_SETUP_REG
- "1: \n"
- MEMACCESS(0)
- "ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 16 pixels.
- "uaddlp v0.8h, v0.16b \n" // B 16 bytes -> 8 shorts.
- "uaddlp v1.8h, v1.16b \n" // G 16 bytes -> 8 shorts.
- "uaddlp v2.8h, v2.16b \n" // R 16 bytes -> 8 shorts.
- MEMACCESS(0)
- "ld4 {v4.16b,v5.16b,v6.16b,v7.16b}, [%0], #64 \n" // load next 16.
- "uaddlp v4.8h, v4.16b \n" // B 16 bytes -> 8 shorts.
- "uaddlp v5.8h, v5.16b \n" // G 16 bytes -> 8 shorts.
- "uaddlp v6.8h, v6.16b \n" // R 16 bytes -> 8 shorts.
-
- "addp v0.8h, v0.8h, v4.8h \n" // B 16 shorts -> 8 shorts.
- "addp v1.8h, v1.8h, v5.8h \n" // G 16 shorts -> 8 shorts.
- "addp v2.8h, v2.8h, v6.8h \n" // R 16 shorts -> 8 shorts.
-
- "urshr v0.8h, v0.8h, #1 \n" // 2x average
- "urshr v1.8h, v1.8h, #1 \n"
- "urshr v2.8h, v2.8h, #1 \n"
-
- "subs %w3, %w3, #32 \n" // 32 processed per loop.
- "mul v3.8h, v0.8h, v20.8h \n" // B
- "mls v3.8h, v1.8h, v21.8h \n" // G
- "mls v3.8h, v2.8h, v22.8h \n" // R
- "add v3.8h, v3.8h, v25.8h \n" // +128 -> unsigned
- "mul v4.8h, v2.8h, v20.8h \n" // R
- "mls v4.8h, v1.8h, v24.8h \n" // G
- "mls v4.8h, v0.8h, v23.8h \n" // B
- "add v4.8h, v4.8h, v25.8h \n" // +128 -> unsigned
- "uqshrn v0.8b, v3.8h, #8 \n" // 16 bit to 8 bit U
- "uqshrn v1.8b, v4.8h, #8 \n" // 16 bit to 8 bit V
- MEMACCESS(1)
- "st1 {v0.8b}, [%1], #8 \n" // store 8 pixels U.
- MEMACCESS(2)
- "st1 {v1.8b}, [%2], #8 \n" // store 8 pixels V.
- "b.gt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_u), // %1
- "+r"(dst_v), // %2
- "+r"(width) // %3
- :
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7",
- "v20", "v21", "v22", "v23", "v24", "v25"
- );
-}
+ asm volatile(
+ "movi v24.8b, #112 \n" // UB / VR 0.875
+ // coefficient
+ "movi v25.8b, #74 \n" // UG -0.5781 coefficient
+ "movi v26.8b, #38 \n" // UR -0.2969 coefficient
+ "movi v27.8b, #18 \n" // VB -0.1406 coefficient
+ "movi v28.8b, #94 \n" // VG -0.7344 coefficient
+ "movi v29.16b,#0x80 \n" // 128.5
+ "1: \n"
+ "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB
+ // pixels.
+ "subs %w3, %w3, #8 \n" // 8 processed per loop.
+ "umull v4.8h, v0.8b, v24.8b \n" // B
+ "umlsl v4.8h, v1.8b, v25.8b \n" // G
+ "umlsl v4.8h, v2.8b, v26.8b \n" // R
+ "add v4.8h, v4.8h, v29.8h \n" // +128 -> unsigned
+
+ "umull v3.8h, v2.8b, v24.8b \n" // R
+ "umlsl v3.8h, v1.8b, v28.8b \n" // G
+ "umlsl v3.8h, v0.8b, v27.8b \n" // B
+ "add v3.8h, v3.8h, v29.8h \n" // +128 -> unsigned
+
+ "uqshrn v0.8b, v4.8h, #8 \n" // 16 bit to 8 bit U
+ "uqshrn v1.8b, v3.8h, #8 \n" // 16 bit to 8 bit V
+
+ "st1 {v0.8b}, [%1], #8 \n" // store 8 pixels U.
+ "st1 {v1.8b}, [%2], #8 \n" // store 8 pixels V.
+ "b.gt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_u), // %1
+ "+r"(dst_v), // %2
+ "+r"(width) // %3
+ :
+ : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v24", "v25", "v26",
+ "v27", "v28", "v29");
+}
+
+#define RGBTOUV_SETUP_REG \
+ "movi v20.8h, #56, lsl #0 \n" /* UB/VR coefficient (0.875) / 2 */ \
+ "movi v21.8h, #37, lsl #0 \n" /* UG coefficient (-0.5781) / 2 */ \
+ "movi v22.8h, #19, lsl #0 \n" /* UR coefficient (-0.2969) / 2 */ \
+ "movi v23.8h, #9, lsl #0 \n" /* VB coefficient (-0.1406) / 2 */ \
+ "movi v24.8h, #47, lsl #0 \n" /* VG coefficient (-0.7344) / 2 */ \
+ "movi v25.16b, #0x80 \n" /* 128.5 (0x8080 in 16-bit) */
// 16x2 pixels -> 8x1. width is number of argb pixels. e.g. 16.
-#define RGBTOUV(QB, QG, QR) \
- "mul v3.8h, " #QB ",v20.8h \n" /* B */ \
- "mul v4.8h, " #QR ",v20.8h \n" /* R */ \
- "mls v3.8h, " #QG ",v21.8h \n" /* G */ \
- "mls v4.8h, " #QG ",v24.8h \n" /* G */ \
- "mls v3.8h, " #QR ",v22.8h \n" /* R */ \
- "mls v4.8h, " #QB ",v23.8h \n" /* B */ \
- "add v3.8h, v3.8h, v25.8h \n" /* +128 -> unsigned */ \
- "add v4.8h, v4.8h, v25.8h \n" /* +128 -> unsigned */ \
- "uqshrn v0.8b, v3.8h, #8 \n" /* 16 bit to 8 bit U */ \
- "uqshrn v1.8b, v4.8h, #8 \n" /* 16 bit to 8 bit V */
+// clang-format off
+#define RGBTOUV(QB, QG, QR) \
+ "mul v3.8h, " #QB ",v20.8h \n" /* B */ \
+ "mul v4.8h, " #QR ",v20.8h \n" /* R */ \
+ "mls v3.8h, " #QG ",v21.8h \n" /* G */ \
+ "mls v4.8h, " #QG ",v24.8h \n" /* G */ \
+ "mls v3.8h, " #QR ",v22.8h \n" /* R */ \
+ "mls v4.8h, " #QB ",v23.8h \n" /* B */ \
+ "add v3.8h, v3.8h, v25.8h \n" /* +128 -> unsigned */ \
+ "add v4.8h, v4.8h, v25.8h \n" /* +128 -> unsigned */ \
+ "uqshrn v0.8b, v3.8h, #8 \n" /* 16 bit to 8 bit U */ \
+ "uqshrn v1.8b, v4.8h, #8 \n" /* 16 bit to 8 bit V */
+// clang-format on
// TODO(fbarchard): Consider vhadd vertical, then vpaddl horizontal, avoid shr.
// TODO(fbarchard): consider ptrdiff_t for all strides.
-void ARGBToUVRow_NEON(const uint8* src_argb, int src_stride_argb,
- uint8* dst_u, uint8* dst_v, int width) {
- const uint8* src_argb_1 = src_argb + src_stride_argb;
+void ARGBToUVRow_NEON(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ const uint8_t* src_argb_1 = src_argb + src_stride_argb;
asm volatile (
RGBTOUV_SETUP_REG
"1: \n"
- MEMACCESS(0)
"ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 16 pixels.
"uaddlp v0.8h, v0.16b \n" // B 16 bytes -> 8 shorts.
"uaddlp v1.8h, v1.16b \n" // G 16 bytes -> 8 shorts.
"uaddlp v2.8h, v2.16b \n" // R 16 bytes -> 8 shorts.
- MEMACCESS(1)
"ld4 {v4.16b,v5.16b,v6.16b,v7.16b}, [%1], #64 \n" // load next 16
"uadalp v0.8h, v4.16b \n" // B 16 bytes -> 8 shorts.
"uadalp v1.8h, v5.16b \n" // G 16 bytes -> 8 shorts.
@@ -1486,9 +1415,7 @@ void ARGBToUVRow_NEON(const uint8* src_argb, int src_stride_argb,
"subs %w4, %w4, #16 \n" // 32 processed per loop.
RGBTOUV(v0.8h, v1.8h, v2.8h)
- MEMACCESS(2)
"st1 {v0.8b}, [%2], #8 \n" // store 8 pixels U.
- MEMACCESS(3)
"st1 {v1.8b}, [%3], #8 \n" // store 8 pixels V.
"b.gt 1b \n"
: "+r"(src_argb), // %0
@@ -1503,9 +1430,12 @@ void ARGBToUVRow_NEON(const uint8* src_argb, int src_stride_argb,
}
// TODO(fbarchard): Subsample match C code.
-void ARGBToUVJRow_NEON(const uint8* src_argb, int src_stride_argb,
- uint8* dst_u, uint8* dst_v, int width) {
- const uint8* src_argb_1 = src_argb + src_stride_argb;
+void ARGBToUVJRow_NEON(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ const uint8_t* src_argb_1 = src_argb + src_stride_argb;
asm volatile (
"movi v20.8h, #63, lsl #0 \n" // UB/VR coeff (0.500) / 2
"movi v21.8h, #42, lsl #0 \n" // UG coeff (-0.33126) / 2
@@ -1514,12 +1444,10 @@ void ARGBToUVJRow_NEON(const uint8* src_argb, int src_stride_argb,
"movi v24.8h, #53, lsl #0 \n" // VG coeff (-0.41869) / 2
"movi v25.16b, #0x80 \n" // 128.5 (0x8080 in 16-bit)
"1: \n"
- MEMACCESS(0)
"ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 16 pixels.
"uaddlp v0.8h, v0.16b \n" // B 16 bytes -> 8 shorts.
"uaddlp v1.8h, v1.16b \n" // G 16 bytes -> 8 shorts.
"uaddlp v2.8h, v2.16b \n" // R 16 bytes -> 8 shorts.
- MEMACCESS(1)
"ld4 {v4.16b,v5.16b,v6.16b,v7.16b}, [%1], #64 \n" // load next 16
"uadalp v0.8h, v4.16b \n" // B 16 bytes -> 8 shorts.
"uadalp v1.8h, v5.16b \n" // G 16 bytes -> 8 shorts.
@@ -1531,9 +1459,7 @@ void ARGBToUVJRow_NEON(const uint8* src_argb, int src_stride_argb,
"subs %w4, %w4, #16 \n" // 32 processed per loop.
RGBTOUV(v0.8h, v1.8h, v2.8h)
- MEMACCESS(2)
"st1 {v0.8b}, [%2], #8 \n" // store 8 pixels U.
- MEMACCESS(3)
"st1 {v1.8b}, [%3], #8 \n" // store 8 pixels V.
"b.gt 1b \n"
: "+r"(src_argb), // %0
@@ -1547,18 +1473,19 @@ void ARGBToUVJRow_NEON(const uint8* src_argb, int src_stride_argb,
);
}
-void BGRAToUVRow_NEON(const uint8* src_bgra, int src_stride_bgra,
- uint8* dst_u, uint8* dst_v, int width) {
- const uint8* src_bgra_1 = src_bgra + src_stride_bgra;
+void BGRAToUVRow_NEON(const uint8_t* src_bgra,
+ int src_stride_bgra,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ const uint8_t* src_bgra_1 = src_bgra + src_stride_bgra;
asm volatile (
RGBTOUV_SETUP_REG
"1: \n"
- MEMACCESS(0)
"ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 16 pixels.
"uaddlp v0.8h, v3.16b \n" // B 16 bytes -> 8 shorts.
"uaddlp v3.8h, v2.16b \n" // G 16 bytes -> 8 shorts.
"uaddlp v2.8h, v1.16b \n" // R 16 bytes -> 8 shorts.
- MEMACCESS(1)
"ld4 {v4.16b,v5.16b,v6.16b,v7.16b}, [%1], #64 \n" // load 16 more
"uadalp v0.8h, v7.16b \n" // B 16 bytes -> 8 shorts.
"uadalp v3.8h, v6.16b \n" // G 16 bytes -> 8 shorts.
@@ -1570,9 +1497,7 @@ void BGRAToUVRow_NEON(const uint8* src_bgra, int src_stride_bgra,
"subs %w4, %w4, #16 \n" // 32 processed per loop.
RGBTOUV(v0.8h, v1.8h, v2.8h)
- MEMACCESS(2)
"st1 {v0.8b}, [%2], #8 \n" // store 8 pixels U.
- MEMACCESS(3)
"st1 {v1.8b}, [%3], #8 \n" // store 8 pixels V.
"b.gt 1b \n"
: "+r"(src_bgra), // %0
@@ -1586,18 +1511,19 @@ void BGRAToUVRow_NEON(const uint8* src_bgra, int src_stride_bgra,
);
}
-void ABGRToUVRow_NEON(const uint8* src_abgr, int src_stride_abgr,
- uint8* dst_u, uint8* dst_v, int width) {
- const uint8* src_abgr_1 = src_abgr + src_stride_abgr;
+void ABGRToUVRow_NEON(const uint8_t* src_abgr,
+ int src_stride_abgr,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ const uint8_t* src_abgr_1 = src_abgr + src_stride_abgr;
asm volatile (
RGBTOUV_SETUP_REG
"1: \n"
- MEMACCESS(0)
"ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 16 pixels.
"uaddlp v3.8h, v2.16b \n" // B 16 bytes -> 8 shorts.
"uaddlp v2.8h, v1.16b \n" // G 16 bytes -> 8 shorts.
"uaddlp v1.8h, v0.16b \n" // R 16 bytes -> 8 shorts.
- MEMACCESS(1)
"ld4 {v4.16b,v5.16b,v6.16b,v7.16b}, [%1], #64 \n" // load 16 more.
"uadalp v3.8h, v6.16b \n" // B 16 bytes -> 8 shorts.
"uadalp v2.8h, v5.16b \n" // G 16 bytes -> 8 shorts.
@@ -1609,9 +1535,7 @@ void ABGRToUVRow_NEON(const uint8* src_abgr, int src_stride_abgr,
"subs %w4, %w4, #16 \n" // 32 processed per loop.
RGBTOUV(v0.8h, v2.8h, v1.8h)
- MEMACCESS(2)
"st1 {v0.8b}, [%2], #8 \n" // store 8 pixels U.
- MEMACCESS(3)
"st1 {v1.8b}, [%3], #8 \n" // store 8 pixels V.
"b.gt 1b \n"
: "+r"(src_abgr), // %0
@@ -1625,18 +1549,19 @@ void ABGRToUVRow_NEON(const uint8* src_abgr, int src_stride_abgr,
);
}
-void RGBAToUVRow_NEON(const uint8* src_rgba, int src_stride_rgba,
- uint8* dst_u, uint8* dst_v, int width) {
- const uint8* src_rgba_1 = src_rgba + src_stride_rgba;
+void RGBAToUVRow_NEON(const uint8_t* src_rgba,
+ int src_stride_rgba,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ const uint8_t* src_rgba_1 = src_rgba + src_stride_rgba;
asm volatile (
RGBTOUV_SETUP_REG
"1: \n"
- MEMACCESS(0)
"ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 16 pixels.
"uaddlp v0.8h, v1.16b \n" // B 16 bytes -> 8 shorts.
"uaddlp v1.8h, v2.16b \n" // G 16 bytes -> 8 shorts.
"uaddlp v2.8h, v3.16b \n" // R 16 bytes -> 8 shorts.
- MEMACCESS(1)
"ld4 {v4.16b,v5.16b,v6.16b,v7.16b}, [%1], #64 \n" // load 16 more.
"uadalp v0.8h, v5.16b \n" // B 16 bytes -> 8 shorts.
"uadalp v1.8h, v6.16b \n" // G 16 bytes -> 8 shorts.
@@ -1648,9 +1573,7 @@ void RGBAToUVRow_NEON(const uint8* src_rgba, int src_stride_rgba,
"subs %w4, %w4, #16 \n" // 32 processed per loop.
RGBTOUV(v0.8h, v1.8h, v2.8h)
- MEMACCESS(2)
"st1 {v0.8b}, [%2], #8 \n" // store 8 pixels U.
- MEMACCESS(3)
"st1 {v1.8b}, [%3], #8 \n" // store 8 pixels V.
"b.gt 1b \n"
: "+r"(src_rgba), // %0
@@ -1664,18 +1587,19 @@ void RGBAToUVRow_NEON(const uint8* src_rgba, int src_stride_rgba,
);
}
-void RGB24ToUVRow_NEON(const uint8* src_rgb24, int src_stride_rgb24,
- uint8* dst_u, uint8* dst_v, int width) {
- const uint8* src_rgb24_1 = src_rgb24 + src_stride_rgb24;
+void RGB24ToUVRow_NEON(const uint8_t* src_rgb24,
+ int src_stride_rgb24,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ const uint8_t* src_rgb24_1 = src_rgb24 + src_stride_rgb24;
asm volatile (
RGBTOUV_SETUP_REG
"1: \n"
- MEMACCESS(0)
"ld3 {v0.16b,v1.16b,v2.16b}, [%0], #48 \n" // load 16 pixels.
"uaddlp v0.8h, v0.16b \n" // B 16 bytes -> 8 shorts.
"uaddlp v1.8h, v1.16b \n" // G 16 bytes -> 8 shorts.
"uaddlp v2.8h, v2.16b \n" // R 16 bytes -> 8 shorts.
- MEMACCESS(1)
"ld3 {v4.16b,v5.16b,v6.16b}, [%1], #48 \n" // load 16 more.
"uadalp v0.8h, v4.16b \n" // B 16 bytes -> 8 shorts.
"uadalp v1.8h, v5.16b \n" // G 16 bytes -> 8 shorts.
@@ -1687,9 +1611,7 @@ void RGB24ToUVRow_NEON(const uint8* src_rgb24, int src_stride_rgb24,
"subs %w4, %w4, #16 \n" // 32 processed per loop.
RGBTOUV(v0.8h, v1.8h, v2.8h)
- MEMACCESS(2)
"st1 {v0.8b}, [%2], #8 \n" // store 8 pixels U.
- MEMACCESS(3)
"st1 {v1.8b}, [%3], #8 \n" // store 8 pixels V.
"b.gt 1b \n"
: "+r"(src_rgb24), // %0
@@ -1703,18 +1625,19 @@ void RGB24ToUVRow_NEON(const uint8* src_rgb24, int src_stride_rgb24,
);
}
-void RAWToUVRow_NEON(const uint8* src_raw, int src_stride_raw,
- uint8* dst_u, uint8* dst_v, int width) {
- const uint8* src_raw_1 = src_raw + src_stride_raw;
+void RAWToUVRow_NEON(const uint8_t* src_raw,
+ int src_stride_raw,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ const uint8_t* src_raw_1 = src_raw + src_stride_raw;
asm volatile (
RGBTOUV_SETUP_REG
"1: \n"
- MEMACCESS(0)
"ld3 {v0.16b,v1.16b,v2.16b}, [%0], #48 \n" // load 8 RAW pixels.
"uaddlp v2.8h, v2.16b \n" // B 16 bytes -> 8 shorts.
"uaddlp v1.8h, v1.16b \n" // G 16 bytes -> 8 shorts.
"uaddlp v0.8h, v0.16b \n" // R 16 bytes -> 8 shorts.
- MEMACCESS(1)
"ld3 {v4.16b,v5.16b,v6.16b}, [%1], #48 \n" // load 8 more RAW pixels
"uadalp v2.8h, v6.16b \n" // B 16 bytes -> 8 shorts.
"uadalp v1.8h, v5.16b \n" // G 16 bytes -> 8 shorts.
@@ -1726,9 +1649,7 @@ void RAWToUVRow_NEON(const uint8* src_raw, int src_stride_raw,
"subs %w4, %w4, #16 \n" // 32 processed per loop.
RGBTOUV(v2.8h, v1.8h, v0.8h)
- MEMACCESS(2)
"st1 {v0.8b}, [%2], #8 \n" // store 8 pixels U.
- MEMACCESS(3)
"st1 {v1.8b}, [%3], #8 \n" // store 8 pixels V.
"b.gt 1b \n"
: "+r"(src_raw), // %0
@@ -1743,699 +1664,656 @@ void RAWToUVRow_NEON(const uint8* src_raw, int src_stride_raw,
}
// 16x2 pixels -> 8x1. width is number of argb pixels. e.g. 16.
-void RGB565ToUVRow_NEON(const uint8* src_rgb565, int src_stride_rgb565,
- uint8* dst_u, uint8* dst_v, int width) {
- const uint8* src_rgb565_1 = src_rgb565 + src_stride_rgb565;
- asm volatile (
- "movi v22.8h, #56, lsl #0 \n" // UB / VR coeff (0.875) / 2
- "movi v23.8h, #37, lsl #0 \n" // UG coeff (-0.5781) / 2
- "movi v24.8h, #19, lsl #0 \n" // UR coeff (-0.2969) / 2
- "movi v25.8h, #9 , lsl #0 \n" // VB coeff (-0.1406) / 2
- "movi v26.8h, #47, lsl #0 \n" // VG coeff (-0.7344) / 2
- "movi v27.16b, #0x80 \n" // 128.5 (0x8080 in 16-bit)
- "1: \n"
- MEMACCESS(0)
- "ld1 {v0.16b}, [%0], #16 \n" // load 8 RGB565 pixels.
- RGB565TOARGB
- "uaddlp v16.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
- "uaddlp v18.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
- "uaddlp v20.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
- MEMACCESS(0)
- "ld1 {v0.16b}, [%0], #16 \n" // next 8 RGB565 pixels.
- RGB565TOARGB
- "uaddlp v17.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
- "uaddlp v19.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
- "uaddlp v21.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
-
- MEMACCESS(1)
- "ld1 {v0.16b}, [%1], #16 \n" // load 8 RGB565 pixels.
- RGB565TOARGB
- "uadalp v16.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
- "uadalp v18.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
- "uadalp v20.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
- MEMACCESS(1)
- "ld1 {v0.16b}, [%1], #16 \n" // next 8 RGB565 pixels.
- RGB565TOARGB
- "uadalp v17.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
- "uadalp v19.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
- "uadalp v21.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
-
- "ins v16.D[1], v17.D[0] \n"
- "ins v18.D[1], v19.D[0] \n"
- "ins v20.D[1], v21.D[0] \n"
-
- "urshr v4.8h, v16.8h, #1 \n" // 2x average
- "urshr v5.8h, v18.8h, #1 \n"
- "urshr v6.8h, v20.8h, #1 \n"
-
- "subs %w4, %w4, #16 \n" // 16 processed per loop.
- "mul v16.8h, v4.8h, v22.8h \n" // B
- "mls v16.8h, v5.8h, v23.8h \n" // G
- "mls v16.8h, v6.8h, v24.8h \n" // R
- "add v16.8h, v16.8h, v27.8h \n" // +128 -> unsigned
- "mul v17.8h, v6.8h, v22.8h \n" // R
- "mls v17.8h, v5.8h, v26.8h \n" // G
- "mls v17.8h, v4.8h, v25.8h \n" // B
- "add v17.8h, v17.8h, v27.8h \n" // +128 -> unsigned
- "uqshrn v0.8b, v16.8h, #8 \n" // 16 bit to 8 bit U
- "uqshrn v1.8b, v17.8h, #8 \n" // 16 bit to 8 bit V
- MEMACCESS(2)
- "st1 {v0.8b}, [%2], #8 \n" // store 8 pixels U.
- MEMACCESS(3)
- "st1 {v1.8b}, [%3], #8 \n" // store 8 pixels V.
- "b.gt 1b \n"
- : "+r"(src_rgb565), // %0
- "+r"(src_rgb565_1), // %1
- "+r"(dst_u), // %2
- "+r"(dst_v), // %3
- "+r"(width) // %4
- :
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7",
- "v16", "v17", "v18", "v19", "v20", "v21", "v22", "v23", "v24",
- "v25", "v26", "v27"
- );
+void RGB565ToUVRow_NEON(const uint8_t* src_rgb565,
+ int src_stride_rgb565,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ const uint8_t* src_rgb565_1 = src_rgb565 + src_stride_rgb565;
+ asm volatile(
+ "movi v22.8h, #56, lsl #0 \n" // UB / VR coeff (0.875) /
+ // 2
+ "movi v23.8h, #37, lsl #0 \n" // UG coeff (-0.5781) / 2
+ "movi v24.8h, #19, lsl #0 \n" // UR coeff (-0.2969) / 2
+ "movi v25.8h, #9 , lsl #0 \n" // VB coeff (-0.1406) / 2
+ "movi v26.8h, #47, lsl #0 \n" // VG coeff (-0.7344) / 2
+ "movi v27.16b, #0x80 \n" // 128.5 0x8080 in 16bit
+ "1: \n"
+ "ld1 {v0.16b}, [%0], #16 \n" // load 8 RGB565 pixels.
+ RGB565TOARGB
+ "uaddlp v16.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
+ "uaddlp v18.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
+ "uaddlp v20.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
+ "ld1 {v0.16b}, [%0], #16 \n" // next 8 RGB565 pixels.
+ RGB565TOARGB
+ "uaddlp v17.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
+ "uaddlp v19.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
+ "uaddlp v21.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
+
+ "ld1 {v0.16b}, [%1], #16 \n" // load 8 RGB565 pixels.
+ RGB565TOARGB
+ "uadalp v16.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
+ "uadalp v18.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
+ "uadalp v20.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
+ "ld1 {v0.16b}, [%1], #16 \n" // next 8 RGB565 pixels.
+ RGB565TOARGB
+ "uadalp v17.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
+ "uadalp v19.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
+ "uadalp v21.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
+
+ "ins v16.D[1], v17.D[0] \n"
+ "ins v18.D[1], v19.D[0] \n"
+ "ins v20.D[1], v21.D[0] \n"
+
+ "urshr v4.8h, v16.8h, #1 \n" // 2x average
+ "urshr v5.8h, v18.8h, #1 \n"
+ "urshr v6.8h, v20.8h, #1 \n"
+
+ "subs %w4, %w4, #16 \n" // 16 processed per loop.
+ "mul v16.8h, v4.8h, v22.8h \n" // B
+ "mls v16.8h, v5.8h, v23.8h \n" // G
+ "mls v16.8h, v6.8h, v24.8h \n" // R
+ "add v16.8h, v16.8h, v27.8h \n" // +128 -> unsigned
+ "mul v17.8h, v6.8h, v22.8h \n" // R
+ "mls v17.8h, v5.8h, v26.8h \n" // G
+ "mls v17.8h, v4.8h, v25.8h \n" // B
+ "add v17.8h, v17.8h, v27.8h \n" // +128 -> unsigned
+ "uqshrn v0.8b, v16.8h, #8 \n" // 16 bit to 8 bit U
+ "uqshrn v1.8b, v17.8h, #8 \n" // 16 bit to 8 bit V
+ "st1 {v0.8b}, [%2], #8 \n" // store 8 pixels U.
+ "st1 {v1.8b}, [%3], #8 \n" // store 8 pixels V.
+ "b.gt 1b \n"
+ : "+r"(src_rgb565), // %0
+ "+r"(src_rgb565_1), // %1
+ "+r"(dst_u), // %2
+ "+r"(dst_v), // %3
+ "+r"(width) // %4
+ :
+ : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16",
+ "v17", "v18", "v19", "v20", "v21", "v22", "v23", "v24", "v25", "v26",
+ "v27");
}
// 16x2 pixels -> 8x1. width is number of argb pixels. e.g. 16.
-void ARGB1555ToUVRow_NEON(const uint8* src_argb1555, int src_stride_argb1555,
- uint8* dst_u, uint8* dst_v, int width) {
- const uint8* src_argb1555_1 = src_argb1555 + src_stride_argb1555;
- asm volatile (
- RGBTOUV_SETUP_REG
- "1: \n"
- MEMACCESS(0)
- "ld1 {v0.16b}, [%0], #16 \n" // load 8 ARGB1555 pixels.
- RGB555TOARGB
- "uaddlp v16.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
- "uaddlp v17.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
- "uaddlp v18.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
- MEMACCESS(0)
- "ld1 {v0.16b}, [%0], #16 \n" // next 8 ARGB1555 pixels.
- RGB555TOARGB
- "uaddlp v26.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
- "uaddlp v27.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
- "uaddlp v28.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
-
- MEMACCESS(1)
- "ld1 {v0.16b}, [%1], #16 \n" // load 8 ARGB1555 pixels.
- RGB555TOARGB
- "uadalp v16.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
- "uadalp v17.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
- "uadalp v18.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
- MEMACCESS(1)
- "ld1 {v0.16b}, [%1], #16 \n" // next 8 ARGB1555 pixels.
- RGB555TOARGB
- "uadalp v26.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
- "uadalp v27.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
- "uadalp v28.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
-
- "ins v16.D[1], v26.D[0] \n"
- "ins v17.D[1], v27.D[0] \n"
- "ins v18.D[1], v28.D[0] \n"
-
- "urshr v4.8h, v16.8h, #1 \n" // 2x average
- "urshr v5.8h, v17.8h, #1 \n"
- "urshr v6.8h, v18.8h, #1 \n"
-
- "subs %w4, %w4, #16 \n" // 16 processed per loop.
- "mul v2.8h, v4.8h, v20.8h \n" // B
- "mls v2.8h, v5.8h, v21.8h \n" // G
- "mls v2.8h, v6.8h, v22.8h \n" // R
- "add v2.8h, v2.8h, v25.8h \n" // +128 -> unsigned
- "mul v3.8h, v6.8h, v20.8h \n" // R
- "mls v3.8h, v5.8h, v24.8h \n" // G
- "mls v3.8h, v4.8h, v23.8h \n" // B
- "add v3.8h, v3.8h, v25.8h \n" // +128 -> unsigned
- "uqshrn v0.8b, v2.8h, #8 \n" // 16 bit to 8 bit U
- "uqshrn v1.8b, v3.8h, #8 \n" // 16 bit to 8 bit V
- MEMACCESS(2)
- "st1 {v0.8b}, [%2], #8 \n" // store 8 pixels U.
- MEMACCESS(3)
- "st1 {v1.8b}, [%3], #8 \n" // store 8 pixels V.
- "b.gt 1b \n"
- : "+r"(src_argb1555), // %0
- "+r"(src_argb1555_1), // %1
- "+r"(dst_u), // %2
- "+r"(dst_v), // %3
- "+r"(width) // %4
- :
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6",
- "v16", "v17", "v18", "v19", "v20", "v21", "v22", "v23", "v24", "v25",
- "v26", "v27", "v28"
- );
+void ARGB1555ToUVRow_NEON(const uint8_t* src_argb1555,
+ int src_stride_argb1555,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ const uint8_t* src_argb1555_1 = src_argb1555 + src_stride_argb1555;
+ asm volatile(
+ RGBTOUV_SETUP_REG
+ "1: \n"
+ "ld1 {v0.16b}, [%0], #16 \n" // load 8 ARGB1555 pixels.
+ RGB555TOARGB
+ "uaddlp v16.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
+ "uaddlp v17.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
+ "uaddlp v18.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
+ "ld1 {v0.16b}, [%0], #16 \n" // next 8 ARGB1555 pixels.
+ RGB555TOARGB
+ "uaddlp v26.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
+ "uaddlp v27.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
+ "uaddlp v28.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
+
+ "ld1 {v0.16b}, [%1], #16 \n" // load 8 ARGB1555 pixels.
+ RGB555TOARGB
+ "uadalp v16.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
+ "uadalp v17.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
+ "uadalp v18.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
+ "ld1 {v0.16b}, [%1], #16 \n" // next 8 ARGB1555 pixels.
+ RGB555TOARGB
+ "uadalp v26.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
+ "uadalp v27.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
+ "uadalp v28.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
+
+ "ins v16.D[1], v26.D[0] \n"
+ "ins v17.D[1], v27.D[0] \n"
+ "ins v18.D[1], v28.D[0] \n"
+
+ "urshr v4.8h, v16.8h, #1 \n" // 2x average
+ "urshr v5.8h, v17.8h, #1 \n"
+ "urshr v6.8h, v18.8h, #1 \n"
+
+ "subs %w4, %w4, #16 \n" // 16 processed per loop.
+ "mul v2.8h, v4.8h, v20.8h \n" // B
+ "mls v2.8h, v5.8h, v21.8h \n" // G
+ "mls v2.8h, v6.8h, v22.8h \n" // R
+ "add v2.8h, v2.8h, v25.8h \n" // +128 -> unsigned
+ "mul v3.8h, v6.8h, v20.8h \n" // R
+ "mls v3.8h, v5.8h, v24.8h \n" // G
+ "mls v3.8h, v4.8h, v23.8h \n" // B
+ "add v3.8h, v3.8h, v25.8h \n" // +128 -> unsigned
+ "uqshrn v0.8b, v2.8h, #8 \n" // 16 bit to 8 bit U
+ "uqshrn v1.8b, v3.8h, #8 \n" // 16 bit to 8 bit V
+ "st1 {v0.8b}, [%2], #8 \n" // store 8 pixels U.
+ "st1 {v1.8b}, [%3], #8 \n" // store 8 pixels V.
+ "b.gt 1b \n"
+ : "+r"(src_argb1555), // %0
+ "+r"(src_argb1555_1), // %1
+ "+r"(dst_u), // %2
+ "+r"(dst_v), // %3
+ "+r"(width) // %4
+ :
+ : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v16", "v17",
+ "v18", "v19", "v20", "v21", "v22", "v23", "v24", "v25", "v26", "v27",
+ "v28");
}
// 16x2 pixels -> 8x1. width is number of argb pixels. e.g. 16.
-void ARGB4444ToUVRow_NEON(const uint8* src_argb4444, int src_stride_argb4444,
- uint8* dst_u, uint8* dst_v, int width) {
- const uint8* src_argb4444_1 = src_argb4444 + src_stride_argb4444;
- asm volatile (
- RGBTOUV_SETUP_REG
- "1: \n"
- MEMACCESS(0)
- "ld1 {v0.16b}, [%0], #16 \n" // load 8 ARGB4444 pixels.
- ARGB4444TOARGB
- "uaddlp v16.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
- "uaddlp v17.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
- "uaddlp v18.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
- MEMACCESS(0)
- "ld1 {v0.16b}, [%0], #16 \n" // next 8 ARGB4444 pixels.
- ARGB4444TOARGB
- "uaddlp v26.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
- "uaddlp v27.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
- "uaddlp v28.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
-
- MEMACCESS(1)
- "ld1 {v0.16b}, [%1], #16 \n" // load 8 ARGB4444 pixels.
- ARGB4444TOARGB
- "uadalp v16.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
- "uadalp v17.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
- "uadalp v18.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
- MEMACCESS(1)
- "ld1 {v0.16b}, [%1], #16 \n" // next 8 ARGB4444 pixels.
- ARGB4444TOARGB
- "uadalp v26.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
- "uadalp v27.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
- "uadalp v28.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
-
- "ins v16.D[1], v26.D[0] \n"
- "ins v17.D[1], v27.D[0] \n"
- "ins v18.D[1], v28.D[0] \n"
-
- "urshr v4.8h, v16.8h, #1 \n" // 2x average
- "urshr v5.8h, v17.8h, #1 \n"
- "urshr v6.8h, v18.8h, #1 \n"
-
- "subs %w4, %w4, #16 \n" // 16 processed per loop.
- "mul v2.8h, v4.8h, v20.8h \n" // B
- "mls v2.8h, v5.8h, v21.8h \n" // G
- "mls v2.8h, v6.8h, v22.8h \n" // R
- "add v2.8h, v2.8h, v25.8h \n" // +128 -> unsigned
- "mul v3.8h, v6.8h, v20.8h \n" // R
- "mls v3.8h, v5.8h, v24.8h \n" // G
- "mls v3.8h, v4.8h, v23.8h \n" // B
- "add v3.8h, v3.8h, v25.8h \n" // +128 -> unsigned
- "uqshrn v0.8b, v2.8h, #8 \n" // 16 bit to 8 bit U
- "uqshrn v1.8b, v3.8h, #8 \n" // 16 bit to 8 bit V
- MEMACCESS(2)
- "st1 {v0.8b}, [%2], #8 \n" // store 8 pixels U.
- MEMACCESS(3)
- "st1 {v1.8b}, [%3], #8 \n" // store 8 pixels V.
- "b.gt 1b \n"
- : "+r"(src_argb4444), // %0
- "+r"(src_argb4444_1), // %1
- "+r"(dst_u), // %2
- "+r"(dst_v), // %3
- "+r"(width) // %4
- :
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6",
- "v16", "v17", "v18", "v19", "v20", "v21", "v22", "v23", "v24", "v25",
- "v26", "v27", "v28"
-
- );
-}
-
-void RGB565ToYRow_NEON(const uint8* src_rgb565, uint8* dst_y, int width) {
- asm volatile (
- "movi v24.8b, #13 \n" // B * 0.1016 coefficient
- "movi v25.8b, #65 \n" // G * 0.5078 coefficient
- "movi v26.8b, #33 \n" // R * 0.2578 coefficient
- "movi v27.8b, #16 \n" // Add 16 constant
- "1: \n"
- MEMACCESS(0)
- "ld1 {v0.16b}, [%0], #16 \n" // load 8 RGB565 pixels.
- "subs %w2, %w2, #8 \n" // 8 processed per loop.
- RGB565TOARGB
- "umull v3.8h, v0.8b, v24.8b \n" // B
- "umlal v3.8h, v1.8b, v25.8b \n" // G
- "umlal v3.8h, v2.8b, v26.8b \n" // R
- "sqrshrun v0.8b, v3.8h, #7 \n" // 16 bit to 8 bit Y
- "uqadd v0.8b, v0.8b, v27.8b \n"
- MEMACCESS(1)
- "st1 {v0.8b}, [%1], #8 \n" // store 8 pixels Y.
- "b.gt 1b \n"
- : "+r"(src_rgb565), // %0
- "+r"(dst_y), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v6",
- "v24", "v25", "v26", "v27"
- );
-}
-
-void ARGB1555ToYRow_NEON(const uint8* src_argb1555, uint8* dst_y, int width) {
- asm volatile (
- "movi v4.8b, #13 \n" // B * 0.1016 coefficient
- "movi v5.8b, #65 \n" // G * 0.5078 coefficient
- "movi v6.8b, #33 \n" // R * 0.2578 coefficient
- "movi v7.8b, #16 \n" // Add 16 constant
- "1: \n"
- MEMACCESS(0)
- "ld1 {v0.16b}, [%0], #16 \n" // load 8 ARGB1555 pixels.
- "subs %w2, %w2, #8 \n" // 8 processed per loop.
- ARGB1555TOARGB
- "umull v3.8h, v0.8b, v4.8b \n" // B
- "umlal v3.8h, v1.8b, v5.8b \n" // G
- "umlal v3.8h, v2.8b, v6.8b \n" // R
- "sqrshrun v0.8b, v3.8h, #7 \n" // 16 bit to 8 bit Y
- "uqadd v0.8b, v0.8b, v7.8b \n"
- MEMACCESS(1)
- "st1 {v0.8b}, [%1], #8 \n" // store 8 pixels Y.
- "b.gt 1b \n"
- : "+r"(src_argb1555), // %0
- "+r"(dst_y), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7"
- );
-}
-
-void ARGB4444ToYRow_NEON(const uint8* src_argb4444, uint8* dst_y, int width) {
- asm volatile (
- "movi v24.8b, #13 \n" // B * 0.1016 coefficient
- "movi v25.8b, #65 \n" // G * 0.5078 coefficient
- "movi v26.8b, #33 \n" // R * 0.2578 coefficient
- "movi v27.8b, #16 \n" // Add 16 constant
- "1: \n"
- MEMACCESS(0)
- "ld1 {v0.16b}, [%0], #16 \n" // load 8 ARGB4444 pixels.
- "subs %w2, %w2, #8 \n" // 8 processed per loop.
- ARGB4444TOARGB
- "umull v3.8h, v0.8b, v24.8b \n" // B
- "umlal v3.8h, v1.8b, v25.8b \n" // G
- "umlal v3.8h, v2.8b, v26.8b \n" // R
- "sqrshrun v0.8b, v3.8h, #7 \n" // 16 bit to 8 bit Y
- "uqadd v0.8b, v0.8b, v27.8b \n"
- MEMACCESS(1)
- "st1 {v0.8b}, [%1], #8 \n" // store 8 pixels Y.
- "b.gt 1b \n"
- : "+r"(src_argb4444), // %0
- "+r"(dst_y), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "v0", "v1", "v2", "v3", "v24", "v25", "v26", "v27"
- );
-}
-
-void BGRAToYRow_NEON(const uint8* src_bgra, uint8* dst_y, int width) {
- asm volatile (
- "movi v4.8b, #33 \n" // R * 0.2578 coefficient
- "movi v5.8b, #65 \n" // G * 0.5078 coefficient
- "movi v6.8b, #13 \n" // B * 0.1016 coefficient
- "movi v7.8b, #16 \n" // Add 16 constant
- "1: \n"
- MEMACCESS(0)
- "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 pixels.
- "subs %w2, %w2, #8 \n" // 8 processed per loop.
- "umull v16.8h, v1.8b, v4.8b \n" // R
- "umlal v16.8h, v2.8b, v5.8b \n" // G
- "umlal v16.8h, v3.8b, v6.8b \n" // B
- "sqrshrun v0.8b, v16.8h, #7 \n" // 16 bit to 8 bit Y
- "uqadd v0.8b, v0.8b, v7.8b \n"
- MEMACCESS(1)
- "st1 {v0.8b}, [%1], #8 \n" // store 8 pixels Y.
- "b.gt 1b \n"
- : "+r"(src_bgra), // %0
- "+r"(dst_y), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16"
- );
-}
-
-void ABGRToYRow_NEON(const uint8* src_abgr, uint8* dst_y, int width) {
- asm volatile (
- "movi v4.8b, #33 \n" // R * 0.2578 coefficient
- "movi v5.8b, #65 \n" // G * 0.5078 coefficient
- "movi v6.8b, #13 \n" // B * 0.1016 coefficient
- "movi v7.8b, #16 \n" // Add 16 constant
- "1: \n"
- MEMACCESS(0)
- "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 pixels.
- "subs %w2, %w2, #8 \n" // 8 processed per loop.
- "umull v16.8h, v0.8b, v4.8b \n" // R
- "umlal v16.8h, v1.8b, v5.8b \n" // G
- "umlal v16.8h, v2.8b, v6.8b \n" // B
- "sqrshrun v0.8b, v16.8h, #7 \n" // 16 bit to 8 bit Y
- "uqadd v0.8b, v0.8b, v7.8b \n"
- MEMACCESS(1)
- "st1 {v0.8b}, [%1], #8 \n" // store 8 pixels Y.
- "b.gt 1b \n"
- : "+r"(src_abgr), // %0
- "+r"(dst_y), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16"
- );
-}
-
-void RGBAToYRow_NEON(const uint8* src_rgba, uint8* dst_y, int width) {
- asm volatile (
- "movi v4.8b, #13 \n" // B * 0.1016 coefficient
- "movi v5.8b, #65 \n" // G * 0.5078 coefficient
- "movi v6.8b, #33 \n" // R * 0.2578 coefficient
- "movi v7.8b, #16 \n" // Add 16 constant
- "1: \n"
- MEMACCESS(0)
- "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 pixels.
- "subs %w2, %w2, #8 \n" // 8 processed per loop.
- "umull v16.8h, v1.8b, v4.8b \n" // B
- "umlal v16.8h, v2.8b, v5.8b \n" // G
- "umlal v16.8h, v3.8b, v6.8b \n" // R
- "sqrshrun v0.8b, v16.8h, #7 \n" // 16 bit to 8 bit Y
- "uqadd v0.8b, v0.8b, v7.8b \n"
- MEMACCESS(1)
- "st1 {v0.8b}, [%1], #8 \n" // store 8 pixels Y.
- "b.gt 1b \n"
- : "+r"(src_rgba), // %0
- "+r"(dst_y), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16"
- );
-}
-
-void RGB24ToYRow_NEON(const uint8* src_rgb24, uint8* dst_y, int width) {
- asm volatile (
- "movi v4.8b, #13 \n" // B * 0.1016 coefficient
- "movi v5.8b, #65 \n" // G * 0.5078 coefficient
- "movi v6.8b, #33 \n" // R * 0.2578 coefficient
- "movi v7.8b, #16 \n" // Add 16 constant
- "1: \n"
- MEMACCESS(0)
- "ld3 {v0.8b,v1.8b,v2.8b}, [%0], #24 \n" // load 8 pixels.
- "subs %w2, %w2, #8 \n" // 8 processed per loop.
- "umull v16.8h, v0.8b, v4.8b \n" // B
- "umlal v16.8h, v1.8b, v5.8b \n" // G
- "umlal v16.8h, v2.8b, v6.8b \n" // R
- "sqrshrun v0.8b, v16.8h, #7 \n" // 16 bit to 8 bit Y
- "uqadd v0.8b, v0.8b, v7.8b \n"
- MEMACCESS(1)
- "st1 {v0.8b}, [%1], #8 \n" // store 8 pixels Y.
- "b.gt 1b \n"
- : "+r"(src_rgb24), // %0
- "+r"(dst_y), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16"
- );
-}
-
-void RAWToYRow_NEON(const uint8* src_raw, uint8* dst_y, int width) {
- asm volatile (
- "movi v4.8b, #33 \n" // R * 0.2578 coefficient
- "movi v5.8b, #65 \n" // G * 0.5078 coefficient
- "movi v6.8b, #13 \n" // B * 0.1016 coefficient
- "movi v7.8b, #16 \n" // Add 16 constant
- "1: \n"
- MEMACCESS(0)
- "ld3 {v0.8b,v1.8b,v2.8b}, [%0], #24 \n" // load 8 pixels.
- "subs %w2, %w2, #8 \n" // 8 processed per loop.
- "umull v16.8h, v0.8b, v4.8b \n" // B
- "umlal v16.8h, v1.8b, v5.8b \n" // G
- "umlal v16.8h, v2.8b, v6.8b \n" // R
- "sqrshrun v0.8b, v16.8h, #7 \n" // 16 bit to 8 bit Y
- "uqadd v0.8b, v0.8b, v7.8b \n"
- MEMACCESS(1)
- "st1 {v0.8b}, [%1], #8 \n" // store 8 pixels Y.
- "b.gt 1b \n"
- : "+r"(src_raw), // %0
- "+r"(dst_y), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16"
- );
+void ARGB4444ToUVRow_NEON(const uint8_t* src_argb4444,
+ int src_stride_argb4444,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
+ const uint8_t* src_argb4444_1 = src_argb4444 + src_stride_argb4444;
+ asm volatile(
+ RGBTOUV_SETUP_REG
+ "1: \n"
+ "ld1 {v0.16b}, [%0], #16 \n" // load 8 ARGB4444 pixels.
+ ARGB4444TOARGB
+ "uaddlp v16.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
+ "uaddlp v17.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
+ "uaddlp v18.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
+ "ld1 {v0.16b}, [%0], #16 \n" // next 8 ARGB4444 pixels.
+ ARGB4444TOARGB
+ "uaddlp v26.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
+ "uaddlp v27.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
+ "uaddlp v28.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
+
+ "ld1 {v0.16b}, [%1], #16 \n" // load 8 ARGB4444 pixels.
+ ARGB4444TOARGB
+ "uadalp v16.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
+ "uadalp v17.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
+ "uadalp v18.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
+ "ld1 {v0.16b}, [%1], #16 \n" // next 8 ARGB4444 pixels.
+ ARGB4444TOARGB
+ "uadalp v26.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
+ "uadalp v27.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
+ "uadalp v28.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
+
+ "ins v16.D[1], v26.D[0] \n"
+ "ins v17.D[1], v27.D[0] \n"
+ "ins v18.D[1], v28.D[0] \n"
+
+ "urshr v4.8h, v16.8h, #1 \n" // 2x average
+ "urshr v5.8h, v17.8h, #1 \n"
+ "urshr v6.8h, v18.8h, #1 \n"
+
+ "subs %w4, %w4, #16 \n" // 16 processed per loop.
+ "mul v2.8h, v4.8h, v20.8h \n" // B
+ "mls v2.8h, v5.8h, v21.8h \n" // G
+ "mls v2.8h, v6.8h, v22.8h \n" // R
+ "add v2.8h, v2.8h, v25.8h \n" // +128 -> unsigned
+ "mul v3.8h, v6.8h, v20.8h \n" // R
+ "mls v3.8h, v5.8h, v24.8h \n" // G
+ "mls v3.8h, v4.8h, v23.8h \n" // B
+ "add v3.8h, v3.8h, v25.8h \n" // +128 -> unsigned
+ "uqshrn v0.8b, v2.8h, #8 \n" // 16 bit to 8 bit U
+ "uqshrn v1.8b, v3.8h, #8 \n" // 16 bit to 8 bit V
+ "st1 {v0.8b}, [%2], #8 \n" // store 8 pixels U.
+ "st1 {v1.8b}, [%3], #8 \n" // store 8 pixels V.
+ "b.gt 1b \n"
+ : "+r"(src_argb4444), // %0
+ "+r"(src_argb4444_1), // %1
+ "+r"(dst_u), // %2
+ "+r"(dst_v), // %3
+ "+r"(width) // %4
+ :
+ : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v16", "v17",
+ "v18", "v19", "v20", "v21", "v22", "v23", "v24", "v25", "v26", "v27",
+ "v28"
+
+ );
+}
+
+void RGB565ToYRow_NEON(const uint8_t* src_rgb565, uint8_t* dst_y, int width) {
+ asm volatile(
+ "movi v24.8b, #13 \n" // B * 0.1016 coefficient
+ "movi v25.8b, #65 \n" // G * 0.5078 coefficient
+ "movi v26.8b, #33 \n" // R * 0.2578 coefficient
+ "movi v27.8b, #16 \n" // Add 16 constant
+ "1: \n"
+ "ld1 {v0.16b}, [%0], #16 \n" // load 8 RGB565 pixels.
+ "subs %w2, %w2, #8 \n" // 8 processed per loop.
+ RGB565TOARGB
+ "umull v3.8h, v0.8b, v24.8b \n" // B
+ "umlal v3.8h, v1.8b, v25.8b \n" // G
+ "umlal v3.8h, v2.8b, v26.8b \n" // R
+ "sqrshrun v0.8b, v3.8h, #7 \n" // 16 bit to 8 bit Y
+ "uqadd v0.8b, v0.8b, v27.8b \n"
+ "st1 {v0.8b}, [%1], #8 \n" // store 8 pixels Y.
+ "b.gt 1b \n"
+ : "+r"(src_rgb565), // %0
+ "+r"(dst_y), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v6", "v24", "v25", "v26",
+ "v27");
+}
+
+void ARGB1555ToYRow_NEON(const uint8_t* src_argb1555,
+ uint8_t* dst_y,
+ int width) {
+ asm volatile(
+ "movi v4.8b, #13 \n" // B * 0.1016 coefficient
+ "movi v5.8b, #65 \n" // G * 0.5078 coefficient
+ "movi v6.8b, #33 \n" // R * 0.2578 coefficient
+ "movi v7.8b, #16 \n" // Add 16 constant
+ "1: \n"
+ "ld1 {v0.16b}, [%0], #16 \n" // load 8 ARGB1555 pixels.
+ "subs %w2, %w2, #8 \n" // 8 processed per loop.
+ ARGB1555TOARGB
+ "umull v3.8h, v0.8b, v4.8b \n" // B
+ "umlal v3.8h, v1.8b, v5.8b \n" // G
+ "umlal v3.8h, v2.8b, v6.8b \n" // R
+ "sqrshrun v0.8b, v3.8h, #7 \n" // 16 bit to 8 bit Y
+ "uqadd v0.8b, v0.8b, v7.8b \n"
+ "st1 {v0.8b}, [%1], #8 \n" // store 8 pixels Y.
+ "b.gt 1b \n"
+ : "+r"(src_argb1555), // %0
+ "+r"(dst_y), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7");
+}
+
+void ARGB4444ToYRow_NEON(const uint8_t* src_argb4444,
+ uint8_t* dst_y,
+ int width) {
+ asm volatile(
+ "movi v24.8b, #13 \n" // B * 0.1016 coefficient
+ "movi v25.8b, #65 \n" // G * 0.5078 coefficient
+ "movi v26.8b, #33 \n" // R * 0.2578 coefficient
+ "movi v27.8b, #16 \n" // Add 16 constant
+ "1: \n"
+ "ld1 {v0.16b}, [%0], #16 \n" // load 8 ARGB4444 pixels.
+ "subs %w2, %w2, #8 \n" // 8 processed per loop.
+ ARGB4444TOARGB
+ "umull v3.8h, v0.8b, v24.8b \n" // B
+ "umlal v3.8h, v1.8b, v25.8b \n" // G
+ "umlal v3.8h, v2.8b, v26.8b \n" // R
+ "sqrshrun v0.8b, v3.8h, #7 \n" // 16 bit to 8 bit Y
+ "uqadd v0.8b, v0.8b, v27.8b \n"
+ "st1 {v0.8b}, [%1], #8 \n" // store 8 pixels Y.
+ "b.gt 1b \n"
+ : "+r"(src_argb4444), // %0
+ "+r"(dst_y), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "v0", "v1", "v2", "v3", "v24", "v25", "v26", "v27");
+}
+
+void BGRAToYRow_NEON(const uint8_t* src_bgra, uint8_t* dst_y, int width) {
+ asm volatile(
+ "movi v4.8b, #33 \n" // R * 0.2578 coefficient
+ "movi v5.8b, #65 \n" // G * 0.5078 coefficient
+ "movi v6.8b, #13 \n" // B * 0.1016 coefficient
+ "movi v7.8b, #16 \n" // Add 16 constant
+ "1: \n"
+ "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 pixels.
+ "subs %w2, %w2, #8 \n" // 8 processed per loop.
+ "umull v16.8h, v1.8b, v4.8b \n" // R
+ "umlal v16.8h, v2.8b, v5.8b \n" // G
+ "umlal v16.8h, v3.8b, v6.8b \n" // B
+ "sqrshrun v0.8b, v16.8h, #7 \n" // 16 bit to 8 bit Y
+ "uqadd v0.8b, v0.8b, v7.8b \n"
+ "st1 {v0.8b}, [%1], #8 \n" // store 8 pixels Y.
+ "b.gt 1b \n"
+ : "+r"(src_bgra), // %0
+ "+r"(dst_y), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16");
+}
+
+void ABGRToYRow_NEON(const uint8_t* src_abgr, uint8_t* dst_y, int width) {
+ asm volatile(
+ "movi v4.8b, #33 \n" // R * 0.2578 coefficient
+ "movi v5.8b, #65 \n" // G * 0.5078 coefficient
+ "movi v6.8b, #13 \n" // B * 0.1016 coefficient
+ "movi v7.8b, #16 \n" // Add 16 constant
+ "1: \n"
+ "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 pixels.
+ "subs %w2, %w2, #8 \n" // 8 processed per loop.
+ "umull v16.8h, v0.8b, v4.8b \n" // R
+ "umlal v16.8h, v1.8b, v5.8b \n" // G
+ "umlal v16.8h, v2.8b, v6.8b \n" // B
+ "sqrshrun v0.8b, v16.8h, #7 \n" // 16 bit to 8 bit Y
+ "uqadd v0.8b, v0.8b, v7.8b \n"
+ "st1 {v0.8b}, [%1], #8 \n" // store 8 pixels Y.
+ "b.gt 1b \n"
+ : "+r"(src_abgr), // %0
+ "+r"(dst_y), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16");
+}
+
+void RGBAToYRow_NEON(const uint8_t* src_rgba, uint8_t* dst_y, int width) {
+ asm volatile(
+ "movi v4.8b, #13 \n" // B * 0.1016 coefficient
+ "movi v5.8b, #65 \n" // G * 0.5078 coefficient
+ "movi v6.8b, #33 \n" // R * 0.2578 coefficient
+ "movi v7.8b, #16 \n" // Add 16 constant
+ "1: \n"
+ "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 pixels.
+ "subs %w2, %w2, #8 \n" // 8 processed per loop.
+ "umull v16.8h, v1.8b, v4.8b \n" // B
+ "umlal v16.8h, v2.8b, v5.8b \n" // G
+ "umlal v16.8h, v3.8b, v6.8b \n" // R
+ "sqrshrun v0.8b, v16.8h, #7 \n" // 16 bit to 8 bit Y
+ "uqadd v0.8b, v0.8b, v7.8b \n"
+ "st1 {v0.8b}, [%1], #8 \n" // store 8 pixels Y.
+ "b.gt 1b \n"
+ : "+r"(src_rgba), // %0
+ "+r"(dst_y), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16");
+}
+
+void RGB24ToYRow_NEON(const uint8_t* src_rgb24, uint8_t* dst_y, int width) {
+ asm volatile(
+ "movi v4.8b, #13 \n" // B * 0.1016 coefficient
+ "movi v5.8b, #65 \n" // G * 0.5078 coefficient
+ "movi v6.8b, #33 \n" // R * 0.2578 coefficient
+ "movi v7.8b, #16 \n" // Add 16 constant
+ "1: \n"
+ "ld3 {v0.8b,v1.8b,v2.8b}, [%0], #24 \n" // load 8 pixels.
+ "subs %w2, %w2, #8 \n" // 8 processed per loop.
+ "umull v16.8h, v0.8b, v4.8b \n" // B
+ "umlal v16.8h, v1.8b, v5.8b \n" // G
+ "umlal v16.8h, v2.8b, v6.8b \n" // R
+ "sqrshrun v0.8b, v16.8h, #7 \n" // 16 bit to 8 bit Y
+ "uqadd v0.8b, v0.8b, v7.8b \n"
+ "st1 {v0.8b}, [%1], #8 \n" // store 8 pixels Y.
+ "b.gt 1b \n"
+ : "+r"(src_rgb24), // %0
+ "+r"(dst_y), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16");
+}
+
+void RAWToYRow_NEON(const uint8_t* src_raw, uint8_t* dst_y, int width) {
+ asm volatile(
+ "movi v4.8b, #33 \n" // R * 0.2578 coefficient
+ "movi v5.8b, #65 \n" // G * 0.5078 coefficient
+ "movi v6.8b, #13 \n" // B * 0.1016 coefficient
+ "movi v7.8b, #16 \n" // Add 16 constant
+ "1: \n"
+ "ld3 {v0.8b,v1.8b,v2.8b}, [%0], #24 \n" // load 8 pixels.
+ "subs %w2, %w2, #8 \n" // 8 processed per loop.
+ "umull v16.8h, v0.8b, v4.8b \n" // B
+ "umlal v16.8h, v1.8b, v5.8b \n" // G
+ "umlal v16.8h, v2.8b, v6.8b \n" // R
+ "sqrshrun v0.8b, v16.8h, #7 \n" // 16 bit to 8 bit Y
+ "uqadd v0.8b, v0.8b, v7.8b \n"
+ "st1 {v0.8b}, [%1], #8 \n" // store 8 pixels Y.
+ "b.gt 1b \n"
+ : "+r"(src_raw), // %0
+ "+r"(dst_y), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16");
}
// Bilinear filter 16x2 -> 16x1
-void InterpolateRow_NEON(uint8* dst_ptr,
- const uint8* src_ptr, ptrdiff_t src_stride,
- int dst_width, int source_y_fraction) {
+void InterpolateRow_NEON(uint8_t* dst_ptr,
+ const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ int dst_width,
+ int source_y_fraction) {
int y1_fraction = source_y_fraction;
int y0_fraction = 256 - y1_fraction;
- const uint8* src_ptr1 = src_ptr + src_stride;
- asm volatile (
- "cmp %w4, #0 \n"
- "b.eq 100f \n"
- "cmp %w4, #128 \n"
- "b.eq 50f \n"
-
- "dup v5.16b, %w4 \n"
- "dup v4.16b, %w5 \n"
- // General purpose row blend.
- "1: \n"
- MEMACCESS(1)
- "ld1 {v0.16b}, [%1], #16 \n"
- MEMACCESS(2)
- "ld1 {v1.16b}, [%2], #16 \n"
- "subs %w3, %w3, #16 \n"
- "umull v2.8h, v0.8b, v4.8b \n"
- "umull2 v3.8h, v0.16b, v4.16b \n"
- "umlal v2.8h, v1.8b, v5.8b \n"
- "umlal2 v3.8h, v1.16b, v5.16b \n"
- "rshrn v0.8b, v2.8h, #8 \n"
- "rshrn2 v0.16b, v3.8h, #8 \n"
- MEMACCESS(0)
- "st1 {v0.16b}, [%0], #16 \n"
- "b.gt 1b \n"
- "b 99f \n"
-
- // Blend 50 / 50.
- "50: \n"
- MEMACCESS(1)
- "ld1 {v0.16b}, [%1], #16 \n"
- MEMACCESS(2)
- "ld1 {v1.16b}, [%2], #16 \n"
- "subs %w3, %w3, #16 \n"
- "urhadd v0.16b, v0.16b, v1.16b \n"
- MEMACCESS(0)
- "st1 {v0.16b}, [%0], #16 \n"
- "b.gt 50b \n"
- "b 99f \n"
-
- // Blend 100 / 0 - Copy row unchanged.
- "100: \n"
- MEMACCESS(1)
- "ld1 {v0.16b}, [%1], #16 \n"
- "subs %w3, %w3, #16 \n"
- MEMACCESS(0)
- "st1 {v0.16b}, [%0], #16 \n"
- "b.gt 100b \n"
-
- "99: \n"
- : "+r"(dst_ptr), // %0
- "+r"(src_ptr), // %1
- "+r"(src_ptr1), // %2
- "+r"(dst_width), // %3
- "+r"(y1_fraction), // %4
- "+r"(y0_fraction) // %5
- :
- : "cc", "memory", "v0", "v1", "v3", "v4", "v5"
- );
+ const uint8_t* src_ptr1 = src_ptr + src_stride;
+ asm volatile(
+ "cmp %w4, #0 \n"
+ "b.eq 100f \n"
+ "cmp %w4, #128 \n"
+ "b.eq 50f \n"
+
+ "dup v5.16b, %w4 \n"
+ "dup v4.16b, %w5 \n"
+ // General purpose row blend.
+ "1: \n"
+ "ld1 {v0.16b}, [%1], #16 \n"
+ "ld1 {v1.16b}, [%2], #16 \n"
+ "subs %w3, %w3, #16 \n"
+ "umull v2.8h, v0.8b, v4.8b \n"
+ "umull2 v3.8h, v0.16b, v4.16b \n"
+ "umlal v2.8h, v1.8b, v5.8b \n"
+ "umlal2 v3.8h, v1.16b, v5.16b \n"
+ "rshrn v0.8b, v2.8h, #8 \n"
+ "rshrn2 v0.16b, v3.8h, #8 \n"
+ "st1 {v0.16b}, [%0], #16 \n"
+ "b.gt 1b \n"
+ "b 99f \n"
+
+ // Blend 50 / 50.
+ "50: \n"
+ "ld1 {v0.16b}, [%1], #16 \n"
+ "ld1 {v1.16b}, [%2], #16 \n"
+ "subs %w3, %w3, #16 \n"
+ "urhadd v0.16b, v0.16b, v1.16b \n"
+ "st1 {v0.16b}, [%0], #16 \n"
+ "b.gt 50b \n"
+ "b 99f \n"
+
+ // Blend 100 / 0 - Copy row unchanged.
+ "100: \n"
+ "ld1 {v0.16b}, [%1], #16 \n"
+ "subs %w3, %w3, #16 \n"
+ "st1 {v0.16b}, [%0], #16 \n"
+ "b.gt 100b \n"
+
+ "99: \n"
+ : "+r"(dst_ptr), // %0
+ "+r"(src_ptr), // %1
+ "+r"(src_ptr1), // %2
+ "+r"(dst_width), // %3
+ "+r"(y1_fraction), // %4
+ "+r"(y0_fraction) // %5
+ :
+ : "cc", "memory", "v0", "v1", "v3", "v4", "v5");
}
// dr * (256 - sa) / 256 + sr = dr - dr * sa / 256 + sr
-void ARGBBlendRow_NEON(const uint8* src_argb0, const uint8* src_argb1,
- uint8* dst_argb, int width) {
- asm volatile (
- "subs %w3, %w3, #8 \n"
- "b.lt 89f \n"
- // Blend 8 pixels.
- "8: \n"
- MEMACCESS(0)
- "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB0 pixels
- MEMACCESS(1)
- "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n" // load 8 ARGB1 pixels
- "subs %w3, %w3, #8 \n" // 8 processed per loop.
- "umull v16.8h, v4.8b, v3.8b \n" // db * a
- "umull v17.8h, v5.8b, v3.8b \n" // dg * a
- "umull v18.8h, v6.8b, v3.8b \n" // dr * a
- "uqrshrn v16.8b, v16.8h, #8 \n" // db >>= 8
- "uqrshrn v17.8b, v17.8h, #8 \n" // dg >>= 8
- "uqrshrn v18.8b, v18.8h, #8 \n" // dr >>= 8
- "uqsub v4.8b, v4.8b, v16.8b \n" // db - (db * a / 256)
- "uqsub v5.8b, v5.8b, v17.8b \n" // dg - (dg * a / 256)
- "uqsub v6.8b, v6.8b, v18.8b \n" // dr - (dr * a / 256)
- "uqadd v0.8b, v0.8b, v4.8b \n" // + sb
- "uqadd v1.8b, v1.8b, v5.8b \n" // + sg
- "uqadd v2.8b, v2.8b, v6.8b \n" // + sr
- "movi v3.8b, #255 \n" // a = 255
- MEMACCESS(2)
- "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n" // store 8 ARGB pixels
- "b.ge 8b \n"
-
- "89: \n"
- "adds %w3, %w3, #8-1 \n"
- "b.lt 99f \n"
-
- // Blend 1 pixels.
- "1: \n"
- MEMACCESS(0)
- "ld4 {v0.b,v1.b,v2.b,v3.b}[0], [%0], #4 \n" // load 1 pixel ARGB0.
- MEMACCESS(1)
- "ld4 {v4.b,v5.b,v6.b,v7.b}[0], [%1], #4 \n" // load 1 pixel ARGB1.
- "subs %w3, %w3, #1 \n" // 1 processed per loop.
- "umull v16.8h, v4.8b, v3.8b \n" // db * a
- "umull v17.8h, v5.8b, v3.8b \n" // dg * a
- "umull v18.8h, v6.8b, v3.8b \n" // dr * a
- "uqrshrn v16.8b, v16.8h, #8 \n" // db >>= 8
- "uqrshrn v17.8b, v17.8h, #8 \n" // dg >>= 8
- "uqrshrn v18.8b, v18.8h, #8 \n" // dr >>= 8
- "uqsub v4.8b, v4.8b, v16.8b \n" // db - (db * a / 256)
- "uqsub v5.8b, v5.8b, v17.8b \n" // dg - (dg * a / 256)
- "uqsub v6.8b, v6.8b, v18.8b \n" // dr - (dr * a / 256)
- "uqadd v0.8b, v0.8b, v4.8b \n" // + sb
- "uqadd v1.8b, v1.8b, v5.8b \n" // + sg
- "uqadd v2.8b, v2.8b, v6.8b \n" // + sr
- "movi v3.8b, #255 \n" // a = 255
- MEMACCESS(2)
- "st4 {v0.b,v1.b,v2.b,v3.b}[0], [%2], #4 \n" // store 1 pixel.
- "b.ge 1b \n"
-
- "99: \n"
-
- : "+r"(src_argb0), // %0
- "+r"(src_argb1), // %1
- "+r"(dst_argb), // %2
- "+r"(width) // %3
- :
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7",
- "v16", "v17", "v18"
- );
+void ARGBBlendRow_NEON(const uint8_t* src_argb0,
+ const uint8_t* src_argb1,
+ uint8_t* dst_argb,
+ int width) {
+ asm volatile(
+ "subs %w3, %w3, #8 \n"
+ "b.lt 89f \n"
+ // Blend 8 pixels.
+ "8: \n"
+ "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB0
+ // pixels
+ "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n" // load 8 ARGB1
+ // pixels
+ "subs %w3, %w3, #8 \n" // 8 processed per loop.
+ "umull v16.8h, v4.8b, v3.8b \n" // db * a
+ "umull v17.8h, v5.8b, v3.8b \n" // dg * a
+ "umull v18.8h, v6.8b, v3.8b \n" // dr * a
+ "uqrshrn v16.8b, v16.8h, #8 \n" // db >>= 8
+ "uqrshrn v17.8b, v17.8h, #8 \n" // dg >>= 8
+ "uqrshrn v18.8b, v18.8h, #8 \n" // dr >>= 8
+ "uqsub v4.8b, v4.8b, v16.8b \n" // db - (db * a / 256)
+ "uqsub v5.8b, v5.8b, v17.8b \n" // dg - (dg * a / 256)
+ "uqsub v6.8b, v6.8b, v18.8b \n" // dr - (dr * a / 256)
+ "uqadd v0.8b, v0.8b, v4.8b \n" // + sb
+ "uqadd v1.8b, v1.8b, v5.8b \n" // + sg
+ "uqadd v2.8b, v2.8b, v6.8b \n" // + sr
+ "movi v3.8b, #255 \n" // a = 255
+ "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n" // store 8 ARGB
+ // pixels
+ "b.ge 8b \n"
+
+ "89: \n"
+ "adds %w3, %w3, #8-1 \n"
+ "b.lt 99f \n"
+
+ // Blend 1 pixels.
+ "1: \n"
+ "ld4 {v0.b,v1.b,v2.b,v3.b}[0], [%0], #4 \n" // load 1 pixel ARGB0.
+ "ld4 {v4.b,v5.b,v6.b,v7.b}[0], [%1], #4 \n" // load 1 pixel ARGB1.
+ "subs %w3, %w3, #1 \n" // 1 processed per loop.
+ "umull v16.8h, v4.8b, v3.8b \n" // db * a
+ "umull v17.8h, v5.8b, v3.8b \n" // dg * a
+ "umull v18.8h, v6.8b, v3.8b \n" // dr * a
+ "uqrshrn v16.8b, v16.8h, #8 \n" // db >>= 8
+ "uqrshrn v17.8b, v17.8h, #8 \n" // dg >>= 8
+ "uqrshrn v18.8b, v18.8h, #8 \n" // dr >>= 8
+ "uqsub v4.8b, v4.8b, v16.8b \n" // db - (db * a / 256)
+ "uqsub v5.8b, v5.8b, v17.8b \n" // dg - (dg * a / 256)
+ "uqsub v6.8b, v6.8b, v18.8b \n" // dr - (dr * a / 256)
+ "uqadd v0.8b, v0.8b, v4.8b \n" // + sb
+ "uqadd v1.8b, v1.8b, v5.8b \n" // + sg
+ "uqadd v2.8b, v2.8b, v6.8b \n" // + sr
+ "movi v3.8b, #255 \n" // a = 255
+ "st4 {v0.b,v1.b,v2.b,v3.b}[0], [%2], #4 \n" // store 1 pixel.
+ "b.ge 1b \n"
+
+ "99: \n"
+
+ : "+r"(src_argb0), // %0
+ "+r"(src_argb1), // %1
+ "+r"(dst_argb), // %2
+ "+r"(width) // %3
+ :
+ : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16",
+ "v17", "v18");
}
// Attenuate 8 pixels at a time.
-void ARGBAttenuateRow_NEON(const uint8* src_argb, uint8* dst_argb, int width) {
- asm volatile (
- // Attenuate 8 pixels.
- "1: \n"
- MEMACCESS(0)
- "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB pixels
- "subs %w2, %w2, #8 \n" // 8 processed per loop.
- "umull v4.8h, v0.8b, v3.8b \n" // b * a
- "umull v5.8h, v1.8b, v3.8b \n" // g * a
- "umull v6.8h, v2.8b, v3.8b \n" // r * a
- "uqrshrn v0.8b, v4.8h, #8 \n" // b >>= 8
- "uqrshrn v1.8b, v5.8h, #8 \n" // g >>= 8
- "uqrshrn v2.8b, v6.8h, #8 \n" // r >>= 8
- MEMACCESS(1)
- "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32 \n" // store 8 ARGB pixels
- "b.gt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_argb), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6"
- );
+void ARGBAttenuateRow_NEON(const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ int width) {
+ asm volatile(
+ // Attenuate 8 pixels.
+ "1: \n"
+ "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB
+ "subs %w2, %w2, #8 \n" // 8 processed per loop.
+ "umull v4.8h, v0.8b, v3.8b \n" // b * a
+ "umull v5.8h, v1.8b, v3.8b \n" // g * a
+ "umull v6.8h, v2.8b, v3.8b \n" // r * a
+ "uqrshrn v0.8b, v4.8h, #8 \n" // b >>= 8
+ "uqrshrn v1.8b, v5.8h, #8 \n" // g >>= 8
+ "uqrshrn v2.8b, v6.8h, #8 \n" // r >>= 8
+ "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32 \n" // store 8 ARGB
+ // pixels
+ "b.gt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6");
}
// Quantize 8 ARGB pixels (32 bytes).
// dst = (dst * scale >> 16) * interval_size + interval_offset;
-void ARGBQuantizeRow_NEON(uint8* dst_argb, int scale, int interval_size,
- int interval_offset, int width) {
- asm volatile (
- "dup v4.8h, %w2 \n"
- "ushr v4.8h, v4.8h, #1 \n" // scale >>= 1
- "dup v5.8h, %w3 \n" // interval multiply.
- "dup v6.8h, %w4 \n" // interval add
-
- // 8 pixel loop.
- "1: \n"
- MEMACCESS(0)
- "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0] \n" // load 8 pixels of ARGB.
- "subs %w1, %w1, #8 \n" // 8 processed per loop.
- "uxtl v0.8h, v0.8b \n" // b (0 .. 255)
- "uxtl v1.8h, v1.8b \n"
- "uxtl v2.8h, v2.8b \n"
- "sqdmulh v0.8h, v0.8h, v4.8h \n" // b * scale
- "sqdmulh v1.8h, v1.8h, v4.8h \n" // g
- "sqdmulh v2.8h, v2.8h, v4.8h \n" // r
- "mul v0.8h, v0.8h, v5.8h \n" // b * interval_size
- "mul v1.8h, v1.8h, v5.8h \n" // g
- "mul v2.8h, v2.8h, v5.8h \n" // r
- "add v0.8h, v0.8h, v6.8h \n" // b + interval_offset
- "add v1.8h, v1.8h, v6.8h \n" // g
- "add v2.8h, v2.8h, v6.8h \n" // r
- "uqxtn v0.8b, v0.8h \n"
- "uqxtn v1.8b, v1.8h \n"
- "uqxtn v2.8b, v2.8h \n"
- MEMACCESS(0)
- "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // store 8 ARGB pixels
- "b.gt 1b \n"
- : "+r"(dst_argb), // %0
- "+r"(width) // %1
- : "r"(scale), // %2
- "r"(interval_size), // %3
- "r"(interval_offset) // %4
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6"
- );
+void ARGBQuantizeRow_NEON(uint8_t* dst_argb,
+ int scale,
+ int interval_size,
+ int interval_offset,
+ int width) {
+ asm volatile(
+ "dup v4.8h, %w2 \n"
+ "ushr v4.8h, v4.8h, #1 \n" // scale >>= 1
+ "dup v5.8h, %w3 \n" // interval multiply.
+ "dup v6.8h, %w4 \n" // interval add
+
+ // 8 pixel loop.
+ "1: \n"
+ "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0] \n" // load 8 ARGB.
+ "subs %w1, %w1, #8 \n" // 8 processed per loop.
+ "uxtl v0.8h, v0.8b \n" // b (0 .. 255)
+ "uxtl v1.8h, v1.8b \n"
+ "uxtl v2.8h, v2.8b \n"
+ "sqdmulh v0.8h, v0.8h, v4.8h \n" // b * scale
+ "sqdmulh v1.8h, v1.8h, v4.8h \n" // g
+ "sqdmulh v2.8h, v2.8h, v4.8h \n" // r
+ "mul v0.8h, v0.8h, v5.8h \n" // b * interval_size
+ "mul v1.8h, v1.8h, v5.8h \n" // g
+ "mul v2.8h, v2.8h, v5.8h \n" // r
+ "add v0.8h, v0.8h, v6.8h \n" // b + interval_offset
+ "add v1.8h, v1.8h, v6.8h \n" // g
+ "add v2.8h, v2.8h, v6.8h \n" // r
+ "uqxtn v0.8b, v0.8h \n"
+ "uqxtn v1.8b, v1.8h \n"
+ "uqxtn v2.8b, v2.8h \n"
+ "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // store 8 ARGB
+ "b.gt 1b \n"
+ : "+r"(dst_argb), // %0
+ "+r"(width) // %1
+ : "r"(scale), // %2
+ "r"(interval_size), // %3
+ "r"(interval_offset) // %4
+ : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6");
}
// Shade 8 pixels at a time by specified value.
// NOTE vqrdmulh.s16 q10, q10, d0[0] must use a scaler register from 0 to 8.
// Rounding in vqrdmulh does +1 to high if high bit of low s16 is set.
-void ARGBShadeRow_NEON(const uint8* src_argb, uint8* dst_argb, int width,
- uint32 value) {
- asm volatile (
- "dup v0.4s, %w3 \n" // duplicate scale value.
- "zip1 v0.8b, v0.8b, v0.8b \n" // v0.8b aarrggbb.
- "ushr v0.8h, v0.8h, #1 \n" // scale / 2.
-
- // 8 pixel loop.
- "1: \n"
- MEMACCESS(0)
- "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%0], #32 \n" // load 8 ARGB pixels.
- "subs %w2, %w2, #8 \n" // 8 processed per loop.
- "uxtl v4.8h, v4.8b \n" // b (0 .. 255)
- "uxtl v5.8h, v5.8b \n"
- "uxtl v6.8h, v6.8b \n"
- "uxtl v7.8h, v7.8b \n"
- "sqrdmulh v4.8h, v4.8h, v0.h[0] \n" // b * scale * 2
- "sqrdmulh v5.8h, v5.8h, v0.h[1] \n" // g
- "sqrdmulh v6.8h, v6.8h, v0.h[2] \n" // r
- "sqrdmulh v7.8h, v7.8h, v0.h[3] \n" // a
- "uqxtn v4.8b, v4.8h \n"
- "uqxtn v5.8b, v5.8h \n"
- "uqxtn v6.8b, v6.8h \n"
- "uqxtn v7.8b, v7.8h \n"
- MEMACCESS(1)
- "st4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n" // store 8 ARGB pixels
- "b.gt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_argb), // %1
- "+r"(width) // %2
- : "r"(value) // %3
- : "cc", "memory", "v0", "v4", "v5", "v6", "v7"
- );
+void ARGBShadeRow_NEON(const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ int width,
+ uint32_t value) {
+ asm volatile(
+ "dup v0.4s, %w3 \n" // duplicate scale value.
+ "zip1 v0.8b, v0.8b, v0.8b \n" // v0.8b aarrggbb.
+ "ushr v0.8h, v0.8h, #1 \n" // scale / 2.
+
+ // 8 pixel loop.
+ "1: \n"
+ "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%0], #32 \n" // load 8 ARGB
+ "subs %w2, %w2, #8 \n" // 8 processed per loop.
+ "uxtl v4.8h, v4.8b \n" // b (0 .. 255)
+ "uxtl v5.8h, v5.8b \n"
+ "uxtl v6.8h, v6.8b \n"
+ "uxtl v7.8h, v7.8b \n"
+ "sqrdmulh v4.8h, v4.8h, v0.h[0] \n" // b * scale * 2
+ "sqrdmulh v5.8h, v5.8h, v0.h[1] \n" // g
+ "sqrdmulh v6.8h, v6.8h, v0.h[2] \n" // r
+ "sqrdmulh v7.8h, v7.8h, v0.h[3] \n" // a
+ "uqxtn v4.8b, v4.8h \n"
+ "uqxtn v5.8b, v5.8h \n"
+ "uqxtn v6.8b, v6.8h \n"
+ "uqxtn v7.8b, v7.8h \n"
+ "st4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n" // store 8 ARGB
+ "b.gt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width) // %2
+ : "r"(value) // %3
+ : "cc", "memory", "v0", "v4", "v5", "v6", "v7");
}
// Convert 8 ARGB pixels (64 bytes) to 8 Gray ARGB pixels
// Similar to ARGBToYJ but stores ARGB.
// C code is (15 * b + 75 * g + 38 * r + 64) >> 7;
-void ARGBGrayRow_NEON(const uint8* src_argb, uint8* dst_argb, int width) {
- asm volatile (
- "movi v24.8b, #15 \n" // B * 0.11400 coefficient
- "movi v25.8b, #75 \n" // G * 0.58700 coefficient
- "movi v26.8b, #38 \n" // R * 0.29900 coefficient
- "1: \n"
- MEMACCESS(0)
- "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB pixels.
- "subs %w2, %w2, #8 \n" // 8 processed per loop.
- "umull v4.8h, v0.8b, v24.8b \n" // B
- "umlal v4.8h, v1.8b, v25.8b \n" // G
- "umlal v4.8h, v2.8b, v26.8b \n" // R
- "sqrshrun v0.8b, v4.8h, #7 \n" // 15 bit to 8 bit B
- "orr v1.8b, v0.8b, v0.8b \n" // G
- "orr v2.8b, v0.8b, v0.8b \n" // R
- MEMACCESS(1)
- "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32 \n" // store 8 pixels.
- "b.gt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_argb), // %1
- "+r"(width) // %2
- :
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v24", "v25", "v26"
- );
+void ARGBGrayRow_NEON(const uint8_t* src_argb, uint8_t* dst_argb, int width) {
+ asm volatile(
+ "movi v24.8b, #15 \n" // B * 0.11400 coefficient
+ "movi v25.8b, #75 \n" // G * 0.58700 coefficient
+ "movi v26.8b, #38 \n" // R * 0.29900 coefficient
+ "1: \n"
+ "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB
+ "subs %w2, %w2, #8 \n" // 8 processed per loop.
+ "umull v4.8h, v0.8b, v24.8b \n" // B
+ "umlal v4.8h, v1.8b, v25.8b \n" // G
+ "umlal v4.8h, v2.8b, v26.8b \n" // R
+ "sqrshrun v0.8b, v4.8h, #7 \n" // 15 bit to 8 bit B
+ "orr v1.8b, v0.8b, v0.8b \n" // G
+ "orr v2.8b, v0.8b, v0.8b \n" // R
+ "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32 \n" // store 8 pixels.
+ "b.gt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v24", "v25", "v26");
}
// Convert 8 ARGB pixels (32 bytes) to 8 Sepia ARGB pixels.
@@ -2443,194 +2321,180 @@ void ARGBGrayRow_NEON(const uint8* src_argb, uint8* dst_argb, int width) {
// g = (r * 45 + g * 88 + b * 22) >> 7
// r = (r * 50 + g * 98 + b * 24) >> 7
-void ARGBSepiaRow_NEON(uint8* dst_argb, int width) {
- asm volatile (
- "movi v20.8b, #17 \n" // BB coefficient
- "movi v21.8b, #68 \n" // BG coefficient
- "movi v22.8b, #35 \n" // BR coefficient
- "movi v24.8b, #22 \n" // GB coefficient
- "movi v25.8b, #88 \n" // GG coefficient
- "movi v26.8b, #45 \n" // GR coefficient
- "movi v28.8b, #24 \n" // BB coefficient
- "movi v29.8b, #98 \n" // BG coefficient
- "movi v30.8b, #50 \n" // BR coefficient
- "1: \n"
- MEMACCESS(0)
- "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0] \n" // load 8 ARGB pixels.
- "subs %w1, %w1, #8 \n" // 8 processed per loop.
- "umull v4.8h, v0.8b, v20.8b \n" // B to Sepia B
- "umlal v4.8h, v1.8b, v21.8b \n" // G
- "umlal v4.8h, v2.8b, v22.8b \n" // R
- "umull v5.8h, v0.8b, v24.8b \n" // B to Sepia G
- "umlal v5.8h, v1.8b, v25.8b \n" // G
- "umlal v5.8h, v2.8b, v26.8b \n" // R
- "umull v6.8h, v0.8b, v28.8b \n" // B to Sepia R
- "umlal v6.8h, v1.8b, v29.8b \n" // G
- "umlal v6.8h, v2.8b, v30.8b \n" // R
- "uqshrn v0.8b, v4.8h, #7 \n" // 16 bit to 8 bit B
- "uqshrn v1.8b, v5.8h, #7 \n" // 16 bit to 8 bit G
- "uqshrn v2.8b, v6.8h, #7 \n" // 16 bit to 8 bit R
- MEMACCESS(0)
- "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // store 8 pixels.
- "b.gt 1b \n"
- : "+r"(dst_argb), // %0
- "+r"(width) // %1
- :
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7",
- "v20", "v21", "v22", "v24", "v25", "v26", "v28", "v29", "v30"
- );
+void ARGBSepiaRow_NEON(uint8_t* dst_argb, int width) {
+ asm volatile(
+ "movi v20.8b, #17 \n" // BB coefficient
+ "movi v21.8b, #68 \n" // BG coefficient
+ "movi v22.8b, #35 \n" // BR coefficient
+ "movi v24.8b, #22 \n" // GB coefficient
+ "movi v25.8b, #88 \n" // GG coefficient
+ "movi v26.8b, #45 \n" // GR coefficient
+ "movi v28.8b, #24 \n" // BB coefficient
+ "movi v29.8b, #98 \n" // BG coefficient
+ "movi v30.8b, #50 \n" // BR coefficient
+ "1: \n"
+ "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0] \n" // load 8 ARGB pixels.
+ "subs %w1, %w1, #8 \n" // 8 processed per loop.
+ "umull v4.8h, v0.8b, v20.8b \n" // B to Sepia B
+ "umlal v4.8h, v1.8b, v21.8b \n" // G
+ "umlal v4.8h, v2.8b, v22.8b \n" // R
+ "umull v5.8h, v0.8b, v24.8b \n" // B to Sepia G
+ "umlal v5.8h, v1.8b, v25.8b \n" // G
+ "umlal v5.8h, v2.8b, v26.8b \n" // R
+ "umull v6.8h, v0.8b, v28.8b \n" // B to Sepia R
+ "umlal v6.8h, v1.8b, v29.8b \n" // G
+ "umlal v6.8h, v2.8b, v30.8b \n" // R
+ "uqshrn v0.8b, v4.8h, #7 \n" // 16 bit to 8 bit B
+ "uqshrn v1.8b, v5.8h, #7 \n" // 16 bit to 8 bit G
+ "uqshrn v2.8b, v6.8h, #7 \n" // 16 bit to 8 bit R
+ "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // store 8 pixels.
+ "b.gt 1b \n"
+ : "+r"(dst_argb), // %0
+ "+r"(width) // %1
+ :
+ : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
+ "v21", "v22", "v24", "v25", "v26", "v28", "v29", "v30");
}
// Tranform 8 ARGB pixels (32 bytes) with color matrix.
// TODO(fbarchard): Was same as Sepia except matrix is provided. This function
// needs to saturate. Consider doing a non-saturating version.
-void ARGBColorMatrixRow_NEON(const uint8* src_argb, uint8* dst_argb,
- const int8* matrix_argb, int width) {
- asm volatile (
- MEMACCESS(3)
- "ld1 {v2.16b}, [%3] \n" // load 3 ARGB vectors.
- "sxtl v0.8h, v2.8b \n" // B,G coefficients s16.
- "sxtl2 v1.8h, v2.16b \n" // R,A coefficients s16.
-
- "1: \n"
- MEMACCESS(0)
- "ld4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%0], #32 \n" // load 8 pixels.
- "subs %w2, %w2, #8 \n" // 8 processed per loop.
- "uxtl v16.8h, v16.8b \n" // b (0 .. 255) 16 bit
- "uxtl v17.8h, v17.8b \n" // g
- "uxtl v18.8h, v18.8b \n" // r
- "uxtl v19.8h, v19.8b \n" // a
- "mul v22.8h, v16.8h, v0.h[0] \n" // B = B * Matrix B
- "mul v23.8h, v16.8h, v0.h[4] \n" // G = B * Matrix G
- "mul v24.8h, v16.8h, v1.h[0] \n" // R = B * Matrix R
- "mul v25.8h, v16.8h, v1.h[4] \n" // A = B * Matrix A
- "mul v4.8h, v17.8h, v0.h[1] \n" // B += G * Matrix B
- "mul v5.8h, v17.8h, v0.h[5] \n" // G += G * Matrix G
- "mul v6.8h, v17.8h, v1.h[1] \n" // R += G * Matrix R
- "mul v7.8h, v17.8h, v1.h[5] \n" // A += G * Matrix A
- "sqadd v22.8h, v22.8h, v4.8h \n" // Accumulate B
- "sqadd v23.8h, v23.8h, v5.8h \n" // Accumulate G
- "sqadd v24.8h, v24.8h, v6.8h \n" // Accumulate R
- "sqadd v25.8h, v25.8h, v7.8h \n" // Accumulate A
- "mul v4.8h, v18.8h, v0.h[2] \n" // B += R * Matrix B
- "mul v5.8h, v18.8h, v0.h[6] \n" // G += R * Matrix G
- "mul v6.8h, v18.8h, v1.h[2] \n" // R += R * Matrix R
- "mul v7.8h, v18.8h, v1.h[6] \n" // A += R * Matrix A
- "sqadd v22.8h, v22.8h, v4.8h \n" // Accumulate B
- "sqadd v23.8h, v23.8h, v5.8h \n" // Accumulate G
- "sqadd v24.8h, v24.8h, v6.8h \n" // Accumulate R
- "sqadd v25.8h, v25.8h, v7.8h \n" // Accumulate A
- "mul v4.8h, v19.8h, v0.h[3] \n" // B += A * Matrix B
- "mul v5.8h, v19.8h, v0.h[7] \n" // G += A * Matrix G
- "mul v6.8h, v19.8h, v1.h[3] \n" // R += A * Matrix R
- "mul v7.8h, v19.8h, v1.h[7] \n" // A += A * Matrix A
- "sqadd v22.8h, v22.8h, v4.8h \n" // Accumulate B
- "sqadd v23.8h, v23.8h, v5.8h \n" // Accumulate G
- "sqadd v24.8h, v24.8h, v6.8h \n" // Accumulate R
- "sqadd v25.8h, v25.8h, v7.8h \n" // Accumulate A
- "sqshrun v16.8b, v22.8h, #6 \n" // 16 bit to 8 bit B
- "sqshrun v17.8b, v23.8h, #6 \n" // 16 bit to 8 bit G
- "sqshrun v18.8b, v24.8h, #6 \n" // 16 bit to 8 bit R
- "sqshrun v19.8b, v25.8h, #6 \n" // 16 bit to 8 bit A
- MEMACCESS(1)
- "st4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%1], #32 \n" // store 8 pixels.
- "b.gt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_argb), // %1
- "+r"(width) // %2
- : "r"(matrix_argb) // %3
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16", "v17",
- "v18", "v19", "v22", "v23", "v24", "v25"
- );
+void ARGBColorMatrixRow_NEON(const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ const int8_t* matrix_argb,
+ int width) {
+ asm volatile(
+ "ld1 {v2.16b}, [%3] \n" // load 3 ARGB vectors.
+ "sxtl v0.8h, v2.8b \n" // B,G coefficients s16.
+ "sxtl2 v1.8h, v2.16b \n" // R,A coefficients s16.
+
+ "1: \n"
+ "ld4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%0], #32 \n" // load 8 ARGB
+ "subs %w2, %w2, #8 \n" // 8 processed per loop.
+ "uxtl v16.8h, v16.8b \n" // b (0 .. 255) 16 bit
+ "uxtl v17.8h, v17.8b \n" // g
+ "uxtl v18.8h, v18.8b \n" // r
+ "uxtl v19.8h, v19.8b \n" // a
+ "mul v22.8h, v16.8h, v0.h[0] \n" // B = B * Matrix B
+ "mul v23.8h, v16.8h, v0.h[4] \n" // G = B * Matrix G
+ "mul v24.8h, v16.8h, v1.h[0] \n" // R = B * Matrix R
+ "mul v25.8h, v16.8h, v1.h[4] \n" // A = B * Matrix A
+ "mul v4.8h, v17.8h, v0.h[1] \n" // B += G * Matrix B
+ "mul v5.8h, v17.8h, v0.h[5] \n" // G += G * Matrix G
+ "mul v6.8h, v17.8h, v1.h[1] \n" // R += G * Matrix R
+ "mul v7.8h, v17.8h, v1.h[5] \n" // A += G * Matrix A
+ "sqadd v22.8h, v22.8h, v4.8h \n" // Accumulate B
+ "sqadd v23.8h, v23.8h, v5.8h \n" // Accumulate G
+ "sqadd v24.8h, v24.8h, v6.8h \n" // Accumulate R
+ "sqadd v25.8h, v25.8h, v7.8h \n" // Accumulate A
+ "mul v4.8h, v18.8h, v0.h[2] \n" // B += R * Matrix B
+ "mul v5.8h, v18.8h, v0.h[6] \n" // G += R * Matrix G
+ "mul v6.8h, v18.8h, v1.h[2] \n" // R += R * Matrix R
+ "mul v7.8h, v18.8h, v1.h[6] \n" // A += R * Matrix A
+ "sqadd v22.8h, v22.8h, v4.8h \n" // Accumulate B
+ "sqadd v23.8h, v23.8h, v5.8h \n" // Accumulate G
+ "sqadd v24.8h, v24.8h, v6.8h \n" // Accumulate R
+ "sqadd v25.8h, v25.8h, v7.8h \n" // Accumulate A
+ "mul v4.8h, v19.8h, v0.h[3] \n" // B += A * Matrix B
+ "mul v5.8h, v19.8h, v0.h[7] \n" // G += A * Matrix G
+ "mul v6.8h, v19.8h, v1.h[3] \n" // R += A * Matrix R
+ "mul v7.8h, v19.8h, v1.h[7] \n" // A += A * Matrix A
+ "sqadd v22.8h, v22.8h, v4.8h \n" // Accumulate B
+ "sqadd v23.8h, v23.8h, v5.8h \n" // Accumulate G
+ "sqadd v24.8h, v24.8h, v6.8h \n" // Accumulate R
+ "sqadd v25.8h, v25.8h, v7.8h \n" // Accumulate A
+ "sqshrun v16.8b, v22.8h, #6 \n" // 16 bit to 8 bit B
+ "sqshrun v17.8b, v23.8h, #6 \n" // 16 bit to 8 bit G
+ "sqshrun v18.8b, v24.8h, #6 \n" // 16 bit to 8 bit R
+ "sqshrun v19.8b, v25.8h, #6 \n" // 16 bit to 8 bit A
+ "st4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%1], #32 \n" // store 8 ARGB
+ "b.gt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width) // %2
+ : "r"(matrix_argb) // %3
+ : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16",
+ "v17", "v18", "v19", "v22", "v23", "v24", "v25");
}
// TODO(fbarchard): fix vqshrun in ARGBMultiplyRow_NEON and reenable.
// Multiply 2 rows of ARGB pixels together, 8 pixels at a time.
-void ARGBMultiplyRow_NEON(const uint8* src_argb0, const uint8* src_argb1,
- uint8* dst_argb, int width) {
- asm volatile (
- // 8 pixel loop.
- "1: \n"
- MEMACCESS(0)
- "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB pixels.
- MEMACCESS(1)
- "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n" // load 8 more pixels.
- "subs %w3, %w3, #8 \n" // 8 processed per loop.
- "umull v0.8h, v0.8b, v4.8b \n" // multiply B
- "umull v1.8h, v1.8b, v5.8b \n" // multiply G
- "umull v2.8h, v2.8b, v6.8b \n" // multiply R
- "umull v3.8h, v3.8b, v7.8b \n" // multiply A
- "rshrn v0.8b, v0.8h, #8 \n" // 16 bit to 8 bit B
- "rshrn v1.8b, v1.8h, #8 \n" // 16 bit to 8 bit G
- "rshrn v2.8b, v2.8h, #8 \n" // 16 bit to 8 bit R
- "rshrn v3.8b, v3.8h, #8 \n" // 16 bit to 8 bit A
- MEMACCESS(2)
- "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n" // store 8 ARGB pixels
- "b.gt 1b \n"
-
- : "+r"(src_argb0), // %0
- "+r"(src_argb1), // %1
- "+r"(dst_argb), // %2
- "+r"(width) // %3
- :
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7"
- );
+void ARGBMultiplyRow_NEON(const uint8_t* src_argb0,
+ const uint8_t* src_argb1,
+ uint8_t* dst_argb,
+ int width) {
+ asm volatile(
+ // 8 pixel loop.
+ "1: \n"
+ "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB
+ "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n" // load 8 more
+ "subs %w3, %w3, #8 \n" // 8 processed per loop.
+ "umull v0.8h, v0.8b, v4.8b \n" // multiply B
+ "umull v1.8h, v1.8b, v5.8b \n" // multiply G
+ "umull v2.8h, v2.8b, v6.8b \n" // multiply R
+ "umull v3.8h, v3.8b, v7.8b \n" // multiply A
+ "rshrn v0.8b, v0.8h, #8 \n" // 16 bit to 8 bit B
+ "rshrn v1.8b, v1.8h, #8 \n" // 16 bit to 8 bit G
+ "rshrn v2.8b, v2.8h, #8 \n" // 16 bit to 8 bit R
+ "rshrn v3.8b, v3.8h, #8 \n" // 16 bit to 8 bit A
+ "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n" // store 8 ARGB
+ "b.gt 1b \n"
+ : "+r"(src_argb0), // %0
+ "+r"(src_argb1), // %1
+ "+r"(dst_argb), // %2
+ "+r"(width) // %3
+ :
+ : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7");
}
// Add 2 rows of ARGB pixels together, 8 pixels at a time.
-void ARGBAddRow_NEON(const uint8* src_argb0, const uint8* src_argb1,
- uint8* dst_argb, int width) {
- asm volatile (
- // 8 pixel loop.
- "1: \n"
- MEMACCESS(0)
- "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB pixels.
- MEMACCESS(1)
- "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n" // load 8 more pixels.
- "subs %w3, %w3, #8 \n" // 8 processed per loop.
- "uqadd v0.8b, v0.8b, v4.8b \n"
- "uqadd v1.8b, v1.8b, v5.8b \n"
- "uqadd v2.8b, v2.8b, v6.8b \n"
- "uqadd v3.8b, v3.8b, v7.8b \n"
- MEMACCESS(2)
- "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n" // store 8 ARGB pixels
- "b.gt 1b \n"
-
- : "+r"(src_argb0), // %0
- "+r"(src_argb1), // %1
- "+r"(dst_argb), // %2
- "+r"(width) // %3
- :
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7"
- );
+void ARGBAddRow_NEON(const uint8_t* src_argb0,
+ const uint8_t* src_argb1,
+ uint8_t* dst_argb,
+ int width) {
+ asm volatile(
+ // 8 pixel loop.
+ "1: \n"
+ "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB
+ "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n" // load 8 more
+ "subs %w3, %w3, #8 \n" // 8 processed per loop.
+ "uqadd v0.8b, v0.8b, v4.8b \n"
+ "uqadd v1.8b, v1.8b, v5.8b \n"
+ "uqadd v2.8b, v2.8b, v6.8b \n"
+ "uqadd v3.8b, v3.8b, v7.8b \n"
+ "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n" // store 8 ARGB
+ "b.gt 1b \n"
+ : "+r"(src_argb0), // %0
+ "+r"(src_argb1), // %1
+ "+r"(dst_argb), // %2
+ "+r"(width) // %3
+ :
+ : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7");
}
// Subtract 2 rows of ARGB pixels, 8 pixels at a time.
-void ARGBSubtractRow_NEON(const uint8* src_argb0, const uint8* src_argb1,
- uint8* dst_argb, int width) {
- asm volatile (
- // 8 pixel loop.
- "1: \n"
- MEMACCESS(0)
- "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB pixels.
- MEMACCESS(1)
- "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n" // load 8 more pixels.
- "subs %w3, %w3, #8 \n" // 8 processed per loop.
- "uqsub v0.8b, v0.8b, v4.8b \n"
- "uqsub v1.8b, v1.8b, v5.8b \n"
- "uqsub v2.8b, v2.8b, v6.8b \n"
- "uqsub v3.8b, v3.8b, v7.8b \n"
- MEMACCESS(2)
- "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n" // store 8 ARGB pixels
- "b.gt 1b \n"
-
- : "+r"(src_argb0), // %0
- "+r"(src_argb1), // %1
- "+r"(dst_argb), // %2
- "+r"(width) // %3
- :
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7"
- );
+void ARGBSubtractRow_NEON(const uint8_t* src_argb0,
+ const uint8_t* src_argb1,
+ uint8_t* dst_argb,
+ int width) {
+ asm volatile(
+ // 8 pixel loop.
+ "1: \n"
+ "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB
+ "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n" // load 8 more
+ "subs %w3, %w3, #8 \n" // 8 processed per loop.
+ "uqsub v0.8b, v0.8b, v4.8b \n"
+ "uqsub v1.8b, v1.8b, v5.8b \n"
+ "uqsub v2.8b, v2.8b, v6.8b \n"
+ "uqsub v3.8b, v3.8b, v7.8b \n"
+ "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n" // store 8 ARGB
+ "b.gt 1b \n"
+ : "+r"(src_argb0), // %0
+ "+r"(src_argb1), // %1
+ "+r"(dst_argb), // %2
+ "+r"(width) // %3
+ :
+ : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7");
}
// Adds Sobel X and Sobel Y and stores Sobel into ARGB.
@@ -2638,54 +2502,50 @@ void ARGBSubtractRow_NEON(const uint8* src_argb0, const uint8* src_argb1,
// R = Sobel
// G = Sobel
// B = Sobel
-void SobelRow_NEON(const uint8* src_sobelx, const uint8* src_sobely,
- uint8* dst_argb, int width) {
- asm volatile (
- "movi v3.8b, #255 \n" // alpha
- // 8 pixel loop.
- "1: \n"
- MEMACCESS(0)
- "ld1 {v0.8b}, [%0], #8 \n" // load 8 sobelx.
- MEMACCESS(1)
- "ld1 {v1.8b}, [%1], #8 \n" // load 8 sobely.
- "subs %w3, %w3, #8 \n" // 8 processed per loop.
- "uqadd v0.8b, v0.8b, v1.8b \n" // add
- "orr v1.8b, v0.8b, v0.8b \n"
- "orr v2.8b, v0.8b, v0.8b \n"
- MEMACCESS(2)
- "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n" // store 8 ARGB pixels
- "b.gt 1b \n"
- : "+r"(src_sobelx), // %0
- "+r"(src_sobely), // %1
- "+r"(dst_argb), // %2
- "+r"(width) // %3
- :
- : "cc", "memory", "v0", "v1", "v2", "v3"
- );
+void SobelRow_NEON(const uint8_t* src_sobelx,
+ const uint8_t* src_sobely,
+ uint8_t* dst_argb,
+ int width) {
+ asm volatile(
+ "movi v3.8b, #255 \n" // alpha
+ // 8 pixel loop.
+ "1: \n"
+ "ld1 {v0.8b}, [%0], #8 \n" // load 8 sobelx.
+ "ld1 {v1.8b}, [%1], #8 \n" // load 8 sobely.
+ "subs %w3, %w3, #8 \n" // 8 processed per loop.
+ "uqadd v0.8b, v0.8b, v1.8b \n" // add
+ "orr v1.8b, v0.8b, v0.8b \n"
+ "orr v2.8b, v0.8b, v0.8b \n"
+ "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n" // store 8 ARGB
+ "b.gt 1b \n"
+ : "+r"(src_sobelx), // %0
+ "+r"(src_sobely), // %1
+ "+r"(dst_argb), // %2
+ "+r"(width) // %3
+ :
+ : "cc", "memory", "v0", "v1", "v2", "v3");
}
// Adds Sobel X and Sobel Y and stores Sobel into plane.
-void SobelToPlaneRow_NEON(const uint8* src_sobelx, const uint8* src_sobely,
- uint8* dst_y, int width) {
- asm volatile (
- // 16 pixel loop.
- "1: \n"
- MEMACCESS(0)
- "ld1 {v0.16b}, [%0], #16 \n" // load 16 sobelx.
- MEMACCESS(1)
- "ld1 {v1.16b}, [%1], #16 \n" // load 16 sobely.
- "subs %w3, %w3, #16 \n" // 16 processed per loop.
- "uqadd v0.16b, v0.16b, v1.16b \n" // add
- MEMACCESS(2)
- "st1 {v0.16b}, [%2], #16 \n" // store 16 pixels.
- "b.gt 1b \n"
- : "+r"(src_sobelx), // %0
- "+r"(src_sobely), // %1
- "+r"(dst_y), // %2
- "+r"(width) // %3
- :
- : "cc", "memory", "v0", "v1"
- );
+void SobelToPlaneRow_NEON(const uint8_t* src_sobelx,
+ const uint8_t* src_sobely,
+ uint8_t* dst_y,
+ int width) {
+ asm volatile(
+ // 16 pixel loop.
+ "1: \n"
+ "ld1 {v0.16b}, [%0], #16 \n" // load 16 sobelx.
+ "ld1 {v1.16b}, [%1], #16 \n" // load 16 sobely.
+ "subs %w3, %w3, #16 \n" // 16 processed per loop.
+ "uqadd v0.16b, v0.16b, v1.16b \n" // add
+ "st1 {v0.16b}, [%2], #16 \n" // store 16 pixels.
+ "b.gt 1b \n"
+ : "+r"(src_sobelx), // %0
+ "+r"(src_sobely), // %1
+ "+r"(dst_y), // %2
+ "+r"(width) // %3
+ :
+ : "cc", "memory", "v0", "v1");
}
// Mixes Sobel X, Sobel Y and Sobel into ARGB.
@@ -2693,114 +2553,329 @@ void SobelToPlaneRow_NEON(const uint8* src_sobelx, const uint8* src_sobely,
// R = Sobel X
// G = Sobel
// B = Sobel Y
-void SobelXYRow_NEON(const uint8* src_sobelx, const uint8* src_sobely,
- uint8* dst_argb, int width) {
- asm volatile (
- "movi v3.8b, #255 \n" // alpha
- // 8 pixel loop.
- "1: \n"
- MEMACCESS(0)
- "ld1 {v2.8b}, [%0], #8 \n" // load 8 sobelx.
- MEMACCESS(1)
- "ld1 {v0.8b}, [%1], #8 \n" // load 8 sobely.
- "subs %w3, %w3, #8 \n" // 8 processed per loop.
- "uqadd v1.8b, v0.8b, v2.8b \n" // add
- MEMACCESS(2)
- "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n" // store 8 ARGB pixels
- "b.gt 1b \n"
- : "+r"(src_sobelx), // %0
- "+r"(src_sobely), // %1
- "+r"(dst_argb), // %2
- "+r"(width) // %3
- :
- : "cc", "memory", "v0", "v1", "v2", "v3"
- );
+void SobelXYRow_NEON(const uint8_t* src_sobelx,
+ const uint8_t* src_sobely,
+ uint8_t* dst_argb,
+ int width) {
+ asm volatile(
+ "movi v3.8b, #255 \n" // alpha
+ // 8 pixel loop.
+ "1: \n"
+ "ld1 {v2.8b}, [%0], #8 \n" // load 8 sobelx.
+ "ld1 {v0.8b}, [%1], #8 \n" // load 8 sobely.
+ "subs %w3, %w3, #8 \n" // 8 processed per loop.
+ "uqadd v1.8b, v0.8b, v2.8b \n" // add
+ "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n" // store 8 ARGB
+ "b.gt 1b \n"
+ : "+r"(src_sobelx), // %0
+ "+r"(src_sobely), // %1
+ "+r"(dst_argb), // %2
+ "+r"(width) // %3
+ :
+ : "cc", "memory", "v0", "v1", "v2", "v3");
}
// SobelX as a matrix is
// -1 0 1
// -2 0 2
// -1 0 1
-void SobelXRow_NEON(const uint8* src_y0, const uint8* src_y1,
- const uint8* src_y2, uint8* dst_sobelx, int width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "ld1 {v0.8b}, [%0],%5 \n" // top
- MEMACCESS(0)
- "ld1 {v1.8b}, [%0],%6 \n"
- "usubl v0.8h, v0.8b, v1.8b \n"
- MEMACCESS(1)
- "ld1 {v2.8b}, [%1],%5 \n" // center * 2
- MEMACCESS(1)
- "ld1 {v3.8b}, [%1],%6 \n"
- "usubl v1.8h, v2.8b, v3.8b \n"
- "add v0.8h, v0.8h, v1.8h \n"
- "add v0.8h, v0.8h, v1.8h \n"
- MEMACCESS(2)
- "ld1 {v2.8b}, [%2],%5 \n" // bottom
- MEMACCESS(2)
- "ld1 {v3.8b}, [%2],%6 \n"
- "subs %w4, %w4, #8 \n" // 8 pixels
- "usubl v1.8h, v2.8b, v3.8b \n"
- "add v0.8h, v0.8h, v1.8h \n"
- "abs v0.8h, v0.8h \n"
- "uqxtn v0.8b, v0.8h \n"
- MEMACCESS(3)
- "st1 {v0.8b}, [%3], #8 \n" // store 8 sobelx
- "b.gt 1b \n"
- : "+r"(src_y0), // %0
- "+r"(src_y1), // %1
- "+r"(src_y2), // %2
- "+r"(dst_sobelx), // %3
- "+r"(width) // %4
- : "r"(2LL), // %5
- "r"(6LL) // %6
- : "cc", "memory", "v0", "v1", "v2", "v3" // Clobber List
- );
+void SobelXRow_NEON(const uint8_t* src_y0,
+ const uint8_t* src_y1,
+ const uint8_t* src_y2,
+ uint8_t* dst_sobelx,
+ int width) {
+ asm volatile(
+ "1: \n"
+ "ld1 {v0.8b}, [%0],%5 \n" // top
+ "ld1 {v1.8b}, [%0],%6 \n"
+ "usubl v0.8h, v0.8b, v1.8b \n"
+ "ld1 {v2.8b}, [%1],%5 \n" // center * 2
+ "ld1 {v3.8b}, [%1],%6 \n"
+ "usubl v1.8h, v2.8b, v3.8b \n"
+ "add v0.8h, v0.8h, v1.8h \n"
+ "add v0.8h, v0.8h, v1.8h \n"
+ "ld1 {v2.8b}, [%2],%5 \n" // bottom
+ "ld1 {v3.8b}, [%2],%6 \n"
+ "subs %w4, %w4, #8 \n" // 8 pixels
+ "usubl v1.8h, v2.8b, v3.8b \n"
+ "add v0.8h, v0.8h, v1.8h \n"
+ "abs v0.8h, v0.8h \n"
+ "uqxtn v0.8b, v0.8h \n"
+ "st1 {v0.8b}, [%3], #8 \n" // store 8 sobelx
+ "b.gt 1b \n"
+ : "+r"(src_y0), // %0
+ "+r"(src_y1), // %1
+ "+r"(src_y2), // %2
+ "+r"(dst_sobelx), // %3
+ "+r"(width) // %4
+ : "r"(2LL), // %5
+ "r"(6LL) // %6
+ : "cc", "memory", "v0", "v1", "v2", "v3" // Clobber List
+ );
}
// SobelY as a matrix is
// -1 -2 -1
// 0 0 0
// 1 2 1
-void SobelYRow_NEON(const uint8* src_y0, const uint8* src_y1,
- uint8* dst_sobely, int width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "ld1 {v0.8b}, [%0],%4 \n" // left
- MEMACCESS(1)
- "ld1 {v1.8b}, [%1],%4 \n"
- "usubl v0.8h, v0.8b, v1.8b \n"
- MEMACCESS(0)
- "ld1 {v2.8b}, [%0],%4 \n" // center * 2
- MEMACCESS(1)
- "ld1 {v3.8b}, [%1],%4 \n"
- "usubl v1.8h, v2.8b, v3.8b \n"
- "add v0.8h, v0.8h, v1.8h \n"
- "add v0.8h, v0.8h, v1.8h \n"
- MEMACCESS(0)
- "ld1 {v2.8b}, [%0],%5 \n" // right
- MEMACCESS(1)
- "ld1 {v3.8b}, [%1],%5 \n"
- "subs %w3, %w3, #8 \n" // 8 pixels
- "usubl v1.8h, v2.8b, v3.8b \n"
- "add v0.8h, v0.8h, v1.8h \n"
- "abs v0.8h, v0.8h \n"
- "uqxtn v0.8b, v0.8h \n"
- MEMACCESS(2)
- "st1 {v0.8b}, [%2], #8 \n" // store 8 sobely
- "b.gt 1b \n"
- : "+r"(src_y0), // %0
- "+r"(src_y1), // %1
- "+r"(dst_sobely), // %2
- "+r"(width) // %3
- : "r"(1LL), // %4
- "r"(6LL) // %5
- : "cc", "memory", "v0", "v1", "v2", "v3" // Clobber List
- );
+void SobelYRow_NEON(const uint8_t* src_y0,
+ const uint8_t* src_y1,
+ uint8_t* dst_sobely,
+ int width) {
+ asm volatile(
+ "1: \n"
+ "ld1 {v0.8b}, [%0],%4 \n" // left
+ "ld1 {v1.8b}, [%1],%4 \n"
+ "usubl v0.8h, v0.8b, v1.8b \n"
+ "ld1 {v2.8b}, [%0],%4 \n" // center * 2
+ "ld1 {v3.8b}, [%1],%4 \n"
+ "usubl v1.8h, v2.8b, v3.8b \n"
+ "add v0.8h, v0.8h, v1.8h \n"
+ "add v0.8h, v0.8h, v1.8h \n"
+ "ld1 {v2.8b}, [%0],%5 \n" // right
+ "ld1 {v3.8b}, [%1],%5 \n"
+ "subs %w3, %w3, #8 \n" // 8 pixels
+ "usubl v1.8h, v2.8b, v3.8b \n"
+ "add v0.8h, v0.8h, v1.8h \n"
+ "abs v0.8h, v0.8h \n"
+ "uqxtn v0.8b, v0.8h \n"
+ "st1 {v0.8b}, [%2], #8 \n" // store 8 sobely
+ "b.gt 1b \n"
+ : "+r"(src_y0), // %0
+ "+r"(src_y1), // %1
+ "+r"(dst_sobely), // %2
+ "+r"(width) // %3
+ : "r"(1LL), // %4
+ "r"(6LL) // %5
+ : "cc", "memory", "v0", "v1", "v2", "v3" // Clobber List
+ );
+}
+
+// Caveat - rounds float to half float whereas scaling version truncates.
+void HalfFloat1Row_NEON(const uint16_t* src,
+ uint16_t* dst,
+ float /*unused*/,
+ int width) {
+ asm volatile(
+ "1: \n"
+ "ld1 {v1.16b}, [%0], #16 \n" // load 8 shorts
+ "subs %w2, %w2, #8 \n" // 8 pixels per loop
+ "uxtl v2.4s, v1.4h \n" // 8 int's
+ "uxtl2 v3.4s, v1.8h \n"
+ "scvtf v2.4s, v2.4s \n" // 8 floats
+ "scvtf v3.4s, v3.4s \n"
+ "fcvtn v1.4h, v2.4s \n" // 8 half floats
+ "fcvtn2 v1.8h, v3.4s \n"
+ "st1 {v1.16b}, [%1], #16 \n" // store 8 shorts
+ "b.gt 1b \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "v1", "v2", "v3");
+}
+
+void HalfFloatRow_NEON(const uint16_t* src,
+ uint16_t* dst,
+ float scale,
+ int width) {
+ asm volatile(
+ "1: \n"
+ "ld1 {v1.16b}, [%0], #16 \n" // load 8 shorts
+ "subs %w2, %w2, #8 \n" // 8 pixels per loop
+ "uxtl v2.4s, v1.4h \n" // 8 int's
+ "uxtl2 v3.4s, v1.8h \n"
+ "scvtf v2.4s, v2.4s \n" // 8 floats
+ "scvtf v3.4s, v3.4s \n"
+ "fmul v2.4s, v2.4s, %3.s[0] \n" // adjust exponent
+ "fmul v3.4s, v3.4s, %3.s[0] \n"
+ "uqshrn v1.4h, v2.4s, #13 \n" // isolate halffloat
+ "uqshrn2 v1.8h, v3.4s, #13 \n"
+ "st1 {v1.16b}, [%1], #16 \n" // store 8 shorts
+ "b.gt 1b \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ : "w"(scale * 1.9259299444e-34f) // %3
+ : "cc", "memory", "v1", "v2", "v3");
+}
+
+void ByteToFloatRow_NEON(const uint8_t* src,
+ float* dst,
+ float scale,
+ int width) {
+ asm volatile(
+ "1: \n"
+ "ld1 {v1.8b}, [%0], #8 \n" // load 8 bytes
+ "subs %w2, %w2, #8 \n" // 8 pixels per loop
+ "uxtl v1.8h, v1.8b \n" // 8 shorts
+ "uxtl v2.4s, v1.4h \n" // 8 ints
+ "uxtl2 v3.4s, v1.8h \n"
+ "scvtf v2.4s, v2.4s \n" // 8 floats
+ "scvtf v3.4s, v3.4s \n"
+ "fmul v2.4s, v2.4s, %3.s[0] \n" // scale
+ "fmul v3.4s, v3.4s, %3.s[0] \n"
+ "st1 {v2.16b, v3.16b}, [%1], #32 \n" // store 8 floats
+ "b.gt 1b \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ : "w"(scale) // %3
+ : "cc", "memory", "v1", "v2", "v3");
+}
+
+float ScaleMaxSamples_NEON(const float* src,
+ float* dst,
+ float scale,
+ int width) {
+ float fmax;
+ asm volatile(
+ "movi v5.4s, #0 \n" // max
+ "movi v6.4s, #0 \n"
+
+ "1: \n"
+ "ld1 {v1.4s, v2.4s}, [%0], #32 \n" // load 8 samples
+ "subs %w2, %w2, #8 \n" // 8 processed per loop
+ "fmul v3.4s, v1.4s, %4.s[0] \n" // scale
+ "fmul v4.4s, v2.4s, %4.s[0] \n" // scale
+ "fmax v5.4s, v5.4s, v1.4s \n" // max
+ "fmax v6.4s, v6.4s, v2.4s \n"
+ "st1 {v3.4s, v4.4s}, [%1], #32 \n" // store 8 samples
+ "b.gt 1b \n"
+ "fmax v5.4s, v5.4s, v6.4s \n" // max
+ "fmaxv %s3, v5.4s \n" // signed max acculator
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width), // %2
+ "=w"(fmax) // %3
+ : "w"(scale) // %4
+ : "cc", "memory", "v1", "v2", "v3", "v4", "v5", "v6");
+ return fmax;
+}
+
+float ScaleSumSamples_NEON(const float* src,
+ float* dst,
+ float scale,
+ int width) {
+ float fsum;
+ asm volatile(
+ "movi v5.4s, #0 \n" // max
+ "movi v6.4s, #0 \n" // max
+
+ "1: \n"
+ "ld1 {v1.4s, v2.4s}, [%0], #32 \n" // load 8 samples
+ "subs %w2, %w2, #8 \n" // 8 processed per loop
+ "fmul v3.4s, v1.4s, %4.s[0] \n" // scale
+ "fmul v4.4s, v2.4s, %4.s[0] \n"
+ "fmla v5.4s, v1.4s, v1.4s \n" // sum of squares
+ "fmla v6.4s, v2.4s, v2.4s \n"
+ "st1 {v3.4s, v4.4s}, [%1], #32 \n" // store 8 samples
+ "b.gt 1b \n"
+ "faddp v5.4s, v5.4s, v6.4s \n"
+ "faddp v5.4s, v5.4s, v5.4s \n"
+ "faddp %3.4s, v5.4s, v5.4s \n" // sum
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width), // %2
+ "=w"(fsum) // %3
+ : "w"(scale) // %4
+ : "cc", "memory", "v1", "v2", "v3", "v4", "v5", "v6");
+ return fsum;
+}
+
+void ScaleSamples_NEON(const float* src, float* dst, float scale, int width) {
+ asm volatile(
+ "1: \n"
+ "ld1 {v1.4s, v2.4s}, [%0], #32 \n" // load 8 samples
+ "subs %w2, %w2, #8 \n" // 8 processed per loop
+ "fmul v1.4s, v1.4s, %3.s[0] \n" // scale
+ "fmul v2.4s, v2.4s, %3.s[0] \n" // scale
+ "st1 {v1.4s, v2.4s}, [%1], #32 \n" // store 8 samples
+ "b.gt 1b \n"
+ : "+r"(src), // %0
+ "+r"(dst), // %1
+ "+r"(width) // %2
+ : "w"(scale) // %3
+ : "cc", "memory", "v1", "v2");
+}
+
+// filter 5 rows with 1, 4, 6, 4, 1 coefficients to produce 1 row.
+void GaussCol_NEON(const uint16_t* src0,
+ const uint16_t* src1,
+ const uint16_t* src2,
+ const uint16_t* src3,
+ const uint16_t* src4,
+ uint32_t* dst,
+ int width) {
+ asm volatile(
+ "movi v6.8h, #4 \n" // constant 4
+ "movi v7.8h, #6 \n" // constant 6
+
+ "1: \n"
+ "ld1 {v1.8h}, [%0], #16 \n" // load 8 samples, 5 rows
+ "ld1 {v2.8h}, [%4], #16 \n"
+ "uaddl v0.4s, v1.4h, v2.4h \n" // * 1
+ "uaddl2 v1.4s, v1.8h, v2.8h \n" // * 1
+ "ld1 {v2.8h}, [%1], #16 \n"
+ "umlal v0.4s, v2.4h, v6.4h \n" // * 4
+ "umlal2 v1.4s, v2.8h, v6.8h \n" // * 4
+ "ld1 {v2.8h}, [%2], #16 \n"
+ "umlal v0.4s, v2.4h, v7.4h \n" // * 6
+ "umlal2 v1.4s, v2.8h, v7.8h \n" // * 6
+ "ld1 {v2.8h}, [%3], #16 \n"
+ "umlal v0.4s, v2.4h, v6.4h \n" // * 4
+ "umlal2 v1.4s, v2.8h, v6.8h \n" // * 4
+ "subs %w6, %w6, #8 \n" // 8 processed per loop
+ "st1 {v0.4s,v1.4s}, [%5], #32 \n" // store 8 samples
+ "b.gt 1b \n"
+ : "+r"(src0), // %0
+ "+r"(src1), // %1
+ "+r"(src2), // %2
+ "+r"(src3), // %3
+ "+r"(src4), // %4
+ "+r"(dst), // %5
+ "+r"(width) // %6
+ :
+ : "cc", "memory", "v0", "v1", "v2", "v6", "v7");
+}
+
+// filter 5 rows with 1, 4, 6, 4, 1 coefficients to produce 1 row.
+void GaussRow_NEON(const uint32_t* src, uint16_t* dst, int width) {
+ const uint32_t* src1 = src + 1;
+ const uint32_t* src2 = src + 2;
+ const uint32_t* src3 = src + 3;
+ asm volatile(
+ "movi v6.4s, #4 \n" // constant 4
+ "movi v7.4s, #6 \n" // constant 6
+
+ "1: \n"
+ "ld1 {v0.4s,v1.4s,v2.4s}, [%0], %6 \n" // load 12 source samples
+ "add v0.4s, v0.4s, v1.4s \n" // * 1
+ "add v1.4s, v1.4s, v2.4s \n" // * 1
+ "ld1 {v2.4s,v3.4s}, [%2], #32 \n"
+ "mla v0.4s, v2.4s, v7.4s \n" // * 6
+ "mla v1.4s, v3.4s, v7.4s \n" // * 6
+ "ld1 {v2.4s,v3.4s}, [%1], #32 \n"
+ "ld1 {v4.4s,v5.4s}, [%3], #32 \n"
+ "add v2.4s, v2.4s, v4.4s \n" // add rows for * 4
+ "add v3.4s, v3.4s, v5.4s \n"
+ "mla v0.4s, v2.4s, v6.4s \n" // * 4
+ "mla v1.4s, v3.4s, v6.4s \n" // * 4
+ "subs %w5, %w5, #8 \n" // 8 processed per loop
+ "uqrshrn v0.4h, v0.4s, #8 \n" // round and pack
+ "uqrshrn2 v0.8h, v1.4s, #8 \n"
+ "st1 {v0.8h}, [%4], #16 \n" // store 8 samples
+ "b.gt 1b \n"
+ : "+r"(src), // %0
+ "+r"(src1), // %1
+ "+r"(src2), // %2
+ "+r"(src3), // %3
+ "+r"(dst), // %4
+ "+r"(width) // %5
+ : "r"(32LL) // %6
+ : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7");
}
+
#endif // !defined(LIBYUV_DISABLE_NEON) && defined(__aarch64__)
#ifdef __cplusplus
diff --git a/third_party/libyuv/source/row_win.cc b/third_party/libyuv/source/row_win.cc
index 2a3da8969..5500d7f5a 100644
--- a/third_party/libyuv/source/row_win.cc
+++ b/third_party/libyuv/source/row_win.cc
@@ -28,72 +28,71 @@ extern "C" {
#if defined(_M_X64)
// Read 4 UV from 422, upsample to 8 UV.
-#define READYUV422 \
- xmm0 = _mm_cvtsi32_si128(*(uint32*)u_buf); \
- xmm1 = _mm_cvtsi32_si128(*(uint32*)(u_buf + offset)); \
- xmm0 = _mm_unpacklo_epi8(xmm0, xmm1); \
- xmm0 = _mm_unpacklo_epi16(xmm0, xmm0); \
- u_buf += 4; \
- xmm4 = _mm_loadl_epi64((__m128i*)y_buf); \
- xmm4 = _mm_unpacklo_epi8(xmm4, xmm4); \
- y_buf += 8;
+#define READYUV422 \
+ xmm0 = _mm_cvtsi32_si128(*(uint32_t*)u_buf); \
+ xmm1 = _mm_cvtsi32_si128(*(uint32_t*)(u_buf + offset)); \
+ xmm0 = _mm_unpacklo_epi8(xmm0, xmm1); \
+ xmm0 = _mm_unpacklo_epi16(xmm0, xmm0); \
+ u_buf += 4; \
+ xmm4 = _mm_loadl_epi64((__m128i*)y_buf); \
+ xmm4 = _mm_unpacklo_epi8(xmm4, xmm4); \
+ y_buf += 8;
// Read 4 UV from 422, upsample to 8 UV. With 8 Alpha.
-#define READYUVA422 \
- xmm0 = _mm_cvtsi32_si128(*(uint32*)u_buf); \
- xmm1 = _mm_cvtsi32_si128(*(uint32*)(u_buf + offset)); \
- xmm0 = _mm_unpacklo_epi8(xmm0, xmm1); \
- xmm0 = _mm_unpacklo_epi16(xmm0, xmm0); \
- u_buf += 4; \
- xmm4 = _mm_loadl_epi64((__m128i*)y_buf); \
- xmm4 = _mm_unpacklo_epi8(xmm4, xmm4); \
- y_buf += 8; \
- xmm5 = _mm_loadl_epi64((__m128i*)a_buf); \
- a_buf += 8;
+#define READYUVA422 \
+ xmm0 = _mm_cvtsi32_si128(*(uint32_t*)u_buf); \
+ xmm1 = _mm_cvtsi32_si128(*(uint32_t*)(u_buf + offset)); \
+ xmm0 = _mm_unpacklo_epi8(xmm0, xmm1); \
+ xmm0 = _mm_unpacklo_epi16(xmm0, xmm0); \
+ u_buf += 4; \
+ xmm4 = _mm_loadl_epi64((__m128i*)y_buf); \
+ xmm4 = _mm_unpacklo_epi8(xmm4, xmm4); \
+ y_buf += 8; \
+ xmm5 = _mm_loadl_epi64((__m128i*)a_buf); \
+ a_buf += 8;
// Convert 8 pixels: 8 UV and 8 Y.
-#define YUVTORGB(yuvconstants) \
- xmm1 = _mm_loadu_si128(&xmm0); \
- xmm2 = _mm_loadu_si128(&xmm0); \
- xmm0 = _mm_maddubs_epi16(xmm0, *(__m128i*)yuvconstants->kUVToB); \
- xmm1 = _mm_maddubs_epi16(xmm1, *(__m128i*)yuvconstants->kUVToG); \
- xmm2 = _mm_maddubs_epi16(xmm2, *(__m128i*)yuvconstants->kUVToR); \
- xmm0 = _mm_sub_epi16(*(__m128i*)yuvconstants->kUVBiasB, xmm0); \
- xmm1 = _mm_sub_epi16(*(__m128i*)yuvconstants->kUVBiasG, xmm1); \
- xmm2 = _mm_sub_epi16(*(__m128i*)yuvconstants->kUVBiasR, xmm2); \
- xmm4 = _mm_mulhi_epu16(xmm4, *(__m128i*)yuvconstants->kYToRgb); \
- xmm0 = _mm_adds_epi16(xmm0, xmm4); \
- xmm1 = _mm_adds_epi16(xmm1, xmm4); \
- xmm2 = _mm_adds_epi16(xmm2, xmm4); \
- xmm0 = _mm_srai_epi16(xmm0, 6); \
- xmm1 = _mm_srai_epi16(xmm1, 6); \
- xmm2 = _mm_srai_epi16(xmm2, 6); \
- xmm0 = _mm_packus_epi16(xmm0, xmm0); \
- xmm1 = _mm_packus_epi16(xmm1, xmm1); \
- xmm2 = _mm_packus_epi16(xmm2, xmm2);
+#define YUVTORGB(yuvconstants) \
+ xmm1 = _mm_loadu_si128(&xmm0); \
+ xmm2 = _mm_loadu_si128(&xmm0); \
+ xmm0 = _mm_maddubs_epi16(xmm0, *(__m128i*)yuvconstants->kUVToB); \
+ xmm1 = _mm_maddubs_epi16(xmm1, *(__m128i*)yuvconstants->kUVToG); \
+ xmm2 = _mm_maddubs_epi16(xmm2, *(__m128i*)yuvconstants->kUVToR); \
+ xmm0 = _mm_sub_epi16(*(__m128i*)yuvconstants->kUVBiasB, xmm0); \
+ xmm1 = _mm_sub_epi16(*(__m128i*)yuvconstants->kUVBiasG, xmm1); \
+ xmm2 = _mm_sub_epi16(*(__m128i*)yuvconstants->kUVBiasR, xmm2); \
+ xmm4 = _mm_mulhi_epu16(xmm4, *(__m128i*)yuvconstants->kYToRgb); \
+ xmm0 = _mm_adds_epi16(xmm0, xmm4); \
+ xmm1 = _mm_adds_epi16(xmm1, xmm4); \
+ xmm2 = _mm_adds_epi16(xmm2, xmm4); \
+ xmm0 = _mm_srai_epi16(xmm0, 6); \
+ xmm1 = _mm_srai_epi16(xmm1, 6); \
+ xmm2 = _mm_srai_epi16(xmm2, 6); \
+ xmm0 = _mm_packus_epi16(xmm0, xmm0); \
+ xmm1 = _mm_packus_epi16(xmm1, xmm1); \
+ xmm2 = _mm_packus_epi16(xmm2, xmm2);
// Store 8 ARGB values.
-#define STOREARGB \
- xmm0 = _mm_unpacklo_epi8(xmm0, xmm1); \
- xmm2 = _mm_unpacklo_epi8(xmm2, xmm5); \
- xmm1 = _mm_loadu_si128(&xmm0); \
- xmm0 = _mm_unpacklo_epi16(xmm0, xmm2); \
- xmm1 = _mm_unpackhi_epi16(xmm1, xmm2); \
- _mm_storeu_si128((__m128i *)dst_argb, xmm0); \
- _mm_storeu_si128((__m128i *)(dst_argb + 16), xmm1); \
- dst_argb += 32;
-
+#define STOREARGB \
+ xmm0 = _mm_unpacklo_epi8(xmm0, xmm1); \
+ xmm2 = _mm_unpacklo_epi8(xmm2, xmm5); \
+ xmm1 = _mm_loadu_si128(&xmm0); \
+ xmm0 = _mm_unpacklo_epi16(xmm0, xmm2); \
+ xmm1 = _mm_unpackhi_epi16(xmm1, xmm2); \
+ _mm_storeu_si128((__m128i*)dst_argb, xmm0); \
+ _mm_storeu_si128((__m128i*)(dst_argb + 16), xmm1); \
+ dst_argb += 32;
#if defined(HAS_I422TOARGBROW_SSSE3)
-void I422ToARGBRow_SSSE3(const uint8* y_buf,
- const uint8* u_buf,
- const uint8* v_buf,
- uint8* dst_argb,
+void I422ToARGBRow_SSSE3(const uint8_t* y_buf,
+ const uint8_t* u_buf,
+ const uint8_t* v_buf,
+ uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
__m128i xmm0, xmm1, xmm2, xmm4;
const __m128i xmm5 = _mm_set1_epi8(-1);
- const ptrdiff_t offset = (uint8*)v_buf - (uint8*)u_buf;
+ const ptrdiff_t offset = (uint8_t*)v_buf - (uint8_t*)u_buf;
while (width > 0) {
READYUV422
YUVTORGB(yuvconstants)
@@ -104,15 +103,15 @@ void I422ToARGBRow_SSSE3(const uint8* y_buf,
#endif
#if defined(HAS_I422ALPHATOARGBROW_SSSE3)
-void I422AlphaToARGBRow_SSSE3(const uint8* y_buf,
- const uint8* u_buf,
- const uint8* v_buf,
- const uint8* a_buf,
- uint8* dst_argb,
+void I422AlphaToARGBRow_SSSE3(const uint8_t* y_buf,
+ const uint8_t* u_buf,
+ const uint8_t* v_buf,
+ const uint8_t* a_buf,
+ uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
__m128i xmm0, xmm1, xmm2, xmm4, xmm5;
- const ptrdiff_t offset = (uint8*)v_buf - (uint8*)u_buf;
+ const ptrdiff_t offset = (uint8_t*)v_buf - (uint8_t*)u_buf;
while (width > 0) {
READYUVA422
YUVTORGB(yuvconstants)
@@ -127,175 +126,143 @@ void I422AlphaToARGBRow_SSSE3(const uint8* y_buf,
#ifdef HAS_ARGBTOYROW_SSSE3
// Constants for ARGB.
-static const vec8 kARGBToY = {
- 13, 65, 33, 0, 13, 65, 33, 0, 13, 65, 33, 0, 13, 65, 33, 0
-};
+static const vec8 kARGBToY = {13, 65, 33, 0, 13, 65, 33, 0,
+ 13, 65, 33, 0, 13, 65, 33, 0};
// JPeg full range.
-static const vec8 kARGBToYJ = {
- 15, 75, 38, 0, 15, 75, 38, 0, 15, 75, 38, 0, 15, 75, 38, 0
-};
+static const vec8 kARGBToYJ = {15, 75, 38, 0, 15, 75, 38, 0,
+ 15, 75, 38, 0, 15, 75, 38, 0};
-static const vec8 kARGBToU = {
- 112, -74, -38, 0, 112, -74, -38, 0, 112, -74, -38, 0, 112, -74, -38, 0
-};
+static const vec8 kARGBToU = {112, -74, -38, 0, 112, -74, -38, 0,
+ 112, -74, -38, 0, 112, -74, -38, 0};
-static const vec8 kARGBToUJ = {
- 127, -84, -43, 0, 127, -84, -43, 0, 127, -84, -43, 0, 127, -84, -43, 0
-};
+static const vec8 kARGBToUJ = {127, -84, -43, 0, 127, -84, -43, 0,
+ 127, -84, -43, 0, 127, -84, -43, 0};
static const vec8 kARGBToV = {
- -18, -94, 112, 0, -18, -94, 112, 0, -18, -94, 112, 0, -18, -94, 112, 0,
+ -18, -94, 112, 0, -18, -94, 112, 0, -18, -94, 112, 0, -18, -94, 112, 0,
};
-static const vec8 kARGBToVJ = {
- -20, -107, 127, 0, -20, -107, 127, 0, -20, -107, 127, 0, -20, -107, 127, 0
-};
+static const vec8 kARGBToVJ = {-20, -107, 127, 0, -20, -107, 127, 0,
+ -20, -107, 127, 0, -20, -107, 127, 0};
// vpshufb for vphaddw + vpackuswb packed to shorts.
static const lvec8 kShufARGBToUV_AVX = {
- 0, 1, 8, 9, 2, 3, 10, 11, 4, 5, 12, 13, 6, 7, 14, 15,
- 0, 1, 8, 9, 2, 3, 10, 11, 4, 5, 12, 13, 6, 7, 14, 15
-};
+ 0, 1, 8, 9, 2, 3, 10, 11, 4, 5, 12, 13, 6, 7, 14, 15,
+ 0, 1, 8, 9, 2, 3, 10, 11, 4, 5, 12, 13, 6, 7, 14, 15};
// Constants for BGRA.
-static const vec8 kBGRAToY = {
- 0, 33, 65, 13, 0, 33, 65, 13, 0, 33, 65, 13, 0, 33, 65, 13
-};
+static const vec8 kBGRAToY = {0, 33, 65, 13, 0, 33, 65, 13,
+ 0, 33, 65, 13, 0, 33, 65, 13};
-static const vec8 kBGRAToU = {
- 0, -38, -74, 112, 0, -38, -74, 112, 0, -38, -74, 112, 0, -38, -74, 112
-};
+static const vec8 kBGRAToU = {0, -38, -74, 112, 0, -38, -74, 112,
+ 0, -38, -74, 112, 0, -38, -74, 112};
-static const vec8 kBGRAToV = {
- 0, 112, -94, -18, 0, 112, -94, -18, 0, 112, -94, -18, 0, 112, -94, -18
-};
+static const vec8 kBGRAToV = {0, 112, -94, -18, 0, 112, -94, -18,
+ 0, 112, -94, -18, 0, 112, -94, -18};
// Constants for ABGR.
-static const vec8 kABGRToY = {
- 33, 65, 13, 0, 33, 65, 13, 0, 33, 65, 13, 0, 33, 65, 13, 0
-};
+static const vec8 kABGRToY = {33, 65, 13, 0, 33, 65, 13, 0,
+ 33, 65, 13, 0, 33, 65, 13, 0};
-static const vec8 kABGRToU = {
- -38, -74, 112, 0, -38, -74, 112, 0, -38, -74, 112, 0, -38, -74, 112, 0
-};
+static const vec8 kABGRToU = {-38, -74, 112, 0, -38, -74, 112, 0,
+ -38, -74, 112, 0, -38, -74, 112, 0};
-static const vec8 kABGRToV = {
- 112, -94, -18, 0, 112, -94, -18, 0, 112, -94, -18, 0, 112, -94, -18, 0
-};
+static const vec8 kABGRToV = {112, -94, -18, 0, 112, -94, -18, 0,
+ 112, -94, -18, 0, 112, -94, -18, 0};
// Constants for RGBA.
-static const vec8 kRGBAToY = {
- 0, 13, 65, 33, 0, 13, 65, 33, 0, 13, 65, 33, 0, 13, 65, 33
-};
+static const vec8 kRGBAToY = {0, 13, 65, 33, 0, 13, 65, 33,
+ 0, 13, 65, 33, 0, 13, 65, 33};
-static const vec8 kRGBAToU = {
- 0, 112, -74, -38, 0, 112, -74, -38, 0, 112, -74, -38, 0, 112, -74, -38
-};
+static const vec8 kRGBAToU = {0, 112, -74, -38, 0, 112, -74, -38,
+ 0, 112, -74, -38, 0, 112, -74, -38};
-static const vec8 kRGBAToV = {
- 0, -18, -94, 112, 0, -18, -94, 112, 0, -18, -94, 112, 0, -18, -94, 112
-};
+static const vec8 kRGBAToV = {0, -18, -94, 112, 0, -18, -94, 112,
+ 0, -18, -94, 112, 0, -18, -94, 112};
-static const uvec8 kAddY16 = {
- 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u
-};
+static const uvec8 kAddY16 = {16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u,
+ 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u};
// 7 bit fixed point 0.5.
-static const vec16 kAddYJ64 = {
- 64, 64, 64, 64, 64, 64, 64, 64
-};
+static const vec16 kAddYJ64 = {64, 64, 64, 64, 64, 64, 64, 64};
-static const uvec8 kAddUV128 = {
- 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u,
- 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u
-};
+static const uvec8 kAddUV128 = {128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u,
+ 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u};
-static const uvec16 kAddUVJ128 = {
- 0x8080u, 0x8080u, 0x8080u, 0x8080u, 0x8080u, 0x8080u, 0x8080u, 0x8080u
-};
+static const uvec16 kAddUVJ128 = {0x8080u, 0x8080u, 0x8080u, 0x8080u,
+ 0x8080u, 0x8080u, 0x8080u, 0x8080u};
// Shuffle table for converting RGB24 to ARGB.
static const uvec8 kShuffleMaskRGB24ToARGB = {
- 0u, 1u, 2u, 12u, 3u, 4u, 5u, 13u, 6u, 7u, 8u, 14u, 9u, 10u, 11u, 15u
-};
+ 0u, 1u, 2u, 12u, 3u, 4u, 5u, 13u, 6u, 7u, 8u, 14u, 9u, 10u, 11u, 15u};
// Shuffle table for converting RAW to ARGB.
-static const uvec8 kShuffleMaskRAWToARGB = {
- 2u, 1u, 0u, 12u, 5u, 4u, 3u, 13u, 8u, 7u, 6u, 14u, 11u, 10u, 9u, 15u
-};
+static const uvec8 kShuffleMaskRAWToARGB = {2u, 1u, 0u, 12u, 5u, 4u, 3u, 13u,
+ 8u, 7u, 6u, 14u, 11u, 10u, 9u, 15u};
// Shuffle table for converting RAW to RGB24. First 8.
static const uvec8 kShuffleMaskRAWToRGB24_0 = {
- 2u, 1u, 0u, 5u, 4u, 3u, 8u, 7u,
- 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u
-};
+ 2u, 1u, 0u, 5u, 4u, 3u, 8u, 7u,
+ 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u};
// Shuffle table for converting RAW to RGB24. Middle 8.
static const uvec8 kShuffleMaskRAWToRGB24_1 = {
- 2u, 7u, 6u, 5u, 10u, 9u, 8u, 13u,
- 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u
-};
+ 2u, 7u, 6u, 5u, 10u, 9u, 8u, 13u,
+ 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u};
// Shuffle table for converting RAW to RGB24. Last 8.
static const uvec8 kShuffleMaskRAWToRGB24_2 = {
- 8u, 7u, 12u, 11u, 10u, 15u, 14u, 13u,
- 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u
-};
+ 8u, 7u, 12u, 11u, 10u, 15u, 14u, 13u,
+ 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u};
// Shuffle table for converting ARGB to RGB24.
static const uvec8 kShuffleMaskARGBToRGB24 = {
- 0u, 1u, 2u, 4u, 5u, 6u, 8u, 9u, 10u, 12u, 13u, 14u, 128u, 128u, 128u, 128u
-};
+ 0u, 1u, 2u, 4u, 5u, 6u, 8u, 9u, 10u, 12u, 13u, 14u, 128u, 128u, 128u, 128u};
// Shuffle table for converting ARGB to RAW.
static const uvec8 kShuffleMaskARGBToRAW = {
- 2u, 1u, 0u, 6u, 5u, 4u, 10u, 9u, 8u, 14u, 13u, 12u, 128u, 128u, 128u, 128u
-};
+ 2u, 1u, 0u, 6u, 5u, 4u, 10u, 9u, 8u, 14u, 13u, 12u, 128u, 128u, 128u, 128u};
// Shuffle table for converting ARGBToRGB24 for I422ToRGB24. First 8 + next 4
static const uvec8 kShuffleMaskARGBToRGB24_0 = {
- 0u, 1u, 2u, 4u, 5u, 6u, 8u, 9u, 128u, 128u, 128u, 128u, 10u, 12u, 13u, 14u
-};
+ 0u, 1u, 2u, 4u, 5u, 6u, 8u, 9u, 128u, 128u, 128u, 128u, 10u, 12u, 13u, 14u};
// YUY2 shuf 16 Y to 32 Y.
-static const lvec8 kShuffleYUY2Y = {
- 0, 0, 2, 2, 4, 4, 6, 6, 8, 8, 10, 10, 12, 12, 14, 14,
- 0, 0, 2, 2, 4, 4, 6, 6, 8, 8, 10, 10, 12, 12, 14, 14
-};
+static const lvec8 kShuffleYUY2Y = {0, 0, 2, 2, 4, 4, 6, 6, 8, 8, 10,
+ 10, 12, 12, 14, 14, 0, 0, 2, 2, 4, 4,
+ 6, 6, 8, 8, 10, 10, 12, 12, 14, 14};
// YUY2 shuf 8 UV to 16 UV.
-static const lvec8 kShuffleYUY2UV = {
- 1, 3, 1, 3, 5, 7, 5, 7, 9, 11, 9, 11, 13, 15, 13, 15,
- 1, 3, 1, 3, 5, 7, 5, 7, 9, 11, 9, 11, 13, 15, 13, 15
-};
+static const lvec8 kShuffleYUY2UV = {1, 3, 1, 3, 5, 7, 5, 7, 9, 11, 9,
+ 11, 13, 15, 13, 15, 1, 3, 1, 3, 5, 7,
+ 5, 7, 9, 11, 9, 11, 13, 15, 13, 15};
// UYVY shuf 16 Y to 32 Y.
-static const lvec8 kShuffleUYVYY = {
- 1, 1, 3, 3, 5, 5, 7, 7, 9, 9, 11, 11, 13, 13, 15, 15,
- 1, 1, 3, 3, 5, 5, 7, 7, 9, 9, 11, 11, 13, 13, 15, 15
-};
+static const lvec8 kShuffleUYVYY = {1, 1, 3, 3, 5, 5, 7, 7, 9, 9, 11,
+ 11, 13, 13, 15, 15, 1, 1, 3, 3, 5, 5,
+ 7, 7, 9, 9, 11, 11, 13, 13, 15, 15};
// UYVY shuf 8 UV to 16 UV.
-static const lvec8 kShuffleUYVYUV = {
- 0, 2, 0, 2, 4, 6, 4, 6, 8, 10, 8, 10, 12, 14, 12, 14,
- 0, 2, 0, 2, 4, 6, 4, 6, 8, 10, 8, 10, 12, 14, 12, 14
-};
+static const lvec8 kShuffleUYVYUV = {0, 2, 0, 2, 4, 6, 4, 6, 8, 10, 8,
+ 10, 12, 14, 12, 14, 0, 2, 0, 2, 4, 6,
+ 4, 6, 8, 10, 8, 10, 12, 14, 12, 14};
// NV21 shuf 8 VU to 16 UV.
static const lvec8 kShuffleNV21 = {
- 1, 0, 1, 0, 3, 2, 3, 2, 5, 4, 5, 4, 7, 6, 7, 6,
- 1, 0, 1, 0, 3, 2, 3, 2, 5, 4, 5, 4, 7, 6, 7, 6,
+ 1, 0, 1, 0, 3, 2, 3, 2, 5, 4, 5, 4, 7, 6, 7, 6,
+ 1, 0, 1, 0, 3, 2, 3, 2, 5, 4, 5, 4, 7, 6, 7, 6,
};
// Duplicates gray value 3 times and fills in alpha opaque.
-__declspec(naked)
-void J400ToARGBRow_SSE2(const uint8* src_y, uint8* dst_argb, int width) {
+__declspec(naked) void J400ToARGBRow_SSE2(const uint8_t* src_y,
+ uint8_t* dst_argb,
+ int width) {
__asm {
- mov eax, [esp + 4] // src_y
- mov edx, [esp + 8] // dst_argb
- mov ecx, [esp + 12] // width
- pcmpeqb xmm5, xmm5 // generate mask 0xff000000
+ mov eax, [esp + 4] // src_y
+ mov edx, [esp + 8] // dst_argb
+ mov ecx, [esp + 12] // width
+ pcmpeqb xmm5, xmm5 // generate mask 0xff000000
pslld xmm5, 24
convertloop:
@@ -318,13 +285,14 @@ void J400ToARGBRow_SSE2(const uint8* src_y, uint8* dst_argb, int width) {
#ifdef HAS_J400TOARGBROW_AVX2
// Duplicates gray value 3 times and fills in alpha opaque.
-__declspec(naked)
-void J400ToARGBRow_AVX2(const uint8* src_y, uint8* dst_argb, int width) {
- __asm {
- mov eax, [esp + 4] // src_y
- mov edx, [esp + 8] // dst_argb
- mov ecx, [esp + 12] // width
- vpcmpeqb ymm5, ymm5, ymm5 // generate mask 0xff000000
+__declspec(naked) void J400ToARGBRow_AVX2(const uint8_t* src_y,
+ uint8_t* dst_argb,
+ int width) {
+ __asm {
+ mov eax, [esp + 4] // src_y
+ mov edx, [esp + 8] // dst_argb
+ mov ecx, [esp + 12] // width
+ vpcmpeqb ymm5, ymm5, ymm5 // generate mask 0xff000000
vpslld ymm5, ymm5, 24
convertloop:
@@ -348,13 +316,14 @@ void J400ToARGBRow_AVX2(const uint8* src_y, uint8* dst_argb, int width) {
}
#endif // HAS_J400TOARGBROW_AVX2
-__declspec(naked)
-void RGB24ToARGBRow_SSSE3(const uint8* src_rgb24, uint8* dst_argb, int width) {
+__declspec(naked) void RGB24ToARGBRow_SSSE3(const uint8_t* src_rgb24,
+ uint8_t* dst_argb,
+ int width) {
__asm {
- mov eax, [esp + 4] // src_rgb24
- mov edx, [esp + 8] // dst_argb
+ mov eax, [esp + 4] // src_rgb24
+ mov edx, [esp + 8] // dst_argb
mov ecx, [esp + 12] // width
- pcmpeqb xmm5, xmm5 // generate mask 0xff000000
+ pcmpeqb xmm5, xmm5 // generate mask 0xff000000
pslld xmm5, 24
movdqa xmm4, xmmword ptr kShuffleMaskRGB24ToARGB
@@ -364,17 +333,17 @@ void RGB24ToARGBRow_SSSE3(const uint8* src_rgb24, uint8* dst_argb, int width) {
movdqu xmm3, [eax + 32]
lea eax, [eax + 48]
movdqa xmm2, xmm3
- palignr xmm2, xmm1, 8 // xmm2 = { xmm3[0:3] xmm1[8:15]}
+ palignr xmm2, xmm1, 8 // xmm2 = { xmm3[0:3] xmm1[8:15]}
pshufb xmm2, xmm4
por xmm2, xmm5
- palignr xmm1, xmm0, 12 // xmm1 = { xmm3[0:7] xmm0[12:15]}
+ palignr xmm1, xmm0, 12 // xmm1 = { xmm3[0:7] xmm0[12:15]}
pshufb xmm0, xmm4
movdqu [edx + 32], xmm2
por xmm0, xmm5
pshufb xmm1, xmm4
movdqu [edx], xmm0
por xmm1, xmm5
- palignr xmm3, xmm3, 4 // xmm3 = { xmm3[4:15]}
+ palignr xmm3, xmm3, 4 // xmm3 = { xmm3[4:15]}
pshufb xmm3, xmm4
movdqu [edx + 16], xmm1
por xmm3, xmm5
@@ -386,14 +355,14 @@ void RGB24ToARGBRow_SSSE3(const uint8* src_rgb24, uint8* dst_argb, int width) {
}
}
-__declspec(naked)
-void RAWToARGBRow_SSSE3(const uint8* src_raw, uint8* dst_argb,
- int width) {
+__declspec(naked) void RAWToARGBRow_SSSE3(const uint8_t* src_raw,
+ uint8_t* dst_argb,
+ int width) {
__asm {
- mov eax, [esp + 4] // src_raw
- mov edx, [esp + 8] // dst_argb
+ mov eax, [esp + 4] // src_raw
+ mov edx, [esp + 8] // dst_argb
mov ecx, [esp + 12] // width
- pcmpeqb xmm5, xmm5 // generate mask 0xff000000
+ pcmpeqb xmm5, xmm5 // generate mask 0xff000000
pslld xmm5, 24
movdqa xmm4, xmmword ptr kShuffleMaskRAWToARGB
@@ -403,17 +372,17 @@ void RAWToARGBRow_SSSE3(const uint8* src_raw, uint8* dst_argb,
movdqu xmm3, [eax + 32]
lea eax, [eax + 48]
movdqa xmm2, xmm3
- palignr xmm2, xmm1, 8 // xmm2 = { xmm3[0:3] xmm1[8:15]}
+ palignr xmm2, xmm1, 8 // xmm2 = { xmm3[0:3] xmm1[8:15]}
pshufb xmm2, xmm4
por xmm2, xmm5
- palignr xmm1, xmm0, 12 // xmm1 = { xmm3[0:7] xmm0[12:15]}
+ palignr xmm1, xmm0, 12 // xmm1 = { xmm3[0:7] xmm0[12:15]}
pshufb xmm0, xmm4
movdqu [edx + 32], xmm2
por xmm0, xmm5
pshufb xmm1, xmm4
movdqu [edx], xmm0
por xmm1, xmm5
- palignr xmm3, xmm3, 4 // xmm3 = { xmm3[4:15]}
+ palignr xmm3, xmm3, 4 // xmm3 = { xmm3[4:15]}
pshufb xmm3, xmm4
movdqu [edx + 16], xmm1
por xmm3, xmm5
@@ -425,11 +394,12 @@ void RAWToARGBRow_SSSE3(const uint8* src_raw, uint8* dst_argb,
}
}
-__declspec(naked)
-void RAWToRGB24Row_SSSE3(const uint8* src_raw, uint8* dst_rgb24, int width) {
+__declspec(naked) void RAWToRGB24Row_SSSE3(const uint8_t* src_raw,
+ uint8_t* dst_rgb24,
+ int width) {
__asm {
- mov eax, [esp + 4] // src_raw
- mov edx, [esp + 8] // dst_rgb24
+ mov eax, [esp + 4] // src_raw
+ mov edx, [esp + 8] // dst_rgb24
mov ecx, [esp + 12] // width
movdqa xmm3, xmmword ptr kShuffleMaskRAWToRGB24_0
movdqa xmm4, xmmword ptr kShuffleMaskRAWToRGB24_1
@@ -460,9 +430,9 @@ void RAWToRGB24Row_SSSE3(const uint8* src_raw, uint8* dst_rgb24, int width) {
// v * (256 + 8)
// G shift of 5 is incorporated, so shift is 5 + 8 and 5 + 3
// 20 instructions.
-__declspec(naked)
-void RGB565ToARGBRow_SSE2(const uint8* src_rgb565, uint8* dst_argb,
- int width) {
+__declspec(naked) void RGB565ToARGBRow_SSE2(const uint8_t* src_rgb565,
+ uint8_t* dst_argb,
+ int width) {
__asm {
mov eax, 0x01080108 // generate multiplier to repeat 5 bits
movd xmm5, eax
@@ -470,33 +440,33 @@ void RGB565ToARGBRow_SSE2(const uint8* src_rgb565, uint8* dst_argb,
mov eax, 0x20802080 // multiplier shift by 5 and then repeat 6 bits
movd xmm6, eax
pshufd xmm6, xmm6, 0
- pcmpeqb xmm3, xmm3 // generate mask 0xf800f800 for Red
+ pcmpeqb xmm3, xmm3 // generate mask 0xf800f800 for Red
psllw xmm3, 11
- pcmpeqb xmm4, xmm4 // generate mask 0x07e007e0 for Green
+ pcmpeqb xmm4, xmm4 // generate mask 0x07e007e0 for Green
psllw xmm4, 10
psrlw xmm4, 5
- pcmpeqb xmm7, xmm7 // generate mask 0xff00ff00 for Alpha
+ pcmpeqb xmm7, xmm7 // generate mask 0xff00ff00 for Alpha
psllw xmm7, 8
- mov eax, [esp + 4] // src_rgb565
- mov edx, [esp + 8] // dst_argb
+ mov eax, [esp + 4] // src_rgb565
+ mov edx, [esp + 8] // dst_argb
mov ecx, [esp + 12] // width
sub edx, eax
sub edx, eax
convertloop:
- movdqu xmm0, [eax] // fetch 8 pixels of bgr565
+ movdqu xmm0, [eax] // fetch 8 pixels of bgr565
movdqa xmm1, xmm0
movdqa xmm2, xmm0
- pand xmm1, xmm3 // R in upper 5 bits
- psllw xmm2, 11 // B in upper 5 bits
- pmulhuw xmm1, xmm5 // * (256 + 8)
- pmulhuw xmm2, xmm5 // * (256 + 8)
+ pand xmm1, xmm3 // R in upper 5 bits
+ psllw xmm2, 11 // B in upper 5 bits
+ pmulhuw xmm1, xmm5 // * (256 + 8)
+ pmulhuw xmm2, xmm5 // * (256 + 8)
psllw xmm1, 8
- por xmm1, xmm2 // RB
- pand xmm0, xmm4 // G in middle 6 bits
- pmulhuw xmm0, xmm6 // << 5 * (256 + 4)
- por xmm0, xmm7 // AG
+ por xmm1, xmm2 // RB
+ pand xmm0, xmm4 // G in middle 6 bits
+ pmulhuw xmm0, xmm6 // << 5 * (256 + 4)
+ por xmm0, xmm7 // AG
movdqa xmm2, xmm1
punpcklbw xmm1, xmm0
punpckhbw xmm2, xmm0
@@ -516,9 +486,9 @@ void RGB565ToARGBRow_SSE2(const uint8* src_rgb565, uint8* dst_argb,
// v * 256 + v * 8
// v * (256 + 8)
// G shift of 5 is incorporated, so shift is 5 + 8 and 5 + 3
-__declspec(naked)
-void RGB565ToARGBRow_AVX2(const uint8* src_rgb565, uint8* dst_argb,
- int width) {
+__declspec(naked) void RGB565ToARGBRow_AVX2(const uint8_t* src_rgb565,
+ uint8_t* dst_argb,
+ int width) {
__asm {
mov eax, 0x01080108 // generate multiplier to repeat 5 bits
vmovd xmm5, eax
@@ -526,32 +496,32 @@ void RGB565ToARGBRow_AVX2(const uint8* src_rgb565, uint8* dst_argb,
mov eax, 0x20802080 // multiplier shift by 5 and then repeat 6 bits
vmovd xmm6, eax
vbroadcastss ymm6, xmm6
- vpcmpeqb ymm3, ymm3, ymm3 // generate mask 0xf800f800 for Red
+ vpcmpeqb ymm3, ymm3, ymm3 // generate mask 0xf800f800 for Red
vpsllw ymm3, ymm3, 11
- vpcmpeqb ymm4, ymm4, ymm4 // generate mask 0x07e007e0 for Green
+ vpcmpeqb ymm4, ymm4, ymm4 // generate mask 0x07e007e0 for Green
vpsllw ymm4, ymm4, 10
vpsrlw ymm4, ymm4, 5
- vpcmpeqb ymm7, ymm7, ymm7 // generate mask 0xff00ff00 for Alpha
+ vpcmpeqb ymm7, ymm7, ymm7 // generate mask 0xff00ff00 for Alpha
vpsllw ymm7, ymm7, 8
- mov eax, [esp + 4] // src_rgb565
- mov edx, [esp + 8] // dst_argb
+ mov eax, [esp + 4] // src_rgb565
+ mov edx, [esp + 8] // dst_argb
mov ecx, [esp + 12] // width
sub edx, eax
sub edx, eax
convertloop:
- vmovdqu ymm0, [eax] // fetch 16 pixels of bgr565
- vpand ymm1, ymm0, ymm3 // R in upper 5 bits
- vpsllw ymm2, ymm0, 11 // B in upper 5 bits
- vpmulhuw ymm1, ymm1, ymm5 // * (256 + 8)
- vpmulhuw ymm2, ymm2, ymm5 // * (256 + 8)
+ vmovdqu ymm0, [eax] // fetch 16 pixels of bgr565
+ vpand ymm1, ymm0, ymm3 // R in upper 5 bits
+ vpsllw ymm2, ymm0, 11 // B in upper 5 bits
+ vpmulhuw ymm1, ymm1, ymm5 // * (256 + 8)
+ vpmulhuw ymm2, ymm2, ymm5 // * (256 + 8)
vpsllw ymm1, ymm1, 8
- vpor ymm1, ymm1, ymm2 // RB
- vpand ymm0, ymm0, ymm4 // G in middle 6 bits
- vpmulhuw ymm0, ymm0, ymm6 // << 5 * (256 + 4)
- vpor ymm0, ymm0, ymm7 // AG
- vpermq ymm0, ymm0, 0xd8 // mutate for unpack
+ vpor ymm1, ymm1, ymm2 // RB
+ vpand ymm0, ymm0, ymm4 // G in middle 6 bits
+ vpmulhuw ymm0, ymm0, ymm6 // << 5 * (256 + 4)
+ vpor ymm0, ymm0, ymm7 // AG
+ vpermq ymm0, ymm0, 0xd8 // mutate for unpack
vpermq ymm1, ymm1, 0xd8
vpunpckhbw ymm2, ymm1, ymm0
vpunpcklbw ymm1, ymm1, ymm0
@@ -567,9 +537,9 @@ void RGB565ToARGBRow_AVX2(const uint8* src_rgb565, uint8* dst_argb,
#endif // HAS_RGB565TOARGBROW_AVX2
#ifdef HAS_ARGB1555TOARGBROW_AVX2
-__declspec(naked)
-void ARGB1555ToARGBRow_AVX2(const uint8* src_argb1555, uint8* dst_argb,
- int width) {
+__declspec(naked) void ARGB1555ToARGBRow_AVX2(const uint8_t* src_argb1555,
+ uint8_t* dst_argb,
+ int width) {
__asm {
mov eax, 0x01080108 // generate multiplier to repeat 5 bits
vmovd xmm5, eax
@@ -577,33 +547,33 @@ void ARGB1555ToARGBRow_AVX2(const uint8* src_argb1555, uint8* dst_argb,
mov eax, 0x42004200 // multiplier shift by 6 and then repeat 5 bits
vmovd xmm6, eax
vbroadcastss ymm6, xmm6
- vpcmpeqb ymm3, ymm3, ymm3 // generate mask 0xf800f800 for Red
+ vpcmpeqb ymm3, ymm3, ymm3 // generate mask 0xf800f800 for Red
vpsllw ymm3, ymm3, 11
- vpsrlw ymm4, ymm3, 6 // generate mask 0x03e003e0 for Green
- vpcmpeqb ymm7, ymm7, ymm7 // generate mask 0xff00ff00 for Alpha
+ vpsrlw ymm4, ymm3, 6 // generate mask 0x03e003e0 for Green
+ vpcmpeqb ymm7, ymm7, ymm7 // generate mask 0xff00ff00 for Alpha
vpsllw ymm7, ymm7, 8
- mov eax, [esp + 4] // src_argb1555
- mov edx, [esp + 8] // dst_argb
+ mov eax, [esp + 4] // src_argb1555
+ mov edx, [esp + 8] // dst_argb
mov ecx, [esp + 12] // width
sub edx, eax
sub edx, eax
convertloop:
- vmovdqu ymm0, [eax] // fetch 16 pixels of 1555
- vpsllw ymm1, ymm0, 1 // R in upper 5 bits
- vpsllw ymm2, ymm0, 11 // B in upper 5 bits
+ vmovdqu ymm0, [eax] // fetch 16 pixels of 1555
+ vpsllw ymm1, ymm0, 1 // R in upper 5 bits
+ vpsllw ymm2, ymm0, 11 // B in upper 5 bits
vpand ymm1, ymm1, ymm3
- vpmulhuw ymm2, ymm2, ymm5 // * (256 + 8)
- vpmulhuw ymm1, ymm1, ymm5 // * (256 + 8)
+ vpmulhuw ymm2, ymm2, ymm5 // * (256 + 8)
+ vpmulhuw ymm1, ymm1, ymm5 // * (256 + 8)
vpsllw ymm1, ymm1, 8
- vpor ymm1, ymm1, ymm2 // RB
- vpsraw ymm2, ymm0, 8 // A
- vpand ymm0, ymm0, ymm4 // G in middle 5 bits
- vpmulhuw ymm0, ymm0, ymm6 // << 6 * (256 + 8)
+ vpor ymm1, ymm1, ymm2 // RB
+ vpsraw ymm2, ymm0, 8 // A
+ vpand ymm0, ymm0, ymm4 // G in middle 5 bits
+ vpmulhuw ymm0, ymm0, ymm6 // << 6 * (256 + 8)
vpand ymm2, ymm2, ymm7
- vpor ymm0, ymm0, ymm2 // AG
- vpermq ymm0, ymm0, 0xd8 // mutate for unpack
+ vpor ymm0, ymm0, ymm2 // AG
+ vpermq ymm0, ymm0, 0xd8 // mutate for unpack
vpermq ymm1, ymm1, 0xd8
vpunpckhbw ymm2, ymm1, ymm0
vpunpcklbw ymm1, ymm1, ymm0
@@ -619,29 +589,29 @@ void ARGB1555ToARGBRow_AVX2(const uint8* src_argb1555, uint8* dst_argb,
#endif // HAS_ARGB1555TOARGBROW_AVX2
#ifdef HAS_ARGB4444TOARGBROW_AVX2
-__declspec(naked)
-void ARGB4444ToARGBRow_AVX2(const uint8* src_argb4444, uint8* dst_argb,
- int width) {
+__declspec(naked) void ARGB4444ToARGBRow_AVX2(const uint8_t* src_argb4444,
+ uint8_t* dst_argb,
+ int width) {
__asm {
mov eax, 0x0f0f0f0f // generate mask 0x0f0f0f0f
vmovd xmm4, eax
vbroadcastss ymm4, xmm4
- vpslld ymm5, ymm4, 4 // 0xf0f0f0f0 for high nibbles
- mov eax, [esp + 4] // src_argb4444
- mov edx, [esp + 8] // dst_argb
+ vpslld ymm5, ymm4, 4 // 0xf0f0f0f0 for high nibbles
+ mov eax, [esp + 4] // src_argb4444
+ mov edx, [esp + 8] // dst_argb
mov ecx, [esp + 12] // width
sub edx, eax
sub edx, eax
convertloop:
- vmovdqu ymm0, [eax] // fetch 16 pixels of bgra4444
- vpand ymm2, ymm0, ymm5 // mask high nibbles
- vpand ymm0, ymm0, ymm4 // mask low nibbles
+ vmovdqu ymm0, [eax] // fetch 16 pixels of bgra4444
+ vpand ymm2, ymm0, ymm5 // mask high nibbles
+ vpand ymm0, ymm0, ymm4 // mask low nibbles
vpsrlw ymm3, ymm2, 4
vpsllw ymm1, ymm0, 4
vpor ymm2, ymm2, ymm3
vpor ymm0, ymm0, ymm1
- vpermq ymm0, ymm0, 0xd8 // mutate for unpack
+ vpermq ymm0, ymm0, 0xd8 // mutate for unpack
vpermq ymm2, ymm2, 0xd8
vpunpckhbw ymm1, ymm0, ymm2
vpunpcklbw ymm0, ymm0, ymm2
@@ -657,9 +627,9 @@ void ARGB4444ToARGBRow_AVX2(const uint8* src_argb4444, uint8* dst_argb,
#endif // HAS_ARGB4444TOARGBROW_AVX2
// 24 instructions
-__declspec(naked)
-void ARGB1555ToARGBRow_SSE2(const uint8* src_argb1555, uint8* dst_argb,
- int width) {
+__declspec(naked) void ARGB1555ToARGBRow_SSE2(const uint8_t* src_argb1555,
+ uint8_t* dst_argb,
+ int width) {
__asm {
mov eax, 0x01080108 // generate multiplier to repeat 5 bits
movd xmm5, eax
@@ -667,36 +637,36 @@ void ARGB1555ToARGBRow_SSE2(const uint8* src_argb1555, uint8* dst_argb,
mov eax, 0x42004200 // multiplier shift by 6 and then repeat 5 bits
movd xmm6, eax
pshufd xmm6, xmm6, 0
- pcmpeqb xmm3, xmm3 // generate mask 0xf800f800 for Red
+ pcmpeqb xmm3, xmm3 // generate mask 0xf800f800 for Red
psllw xmm3, 11
- movdqa xmm4, xmm3 // generate mask 0x03e003e0 for Green
+ movdqa xmm4, xmm3 // generate mask 0x03e003e0 for Green
psrlw xmm4, 6
- pcmpeqb xmm7, xmm7 // generate mask 0xff00ff00 for Alpha
+ pcmpeqb xmm7, xmm7 // generate mask 0xff00ff00 for Alpha
psllw xmm7, 8
- mov eax, [esp + 4] // src_argb1555
- mov edx, [esp + 8] // dst_argb
+ mov eax, [esp + 4] // src_argb1555
+ mov edx, [esp + 8] // dst_argb
mov ecx, [esp + 12] // width
sub edx, eax
sub edx, eax
convertloop:
- movdqu xmm0, [eax] // fetch 8 pixels of 1555
+ movdqu xmm0, [eax] // fetch 8 pixels of 1555
movdqa xmm1, xmm0
movdqa xmm2, xmm0
- psllw xmm1, 1 // R in upper 5 bits
- psllw xmm2, 11 // B in upper 5 bits
+ psllw xmm1, 1 // R in upper 5 bits
+ psllw xmm2, 11 // B in upper 5 bits
pand xmm1, xmm3
- pmulhuw xmm2, xmm5 // * (256 + 8)
- pmulhuw xmm1, xmm5 // * (256 + 8)
+ pmulhuw xmm2, xmm5 // * (256 + 8)
+ pmulhuw xmm1, xmm5 // * (256 + 8)
psllw xmm1, 8
- por xmm1, xmm2 // RB
+ por xmm1, xmm2 // RB
movdqa xmm2, xmm0
- pand xmm0, xmm4 // G in middle 5 bits
- psraw xmm2, 8 // A
- pmulhuw xmm0, xmm6 // << 6 * (256 + 8)
+ pand xmm0, xmm4 // G in middle 5 bits
+ psraw xmm2, 8 // A
+ pmulhuw xmm0, xmm6 // << 6 * (256 + 8)
pand xmm2, xmm7
- por xmm0, xmm2 // AG
+ por xmm0, xmm2 // AG
movdqa xmm2, xmm1
punpcklbw xmm1, xmm0
punpckhbw xmm2, xmm0
@@ -710,26 +680,26 @@ void ARGB1555ToARGBRow_SSE2(const uint8* src_argb1555, uint8* dst_argb,
}
// 18 instructions.
-__declspec(naked)
-void ARGB4444ToARGBRow_SSE2(const uint8* src_argb4444, uint8* dst_argb,
- int width) {
+__declspec(naked) void ARGB4444ToARGBRow_SSE2(const uint8_t* src_argb4444,
+ uint8_t* dst_argb,
+ int width) {
__asm {
mov eax, 0x0f0f0f0f // generate mask 0x0f0f0f0f
movd xmm4, eax
pshufd xmm4, xmm4, 0
- movdqa xmm5, xmm4 // 0xf0f0f0f0 for high nibbles
+ movdqa xmm5, xmm4 // 0xf0f0f0f0 for high nibbles
pslld xmm5, 4
- mov eax, [esp + 4] // src_argb4444
- mov edx, [esp + 8] // dst_argb
+ mov eax, [esp + 4] // src_argb4444
+ mov edx, [esp + 8] // dst_argb
mov ecx, [esp + 12] // width
sub edx, eax
sub edx, eax
convertloop:
- movdqu xmm0, [eax] // fetch 8 pixels of bgra4444
+ movdqu xmm0, [eax] // fetch 8 pixels of bgra4444
movdqa xmm2, xmm0
- pand xmm0, xmm4 // mask low nibbles
- pand xmm2, xmm5 // mask high nibbles
+ pand xmm0, xmm4 // mask low nibbles
+ pand xmm2, xmm5 // mask high nibbles
movdqa xmm1, xmm0
movdqa xmm3, xmm2
psllw xmm1, 4
@@ -748,37 +718,38 @@ void ARGB4444ToARGBRow_SSE2(const uint8* src_argb4444, uint8* dst_argb,
}
}
-__declspec(naked)
-void ARGBToRGB24Row_SSSE3(const uint8* src_argb, uint8* dst_rgb, int width) {
+__declspec(naked) void ARGBToRGB24Row_SSSE3(const uint8_t* src_argb,
+ uint8_t* dst_rgb,
+ int width) {
__asm {
- mov eax, [esp + 4] // src_argb
- mov edx, [esp + 8] // dst_rgb
+ mov eax, [esp + 4] // src_argb
+ mov edx, [esp + 8] // dst_rgb
mov ecx, [esp + 12] // width
movdqa xmm6, xmmword ptr kShuffleMaskARGBToRGB24
convertloop:
- movdqu xmm0, [eax] // fetch 16 pixels of argb
+ movdqu xmm0, [eax] // fetch 16 pixels of argb
movdqu xmm1, [eax + 16]
movdqu xmm2, [eax + 32]
movdqu xmm3, [eax + 48]
lea eax, [eax + 64]
- pshufb xmm0, xmm6 // pack 16 bytes of ARGB to 12 bytes of RGB
+ pshufb xmm0, xmm6 // pack 16 bytes of ARGB to 12 bytes of RGB
pshufb xmm1, xmm6
pshufb xmm2, xmm6
pshufb xmm3, xmm6
- movdqa xmm4, xmm1 // 4 bytes from 1 for 0
- psrldq xmm1, 4 // 8 bytes from 1
- pslldq xmm4, 12 // 4 bytes from 1 for 0
- movdqa xmm5, xmm2 // 8 bytes from 2 for 1
- por xmm0, xmm4 // 4 bytes from 1 for 0
- pslldq xmm5, 8 // 8 bytes from 2 for 1
+ movdqa xmm4, xmm1 // 4 bytes from 1 for 0
+ psrldq xmm1, 4 // 8 bytes from 1
+ pslldq xmm4, 12 // 4 bytes from 1 for 0
+ movdqa xmm5, xmm2 // 8 bytes from 2 for 1
+ por xmm0, xmm4 // 4 bytes from 1 for 0
+ pslldq xmm5, 8 // 8 bytes from 2 for 1
movdqu [edx], xmm0 // store 0
- por xmm1, xmm5 // 8 bytes from 2 for 1
- psrldq xmm2, 8 // 4 bytes from 2
- pslldq xmm3, 4 // 12 bytes from 3 for 2
- por xmm2, xmm3 // 12 bytes from 3 for 2
- movdqu [edx + 16], xmm1 // store 1
- movdqu [edx + 32], xmm2 // store 2
+ por xmm1, xmm5 // 8 bytes from 2 for 1
+ psrldq xmm2, 8 // 4 bytes from 2
+ pslldq xmm3, 4 // 12 bytes from 3 for 2
+ por xmm2, xmm3 // 12 bytes from 3 for 2
+ movdqu [edx + 16], xmm1 // store 1
+ movdqu [edx + 32], xmm2 // store 2
lea edx, [edx + 48]
sub ecx, 16
jg convertloop
@@ -786,37 +757,38 @@ void ARGBToRGB24Row_SSSE3(const uint8* src_argb, uint8* dst_rgb, int width) {
}
}
-__declspec(naked)
-void ARGBToRAWRow_SSSE3(const uint8* src_argb, uint8* dst_rgb, int width) {
+__declspec(naked) void ARGBToRAWRow_SSSE3(const uint8_t* src_argb,
+ uint8_t* dst_rgb,
+ int width) {
__asm {
- mov eax, [esp + 4] // src_argb
- mov edx, [esp + 8] // dst_rgb
+ mov eax, [esp + 4] // src_argb
+ mov edx, [esp + 8] // dst_rgb
mov ecx, [esp + 12] // width
movdqa xmm6, xmmword ptr kShuffleMaskARGBToRAW
convertloop:
- movdqu xmm0, [eax] // fetch 16 pixels of argb
+ movdqu xmm0, [eax] // fetch 16 pixels of argb
movdqu xmm1, [eax + 16]
movdqu xmm2, [eax + 32]
movdqu xmm3, [eax + 48]
lea eax, [eax + 64]
- pshufb xmm0, xmm6 // pack 16 bytes of ARGB to 12 bytes of RGB
+ pshufb xmm0, xmm6 // pack 16 bytes of ARGB to 12 bytes of RGB
pshufb xmm1, xmm6
pshufb xmm2, xmm6
pshufb xmm3, xmm6
- movdqa xmm4, xmm1 // 4 bytes from 1 for 0
- psrldq xmm1, 4 // 8 bytes from 1
- pslldq xmm4, 12 // 4 bytes from 1 for 0
- movdqa xmm5, xmm2 // 8 bytes from 2 for 1
- por xmm0, xmm4 // 4 bytes from 1 for 0
- pslldq xmm5, 8 // 8 bytes from 2 for 1
+ movdqa xmm4, xmm1 // 4 bytes from 1 for 0
+ psrldq xmm1, 4 // 8 bytes from 1
+ pslldq xmm4, 12 // 4 bytes from 1 for 0
+ movdqa xmm5, xmm2 // 8 bytes from 2 for 1
+ por xmm0, xmm4 // 4 bytes from 1 for 0
+ pslldq xmm5, 8 // 8 bytes from 2 for 1
movdqu [edx], xmm0 // store 0
- por xmm1, xmm5 // 8 bytes from 2 for 1
- psrldq xmm2, 8 // 4 bytes from 2
- pslldq xmm3, 4 // 12 bytes from 3 for 2
- por xmm2, xmm3 // 12 bytes from 3 for 2
- movdqu [edx + 16], xmm1 // store 1
- movdqu [edx + 32], xmm2 // store 2
+ por xmm1, xmm5 // 8 bytes from 2 for 1
+ psrldq xmm2, 8 // 4 bytes from 2
+ pslldq xmm3, 4 // 12 bytes from 3 for 2
+ por xmm2, xmm3 // 12 bytes from 3 for 2
+ movdqu [edx + 16], xmm1 // store 1
+ movdqu [edx + 32], xmm2 // store 2
lea edx, [edx + 48]
sub ecx, 16
jg convertloop
@@ -824,33 +796,34 @@ void ARGBToRAWRow_SSSE3(const uint8* src_argb, uint8* dst_rgb, int width) {
}
}
-__declspec(naked)
-void ARGBToRGB565Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int width) {
+__declspec(naked) void ARGBToRGB565Row_SSE2(const uint8_t* src_argb,
+ uint8_t* dst_rgb,
+ int width) {
__asm {
- mov eax, [esp + 4] // src_argb
- mov edx, [esp + 8] // dst_rgb
+ mov eax, [esp + 4] // src_argb
+ mov edx, [esp + 8] // dst_rgb
mov ecx, [esp + 12] // width
- pcmpeqb xmm3, xmm3 // generate mask 0x0000001f
+ pcmpeqb xmm3, xmm3 // generate mask 0x0000001f
psrld xmm3, 27
- pcmpeqb xmm4, xmm4 // generate mask 0x000007e0
+ pcmpeqb xmm4, xmm4 // generate mask 0x000007e0
psrld xmm4, 26
pslld xmm4, 5
- pcmpeqb xmm5, xmm5 // generate mask 0xfffff800
+ pcmpeqb xmm5, xmm5 // generate mask 0xfffff800
pslld xmm5, 11
convertloop:
- movdqu xmm0, [eax] // fetch 4 pixels of argb
- movdqa xmm1, xmm0 // B
- movdqa xmm2, xmm0 // G
- pslld xmm0, 8 // R
- psrld xmm1, 3 // B
- psrld xmm2, 5 // G
- psrad xmm0, 16 // R
- pand xmm1, xmm3 // B
- pand xmm2, xmm4 // G
- pand xmm0, xmm5 // R
- por xmm1, xmm2 // BG
- por xmm0, xmm1 // BGR
+ movdqu xmm0, [eax] // fetch 4 pixels of argb
+ movdqa xmm1, xmm0 // B
+ movdqa xmm2, xmm0 // G
+ pslld xmm0, 8 // R
+ psrld xmm1, 3 // B
+ psrld xmm2, 5 // G
+ psrad xmm0, 16 // R
+ pand xmm1, xmm3 // B
+ pand xmm2, xmm4 // G
+ pand xmm0, xmm5 // R
+ por xmm1, xmm2 // BG
+ por xmm0, xmm1 // BGR
packssdw xmm0, xmm0
lea eax, [eax + 16]
movq qword ptr [edx], xmm0 // store 4 pixels of RGB565
@@ -861,41 +834,42 @@ void ARGBToRGB565Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int width) {
}
}
-__declspec(naked)
-void ARGBToRGB565DitherRow_SSE2(const uint8* src_argb, uint8* dst_rgb,
- const uint32 dither4, int width) {
+__declspec(naked) void ARGBToRGB565DitherRow_SSE2(const uint8_t* src_argb,
+ uint8_t* dst_rgb,
+ const uint32_t dither4,
+ int width) {
__asm {
- mov eax, [esp + 4] // src_argb
- mov edx, [esp + 8] // dst_rgb
- movd xmm6, [esp + 12] // dither4
+ mov eax, [esp + 4] // src_argb
+ mov edx, [esp + 8] // dst_rgb
+ movd xmm6, [esp + 12] // dither4
mov ecx, [esp + 16] // width
- punpcklbw xmm6, xmm6 // make dither 16 bytes
+ punpcklbw xmm6, xmm6 // make dither 16 bytes
movdqa xmm7, xmm6
punpcklwd xmm6, xmm6
punpckhwd xmm7, xmm7
- pcmpeqb xmm3, xmm3 // generate mask 0x0000001f
+ pcmpeqb xmm3, xmm3 // generate mask 0x0000001f
psrld xmm3, 27
- pcmpeqb xmm4, xmm4 // generate mask 0x000007e0
+ pcmpeqb xmm4, xmm4 // generate mask 0x000007e0
psrld xmm4, 26
pslld xmm4, 5
- pcmpeqb xmm5, xmm5 // generate mask 0xfffff800
+ pcmpeqb xmm5, xmm5 // generate mask 0xfffff800
pslld xmm5, 11
convertloop:
- movdqu xmm0, [eax] // fetch 4 pixels of argb
- paddusb xmm0, xmm6 // add dither
- movdqa xmm1, xmm0 // B
- movdqa xmm2, xmm0 // G
- pslld xmm0, 8 // R
- psrld xmm1, 3 // B
- psrld xmm2, 5 // G
- psrad xmm0, 16 // R
- pand xmm1, xmm3 // B
- pand xmm2, xmm4 // G
- pand xmm0, xmm5 // R
- por xmm1, xmm2 // BG
- por xmm0, xmm1 // BGR
+ movdqu xmm0, [eax] // fetch 4 pixels of argb
+ paddusb xmm0, xmm6 // add dither
+ movdqa xmm1, xmm0 // B
+ movdqa xmm2, xmm0 // G
+ pslld xmm0, 8 // R
+ psrld xmm1, 3 // B
+ psrld xmm2, 5 // G
+ psrad xmm0, 16 // R
+ pand xmm1, xmm3 // B
+ pand xmm2, xmm4 // G
+ pand xmm0, xmm5 // R
+ por xmm1, xmm2 // BG
+ por xmm0, xmm1 // BGR
packssdw xmm0, xmm0
lea eax, [eax + 16]
movq qword ptr [edx], xmm0 // store 4 pixels of RGB565
@@ -907,39 +881,40 @@ void ARGBToRGB565DitherRow_SSE2(const uint8* src_argb, uint8* dst_rgb,
}
#ifdef HAS_ARGBTORGB565DITHERROW_AVX2
-__declspec(naked)
-void ARGBToRGB565DitherRow_AVX2(const uint8* src_argb, uint8* dst_rgb,
- const uint32 dither4, int width) {
+__declspec(naked) void ARGBToRGB565DitherRow_AVX2(const uint8_t* src_argb,
+ uint8_t* dst_rgb,
+ const uint32_t dither4,
+ int width) {
__asm {
- mov eax, [esp + 4] // src_argb
- mov edx, [esp + 8] // dst_rgb
+ mov eax, [esp + 4] // src_argb
+ mov edx, [esp + 8] // dst_rgb
vbroadcastss xmm6, [esp + 12] // dither4
- mov ecx, [esp + 16] // width
- vpunpcklbw xmm6, xmm6, xmm6 // make dither 32 bytes
+ mov ecx, [esp + 16] // width
+ vpunpcklbw xmm6, xmm6, xmm6 // make dither 32 bytes
vpermq ymm6, ymm6, 0xd8
vpunpcklwd ymm6, ymm6, ymm6
- vpcmpeqb ymm3, ymm3, ymm3 // generate mask 0x0000001f
+ vpcmpeqb ymm3, ymm3, ymm3 // generate mask 0x0000001f
vpsrld ymm3, ymm3, 27
- vpcmpeqb ymm4, ymm4, ymm4 // generate mask 0x000007e0
+ vpcmpeqb ymm4, ymm4, ymm4 // generate mask 0x000007e0
vpsrld ymm4, ymm4, 26
vpslld ymm4, ymm4, 5
- vpslld ymm5, ymm3, 11 // generate mask 0x0000f800
+ vpslld ymm5, ymm3, 11 // generate mask 0x0000f800
convertloop:
- vmovdqu ymm0, [eax] // fetch 8 pixels of argb
- vpaddusb ymm0, ymm0, ymm6 // add dither
- vpsrld ymm2, ymm0, 5 // G
- vpsrld ymm1, ymm0, 3 // B
- vpsrld ymm0, ymm0, 8 // R
- vpand ymm2, ymm2, ymm4 // G
- vpand ymm1, ymm1, ymm3 // B
- vpand ymm0, ymm0, ymm5 // R
- vpor ymm1, ymm1, ymm2 // BG
- vpor ymm0, ymm0, ymm1 // BGR
+ vmovdqu ymm0, [eax] // fetch 8 pixels of argb
+ vpaddusb ymm0, ymm0, ymm6 // add dither
+ vpsrld ymm2, ymm0, 5 // G
+ vpsrld ymm1, ymm0, 3 // B
+ vpsrld ymm0, ymm0, 8 // R
+ vpand ymm2, ymm2, ymm4 // G
+ vpand ymm1, ymm1, ymm3 // B
+ vpand ymm0, ymm0, ymm5 // R
+ vpor ymm1, ymm1, ymm2 // BG
+ vpor ymm0, ymm0, ymm1 // BGR
vpackusdw ymm0, ymm0, ymm0
vpermq ymm0, ymm0, 0xd8
lea eax, [eax + 32]
- vmovdqu [edx], xmm0 // store 8 pixels of RGB565
+ vmovdqu [edx], xmm0 // store 8 pixels of RGB565
lea edx, [edx + 16]
sub ecx, 8
jg convertloop
@@ -950,37 +925,38 @@ void ARGBToRGB565DitherRow_AVX2(const uint8* src_argb, uint8* dst_rgb,
#endif // HAS_ARGBTORGB565DITHERROW_AVX2
// TODO(fbarchard): Improve sign extension/packing.
-__declspec(naked)
-void ARGBToARGB1555Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int width) {
+__declspec(naked) void ARGBToARGB1555Row_SSE2(const uint8_t* src_argb,
+ uint8_t* dst_rgb,
+ int width) {
__asm {
- mov eax, [esp + 4] // src_argb
- mov edx, [esp + 8] // dst_rgb
+ mov eax, [esp + 4] // src_argb
+ mov edx, [esp + 8] // dst_rgb
mov ecx, [esp + 12] // width
- pcmpeqb xmm4, xmm4 // generate mask 0x0000001f
+ pcmpeqb xmm4, xmm4 // generate mask 0x0000001f
psrld xmm4, 27
- movdqa xmm5, xmm4 // generate mask 0x000003e0
+ movdqa xmm5, xmm4 // generate mask 0x000003e0
pslld xmm5, 5
- movdqa xmm6, xmm4 // generate mask 0x00007c00
+ movdqa xmm6, xmm4 // generate mask 0x00007c00
pslld xmm6, 10
- pcmpeqb xmm7, xmm7 // generate mask 0xffff8000
+ pcmpeqb xmm7, xmm7 // generate mask 0xffff8000
pslld xmm7, 15
convertloop:
- movdqu xmm0, [eax] // fetch 4 pixels of argb
- movdqa xmm1, xmm0 // B
- movdqa xmm2, xmm0 // G
- movdqa xmm3, xmm0 // R
- psrad xmm0, 16 // A
- psrld xmm1, 3 // B
- psrld xmm2, 6 // G
- psrld xmm3, 9 // R
- pand xmm0, xmm7 // A
- pand xmm1, xmm4 // B
- pand xmm2, xmm5 // G
- pand xmm3, xmm6 // R
- por xmm0, xmm1 // BA
- por xmm2, xmm3 // GR
- por xmm0, xmm2 // BGRA
+ movdqu xmm0, [eax] // fetch 4 pixels of argb
+ movdqa xmm1, xmm0 // B
+ movdqa xmm2, xmm0 // G
+ movdqa xmm3, xmm0 // R
+ psrad xmm0, 16 // A
+ psrld xmm1, 3 // B
+ psrld xmm2, 6 // G
+ psrld xmm3, 9 // R
+ pand xmm0, xmm7 // A
+ pand xmm1, xmm4 // B
+ pand xmm2, xmm5 // G
+ pand xmm3, xmm6 // R
+ por xmm0, xmm1 // BA
+ por xmm2, xmm3 // GR
+ por xmm0, xmm2 // BGRA
packssdw xmm0, xmm0
lea eax, [eax + 16]
movq qword ptr [edx], xmm0 // store 4 pixels of ARGB1555
@@ -991,22 +967,23 @@ void ARGBToARGB1555Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int width) {
}
}
-__declspec(naked)
-void ARGBToARGB4444Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int width) {
+__declspec(naked) void ARGBToARGB4444Row_SSE2(const uint8_t* src_argb,
+ uint8_t* dst_rgb,
+ int width) {
__asm {
- mov eax, [esp + 4] // src_argb
- mov edx, [esp + 8] // dst_rgb
+ mov eax, [esp + 4] // src_argb
+ mov edx, [esp + 8] // dst_rgb
mov ecx, [esp + 12] // width
- pcmpeqb xmm4, xmm4 // generate mask 0xf000f000
+ pcmpeqb xmm4, xmm4 // generate mask 0xf000f000
psllw xmm4, 12
- movdqa xmm3, xmm4 // generate mask 0x00f000f0
+ movdqa xmm3, xmm4 // generate mask 0x00f000f0
psrlw xmm3, 8
convertloop:
- movdqu xmm0, [eax] // fetch 4 pixels of argb
+ movdqu xmm0, [eax] // fetch 4 pixels of argb
movdqa xmm1, xmm0
- pand xmm0, xmm3 // low nibble
- pand xmm1, xmm4 // high nibble
+ pand xmm0, xmm3 // low nibble
+ pand xmm1, xmm4 // high nibble
psrld xmm0, 4
psrld xmm1, 8
por xmm0, xmm1
@@ -1021,33 +998,34 @@ void ARGBToARGB4444Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int width) {
}
#ifdef HAS_ARGBTORGB565ROW_AVX2
-__declspec(naked)
-void ARGBToRGB565Row_AVX2(const uint8* src_argb, uint8* dst_rgb, int width) {
+__declspec(naked) void ARGBToRGB565Row_AVX2(const uint8_t* src_argb,
+ uint8_t* dst_rgb,
+ int width) {
__asm {
- mov eax, [esp + 4] // src_argb
- mov edx, [esp + 8] // dst_rgb
- mov ecx, [esp + 12] // width
- vpcmpeqb ymm3, ymm3, ymm3 // generate mask 0x0000001f
+ mov eax, [esp + 4] // src_argb
+ mov edx, [esp + 8] // dst_rgb
+ mov ecx, [esp + 12] // width
+ vpcmpeqb ymm3, ymm3, ymm3 // generate mask 0x0000001f
vpsrld ymm3, ymm3, 27
- vpcmpeqb ymm4, ymm4, ymm4 // generate mask 0x000007e0
+ vpcmpeqb ymm4, ymm4, ymm4 // generate mask 0x000007e0
vpsrld ymm4, ymm4, 26
vpslld ymm4, ymm4, 5
- vpslld ymm5, ymm3, 11 // generate mask 0x0000f800
+ vpslld ymm5, ymm3, 11 // generate mask 0x0000f800
convertloop:
- vmovdqu ymm0, [eax] // fetch 8 pixels of argb
- vpsrld ymm2, ymm0, 5 // G
- vpsrld ymm1, ymm0, 3 // B
- vpsrld ymm0, ymm0, 8 // R
- vpand ymm2, ymm2, ymm4 // G
- vpand ymm1, ymm1, ymm3 // B
- vpand ymm0, ymm0, ymm5 // R
- vpor ymm1, ymm1, ymm2 // BG
- vpor ymm0, ymm0, ymm1 // BGR
+ vmovdqu ymm0, [eax] // fetch 8 pixels of argb
+ vpsrld ymm2, ymm0, 5 // G
+ vpsrld ymm1, ymm0, 3 // B
+ vpsrld ymm0, ymm0, 8 // R
+ vpand ymm2, ymm2, ymm4 // G
+ vpand ymm1, ymm1, ymm3 // B
+ vpand ymm0, ymm0, ymm5 // R
+ vpor ymm1, ymm1, ymm2 // BG
+ vpor ymm0, ymm0, ymm1 // BGR
vpackusdw ymm0, ymm0, ymm0
vpermq ymm0, ymm0, 0xd8
lea eax, [eax + 32]
- vmovdqu [edx], xmm0 // store 8 pixels of RGB565
+ vmovdqu [edx], xmm0 // store 8 pixels of RGB565
lea edx, [edx + 16]
sub ecx, 8
jg convertloop
@@ -1058,36 +1036,37 @@ void ARGBToRGB565Row_AVX2(const uint8* src_argb, uint8* dst_rgb, int width) {
#endif // HAS_ARGBTORGB565ROW_AVX2
#ifdef HAS_ARGBTOARGB1555ROW_AVX2
-__declspec(naked)
-void ARGBToARGB1555Row_AVX2(const uint8* src_argb, uint8* dst_rgb, int width) {
+__declspec(naked) void ARGBToARGB1555Row_AVX2(const uint8_t* src_argb,
+ uint8_t* dst_rgb,
+ int width) {
__asm {
- mov eax, [esp + 4] // src_argb
- mov edx, [esp + 8] // dst_rgb
- mov ecx, [esp + 12] // width
+ mov eax, [esp + 4] // src_argb
+ mov edx, [esp + 8] // dst_rgb
+ mov ecx, [esp + 12] // width
vpcmpeqb ymm4, ymm4, ymm4
- vpsrld ymm4, ymm4, 27 // generate mask 0x0000001f
- vpslld ymm5, ymm4, 5 // generate mask 0x000003e0
- vpslld ymm6, ymm4, 10 // generate mask 0x00007c00
- vpcmpeqb ymm7, ymm7, ymm7 // generate mask 0xffff8000
+ vpsrld ymm4, ymm4, 27 // generate mask 0x0000001f
+ vpslld ymm5, ymm4, 5 // generate mask 0x000003e0
+ vpslld ymm6, ymm4, 10 // generate mask 0x00007c00
+ vpcmpeqb ymm7, ymm7, ymm7 // generate mask 0xffff8000
vpslld ymm7, ymm7, 15
convertloop:
- vmovdqu ymm0, [eax] // fetch 8 pixels of argb
- vpsrld ymm3, ymm0, 9 // R
- vpsrld ymm2, ymm0, 6 // G
- vpsrld ymm1, ymm0, 3 // B
- vpsrad ymm0, ymm0, 16 // A
- vpand ymm3, ymm3, ymm6 // R
- vpand ymm2, ymm2, ymm5 // G
- vpand ymm1, ymm1, ymm4 // B
- vpand ymm0, ymm0, ymm7 // A
- vpor ymm0, ymm0, ymm1 // BA
- vpor ymm2, ymm2, ymm3 // GR
- vpor ymm0, ymm0, ymm2 // BGRA
+ vmovdqu ymm0, [eax] // fetch 8 pixels of argb
+ vpsrld ymm3, ymm0, 9 // R
+ vpsrld ymm2, ymm0, 6 // G
+ vpsrld ymm1, ymm0, 3 // B
+ vpsrad ymm0, ymm0, 16 // A
+ vpand ymm3, ymm3, ymm6 // R
+ vpand ymm2, ymm2, ymm5 // G
+ vpand ymm1, ymm1, ymm4 // B
+ vpand ymm0, ymm0, ymm7 // A
+ vpor ymm0, ymm0, ymm1 // BA
+ vpor ymm2, ymm2, ymm3 // GR
+ vpor ymm0, ymm0, ymm2 // BGRA
vpackssdw ymm0, ymm0, ymm0
vpermq ymm0, ymm0, 0xd8
lea eax, [eax + 32]
- vmovdqu [edx], xmm0 // store 8 pixels of ARGB1555
+ vmovdqu [edx], xmm0 // store 8 pixels of ARGB1555
lea edx, [edx + 16]
sub ecx, 8
jg convertloop
@@ -1098,27 +1077,28 @@ void ARGBToARGB1555Row_AVX2(const uint8* src_argb, uint8* dst_rgb, int width) {
#endif // HAS_ARGBTOARGB1555ROW_AVX2
#ifdef HAS_ARGBTOARGB4444ROW_AVX2
-__declspec(naked)
-void ARGBToARGB4444Row_AVX2(const uint8* src_argb, uint8* dst_rgb, int width) {
+__declspec(naked) void ARGBToARGB4444Row_AVX2(const uint8_t* src_argb,
+ uint8_t* dst_rgb,
+ int width) {
__asm {
- mov eax, [esp + 4] // src_argb
- mov edx, [esp + 8] // dst_rgb
+ mov eax, [esp + 4] // src_argb
+ mov edx, [esp + 8] // dst_rgb
mov ecx, [esp + 12] // width
- vpcmpeqb ymm4, ymm4, ymm4 // generate mask 0xf000f000
+ vpcmpeqb ymm4, ymm4, ymm4 // generate mask 0xf000f000
vpsllw ymm4, ymm4, 12
- vpsrlw ymm3, ymm4, 8 // generate mask 0x00f000f0
+ vpsrlw ymm3, ymm4, 8 // generate mask 0x00f000f0
convertloop:
- vmovdqu ymm0, [eax] // fetch 8 pixels of argb
- vpand ymm1, ymm0, ymm4 // high nibble
- vpand ymm0, ymm0, ymm3 // low nibble
+ vmovdqu ymm0, [eax] // fetch 8 pixels of argb
+ vpand ymm1, ymm0, ymm4 // high nibble
+ vpand ymm0, ymm0, ymm3 // low nibble
vpsrld ymm1, ymm1, 8
vpsrld ymm0, ymm0, 4
vpor ymm0, ymm0, ymm1
vpackuswb ymm0, ymm0, ymm0
vpermq ymm0, ymm0, 0xd8
lea eax, [eax + 32]
- vmovdqu [edx], xmm0 // store 8 pixels of ARGB4444
+ vmovdqu [edx], xmm0 // store 8 pixels of ARGB4444
lea edx, [edx + 16]
sub ecx, 8
jg convertloop
@@ -1129,12 +1109,13 @@ void ARGBToARGB4444Row_AVX2(const uint8* src_argb, uint8* dst_rgb, int width) {
#endif // HAS_ARGBTOARGB4444ROW_AVX2
// Convert 16 ARGB pixels (64 bytes) to 16 Y values.
-__declspec(naked)
-void ARGBToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int width) {
+__declspec(naked) void ARGBToYRow_SSSE3(const uint8_t* src_argb,
+ uint8_t* dst_y,
+ int width) {
__asm {
- mov eax, [esp + 4] /* src_argb */
- mov edx, [esp + 8] /* dst_y */
- mov ecx, [esp + 12] /* width */
+ mov eax, [esp + 4] /* src_argb */
+ mov edx, [esp + 8] /* dst_y */
+ mov ecx, [esp + 12] /* width */
movdqa xmm4, xmmword ptr kARGBToY
movdqa xmm5, xmmword ptr kAddY16
@@ -1164,12 +1145,13 @@ void ARGBToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int width) {
// Convert 16 ARGB pixels (64 bytes) to 16 YJ values.
// Same as ARGBToYRow but different coefficients, no add 16, but do rounding.
-__declspec(naked)
-void ARGBToYJRow_SSSE3(const uint8* src_argb, uint8* dst_y, int width) {
+__declspec(naked) void ARGBToYJRow_SSSE3(const uint8_t* src_argb,
+ uint8_t* dst_y,
+ int width) {
__asm {
- mov eax, [esp + 4] /* src_argb */
- mov edx, [esp + 8] /* dst_y */
- mov ecx, [esp + 12] /* width */
+ mov eax, [esp + 4] /* src_argb */
+ mov edx, [esp + 8] /* dst_y */
+ mov ecx, [esp + 12] /* width */
movdqa xmm4, xmmword ptr kARGBToYJ
movdqa xmm5, xmmword ptr kAddYJ64
@@ -1200,17 +1182,16 @@ void ARGBToYJRow_SSSE3(const uint8* src_argb, uint8* dst_y, int width) {
#ifdef HAS_ARGBTOYROW_AVX2
// vpermd for vphaddw + vpackuswb vpermd.
-static const lvec32 kPermdARGBToY_AVX = {
- 0, 4, 1, 5, 2, 6, 3, 7
-};
+static const lvec32 kPermdARGBToY_AVX = {0, 4, 1, 5, 2, 6, 3, 7};
// Convert 32 ARGB pixels (128 bytes) to 32 Y values.
-__declspec(naked)
-void ARGBToYRow_AVX2(const uint8* src_argb, uint8* dst_y, int width) {
+__declspec(naked) void ARGBToYRow_AVX2(const uint8_t* src_argb,
+ uint8_t* dst_y,
+ int width) {
__asm {
- mov eax, [esp + 4] /* src_argb */
- mov edx, [esp + 8] /* dst_y */
- mov ecx, [esp + 12] /* width */
+ mov eax, [esp + 4] /* src_argb */
+ mov edx, [esp + 8] /* dst_y */
+ mov ecx, [esp + 12] /* width */
vbroadcastf128 ymm4, xmmword ptr kARGBToY
vbroadcastf128 ymm5, xmmword ptr kAddY16
vmovdqu ymm6, ymmword ptr kPermdARGBToY_AVX
@@ -1244,12 +1225,13 @@ void ARGBToYRow_AVX2(const uint8* src_argb, uint8* dst_y, int width) {
#ifdef HAS_ARGBTOYJROW_AVX2
// Convert 32 ARGB pixels (128 bytes) to 32 Y values.
-__declspec(naked)
-void ARGBToYJRow_AVX2(const uint8* src_argb, uint8* dst_y, int width) {
+__declspec(naked) void ARGBToYJRow_AVX2(const uint8_t* src_argb,
+ uint8_t* dst_y,
+ int width) {
__asm {
- mov eax, [esp + 4] /* src_argb */
- mov edx, [esp + 8] /* dst_y */
- mov ecx, [esp + 12] /* width */
+ mov eax, [esp + 4] /* src_argb */
+ mov edx, [esp + 8] /* dst_y */
+ mov ecx, [esp + 12] /* width */
vbroadcastf128 ymm4, xmmword ptr kARGBToYJ
vbroadcastf128 ymm5, xmmword ptr kAddYJ64
vmovdqu ymm6, ymmword ptr kPermdARGBToY_AVX
@@ -1283,12 +1265,13 @@ void ARGBToYJRow_AVX2(const uint8* src_argb, uint8* dst_y, int width) {
}
#endif // HAS_ARGBTOYJROW_AVX2
-__declspec(naked)
-void BGRAToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int width) {
+__declspec(naked) void BGRAToYRow_SSSE3(const uint8_t* src_argb,
+ uint8_t* dst_y,
+ int width) {
__asm {
- mov eax, [esp + 4] /* src_argb */
- mov edx, [esp + 8] /* dst_y */
- mov ecx, [esp + 12] /* width */
+ mov eax, [esp + 4] /* src_argb */
+ mov edx, [esp + 8] /* dst_y */
+ mov ecx, [esp + 12] /* width */
movdqa xmm4, xmmword ptr kBGRAToY
movdqa xmm5, xmmword ptr kAddY16
@@ -1316,12 +1299,13 @@ void BGRAToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int width) {
}
}
-__declspec(naked)
-void ABGRToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int width) {
+__declspec(naked) void ABGRToYRow_SSSE3(const uint8_t* src_argb,
+ uint8_t* dst_y,
+ int width) {
__asm {
- mov eax, [esp + 4] /* src_argb */
- mov edx, [esp + 8] /* dst_y */
- mov ecx, [esp + 12] /* width */
+ mov eax, [esp + 4] /* src_argb */
+ mov edx, [esp + 8] /* dst_y */
+ mov ecx, [esp + 12] /* width */
movdqa xmm4, xmmword ptr kABGRToY
movdqa xmm5, xmmword ptr kAddY16
@@ -1349,12 +1333,13 @@ void ABGRToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int width) {
}
}
-__declspec(naked)
-void RGBAToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int width) {
+__declspec(naked) void RGBAToYRow_SSSE3(const uint8_t* src_argb,
+ uint8_t* dst_y,
+ int width) {
__asm {
- mov eax, [esp + 4] /* src_argb */
- mov edx, [esp + 8] /* dst_y */
- mov ecx, [esp + 12] /* width */
+ mov eax, [esp + 4] /* src_argb */
+ mov edx, [esp + 8] /* dst_y */
+ mov ecx, [esp + 12] /* width */
movdqa xmm4, xmmword ptr kRGBAToY
movdqa xmm5, xmmword ptr kAddY16
@@ -1382,24 +1367,26 @@ void RGBAToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int width) {
}
}
-__declspec(naked)
-void ARGBToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
- uint8* dst_u, uint8* dst_v, int width) {
+__declspec(naked) void ARGBToUVRow_SSSE3(const uint8_t* src_argb0,
+ int src_stride_argb,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
__asm {
push esi
push edi
- mov eax, [esp + 8 + 4] // src_argb
- mov esi, [esp + 8 + 8] // src_stride_argb
+ mov eax, [esp + 8 + 4] // src_argb
+ mov esi, [esp + 8 + 8] // src_stride_argb
mov edx, [esp + 8 + 12] // dst_u
mov edi, [esp + 8 + 16] // dst_v
mov ecx, [esp + 8 + 20] // width
movdqa xmm5, xmmword ptr kAddUV128
movdqa xmm6, xmmword ptr kARGBToV
movdqa xmm7, xmmword ptr kARGBToU
- sub edi, edx // stride from u to v
+ sub edi, edx // stride from u to v
convertloop:
- /* step 1 - subsample 16x2 argb pixels to 8x1 */
+ /* step 1 - subsample 16x2 argb pixels to 8x1 */
movdqu xmm0, [eax]
movdqu xmm4, [eax + esi]
pavgb xmm0, xmm4
@@ -1423,9 +1410,9 @@ void ARGBToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
shufps xmm4, xmm3, 0xdd
pavgb xmm2, xmm4
- // step 2 - convert to U and V
- // from here down is very similar to Y code except
- // instead of 16 different pixels, its 8 pixels of U and 8 of V
+ // step 2 - convert to U and V
+ // from here down is very similar to Y code except
+ // instead of 16 different pixels, its 8 pixels of U and 8 of V
movdqa xmm1, xmm0
movdqa xmm3, xmm2
pmaddubsw xmm0, xmm7 // U
@@ -1437,11 +1424,11 @@ void ARGBToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
psraw xmm0, 8
psraw xmm1, 8
packsswb xmm0, xmm1
- paddb xmm0, xmm5 // -> unsigned
+ paddb xmm0, xmm5 // -> unsigned
- // step 3 - store 8 U and 8 V values
- movlps qword ptr [edx], xmm0 // U
- movhps qword ptr [edx + edi], xmm0 // V
+ // step 3 - store 8 U and 8 V values
+ movlps qword ptr [edx], xmm0 // U
+ movhps qword ptr [edx + edi], xmm0 // V
lea edx, [edx + 8]
sub ecx, 16
jg convertloop
@@ -1452,24 +1439,26 @@ void ARGBToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
}
}
-__declspec(naked)
-void ARGBToUVJRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
- uint8* dst_u, uint8* dst_v, int width) {
+__declspec(naked) void ARGBToUVJRow_SSSE3(const uint8_t* src_argb0,
+ int src_stride_argb,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
__asm {
push esi
push edi
- mov eax, [esp + 8 + 4] // src_argb
- mov esi, [esp + 8 + 8] // src_stride_argb
+ mov eax, [esp + 8 + 4] // src_argb
+ mov esi, [esp + 8 + 8] // src_stride_argb
mov edx, [esp + 8 + 12] // dst_u
mov edi, [esp + 8 + 16] // dst_v
mov ecx, [esp + 8 + 20] // width
movdqa xmm5, xmmword ptr kAddUVJ128
movdqa xmm6, xmmword ptr kARGBToVJ
movdqa xmm7, xmmword ptr kARGBToUJ
- sub edi, edx // stride from u to v
+ sub edi, edx // stride from u to v
convertloop:
- /* step 1 - subsample 16x2 argb pixels to 8x1 */
+ /* step 1 - subsample 16x2 argb pixels to 8x1 */
movdqu xmm0, [eax]
movdqu xmm4, [eax + esi]
pavgb xmm0, xmm4
@@ -1493,9 +1482,9 @@ void ARGBToUVJRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
shufps xmm4, xmm3, 0xdd
pavgb xmm2, xmm4
- // step 2 - convert to U and V
- // from here down is very similar to Y code except
- // instead of 16 different pixels, its 8 pixels of U and 8 of V
+ // step 2 - convert to U and V
+ // from here down is very similar to Y code except
+ // instead of 16 different pixels, its 8 pixels of U and 8 of V
movdqa xmm1, xmm0
movdqa xmm3, xmm2
pmaddubsw xmm0, xmm7 // U
@@ -1510,9 +1499,9 @@ void ARGBToUVJRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
psraw xmm1, 8
packsswb xmm0, xmm1
- // step 3 - store 8 U and 8 V values
- movlps qword ptr [edx], xmm0 // U
- movhps qword ptr [edx + edi], xmm0 // V
+ // step 3 - store 8 U and 8 V values
+ movlps qword ptr [edx], xmm0 // U
+ movhps qword ptr [edx + edi], xmm0 // V
lea edx, [edx + 8]
sub ecx, 16
jg convertloop
@@ -1524,24 +1513,26 @@ void ARGBToUVJRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
}
#ifdef HAS_ARGBTOUVROW_AVX2
-__declspec(naked)
-void ARGBToUVRow_AVX2(const uint8* src_argb0, int src_stride_argb,
- uint8* dst_u, uint8* dst_v, int width) {
+__declspec(naked) void ARGBToUVRow_AVX2(const uint8_t* src_argb0,
+ int src_stride_argb,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
__asm {
push esi
push edi
- mov eax, [esp + 8 + 4] // src_argb
- mov esi, [esp + 8 + 8] // src_stride_argb
+ mov eax, [esp + 8 + 4] // src_argb
+ mov esi, [esp + 8 + 8] // src_stride_argb
mov edx, [esp + 8 + 12] // dst_u
mov edi, [esp + 8 + 16] // dst_v
mov ecx, [esp + 8 + 20] // width
vbroadcastf128 ymm5, xmmword ptr kAddUV128
vbroadcastf128 ymm6, xmmword ptr kARGBToV
vbroadcastf128 ymm7, xmmword ptr kARGBToU
- sub edi, edx // stride from u to v
+ sub edi, edx // stride from u to v
convertloop:
- /* step 1 - subsample 32x2 argb pixels to 16x1 */
+ /* step 1 - subsample 32x2 argb pixels to 16x1 */
vmovdqu ymm0, [eax]
vmovdqu ymm1, [eax + 32]
vmovdqu ymm2, [eax + 64]
@@ -1558,9 +1549,9 @@ void ARGBToUVRow_AVX2(const uint8* src_argb0, int src_stride_argb,
vshufps ymm2, ymm2, ymm3, 0xdd
vpavgb ymm2, ymm2, ymm4 // mutated by vshufps
- // step 2 - convert to U and V
- // from here down is very similar to Y code except
- // instead of 32 different pixels, its 16 pixels of U and 16 of V
+ // step 2 - convert to U and V
+ // from here down is very similar to Y code except
+ // instead of 32 different pixels, its 16 pixels of U and 16 of V
vpmaddubsw ymm1, ymm0, ymm7 // U
vpmaddubsw ymm3, ymm2, ymm7
vpmaddubsw ymm0, ymm0, ymm6 // V
@@ -1574,9 +1565,9 @@ void ARGBToUVRow_AVX2(const uint8* src_argb0, int src_stride_argb,
vpshufb ymm0, ymm0, ymmword ptr kShufARGBToUV_AVX // for vshufps/vphaddw
vpaddb ymm0, ymm0, ymm5 // -> unsigned
- // step 3 - store 16 U and 16 V values
- vextractf128 [edx], ymm0, 0 // U
- vextractf128 [edx + edi], ymm0, 1 // V
+ // step 3 - store 16 U and 16 V values
+ vextractf128 [edx], ymm0, 0 // U
+ vextractf128 [edx + edi], ymm0, 1 // V
lea edx, [edx + 16]
sub ecx, 32
jg convertloop
@@ -1590,24 +1581,26 @@ void ARGBToUVRow_AVX2(const uint8* src_argb0, int src_stride_argb,
#endif // HAS_ARGBTOUVROW_AVX2
#ifdef HAS_ARGBTOUVJROW_AVX2
-__declspec(naked)
-void ARGBToUVJRow_AVX2(const uint8* src_argb0, int src_stride_argb,
- uint8* dst_u, uint8* dst_v, int width) {
+__declspec(naked) void ARGBToUVJRow_AVX2(const uint8_t* src_argb0,
+ int src_stride_argb,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
__asm {
push esi
push edi
- mov eax, [esp + 8 + 4] // src_argb
- mov esi, [esp + 8 + 8] // src_stride_argb
+ mov eax, [esp + 8 + 4] // src_argb
+ mov esi, [esp + 8 + 8] // src_stride_argb
mov edx, [esp + 8 + 12] // dst_u
mov edi, [esp + 8 + 16] // dst_v
mov ecx, [esp + 8 + 20] // width
vbroadcastf128 ymm5, xmmword ptr kAddUV128
vbroadcastf128 ymm6, xmmword ptr kARGBToV
vbroadcastf128 ymm7, xmmword ptr kARGBToU
- sub edi, edx // stride from u to v
+ sub edi, edx // stride from u to v
convertloop:
- /* step 1 - subsample 32x2 argb pixels to 16x1 */
+ /* step 1 - subsample 32x2 argb pixels to 16x1 */
vmovdqu ymm0, [eax]
vmovdqu ymm1, [eax + 32]
vmovdqu ymm2, [eax + 64]
@@ -1624,9 +1617,9 @@ void ARGBToUVJRow_AVX2(const uint8* src_argb0, int src_stride_argb,
vshufps ymm2, ymm2, ymm3, 0xdd
vpavgb ymm2, ymm2, ymm4 // mutated by vshufps
- // step 2 - convert to U and V
- // from here down is very similar to Y code except
- // instead of 32 different pixels, its 16 pixels of U and 16 of V
+ // step 2 - convert to U and V
+ // from here down is very similar to Y code except
+ // instead of 32 different pixels, its 16 pixels of U and 16 of V
vpmaddubsw ymm1, ymm0, ymm7 // U
vpmaddubsw ymm3, ymm2, ymm7
vpmaddubsw ymm0, ymm0, ymm6 // V
@@ -1641,9 +1634,9 @@ void ARGBToUVJRow_AVX2(const uint8* src_argb0, int src_stride_argb,
vpermq ymm0, ymm0, 0xd8 // For vpacksswb
vpshufb ymm0, ymm0, ymmword ptr kShufARGBToUV_AVX // for vshufps/vphaddw
- // step 3 - store 16 U and 16 V values
- vextractf128 [edx], ymm0, 0 // U
- vextractf128 [edx + edi], ymm0, 1 // V
+ // step 3 - store 16 U and 16 V values
+ vextractf128 [edx], ymm0, 0 // U
+ vextractf128 [edx + edi], ymm0, 1 // V
lea edx, [edx + 16]
sub ecx, 32
jg convertloop
@@ -1656,23 +1649,24 @@ void ARGBToUVJRow_AVX2(const uint8* src_argb0, int src_stride_argb,
}
#endif // HAS_ARGBTOUVJROW_AVX2
-__declspec(naked)
-void ARGBToUV444Row_SSSE3(const uint8* src_argb0,
- uint8* dst_u, uint8* dst_v, int width) {
+__declspec(naked) void ARGBToUV444Row_SSSE3(const uint8_t* src_argb0,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
__asm {
push edi
- mov eax, [esp + 4 + 4] // src_argb
- mov edx, [esp + 4 + 8] // dst_u
+ mov eax, [esp + 4 + 4] // src_argb
+ mov edx, [esp + 4 + 8] // dst_u
mov edi, [esp + 4 + 12] // dst_v
mov ecx, [esp + 4 + 16] // width
movdqa xmm5, xmmword ptr kAddUV128
movdqa xmm6, xmmword ptr kARGBToV
movdqa xmm7, xmmword ptr kARGBToU
- sub edi, edx // stride from u to v
+ sub edi, edx // stride from u to v
convertloop:
- /* convert to U and V */
- movdqu xmm0, [eax] // U
+ /* convert to U and V */
+ movdqu xmm0, [eax] // U
movdqu xmm1, [eax + 16]
movdqu xmm2, [eax + 32]
movdqu xmm3, [eax + 48]
@@ -1688,7 +1682,7 @@ void ARGBToUV444Row_SSSE3(const uint8* src_argb0,
paddb xmm0, xmm5
movdqu [edx], xmm0
- movdqu xmm0, [eax] // V
+ movdqu xmm0, [eax] // V
movdqu xmm1, [eax + 16]
movdqu xmm2, [eax + 32]
movdqu xmm3, [eax + 48]
@@ -1713,24 +1707,26 @@ void ARGBToUV444Row_SSSE3(const uint8* src_argb0,
}
}
-__declspec(naked)
-void BGRAToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
- uint8* dst_u, uint8* dst_v, int width) {
+__declspec(naked) void BGRAToUVRow_SSSE3(const uint8_t* src_argb0,
+ int src_stride_argb,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
__asm {
push esi
push edi
- mov eax, [esp + 8 + 4] // src_argb
- mov esi, [esp + 8 + 8] // src_stride_argb
+ mov eax, [esp + 8 + 4] // src_argb
+ mov esi, [esp + 8 + 8] // src_stride_argb
mov edx, [esp + 8 + 12] // dst_u
mov edi, [esp + 8 + 16] // dst_v
mov ecx, [esp + 8 + 20] // width
movdqa xmm5, xmmword ptr kAddUV128
movdqa xmm6, xmmword ptr kBGRAToV
movdqa xmm7, xmmword ptr kBGRAToU
- sub edi, edx // stride from u to v
+ sub edi, edx // stride from u to v
convertloop:
- /* step 1 - subsample 16x2 argb pixels to 8x1 */
+ /* step 1 - subsample 16x2 argb pixels to 8x1 */
movdqu xmm0, [eax]
movdqu xmm4, [eax + esi]
pavgb xmm0, xmm4
@@ -1754,9 +1750,9 @@ void BGRAToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
shufps xmm4, xmm3, 0xdd
pavgb xmm2, xmm4
- // step 2 - convert to U and V
- // from here down is very similar to Y code except
- // instead of 16 different pixels, its 8 pixels of U and 8 of V
+ // step 2 - convert to U and V
+ // from here down is very similar to Y code except
+ // instead of 16 different pixels, its 8 pixels of U and 8 of V
movdqa xmm1, xmm0
movdqa xmm3, xmm2
pmaddubsw xmm0, xmm7 // U
@@ -1768,11 +1764,11 @@ void BGRAToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
psraw xmm0, 8
psraw xmm1, 8
packsswb xmm0, xmm1
- paddb xmm0, xmm5 // -> unsigned
+ paddb xmm0, xmm5 // -> unsigned
- // step 3 - store 8 U and 8 V values
- movlps qword ptr [edx], xmm0 // U
- movhps qword ptr [edx + edi], xmm0 // V
+ // step 3 - store 8 U and 8 V values
+ movlps qword ptr [edx], xmm0 // U
+ movhps qword ptr [edx + edi], xmm0 // V
lea edx, [edx + 8]
sub ecx, 16
jg convertloop
@@ -1783,24 +1779,26 @@ void BGRAToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
}
}
-__declspec(naked)
-void ABGRToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
- uint8* dst_u, uint8* dst_v, int width) {
+__declspec(naked) void ABGRToUVRow_SSSE3(const uint8_t* src_argb0,
+ int src_stride_argb,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
__asm {
push esi
push edi
- mov eax, [esp + 8 + 4] // src_argb
- mov esi, [esp + 8 + 8] // src_stride_argb
+ mov eax, [esp + 8 + 4] // src_argb
+ mov esi, [esp + 8 + 8] // src_stride_argb
mov edx, [esp + 8 + 12] // dst_u
mov edi, [esp + 8 + 16] // dst_v
mov ecx, [esp + 8 + 20] // width
movdqa xmm5, xmmword ptr kAddUV128
movdqa xmm6, xmmword ptr kABGRToV
movdqa xmm7, xmmword ptr kABGRToU
- sub edi, edx // stride from u to v
+ sub edi, edx // stride from u to v
convertloop:
- /* step 1 - subsample 16x2 argb pixels to 8x1 */
+ /* step 1 - subsample 16x2 argb pixels to 8x1 */
movdqu xmm0, [eax]
movdqu xmm4, [eax + esi]
pavgb xmm0, xmm4
@@ -1824,9 +1822,9 @@ void ABGRToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
shufps xmm4, xmm3, 0xdd
pavgb xmm2, xmm4
- // step 2 - convert to U and V
- // from here down is very similar to Y code except
- // instead of 16 different pixels, its 8 pixels of U and 8 of V
+ // step 2 - convert to U and V
+ // from here down is very similar to Y code except
+ // instead of 16 different pixels, its 8 pixels of U and 8 of V
movdqa xmm1, xmm0
movdqa xmm3, xmm2
pmaddubsw xmm0, xmm7 // U
@@ -1838,11 +1836,11 @@ void ABGRToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
psraw xmm0, 8
psraw xmm1, 8
packsswb xmm0, xmm1
- paddb xmm0, xmm5 // -> unsigned
+ paddb xmm0, xmm5 // -> unsigned
- // step 3 - store 8 U and 8 V values
- movlps qword ptr [edx], xmm0 // U
- movhps qword ptr [edx + edi], xmm0 // V
+ // step 3 - store 8 U and 8 V values
+ movlps qword ptr [edx], xmm0 // U
+ movhps qword ptr [edx + edi], xmm0 // V
lea edx, [edx + 8]
sub ecx, 16
jg convertloop
@@ -1853,24 +1851,26 @@ void ABGRToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
}
}
-__declspec(naked)
-void RGBAToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
- uint8* dst_u, uint8* dst_v, int width) {
+__declspec(naked) void RGBAToUVRow_SSSE3(const uint8_t* src_argb0,
+ int src_stride_argb,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
__asm {
push esi
push edi
- mov eax, [esp + 8 + 4] // src_argb
- mov esi, [esp + 8 + 8] // src_stride_argb
+ mov eax, [esp + 8 + 4] // src_argb
+ mov esi, [esp + 8 + 8] // src_stride_argb
mov edx, [esp + 8 + 12] // dst_u
mov edi, [esp + 8 + 16] // dst_v
mov ecx, [esp + 8 + 20] // width
movdqa xmm5, xmmword ptr kAddUV128
movdqa xmm6, xmmword ptr kRGBAToV
movdqa xmm7, xmmword ptr kRGBAToU
- sub edi, edx // stride from u to v
+ sub edi, edx // stride from u to v
convertloop:
- /* step 1 - subsample 16x2 argb pixels to 8x1 */
+ /* step 1 - subsample 16x2 argb pixels to 8x1 */
movdqu xmm0, [eax]
movdqu xmm4, [eax + esi]
pavgb xmm0, xmm4
@@ -1894,9 +1894,9 @@ void RGBAToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
shufps xmm4, xmm3, 0xdd
pavgb xmm2, xmm4
- // step 2 - convert to U and V
- // from here down is very similar to Y code except
- // instead of 16 different pixels, its 8 pixels of U and 8 of V
+ // step 2 - convert to U and V
+ // from here down is very similar to Y code except
+ // instead of 16 different pixels, its 8 pixels of U and 8 of V
movdqa xmm1, xmm0
movdqa xmm3, xmm2
pmaddubsw xmm0, xmm7 // U
@@ -1908,11 +1908,11 @@ void RGBAToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
psraw xmm0, 8
psraw xmm1, 8
packsswb xmm0, xmm1
- paddb xmm0, xmm5 // -> unsigned
+ paddb xmm0, xmm5 // -> unsigned
- // step 3 - store 8 U and 8 V values
- movlps qword ptr [edx], xmm0 // U
- movhps qword ptr [edx + edi], xmm0 // V
+ // step 3 - store 8 U and 8 V values
+ movlps qword ptr [edx], xmm0 // U
+ movhps qword ptr [edx + edi], xmm0 // V
lea edx, [edx + 8]
sub ecx, 16
jg convertloop
@@ -1925,109 +1925,95 @@ void RGBAToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
#endif // HAS_ARGBTOYROW_SSSE3
// Read 16 UV from 444
-#define READYUV444_AVX2 __asm { \
- __asm vmovdqu xmm0, [esi] /* U */ \
- __asm vmovdqu xmm1, [esi + edi] /* V */ \
+#define READYUV444_AVX2 \
+ __asm { \
+ __asm vmovdqu xmm0, [esi] /* U */ \
+ __asm vmovdqu xmm1, [esi + edi] /* V */ \
__asm lea esi, [esi + 16] \
__asm vpermq ymm0, ymm0, 0xd8 \
__asm vpermq ymm1, ymm1, 0xd8 \
- __asm vpunpcklbw ymm0, ymm0, ymm1 /* UV */ \
- __asm vmovdqu xmm4, [eax] /* Y */ \
+ __asm vpunpcklbw ymm0, ymm0, ymm1 /* UV */ \
+ __asm vmovdqu xmm4, [eax] /* Y */ \
__asm vpermq ymm4, ymm4, 0xd8 \
__asm vpunpcklbw ymm4, ymm4, ymm4 \
- __asm lea eax, [eax + 16] \
- }
+ __asm lea eax, [eax + 16]}
// Read 8 UV from 422, upsample to 16 UV.
-#define READYUV422_AVX2 __asm { \
- __asm vmovq xmm0, qword ptr [esi] /* U */ \
- __asm vmovq xmm1, qword ptr [esi + edi] /* V */ \
+#define READYUV422_AVX2 \
+ __asm { \
+ __asm vmovq xmm0, qword ptr [esi] /* U */ \
+ __asm vmovq xmm1, qword ptr [esi + edi] /* V */ \
__asm lea esi, [esi + 8] \
- __asm vpunpcklbw ymm0, ymm0, ymm1 /* UV */ \
+ __asm vpunpcklbw ymm0, ymm0, ymm1 /* UV */ \
__asm vpermq ymm0, ymm0, 0xd8 \
- __asm vpunpcklwd ymm0, ymm0, ymm0 /* UVUV (upsample) */ \
- __asm vmovdqu xmm4, [eax] /* Y */ \
+ __asm vpunpcklwd ymm0, ymm0, ymm0 /* UVUV (upsample) */ \
+ __asm vmovdqu xmm4, [eax] /* Y */ \
__asm vpermq ymm4, ymm4, 0xd8 \
__asm vpunpcklbw ymm4, ymm4, ymm4 \
- __asm lea eax, [eax + 16] \
- }
+ __asm lea eax, [eax + 16]}
// Read 8 UV from 422, upsample to 16 UV. With 16 Alpha.
-#define READYUVA422_AVX2 __asm { \
- __asm vmovq xmm0, qword ptr [esi] /* U */ \
- __asm vmovq xmm1, qword ptr [esi + edi] /* V */ \
+#define READYUVA422_AVX2 \
+ __asm { \
+ __asm vmovq xmm0, qword ptr [esi] /* U */ \
+ __asm vmovq xmm1, qword ptr [esi + edi] /* V */ \
__asm lea esi, [esi + 8] \
- __asm vpunpcklbw ymm0, ymm0, ymm1 /* UV */ \
+ __asm vpunpcklbw ymm0, ymm0, ymm1 /* UV */ \
__asm vpermq ymm0, ymm0, 0xd8 \
- __asm vpunpcklwd ymm0, ymm0, ymm0 /* UVUV (upsample) */ \
- __asm vmovdqu xmm4, [eax] /* Y */ \
+ __asm vpunpcklwd ymm0, ymm0, ymm0 /* UVUV (upsample) */ \
+ __asm vmovdqu xmm4, [eax] /* Y */ \
__asm vpermq ymm4, ymm4, 0xd8 \
__asm vpunpcklbw ymm4, ymm4, ymm4 \
__asm lea eax, [eax + 16] \
- __asm vmovdqu xmm5, [ebp] /* A */ \
+ __asm vmovdqu xmm5, [ebp] /* A */ \
__asm vpermq ymm5, ymm5, 0xd8 \
- __asm lea ebp, [ebp + 16] \
- }
-
-// Read 4 UV from 411, upsample to 16 UV.
-#define READYUV411_AVX2 __asm { \
- __asm vmovd xmm0, dword ptr [esi] /* U */ \
- __asm vmovd xmm1, dword ptr [esi + edi] /* V */ \
- __asm lea esi, [esi + 4] \
- __asm vpunpcklbw ymm0, ymm0, ymm1 /* UV */ \
- __asm vpunpcklwd ymm0, ymm0, ymm0 /* UVUV (upsample) */ \
- __asm vpermq ymm0, ymm0, 0xd8 \
- __asm vpunpckldq ymm0, ymm0, ymm0 /* UVUVUVUV (upsample) */ \
- __asm vmovdqu xmm4, [eax] /* Y */ \
- __asm vpermq ymm4, ymm4, 0xd8 \
- __asm vpunpcklbw ymm4, ymm4, ymm4 \
- __asm lea eax, [eax + 16] \
- }
+ __asm lea ebp, [ebp + 16]}
// Read 8 UV from NV12, upsample to 16 UV.
-#define READNV12_AVX2 __asm { \
- __asm vmovdqu xmm0, [esi] /* UV */ \
+#define READNV12_AVX2 \
+ __asm { \
+ __asm vmovdqu xmm0, [esi] /* UV */ \
__asm lea esi, [esi + 16] \
__asm vpermq ymm0, ymm0, 0xd8 \
- __asm vpunpcklwd ymm0, ymm0, ymm0 /* UVUV (upsample) */ \
- __asm vmovdqu xmm4, [eax] /* Y */ \
+ __asm vpunpcklwd ymm0, ymm0, ymm0 /* UVUV (upsample) */ \
+ __asm vmovdqu xmm4, [eax] /* Y */ \
__asm vpermq ymm4, ymm4, 0xd8 \
__asm vpunpcklbw ymm4, ymm4, ymm4 \
- __asm lea eax, [eax + 16] \
- }
+ __asm lea eax, [eax + 16]}
// Read 8 UV from NV21, upsample to 16 UV.
-#define READNV21_AVX2 __asm { \
- __asm vmovdqu xmm0, [esi] /* UV */ \
+#define READNV21_AVX2 \
+ __asm { \
+ __asm vmovdqu xmm0, [esi] /* UV */ \
__asm lea esi, [esi + 16] \
__asm vpermq ymm0, ymm0, 0xd8 \
__asm vpshufb ymm0, ymm0, ymmword ptr kShuffleNV21 \
- __asm vmovdqu xmm4, [eax] /* Y */ \
+ __asm vmovdqu xmm4, [eax] /* Y */ \
__asm vpermq ymm4, ymm4, 0xd8 \
__asm vpunpcklbw ymm4, ymm4, ymm4 \
- __asm lea eax, [eax + 16] \
- }
+ __asm lea eax, [eax + 16]}
// Read 8 YUY2 with 16 Y and upsample 8 UV to 16 UV.
-#define READYUY2_AVX2 __asm { \
- __asm vmovdqu ymm4, [eax] /* YUY2 */ \
+#define READYUY2_AVX2 \
+ __asm { \
+ __asm vmovdqu ymm4, [eax] /* YUY2 */ \
__asm vpshufb ymm4, ymm4, ymmword ptr kShuffleYUY2Y \
- __asm vmovdqu ymm0, [eax] /* UV */ \
+ __asm vmovdqu ymm0, [eax] /* UV */ \
__asm vpshufb ymm0, ymm0, ymmword ptr kShuffleYUY2UV \
- __asm lea eax, [eax + 32] \
- }
+ __asm lea eax, [eax + 32]}
// Read 8 UYVY with 16 Y and upsample 8 UV to 16 UV.
-#define READUYVY_AVX2 __asm { \
- __asm vmovdqu ymm4, [eax] /* UYVY */ \
+#define READUYVY_AVX2 \
+ __asm { \
+ __asm vmovdqu ymm4, [eax] /* UYVY */ \
__asm vpshufb ymm4, ymm4, ymmword ptr kShuffleUYVYY \
- __asm vmovdqu ymm0, [eax] /* UV */ \
+ __asm vmovdqu ymm0, [eax] /* UV */ \
__asm vpshufb ymm0, ymm0, ymmword ptr kShuffleUYVYUV \
- __asm lea eax, [eax + 32] \
- }
+ __asm lea eax, [eax + 32]}
// Convert 16 pixels: 16 UV and 16 Y.
-#define YUVTORGB_AVX2(YuvConstants) __asm { \
+#define YUVTORGB_AVX2(YuvConstants) \
+ __asm { \
__asm vpmaddubsw ymm2, ymm0, ymmword ptr [YuvConstants + KUVTOR] /* R UV */\
__asm vpmaddubsw ymm1, ymm0, ymmword ptr [YuvConstants + KUVTOG] /* G UV */\
__asm vpmaddubsw ymm0, ymm0, ymmword ptr [YuvConstants + KUVTOB] /* B UV */\
@@ -2036,68 +2022,67 @@ void RGBAToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
__asm vmovdqu ymm3, ymmword ptr [YuvConstants + KUVBIASG] \
__asm vpsubw ymm1, ymm3, ymm1 \
__asm vmovdqu ymm3, ymmword ptr [YuvConstants + KUVBIASB] \
- __asm vpsubw ymm0, ymm3, ymm0 \
- /* Step 2: Find Y contribution to 16 R,G,B values */ \
+ __asm vpsubw ymm0, ymm3, ymm0 /* Step 2: Find Y contribution to 16 R,G,B values */ \
__asm vpmulhuw ymm4, ymm4, ymmword ptr [YuvConstants + KYTORGB] \
- __asm vpaddsw ymm0, ymm0, ymm4 /* B += Y */ \
- __asm vpaddsw ymm1, ymm1, ymm4 /* G += Y */ \
- __asm vpaddsw ymm2, ymm2, ymm4 /* R += Y */ \
+ __asm vpaddsw ymm0, ymm0, ymm4 /* B += Y */ \
+ __asm vpaddsw ymm1, ymm1, ymm4 /* G += Y */ \
+ __asm vpaddsw ymm2, ymm2, ymm4 /* R += Y */ \
__asm vpsraw ymm0, ymm0, 6 \
__asm vpsraw ymm1, ymm1, 6 \
__asm vpsraw ymm2, ymm2, 6 \
- __asm vpackuswb ymm0, ymm0, ymm0 /* B */ \
- __asm vpackuswb ymm1, ymm1, ymm1 /* G */ \
- __asm vpackuswb ymm2, ymm2, ymm2 /* R */ \
+ __asm vpackuswb ymm0, ymm0, ymm0 /* B */ \
+ __asm vpackuswb ymm1, ymm1, ymm1 /* G */ \
+ __asm vpackuswb ymm2, ymm2, ymm2 /* R */ \
}
// Store 16 ARGB values.
-#define STOREARGB_AVX2 __asm { \
- __asm vpunpcklbw ymm0, ymm0, ymm1 /* BG */ \
+#define STOREARGB_AVX2 \
+ __asm { \
+ __asm vpunpcklbw ymm0, ymm0, ymm1 /* BG */ \
__asm vpermq ymm0, ymm0, 0xd8 \
- __asm vpunpcklbw ymm2, ymm2, ymm5 /* RA */ \
+ __asm vpunpcklbw ymm2, ymm2, ymm5 /* RA */ \
__asm vpermq ymm2, ymm2, 0xd8 \
- __asm vpunpcklwd ymm1, ymm0, ymm2 /* BGRA first 8 pixels */ \
- __asm vpunpckhwd ymm0, ymm0, ymm2 /* BGRA next 8 pixels */ \
+ __asm vpunpcklwd ymm1, ymm0, ymm2 /* BGRA first 8 pixels */ \
+ __asm vpunpckhwd ymm0, ymm0, ymm2 /* BGRA next 8 pixels */ \
__asm vmovdqu 0[edx], ymm1 \
__asm vmovdqu 32[edx], ymm0 \
- __asm lea edx, [edx + 64] \
- }
+ __asm lea edx, [edx + 64]}
// Store 16 RGBA values.
-#define STORERGBA_AVX2 __asm { \
- __asm vpunpcklbw ymm1, ymm1, ymm2 /* GR */ \
+#define STORERGBA_AVX2 \
+ __asm { \
+ __asm vpunpcklbw ymm1, ymm1, ymm2 /* GR */ \
__asm vpermq ymm1, ymm1, 0xd8 \
- __asm vpunpcklbw ymm2, ymm5, ymm0 /* AB */ \
+ __asm vpunpcklbw ymm2, ymm5, ymm0 /* AB */ \
__asm vpermq ymm2, ymm2, 0xd8 \
- __asm vpunpcklwd ymm0, ymm2, ymm1 /* ABGR first 8 pixels */ \
- __asm vpunpckhwd ymm1, ymm2, ymm1 /* ABGR next 8 pixels */ \
+ __asm vpunpcklwd ymm0, ymm2, ymm1 /* ABGR first 8 pixels */ \
+ __asm vpunpckhwd ymm1, ymm2, ymm1 /* ABGR next 8 pixels */ \
__asm vmovdqu [edx], ymm0 \
__asm vmovdqu [edx + 32], ymm1 \
- __asm lea edx, [edx + 64] \
- }
+ __asm lea edx, [edx + 64]}
#ifdef HAS_I422TOARGBROW_AVX2
// 16 pixels
// 8 UV values upsampled to 16 UV, mixed with 16 Y producing 16 ARGB (64 bytes).
-__declspec(naked)
-void I422ToARGBRow_AVX2(const uint8* y_buf,
- const uint8* u_buf,
- const uint8* v_buf,
- uint8* dst_argb,
- const struct YuvConstants* yuvconstants,
- int width) {
+__declspec(naked) void I422ToARGBRow_AVX2(
+ const uint8_t* y_buf,
+ const uint8_t* u_buf,
+ const uint8_t* v_buf,
+ uint8_t* dst_argb,
+ const struct YuvConstants* yuvconstants,
+ int width) {
__asm {
push esi
push edi
push ebx
- mov eax, [esp + 12 + 4] // Y
- mov esi, [esp + 12 + 8] // U
+ mov eax, [esp + 12 + 4] // Y
+ mov esi, [esp + 12 + 8] // U
mov edi, [esp + 12 + 12] // V
mov edx, [esp + 12 + 16] // argb
mov ebx, [esp + 12 + 20] // yuvconstants
mov ecx, [esp + 12 + 24] // width
sub edi, esi
- vpcmpeqb ymm5, ymm5, ymm5 // generate 0xffffffffffffffff for alpha
+ vpcmpeqb ymm5, ymm5, ymm5 // generate 0xffffffffffffffff for alpha
convertloop:
READYUV422_AVX2
@@ -2119,21 +2104,21 @@ void I422ToARGBRow_AVX2(const uint8* y_buf,
#ifdef HAS_I422ALPHATOARGBROW_AVX2
// 16 pixels
// 8 UV values upsampled to 16 UV, mixed with 16 Y and 16 A producing 16 ARGB.
-__declspec(naked)
-void I422AlphaToARGBRow_AVX2(const uint8* y_buf,
- const uint8* u_buf,
- const uint8* v_buf,
- const uint8* a_buf,
- uint8* dst_argb,
- const struct YuvConstants* yuvconstants,
- int width) {
+__declspec(naked) void I422AlphaToARGBRow_AVX2(
+ const uint8_t* y_buf,
+ const uint8_t* u_buf,
+ const uint8_t* v_buf,
+ const uint8_t* a_buf,
+ uint8_t* dst_argb,
+ const struct YuvConstants* yuvconstants,
+ int width) {
__asm {
push esi
push edi
push ebx
push ebp
- mov eax, [esp + 16 + 4] // Y
- mov esi, [esp + 16 + 8] // U
+ mov eax, [esp + 16 + 4] // Y
+ mov esi, [esp + 16 + 8] // U
mov edi, [esp + 16 + 12] // V
mov ebp, [esp + 16 + 16] // A
mov edx, [esp + 16 + 20] // argb
@@ -2162,25 +2147,25 @@ void I422AlphaToARGBRow_AVX2(const uint8* y_buf,
#ifdef HAS_I444TOARGBROW_AVX2
// 16 pixels
// 16 UV values with 16 Y producing 16 ARGB (64 bytes).
-__declspec(naked)
-void I444ToARGBRow_AVX2(const uint8* y_buf,
- const uint8* u_buf,
- const uint8* v_buf,
- uint8* dst_argb,
- const struct YuvConstants* yuvconstants,
- int width) {
+__declspec(naked) void I444ToARGBRow_AVX2(
+ const uint8_t* y_buf,
+ const uint8_t* u_buf,
+ const uint8_t* v_buf,
+ uint8_t* dst_argb,
+ const struct YuvConstants* yuvconstants,
+ int width) {
__asm {
push esi
push edi
push ebx
- mov eax, [esp + 12 + 4] // Y
- mov esi, [esp + 12 + 8] // U
+ mov eax, [esp + 12 + 4] // Y
+ mov esi, [esp + 12 + 8] // U
mov edi, [esp + 12 + 12] // V
mov edx, [esp + 12 + 16] // argb
mov ebx, [esp + 12 + 20] // yuvconstants
mov ecx, [esp + 12 + 24] // width
sub edi, esi
- vpcmpeqb ymm5, ymm5, ymm5 // generate 0xffffffffffffffff for alpha
+ vpcmpeqb ymm5, ymm5, ymm5 // generate 0xffffffffffffffff for alpha
convertloop:
READYUV444_AVX2
YUVTORGB_AVX2(ebx)
@@ -2198,64 +2183,24 @@ void I444ToARGBRow_AVX2(const uint8* y_buf,
}
#endif // HAS_I444TOARGBROW_AVX2
-#ifdef HAS_I411TOARGBROW_AVX2
-// 16 pixels
-// 4 UV values upsampled to 16 UV, mixed with 16 Y producing 16 ARGB (64 bytes).
-__declspec(naked)
-void I411ToARGBRow_AVX2(const uint8* y_buf,
- const uint8* u_buf,
- const uint8* v_buf,
- uint8* dst_argb,
- const struct YuvConstants* yuvconstants,
- int width) {
- __asm {
- push esi
- push edi
- push ebx
- mov eax, [esp + 12 + 4] // Y
- mov esi, [esp + 12 + 8] // U
- mov edi, [esp + 12 + 12] // V
- mov edx, [esp + 12 + 16] // abgr
- mov ebx, [esp + 12 + 20] // yuvconstants
- mov ecx, [esp + 12 + 24] // width
- sub edi, esi
- vpcmpeqb ymm5, ymm5, ymm5 // generate 0xffffffffffffffff for alpha
-
- convertloop:
- READYUV411_AVX2
- YUVTORGB_AVX2(ebx)
- STOREARGB_AVX2
-
- sub ecx, 16
- jg convertloop
-
- pop ebx
- pop edi
- pop esi
- vzeroupper
- ret
- }
-}
-#endif // HAS_I411TOARGBROW_AVX2
-
#ifdef HAS_NV12TOARGBROW_AVX2
// 16 pixels.
// 8 UV values upsampled to 16 UV, mixed with 16 Y producing 16 ARGB (64 bytes).
-__declspec(naked)
-void NV12ToARGBRow_AVX2(const uint8* y_buf,
- const uint8* uv_buf,
- uint8* dst_argb,
- const struct YuvConstants* yuvconstants,
- int width) {
+__declspec(naked) void NV12ToARGBRow_AVX2(
+ const uint8_t* y_buf,
+ const uint8_t* uv_buf,
+ uint8_t* dst_argb,
+ const struct YuvConstants* yuvconstants,
+ int width) {
__asm {
push esi
push ebx
- mov eax, [esp + 8 + 4] // Y
- mov esi, [esp + 8 + 8] // UV
+ mov eax, [esp + 8 + 4] // Y
+ mov esi, [esp + 8 + 8] // UV
mov edx, [esp + 8 + 12] // argb
mov ebx, [esp + 8 + 16] // yuvconstants
mov ecx, [esp + 8 + 20] // width
- vpcmpeqb ymm5, ymm5, ymm5 // generate 0xffffffffffffffff for alpha
+ vpcmpeqb ymm5, ymm5, ymm5 // generate 0xffffffffffffffff for alpha
convertloop:
READNV12_AVX2
@@ -2276,21 +2221,21 @@ void NV12ToARGBRow_AVX2(const uint8* y_buf,
#ifdef HAS_NV21TOARGBROW_AVX2
// 16 pixels.
// 8 VU values upsampled to 16 UV, mixed with 16 Y producing 16 ARGB (64 bytes).
-__declspec(naked)
-void NV21ToARGBRow_AVX2(const uint8* y_buf,
- const uint8* vu_buf,
- uint8* dst_argb,
- const struct YuvConstants* yuvconstants,
- int width) {
+__declspec(naked) void NV21ToARGBRow_AVX2(
+ const uint8_t* y_buf,
+ const uint8_t* vu_buf,
+ uint8_t* dst_argb,
+ const struct YuvConstants* yuvconstants,
+ int width) {
__asm {
push esi
push ebx
- mov eax, [esp + 8 + 4] // Y
- mov esi, [esp + 8 + 8] // VU
+ mov eax, [esp + 8 + 4] // Y
+ mov esi, [esp + 8 + 8] // VU
mov edx, [esp + 8 + 12] // argb
mov ebx, [esp + 8 + 16] // yuvconstants
mov ecx, [esp + 8 + 20] // width
- vpcmpeqb ymm5, ymm5, ymm5 // generate 0xffffffffffffffff for alpha
+ vpcmpeqb ymm5, ymm5, ymm5 // generate 0xffffffffffffffff for alpha
convertloop:
READNV21_AVX2
@@ -2311,18 +2256,18 @@ void NV21ToARGBRow_AVX2(const uint8* y_buf,
#ifdef HAS_YUY2TOARGBROW_AVX2
// 16 pixels.
// 8 YUY2 values with 16 Y and 8 UV producing 16 ARGB (64 bytes).
-__declspec(naked)
-void YUY2ToARGBRow_AVX2(const uint8* src_yuy2,
- uint8* dst_argb,
- const struct YuvConstants* yuvconstants,
- int width) {
+__declspec(naked) void YUY2ToARGBRow_AVX2(
+ const uint8_t* src_yuy2,
+ uint8_t* dst_argb,
+ const struct YuvConstants* yuvconstants,
+ int width) {
__asm {
push ebx
- mov eax, [esp + 4 + 4] // yuy2
- mov edx, [esp + 4 + 8] // argb
+ mov eax, [esp + 4 + 4] // yuy2
+ mov edx, [esp + 4 + 8] // argb
mov ebx, [esp + 4 + 12] // yuvconstants
mov ecx, [esp + 4 + 16] // width
- vpcmpeqb ymm5, ymm5, ymm5 // generate 0xffffffffffffffff for alpha
+ vpcmpeqb ymm5, ymm5, ymm5 // generate 0xffffffffffffffff for alpha
convertloop:
READYUY2_AVX2
@@ -2342,18 +2287,18 @@ void YUY2ToARGBRow_AVX2(const uint8* src_yuy2,
#ifdef HAS_UYVYTOARGBROW_AVX2
// 16 pixels.
// 8 UYVY values with 16 Y and 8 UV producing 16 ARGB (64 bytes).
-__declspec(naked)
-void UYVYToARGBRow_AVX2(const uint8* src_uyvy,
- uint8* dst_argb,
- const struct YuvConstants* yuvconstants,
- int width) {
+__declspec(naked) void UYVYToARGBRow_AVX2(
+ const uint8_t* src_uyvy,
+ uint8_t* dst_argb,
+ const struct YuvConstants* yuvconstants,
+ int width) {
__asm {
push ebx
- mov eax, [esp + 4 + 4] // uyvy
- mov edx, [esp + 4 + 8] // argb
+ mov eax, [esp + 4 + 4] // uyvy
+ mov edx, [esp + 4 + 8] // argb
mov ebx, [esp + 4 + 12] // yuvconstants
mov ecx, [esp + 4 + 16] // width
- vpcmpeqb ymm5, ymm5, ymm5 // generate 0xffffffffffffffff for alpha
+ vpcmpeqb ymm5, ymm5, ymm5 // generate 0xffffffffffffffff for alpha
convertloop:
READUYVY_AVX2
@@ -2373,25 +2318,25 @@ void UYVYToARGBRow_AVX2(const uint8* src_uyvy,
#ifdef HAS_I422TORGBAROW_AVX2
// 16 pixels
// 8 UV values upsampled to 16 UV, mixed with 16 Y producing 16 RGBA (64 bytes).
-__declspec(naked)
-void I422ToRGBARow_AVX2(const uint8* y_buf,
- const uint8* u_buf,
- const uint8* v_buf,
- uint8* dst_argb,
- const struct YuvConstants* yuvconstants,
- int width) {
+__declspec(naked) void I422ToRGBARow_AVX2(
+ const uint8_t* y_buf,
+ const uint8_t* u_buf,
+ const uint8_t* v_buf,
+ uint8_t* dst_argb,
+ const struct YuvConstants* yuvconstants,
+ int width) {
__asm {
push esi
push edi
push ebx
- mov eax, [esp + 12 + 4] // Y
- mov esi, [esp + 12 + 8] // U
+ mov eax, [esp + 12 + 4] // Y
+ mov esi, [esp + 12 + 8] // U
mov edi, [esp + 12 + 12] // V
mov edx, [esp + 12 + 16] // abgr
mov ebx, [esp + 12 + 20] // yuvconstants
mov ecx, [esp + 12 + 24] // width
sub edi, esi
- vpcmpeqb ymm5, ymm5, ymm5 // generate 0xffffffffffffffff for alpha
+ vpcmpeqb ymm5, ymm5, ymm5 // generate 0xffffffffffffffff for alpha
convertloop:
READYUV422_AVX2
@@ -2415,100 +2360,83 @@ void I422ToRGBARow_AVX2(const uint8* y_buf,
// Allows a conversion with half size scaling.
// Read 8 UV from 444.
-#define READYUV444 __asm { \
+#define READYUV444 \
+ __asm { \
__asm movq xmm0, qword ptr [esi] /* U */ \
__asm movq xmm1, qword ptr [esi + edi] /* V */ \
__asm lea esi, [esi + 8] \
- __asm punpcklbw xmm0, xmm1 /* UV */ \
+ __asm punpcklbw xmm0, xmm1 /* UV */ \
__asm movq xmm4, qword ptr [eax] \
__asm punpcklbw xmm4, xmm4 \
- __asm lea eax, [eax + 8] \
- }
+ __asm lea eax, [eax + 8]}
// Read 4 UV from 422, upsample to 8 UV.
-#define READYUV422 __asm { \
- __asm movd xmm0, [esi] /* U */ \
- __asm movd xmm1, [esi + edi] /* V */ \
+#define READYUV422 \
+ __asm { \
+ __asm movd xmm0, [esi] /* U */ \
+ __asm movd xmm1, [esi + edi] /* V */ \
__asm lea esi, [esi + 4] \
- __asm punpcklbw xmm0, xmm1 /* UV */ \
- __asm punpcklwd xmm0, xmm0 /* UVUV (upsample) */ \
+ __asm punpcklbw xmm0, xmm1 /* UV */ \
+ __asm punpcklwd xmm0, xmm0 /* UVUV (upsample) */ \
__asm movq xmm4, qword ptr [eax] \
__asm punpcklbw xmm4, xmm4 \
- __asm lea eax, [eax + 8] \
- }
+ __asm lea eax, [eax + 8]}
// Read 4 UV from 422, upsample to 8 UV. With 8 Alpha.
-#define READYUVA422 __asm { \
- __asm movd xmm0, [esi] /* U */ \
- __asm movd xmm1, [esi + edi] /* V */ \
+#define READYUVA422 \
+ __asm { \
+ __asm movd xmm0, [esi] /* U */ \
+ __asm movd xmm1, [esi + edi] /* V */ \
__asm lea esi, [esi + 4] \
- __asm punpcklbw xmm0, xmm1 /* UV */ \
- __asm punpcklwd xmm0, xmm0 /* UVUV (upsample) */ \
- __asm movq xmm4, qword ptr [eax] /* Y */ \
+ __asm punpcklbw xmm0, xmm1 /* UV */ \
+ __asm punpcklwd xmm0, xmm0 /* UVUV (upsample) */ \
+ __asm movq xmm4, qword ptr [eax] /* Y */ \
__asm punpcklbw xmm4, xmm4 \
__asm lea eax, [eax + 8] \
- __asm movq xmm5, qword ptr [ebp] /* A */ \
- __asm lea ebp, [ebp + 8] \
- }
-
-// Read 2 UV from 411, upsample to 8 UV.
-// drmemory fails with memory fault if pinsrw used. libyuv bug: 525
-// __asm pinsrw xmm0, [esi], 0 /* U */
-// __asm pinsrw xmm1, [esi + edi], 0 /* V */
-#define READYUV411_EBX __asm { \
- __asm movzx ebx, word ptr [esi] /* U */ \
- __asm movd xmm0, ebx \
- __asm movzx ebx, word ptr [esi + edi] /* V */ \
- __asm movd xmm1, ebx \
- __asm lea esi, [esi + 2] \
- __asm punpcklbw xmm0, xmm1 /* UV */ \
- __asm punpcklwd xmm0, xmm0 /* UVUV (upsample) */ \
- __asm punpckldq xmm0, xmm0 /* UVUVUVUV (upsample) */ \
- __asm movq xmm4, qword ptr [eax] \
- __asm punpcklbw xmm4, xmm4 \
- __asm lea eax, [eax + 8] \
- }
+ __asm movq xmm5, qword ptr [ebp] /* A */ \
+ __asm lea ebp, [ebp + 8]}
// Read 4 UV from NV12, upsample to 8 UV.
-#define READNV12 __asm { \
+#define READNV12 \
+ __asm { \
__asm movq xmm0, qword ptr [esi] /* UV */ \
__asm lea esi, [esi + 8] \
- __asm punpcklwd xmm0, xmm0 /* UVUV (upsample) */ \
+ __asm punpcklwd xmm0, xmm0 /* UVUV (upsample) */ \
__asm movq xmm4, qword ptr [eax] \
__asm punpcklbw xmm4, xmm4 \
- __asm lea eax, [eax + 8] \
- }
+ __asm lea eax, [eax + 8]}
// Read 4 VU from NV21, upsample to 8 UV.
-#define READNV21 __asm { \
+#define READNV21 \
+ __asm { \
__asm movq xmm0, qword ptr [esi] /* UV */ \
__asm lea esi, [esi + 8] \
__asm pshufb xmm0, xmmword ptr kShuffleNV21 \
__asm movq xmm4, qword ptr [eax] \
__asm punpcklbw xmm4, xmm4 \
- __asm lea eax, [eax + 8] \
- }
+ __asm lea eax, [eax + 8]}
// Read 4 YUY2 with 8 Y and upsample 4 UV to 8 UV.
-#define READYUY2 __asm { \
- __asm movdqu xmm4, [eax] /* YUY2 */ \
+#define READYUY2 \
+ __asm { \
+ __asm movdqu xmm4, [eax] /* YUY2 */ \
__asm pshufb xmm4, xmmword ptr kShuffleYUY2Y \
- __asm movdqu xmm0, [eax] /* UV */ \
+ __asm movdqu xmm0, [eax] /* UV */ \
__asm pshufb xmm0, xmmword ptr kShuffleYUY2UV \
- __asm lea eax, [eax + 16] \
- }
+ __asm lea eax, [eax + 16]}
// Read 4 UYVY with 8 Y and upsample 4 UV to 8 UV.
-#define READUYVY __asm { \
- __asm movdqu xmm4, [eax] /* UYVY */ \
+#define READUYVY \
+ __asm { \
+ __asm movdqu xmm4, [eax] /* UYVY */ \
__asm pshufb xmm4, xmmword ptr kShuffleUYVYY \
- __asm movdqu xmm0, [eax] /* UV */ \
+ __asm movdqu xmm0, [eax] /* UV */ \
__asm pshufb xmm0, xmmword ptr kShuffleUYVYUV \
- __asm lea eax, [eax + 16] \
- }
+ __asm lea eax, [eax + 16]}
// Convert 8 pixels: 8 UV and 8 Y.
-#define YUVTORGB(YuvConstants) __asm { \
+#define YUVTORGB(YuvConstants) \
+ __asm { \
__asm movdqa xmm1, xmm0 \
__asm movdqa xmm2, xmm0 \
__asm movdqa xmm3, xmm0 \
@@ -2522,129 +2450,125 @@ void I422ToRGBARow_AVX2(const uint8* y_buf,
__asm pmaddubsw xmm3, xmmword ptr [YuvConstants + KUVTOR] \
__asm psubw xmm2, xmm3 \
__asm pmulhuw xmm4, xmmword ptr [YuvConstants + KYTORGB] \
- __asm paddsw xmm0, xmm4 /* B += Y */ \
- __asm paddsw xmm1, xmm4 /* G += Y */ \
- __asm paddsw xmm2, xmm4 /* R += Y */ \
+ __asm paddsw xmm0, xmm4 /* B += Y */ \
+ __asm paddsw xmm1, xmm4 /* G += Y */ \
+ __asm paddsw xmm2, xmm4 /* R += Y */ \
__asm psraw xmm0, 6 \
__asm psraw xmm1, 6 \
__asm psraw xmm2, 6 \
- __asm packuswb xmm0, xmm0 /* B */ \
- __asm packuswb xmm1, xmm1 /* G */ \
- __asm packuswb xmm2, xmm2 /* R */ \
+ __asm packuswb xmm0, xmm0 /* B */ \
+ __asm packuswb xmm1, xmm1 /* G */ \
+ __asm packuswb xmm2, xmm2 /* R */ \
}
// Store 8 ARGB values.
-#define STOREARGB __asm { \
- __asm punpcklbw xmm0, xmm1 /* BG */ \
- __asm punpcklbw xmm2, xmm5 /* RA */ \
+#define STOREARGB \
+ __asm { \
+ __asm punpcklbw xmm0, xmm1 /* BG */ \
+ __asm punpcklbw xmm2, xmm5 /* RA */ \
__asm movdqa xmm1, xmm0 \
- __asm punpcklwd xmm0, xmm2 /* BGRA first 4 pixels */ \
- __asm punpckhwd xmm1, xmm2 /* BGRA next 4 pixels */ \
+ __asm punpcklwd xmm0, xmm2 /* BGRA first 4 pixels */ \
+ __asm punpckhwd xmm1, xmm2 /* BGRA next 4 pixels */ \
__asm movdqu 0[edx], xmm0 \
__asm movdqu 16[edx], xmm1 \
- __asm lea edx, [edx + 32] \
- }
+ __asm lea edx, [edx + 32]}
// Store 8 BGRA values.
-#define STOREBGRA __asm { \
- __asm pcmpeqb xmm5, xmm5 /* generate 0xffffffff for alpha */ \
- __asm punpcklbw xmm1, xmm0 /* GB */ \
- __asm punpcklbw xmm5, xmm2 /* AR */ \
+#define STOREBGRA \
+ __asm { \
+ __asm pcmpeqb xmm5, xmm5 /* generate 0xffffffff for alpha */ \
+ __asm punpcklbw xmm1, xmm0 /* GB */ \
+ __asm punpcklbw xmm5, xmm2 /* AR */ \
__asm movdqa xmm0, xmm5 \
- __asm punpcklwd xmm5, xmm1 /* BGRA first 4 pixels */ \
- __asm punpckhwd xmm0, xmm1 /* BGRA next 4 pixels */ \
+ __asm punpcklwd xmm5, xmm1 /* BGRA first 4 pixels */ \
+ __asm punpckhwd xmm0, xmm1 /* BGRA next 4 pixels */ \
__asm movdqu 0[edx], xmm5 \
__asm movdqu 16[edx], xmm0 \
- __asm lea edx, [edx + 32] \
- }
+ __asm lea edx, [edx + 32]}
// Store 8 RGBA values.
-#define STORERGBA __asm { \
- __asm pcmpeqb xmm5, xmm5 /* generate 0xffffffff for alpha */ \
- __asm punpcklbw xmm1, xmm2 /* GR */ \
- __asm punpcklbw xmm5, xmm0 /* AB */ \
+#define STORERGBA \
+ __asm { \
+ __asm pcmpeqb xmm5, xmm5 /* generate 0xffffffff for alpha */ \
+ __asm punpcklbw xmm1, xmm2 /* GR */ \
+ __asm punpcklbw xmm5, xmm0 /* AB */ \
__asm movdqa xmm0, xmm5 \
- __asm punpcklwd xmm5, xmm1 /* RGBA first 4 pixels */ \
- __asm punpckhwd xmm0, xmm1 /* RGBA next 4 pixels */ \
+ __asm punpcklwd xmm5, xmm1 /* RGBA first 4 pixels */ \
+ __asm punpckhwd xmm0, xmm1 /* RGBA next 4 pixels */ \
__asm movdqu 0[edx], xmm5 \
__asm movdqu 16[edx], xmm0 \
- __asm lea edx, [edx + 32] \
- }
+ __asm lea edx, [edx + 32]}
// Store 8 RGB24 values.
-#define STORERGB24 __asm { \
- /* Weave into RRGB */ \
- __asm punpcklbw xmm0, xmm1 /* BG */ \
- __asm punpcklbw xmm2, xmm2 /* RR */ \
+#define STORERGB24 \
+ __asm {/* Weave into RRGB */ \
+ __asm punpcklbw xmm0, xmm1 /* BG */ \
+ __asm punpcklbw xmm2, xmm2 /* RR */ \
__asm movdqa xmm1, xmm0 \
- __asm punpcklwd xmm0, xmm2 /* BGRR first 4 pixels */ \
- __asm punpckhwd xmm1, xmm2 /* BGRR next 4 pixels */ \
- /* RRGB -> RGB24 */ \
- __asm pshufb xmm0, xmm5 /* Pack first 8 and last 4 bytes. */ \
- __asm pshufb xmm1, xmm6 /* Pack first 12 bytes. */ \
- __asm palignr xmm1, xmm0, 12 /* last 4 bytes of xmm0 + 12 xmm1 */ \
- __asm movq qword ptr 0[edx], xmm0 /* First 8 bytes */ \
- __asm movdqu 8[edx], xmm1 /* Last 16 bytes */ \
- __asm lea edx, [edx + 24] \
- }
+ __asm punpcklwd xmm0, xmm2 /* BGRR first 4 pixels */ \
+ __asm punpckhwd xmm1, xmm2 /* BGRR next 4 pixels */ /* RRGB -> RGB24 */ \
+ __asm pshufb xmm0, xmm5 /* Pack first 8 and last 4 bytes. */ \
+ __asm pshufb xmm1, xmm6 /* Pack first 12 bytes. */ \
+ __asm palignr xmm1, xmm0, 12 /* last 4 bytes of xmm0 + 12 xmm1 */ \
+ __asm movq qword ptr 0[edx], xmm0 /* First 8 bytes */ \
+ __asm movdqu 8[edx], xmm1 /* Last 16 bytes */ \
+ __asm lea edx, [edx + 24]}
// Store 8 RGB565 values.
-#define STORERGB565 __asm { \
- /* Weave into RRGB */ \
- __asm punpcklbw xmm0, xmm1 /* BG */ \
- __asm punpcklbw xmm2, xmm2 /* RR */ \
+#define STORERGB565 \
+ __asm {/* Weave into RRGB */ \
+ __asm punpcklbw xmm0, xmm1 /* BG */ \
+ __asm punpcklbw xmm2, xmm2 /* RR */ \
__asm movdqa xmm1, xmm0 \
- __asm punpcklwd xmm0, xmm2 /* BGRR first 4 pixels */ \
- __asm punpckhwd xmm1, xmm2 /* BGRR next 4 pixels */ \
- /* RRGB -> RGB565 */ \
- __asm movdqa xmm3, xmm0 /* B first 4 pixels of argb */ \
- __asm movdqa xmm2, xmm0 /* G */ \
- __asm pslld xmm0, 8 /* R */ \
- __asm psrld xmm3, 3 /* B */ \
- __asm psrld xmm2, 5 /* G */ \
- __asm psrad xmm0, 16 /* R */ \
- __asm pand xmm3, xmm5 /* B */ \
- __asm pand xmm2, xmm6 /* G */ \
- __asm pand xmm0, xmm7 /* R */ \
- __asm por xmm3, xmm2 /* BG */ \
- __asm por xmm0, xmm3 /* BGR */ \
- __asm movdqa xmm3, xmm1 /* B next 4 pixels of argb */ \
- __asm movdqa xmm2, xmm1 /* G */ \
- __asm pslld xmm1, 8 /* R */ \
- __asm psrld xmm3, 3 /* B */ \
- __asm psrld xmm2, 5 /* G */ \
- __asm psrad xmm1, 16 /* R */ \
- __asm pand xmm3, xmm5 /* B */ \
- __asm pand xmm2, xmm6 /* G */ \
- __asm pand xmm1, xmm7 /* R */ \
- __asm por xmm3, xmm2 /* BG */ \
- __asm por xmm1, xmm3 /* BGR */ \
+ __asm punpcklwd xmm0, xmm2 /* BGRR first 4 pixels */ \
+ __asm punpckhwd xmm1, xmm2 /* BGRR next 4 pixels */ /* RRGB -> RGB565 */ \
+ __asm movdqa xmm3, xmm0 /* B first 4 pixels of argb */ \
+ __asm movdqa xmm2, xmm0 /* G */ \
+ __asm pslld xmm0, 8 /* R */ \
+ __asm psrld xmm3, 3 /* B */ \
+ __asm psrld xmm2, 5 /* G */ \
+ __asm psrad xmm0, 16 /* R */ \
+ __asm pand xmm3, xmm5 /* B */ \
+ __asm pand xmm2, xmm6 /* G */ \
+ __asm pand xmm0, xmm7 /* R */ \
+ __asm por xmm3, xmm2 /* BG */ \
+ __asm por xmm0, xmm3 /* BGR */ \
+ __asm movdqa xmm3, xmm1 /* B next 4 pixels of argb */ \
+ __asm movdqa xmm2, xmm1 /* G */ \
+ __asm pslld xmm1, 8 /* R */ \
+ __asm psrld xmm3, 3 /* B */ \
+ __asm psrld xmm2, 5 /* G */ \
+ __asm psrad xmm1, 16 /* R */ \
+ __asm pand xmm3, xmm5 /* B */ \
+ __asm pand xmm2, xmm6 /* G */ \
+ __asm pand xmm1, xmm7 /* R */ \
+ __asm por xmm3, xmm2 /* BG */ \
+ __asm por xmm1, xmm3 /* BGR */ \
__asm packssdw xmm0, xmm1 \
- __asm movdqu 0[edx], xmm0 /* store 8 pixels of RGB565 */ \
- __asm lea edx, [edx + 16] \
- }
+ __asm movdqu 0[edx], xmm0 /* store 8 pixels of RGB565 */ \
+ __asm lea edx, [edx + 16]}
// 8 pixels.
// 8 UV values, mixed with 8 Y producing 8 ARGB (32 bytes).
-__declspec(naked)
-void I444ToARGBRow_SSSE3(const uint8* y_buf,
- const uint8* u_buf,
- const uint8* v_buf,
- uint8* dst_argb,
- const struct YuvConstants* yuvconstants,
- int width) {
+__declspec(naked) void I444ToARGBRow_SSSE3(
+ const uint8_t* y_buf,
+ const uint8_t* u_buf,
+ const uint8_t* v_buf,
+ uint8_t* dst_argb,
+ const struct YuvConstants* yuvconstants,
+ int width) {
__asm {
push esi
push edi
push ebx
- mov eax, [esp + 12 + 4] // Y
- mov esi, [esp + 12 + 8] // U
+ mov eax, [esp + 12 + 4] // Y
+ mov esi, [esp + 12 + 8] // U
mov edi, [esp + 12 + 12] // V
mov edx, [esp + 12 + 16] // argb
mov ebx, [esp + 12 + 20] // yuvconstants
mov ecx, [esp + 12 + 24] // width
sub edi, esi
- pcmpeqb xmm5, xmm5 // generate 0xffffffff for alpha
+ pcmpeqb xmm5, xmm5 // generate 0xffffffff for alpha
convertloop:
READYUV444
@@ -2663,19 +2587,19 @@ void I444ToARGBRow_SSSE3(const uint8* y_buf,
// 8 pixels.
// 4 UV values upsampled to 8 UV, mixed with 8 Y producing 8 RGB24 (24 bytes).
-__declspec(naked)
-void I422ToRGB24Row_SSSE3(const uint8* y_buf,
- const uint8* u_buf,
- const uint8* v_buf,
- uint8* dst_rgb24,
- const struct YuvConstants* yuvconstants,
- int width) {
+__declspec(naked) void I422ToRGB24Row_SSSE3(
+ const uint8_t* y_buf,
+ const uint8_t* u_buf,
+ const uint8_t* v_buf,
+ uint8_t* dst_rgb24,
+ const struct YuvConstants* yuvconstants,
+ int width) {
__asm {
push esi
push edi
push ebx
- mov eax, [esp + 12 + 4] // Y
- mov esi, [esp + 12 + 8] // U
+ mov eax, [esp + 12 + 4] // Y
+ mov esi, [esp + 12 + 8] // U
mov edi, [esp + 12 + 12] // V
mov edx, [esp + 12 + 16] // argb
mov ebx, [esp + 12 + 20] // yuvconstants
@@ -2701,30 +2625,30 @@ void I422ToRGB24Row_SSSE3(const uint8* y_buf,
// 8 pixels
// 4 UV values upsampled to 8 UV, mixed with 8 Y producing 8 RGB565 (16 bytes).
-__declspec(naked)
-void I422ToRGB565Row_SSSE3(const uint8* y_buf,
- const uint8* u_buf,
- const uint8* v_buf,
- uint8* rgb565_buf,
- const struct YuvConstants* yuvconstants,
- int width) {
+__declspec(naked) void I422ToRGB565Row_SSSE3(
+ const uint8_t* y_buf,
+ const uint8_t* u_buf,
+ const uint8_t* v_buf,
+ uint8_t* rgb565_buf,
+ const struct YuvConstants* yuvconstants,
+ int width) {
__asm {
push esi
push edi
push ebx
- mov eax, [esp + 12 + 4] // Y
- mov esi, [esp + 12 + 8] // U
+ mov eax, [esp + 12 + 4] // Y
+ mov esi, [esp + 12 + 8] // U
mov edi, [esp + 12 + 12] // V
mov edx, [esp + 12 + 16] // argb
mov ebx, [esp + 12 + 20] // yuvconstants
mov ecx, [esp + 12 + 24] // width
sub edi, esi
- pcmpeqb xmm5, xmm5 // generate mask 0x0000001f
+ pcmpeqb xmm5, xmm5 // generate mask 0x0000001f
psrld xmm5, 27
- pcmpeqb xmm6, xmm6 // generate mask 0x000007e0
+ pcmpeqb xmm6, xmm6 // generate mask 0x000007e0
psrld xmm6, 26
pslld xmm6, 5
- pcmpeqb xmm7, xmm7 // generate mask 0xfffff800
+ pcmpeqb xmm7, xmm7 // generate mask 0xfffff800
pslld xmm7, 11
convertloop:
@@ -2744,25 +2668,25 @@ void I422ToRGB565Row_SSSE3(const uint8* y_buf,
// 8 pixels.
// 4 UV values upsampled to 8 UV, mixed with 8 Y producing 8 ARGB (32 bytes).
-__declspec(naked)
-void I422ToARGBRow_SSSE3(const uint8* y_buf,
- const uint8* u_buf,
- const uint8* v_buf,
- uint8* dst_argb,
- const struct YuvConstants* yuvconstants,
- int width) {
+__declspec(naked) void I422ToARGBRow_SSSE3(
+ const uint8_t* y_buf,
+ const uint8_t* u_buf,
+ const uint8_t* v_buf,
+ uint8_t* dst_argb,
+ const struct YuvConstants* yuvconstants,
+ int width) {
__asm {
push esi
push edi
push ebx
- mov eax, [esp + 12 + 4] // Y
- mov esi, [esp + 12 + 8] // U
+ mov eax, [esp + 12 + 4] // Y
+ mov esi, [esp + 12 + 8] // U
mov edi, [esp + 12 + 12] // V
mov edx, [esp + 12 + 16] // argb
mov ebx, [esp + 12 + 20] // yuvconstants
mov ecx, [esp + 12 + 24] // width
sub edi, esi
- pcmpeqb xmm5, xmm5 // generate 0xffffffff for alpha
+ pcmpeqb xmm5, xmm5 // generate 0xffffffff for alpha
convertloop:
READYUV422
@@ -2781,21 +2705,21 @@ void I422ToARGBRow_SSSE3(const uint8* y_buf,
// 8 pixels.
// 4 UV values upsampled to 8 UV, mixed with 8 Y and 8 A producing 8 ARGB.
-__declspec(naked)
-void I422AlphaToARGBRow_SSSE3(const uint8* y_buf,
- const uint8* u_buf,
- const uint8* v_buf,
- const uint8* a_buf,
- uint8* dst_argb,
- const struct YuvConstants* yuvconstants,
- int width) {
+__declspec(naked) void I422AlphaToARGBRow_SSSE3(
+ const uint8_t* y_buf,
+ const uint8_t* u_buf,
+ const uint8_t* v_buf,
+ const uint8_t* a_buf,
+ uint8_t* dst_argb,
+ const struct YuvConstants* yuvconstants,
+ int width) {
__asm {
push esi
push edi
push ebx
push ebp
- mov eax, [esp + 16 + 4] // Y
- mov esi, [esp + 16 + 8] // U
+ mov eax, [esp + 16 + 4] // Y
+ mov esi, [esp + 16 + 8] // U
mov edi, [esp + 16 + 12] // V
mov ebp, [esp + 16 + 16] // A
mov edx, [esp + 16 + 20] // argb
@@ -2820,62 +2744,22 @@ void I422AlphaToARGBRow_SSSE3(const uint8* y_buf,
}
// 8 pixels.
-// 2 UV values upsampled to 8 UV, mixed with 8 Y producing 8 ARGB (32 bytes).
-// Similar to I420 but duplicate UV once more.
-__declspec(naked)
-void I411ToARGBRow_SSSE3(const uint8* y_buf,
- const uint8* u_buf,
- const uint8* v_buf,
- uint8* dst_argb,
- const struct YuvConstants* yuvconstants,
- int width) {
- __asm {
- push esi
- push edi
- push ebx
- push ebp
- mov eax, [esp + 16 + 4] // Y
- mov esi, [esp + 16 + 8] // U
- mov edi, [esp + 16 + 12] // V
- mov edx, [esp + 16 + 16] // abgr
- mov ebp, [esp + 16 + 20] // yuvconstants
- mov ecx, [esp + 16 + 24] // width
- sub edi, esi
- pcmpeqb xmm5, xmm5 // generate 0xffffffff for alpha
-
- convertloop:
- READYUV411_EBX
- YUVTORGB(ebp)
- STOREARGB
-
- sub ecx, 8
- jg convertloop
-
- pop ebp
- pop ebx
- pop edi
- pop esi
- ret
- }
-}
-
-// 8 pixels.
// 4 UV values upsampled to 8 UV, mixed with 8 Y producing 8 ARGB (32 bytes).
-__declspec(naked)
-void NV12ToARGBRow_SSSE3(const uint8* y_buf,
- const uint8* uv_buf,
- uint8* dst_argb,
- const struct YuvConstants* yuvconstants,
- int width) {
+__declspec(naked) void NV12ToARGBRow_SSSE3(
+ const uint8_t* y_buf,
+ const uint8_t* uv_buf,
+ uint8_t* dst_argb,
+ const struct YuvConstants* yuvconstants,
+ int width) {
__asm {
push esi
push ebx
- mov eax, [esp + 8 + 4] // Y
- mov esi, [esp + 8 + 8] // UV
+ mov eax, [esp + 8 + 4] // Y
+ mov esi, [esp + 8 + 8] // UV
mov edx, [esp + 8 + 12] // argb
mov ebx, [esp + 8 + 16] // yuvconstants
mov ecx, [esp + 8 + 20] // width
- pcmpeqb xmm5, xmm5 // generate 0xffffffff for alpha
+ pcmpeqb xmm5, xmm5 // generate 0xffffffff for alpha
convertloop:
READNV12
@@ -2893,21 +2777,21 @@ void NV12ToARGBRow_SSSE3(const uint8* y_buf,
// 8 pixels.
// 4 UV values upsampled to 8 UV, mixed with 8 Y producing 8 ARGB (32 bytes).
-__declspec(naked)
-void NV21ToARGBRow_SSSE3(const uint8* y_buf,
- const uint8* vu_buf,
- uint8* dst_argb,
- const struct YuvConstants* yuvconstants,
- int width) {
+__declspec(naked) void NV21ToARGBRow_SSSE3(
+ const uint8_t* y_buf,
+ const uint8_t* vu_buf,
+ uint8_t* dst_argb,
+ const struct YuvConstants* yuvconstants,
+ int width) {
__asm {
push esi
push ebx
- mov eax, [esp + 8 + 4] // Y
- mov esi, [esp + 8 + 8] // VU
+ mov eax, [esp + 8 + 4] // Y
+ mov esi, [esp + 8 + 8] // VU
mov edx, [esp + 8 + 12] // argb
mov ebx, [esp + 8 + 16] // yuvconstants
mov ecx, [esp + 8 + 20] // width
- pcmpeqb xmm5, xmm5 // generate 0xffffffff for alpha
+ pcmpeqb xmm5, xmm5 // generate 0xffffffff for alpha
convertloop:
READNV21
@@ -2925,18 +2809,18 @@ void NV21ToARGBRow_SSSE3(const uint8* y_buf,
// 8 pixels.
// 4 YUY2 values with 8 Y and 4 UV producing 8 ARGB (32 bytes).
-__declspec(naked)
-void YUY2ToARGBRow_SSSE3(const uint8* src_yuy2,
- uint8* dst_argb,
- const struct YuvConstants* yuvconstants,
- int width) {
+__declspec(naked) void YUY2ToARGBRow_SSSE3(
+ const uint8_t* src_yuy2,
+ uint8_t* dst_argb,
+ const struct YuvConstants* yuvconstants,
+ int width) {
__asm {
push ebx
- mov eax, [esp + 4 + 4] // yuy2
- mov edx, [esp + 4 + 8] // argb
+ mov eax, [esp + 4 + 4] // yuy2
+ mov edx, [esp + 4 + 8] // argb
mov ebx, [esp + 4 + 12] // yuvconstants
mov ecx, [esp + 4 + 16] // width
- pcmpeqb xmm5, xmm5 // generate 0xffffffff for alpha
+ pcmpeqb xmm5, xmm5 // generate 0xffffffff for alpha
convertloop:
READYUY2
@@ -2953,18 +2837,18 @@ void YUY2ToARGBRow_SSSE3(const uint8* src_yuy2,
// 8 pixels.
// 4 UYVY values with 8 Y and 4 UV producing 8 ARGB (32 bytes).
-__declspec(naked)
-void UYVYToARGBRow_SSSE3(const uint8* src_uyvy,
- uint8* dst_argb,
- const struct YuvConstants* yuvconstants,
- int width) {
+__declspec(naked) void UYVYToARGBRow_SSSE3(
+ const uint8_t* src_uyvy,
+ uint8_t* dst_argb,
+ const struct YuvConstants* yuvconstants,
+ int width) {
__asm {
push ebx
- mov eax, [esp + 4 + 4] // uyvy
- mov edx, [esp + 4 + 8] // argb
+ mov eax, [esp + 4 + 4] // uyvy
+ mov edx, [esp + 4 + 8] // argb
mov ebx, [esp + 4 + 12] // yuvconstants
mov ecx, [esp + 4 + 16] // width
- pcmpeqb xmm5, xmm5 // generate 0xffffffff for alpha
+ pcmpeqb xmm5, xmm5 // generate 0xffffffff for alpha
convertloop:
READUYVY
@@ -2979,19 +2863,19 @@ void UYVYToARGBRow_SSSE3(const uint8* src_uyvy,
}
}
-__declspec(naked)
-void I422ToRGBARow_SSSE3(const uint8* y_buf,
- const uint8* u_buf,
- const uint8* v_buf,
- uint8* dst_rgba,
- const struct YuvConstants* yuvconstants,
- int width) {
+__declspec(naked) void I422ToRGBARow_SSSE3(
+ const uint8_t* y_buf,
+ const uint8_t* u_buf,
+ const uint8_t* v_buf,
+ uint8_t* dst_rgba,
+ const struct YuvConstants* yuvconstants,
+ int width) {
__asm {
push esi
push edi
push ebx
- mov eax, [esp + 12 + 4] // Y
- mov esi, [esp + 12 + 8] // U
+ mov eax, [esp + 12 + 4] // Y
+ mov esi, [esp + 12 + 8] // U
mov edi, [esp + 12 + 12] // V
mov edx, [esp + 12 + 16] // argb
mov ebx, [esp + 12 + 20] // yuvconstants
@@ -3016,39 +2900,38 @@ void I422ToRGBARow_SSSE3(const uint8* y_buf,
#ifdef HAS_I400TOARGBROW_SSE2
// 8 pixels of Y converted to 8 pixels of ARGB (32 bytes).
-__declspec(naked)
-void I400ToARGBRow_SSE2(const uint8* y_buf,
- uint8* rgb_buf,
- int width) {
+__declspec(naked) void I400ToARGBRow_SSE2(const uint8_t* y_buf,
+ uint8_t* rgb_buf,
+ int width) {
__asm {
- mov eax, 0x4a354a35 // 4a35 = 18997 = round(1.164 * 64 * 256)
+ mov eax, 0x4a354a35 // 4a35 = 18997 = round(1.164 * 64 * 256)
movd xmm2, eax
pshufd xmm2, xmm2,0
- mov eax, 0x04880488 // 0488 = 1160 = round(1.164 * 64 * 16)
+ mov eax, 0x04880488 // 0488 = 1160 = round(1.164 * 64 * 16)
movd xmm3, eax
pshufd xmm3, xmm3, 0
- pcmpeqb xmm4, xmm4 // generate mask 0xff000000
+ pcmpeqb xmm4, xmm4 // generate mask 0xff000000
pslld xmm4, 24
- mov eax, [esp + 4] // Y
- mov edx, [esp + 8] // rgb
- mov ecx, [esp + 12] // width
+ mov eax, [esp + 4] // Y
+ mov edx, [esp + 8] // rgb
+ mov ecx, [esp + 12] // width
convertloop:
- // Step 1: Scale Y contribution to 8 G values. G = (y - 16) * 1.164
+ // Step 1: Scale Y contribution to 8 G values. G = (y - 16) * 1.164
movq xmm0, qword ptr [eax]
lea eax, [eax + 8]
- punpcklbw xmm0, xmm0 // Y.Y
+ punpcklbw xmm0, xmm0 // Y.Y
pmulhuw xmm0, xmm2
psubusw xmm0, xmm3
psrlw xmm0, 6
- packuswb xmm0, xmm0 // G
+ packuswb xmm0, xmm0 // G
- // Step 2: Weave into ARGB
- punpcklbw xmm0, xmm0 // GG
+ // Step 2: Weave into ARGB
+ punpcklbw xmm0, xmm0 // GG
movdqa xmm1, xmm0
- punpcklwd xmm0, xmm0 // BGRA first 4 pixels
- punpckhwd xmm1, xmm1 // BGRA next 4 pixels
+ punpcklwd xmm0, xmm0 // BGRA first 4 pixels
+ punpckhwd xmm1, xmm1 // BGRA next 4 pixels
por xmm0, xmm4
por xmm1, xmm4
movdqu [edx], xmm0
@@ -3064,41 +2947,40 @@ void I400ToARGBRow_SSE2(const uint8* y_buf,
#ifdef HAS_I400TOARGBROW_AVX2
// 16 pixels of Y converted to 16 pixels of ARGB (64 bytes).
// note: vpunpcklbw mutates and vpackuswb unmutates.
-__declspec(naked)
-void I400ToARGBRow_AVX2(const uint8* y_buf,
- uint8* rgb_buf,
- int width) {
+__declspec(naked) void I400ToARGBRow_AVX2(const uint8_t* y_buf,
+ uint8_t* rgb_buf,
+ int width) {
__asm {
- mov eax, 0x4a354a35 // 4a35 = 18997 = round(1.164 * 64 * 256)
+ mov eax, 0x4a354a35 // 4a35 = 18997 = round(1.164 * 64 * 256)
vmovd xmm2, eax
vbroadcastss ymm2, xmm2
- mov eax, 0x04880488 // 0488 = 1160 = round(1.164 * 64 * 16)
+ mov eax, 0x04880488 // 0488 = 1160 = round(1.164 * 64 * 16)
vmovd xmm3, eax
vbroadcastss ymm3, xmm3
- vpcmpeqb ymm4, ymm4, ymm4 // generate mask 0xff000000
+ vpcmpeqb ymm4, ymm4, ymm4 // generate mask 0xff000000
vpslld ymm4, ymm4, 24
- mov eax, [esp + 4] // Y
- mov edx, [esp + 8] // rgb
- mov ecx, [esp + 12] // width
+ mov eax, [esp + 4] // Y
+ mov edx, [esp + 8] // rgb
+ mov ecx, [esp + 12] // width
convertloop:
- // Step 1: Scale Y contriportbution to 16 G values. G = (y - 16) * 1.164
+ // Step 1: Scale Y contriportbution to 16 G values. G = (y - 16) * 1.164
vmovdqu xmm0, [eax]
lea eax, [eax + 16]
- vpermq ymm0, ymm0, 0xd8 // vpunpcklbw mutates
- vpunpcklbw ymm0, ymm0, ymm0 // Y.Y
+ vpermq ymm0, ymm0, 0xd8 // vpunpcklbw mutates
+ vpunpcklbw ymm0, ymm0, ymm0 // Y.Y
vpmulhuw ymm0, ymm0, ymm2
vpsubusw ymm0, ymm0, ymm3
vpsrlw ymm0, ymm0, 6
- vpackuswb ymm0, ymm0, ymm0 // G. still mutated: 3120
+ vpackuswb ymm0, ymm0, ymm0 // G. still mutated: 3120
- // TODO(fbarchard): Weave alpha with unpack.
- // Step 2: Weave into ARGB
- vpunpcklbw ymm1, ymm0, ymm0 // GG - mutates
+ // TODO(fbarchard): Weave alpha with unpack.
+ // Step 2: Weave into ARGB
+ vpunpcklbw ymm1, ymm0, ymm0 // GG - mutates
vpermq ymm1, ymm1, 0xd8
- vpunpcklwd ymm0, ymm1, ymm1 // GGGG first 8 pixels
- vpunpckhwd ymm1, ymm1, ymm1 // GGGG next 8 pixels
+ vpunpcklwd ymm0, ymm1, ymm1 // GGGG first 8 pixels
+ vpunpckhwd ymm1, ymm1, ymm1 // GGGG next 8 pixels
vpor ymm0, ymm0, ymm4
vpor ymm1, ymm1, ymm4
vmovdqu [edx], ymm0
@@ -3114,16 +2996,16 @@ void I400ToARGBRow_AVX2(const uint8* y_buf,
#ifdef HAS_MIRRORROW_SSSE3
// Shuffle table for reversing the bytes.
-static const uvec8 kShuffleMirror = {
- 15u, 14u, 13u, 12u, 11u, 10u, 9u, 8u, 7u, 6u, 5u, 4u, 3u, 2u, 1u, 0u
-};
+static const uvec8 kShuffleMirror = {15u, 14u, 13u, 12u, 11u, 10u, 9u, 8u,
+ 7u, 6u, 5u, 4u, 3u, 2u, 1u, 0u};
// TODO(fbarchard): Replace lea with -16 offset.
-__declspec(naked)
-void MirrorRow_SSSE3(const uint8* src, uint8* dst, int width) {
+__declspec(naked) void MirrorRow_SSSE3(const uint8_t* src,
+ uint8_t* dst,
+ int width) {
__asm {
- mov eax, [esp + 4] // src
- mov edx, [esp + 8] // dst
+ mov eax, [esp + 4] // src
+ mov edx, [esp + 8] // dst
mov ecx, [esp + 12] // width
movdqa xmm5, xmmword ptr kShuffleMirror
@@ -3140,11 +3022,12 @@ void MirrorRow_SSSE3(const uint8* src, uint8* dst, int width) {
#endif // HAS_MIRRORROW_SSSE3
#ifdef HAS_MIRRORROW_AVX2
-__declspec(naked)
-void MirrorRow_AVX2(const uint8* src, uint8* dst, int width) {
+__declspec(naked) void MirrorRow_AVX2(const uint8_t* src,
+ uint8_t* dst,
+ int width) {
__asm {
- mov eax, [esp + 4] // src
- mov edx, [esp + 8] // dst
+ mov eax, [esp + 4] // src
+ mov edx, [esp + 8] // dst
mov ecx, [esp + 12] // width
vbroadcastf128 ymm5, xmmword ptr kShuffleMirror
@@ -3164,17 +3047,17 @@ void MirrorRow_AVX2(const uint8* src, uint8* dst, int width) {
#ifdef HAS_MIRRORUVROW_SSSE3
// Shuffle table for reversing the bytes of UV channels.
-static const uvec8 kShuffleMirrorUV = {
- 14u, 12u, 10u, 8u, 6u, 4u, 2u, 0u, 15u, 13u, 11u, 9u, 7u, 5u, 3u, 1u
-};
+static const uvec8 kShuffleMirrorUV = {14u, 12u, 10u, 8u, 6u, 4u, 2u, 0u,
+ 15u, 13u, 11u, 9u, 7u, 5u, 3u, 1u};
-__declspec(naked)
-void MirrorUVRow_SSSE3(const uint8* src, uint8* dst_u, uint8* dst_v,
- int width) {
+__declspec(naked) void MirrorUVRow_SSSE3(const uint8_t* src,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
__asm {
push edi
- mov eax, [esp + 4 + 4] // src
- mov edx, [esp + 4 + 8] // dst_u
+ mov eax, [esp + 4 + 4] // src
+ mov edx, [esp + 4 + 8] // dst_u
mov edi, [esp + 4 + 12] // dst_v
mov ecx, [esp + 4 + 16] // width
movdqa xmm1, xmmword ptr kShuffleMirrorUV
@@ -3198,11 +3081,12 @@ void MirrorUVRow_SSSE3(const uint8* src, uint8* dst_u, uint8* dst_v,
#endif // HAS_MIRRORUVROW_SSSE3
#ifdef HAS_ARGBMIRRORROW_SSE2
-__declspec(naked)
-void ARGBMirrorRow_SSE2(const uint8* src, uint8* dst, int width) {
+__declspec(naked) void ARGBMirrorRow_SSE2(const uint8_t* src,
+ uint8_t* dst,
+ int width) {
__asm {
- mov eax, [esp + 4] // src
- mov edx, [esp + 8] // dst
+ mov eax, [esp + 4] // src
+ mov edx, [esp + 8] // dst
mov ecx, [esp + 12] // width
lea eax, [eax - 16 + ecx * 4] // last 4 pixels.
@@ -3221,15 +3105,14 @@ void ARGBMirrorRow_SSE2(const uint8* src, uint8* dst, int width) {
#ifdef HAS_ARGBMIRRORROW_AVX2
// Shuffle table for reversing the bytes.
-static const ulvec32 kARGBShuffleMirror_AVX2 = {
- 7u, 6u, 5u, 4u, 3u, 2u, 1u, 0u
-};
+static const ulvec32 kARGBShuffleMirror_AVX2 = {7u, 6u, 5u, 4u, 3u, 2u, 1u, 0u};
-__declspec(naked)
-void ARGBMirrorRow_AVX2(const uint8* src, uint8* dst, int width) {
+__declspec(naked) void ARGBMirrorRow_AVX2(const uint8_t* src,
+ uint8_t* dst,
+ int width) {
__asm {
- mov eax, [esp + 4] // src
- mov edx, [esp + 8] // dst
+ mov eax, [esp + 4] // src
+ mov edx, [esp + 8] // dst
mov ecx, [esp + 12] // width
vmovdqu ymm5, ymmword ptr kARGBShuffleMirror_AVX2
@@ -3246,16 +3129,17 @@ void ARGBMirrorRow_AVX2(const uint8* src, uint8* dst, int width) {
#endif // HAS_ARGBMIRRORROW_AVX2
#ifdef HAS_SPLITUVROW_SSE2
-__declspec(naked)
-void SplitUVRow_SSE2(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
- int width) {
+__declspec(naked) void SplitUVRow_SSE2(const uint8_t* src_uv,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
__asm {
push edi
- mov eax, [esp + 4 + 4] // src_uv
- mov edx, [esp + 4 + 8] // dst_u
- mov edi, [esp + 4 + 12] // dst_v
- mov ecx, [esp + 4 + 16] // width
- pcmpeqb xmm5, xmm5 // generate mask 0x00ff00ff
+ mov eax, [esp + 4 + 4] // src_uv
+ mov edx, [esp + 4 + 8] // dst_u
+ mov edi, [esp + 4 + 12] // dst_v
+ mov ecx, [esp + 4 + 16] // width
+ pcmpeqb xmm5, xmm5 // generate mask 0x00ff00ff
psrlw xmm5, 8
sub edi, edx
@@ -3265,10 +3149,10 @@ void SplitUVRow_SSE2(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
lea eax, [eax + 32]
movdqa xmm2, xmm0
movdqa xmm3, xmm1
- pand xmm0, xmm5 // even bytes
+ pand xmm0, xmm5 // even bytes
pand xmm1, xmm5
packuswb xmm0, xmm1
- psrlw xmm2, 8 // odd bytes
+ psrlw xmm2, 8 // odd bytes
psrlw xmm3, 8
packuswb xmm2, xmm3
movdqu [edx], xmm0
@@ -3285,16 +3169,17 @@ void SplitUVRow_SSE2(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
#endif // HAS_SPLITUVROW_SSE2
#ifdef HAS_SPLITUVROW_AVX2
-__declspec(naked)
-void SplitUVRow_AVX2(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
- int width) {
+__declspec(naked) void SplitUVRow_AVX2(const uint8_t* src_uv,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
__asm {
push edi
- mov eax, [esp + 4 + 4] // src_uv
- mov edx, [esp + 4 + 8] // dst_u
- mov edi, [esp + 4 + 12] // dst_v
- mov ecx, [esp + 4 + 16] // width
- vpcmpeqb ymm5, ymm5, ymm5 // generate mask 0x00ff00ff
+ mov eax, [esp + 4 + 4] // src_uv
+ mov edx, [esp + 4 + 8] // dst_u
+ mov edi, [esp + 4 + 12] // dst_v
+ mov ecx, [esp + 4 + 16] // width
+ vpcmpeqb ymm5, ymm5, ymm5 // generate mask 0x00ff00ff
vpsrlw ymm5, ymm5, 8
sub edi, edx
@@ -3302,9 +3187,9 @@ void SplitUVRow_AVX2(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
vmovdqu ymm0, [eax]
vmovdqu ymm1, [eax + 32]
lea eax, [eax + 64]
- vpsrlw ymm2, ymm0, 8 // odd bytes
+ vpsrlw ymm2, ymm0, 8 // odd bytes
vpsrlw ymm3, ymm1, 8
- vpand ymm0, ymm0, ymm5 // even bytes
+ vpand ymm0, ymm0, ymm5 // even bytes
vpand ymm1, ymm1, ymm5
vpackuswb ymm0, ymm0, ymm1
vpackuswb ymm2, ymm2, ymm3
@@ -3324,24 +3209,25 @@ void SplitUVRow_AVX2(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
#endif // HAS_SPLITUVROW_AVX2
#ifdef HAS_MERGEUVROW_SSE2
-__declspec(naked)
-void MergeUVRow_SSE2(const uint8* src_u, const uint8* src_v, uint8* dst_uv,
- int width) {
+__declspec(naked) void MergeUVRow_SSE2(const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_uv,
+ int width) {
__asm {
push edi
- mov eax, [esp + 4 + 4] // src_u
- mov edx, [esp + 4 + 8] // src_v
- mov edi, [esp + 4 + 12] // dst_uv
- mov ecx, [esp + 4 + 16] // width
+ mov eax, [esp + 4 + 4] // src_u
+ mov edx, [esp + 4 + 8] // src_v
+ mov edi, [esp + 4 + 12] // dst_uv
+ mov ecx, [esp + 4 + 16] // width
sub edx, eax
convertloop:
- movdqu xmm0, [eax] // read 16 U's
+ movdqu xmm0, [eax] // read 16 U's
movdqu xmm1, [eax + edx] // and 16 V's
lea eax, [eax + 16]
movdqa xmm2, xmm0
- punpcklbw xmm0, xmm1 // first 8 UV pairs
- punpckhbw xmm2, xmm1 // next 8 UV pairs
+ punpcklbw xmm0, xmm1 // first 8 UV pairs
+ punpckhbw xmm2, xmm1 // next 8 UV pairs
movdqu [edi], xmm0
movdqu [edi + 16], xmm2
lea edi, [edi + 32]
@@ -3355,24 +3241,25 @@ void MergeUVRow_SSE2(const uint8* src_u, const uint8* src_v, uint8* dst_uv,
#endif // HAS_MERGEUVROW_SSE2
#ifdef HAS_MERGEUVROW_AVX2
-__declspec(naked)
-void MergeUVRow_AVX2(const uint8* src_u, const uint8* src_v, uint8* dst_uv,
- int width) {
+__declspec(naked) void MergeUVRow_AVX2(const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_uv,
+ int width) {
__asm {
push edi
- mov eax, [esp + 4 + 4] // src_u
- mov edx, [esp + 4 + 8] // src_v
- mov edi, [esp + 4 + 12] // dst_uv
- mov ecx, [esp + 4 + 16] // width
+ mov eax, [esp + 4 + 4] // src_u
+ mov edx, [esp + 4 + 8] // src_v
+ mov edi, [esp + 4 + 12] // dst_uv
+ mov ecx, [esp + 4 + 16] // width
sub edx, eax
convertloop:
- vmovdqu ymm0, [eax] // read 32 U's
- vmovdqu ymm1, [eax + edx] // and 32 V's
+ vmovdqu ymm0, [eax] // read 32 U's
+ vmovdqu ymm1, [eax + edx] // and 32 V's
lea eax, [eax + 32]
- vpunpcklbw ymm2, ymm0, ymm1 // low 16 UV pairs. mutated qqword 0,2
- vpunpckhbw ymm0, ymm0, ymm1 // high 16 UV pairs. mutated qqword 1,3
- vextractf128 [edi], ymm2, 0 // bytes 0..15
+ vpunpcklbw ymm2, ymm0, ymm1 // low 16 UV pairs. mutated qqword 0,2
+ vpunpckhbw ymm0, ymm0, ymm1 // high 16 UV pairs. mutated qqword 1,3
+ vextractf128 [edi], ymm2, 0 // bytes 0..15
vextractf128 [edi + 16], ymm0, 0 // bytes 16..31
vextractf128 [edi + 32], ymm2, 1 // bytes 32..47
vextractf128 [edi + 48], ymm0, 1 // bytes 47..63
@@ -3388,13 +3275,14 @@ void MergeUVRow_AVX2(const uint8* src_u, const uint8* src_v, uint8* dst_uv,
#endif // HAS_MERGEUVROW_AVX2
#ifdef HAS_COPYROW_SSE2
-// CopyRow copys 'count' bytes using a 16 byte load/store, 32 bytes at time.
-__declspec(naked)
-void CopyRow_SSE2(const uint8* src, uint8* dst, int count) {
+// CopyRow copys 'width' bytes using a 16 byte load/store, 32 bytes at time.
+__declspec(naked) void CopyRow_SSE2(const uint8_t* src,
+ uint8_t* dst,
+ int width) {
__asm {
- mov eax, [esp + 4] // src
- mov edx, [esp + 8] // dst
- mov ecx, [esp + 12] // count
+ mov eax, [esp + 4] // src
+ mov edx, [esp + 8] // dst
+ mov ecx, [esp + 12] // width
test eax, 15
jne convertloopu
test edx, 15
@@ -3426,13 +3314,14 @@ void CopyRow_SSE2(const uint8* src, uint8* dst, int count) {
#endif // HAS_COPYROW_SSE2
#ifdef HAS_COPYROW_AVX
-// CopyRow copys 'count' bytes using a 32 byte load/store, 64 bytes at time.
-__declspec(naked)
-void CopyRow_AVX(const uint8* src, uint8* dst, int count) {
+// CopyRow copys 'width' bytes using a 32 byte load/store, 64 bytes at time.
+__declspec(naked) void CopyRow_AVX(const uint8_t* src,
+ uint8_t* dst,
+ int width) {
__asm {
- mov eax, [esp + 4] // src
- mov edx, [esp + 8] // dst
- mov ecx, [esp + 12] // count
+ mov eax, [esp + 4] // src
+ mov edx, [esp + 8] // dst
+ mov ecx, [esp + 12] // width
convertloop:
vmovdqu ymm0, [eax]
@@ -3451,14 +3340,15 @@ void CopyRow_AVX(const uint8* src, uint8* dst, int count) {
#endif // HAS_COPYROW_AVX
// Multiple of 1.
-__declspec(naked)
-void CopyRow_ERMS(const uint8* src, uint8* dst, int count) {
+__declspec(naked) void CopyRow_ERMS(const uint8_t* src,
+ uint8_t* dst,
+ int width) {
__asm {
mov eax, esi
mov edx, edi
- mov esi, [esp + 4] // src
- mov edi, [esp + 8] // dst
- mov ecx, [esp + 12] // count
+ mov esi, [esp + 4] // src
+ mov edi, [esp + 8] // dst
+ mov ecx, [esp + 12] // width
rep movsb
mov edi, edx
mov esi, eax
@@ -3468,15 +3358,16 @@ void CopyRow_ERMS(const uint8* src, uint8* dst, int count) {
#ifdef HAS_ARGBCOPYALPHAROW_SSE2
// width in pixels
-__declspec(naked)
-void ARGBCopyAlphaRow_SSE2(const uint8* src, uint8* dst, int width) {
+__declspec(naked) void ARGBCopyAlphaRow_SSE2(const uint8_t* src,
+ uint8_t* dst,
+ int width) {
__asm {
- mov eax, [esp + 4] // src
- mov edx, [esp + 8] // dst
- mov ecx, [esp + 12] // count
- pcmpeqb xmm0, xmm0 // generate mask 0xff000000
+ mov eax, [esp + 4] // src
+ mov edx, [esp + 8] // dst
+ mov ecx, [esp + 12] // width
+ pcmpeqb xmm0, xmm0 // generate mask 0xff000000
pslld xmm0, 24
- pcmpeqb xmm1, xmm1 // generate mask 0x00ffffff
+ pcmpeqb xmm1, xmm1 // generate mask 0x00ffffff
psrld xmm1, 8
convertloop:
@@ -3504,14 +3395,15 @@ void ARGBCopyAlphaRow_SSE2(const uint8* src, uint8* dst, int width) {
#ifdef HAS_ARGBCOPYALPHAROW_AVX2
// width in pixels
-__declspec(naked)
-void ARGBCopyAlphaRow_AVX2(const uint8* src, uint8* dst, int width) {
+__declspec(naked) void ARGBCopyAlphaRow_AVX2(const uint8_t* src,
+ uint8_t* dst,
+ int width) {
__asm {
- mov eax, [esp + 4] // src
- mov edx, [esp + 8] // dst
- mov ecx, [esp + 12] // count
+ mov eax, [esp + 4] // src
+ mov edx, [esp + 8] // dst
+ mov ecx, [esp + 12] // width
vpcmpeqb ymm0, ymm0, ymm0
- vpsrld ymm0, ymm0, 8 // generate mask 0x00ffffff
+ vpsrld ymm0, ymm0, 8 // generate mask 0x00ffffff
convertloop:
vmovdqu ymm1, [eax]
@@ -3533,11 +3425,12 @@ void ARGBCopyAlphaRow_AVX2(const uint8* src, uint8* dst, int width) {
#ifdef HAS_ARGBEXTRACTALPHAROW_SSE2
// width in pixels
-__declspec(naked)
-void ARGBExtractAlphaRow_SSE2(const uint8* src_argb, uint8* dst_a, int width) {
+__declspec(naked) void ARGBExtractAlphaRow_SSE2(const uint8_t* src_argb,
+ uint8_t* dst_a,
+ int width) {
__asm {
- mov eax, [esp + 4] // src_argb
- mov edx, [esp + 8] // dst_a
+ mov eax, [esp + 4] // src_argb
+ mov edx, [esp + 8] // dst_a
mov ecx, [esp + 12] // width
extractloop:
@@ -3558,17 +3451,54 @@ void ARGBExtractAlphaRow_SSE2(const uint8* src_argb, uint8* dst_a, int width) {
}
#endif // HAS_ARGBEXTRACTALPHAROW_SSE2
+#ifdef HAS_ARGBEXTRACTALPHAROW_AVX2
+// width in pixels
+__declspec(naked) void ARGBExtractAlphaRow_AVX2(const uint8_t* src_argb,
+ uint8_t* dst_a,
+ int width) {
+ __asm {
+ mov eax, [esp + 4] // src_argb
+ mov edx, [esp + 8] // dst_a
+ mov ecx, [esp + 12] // width
+ vmovdqa ymm4, ymmword ptr kPermdARGBToY_AVX
+
+ extractloop:
+ vmovdqu ymm0, [eax]
+ vmovdqu ymm1, [eax + 32]
+ vpsrld ymm0, ymm0, 24
+ vpsrld ymm1, ymm1, 24
+ vmovdqu ymm2, [eax + 64]
+ vmovdqu ymm3, [eax + 96]
+ lea eax, [eax + 128]
+ vpackssdw ymm0, ymm0, ymm1 // mutates
+ vpsrld ymm2, ymm2, 24
+ vpsrld ymm3, ymm3, 24
+ vpackssdw ymm2, ymm2, ymm3 // mutates
+ vpackuswb ymm0, ymm0, ymm2 // mutates
+ vpermd ymm0, ymm4, ymm0 // unmutate
+ vmovdqu [edx], ymm0
+ lea edx, [edx + 32]
+ sub ecx, 32
+ jg extractloop
+
+ vzeroupper
+ ret
+ }
+}
+#endif // HAS_ARGBEXTRACTALPHAROW_AVX2
+
#ifdef HAS_ARGBCOPYYTOALPHAROW_SSE2
// width in pixels
-__declspec(naked)
-void ARGBCopyYToAlphaRow_SSE2(const uint8* src, uint8* dst, int width) {
+__declspec(naked) void ARGBCopyYToAlphaRow_SSE2(const uint8_t* src,
+ uint8_t* dst,
+ int width) {
__asm {
- mov eax, [esp + 4] // src
- mov edx, [esp + 8] // dst
- mov ecx, [esp + 12] // count
- pcmpeqb xmm0, xmm0 // generate mask 0xff000000
+ mov eax, [esp + 4] // src
+ mov edx, [esp + 8] // dst
+ mov ecx, [esp + 12] // width
+ pcmpeqb xmm0, xmm0 // generate mask 0xff000000
pslld xmm0, 24
- pcmpeqb xmm1, xmm1 // generate mask 0x00ffffff
+ pcmpeqb xmm1, xmm1 // generate mask 0x00ffffff
psrld xmm1, 8
convertloop:
@@ -3598,14 +3528,15 @@ void ARGBCopyYToAlphaRow_SSE2(const uint8* src, uint8* dst, int width) {
#ifdef HAS_ARGBCOPYYTOALPHAROW_AVX2
// width in pixels
-__declspec(naked)
-void ARGBCopyYToAlphaRow_AVX2(const uint8* src, uint8* dst, int width) {
+__declspec(naked) void ARGBCopyYToAlphaRow_AVX2(const uint8_t* src,
+ uint8_t* dst,
+ int width) {
__asm {
- mov eax, [esp + 4] // src
- mov edx, [esp + 8] // dst
- mov ecx, [esp + 12] // count
+ mov eax, [esp + 4] // src
+ mov edx, [esp + 8] // dst
+ mov ecx, [esp + 12] // width
vpcmpeqb ymm0, ymm0, ymm0
- vpsrld ymm0, ymm0, 8 // generate mask 0x00ffffff
+ vpsrld ymm0, ymm0, 8 // generate mask 0x00ffffff
convertloop:
vpmovzxbd ymm1, qword ptr [eax]
@@ -3628,17 +3559,16 @@ void ARGBCopyYToAlphaRow_AVX2(const uint8* src, uint8* dst, int width) {
#endif // HAS_ARGBCOPYYTOALPHAROW_AVX2
#ifdef HAS_SETROW_X86
-// Write 'count' bytes using an 8 bit value repeated.
-// Count should be multiple of 4.
-__declspec(naked)
-void SetRow_X86(uint8* dst, uint8 v8, int count) {
+// Write 'width' bytes using an 8 bit value repeated.
+// width should be multiple of 4.
+__declspec(naked) void SetRow_X86(uint8_t* dst, uint8_t v8, int width) {
__asm {
- movzx eax, byte ptr [esp + 8] // v8
+ movzx eax, byte ptr [esp + 8] // v8
mov edx, 0x01010101 // Duplicate byte to all bytes.
- mul edx // overwrites edx with upper part of result.
+ mul edx // overwrites edx with upper part of result.
mov edx, edi
- mov edi, [esp + 4] // dst
- mov ecx, [esp + 12] // count
+ mov edi, [esp + 4] // dst
+ mov ecx, [esp + 12] // width
shr ecx, 2
rep stosd
mov edi, edx
@@ -3646,28 +3576,28 @@ void SetRow_X86(uint8* dst, uint8 v8, int count) {
}
}
-// Write 'count' bytes using an 8 bit value repeated.
-__declspec(naked)
-void SetRow_ERMS(uint8* dst, uint8 v8, int count) {
+// Write 'width' bytes using an 8 bit value repeated.
+__declspec(naked) void SetRow_ERMS(uint8_t* dst, uint8_t v8, int width) {
__asm {
mov edx, edi
- mov edi, [esp + 4] // dst
- mov eax, [esp + 8] // v8
- mov ecx, [esp + 12] // count
+ mov edi, [esp + 4] // dst
+ mov eax, [esp + 8] // v8
+ mov ecx, [esp + 12] // width
rep stosb
mov edi, edx
ret
}
}
-// Write 'count' 32 bit values.
-__declspec(naked)
-void ARGBSetRow_X86(uint8* dst_argb, uint32 v32, int count) {
+// Write 'width' 32 bit values.
+__declspec(naked) void ARGBSetRow_X86(uint8_t* dst_argb,
+ uint32_t v32,
+ int width) {
__asm {
mov edx, edi
- mov edi, [esp + 4] // dst
- mov eax, [esp + 8] // v32
- mov ecx, [esp + 12] // count
+ mov edi, [esp + 4] // dst
+ mov eax, [esp + 8] // v32
+ mov ecx, [esp + 12] // width
rep stosd
mov edi, edx
ret
@@ -3676,12 +3606,13 @@ void ARGBSetRow_X86(uint8* dst_argb, uint32 v32, int count) {
#endif // HAS_SETROW_X86
#ifdef HAS_YUY2TOYROW_AVX2
-__declspec(naked)
-void YUY2ToYRow_AVX2(const uint8* src_yuy2, uint8* dst_y, int width) {
+__declspec(naked) void YUY2ToYRow_AVX2(const uint8_t* src_yuy2,
+ uint8_t* dst_y,
+ int width) {
__asm {
- mov eax, [esp + 4] // src_yuy2
- mov edx, [esp + 8] // dst_y
- mov ecx, [esp + 12] // width
+ mov eax, [esp + 4] // src_yuy2
+ mov edx, [esp + 8] // dst_y
+ mov ecx, [esp + 12] // width
vpcmpeqb ymm5, ymm5, ymm5 // generate mask 0x00ff00ff
vpsrlw ymm5, ymm5, 8
@@ -3689,9 +3620,9 @@ void YUY2ToYRow_AVX2(const uint8* src_yuy2, uint8* dst_y, int width) {
vmovdqu ymm0, [eax]
vmovdqu ymm1, [eax + 32]
lea eax, [eax + 64]
- vpand ymm0, ymm0, ymm5 // even bytes are Y
+ vpand ymm0, ymm0, ymm5 // even bytes are Y
vpand ymm1, ymm1, ymm5
- vpackuswb ymm0, ymm0, ymm1 // mutates.
+ vpackuswb ymm0, ymm0, ymm1 // mutates.
vpermq ymm0, ymm0, 0xd8
vmovdqu [edx], ymm0
lea edx, [edx + 32]
@@ -3702,18 +3633,20 @@ void YUY2ToYRow_AVX2(const uint8* src_yuy2, uint8* dst_y, int width) {
}
}
-__declspec(naked)
-void YUY2ToUVRow_AVX2(const uint8* src_yuy2, int stride_yuy2,
- uint8* dst_u, uint8* dst_v, int width) {
+__declspec(naked) void YUY2ToUVRow_AVX2(const uint8_t* src_yuy2,
+ int stride_yuy2,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
__asm {
push esi
push edi
- mov eax, [esp + 8 + 4] // src_yuy2
- mov esi, [esp + 8 + 8] // stride_yuy2
- mov edx, [esp + 8 + 12] // dst_u
- mov edi, [esp + 8 + 16] // dst_v
- mov ecx, [esp + 8 + 20] // width
- vpcmpeqb ymm5, ymm5, ymm5 // generate mask 0x00ff00ff
+ mov eax, [esp + 8 + 4] // src_yuy2
+ mov esi, [esp + 8 + 8] // stride_yuy2
+ mov edx, [esp + 8 + 12] // dst_u
+ mov edi, [esp + 8 + 16] // dst_v
+ mov ecx, [esp + 8 + 20] // width
+ vpcmpeqb ymm5, ymm5, ymm5 // generate mask 0x00ff00ff
vpsrlw ymm5, ymm5, 8
sub edi, edx
@@ -3723,18 +3656,18 @@ void YUY2ToUVRow_AVX2(const uint8* src_yuy2, int stride_yuy2,
vpavgb ymm0, ymm0, [eax + esi]
vpavgb ymm1, ymm1, [eax + esi + 32]
lea eax, [eax + 64]
- vpsrlw ymm0, ymm0, 8 // YUYV -> UVUV
+ vpsrlw ymm0, ymm0, 8 // YUYV -> UVUV
vpsrlw ymm1, ymm1, 8
- vpackuswb ymm0, ymm0, ymm1 // mutates.
+ vpackuswb ymm0, ymm0, ymm1 // mutates.
vpermq ymm0, ymm0, 0xd8
vpand ymm1, ymm0, ymm5 // U
- vpsrlw ymm0, ymm0, 8 // V
+ vpsrlw ymm0, ymm0, 8 // V
vpackuswb ymm1, ymm1, ymm1 // mutates.
vpackuswb ymm0, ymm0, ymm0 // mutates.
vpermq ymm1, ymm1, 0xd8
vpermq ymm0, ymm0, 0xd8
vextractf128 [edx], ymm1, 0 // U
- vextractf128 [edx + edi], ymm0, 0 // V
+ vextractf128 [edx + edi], ymm0, 0 // V
lea edx, [edx + 16]
sub ecx, 32
jg convertloop
@@ -3746,16 +3679,17 @@ void YUY2ToUVRow_AVX2(const uint8* src_yuy2, int stride_yuy2,
}
}
-__declspec(naked)
-void YUY2ToUV422Row_AVX2(const uint8* src_yuy2,
- uint8* dst_u, uint8* dst_v, int width) {
+__declspec(naked) void YUY2ToUV422Row_AVX2(const uint8_t* src_yuy2,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
__asm {
push edi
- mov eax, [esp + 4 + 4] // src_yuy2
- mov edx, [esp + 4 + 8] // dst_u
- mov edi, [esp + 4 + 12] // dst_v
- mov ecx, [esp + 4 + 16] // width
- vpcmpeqb ymm5, ymm5, ymm5 // generate mask 0x00ff00ff
+ mov eax, [esp + 4 + 4] // src_yuy2
+ mov edx, [esp + 4 + 8] // dst_u
+ mov edi, [esp + 4 + 12] // dst_v
+ mov ecx, [esp + 4 + 16] // width
+ vpcmpeqb ymm5, ymm5, ymm5 // generate mask 0x00ff00ff
vpsrlw ymm5, ymm5, 8
sub edi, edx
@@ -3763,18 +3697,18 @@ void YUY2ToUV422Row_AVX2(const uint8* src_yuy2,
vmovdqu ymm0, [eax]
vmovdqu ymm1, [eax + 32]
lea eax, [eax + 64]
- vpsrlw ymm0, ymm0, 8 // YUYV -> UVUV
+ vpsrlw ymm0, ymm0, 8 // YUYV -> UVUV
vpsrlw ymm1, ymm1, 8
- vpackuswb ymm0, ymm0, ymm1 // mutates.
+ vpackuswb ymm0, ymm0, ymm1 // mutates.
vpermq ymm0, ymm0, 0xd8
vpand ymm1, ymm0, ymm5 // U
- vpsrlw ymm0, ymm0, 8 // V
+ vpsrlw ymm0, ymm0, 8 // V
vpackuswb ymm1, ymm1, ymm1 // mutates.
vpackuswb ymm0, ymm0, ymm0 // mutates.
vpermq ymm1, ymm1, 0xd8
vpermq ymm0, ymm0, 0xd8
vextractf128 [edx], ymm1, 0 // U
- vextractf128 [edx + edi], ymm0, 0 // V
+ vextractf128 [edx + edi], ymm0, 0 // V
lea edx, [edx + 16]
sub ecx, 32
jg convertloop
@@ -3785,21 +3719,21 @@ void YUY2ToUV422Row_AVX2(const uint8* src_yuy2,
}
}
-__declspec(naked)
-void UYVYToYRow_AVX2(const uint8* src_uyvy,
- uint8* dst_y, int width) {
+__declspec(naked) void UYVYToYRow_AVX2(const uint8_t* src_uyvy,
+ uint8_t* dst_y,
+ int width) {
__asm {
- mov eax, [esp + 4] // src_uyvy
- mov edx, [esp + 8] // dst_y
- mov ecx, [esp + 12] // width
+ mov eax, [esp + 4] // src_uyvy
+ mov edx, [esp + 8] // dst_y
+ mov ecx, [esp + 12] // width
convertloop:
vmovdqu ymm0, [eax]
vmovdqu ymm1, [eax + 32]
lea eax, [eax + 64]
- vpsrlw ymm0, ymm0, 8 // odd bytes are Y
+ vpsrlw ymm0, ymm0, 8 // odd bytes are Y
vpsrlw ymm1, ymm1, 8
- vpackuswb ymm0, ymm0, ymm1 // mutates.
+ vpackuswb ymm0, ymm0, ymm1 // mutates.
vpermq ymm0, ymm0, 0xd8
vmovdqu [edx], ymm0
lea edx, [edx + 32]
@@ -3810,18 +3744,20 @@ void UYVYToYRow_AVX2(const uint8* src_uyvy,
}
}
-__declspec(naked)
-void UYVYToUVRow_AVX2(const uint8* src_uyvy, int stride_uyvy,
- uint8* dst_u, uint8* dst_v, int width) {
+__declspec(naked) void UYVYToUVRow_AVX2(const uint8_t* src_uyvy,
+ int stride_uyvy,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
__asm {
push esi
push edi
- mov eax, [esp + 8 + 4] // src_yuy2
- mov esi, [esp + 8 + 8] // stride_yuy2
- mov edx, [esp + 8 + 12] // dst_u
- mov edi, [esp + 8 + 16] // dst_v
- mov ecx, [esp + 8 + 20] // width
- vpcmpeqb ymm5, ymm5, ymm5 // generate mask 0x00ff00ff
+ mov eax, [esp + 8 + 4] // src_yuy2
+ mov esi, [esp + 8 + 8] // stride_yuy2
+ mov edx, [esp + 8 + 12] // dst_u
+ mov edi, [esp + 8 + 16] // dst_v
+ mov ecx, [esp + 8 + 20] // width
+ vpcmpeqb ymm5, ymm5, ymm5 // generate mask 0x00ff00ff
vpsrlw ymm5, ymm5, 8
sub edi, edx
@@ -3831,18 +3767,18 @@ void UYVYToUVRow_AVX2(const uint8* src_uyvy, int stride_uyvy,
vpavgb ymm0, ymm0, [eax + esi]
vpavgb ymm1, ymm1, [eax + esi + 32]
lea eax, [eax + 64]
- vpand ymm0, ymm0, ymm5 // UYVY -> UVUV
+ vpand ymm0, ymm0, ymm5 // UYVY -> UVUV
vpand ymm1, ymm1, ymm5
- vpackuswb ymm0, ymm0, ymm1 // mutates.
+ vpackuswb ymm0, ymm0, ymm1 // mutates.
vpermq ymm0, ymm0, 0xd8
vpand ymm1, ymm0, ymm5 // U
- vpsrlw ymm0, ymm0, 8 // V
+ vpsrlw ymm0, ymm0, 8 // V
vpackuswb ymm1, ymm1, ymm1 // mutates.
vpackuswb ymm0, ymm0, ymm0 // mutates.
vpermq ymm1, ymm1, 0xd8
vpermq ymm0, ymm0, 0xd8
vextractf128 [edx], ymm1, 0 // U
- vextractf128 [edx + edi], ymm0, 0 // V
+ vextractf128 [edx + edi], ymm0, 0 // V
lea edx, [edx + 16]
sub ecx, 32
jg convertloop
@@ -3854,16 +3790,17 @@ void UYVYToUVRow_AVX2(const uint8* src_uyvy, int stride_uyvy,
}
}
-__declspec(naked)
-void UYVYToUV422Row_AVX2(const uint8* src_uyvy,
- uint8* dst_u, uint8* dst_v, int width) {
+__declspec(naked) void UYVYToUV422Row_AVX2(const uint8_t* src_uyvy,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
__asm {
push edi
- mov eax, [esp + 4 + 4] // src_yuy2
- mov edx, [esp + 4 + 8] // dst_u
- mov edi, [esp + 4 + 12] // dst_v
- mov ecx, [esp + 4 + 16] // width
- vpcmpeqb ymm5, ymm5, ymm5 // generate mask 0x00ff00ff
+ mov eax, [esp + 4 + 4] // src_yuy2
+ mov edx, [esp + 4 + 8] // dst_u
+ mov edi, [esp + 4 + 12] // dst_v
+ mov ecx, [esp + 4 + 16] // width
+ vpcmpeqb ymm5, ymm5, ymm5 // generate mask 0x00ff00ff
vpsrlw ymm5, ymm5, 8
sub edi, edx
@@ -3871,18 +3808,18 @@ void UYVYToUV422Row_AVX2(const uint8* src_uyvy,
vmovdqu ymm0, [eax]
vmovdqu ymm1, [eax + 32]
lea eax, [eax + 64]
- vpand ymm0, ymm0, ymm5 // UYVY -> UVUV
+ vpand ymm0, ymm0, ymm5 // UYVY -> UVUV
vpand ymm1, ymm1, ymm5
- vpackuswb ymm0, ymm0, ymm1 // mutates.
+ vpackuswb ymm0, ymm0, ymm1 // mutates.
vpermq ymm0, ymm0, 0xd8
vpand ymm1, ymm0, ymm5 // U
- vpsrlw ymm0, ymm0, 8 // V
+ vpsrlw ymm0, ymm0, 8 // V
vpackuswb ymm1, ymm1, ymm1 // mutates.
vpackuswb ymm0, ymm0, ymm0 // mutates.
vpermq ymm1, ymm1, 0xd8
vpermq ymm0, ymm0, 0xd8
vextractf128 [edx], ymm1, 0 // U
- vextractf128 [edx + edi], ymm0, 0 // V
+ vextractf128 [edx + edi], ymm0, 0 // V
lea edx, [edx + 16]
sub ecx, 32
jg convertloop
@@ -3895,21 +3832,21 @@ void UYVYToUV422Row_AVX2(const uint8* src_uyvy,
#endif // HAS_YUY2TOYROW_AVX2
#ifdef HAS_YUY2TOYROW_SSE2
-__declspec(naked)
-void YUY2ToYRow_SSE2(const uint8* src_yuy2,
- uint8* dst_y, int width) {
- __asm {
- mov eax, [esp + 4] // src_yuy2
- mov edx, [esp + 8] // dst_y
- mov ecx, [esp + 12] // width
- pcmpeqb xmm5, xmm5 // generate mask 0x00ff00ff
+__declspec(naked) void YUY2ToYRow_SSE2(const uint8_t* src_yuy2,
+ uint8_t* dst_y,
+ int width) {
+ __asm {
+ mov eax, [esp + 4] // src_yuy2
+ mov edx, [esp + 8] // dst_y
+ mov ecx, [esp + 12] // width
+ pcmpeqb xmm5, xmm5 // generate mask 0x00ff00ff
psrlw xmm5, 8
convertloop:
movdqu xmm0, [eax]
movdqu xmm1, [eax + 16]
lea eax, [eax + 32]
- pand xmm0, xmm5 // even bytes are Y
+ pand xmm0, xmm5 // even bytes are Y
pand xmm1, xmm5
packuswb xmm0, xmm1
movdqu [edx], xmm0
@@ -3920,18 +3857,20 @@ void YUY2ToYRow_SSE2(const uint8* src_yuy2,
}
}
-__declspec(naked)
-void YUY2ToUVRow_SSE2(const uint8* src_yuy2, int stride_yuy2,
- uint8* dst_u, uint8* dst_v, int width) {
+__declspec(naked) void YUY2ToUVRow_SSE2(const uint8_t* src_yuy2,
+ int stride_yuy2,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
__asm {
push esi
push edi
- mov eax, [esp + 8 + 4] // src_yuy2
- mov esi, [esp + 8 + 8] // stride_yuy2
- mov edx, [esp + 8 + 12] // dst_u
- mov edi, [esp + 8 + 16] // dst_v
- mov ecx, [esp + 8 + 20] // width
- pcmpeqb xmm5, xmm5 // generate mask 0x00ff00ff
+ mov eax, [esp + 8 + 4] // src_yuy2
+ mov esi, [esp + 8 + 8] // stride_yuy2
+ mov edx, [esp + 8 + 12] // dst_u
+ mov edi, [esp + 8 + 16] // dst_v
+ mov ecx, [esp + 8 + 20] // width
+ pcmpeqb xmm5, xmm5 // generate mask 0x00ff00ff
psrlw xmm5, 8
sub edi, edx
@@ -3943,13 +3882,13 @@ void YUY2ToUVRow_SSE2(const uint8* src_yuy2, int stride_yuy2,
lea eax, [eax + 32]
pavgb xmm0, xmm2
pavgb xmm1, xmm3
- psrlw xmm0, 8 // YUYV -> UVUV
+ psrlw xmm0, 8 // YUYV -> UVUV
psrlw xmm1, 8
packuswb xmm0, xmm1
movdqa xmm1, xmm0
pand xmm0, xmm5 // U
packuswb xmm0, xmm0
- psrlw xmm1, 8 // V
+ psrlw xmm1, 8 // V
packuswb xmm1, xmm1
movq qword ptr [edx], xmm0
movq qword ptr [edx + edi], xmm1
@@ -3963,16 +3902,17 @@ void YUY2ToUVRow_SSE2(const uint8* src_yuy2, int stride_yuy2,
}
}
-__declspec(naked)
-void YUY2ToUV422Row_SSE2(const uint8* src_yuy2,
- uint8* dst_u, uint8* dst_v, int width) {
+__declspec(naked) void YUY2ToUV422Row_SSE2(const uint8_t* src_yuy2,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
__asm {
push edi
- mov eax, [esp + 4 + 4] // src_yuy2
- mov edx, [esp + 4 + 8] // dst_u
- mov edi, [esp + 4 + 12] // dst_v
- mov ecx, [esp + 4 + 16] // width
- pcmpeqb xmm5, xmm5 // generate mask 0x00ff00ff
+ mov eax, [esp + 4 + 4] // src_yuy2
+ mov edx, [esp + 4 + 8] // dst_u
+ mov edi, [esp + 4 + 12] // dst_v
+ mov ecx, [esp + 4 + 16] // width
+ pcmpeqb xmm5, xmm5 // generate mask 0x00ff00ff
psrlw xmm5, 8
sub edi, edx
@@ -3980,13 +3920,13 @@ void YUY2ToUV422Row_SSE2(const uint8* src_yuy2,
movdqu xmm0, [eax]
movdqu xmm1, [eax + 16]
lea eax, [eax + 32]
- psrlw xmm0, 8 // YUYV -> UVUV
+ psrlw xmm0, 8 // YUYV -> UVUV
psrlw xmm1, 8
packuswb xmm0, xmm1
movdqa xmm1, xmm0
pand xmm0, xmm5 // U
packuswb xmm0, xmm0
- psrlw xmm1, 8 // V
+ psrlw xmm1, 8 // V
packuswb xmm1, xmm1
movq qword ptr [edx], xmm0
movq qword ptr [edx + edi], xmm1
@@ -3999,19 +3939,19 @@ void YUY2ToUV422Row_SSE2(const uint8* src_yuy2,
}
}
-__declspec(naked)
-void UYVYToYRow_SSE2(const uint8* src_uyvy,
- uint8* dst_y, int width) {
+__declspec(naked) void UYVYToYRow_SSE2(const uint8_t* src_uyvy,
+ uint8_t* dst_y,
+ int width) {
__asm {
- mov eax, [esp + 4] // src_uyvy
- mov edx, [esp + 8] // dst_y
- mov ecx, [esp + 12] // width
+ mov eax, [esp + 4] // src_uyvy
+ mov edx, [esp + 8] // dst_y
+ mov ecx, [esp + 12] // width
convertloop:
movdqu xmm0, [eax]
movdqu xmm1, [eax + 16]
lea eax, [eax + 32]
- psrlw xmm0, 8 // odd bytes are Y
+ psrlw xmm0, 8 // odd bytes are Y
psrlw xmm1, 8
packuswb xmm0, xmm1
movdqu [edx], xmm0
@@ -4022,18 +3962,20 @@ void UYVYToYRow_SSE2(const uint8* src_uyvy,
}
}
-__declspec(naked)
-void UYVYToUVRow_SSE2(const uint8* src_uyvy, int stride_uyvy,
- uint8* dst_u, uint8* dst_v, int width) {
+__declspec(naked) void UYVYToUVRow_SSE2(const uint8_t* src_uyvy,
+ int stride_uyvy,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
__asm {
push esi
push edi
- mov eax, [esp + 8 + 4] // src_yuy2
- mov esi, [esp + 8 + 8] // stride_yuy2
- mov edx, [esp + 8 + 12] // dst_u
- mov edi, [esp + 8 + 16] // dst_v
- mov ecx, [esp + 8 + 20] // width
- pcmpeqb xmm5, xmm5 // generate mask 0x00ff00ff
+ mov eax, [esp + 8 + 4] // src_yuy2
+ mov esi, [esp + 8 + 8] // stride_yuy2
+ mov edx, [esp + 8 + 12] // dst_u
+ mov edi, [esp + 8 + 16] // dst_v
+ mov ecx, [esp + 8 + 20] // width
+ pcmpeqb xmm5, xmm5 // generate mask 0x00ff00ff
psrlw xmm5, 8
sub edi, edx
@@ -4045,13 +3987,13 @@ void UYVYToUVRow_SSE2(const uint8* src_uyvy, int stride_uyvy,
lea eax, [eax + 32]
pavgb xmm0, xmm2
pavgb xmm1, xmm3
- pand xmm0, xmm5 // UYVY -> UVUV
+ pand xmm0, xmm5 // UYVY -> UVUV
pand xmm1, xmm5
packuswb xmm0, xmm1
movdqa xmm1, xmm0
pand xmm0, xmm5 // U
packuswb xmm0, xmm0
- psrlw xmm1, 8 // V
+ psrlw xmm1, 8 // V
packuswb xmm1, xmm1
movq qword ptr [edx], xmm0
movq qword ptr [edx + edi], xmm1
@@ -4065,16 +4007,17 @@ void UYVYToUVRow_SSE2(const uint8* src_uyvy, int stride_uyvy,
}
}
-__declspec(naked)
-void UYVYToUV422Row_SSE2(const uint8* src_uyvy,
- uint8* dst_u, uint8* dst_v, int width) {
+__declspec(naked) void UYVYToUV422Row_SSE2(const uint8_t* src_uyvy,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int width) {
__asm {
push edi
- mov eax, [esp + 4 + 4] // src_yuy2
- mov edx, [esp + 4 + 8] // dst_u
- mov edi, [esp + 4 + 12] // dst_v
- mov ecx, [esp + 4 + 16] // width
- pcmpeqb xmm5, xmm5 // generate mask 0x00ff00ff
+ mov eax, [esp + 4 + 4] // src_yuy2
+ mov edx, [esp + 4 + 8] // dst_u
+ mov edi, [esp + 4 + 12] // dst_v
+ mov ecx, [esp + 4 + 16] // width
+ pcmpeqb xmm5, xmm5 // generate mask 0x00ff00ff
psrlw xmm5, 8
sub edi, edx
@@ -4082,13 +4025,13 @@ void UYVYToUV422Row_SSE2(const uint8* src_uyvy,
movdqu xmm0, [eax]
movdqu xmm1, [eax + 16]
lea eax, [eax + 32]
- pand xmm0, xmm5 // UYVY -> UVUV
+ pand xmm0, xmm5 // UYVY -> UVUV
pand xmm1, xmm5
packuswb xmm0, xmm1
movdqa xmm1, xmm0
pand xmm0, xmm5 // U
packuswb xmm0, xmm0
- psrlw xmm1, 8 // V
+ psrlw xmm1, 8 // V
packuswb xmm1, xmm1
movq qword ptr [edx], xmm0
movq qword ptr [edx + edi], xmm1
@@ -4108,13 +4051,15 @@ void UYVYToUV422Row_SSE2(const uint8* src_uyvy,
// =((A2*C2)+(B2*(255-C2))+255)/256
// signed version of math
// =(((A2-128)*C2)+((B2-128)*(255-C2))+32768+127)/256
-__declspec(naked)
-void BlendPlaneRow_SSSE3(const uint8* src0, const uint8* src1,
- const uint8* alpha, uint8* dst, int width) {
+__declspec(naked) void BlendPlaneRow_SSSE3(const uint8_t* src0,
+ const uint8_t* src1,
+ const uint8_t* alpha,
+ uint8_t* dst,
+ int width) {
__asm {
push esi
push edi
- pcmpeqb xmm5, xmm5 // generate mask 0xff00ff00
+ pcmpeqb xmm5, xmm5 // generate mask 0xff00ff00
psllw xmm5, 8
mov eax, 0x80808080 // 128 for biasing image to signed.
movd xmm6, eax
@@ -4123,8 +4068,8 @@ void BlendPlaneRow_SSSE3(const uint8* src0, const uint8* src1,
mov eax, 0x807f807f // 32768 + 127 for unbias and round.
movd xmm7, eax
pshufd xmm7, xmm7, 0x00
- mov eax, [esp + 8 + 4] // src0
- mov edx, [esp + 8 + 8] // src1
+ mov eax, [esp + 8 + 4] // src0
+ mov edx, [esp + 8 + 8] // src1
mov esi, [esp + 8 + 12] // alpha
mov edi, [esp + 8 + 16] // dst
mov ecx, [esp + 8 + 20] // width
@@ -4132,17 +4077,17 @@ void BlendPlaneRow_SSSE3(const uint8* src0, const uint8* src1,
sub edx, esi
sub edi, esi
- // 8 pixel loop.
+ // 8 pixel loop.
convertloop8:
- movq xmm0, qword ptr [esi] // alpha
+ movq xmm0, qword ptr [esi] // alpha
punpcklbw xmm0, xmm0
- pxor xmm0, xmm5 // a, 255-a
+ pxor xmm0, xmm5 // a, 255-a
movq xmm1, qword ptr [eax + esi] // src0
movq xmm2, qword ptr [edx + esi] // src1
punpcklbw xmm1, xmm2
- psubb xmm1, xmm6 // bias src0/1 - 128
+ psubb xmm1, xmm6 // bias src0/1 - 128
pmaddubsw xmm0, xmm1
- paddw xmm0, xmm7 // unbias result - 32768 and round.
+ paddw xmm0, xmm7 // unbias result - 32768 and round.
psrlw xmm0, 8
packuswb xmm0, xmm0
movq qword ptr [edi + esi], xmm0
@@ -4163,13 +4108,15 @@ void BlendPlaneRow_SSSE3(const uint8* src0, const uint8* src1,
// =((A2*C2)+(B2*(255-C2))+255)/256
// signed version of math
// =(((A2-128)*C2)+((B2-128)*(255-C2))+32768+127)/256
-__declspec(naked)
-void BlendPlaneRow_AVX2(const uint8* src0, const uint8* src1,
- const uint8* alpha, uint8* dst, int width) {
+__declspec(naked) void BlendPlaneRow_AVX2(const uint8_t* src0,
+ const uint8_t* src1,
+ const uint8_t* alpha,
+ uint8_t* dst,
+ int width) {
__asm {
push esi
push edi
- vpcmpeqb ymm5, ymm5, ymm5 // generate mask 0xff00ff00
+ vpcmpeqb ymm5, ymm5, ymm5 // generate mask 0xff00ff00
vpsllw ymm5, ymm5, 8
mov eax, 0x80808080 // 128 for biasing image to signed.
vmovd xmm6, eax
@@ -4177,8 +4124,8 @@ void BlendPlaneRow_AVX2(const uint8* src0, const uint8* src1,
mov eax, 0x807f807f // 32768 + 127 for unbias and round.
vmovd xmm7, eax
vbroadcastss ymm7, xmm7
- mov eax, [esp + 8 + 4] // src0
- mov edx, [esp + 8 + 8] // src1
+ mov eax, [esp + 8 + 4] // src0
+ mov edx, [esp + 8 + 8] // src1
mov esi, [esp + 8 + 12] // alpha
mov edi, [esp + 8 + 16] // dst
mov ecx, [esp + 8 + 20] // width
@@ -4186,23 +4133,23 @@ void BlendPlaneRow_AVX2(const uint8* src0, const uint8* src1,
sub edx, esi
sub edi, esi
- // 32 pixel loop.
+ // 32 pixel loop.
convertloop32:
- vmovdqu ymm0, [esi] // alpha
- vpunpckhbw ymm3, ymm0, ymm0 // 8..15, 24..31
- vpunpcklbw ymm0, ymm0, ymm0 // 0..7, 16..23
- vpxor ymm3, ymm3, ymm5 // a, 255-a
- vpxor ymm0, ymm0, ymm5 // a, 255-a
+ vmovdqu ymm0, [esi] // alpha
+ vpunpckhbw ymm3, ymm0, ymm0 // 8..15, 24..31
+ vpunpcklbw ymm0, ymm0, ymm0 // 0..7, 16..23
+ vpxor ymm3, ymm3, ymm5 // a, 255-a
+ vpxor ymm0, ymm0, ymm5 // a, 255-a
vmovdqu ymm1, [eax + esi] // src0
vmovdqu ymm2, [edx + esi] // src1
vpunpckhbw ymm4, ymm1, ymm2
vpunpcklbw ymm1, ymm1, ymm2
- vpsubb ymm4, ymm4, ymm6 // bias src0/1 - 128
- vpsubb ymm1, ymm1, ymm6 // bias src0/1 - 128
+ vpsubb ymm4, ymm4, ymm6 // bias src0/1 - 128
+ vpsubb ymm1, ymm1, ymm6 // bias src0/1 - 128
vpmaddubsw ymm3, ymm3, ymm4
vpmaddubsw ymm0, ymm0, ymm1
- vpaddw ymm3, ymm3, ymm7 // unbias result - 32768 and round.
- vpaddw ymm0, ymm0, ymm7 // unbias result - 32768 and round.
+ vpaddw ymm3, ymm3, ymm7 // unbias result - 32768 and round.
+ vpaddw ymm0, ymm0, ymm7 // unbias result - 32768 and round.
vpsrlw ymm3, ymm3, 8
vpsrlw ymm0, ymm0, 8
vpackuswb ymm0, ymm0, ymm3
@@ -4221,52 +4168,51 @@ void BlendPlaneRow_AVX2(const uint8* src0, const uint8* src1,
#ifdef HAS_ARGBBLENDROW_SSSE3
// Shuffle table for isolating alpha.
-static const uvec8 kShuffleAlpha = {
- 3u, 0x80, 3u, 0x80, 7u, 0x80, 7u, 0x80,
- 11u, 0x80, 11u, 0x80, 15u, 0x80, 15u, 0x80
-};
+static const uvec8 kShuffleAlpha = {3u, 0x80, 3u, 0x80, 7u, 0x80, 7u, 0x80,
+ 11u, 0x80, 11u, 0x80, 15u, 0x80, 15u, 0x80};
// Blend 8 pixels at a time.
-__declspec(naked)
-void ARGBBlendRow_SSSE3(const uint8* src_argb0, const uint8* src_argb1,
- uint8* dst_argb, int width) {
+__declspec(naked) void ARGBBlendRow_SSSE3(const uint8_t* src_argb0,
+ const uint8_t* src_argb1,
+ uint8_t* dst_argb,
+ int width) {
__asm {
push esi
- mov eax, [esp + 4 + 4] // src_argb0
- mov esi, [esp + 4 + 8] // src_argb1
+ mov eax, [esp + 4 + 4] // src_argb0
+ mov esi, [esp + 4 + 8] // src_argb1
mov edx, [esp + 4 + 12] // dst_argb
mov ecx, [esp + 4 + 16] // width
- pcmpeqb xmm7, xmm7 // generate constant 0x0001
+ pcmpeqb xmm7, xmm7 // generate constant 0x0001
psrlw xmm7, 15
- pcmpeqb xmm6, xmm6 // generate mask 0x00ff00ff
+ pcmpeqb xmm6, xmm6 // generate mask 0x00ff00ff
psrlw xmm6, 8
- pcmpeqb xmm5, xmm5 // generate mask 0xff00ff00
+ pcmpeqb xmm5, xmm5 // generate mask 0xff00ff00
psllw xmm5, 8
- pcmpeqb xmm4, xmm4 // generate mask 0xff000000
+ pcmpeqb xmm4, xmm4 // generate mask 0xff000000
pslld xmm4, 24
sub ecx, 4
- jl convertloop4b // less than 4 pixels?
+ jl convertloop4b // less than 4 pixels?
- // 4 pixel loop.
+ // 4 pixel loop.
convertloop4:
- movdqu xmm3, [eax] // src argb
+ movdqu xmm3, [eax] // src argb
lea eax, [eax + 16]
- movdqa xmm0, xmm3 // src argb
- pxor xmm3, xmm4 // ~alpha
- movdqu xmm2, [esi] // _r_b
- pshufb xmm3, xmmword ptr kShuffleAlpha // alpha
- pand xmm2, xmm6 // _r_b
- paddw xmm3, xmm7 // 256 - alpha
- pmullw xmm2, xmm3 // _r_b * alpha
- movdqu xmm1, [esi] // _a_g
+ movdqa xmm0, xmm3 // src argb
+ pxor xmm3, xmm4 // ~alpha
+ movdqu xmm2, [esi] // _r_b
+ pshufb xmm3, xmmword ptr kShuffleAlpha // alpha
+ pand xmm2, xmm6 // _r_b
+ paddw xmm3, xmm7 // 256 - alpha
+ pmullw xmm2, xmm3 // _r_b * alpha
+ movdqu xmm1, [esi] // _a_g
lea esi, [esi + 16]
- psrlw xmm1, 8 // _a_g
- por xmm0, xmm4 // set alpha to 255
- pmullw xmm1, xmm3 // _a_g * alpha
- psrlw xmm2, 8 // _r_b convert to 8 bits again
- paddusb xmm0, xmm2 // + src argb
- pand xmm1, xmm5 // a_g_ convert to 8 bits again
- paddusb xmm0, xmm1 // + src argb
+ psrlw xmm1, 8 // _a_g
+ por xmm0, xmm4 // set alpha to 255
+ pmullw xmm1, xmm3 // _a_g * alpha
+ psrlw xmm2, 8 // _r_b convert to 8 bits again
+ paddusb xmm0, xmm2 // + src argb
+ pand xmm1, xmm5 // a_g_ convert to 8 bits again
+ paddusb xmm0, xmm1 // + src argb
movdqu [edx], xmm0
lea edx, [edx + 16]
sub ecx, 4
@@ -4276,26 +4222,26 @@ void ARGBBlendRow_SSSE3(const uint8* src_argb0, const uint8* src_argb1,
add ecx, 4 - 1
jl convertloop1b
- // 1 pixel loop.
+ // 1 pixel loop.
convertloop1:
- movd xmm3, [eax] // src argb
+ movd xmm3, [eax] // src argb
lea eax, [eax + 4]
- movdqa xmm0, xmm3 // src argb
- pxor xmm3, xmm4 // ~alpha
- movd xmm2, [esi] // _r_b
- pshufb xmm3, xmmword ptr kShuffleAlpha // alpha
- pand xmm2, xmm6 // _r_b
- paddw xmm3, xmm7 // 256 - alpha
- pmullw xmm2, xmm3 // _r_b * alpha
- movd xmm1, [esi] // _a_g
+ movdqa xmm0, xmm3 // src argb
+ pxor xmm3, xmm4 // ~alpha
+ movd xmm2, [esi] // _r_b
+ pshufb xmm3, xmmword ptr kShuffleAlpha // alpha
+ pand xmm2, xmm6 // _r_b
+ paddw xmm3, xmm7 // 256 - alpha
+ pmullw xmm2, xmm3 // _r_b * alpha
+ movd xmm1, [esi] // _a_g
lea esi, [esi + 4]
- psrlw xmm1, 8 // _a_g
- por xmm0, xmm4 // set alpha to 255
- pmullw xmm1, xmm3 // _a_g * alpha
- psrlw xmm2, 8 // _r_b convert to 8 bits again
- paddusb xmm0, xmm2 // + src argb
- pand xmm1, xmm5 // a_g_ convert to 8 bits again
- paddusb xmm0, xmm1 // + src argb
+ psrlw xmm1, 8 // _a_g
+ por xmm0, xmm4 // set alpha to 255
+ pmullw xmm1, xmm3 // _a_g * alpha
+ psrlw xmm2, 8 // _r_b convert to 8 bits again
+ paddusb xmm0, xmm2 // + src argb
+ pand xmm1, xmm5 // a_g_ convert to 8 bits again
+ paddusb xmm0, xmm1 // + src argb
movd [edx], xmm0
lea edx, [edx + 4]
sub ecx, 1
@@ -4311,41 +4257,42 @@ void ARGBBlendRow_SSSE3(const uint8* src_argb0, const uint8* src_argb1,
#ifdef HAS_ARGBATTENUATEROW_SSSE3
// Shuffle table duplicating alpha.
static const uvec8 kShuffleAlpha0 = {
- 3u, 3u, 3u, 3u, 3u, 3u, 128u, 128u, 7u, 7u, 7u, 7u, 7u, 7u, 128u, 128u,
+ 3u, 3u, 3u, 3u, 3u, 3u, 128u, 128u, 7u, 7u, 7u, 7u, 7u, 7u, 128u, 128u,
};
static const uvec8 kShuffleAlpha1 = {
- 11u, 11u, 11u, 11u, 11u, 11u, 128u, 128u,
- 15u, 15u, 15u, 15u, 15u, 15u, 128u, 128u,
+ 11u, 11u, 11u, 11u, 11u, 11u, 128u, 128u,
+ 15u, 15u, 15u, 15u, 15u, 15u, 128u, 128u,
};
-__declspec(naked)
-void ARGBAttenuateRow_SSSE3(const uint8* src_argb, uint8* dst_argb, int width) {
+__declspec(naked) void ARGBAttenuateRow_SSSE3(const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ int width) {
__asm {
- mov eax, [esp + 4] // src_argb0
- mov edx, [esp + 8] // dst_argb
+ mov eax, [esp + 4] // src_argb0
+ mov edx, [esp + 8] // dst_argb
mov ecx, [esp + 12] // width
- pcmpeqb xmm3, xmm3 // generate mask 0xff000000
+ pcmpeqb xmm3, xmm3 // generate mask 0xff000000
pslld xmm3, 24
movdqa xmm4, xmmword ptr kShuffleAlpha0
movdqa xmm5, xmmword ptr kShuffleAlpha1
convertloop:
- movdqu xmm0, [eax] // read 4 pixels
- pshufb xmm0, xmm4 // isolate first 2 alphas
- movdqu xmm1, [eax] // read 4 pixels
- punpcklbw xmm1, xmm1 // first 2 pixel rgbs
- pmulhuw xmm0, xmm1 // rgb * a
- movdqu xmm1, [eax] // read 4 pixels
- pshufb xmm1, xmm5 // isolate next 2 alphas
- movdqu xmm2, [eax] // read 4 pixels
- punpckhbw xmm2, xmm2 // next 2 pixel rgbs
- pmulhuw xmm1, xmm2 // rgb * a
- movdqu xmm2, [eax] // mask original alpha
+ movdqu xmm0, [eax] // read 4 pixels
+ pshufb xmm0, xmm4 // isolate first 2 alphas
+ movdqu xmm1, [eax] // read 4 pixels
+ punpcklbw xmm1, xmm1 // first 2 pixel rgbs
+ pmulhuw xmm0, xmm1 // rgb * a
+ movdqu xmm1, [eax] // read 4 pixels
+ pshufb xmm1, xmm5 // isolate next 2 alphas
+ movdqu xmm2, [eax] // read 4 pixels
+ punpckhbw xmm2, xmm2 // next 2 pixel rgbs
+ pmulhuw xmm1, xmm2 // rgb * a
+ movdqu xmm2, [eax] // mask original alpha
lea eax, [eax + 16]
pand xmm2, xmm3
psrlw xmm0, 8
psrlw xmm1, 8
packuswb xmm0, xmm1
- por xmm0, xmm2 // copy original alpha
+ por xmm0, xmm2 // copy original alpha
movdqu [edx], xmm0
lea edx, [edx + 16]
sub ecx, 4
@@ -4358,22 +4305,23 @@ void ARGBAttenuateRow_SSSE3(const uint8* src_argb, uint8* dst_argb, int width) {
#ifdef HAS_ARGBATTENUATEROW_AVX2
// Shuffle table duplicating alpha.
-static const uvec8 kShuffleAlpha_AVX2 = {
- 6u, 7u, 6u, 7u, 6u, 7u, 128u, 128u, 14u, 15u, 14u, 15u, 14u, 15u, 128u, 128u
-};
-__declspec(naked)
-void ARGBAttenuateRow_AVX2(const uint8* src_argb, uint8* dst_argb, int width) {
- __asm {
- mov eax, [esp + 4] // src_argb0
- mov edx, [esp + 8] // dst_argb
+static const uvec8 kShuffleAlpha_AVX2 = {6u, 7u, 6u, 7u, 6u, 7u,
+ 128u, 128u, 14u, 15u, 14u, 15u,
+ 14u, 15u, 128u, 128u};
+__declspec(naked) void ARGBAttenuateRow_AVX2(const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ int width) {
+ __asm {
+ mov eax, [esp + 4] // src_argb0
+ mov edx, [esp + 8] // dst_argb
mov ecx, [esp + 12] // width
sub edx, eax
vbroadcastf128 ymm4, xmmword ptr kShuffleAlpha_AVX2
- vpcmpeqb ymm5, ymm5, ymm5 // generate mask 0xff000000
+ vpcmpeqb ymm5, ymm5, ymm5 // generate mask 0xff000000
vpslld ymm5, ymm5, 24
convertloop:
- vmovdqu ymm6, [eax] // read 8 pixels.
+ vmovdqu ymm6, [eax] // read 8 pixels.
vpunpcklbw ymm0, ymm6, ymm6 // low 4 pixels. mutated.
vpunpckhbw ymm1, ymm6, ymm6 // high 4 pixels. mutated.
vpshufb ymm2, ymm0, ymm4 // low 4 alphas
@@ -4398,40 +4346,40 @@ void ARGBAttenuateRow_AVX2(const uint8* src_argb, uint8* dst_argb, int width) {
#ifdef HAS_ARGBUNATTENUATEROW_SSE2
// Unattenuate 4 pixels at a time.
-__declspec(naked)
-void ARGBUnattenuateRow_SSE2(const uint8* src_argb, uint8* dst_argb,
- int width) {
+__declspec(naked) void ARGBUnattenuateRow_SSE2(const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ int width) {
__asm {
push ebx
push esi
push edi
- mov eax, [esp + 12 + 4] // src_argb
- mov edx, [esp + 12 + 8] // dst_argb
+ mov eax, [esp + 12 + 4] // src_argb
+ mov edx, [esp + 12 + 8] // dst_argb
mov ecx, [esp + 12 + 12] // width
lea ebx, fixed_invtbl8
convertloop:
- movdqu xmm0, [eax] // read 4 pixels
+ movdqu xmm0, [eax] // read 4 pixels
movzx esi, byte ptr [eax + 3] // first alpha
movzx edi, byte ptr [eax + 7] // second alpha
- punpcklbw xmm0, xmm0 // first 2
+ punpcklbw xmm0, xmm0 // first 2
movd xmm2, dword ptr [ebx + esi * 4]
movd xmm3, dword ptr [ebx + edi * 4]
- pshuflw xmm2, xmm2, 040h // first 4 inv_alpha words. 1, a, a, a
- pshuflw xmm3, xmm3, 040h // next 4 inv_alpha words
+ pshuflw xmm2, xmm2, 040h // first 4 inv_alpha words. 1, a, a, a
+ pshuflw xmm3, xmm3, 040h // next 4 inv_alpha words
movlhps xmm2, xmm3
- pmulhuw xmm0, xmm2 // rgb * a
+ pmulhuw xmm0, xmm2 // rgb * a
- movdqu xmm1, [eax] // read 4 pixels
+ movdqu xmm1, [eax] // read 4 pixels
movzx esi, byte ptr [eax + 11] // third alpha
movzx edi, byte ptr [eax + 15] // forth alpha
- punpckhbw xmm1, xmm1 // next 2
+ punpckhbw xmm1, xmm1 // next 2
movd xmm2, dword ptr [ebx + esi * 4]
movd xmm3, dword ptr [ebx + edi * 4]
- pshuflw xmm2, xmm2, 040h // first 4 inv_alpha words
- pshuflw xmm3, xmm3, 040h // next 4 inv_alpha words
+ pshuflw xmm2, xmm2, 040h // first 4 inv_alpha words
+ pshuflw xmm3, xmm3, 040h // next 4 inv_alpha words
movlhps xmm2, xmm3
- pmulhuw xmm1, xmm2 // rgb * a
+ pmulhuw xmm1, xmm2 // rgb * a
lea eax, [eax + 16]
packuswb xmm0, xmm1
movdqu [edx], xmm0
@@ -4450,25 +4398,24 @@ void ARGBUnattenuateRow_SSE2(const uint8* src_argb, uint8* dst_argb,
#ifdef HAS_ARGBUNATTENUATEROW_AVX2
// Shuffle table duplicating alpha.
static const uvec8 kUnattenShuffleAlpha_AVX2 = {
- 0u, 1u, 0u, 1u, 0u, 1u, 6u, 7u, 8u, 9u, 8u, 9u, 8u, 9u, 14u, 15u
-};
+ 0u, 1u, 0u, 1u, 0u, 1u, 6u, 7u, 8u, 9u, 8u, 9u, 8u, 9u, 14u, 15u};
// TODO(fbarchard): Enable USE_GATHER for future hardware if faster.
// USE_GATHER is not on by default, due to being a slow instruction.
#ifdef USE_GATHER
-__declspec(naked)
-void ARGBUnattenuateRow_AVX2(const uint8* src_argb, uint8* dst_argb,
- int width) {
+__declspec(naked) void ARGBUnattenuateRow_AVX2(const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ int width) {
__asm {
- mov eax, [esp + 4] // src_argb0
- mov edx, [esp + 8] // dst_argb
+ mov eax, [esp + 4] // src_argb0
+ mov edx, [esp + 8] // dst_argb
mov ecx, [esp + 12] // width
sub edx, eax
vbroadcastf128 ymm4, xmmword ptr kUnattenShuffleAlpha_AVX2
convertloop:
- vmovdqu ymm6, [eax] // read 8 pixels.
+ vmovdqu ymm6, [eax] // read 8 pixels.
vpcmpeqb ymm5, ymm5, ymm5 // generate mask 0xffffffff for gather.
- vpsrld ymm2, ymm6, 24 // alpha in low 8 bits.
+ vpsrld ymm2, ymm6, 24 // alpha in low 8 bits.
vpunpcklbw ymm0, ymm6, ymm6 // low 4 pixels. mutated.
vpunpckhbw ymm1, ymm6, ymm6 // high 4 pixels. mutated.
vpgatherdd ymm3, [ymm2 * 4 + fixed_invtbl8], ymm5 // ymm5 cleared. 1, a
@@ -4488,50 +4435,50 @@ void ARGBUnattenuateRow_AVX2(const uint8* src_argb, uint8* dst_argb,
ret
}
}
-#else // USE_GATHER
-__declspec(naked)
-void ARGBUnattenuateRow_AVX2(const uint8* src_argb, uint8* dst_argb,
- int width) {
+#else // USE_GATHER
+__declspec(naked) void ARGBUnattenuateRow_AVX2(const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ int width) {
__asm {
push ebx
push esi
push edi
- mov eax, [esp + 12 + 4] // src_argb
- mov edx, [esp + 12 + 8] // dst_argb
+ mov eax, [esp + 12 + 4] // src_argb
+ mov edx, [esp + 12 + 8] // dst_argb
mov ecx, [esp + 12 + 12] // width
sub edx, eax
lea ebx, fixed_invtbl8
vbroadcastf128 ymm5, xmmword ptr kUnattenShuffleAlpha_AVX2
convertloop:
- // replace VPGATHER
- movzx esi, byte ptr [eax + 3] // alpha0
- movzx edi, byte ptr [eax + 7] // alpha1
+ // replace VPGATHER
+ movzx esi, byte ptr [eax + 3] // alpha0
+ movzx edi, byte ptr [eax + 7] // alpha1
vmovd xmm0, dword ptr [ebx + esi * 4] // [1,a0]
vmovd xmm1, dword ptr [ebx + edi * 4] // [1,a1]
- movzx esi, byte ptr [eax + 11] // alpha2
- movzx edi, byte ptr [eax + 15] // alpha3
- vpunpckldq xmm6, xmm0, xmm1 // [1,a1,1,a0]
+ movzx esi, byte ptr [eax + 11] // alpha2
+ movzx edi, byte ptr [eax + 15] // alpha3
+ vpunpckldq xmm6, xmm0, xmm1 // [1,a1,1,a0]
vmovd xmm2, dword ptr [ebx + esi * 4] // [1,a2]
vmovd xmm3, dword ptr [ebx + edi * 4] // [1,a3]
- movzx esi, byte ptr [eax + 19] // alpha4
- movzx edi, byte ptr [eax + 23] // alpha5
- vpunpckldq xmm7, xmm2, xmm3 // [1,a3,1,a2]
+ movzx esi, byte ptr [eax + 19] // alpha4
+ movzx edi, byte ptr [eax + 23] // alpha5
+ vpunpckldq xmm7, xmm2, xmm3 // [1,a3,1,a2]
vmovd xmm0, dword ptr [ebx + esi * 4] // [1,a4]
vmovd xmm1, dword ptr [ebx + edi * 4] // [1,a5]
- movzx esi, byte ptr [eax + 27] // alpha6
- movzx edi, byte ptr [eax + 31] // alpha7
- vpunpckldq xmm0, xmm0, xmm1 // [1,a5,1,a4]
+ movzx esi, byte ptr [eax + 27] // alpha6
+ movzx edi, byte ptr [eax + 31] // alpha7
+ vpunpckldq xmm0, xmm0, xmm1 // [1,a5,1,a4]
vmovd xmm2, dword ptr [ebx + esi * 4] // [1,a6]
vmovd xmm3, dword ptr [ebx + edi * 4] // [1,a7]
- vpunpckldq xmm2, xmm2, xmm3 // [1,a7,1,a6]
- vpunpcklqdq xmm3, xmm6, xmm7 // [1,a3,1,a2,1,a1,1,a0]
- vpunpcklqdq xmm0, xmm0, xmm2 // [1,a7,1,a6,1,a5,1,a4]
- vinserti128 ymm3, ymm3, xmm0, 1 // [1,a7,1,a6,1,a5,1,a4,1,a3,1,a2,1,a1,1,a0]
+ vpunpckldq xmm2, xmm2, xmm3 // [1,a7,1,a6]
+ vpunpcklqdq xmm3, xmm6, xmm7 // [1,a3,1,a2,1,a1,1,a0]
+ vpunpcklqdq xmm0, xmm0, xmm2 // [1,a7,1,a6,1,a5,1,a4]
+ vinserti128 ymm3, ymm3, xmm0, 1 // [1,a7,1,a6,1,a5,1,a4,1,a3,1,a2,1,a1,1,a0]
// end of VPGATHER
- vmovdqu ymm6, [eax] // read 8 pixels.
+ vmovdqu ymm6, [eax] // read 8 pixels.
vpunpcklbw ymm0, ymm6, ymm6 // low 4 pixels. mutated.
vpunpckhbw ymm1, ymm6, ymm6 // high 4 pixels. mutated.
vpunpcklwd ymm2, ymm3, ymm3 // low 4 inverted alphas. mutated. 1, 1, a, a
@@ -4540,7 +4487,7 @@ void ARGBUnattenuateRow_AVX2(const uint8* src_argb, uint8* dst_argb,
vpshufb ymm3, ymm3, ymm5 // replicate high 4 alphas
vpmulhuw ymm0, ymm0, ymm2 // rgb * ia
vpmulhuw ymm1, ymm1, ymm3 // rgb * ia
- vpackuswb ymm0, ymm0, ymm1 // unmutated.
+ vpackuswb ymm0, ymm0, ymm1 // unmutated.
vmovdqu [eax + edx], ymm0
lea eax, [eax + 32]
sub ecx, 8
@@ -4558,12 +4505,13 @@ void ARGBUnattenuateRow_AVX2(const uint8* src_argb, uint8* dst_argb,
#ifdef HAS_ARGBGRAYROW_SSSE3
// Convert 8 ARGB pixels (64 bytes) to 8 Gray ARGB pixels.
-__declspec(naked)
-void ARGBGrayRow_SSSE3(const uint8* src_argb, uint8* dst_argb, int width) {
+__declspec(naked) void ARGBGrayRow_SSSE3(const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ int width) {
__asm {
- mov eax, [esp + 4] /* src_argb */
- mov edx, [esp + 8] /* dst_argb */
- mov ecx, [esp + 12] /* width */
+ mov eax, [esp + 4] /* src_argb */
+ mov edx, [esp + 8] /* dst_argb */
+ mov ecx, [esp + 12] /* width */
movdqa xmm4, xmmword ptr kARGBToYJ
movdqa xmm5, xmmword ptr kAddYJ64
@@ -4575,20 +4523,20 @@ void ARGBGrayRow_SSSE3(const uint8* src_argb, uint8* dst_argb, int width) {
phaddw xmm0, xmm1
paddw xmm0, xmm5 // Add .5 for rounding.
psrlw xmm0, 7
- packuswb xmm0, xmm0 // 8 G bytes
+ packuswb xmm0, xmm0 // 8 G bytes
movdqu xmm2, [eax] // A
movdqu xmm3, [eax + 16]
lea eax, [eax + 32]
psrld xmm2, 24
psrld xmm3, 24
packuswb xmm2, xmm3
- packuswb xmm2, xmm2 // 8 A bytes
- movdqa xmm3, xmm0 // Weave into GG, GA, then GGGA
- punpcklbw xmm0, xmm0 // 8 GG words
- punpcklbw xmm3, xmm2 // 8 GA words
+ packuswb xmm2, xmm2 // 8 A bytes
+ movdqa xmm3, xmm0 // Weave into GG, GA, then GGGA
+ punpcklbw xmm0, xmm0 // 8 GG words
+ punpcklbw xmm3, xmm2 // 8 GA words
movdqa xmm1, xmm0
- punpcklwd xmm0, xmm3 // GGGA first 4
- punpckhwd xmm1, xmm3 // GGGA next 4
+ punpcklwd xmm0, xmm3 // GGGA first 4
+ punpckhwd xmm1, xmm3 // GGGA next 4
movdqu [edx], xmm0
movdqu [edx + 16], xmm1
lea edx, [edx + 32]
@@ -4604,24 +4552,20 @@ void ARGBGrayRow_SSSE3(const uint8* src_argb, uint8* dst_argb, int width) {
// g = (r * 45 + g * 88 + b * 22) >> 7
// r = (r * 50 + g * 98 + b * 24) >> 7
// Constant for ARGB color to sepia tone.
-static const vec8 kARGBToSepiaB = {
- 17, 68, 35, 0, 17, 68, 35, 0, 17, 68, 35, 0, 17, 68, 35, 0
-};
+static const vec8 kARGBToSepiaB = {17, 68, 35, 0, 17, 68, 35, 0,
+ 17, 68, 35, 0, 17, 68, 35, 0};
-static const vec8 kARGBToSepiaG = {
- 22, 88, 45, 0, 22, 88, 45, 0, 22, 88, 45, 0, 22, 88, 45, 0
-};
+static const vec8 kARGBToSepiaG = {22, 88, 45, 0, 22, 88, 45, 0,
+ 22, 88, 45, 0, 22, 88, 45, 0};
-static const vec8 kARGBToSepiaR = {
- 24, 98, 50, 0, 24, 98, 50, 0, 24, 98, 50, 0, 24, 98, 50, 0
-};
+static const vec8 kARGBToSepiaR = {24, 98, 50, 0, 24, 98, 50, 0,
+ 24, 98, 50, 0, 24, 98, 50, 0};
// Convert 8 ARGB pixels (32 bytes) to 8 Sepia ARGB pixels.
-__declspec(naked)
-void ARGBSepiaRow_SSSE3(uint8* dst_argb, int width) {
+__declspec(naked) void ARGBSepiaRow_SSSE3(uint8_t* dst_argb, int width) {
__asm {
- mov eax, [esp + 4] /* dst_argb */
- mov ecx, [esp + 8] /* width */
+ mov eax, [esp + 4] /* dst_argb */
+ mov ecx, [esp + 8] /* width */
movdqa xmm2, xmmword ptr kARGBToSepiaB
movdqa xmm3, xmmword ptr kARGBToSepiaG
movdqa xmm4, xmmword ptr kARGBToSepiaR
@@ -4633,32 +4577,32 @@ void ARGBSepiaRow_SSSE3(uint8* dst_argb, int width) {
pmaddubsw xmm6, xmm2
phaddw xmm0, xmm6
psrlw xmm0, 7
- packuswb xmm0, xmm0 // 8 B values
+ packuswb xmm0, xmm0 // 8 B values
movdqu xmm5, [eax] // G
movdqu xmm1, [eax + 16]
pmaddubsw xmm5, xmm3
pmaddubsw xmm1, xmm3
phaddw xmm5, xmm1
psrlw xmm5, 7
- packuswb xmm5, xmm5 // 8 G values
- punpcklbw xmm0, xmm5 // 8 BG values
+ packuswb xmm5, xmm5 // 8 G values
+ punpcklbw xmm0, xmm5 // 8 BG values
movdqu xmm5, [eax] // R
movdqu xmm1, [eax + 16]
pmaddubsw xmm5, xmm4
pmaddubsw xmm1, xmm4
phaddw xmm5, xmm1
psrlw xmm5, 7
- packuswb xmm5, xmm5 // 8 R values
+ packuswb xmm5, xmm5 // 8 R values
movdqu xmm6, [eax] // A
movdqu xmm1, [eax + 16]
psrld xmm6, 24
psrld xmm1, 24
packuswb xmm6, xmm1
- packuswb xmm6, xmm6 // 8 A values
- punpcklbw xmm5, xmm6 // 8 RA values
- movdqa xmm1, xmm0 // Weave BG, RA together
- punpcklwd xmm0, xmm5 // BGRA first 4
- punpckhwd xmm1, xmm5 // BGRA next 4
+ packuswb xmm6, xmm6 // 8 A values
+ punpcklbw xmm5, xmm6 // 8 RA values
+ movdqa xmm1, xmm0 // Weave BG, RA together
+ punpcklwd xmm0, xmm5 // BGRA first 4
+ punpckhwd xmm1, xmm5 // BGRA next 4
movdqu [eax], xmm0
movdqu [eax + 16], xmm1
lea eax, [eax + 32]
@@ -4674,19 +4618,20 @@ void ARGBSepiaRow_SSSE3(uint8* dst_argb, int width) {
// Same as Sepia except matrix is provided.
// TODO(fbarchard): packuswbs only use half of the reg. To make RGBA, combine R
// and B into a high and low, then G/A, unpackl/hbw and then unpckl/hwd.
-__declspec(naked)
-void ARGBColorMatrixRow_SSSE3(const uint8* src_argb, uint8* dst_argb,
- const int8* matrix_argb, int width) {
- __asm {
- mov eax, [esp + 4] /* src_argb */
- mov edx, [esp + 8] /* dst_argb */
- mov ecx, [esp + 12] /* matrix_argb */
+__declspec(naked) void ARGBColorMatrixRow_SSSE3(const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ const int8_t* matrix_argb,
+ int width) {
+ __asm {
+ mov eax, [esp + 4] /* src_argb */
+ mov edx, [esp + 8] /* dst_argb */
+ mov ecx, [esp + 12] /* matrix_argb */
movdqu xmm5, [ecx]
pshufd xmm2, xmm5, 0x00
pshufd xmm3, xmm5, 0x55
pshufd xmm4, xmm5, 0xaa
pshufd xmm5, xmm5, 0xff
- mov ecx, [esp + 16] /* width */
+ mov ecx, [esp + 16] /* width */
convertloop:
movdqu xmm0, [eax] // B
@@ -4697,31 +4642,31 @@ void ARGBColorMatrixRow_SSSE3(const uint8* src_argb, uint8* dst_argb,
movdqu xmm1, [eax + 16]
pmaddubsw xmm6, xmm3
pmaddubsw xmm1, xmm3
- phaddsw xmm0, xmm7 // B
- phaddsw xmm6, xmm1 // G
- psraw xmm0, 6 // B
- psraw xmm6, 6 // G
- packuswb xmm0, xmm0 // 8 B values
- packuswb xmm6, xmm6 // 8 G values
- punpcklbw xmm0, xmm6 // 8 BG values
+ phaddsw xmm0, xmm7 // B
+ phaddsw xmm6, xmm1 // G
+ psraw xmm0, 6 // B
+ psraw xmm6, 6 // G
+ packuswb xmm0, xmm0 // 8 B values
+ packuswb xmm6, xmm6 // 8 G values
+ punpcklbw xmm0, xmm6 // 8 BG values
movdqu xmm1, [eax] // R
movdqu xmm7, [eax + 16]
pmaddubsw xmm1, xmm4
pmaddubsw xmm7, xmm4
- phaddsw xmm1, xmm7 // R
+ phaddsw xmm1, xmm7 // R
movdqu xmm6, [eax] // A
movdqu xmm7, [eax + 16]
pmaddubsw xmm6, xmm5
pmaddubsw xmm7, xmm5
- phaddsw xmm6, xmm7 // A
- psraw xmm1, 6 // R
- psraw xmm6, 6 // A
- packuswb xmm1, xmm1 // 8 R values
- packuswb xmm6, xmm6 // 8 A values
- punpcklbw xmm1, xmm6 // 8 RA values
- movdqa xmm6, xmm0 // Weave BG, RA together
- punpcklwd xmm0, xmm1 // BGRA first 4
- punpckhwd xmm6, xmm1 // BGRA next 4
+ phaddsw xmm6, xmm7 // A
+ psraw xmm1, 6 // R
+ psraw xmm6, 6 // A
+ packuswb xmm1, xmm1 // 8 R values
+ packuswb xmm6, xmm6 // 8 A values
+ punpcklbw xmm1, xmm6 // 8 RA values
+ movdqa xmm6, xmm0 // Weave BG, RA together
+ punpcklwd xmm0, xmm1 // BGRA first 4
+ punpckhwd xmm6, xmm1 // BGRA next 4
movdqu [edx], xmm0
movdqu [edx + 16], xmm6
lea eax, [eax + 32]
@@ -4735,15 +4680,17 @@ void ARGBColorMatrixRow_SSSE3(const uint8* src_argb, uint8* dst_argb,
#ifdef HAS_ARGBQUANTIZEROW_SSE2
// Quantize 4 ARGB pixels (16 bytes).
-__declspec(naked)
-void ARGBQuantizeRow_SSE2(uint8* dst_argb, int scale, int interval_size,
- int interval_offset, int width) {
- __asm {
- mov eax, [esp + 4] /* dst_argb */
- movd xmm2, [esp + 8] /* scale */
- movd xmm3, [esp + 12] /* interval_size */
- movd xmm4, [esp + 16] /* interval_offset */
- mov ecx, [esp + 20] /* width */
+__declspec(naked) void ARGBQuantizeRow_SSE2(uint8_t* dst_argb,
+ int scale,
+ int interval_size,
+ int interval_offset,
+ int width) {
+ __asm {
+ mov eax, [esp + 4] /* dst_argb */
+ movd xmm2, [esp + 8] /* scale */
+ movd xmm3, [esp + 12] /* interval_size */
+ movd xmm4, [esp + 16] /* interval_offset */
+ mov ecx, [esp + 20] /* width */
pshuflw xmm2, xmm2, 040h
pshufd xmm2, xmm2, 044h
pshuflw xmm3, xmm3, 040h
@@ -4756,16 +4703,16 @@ void ARGBQuantizeRow_SSE2(uint8* dst_argb, int scale, int interval_size,
convertloop:
movdqu xmm0, [eax] // read 4 pixels
- punpcklbw xmm0, xmm5 // first 2 pixels
- pmulhuw xmm0, xmm2 // pixel * scale >> 16
+ punpcklbw xmm0, xmm5 // first 2 pixels
+ pmulhuw xmm0, xmm2 // pixel * scale >> 16
movdqu xmm1, [eax] // read 4 pixels
- punpckhbw xmm1, xmm5 // next 2 pixels
+ punpckhbw xmm1, xmm5 // next 2 pixels
pmulhuw xmm1, xmm2
- pmullw xmm0, xmm3 // * interval_size
+ pmullw xmm0, xmm3 // * interval_size
movdqu xmm7, [eax] // read 4 pixels
pmullw xmm1, xmm3
- pand xmm7, xmm6 // mask alpha
- paddw xmm0, xmm4 // + interval_size / 2
+ pand xmm7, xmm6 // mask alpha
+ paddw xmm0, xmm4 // + interval_size / 2
paddw xmm1, xmm4
packuswb xmm0, xmm1
por xmm0, xmm7
@@ -4780,25 +4727,26 @@ void ARGBQuantizeRow_SSE2(uint8* dst_argb, int scale, int interval_size,
#ifdef HAS_ARGBSHADEROW_SSE2
// Shade 4 pixels at a time by specified value.
-__declspec(naked)
-void ARGBShadeRow_SSE2(const uint8* src_argb, uint8* dst_argb, int width,
- uint32 value) {
+__declspec(naked) void ARGBShadeRow_SSE2(const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ int width,
+ uint32_t value) {
__asm {
- mov eax, [esp + 4] // src_argb
- mov edx, [esp + 8] // dst_argb
+ mov eax, [esp + 4] // src_argb
+ mov edx, [esp + 8] // dst_argb
mov ecx, [esp + 12] // width
movd xmm2, [esp + 16] // value
punpcklbw xmm2, xmm2
punpcklqdq xmm2, xmm2
convertloop:
- movdqu xmm0, [eax] // read 4 pixels
+ movdqu xmm0, [eax] // read 4 pixels
lea eax, [eax + 16]
movdqa xmm1, xmm0
- punpcklbw xmm0, xmm0 // first 2
- punpckhbw xmm1, xmm1 // next 2
- pmulhuw xmm0, xmm2 // argb * value
- pmulhuw xmm1, xmm2 // argb * value
+ punpcklbw xmm0, xmm0 // first 2
+ punpckhbw xmm1, xmm1 // next 2
+ pmulhuw xmm0, xmm2 // argb * value
+ pmulhuw xmm1, xmm2 // argb * value
psrlw xmm0, 8
psrlw xmm1, 8
packuswb xmm0, xmm1
@@ -4814,28 +4762,29 @@ void ARGBShadeRow_SSE2(const uint8* src_argb, uint8* dst_argb, int width,
#ifdef HAS_ARGBMULTIPLYROW_SSE2
// Multiply 2 rows of ARGB pixels together, 4 pixels at a time.
-__declspec(naked)
-void ARGBMultiplyRow_SSE2(const uint8* src_argb0, const uint8* src_argb1,
- uint8* dst_argb, int width) {
+__declspec(naked) void ARGBMultiplyRow_SSE2(const uint8_t* src_argb0,
+ const uint8_t* src_argb1,
+ uint8_t* dst_argb,
+ int width) {
__asm {
push esi
- mov eax, [esp + 4 + 4] // src_argb0
- mov esi, [esp + 4 + 8] // src_argb1
+ mov eax, [esp + 4 + 4] // src_argb0
+ mov esi, [esp + 4 + 8] // src_argb1
mov edx, [esp + 4 + 12] // dst_argb
mov ecx, [esp + 4 + 16] // width
pxor xmm5, xmm5 // constant 0
convertloop:
- movdqu xmm0, [eax] // read 4 pixels from src_argb0
- movdqu xmm2, [esi] // read 4 pixels from src_argb1
+ movdqu xmm0, [eax] // read 4 pixels from src_argb0
+ movdqu xmm2, [esi] // read 4 pixels from src_argb1
movdqu xmm1, xmm0
movdqu xmm3, xmm2
- punpcklbw xmm0, xmm0 // first 2
- punpckhbw xmm1, xmm1 // next 2
- punpcklbw xmm2, xmm5 // first 2
- punpckhbw xmm3, xmm5 // next 2
- pmulhuw xmm0, xmm2 // src_argb0 * src_argb1 first 2
- pmulhuw xmm1, xmm3 // src_argb0 * src_argb1 next 2
+ punpcklbw xmm0, xmm0 // first 2
+ punpckhbw xmm1, xmm1 // next 2
+ punpcklbw xmm2, xmm5 // first 2
+ punpckhbw xmm3, xmm5 // next 2
+ pmulhuw xmm0, xmm2 // src_argb0 * src_argb1 first 2
+ pmulhuw xmm1, xmm3 // src_argb0 * src_argb1 next 2
lea eax, [eax + 16]
lea esi, [esi + 16]
packuswb xmm0, xmm1
@@ -4853,13 +4802,14 @@ void ARGBMultiplyRow_SSE2(const uint8* src_argb0, const uint8* src_argb1,
#ifdef HAS_ARGBADDROW_SSE2
// Add 2 rows of ARGB pixels together, 4 pixels at a time.
// TODO(fbarchard): Port this to posix, neon and other math functions.
-__declspec(naked)
-void ARGBAddRow_SSE2(const uint8* src_argb0, const uint8* src_argb1,
- uint8* dst_argb, int width) {
+__declspec(naked) void ARGBAddRow_SSE2(const uint8_t* src_argb0,
+ const uint8_t* src_argb1,
+ uint8_t* dst_argb,
+ int width) {
__asm {
push esi
- mov eax, [esp + 4 + 4] // src_argb0
- mov esi, [esp + 4 + 8] // src_argb1
+ mov eax, [esp + 4 + 4] // src_argb0
+ mov esi, [esp + 4 + 8] // src_argb1
mov edx, [esp + 4 + 12] // dst_argb
mov ecx, [esp + 4 + 16] // width
@@ -4867,11 +4817,11 @@ void ARGBAddRow_SSE2(const uint8* src_argb0, const uint8* src_argb1,
jl convertloop49
convertloop4:
- movdqu xmm0, [eax] // read 4 pixels from src_argb0
+ movdqu xmm0, [eax] // read 4 pixels from src_argb0
lea eax, [eax + 16]
- movdqu xmm1, [esi] // read 4 pixels from src_argb1
+ movdqu xmm1, [esi] // read 4 pixels from src_argb1
lea esi, [esi + 16]
- paddusb xmm0, xmm1 // src_argb0 + src_argb1
+ paddusb xmm0, xmm1 // src_argb0 + src_argb1
movdqu [edx], xmm0
lea edx, [edx + 16]
sub ecx, 4
@@ -4882,11 +4832,11 @@ void ARGBAddRow_SSE2(const uint8* src_argb0, const uint8* src_argb1,
jl convertloop19
convertloop1:
- movd xmm0, [eax] // read 1 pixels from src_argb0
+ movd xmm0, [eax] // read 1 pixels from src_argb0
lea eax, [eax + 4]
- movd xmm1, [esi] // read 1 pixels from src_argb1
+ movd xmm1, [esi] // read 1 pixels from src_argb1
lea esi, [esi + 4]
- paddusb xmm0, xmm1 // src_argb0 + src_argb1
+ paddusb xmm0, xmm1 // src_argb0 + src_argb1
movd [edx], xmm0
lea edx, [edx + 4]
sub ecx, 1
@@ -4901,22 +4851,23 @@ void ARGBAddRow_SSE2(const uint8* src_argb0, const uint8* src_argb1,
#ifdef HAS_ARGBSUBTRACTROW_SSE2
// Subtract 2 rows of ARGB pixels together, 4 pixels at a time.
-__declspec(naked)
-void ARGBSubtractRow_SSE2(const uint8* src_argb0, const uint8* src_argb1,
- uint8* dst_argb, int width) {
+__declspec(naked) void ARGBSubtractRow_SSE2(const uint8_t* src_argb0,
+ const uint8_t* src_argb1,
+ uint8_t* dst_argb,
+ int width) {
__asm {
push esi
- mov eax, [esp + 4 + 4] // src_argb0
- mov esi, [esp + 4 + 8] // src_argb1
+ mov eax, [esp + 4 + 4] // src_argb0
+ mov esi, [esp + 4 + 8] // src_argb1
mov edx, [esp + 4 + 12] // dst_argb
mov ecx, [esp + 4 + 16] // width
convertloop:
- movdqu xmm0, [eax] // read 4 pixels from src_argb0
+ movdqu xmm0, [eax] // read 4 pixels from src_argb0
lea eax, [eax + 16]
- movdqu xmm1, [esi] // read 4 pixels from src_argb1
+ movdqu xmm1, [esi] // read 4 pixels from src_argb1
lea esi, [esi + 16]
- psubusb xmm0, xmm1 // src_argb0 - src_argb1
+ psubusb xmm0, xmm1 // src_argb0 - src_argb1
movdqu [edx], xmm0
lea edx, [edx + 16]
sub ecx, 4
@@ -4930,28 +4881,29 @@ void ARGBSubtractRow_SSE2(const uint8* src_argb0, const uint8* src_argb1,
#ifdef HAS_ARGBMULTIPLYROW_AVX2
// Multiply 2 rows of ARGB pixels together, 8 pixels at a time.
-__declspec(naked)
-void ARGBMultiplyRow_AVX2(const uint8* src_argb0, const uint8* src_argb1,
- uint8* dst_argb, int width) {
+__declspec(naked) void ARGBMultiplyRow_AVX2(const uint8_t* src_argb0,
+ const uint8_t* src_argb1,
+ uint8_t* dst_argb,
+ int width) {
__asm {
push esi
- mov eax, [esp + 4 + 4] // src_argb0
- mov esi, [esp + 4 + 8] // src_argb1
+ mov eax, [esp + 4 + 4] // src_argb0
+ mov esi, [esp + 4 + 8] // src_argb1
mov edx, [esp + 4 + 12] // dst_argb
mov ecx, [esp + 4 + 16] // width
- vpxor ymm5, ymm5, ymm5 // constant 0
+ vpxor ymm5, ymm5, ymm5 // constant 0
convertloop:
- vmovdqu ymm1, [eax] // read 8 pixels from src_argb0
+ vmovdqu ymm1, [eax] // read 8 pixels from src_argb0
lea eax, [eax + 32]
- vmovdqu ymm3, [esi] // read 8 pixels from src_argb1
+ vmovdqu ymm3, [esi] // read 8 pixels from src_argb1
lea esi, [esi + 32]
- vpunpcklbw ymm0, ymm1, ymm1 // low 4
- vpunpckhbw ymm1, ymm1, ymm1 // high 4
- vpunpcklbw ymm2, ymm3, ymm5 // low 4
- vpunpckhbw ymm3, ymm3, ymm5 // high 4
- vpmulhuw ymm0, ymm0, ymm2 // src_argb0 * src_argb1 low 4
- vpmulhuw ymm1, ymm1, ymm3 // src_argb0 * src_argb1 high 4
+ vpunpcklbw ymm0, ymm1, ymm1 // low 4
+ vpunpckhbw ymm1, ymm1, ymm1 // high 4
+ vpunpcklbw ymm2, ymm3, ymm5 // low 4
+ vpunpckhbw ymm3, ymm3, ymm5 // high 4
+ vpmulhuw ymm0, ymm0, ymm2 // src_argb0 * src_argb1 low 4
+ vpmulhuw ymm1, ymm1, ymm3 // src_argb0 * src_argb1 high 4
vpackuswb ymm0, ymm0, ymm1
vmovdqu [edx], ymm0
lea edx, [edx + 32]
@@ -4967,20 +4919,21 @@ void ARGBMultiplyRow_AVX2(const uint8* src_argb0, const uint8* src_argb1,
#ifdef HAS_ARGBADDROW_AVX2
// Add 2 rows of ARGB pixels together, 8 pixels at a time.
-__declspec(naked)
-void ARGBAddRow_AVX2(const uint8* src_argb0, const uint8* src_argb1,
- uint8* dst_argb, int width) {
+__declspec(naked) void ARGBAddRow_AVX2(const uint8_t* src_argb0,
+ const uint8_t* src_argb1,
+ uint8_t* dst_argb,
+ int width) {
__asm {
push esi
- mov eax, [esp + 4 + 4] // src_argb0
- mov esi, [esp + 4 + 8] // src_argb1
+ mov eax, [esp + 4 + 4] // src_argb0
+ mov esi, [esp + 4 + 8] // src_argb1
mov edx, [esp + 4 + 12] // dst_argb
mov ecx, [esp + 4 + 16] // width
convertloop:
- vmovdqu ymm0, [eax] // read 8 pixels from src_argb0
+ vmovdqu ymm0, [eax] // read 8 pixels from src_argb0
lea eax, [eax + 32]
- vpaddusb ymm0, ymm0, [esi] // add 8 pixels from src_argb1
+ vpaddusb ymm0, ymm0, [esi] // add 8 pixels from src_argb1
lea esi, [esi + 32]
vmovdqu [edx], ymm0
lea edx, [edx + 32]
@@ -4996,20 +4949,21 @@ void ARGBAddRow_AVX2(const uint8* src_argb0, const uint8* src_argb1,
#ifdef HAS_ARGBSUBTRACTROW_AVX2
// Subtract 2 rows of ARGB pixels together, 8 pixels at a time.
-__declspec(naked)
-void ARGBSubtractRow_AVX2(const uint8* src_argb0, const uint8* src_argb1,
- uint8* dst_argb, int width) {
+__declspec(naked) void ARGBSubtractRow_AVX2(const uint8_t* src_argb0,
+ const uint8_t* src_argb1,
+ uint8_t* dst_argb,
+ int width) {
__asm {
push esi
- mov eax, [esp + 4 + 4] // src_argb0
- mov esi, [esp + 4 + 8] // src_argb1
+ mov eax, [esp + 4 + 4] // src_argb0
+ mov esi, [esp + 4 + 8] // src_argb1
mov edx, [esp + 4 + 12] // dst_argb
mov ecx, [esp + 4 + 16] // width
convertloop:
- vmovdqu ymm0, [eax] // read 8 pixels from src_argb0
+ vmovdqu ymm0, [eax] // read 8 pixels from src_argb0
lea eax, [eax + 32]
- vpsubusb ymm0, ymm0, [esi] // src_argb0 - src_argb1
+ vpsubusb ymm0, ymm0, [esi] // src_argb0 - src_argb1
lea esi, [esi + 32]
vmovdqu [edx], ymm0
lea edx, [edx + 32]
@@ -5028,14 +4982,16 @@ void ARGBSubtractRow_AVX2(const uint8* src_argb0, const uint8* src_argb1,
// -1 0 1
// -2 0 2
// -1 0 1
-__declspec(naked)
-void SobelXRow_SSE2(const uint8* src_y0, const uint8* src_y1,
- const uint8* src_y2, uint8* dst_sobelx, int width) {
+__declspec(naked) void SobelXRow_SSE2(const uint8_t* src_y0,
+ const uint8_t* src_y1,
+ const uint8_t* src_y2,
+ uint8_t* dst_sobelx,
+ int width) {
__asm {
push esi
push edi
- mov eax, [esp + 8 + 4] // src_y0
- mov esi, [esp + 8 + 8] // src_y1
+ mov eax, [esp + 8 + 4] // src_y0
+ mov esi, [esp + 8 + 8] // src_y1
mov edi, [esp + 8 + 12] // src_y2
mov edx, [esp + 8 + 16] // dst_sobelx
mov ecx, [esp + 8 + 20] // width
@@ -5045,17 +5001,17 @@ void SobelXRow_SSE2(const uint8* src_y0, const uint8* src_y1,
pxor xmm5, xmm5 // constant 0
convertloop:
- movq xmm0, qword ptr [eax] // read 8 pixels from src_y0[0]
- movq xmm1, qword ptr [eax + 2] // read 8 pixels from src_y0[2]
+ movq xmm0, qword ptr [eax] // read 8 pixels from src_y0[0]
+ movq xmm1, qword ptr [eax + 2] // read 8 pixels from src_y0[2]
punpcklbw xmm0, xmm5
punpcklbw xmm1, xmm5
psubw xmm0, xmm1
- movq xmm1, qword ptr [eax + esi] // read 8 pixels from src_y1[0]
+ movq xmm1, qword ptr [eax + esi] // read 8 pixels from src_y1[0]
movq xmm2, qword ptr [eax + esi + 2] // read 8 pixels from src_y1[2]
punpcklbw xmm1, xmm5
punpcklbw xmm2, xmm5
psubw xmm1, xmm2
- movq xmm2, qword ptr [eax + edi] // read 8 pixels from src_y2[0]
+ movq xmm2, qword ptr [eax + edi] // read 8 pixels from src_y2[0]
movq xmm3, qword ptr [eax + edi + 2] // read 8 pixels from src_y2[2]
punpcklbw xmm2, xmm5
punpcklbw xmm3, xmm5
@@ -5063,7 +5019,7 @@ void SobelXRow_SSE2(const uint8* src_y0, const uint8* src_y1,
paddw xmm0, xmm2
paddw xmm0, xmm1
paddw xmm0, xmm1
- pxor xmm1, xmm1 // abs = max(xmm0, -xmm0). SSSE3 could use pabsw
+ pxor xmm1, xmm1 // abs = max(xmm0, -xmm0). SSSE3 could use pabsw
psubw xmm1, xmm0
pmaxsw xmm0, xmm1
packuswb xmm0, xmm0
@@ -5084,13 +5040,14 @@ void SobelXRow_SSE2(const uint8* src_y0, const uint8* src_y1,
// -1 -2 -1
// 0 0 0
// 1 2 1
-__declspec(naked)
-void SobelYRow_SSE2(const uint8* src_y0, const uint8* src_y1,
- uint8* dst_sobely, int width) {
+__declspec(naked) void SobelYRow_SSE2(const uint8_t* src_y0,
+ const uint8_t* src_y1,
+ uint8_t* dst_sobely,
+ int width) {
__asm {
push esi
- mov eax, [esp + 4 + 4] // src_y0
- mov esi, [esp + 4 + 8] // src_y1
+ mov eax, [esp + 4 + 4] // src_y0
+ mov esi, [esp + 4 + 8] // src_y1
mov edx, [esp + 4 + 12] // dst_sobely
mov ecx, [esp + 4 + 16] // width
sub esi, eax
@@ -5098,17 +5055,17 @@ void SobelYRow_SSE2(const uint8* src_y0, const uint8* src_y1,
pxor xmm5, xmm5 // constant 0
convertloop:
- movq xmm0, qword ptr [eax] // read 8 pixels from src_y0[0]
- movq xmm1, qword ptr [eax + esi] // read 8 pixels from src_y1[0]
+ movq xmm0, qword ptr [eax] // read 8 pixels from src_y0[0]
+ movq xmm1, qword ptr [eax + esi] // read 8 pixels from src_y1[0]
punpcklbw xmm0, xmm5
punpcklbw xmm1, xmm5
psubw xmm0, xmm1
- movq xmm1, qword ptr [eax + 1] // read 8 pixels from src_y0[1]
+ movq xmm1, qword ptr [eax + 1] // read 8 pixels from src_y0[1]
movq xmm2, qword ptr [eax + esi + 1] // read 8 pixels from src_y1[1]
punpcklbw xmm1, xmm5
punpcklbw xmm2, xmm5
psubw xmm1, xmm2
- movq xmm2, qword ptr [eax + 2] // read 8 pixels from src_y0[2]
+ movq xmm2, qword ptr [eax + 2] // read 8 pixels from src_y0[2]
movq xmm3, qword ptr [eax + esi + 2] // read 8 pixels from src_y1[2]
punpcklbw xmm2, xmm5
punpcklbw xmm3, xmm5
@@ -5116,7 +5073,7 @@ void SobelYRow_SSE2(const uint8* src_y0, const uint8* src_y1,
paddw xmm0, xmm2
paddw xmm0, xmm1
paddw xmm0, xmm1
- pxor xmm1, xmm1 // abs = max(xmm0, -xmm0). SSSE3 could use pabsw
+ pxor xmm1, xmm1 // abs = max(xmm0, -xmm0). SSSE3 could use pabsw
psubw xmm1, xmm0
pmaxsw xmm0, xmm1
packuswb xmm0, xmm0
@@ -5137,36 +5094,37 @@ void SobelYRow_SSE2(const uint8* src_y0, const uint8* src_y1,
// R = Sobel
// G = Sobel
// B = Sobel
-__declspec(naked)
-void SobelRow_SSE2(const uint8* src_sobelx, const uint8* src_sobely,
- uint8* dst_argb, int width) {
+__declspec(naked) void SobelRow_SSE2(const uint8_t* src_sobelx,
+ const uint8_t* src_sobely,
+ uint8_t* dst_argb,
+ int width) {
__asm {
push esi
- mov eax, [esp + 4 + 4] // src_sobelx
- mov esi, [esp + 4 + 8] // src_sobely
+ mov eax, [esp + 4 + 4] // src_sobelx
+ mov esi, [esp + 4 + 8] // src_sobely
mov edx, [esp + 4 + 12] // dst_argb
mov ecx, [esp + 4 + 16] // width
sub esi, eax
- pcmpeqb xmm5, xmm5 // alpha 255
- pslld xmm5, 24 // 0xff000000
+ pcmpeqb xmm5, xmm5 // alpha 255
+ pslld xmm5, 24 // 0xff000000
convertloop:
- movdqu xmm0, [eax] // read 16 pixels src_sobelx
- movdqu xmm1, [eax + esi] // read 16 pixels src_sobely
+ movdqu xmm0, [eax] // read 16 pixels src_sobelx
+ movdqu xmm1, [eax + esi] // read 16 pixels src_sobely
lea eax, [eax + 16]
- paddusb xmm0, xmm1 // sobel = sobelx + sobely
- movdqa xmm2, xmm0 // GG
- punpcklbw xmm2, xmm0 // First 8
- punpckhbw xmm0, xmm0 // Next 8
- movdqa xmm1, xmm2 // GGGG
- punpcklwd xmm1, xmm2 // First 4
- punpckhwd xmm2, xmm2 // Next 4
- por xmm1, xmm5 // GGGA
+ paddusb xmm0, xmm1 // sobel = sobelx + sobely
+ movdqa xmm2, xmm0 // GG
+ punpcklbw xmm2, xmm0 // First 8
+ punpckhbw xmm0, xmm0 // Next 8
+ movdqa xmm1, xmm2 // GGGG
+ punpcklwd xmm1, xmm2 // First 4
+ punpckhwd xmm2, xmm2 // Next 4
+ por xmm1, xmm5 // GGGA
por xmm2, xmm5
- movdqa xmm3, xmm0 // GGGG
- punpcklwd xmm3, xmm0 // Next 4
- punpckhwd xmm0, xmm0 // Last 4
- por xmm3, xmm5 // GGGA
+ movdqa xmm3, xmm0 // GGGG
+ punpcklwd xmm3, xmm0 // Next 4
+ punpckhwd xmm0, xmm0 // Last 4
+ por xmm3, xmm5 // GGGA
por xmm0, xmm5
movdqu [edx], xmm1
movdqu [edx + 16], xmm2
@@ -5184,22 +5142,23 @@ void SobelRow_SSE2(const uint8* src_sobelx, const uint8* src_sobely,
#ifdef HAS_SOBELTOPLANEROW_SSE2
// Adds Sobel X and Sobel Y and stores Sobel into a plane.
-__declspec(naked)
-void SobelToPlaneRow_SSE2(const uint8* src_sobelx, const uint8* src_sobely,
- uint8* dst_y, int width) {
+__declspec(naked) void SobelToPlaneRow_SSE2(const uint8_t* src_sobelx,
+ const uint8_t* src_sobely,
+ uint8_t* dst_y,
+ int width) {
__asm {
push esi
- mov eax, [esp + 4 + 4] // src_sobelx
- mov esi, [esp + 4 + 8] // src_sobely
+ mov eax, [esp + 4 + 4] // src_sobelx
+ mov esi, [esp + 4 + 8] // src_sobely
mov edx, [esp + 4 + 12] // dst_argb
mov ecx, [esp + 4 + 16] // width
sub esi, eax
convertloop:
- movdqu xmm0, [eax] // read 16 pixels src_sobelx
- movdqu xmm1, [eax + esi] // read 16 pixels src_sobely
+ movdqu xmm0, [eax] // read 16 pixels src_sobelx
+ movdqu xmm1, [eax + esi] // read 16 pixels src_sobely
lea eax, [eax + 16]
- paddusb xmm0, xmm1 // sobel = sobelx + sobely
+ paddusb xmm0, xmm1 // sobel = sobelx + sobely
movdqu [edx], xmm0
lea edx, [edx + 16]
sub ecx, 16
@@ -5217,36 +5176,37 @@ void SobelToPlaneRow_SSE2(const uint8* src_sobelx, const uint8* src_sobely,
// R = Sobel X
// G = Sobel
// B = Sobel Y
-__declspec(naked)
-void SobelXYRow_SSE2(const uint8* src_sobelx, const uint8* src_sobely,
- uint8* dst_argb, int width) {
+__declspec(naked) void SobelXYRow_SSE2(const uint8_t* src_sobelx,
+ const uint8_t* src_sobely,
+ uint8_t* dst_argb,
+ int width) {
__asm {
push esi
- mov eax, [esp + 4 + 4] // src_sobelx
- mov esi, [esp + 4 + 8] // src_sobely
+ mov eax, [esp + 4 + 4] // src_sobelx
+ mov esi, [esp + 4 + 8] // src_sobely
mov edx, [esp + 4 + 12] // dst_argb
mov ecx, [esp + 4 + 16] // width
sub esi, eax
- pcmpeqb xmm5, xmm5 // alpha 255
+ pcmpeqb xmm5, xmm5 // alpha 255
convertloop:
- movdqu xmm0, [eax] // read 16 pixels src_sobelx
- movdqu xmm1, [eax + esi] // read 16 pixels src_sobely
+ movdqu xmm0, [eax] // read 16 pixels src_sobelx
+ movdqu xmm1, [eax + esi] // read 16 pixels src_sobely
lea eax, [eax + 16]
movdqa xmm2, xmm0
- paddusb xmm2, xmm1 // sobel = sobelx + sobely
- movdqa xmm3, xmm0 // XA
+ paddusb xmm2, xmm1 // sobel = sobelx + sobely
+ movdqa xmm3, xmm0 // XA
punpcklbw xmm3, xmm5
punpckhbw xmm0, xmm5
- movdqa xmm4, xmm1 // YS
+ movdqa xmm4, xmm1 // YS
punpcklbw xmm4, xmm2
punpckhbw xmm1, xmm2
- movdqa xmm6, xmm4 // YSXA
- punpcklwd xmm6, xmm3 // First 4
- punpckhwd xmm4, xmm3 // Next 4
- movdqa xmm7, xmm1 // YSXA
- punpcklwd xmm7, xmm0 // Next 4
- punpckhwd xmm1, xmm0 // Last 4
+ movdqa xmm6, xmm4 // YSXA
+ punpcklwd xmm6, xmm3 // First 4
+ punpckhwd xmm4, xmm3 // Next 4
+ movdqa xmm7, xmm1 // YSXA
+ punpcklwd xmm7, xmm0 // Next 4
+ punpckhwd xmm1, xmm0 // Last 4
movdqu [edx], xmm6
movdqu [edx + 16], xmm4
movdqu [edx + 32], xmm7
@@ -5275,8 +5235,11 @@ void SobelXYRow_SSE2(const uint8* src_sobelx, const uint8* src_sobely,
// count is number of averaged pixels to produce.
// Does 4 pixels at a time.
// This function requires alignment on accumulation buffer pointers.
-void CumulativeSumToAverageRow_SSE2(const int32* topleft, const int32* botleft,
- int width, int area, uint8* dst,
+void CumulativeSumToAverageRow_SSE2(const int32_t* topleft,
+ const int32_t* botleft,
+ int width,
+ int area,
+ uint8_t* dst,
int count) {
__asm {
mov eax, topleft // eax topleft
@@ -5294,18 +5257,18 @@ void CumulativeSumToAverageRow_SSE2(const int32* topleft, const int32* botleft,
cmp area, 128 // 128 pixels will not overflow 15 bits.
ja l4
- pshufd xmm5, xmm5, 0 // area
- pcmpeqb xmm6, xmm6 // constant of 65536.0 - 1 = 65535.0
+ pshufd xmm5, xmm5, 0 // area
+ pcmpeqb xmm6, xmm6 // constant of 65536.0 - 1 = 65535.0
psrld xmm6, 16
cvtdq2ps xmm6, xmm6
- addps xmm5, xmm6 // (65536.0 + area - 1)
- mulps xmm5, xmm4 // (65536.0 + area - 1) * 1 / area
- cvtps2dq xmm5, xmm5 // 0.16 fixed point
- packssdw xmm5, xmm5 // 16 bit shorts
+ addps xmm5, xmm6 // (65536.0 + area - 1)
+ mulps xmm5, xmm4 // (65536.0 + area - 1) * 1 / area
+ cvtps2dq xmm5, xmm5 // 0.16 fixed point
+ packssdw xmm5, xmm5 // 16 bit shorts
- // 4 pixel loop small blocks.
+ // 4 pixel loop small blocks.
s4:
- // top left
+ // top left
movdqu xmm0, [eax]
movdqu xmm1, [eax + 16]
movdqu xmm2, [eax + 32]
@@ -5345,9 +5308,9 @@ void CumulativeSumToAverageRow_SSE2(const int32* topleft, const int32* botleft,
jmp l4b
- // 4 pixel loop
+ // 4 pixel loop
l4:
- // top left
+ // top left
movdqu xmm0, [eax]
movdqu xmm1, [eax + 16]
movdqu xmm2, [eax + 32]
@@ -5373,7 +5336,7 @@ void CumulativeSumToAverageRow_SSE2(const int32* topleft, const int32* botleft,
paddd xmm3, [esi + edx * 4 + 48]
lea esi, [esi + 64]
- cvtdq2ps xmm0, xmm0 // Average = Sum * 1 / Area
+ cvtdq2ps xmm0, xmm0 // Average = Sum * 1 / Area
cvtdq2ps xmm1, xmm1
mulps xmm0, xmm4
mulps xmm1, xmm4
@@ -5397,7 +5360,7 @@ void CumulativeSumToAverageRow_SSE2(const int32* topleft, const int32* botleft,
add ecx, 4 - 1
jl l1b
- // 1 pixel loop
+ // 1 pixel loop
l1:
movdqu xmm0, [eax]
psubd xmm0, [eax + edx * 4]
@@ -5422,8 +5385,10 @@ void CumulativeSumToAverageRow_SSE2(const int32* topleft, const int32* botleft,
#ifdef HAS_COMPUTECUMULATIVESUMROW_SSE2
// Creates a table of cumulative sums where each value is a sum of all values
// above and to the left of the value.
-void ComputeCumulativeSumRow_SSE2(const uint8* row, int32* cumsum,
- const int32* previous_cumsum, int width) {
+void ComputeCumulativeSumRow_SSE2(const uint8_t* row,
+ int32_t* cumsum,
+ const int32_t* previous_cumsum,
+ int width) {
__asm {
mov eax, row
mov edx, cumsum
@@ -5437,7 +5402,7 @@ void ComputeCumulativeSumRow_SSE2(const uint8* row, int32* cumsum,
test edx, 15
jne l4b
- // 4 pixel loop
+ // 4 pixel loop
l4:
movdqu xmm2, [eax] // 4 argb pixels 16 bytes.
lea eax, [eax + 16]
@@ -5483,7 +5448,7 @@ void ComputeCumulativeSumRow_SSE2(const uint8* row, int32* cumsum,
add ecx, 4 - 1
jl l1b
- // 1 pixel loop
+ // 1 pixel loop
l1:
movd xmm2, dword ptr [eax] // 1 argb pixel 4 bytes.
lea eax, [eax + 4]
@@ -5505,10 +5470,11 @@ void ComputeCumulativeSumRow_SSE2(const uint8* row, int32* cumsum,
#ifdef HAS_ARGBAFFINEROW_SSE2
// Copy ARGB pixels from source image with slope to a row of destination.
-__declspec(naked)
-LIBYUV_API
-void ARGBAffineRow_SSE2(const uint8* src_argb, int src_argb_stride,
- uint8* dst_argb, const float* uv_dudv, int width) {
+__declspec(naked) LIBYUV_API void ARGBAffineRow_SSE2(const uint8_t* src_argb,
+ int src_argb_stride,
+ uint8_t* dst_argb,
+ const float* uv_dudv,
+ int width) {
__asm {
push esi
push edi
@@ -5519,46 +5485,46 @@ void ARGBAffineRow_SSE2(const uint8* src_argb, int src_argb_stride,
movq xmm2, qword ptr [ecx] // uv
movq xmm7, qword ptr [ecx + 8] // dudv
mov ecx, [esp + 28] // width
- shl esi, 16 // 4, stride
+ shl esi, 16 // 4, stride
add esi, 4
movd xmm5, esi
sub ecx, 4
jl l4b
- // setup for 4 pixel loop
+ // setup for 4 pixel loop
pshufd xmm7, xmm7, 0x44 // dup dudv
pshufd xmm5, xmm5, 0 // dup 4, stride
- movdqa xmm0, xmm2 // x0, y0, x1, y1
+ movdqa xmm0, xmm2 // x0, y0, x1, y1
addps xmm0, xmm7
movlhps xmm2, xmm0
movdqa xmm4, xmm7
- addps xmm4, xmm4 // dudv *= 2
- movdqa xmm3, xmm2 // x2, y2, x3, y3
+ addps xmm4, xmm4 // dudv *= 2
+ movdqa xmm3, xmm2 // x2, y2, x3, y3
addps xmm3, xmm4
- addps xmm4, xmm4 // dudv *= 4
+ addps xmm4, xmm4 // dudv *= 4
- // 4 pixel loop
+ // 4 pixel loop
l4:
- cvttps2dq xmm0, xmm2 // x, y float to int first 2
- cvttps2dq xmm1, xmm3 // x, y float to int next 2
- packssdw xmm0, xmm1 // x, y as 8 shorts
- pmaddwd xmm0, xmm5 // offsets = x * 4 + y * stride.
+ cvttps2dq xmm0, xmm2 // x, y float to int first 2
+ cvttps2dq xmm1, xmm3 // x, y float to int next 2
+ packssdw xmm0, xmm1 // x, y as 8 shorts
+ pmaddwd xmm0, xmm5 // offsets = x * 4 + y * stride.
movd esi, xmm0
pshufd xmm0, xmm0, 0x39 // shift right
movd edi, xmm0
pshufd xmm0, xmm0, 0x39 // shift right
movd xmm1, [eax + esi] // read pixel 0
movd xmm6, [eax + edi] // read pixel 1
- punpckldq xmm1, xmm6 // combine pixel 0 and 1
- addps xmm2, xmm4 // x, y += dx, dy first 2
+ punpckldq xmm1, xmm6 // combine pixel 0 and 1
+ addps xmm2, xmm4 // x, y += dx, dy first 2
movq qword ptr [edx], xmm1
movd esi, xmm0
pshufd xmm0, xmm0, 0x39 // shift right
movd edi, xmm0
movd xmm6, [eax + esi] // read pixel 2
movd xmm0, [eax + edi] // read pixel 3
- punpckldq xmm6, xmm0 // combine pixel 2 and 3
- addps xmm3, xmm4 // x, y += dx, dy next 2
+ punpckldq xmm6, xmm0 // combine pixel 2 and 3
+ addps xmm3, xmm4 // x, y += dx, dy next 2
movq qword ptr 8[edx], xmm6
lea edx, [edx + 16]
sub ecx, 4
@@ -5568,12 +5534,12 @@ void ARGBAffineRow_SSE2(const uint8* src_argb, int src_argb_stride,
add ecx, 4 - 1
jl l1b
- // 1 pixel loop
+ // 1 pixel loop
l1:
- cvttps2dq xmm0, xmm2 // x, y float to int
- packssdw xmm0, xmm0 // x, y as shorts
- pmaddwd xmm0, xmm5 // offset = x * 4 + y * stride
- addps xmm2, xmm7 // x, y += dx, dy
+ cvttps2dq xmm0, xmm2 // x, y float to int
+ packssdw xmm0, xmm0 // x, y as shorts
+ pmaddwd xmm0, xmm5 // offset = x * 4 + y * stride
+ addps xmm2, xmm7 // x, y += dx, dy
movd esi, xmm0
movd xmm0, [eax + esi] // copy a pixel
movd [edx], xmm0
@@ -5590,15 +5556,16 @@ void ARGBAffineRow_SSE2(const uint8* src_argb, int src_argb_stride,
#ifdef HAS_INTERPOLATEROW_AVX2
// Bilinear filter 32x2 -> 32x1
-__declspec(naked)
-void InterpolateRow_AVX2(uint8* dst_ptr, const uint8* src_ptr,
- ptrdiff_t src_stride, int dst_width,
- int source_y_fraction) {
+__declspec(naked) void InterpolateRow_AVX2(uint8_t* dst_ptr,
+ const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ int dst_width,
+ int source_y_fraction) {
__asm {
push esi
push edi
- mov edi, [esp + 8 + 4] // dst_ptr
- mov esi, [esp + 8 + 8] // src_ptr
+ mov edi, [esp + 8 + 4] // dst_ptr
+ mov esi, [esp + 8 + 8] // src_ptr
mov edx, [esp + 8 + 12] // src_stride
mov ecx, [esp + 8 + 16] // dst_width
mov eax, [esp + 8 + 20] // source_y_fraction (0..255)
@@ -5607,7 +5574,7 @@ void InterpolateRow_AVX2(uint8* dst_ptr, const uint8* src_ptr,
je xloop100 // 0 / 256. Blend 100 / 0.
sub edi, esi
cmp eax, 128
- je xloop50 // 128 /256 is 0.50. Blend 50 / 50.
+ je xloop50 // 128 /256 is 0.50. Blend 50 / 50.
vmovd xmm0, eax // high fraction 0..255
neg eax
@@ -5634,14 +5601,14 @@ void InterpolateRow_AVX2(uint8* dst_ptr, const uint8* src_ptr,
vpaddw ymm0, ymm0, ymm4
vpsrlw ymm1, ymm1, 8
vpsrlw ymm0, ymm0, 8
- vpackuswb ymm0, ymm0, ymm1 // unmutates
+ vpackuswb ymm0, ymm0, ymm1 // unmutates
vmovdqu [esi + edi], ymm0
lea esi, [esi + 32]
sub ecx, 32
jg xloop
jmp xloop99
- // Blend 50 / 50.
+ // Blend 50 / 50.
xloop50:
vmovdqu ymm0, [esi]
vpavgb ymm0, ymm0, [esi + edx]
@@ -5651,7 +5618,7 @@ void InterpolateRow_AVX2(uint8* dst_ptr, const uint8* src_ptr,
jg xloop50
jmp xloop99
- // Blend 100 / 0 - Copy row unchanged.
+ // Blend 100 / 0 - Copy row unchanged.
xloop100:
rep movsb
@@ -5666,25 +5633,26 @@ void InterpolateRow_AVX2(uint8* dst_ptr, const uint8* src_ptr,
// Bilinear filter 16x2 -> 16x1
// TODO(fbarchard): Consider allowing 256 using memcpy.
-__declspec(naked)
-void InterpolateRow_SSSE3(uint8* dst_ptr, const uint8* src_ptr,
- ptrdiff_t src_stride, int dst_width,
- int source_y_fraction) {
+__declspec(naked) void InterpolateRow_SSSE3(uint8_t* dst_ptr,
+ const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ int dst_width,
+ int source_y_fraction) {
__asm {
push esi
push edi
- mov edi, [esp + 8 + 4] // dst_ptr
- mov esi, [esp + 8 + 8] // src_ptr
+ mov edi, [esp + 8 + 4] // dst_ptr
+ mov esi, [esp + 8 + 8] // src_ptr
mov edx, [esp + 8 + 12] // src_stride
mov ecx, [esp + 8 + 16] // dst_width
mov eax, [esp + 8 + 20] // source_y_fraction (0..255)
sub edi, esi
- // Dispatch to specialized filters if applicable.
+ // Dispatch to specialized filters if applicable.
cmp eax, 0
je xloop100 // 0 /256. Blend 100 / 0.
cmp eax, 128
- je xloop50 // 128 / 256 is 0.50. Blend 50 / 50.
+ je xloop50 // 128 / 256 is 0.50. Blend 50 / 50.
movd xmm0, eax // high fraction 0..255
neg eax
@@ -5703,7 +5671,7 @@ void InterpolateRow_SSSE3(uint8* dst_ptr, const uint8* src_ptr,
movdqu xmm1, xmm0
punpcklbw xmm0, xmm2
punpckhbw xmm1, xmm2
- psubb xmm0, xmm4 // bias image by -128
+ psubb xmm0, xmm4 // bias image by -128
psubb xmm1, xmm4
movdqa xmm2, xmm5
movdqa xmm3, xmm5
@@ -5720,7 +5688,7 @@ void InterpolateRow_SSSE3(uint8* dst_ptr, const uint8* src_ptr,
jg xloop
jmp xloop99
- // Blend 50 / 50.
+ // Blend 50 / 50.
xloop50:
movdqu xmm0, [esi]
movdqu xmm1, [esi + edx]
@@ -5731,7 +5699,7 @@ void InterpolateRow_SSSE3(uint8* dst_ptr, const uint8* src_ptr,
jg xloop50
jmp xloop99
- // Blend 100 / 0 - Copy row unchanged.
+ // Blend 100 / 0 - Copy row unchanged.
xloop100:
movdqu xmm0, [esi]
movdqu [esi + edi], xmm0
@@ -5747,15 +5715,16 @@ void InterpolateRow_SSSE3(uint8* dst_ptr, const uint8* src_ptr,
}
// For BGRAToARGB, ABGRToARGB, RGBAToARGB, and ARGBToRGBA.
-__declspec(naked)
-void ARGBShuffleRow_SSSE3(const uint8* src_argb, uint8* dst_argb,
- const uint8* shuffler, int width) {
- __asm {
- mov eax, [esp + 4] // src_argb
- mov edx, [esp + 8] // dst_argb
- mov ecx, [esp + 12] // shuffler
+__declspec(naked) void ARGBShuffleRow_SSSE3(const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ const uint8_t* shuffler,
+ int width) {
+ __asm {
+ mov eax, [esp + 4] // src_argb
+ mov edx, [esp + 8] // dst_argb
+ mov ecx, [esp + 12] // shuffler
movdqu xmm5, [ecx]
- mov ecx, [esp + 16] // width
+ mov ecx, [esp + 16] // width
wloop:
movdqu xmm0, [eax]
@@ -5773,15 +5742,16 @@ void ARGBShuffleRow_SSSE3(const uint8* src_argb, uint8* dst_argb,
}
#ifdef HAS_ARGBSHUFFLEROW_AVX2
-__declspec(naked)
-void ARGBShuffleRow_AVX2(const uint8* src_argb, uint8* dst_argb,
- const uint8* shuffler, int width) {
+__declspec(naked) void ARGBShuffleRow_AVX2(const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ const uint8_t* shuffler,
+ int width) {
__asm {
- mov eax, [esp + 4] // src_argb
- mov edx, [esp + 8] // dst_argb
- mov ecx, [esp + 12] // shuffler
- vbroadcastf128 ymm5, [ecx] // same shuffle in high as low.
- mov ecx, [esp + 16] // width
+ mov eax, [esp + 4] // src_argb
+ mov edx, [esp + 8] // dst_argb
+ mov ecx, [esp + 12] // shuffler
+ vbroadcastf128 ymm5, [ecx] // same shuffle in high as low.
+ mov ecx, [esp + 16] // width
wloop:
vmovdqu ymm0, [eax]
@@ -5801,152 +5771,36 @@ void ARGBShuffleRow_AVX2(const uint8* src_argb, uint8* dst_argb,
}
#endif // HAS_ARGBSHUFFLEROW_AVX2
-__declspec(naked)
-void ARGBShuffleRow_SSE2(const uint8* src_argb, uint8* dst_argb,
- const uint8* shuffler, int width) {
- __asm {
- push ebx
- push esi
- mov eax, [esp + 8 + 4] // src_argb
- mov edx, [esp + 8 + 8] // dst_argb
- mov esi, [esp + 8 + 12] // shuffler
- mov ecx, [esp + 8 + 16] // width
- pxor xmm5, xmm5
-
- mov ebx, [esi] // shuffler
- cmp ebx, 0x03000102
- je shuf_3012
- cmp ebx, 0x00010203
- je shuf_0123
- cmp ebx, 0x00030201
- je shuf_0321
- cmp ebx, 0x02010003
- je shuf_2103
-
- // TODO(fbarchard): Use one source pointer and 3 offsets.
- shuf_any1:
- movzx ebx, byte ptr [esi]
- movzx ebx, byte ptr [eax + ebx]
- mov [edx], bl
- movzx ebx, byte ptr [esi + 1]
- movzx ebx, byte ptr [eax + ebx]
- mov [edx + 1], bl
- movzx ebx, byte ptr [esi + 2]
- movzx ebx, byte ptr [eax + ebx]
- mov [edx + 2], bl
- movzx ebx, byte ptr [esi + 3]
- movzx ebx, byte ptr [eax + ebx]
- mov [edx + 3], bl
- lea eax, [eax + 4]
- lea edx, [edx + 4]
- sub ecx, 1
- jg shuf_any1
- jmp shuf99
-
- shuf_0123:
- movdqu xmm0, [eax]
- lea eax, [eax + 16]
- movdqa xmm1, xmm0
- punpcklbw xmm0, xmm5
- punpckhbw xmm1, xmm5
- pshufhw xmm0, xmm0, 01Bh // 1B = 00011011 = 0x0123 = BGRAToARGB
- pshuflw xmm0, xmm0, 01Bh
- pshufhw xmm1, xmm1, 01Bh
- pshuflw xmm1, xmm1, 01Bh
- packuswb xmm0, xmm1
- movdqu [edx], xmm0
- lea edx, [edx + 16]
- sub ecx, 4
- jg shuf_0123
- jmp shuf99
-
- shuf_0321:
- movdqu xmm0, [eax]
- lea eax, [eax + 16]
- movdqa xmm1, xmm0
- punpcklbw xmm0, xmm5
- punpckhbw xmm1, xmm5
- pshufhw xmm0, xmm0, 039h // 39 = 00111001 = 0x0321 = RGBAToARGB
- pshuflw xmm0, xmm0, 039h
- pshufhw xmm1, xmm1, 039h
- pshuflw xmm1, xmm1, 039h
- packuswb xmm0, xmm1
- movdqu [edx], xmm0
- lea edx, [edx + 16]
- sub ecx, 4
- jg shuf_0321
- jmp shuf99
-
- shuf_2103:
- movdqu xmm0, [eax]
- lea eax, [eax + 16]
- movdqa xmm1, xmm0
- punpcklbw xmm0, xmm5
- punpckhbw xmm1, xmm5
- pshufhw xmm0, xmm0, 093h // 93 = 10010011 = 0x2103 = ARGBToRGBA
- pshuflw xmm0, xmm0, 093h
- pshufhw xmm1, xmm1, 093h
- pshuflw xmm1, xmm1, 093h
- packuswb xmm0, xmm1
- movdqu [edx], xmm0
- lea edx, [edx + 16]
- sub ecx, 4
- jg shuf_2103
- jmp shuf99
-
- shuf_3012:
- movdqu xmm0, [eax]
- lea eax, [eax + 16]
- movdqa xmm1, xmm0
- punpcklbw xmm0, xmm5
- punpckhbw xmm1, xmm5
- pshufhw xmm0, xmm0, 0C6h // C6 = 11000110 = 0x3012 = ABGRToARGB
- pshuflw xmm0, xmm0, 0C6h
- pshufhw xmm1, xmm1, 0C6h
- pshuflw xmm1, xmm1, 0C6h
- packuswb xmm0, xmm1
- movdqu [edx], xmm0
- lea edx, [edx + 16]
- sub ecx, 4
- jg shuf_3012
-
- shuf99:
- pop esi
- pop ebx
- ret
- }
-}
-
// YUY2 - Macro-pixel = 2 image pixels
// Y0U0Y1V0....Y2U2Y3V2...Y4U4Y5V4....
// UYVY - Macro-pixel = 2 image pixels
// U0Y0V0Y1
-__declspec(naked)
-void I422ToYUY2Row_SSE2(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* dst_frame, int width) {
+__declspec(naked) void I422ToYUY2Row_SSE2(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_frame,
+ int width) {
__asm {
push esi
push edi
- mov eax, [esp + 8 + 4] // src_y
- mov esi, [esp + 8 + 8] // src_u
- mov edx, [esp + 8 + 12] // src_v
- mov edi, [esp + 8 + 16] // dst_frame
- mov ecx, [esp + 8 + 20] // width
+ mov eax, [esp + 8 + 4] // src_y
+ mov esi, [esp + 8 + 8] // src_u
+ mov edx, [esp + 8 + 12] // src_v
+ mov edi, [esp + 8 + 16] // dst_frame
+ mov ecx, [esp + 8 + 20] // width
sub edx, esi
convertloop:
- movq xmm2, qword ptr [esi] // U
- movq xmm3, qword ptr [esi + edx] // V
+ movq xmm2, qword ptr [esi] // U
+ movq xmm3, qword ptr [esi + edx] // V
lea esi, [esi + 8]
- punpcklbw xmm2, xmm3 // UV
- movdqu xmm0, [eax] // Y
+ punpcklbw xmm2, xmm3 // UV
+ movdqu xmm0, [eax] // Y
lea eax, [eax + 16]
movdqa xmm1, xmm0
- punpcklbw xmm0, xmm2 // YUYV
+ punpcklbw xmm0, xmm2 // YUYV
punpckhbw xmm1, xmm2
movdqu [edi], xmm0
movdqu [edi + 16], xmm1
@@ -5960,30 +5814,30 @@ void I422ToYUY2Row_SSE2(const uint8* src_y,
}
}
-__declspec(naked)
-void I422ToUYVYRow_SSE2(const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* dst_frame, int width) {
+__declspec(naked) void I422ToUYVYRow_SSE2(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_frame,
+ int width) {
__asm {
push esi
push edi
- mov eax, [esp + 8 + 4] // src_y
- mov esi, [esp + 8 + 8] // src_u
- mov edx, [esp + 8 + 12] // src_v
- mov edi, [esp + 8 + 16] // dst_frame
- mov ecx, [esp + 8 + 20] // width
+ mov eax, [esp + 8 + 4] // src_y
+ mov esi, [esp + 8 + 8] // src_u
+ mov edx, [esp + 8 + 12] // src_v
+ mov edi, [esp + 8 + 16] // dst_frame
+ mov ecx, [esp + 8 + 20] // width
sub edx, esi
convertloop:
- movq xmm2, qword ptr [esi] // U
- movq xmm3, qword ptr [esi + edx] // V
+ movq xmm2, qword ptr [esi] // U
+ movq xmm3, qword ptr [esi + edx] // V
lea esi, [esi + 8]
- punpcklbw xmm2, xmm3 // UV
- movdqu xmm0, [eax] // Y
+ punpcklbw xmm2, xmm3 // UV
+ movdqu xmm0, [eax] // Y
movdqa xmm1, xmm2
lea eax, [eax + 16]
- punpcklbw xmm1, xmm0 // UYVY
+ punpcklbw xmm1, xmm0 // UYVY
punpckhbw xmm2, xmm0
movdqu [edi], xmm1
movdqu [edi + 16], xmm2
@@ -5998,22 +5852,22 @@ void I422ToUYVYRow_SSE2(const uint8* src_y,
}
#ifdef HAS_ARGBPOLYNOMIALROW_SSE2
-__declspec(naked)
-void ARGBPolynomialRow_SSE2(const uint8* src_argb,
- uint8* dst_argb, const float* poly,
- int width) {
+__declspec(naked) void ARGBPolynomialRow_SSE2(const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ const float* poly,
+ int width) {
__asm {
push esi
- mov eax, [esp + 4 + 4] /* src_argb */
- mov edx, [esp + 4 + 8] /* dst_argb */
- mov esi, [esp + 4 + 12] /* poly */
- mov ecx, [esp + 4 + 16] /* width */
+ mov eax, [esp + 4 + 4] /* src_argb */
+ mov edx, [esp + 4 + 8] /* dst_argb */
+ mov esi, [esp + 4 + 12] /* poly */
+ mov ecx, [esp + 4 + 16] /* width */
pxor xmm3, xmm3 // 0 constant for zero extending bytes to ints.
- // 2 pixel loop.
+ // 2 pixel loop.
convertloop:
-// pmovzxbd xmm0, dword ptr [eax] // BGRA pixel
-// pmovzxbd xmm4, dword ptr [eax + 4] // BGRA pixel
+ // pmovzxbd xmm0, dword ptr [eax] // BGRA pixel
+ // pmovzxbd xmm4, dword ptr [eax + 4] // BGRA pixel
movq xmm0, qword ptr [eax] // BGRABGRA
lea eax, [eax + 8]
punpcklbw xmm0, xmm3
@@ -6057,25 +5911,25 @@ void ARGBPolynomialRow_SSE2(const uint8* src_argb,
#endif // HAS_ARGBPOLYNOMIALROW_SSE2
#ifdef HAS_ARGBPOLYNOMIALROW_AVX2
-__declspec(naked)
-void ARGBPolynomialRow_AVX2(const uint8* src_argb,
- uint8* dst_argb, const float* poly,
- int width) {
- __asm {
- mov eax, [esp + 4] /* src_argb */
- mov edx, [esp + 8] /* dst_argb */
- mov ecx, [esp + 12] /* poly */
- vbroadcastf128 ymm4, [ecx] // C0
+__declspec(naked) void ARGBPolynomialRow_AVX2(const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ const float* poly,
+ int width) {
+ __asm {
+ mov eax, [esp + 4] /* src_argb */
+ mov edx, [esp + 8] /* dst_argb */
+ mov ecx, [esp + 12] /* poly */
+ vbroadcastf128 ymm4, [ecx] // C0
vbroadcastf128 ymm5, [ecx + 16] // C1
vbroadcastf128 ymm6, [ecx + 32] // C2
vbroadcastf128 ymm7, [ecx + 48] // C3
- mov ecx, [esp + 16] /* width */
+ mov ecx, [esp + 16] /* width */
// 2 pixel loop.
convertloop:
vpmovzxbd ymm0, qword ptr [eax] // 2 BGRA pixels
lea eax, [eax + 8]
- vcvtdq2ps ymm0, ymm0 // X 8 floats
+ vcvtdq2ps ymm0, ymm0 // X 8 floats
vmulps ymm2, ymm0, ymm0 // X * X
vmulps ymm3, ymm0, ymm7 // C3 * X
vfmadd132ps ymm0, ymm4, ymm5 // result = C0 + C1 * X
@@ -6095,16 +5949,125 @@ void ARGBPolynomialRow_AVX2(const uint8* src_argb,
}
#endif // HAS_ARGBPOLYNOMIALROW_AVX2
+#ifdef HAS_HALFFLOATROW_SSE2
+static float kExpBias = 1.9259299444e-34f;
+__declspec(naked) void HalfFloatRow_SSE2(const uint16_t* src,
+ uint16_t* dst,
+ float scale,
+ int width) {
+ __asm {
+ mov eax, [esp + 4] /* src */
+ mov edx, [esp + 8] /* dst */
+ movd xmm4, dword ptr [esp + 12] /* scale */
+ mov ecx, [esp + 16] /* width */
+ mulss xmm4, kExpBias
+ pshufd xmm4, xmm4, 0
+ pxor xmm5, xmm5
+ sub edx, eax
+
+ // 8 pixel loop.
+ convertloop:
+ movdqu xmm2, xmmword ptr [eax] // 8 shorts
+ add eax, 16
+ movdqa xmm3, xmm2
+ punpcklwd xmm2, xmm5
+ cvtdq2ps xmm2, xmm2 // convert 8 ints to floats
+ punpckhwd xmm3, xmm5
+ cvtdq2ps xmm3, xmm3
+ mulps xmm2, xmm4
+ mulps xmm3, xmm4
+ psrld xmm2, 13
+ psrld xmm3, 13
+ packssdw xmm2, xmm3
+ movdqu [eax + edx - 16], xmm2
+ sub ecx, 8
+ jg convertloop
+ ret
+ }
+}
+#endif // HAS_HALFFLOATROW_SSE2
+
+#ifdef HAS_HALFFLOATROW_AVX2
+__declspec(naked) void HalfFloatRow_AVX2(const uint16_t* src,
+ uint16_t* dst,
+ float scale,
+ int width) {
+ __asm {
+ mov eax, [esp + 4] /* src */
+ mov edx, [esp + 8] /* dst */
+ movd xmm4, dword ptr [esp + 12] /* scale */
+ mov ecx, [esp + 16] /* width */
+
+ vmulss xmm4, xmm4, kExpBias
+ vbroadcastss ymm4, xmm4
+ vpxor ymm5, ymm5, ymm5
+ sub edx, eax
+
+ // 16 pixel loop.
+ convertloop:
+ vmovdqu ymm2, [eax] // 16 shorts
+ add eax, 32
+ vpunpckhwd ymm3, ymm2, ymm5 // convert 16 shorts to 16 ints
+ vpunpcklwd ymm2, ymm2, ymm5
+ vcvtdq2ps ymm3, ymm3 // convert 16 ints to floats
+ vcvtdq2ps ymm2, ymm2
+ vmulps ymm3, ymm3, ymm4 // scale to adjust exponent for 5 bit range.
+ vmulps ymm2, ymm2, ymm4
+ vpsrld ymm3, ymm3, 13 // float convert to 8 half floats truncate
+ vpsrld ymm2, ymm2, 13
+ vpackssdw ymm2, ymm2, ymm3
+ vmovdqu [eax + edx - 32], ymm2
+ sub ecx, 16
+ jg convertloop
+ vzeroupper
+ ret
+ }
+}
+#endif // HAS_HALFFLOATROW_AVX2
+
+#ifdef HAS_HALFFLOATROW_F16C
+__declspec(naked) void HalfFloatRow_F16C(const uint16_t* src,
+ uint16_t* dst,
+ float scale,
+ int width) {
+ __asm {
+ mov eax, [esp + 4] /* src */
+ mov edx, [esp + 8] /* dst */
+ vbroadcastss ymm4, [esp + 12] /* scale */
+ mov ecx, [esp + 16] /* width */
+ sub edx, eax
+
+ // 16 pixel loop.
+ convertloop:
+ vpmovzxwd ymm2, xmmword ptr [eax] // 8 shorts -> 8 ints
+ vpmovzxwd ymm3, xmmword ptr [eax + 16] // 8 more shorts
+ add eax, 32
+ vcvtdq2ps ymm2, ymm2 // convert 8 ints to floats
+ vcvtdq2ps ymm3, ymm3
+ vmulps ymm2, ymm2, ymm4 // scale to normalized range 0 to 1
+ vmulps ymm3, ymm3, ymm4
+ vcvtps2ph xmm2, ymm2, 3 // float convert to 8 half floats truncate
+ vcvtps2ph xmm3, ymm3, 3
+ vmovdqu [eax + edx + 32], xmm2
+ vmovdqu [eax + edx + 32 + 16], xmm3
+ sub ecx, 16
+ jg convertloop
+ vzeroupper
+ ret
+ }
+}
+#endif // HAS_HALFFLOATROW_F16C
+
#ifdef HAS_ARGBCOLORTABLEROW_X86
// Tranform ARGB pixels with color table.
-__declspec(naked)
-void ARGBColorTableRow_X86(uint8* dst_argb, const uint8* table_argb,
- int width) {
+__declspec(naked) void ARGBColorTableRow_X86(uint8_t* dst_argb,
+ const uint8_t* table_argb,
+ int width) {
__asm {
push esi
- mov eax, [esp + 4 + 4] /* dst_argb */
- mov esi, [esp + 4 + 8] /* table_argb */
- mov ecx, [esp + 4 + 12] /* width */
+ mov eax, [esp + 4 + 4] /* dst_argb */
+ mov esi, [esp + 4 + 8] /* table_argb */
+ mov ecx, [esp + 4 + 12] /* width */
// 1 pixel loop.
convertloop:
@@ -6131,13 +6094,14 @@ void ARGBColorTableRow_X86(uint8* dst_argb, const uint8* table_argb,
#ifdef HAS_RGBCOLORTABLEROW_X86
// Tranform RGB pixels with color table.
-__declspec(naked)
-void RGBColorTableRow_X86(uint8* dst_argb, const uint8* table_argb, int width) {
+__declspec(naked) void RGBColorTableRow_X86(uint8_t* dst_argb,
+ const uint8_t* table_argb,
+ int width) {
__asm {
push esi
- mov eax, [esp + 4 + 4] /* dst_argb */
- mov esi, [esp + 4 + 8] /* table_argb */
- mov ecx, [esp + 4 + 12] /* width */
+ mov eax, [esp + 4 + 4] /* dst_argb */
+ mov esi, [esp + 4 + 8] /* table_argb */
+ mov ecx, [esp + 4 + 12] /* width */
// 1 pixel loop.
convertloop:
@@ -6162,27 +6126,28 @@ void RGBColorTableRow_X86(uint8* dst_argb, const uint8* table_argb, int width) {
#ifdef HAS_ARGBLUMACOLORTABLEROW_SSSE3
// Tranform RGB pixels with luma table.
-__declspec(naked)
-void ARGBLumaColorTableRow_SSSE3(const uint8* src_argb, uint8* dst_argb,
- int width,
- const uint8* luma, uint32 lumacoeff) {
+__declspec(naked) void ARGBLumaColorTableRow_SSSE3(const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ int width,
+ const uint8_t* luma,
+ uint32_t lumacoeff) {
__asm {
push esi
push edi
- mov eax, [esp + 8 + 4] /* src_argb */
- mov edi, [esp + 8 + 8] /* dst_argb */
- mov ecx, [esp + 8 + 12] /* width */
+ mov eax, [esp + 8 + 4] /* src_argb */
+ mov edi, [esp + 8 + 8] /* dst_argb */
+ mov ecx, [esp + 8 + 12] /* width */
movd xmm2, dword ptr [esp + 8 + 16] // luma table
movd xmm3, dword ptr [esp + 8 + 20] // lumacoeff
pshufd xmm2, xmm2, 0
pshufd xmm3, xmm3, 0
- pcmpeqb xmm4, xmm4 // generate mask 0xff00ff00
+ pcmpeqb xmm4, xmm4 // generate mask 0xff00ff00
psllw xmm4, 8
pxor xmm5, xmm5
- // 4 pixel loop.
+ // 4 pixel loop.
convertloop:
- movdqu xmm0, xmmword ptr [eax] // generate luma ptr
+ movdqu xmm0, xmmword ptr [eax] // generate luma ptr
pmaddubsw xmm0, xmm3
phaddw xmm0, xmm0
pand xmm0, xmm4 // mask out low bits
diff --git a/third_party/libyuv/source/scale.cc b/third_party/libyuv/source/scale.cc
index 36e3fe528..2cfa1c6cb 100644
--- a/third_party/libyuv/source/scale.cc
+++ b/third_party/libyuv/source/scale.cc
@@ -33,17 +33,25 @@ static __inline int Abs(int v) {
// This is an optimized version for scaling down a plane to 1/2 of
// its original size.
-static void ScalePlaneDown2(int src_width, int src_height,
- int dst_width, int dst_height,
- int src_stride, int dst_stride,
- const uint8* src_ptr, uint8* dst_ptr,
+static void ScalePlaneDown2(int src_width,
+ int src_height,
+ int dst_width,
+ int dst_height,
+ int src_stride,
+ int dst_stride,
+ const uint8_t* src_ptr,
+ uint8_t* dst_ptr,
enum FilterMode filtering) {
int y;
- void (*ScaleRowDown2)(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) =
- filtering == kFilterNone ? ScaleRowDown2_C :
- (filtering == kFilterLinear ? ScaleRowDown2Linear_C : ScaleRowDown2Box_C);
+ void (*ScaleRowDown2)(const uint8_t* src_ptr, ptrdiff_t src_stride,
+ uint8_t* dst_ptr, int dst_width) =
+ filtering == kFilterNone
+ ? ScaleRowDown2_C
+ : (filtering == kFilterLinear ? ScaleRowDown2Linear_C
+ : ScaleRowDown2Box_C);
int row_stride = src_stride << 1;
+ (void)src_width;
+ (void)src_height;
if (!filtering) {
src_ptr += src_stride; // Point to odd rows.
src_stride = 0;
@@ -51,46 +59,63 @@ static void ScalePlaneDown2(int src_width, int src_height,
#if defined(HAS_SCALEROWDOWN2_NEON)
if (TestCpuFlag(kCpuHasNEON)) {
- ScaleRowDown2 = filtering == kFilterNone ? ScaleRowDown2_Any_NEON :
- (filtering == kFilterLinear ? ScaleRowDown2Linear_Any_NEON :
- ScaleRowDown2Box_Any_NEON);
+ ScaleRowDown2 =
+ filtering == kFilterNone
+ ? ScaleRowDown2_Any_NEON
+ : (filtering == kFilterLinear ? ScaleRowDown2Linear_Any_NEON
+ : ScaleRowDown2Box_Any_NEON);
if (IS_ALIGNED(dst_width, 16)) {
- ScaleRowDown2 = filtering == kFilterNone ? ScaleRowDown2_NEON :
- (filtering == kFilterLinear ? ScaleRowDown2Linear_NEON :
- ScaleRowDown2Box_NEON);
+ ScaleRowDown2 = filtering == kFilterNone ? ScaleRowDown2_NEON
+ : (filtering == kFilterLinear
+ ? ScaleRowDown2Linear_NEON
+ : ScaleRowDown2Box_NEON);
}
}
#endif
#if defined(HAS_SCALEROWDOWN2_SSSE3)
if (TestCpuFlag(kCpuHasSSSE3)) {
- ScaleRowDown2 = filtering == kFilterNone ? ScaleRowDown2_Any_SSSE3 :
- (filtering == kFilterLinear ? ScaleRowDown2Linear_Any_SSSE3 :
- ScaleRowDown2Box_Any_SSSE3);
+ ScaleRowDown2 =
+ filtering == kFilterNone
+ ? ScaleRowDown2_Any_SSSE3
+ : (filtering == kFilterLinear ? ScaleRowDown2Linear_Any_SSSE3
+ : ScaleRowDown2Box_Any_SSSE3);
if (IS_ALIGNED(dst_width, 16)) {
- ScaleRowDown2 = filtering == kFilterNone ? ScaleRowDown2_SSSE3 :
- (filtering == kFilterLinear ? ScaleRowDown2Linear_SSSE3 :
- ScaleRowDown2Box_SSSE3);
+ ScaleRowDown2 =
+ filtering == kFilterNone
+ ? ScaleRowDown2_SSSE3
+ : (filtering == kFilterLinear ? ScaleRowDown2Linear_SSSE3
+ : ScaleRowDown2Box_SSSE3);
}
}
#endif
#if defined(HAS_SCALEROWDOWN2_AVX2)
if (TestCpuFlag(kCpuHasAVX2)) {
- ScaleRowDown2 = filtering == kFilterNone ? ScaleRowDown2_Any_AVX2 :
- (filtering == kFilterLinear ? ScaleRowDown2Linear_Any_AVX2 :
- ScaleRowDown2Box_Any_AVX2);
+ ScaleRowDown2 =
+ filtering == kFilterNone
+ ? ScaleRowDown2_Any_AVX2
+ : (filtering == kFilterLinear ? ScaleRowDown2Linear_Any_AVX2
+ : ScaleRowDown2Box_Any_AVX2);
if (IS_ALIGNED(dst_width, 32)) {
- ScaleRowDown2 = filtering == kFilterNone ? ScaleRowDown2_AVX2 :
- (filtering == kFilterLinear ? ScaleRowDown2Linear_AVX2 :
- ScaleRowDown2Box_AVX2);
+ ScaleRowDown2 = filtering == kFilterNone ? ScaleRowDown2_AVX2
+ : (filtering == kFilterLinear
+ ? ScaleRowDown2Linear_AVX2
+ : ScaleRowDown2Box_AVX2);
}
}
#endif
-#if defined(HAS_SCALEROWDOWN2_DSPR2)
- if (TestCpuFlag(kCpuHasDSPR2) && IS_ALIGNED(src_ptr, 4) &&
- IS_ALIGNED(src_stride, 4) && IS_ALIGNED(row_stride, 4) &&
- IS_ALIGNED(dst_ptr, 4) && IS_ALIGNED(dst_stride, 4)) {
- ScaleRowDown2 = filtering ?
- ScaleRowDown2Box_DSPR2 : ScaleRowDown2_DSPR2;
+#if defined(HAS_SCALEROWDOWN2_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ScaleRowDown2 =
+ filtering == kFilterNone
+ ? ScaleRowDown2_Any_MSA
+ : (filtering == kFilterLinear ? ScaleRowDown2Linear_Any_MSA
+ : ScaleRowDown2Box_Any_MSA);
+ if (IS_ALIGNED(dst_width, 32)) {
+ ScaleRowDown2 = filtering == kFilterNone ? ScaleRowDown2_MSA
+ : (filtering == kFilterLinear
+ ? ScaleRowDown2Linear_MSA
+ : ScaleRowDown2Box_MSA);
+ }
}
#endif
@@ -105,18 +130,25 @@ static void ScalePlaneDown2(int src_width, int src_height,
}
}
-static void ScalePlaneDown2_16(int src_width, int src_height,
- int dst_width, int dst_height,
- int src_stride, int dst_stride,
- const uint16* src_ptr, uint16* dst_ptr,
+static void ScalePlaneDown2_16(int src_width,
+ int src_height,
+ int dst_width,
+ int dst_height,
+ int src_stride,
+ int dst_stride,
+ const uint16_t* src_ptr,
+ uint16_t* dst_ptr,
enum FilterMode filtering) {
int y;
- void (*ScaleRowDown2)(const uint16* src_ptr, ptrdiff_t src_stride,
- uint16* dst_ptr, int dst_width) =
- filtering == kFilterNone ? ScaleRowDown2_16_C :
- (filtering == kFilterLinear ? ScaleRowDown2Linear_16_C :
- ScaleRowDown2Box_16_C);
+ void (*ScaleRowDown2)(const uint16_t* src_ptr, ptrdiff_t src_stride,
+ uint16_t* dst_ptr, int dst_width) =
+ filtering == kFilterNone
+ ? ScaleRowDown2_16_C
+ : (filtering == kFilterLinear ? ScaleRowDown2Linear_16_C
+ : ScaleRowDown2Box_16_C);
int row_stride = src_stride << 1;
+ (void)src_width;
+ (void)src_height;
if (!filtering) {
src_ptr += src_stride; // Point to odd rows.
src_stride = 0;
@@ -124,23 +156,17 @@ static void ScalePlaneDown2_16(int src_width, int src_height,
#if defined(HAS_SCALEROWDOWN2_16_NEON)
if (TestCpuFlag(kCpuHasNEON) && IS_ALIGNED(dst_width, 16)) {
- ScaleRowDown2 = filtering ? ScaleRowDown2Box_16_NEON :
- ScaleRowDown2_16_NEON;
+ ScaleRowDown2 =
+ filtering ? ScaleRowDown2Box_16_NEON : ScaleRowDown2_16_NEON;
}
#endif
#if defined(HAS_SCALEROWDOWN2_16_SSE2)
if (TestCpuFlag(kCpuHasSSE2) && IS_ALIGNED(dst_width, 16)) {
- ScaleRowDown2 = filtering == kFilterNone ? ScaleRowDown2_16_SSE2 :
- (filtering == kFilterLinear ? ScaleRowDown2Linear_16_SSE2 :
- ScaleRowDown2Box_16_SSE2);
- }
-#endif
-#if defined(HAS_SCALEROWDOWN2_16_DSPR2)
- if (TestCpuFlag(kCpuHasDSPR2) && IS_ALIGNED(src_ptr, 4) &&
- IS_ALIGNED(src_stride, 4) && IS_ALIGNED(row_stride, 4) &&
- IS_ALIGNED(dst_ptr, 4) && IS_ALIGNED(dst_stride, 4)) {
- ScaleRowDown2 = filtering ?
- ScaleRowDown2Box_16_DSPR2 : ScaleRowDown2_16_DSPR2;
+ ScaleRowDown2 =
+ filtering == kFilterNone
+ ? ScaleRowDown2_16_SSE2
+ : (filtering == kFilterLinear ? ScaleRowDown2Linear_16_SSE2
+ : ScaleRowDown2Box_16_SSE2);
}
#endif
@@ -159,24 +185,30 @@ static void ScalePlaneDown2_16(int src_width, int src_height,
// This is an optimized version for scaling down a plane to 1/4 of
// its original size.
-static void ScalePlaneDown4(int src_width, int src_height,
- int dst_width, int dst_height,
- int src_stride, int dst_stride,
- const uint8* src_ptr, uint8* dst_ptr,
+static void ScalePlaneDown4(int src_width,
+ int src_height,
+ int dst_width,
+ int dst_height,
+ int src_stride,
+ int dst_stride,
+ const uint8_t* src_ptr,
+ uint8_t* dst_ptr,
enum FilterMode filtering) {
int y;
- void (*ScaleRowDown4)(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) =
+ void (*ScaleRowDown4)(const uint8_t* src_ptr, ptrdiff_t src_stride,
+ uint8_t* dst_ptr, int dst_width) =
filtering ? ScaleRowDown4Box_C : ScaleRowDown4_C;
int row_stride = src_stride << 2;
+ (void)src_width;
+ (void)src_height;
if (!filtering) {
src_ptr += src_stride * 2; // Point to row 2.
src_stride = 0;
}
#if defined(HAS_SCALEROWDOWN4_NEON)
if (TestCpuFlag(kCpuHasNEON)) {
- ScaleRowDown4 = filtering ?
- ScaleRowDown4Box_Any_NEON : ScaleRowDown4_Any_NEON;
+ ScaleRowDown4 =
+ filtering ? ScaleRowDown4Box_Any_NEON : ScaleRowDown4_Any_NEON;
if (IS_ALIGNED(dst_width, 8)) {
ScaleRowDown4 = filtering ? ScaleRowDown4Box_NEON : ScaleRowDown4_NEON;
}
@@ -184,8 +216,8 @@ static void ScalePlaneDown4(int src_width, int src_height,
#endif
#if defined(HAS_SCALEROWDOWN4_SSSE3)
if (TestCpuFlag(kCpuHasSSSE3)) {
- ScaleRowDown4 = filtering ?
- ScaleRowDown4Box_Any_SSSE3 : ScaleRowDown4_Any_SSSE3;
+ ScaleRowDown4 =
+ filtering ? ScaleRowDown4Box_Any_SSSE3 : ScaleRowDown4_Any_SSSE3;
if (IS_ALIGNED(dst_width, 8)) {
ScaleRowDown4 = filtering ? ScaleRowDown4Box_SSSE3 : ScaleRowDown4_SSSE3;
}
@@ -193,19 +225,20 @@ static void ScalePlaneDown4(int src_width, int src_height,
#endif
#if defined(HAS_SCALEROWDOWN4_AVX2)
if (TestCpuFlag(kCpuHasAVX2)) {
- ScaleRowDown4 = filtering ?
- ScaleRowDown4Box_Any_AVX2 : ScaleRowDown4_Any_AVX2;
+ ScaleRowDown4 =
+ filtering ? ScaleRowDown4Box_Any_AVX2 : ScaleRowDown4_Any_AVX2;
if (IS_ALIGNED(dst_width, 16)) {
ScaleRowDown4 = filtering ? ScaleRowDown4Box_AVX2 : ScaleRowDown4_AVX2;
}
}
#endif
-#if defined(HAS_SCALEROWDOWN4_DSPR2)
- if (TestCpuFlag(kCpuHasDSPR2) && IS_ALIGNED(row_stride, 4) &&
- IS_ALIGNED(src_ptr, 4) && IS_ALIGNED(src_stride, 4) &&
- IS_ALIGNED(dst_ptr, 4) && IS_ALIGNED(dst_stride, 4)) {
- ScaleRowDown4 = filtering ?
- ScaleRowDown4Box_DSPR2 : ScaleRowDown4_DSPR2;
+#if defined(HAS_SCALEROWDOWN4_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ScaleRowDown4 =
+ filtering ? ScaleRowDown4Box_Any_MSA : ScaleRowDown4_Any_MSA;
+ if (IS_ALIGNED(dst_width, 16)) {
+ ScaleRowDown4 = filtering ? ScaleRowDown4Box_MSA : ScaleRowDown4_MSA;
+ }
}
#endif
@@ -219,38 +252,36 @@ static void ScalePlaneDown4(int src_width, int src_height,
}
}
-static void ScalePlaneDown4_16(int src_width, int src_height,
- int dst_width, int dst_height,
- int src_stride, int dst_stride,
- const uint16* src_ptr, uint16* dst_ptr,
+static void ScalePlaneDown4_16(int src_width,
+ int src_height,
+ int dst_width,
+ int dst_height,
+ int src_stride,
+ int dst_stride,
+ const uint16_t* src_ptr,
+ uint16_t* dst_ptr,
enum FilterMode filtering) {
int y;
- void (*ScaleRowDown4)(const uint16* src_ptr, ptrdiff_t src_stride,
- uint16* dst_ptr, int dst_width) =
+ void (*ScaleRowDown4)(const uint16_t* src_ptr, ptrdiff_t src_stride,
+ uint16_t* dst_ptr, int dst_width) =
filtering ? ScaleRowDown4Box_16_C : ScaleRowDown4_16_C;
int row_stride = src_stride << 2;
+ (void)src_width;
+ (void)src_height;
if (!filtering) {
src_ptr += src_stride * 2; // Point to row 2.
src_stride = 0;
}
#if defined(HAS_SCALEROWDOWN4_16_NEON)
if (TestCpuFlag(kCpuHasNEON) && IS_ALIGNED(dst_width, 8)) {
- ScaleRowDown4 = filtering ? ScaleRowDown4Box_16_NEON :
- ScaleRowDown4_16_NEON;
+ ScaleRowDown4 =
+ filtering ? ScaleRowDown4Box_16_NEON : ScaleRowDown4_16_NEON;
}
#endif
#if defined(HAS_SCALEROWDOWN4_16_SSE2)
if (TestCpuFlag(kCpuHasSSE2) && IS_ALIGNED(dst_width, 8)) {
- ScaleRowDown4 = filtering ? ScaleRowDown4Box_16_SSE2 :
- ScaleRowDown4_16_SSE2;
- }
-#endif
-#if defined(HAS_SCALEROWDOWN4_16_DSPR2)
- if (TestCpuFlag(kCpuHasDSPR2) && IS_ALIGNED(row_stride, 4) &&
- IS_ALIGNED(src_ptr, 4) && IS_ALIGNED(src_stride, 4) &&
- IS_ALIGNED(dst_ptr, 4) && IS_ALIGNED(dst_stride, 4)) {
- ScaleRowDown4 = filtering ?
- ScaleRowDown4Box_16_DSPR2 : ScaleRowDown4_16_DSPR2;
+ ScaleRowDown4 =
+ filtering ? ScaleRowDown4Box_16_SSE2 : ScaleRowDown4_16_SSE2;
}
#endif
@@ -265,18 +296,23 @@ static void ScalePlaneDown4_16(int src_width, int src_height,
}
// Scale plane down, 3/4
-
-static void ScalePlaneDown34(int src_width, int src_height,
- int dst_width, int dst_height,
- int src_stride, int dst_stride,
- const uint8* src_ptr, uint8* dst_ptr,
+static void ScalePlaneDown34(int src_width,
+ int src_height,
+ int dst_width,
+ int dst_height,
+ int src_stride,
+ int dst_stride,
+ const uint8_t* src_ptr,
+ uint8_t* dst_ptr,
enum FilterMode filtering) {
int y;
- void (*ScaleRowDown34_0)(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width);
- void (*ScaleRowDown34_1)(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width);
+ void (*ScaleRowDown34_0)(const uint8_t* src_ptr, ptrdiff_t src_stride,
+ uint8_t* dst_ptr, int dst_width);
+ void (*ScaleRowDown34_1)(const uint8_t* src_ptr, ptrdiff_t src_stride,
+ uint8_t* dst_ptr, int dst_width);
const int filter_stride = (filtering == kFilterLinear) ? 0 : src_stride;
+ (void)src_width;
+ (void)src_height;
assert(dst_width % 3 == 0);
if (!filtering) {
ScaleRowDown34_0 = ScaleRowDown34_C;
@@ -305,6 +341,26 @@ static void ScalePlaneDown34(int src_width, int src_height,
}
}
#endif
+#if defined(HAS_SCALEROWDOWN34_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ if (!filtering) {
+ ScaleRowDown34_0 = ScaleRowDown34_Any_MSA;
+ ScaleRowDown34_1 = ScaleRowDown34_Any_MSA;
+ } else {
+ ScaleRowDown34_0 = ScaleRowDown34_0_Box_Any_MSA;
+ ScaleRowDown34_1 = ScaleRowDown34_1_Box_Any_MSA;
+ }
+ if (dst_width % 48 == 0) {
+ if (!filtering) {
+ ScaleRowDown34_0 = ScaleRowDown34_MSA;
+ ScaleRowDown34_1 = ScaleRowDown34_MSA;
+ } else {
+ ScaleRowDown34_0 = ScaleRowDown34_0_Box_MSA;
+ ScaleRowDown34_1 = ScaleRowDown34_1_Box_MSA;
+ }
+ }
+ }
+#endif
#if defined(HAS_SCALEROWDOWN34_SSSE3)
if (TestCpuFlag(kCpuHasSSSE3)) {
if (!filtering) {
@@ -325,19 +381,6 @@ static void ScalePlaneDown34(int src_width, int src_height,
}
}
#endif
-#if defined(HAS_SCALEROWDOWN34_DSPR2)
- if (TestCpuFlag(kCpuHasDSPR2) && (dst_width % 24 == 0) &&
- IS_ALIGNED(src_ptr, 4) && IS_ALIGNED(src_stride, 4) &&
- IS_ALIGNED(dst_ptr, 4) && IS_ALIGNED(dst_stride, 4)) {
- if (!filtering) {
- ScaleRowDown34_0 = ScaleRowDown34_DSPR2;
- ScaleRowDown34_1 = ScaleRowDown34_DSPR2;
- } else {
- ScaleRowDown34_0 = ScaleRowDown34_0_Box_DSPR2;
- ScaleRowDown34_1 = ScaleRowDown34_1_Box_DSPR2;
- }
- }
-#endif
for (y = 0; y < dst_height - 2; y += 3) {
ScaleRowDown34_0(src_ptr, filter_stride, dst_ptr, dst_width);
@@ -346,8 +389,7 @@ static void ScalePlaneDown34(int src_width, int src_height,
ScaleRowDown34_1(src_ptr, filter_stride, dst_ptr, dst_width);
src_ptr += src_stride;
dst_ptr += dst_stride;
- ScaleRowDown34_0(src_ptr + src_stride, -filter_stride,
- dst_ptr, dst_width);
+ ScaleRowDown34_0(src_ptr + src_stride, -filter_stride, dst_ptr, dst_width);
src_ptr += src_stride * 2;
dst_ptr += dst_stride;
}
@@ -363,17 +405,23 @@ static void ScalePlaneDown34(int src_width, int src_height,
}
}
-static void ScalePlaneDown34_16(int src_width, int src_height,
- int dst_width, int dst_height,
- int src_stride, int dst_stride,
- const uint16* src_ptr, uint16* dst_ptr,
+static void ScalePlaneDown34_16(int src_width,
+ int src_height,
+ int dst_width,
+ int dst_height,
+ int src_stride,
+ int dst_stride,
+ const uint16_t* src_ptr,
+ uint16_t* dst_ptr,
enum FilterMode filtering) {
int y;
- void (*ScaleRowDown34_0)(const uint16* src_ptr, ptrdiff_t src_stride,
- uint16* dst_ptr, int dst_width);
- void (*ScaleRowDown34_1)(const uint16* src_ptr, ptrdiff_t src_stride,
- uint16* dst_ptr, int dst_width);
+ void (*ScaleRowDown34_0)(const uint16_t* src_ptr, ptrdiff_t src_stride,
+ uint16_t* dst_ptr, int dst_width);
+ void (*ScaleRowDown34_1)(const uint16_t* src_ptr, ptrdiff_t src_stride,
+ uint16_t* dst_ptr, int dst_width);
const int filter_stride = (filtering == kFilterLinear) ? 0 : src_stride;
+ (void)src_width;
+ (void)src_height;
assert(dst_width % 3 == 0);
if (!filtering) {
ScaleRowDown34_0 = ScaleRowDown34_16_C;
@@ -404,19 +452,6 @@ static void ScalePlaneDown34_16(int src_width, int src_height,
}
}
#endif
-#if defined(HAS_SCALEROWDOWN34_16_DSPR2)
- if (TestCpuFlag(kCpuHasDSPR2) && (dst_width % 24 == 0) &&
- IS_ALIGNED(src_ptr, 4) && IS_ALIGNED(src_stride, 4) &&
- IS_ALIGNED(dst_ptr, 4) && IS_ALIGNED(dst_stride, 4)) {
- if (!filtering) {
- ScaleRowDown34_0 = ScaleRowDown34_16_DSPR2;
- ScaleRowDown34_1 = ScaleRowDown34_16_DSPR2;
- } else {
- ScaleRowDown34_0 = ScaleRowDown34_0_Box_16_DSPR2;
- ScaleRowDown34_1 = ScaleRowDown34_1_Box_16_DSPR2;
- }
- }
-#endif
for (y = 0; y < dst_height - 2; y += 3) {
ScaleRowDown34_0(src_ptr, filter_stride, dst_ptr, dst_width);
@@ -425,8 +460,7 @@ static void ScalePlaneDown34_16(int src_width, int src_height,
ScaleRowDown34_1(src_ptr, filter_stride, dst_ptr, dst_width);
src_ptr += src_stride;
dst_ptr += dst_stride;
- ScaleRowDown34_0(src_ptr + src_stride, -filter_stride,
- dst_ptr, dst_width);
+ ScaleRowDown34_0(src_ptr + src_stride, -filter_stride, dst_ptr, dst_width);
src_ptr += src_stride * 2;
dst_ptr += dst_stride;
}
@@ -442,7 +476,6 @@ static void ScalePlaneDown34_16(int src_width, int src_height,
}
}
-
// Scale plane, 3/8
// This is an optimized version for scaling down a plane to 3/8
// of its original size.
@@ -458,18 +491,24 @@ static void ScalePlaneDown34_16(int src_width, int src_height,
// ggghhhii
// Boxes are 3x3, 2x3, 3x2 and 2x2
-static void ScalePlaneDown38(int src_width, int src_height,
- int dst_width, int dst_height,
- int src_stride, int dst_stride,
- const uint8* src_ptr, uint8* dst_ptr,
+static void ScalePlaneDown38(int src_width,
+ int src_height,
+ int dst_width,
+ int dst_height,
+ int src_stride,
+ int dst_stride,
+ const uint8_t* src_ptr,
+ uint8_t* dst_ptr,
enum FilterMode filtering) {
int y;
- void (*ScaleRowDown38_3)(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width);
- void (*ScaleRowDown38_2)(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width);
+ void (*ScaleRowDown38_3)(const uint8_t* src_ptr, ptrdiff_t src_stride,
+ uint8_t* dst_ptr, int dst_width);
+ void (*ScaleRowDown38_2)(const uint8_t* src_ptr, ptrdiff_t src_stride,
+ uint8_t* dst_ptr, int dst_width);
const int filter_stride = (filtering == kFilterLinear) ? 0 : src_stride;
assert(dst_width % 3 == 0);
+ (void)src_width;
+ (void)src_height;
if (!filtering) {
ScaleRowDown38_3 = ScaleRowDown38_C;
ScaleRowDown38_2 = ScaleRowDown38_C;
@@ -517,16 +556,23 @@ static void ScalePlaneDown38(int src_width, int src_height,
}
}
#endif
-#if defined(HAS_SCALEROWDOWN38_DSPR2)
- if (TestCpuFlag(kCpuHasDSPR2) && (dst_width % 12 == 0) &&
- IS_ALIGNED(src_ptr, 4) && IS_ALIGNED(src_stride, 4) &&
- IS_ALIGNED(dst_ptr, 4) && IS_ALIGNED(dst_stride, 4)) {
+#if defined(HAS_SCALEROWDOWN38_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
if (!filtering) {
- ScaleRowDown38_3 = ScaleRowDown38_DSPR2;
- ScaleRowDown38_2 = ScaleRowDown38_DSPR2;
+ ScaleRowDown38_3 = ScaleRowDown38_Any_MSA;
+ ScaleRowDown38_2 = ScaleRowDown38_Any_MSA;
} else {
- ScaleRowDown38_3 = ScaleRowDown38_3_Box_DSPR2;
- ScaleRowDown38_2 = ScaleRowDown38_2_Box_DSPR2;
+ ScaleRowDown38_3 = ScaleRowDown38_3_Box_Any_MSA;
+ ScaleRowDown38_2 = ScaleRowDown38_2_Box_Any_MSA;
+ }
+ if (dst_width % 12 == 0) {
+ if (!filtering) {
+ ScaleRowDown38_3 = ScaleRowDown38_MSA;
+ ScaleRowDown38_2 = ScaleRowDown38_MSA;
+ } else {
+ ScaleRowDown38_3 = ScaleRowDown38_3_Box_MSA;
+ ScaleRowDown38_2 = ScaleRowDown38_2_Box_MSA;
+ }
}
}
#endif
@@ -554,17 +600,23 @@ static void ScalePlaneDown38(int src_width, int src_height,
}
}
-static void ScalePlaneDown38_16(int src_width, int src_height,
- int dst_width, int dst_height,
- int src_stride, int dst_stride,
- const uint16* src_ptr, uint16* dst_ptr,
+static void ScalePlaneDown38_16(int src_width,
+ int src_height,
+ int dst_width,
+ int dst_height,
+ int src_stride,
+ int dst_stride,
+ const uint16_t* src_ptr,
+ uint16_t* dst_ptr,
enum FilterMode filtering) {
int y;
- void (*ScaleRowDown38_3)(const uint16* src_ptr, ptrdiff_t src_stride,
- uint16* dst_ptr, int dst_width);
- void (*ScaleRowDown38_2)(const uint16* src_ptr, ptrdiff_t src_stride,
- uint16* dst_ptr, int dst_width);
+ void (*ScaleRowDown38_3)(const uint16_t* src_ptr, ptrdiff_t src_stride,
+ uint16_t* dst_ptr, int dst_width);
+ void (*ScaleRowDown38_2)(const uint16_t* src_ptr, ptrdiff_t src_stride,
+ uint16_t* dst_ptr, int dst_width);
const int filter_stride = (filtering == kFilterLinear) ? 0 : src_stride;
+ (void)src_width;
+ (void)src_height;
assert(dst_width % 3 == 0);
if (!filtering) {
ScaleRowDown38_3 = ScaleRowDown38_16_C;
@@ -595,19 +647,6 @@ static void ScalePlaneDown38_16(int src_width, int src_height,
}
}
#endif
-#if defined(HAS_SCALEROWDOWN38_16_DSPR2)
- if (TestCpuFlag(kCpuHasDSPR2) && (dst_width % 12 == 0) &&
- IS_ALIGNED(src_ptr, 4) && IS_ALIGNED(src_stride, 4) &&
- IS_ALIGNED(dst_ptr, 4) && IS_ALIGNED(dst_stride, 4)) {
- if (!filtering) {
- ScaleRowDown38_3 = ScaleRowDown38_16_DSPR2;
- ScaleRowDown38_2 = ScaleRowDown38_16_DSPR2;
- } else {
- ScaleRowDown38_3 = ScaleRowDown38_3_Box_16_DSPR2;
- ScaleRowDown38_2 = ScaleRowDown38_2_Box_16_DSPR2;
- }
- }
-#endif
for (y = 0; y < dst_height - 2; y += 3) {
ScaleRowDown38_3(src_ptr, filter_stride, dst_ptr, dst_width);
@@ -634,8 +673,8 @@ static void ScalePlaneDown38_16(int src_width, int src_height,
#define MIN1(x) ((x) < 1 ? 1 : (x))
-static __inline uint32 SumPixels(int iboxwidth, const uint16* src_ptr) {
- uint32 sum = 0u;
+static __inline uint32_t SumPixels(int iboxwidth, const uint16_t* src_ptr) {
+ uint32_t sum = 0u;
int x;
assert(iboxwidth > 0);
for (x = 0; x < iboxwidth; ++x) {
@@ -644,8 +683,8 @@ static __inline uint32 SumPixels(int iboxwidth, const uint16* src_ptr) {
return sum;
}
-static __inline uint32 SumPixels_16(int iboxwidth, const uint32* src_ptr) {
- uint32 sum = 0u;
+static __inline uint32_t SumPixels_16(int iboxwidth, const uint32_t* src_ptr) {
+ uint32_t sum = 0u;
int x;
assert(iboxwidth > 0);
for (x = 0; x < iboxwidth; ++x) {
@@ -654,8 +693,12 @@ static __inline uint32 SumPixels_16(int iboxwidth, const uint32* src_ptr) {
return sum;
}
-static void ScaleAddCols2_C(int dst_width, int boxheight, int x, int dx,
- const uint16* src_ptr, uint8* dst_ptr) {
+static void ScaleAddCols2_C(int dst_width,
+ int boxheight,
+ int x,
+ int dx,
+ const uint16_t* src_ptr,
+ uint8_t* dst_ptr) {
int i;
int scaletbl[2];
int minboxwidth = dx >> 16;
@@ -666,13 +709,18 @@ static void ScaleAddCols2_C(int dst_width, int boxheight, int x, int dx,
int ix = x >> 16;
x += dx;
boxwidth = MIN1((x >> 16) - ix);
- *dst_ptr++ = SumPixels(boxwidth, src_ptr + ix) *
- scaletbl[boxwidth - minboxwidth] >> 16;
+ *dst_ptr++ =
+ SumPixels(boxwidth, src_ptr + ix) * scaletbl[boxwidth - minboxwidth] >>
+ 16;
}
}
-static void ScaleAddCols2_16_C(int dst_width, int boxheight, int x, int dx,
- const uint32* src_ptr, uint16* dst_ptr) {
+static void ScaleAddCols2_16_C(int dst_width,
+ int boxheight,
+ int x,
+ int dx,
+ const uint32_t* src_ptr,
+ uint16_t* dst_ptr) {
int i;
int scaletbl[2];
int minboxwidth = dx >> 16;
@@ -684,22 +732,32 @@ static void ScaleAddCols2_16_C(int dst_width, int boxheight, int x, int dx,
x += dx;
boxwidth = MIN1((x >> 16) - ix);
*dst_ptr++ = SumPixels_16(boxwidth, src_ptr + ix) *
- scaletbl[boxwidth - minboxwidth] >> 16;
+ scaletbl[boxwidth - minboxwidth] >>
+ 16;
}
}
-static void ScaleAddCols0_C(int dst_width, int boxheight, int x, int,
- const uint16* src_ptr, uint8* dst_ptr) {
+static void ScaleAddCols0_C(int dst_width,
+ int boxheight,
+ int x,
+ int dx,
+ const uint16_t* src_ptr,
+ uint8_t* dst_ptr) {
int scaleval = 65536 / boxheight;
int i;
+ (void)dx;
src_ptr += (x >> 16);
for (i = 0; i < dst_width; ++i) {
*dst_ptr++ = src_ptr[i] * scaleval >> 16;
}
}
-static void ScaleAddCols1_C(int dst_width, int boxheight, int x, int dx,
- const uint16* src_ptr, uint8* dst_ptr) {
+static void ScaleAddCols1_C(int dst_width,
+ int boxheight,
+ int x,
+ int dx,
+ const uint16_t* src_ptr,
+ uint8_t* dst_ptr) {
int boxwidth = MIN1(dx >> 16);
int scaleval = 65536 / (boxwidth * boxheight);
int i;
@@ -710,8 +768,12 @@ static void ScaleAddCols1_C(int dst_width, int boxheight, int x, int dx,
}
}
-static void ScaleAddCols1_16_C(int dst_width, int boxheight, int x, int dx,
- const uint32* src_ptr, uint16* dst_ptr) {
+static void ScaleAddCols1_16_C(int dst_width,
+ int boxheight,
+ int x,
+ int dx,
+ const uint32_t* src_ptr,
+ uint16_t* dst_ptr) {
int boxwidth = MIN1(dx >> 16);
int scaleval = 65536 / (boxwidth * boxheight);
int i;
@@ -728,10 +790,14 @@ static void ScaleAddCols1_16_C(int dst_width, int boxheight, int x, int dx,
// one pixel of destination using fixed point (16.16) to step
// through source, sampling a box of pixel with simple
// averaging.
-static void ScalePlaneBox(int src_width, int src_height,
- int dst_width, int dst_height,
- int src_stride, int dst_stride,
- const uint8* src_ptr, uint8* dst_ptr) {
+static void ScalePlaneBox(int src_width,
+ int src_height,
+ int dst_width,
+ int dst_height,
+ int src_stride,
+ int dst_stride,
+ const uint8_t* src_ptr,
+ uint8_t* dst_ptr) {
int j, k;
// Initial source x/y coordinate and step values as 16.16 fixed point.
int x = 0;
@@ -739,18 +805,18 @@ static void ScalePlaneBox(int src_width, int src_height,
int dx = 0;
int dy = 0;
const int max_y = (src_height << 16);
- ScaleSlope(src_width, src_height, dst_width, dst_height, kFilterBox,
- &x, &y, &dx, &dy);
+ ScaleSlope(src_width, src_height, dst_width, dst_height, kFilterBox, &x, &y,
+ &dx, &dy);
src_width = Abs(src_width);
{
- // Allocate a row buffer of uint16.
+ // Allocate a row buffer of uint16_t.
align_buffer_64(row16, src_width * 2);
void (*ScaleAddCols)(int dst_width, int boxheight, int x, int dx,
- const uint16* src_ptr, uint8* dst_ptr) =
- (dx & 0xffff) ? ScaleAddCols2_C:
- ((dx != 0x10000) ? ScaleAddCols1_C : ScaleAddCols0_C);
- void (*ScaleAddRow)(const uint8* src_ptr, uint16* dst_ptr, int src_width) =
- ScaleAddRow_C;
+ const uint16_t* src_ptr, uint8_t* dst_ptr) =
+ (dx & 0xffff) ? ScaleAddCols2_C
+ : ((dx != 0x10000) ? ScaleAddCols1_C : ScaleAddCols0_C);
+ void (*ScaleAddRow)(const uint8_t* src_ptr, uint16_t* dst_ptr,
+ int src_width) = ScaleAddRow_C;
#if defined(HAS_SCALEADDROW_SSE2)
if (TestCpuFlag(kCpuHasSSE2)) {
ScaleAddRow = ScaleAddRow_Any_SSE2;
@@ -775,11 +841,19 @@ static void ScalePlaneBox(int src_width, int src_height,
}
}
#endif
+#if defined(HAS_SCALEADDROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ScaleAddRow = ScaleAddRow_Any_MSA;
+ if (IS_ALIGNED(src_width, 16)) {
+ ScaleAddRow = ScaleAddRow_MSA;
+ }
+ }
+#endif
for (j = 0; j < dst_height; ++j) {
int boxheight;
int iy = y >> 16;
- const uint8* src = src_ptr + iy * src_stride;
+ const uint8_t* src = src_ptr + iy * src_stride;
y += dy;
if (y > max_y) {
y = max_y;
@@ -787,20 +861,24 @@ static void ScalePlaneBox(int src_width, int src_height,
boxheight = MIN1((y >> 16) - iy);
memset(row16, 0, src_width * 2);
for (k = 0; k < boxheight; ++k) {
- ScaleAddRow(src, (uint16 *)(row16), src_width);
+ ScaleAddRow(src, (uint16_t*)(row16), src_width);
src += src_stride;
}
- ScaleAddCols(dst_width, boxheight, x, dx, (uint16*)(row16), dst_ptr);
+ ScaleAddCols(dst_width, boxheight, x, dx, (uint16_t*)(row16), dst_ptr);
dst_ptr += dst_stride;
}
free_aligned_buffer_64(row16);
}
}
-static void ScalePlaneBox_16(int src_width, int src_height,
- int dst_width, int dst_height,
- int src_stride, int dst_stride,
- const uint16* src_ptr, uint16* dst_ptr) {
+static void ScalePlaneBox_16(int src_width,
+ int src_height,
+ int dst_width,
+ int dst_height,
+ int src_stride,
+ int dst_stride,
+ const uint16_t* src_ptr,
+ uint16_t* dst_ptr) {
int j, k;
// Initial source x/y coordinate and step values as 16.16 fixed point.
int x = 0;
@@ -808,17 +886,17 @@ static void ScalePlaneBox_16(int src_width, int src_height,
int dx = 0;
int dy = 0;
const int max_y = (src_height << 16);
- ScaleSlope(src_width, src_height, dst_width, dst_height, kFilterBox,
- &x, &y, &dx, &dy);
+ ScaleSlope(src_width, src_height, dst_width, dst_height, kFilterBox, &x, &y,
+ &dx, &dy);
src_width = Abs(src_width);
{
- // Allocate a row buffer of uint32.
+ // Allocate a row buffer of uint32_t.
align_buffer_64(row32, src_width * 4);
void (*ScaleAddCols)(int dst_width, int boxheight, int x, int dx,
- const uint32* src_ptr, uint16* dst_ptr) =
- (dx & 0xffff) ? ScaleAddCols2_16_C: ScaleAddCols1_16_C;
- void (*ScaleAddRow)(const uint16* src_ptr, uint32* dst_ptr, int src_width) =
- ScaleAddRow_16_C;
+ const uint32_t* src_ptr, uint16_t* dst_ptr) =
+ (dx & 0xffff) ? ScaleAddCols2_16_C : ScaleAddCols1_16_C;
+ void (*ScaleAddRow)(const uint16_t* src_ptr, uint32_t* dst_ptr,
+ int src_width) = ScaleAddRow_16_C;
#if defined(HAS_SCALEADDROW_16_SSE2)
if (TestCpuFlag(kCpuHasSSE2) && IS_ALIGNED(src_width, 16)) {
@@ -829,7 +907,7 @@ static void ScalePlaneBox_16(int src_width, int src_height,
for (j = 0; j < dst_height; ++j) {
int boxheight;
int iy = y >> 16;
- const uint16* src = src_ptr + iy * src_stride;
+ const uint16_t* src = src_ptr + iy * src_stride;
y += dy;
if (y > max_y) {
y = max_y;
@@ -837,10 +915,10 @@ static void ScalePlaneBox_16(int src_width, int src_height,
boxheight = MIN1((y >> 16) - iy);
memset(row32, 0, src_width * 4);
for (k = 0; k < boxheight; ++k) {
- ScaleAddRow(src, (uint32 *)(row32), src_width);
+ ScaleAddRow(src, (uint32_t*)(row32), src_width);
src += src_stride;
}
- ScaleAddCols(dst_width, boxheight, x, dx, (uint32*)(row32), dst_ptr);
+ ScaleAddCols(dst_width, boxheight, x, dx, (uint32_t*)(row32), dst_ptr);
dst_ptr += dst_stride;
}
free_aligned_buffer_64(row32);
@@ -848,10 +926,14 @@ static void ScalePlaneBox_16(int src_width, int src_height,
}
// Scale plane down with bilinear interpolation.
-void ScalePlaneBilinearDown(int src_width, int src_height,
- int dst_width, int dst_height,
- int src_stride, int dst_stride,
- const uint8* src_ptr, uint8* dst_ptr,
+void ScalePlaneBilinearDown(int src_width,
+ int src_height,
+ int dst_width,
+ int dst_height,
+ int src_stride,
+ int dst_stride,
+ const uint8_t* src_ptr,
+ uint8_t* dst_ptr,
enum FilterMode filtering) {
// Initial source x/y coordinate and step values as 16.16 fixed point.
int x = 0;
@@ -864,14 +946,14 @@ void ScalePlaneBilinearDown(int src_width, int src_height,
const int max_y = (src_height - 1) << 16;
int j;
- void (*ScaleFilterCols)(uint8* dst_ptr, const uint8* src_ptr,
- int dst_width, int x, int dx) =
+ void (*ScaleFilterCols)(uint8_t * dst_ptr, const uint8_t* src_ptr,
+ int dst_width, int x, int dx) =
(src_width >= 32768) ? ScaleFilterCols64_C : ScaleFilterCols_C;
- void (*InterpolateRow)(uint8* dst_ptr, const uint8* src_ptr,
- ptrdiff_t src_stride, int dst_width, int source_y_fraction) =
- InterpolateRow_C;
- ScaleSlope(src_width, src_height, dst_width, dst_height, filtering,
- &x, &y, &dx, &dy);
+ void (*InterpolateRow)(uint8_t * dst_ptr, const uint8_t* src_ptr,
+ ptrdiff_t src_stride, int dst_width,
+ int source_y_fraction) = InterpolateRow_C;
+ ScaleSlope(src_width, src_height, dst_width, dst_height, filtering, &x, &y,
+ &dx, &dy);
src_width = Abs(src_width);
#if defined(HAS_INTERPOLATEROW_SSSE3)
@@ -898,16 +980,15 @@ void ScalePlaneBilinearDown(int src_width, int src_height,
}
}
#endif
-#if defined(HAS_INTERPOLATEROW_DSPR2)
- if (TestCpuFlag(kCpuHasDSPR2)) {
- InterpolateRow = InterpolateRow_Any_DSPR2;
- if (IS_ALIGNED(src_width, 4)) {
- InterpolateRow = InterpolateRow_DSPR2;
+#if defined(HAS_INTERPOLATEROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ InterpolateRow = InterpolateRow_Any_MSA;
+ if (IS_ALIGNED(src_width, 32)) {
+ InterpolateRow = InterpolateRow_MSA;
}
}
#endif
-
#if defined(HAS_SCALEFILTERCOLS_SSSE3)
if (TestCpuFlag(kCpuHasSSSE3) && src_width < 32768) {
ScaleFilterCols = ScaleFilterCols_SSSE3;
@@ -921,13 +1002,21 @@ void ScalePlaneBilinearDown(int src_width, int src_height,
}
}
#endif
+#if defined(HAS_SCALEFILTERCOLS_MSA)
+ if (TestCpuFlag(kCpuHasMSA) && src_width < 32768) {
+ ScaleFilterCols = ScaleFilterCols_Any_MSA;
+ if (IS_ALIGNED(dst_width, 16)) {
+ ScaleFilterCols = ScaleFilterCols_MSA;
+ }
+ }
+#endif
if (y > max_y) {
y = max_y;
}
for (j = 0; j < dst_height; ++j) {
int yi = y >> 16;
- const uint8* src = src_ptr + yi * src_stride;
+ const uint8_t* src = src_ptr + yi * src_stride;
if (filtering == kFilterLinear) {
ScaleFilterCols(dst_ptr, src, dst_width, x, dx);
} else {
@@ -944,10 +1033,14 @@ void ScalePlaneBilinearDown(int src_width, int src_height,
free_aligned_buffer_64(row);
}
-void ScalePlaneBilinearDown_16(int src_width, int src_height,
- int dst_width, int dst_height,
- int src_stride, int dst_stride,
- const uint16* src_ptr, uint16* dst_ptr,
+void ScalePlaneBilinearDown_16(int src_width,
+ int src_height,
+ int dst_width,
+ int dst_height,
+ int src_stride,
+ int dst_stride,
+ const uint16_t* src_ptr,
+ uint16_t* dst_ptr,
enum FilterMode filtering) {
// Initial source x/y coordinate and step values as 16.16 fixed point.
int x = 0;
@@ -960,14 +1053,14 @@ void ScalePlaneBilinearDown_16(int src_width, int src_height,
const int max_y = (src_height - 1) << 16;
int j;
- void (*ScaleFilterCols)(uint16* dst_ptr, const uint16* src_ptr,
- int dst_width, int x, int dx) =
+ void (*ScaleFilterCols)(uint16_t * dst_ptr, const uint16_t* src_ptr,
+ int dst_width, int x, int dx) =
(src_width >= 32768) ? ScaleFilterCols64_16_C : ScaleFilterCols_16_C;
- void (*InterpolateRow)(uint16* dst_ptr, const uint16* src_ptr,
- ptrdiff_t src_stride, int dst_width, int source_y_fraction) =
- InterpolateRow_16_C;
- ScaleSlope(src_width, src_height, dst_width, dst_height, filtering,
- &x, &y, &dx, &dy);
+ void (*InterpolateRow)(uint16_t * dst_ptr, const uint16_t* src_ptr,
+ ptrdiff_t src_stride, int dst_width,
+ int source_y_fraction) = InterpolateRow_16_C;
+ ScaleSlope(src_width, src_height, dst_width, dst_height, filtering, &x, &y,
+ &dx, &dy);
src_width = Abs(src_width);
#if defined(HAS_INTERPOLATEROW_16_SSE2)
@@ -1002,15 +1095,6 @@ void ScalePlaneBilinearDown_16(int src_width, int src_height,
}
}
#endif
-#if defined(HAS_INTERPOLATEROW_16_DSPR2)
- if (TestCpuFlag(kCpuHasDSPR2)) {
- InterpolateRow = InterpolateRow_Any_16_DSPR2;
- if (IS_ALIGNED(src_width, 4)) {
- InterpolateRow = InterpolateRow_16_DSPR2;
- }
- }
-#endif
-
#if defined(HAS_SCALEFILTERCOLS_16_SSSE3)
if (TestCpuFlag(kCpuHasSSSE3) && src_width < 32768) {
@@ -1023,13 +1107,13 @@ void ScalePlaneBilinearDown_16(int src_width, int src_height,
for (j = 0; j < dst_height; ++j) {
int yi = y >> 16;
- const uint16* src = src_ptr + yi * src_stride;
+ const uint16_t* src = src_ptr + yi * src_stride;
if (filtering == kFilterLinear) {
ScaleFilterCols(dst_ptr, src, dst_width, x, dx);
} else {
int yf = (y >> 8) & 255;
- InterpolateRow((uint16*)row, src, src_stride, src_width, yf);
- ScaleFilterCols(dst_ptr, (uint16*)row, dst_width, x, dx);
+ InterpolateRow((uint16_t*)row, src, src_stride, src_width, yf);
+ ScaleFilterCols(dst_ptr, (uint16_t*)row, dst_width, x, dx);
}
dst_ptr += dst_stride;
y += dy;
@@ -1041,10 +1125,14 @@ void ScalePlaneBilinearDown_16(int src_width, int src_height,
}
// Scale up down with bilinear interpolation.
-void ScalePlaneBilinearUp(int src_width, int src_height,
- int dst_width, int dst_height,
- int src_stride, int dst_stride,
- const uint8* src_ptr, uint8* dst_ptr,
+void ScalePlaneBilinearUp(int src_width,
+ int src_height,
+ int dst_width,
+ int dst_height,
+ int src_stride,
+ int dst_stride,
+ const uint8_t* src_ptr,
+ uint8_t* dst_ptr,
enum FilterMode filtering) {
int j;
// Initial source x/y coordinate and step values as 16.16 fixed point.
@@ -1053,14 +1141,14 @@ void ScalePlaneBilinearUp(int src_width, int src_height,
int dx = 0;
int dy = 0;
const int max_y = (src_height - 1) << 16;
- void (*InterpolateRow)(uint8* dst_ptr, const uint8* src_ptr,
- ptrdiff_t src_stride, int dst_width, int source_y_fraction) =
- InterpolateRow_C;
- void (*ScaleFilterCols)(uint8* dst_ptr, const uint8* src_ptr,
- int dst_width, int x, int dx) =
+ void (*InterpolateRow)(uint8_t * dst_ptr, const uint8_t* src_ptr,
+ ptrdiff_t src_stride, int dst_width,
+ int source_y_fraction) = InterpolateRow_C;
+ void (*ScaleFilterCols)(uint8_t * dst_ptr, const uint8_t* src_ptr,
+ int dst_width, int x, int dx) =
filtering ? ScaleFilterCols_C : ScaleCols_C;
- ScaleSlope(src_width, src_height, dst_width, dst_height, filtering,
- &x, &y, &dx, &dy);
+ ScaleSlope(src_width, src_height, dst_width, dst_height, filtering, &x, &y,
+ &dx, &dy);
src_width = Abs(src_width);
#if defined(HAS_INTERPOLATEROW_SSSE3)
@@ -1087,14 +1175,6 @@ void ScalePlaneBilinearUp(int src_width, int src_height,
}
}
#endif
-#if defined(HAS_INTERPOLATEROW_DSPR2)
- if (TestCpuFlag(kCpuHasDSPR2)) {
- InterpolateRow = InterpolateRow_Any_DSPR2;
- if (IS_ALIGNED(dst_width, 4)) {
- InterpolateRow = InterpolateRow_DSPR2;
- }
- }
-#endif
if (filtering && src_width >= 32768) {
ScaleFilterCols = ScaleFilterCols64_C;
@@ -1112,6 +1192,14 @@ void ScalePlaneBilinearUp(int src_width, int src_height,
}
}
#endif
+#if defined(HAS_SCALEFILTERCOLS_MSA)
+ if (filtering && TestCpuFlag(kCpuHasMSA) && src_width < 32768) {
+ ScaleFilterCols = ScaleFilterCols_Any_MSA;
+ if (IS_ALIGNED(dst_width, 16)) {
+ ScaleFilterCols = ScaleFilterCols_MSA;
+ }
+ }
+#endif
if (!filtering && src_width * 2 == dst_width && x < 0x8000) {
ScaleFilterCols = ScaleColsUp2_C;
#if defined(HAS_SCALECOLS_SSE2)
@@ -1126,13 +1214,13 @@ void ScalePlaneBilinearUp(int src_width, int src_height,
}
{
int yi = y >> 16;
- const uint8* src = src_ptr + yi * src_stride;
+ const uint8_t* src = src_ptr + yi * src_stride;
// Allocate 2 row buffers.
const int kRowSize = (dst_width + 31) & ~31;
align_buffer_64(row, kRowSize * 2);
- uint8* rowptr = row;
+ uint8_t* rowptr = row;
int rowstride = kRowSize;
int lasty = yi;
@@ -1172,10 +1260,14 @@ void ScalePlaneBilinearUp(int src_width, int src_height,
}
}
-void ScalePlaneBilinearUp_16(int src_width, int src_height,
- int dst_width, int dst_height,
- int src_stride, int dst_stride,
- const uint16* src_ptr, uint16* dst_ptr,
+void ScalePlaneBilinearUp_16(int src_width,
+ int src_height,
+ int dst_width,
+ int dst_height,
+ int src_stride,
+ int dst_stride,
+ const uint16_t* src_ptr,
+ uint16_t* dst_ptr,
enum FilterMode filtering) {
int j;
// Initial source x/y coordinate and step values as 16.16 fixed point.
@@ -1184,14 +1276,14 @@ void ScalePlaneBilinearUp_16(int src_width, int src_height,
int dx = 0;
int dy = 0;
const int max_y = (src_height - 1) << 16;
- void (*InterpolateRow)(uint16* dst_ptr, const uint16* src_ptr,
- ptrdiff_t src_stride, int dst_width, int source_y_fraction) =
- InterpolateRow_16_C;
- void (*ScaleFilterCols)(uint16* dst_ptr, const uint16* src_ptr,
- int dst_width, int x, int dx) =
+ void (*InterpolateRow)(uint16_t * dst_ptr, const uint16_t* src_ptr,
+ ptrdiff_t src_stride, int dst_width,
+ int source_y_fraction) = InterpolateRow_16_C;
+ void (*ScaleFilterCols)(uint16_t * dst_ptr, const uint16_t* src_ptr,
+ int dst_width, int x, int dx) =
filtering ? ScaleFilterCols_16_C : ScaleCols_16_C;
- ScaleSlope(src_width, src_height, dst_width, dst_height, filtering,
- &x, &y, &dx, &dy);
+ ScaleSlope(src_width, src_height, dst_width, dst_height, filtering, &x, &y,
+ &dx, &dy);
src_width = Abs(src_width);
#if defined(HAS_INTERPOLATEROW_16_SSE2)
@@ -1226,14 +1318,6 @@ void ScalePlaneBilinearUp_16(int src_width, int src_height,
}
}
#endif
-#if defined(HAS_INTERPOLATEROW_16_DSPR2)
- if (TestCpuFlag(kCpuHasDSPR2)) {
- InterpolateRow = InterpolateRow_Any_16_DSPR2;
- if (IS_ALIGNED(dst_width, 4)) {
- InterpolateRow = InterpolateRow_16_DSPR2;
- }
- }
-#endif
if (filtering && src_width >= 32768) {
ScaleFilterCols = ScaleFilterCols64_16_C;
@@ -1257,13 +1341,13 @@ void ScalePlaneBilinearUp_16(int src_width, int src_height,
}
{
int yi = y >> 16;
- const uint16* src = src_ptr + yi * src_stride;
+ const uint16_t* src = src_ptr + yi * src_stride;
// Allocate 2 row buffers.
const int kRowSize = (dst_width + 31) & ~31;
align_buffer_64(row, kRowSize * 4);
- uint16* rowptr = (uint16*)row;
+ uint16_t* rowptr = (uint16_t*)row;
int rowstride = kRowSize;
int lasty = yi;
@@ -1308,20 +1392,24 @@ void ScalePlaneBilinearUp_16(int src_width, int src_height,
// of x and dx is the integer part of the source position and
// the lower 16 bits are the fixed decimal part.
-static void ScalePlaneSimple(int src_width, int src_height,
- int dst_width, int dst_height,
- int src_stride, int dst_stride,
- const uint8* src_ptr, uint8* dst_ptr) {
+static void ScalePlaneSimple(int src_width,
+ int src_height,
+ int dst_width,
+ int dst_height,
+ int src_stride,
+ int dst_stride,
+ const uint8_t* src_ptr,
+ uint8_t* dst_ptr) {
int i;
- void (*ScaleCols)(uint8* dst_ptr, const uint8* src_ptr,
- int dst_width, int x, int dx) = ScaleCols_C;
+ void (*ScaleCols)(uint8_t * dst_ptr, const uint8_t* src_ptr, int dst_width,
+ int x, int dx) = ScaleCols_C;
// Initial source x/y coordinate and step values as 16.16 fixed point.
int x = 0;
int y = 0;
int dx = 0;
int dy = 0;
- ScaleSlope(src_width, src_height, dst_width, dst_height, kFilterNone,
- &x, &y, &dx, &dy);
+ ScaleSlope(src_width, src_height, dst_width, dst_height, kFilterNone, &x, &y,
+ &dx, &dy);
src_width = Abs(src_width);
if (src_width * 2 == dst_width && x < 0x8000) {
@@ -1340,20 +1428,24 @@ static void ScalePlaneSimple(int src_width, int src_height,
}
}
-static void ScalePlaneSimple_16(int src_width, int src_height,
- int dst_width, int dst_height,
- int src_stride, int dst_stride,
- const uint16* src_ptr, uint16* dst_ptr) {
+static void ScalePlaneSimple_16(int src_width,
+ int src_height,
+ int dst_width,
+ int dst_height,
+ int src_stride,
+ int dst_stride,
+ const uint16_t* src_ptr,
+ uint16_t* dst_ptr) {
int i;
- void (*ScaleCols)(uint16* dst_ptr, const uint16* src_ptr,
- int dst_width, int x, int dx) = ScaleCols_16_C;
+ void (*ScaleCols)(uint16_t * dst_ptr, const uint16_t* src_ptr, int dst_width,
+ int x, int dx) = ScaleCols_16_C;
// Initial source x/y coordinate and step values as 16.16 fixed point.
int x = 0;
int y = 0;
int dx = 0;
int dy = 0;
- ScaleSlope(src_width, src_height, dst_width, dst_height, kFilterNone,
- &x, &y, &dx, &dy);
+ ScaleSlope(src_width, src_height, dst_width, dst_height, kFilterNone, &x, &y,
+ &dx, &dy);
src_width = Abs(src_width);
if (src_width * 2 == dst_width && x < 0x8000) {
@@ -1366,8 +1458,7 @@ static void ScalePlaneSimple_16(int src_width, int src_height,
}
for (i = 0; i < dst_height; ++i) {
- ScaleCols(dst_ptr, src_ptr + (y >> 16) * src_stride,
- dst_width, x, dx);
+ ScaleCols(dst_ptr, src_ptr + (y >> 16) * src_stride, dst_width, x, dx);
dst_ptr += dst_stride;
y += dy;
}
@@ -1377,14 +1468,18 @@ static void ScalePlaneSimple_16(int src_width, int src_height,
// This function dispatches to a specialized scaler based on scale factor.
LIBYUV_API
-void ScalePlane(const uint8* src, int src_stride,
- int src_width, int src_height,
- uint8* dst, int dst_stride,
- int dst_width, int dst_height,
+void ScalePlane(const uint8_t* src,
+ int src_stride,
+ int src_width,
+ int src_height,
+ uint8_t* dst,
+ int dst_stride,
+ int dst_width,
+ int dst_height,
enum FilterMode filtering) {
// Simplify filtering when possible.
- filtering = ScaleFilterReduce(src_width, src_height,
- dst_width, dst_height, filtering);
+ filtering = ScaleFilterReduce(src_width, src_height, dst_width, dst_height,
+ filtering);
// Negative height means invert the image.
if (src_height < 0) {
@@ -1403,46 +1498,42 @@ void ScalePlane(const uint8* src, int src_stride,
if (dst_width == src_width && filtering != kFilterBox) {
int dy = FixedDiv(src_height, dst_height);
// Arbitrary scale vertically, but unscaled horizontally.
- ScalePlaneVertical(src_height,
- dst_width, dst_height,
- src_stride, dst_stride, src, dst,
- 0, 0, dy, 1, filtering);
+ ScalePlaneVertical(src_height, dst_width, dst_height, src_stride,
+ dst_stride, src, dst, 0, 0, dy, 1, filtering);
return;
}
if (dst_width <= Abs(src_width) && dst_height <= src_height) {
// Scale down.
- if (4 * dst_width == 3 * src_width &&
- 4 * dst_height == 3 * src_height) {
+ if (4 * dst_width == 3 * src_width && 4 * dst_height == 3 * src_height) {
// optimized, 3/4
- ScalePlaneDown34(src_width, src_height, dst_width, dst_height,
- src_stride, dst_stride, src, dst, filtering);
+ ScalePlaneDown34(src_width, src_height, dst_width, dst_height, src_stride,
+ dst_stride, src, dst, filtering);
return;
}
if (2 * dst_width == src_width && 2 * dst_height == src_height) {
// optimized, 1/2
- ScalePlaneDown2(src_width, src_height, dst_width, dst_height,
- src_stride, dst_stride, src, dst, filtering);
+ ScalePlaneDown2(src_width, src_height, dst_width, dst_height, src_stride,
+ dst_stride, src, dst, filtering);
return;
}
// 3/8 rounded up for odd sized chroma height.
- if (8 * dst_width == 3 * src_width &&
- dst_height == ((src_height * 3 + 7) / 8)) {
+ if (8 * dst_width == 3 * src_width && 8 * dst_height == 3 * src_height) {
// optimized, 3/8
- ScalePlaneDown38(src_width, src_height, dst_width, dst_height,
- src_stride, dst_stride, src, dst, filtering);
+ ScalePlaneDown38(src_width, src_height, dst_width, dst_height, src_stride,
+ dst_stride, src, dst, filtering);
return;
}
if (4 * dst_width == src_width && 4 * dst_height == src_height &&
(filtering == kFilterBox || filtering == kFilterNone)) {
// optimized, 1/4
- ScalePlaneDown4(src_width, src_height, dst_width, dst_height,
- src_stride, dst_stride, src, dst, filtering);
+ ScalePlaneDown4(src_width, src_height, dst_width, dst_height, src_stride,
+ dst_stride, src, dst, filtering);
return;
}
}
if (filtering == kFilterBox && dst_height * 2 < src_height) {
- ScalePlaneBox(src_width, src_height, dst_width, dst_height,
- src_stride, dst_stride, src, dst);
+ ScalePlaneBox(src_width, src_height, dst_width, dst_height, src_stride,
+ dst_stride, src, dst);
return;
}
if (filtering && dst_height > src_height) {
@@ -1455,19 +1546,23 @@ void ScalePlane(const uint8* src, int src_stride,
src_stride, dst_stride, src, dst, filtering);
return;
}
- ScalePlaneSimple(src_width, src_height, dst_width, dst_height,
- src_stride, dst_stride, src, dst);
+ ScalePlaneSimple(src_width, src_height, dst_width, dst_height, src_stride,
+ dst_stride, src, dst);
}
LIBYUV_API
-void ScalePlane_16(const uint16* src, int src_stride,
- int src_width, int src_height,
- uint16* dst, int dst_stride,
- int dst_width, int dst_height,
- enum FilterMode filtering) {
+void ScalePlane_16(const uint16_t* src,
+ int src_stride,
+ int src_width,
+ int src_height,
+ uint16_t* dst,
+ int dst_stride,
+ int dst_width,
+ int dst_height,
+ enum FilterMode filtering) {
// Simplify filtering when possible.
- filtering = ScaleFilterReduce(src_width, src_height,
- dst_width, dst_height, filtering);
+ filtering = ScaleFilterReduce(src_width, src_height, dst_width, dst_height,
+ filtering);
// Negative height means invert the image.
if (src_height < 0) {
@@ -1483,19 +1578,16 @@ void ScalePlane_16(const uint16* src, int src_stride,
CopyPlane_16(src, src_stride, dst, dst_stride, dst_width, dst_height);
return;
}
- if (dst_width == src_width) {
+ if (dst_width == src_width && filtering != kFilterBox) {
int dy = FixedDiv(src_height, dst_height);
// Arbitrary scale vertically, but unscaled vertically.
- ScalePlaneVertical_16(src_height,
- dst_width, dst_height,
- src_stride, dst_stride, src, dst,
- 0, 0, dy, 1, filtering);
+ ScalePlaneVertical_16(src_height, dst_width, dst_height, src_stride,
+ dst_stride, src, dst, 0, 0, dy, 1, filtering);
return;
}
if (dst_width <= Abs(src_width) && dst_height <= src_height) {
// Scale down.
- if (4 * dst_width == 3 * src_width &&
- 4 * dst_height == 3 * src_height) {
+ if (4 * dst_width == 3 * src_width && 4 * dst_height == 3 * src_height) {
// optimized, 3/4
ScalePlaneDown34_16(src_width, src_height, dst_width, dst_height,
src_stride, dst_stride, src, dst, filtering);
@@ -1508,15 +1600,14 @@ void ScalePlane_16(const uint16* src, int src_stride,
return;
}
// 3/8 rounded up for odd sized chroma height.
- if (8 * dst_width == 3 * src_width &&
- dst_height == ((src_height * 3 + 7) / 8)) {
+ if (8 * dst_width == 3 * src_width && 8 * dst_height == 3 * src_height) {
// optimized, 3/8
ScalePlaneDown38_16(src_width, src_height, dst_width, dst_height,
src_stride, dst_stride, src, dst, filtering);
return;
}
if (4 * dst_width == src_width && 4 * dst_height == src_height &&
- filtering != kFilterBilinear) {
+ (filtering == kFilterBox || filtering == kFilterNone)) {
// optimized, 1/4
ScalePlaneDown4_16(src_width, src_height, dst_width, dst_height,
src_stride, dst_stride, src, dst, filtering);
@@ -1524,8 +1615,8 @@ void ScalePlane_16(const uint16* src, int src_stride,
}
}
if (filtering == kFilterBox && dst_height * 2 < src_height) {
- ScalePlaneBox_16(src_width, src_height, dst_width, dst_height,
- src_stride, dst_stride, src, dst);
+ ScalePlaneBox_16(src_width, src_height, dst_width, dst_height, src_stride,
+ dst_stride, src, dst);
return;
}
if (filtering && dst_height > src_height) {
@@ -1538,132 +1629,110 @@ void ScalePlane_16(const uint16* src, int src_stride,
src_stride, dst_stride, src, dst, filtering);
return;
}
- ScalePlaneSimple_16(src_width, src_height, dst_width, dst_height,
- src_stride, dst_stride, src, dst);
+ ScalePlaneSimple_16(src_width, src_height, dst_width, dst_height, src_stride,
+ dst_stride, src, dst);
}
// Scale an I420 image.
// This function in turn calls a scaling function for each plane.
LIBYUV_API
-int I420Scale(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- int src_width, int src_height,
- uint8* dst_y, int dst_stride_y,
- uint8* dst_u, int dst_stride_u,
- uint8* dst_v, int dst_stride_v,
- int dst_width, int dst_height,
+int I420Scale(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ int src_width,
+ int src_height,
+ uint8_t* dst_y,
+ int dst_stride_y,
+ uint8_t* dst_u,
+ int dst_stride_u,
+ uint8_t* dst_v,
+ int dst_stride_v,
+ int dst_width,
+ int dst_height,
enum FilterMode filtering) {
int src_halfwidth = SUBSAMPLE(src_width, 1, 1);
int src_halfheight = SUBSAMPLE(src_height, 1, 1);
int dst_halfwidth = SUBSAMPLE(dst_width, 1, 1);
int dst_halfheight = SUBSAMPLE(dst_height, 1, 1);
if (!src_y || !src_u || !src_v || src_width == 0 || src_height == 0 ||
- src_width > 32768 || src_height > 32768 ||
- !dst_y || !dst_u || !dst_v || dst_width <= 0 || dst_height <= 0) {
+ src_width > 32768 || src_height > 32768 || !dst_y || !dst_u || !dst_v ||
+ dst_width <= 0 || dst_height <= 0) {
return -1;
}
- ScalePlane(src_y, src_stride_y, src_width, src_height,
- dst_y, dst_stride_y, dst_width, dst_height,
- filtering);
- ScalePlane(src_u, src_stride_u, src_halfwidth, src_halfheight,
- dst_u, dst_stride_u, dst_halfwidth, dst_halfheight,
- filtering);
- ScalePlane(src_v, src_stride_v, src_halfwidth, src_halfheight,
- dst_v, dst_stride_v, dst_halfwidth, dst_halfheight,
- filtering);
+ ScalePlane(src_y, src_stride_y, src_width, src_height, dst_y, dst_stride_y,
+ dst_width, dst_height, filtering);
+ ScalePlane(src_u, src_stride_u, src_halfwidth, src_halfheight, dst_u,
+ dst_stride_u, dst_halfwidth, dst_halfheight, filtering);
+ ScalePlane(src_v, src_stride_v, src_halfwidth, src_halfheight, dst_v,
+ dst_stride_v, dst_halfwidth, dst_halfheight, filtering);
return 0;
}
LIBYUV_API
-int I420Scale_16(const uint16* src_y, int src_stride_y,
- const uint16* src_u, int src_stride_u,
- const uint16* src_v, int src_stride_v,
- int src_width, int src_height,
- uint16* dst_y, int dst_stride_y,
- uint16* dst_u, int dst_stride_u,
- uint16* dst_v, int dst_stride_v,
- int dst_width, int dst_height,
+int I420Scale_16(const uint16_t* src_y,
+ int src_stride_y,
+ const uint16_t* src_u,
+ int src_stride_u,
+ const uint16_t* src_v,
+ int src_stride_v,
+ int src_width,
+ int src_height,
+ uint16_t* dst_y,
+ int dst_stride_y,
+ uint16_t* dst_u,
+ int dst_stride_u,
+ uint16_t* dst_v,
+ int dst_stride_v,
+ int dst_width,
+ int dst_height,
enum FilterMode filtering) {
int src_halfwidth = SUBSAMPLE(src_width, 1, 1);
int src_halfheight = SUBSAMPLE(src_height, 1, 1);
int dst_halfwidth = SUBSAMPLE(dst_width, 1, 1);
int dst_halfheight = SUBSAMPLE(dst_height, 1, 1);
if (!src_y || !src_u || !src_v || src_width == 0 || src_height == 0 ||
- src_width > 32768 || src_height > 32768 ||
- !dst_y || !dst_u || !dst_v || dst_width <= 0 || dst_height <= 0) {
+ src_width > 32768 || src_height > 32768 || !dst_y || !dst_u || !dst_v ||
+ dst_width <= 0 || dst_height <= 0) {
return -1;
}
- ScalePlane_16(src_y, src_stride_y, src_width, src_height,
- dst_y, dst_stride_y, dst_width, dst_height,
- filtering);
- ScalePlane_16(src_u, src_stride_u, src_halfwidth, src_halfheight,
- dst_u, dst_stride_u, dst_halfwidth, dst_halfheight,
- filtering);
- ScalePlane_16(src_v, src_stride_v, src_halfwidth, src_halfheight,
- dst_v, dst_stride_v, dst_halfwidth, dst_halfheight,
- filtering);
+ ScalePlane_16(src_y, src_stride_y, src_width, src_height, dst_y, dst_stride_y,
+ dst_width, dst_height, filtering);
+ ScalePlane_16(src_u, src_stride_u, src_halfwidth, src_halfheight, dst_u,
+ dst_stride_u, dst_halfwidth, dst_halfheight, filtering);
+ ScalePlane_16(src_v, src_stride_v, src_halfwidth, src_halfheight, dst_v,
+ dst_stride_v, dst_halfwidth, dst_halfheight, filtering);
return 0;
}
// Deprecated api
LIBYUV_API
-int Scale(const uint8* src_y, const uint8* src_u, const uint8* src_v,
- int src_stride_y, int src_stride_u, int src_stride_v,
- int src_width, int src_height,
- uint8* dst_y, uint8* dst_u, uint8* dst_v,
- int dst_stride_y, int dst_stride_u, int dst_stride_v,
- int dst_width, int dst_height,
+int Scale(const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ int src_stride_y,
+ int src_stride_u,
+ int src_stride_v,
+ int src_width,
+ int src_height,
+ uint8_t* dst_y,
+ uint8_t* dst_u,
+ uint8_t* dst_v,
+ int dst_stride_y,
+ int dst_stride_u,
+ int dst_stride_v,
+ int dst_width,
+ int dst_height,
LIBYUV_BOOL interpolate) {
- return I420Scale(src_y, src_stride_y,
- src_u, src_stride_u,
- src_v, src_stride_v,
- src_width, src_height,
- dst_y, dst_stride_y,
- dst_u, dst_stride_u,
- dst_v, dst_stride_v,
- dst_width, dst_height,
- interpolate ? kFilterBox : kFilterNone);
-}
-
-// Deprecated api
-LIBYUV_API
-int ScaleOffset(const uint8* src, int src_width, int src_height,
- uint8* dst, int dst_width, int dst_height, int dst_yoffset,
- LIBYUV_BOOL interpolate) {
- // Chroma requires offset to multiple of 2.
- int dst_yoffset_even = dst_yoffset & ~1;
- int src_halfwidth = SUBSAMPLE(src_width, 1, 1);
- int src_halfheight = SUBSAMPLE(src_height, 1, 1);
- int dst_halfwidth = SUBSAMPLE(dst_width, 1, 1);
- int dst_halfheight = SUBSAMPLE(dst_height, 1, 1);
- int aheight = dst_height - dst_yoffset_even * 2; // actual output height
- const uint8* src_y = src;
- const uint8* src_u = src + src_width * src_height;
- const uint8* src_v = src + src_width * src_height +
- src_halfwidth * src_halfheight;
- uint8* dst_y = dst + dst_yoffset_even * dst_width;
- uint8* dst_u = dst + dst_width * dst_height +
- (dst_yoffset_even >> 1) * dst_halfwidth;
- uint8* dst_v = dst + dst_width * dst_height + dst_halfwidth * dst_halfheight +
- (dst_yoffset_even >> 1) * dst_halfwidth;
- if (!src || src_width <= 0 || src_height <= 0 ||
- !dst || dst_width <= 0 || dst_height <= 0 || dst_yoffset_even < 0 ||
- dst_yoffset_even >= dst_height) {
- return -1;
- }
- return I420Scale(src_y, src_width,
- src_u, src_halfwidth,
- src_v, src_halfwidth,
- src_width, src_height,
- dst_y, dst_width,
- dst_u, dst_halfwidth,
- dst_v, dst_halfwidth,
- dst_width, aheight,
- interpolate ? kFilterBox : kFilterNone);
+ return I420Scale(src_y, src_stride_y, src_u, src_stride_u, src_v,
+ src_stride_v, src_width, src_height, dst_y, dst_stride_y,
+ dst_u, dst_stride_u, dst_v, dst_stride_v, dst_width,
+ dst_height, interpolate ? kFilterBox : kFilterNone);
}
#ifdef __cplusplus
diff --git a/third_party/libyuv/source/scale_any.cc b/third_party/libyuv/source/scale_any.cc
index ed76a9e4c..53ad13640 100644
--- a/third_party/libyuv/source/scale_any.cc
+++ b/third_party/libyuv/source/scale_any.cc
@@ -20,184 +20,429 @@ extern "C" {
// Definition for ScaleFilterCols, ScaleARGBCols and ScaleARGBFilterCols
#define CANY(NAMEANY, TERP_SIMD, TERP_C, BPP, MASK) \
- void NAMEANY(uint8* dst_ptr, const uint8* src_ptr, \
- int dst_width, int x, int dx) { \
- int n = dst_width & ~MASK; \
- if (n > 0) { \
- TERP_SIMD(dst_ptr, src_ptr, n, x, dx); \
- } \
- TERP_C(dst_ptr + n * BPP, src_ptr, \
- dst_width & MASK, x + n * dx, dx); \
- }
+ void NAMEANY(uint8_t* dst_ptr, const uint8_t* src_ptr, int dst_width, int x, \
+ int dx) { \
+ int r = dst_width & MASK; \
+ int n = dst_width & ~MASK; \
+ if (n > 0) { \
+ TERP_SIMD(dst_ptr, src_ptr, n, x, dx); \
+ } \
+ TERP_C(dst_ptr + n * BPP, src_ptr, r, x + n * dx, dx); \
+ }
#ifdef HAS_SCALEFILTERCOLS_NEON
CANY(ScaleFilterCols_Any_NEON, ScaleFilterCols_NEON, ScaleFilterCols_C, 1, 7)
#endif
+#ifdef HAS_SCALEFILTERCOLS_MSA
+CANY(ScaleFilterCols_Any_MSA, ScaleFilterCols_MSA, ScaleFilterCols_C, 1, 15)
+#endif
#ifdef HAS_SCALEARGBCOLS_NEON
CANY(ScaleARGBCols_Any_NEON, ScaleARGBCols_NEON, ScaleARGBCols_C, 4, 7)
#endif
+#ifdef HAS_SCALEARGBCOLS_MSA
+CANY(ScaleARGBCols_Any_MSA, ScaleARGBCols_MSA, ScaleARGBCols_C, 4, 3)
+#endif
#ifdef HAS_SCALEARGBFILTERCOLS_NEON
-CANY(ScaleARGBFilterCols_Any_NEON, ScaleARGBFilterCols_NEON,
- ScaleARGBFilterCols_C, 4, 3)
+CANY(ScaleARGBFilterCols_Any_NEON,
+ ScaleARGBFilterCols_NEON,
+ ScaleARGBFilterCols_C,
+ 4,
+ 3)
+#endif
+#ifdef HAS_SCALEARGBFILTERCOLS_MSA
+CANY(ScaleARGBFilterCols_Any_MSA,
+ ScaleARGBFilterCols_MSA,
+ ScaleARGBFilterCols_C,
+ 4,
+ 7)
#endif
#undef CANY
// Fixed scale down.
+// Mask may be non-power of 2, so use MOD
#define SDANY(NAMEANY, SCALEROWDOWN_SIMD, SCALEROWDOWN_C, FACTOR, BPP, MASK) \
- void NAMEANY(const uint8* src_ptr, ptrdiff_t src_stride, \
- uint8* dst_ptr, int dst_width) { \
- int r = (int)((unsigned int)dst_width % (MASK + 1)); \
- int n = dst_width - r; \
- if (n > 0) { \
- SCALEROWDOWN_SIMD(src_ptr, src_stride, dst_ptr, n); \
- } \
- SCALEROWDOWN_C(src_ptr + (n * FACTOR) * BPP, src_stride, \
- dst_ptr + n * BPP, r); \
- }
+ void NAMEANY(const uint8_t* src_ptr, ptrdiff_t src_stride, uint8_t* dst_ptr, \
+ int dst_width) { \
+ int r = (int)((unsigned int)dst_width % (MASK + 1)); /* NOLINT */ \
+ int n = dst_width - r; \
+ if (n > 0) { \
+ SCALEROWDOWN_SIMD(src_ptr, src_stride, dst_ptr, n); \
+ } \
+ SCALEROWDOWN_C(src_ptr + (n * FACTOR) * BPP, src_stride, \
+ dst_ptr + n * BPP, r); \
+ }
// Fixed scale down for odd source width. Used by I420Blend subsampling.
// Since dst_width is (width + 1) / 2, this function scales one less pixel
// and copies the last pixel.
#define SDODD(NAMEANY, SCALEROWDOWN_SIMD, SCALEROWDOWN_C, FACTOR, BPP, MASK) \
- void NAMEANY(const uint8* src_ptr, ptrdiff_t src_stride, \
- uint8* dst_ptr, int dst_width) { \
- int r = (int)((unsigned int)(dst_width - 1) % (MASK + 1)); \
- int n = dst_width - r; \
- if (n > 0) { \
- SCALEROWDOWN_SIMD(src_ptr, src_stride, dst_ptr, n); \
- } \
- SCALEROWDOWN_C(src_ptr + (n * FACTOR) * BPP, src_stride, \
- dst_ptr + n * BPP, r); \
- }
+ void NAMEANY(const uint8_t* src_ptr, ptrdiff_t src_stride, uint8_t* dst_ptr, \
+ int dst_width) { \
+ int r = (int)((unsigned int)(dst_width - 1) % (MASK + 1)); /* NOLINT */ \
+ int n = (dst_width - 1) - r; \
+ if (n > 0) { \
+ SCALEROWDOWN_SIMD(src_ptr, src_stride, dst_ptr, n); \
+ } \
+ SCALEROWDOWN_C(src_ptr + (n * FACTOR) * BPP, src_stride, \
+ dst_ptr + n * BPP, r + 1); \
+ }
#ifdef HAS_SCALEROWDOWN2_SSSE3
SDANY(ScaleRowDown2_Any_SSSE3, ScaleRowDown2_SSSE3, ScaleRowDown2_C, 2, 1, 15)
-SDANY(ScaleRowDown2Linear_Any_SSSE3, ScaleRowDown2Linear_SSSE3,
- ScaleRowDown2Linear_C, 2, 1, 15)
-SDANY(ScaleRowDown2Box_Any_SSSE3, ScaleRowDown2Box_SSSE3, ScaleRowDown2Box_C,
- 2, 1, 15)
-SDODD(ScaleRowDown2Box_Odd_SSSE3, ScaleRowDown2Box_SSSE3,
- ScaleRowDown2Box_Odd_C, 2, 1, 15)
+SDANY(ScaleRowDown2Linear_Any_SSSE3,
+ ScaleRowDown2Linear_SSSE3,
+ ScaleRowDown2Linear_C,
+ 2,
+ 1,
+ 15)
+SDANY(ScaleRowDown2Box_Any_SSSE3,
+ ScaleRowDown2Box_SSSE3,
+ ScaleRowDown2Box_C,
+ 2,
+ 1,
+ 15)
+SDODD(ScaleRowDown2Box_Odd_SSSE3,
+ ScaleRowDown2Box_SSSE3,
+ ScaleRowDown2Box_Odd_C,
+ 2,
+ 1,
+ 15)
#endif
#ifdef HAS_SCALEROWDOWN2_AVX2
SDANY(ScaleRowDown2_Any_AVX2, ScaleRowDown2_AVX2, ScaleRowDown2_C, 2, 1, 31)
-SDANY(ScaleRowDown2Linear_Any_AVX2, ScaleRowDown2Linear_AVX2,
- ScaleRowDown2Linear_C, 2, 1, 31)
-SDANY(ScaleRowDown2Box_Any_AVX2, ScaleRowDown2Box_AVX2, ScaleRowDown2Box_C,
- 2, 1, 31)
-SDODD(ScaleRowDown2Box_Odd_AVX2, ScaleRowDown2Box_AVX2, ScaleRowDown2Box_Odd_C,
- 2, 1, 31)
+SDANY(ScaleRowDown2Linear_Any_AVX2,
+ ScaleRowDown2Linear_AVX2,
+ ScaleRowDown2Linear_C,
+ 2,
+ 1,
+ 31)
+SDANY(ScaleRowDown2Box_Any_AVX2,
+ ScaleRowDown2Box_AVX2,
+ ScaleRowDown2Box_C,
+ 2,
+ 1,
+ 31)
+SDODD(ScaleRowDown2Box_Odd_AVX2,
+ ScaleRowDown2Box_AVX2,
+ ScaleRowDown2Box_Odd_C,
+ 2,
+ 1,
+ 31)
#endif
#ifdef HAS_SCALEROWDOWN2_NEON
SDANY(ScaleRowDown2_Any_NEON, ScaleRowDown2_NEON, ScaleRowDown2_C, 2, 1, 15)
-SDANY(ScaleRowDown2Linear_Any_NEON, ScaleRowDown2Linear_NEON,
- ScaleRowDown2Linear_C, 2, 1, 15)
-SDANY(ScaleRowDown2Box_Any_NEON, ScaleRowDown2Box_NEON,
- ScaleRowDown2Box_C, 2, 1, 15)
-SDODD(ScaleRowDown2Box_Odd_NEON, ScaleRowDown2Box_NEON,
- ScaleRowDown2Box_Odd_C, 2, 1, 15)
+SDANY(ScaleRowDown2Linear_Any_NEON,
+ ScaleRowDown2Linear_NEON,
+ ScaleRowDown2Linear_C,
+ 2,
+ 1,
+ 15)
+SDANY(ScaleRowDown2Box_Any_NEON,
+ ScaleRowDown2Box_NEON,
+ ScaleRowDown2Box_C,
+ 2,
+ 1,
+ 15)
+SDODD(ScaleRowDown2Box_Odd_NEON,
+ ScaleRowDown2Box_NEON,
+ ScaleRowDown2Box_Odd_C,
+ 2,
+ 1,
+ 15)
+#endif
+#ifdef HAS_SCALEROWDOWN2_MSA
+SDANY(ScaleRowDown2_Any_MSA, ScaleRowDown2_MSA, ScaleRowDown2_C, 2, 1, 31)
+SDANY(ScaleRowDown2Linear_Any_MSA,
+ ScaleRowDown2Linear_MSA,
+ ScaleRowDown2Linear_C,
+ 2,
+ 1,
+ 31)
+SDANY(ScaleRowDown2Box_Any_MSA,
+ ScaleRowDown2Box_MSA,
+ ScaleRowDown2Box_C,
+ 2,
+ 1,
+ 31)
#endif
#ifdef HAS_SCALEROWDOWN4_SSSE3
SDANY(ScaleRowDown4_Any_SSSE3, ScaleRowDown4_SSSE3, ScaleRowDown4_C, 4, 1, 7)
-SDANY(ScaleRowDown4Box_Any_SSSE3, ScaleRowDown4Box_SSSE3, ScaleRowDown4Box_C,
- 4, 1, 7)
+SDANY(ScaleRowDown4Box_Any_SSSE3,
+ ScaleRowDown4Box_SSSE3,
+ ScaleRowDown4Box_C,
+ 4,
+ 1,
+ 7)
#endif
#ifdef HAS_SCALEROWDOWN4_AVX2
SDANY(ScaleRowDown4_Any_AVX2, ScaleRowDown4_AVX2, ScaleRowDown4_C, 4, 1, 15)
-SDANY(ScaleRowDown4Box_Any_AVX2, ScaleRowDown4Box_AVX2, ScaleRowDown4Box_C,
- 4, 1, 15)
+SDANY(ScaleRowDown4Box_Any_AVX2,
+ ScaleRowDown4Box_AVX2,
+ ScaleRowDown4Box_C,
+ 4,
+ 1,
+ 15)
#endif
#ifdef HAS_SCALEROWDOWN4_NEON
SDANY(ScaleRowDown4_Any_NEON, ScaleRowDown4_NEON, ScaleRowDown4_C, 4, 1, 7)
-SDANY(ScaleRowDown4Box_Any_NEON, ScaleRowDown4Box_NEON, ScaleRowDown4Box_C,
- 4, 1, 7)
+SDANY(ScaleRowDown4Box_Any_NEON,
+ ScaleRowDown4Box_NEON,
+ ScaleRowDown4Box_C,
+ 4,
+ 1,
+ 7)
+#endif
+#ifdef HAS_SCALEROWDOWN4_MSA
+SDANY(ScaleRowDown4_Any_MSA, ScaleRowDown4_MSA, ScaleRowDown4_C, 4, 1, 15)
+SDANY(ScaleRowDown4Box_Any_MSA,
+ ScaleRowDown4Box_MSA,
+ ScaleRowDown4Box_C,
+ 4,
+ 1,
+ 15)
#endif
#ifdef HAS_SCALEROWDOWN34_SSSE3
-SDANY(ScaleRowDown34_Any_SSSE3, ScaleRowDown34_SSSE3,
- ScaleRowDown34_C, 4 / 3, 1, 23)
-SDANY(ScaleRowDown34_0_Box_Any_SSSE3, ScaleRowDown34_0_Box_SSSE3,
- ScaleRowDown34_0_Box_C, 4 / 3, 1, 23)
-SDANY(ScaleRowDown34_1_Box_Any_SSSE3, ScaleRowDown34_1_Box_SSSE3,
- ScaleRowDown34_1_Box_C, 4 / 3, 1, 23)
+SDANY(ScaleRowDown34_Any_SSSE3,
+ ScaleRowDown34_SSSE3,
+ ScaleRowDown34_C,
+ 4 / 3,
+ 1,
+ 23)
+SDANY(ScaleRowDown34_0_Box_Any_SSSE3,
+ ScaleRowDown34_0_Box_SSSE3,
+ ScaleRowDown34_0_Box_C,
+ 4 / 3,
+ 1,
+ 23)
+SDANY(ScaleRowDown34_1_Box_Any_SSSE3,
+ ScaleRowDown34_1_Box_SSSE3,
+ ScaleRowDown34_1_Box_C,
+ 4 / 3,
+ 1,
+ 23)
#endif
#ifdef HAS_SCALEROWDOWN34_NEON
-SDANY(ScaleRowDown34_Any_NEON, ScaleRowDown34_NEON,
- ScaleRowDown34_C, 4 / 3, 1, 23)
-SDANY(ScaleRowDown34_0_Box_Any_NEON, ScaleRowDown34_0_Box_NEON,
- ScaleRowDown34_0_Box_C, 4 / 3, 1, 23)
-SDANY(ScaleRowDown34_1_Box_Any_NEON, ScaleRowDown34_1_Box_NEON,
- ScaleRowDown34_1_Box_C, 4 / 3, 1, 23)
+SDANY(ScaleRowDown34_Any_NEON,
+ ScaleRowDown34_NEON,
+ ScaleRowDown34_C,
+ 4 / 3,
+ 1,
+ 23)
+SDANY(ScaleRowDown34_0_Box_Any_NEON,
+ ScaleRowDown34_0_Box_NEON,
+ ScaleRowDown34_0_Box_C,
+ 4 / 3,
+ 1,
+ 23)
+SDANY(ScaleRowDown34_1_Box_Any_NEON,
+ ScaleRowDown34_1_Box_NEON,
+ ScaleRowDown34_1_Box_C,
+ 4 / 3,
+ 1,
+ 23)
+#endif
+#ifdef HAS_SCALEROWDOWN34_MSA
+SDANY(ScaleRowDown34_Any_MSA,
+ ScaleRowDown34_MSA,
+ ScaleRowDown34_C,
+ 4 / 3,
+ 1,
+ 47)
+SDANY(ScaleRowDown34_0_Box_Any_MSA,
+ ScaleRowDown34_0_Box_MSA,
+ ScaleRowDown34_0_Box_C,
+ 4 / 3,
+ 1,
+ 47)
+SDANY(ScaleRowDown34_1_Box_Any_MSA,
+ ScaleRowDown34_1_Box_MSA,
+ ScaleRowDown34_1_Box_C,
+ 4 / 3,
+ 1,
+ 47)
#endif
#ifdef HAS_SCALEROWDOWN38_SSSE3
-SDANY(ScaleRowDown38_Any_SSSE3, ScaleRowDown38_SSSE3,
- ScaleRowDown38_C, 8 / 3, 1, 11)
-SDANY(ScaleRowDown38_3_Box_Any_SSSE3, ScaleRowDown38_3_Box_SSSE3,
- ScaleRowDown38_3_Box_C, 8 / 3, 1, 5)
-SDANY(ScaleRowDown38_2_Box_Any_SSSE3, ScaleRowDown38_2_Box_SSSE3,
- ScaleRowDown38_2_Box_C, 8 / 3, 1, 5)
+SDANY(ScaleRowDown38_Any_SSSE3,
+ ScaleRowDown38_SSSE3,
+ ScaleRowDown38_C,
+ 8 / 3,
+ 1,
+ 11)
+SDANY(ScaleRowDown38_3_Box_Any_SSSE3,
+ ScaleRowDown38_3_Box_SSSE3,
+ ScaleRowDown38_3_Box_C,
+ 8 / 3,
+ 1,
+ 5)
+SDANY(ScaleRowDown38_2_Box_Any_SSSE3,
+ ScaleRowDown38_2_Box_SSSE3,
+ ScaleRowDown38_2_Box_C,
+ 8 / 3,
+ 1,
+ 5)
#endif
#ifdef HAS_SCALEROWDOWN38_NEON
-SDANY(ScaleRowDown38_Any_NEON, ScaleRowDown38_NEON,
- ScaleRowDown38_C, 8 / 3, 1, 11)
-SDANY(ScaleRowDown38_3_Box_Any_NEON, ScaleRowDown38_3_Box_NEON,
- ScaleRowDown38_3_Box_C, 8 / 3, 1, 11)
-SDANY(ScaleRowDown38_2_Box_Any_NEON, ScaleRowDown38_2_Box_NEON,
- ScaleRowDown38_2_Box_C, 8 / 3, 1, 11)
+SDANY(ScaleRowDown38_Any_NEON,
+ ScaleRowDown38_NEON,
+ ScaleRowDown38_C,
+ 8 / 3,
+ 1,
+ 11)
+SDANY(ScaleRowDown38_3_Box_Any_NEON,
+ ScaleRowDown38_3_Box_NEON,
+ ScaleRowDown38_3_Box_C,
+ 8 / 3,
+ 1,
+ 11)
+SDANY(ScaleRowDown38_2_Box_Any_NEON,
+ ScaleRowDown38_2_Box_NEON,
+ ScaleRowDown38_2_Box_C,
+ 8 / 3,
+ 1,
+ 11)
+#endif
+#ifdef HAS_SCALEROWDOWN38_MSA
+SDANY(ScaleRowDown38_Any_MSA,
+ ScaleRowDown38_MSA,
+ ScaleRowDown38_C,
+ 8 / 3,
+ 1,
+ 11)
+SDANY(ScaleRowDown38_3_Box_Any_MSA,
+ ScaleRowDown38_3_Box_MSA,
+ ScaleRowDown38_3_Box_C,
+ 8 / 3,
+ 1,
+ 11)
+SDANY(ScaleRowDown38_2_Box_Any_MSA,
+ ScaleRowDown38_2_Box_MSA,
+ ScaleRowDown38_2_Box_C,
+ 8 / 3,
+ 1,
+ 11)
#endif
#ifdef HAS_SCALEARGBROWDOWN2_SSE2
-SDANY(ScaleARGBRowDown2_Any_SSE2, ScaleARGBRowDown2_SSE2,
- ScaleARGBRowDown2_C, 2, 4, 3)
-SDANY(ScaleARGBRowDown2Linear_Any_SSE2, ScaleARGBRowDown2Linear_SSE2,
- ScaleARGBRowDown2Linear_C, 2, 4, 3)
-SDANY(ScaleARGBRowDown2Box_Any_SSE2, ScaleARGBRowDown2Box_SSE2,
- ScaleARGBRowDown2Box_C, 2, 4, 3)
+SDANY(ScaleARGBRowDown2_Any_SSE2,
+ ScaleARGBRowDown2_SSE2,
+ ScaleARGBRowDown2_C,
+ 2,
+ 4,
+ 3)
+SDANY(ScaleARGBRowDown2Linear_Any_SSE2,
+ ScaleARGBRowDown2Linear_SSE2,
+ ScaleARGBRowDown2Linear_C,
+ 2,
+ 4,
+ 3)
+SDANY(ScaleARGBRowDown2Box_Any_SSE2,
+ ScaleARGBRowDown2Box_SSE2,
+ ScaleARGBRowDown2Box_C,
+ 2,
+ 4,
+ 3)
#endif
#ifdef HAS_SCALEARGBROWDOWN2_NEON
-SDANY(ScaleARGBRowDown2_Any_NEON, ScaleARGBRowDown2_NEON,
- ScaleARGBRowDown2_C, 2, 4, 7)
-SDANY(ScaleARGBRowDown2Linear_Any_NEON, ScaleARGBRowDown2Linear_NEON,
- ScaleARGBRowDown2Linear_C, 2, 4, 7)
-SDANY(ScaleARGBRowDown2Box_Any_NEON, ScaleARGBRowDown2Box_NEON,
- ScaleARGBRowDown2Box_C, 2, 4, 7)
+SDANY(ScaleARGBRowDown2_Any_NEON,
+ ScaleARGBRowDown2_NEON,
+ ScaleARGBRowDown2_C,
+ 2,
+ 4,
+ 7)
+SDANY(ScaleARGBRowDown2Linear_Any_NEON,
+ ScaleARGBRowDown2Linear_NEON,
+ ScaleARGBRowDown2Linear_C,
+ 2,
+ 4,
+ 7)
+SDANY(ScaleARGBRowDown2Box_Any_NEON,
+ ScaleARGBRowDown2Box_NEON,
+ ScaleARGBRowDown2Box_C,
+ 2,
+ 4,
+ 7)
+#endif
+#ifdef HAS_SCALEARGBROWDOWN2_MSA
+SDANY(ScaleARGBRowDown2_Any_MSA,
+ ScaleARGBRowDown2_MSA,
+ ScaleARGBRowDown2_C,
+ 2,
+ 4,
+ 3)
+SDANY(ScaleARGBRowDown2Linear_Any_MSA,
+ ScaleARGBRowDown2Linear_MSA,
+ ScaleARGBRowDown2Linear_C,
+ 2,
+ 4,
+ 3)
+SDANY(ScaleARGBRowDown2Box_Any_MSA,
+ ScaleARGBRowDown2Box_MSA,
+ ScaleARGBRowDown2Box_C,
+ 2,
+ 4,
+ 3)
#endif
#undef SDANY
// Scale down by even scale factor.
-#define SDAANY(NAMEANY, SCALEROWDOWN_SIMD, SCALEROWDOWN_C, BPP, MASK) \
- void NAMEANY(const uint8* src_ptr, ptrdiff_t src_stride, int src_stepx, \
- uint8* dst_ptr, int dst_width) { \
- int r = (int)((unsigned int)dst_width % (MASK + 1)); \
- int n = dst_width - r; \
- if (n > 0) { \
- SCALEROWDOWN_SIMD(src_ptr, src_stride, src_stepx, dst_ptr, n); \
- } \
- SCALEROWDOWN_C(src_ptr + (n * src_stepx) * BPP, src_stride, \
- src_stepx, dst_ptr + n * BPP, r); \
- }
+#define SDAANY(NAMEANY, SCALEROWDOWN_SIMD, SCALEROWDOWN_C, BPP, MASK) \
+ void NAMEANY(const uint8_t* src_ptr, ptrdiff_t src_stride, int src_stepx, \
+ uint8_t* dst_ptr, int dst_width) { \
+ int r = dst_width & MASK; \
+ int n = dst_width & ~MASK; \
+ if (n > 0) { \
+ SCALEROWDOWN_SIMD(src_ptr, src_stride, src_stepx, dst_ptr, n); \
+ } \
+ SCALEROWDOWN_C(src_ptr + (n * src_stepx) * BPP, src_stride, src_stepx, \
+ dst_ptr + n * BPP, r); \
+ }
#ifdef HAS_SCALEARGBROWDOWNEVEN_SSE2
-SDAANY(ScaleARGBRowDownEven_Any_SSE2, ScaleARGBRowDownEven_SSE2,
- ScaleARGBRowDownEven_C, 4, 3)
-SDAANY(ScaleARGBRowDownEvenBox_Any_SSE2, ScaleARGBRowDownEvenBox_SSE2,
- ScaleARGBRowDownEvenBox_C, 4, 3)
+SDAANY(ScaleARGBRowDownEven_Any_SSE2,
+ ScaleARGBRowDownEven_SSE2,
+ ScaleARGBRowDownEven_C,
+ 4,
+ 3)
+SDAANY(ScaleARGBRowDownEvenBox_Any_SSE2,
+ ScaleARGBRowDownEvenBox_SSE2,
+ ScaleARGBRowDownEvenBox_C,
+ 4,
+ 3)
#endif
#ifdef HAS_SCALEARGBROWDOWNEVEN_NEON
-SDAANY(ScaleARGBRowDownEven_Any_NEON, ScaleARGBRowDownEven_NEON,
- ScaleARGBRowDownEven_C, 4, 3)
-SDAANY(ScaleARGBRowDownEvenBox_Any_NEON, ScaleARGBRowDownEvenBox_NEON,
- ScaleARGBRowDownEvenBox_C, 4, 3)
+SDAANY(ScaleARGBRowDownEven_Any_NEON,
+ ScaleARGBRowDownEven_NEON,
+ ScaleARGBRowDownEven_C,
+ 4,
+ 3)
+SDAANY(ScaleARGBRowDownEvenBox_Any_NEON,
+ ScaleARGBRowDownEvenBox_NEON,
+ ScaleARGBRowDownEvenBox_C,
+ 4,
+ 3)
+#endif
+#ifdef HAS_SCALEARGBROWDOWNEVEN_MSA
+SDAANY(ScaleARGBRowDownEven_Any_MSA,
+ ScaleARGBRowDownEven_MSA,
+ ScaleARGBRowDownEven_C,
+ 4,
+ 3)
+SDAANY(ScaleARGBRowDownEvenBox_Any_MSA,
+ ScaleARGBRowDownEvenBox_MSA,
+ ScaleARGBRowDownEvenBox_C,
+ 4,
+ 3)
#endif
// Add rows box filter scale down.
-#define SAANY(NAMEANY, SCALEADDROW_SIMD, SCALEADDROW_C, MASK) \
- void NAMEANY(const uint8* src_ptr, uint16* dst_ptr, int src_width) { \
- int n = src_width & ~MASK; \
- if (n > 0) { \
- SCALEADDROW_SIMD(src_ptr, dst_ptr, n); \
- } \
- SCALEADDROW_C(src_ptr + n, dst_ptr + n, src_width & MASK); \
- }
+#define SAANY(NAMEANY, SCALEADDROW_SIMD, SCALEADDROW_C, MASK) \
+ void NAMEANY(const uint8_t* src_ptr, uint16_t* dst_ptr, int src_width) { \
+ int n = src_width & ~MASK; \
+ if (n > 0) { \
+ SCALEADDROW_SIMD(src_ptr, dst_ptr, n); \
+ } \
+ SCALEADDROW_C(src_ptr + n, dst_ptr + n, src_width & MASK); \
+ }
#ifdef HAS_SCALEADDROW_SSE2
SAANY(ScaleAddRow_Any_SSE2, ScaleAddRow_SSE2, ScaleAddRow_C, 15)
@@ -208,14 +453,12 @@ SAANY(ScaleAddRow_Any_AVX2, ScaleAddRow_AVX2, ScaleAddRow_C, 31)
#ifdef HAS_SCALEADDROW_NEON
SAANY(ScaleAddRow_Any_NEON, ScaleAddRow_NEON, ScaleAddRow_C, 15)
#endif
+#ifdef HAS_SCALEADDROW_MSA
+SAANY(ScaleAddRow_Any_MSA, ScaleAddRow_MSA, ScaleAddRow_C, 15)
+#endif
#undef SAANY
#ifdef __cplusplus
} // extern "C"
} // namespace libyuv
#endif
-
-
-
-
-
diff --git a/third_party/libyuv/source/scale_argb.cc b/third_party/libyuv/source/scale_argb.cc
index 17f51ae9b..53a22e8b4 100644
--- a/third_party/libyuv/source/scale_argb.cc
+++ b/third_party/libyuv/source/scale_argb.cc
@@ -30,20 +30,31 @@ static __inline int Abs(int v) {
// ScaleARGB ARGB, 1/2
// This is an optimized version for scaling down a ARGB to 1/2 of
// its original size.
-static void ScaleARGBDown2(int src_width, int src_height,
- int dst_width, int dst_height,
- int src_stride, int dst_stride,
- const uint8* src_argb, uint8* dst_argb,
- int x, int dx, int y, int dy,
+static void ScaleARGBDown2(int src_width,
+ int src_height,
+ int dst_width,
+ int dst_height,
+ int src_stride,
+ int dst_stride,
+ const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ int x,
+ int dx,
+ int y,
+ int dy,
enum FilterMode filtering) {
int j;
int row_stride = src_stride * (dy >> 16);
- void (*ScaleARGBRowDown2)(const uint8* src_argb, ptrdiff_t src_stride,
- uint8* dst_argb, int dst_width) =
- filtering == kFilterNone ? ScaleARGBRowDown2_C :
- (filtering == kFilterLinear ? ScaleARGBRowDown2Linear_C :
- ScaleARGBRowDown2Box_C);
- assert(dx == 65536 * 2); // Test scale factor of 2.
+ void (*ScaleARGBRowDown2)(const uint8_t* src_argb, ptrdiff_t src_stride,
+ uint8_t* dst_argb, int dst_width) =
+ filtering == kFilterNone
+ ? ScaleARGBRowDown2_C
+ : (filtering == kFilterLinear ? ScaleARGBRowDown2Linear_C
+ : ScaleARGBRowDown2Box_C);
+ (void)src_width;
+ (void)src_height;
+ (void)dx;
+ assert(dx == 65536 * 2); // Test scale factor of 2.
assert((dy & 0x1ffff) == 0); // Test vertical scale is multiple of 2.
// Advance to odd row, even column.
if (filtering == kFilterBilinear) {
@@ -54,25 +65,49 @@ static void ScaleARGBDown2(int src_width, int src_height,
#if defined(HAS_SCALEARGBROWDOWN2_SSE2)
if (TestCpuFlag(kCpuHasSSE2)) {
- ScaleARGBRowDown2 = filtering == kFilterNone ? ScaleARGBRowDown2_Any_SSE2 :
- (filtering == kFilterLinear ? ScaleARGBRowDown2Linear_Any_SSE2 :
- ScaleARGBRowDown2Box_Any_SSE2);
+ ScaleARGBRowDown2 =
+ filtering == kFilterNone
+ ? ScaleARGBRowDown2_Any_SSE2
+ : (filtering == kFilterLinear ? ScaleARGBRowDown2Linear_Any_SSE2
+ : ScaleARGBRowDown2Box_Any_SSE2);
if (IS_ALIGNED(dst_width, 4)) {
- ScaleARGBRowDown2 = filtering == kFilterNone ? ScaleARGBRowDown2_SSE2 :
- (filtering == kFilterLinear ? ScaleARGBRowDown2Linear_SSE2 :
- ScaleARGBRowDown2Box_SSE2);
+ ScaleARGBRowDown2 =
+ filtering == kFilterNone
+ ? ScaleARGBRowDown2_SSE2
+ : (filtering == kFilterLinear ? ScaleARGBRowDown2Linear_SSE2
+ : ScaleARGBRowDown2Box_SSE2);
}
}
#endif
#if defined(HAS_SCALEARGBROWDOWN2_NEON)
if (TestCpuFlag(kCpuHasNEON)) {
- ScaleARGBRowDown2 = filtering == kFilterNone ? ScaleARGBRowDown2_Any_NEON :
- (filtering == kFilterLinear ? ScaleARGBRowDown2Linear_Any_NEON :
- ScaleARGBRowDown2Box_Any_NEON);
+ ScaleARGBRowDown2 =
+ filtering == kFilterNone
+ ? ScaleARGBRowDown2_Any_NEON
+ : (filtering == kFilterLinear ? ScaleARGBRowDown2Linear_Any_NEON
+ : ScaleARGBRowDown2Box_Any_NEON);
if (IS_ALIGNED(dst_width, 8)) {
- ScaleARGBRowDown2 = filtering == kFilterNone ? ScaleARGBRowDown2_NEON :
- (filtering == kFilterLinear ? ScaleARGBRowDown2Linear_NEON :
- ScaleARGBRowDown2Box_NEON);
+ ScaleARGBRowDown2 =
+ filtering == kFilterNone
+ ? ScaleARGBRowDown2_NEON
+ : (filtering == kFilterLinear ? ScaleARGBRowDown2Linear_NEON
+ : ScaleARGBRowDown2Box_NEON);
+ }
+ }
+#endif
+#if defined(HAS_SCALEARGBROWDOWN2_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ScaleARGBRowDown2 =
+ filtering == kFilterNone
+ ? ScaleARGBRowDown2_Any_MSA
+ : (filtering == kFilterLinear ? ScaleARGBRowDown2Linear_Any_MSA
+ : ScaleARGBRowDown2Box_Any_MSA);
+ if (IS_ALIGNED(dst_width, 4)) {
+ ScaleARGBRowDown2 =
+ filtering == kFilterNone
+ ? ScaleARGBRowDown2_MSA
+ : (filtering == kFilterLinear ? ScaleARGBRowDown2Linear_MSA
+ : ScaleARGBRowDown2Box_MSA);
}
}
#endif
@@ -90,21 +125,32 @@ static void ScaleARGBDown2(int src_width, int src_height,
// ScaleARGB ARGB, 1/4
// This is an optimized version for scaling down a ARGB to 1/4 of
// its original size.
-static void ScaleARGBDown4Box(int src_width, int src_height,
- int dst_width, int dst_height,
- int src_stride, int dst_stride,
- const uint8* src_argb, uint8* dst_argb,
- int x, int dx, int y, int dy) {
+static void ScaleARGBDown4Box(int src_width,
+ int src_height,
+ int dst_width,
+ int dst_height,
+ int src_stride,
+ int dst_stride,
+ const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ int x,
+ int dx,
+ int y,
+ int dy) {
int j;
// Allocate 2 rows of ARGB.
const int kRowSize = (dst_width * 2 * 4 + 31) & ~31;
align_buffer_64(row, kRowSize * 2);
int row_stride = src_stride * (dy >> 16);
- void (*ScaleARGBRowDown2)(const uint8* src_argb, ptrdiff_t src_stride,
- uint8* dst_argb, int dst_width) = ScaleARGBRowDown2Box_C;
+ void (*ScaleARGBRowDown2)(const uint8_t* src_argb, ptrdiff_t src_stride,
+ uint8_t* dst_argb, int dst_width) =
+ ScaleARGBRowDown2Box_C;
// Advance to odd row, even column.
src_argb += (y >> 16) * src_stride + (x >> 16) * 4;
- assert(dx == 65536 * 4); // Test scale factor of 4.
+ (void)src_width;
+ (void)src_height;
+ (void)dx;
+ assert(dx == 65536 * 4); // Test scale factor of 4.
assert((dy & 0x3ffff) == 0); // Test vertical scale is multiple of 4.
#if defined(HAS_SCALEARGBROWDOWN2_SSE2)
if (TestCpuFlag(kCpuHasSSE2)) {
@@ -125,8 +171,8 @@ static void ScaleARGBDown4Box(int src_width, int src_height,
for (j = 0; j < dst_height; ++j) {
ScaleARGBRowDown2(src_argb, src_stride, row, dst_width * 2);
- ScaleARGBRowDown2(src_argb + src_stride * 2, src_stride,
- row + kRowSize, dst_width * 2);
+ ScaleARGBRowDown2(src_argb + src_stride * 2, src_stride, row + kRowSize,
+ dst_width * 2);
ScaleARGBRowDown2(row, kRowSize, dst_argb, dst_width);
src_argb += row_stride;
dst_argb += dst_stride;
@@ -137,38 +183,57 @@ static void ScaleARGBDown4Box(int src_width, int src_height,
// ScaleARGB ARGB Even
// This is an optimized version for scaling down a ARGB to even
// multiple of its original size.
-static void ScaleARGBDownEven(int src_width, int src_height,
- int dst_width, int dst_height,
- int src_stride, int dst_stride,
- const uint8* src_argb, uint8* dst_argb,
- int x, int dx, int y, int dy,
+static void ScaleARGBDownEven(int src_width,
+ int src_height,
+ int dst_width,
+ int dst_height,
+ int src_stride,
+ int dst_stride,
+ const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ int x,
+ int dx,
+ int y,
+ int dy,
enum FilterMode filtering) {
int j;
int col_step = dx >> 16;
int row_stride = (dy >> 16) * src_stride;
- void (*ScaleARGBRowDownEven)(const uint8* src_argb, ptrdiff_t src_stride,
- int src_step, uint8* dst_argb, int dst_width) =
+ void (*ScaleARGBRowDownEven)(const uint8_t* src_argb, ptrdiff_t src_stride,
+ int src_step, uint8_t* dst_argb, int dst_width) =
filtering ? ScaleARGBRowDownEvenBox_C : ScaleARGBRowDownEven_C;
+ (void)src_width;
+ (void)src_height;
assert(IS_ALIGNED(src_width, 2));
assert(IS_ALIGNED(src_height, 2));
src_argb += (y >> 16) * src_stride + (x >> 16) * 4;
#if defined(HAS_SCALEARGBROWDOWNEVEN_SSE2)
if (TestCpuFlag(kCpuHasSSE2)) {
- ScaleARGBRowDownEven = filtering ? ScaleARGBRowDownEvenBox_Any_SSE2 :
- ScaleARGBRowDownEven_Any_SSE2;
+ ScaleARGBRowDownEven = filtering ? ScaleARGBRowDownEvenBox_Any_SSE2
+ : ScaleARGBRowDownEven_Any_SSE2;
if (IS_ALIGNED(dst_width, 4)) {
- ScaleARGBRowDownEven = filtering ? ScaleARGBRowDownEvenBox_SSE2 :
- ScaleARGBRowDownEven_SSE2;
+ ScaleARGBRowDownEven =
+ filtering ? ScaleARGBRowDownEvenBox_SSE2 : ScaleARGBRowDownEven_SSE2;
}
}
#endif
#if defined(HAS_SCALEARGBROWDOWNEVEN_NEON)
if (TestCpuFlag(kCpuHasNEON)) {
- ScaleARGBRowDownEven = filtering ? ScaleARGBRowDownEvenBox_Any_NEON :
- ScaleARGBRowDownEven_Any_NEON;
+ ScaleARGBRowDownEven = filtering ? ScaleARGBRowDownEvenBox_Any_NEON
+ : ScaleARGBRowDownEven_Any_NEON;
+ if (IS_ALIGNED(dst_width, 4)) {
+ ScaleARGBRowDownEven =
+ filtering ? ScaleARGBRowDownEvenBox_NEON : ScaleARGBRowDownEven_NEON;
+ }
+ }
+#endif
+#if defined(HAS_SCALEARGBROWDOWNEVEN_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ScaleARGBRowDownEven = filtering ? ScaleARGBRowDownEvenBox_Any_MSA
+ : ScaleARGBRowDownEven_Any_MSA;
if (IS_ALIGNED(dst_width, 4)) {
- ScaleARGBRowDownEven = filtering ? ScaleARGBRowDownEvenBox_NEON :
- ScaleARGBRowDownEven_NEON;
+ ScaleARGBRowDownEven =
+ filtering ? ScaleARGBRowDownEvenBox_MSA : ScaleARGBRowDownEven_MSA;
}
}
#endif
@@ -184,25 +249,32 @@ static void ScaleARGBDownEven(int src_width, int src_height,
}
// Scale ARGB down with bilinear interpolation.
-static void ScaleARGBBilinearDown(int src_width, int src_height,
- int dst_width, int dst_height,
- int src_stride, int dst_stride,
- const uint8* src_argb, uint8* dst_argb,
- int x, int dx, int y, int dy,
+static void ScaleARGBBilinearDown(int src_width,
+ int src_height,
+ int dst_width,
+ int dst_height,
+ int src_stride,
+ int dst_stride,
+ const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ int x,
+ int dx,
+ int y,
+ int dy,
enum FilterMode filtering) {
int j;
- void (*InterpolateRow)(uint8* dst_argb, const uint8* src_argb,
- ptrdiff_t src_stride, int dst_width, int source_y_fraction) =
- InterpolateRow_C;
- void (*ScaleARGBFilterCols)(uint8* dst_argb, const uint8* src_argb,
- int dst_width, int x, int dx) =
+ void (*InterpolateRow)(uint8_t * dst_argb, const uint8_t* src_argb,
+ ptrdiff_t src_stride, int dst_width,
+ int source_y_fraction) = InterpolateRow_C;
+ void (*ScaleARGBFilterCols)(uint8_t * dst_argb, const uint8_t* src_argb,
+ int dst_width, int x, int dx) =
(src_width >= 32768) ? ScaleARGBFilterCols64_C : ScaleARGBFilterCols_C;
- int64 xlast = x + (int64)(dst_width - 1) * dx;
- int64 xl = (dx >= 0) ? x : xlast;
- int64 xr = (dx >= 0) ? xlast : x;
+ int64_t xlast = x + (int64_t)(dst_width - 1) * dx;
+ int64_t xl = (dx >= 0) ? x : xlast;
+ int64_t xr = (dx >= 0) ? xlast : x;
int clip_src_width;
- xl = (xl >> 16) & ~3; // Left edge aligned.
- xr = (xr >> 16) + 1; // Right most pixel used. Bilinear uses 2 pixels.
+ xl = (xl >> 16) & ~3; // Left edge aligned.
+ xr = (xr >> 16) + 1; // Right most pixel used. Bilinear uses 2 pixels.
xr = (xr + 1 + 3) & ~3; // 1 beyond 4 pixel aligned right most pixel.
if (xr > src_width) {
xr = src_width;
@@ -234,12 +306,11 @@ static void ScaleARGBBilinearDown(int src_width, int src_height,
}
}
#endif
-#if defined(HAS_INTERPOLATEROW_DSPR2)
- if (TestCpuFlag(kCpuHasDSPR2) &&
- IS_ALIGNED(src_argb, 4) && IS_ALIGNED(src_stride, 4)) {
- InterpolateRow = InterpolateRow_Any_DSPR2;
- if (IS_ALIGNED(clip_src_width, 4)) {
- InterpolateRow = InterpolateRow_DSPR2;
+#if defined(HAS_INTERPOLATEROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ InterpolateRow = InterpolateRow_Any_MSA;
+ if (IS_ALIGNED(clip_src_width, 32)) {
+ InterpolateRow = InterpolateRow_MSA;
}
}
#endif
@@ -256,6 +327,14 @@ static void ScaleARGBBilinearDown(int src_width, int src_height,
}
}
#endif
+#if defined(HAS_SCALEARGBFILTERCOLS_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ScaleARGBFilterCols = ScaleARGBFilterCols_Any_MSA;
+ if (IS_ALIGNED(dst_width, 8)) {
+ ScaleARGBFilterCols = ScaleARGBFilterCols_MSA;
+ }
+ }
+#endif
// TODO(fbarchard): Consider not allocating row buffer for kFilterLinear.
// Allocate a row of ARGB.
{
@@ -267,7 +346,7 @@ static void ScaleARGBBilinearDown(int src_width, int src_height,
}
for (j = 0; j < dst_height; ++j) {
int yi = y >> 16;
- const uint8* src = src_argb + yi * src_stride;
+ const uint8_t* src = src_argb + yi * src_stride;
if (filtering == kFilterLinear) {
ScaleARGBFilterCols(dst_argb, src, dst_width, x, dx);
} else {
@@ -286,18 +365,25 @@ static void ScaleARGBBilinearDown(int src_width, int src_height,
}
// Scale ARGB up with bilinear interpolation.
-static void ScaleARGBBilinearUp(int src_width, int src_height,
- int dst_width, int dst_height,
- int src_stride, int dst_stride,
- const uint8* src_argb, uint8* dst_argb,
- int x, int dx, int y, int dy,
+static void ScaleARGBBilinearUp(int src_width,
+ int src_height,
+ int dst_width,
+ int dst_height,
+ int src_stride,
+ int dst_stride,
+ const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ int x,
+ int dx,
+ int y,
+ int dy,
enum FilterMode filtering) {
int j;
- void (*InterpolateRow)(uint8* dst_argb, const uint8* src_argb,
- ptrdiff_t src_stride, int dst_width, int source_y_fraction) =
- InterpolateRow_C;
- void (*ScaleARGBFilterCols)(uint8* dst_argb, const uint8* src_argb,
- int dst_width, int x, int dx) =
+ void (*InterpolateRow)(uint8_t * dst_argb, const uint8_t* src_argb,
+ ptrdiff_t src_stride, int dst_width,
+ int source_y_fraction) = InterpolateRow_C;
+ void (*ScaleARGBFilterCols)(uint8_t * dst_argb, const uint8_t* src_argb,
+ int dst_width, int x, int dx) =
filtering ? ScaleARGBFilterCols_C : ScaleARGBCols_C;
const int max_y = (src_height - 1) << 16;
#if defined(HAS_INTERPOLATEROW_SSSE3)
@@ -324,15 +410,17 @@ static void ScaleARGBBilinearUp(int src_width, int src_height,
}
}
#endif
-#if defined(HAS_INTERPOLATEROW_DSPR2)
- if (TestCpuFlag(kCpuHasDSPR2) &&
- IS_ALIGNED(dst_argb, 4) && IS_ALIGNED(dst_stride, 4)) {
- InterpolateRow = InterpolateRow_DSPR2;
+#if defined(HAS_INTERPOLATEROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ InterpolateRow = InterpolateRow_Any_MSA;
+ if (IS_ALIGNED(dst_width, 8)) {
+ InterpolateRow = InterpolateRow_MSA;
+ }
}
#endif
if (src_width >= 32768) {
- ScaleARGBFilterCols = filtering ?
- ScaleARGBFilterCols64_C : ScaleARGBCols64_C;
+ ScaleARGBFilterCols =
+ filtering ? ScaleARGBFilterCols64_C : ScaleARGBCols64_C;
}
#if defined(HAS_SCALEARGBFILTERCOLS_SSSE3)
if (filtering && TestCpuFlag(kCpuHasSSSE3) && src_width < 32768) {
@@ -347,6 +435,14 @@ static void ScaleARGBBilinearUp(int src_width, int src_height,
}
}
#endif
+#if defined(HAS_SCALEARGBFILTERCOLS_MSA)
+ if (filtering && TestCpuFlag(kCpuHasMSA)) {
+ ScaleARGBFilterCols = ScaleARGBFilterCols_Any_MSA;
+ if (IS_ALIGNED(dst_width, 8)) {
+ ScaleARGBFilterCols = ScaleARGBFilterCols_MSA;
+ }
+ }
+#endif
#if defined(HAS_SCALEARGBCOLS_SSE2)
if (!filtering && TestCpuFlag(kCpuHasSSE2) && src_width < 32768) {
ScaleARGBFilterCols = ScaleARGBCols_SSE2;
@@ -360,6 +456,14 @@ static void ScaleARGBBilinearUp(int src_width, int src_height,
}
}
#endif
+#if defined(HAS_SCALEARGBCOLS_MSA)
+ if (!filtering && TestCpuFlag(kCpuHasMSA)) {
+ ScaleARGBFilterCols = ScaleARGBCols_Any_MSA;
+ if (IS_ALIGNED(dst_width, 4)) {
+ ScaleARGBFilterCols = ScaleARGBCols_MSA;
+ }
+ }
+#endif
if (!filtering && src_width * 2 == dst_width && x < 0x8000) {
ScaleARGBFilterCols = ScaleARGBColsUp2_C;
#if defined(HAS_SCALEARGBCOLSUP2_SSE2)
@@ -375,13 +479,13 @@ static void ScaleARGBBilinearUp(int src_width, int src_height,
{
int yi = y >> 16;
- const uint8* src = src_argb + yi * src_stride;
+ const uint8_t* src = src_argb + yi * src_stride;
// Allocate 2 rows of ARGB.
const int kRowSize = (dst_width * 4 + 31) & ~31;
align_buffer_64(row, kRowSize * 2);
- uint8* rowptr = row;
+ uint8_t* rowptr = row;
int rowstride = kRowSize;
int lasty = yi;
@@ -423,24 +527,27 @@ static void ScaleARGBBilinearUp(int src_width, int src_height,
#ifdef YUVSCALEUP
// Scale YUV to ARGB up with bilinear interpolation.
-static void ScaleYUVToARGBBilinearUp(int src_width, int src_height,
- int dst_width, int dst_height,
+static void ScaleYUVToARGBBilinearUp(int src_width,
+ int src_height,
+ int dst_width,
+ int dst_height,
int src_stride_y,
int src_stride_u,
int src_stride_v,
int dst_stride_argb,
- const uint8* src_y,
- const uint8* src_u,
- const uint8* src_v,
- uint8* dst_argb,
- int x, int dx, int y, int dy,
+ const uint8_t* src_y,
+ const uint8_t* src_u,
+ const uint8_t* src_v,
+ uint8_t* dst_argb,
+ int x,
+ int dx,
+ int y,
+ int dy,
enum FilterMode filtering) {
int j;
- void (*I422ToARGBRow)(const uint8* y_buf,
- const uint8* u_buf,
- const uint8* v_buf,
- uint8* rgb_buf,
- int width) = I422ToARGBRow_C;
+ void (*I422ToARGBRow)(const uint8_t* y_buf, const uint8_t* u_buf,
+ const uint8_t* v_buf, uint8_t* rgb_buf, int width) =
+ I422ToARGBRow_C;
#if defined(HAS_I422TOARGBROW_SSSE3)
if (TestCpuFlag(kCpuHasSSSE3)) {
I422ToARGBRow = I422ToARGBRow_Any_SSSE3;
@@ -465,19 +572,18 @@ static void ScaleYUVToARGBBilinearUp(int src_width, int src_height,
}
}
#endif
-#if defined(HAS_I422TOARGBROW_DSPR2)
- if (TestCpuFlag(kCpuHasDSPR2) && IS_ALIGNED(src_width, 4) &&
- IS_ALIGNED(src_y, 4) && IS_ALIGNED(src_stride_y, 4) &&
- IS_ALIGNED(src_u, 2) && IS_ALIGNED(src_stride_u, 2) &&
- IS_ALIGNED(src_v, 2) && IS_ALIGNED(src_stride_v, 2) &&
- IS_ALIGNED(dst_argb, 4) && IS_ALIGNED(dst_stride_argb, 4)) {
- I422ToARGBRow = I422ToARGBRow_DSPR2;
+#if defined(HAS_I422TOARGBROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ I422ToARGBRow = I422ToARGBRow_Any_MSA;
+ if (IS_ALIGNED(src_width, 8)) {
+ I422ToARGBRow = I422ToARGBRow_MSA;
+ }
}
#endif
- void (*InterpolateRow)(uint8* dst_argb, const uint8* src_argb,
- ptrdiff_t src_stride, int dst_width, int source_y_fraction) =
- InterpolateRow_C;
+ void (*InterpolateRow)(uint8_t * dst_argb, const uint8_t* src_argb,
+ ptrdiff_t src_stride, int dst_width,
+ int source_y_fraction) = InterpolateRow_C;
#if defined(HAS_INTERPOLATEROW_SSSE3)
if (TestCpuFlag(kCpuHasSSSE3)) {
InterpolateRow = InterpolateRow_Any_SSSE3;
@@ -502,19 +608,21 @@ static void ScaleYUVToARGBBilinearUp(int src_width, int src_height,
}
}
#endif
-#if defined(HAS_INTERPOLATEROW_DSPR2)
- if (TestCpuFlag(kCpuHasDSPR2) &&
- IS_ALIGNED(dst_argb, 4) && IS_ALIGNED(dst_stride_argb, 4)) {
- InterpolateRow = InterpolateRow_DSPR2;
+#if defined(HAS_INTERPOLATEROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ InterpolateRow = InterpolateRow_Any_MSA;
+ if (IS_ALIGNED(dst_width, 8)) {
+ InterpolateRow = InterpolateRow_MSA;
+ }
}
#endif
- void (*ScaleARGBFilterCols)(uint8* dst_argb, const uint8* src_argb,
- int dst_width, int x, int dx) =
+ void (*ScaleARGBFilterCols)(uint8_t * dst_argb, const uint8_t* src_argb,
+ int dst_width, int x, int dx) =
filtering ? ScaleARGBFilterCols_C : ScaleARGBCols_C;
if (src_width >= 32768) {
- ScaleARGBFilterCols = filtering ?
- ScaleARGBFilterCols64_C : ScaleARGBCols64_C;
+ ScaleARGBFilterCols =
+ filtering ? ScaleARGBFilterCols64_C : ScaleARGBCols64_C;
}
#if defined(HAS_SCALEARGBFILTERCOLS_SSSE3)
if (filtering && TestCpuFlag(kCpuHasSSSE3) && src_width < 32768) {
@@ -529,6 +637,14 @@ static void ScaleYUVToARGBBilinearUp(int src_width, int src_height,
}
}
#endif
+#if defined(HAS_SCALEARGBFILTERCOLS_MSA)
+ if (filtering && TestCpuFlag(kCpuHasMSA)) {
+ ScaleARGBFilterCols = ScaleARGBFilterCols_Any_MSA;
+ if (IS_ALIGNED(dst_width, 8)) {
+ ScaleARGBFilterCols = ScaleARGBFilterCols_MSA;
+ }
+ }
+#endif
#if defined(HAS_SCALEARGBCOLS_SSE2)
if (!filtering && TestCpuFlag(kCpuHasSSE2) && src_width < 32768) {
ScaleARGBFilterCols = ScaleARGBCols_SSE2;
@@ -542,6 +658,14 @@ static void ScaleYUVToARGBBilinearUp(int src_width, int src_height,
}
}
#endif
+#if defined(HAS_SCALEARGBCOLS_MSA)
+ if (!filtering && TestCpuFlag(kCpuHasMSA)) {
+ ScaleARGBFilterCols = ScaleARGBCols_Any_MSA;
+ if (IS_ALIGNED(dst_width, 4)) {
+ ScaleARGBFilterCols = ScaleARGBCols_MSA;
+ }
+ }
+#endif
if (!filtering && src_width * 2 == dst_width && x < 0x8000) {
ScaleARGBFilterCols = ScaleARGBColsUp2_C;
#if defined(HAS_SCALEARGBCOLSUP2_SSE2)
@@ -558,9 +682,9 @@ static void ScaleYUVToARGBBilinearUp(int src_width, int src_height,
const int kYShift = 1; // Shift Y by 1 to convert Y plane to UV coordinate.
int yi = y >> 16;
int uv_yi = yi >> kYShift;
- const uint8* src_row_y = src_y + yi * src_stride_y;
- const uint8* src_row_u = src_u + uv_yi * src_stride_u;
- const uint8* src_row_v = src_v + uv_yi * src_stride_v;
+ const uint8_t* src_row_y = src_y + yi * src_stride_y;
+ const uint8_t* src_row_u = src_u + uv_yi * src_stride_u;
+ const uint8_t* src_row_v = src_v + uv_yi * src_stride_v;
// Allocate 2 rows of ARGB.
const int kRowSize = (dst_width * 4 + 31) & ~31;
@@ -569,7 +693,7 @@ static void ScaleYUVToARGBBilinearUp(int src_width, int src_height,
// Allocate 1 row of ARGB for source conversion.
align_buffer_64(argb_row, src_width * 4);
- uint8* rowptr = row;
+ uint8_t* rowptr = row;
int rowstride = kRowSize;
int lasty = yi;
@@ -635,15 +759,23 @@ static void ScaleYUVToARGBBilinearUp(int src_width, int src_height,
// of x and dx is the integer part of the source position and
// the lower 16 bits are the fixed decimal part.
-static void ScaleARGBSimple(int src_width, int src_height,
- int dst_width, int dst_height,
- int src_stride, int dst_stride,
- const uint8* src_argb, uint8* dst_argb,
- int x, int dx, int y, int dy) {
+static void ScaleARGBSimple(int src_width,
+ int src_height,
+ int dst_width,
+ int dst_height,
+ int src_stride,
+ int dst_stride,
+ const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ int x,
+ int dx,
+ int y,
+ int dy) {
int j;
- void (*ScaleARGBCols)(uint8* dst_argb, const uint8* src_argb,
- int dst_width, int x, int dx) =
+ void (*ScaleARGBCols)(uint8_t * dst_argb, const uint8_t* src_argb,
+ int dst_width, int x, int dx) =
(src_width >= 32768) ? ScaleARGBCols64_C : ScaleARGBCols_C;
+ (void)src_height;
#if defined(HAS_SCALEARGBCOLS_SSE2)
if (TestCpuFlag(kCpuHasSSE2) && src_width < 32768) {
ScaleARGBCols = ScaleARGBCols_SSE2;
@@ -657,6 +789,14 @@ static void ScaleARGBSimple(int src_width, int src_height,
}
}
#endif
+#if defined(HAS_SCALEARGBCOLS_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ ScaleARGBCols = ScaleARGBCols_Any_MSA;
+ if (IS_ALIGNED(dst_width, 4)) {
+ ScaleARGBCols = ScaleARGBCols_MSA;
+ }
+ }
+#endif
if (src_width * 2 == dst_width && x < 0x8000) {
ScaleARGBCols = ScaleARGBColsUp2_C;
#if defined(HAS_SCALEARGBCOLSUP2_SSE2)
@@ -667,8 +807,8 @@ static void ScaleARGBSimple(int src_width, int src_height,
}
for (j = 0; j < dst_height; ++j) {
- ScaleARGBCols(dst_argb, src_argb + (y >> 16) * src_stride,
- dst_width, x, dx);
+ ScaleARGBCols(dst_argb, src_argb + (y >> 16) * src_stride, dst_width, x,
+ dx);
dst_argb += dst_stride;
y += dy;
}
@@ -677,11 +817,18 @@ static void ScaleARGBSimple(int src_width, int src_height,
// ScaleARGB a ARGB.
// This function in turn calls a scaling function
// suitable for handling the desired resolutions.
-static void ScaleARGB(const uint8* src, int src_stride,
- int src_width, int src_height,
- uint8* dst, int dst_stride,
- int dst_width, int dst_height,
- int clip_x, int clip_y, int clip_width, int clip_height,
+static void ScaleARGB(const uint8_t* src,
+ int src_stride,
+ int src_width,
+ int src_height,
+ uint8_t* dst,
+ int dst_stride,
+ int dst_width,
+ int dst_height,
+ int clip_x,
+ int clip_y,
+ int clip_width,
+ int clip_height,
enum FilterMode filtering) {
// Initial source x/y coordinate and step values as 16.16 fixed point.
int x = 0;
@@ -690,8 +837,7 @@ static void ScaleARGB(const uint8* src, int src_stride,
int dy = 0;
// ARGB does not support box filter yet, but allow the user to pass it.
// Simplify filtering when possible.
- filtering = ScaleFilterReduce(src_width, src_height,
- dst_width, dst_height,
+ filtering = ScaleFilterReduce(src_width, src_height, dst_width, dst_height,
filtering);
// Negative src_height means invert the image.
@@ -700,17 +846,17 @@ static void ScaleARGB(const uint8* src, int src_stride,
src = src + (src_height - 1) * src_stride;
src_stride = -src_stride;
}
- ScaleSlope(src_width, src_height, dst_width, dst_height, filtering,
- &x, &y, &dx, &dy);
+ ScaleSlope(src_width, src_height, dst_width, dst_height, filtering, &x, &y,
+ &dx, &dy);
src_width = Abs(src_width);
if (clip_x) {
- int64 clipf = (int64)(clip_x) * dx;
+ int64_t clipf = (int64_t)(clip_x)*dx;
x += (clipf & 0xffff);
src += (clipf >> 16) * 4;
dst += clip_x * 4;
}
if (clip_y) {
- int64 clipf = (int64)(clip_y) * dy;
+ int64_t clipf = (int64_t)(clip_y)*dy;
y += (clipf & 0xffff);
src += (clipf >> 16) * src_stride;
dst += clip_y * dst_stride;
@@ -725,24 +871,20 @@ static void ScaleARGB(const uint8* src, int src_stride,
if (!(dx & 0x10000) && !(dy & 0x10000)) {
if (dx == 0x20000) {
// Optimized 1/2 downsample.
- ScaleARGBDown2(src_width, src_height,
- clip_width, clip_height,
- src_stride, dst_stride, src, dst,
- x, dx, y, dy, filtering);
+ ScaleARGBDown2(src_width, src_height, clip_width, clip_height,
+ src_stride, dst_stride, src, dst, x, dx, y, dy,
+ filtering);
return;
}
if (dx == 0x40000 && filtering == kFilterBox) {
// Optimized 1/4 box downsample.
- ScaleARGBDown4Box(src_width, src_height,
- clip_width, clip_height,
- src_stride, dst_stride, src, dst,
- x, dx, y, dy);
+ ScaleARGBDown4Box(src_width, src_height, clip_width, clip_height,
+ src_stride, dst_stride, src, dst, x, dx, y, dy);
return;
}
- ScaleARGBDownEven(src_width, src_height,
- clip_width, clip_height,
- src_stride, dst_stride, src, dst,
- x, dx, y, dy, filtering);
+ ScaleARGBDownEven(src_width, src_height, clip_width, clip_height,
+ src_stride, dst_stride, src, dst, x, dx, y, dy,
+ filtering);
return;
}
// Optimized odd scale down. ie 3, 5, 7, 9x.
@@ -759,96 +901,105 @@ static void ScaleARGB(const uint8* src, int src_stride,
}
if (dx == 0x10000 && (x & 0xffff) == 0) {
// Arbitrary scale vertically, but unscaled vertically.
- ScalePlaneVertical(src_height,
- clip_width, clip_height,
- src_stride, dst_stride, src, dst,
- x, y, dy, 4, filtering);
+ ScalePlaneVertical(src_height, clip_width, clip_height, src_stride,
+ dst_stride, src, dst, x, y, dy, 4, filtering);
return;
}
if (filtering && dy < 65536) {
- ScaleARGBBilinearUp(src_width, src_height,
- clip_width, clip_height,
- src_stride, dst_stride, src, dst,
- x, dx, y, dy, filtering);
+ ScaleARGBBilinearUp(src_width, src_height, clip_width, clip_height,
+ src_stride, dst_stride, src, dst, x, dx, y, dy,
+ filtering);
return;
}
if (filtering) {
- ScaleARGBBilinearDown(src_width, src_height,
- clip_width, clip_height,
- src_stride, dst_stride, src, dst,
- x, dx, y, dy, filtering);
+ ScaleARGBBilinearDown(src_width, src_height, clip_width, clip_height,
+ src_stride, dst_stride, src, dst, x, dx, y, dy,
+ filtering);
return;
}
- ScaleARGBSimple(src_width, src_height, clip_width, clip_height,
- src_stride, dst_stride, src, dst,
- x, dx, y, dy);
+ ScaleARGBSimple(src_width, src_height, clip_width, clip_height, src_stride,
+ dst_stride, src, dst, x, dx, y, dy);
}
LIBYUV_API
-int ARGBScaleClip(const uint8* src_argb, int src_stride_argb,
- int src_width, int src_height,
- uint8* dst_argb, int dst_stride_argb,
- int dst_width, int dst_height,
- int clip_x, int clip_y, int clip_width, int clip_height,
+int ARGBScaleClip(const uint8_t* src_argb,
+ int src_stride_argb,
+ int src_width,
+ int src_height,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int dst_width,
+ int dst_height,
+ int clip_x,
+ int clip_y,
+ int clip_width,
+ int clip_height,
enum FilterMode filtering) {
- if (!src_argb || src_width == 0 || src_height == 0 ||
- !dst_argb || dst_width <= 0 || dst_height <= 0 ||
- clip_x < 0 || clip_y < 0 ||
+ if (!src_argb || src_width == 0 || src_height == 0 || !dst_argb ||
+ dst_width <= 0 || dst_height <= 0 || clip_x < 0 || clip_y < 0 ||
clip_width > 32768 || clip_height > 32768 ||
(clip_x + clip_width) > dst_width ||
(clip_y + clip_height) > dst_height) {
return -1;
}
- ScaleARGB(src_argb, src_stride_argb, src_width, src_height,
- dst_argb, dst_stride_argb, dst_width, dst_height,
- clip_x, clip_y, clip_width, clip_height, filtering);
+ ScaleARGB(src_argb, src_stride_argb, src_width, src_height, dst_argb,
+ dst_stride_argb, dst_width, dst_height, clip_x, clip_y, clip_width,
+ clip_height, filtering);
return 0;
}
// Scale an ARGB image.
LIBYUV_API
-int ARGBScale(const uint8* src_argb, int src_stride_argb,
- int src_width, int src_height,
- uint8* dst_argb, int dst_stride_argb,
- int dst_width, int dst_height,
+int ARGBScale(const uint8_t* src_argb,
+ int src_stride_argb,
+ int src_width,
+ int src_height,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int dst_width,
+ int dst_height,
enum FilterMode filtering) {
- if (!src_argb || src_width == 0 || src_height == 0 ||
- src_width > 32768 || src_height > 32768 ||
- !dst_argb || dst_width <= 0 || dst_height <= 0) {
+ if (!src_argb || src_width == 0 || src_height == 0 || src_width > 32768 ||
+ src_height > 32768 || !dst_argb || dst_width <= 0 || dst_height <= 0) {
return -1;
}
- ScaleARGB(src_argb, src_stride_argb, src_width, src_height,
- dst_argb, dst_stride_argb, dst_width, dst_height,
- 0, 0, dst_width, dst_height, filtering);
+ ScaleARGB(src_argb, src_stride_argb, src_width, src_height, dst_argb,
+ dst_stride_argb, dst_width, dst_height, 0, 0, dst_width, dst_height,
+ filtering);
return 0;
}
// Scale with YUV conversion to ARGB and clipping.
LIBYUV_API
-int YUVToARGBScaleClip(const uint8* src_y, int src_stride_y,
- const uint8* src_u, int src_stride_u,
- const uint8* src_v, int src_stride_v,
- uint32 src_fourcc,
- int src_width, int src_height,
- uint8* dst_argb, int dst_stride_argb,
- uint32 dst_fourcc,
- int dst_width, int dst_height,
- int clip_x, int clip_y, int clip_width, int clip_height,
+int YUVToARGBScaleClip(const uint8_t* src_y,
+ int src_stride_y,
+ const uint8_t* src_u,
+ int src_stride_u,
+ const uint8_t* src_v,
+ int src_stride_v,
+ uint32_t src_fourcc,
+ int src_width,
+ int src_height,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ uint32_t dst_fourcc,
+ int dst_width,
+ int dst_height,
+ int clip_x,
+ int clip_y,
+ int clip_width,
+ int clip_height,
enum FilterMode filtering) {
- uint8* argb_buffer = (uint8*)malloc(src_width * src_height * 4);
+ uint8_t* argb_buffer = (uint8_t*)malloc(src_width * src_height * 4);
int r;
- I420ToARGB(src_y, src_stride_y,
- src_u, src_stride_u,
- src_v, src_stride_v,
- argb_buffer, src_width * 4,
- src_width, src_height);
-
- r = ARGBScaleClip(argb_buffer, src_width * 4,
- src_width, src_height,
- dst_argb, dst_stride_argb,
- dst_width, dst_height,
- clip_x, clip_y, clip_width, clip_height,
- filtering);
+ (void)src_fourcc; // TODO(fbarchard): implement and/or assert.
+ (void)dst_fourcc;
+ I420ToARGB(src_y, src_stride_y, src_u, src_stride_u, src_v, src_stride_v,
+ argb_buffer, src_width * 4, src_width, src_height);
+
+ r = ARGBScaleClip(argb_buffer, src_width * 4, src_width, src_height, dst_argb,
+ dst_stride_argb, dst_width, dst_height, clip_x, clip_y,
+ clip_width, clip_height, filtering);
free(argb_buffer);
return r;
}
diff --git a/third_party/libyuv/source/scale_common.cc b/third_party/libyuv/source/scale_common.cc
index 3507aa4d9..b28d7da41 100644
--- a/third_party/libyuv/source/scale_common.cc
+++ b/third_party/libyuv/source/scale_common.cc
@@ -28,9 +28,12 @@ static __inline int Abs(int v) {
}
// CPU agnostic row functions
-void ScaleRowDown2_C(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst, int dst_width) {
+void ScaleRowDown2_C(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst,
+ int dst_width) {
int x;
+ (void)src_stride;
for (x = 0; x < dst_width - 1; x += 2) {
dst[0] = src_ptr[1];
dst[1] = src_ptr[3];
@@ -42,9 +45,12 @@ void ScaleRowDown2_C(const uint8* src_ptr, ptrdiff_t src_stride,
}
}
-void ScaleRowDown2_16_C(const uint16* src_ptr, ptrdiff_t src_stride,
- uint16* dst, int dst_width) {
+void ScaleRowDown2_16_C(const uint16_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint16_t* dst,
+ int dst_width) {
int x;
+ (void)src_stride;
for (x = 0; x < dst_width - 1; x += 2) {
dst[0] = src_ptr[1];
dst[1] = src_ptr[3];
@@ -56,10 +62,13 @@ void ScaleRowDown2_16_C(const uint16* src_ptr, ptrdiff_t src_stride,
}
}
-void ScaleRowDown2Linear_C(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst, int dst_width) {
- const uint8* s = src_ptr;
+void ScaleRowDown2Linear_C(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst,
+ int dst_width) {
+ const uint8_t* s = src_ptr;
int x;
+ (void)src_stride;
for (x = 0; x < dst_width - 1; x += 2) {
dst[0] = (s[0] + s[1] + 1) >> 1;
dst[1] = (s[2] + s[3] + 1) >> 1;
@@ -71,10 +80,13 @@ void ScaleRowDown2Linear_C(const uint8* src_ptr, ptrdiff_t src_stride,
}
}
-void ScaleRowDown2Linear_16_C(const uint16* src_ptr, ptrdiff_t src_stride,
- uint16* dst, int dst_width) {
- const uint16* s = src_ptr;
+void ScaleRowDown2Linear_16_C(const uint16_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint16_t* dst,
+ int dst_width) {
+ const uint16_t* s = src_ptr;
int x;
+ (void)src_stride;
for (x = 0; x < dst_width - 1; x += 2) {
dst[0] = (s[0] + s[1] + 1) >> 1;
dst[1] = (s[2] + s[3] + 1) >> 1;
@@ -86,10 +98,12 @@ void ScaleRowDown2Linear_16_C(const uint16* src_ptr, ptrdiff_t src_stride,
}
}
-void ScaleRowDown2Box_C(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst, int dst_width) {
- const uint8* s = src_ptr;
- const uint8* t = src_ptr + src_stride;
+void ScaleRowDown2Box_C(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst,
+ int dst_width) {
+ const uint8_t* s = src_ptr;
+ const uint8_t* t = src_ptr + src_stride;
int x;
for (x = 0; x < dst_width - 1; x += 2) {
dst[0] = (s[0] + s[1] + t[0] + t[1] + 2) >> 2;
@@ -103,10 +117,12 @@ void ScaleRowDown2Box_C(const uint8* src_ptr, ptrdiff_t src_stride,
}
}
-void ScaleRowDown2Box_Odd_C(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst, int dst_width) {
- const uint8* s = src_ptr;
- const uint8* t = src_ptr + src_stride;
+void ScaleRowDown2Box_Odd_C(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst,
+ int dst_width) {
+ const uint8_t* s = src_ptr;
+ const uint8_t* t = src_ptr + src_stride;
int x;
dst_width -= 1;
for (x = 0; x < dst_width - 1; x += 2) {
@@ -125,10 +141,12 @@ void ScaleRowDown2Box_Odd_C(const uint8* src_ptr, ptrdiff_t src_stride,
dst[0] = (s[0] + t[0] + 1) >> 1;
}
-void ScaleRowDown2Box_16_C(const uint16* src_ptr, ptrdiff_t src_stride,
- uint16* dst, int dst_width) {
- const uint16* s = src_ptr;
- const uint16* t = src_ptr + src_stride;
+void ScaleRowDown2Box_16_C(const uint16_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint16_t* dst,
+ int dst_width) {
+ const uint16_t* s = src_ptr;
+ const uint16_t* t = src_ptr + src_stride;
int x;
for (x = 0; x < dst_width - 1; x += 2) {
dst[0] = (s[0] + s[1] + t[0] + t[1] + 2) >> 2;
@@ -142,9 +160,12 @@ void ScaleRowDown2Box_16_C(const uint16* src_ptr, ptrdiff_t src_stride,
}
}
-void ScaleRowDown4_C(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst, int dst_width) {
+void ScaleRowDown4_C(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst,
+ int dst_width) {
int x;
+ (void)src_stride;
for (x = 0; x < dst_width - 1; x += 2) {
dst[0] = src_ptr[2];
dst[1] = src_ptr[6];
@@ -156,9 +177,12 @@ void ScaleRowDown4_C(const uint8* src_ptr, ptrdiff_t src_stride,
}
}
-void ScaleRowDown4_16_C(const uint16* src_ptr, ptrdiff_t src_stride,
- uint16* dst, int dst_width) {
+void ScaleRowDown4_16_C(const uint16_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint16_t* dst,
+ int dst_width) {
int x;
+ (void)src_stride;
for (x = 0; x < dst_width - 1; x += 2) {
dst[0] = src_ptr[2];
dst[1] = src_ptr[6];
@@ -170,81 +194,88 @@ void ScaleRowDown4_16_C(const uint16* src_ptr, ptrdiff_t src_stride,
}
}
-void ScaleRowDown4Box_C(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst, int dst_width) {
+void ScaleRowDown4Box_C(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst,
+ int dst_width) {
intptr_t stride = src_stride;
int x;
for (x = 0; x < dst_width - 1; x += 2) {
dst[0] = (src_ptr[0] + src_ptr[1] + src_ptr[2] + src_ptr[3] +
- src_ptr[stride + 0] + src_ptr[stride + 1] +
- src_ptr[stride + 2] + src_ptr[stride + 3] +
- src_ptr[stride * 2 + 0] + src_ptr[stride * 2 + 1] +
- src_ptr[stride * 2 + 2] + src_ptr[stride * 2 + 3] +
- src_ptr[stride * 3 + 0] + src_ptr[stride * 3 + 1] +
- src_ptr[stride * 3 + 2] + src_ptr[stride * 3 + 3] +
- 8) >> 4;
+ src_ptr[stride + 0] + src_ptr[stride + 1] + src_ptr[stride + 2] +
+ src_ptr[stride + 3] + src_ptr[stride * 2 + 0] +
+ src_ptr[stride * 2 + 1] + src_ptr[stride * 2 + 2] +
+ src_ptr[stride * 2 + 3] + src_ptr[stride * 3 + 0] +
+ src_ptr[stride * 3 + 1] + src_ptr[stride * 3 + 2] +
+ src_ptr[stride * 3 + 3] + 8) >>
+ 4;
dst[1] = (src_ptr[4] + src_ptr[5] + src_ptr[6] + src_ptr[7] +
- src_ptr[stride + 4] + src_ptr[stride + 5] +
- src_ptr[stride + 6] + src_ptr[stride + 7] +
- src_ptr[stride * 2 + 4] + src_ptr[stride * 2 + 5] +
- src_ptr[stride * 2 + 6] + src_ptr[stride * 2 + 7] +
- src_ptr[stride * 3 + 4] + src_ptr[stride * 3 + 5] +
- src_ptr[stride * 3 + 6] + src_ptr[stride * 3 + 7] +
- 8) >> 4;
+ src_ptr[stride + 4] + src_ptr[stride + 5] + src_ptr[stride + 6] +
+ src_ptr[stride + 7] + src_ptr[stride * 2 + 4] +
+ src_ptr[stride * 2 + 5] + src_ptr[stride * 2 + 6] +
+ src_ptr[stride * 2 + 7] + src_ptr[stride * 3 + 4] +
+ src_ptr[stride * 3 + 5] + src_ptr[stride * 3 + 6] +
+ src_ptr[stride * 3 + 7] + 8) >>
+ 4;
dst += 2;
src_ptr += 8;
}
if (dst_width & 1) {
dst[0] = (src_ptr[0] + src_ptr[1] + src_ptr[2] + src_ptr[3] +
- src_ptr[stride + 0] + src_ptr[stride + 1] +
- src_ptr[stride + 2] + src_ptr[stride + 3] +
- src_ptr[stride * 2 + 0] + src_ptr[stride * 2 + 1] +
- src_ptr[stride * 2 + 2] + src_ptr[stride * 2 + 3] +
- src_ptr[stride * 3 + 0] + src_ptr[stride * 3 + 1] +
- src_ptr[stride * 3 + 2] + src_ptr[stride * 3 + 3] +
- 8) >> 4;
+ src_ptr[stride + 0] + src_ptr[stride + 1] + src_ptr[stride + 2] +
+ src_ptr[stride + 3] + src_ptr[stride * 2 + 0] +
+ src_ptr[stride * 2 + 1] + src_ptr[stride * 2 + 2] +
+ src_ptr[stride * 2 + 3] + src_ptr[stride * 3 + 0] +
+ src_ptr[stride * 3 + 1] + src_ptr[stride * 3 + 2] +
+ src_ptr[stride * 3 + 3] + 8) >>
+ 4;
}
}
-void ScaleRowDown4Box_16_C(const uint16* src_ptr, ptrdiff_t src_stride,
- uint16* dst, int dst_width) {
+void ScaleRowDown4Box_16_C(const uint16_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint16_t* dst,
+ int dst_width) {
intptr_t stride = src_stride;
int x;
for (x = 0; x < dst_width - 1; x += 2) {
dst[0] = (src_ptr[0] + src_ptr[1] + src_ptr[2] + src_ptr[3] +
- src_ptr[stride + 0] + src_ptr[stride + 1] +
- src_ptr[stride + 2] + src_ptr[stride + 3] +
- src_ptr[stride * 2 + 0] + src_ptr[stride * 2 + 1] +
- src_ptr[stride * 2 + 2] + src_ptr[stride * 2 + 3] +
- src_ptr[stride * 3 + 0] + src_ptr[stride * 3 + 1] +
- src_ptr[stride * 3 + 2] + src_ptr[stride * 3 + 3] +
- 8) >> 4;
+ src_ptr[stride + 0] + src_ptr[stride + 1] + src_ptr[stride + 2] +
+ src_ptr[stride + 3] + src_ptr[stride * 2 + 0] +
+ src_ptr[stride * 2 + 1] + src_ptr[stride * 2 + 2] +
+ src_ptr[stride * 2 + 3] + src_ptr[stride * 3 + 0] +
+ src_ptr[stride * 3 + 1] + src_ptr[stride * 3 + 2] +
+ src_ptr[stride * 3 + 3] + 8) >>
+ 4;
dst[1] = (src_ptr[4] + src_ptr[5] + src_ptr[6] + src_ptr[7] +
- src_ptr[stride + 4] + src_ptr[stride + 5] +
- src_ptr[stride + 6] + src_ptr[stride + 7] +
- src_ptr[stride * 2 + 4] + src_ptr[stride * 2 + 5] +
- src_ptr[stride * 2 + 6] + src_ptr[stride * 2 + 7] +
- src_ptr[stride * 3 + 4] + src_ptr[stride * 3 + 5] +
- src_ptr[stride * 3 + 6] + src_ptr[stride * 3 + 7] +
- 8) >> 4;
+ src_ptr[stride + 4] + src_ptr[stride + 5] + src_ptr[stride + 6] +
+ src_ptr[stride + 7] + src_ptr[stride * 2 + 4] +
+ src_ptr[stride * 2 + 5] + src_ptr[stride * 2 + 6] +
+ src_ptr[stride * 2 + 7] + src_ptr[stride * 3 + 4] +
+ src_ptr[stride * 3 + 5] + src_ptr[stride * 3 + 6] +
+ src_ptr[stride * 3 + 7] + 8) >>
+ 4;
dst += 2;
src_ptr += 8;
}
if (dst_width & 1) {
dst[0] = (src_ptr[0] + src_ptr[1] + src_ptr[2] + src_ptr[3] +
- src_ptr[stride + 0] + src_ptr[stride + 1] +
- src_ptr[stride + 2] + src_ptr[stride + 3] +
- src_ptr[stride * 2 + 0] + src_ptr[stride * 2 + 1] +
- src_ptr[stride * 2 + 2] + src_ptr[stride * 2 + 3] +
- src_ptr[stride * 3 + 0] + src_ptr[stride * 3 + 1] +
- src_ptr[stride * 3 + 2] + src_ptr[stride * 3 + 3] +
- 8) >> 4;
+ src_ptr[stride + 0] + src_ptr[stride + 1] + src_ptr[stride + 2] +
+ src_ptr[stride + 3] + src_ptr[stride * 2 + 0] +
+ src_ptr[stride * 2 + 1] + src_ptr[stride * 2 + 2] +
+ src_ptr[stride * 2 + 3] + src_ptr[stride * 3 + 0] +
+ src_ptr[stride * 3 + 1] + src_ptr[stride * 3 + 2] +
+ src_ptr[stride * 3 + 3] + 8) >>
+ 4;
}
}
-void ScaleRowDown34_C(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst, int dst_width) {
+void ScaleRowDown34_C(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst,
+ int dst_width) {
int x;
+ (void)src_stride;
assert((dst_width % 3 == 0) && (dst_width > 0));
for (x = 0; x < dst_width; x += 3) {
dst[0] = src_ptr[0];
@@ -255,9 +286,12 @@ void ScaleRowDown34_C(const uint8* src_ptr, ptrdiff_t src_stride,
}
}
-void ScaleRowDown34_16_C(const uint16* src_ptr, ptrdiff_t src_stride,
- uint16* dst, int dst_width) {
+void ScaleRowDown34_16_C(const uint16_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint16_t* dst,
+ int dst_width) {
int x;
+ (void)src_stride;
assert((dst_width % 3 == 0) && (dst_width > 0));
for (x = 0; x < dst_width; x += 3) {
dst[0] = src_ptr[0];
@@ -269,19 +303,21 @@ void ScaleRowDown34_16_C(const uint16* src_ptr, ptrdiff_t src_stride,
}
// Filter rows 0 and 1 together, 3 : 1
-void ScaleRowDown34_0_Box_C(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* d, int dst_width) {
- const uint8* s = src_ptr;
- const uint8* t = src_ptr + src_stride;
+void ScaleRowDown34_0_Box_C(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* d,
+ int dst_width) {
+ const uint8_t* s = src_ptr;
+ const uint8_t* t = src_ptr + src_stride;
int x;
assert((dst_width % 3 == 0) && (dst_width > 0));
for (x = 0; x < dst_width; x += 3) {
- uint8 a0 = (s[0] * 3 + s[1] * 1 + 2) >> 2;
- uint8 a1 = (s[1] * 1 + s[2] * 1 + 1) >> 1;
- uint8 a2 = (s[2] * 1 + s[3] * 3 + 2) >> 2;
- uint8 b0 = (t[0] * 3 + t[1] * 1 + 2) >> 2;
- uint8 b1 = (t[1] * 1 + t[2] * 1 + 1) >> 1;
- uint8 b2 = (t[2] * 1 + t[3] * 3 + 2) >> 2;
+ uint8_t a0 = (s[0] * 3 + s[1] * 1 + 2) >> 2;
+ uint8_t a1 = (s[1] * 1 + s[2] * 1 + 1) >> 1;
+ uint8_t a2 = (s[2] * 1 + s[3] * 3 + 2) >> 2;
+ uint8_t b0 = (t[0] * 3 + t[1] * 1 + 2) >> 2;
+ uint8_t b1 = (t[1] * 1 + t[2] * 1 + 1) >> 1;
+ uint8_t b2 = (t[2] * 1 + t[3] * 3 + 2) >> 2;
d[0] = (a0 * 3 + b0 + 2) >> 2;
d[1] = (a1 * 3 + b1 + 2) >> 2;
d[2] = (a2 * 3 + b2 + 2) >> 2;
@@ -291,19 +327,21 @@ void ScaleRowDown34_0_Box_C(const uint8* src_ptr, ptrdiff_t src_stride,
}
}
-void ScaleRowDown34_0_Box_16_C(const uint16* src_ptr, ptrdiff_t src_stride,
- uint16* d, int dst_width) {
- const uint16* s = src_ptr;
- const uint16* t = src_ptr + src_stride;
+void ScaleRowDown34_0_Box_16_C(const uint16_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint16_t* d,
+ int dst_width) {
+ const uint16_t* s = src_ptr;
+ const uint16_t* t = src_ptr + src_stride;
int x;
assert((dst_width % 3 == 0) && (dst_width > 0));
for (x = 0; x < dst_width; x += 3) {
- uint16 a0 = (s[0] * 3 + s[1] * 1 + 2) >> 2;
- uint16 a1 = (s[1] * 1 + s[2] * 1 + 1) >> 1;
- uint16 a2 = (s[2] * 1 + s[3] * 3 + 2) >> 2;
- uint16 b0 = (t[0] * 3 + t[1] * 1 + 2) >> 2;
- uint16 b1 = (t[1] * 1 + t[2] * 1 + 1) >> 1;
- uint16 b2 = (t[2] * 1 + t[3] * 3 + 2) >> 2;
+ uint16_t a0 = (s[0] * 3 + s[1] * 1 + 2) >> 2;
+ uint16_t a1 = (s[1] * 1 + s[2] * 1 + 1) >> 1;
+ uint16_t a2 = (s[2] * 1 + s[3] * 3 + 2) >> 2;
+ uint16_t b0 = (t[0] * 3 + t[1] * 1 + 2) >> 2;
+ uint16_t b1 = (t[1] * 1 + t[2] * 1 + 1) >> 1;
+ uint16_t b2 = (t[2] * 1 + t[3] * 3 + 2) >> 2;
d[0] = (a0 * 3 + b0 + 2) >> 2;
d[1] = (a1 * 3 + b1 + 2) >> 2;
d[2] = (a2 * 3 + b2 + 2) >> 2;
@@ -314,19 +352,21 @@ void ScaleRowDown34_0_Box_16_C(const uint16* src_ptr, ptrdiff_t src_stride,
}
// Filter rows 1 and 2 together, 1 : 1
-void ScaleRowDown34_1_Box_C(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* d, int dst_width) {
- const uint8* s = src_ptr;
- const uint8* t = src_ptr + src_stride;
+void ScaleRowDown34_1_Box_C(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* d,
+ int dst_width) {
+ const uint8_t* s = src_ptr;
+ const uint8_t* t = src_ptr + src_stride;
int x;
assert((dst_width % 3 == 0) && (dst_width > 0));
for (x = 0; x < dst_width; x += 3) {
- uint8 a0 = (s[0] * 3 + s[1] * 1 + 2) >> 2;
- uint8 a1 = (s[1] * 1 + s[2] * 1 + 1) >> 1;
- uint8 a2 = (s[2] * 1 + s[3] * 3 + 2) >> 2;
- uint8 b0 = (t[0] * 3 + t[1] * 1 + 2) >> 2;
- uint8 b1 = (t[1] * 1 + t[2] * 1 + 1) >> 1;
- uint8 b2 = (t[2] * 1 + t[3] * 3 + 2) >> 2;
+ uint8_t a0 = (s[0] * 3 + s[1] * 1 + 2) >> 2;
+ uint8_t a1 = (s[1] * 1 + s[2] * 1 + 1) >> 1;
+ uint8_t a2 = (s[2] * 1 + s[3] * 3 + 2) >> 2;
+ uint8_t b0 = (t[0] * 3 + t[1] * 1 + 2) >> 2;
+ uint8_t b1 = (t[1] * 1 + t[2] * 1 + 1) >> 1;
+ uint8_t b2 = (t[2] * 1 + t[3] * 3 + 2) >> 2;
d[0] = (a0 + b0 + 1) >> 1;
d[1] = (a1 + b1 + 1) >> 1;
d[2] = (a2 + b2 + 1) >> 1;
@@ -336,19 +376,21 @@ void ScaleRowDown34_1_Box_C(const uint8* src_ptr, ptrdiff_t src_stride,
}
}
-void ScaleRowDown34_1_Box_16_C(const uint16* src_ptr, ptrdiff_t src_stride,
- uint16* d, int dst_width) {
- const uint16* s = src_ptr;
- const uint16* t = src_ptr + src_stride;
+void ScaleRowDown34_1_Box_16_C(const uint16_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint16_t* d,
+ int dst_width) {
+ const uint16_t* s = src_ptr;
+ const uint16_t* t = src_ptr + src_stride;
int x;
assert((dst_width % 3 == 0) && (dst_width > 0));
for (x = 0; x < dst_width; x += 3) {
- uint16 a0 = (s[0] * 3 + s[1] * 1 + 2) >> 2;
- uint16 a1 = (s[1] * 1 + s[2] * 1 + 1) >> 1;
- uint16 a2 = (s[2] * 1 + s[3] * 3 + 2) >> 2;
- uint16 b0 = (t[0] * 3 + t[1] * 1 + 2) >> 2;
- uint16 b1 = (t[1] * 1 + t[2] * 1 + 1) >> 1;
- uint16 b2 = (t[2] * 1 + t[3] * 3 + 2) >> 2;
+ uint16_t a0 = (s[0] * 3 + s[1] * 1 + 2) >> 2;
+ uint16_t a1 = (s[1] * 1 + s[2] * 1 + 1) >> 1;
+ uint16_t a2 = (s[2] * 1 + s[3] * 3 + 2) >> 2;
+ uint16_t b0 = (t[0] * 3 + t[1] * 1 + 2) >> 2;
+ uint16_t b1 = (t[1] * 1 + t[2] * 1 + 1) >> 1;
+ uint16_t b2 = (t[2] * 1 + t[3] * 3 + 2) >> 2;
d[0] = (a0 + b0 + 1) >> 1;
d[1] = (a1 + b1 + 1) >> 1;
d[2] = (a2 + b2 + 1) >> 1;
@@ -359,8 +401,11 @@ void ScaleRowDown34_1_Box_16_C(const uint16* src_ptr, ptrdiff_t src_stride,
}
// Scales a single row of pixels using point sampling.
-void ScaleCols_C(uint8* dst_ptr, const uint8* src_ptr,
- int dst_width, int x, int dx) {
+void ScaleCols_C(uint8_t* dst_ptr,
+ const uint8_t* src_ptr,
+ int dst_width,
+ int x,
+ int dx) {
int j;
for (j = 0; j < dst_width - 1; j += 2) {
dst_ptr[0] = src_ptr[x >> 16];
@@ -374,8 +419,11 @@ void ScaleCols_C(uint8* dst_ptr, const uint8* src_ptr,
}
}
-void ScaleCols_16_C(uint16* dst_ptr, const uint16* src_ptr,
- int dst_width, int x, int dx) {
+void ScaleCols_16_C(uint16_t* dst_ptr,
+ const uint16_t* src_ptr,
+ int dst_width,
+ int x,
+ int dx) {
int j;
for (j = 0; j < dst_width - 1; j += 2) {
dst_ptr[0] = src_ptr[x >> 16];
@@ -390,9 +438,14 @@ void ScaleCols_16_C(uint16* dst_ptr, const uint16* src_ptr,
}
// Scales a single row of pixels up by 2x using point sampling.
-void ScaleColsUp2_C(uint8* dst_ptr, const uint8* src_ptr,
- int dst_width, int x, int dx) {
+void ScaleColsUp2_C(uint8_t* dst_ptr,
+ const uint8_t* src_ptr,
+ int dst_width,
+ int x,
+ int dx) {
int j;
+ (void)x;
+ (void)dx;
for (j = 0; j < dst_width - 1; j += 2) {
dst_ptr[1] = dst_ptr[0] = src_ptr[0];
src_ptr += 1;
@@ -403,9 +456,14 @@ void ScaleColsUp2_C(uint8* dst_ptr, const uint8* src_ptr,
}
}
-void ScaleColsUp2_16_C(uint16* dst_ptr, const uint16* src_ptr,
- int dst_width, int x, int dx) {
+void ScaleColsUp2_16_C(uint16_t* dst_ptr,
+ const uint16_t* src_ptr,
+ int dst_width,
+ int x,
+ int dx) {
int j;
+ (void)x;
+ (void)dx;
for (j = 0; j < dst_width - 1; j += 2) {
dst_ptr[1] = dst_ptr[0] = src_ptr[0];
src_ptr += 1;
@@ -418,16 +476,19 @@ void ScaleColsUp2_16_C(uint16* dst_ptr, const uint16* src_ptr,
// (1-f)a + fb can be replaced with a + f(b-a)
#if defined(__arm__) || defined(__aarch64__)
-#define BLENDER(a, b, f) (uint8)((int)(a) + \
- ((((int)((f)) * ((int)(b) - (int)(a))) + 0x8000) >> 16))
+#define BLENDER(a, b, f) \
+ (uint8_t)((int)(a) + ((((int)((f)) * ((int)(b) - (int)(a))) + 0x8000) >> 16))
#else
-// inteluses 7 bit math with rounding.
-#define BLENDER(a, b, f) (uint8)((int)(a) + \
- (((int)((f) >> 9) * ((int)(b) - (int)(a)) + 0x40) >> 7))
+// Intel uses 7 bit math with rounding.
+#define BLENDER(a, b, f) \
+ (uint8_t)((int)(a) + (((int)((f) >> 9) * ((int)(b) - (int)(a)) + 0x40) >> 7))
#endif
-void ScaleFilterCols_C(uint8* dst_ptr, const uint8* src_ptr,
- int dst_width, int x, int dx) {
+void ScaleFilterCols_C(uint8_t* dst_ptr,
+ const uint8_t* src_ptr,
+ int dst_width,
+ int x,
+ int dx) {
int j;
for (j = 0; j < dst_width - 1; j += 2) {
int xi = x >> 16;
@@ -450,12 +511,15 @@ void ScaleFilterCols_C(uint8* dst_ptr, const uint8* src_ptr,
}
}
-void ScaleFilterCols64_C(uint8* dst_ptr, const uint8* src_ptr,
- int dst_width, int x32, int dx) {
- int64 x = (int64)(x32);
+void ScaleFilterCols64_C(uint8_t* dst_ptr,
+ const uint8_t* src_ptr,
+ int dst_width,
+ int x32,
+ int dx) {
+ int64_t x = (int64_t)(x32);
int j;
for (j = 0; j < dst_width - 1; j += 2) {
- int64 xi = x >> 16;
+ int64_t xi = x >> 16;
int a = src_ptr[xi];
int b = src_ptr[xi + 1];
dst_ptr[0] = BLENDER(a, b, x & 0xffff);
@@ -468,7 +532,7 @@ void ScaleFilterCols64_C(uint8* dst_ptr, const uint8* src_ptr,
dst_ptr += 2;
}
if (dst_width & 1) {
- int64 xi = x >> 16;
+ int64_t xi = x >> 16;
int a = src_ptr[xi];
int b = src_ptr[xi + 1];
dst_ptr[0] = BLENDER(a, b, x & 0xffff);
@@ -476,12 +540,15 @@ void ScaleFilterCols64_C(uint8* dst_ptr, const uint8* src_ptr,
}
#undef BLENDER
-// Same as 8 bit arm blender but return is cast to uint16
-#define BLENDER(a, b, f) (uint16)((int)(a) + \
- ((((int)((f)) * ((int)(b) - (int)(a))) + 0x8000) >> 16))
+// Same as 8 bit arm blender but return is cast to uint16_t
+#define BLENDER(a, b, f) \
+ (uint16_t)((int)(a) + ((((int)((f)) * ((int)(b) - (int)(a))) + 0x8000) >> 16))
-void ScaleFilterCols_16_C(uint16* dst_ptr, const uint16* src_ptr,
- int dst_width, int x, int dx) {
+void ScaleFilterCols_16_C(uint16_t* dst_ptr,
+ const uint16_t* src_ptr,
+ int dst_width,
+ int x,
+ int dx) {
int j;
for (j = 0; j < dst_width - 1; j += 2) {
int xi = x >> 16;
@@ -504,12 +571,15 @@ void ScaleFilterCols_16_C(uint16* dst_ptr, const uint16* src_ptr,
}
}
-void ScaleFilterCols64_16_C(uint16* dst_ptr, const uint16* src_ptr,
- int dst_width, int x32, int dx) {
- int64 x = (int64)(x32);
+void ScaleFilterCols64_16_C(uint16_t* dst_ptr,
+ const uint16_t* src_ptr,
+ int dst_width,
+ int x32,
+ int dx) {
+ int64_t x = (int64_t)(x32);
int j;
for (j = 0; j < dst_width - 1; j += 2) {
- int64 xi = x >> 16;
+ int64_t xi = x >> 16;
int a = src_ptr[xi];
int b = src_ptr[xi + 1];
dst_ptr[0] = BLENDER(a, b, x & 0xffff);
@@ -522,7 +592,7 @@ void ScaleFilterCols64_16_C(uint16* dst_ptr, const uint16* src_ptr,
dst_ptr += 2;
}
if (dst_width & 1) {
- int64 xi = x >> 16;
+ int64_t xi = x >> 16;
int a = src_ptr[xi];
int b = src_ptr[xi + 1];
dst_ptr[0] = BLENDER(a, b, x & 0xffff);
@@ -530,9 +600,12 @@ void ScaleFilterCols64_16_C(uint16* dst_ptr, const uint16* src_ptr,
}
#undef BLENDER
-void ScaleRowDown38_C(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst, int dst_width) {
+void ScaleRowDown38_C(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst,
+ int dst_width) {
int x;
+ (void)src_stride;
assert(dst_width % 3 == 0);
for (x = 0; x < dst_width; x += 3) {
dst[0] = src_ptr[0];
@@ -543,9 +616,12 @@ void ScaleRowDown38_C(const uint8* src_ptr, ptrdiff_t src_stride,
}
}
-void ScaleRowDown38_16_C(const uint16* src_ptr, ptrdiff_t src_stride,
- uint16* dst, int dst_width) {
+void ScaleRowDown38_16_C(const uint16_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint16_t* dst,
+ int dst_width) {
int x;
+ (void)src_stride;
assert(dst_width % 3 == 0);
for (x = 0; x < dst_width; x += 3) {
dst[0] = src_ptr[0];
@@ -557,100 +633,118 @@ void ScaleRowDown38_16_C(const uint16* src_ptr, ptrdiff_t src_stride,
}
// 8x3 -> 3x1
-void ScaleRowDown38_3_Box_C(const uint8* src_ptr,
+void ScaleRowDown38_3_Box_C(const uint8_t* src_ptr,
ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
+ uint8_t* dst_ptr,
+ int dst_width) {
intptr_t stride = src_stride;
int i;
assert((dst_width % 3 == 0) && (dst_width > 0));
for (i = 0; i < dst_width; i += 3) {
- dst_ptr[0] = (src_ptr[0] + src_ptr[1] + src_ptr[2] +
- src_ptr[stride + 0] + src_ptr[stride + 1] +
- src_ptr[stride + 2] + src_ptr[stride * 2 + 0] +
- src_ptr[stride * 2 + 1] + src_ptr[stride * 2 + 2]) *
- (65536 / 9) >> 16;
- dst_ptr[1] = (src_ptr[3] + src_ptr[4] + src_ptr[5] +
- src_ptr[stride + 3] + src_ptr[stride + 4] +
- src_ptr[stride + 5] + src_ptr[stride * 2 + 3] +
- src_ptr[stride * 2 + 4] + src_ptr[stride * 2 + 5]) *
- (65536 / 9) >> 16;
- dst_ptr[2] = (src_ptr[6] + src_ptr[7] +
- src_ptr[stride + 6] + src_ptr[stride + 7] +
- src_ptr[stride * 2 + 6] + src_ptr[stride * 2 + 7]) *
- (65536 / 6) >> 16;
+ dst_ptr[0] =
+ (src_ptr[0] + src_ptr[1] + src_ptr[2] + src_ptr[stride + 0] +
+ src_ptr[stride + 1] + src_ptr[stride + 2] + src_ptr[stride * 2 + 0] +
+ src_ptr[stride * 2 + 1] + src_ptr[stride * 2 + 2]) *
+ (65536 / 9) >>
+ 16;
+ dst_ptr[1] =
+ (src_ptr[3] + src_ptr[4] + src_ptr[5] + src_ptr[stride + 3] +
+ src_ptr[stride + 4] + src_ptr[stride + 5] + src_ptr[stride * 2 + 3] +
+ src_ptr[stride * 2 + 4] + src_ptr[stride * 2 + 5]) *
+ (65536 / 9) >>
+ 16;
+ dst_ptr[2] =
+ (src_ptr[6] + src_ptr[7] + src_ptr[stride + 6] + src_ptr[stride + 7] +
+ src_ptr[stride * 2 + 6] + src_ptr[stride * 2 + 7]) *
+ (65536 / 6) >>
+ 16;
src_ptr += 8;
dst_ptr += 3;
}
}
-void ScaleRowDown38_3_Box_16_C(const uint16* src_ptr,
+void ScaleRowDown38_3_Box_16_C(const uint16_t* src_ptr,
ptrdiff_t src_stride,
- uint16* dst_ptr, int dst_width) {
+ uint16_t* dst_ptr,
+ int dst_width) {
intptr_t stride = src_stride;
int i;
assert((dst_width % 3 == 0) && (dst_width > 0));
for (i = 0; i < dst_width; i += 3) {
- dst_ptr[0] = (src_ptr[0] + src_ptr[1] + src_ptr[2] +
- src_ptr[stride + 0] + src_ptr[stride + 1] +
- src_ptr[stride + 2] + src_ptr[stride * 2 + 0] +
- src_ptr[stride * 2 + 1] + src_ptr[stride * 2 + 2]) *
- (65536 / 9) >> 16;
- dst_ptr[1] = (src_ptr[3] + src_ptr[4] + src_ptr[5] +
- src_ptr[stride + 3] + src_ptr[stride + 4] +
- src_ptr[stride + 5] + src_ptr[stride * 2 + 3] +
- src_ptr[stride * 2 + 4] + src_ptr[stride * 2 + 5]) *
- (65536 / 9) >> 16;
- dst_ptr[2] = (src_ptr[6] + src_ptr[7] +
- src_ptr[stride + 6] + src_ptr[stride + 7] +
- src_ptr[stride * 2 + 6] + src_ptr[stride * 2 + 7]) *
- (65536 / 6) >> 16;
+ dst_ptr[0] =
+ (src_ptr[0] + src_ptr[1] + src_ptr[2] + src_ptr[stride + 0] +
+ src_ptr[stride + 1] + src_ptr[stride + 2] + src_ptr[stride * 2 + 0] +
+ src_ptr[stride * 2 + 1] + src_ptr[stride * 2 + 2]) *
+ (65536 / 9) >>
+ 16;
+ dst_ptr[1] =
+ (src_ptr[3] + src_ptr[4] + src_ptr[5] + src_ptr[stride + 3] +
+ src_ptr[stride + 4] + src_ptr[stride + 5] + src_ptr[stride * 2 + 3] +
+ src_ptr[stride * 2 + 4] + src_ptr[stride * 2 + 5]) *
+ (65536 / 9) >>
+ 16;
+ dst_ptr[2] =
+ (src_ptr[6] + src_ptr[7] + src_ptr[stride + 6] + src_ptr[stride + 7] +
+ src_ptr[stride * 2 + 6] + src_ptr[stride * 2 + 7]) *
+ (65536 / 6) >>
+ 16;
src_ptr += 8;
dst_ptr += 3;
}
}
// 8x2 -> 3x1
-void ScaleRowDown38_2_Box_C(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
+void ScaleRowDown38_2_Box_C(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
intptr_t stride = src_stride;
int i;
assert((dst_width % 3 == 0) && (dst_width > 0));
for (i = 0; i < dst_width; i += 3) {
- dst_ptr[0] = (src_ptr[0] + src_ptr[1] + src_ptr[2] +
- src_ptr[stride + 0] + src_ptr[stride + 1] +
- src_ptr[stride + 2]) * (65536 / 6) >> 16;
- dst_ptr[1] = (src_ptr[3] + src_ptr[4] + src_ptr[5] +
- src_ptr[stride + 3] + src_ptr[stride + 4] +
- src_ptr[stride + 5]) * (65536 / 6) >> 16;
- dst_ptr[2] = (src_ptr[6] + src_ptr[7] +
- src_ptr[stride + 6] + src_ptr[stride + 7]) *
- (65536 / 4) >> 16;
+ dst_ptr[0] = (src_ptr[0] + src_ptr[1] + src_ptr[2] + src_ptr[stride + 0] +
+ src_ptr[stride + 1] + src_ptr[stride + 2]) *
+ (65536 / 6) >>
+ 16;
+ dst_ptr[1] = (src_ptr[3] + src_ptr[4] + src_ptr[5] + src_ptr[stride + 3] +
+ src_ptr[stride + 4] + src_ptr[stride + 5]) *
+ (65536 / 6) >>
+ 16;
+ dst_ptr[2] =
+ (src_ptr[6] + src_ptr[7] + src_ptr[stride + 6] + src_ptr[stride + 7]) *
+ (65536 / 4) >>
+ 16;
src_ptr += 8;
dst_ptr += 3;
}
}
-void ScaleRowDown38_2_Box_16_C(const uint16* src_ptr, ptrdiff_t src_stride,
- uint16* dst_ptr, int dst_width) {
+void ScaleRowDown38_2_Box_16_C(const uint16_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint16_t* dst_ptr,
+ int dst_width) {
intptr_t stride = src_stride;
int i;
assert((dst_width % 3 == 0) && (dst_width > 0));
for (i = 0; i < dst_width; i += 3) {
- dst_ptr[0] = (src_ptr[0] + src_ptr[1] + src_ptr[2] +
- src_ptr[stride + 0] + src_ptr[stride + 1] +
- src_ptr[stride + 2]) * (65536 / 6) >> 16;
- dst_ptr[1] = (src_ptr[3] + src_ptr[4] + src_ptr[5] +
- src_ptr[stride + 3] + src_ptr[stride + 4] +
- src_ptr[stride + 5]) * (65536 / 6) >> 16;
- dst_ptr[2] = (src_ptr[6] + src_ptr[7] +
- src_ptr[stride + 6] + src_ptr[stride + 7]) *
- (65536 / 4) >> 16;
+ dst_ptr[0] = (src_ptr[0] + src_ptr[1] + src_ptr[2] + src_ptr[stride + 0] +
+ src_ptr[stride + 1] + src_ptr[stride + 2]) *
+ (65536 / 6) >>
+ 16;
+ dst_ptr[1] = (src_ptr[3] + src_ptr[4] + src_ptr[5] + src_ptr[stride + 3] +
+ src_ptr[stride + 4] + src_ptr[stride + 5]) *
+ (65536 / 6) >>
+ 16;
+ dst_ptr[2] =
+ (src_ptr[6] + src_ptr[7] + src_ptr[stride + 6] + src_ptr[stride + 7]) *
+ (65536 / 4) >>
+ 16;
src_ptr += 8;
dst_ptr += 3;
}
}
-void ScaleAddRow_C(const uint8* src_ptr, uint16* dst_ptr, int src_width) {
+void ScaleAddRow_C(const uint8_t* src_ptr, uint16_t* dst_ptr, int src_width) {
int x;
assert(src_width > 0);
for (x = 0; x < src_width - 1; x += 2) {
@@ -664,7 +758,9 @@ void ScaleAddRow_C(const uint8* src_ptr, uint16* dst_ptr, int src_width) {
}
}
-void ScaleAddRow_16_C(const uint16* src_ptr, uint32* dst_ptr, int src_width) {
+void ScaleAddRow_16_C(const uint16_t* src_ptr,
+ uint32_t* dst_ptr,
+ int src_width) {
int x;
assert(src_width > 0);
for (x = 0; x < src_width - 1; x += 2) {
@@ -678,13 +774,14 @@ void ScaleAddRow_16_C(const uint16* src_ptr, uint32* dst_ptr, int src_width) {
}
}
-void ScaleARGBRowDown2_C(const uint8* src_argb,
+void ScaleARGBRowDown2_C(const uint8_t* src_argb,
ptrdiff_t src_stride,
- uint8* dst_argb, int dst_width) {
- const uint32* src = (const uint32*)(src_argb);
- uint32* dst = (uint32*)(dst_argb);
-
+ uint8_t* dst_argb,
+ int dst_width) {
+ const uint32_t* src = (const uint32_t*)(src_argb);
+ uint32_t* dst = (uint32_t*)(dst_argb);
int x;
+ (void)src_stride;
for (x = 0; x < dst_width - 1; x += 2) {
dst[0] = src[1];
dst[1] = src[3];
@@ -696,10 +793,12 @@ void ScaleARGBRowDown2_C(const uint8* src_argb,
}
}
-void ScaleARGBRowDown2Linear_C(const uint8* src_argb,
+void ScaleARGBRowDown2Linear_C(const uint8_t* src_argb,
ptrdiff_t src_stride,
- uint8* dst_argb, int dst_width) {
+ uint8_t* dst_argb,
+ int dst_width) {
int x;
+ (void)src_stride;
for (x = 0; x < dst_width; ++x) {
dst_argb[0] = (src_argb[0] + src_argb[4] + 1) >> 1;
dst_argb[1] = (src_argb[1] + src_argb[5] + 1) >> 1;
@@ -710,29 +809,37 @@ void ScaleARGBRowDown2Linear_C(const uint8* src_argb,
}
}
-void ScaleARGBRowDown2Box_C(const uint8* src_argb, ptrdiff_t src_stride,
- uint8* dst_argb, int dst_width) {
+void ScaleARGBRowDown2Box_C(const uint8_t* src_argb,
+ ptrdiff_t src_stride,
+ uint8_t* dst_argb,
+ int dst_width) {
int x;
for (x = 0; x < dst_width; ++x) {
- dst_argb[0] = (src_argb[0] + src_argb[4] +
- src_argb[src_stride] + src_argb[src_stride + 4] + 2) >> 2;
- dst_argb[1] = (src_argb[1] + src_argb[5] +
- src_argb[src_stride + 1] + src_argb[src_stride + 5] + 2) >> 2;
- dst_argb[2] = (src_argb[2] + src_argb[6] +
- src_argb[src_stride + 2] + src_argb[src_stride + 6] + 2) >> 2;
- dst_argb[3] = (src_argb[3] + src_argb[7] +
- src_argb[src_stride + 3] + src_argb[src_stride + 7] + 2) >> 2;
+ dst_argb[0] = (src_argb[0] + src_argb[4] + src_argb[src_stride] +
+ src_argb[src_stride + 4] + 2) >>
+ 2;
+ dst_argb[1] = (src_argb[1] + src_argb[5] + src_argb[src_stride + 1] +
+ src_argb[src_stride + 5] + 2) >>
+ 2;
+ dst_argb[2] = (src_argb[2] + src_argb[6] + src_argb[src_stride + 2] +
+ src_argb[src_stride + 6] + 2) >>
+ 2;
+ dst_argb[3] = (src_argb[3] + src_argb[7] + src_argb[src_stride + 3] +
+ src_argb[src_stride + 7] + 2) >>
+ 2;
src_argb += 8;
dst_argb += 4;
}
}
-void ScaleARGBRowDownEven_C(const uint8* src_argb, ptrdiff_t src_stride,
+void ScaleARGBRowDownEven_C(const uint8_t* src_argb,
+ ptrdiff_t src_stride,
int src_stepx,
- uint8* dst_argb, int dst_width) {
- const uint32* src = (const uint32*)(src_argb);
- uint32* dst = (uint32*)(dst_argb);
-
+ uint8_t* dst_argb,
+ int dst_width) {
+ const uint32_t* src = (const uint32_t*)(src_argb);
+ uint32_t* dst = (uint32_t*)(dst_argb);
+ (void)src_stride;
int x;
for (x = 0; x < dst_width - 1; x += 2) {
dst[0] = src[0];
@@ -745,30 +852,38 @@ void ScaleARGBRowDownEven_C(const uint8* src_argb, ptrdiff_t src_stride,
}
}
-void ScaleARGBRowDownEvenBox_C(const uint8* src_argb,
+void ScaleARGBRowDownEvenBox_C(const uint8_t* src_argb,
ptrdiff_t src_stride,
int src_stepx,
- uint8* dst_argb, int dst_width) {
+ uint8_t* dst_argb,
+ int dst_width) {
int x;
for (x = 0; x < dst_width; ++x) {
- dst_argb[0] = (src_argb[0] + src_argb[4] +
- src_argb[src_stride] + src_argb[src_stride + 4] + 2) >> 2;
- dst_argb[1] = (src_argb[1] + src_argb[5] +
- src_argb[src_stride + 1] + src_argb[src_stride + 5] + 2) >> 2;
- dst_argb[2] = (src_argb[2] + src_argb[6] +
- src_argb[src_stride + 2] + src_argb[src_stride + 6] + 2) >> 2;
- dst_argb[3] = (src_argb[3] + src_argb[7] +
- src_argb[src_stride + 3] + src_argb[src_stride + 7] + 2) >> 2;
+ dst_argb[0] = (src_argb[0] + src_argb[4] + src_argb[src_stride] +
+ src_argb[src_stride + 4] + 2) >>
+ 2;
+ dst_argb[1] = (src_argb[1] + src_argb[5] + src_argb[src_stride + 1] +
+ src_argb[src_stride + 5] + 2) >>
+ 2;
+ dst_argb[2] = (src_argb[2] + src_argb[6] + src_argb[src_stride + 2] +
+ src_argb[src_stride + 6] + 2) >>
+ 2;
+ dst_argb[3] = (src_argb[3] + src_argb[7] + src_argb[src_stride + 3] +
+ src_argb[src_stride + 7] + 2) >>
+ 2;
src_argb += src_stepx * 4;
dst_argb += 4;
}
}
// Scales a single row of pixels using point sampling.
-void ScaleARGBCols_C(uint8* dst_argb, const uint8* src_argb,
- int dst_width, int x, int dx) {
- const uint32* src = (const uint32*)(src_argb);
- uint32* dst = (uint32*)(dst_argb);
+void ScaleARGBCols_C(uint8_t* dst_argb,
+ const uint8_t* src_argb,
+ int dst_width,
+ int x,
+ int dx) {
+ const uint32_t* src = (const uint32_t*)(src_argb);
+ uint32_t* dst = (uint32_t*)(dst_argb);
int j;
for (j = 0; j < dst_width - 1; j += 2) {
dst[0] = src[x >> 16];
@@ -782,11 +897,14 @@ void ScaleARGBCols_C(uint8* dst_argb, const uint8* src_argb,
}
}
-void ScaleARGBCols64_C(uint8* dst_argb, const uint8* src_argb,
- int dst_width, int x32, int dx) {
- int64 x = (int64)(x32);
- const uint32* src = (const uint32*)(src_argb);
- uint32* dst = (uint32*)(dst_argb);
+void ScaleARGBCols64_C(uint8_t* dst_argb,
+ const uint8_t* src_argb,
+ int dst_width,
+ int x32,
+ int dx) {
+ int64_t x = (int64_t)(x32);
+ const uint32_t* src = (const uint32_t*)(src_argb);
+ uint32_t* dst = (uint32_t*)(dst_argb);
int j;
for (j = 0; j < dst_width - 1; j += 2) {
dst[0] = src[x >> 16];
@@ -801,11 +919,16 @@ void ScaleARGBCols64_C(uint8* dst_argb, const uint8* src_argb,
}
// Scales a single row of pixels up by 2x using point sampling.
-void ScaleARGBColsUp2_C(uint8* dst_argb, const uint8* src_argb,
- int dst_width, int x, int dx) {
- const uint32* src = (const uint32*)(src_argb);
- uint32* dst = (uint32*)(dst_argb);
+void ScaleARGBColsUp2_C(uint8_t* dst_argb,
+ const uint8_t* src_argb,
+ int dst_width,
+ int x,
+ int dx) {
+ const uint32_t* src = (const uint32_t*)(src_argb);
+ uint32_t* dst = (uint32_t*)(dst_argb);
int j;
+ (void)x;
+ (void)dx;
for (j = 0; j < dst_width - 1; j += 2) {
dst[1] = dst[0] = src[0];
src += 1;
@@ -818,23 +941,26 @@ void ScaleARGBColsUp2_C(uint8* dst_argb, const uint8* src_argb,
// TODO(fbarchard): Replace 0x7f ^ f with 128-f. bug=607.
// Mimics SSSE3 blender
-#define BLENDER1(a, b, f) ((a) * (0x7f ^ f) + (b) * f) >> 7
-#define BLENDERC(a, b, f, s) (uint32)( \
- BLENDER1(((a) >> s) & 255, ((b) >> s) & 255, f) << s)
-#define BLENDER(a, b, f) \
- BLENDERC(a, b, f, 24) | BLENDERC(a, b, f, 16) | \
- BLENDERC(a, b, f, 8) | BLENDERC(a, b, f, 0)
+#define BLENDER1(a, b, f) ((a) * (0x7f ^ f) + (b)*f) >> 7
+#define BLENDERC(a, b, f, s) \
+ (uint32_t)(BLENDER1(((a) >> s) & 255, ((b) >> s) & 255, f) << s)
+#define BLENDER(a, b, f) \
+ BLENDERC(a, b, f, 24) | BLENDERC(a, b, f, 16) | BLENDERC(a, b, f, 8) | \
+ BLENDERC(a, b, f, 0)
-void ScaleARGBFilterCols_C(uint8* dst_argb, const uint8* src_argb,
- int dst_width, int x, int dx) {
- const uint32* src = (const uint32*)(src_argb);
- uint32* dst = (uint32*)(dst_argb);
+void ScaleARGBFilterCols_C(uint8_t* dst_argb,
+ const uint8_t* src_argb,
+ int dst_width,
+ int x,
+ int dx) {
+ const uint32_t* src = (const uint32_t*)(src_argb);
+ uint32_t* dst = (uint32_t*)(dst_argb);
int j;
for (j = 0; j < dst_width - 1; j += 2) {
int xi = x >> 16;
int xf = (x >> 9) & 0x7f;
- uint32 a = src[xi];
- uint32 b = src[xi + 1];
+ uint32_t a = src[xi];
+ uint32_t b = src[xi + 1];
dst[0] = BLENDER(a, b, xf);
x += dx;
xi = x >> 16;
@@ -848,23 +974,26 @@ void ScaleARGBFilterCols_C(uint8* dst_argb, const uint8* src_argb,
if (dst_width & 1) {
int xi = x >> 16;
int xf = (x >> 9) & 0x7f;
- uint32 a = src[xi];
- uint32 b = src[xi + 1];
+ uint32_t a = src[xi];
+ uint32_t b = src[xi + 1];
dst[0] = BLENDER(a, b, xf);
}
}
-void ScaleARGBFilterCols64_C(uint8* dst_argb, const uint8* src_argb,
- int dst_width, int x32, int dx) {
- int64 x = (int64)(x32);
- const uint32* src = (const uint32*)(src_argb);
- uint32* dst = (uint32*)(dst_argb);
+void ScaleARGBFilterCols64_C(uint8_t* dst_argb,
+ const uint8_t* src_argb,
+ int dst_width,
+ int x32,
+ int dx) {
+ int64_t x = (int64_t)(x32);
+ const uint32_t* src = (const uint32_t*)(src_argb);
+ uint32_t* dst = (uint32_t*)(dst_argb);
int j;
for (j = 0; j < dst_width - 1; j += 2) {
- int64 xi = x >> 16;
+ int64_t xi = x >> 16;
int xf = (x >> 9) & 0x7f;
- uint32 a = src[xi];
- uint32 b = src[xi + 1];
+ uint32_t a = src[xi];
+ uint32_t b = src[xi + 1];
dst[0] = BLENDER(a, b, xf);
x += dx;
xi = x >> 16;
@@ -876,10 +1005,10 @@ void ScaleARGBFilterCols64_C(uint8* dst_argb, const uint8* src_argb,
dst += 2;
}
if (dst_width & 1) {
- int64 xi = x >> 16;
+ int64_t xi = x >> 16;
int xf = (x >> 9) & 0x7f;
- uint32 a = src[xi];
- uint32 b = src[xi + 1];
+ uint32_t a = src[xi];
+ uint32_t b = src[xi + 1];
dst[0] = BLENDER(a, b, xf);
}
}
@@ -889,16 +1018,22 @@ void ScaleARGBFilterCols64_C(uint8* dst_argb, const uint8* src_argb,
// Scale plane vertically with bilinear interpolation.
void ScalePlaneVertical(int src_height,
- int dst_width, int dst_height,
- int src_stride, int dst_stride,
- const uint8* src_argb, uint8* dst_argb,
- int x, int y, int dy,
- int bpp, enum FilterMode filtering) {
+ int dst_width,
+ int dst_height,
+ int src_stride,
+ int dst_stride,
+ const uint8_t* src_argb,
+ uint8_t* dst_argb,
+ int x,
+ int y,
+ int dy,
+ int bpp,
+ enum FilterMode filtering) {
// TODO(fbarchard): Allow higher bpp.
int dst_width_bytes = dst_width * bpp;
- void (*InterpolateRow)(uint8* dst_argb, const uint8* src_argb,
- ptrdiff_t src_stride, int dst_width, int source_y_fraction) =
- InterpolateRow_C;
+ void (*InterpolateRow)(uint8_t * dst_argb, const uint8_t* src_argb,
+ ptrdiff_t src_stride, int dst_width,
+ int source_y_fraction) = InterpolateRow_C;
const int max_y = (src_height > 1) ? ((src_height - 1) << 16) - 1 : 0;
int j;
assert(bpp >= 1 && bpp <= 4);
@@ -930,13 +1065,11 @@ void ScalePlaneVertical(int src_height,
}
}
#endif
-#if defined(HAS_INTERPOLATEROW_DSPR2)
- if (TestCpuFlag(kCpuHasDSPR2) &&
- IS_ALIGNED(src_argb, 4) && IS_ALIGNED(src_stride, 4) &&
- IS_ALIGNED(dst_argb, 4) && IS_ALIGNED(dst_stride, 4)) {
- InterpolateRow = InterpolateRow_Any_DSPR2;
- if (IS_ALIGNED(dst_width_bytes, 4)) {
- InterpolateRow = InterpolateRow_DSPR2;
+#if defined(HAS_INTERPOLATEROW_MSA)
+ if (TestCpuFlag(kCpuHasMSA)) {
+ InterpolateRow = InterpolateRow_Any_MSA;
+ if (IS_ALIGNED(dst_width_bytes, 32)) {
+ InterpolateRow = InterpolateRow_MSA;
}
}
#endif
@@ -948,23 +1081,29 @@ void ScalePlaneVertical(int src_height,
}
yi = y >> 16;
yf = filtering ? ((y >> 8) & 255) : 0;
- InterpolateRow(dst_argb, src_argb + yi * src_stride,
- src_stride, dst_width_bytes, yf);
+ InterpolateRow(dst_argb, src_argb + yi * src_stride, src_stride,
+ dst_width_bytes, yf);
dst_argb += dst_stride;
y += dy;
}
}
void ScalePlaneVertical_16(int src_height,
- int dst_width, int dst_height,
- int src_stride, int dst_stride,
- const uint16* src_argb, uint16* dst_argb,
- int x, int y, int dy,
- int wpp, enum FilterMode filtering) {
+ int dst_width,
+ int dst_height,
+ int src_stride,
+ int dst_stride,
+ const uint16_t* src_argb,
+ uint16_t* dst_argb,
+ int x,
+ int y,
+ int dy,
+ int wpp,
+ enum FilterMode filtering) {
// TODO(fbarchard): Allow higher wpp.
int dst_width_words = dst_width * wpp;
- void (*InterpolateRow)(uint16* dst_argb, const uint16* src_argb,
- ptrdiff_t src_stride, int dst_width, int source_y_fraction) =
- InterpolateRow_16_C;
+ void (*InterpolateRow)(uint16_t * dst_argb, const uint16_t* src_argb,
+ ptrdiff_t src_stride, int dst_width,
+ int source_y_fraction) = InterpolateRow_16_C;
const int max_y = (src_height > 1) ? ((src_height - 1) << 16) - 1 : 0;
int j;
assert(wpp >= 1 && wpp <= 2);
@@ -1004,16 +1143,6 @@ void ScalePlaneVertical_16(int src_height,
}
}
#endif
-#if defined(HAS_INTERPOLATEROW_16_DSPR2)
- if (TestCpuFlag(kCpuHasDSPR2) &&
- IS_ALIGNED(src_argb, 4) && IS_ALIGNED(src_stride, 4) &&
- IS_ALIGNED(dst_argb, 4) && IS_ALIGNED(dst_stride, 4)) {
- InterpolateRow = InterpolateRow_Any_16_DSPR2;
- if (IS_ALIGNED(dst_width_bytes, 4)) {
- InterpolateRow = InterpolateRow_16_DSPR2;
- }
- }
-#endif
for (j = 0; j < dst_height; ++j) {
int yi;
int yf;
@@ -1022,16 +1151,18 @@ void ScalePlaneVertical_16(int src_height,
}
yi = y >> 16;
yf = filtering ? ((y >> 8) & 255) : 0;
- InterpolateRow(dst_argb, src_argb + yi * src_stride,
- src_stride, dst_width_words, yf);
+ InterpolateRow(dst_argb, src_argb + yi * src_stride, src_stride,
+ dst_width_words, yf);
dst_argb += dst_stride;
y += dy;
}
}
// Simplify the filtering based on scale factors.
-enum FilterMode ScaleFilterReduce(int src_width, int src_height,
- int dst_width, int dst_height,
+enum FilterMode ScaleFilterReduce(int src_width,
+ int src_height,
+ int dst_width,
+ int dst_height,
enum FilterMode filtering) {
if (src_width < 0) {
src_width = -src_width;
@@ -1073,22 +1204,26 @@ enum FilterMode ScaleFilterReduce(int src_width, int src_height,
// Divide num by div and return as 16.16 fixed point result.
int FixedDiv_C(int num, int div) {
- return (int)(((int64)(num) << 16) / div);
+ return (int)(((int64_t)(num) << 16) / div);
}
// Divide num by div and return as 16.16 fixed point result.
int FixedDiv1_C(int num, int div) {
- return (int)((((int64)(num) << 16) - 0x00010001) /
- (div - 1));
+ return (int)((((int64_t)(num) << 16) - 0x00010001) / (div - 1));
}
#define CENTERSTART(dx, s) (dx < 0) ? -((-dx >> 1) + s) : ((dx >> 1) + s)
// Compute slope values for stepping.
-void ScaleSlope(int src_width, int src_height,
- int dst_width, int dst_height,
+void ScaleSlope(int src_width,
+ int src_height,
+ int dst_width,
+ int dst_height,
enum FilterMode filtering,
- int* x, int* y, int* dx, int* dy) {
+ int* x,
+ int* y,
+ int* dx,
+ int* dy) {
assert(x != NULL);
assert(y != NULL);
assert(dx != NULL);
@@ -1120,7 +1255,7 @@ void ScaleSlope(int src_width, int src_height,
*x = 0;
}
if (dst_height <= src_height) {
- *dy = FixedDiv(src_height, dst_height);
+ *dy = FixedDiv(src_height, dst_height);
*y = CENTERSTART(*dy, -32768); // Subtract 0.5 (32768) to center filter.
} else if (dst_height > 1) {
*dy = FixedDiv1(src_height, dst_height);
@@ -1153,6 +1288,35 @@ void ScaleSlope(int src_width, int src_height,
}
#undef CENTERSTART
+// Read 8x2 upsample with filtering and write 16x1.
+// actually reads an extra pixel, so 9x2.
+void ScaleRowUp2_16_C(const uint16_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint16_t* dst,
+ int dst_width) {
+ const uint16_t* src2 = src_ptr + src_stride;
+
+ int x;
+ for (x = 0; x < dst_width - 1; x += 2) {
+ uint16_t p0 = src_ptr[0];
+ uint16_t p1 = src_ptr[1];
+ uint16_t p2 = src2[0];
+ uint16_t p3 = src2[1];
+ dst[0] = (p0 * 9 + p1 * 3 + p2 * 3 + p3 + 8) >> 4;
+ dst[1] = (p0 * 3 + p1 * 9 + p2 + p3 * 3 + 8) >> 4;
+ ++src_ptr;
+ ++src2;
+ dst += 2;
+ }
+ if (dst_width & 1) {
+ uint16_t p0 = src_ptr[0];
+ uint16_t p1 = src_ptr[1];
+ uint16_t p2 = src2[0];
+ uint16_t p3 = src2[1];
+ dst[0] = (p0 * 9 + p1 * 3 + p2 * 3 + p3 + 8) >> 4;
+ }
+}
+
#ifdef __cplusplus
} // extern "C"
} // namespace libyuv
diff --git a/third_party/libyuv/source/scale_gcc.cc b/third_party/libyuv/source/scale_gcc.cc
index e2f88544b..312236d2d 100644
--- a/third_party/libyuv/source/scale_gcc.cc
+++ b/third_party/libyuv/source/scale_gcc.cc
@@ -21,1296 +21,1348 @@ extern "C" {
(defined(__x86_64__) || (defined(__i386__) && !defined(_MSC_VER)))
// Offsets for source bytes 0 to 9
-static uvec8 kShuf0 =
- { 0, 1, 3, 4, 5, 7, 8, 9, 128, 128, 128, 128, 128, 128, 128, 128 };
+static const uvec8 kShuf0 = {0, 1, 3, 4, 5, 7, 8, 9,
+ 128, 128, 128, 128, 128, 128, 128, 128};
// Offsets for source bytes 11 to 20 with 8 subtracted = 3 to 12.
-static uvec8 kShuf1 =
- { 3, 4, 5, 7, 8, 9, 11, 12, 128, 128, 128, 128, 128, 128, 128, 128 };
+static const uvec8 kShuf1 = {3, 4, 5, 7, 8, 9, 11, 12,
+ 128, 128, 128, 128, 128, 128, 128, 128};
// Offsets for source bytes 21 to 31 with 16 subtracted = 5 to 31.
-static uvec8 kShuf2 =
- { 5, 7, 8, 9, 11, 12, 13, 15, 128, 128, 128, 128, 128, 128, 128, 128 };
+static const uvec8 kShuf2 = {5, 7, 8, 9, 11, 12, 13, 15,
+ 128, 128, 128, 128, 128, 128, 128, 128};
// Offsets for source bytes 0 to 10
-static uvec8 kShuf01 =
- { 0, 1, 1, 2, 2, 3, 4, 5, 5, 6, 6, 7, 8, 9, 9, 10 };
+static const uvec8 kShuf01 = {0, 1, 1, 2, 2, 3, 4, 5, 5, 6, 6, 7, 8, 9, 9, 10};
// Offsets for source bytes 10 to 21 with 8 subtracted = 3 to 13.
-static uvec8 kShuf11 =
- { 2, 3, 4, 5, 5, 6, 6, 7, 8, 9, 9, 10, 10, 11, 12, 13 };
+static const uvec8 kShuf11 = {2, 3, 4, 5, 5, 6, 6, 7,
+ 8, 9, 9, 10, 10, 11, 12, 13};
// Offsets for source bytes 21 to 31 with 16 subtracted = 5 to 31.
-static uvec8 kShuf21 =
- { 5, 6, 6, 7, 8, 9, 9, 10, 10, 11, 12, 13, 13, 14, 14, 15 };
+static const uvec8 kShuf21 = {5, 6, 6, 7, 8, 9, 9, 10,
+ 10, 11, 12, 13, 13, 14, 14, 15};
// Coefficients for source bytes 0 to 10
-static uvec8 kMadd01 =
- { 3, 1, 2, 2, 1, 3, 3, 1, 2, 2, 1, 3, 3, 1, 2, 2 };
+static const uvec8 kMadd01 = {3, 1, 2, 2, 1, 3, 3, 1, 2, 2, 1, 3, 3, 1, 2, 2};
// Coefficients for source bytes 10 to 21
-static uvec8 kMadd11 =
- { 1, 3, 3, 1, 2, 2, 1, 3, 3, 1, 2, 2, 1, 3, 3, 1 };
+static const uvec8 kMadd11 = {1, 3, 3, 1, 2, 2, 1, 3, 3, 1, 2, 2, 1, 3, 3, 1};
// Coefficients for source bytes 21 to 31
-static uvec8 kMadd21 =
- { 2, 2, 1, 3, 3, 1, 2, 2, 1, 3, 3, 1, 2, 2, 1, 3 };
+static const uvec8 kMadd21 = {2, 2, 1, 3, 3, 1, 2, 2, 1, 3, 3, 1, 2, 2, 1, 3};
// Coefficients for source bytes 21 to 31
-static vec16 kRound34 =
- { 2, 2, 2, 2, 2, 2, 2, 2 };
+static const vec16 kRound34 = {2, 2, 2, 2, 2, 2, 2, 2};
-static uvec8 kShuf38a =
- { 0, 3, 6, 8, 11, 14, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128 };
+static const uvec8 kShuf38a = {0, 3, 6, 8, 11, 14, 128, 128,
+ 128, 128, 128, 128, 128, 128, 128, 128};
-static uvec8 kShuf38b =
- { 128, 128, 128, 128, 128, 128, 0, 3, 6, 8, 11, 14, 128, 128, 128, 128 };
+static const uvec8 kShuf38b = {128, 128, 128, 128, 128, 128, 0, 3,
+ 6, 8, 11, 14, 128, 128, 128, 128};
// Arrange words 0,3,6 into 0,1,2
-static uvec8 kShufAc =
- { 0, 1, 6, 7, 12, 13, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128 };
+static const uvec8 kShufAc = {0, 1, 6, 7, 12, 13, 128, 128,
+ 128, 128, 128, 128, 128, 128, 128, 128};
// Arrange words 0,3,6 into 3,4,5
-static uvec8 kShufAc3 =
- { 128, 128, 128, 128, 128, 128, 0, 1, 6, 7, 12, 13, 128, 128, 128, 128 };
+static const uvec8 kShufAc3 = {128, 128, 128, 128, 128, 128, 0, 1,
+ 6, 7, 12, 13, 128, 128, 128, 128};
// Scaling values for boxes of 3x3 and 2x3
-static uvec16 kScaleAc33 =
- { 65536 / 9, 65536 / 9, 65536 / 6, 65536 / 9, 65536 / 9, 65536 / 6, 0, 0 };
+static const uvec16 kScaleAc33 = {65536 / 9, 65536 / 9, 65536 / 6, 65536 / 9,
+ 65536 / 9, 65536 / 6, 0, 0};
// Arrange first value for pixels 0,1,2,3,4,5
-static uvec8 kShufAb0 =
- { 0, 128, 3, 128, 6, 128, 8, 128, 11, 128, 14, 128, 128, 128, 128, 128 };
+static const uvec8 kShufAb0 = {0, 128, 3, 128, 6, 128, 8, 128,
+ 11, 128, 14, 128, 128, 128, 128, 128};
// Arrange second value for pixels 0,1,2,3,4,5
-static uvec8 kShufAb1 =
- { 1, 128, 4, 128, 7, 128, 9, 128, 12, 128, 15, 128, 128, 128, 128, 128 };
+static const uvec8 kShufAb1 = {1, 128, 4, 128, 7, 128, 9, 128,
+ 12, 128, 15, 128, 128, 128, 128, 128};
// Arrange third value for pixels 0,1,2,3,4,5
-static uvec8 kShufAb2 =
- { 2, 128, 5, 128, 128, 128, 10, 128, 13, 128, 128, 128, 128, 128, 128, 128 };
+static const uvec8 kShufAb2 = {2, 128, 5, 128, 128, 128, 10, 128,
+ 13, 128, 128, 128, 128, 128, 128, 128};
// Scaling values for boxes of 3x2 and 2x2
-static uvec16 kScaleAb2 =
- { 65536 / 3, 65536 / 3, 65536 / 2, 65536 / 3, 65536 / 3, 65536 / 2, 0, 0 };
+static const uvec16 kScaleAb2 = {65536 / 3, 65536 / 3, 65536 / 2, 65536 / 3,
+ 65536 / 3, 65536 / 2, 0, 0};
// GCC versions of row functions are verbatim conversions from Visual C.
// Generated using gcc disassembly on Visual C object file:
// objdump -D yuvscaler.obj >yuvscaler.txt
-void ScaleRowDown2_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
- asm volatile (
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- "lea " MEMLEA(0x20,0) ",%0 \n"
- "psrlw $0x8,%%xmm0 \n"
- "psrlw $0x8,%%xmm1 \n"
- "packuswb %%xmm1,%%xmm0 \n"
- "movdqu %%xmm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "sub $0x10,%2 \n"
- "jg 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(dst_width) // %2
- :: "memory", "cc", "xmm0", "xmm1"
- );
+void ScaleRowDown2_SSSE3(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
+ (void)src_stride;
+ asm volatile(
+ // 16 pixel loop.
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "lea 0x20(%0),%0 \n"
+ "psrlw $0x8,%%xmm0 \n"
+ "psrlw $0x8,%%xmm1 \n"
+ "packuswb %%xmm1,%%xmm0 \n"
+ "movdqu %%xmm0,(%1) \n"
+ "lea 0x10(%1),%1 \n"
+ "sub $0x10,%2 \n"
+ "jg 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width) // %2
+ ::"memory",
+ "cc", "xmm0", "xmm1");
}
-void ScaleRowDown2Linear_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
- asm volatile (
- "pcmpeqb %%xmm4,%%xmm4 \n"
- "psrlw $0xf,%%xmm4 \n"
- "packuswb %%xmm4,%%xmm4 \n"
- "pxor %%xmm5,%%xmm5 \n"
-
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10, 0) ",%%xmm1 \n"
- "lea " MEMLEA(0x20,0) ",%0 \n"
- "pmaddubsw %%xmm4,%%xmm0 \n"
- "pmaddubsw %%xmm4,%%xmm1 \n"
- "pavgw %%xmm5,%%xmm0 \n"
- "pavgw %%xmm5,%%xmm1 \n"
- "packuswb %%xmm1,%%xmm0 \n"
- "movdqu %%xmm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "sub $0x10,%2 \n"
- "jg 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(dst_width) // %2
- :: "memory", "cc", "xmm0", "xmm1", "xmm4", "xmm5"
- );
+void ScaleRowDown2Linear_SSSE3(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
+ (void)src_stride;
+ asm volatile(
+ "pcmpeqb %%xmm4,%%xmm4 \n"
+ "psrlw $0xf,%%xmm4 \n"
+ "packuswb %%xmm4,%%xmm4 \n"
+ "pxor %%xmm5,%%xmm5 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "lea 0x20(%0),%0 \n"
+ "pmaddubsw %%xmm4,%%xmm0 \n"
+ "pmaddubsw %%xmm4,%%xmm1 \n"
+ "pavgw %%xmm5,%%xmm0 \n"
+ "pavgw %%xmm5,%%xmm1 \n"
+ "packuswb %%xmm1,%%xmm0 \n"
+ "movdqu %%xmm0,(%1) \n"
+ "lea 0x10(%1),%1 \n"
+ "sub $0x10,%2 \n"
+ "jg 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width) // %2
+ ::"memory",
+ "cc", "xmm0", "xmm1", "xmm4", "xmm5");
}
-void ScaleRowDown2Box_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
- asm volatile (
- "pcmpeqb %%xmm4,%%xmm4 \n"
- "psrlw $0xf,%%xmm4 \n"
- "packuswb %%xmm4,%%xmm4 \n"
- "pxor %%xmm5,%%xmm5 \n"
-
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- MEMOPREG(movdqu,0x00,0,3,1,xmm2) // movdqu (%0,%3,1),%%xmm2
- MEMOPREG(movdqu,0x10,0,3,1,xmm3) // movdqu 0x10(%0,%3,1),%%xmm3
- "lea " MEMLEA(0x20,0) ",%0 \n"
- "pmaddubsw %%xmm4,%%xmm0 \n"
- "pmaddubsw %%xmm4,%%xmm1 \n"
- "pmaddubsw %%xmm4,%%xmm2 \n"
- "pmaddubsw %%xmm4,%%xmm3 \n"
- "paddw %%xmm2,%%xmm0 \n"
- "paddw %%xmm3,%%xmm1 \n"
- "psrlw $0x1,%%xmm0 \n"
- "psrlw $0x1,%%xmm1 \n"
- "pavgw %%xmm5,%%xmm0 \n"
- "pavgw %%xmm5,%%xmm1 \n"
- "packuswb %%xmm1,%%xmm0 \n"
- "movdqu %%xmm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "sub $0x10,%2 \n"
- "jg 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(dst_width) // %2
- : "r"((intptr_t)(src_stride)) // %3
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm3", "xmm5"
- );
+void ScaleRowDown2Box_SSSE3(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
+ asm volatile(
+ "pcmpeqb %%xmm4,%%xmm4 \n"
+ "psrlw $0xf,%%xmm4 \n"
+ "packuswb %%xmm4,%%xmm4 \n"
+ "pxor %%xmm5,%%xmm5 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "movdqu 0x00(%0,%3,1),%%xmm2 \n"
+ "movdqu 0x10(%0,%3,1),%%xmm3 \n"
+ "lea 0x20(%0),%0 \n"
+ "pmaddubsw %%xmm4,%%xmm0 \n"
+ "pmaddubsw %%xmm4,%%xmm1 \n"
+ "pmaddubsw %%xmm4,%%xmm2 \n"
+ "pmaddubsw %%xmm4,%%xmm3 \n"
+ "paddw %%xmm2,%%xmm0 \n"
+ "paddw %%xmm3,%%xmm1 \n"
+ "psrlw $0x1,%%xmm0 \n"
+ "psrlw $0x1,%%xmm1 \n"
+ "pavgw %%xmm5,%%xmm0 \n"
+ "pavgw %%xmm5,%%xmm1 \n"
+ "packuswb %%xmm1,%%xmm0 \n"
+ "movdqu %%xmm0,(%1) \n"
+ "lea 0x10(%1),%1 \n"
+ "sub $0x10,%2 \n"
+ "jg 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width) // %2
+ : "r"((intptr_t)(src_stride)) // %3
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5");
}
#ifdef HAS_SCALEROWDOWN2_AVX2
-void ScaleRowDown2_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
- asm volatile (
- LABELALIGN
- "1: \n"
- "vmovdqu " MEMACCESS(0) ",%%ymm0 \n"
- "vmovdqu " MEMACCESS2(0x20,0) ",%%ymm1 \n"
- "lea " MEMLEA(0x40,0) ",%0 \n"
- "vpsrlw $0x8,%%ymm0,%%ymm0 \n"
- "vpsrlw $0x8,%%ymm1,%%ymm1 \n"
- "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
- "vpermq $0xd8,%%ymm0,%%ymm0 \n"
- "vmovdqu %%ymm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x20,1) ",%1 \n"
- "sub $0x20,%2 \n"
- "jg 1b \n"
- "vzeroupper \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(dst_width) // %2
- :: "memory", "cc", "xmm0", "xmm1"
- );
+void ScaleRowDown2_AVX2(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
+ (void)src_stride;
+ asm volatile(
+
+ LABELALIGN
+ "1: \n"
+ "vmovdqu (%0),%%ymm0 \n"
+ "vmovdqu 0x20(%0),%%ymm1 \n"
+ "lea 0x40(%0),%0 \n"
+ "vpsrlw $0x8,%%ymm0,%%ymm0 \n"
+ "vpsrlw $0x8,%%ymm1,%%ymm1 \n"
+ "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
+ "vpermq $0xd8,%%ymm0,%%ymm0 \n"
+ "vmovdqu %%ymm0,(%1) \n"
+ "lea 0x20(%1),%1 \n"
+ "sub $0x20,%2 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width) // %2
+ ::"memory",
+ "cc", "xmm0", "xmm1");
}
-void ScaleRowDown2Linear_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
- asm volatile (
- "vpcmpeqb %%ymm4,%%ymm4,%%ymm4 \n"
- "vpsrlw $0xf,%%ymm4,%%ymm4 \n"
- "vpackuswb %%ymm4,%%ymm4,%%ymm4 \n"
- "vpxor %%ymm5,%%ymm5,%%ymm5 \n"
-
- LABELALIGN
- "1: \n"
- "vmovdqu " MEMACCESS(0) ",%%ymm0 \n"
- "vmovdqu " MEMACCESS2(0x20, 0) ",%%ymm1 \n"
- "lea " MEMLEA(0x40,0) ",%0 \n"
- "vpmaddubsw %%ymm4,%%ymm0,%%ymm0 \n"
- "vpmaddubsw %%ymm4,%%ymm1,%%ymm1 \n"
- "vpavgw %%ymm5,%%ymm0,%%ymm0 \n"
- "vpavgw %%ymm5,%%ymm1,%%ymm1 \n"
- "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
- "vpermq $0xd8,%%ymm0,%%ymm0 \n"
- "vmovdqu %%ymm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x20,1) ",%1 \n"
- "sub $0x20,%2 \n"
- "jg 1b \n"
- "vzeroupper \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(dst_width) // %2
- :: "memory", "cc", "xmm0", "xmm1", "xmm4", "xmm5"
- );
+void ScaleRowDown2Linear_AVX2(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
+ (void)src_stride;
+ asm volatile(
+ "vpcmpeqb %%ymm4,%%ymm4,%%ymm4 \n"
+ "vpsrlw $0xf,%%ymm4,%%ymm4 \n"
+ "vpackuswb %%ymm4,%%ymm4,%%ymm4 \n"
+ "vpxor %%ymm5,%%ymm5,%%ymm5 \n"
+
+ LABELALIGN
+ "1: \n"
+ "vmovdqu (%0),%%ymm0 \n"
+ "vmovdqu 0x20(%0),%%ymm1 \n"
+ "lea 0x40(%0),%0 \n"
+ "vpmaddubsw %%ymm4,%%ymm0,%%ymm0 \n"
+ "vpmaddubsw %%ymm4,%%ymm1,%%ymm1 \n"
+ "vpavgw %%ymm5,%%ymm0,%%ymm0 \n"
+ "vpavgw %%ymm5,%%ymm1,%%ymm1 \n"
+ "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
+ "vpermq $0xd8,%%ymm0,%%ymm0 \n"
+ "vmovdqu %%ymm0,(%1) \n"
+ "lea 0x20(%1),%1 \n"
+ "sub $0x20,%2 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width) // %2
+ ::"memory",
+ "cc", "xmm0", "xmm1", "xmm4", "xmm5");
}
-void ScaleRowDown2Box_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
- asm volatile (
- "vpcmpeqb %%ymm4,%%ymm4,%%ymm4 \n"
- "vpsrlw $0xf,%%ymm4,%%ymm4 \n"
- "vpackuswb %%ymm4,%%ymm4,%%ymm4 \n"
- "vpxor %%ymm5,%%ymm5,%%ymm5 \n"
-
- LABELALIGN
- "1: \n"
- "vmovdqu " MEMACCESS(0) ",%%ymm0 \n"
- "vmovdqu " MEMACCESS2(0x20,0) ",%%ymm1 \n"
- MEMOPREG(vmovdqu,0x00,0,3,1,ymm2) // vmovdqu (%0,%3,1),%%ymm2
- MEMOPREG(vmovdqu,0x20,0,3,1,ymm3) // vmovdqu 0x20(%0,%3,1),%%ymm3
- "lea " MEMLEA(0x40,0) ",%0 \n"
- "vpmaddubsw %%ymm4,%%ymm0,%%ymm0 \n"
- "vpmaddubsw %%ymm4,%%ymm1,%%ymm1 \n"
- "vpmaddubsw %%ymm4,%%ymm2,%%ymm2 \n"
- "vpmaddubsw %%ymm4,%%ymm3,%%ymm3 \n"
- "vpaddw %%ymm2,%%ymm0,%%ymm0 \n"
- "vpaddw %%ymm3,%%ymm1,%%ymm1 \n"
- "vpsrlw $0x1,%%ymm0,%%ymm0 \n"
- "vpsrlw $0x1,%%ymm1,%%ymm1 \n"
- "vpavgw %%ymm5,%%ymm0,%%ymm0 \n"
- "vpavgw %%ymm5,%%ymm1,%%ymm1 \n"
- "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
- "vpermq $0xd8,%%ymm0,%%ymm0 \n"
- "vmovdqu %%ymm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x20,1) ",%1 \n"
- "sub $0x20,%2 \n"
- "jg 1b \n"
- "vzeroupper \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(dst_width) // %2
- : "r"((intptr_t)(src_stride)) // %3
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm3", "xmm5"
- );
+void ScaleRowDown2Box_AVX2(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
+ asm volatile(
+ "vpcmpeqb %%ymm4,%%ymm4,%%ymm4 \n"
+ "vpsrlw $0xf,%%ymm4,%%ymm4 \n"
+ "vpackuswb %%ymm4,%%ymm4,%%ymm4 \n"
+ "vpxor %%ymm5,%%ymm5,%%ymm5 \n"
+
+ LABELALIGN
+ "1: \n"
+ "vmovdqu (%0),%%ymm0 \n"
+ "vmovdqu 0x20(%0),%%ymm1 \n"
+ "vmovdqu 0x00(%0,%3,1),%%ymm2 \n"
+ "vmovdqu 0x20(%0,%3,1),%%ymm3 \n"
+ "lea 0x40(%0),%0 \n"
+ "vpmaddubsw %%ymm4,%%ymm0,%%ymm0 \n"
+ "vpmaddubsw %%ymm4,%%ymm1,%%ymm1 \n"
+ "vpmaddubsw %%ymm4,%%ymm2,%%ymm2 \n"
+ "vpmaddubsw %%ymm4,%%ymm3,%%ymm3 \n"
+ "vpaddw %%ymm2,%%ymm0,%%ymm0 \n"
+ "vpaddw %%ymm3,%%ymm1,%%ymm1 \n"
+ "vpsrlw $0x1,%%ymm0,%%ymm0 \n"
+ "vpsrlw $0x1,%%ymm1,%%ymm1 \n"
+ "vpavgw %%ymm5,%%ymm0,%%ymm0 \n"
+ "vpavgw %%ymm5,%%ymm1,%%ymm1 \n"
+ "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
+ "vpermq $0xd8,%%ymm0,%%ymm0 \n"
+ "vmovdqu %%ymm0,(%1) \n"
+ "lea 0x20(%1),%1 \n"
+ "sub $0x20,%2 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width) // %2
+ : "r"((intptr_t)(src_stride)) // %3
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5");
}
#endif // HAS_SCALEROWDOWN2_AVX2
-void ScaleRowDown4_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
- asm volatile (
- "pcmpeqb %%xmm5,%%xmm5 \n"
- "psrld $0x18,%%xmm5 \n"
- "pslld $0x10,%%xmm5 \n"
-
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- "lea " MEMLEA(0x20,0) ",%0 \n"
- "pand %%xmm5,%%xmm0 \n"
- "pand %%xmm5,%%xmm1 \n"
- "packuswb %%xmm1,%%xmm0 \n"
- "psrlw $0x8,%%xmm0 \n"
- "packuswb %%xmm0,%%xmm0 \n"
- "movq %%xmm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x8,1) ",%1 \n"
- "sub $0x8,%2 \n"
- "jg 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(dst_width) // %2
- :: "memory", "cc", "xmm0", "xmm1", "xmm5"
- );
+void ScaleRowDown4_SSSE3(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
+ (void)src_stride;
+ asm volatile(
+ "pcmpeqb %%xmm5,%%xmm5 \n"
+ "psrld $0x18,%%xmm5 \n"
+ "pslld $0x10,%%xmm5 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "lea 0x20(%0),%0 \n"
+ "pand %%xmm5,%%xmm0 \n"
+ "pand %%xmm5,%%xmm1 \n"
+ "packuswb %%xmm1,%%xmm0 \n"
+ "psrlw $0x8,%%xmm0 \n"
+ "packuswb %%xmm0,%%xmm0 \n"
+ "movq %%xmm0,(%1) \n"
+ "lea 0x8(%1),%1 \n"
+ "sub $0x8,%2 \n"
+ "jg 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width) // %2
+ ::"memory",
+ "cc", "xmm0", "xmm1", "xmm5");
}
-void ScaleRowDown4Box_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
+void ScaleRowDown4Box_SSSE3(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
intptr_t stridex3;
- asm volatile (
- "pcmpeqb %%xmm4,%%xmm4 \n"
- "psrlw $0xf,%%xmm4 \n"
- "movdqa %%xmm4,%%xmm5 \n"
- "packuswb %%xmm4,%%xmm4 \n"
- "psllw $0x3,%%xmm5 \n"
- "lea " MEMLEA4(0x00,4,4,2) ",%3 \n"
-
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- MEMOPREG(movdqu,0x00,0,4,1,xmm2) // movdqu (%0,%4,1),%%xmm2
- MEMOPREG(movdqu,0x10,0,4,1,xmm3) // movdqu 0x10(%0,%4,1),%%xmm3
- "pmaddubsw %%xmm4,%%xmm0 \n"
- "pmaddubsw %%xmm4,%%xmm1 \n"
- "pmaddubsw %%xmm4,%%xmm2 \n"
- "pmaddubsw %%xmm4,%%xmm3 \n"
- "paddw %%xmm2,%%xmm0 \n"
- "paddw %%xmm3,%%xmm1 \n"
- MEMOPREG(movdqu,0x00,0,4,2,xmm2) // movdqu (%0,%4,2),%%xmm2
- MEMOPREG(movdqu,0x10,0,4,2,xmm3) // movdqu 0x10(%0,%4,2),%%xmm3
- "pmaddubsw %%xmm4,%%xmm2 \n"
- "pmaddubsw %%xmm4,%%xmm3 \n"
- "paddw %%xmm2,%%xmm0 \n"
- "paddw %%xmm3,%%xmm1 \n"
- MEMOPREG(movdqu,0x00,0,3,1,xmm2) // movdqu (%0,%3,1),%%xmm2
- MEMOPREG(movdqu,0x10,0,3,1,xmm3) // movdqu 0x10(%0,%3,1),%%xmm3
- "lea " MEMLEA(0x20,0) ",%0 \n"
- "pmaddubsw %%xmm4,%%xmm2 \n"
- "pmaddubsw %%xmm4,%%xmm3 \n"
- "paddw %%xmm2,%%xmm0 \n"
- "paddw %%xmm3,%%xmm1 \n"
- "phaddw %%xmm1,%%xmm0 \n"
- "paddw %%xmm5,%%xmm0 \n"
- "psrlw $0x4,%%xmm0 \n"
- "packuswb %%xmm0,%%xmm0 \n"
- "movq %%xmm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x8,1) ",%1 \n"
- "sub $0x8,%2 \n"
- "jg 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(dst_width), // %2
- "=&r"(stridex3) // %3
- : "r"((intptr_t)(src_stride)) // %4
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
- );
+ asm volatile(
+ "pcmpeqb %%xmm4,%%xmm4 \n"
+ "psrlw $0xf,%%xmm4 \n"
+ "movdqa %%xmm4,%%xmm5 \n"
+ "packuswb %%xmm4,%%xmm4 \n"
+ "psllw $0x3,%%xmm5 \n"
+ "lea 0x00(%4,%4,2),%3 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "movdqu 0x00(%0,%4,1),%%xmm2 \n"
+ "movdqu 0x10(%0,%4,1),%%xmm3 \n"
+ "pmaddubsw %%xmm4,%%xmm0 \n"
+ "pmaddubsw %%xmm4,%%xmm1 \n"
+ "pmaddubsw %%xmm4,%%xmm2 \n"
+ "pmaddubsw %%xmm4,%%xmm3 \n"
+ "paddw %%xmm2,%%xmm0 \n"
+ "paddw %%xmm3,%%xmm1 \n"
+ "movdqu 0x00(%0,%4,2),%%xmm2 \n"
+ "movdqu 0x10(%0,%4,2),%%xmm3 \n"
+ "pmaddubsw %%xmm4,%%xmm2 \n"
+ "pmaddubsw %%xmm4,%%xmm3 \n"
+ "paddw %%xmm2,%%xmm0 \n"
+ "paddw %%xmm3,%%xmm1 \n"
+ "movdqu 0x00(%0,%3,1),%%xmm2 \n"
+ "movdqu 0x10(%0,%3,1),%%xmm3 \n"
+ "lea 0x20(%0),%0 \n"
+ "pmaddubsw %%xmm4,%%xmm2 \n"
+ "pmaddubsw %%xmm4,%%xmm3 \n"
+ "paddw %%xmm2,%%xmm0 \n"
+ "paddw %%xmm3,%%xmm1 \n"
+ "phaddw %%xmm1,%%xmm0 \n"
+ "paddw %%xmm5,%%xmm0 \n"
+ "psrlw $0x4,%%xmm0 \n"
+ "packuswb %%xmm0,%%xmm0 \n"
+ "movq %%xmm0,(%1) \n"
+ "lea 0x8(%1),%1 \n"
+ "sub $0x8,%2 \n"
+ "jg 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width), // %2
+ "=&r"(stridex3) // %3
+ : "r"((intptr_t)(src_stride)) // %4
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
-
#ifdef HAS_SCALEROWDOWN4_AVX2
-void ScaleRowDown4_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
- asm volatile (
- "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
- "vpsrld $0x18,%%ymm5,%%ymm5 \n"
- "vpslld $0x10,%%ymm5,%%ymm5 \n"
- LABELALIGN
- "1: \n"
- "vmovdqu " MEMACCESS(0) ",%%ymm0 \n"
- "vmovdqu " MEMACCESS2(0x20,0) ",%%ymm1 \n"
- "lea " MEMLEA(0x40,0) ",%0 \n"
- "vpand %%ymm5,%%ymm0,%%ymm0 \n"
- "vpand %%ymm5,%%ymm1,%%ymm1 \n"
- "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
- "vpermq $0xd8,%%ymm0,%%ymm0 \n"
- "vpsrlw $0x8,%%ymm0,%%ymm0 \n"
- "vpackuswb %%ymm0,%%ymm0,%%ymm0 \n"
- "vpermq $0xd8,%%ymm0,%%ymm0 \n"
- "vmovdqu %%xmm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "sub $0x10,%2 \n"
- "jg 1b \n"
- "vzeroupper \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(dst_width) // %2
- :: "memory", "cc", "xmm0", "xmm1", "xmm5"
- );
+void ScaleRowDown4_AVX2(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
+ (void)src_stride;
+ asm volatile(
+ "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
+ "vpsrld $0x18,%%ymm5,%%ymm5 \n"
+ "vpslld $0x10,%%ymm5,%%ymm5 \n"
+
+ LABELALIGN
+ "1: \n"
+ "vmovdqu (%0),%%ymm0 \n"
+ "vmovdqu 0x20(%0),%%ymm1 \n"
+ "lea 0x40(%0),%0 \n"
+ "vpand %%ymm5,%%ymm0,%%ymm0 \n"
+ "vpand %%ymm5,%%ymm1,%%ymm1 \n"
+ "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
+ "vpermq $0xd8,%%ymm0,%%ymm0 \n"
+ "vpsrlw $0x8,%%ymm0,%%ymm0 \n"
+ "vpackuswb %%ymm0,%%ymm0,%%ymm0 \n"
+ "vpermq $0xd8,%%ymm0,%%ymm0 \n"
+ "vmovdqu %%xmm0,(%1) \n"
+ "lea 0x10(%1),%1 \n"
+ "sub $0x10,%2 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width) // %2
+ ::"memory",
+ "cc", "xmm0", "xmm1", "xmm5");
}
-void ScaleRowDown4Box_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
- asm volatile (
- "vpcmpeqb %%ymm4,%%ymm4,%%ymm4 \n"
- "vpsrlw $0xf,%%ymm4,%%ymm4 \n"
- "vpsllw $0x3,%%ymm4,%%ymm5 \n"
- "vpackuswb %%ymm4,%%ymm4,%%ymm4 \n"
-
- LABELALIGN
- "1: \n"
- "vmovdqu " MEMACCESS(0) ",%%ymm0 \n"
- "vmovdqu " MEMACCESS2(0x20,0) ",%%ymm1 \n"
- MEMOPREG(vmovdqu,0x00,0,3,1,ymm2) // vmovdqu (%0,%3,1),%%ymm2
- MEMOPREG(vmovdqu,0x20,0,3,1,ymm3) // vmovdqu 0x20(%0,%3,1),%%ymm3
- "vpmaddubsw %%ymm4,%%ymm0,%%ymm0 \n"
- "vpmaddubsw %%ymm4,%%ymm1,%%ymm1 \n"
- "vpmaddubsw %%ymm4,%%ymm2,%%ymm2 \n"
- "vpmaddubsw %%ymm4,%%ymm3,%%ymm3 \n"
- "vpaddw %%ymm2,%%ymm0,%%ymm0 \n"
- "vpaddw %%ymm3,%%ymm1,%%ymm1 \n"
- MEMOPREG(vmovdqu,0x00,0,3,2,ymm2) // vmovdqu (%0,%3,2),%%ymm2
- MEMOPREG(vmovdqu,0x20,0,3,2,ymm3) // vmovdqu 0x20(%0,%3,2),%%ymm3
- "vpmaddubsw %%ymm4,%%ymm2,%%ymm2 \n"
- "vpmaddubsw %%ymm4,%%ymm3,%%ymm3 \n"
- "vpaddw %%ymm2,%%ymm0,%%ymm0 \n"
- "vpaddw %%ymm3,%%ymm1,%%ymm1 \n"
- MEMOPREG(vmovdqu,0x00,0,4,1,ymm2) // vmovdqu (%0,%4,1),%%ymm2
- MEMOPREG(vmovdqu,0x20,0,4,1,ymm3) // vmovdqu 0x20(%0,%4,1),%%ymm3
- "lea " MEMLEA(0x40,0) ",%0 \n"
- "vpmaddubsw %%ymm4,%%ymm2,%%ymm2 \n"
- "vpmaddubsw %%ymm4,%%ymm3,%%ymm3 \n"
- "vpaddw %%ymm2,%%ymm0,%%ymm0 \n"
- "vpaddw %%ymm3,%%ymm1,%%ymm1 \n"
- "vphaddw %%ymm1,%%ymm0,%%ymm0 \n"
- "vpermq $0xd8,%%ymm0,%%ymm0 \n"
- "vpaddw %%ymm5,%%ymm0,%%ymm0 \n"
- "vpsrlw $0x4,%%ymm0,%%ymm0 \n"
- "vpackuswb %%ymm0,%%ymm0,%%ymm0 \n"
- "vpermq $0xd8,%%ymm0,%%ymm0 \n"
- "vmovdqu %%xmm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "sub $0x10,%2 \n"
- "jg 1b \n"
- "vzeroupper \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(dst_width) // %2
- : "r"((intptr_t)(src_stride)), // %3
- "r"((intptr_t)(src_stride * 3)) // %4
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
- );
+void ScaleRowDown4Box_AVX2(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
+ asm volatile(
+ "vpcmpeqb %%ymm4,%%ymm4,%%ymm4 \n"
+ "vpsrlw $0xf,%%ymm4,%%ymm4 \n"
+ "vpsllw $0x3,%%ymm4,%%ymm5 \n"
+ "vpackuswb %%ymm4,%%ymm4,%%ymm4 \n"
+
+ LABELALIGN
+ "1: \n"
+ "vmovdqu (%0),%%ymm0 \n"
+ "vmovdqu 0x20(%0),%%ymm1 \n"
+ "vmovdqu 0x00(%0,%3,1),%%ymm2 \n"
+ "vmovdqu 0x20(%0,%3,1),%%ymm3 \n"
+ "vpmaddubsw %%ymm4,%%ymm0,%%ymm0 \n"
+ "vpmaddubsw %%ymm4,%%ymm1,%%ymm1 \n"
+ "vpmaddubsw %%ymm4,%%ymm2,%%ymm2 \n"
+ "vpmaddubsw %%ymm4,%%ymm3,%%ymm3 \n"
+ "vpaddw %%ymm2,%%ymm0,%%ymm0 \n"
+ "vpaddw %%ymm3,%%ymm1,%%ymm1 \n"
+ "vmovdqu 0x00(%0,%3,2),%%ymm2 \n"
+ "vmovdqu 0x20(%0,%3,2),%%ymm3 \n"
+ "vpmaddubsw %%ymm4,%%ymm2,%%ymm2 \n"
+ "vpmaddubsw %%ymm4,%%ymm3,%%ymm3 \n"
+ "vpaddw %%ymm2,%%ymm0,%%ymm0 \n"
+ "vpaddw %%ymm3,%%ymm1,%%ymm1 \n"
+ "vmovdqu 0x00(%0,%4,1),%%ymm2 \n"
+ "vmovdqu 0x20(%0,%4,1),%%ymm3 \n"
+ "lea 0x40(%0),%0 \n"
+ "vpmaddubsw %%ymm4,%%ymm2,%%ymm2 \n"
+ "vpmaddubsw %%ymm4,%%ymm3,%%ymm3 \n"
+ "vpaddw %%ymm2,%%ymm0,%%ymm0 \n"
+ "vpaddw %%ymm3,%%ymm1,%%ymm1 \n"
+ "vphaddw %%ymm1,%%ymm0,%%ymm0 \n"
+ "vpermq $0xd8,%%ymm0,%%ymm0 \n"
+ "vpaddw %%ymm5,%%ymm0,%%ymm0 \n"
+ "vpsrlw $0x4,%%ymm0,%%ymm0 \n"
+ "vpackuswb %%ymm0,%%ymm0,%%ymm0 \n"
+ "vpermq $0xd8,%%ymm0,%%ymm0 \n"
+ "vmovdqu %%xmm0,(%1) \n"
+ "lea 0x10(%1),%1 \n"
+ "sub $0x10,%2 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width) // %2
+ : "r"((intptr_t)(src_stride)), // %3
+ "r"((intptr_t)(src_stride * 3)) // %4
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
#endif // HAS_SCALEROWDOWN4_AVX2
-void ScaleRowDown34_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
- asm volatile (
- "movdqa %0,%%xmm3 \n"
- "movdqa %1,%%xmm4 \n"
- "movdqa %2,%%xmm5 \n"
- :
- : "m"(kShuf0), // %0
- "m"(kShuf1), // %1
- "m"(kShuf2) // %2
- );
- asm volatile (
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm2 \n"
- "lea " MEMLEA(0x20,0) ",%0 \n"
- "movdqa %%xmm2,%%xmm1 \n"
- "palignr $0x8,%%xmm0,%%xmm1 \n"
- "pshufb %%xmm3,%%xmm0 \n"
- "pshufb %%xmm4,%%xmm1 \n"
- "pshufb %%xmm5,%%xmm2 \n"
- "movq %%xmm0," MEMACCESS(1) " \n"
- "movq %%xmm1," MEMACCESS2(0x8,1) " \n"
- "movq %%xmm2," MEMACCESS2(0x10,1) " \n"
- "lea " MEMLEA(0x18,1) ",%1 \n"
- "sub $0x18,%2 \n"
- "jg 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(dst_width) // %2
- :: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
- );
+void ScaleRowDown34_SSSE3(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
+ (void)src_stride;
+ asm volatile(
+ "movdqa %0,%%xmm3 \n"
+ "movdqa %1,%%xmm4 \n"
+ "movdqa %2,%%xmm5 \n"
+ :
+ : "m"(kShuf0), // %0
+ "m"(kShuf1), // %1
+ "m"(kShuf2) // %2
+ );
+ asm volatile(
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm2 \n"
+ "lea 0x20(%0),%0 \n"
+ "movdqa %%xmm2,%%xmm1 \n"
+ "palignr $0x8,%%xmm0,%%xmm1 \n"
+ "pshufb %%xmm3,%%xmm0 \n"
+ "pshufb %%xmm4,%%xmm1 \n"
+ "pshufb %%xmm5,%%xmm2 \n"
+ "movq %%xmm0,(%1) \n"
+ "movq %%xmm1,0x8(%1) \n"
+ "movq %%xmm2,0x10(%1) \n"
+ "lea 0x18(%1),%1 \n"
+ "sub $0x18,%2 \n"
+ "jg 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width) // %2
+ ::"memory",
+ "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
-void ScaleRowDown34_1_Box_SSSE3(const uint8* src_ptr,
+void ScaleRowDown34_1_Box_SSSE3(const uint8_t* src_ptr,
ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
- asm volatile (
- "movdqa %0,%%xmm2 \n" // kShuf01
- "movdqa %1,%%xmm3 \n" // kShuf11
- "movdqa %2,%%xmm4 \n" // kShuf21
- :
- : "m"(kShuf01), // %0
- "m"(kShuf11), // %1
- "m"(kShuf21) // %2
- );
- asm volatile (
- "movdqa %0,%%xmm5 \n" // kMadd01
- "movdqa %1,%%xmm0 \n" // kMadd11
- "movdqa %2,%%xmm1 \n" // kRound34
- :
- : "m"(kMadd01), // %0
- "m"(kMadd11), // %1
- "m"(kRound34) // %2
- );
- asm volatile (
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm6 \n"
- MEMOPREG(movdqu,0x00,0,3,1,xmm7) // movdqu (%0,%3),%%xmm7
- "pavgb %%xmm7,%%xmm6 \n"
- "pshufb %%xmm2,%%xmm6 \n"
- "pmaddubsw %%xmm5,%%xmm6 \n"
- "paddsw %%xmm1,%%xmm6 \n"
- "psrlw $0x2,%%xmm6 \n"
- "packuswb %%xmm6,%%xmm6 \n"
- "movq %%xmm6," MEMACCESS(1) " \n"
- "movdqu " MEMACCESS2(0x8,0) ",%%xmm6 \n"
- MEMOPREG(movdqu,0x8,0,3,1,xmm7) // movdqu 0x8(%0,%3),%%xmm7
- "pavgb %%xmm7,%%xmm6 \n"
- "pshufb %%xmm3,%%xmm6 \n"
- "pmaddubsw %%xmm0,%%xmm6 \n"
- "paddsw %%xmm1,%%xmm6 \n"
- "psrlw $0x2,%%xmm6 \n"
- "packuswb %%xmm6,%%xmm6 \n"
- "movq %%xmm6," MEMACCESS2(0x8,1) " \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm6 \n"
- MEMOPREG(movdqu,0x10,0,3,1,xmm7) // movdqu 0x10(%0,%3),%%xmm7
- "lea " MEMLEA(0x20,0) ",%0 \n"
- "pavgb %%xmm7,%%xmm6 \n"
- "pshufb %%xmm4,%%xmm6 \n"
- "pmaddubsw %4,%%xmm6 \n"
- "paddsw %%xmm1,%%xmm6 \n"
- "psrlw $0x2,%%xmm6 \n"
- "packuswb %%xmm6,%%xmm6 \n"
- "movq %%xmm6," MEMACCESS2(0x10,1) " \n"
- "lea " MEMLEA(0x18,1) ",%1 \n"
- "sub $0x18,%2 \n"
- "jg 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(dst_width) // %2
- : "r"((intptr_t)(src_stride)), // %3
- "m"(kMadd21) // %4
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"
- );
+ uint8_t* dst_ptr,
+ int dst_width) {
+ asm volatile(
+ "movdqa %0,%%xmm2 \n" // kShuf01
+ "movdqa %1,%%xmm3 \n" // kShuf11
+ "movdqa %2,%%xmm4 \n" // kShuf21
+ :
+ : "m"(kShuf01), // %0
+ "m"(kShuf11), // %1
+ "m"(kShuf21) // %2
+ );
+ asm volatile(
+ "movdqa %0,%%xmm5 \n" // kMadd01
+ "movdqa %1,%%xmm0 \n" // kMadd11
+ "movdqa %2,%%xmm1 \n" // kRound34
+ :
+ : "m"(kMadd01), // %0
+ "m"(kMadd11), // %1
+ "m"(kRound34) // %2
+ );
+ asm volatile(
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm6 \n"
+ "movdqu 0x00(%0,%3,1),%%xmm7 \n"
+ "pavgb %%xmm7,%%xmm6 \n"
+ "pshufb %%xmm2,%%xmm6 \n"
+ "pmaddubsw %%xmm5,%%xmm6 \n"
+ "paddsw %%xmm1,%%xmm6 \n"
+ "psrlw $0x2,%%xmm6 \n"
+ "packuswb %%xmm6,%%xmm6 \n"
+ "movq %%xmm6,(%1) \n"
+ "movdqu 0x8(%0),%%xmm6 \n"
+ "movdqu 0x8(%0,%3,1),%%xmm7 \n"
+ "pavgb %%xmm7,%%xmm6 \n"
+ "pshufb %%xmm3,%%xmm6 \n"
+ "pmaddubsw %%xmm0,%%xmm6 \n"
+ "paddsw %%xmm1,%%xmm6 \n"
+ "psrlw $0x2,%%xmm6 \n"
+ "packuswb %%xmm6,%%xmm6 \n"
+ "movq %%xmm6,0x8(%1) \n"
+ "movdqu 0x10(%0),%%xmm6 \n"
+ "movdqu 0x10(%0,%3,1),%%xmm7 \n"
+ "lea 0x20(%0),%0 \n"
+ "pavgb %%xmm7,%%xmm6 \n"
+ "pshufb %%xmm4,%%xmm6 \n"
+ "pmaddubsw %4,%%xmm6 \n"
+ "paddsw %%xmm1,%%xmm6 \n"
+ "psrlw $0x2,%%xmm6 \n"
+ "packuswb %%xmm6,%%xmm6 \n"
+ "movq %%xmm6,0x10(%1) \n"
+ "lea 0x18(%1),%1 \n"
+ "sub $0x18,%2 \n"
+ "jg 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width) // %2
+ : "r"((intptr_t)(src_stride)), // %3
+ "m"(kMadd21) // %4
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
+ "xmm7");
}
-void ScaleRowDown34_0_Box_SSSE3(const uint8* src_ptr,
+void ScaleRowDown34_0_Box_SSSE3(const uint8_t* src_ptr,
ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
- asm volatile (
- "movdqa %0,%%xmm2 \n" // kShuf01
- "movdqa %1,%%xmm3 \n" // kShuf11
- "movdqa %2,%%xmm4 \n" // kShuf21
- :
- : "m"(kShuf01), // %0
- "m"(kShuf11), // %1
- "m"(kShuf21) // %2
- );
- asm volatile (
- "movdqa %0,%%xmm5 \n" // kMadd01
- "movdqa %1,%%xmm0 \n" // kMadd11
- "movdqa %2,%%xmm1 \n" // kRound34
- :
- : "m"(kMadd01), // %0
- "m"(kMadd11), // %1
- "m"(kRound34) // %2
- );
-
- asm volatile (
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm6 \n"
- MEMOPREG(movdqu,0x00,0,3,1,xmm7) // movdqu (%0,%3,1),%%xmm7
- "pavgb %%xmm6,%%xmm7 \n"
- "pavgb %%xmm7,%%xmm6 \n"
- "pshufb %%xmm2,%%xmm6 \n"
- "pmaddubsw %%xmm5,%%xmm6 \n"
- "paddsw %%xmm1,%%xmm6 \n"
- "psrlw $0x2,%%xmm6 \n"
- "packuswb %%xmm6,%%xmm6 \n"
- "movq %%xmm6," MEMACCESS(1) " \n"
- "movdqu " MEMACCESS2(0x8,0) ",%%xmm6 \n"
- MEMOPREG(movdqu,0x8,0,3,1,xmm7) // movdqu 0x8(%0,%3,1),%%xmm7
- "pavgb %%xmm6,%%xmm7 \n"
- "pavgb %%xmm7,%%xmm6 \n"
- "pshufb %%xmm3,%%xmm6 \n"
- "pmaddubsw %%xmm0,%%xmm6 \n"
- "paddsw %%xmm1,%%xmm6 \n"
- "psrlw $0x2,%%xmm6 \n"
- "packuswb %%xmm6,%%xmm6 \n"
- "movq %%xmm6," MEMACCESS2(0x8,1) " \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm6 \n"
- MEMOPREG(movdqu,0x10,0,3,1,xmm7) // movdqu 0x10(%0,%3,1),%%xmm7
- "lea " MEMLEA(0x20,0) ",%0 \n"
- "pavgb %%xmm6,%%xmm7 \n"
- "pavgb %%xmm7,%%xmm6 \n"
- "pshufb %%xmm4,%%xmm6 \n"
- "pmaddubsw %4,%%xmm6 \n"
- "paddsw %%xmm1,%%xmm6 \n"
- "psrlw $0x2,%%xmm6 \n"
- "packuswb %%xmm6,%%xmm6 \n"
- "movq %%xmm6," MEMACCESS2(0x10,1) " \n"
- "lea " MEMLEA(0x18,1) ",%1 \n"
- "sub $0x18,%2 \n"
- "jg 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(dst_width) // %2
- : "r"((intptr_t)(src_stride)), // %3
- "m"(kMadd21) // %4
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"
- );
+ uint8_t* dst_ptr,
+ int dst_width) {
+ asm volatile(
+ "movdqa %0,%%xmm2 \n" // kShuf01
+ "movdqa %1,%%xmm3 \n" // kShuf11
+ "movdqa %2,%%xmm4 \n" // kShuf21
+ :
+ : "m"(kShuf01), // %0
+ "m"(kShuf11), // %1
+ "m"(kShuf21) // %2
+ );
+ asm volatile(
+ "movdqa %0,%%xmm5 \n" // kMadd01
+ "movdqa %1,%%xmm0 \n" // kMadd11
+ "movdqa %2,%%xmm1 \n" // kRound34
+ :
+ : "m"(kMadd01), // %0
+ "m"(kMadd11), // %1
+ "m"(kRound34) // %2
+ );
+
+ asm volatile(
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm6 \n"
+ "movdqu 0x00(%0,%3,1),%%xmm7 \n"
+ "pavgb %%xmm6,%%xmm7 \n"
+ "pavgb %%xmm7,%%xmm6 \n"
+ "pshufb %%xmm2,%%xmm6 \n"
+ "pmaddubsw %%xmm5,%%xmm6 \n"
+ "paddsw %%xmm1,%%xmm6 \n"
+ "psrlw $0x2,%%xmm6 \n"
+ "packuswb %%xmm6,%%xmm6 \n"
+ "movq %%xmm6,(%1) \n"
+ "movdqu 0x8(%0),%%xmm6 \n"
+ "movdqu 0x8(%0,%3,1),%%xmm7 \n"
+ "pavgb %%xmm6,%%xmm7 \n"
+ "pavgb %%xmm7,%%xmm6 \n"
+ "pshufb %%xmm3,%%xmm6 \n"
+ "pmaddubsw %%xmm0,%%xmm6 \n"
+ "paddsw %%xmm1,%%xmm6 \n"
+ "psrlw $0x2,%%xmm6 \n"
+ "packuswb %%xmm6,%%xmm6 \n"
+ "movq %%xmm6,0x8(%1) \n"
+ "movdqu 0x10(%0),%%xmm6 \n"
+ "movdqu 0x10(%0,%3,1),%%xmm7 \n"
+ "lea 0x20(%0),%0 \n"
+ "pavgb %%xmm6,%%xmm7 \n"
+ "pavgb %%xmm7,%%xmm6 \n"
+ "pshufb %%xmm4,%%xmm6 \n"
+ "pmaddubsw %4,%%xmm6 \n"
+ "paddsw %%xmm1,%%xmm6 \n"
+ "psrlw $0x2,%%xmm6 \n"
+ "packuswb %%xmm6,%%xmm6 \n"
+ "movq %%xmm6,0x10(%1) \n"
+ "lea 0x18(%1),%1 \n"
+ "sub $0x18,%2 \n"
+ "jg 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width) // %2
+ : "r"((intptr_t)(src_stride)), // %3
+ "m"(kMadd21) // %4
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
+ "xmm7");
}
-void ScaleRowDown38_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
- asm volatile (
- "movdqa %3,%%xmm4 \n"
- "movdqa %4,%%xmm5 \n"
-
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- "lea " MEMLEA(0x20,0) ",%0 \n"
- "pshufb %%xmm4,%%xmm0 \n"
- "pshufb %%xmm5,%%xmm1 \n"
- "paddusb %%xmm1,%%xmm0 \n"
- "movq %%xmm0," MEMACCESS(1) " \n"
- "movhlps %%xmm0,%%xmm1 \n"
- "movd %%xmm1," MEMACCESS2(0x8,1) " \n"
- "lea " MEMLEA(0xc,1) ",%1 \n"
- "sub $0xc,%2 \n"
- "jg 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(dst_width) // %2
- : "m"(kShuf38a), // %3
- "m"(kShuf38b) // %4
- : "memory", "cc", "xmm0", "xmm1", "xmm4", "xmm5"
- );
+void ScaleRowDown38_SSSE3(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
+ (void)src_stride;
+ asm volatile(
+ "movdqa %3,%%xmm4 \n"
+ "movdqa %4,%%xmm5 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "lea 0x20(%0),%0 \n"
+ "pshufb %%xmm4,%%xmm0 \n"
+ "pshufb %%xmm5,%%xmm1 \n"
+ "paddusb %%xmm1,%%xmm0 \n"
+ "movq %%xmm0,(%1) \n"
+ "movhlps %%xmm0,%%xmm1 \n"
+ "movd %%xmm1,0x8(%1) \n"
+ "lea 0xc(%1),%1 \n"
+ "sub $0xc,%2 \n"
+ "jg 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width) // %2
+ : "m"(kShuf38a), // %3
+ "m"(kShuf38b) // %4
+ : "memory", "cc", "xmm0", "xmm1", "xmm4", "xmm5");
}
-void ScaleRowDown38_2_Box_SSSE3(const uint8* src_ptr,
+void ScaleRowDown38_2_Box_SSSE3(const uint8_t* src_ptr,
ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
- asm volatile (
- "movdqa %0,%%xmm2 \n"
- "movdqa %1,%%xmm3 \n"
- "movdqa %2,%%xmm4 \n"
- "movdqa %3,%%xmm5 \n"
- :
- : "m"(kShufAb0), // %0
- "m"(kShufAb1), // %1
- "m"(kShufAb2), // %2
- "m"(kScaleAb2) // %3
- );
- asm volatile (
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- MEMOPREG(movdqu,0x00,0,3,1,xmm1) // movdqu (%0,%3,1),%%xmm1
- "lea " MEMLEA(0x10,0) ",%0 \n"
- "pavgb %%xmm1,%%xmm0 \n"
- "movdqa %%xmm0,%%xmm1 \n"
- "pshufb %%xmm2,%%xmm1 \n"
- "movdqa %%xmm0,%%xmm6 \n"
- "pshufb %%xmm3,%%xmm6 \n"
- "paddusw %%xmm6,%%xmm1 \n"
- "pshufb %%xmm4,%%xmm0 \n"
- "paddusw %%xmm0,%%xmm1 \n"
- "pmulhuw %%xmm5,%%xmm1 \n"
- "packuswb %%xmm1,%%xmm1 \n"
- "movd %%xmm1," MEMACCESS(1) " \n"
- "psrlq $0x10,%%xmm1 \n"
- "movd %%xmm1," MEMACCESS2(0x2,1) " \n"
- "lea " MEMLEA(0x6,1) ",%1 \n"
- "sub $0x6,%2 \n"
- "jg 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(dst_width) // %2
- : "r"((intptr_t)(src_stride)) // %3
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6"
- );
+ uint8_t* dst_ptr,
+ int dst_width) {
+ asm volatile(
+ "movdqa %0,%%xmm2 \n"
+ "movdqa %1,%%xmm3 \n"
+ "movdqa %2,%%xmm4 \n"
+ "movdqa %3,%%xmm5 \n"
+ :
+ : "m"(kShufAb0), // %0
+ "m"(kShufAb1), // %1
+ "m"(kShufAb2), // %2
+ "m"(kScaleAb2) // %3
+ );
+ asm volatile(
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x00(%0,%3,1),%%xmm1 \n"
+ "lea 0x10(%0),%0 \n"
+ "pavgb %%xmm1,%%xmm0 \n"
+ "movdqa %%xmm0,%%xmm1 \n"
+ "pshufb %%xmm2,%%xmm1 \n"
+ "movdqa %%xmm0,%%xmm6 \n"
+ "pshufb %%xmm3,%%xmm6 \n"
+ "paddusw %%xmm6,%%xmm1 \n"
+ "pshufb %%xmm4,%%xmm0 \n"
+ "paddusw %%xmm0,%%xmm1 \n"
+ "pmulhuw %%xmm5,%%xmm1 \n"
+ "packuswb %%xmm1,%%xmm1 \n"
+ "movd %%xmm1,(%1) \n"
+ "psrlq $0x10,%%xmm1 \n"
+ "movd %%xmm1,0x2(%1) \n"
+ "lea 0x6(%1),%1 \n"
+ "sub $0x6,%2 \n"
+ "jg 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width) // %2
+ : "r"((intptr_t)(src_stride)) // %3
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
}
-void ScaleRowDown38_3_Box_SSSE3(const uint8* src_ptr,
+void ScaleRowDown38_3_Box_SSSE3(const uint8_t* src_ptr,
ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
- asm volatile (
- "movdqa %0,%%xmm2 \n"
- "movdqa %1,%%xmm3 \n"
- "movdqa %2,%%xmm4 \n"
- "pxor %%xmm5,%%xmm5 \n"
- :
- : "m"(kShufAc), // %0
- "m"(kShufAc3), // %1
- "m"(kScaleAc33) // %2
- );
- asm volatile (
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- MEMOPREG(movdqu,0x00,0,3,1,xmm6) // movdqu (%0,%3,1),%%xmm6
- "movhlps %%xmm0,%%xmm1 \n"
- "movhlps %%xmm6,%%xmm7 \n"
- "punpcklbw %%xmm5,%%xmm0 \n"
- "punpcklbw %%xmm5,%%xmm1 \n"
- "punpcklbw %%xmm5,%%xmm6 \n"
- "punpcklbw %%xmm5,%%xmm7 \n"
- "paddusw %%xmm6,%%xmm0 \n"
- "paddusw %%xmm7,%%xmm1 \n"
- MEMOPREG(movdqu,0x00,0,3,2,xmm6) // movdqu (%0,%3,2),%%xmm6
- "lea " MEMLEA(0x10,0) ",%0 \n"
- "movhlps %%xmm6,%%xmm7 \n"
- "punpcklbw %%xmm5,%%xmm6 \n"
- "punpcklbw %%xmm5,%%xmm7 \n"
- "paddusw %%xmm6,%%xmm0 \n"
- "paddusw %%xmm7,%%xmm1 \n"
- "movdqa %%xmm0,%%xmm6 \n"
- "psrldq $0x2,%%xmm0 \n"
- "paddusw %%xmm0,%%xmm6 \n"
- "psrldq $0x2,%%xmm0 \n"
- "paddusw %%xmm0,%%xmm6 \n"
- "pshufb %%xmm2,%%xmm6 \n"
- "movdqa %%xmm1,%%xmm7 \n"
- "psrldq $0x2,%%xmm1 \n"
- "paddusw %%xmm1,%%xmm7 \n"
- "psrldq $0x2,%%xmm1 \n"
- "paddusw %%xmm1,%%xmm7 \n"
- "pshufb %%xmm3,%%xmm7 \n"
- "paddusw %%xmm7,%%xmm6 \n"
- "pmulhuw %%xmm4,%%xmm6 \n"
- "packuswb %%xmm6,%%xmm6 \n"
- "movd %%xmm6," MEMACCESS(1) " \n"
- "psrlq $0x10,%%xmm6 \n"
- "movd %%xmm6," MEMACCESS2(0x2,1) " \n"
- "lea " MEMLEA(0x6,1) ",%1 \n"
- "sub $0x6,%2 \n"
- "jg 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(dst_width) // %2
- : "r"((intptr_t)(src_stride)) // %3
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"
- );
+ uint8_t* dst_ptr,
+ int dst_width) {
+ asm volatile(
+ "movdqa %0,%%xmm2 \n"
+ "movdqa %1,%%xmm3 \n"
+ "movdqa %2,%%xmm4 \n"
+ "pxor %%xmm5,%%xmm5 \n"
+ :
+ : "m"(kShufAc), // %0
+ "m"(kShufAc3), // %1
+ "m"(kScaleAc33) // %2
+ );
+ asm volatile(
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x00(%0,%3,1),%%xmm6 \n"
+ "movhlps %%xmm0,%%xmm1 \n"
+ "movhlps %%xmm6,%%xmm7 \n"
+ "punpcklbw %%xmm5,%%xmm0 \n"
+ "punpcklbw %%xmm5,%%xmm1 \n"
+ "punpcklbw %%xmm5,%%xmm6 \n"
+ "punpcklbw %%xmm5,%%xmm7 \n"
+ "paddusw %%xmm6,%%xmm0 \n"
+ "paddusw %%xmm7,%%xmm1 \n"
+ "movdqu 0x00(%0,%3,2),%%xmm6 \n"
+ "lea 0x10(%0),%0 \n"
+ "movhlps %%xmm6,%%xmm7 \n"
+ "punpcklbw %%xmm5,%%xmm6 \n"
+ "punpcklbw %%xmm5,%%xmm7 \n"
+ "paddusw %%xmm6,%%xmm0 \n"
+ "paddusw %%xmm7,%%xmm1 \n"
+ "movdqa %%xmm0,%%xmm6 \n"
+ "psrldq $0x2,%%xmm0 \n"
+ "paddusw %%xmm0,%%xmm6 \n"
+ "psrldq $0x2,%%xmm0 \n"
+ "paddusw %%xmm0,%%xmm6 \n"
+ "pshufb %%xmm2,%%xmm6 \n"
+ "movdqa %%xmm1,%%xmm7 \n"
+ "psrldq $0x2,%%xmm1 \n"
+ "paddusw %%xmm1,%%xmm7 \n"
+ "psrldq $0x2,%%xmm1 \n"
+ "paddusw %%xmm1,%%xmm7 \n"
+ "pshufb %%xmm3,%%xmm7 \n"
+ "paddusw %%xmm7,%%xmm6 \n"
+ "pmulhuw %%xmm4,%%xmm6 \n"
+ "packuswb %%xmm6,%%xmm6 \n"
+ "movd %%xmm6,(%1) \n"
+ "psrlq $0x10,%%xmm6 \n"
+ "movd %%xmm6,0x2(%1) \n"
+ "lea 0x6(%1),%1 \n"
+ "sub $0x6,%2 \n"
+ "jg 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width) // %2
+ : "r"((intptr_t)(src_stride)) // %3
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
+ "xmm7");
}
// Reads 16xN bytes and produces 16 shorts at a time.
-void ScaleAddRow_SSE2(const uint8* src_ptr, uint16* dst_ptr, int src_width) {
- asm volatile (
- "pxor %%xmm5,%%xmm5 \n"
-
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm3 \n"
- "lea " MEMLEA(0x10,0) ",%0 \n" // src_ptr += 16
- "movdqu " MEMACCESS(1) ",%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,1) ",%%xmm1 \n"
- "movdqa %%xmm3,%%xmm2 \n"
- "punpcklbw %%xmm5,%%xmm2 \n"
- "punpckhbw %%xmm5,%%xmm3 \n"
- "paddusw %%xmm2,%%xmm0 \n"
- "paddusw %%xmm3,%%xmm1 \n"
- "movdqu %%xmm0," MEMACCESS(1) " \n"
- "movdqu %%xmm1," MEMACCESS2(0x10,1) " \n"
- "lea " MEMLEA(0x20,1) ",%1 \n"
- "sub $0x10,%2 \n"
- "jg 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(src_width) // %2
- :
- : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5"
- );
+void ScaleAddRow_SSE2(const uint8_t* src_ptr,
+ uint16_t* dst_ptr,
+ int src_width) {
+ asm volatile(
+
+ "pxor %%xmm5,%%xmm5 \n"
+
+ // 16 pixel loop.
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm3 \n"
+ "lea 0x10(%0),%0 \n" // src_ptr += 16
+ "movdqu (%1),%%xmm0 \n"
+ "movdqu 0x10(%1),%%xmm1 \n"
+ "movdqa %%xmm3,%%xmm2 \n"
+ "punpcklbw %%xmm5,%%xmm2 \n"
+ "punpckhbw %%xmm5,%%xmm3 \n"
+ "paddusw %%xmm2,%%xmm0 \n"
+ "paddusw %%xmm3,%%xmm1 \n"
+ "movdqu %%xmm0,(%1) \n"
+ "movdqu %%xmm1,0x10(%1) \n"
+ "lea 0x20(%1),%1 \n"
+ "sub $0x10,%2 \n"
+ "jg 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(src_width) // %2
+ :
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5");
}
-
#ifdef HAS_SCALEADDROW_AVX2
// Reads 32 bytes and accumulates to 32 shorts at a time.
-void ScaleAddRow_AVX2(const uint8* src_ptr, uint16* dst_ptr, int src_width) {
- asm volatile (
- "vpxor %%ymm5,%%ymm5,%%ymm5 \n"
-
- LABELALIGN
- "1: \n"
- "vmovdqu " MEMACCESS(0) ",%%ymm3 \n"
- "lea " MEMLEA(0x20,0) ",%0 \n" // src_ptr += 32
- "vpermq $0xd8,%%ymm3,%%ymm3 \n"
- "vpunpcklbw %%ymm5,%%ymm3,%%ymm2 \n"
- "vpunpckhbw %%ymm5,%%ymm3,%%ymm3 \n"
- "vpaddusw " MEMACCESS(1) ",%%ymm2,%%ymm0 \n"
- "vpaddusw " MEMACCESS2(0x20,1) ",%%ymm3,%%ymm1 \n"
- "vmovdqu %%ymm0," MEMACCESS(1) " \n"
- "vmovdqu %%ymm1," MEMACCESS2(0x20,1) " \n"
- "lea " MEMLEA(0x40,1) ",%1 \n"
- "sub $0x20,%2 \n"
- "jg 1b \n"
- "vzeroupper \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(src_width) // %2
- :
- : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5"
- );
+void ScaleAddRow_AVX2(const uint8_t* src_ptr,
+ uint16_t* dst_ptr,
+ int src_width) {
+ asm volatile(
+
+ "vpxor %%ymm5,%%ymm5,%%ymm5 \n"
+
+ LABELALIGN
+ "1: \n"
+ "vmovdqu (%0),%%ymm3 \n"
+ "lea 0x20(%0),%0 \n" // src_ptr += 32
+ "vpermq $0xd8,%%ymm3,%%ymm3 \n"
+ "vpunpcklbw %%ymm5,%%ymm3,%%ymm2 \n"
+ "vpunpckhbw %%ymm5,%%ymm3,%%ymm3 \n"
+ "vpaddusw (%1),%%ymm2,%%ymm0 \n"
+ "vpaddusw 0x20(%1),%%ymm3,%%ymm1 \n"
+ "vmovdqu %%ymm0,(%1) \n"
+ "vmovdqu %%ymm1,0x20(%1) \n"
+ "lea 0x40(%1),%1 \n"
+ "sub $0x20,%2 \n"
+ "jg 1b \n"
+ "vzeroupper \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(src_width) // %2
+ :
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5");
}
#endif // HAS_SCALEADDROW_AVX2
// Constant for making pixels signed to avoid pmaddubsw
// saturation.
-static uvec8 kFsub80 =
- { 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
- 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80 };
+static const uvec8 kFsub80 = {0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+ 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80};
// Constant for making pixels unsigned and adding .5 for rounding.
-static uvec16 kFadd40 =
- { 0x4040, 0x4040, 0x4040, 0x4040, 0x4040, 0x4040, 0x4040, 0x4040 };
+static const uvec16 kFadd40 = {0x4040, 0x4040, 0x4040, 0x4040,
+ 0x4040, 0x4040, 0x4040, 0x4040};
// Bilinear column filtering. SSSE3 version.
-void ScaleFilterCols_SSSE3(uint8* dst_ptr, const uint8* src_ptr,
- int dst_width, int x, int dx) {
+void ScaleFilterCols_SSSE3(uint8_t* dst_ptr,
+ const uint8_t* src_ptr,
+ int dst_width,
+ int x,
+ int dx) {
intptr_t x0, x1, temp_pixel;
- asm volatile (
- "movd %6,%%xmm2 \n"
- "movd %7,%%xmm3 \n"
- "movl $0x04040000,%k2 \n"
- "movd %k2,%%xmm5 \n"
- "pcmpeqb %%xmm6,%%xmm6 \n"
- "psrlw $0x9,%%xmm6 \n" // 0x007f007f
- "pcmpeqb %%xmm7,%%xmm7 \n"
- "psrlw $15,%%xmm7 \n" // 0x00010001
-
- "pextrw $0x1,%%xmm2,%k3 \n"
- "subl $0x2,%5 \n"
- "jl 29f \n"
- "movdqa %%xmm2,%%xmm0 \n"
- "paddd %%xmm3,%%xmm0 \n"
- "punpckldq %%xmm0,%%xmm2 \n"
- "punpckldq %%xmm3,%%xmm3 \n"
- "paddd %%xmm3,%%xmm3 \n"
- "pextrw $0x3,%%xmm2,%k4 \n"
-
- LABELALIGN
- "2: \n"
- "movdqa %%xmm2,%%xmm1 \n"
- "paddd %%xmm3,%%xmm2 \n"
- MEMOPARG(movzwl,0x00,1,3,1,k2) // movzwl (%1,%3,1),%k2
- "movd %k2,%%xmm0 \n"
- "psrlw $0x9,%%xmm1 \n"
- MEMOPARG(movzwl,0x00,1,4,1,k2) // movzwl (%1,%4,1),%k2
- "movd %k2,%%xmm4 \n"
- "pshufb %%xmm5,%%xmm1 \n"
- "punpcklwd %%xmm4,%%xmm0 \n"
- "psubb %8,%%xmm0 \n" // make pixels signed.
- "pxor %%xmm6,%%xmm1 \n" // 128 -f = (f ^ 127 ) + 1
- "paddusb %%xmm7,%%xmm1 \n"
- "pmaddubsw %%xmm0,%%xmm1 \n"
- "pextrw $0x1,%%xmm2,%k3 \n"
- "pextrw $0x3,%%xmm2,%k4 \n"
- "paddw %9,%%xmm1 \n" // make pixels unsigned.
- "psrlw $0x7,%%xmm1 \n"
- "packuswb %%xmm1,%%xmm1 \n"
- "movd %%xmm1,%k2 \n"
- "mov %w2," MEMACCESS(0) " \n"
- "lea " MEMLEA(0x2,0) ",%0 \n"
- "subl $0x2,%5 \n"
- "jge 2b \n"
-
- LABELALIGN
- "29: \n"
- "addl $0x1,%5 \n"
- "jl 99f \n"
- MEMOPARG(movzwl,0x00,1,3,1,k2) // movzwl (%1,%3,1),%k2
- "movd %k2,%%xmm0 \n"
- "psrlw $0x9,%%xmm2 \n"
- "pshufb %%xmm5,%%xmm2 \n"
- "psubb %8,%%xmm0 \n" // make pixels signed.
- "pxor %%xmm6,%%xmm2 \n"
- "paddusb %%xmm7,%%xmm2 \n"
- "pmaddubsw %%xmm0,%%xmm2 \n"
- "paddw %9,%%xmm2 \n" // make pixels unsigned.
- "psrlw $0x7,%%xmm2 \n"
- "packuswb %%xmm2,%%xmm2 \n"
- "movd %%xmm2,%k2 \n"
- "mov %b2," MEMACCESS(0) " \n"
- "99: \n"
- : "+r"(dst_ptr), // %0
- "+r"(src_ptr), // %1
- "=&a"(temp_pixel), // %2
- "=&r"(x0), // %3
- "=&r"(x1), // %4
+ asm volatile(
+ "movd %6,%%xmm2 \n"
+ "movd %7,%%xmm3 \n"
+ "movl $0x04040000,%k2 \n"
+ "movd %k2,%%xmm5 \n"
+ "pcmpeqb %%xmm6,%%xmm6 \n"
+ "psrlw $0x9,%%xmm6 \n" // 0x007f007f
+ "pcmpeqb %%xmm7,%%xmm7 \n"
+ "psrlw $15,%%xmm7 \n" // 0x00010001
+
+ "pextrw $0x1,%%xmm2,%k3 \n"
+ "subl $0x2,%5 \n"
+ "jl 29f \n"
+ "movdqa %%xmm2,%%xmm0 \n"
+ "paddd %%xmm3,%%xmm0 \n"
+ "punpckldq %%xmm0,%%xmm2 \n"
+ "punpckldq %%xmm3,%%xmm3 \n"
+ "paddd %%xmm3,%%xmm3 \n"
+ "pextrw $0x3,%%xmm2,%k4 \n"
+
+ LABELALIGN
+ "2: \n"
+ "movdqa %%xmm2,%%xmm1 \n"
+ "paddd %%xmm3,%%xmm2 \n"
+ "movzwl 0x00(%1,%3,1),%k2 \n"
+ "movd %k2,%%xmm0 \n"
+ "psrlw $0x9,%%xmm1 \n"
+ "movzwl 0x00(%1,%4,1),%k2 \n"
+ "movd %k2,%%xmm4 \n"
+ "pshufb %%xmm5,%%xmm1 \n"
+ "punpcklwd %%xmm4,%%xmm0 \n"
+ "psubb %8,%%xmm0 \n" // make pixels signed.
+ "pxor %%xmm6,%%xmm1 \n" // 128 - f = (f ^ 127 ) +
+ // 1
+ "paddusb %%xmm7,%%xmm1 \n"
+ "pmaddubsw %%xmm0,%%xmm1 \n"
+ "pextrw $0x1,%%xmm2,%k3 \n"
+ "pextrw $0x3,%%xmm2,%k4 \n"
+ "paddw %9,%%xmm1 \n" // make pixels unsigned.
+ "psrlw $0x7,%%xmm1 \n"
+ "packuswb %%xmm1,%%xmm1 \n"
+ "movd %%xmm1,%k2 \n"
+ "mov %w2,(%0) \n"
+ "lea 0x2(%0),%0 \n"
+ "subl $0x2,%5 \n"
+ "jge 2b \n"
+
+ LABELALIGN
+ "29: \n"
+ "addl $0x1,%5 \n"
+ "jl 99f \n"
+ "movzwl 0x00(%1,%3,1),%k2 \n"
+ "movd %k2,%%xmm0 \n"
+ "psrlw $0x9,%%xmm2 \n"
+ "pshufb %%xmm5,%%xmm2 \n"
+ "psubb %8,%%xmm0 \n" // make pixels signed.
+ "pxor %%xmm6,%%xmm2 \n"
+ "paddusb %%xmm7,%%xmm2 \n"
+ "pmaddubsw %%xmm0,%%xmm2 \n"
+ "paddw %9,%%xmm2 \n" // make pixels unsigned.
+ "psrlw $0x7,%%xmm2 \n"
+ "packuswb %%xmm2,%%xmm2 \n"
+ "movd %%xmm2,%k2 \n"
+ "mov %b2,(%0) \n"
+ "99: \n"
+ : "+r"(dst_ptr), // %0
+ "+r"(src_ptr), // %1
+ "=&a"(temp_pixel), // %2
+ "=&r"(x0), // %3
+ "=&r"(x1), // %4
#if defined(__x86_64__)
- "+rm"(dst_width) // %5
+ "+rm"(dst_width) // %5
#else
- "+m"(dst_width) // %5
+ "+m"(dst_width) // %5
#endif
- : "rm"(x), // %6
- "rm"(dx), // %7
+ : "rm"(x), // %6
+ "rm"(dx), // %7
#if defined(__x86_64__)
- "x"(kFsub80), // %8
- "x"(kFadd40) // %9
+ "x"(kFsub80), // %8
+ "x"(kFadd40) // %9
#else
- "m"(kFsub80), // %8
- "m"(kFadd40) // %9
+ "m"(kFsub80), // %8
+ "m"(kFadd40) // %9
#endif
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"
- );
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
+ "xmm7");
}
// Reads 4 pixels, duplicates them and writes 8 pixels.
// Alignment requirement: src_argb 16 byte aligned, dst_argb 16 byte aligned.
-void ScaleColsUp2_SSE2(uint8* dst_ptr, const uint8* src_ptr,
- int dst_width, int x, int dx) {
- asm volatile (
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(1) ",%%xmm0 \n"
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "movdqa %%xmm0,%%xmm1 \n"
- "punpcklbw %%xmm0,%%xmm0 \n"
- "punpckhbw %%xmm1,%%xmm1 \n"
- "movdqu %%xmm0," MEMACCESS(0) " \n"
- "movdqu %%xmm1," MEMACCESS2(0x10,0) " \n"
- "lea " MEMLEA(0x20,0) ",%0 \n"
- "sub $0x20,%2 \n"
- "jg 1b \n"
-
- : "+r"(dst_ptr), // %0
- "+r"(src_ptr), // %1
- "+r"(dst_width) // %2
- :: "memory", "cc", "xmm0", "xmm1"
- );
+void ScaleColsUp2_SSE2(uint8_t* dst_ptr,
+ const uint8_t* src_ptr,
+ int dst_width,
+ int x,
+ int dx) {
+ (void)x;
+ (void)dx;
+ asm volatile(
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%1),%%xmm0 \n"
+ "lea 0x10(%1),%1 \n"
+ "movdqa %%xmm0,%%xmm1 \n"
+ "punpcklbw %%xmm0,%%xmm0 \n"
+ "punpckhbw %%xmm1,%%xmm1 \n"
+ "movdqu %%xmm0,(%0) \n"
+ "movdqu %%xmm1,0x10(%0) \n"
+ "lea 0x20(%0),%0 \n"
+ "sub $0x20,%2 \n"
+ "jg 1b \n"
+
+ : "+r"(dst_ptr), // %0
+ "+r"(src_ptr), // %1
+ "+r"(dst_width) // %2
+ ::"memory",
+ "cc", "xmm0", "xmm1");
}
-void ScaleARGBRowDown2_SSE2(const uint8* src_argb,
+void ScaleARGBRowDown2_SSE2(const uint8_t* src_argb,
ptrdiff_t src_stride,
- uint8* dst_argb, int dst_width) {
- asm volatile (
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- "lea " MEMLEA(0x20,0) ",%0 \n"
- "shufps $0xdd,%%xmm1,%%xmm0 \n"
- "movdqu %%xmm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "sub $0x4,%2 \n"
- "jg 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_argb), // %1
- "+r"(dst_width) // %2
- :: "memory", "cc", "xmm0", "xmm1"
- );
+ uint8_t* dst_argb,
+ int dst_width) {
+ (void)src_stride;
+ asm volatile(
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "lea 0x20(%0),%0 \n"
+ "shufps $0xdd,%%xmm1,%%xmm0 \n"
+ "movdqu %%xmm0,(%1) \n"
+ "lea 0x10(%1),%1 \n"
+ "sub $0x4,%2 \n"
+ "jg 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_argb), // %1
+ "+r"(dst_width) // %2
+ ::"memory",
+ "cc", "xmm0", "xmm1");
}
-void ScaleARGBRowDown2Linear_SSE2(const uint8* src_argb,
+void ScaleARGBRowDown2Linear_SSE2(const uint8_t* src_argb,
ptrdiff_t src_stride,
- uint8* dst_argb, int dst_width) {
- asm volatile (
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- "lea " MEMLEA(0x20,0) ",%0 \n"
- "movdqa %%xmm0,%%xmm2 \n"
- "shufps $0x88,%%xmm1,%%xmm0 \n"
- "shufps $0xdd,%%xmm1,%%xmm2 \n"
- "pavgb %%xmm2,%%xmm0 \n"
- "movdqu %%xmm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "sub $0x4,%2 \n"
- "jg 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_argb), // %1
- "+r"(dst_width) // %2
- :: "memory", "cc", "xmm0", "xmm1"
- );
+ uint8_t* dst_argb,
+ int dst_width) {
+ (void)src_stride;
+ asm volatile(
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "lea 0x20(%0),%0 \n"
+ "movdqa %%xmm0,%%xmm2 \n"
+ "shufps $0x88,%%xmm1,%%xmm0 \n"
+ "shufps $0xdd,%%xmm1,%%xmm2 \n"
+ "pavgb %%xmm2,%%xmm0 \n"
+ "movdqu %%xmm0,(%1) \n"
+ "lea 0x10(%1),%1 \n"
+ "sub $0x4,%2 \n"
+ "jg 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_argb), // %1
+ "+r"(dst_width) // %2
+ ::"memory",
+ "cc", "xmm0", "xmm1");
}
-void ScaleARGBRowDown2Box_SSE2(const uint8* src_argb,
+void ScaleARGBRowDown2Box_SSE2(const uint8_t* src_argb,
ptrdiff_t src_stride,
- uint8* dst_argb, int dst_width) {
- asm volatile (
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(0) ",%%xmm0 \n"
- "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n"
- MEMOPREG(movdqu,0x00,0,3,1,xmm2) // movdqu (%0,%3,1),%%xmm2
- MEMOPREG(movdqu,0x10,0,3,1,xmm3) // movdqu 0x10(%0,%3,1),%%xmm3
- "lea " MEMLEA(0x20,0) ",%0 \n"
- "pavgb %%xmm2,%%xmm0 \n"
- "pavgb %%xmm3,%%xmm1 \n"
- "movdqa %%xmm0,%%xmm2 \n"
- "shufps $0x88,%%xmm1,%%xmm0 \n"
- "shufps $0xdd,%%xmm1,%%xmm2 \n"
- "pavgb %%xmm2,%%xmm0 \n"
- "movdqu %%xmm0," MEMACCESS(1) " \n"
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "sub $0x4,%2 \n"
- "jg 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_argb), // %1
- "+r"(dst_width) // %2
- : "r"((intptr_t)(src_stride)) // %3
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm3"
- );
+ uint8_t* dst_argb,
+ int dst_width) {
+ asm volatile(
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%0),%%xmm0 \n"
+ "movdqu 0x10(%0),%%xmm1 \n"
+ "movdqu 0x00(%0,%3,1),%%xmm2 \n"
+ "movdqu 0x10(%0,%3,1),%%xmm3 \n"
+ "lea 0x20(%0),%0 \n"
+ "pavgb %%xmm2,%%xmm0 \n"
+ "pavgb %%xmm3,%%xmm1 \n"
+ "movdqa %%xmm0,%%xmm2 \n"
+ "shufps $0x88,%%xmm1,%%xmm0 \n"
+ "shufps $0xdd,%%xmm1,%%xmm2 \n"
+ "pavgb %%xmm2,%%xmm0 \n"
+ "movdqu %%xmm0,(%1) \n"
+ "lea 0x10(%1),%1 \n"
+ "sub $0x4,%2 \n"
+ "jg 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_argb), // %1
+ "+r"(dst_width) // %2
+ : "r"((intptr_t)(src_stride)) // %3
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3");
}
// Reads 4 pixels at a time.
// Alignment requirement: dst_argb 16 byte aligned.
-void ScaleARGBRowDownEven_SSE2(const uint8* src_argb, ptrdiff_t src_stride,
- int src_stepx, uint8* dst_argb, int dst_width) {
+void ScaleARGBRowDownEven_SSE2(const uint8_t* src_argb,
+ ptrdiff_t src_stride,
+ int src_stepx,
+ uint8_t* dst_argb,
+ int dst_width) {
intptr_t src_stepx_x4 = (intptr_t)(src_stepx);
intptr_t src_stepx_x12;
- asm volatile (
- "lea " MEMLEA3(0x00,1,4) ",%1 \n"
- "lea " MEMLEA4(0x00,1,1,2) ",%4 \n"
- LABELALIGN
- "1: \n"
- "movd " MEMACCESS(0) ",%%xmm0 \n"
- MEMOPREG(movd,0x00,0,1,1,xmm1) // movd (%0,%1,1),%%xmm1
- "punpckldq %%xmm1,%%xmm0 \n"
- MEMOPREG(movd,0x00,0,1,2,xmm2) // movd (%0,%1,2),%%xmm2
- MEMOPREG(movd,0x00,0,4,1,xmm3) // movd (%0,%4,1),%%xmm3
- "lea " MEMLEA4(0x00,0,1,4) ",%0 \n"
- "punpckldq %%xmm3,%%xmm2 \n"
- "punpcklqdq %%xmm2,%%xmm0 \n"
- "movdqu %%xmm0," MEMACCESS(2) " \n"
- "lea " MEMLEA(0x10,2) ",%2 \n"
- "sub $0x4,%3 \n"
- "jg 1b \n"
- : "+r"(src_argb), // %0
- "+r"(src_stepx_x4), // %1
- "+r"(dst_argb), // %2
- "+r"(dst_width), // %3
- "=&r"(src_stepx_x12) // %4
- :: "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm3"
- );
+ (void)src_stride;
+ asm volatile(
+ "lea 0x00(,%1,4),%1 \n"
+ "lea 0x00(%1,%1,2),%4 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movd (%0),%%xmm0 \n"
+ "movd 0x00(%0,%1,1),%%xmm1 \n"
+ "punpckldq %%xmm1,%%xmm0 \n"
+ "movd 0x00(%0,%1,2),%%xmm2 \n"
+ "movd 0x00(%0,%4,1),%%xmm3 \n"
+ "lea 0x00(%0,%1,4),%0 \n"
+ "punpckldq %%xmm3,%%xmm2 \n"
+ "punpcklqdq %%xmm2,%%xmm0 \n"
+ "movdqu %%xmm0,(%2) \n"
+ "lea 0x10(%2),%2 \n"
+ "sub $0x4,%3 \n"
+ "jg 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(src_stepx_x4), // %1
+ "+r"(dst_argb), // %2
+ "+r"(dst_width), // %3
+ "=&r"(src_stepx_x12) // %4
+ ::"memory",
+ "cc", "xmm0", "xmm1", "xmm2", "xmm3");
}
// Blends four 2x2 to 4x1.
// Alignment requirement: dst_argb 16 byte aligned.
-void ScaleARGBRowDownEvenBox_SSE2(const uint8* src_argb,
- ptrdiff_t src_stride, int src_stepx,
- uint8* dst_argb, int dst_width) {
+void ScaleARGBRowDownEvenBox_SSE2(const uint8_t* src_argb,
+ ptrdiff_t src_stride,
+ int src_stepx,
+ uint8_t* dst_argb,
+ int dst_width) {
intptr_t src_stepx_x4 = (intptr_t)(src_stepx);
intptr_t src_stepx_x12;
intptr_t row1 = (intptr_t)(src_stride);
- asm volatile (
- "lea " MEMLEA3(0x00,1,4) ",%1 \n"
- "lea " MEMLEA4(0x00,1,1,2) ",%4 \n"
- "lea " MEMLEA4(0x00,0,5,1) ",%5 \n"
-
- LABELALIGN
- "1: \n"
- "movq " MEMACCESS(0) ",%%xmm0 \n"
- MEMOPREG(movhps,0x00,0,1,1,xmm0) // movhps (%0,%1,1),%%xmm0
- MEMOPREG(movq,0x00,0,1,2,xmm1) // movq (%0,%1,2),%%xmm1
- MEMOPREG(movhps,0x00,0,4,1,xmm1) // movhps (%0,%4,1),%%xmm1
- "lea " MEMLEA4(0x00,0,1,4) ",%0 \n"
- "movq " MEMACCESS(5) ",%%xmm2 \n"
- MEMOPREG(movhps,0x00,5,1,1,xmm2) // movhps (%5,%1,1),%%xmm2
- MEMOPREG(movq,0x00,5,1,2,xmm3) // movq (%5,%1,2),%%xmm3
- MEMOPREG(movhps,0x00,5,4,1,xmm3) // movhps (%5,%4,1),%%xmm3
- "lea " MEMLEA4(0x00,5,1,4) ",%5 \n"
- "pavgb %%xmm2,%%xmm0 \n"
- "pavgb %%xmm3,%%xmm1 \n"
- "movdqa %%xmm0,%%xmm2 \n"
- "shufps $0x88,%%xmm1,%%xmm0 \n"
- "shufps $0xdd,%%xmm1,%%xmm2 \n"
- "pavgb %%xmm2,%%xmm0 \n"
- "movdqu %%xmm0," MEMACCESS(2) " \n"
- "lea " MEMLEA(0x10,2) ",%2 \n"
- "sub $0x4,%3 \n"
- "jg 1b \n"
- : "+r"(src_argb), // %0
- "+r"(src_stepx_x4), // %1
- "+r"(dst_argb), // %2
- "+rm"(dst_width), // %3
- "=&r"(src_stepx_x12), // %4
- "+r"(row1) // %5
- :: "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm3"
- );
+ asm volatile(
+ "lea 0x00(,%1,4),%1 \n"
+ "lea 0x00(%1,%1,2),%4 \n"
+ "lea 0x00(%0,%5,1),%5 \n"
+
+ LABELALIGN
+ "1: \n"
+ "movq (%0),%%xmm0 \n"
+ "movhps 0x00(%0,%1,1),%%xmm0 \n"
+ "movq 0x00(%0,%1,2),%%xmm1 \n"
+ "movhps 0x00(%0,%4,1),%%xmm1 \n"
+ "lea 0x00(%0,%1,4),%0 \n"
+ "movq (%5),%%xmm2 \n"
+ "movhps 0x00(%5,%1,1),%%xmm2 \n"
+ "movq 0x00(%5,%1,2),%%xmm3 \n"
+ "movhps 0x00(%5,%4,1),%%xmm3 \n"
+ "lea 0x00(%5,%1,4),%5 \n"
+ "pavgb %%xmm2,%%xmm0 \n"
+ "pavgb %%xmm3,%%xmm1 \n"
+ "movdqa %%xmm0,%%xmm2 \n"
+ "shufps $0x88,%%xmm1,%%xmm0 \n"
+ "shufps $0xdd,%%xmm1,%%xmm2 \n"
+ "pavgb %%xmm2,%%xmm0 \n"
+ "movdqu %%xmm0,(%2) \n"
+ "lea 0x10(%2),%2 \n"
+ "sub $0x4,%3 \n"
+ "jg 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(src_stepx_x4), // %1
+ "+r"(dst_argb), // %2
+ "+rm"(dst_width), // %3
+ "=&r"(src_stepx_x12), // %4
+ "+r"(row1) // %5
+ ::"memory",
+ "cc", "xmm0", "xmm1", "xmm2", "xmm3");
}
-void ScaleARGBCols_SSE2(uint8* dst_argb, const uint8* src_argb,
- int dst_width, int x, int dx) {
+void ScaleARGBCols_SSE2(uint8_t* dst_argb,
+ const uint8_t* src_argb,
+ int dst_width,
+ int x,
+ int dx) {
intptr_t x0, x1;
- asm volatile (
- "movd %5,%%xmm2 \n"
- "movd %6,%%xmm3 \n"
- "pshufd $0x0,%%xmm2,%%xmm2 \n"
- "pshufd $0x11,%%xmm3,%%xmm0 \n"
- "paddd %%xmm0,%%xmm2 \n"
- "paddd %%xmm3,%%xmm3 \n"
- "pshufd $0x5,%%xmm3,%%xmm0 \n"
- "paddd %%xmm0,%%xmm2 \n"
- "paddd %%xmm3,%%xmm3 \n"
- "pshufd $0x0,%%xmm3,%%xmm3 \n"
- "pextrw $0x1,%%xmm2,%k0 \n"
- "pextrw $0x3,%%xmm2,%k1 \n"
- "cmp $0x0,%4 \n"
- "jl 99f \n"
- "sub $0x4,%4 \n"
- "jl 49f \n"
-
- LABELALIGN
- "40: \n"
- MEMOPREG(movd,0x00,3,0,4,xmm0) // movd (%3,%0,4),%%xmm0
- MEMOPREG(movd,0x00,3,1,4,xmm1) // movd (%3,%1,4),%%xmm1
- "pextrw $0x5,%%xmm2,%k0 \n"
- "pextrw $0x7,%%xmm2,%k1 \n"
- "paddd %%xmm3,%%xmm2 \n"
- "punpckldq %%xmm1,%%xmm0 \n"
- MEMOPREG(movd,0x00,3,0,4,xmm1) // movd (%3,%0,4),%%xmm1
- MEMOPREG(movd,0x00,3,1,4,xmm4) // movd (%3,%1,4),%%xmm4
- "pextrw $0x1,%%xmm2,%k0 \n"
- "pextrw $0x3,%%xmm2,%k1 \n"
- "punpckldq %%xmm4,%%xmm1 \n"
- "punpcklqdq %%xmm1,%%xmm0 \n"
- "movdqu %%xmm0," MEMACCESS(2) " \n"
- "lea " MEMLEA(0x10,2) ",%2 \n"
- "sub $0x4,%4 \n"
- "jge 40b \n"
-
- "49: \n"
- "test $0x2,%4 \n"
- "je 29f \n"
- MEMOPREG(movd,0x00,3,0,4,xmm0) // movd (%3,%0,4),%%xmm0
- MEMOPREG(movd,0x00,3,1,4,xmm1) // movd (%3,%1,4),%%xmm1
- "pextrw $0x5,%%xmm2,%k0 \n"
- "punpckldq %%xmm1,%%xmm0 \n"
- "movq %%xmm0," MEMACCESS(2) " \n"
- "lea " MEMLEA(0x8,2) ",%2 \n"
- "29: \n"
- "test $0x1,%4 \n"
- "je 99f \n"
- MEMOPREG(movd,0x00,3,0,4,xmm0) // movd (%3,%0,4),%%xmm0
- "movd %%xmm0," MEMACCESS(2) " \n"
- "99: \n"
- : "=&a"(x0), // %0
- "=&d"(x1), // %1
- "+r"(dst_argb), // %2
- "+r"(src_argb), // %3
- "+r"(dst_width) // %4
- : "rm"(x), // %5
- "rm"(dx) // %6
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm3", "xmm4"
- );
+ asm volatile(
+ "movd %5,%%xmm2 \n"
+ "movd %6,%%xmm3 \n"
+ "pshufd $0x0,%%xmm2,%%xmm2 \n"
+ "pshufd $0x11,%%xmm3,%%xmm0 \n"
+ "paddd %%xmm0,%%xmm2 \n"
+ "paddd %%xmm3,%%xmm3 \n"
+ "pshufd $0x5,%%xmm3,%%xmm0 \n"
+ "paddd %%xmm0,%%xmm2 \n"
+ "paddd %%xmm3,%%xmm3 \n"
+ "pshufd $0x0,%%xmm3,%%xmm3 \n"
+ "pextrw $0x1,%%xmm2,%k0 \n"
+ "pextrw $0x3,%%xmm2,%k1 \n"
+ "cmp $0x0,%4 \n"
+ "jl 99f \n"
+ "sub $0x4,%4 \n"
+ "jl 49f \n"
+
+ LABELALIGN
+ "40: \n"
+ "movd 0x00(%3,%0,4),%%xmm0 \n"
+ "movd 0x00(%3,%1,4),%%xmm1 \n"
+ "pextrw $0x5,%%xmm2,%k0 \n"
+ "pextrw $0x7,%%xmm2,%k1 \n"
+ "paddd %%xmm3,%%xmm2 \n"
+ "punpckldq %%xmm1,%%xmm0 \n"
+ "movd 0x00(%3,%0,4),%%xmm1 \n"
+ "movd 0x00(%3,%1,4),%%xmm4 \n"
+ "pextrw $0x1,%%xmm2,%k0 \n"
+ "pextrw $0x3,%%xmm2,%k1 \n"
+ "punpckldq %%xmm4,%%xmm1 \n"
+ "punpcklqdq %%xmm1,%%xmm0 \n"
+ "movdqu %%xmm0,(%2) \n"
+ "lea 0x10(%2),%2 \n"
+ "sub $0x4,%4 \n"
+ "jge 40b \n"
+
+ "49: \n"
+ "test $0x2,%4 \n"
+ "je 29f \n"
+ "movd 0x00(%3,%0,4),%%xmm0 \n"
+ "movd 0x00(%3,%1,4),%%xmm1 \n"
+ "pextrw $0x5,%%xmm2,%k0 \n"
+ "punpckldq %%xmm1,%%xmm0 \n"
+ "movq %%xmm0,(%2) \n"
+ "lea 0x8(%2),%2 \n"
+ "29: \n"
+ "test $0x1,%4 \n"
+ "je 99f \n"
+ "movd 0x00(%3,%0,4),%%xmm0 \n"
+ "movd %%xmm0,(%2) \n"
+ "99: \n"
+ : "=&a"(x0), // %0
+ "=&d"(x1), // %1
+ "+r"(dst_argb), // %2
+ "+r"(src_argb), // %3
+ "+r"(dst_width) // %4
+ : "rm"(x), // %5
+ "rm"(dx) // %6
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4");
}
// Reads 4 pixels, duplicates them and writes 8 pixels.
// Alignment requirement: src_argb 16 byte aligned, dst_argb 16 byte aligned.
-void ScaleARGBColsUp2_SSE2(uint8* dst_argb, const uint8* src_argb,
- int dst_width, int x, int dx) {
- asm volatile (
- LABELALIGN
- "1: \n"
- "movdqu " MEMACCESS(1) ",%%xmm0 \n"
- "lea " MEMLEA(0x10,1) ",%1 \n"
- "movdqa %%xmm0,%%xmm1 \n"
- "punpckldq %%xmm0,%%xmm0 \n"
- "punpckhdq %%xmm1,%%xmm1 \n"
- "movdqu %%xmm0," MEMACCESS(0) " \n"
- "movdqu %%xmm1," MEMACCESS2(0x10,0) " \n"
- "lea " MEMLEA(0x20,0) ",%0 \n"
- "sub $0x8,%2 \n"
- "jg 1b \n"
-
- : "+r"(dst_argb), // %0
- "+r"(src_argb), // %1
- "+r"(dst_width) // %2
- :: "memory", "cc", NACL_R14
- "xmm0", "xmm1"
- );
+void ScaleARGBColsUp2_SSE2(uint8_t* dst_argb,
+ const uint8_t* src_argb,
+ int dst_width,
+ int x,
+ int dx) {
+ (void)x;
+ (void)dx;
+ asm volatile(
+
+ LABELALIGN
+ "1: \n"
+ "movdqu (%1),%%xmm0 \n"
+ "lea 0x10(%1),%1 \n"
+ "movdqa %%xmm0,%%xmm1 \n"
+ "punpckldq %%xmm0,%%xmm0 \n"
+ "punpckhdq %%xmm1,%%xmm1 \n"
+ "movdqu %%xmm0,(%0) \n"
+ "movdqu %%xmm1,0x10(%0) \n"
+ "lea 0x20(%0),%0 \n"
+ "sub $0x8,%2 \n"
+ "jg 1b \n"
+
+ : "+r"(dst_argb), // %0
+ "+r"(src_argb), // %1
+ "+r"(dst_width) // %2
+ ::"memory",
+ "cc", "xmm0", "xmm1");
}
// Shuffle table for arranging 2 pixels into pairs for pmaddubsw
-static uvec8 kShuffleColARGB = {
- 0u, 4u, 1u, 5u, 2u, 6u, 3u, 7u, // bbggrraa 1st pixel
- 8u, 12u, 9u, 13u, 10u, 14u, 11u, 15u // bbggrraa 2nd pixel
+static const uvec8 kShuffleColARGB = {
+ 0u, 4u, 1u, 5u, 2u, 6u, 3u, 7u, // bbggrraa 1st pixel
+ 8u, 12u, 9u, 13u, 10u, 14u, 11u, 15u // bbggrraa 2nd pixel
};
// Shuffle table for duplicating 2 fractions into 8 bytes each
-static uvec8 kShuffleFractions = {
- 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 4u, 4u, 4u, 4u, 4u, 4u, 4u, 4u,
+static const uvec8 kShuffleFractions = {
+ 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 4u, 4u, 4u, 4u, 4u, 4u, 4u, 4u,
};
// Bilinear row filtering combines 4x2 -> 4x1. SSSE3 version
-void ScaleARGBFilterCols_SSSE3(uint8* dst_argb, const uint8* src_argb,
- int dst_width, int x, int dx) {
+void ScaleARGBFilterCols_SSSE3(uint8_t* dst_argb,
+ const uint8_t* src_argb,
+ int dst_width,
+ int x,
+ int dx) {
intptr_t x0, x1;
- asm volatile (
- "movdqa %0,%%xmm4 \n"
- "movdqa %1,%%xmm5 \n"
- :
- : "m"(kShuffleColARGB), // %0
- "m"(kShuffleFractions) // %1
- );
-
- asm volatile (
- "movd %5,%%xmm2 \n"
- "movd %6,%%xmm3 \n"
- "pcmpeqb %%xmm6,%%xmm6 \n"
- "psrlw $0x9,%%xmm6 \n"
- "pextrw $0x1,%%xmm2,%k3 \n"
- "sub $0x2,%2 \n"
- "jl 29f \n"
- "movdqa %%xmm2,%%xmm0 \n"
- "paddd %%xmm3,%%xmm0 \n"
- "punpckldq %%xmm0,%%xmm2 \n"
- "punpckldq %%xmm3,%%xmm3 \n"
- "paddd %%xmm3,%%xmm3 \n"
- "pextrw $0x3,%%xmm2,%k4 \n"
-
- LABELALIGN
- "2: \n"
- "movdqa %%xmm2,%%xmm1 \n"
- "paddd %%xmm3,%%xmm2 \n"
- MEMOPREG(movq,0x00,1,3,4,xmm0) // movq (%1,%3,4),%%xmm0
- "psrlw $0x9,%%xmm1 \n"
- MEMOPREG(movhps,0x00,1,4,4,xmm0) // movhps (%1,%4,4),%%xmm0
- "pshufb %%xmm5,%%xmm1 \n"
- "pshufb %%xmm4,%%xmm0 \n"
- "pxor %%xmm6,%%xmm1 \n"
- "pmaddubsw %%xmm1,%%xmm0 \n"
- "psrlw $0x7,%%xmm0 \n"
- "pextrw $0x1,%%xmm2,%k3 \n"
- "pextrw $0x3,%%xmm2,%k4 \n"
- "packuswb %%xmm0,%%xmm0 \n"
- "movq %%xmm0," MEMACCESS(0) " \n"
- "lea " MEMLEA(0x8,0) ",%0 \n"
- "sub $0x2,%2 \n"
- "jge 2b \n"
-
- LABELALIGN
- "29: \n"
- "add $0x1,%2 \n"
- "jl 99f \n"
- "psrlw $0x9,%%xmm2 \n"
- MEMOPREG(movq,0x00,1,3,4,xmm0) // movq (%1,%3,4),%%xmm0
- "pshufb %%xmm5,%%xmm2 \n"
- "pshufb %%xmm4,%%xmm0 \n"
- "pxor %%xmm6,%%xmm2 \n"
- "pmaddubsw %%xmm2,%%xmm0 \n"
- "psrlw $0x7,%%xmm0 \n"
- "packuswb %%xmm0,%%xmm0 \n"
- "movd %%xmm0," MEMACCESS(0) " \n"
-
- LABELALIGN
- "99: \n"
- : "+r"(dst_argb), // %0
- "+r"(src_argb), // %1
- "+rm"(dst_width), // %2
- "=&r"(x0), // %3
- "=&r"(x1) // %4
- : "rm"(x), // %5
- "rm"(dx) // %6
- : "memory", "cc", NACL_R14
- "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6"
- );
+ asm volatile(
+ "movdqa %0,%%xmm4 \n"
+ "movdqa %1,%%xmm5 \n"
+ :
+ : "m"(kShuffleColARGB), // %0
+ "m"(kShuffleFractions) // %1
+ );
+
+ asm volatile(
+ "movd %5,%%xmm2 \n"
+ "movd %6,%%xmm3 \n"
+ "pcmpeqb %%xmm6,%%xmm6 \n"
+ "psrlw $0x9,%%xmm6 \n"
+ "pextrw $0x1,%%xmm2,%k3 \n"
+ "sub $0x2,%2 \n"
+ "jl 29f \n"
+ "movdqa %%xmm2,%%xmm0 \n"
+ "paddd %%xmm3,%%xmm0 \n"
+ "punpckldq %%xmm0,%%xmm2 \n"
+ "punpckldq %%xmm3,%%xmm3 \n"
+ "paddd %%xmm3,%%xmm3 \n"
+ "pextrw $0x3,%%xmm2,%k4 \n"
+
+ LABELALIGN
+ "2: \n"
+ "movdqa %%xmm2,%%xmm1 \n"
+ "paddd %%xmm3,%%xmm2 \n"
+ "movq 0x00(%1,%3,4),%%xmm0 \n"
+ "psrlw $0x9,%%xmm1 \n"
+ "movhps 0x00(%1,%4,4),%%xmm0 \n"
+ "pshufb %%xmm5,%%xmm1 \n"
+ "pshufb %%xmm4,%%xmm0 \n"
+ "pxor %%xmm6,%%xmm1 \n"
+ "pmaddubsw %%xmm1,%%xmm0 \n"
+ "psrlw $0x7,%%xmm0 \n"
+ "pextrw $0x1,%%xmm2,%k3 \n"
+ "pextrw $0x3,%%xmm2,%k4 \n"
+ "packuswb %%xmm0,%%xmm0 \n"
+ "movq %%xmm0,(%0) \n"
+ "lea 0x8(%0),%0 \n"
+ "sub $0x2,%2 \n"
+ "jge 2b \n"
+
+ LABELALIGN
+ "29: \n"
+ "add $0x1,%2 \n"
+ "jl 99f \n"
+ "psrlw $0x9,%%xmm2 \n"
+ "movq 0x00(%1,%3,4),%%xmm0 \n"
+ "pshufb %%xmm5,%%xmm2 \n"
+ "pshufb %%xmm4,%%xmm0 \n"
+ "pxor %%xmm6,%%xmm2 \n"
+ "pmaddubsw %%xmm2,%%xmm0 \n"
+ "psrlw $0x7,%%xmm0 \n"
+ "packuswb %%xmm0,%%xmm0 \n"
+ "movd %%xmm0,(%0) \n"
+
+ LABELALIGN "99: \n" // clang-format error.
+
+ : "+r"(dst_argb), // %0
+ "+r"(src_argb), // %1
+ "+rm"(dst_width), // %2
+ "=&r"(x0), // %3
+ "=&r"(x1) // %4
+ : "rm"(x), // %5
+ "rm"(dx) // %6
+ : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
}
// Divide num by div and return as 16.16 fixed point result.
int FixedDiv_X86(int num, int div) {
- asm volatile (
- "cdq \n"
- "shld $0x10,%%eax,%%edx \n"
- "shl $0x10,%%eax \n"
- "idiv %1 \n"
- "mov %0, %%eax \n"
- : "+a"(num) // %0
- : "c"(div) // %1
- : "memory", "cc", "edx"
- );
+ asm volatile(
+ "cdq \n"
+ "shld $0x10,%%eax,%%edx \n"
+ "shl $0x10,%%eax \n"
+ "idiv %1 \n"
+ "mov %0, %%eax \n"
+ : "+a"(num) // %0
+ : "c"(div) // %1
+ : "memory", "cc", "edx");
return num;
}
// Divide num - 1 by div - 1 and return as 16.16 fixed point result.
int FixedDiv1_X86(int num, int div) {
- asm volatile (
- "cdq \n"
- "shld $0x10,%%eax,%%edx \n"
- "shl $0x10,%%eax \n"
- "sub $0x10001,%%eax \n"
- "sbb $0x0,%%edx \n"
- "sub $0x1,%1 \n"
- "idiv %1 \n"
- "mov %0, %%eax \n"
- : "+a"(num) // %0
- : "c"(div) // %1
- : "memory", "cc", "edx"
- );
+ asm volatile(
+ "cdq \n"
+ "shld $0x10,%%eax,%%edx \n"
+ "shl $0x10,%%eax \n"
+ "sub $0x10001,%%eax \n"
+ "sbb $0x0,%%edx \n"
+ "sub $0x1,%1 \n"
+ "idiv %1 \n"
+ "mov %0, %%eax \n"
+ : "+a"(num) // %0
+ : "c"(div) // %1
+ : "memory", "cc", "edx");
return num;
}
diff --git a/third_party/libyuv/source/scale_mips.cc b/third_party/libyuv/source/scale_mips.cc
deleted file mode 100644
index ae953073f..000000000
--- a/third_party/libyuv/source/scale_mips.cc
+++ /dev/null
@@ -1,644 +0,0 @@
-/*
- * Copyright 2012 The LibYuv Project Authors. All rights reserved.
- *
- * Use of this source code is governed by a BSD-style license
- * that can be found in the LICENSE file in the root of the source
- * tree. An additional intellectual property rights grant can be found
- * in the file PATENTS. All contributing project authors may
- * be found in the AUTHORS file in the root of the source tree.
- */
-
-#include "libyuv/basic_types.h"
-#include "libyuv/row.h"
-
-#ifdef __cplusplus
-namespace libyuv {
-extern "C" {
-#endif
-
-// This module is for GCC MIPS DSPR2
-#if !defined(LIBYUV_DISABLE_MIPS) && \
- defined(__mips_dsp) && (__mips_dsp_rev >= 2) && \
- (_MIPS_SIM == _MIPS_SIM_ABI32)
-
-void ScaleRowDown2_DSPR2(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst, int dst_width) {
- __asm__ __volatile__(
- ".set push \n"
- ".set noreorder \n"
-
- "srl $t9, %[dst_width], 4 \n" // iterations -> by 16
- "beqz $t9, 2f \n"
- " nop \n"
-
- "1: \n"
- "lw $t0, 0(%[src_ptr]) \n" // |3|2|1|0|
- "lw $t1, 4(%[src_ptr]) \n" // |7|6|5|4|
- "lw $t2, 8(%[src_ptr]) \n" // |11|10|9|8|
- "lw $t3, 12(%[src_ptr]) \n" // |15|14|13|12|
- "lw $t4, 16(%[src_ptr]) \n" // |19|18|17|16|
- "lw $t5, 20(%[src_ptr]) \n" // |23|22|21|20|
- "lw $t6, 24(%[src_ptr]) \n" // |27|26|25|24|
- "lw $t7, 28(%[src_ptr]) \n" // |31|30|29|28|
- // TODO(fbarchard): Use odd pixels instead of even.
- "precr.qb.ph $t8, $t1, $t0 \n" // |6|4|2|0|
- "precr.qb.ph $t0, $t3, $t2 \n" // |14|12|10|8|
- "precr.qb.ph $t1, $t5, $t4 \n" // |22|20|18|16|
- "precr.qb.ph $t2, $t7, $t6 \n" // |30|28|26|24|
- "addiu %[src_ptr], %[src_ptr], 32 \n"
- "addiu $t9, $t9, -1 \n"
- "sw $t8, 0(%[dst]) \n"
- "sw $t0, 4(%[dst]) \n"
- "sw $t1, 8(%[dst]) \n"
- "sw $t2, 12(%[dst]) \n"
- "bgtz $t9, 1b \n"
- " addiu %[dst], %[dst], 16 \n"
-
- "2: \n"
- "andi $t9, %[dst_width], 0xf \n" // residue
- "beqz $t9, 3f \n"
- " nop \n"
-
- "21: \n"
- "lbu $t0, 0(%[src_ptr]) \n"
- "addiu %[src_ptr], %[src_ptr], 2 \n"
- "addiu $t9, $t9, -1 \n"
- "sb $t0, 0(%[dst]) \n"
- "bgtz $t9, 21b \n"
- " addiu %[dst], %[dst], 1 \n"
-
- "3: \n"
- ".set pop \n"
- : [src_ptr] "+r" (src_ptr),
- [dst] "+r" (dst)
- : [dst_width] "r" (dst_width)
- : "t0", "t1", "t2", "t3", "t4", "t5",
- "t6", "t7", "t8", "t9"
- );
-}
-
-void ScaleRowDown2Box_DSPR2(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst, int dst_width) {
- const uint8* t = src_ptr + src_stride;
-
- __asm__ __volatile__ (
- ".set push \n"
- ".set noreorder \n"
-
- "srl $t9, %[dst_width], 3 \n" // iterations -> step 8
- "bltz $t9, 2f \n"
- " nop \n"
-
- "1: \n"
- "lw $t0, 0(%[src_ptr]) \n" // |3|2|1|0|
- "lw $t1, 4(%[src_ptr]) \n" // |7|6|5|4|
- "lw $t2, 8(%[src_ptr]) \n" // |11|10|9|8|
- "lw $t3, 12(%[src_ptr]) \n" // |15|14|13|12|
- "lw $t4, 0(%[t]) \n" // |19|18|17|16|
- "lw $t5, 4(%[t]) \n" // |23|22|21|20|
- "lw $t6, 8(%[t]) \n" // |27|26|25|24|
- "lw $t7, 12(%[t]) \n" // |31|30|29|28|
- "addiu $t9, $t9, -1 \n"
- "srl $t8, $t0, 16 \n" // |X|X|3|2|
- "ins $t0, $t4, 16, 16 \n" // |17|16|1|0|
- "ins $t4, $t8, 0, 16 \n" // |19|18|3|2|
- "raddu.w.qb $t0, $t0 \n" // |17+16+1+0|
- "raddu.w.qb $t4, $t4 \n" // |19+18+3+2|
- "shra_r.w $t0, $t0, 2 \n" // |t0+2|>>2
- "shra_r.w $t4, $t4, 2 \n" // |t4+2|>>2
- "srl $t8, $t1, 16 \n" // |X|X|7|6|
- "ins $t1, $t5, 16, 16 \n" // |21|20|5|4|
- "ins $t5, $t8, 0, 16 \n" // |22|23|7|6|
- "raddu.w.qb $t1, $t1 \n" // |21+20+5+4|
- "raddu.w.qb $t5, $t5 \n" // |23+22+7+6|
- "shra_r.w $t1, $t1, 2 \n" // |t1+2|>>2
- "shra_r.w $t5, $t5, 2 \n" // |t5+2|>>2
- "srl $t8, $t2, 16 \n" // |X|X|11|10|
- "ins $t2, $t6, 16, 16 \n" // |25|24|9|8|
- "ins $t6, $t8, 0, 16 \n" // |27|26|11|10|
- "raddu.w.qb $t2, $t2 \n" // |25+24+9+8|
- "raddu.w.qb $t6, $t6 \n" // |27+26+11+10|
- "shra_r.w $t2, $t2, 2 \n" // |t2+2|>>2
- "shra_r.w $t6, $t6, 2 \n" // |t5+2|>>2
- "srl $t8, $t3, 16 \n" // |X|X|15|14|
- "ins $t3, $t7, 16, 16 \n" // |29|28|13|12|
- "ins $t7, $t8, 0, 16 \n" // |31|30|15|14|
- "raddu.w.qb $t3, $t3 \n" // |29+28+13+12|
- "raddu.w.qb $t7, $t7 \n" // |31+30+15+14|
- "shra_r.w $t3, $t3, 2 \n" // |t3+2|>>2
- "shra_r.w $t7, $t7, 2 \n" // |t7+2|>>2
- "addiu %[src_ptr], %[src_ptr], 16 \n"
- "addiu %[t], %[t], 16 \n"
- "sb $t0, 0(%[dst]) \n"
- "sb $t4, 1(%[dst]) \n"
- "sb $t1, 2(%[dst]) \n"
- "sb $t5, 3(%[dst]) \n"
- "sb $t2, 4(%[dst]) \n"
- "sb $t6, 5(%[dst]) \n"
- "sb $t3, 6(%[dst]) \n"
- "sb $t7, 7(%[dst]) \n"
- "bgtz $t9, 1b \n"
- " addiu %[dst], %[dst], 8 \n"
-
- "2: \n"
- "andi $t9, %[dst_width], 0x7 \n" // x = residue
- "beqz $t9, 3f \n"
- " nop \n"
-
- "21: \n"
- "lwr $t1, 0(%[src_ptr]) \n"
- "lwl $t1, 3(%[src_ptr]) \n"
- "lwr $t2, 0(%[t]) \n"
- "lwl $t2, 3(%[t]) \n"
- "srl $t8, $t1, 16 \n"
- "ins $t1, $t2, 16, 16 \n"
- "ins $t2, $t8, 0, 16 \n"
- "raddu.w.qb $t1, $t1 \n"
- "raddu.w.qb $t2, $t2 \n"
- "shra_r.w $t1, $t1, 2 \n"
- "shra_r.w $t2, $t2, 2 \n"
- "sb $t1, 0(%[dst]) \n"
- "sb $t2, 1(%[dst]) \n"
- "addiu %[src_ptr], %[src_ptr], 4 \n"
- "addiu $t9, $t9, -2 \n"
- "addiu %[t], %[t], 4 \n"
- "bgtz $t9, 21b \n"
- " addiu %[dst], %[dst], 2 \n"
-
- "3: \n"
- ".set pop \n"
-
- : [src_ptr] "+r" (src_ptr),
- [dst] "+r" (dst), [t] "+r" (t)
- : [dst_width] "r" (dst_width)
- : "t0", "t1", "t2", "t3", "t4", "t5",
- "t6", "t7", "t8", "t9"
- );
-}
-
-void ScaleRowDown4_DSPR2(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst, int dst_width) {
- __asm__ __volatile__ (
- ".set push \n"
- ".set noreorder \n"
-
- "srl $t9, %[dst_width], 3 \n"
- "beqz $t9, 2f \n"
- " nop \n"
-
- "1: \n"
- "lw $t1, 0(%[src_ptr]) \n" // |3|2|1|0|
- "lw $t2, 4(%[src_ptr]) \n" // |7|6|5|4|
- "lw $t3, 8(%[src_ptr]) \n" // |11|10|9|8|
- "lw $t4, 12(%[src_ptr]) \n" // |15|14|13|12|
- "lw $t5, 16(%[src_ptr]) \n" // |19|18|17|16|
- "lw $t6, 20(%[src_ptr]) \n" // |23|22|21|20|
- "lw $t7, 24(%[src_ptr]) \n" // |27|26|25|24|
- "lw $t8, 28(%[src_ptr]) \n" // |31|30|29|28|
- "precr.qb.ph $t1, $t2, $t1 \n" // |6|4|2|0|
- "precr.qb.ph $t2, $t4, $t3 \n" // |14|12|10|8|
- "precr.qb.ph $t5, $t6, $t5 \n" // |22|20|18|16|
- "precr.qb.ph $t6, $t8, $t7 \n" // |30|28|26|24|
- "precr.qb.ph $t1, $t2, $t1 \n" // |12|8|4|0|
- "precr.qb.ph $t5, $t6, $t5 \n" // |28|24|20|16|
- "addiu %[src_ptr], %[src_ptr], 32 \n"
- "addiu $t9, $t9, -1 \n"
- "sw $t1, 0(%[dst]) \n"
- "sw $t5, 4(%[dst]) \n"
- "bgtz $t9, 1b \n"
- " addiu %[dst], %[dst], 8 \n"
-
- "2: \n"
- "andi $t9, %[dst_width], 7 \n" // residue
- "beqz $t9, 3f \n"
- " nop \n"
-
- "21: \n"
- "lbu $t1, 0(%[src_ptr]) \n"
- "addiu %[src_ptr], %[src_ptr], 4 \n"
- "addiu $t9, $t9, -1 \n"
- "sb $t1, 0(%[dst]) \n"
- "bgtz $t9, 21b \n"
- " addiu %[dst], %[dst], 1 \n"
-
- "3: \n"
- ".set pop \n"
- : [src_ptr] "+r" (src_ptr),
- [dst] "+r" (dst)
- : [dst_width] "r" (dst_width)
- : "t1", "t2", "t3", "t4", "t5",
- "t6", "t7", "t8", "t9"
- );
-}
-
-void ScaleRowDown4Box_DSPR2(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst, int dst_width) {
- intptr_t stride = src_stride;
- const uint8* s1 = src_ptr + stride;
- const uint8* s2 = s1 + stride;
- const uint8* s3 = s2 + stride;
-
- __asm__ __volatile__ (
- ".set push \n"
- ".set noreorder \n"
-
- "srl $t9, %[dst_width], 1 \n"
- "andi $t8, %[dst_width], 1 \n"
-
- "1: \n"
- "lw $t0, 0(%[src_ptr]) \n" // |3|2|1|0|
- "lw $t1, 0(%[s1]) \n" // |7|6|5|4|
- "lw $t2, 0(%[s2]) \n" // |11|10|9|8|
- "lw $t3, 0(%[s3]) \n" // |15|14|13|12|
- "lw $t4, 4(%[src_ptr]) \n" // |19|18|17|16|
- "lw $t5, 4(%[s1]) \n" // |23|22|21|20|
- "lw $t6, 4(%[s2]) \n" // |27|26|25|24|
- "lw $t7, 4(%[s3]) \n" // |31|30|29|28|
- "raddu.w.qb $t0, $t0 \n" // |3 + 2 + 1 + 0|
- "raddu.w.qb $t1, $t1 \n" // |7 + 6 + 5 + 4|
- "raddu.w.qb $t2, $t2 \n" // |11 + 10 + 9 + 8|
- "raddu.w.qb $t3, $t3 \n" // |15 + 14 + 13 + 12|
- "raddu.w.qb $t4, $t4 \n" // |19 + 18 + 17 + 16|
- "raddu.w.qb $t5, $t5 \n" // |23 + 22 + 21 + 20|
- "raddu.w.qb $t6, $t6 \n" // |27 + 26 + 25 + 24|
- "raddu.w.qb $t7, $t7 \n" // |31 + 30 + 29 + 28|
- "add $t0, $t0, $t1 \n"
- "add $t1, $t2, $t3 \n"
- "add $t0, $t0, $t1 \n"
- "add $t4, $t4, $t5 \n"
- "add $t6, $t6, $t7 \n"
- "add $t4, $t4, $t6 \n"
- "shra_r.w $t0, $t0, 4 \n"
- "shra_r.w $t4, $t4, 4 \n"
- "sb $t0, 0(%[dst]) \n"
- "sb $t4, 1(%[dst]) \n"
- "addiu %[src_ptr], %[src_ptr], 8 \n"
- "addiu %[s1], %[s1], 8 \n"
- "addiu %[s2], %[s2], 8 \n"
- "addiu %[s3], %[s3], 8 \n"
- "addiu $t9, $t9, -1 \n"
- "bgtz $t9, 1b \n"
- " addiu %[dst], %[dst], 2 \n"
- "beqz $t8, 2f \n"
- " nop \n"
-
- "lw $t0, 0(%[src_ptr]) \n" // |3|2|1|0|
- "lw $t1, 0(%[s1]) \n" // |7|6|5|4|
- "lw $t2, 0(%[s2]) \n" // |11|10|9|8|
- "lw $t3, 0(%[s3]) \n" // |15|14|13|12|
- "raddu.w.qb $t0, $t0 \n" // |3 + 2 + 1 + 0|
- "raddu.w.qb $t1, $t1 \n" // |7 + 6 + 5 + 4|
- "raddu.w.qb $t2, $t2 \n" // |11 + 10 + 9 + 8|
- "raddu.w.qb $t3, $t3 \n" // |15 + 14 + 13 + 12|
- "add $t0, $t0, $t1 \n"
- "add $t1, $t2, $t3 \n"
- "add $t0, $t0, $t1 \n"
- "shra_r.w $t0, $t0, 4 \n"
- "sb $t0, 0(%[dst]) \n"
-
- "2: \n"
- ".set pop \n"
-
- : [src_ptr] "+r" (src_ptr),
- [dst] "+r" (dst),
- [s1] "+r" (s1),
- [s2] "+r" (s2),
- [s3] "+r" (s3)
- : [dst_width] "r" (dst_width)
- : "t0", "t1", "t2", "t3", "t4", "t5",
- "t6","t7", "t8", "t9"
- );
-}
-
-void ScaleRowDown34_DSPR2(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst, int dst_width) {
- __asm__ __volatile__ (
- ".set push \n"
- ".set noreorder \n"
- "1: \n"
- "lw $t1, 0(%[src_ptr]) \n" // |3|2|1|0|
- "lw $t2, 4(%[src_ptr]) \n" // |7|6|5|4|
- "lw $t3, 8(%[src_ptr]) \n" // |11|10|9|8|
- "lw $t4, 12(%[src_ptr]) \n" // |15|14|13|12|
- "lw $t5, 16(%[src_ptr]) \n" // |19|18|17|16|
- "lw $t6, 20(%[src_ptr]) \n" // |23|22|21|20|
- "lw $t7, 24(%[src_ptr]) \n" // |27|26|25|24|
- "lw $t8, 28(%[src_ptr]) \n" // |31|30|29|28|
- "precrq.qb.ph $t0, $t2, $t4 \n" // |7|5|15|13|
- "precrq.qb.ph $t9, $t6, $t8 \n" // |23|21|31|30|
- "addiu %[dst_width], %[dst_width], -24 \n"
- "ins $t1, $t1, 8, 16 \n" // |3|1|0|X|
- "ins $t4, $t0, 8, 16 \n" // |X|15|13|12|
- "ins $t5, $t5, 8, 16 \n" // |19|17|16|X|
- "ins $t8, $t9, 8, 16 \n" // |X|31|29|28|
- "addiu %[src_ptr], %[src_ptr], 32 \n"
- "packrl.ph $t0, $t3, $t0 \n" // |9|8|7|5|
- "packrl.ph $t9, $t7, $t9 \n" // |25|24|23|21|
- "prepend $t1, $t2, 8 \n" // |4|3|1|0|
- "prepend $t3, $t4, 24 \n" // |15|13|12|11|
- "prepend $t5, $t6, 8 \n" // |20|19|17|16|
- "prepend $t7, $t8, 24 \n" // |31|29|28|27|
- "sw $t1, 0(%[dst]) \n"
- "sw $t0, 4(%[dst]) \n"
- "sw $t3, 8(%[dst]) \n"
- "sw $t5, 12(%[dst]) \n"
- "sw $t9, 16(%[dst]) \n"
- "sw $t7, 20(%[dst]) \n"
- "bnez %[dst_width], 1b \n"
- " addiu %[dst], %[dst], 24 \n"
- ".set pop \n"
- : [src_ptr] "+r" (src_ptr),
- [dst] "+r" (dst),
- [dst_width] "+r" (dst_width)
- :
- : "t0", "t1", "t2", "t3", "t4", "t5",
- "t6","t7", "t8", "t9"
- );
-}
-
-void ScaleRowDown34_0_Box_DSPR2(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* d, int dst_width) {
- __asm__ __volatile__ (
- ".set push \n"
- ".set noreorder \n"
- "repl.ph $t3, 3 \n" // 0x00030003
-
- "1: \n"
- "lw $t0, 0(%[src_ptr]) \n" // |S3|S2|S1|S0|
- "lwx $t1, %[src_stride](%[src_ptr]) \n" // |T3|T2|T1|T0|
- "rotr $t2, $t0, 8 \n" // |S0|S3|S2|S1|
- "rotr $t6, $t1, 8 \n" // |T0|T3|T2|T1|
- "muleu_s.ph.qbl $t4, $t2, $t3 \n" // |S0*3|S3*3|
- "muleu_s.ph.qbl $t5, $t6, $t3 \n" // |T0*3|T3*3|
- "andi $t0, $t2, 0xFFFF \n" // |0|0|S2|S1|
- "andi $t1, $t6, 0xFFFF \n" // |0|0|T2|T1|
- "raddu.w.qb $t0, $t0 \n"
- "raddu.w.qb $t1, $t1 \n"
- "shra_r.w $t0, $t0, 1 \n"
- "shra_r.w $t1, $t1, 1 \n"
- "preceu.ph.qbr $t2, $t2 \n" // |0|S2|0|S1|
- "preceu.ph.qbr $t6, $t6 \n" // |0|T2|0|T1|
- "rotr $t2, $t2, 16 \n" // |0|S1|0|S2|
- "rotr $t6, $t6, 16 \n" // |0|T1|0|T2|
- "addu.ph $t2, $t2, $t4 \n"
- "addu.ph $t6, $t6, $t5 \n"
- "sll $t5, $t0, 1 \n"
- "add $t0, $t5, $t0 \n"
- "shra_r.ph $t2, $t2, 2 \n"
- "shra_r.ph $t6, $t6, 2 \n"
- "shll.ph $t4, $t2, 1 \n"
- "addq.ph $t4, $t4, $t2 \n"
- "addu $t0, $t0, $t1 \n"
- "addiu %[src_ptr], %[src_ptr], 4 \n"
- "shra_r.w $t0, $t0, 2 \n"
- "addu.ph $t6, $t6, $t4 \n"
- "shra_r.ph $t6, $t6, 2 \n"
- "srl $t1, $t6, 16 \n"
- "addiu %[dst_width], %[dst_width], -3 \n"
- "sb $t1, 0(%[d]) \n"
- "sb $t0, 1(%[d]) \n"
- "sb $t6, 2(%[d]) \n"
- "bgtz %[dst_width], 1b \n"
- " addiu %[d], %[d], 3 \n"
- "3: \n"
- ".set pop \n"
- : [src_ptr] "+r" (src_ptr),
- [src_stride] "+r" (src_stride),
- [d] "+r" (d),
- [dst_width] "+r" (dst_width)
- :
- : "t0", "t1", "t2", "t3",
- "t4", "t5", "t6"
- );
-}
-
-void ScaleRowDown34_1_Box_DSPR2(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* d, int dst_width) {
- __asm__ __volatile__ (
- ".set push \n"
- ".set noreorder \n"
- "repl.ph $t2, 3 \n" // 0x00030003
-
- "1: \n"
- "lw $t0, 0(%[src_ptr]) \n" // |S3|S2|S1|S0|
- "lwx $t1, %[src_stride](%[src_ptr]) \n" // |T3|T2|T1|T0|
- "rotr $t4, $t0, 8 \n" // |S0|S3|S2|S1|
- "rotr $t6, $t1, 8 \n" // |T0|T3|T2|T1|
- "muleu_s.ph.qbl $t3, $t4, $t2 \n" // |S0*3|S3*3|
- "muleu_s.ph.qbl $t5, $t6, $t2 \n" // |T0*3|T3*3|
- "andi $t0, $t4, 0xFFFF \n" // |0|0|S2|S1|
- "andi $t1, $t6, 0xFFFF \n" // |0|0|T2|T1|
- "raddu.w.qb $t0, $t0 \n"
- "raddu.w.qb $t1, $t1 \n"
- "shra_r.w $t0, $t0, 1 \n"
- "shra_r.w $t1, $t1, 1 \n"
- "preceu.ph.qbr $t4, $t4 \n" // |0|S2|0|S1|
- "preceu.ph.qbr $t6, $t6 \n" // |0|T2|0|T1|
- "rotr $t4, $t4, 16 \n" // |0|S1|0|S2|
- "rotr $t6, $t6, 16 \n" // |0|T1|0|T2|
- "addu.ph $t4, $t4, $t3 \n"
- "addu.ph $t6, $t6, $t5 \n"
- "shra_r.ph $t6, $t6, 2 \n"
- "shra_r.ph $t4, $t4, 2 \n"
- "addu.ph $t6, $t6, $t4 \n"
- "addiu %[src_ptr], %[src_ptr], 4 \n"
- "shra_r.ph $t6, $t6, 1 \n"
- "addu $t0, $t0, $t1 \n"
- "addiu %[dst_width], %[dst_width], -3 \n"
- "shra_r.w $t0, $t0, 1 \n"
- "srl $t1, $t6, 16 \n"
- "sb $t1, 0(%[d]) \n"
- "sb $t0, 1(%[d]) \n"
- "sb $t6, 2(%[d]) \n"
- "bgtz %[dst_width], 1b \n"
- " addiu %[d], %[d], 3 \n"
- "3: \n"
- ".set pop \n"
- : [src_ptr] "+r" (src_ptr),
- [src_stride] "+r" (src_stride),
- [d] "+r" (d),
- [dst_width] "+r" (dst_width)
- :
- : "t0", "t1", "t2", "t3",
- "t4", "t5", "t6"
- );
-}
-
-void ScaleRowDown38_DSPR2(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst, int dst_width) {
- __asm__ __volatile__ (
- ".set push \n"
- ".set noreorder \n"
-
- "1: \n"
- "lw $t0, 0(%[src_ptr]) \n" // |3|2|1|0|
- "lw $t1, 4(%[src_ptr]) \n" // |7|6|5|4|
- "lw $t2, 8(%[src_ptr]) \n" // |11|10|9|8|
- "lw $t3, 12(%[src_ptr]) \n" // |15|14|13|12|
- "lw $t4, 16(%[src_ptr]) \n" // |19|18|17|16|
- "lw $t5, 20(%[src_ptr]) \n" // |23|22|21|20|
- "lw $t6, 24(%[src_ptr]) \n" // |27|26|25|24|
- "lw $t7, 28(%[src_ptr]) \n" // |31|30|29|28|
- "wsbh $t0, $t0 \n" // |2|3|0|1|
- "wsbh $t6, $t6 \n" // |26|27|24|25|
- "srl $t0, $t0, 8 \n" // |X|2|3|0|
- "srl $t3, $t3, 16 \n" // |X|X|15|14|
- "srl $t5, $t5, 16 \n" // |X|X|23|22|
- "srl $t7, $t7, 16 \n" // |X|X|31|30|
- "ins $t1, $t2, 24, 8 \n" // |8|6|5|4|
- "ins $t6, $t5, 0, 8 \n" // |26|27|24|22|
- "ins $t1, $t0, 0, 16 \n" // |8|6|3|0|
- "ins $t6, $t7, 24, 8 \n" // |30|27|24|22|
- "prepend $t2, $t3, 24 \n" // |X|15|14|11|
- "ins $t4, $t4, 16, 8 \n" // |19|16|17|X|
- "ins $t4, $t2, 0, 16 \n" // |19|16|14|11|
- "addiu %[src_ptr], %[src_ptr], 32 \n"
- "addiu %[dst_width], %[dst_width], -12 \n"
- "addiu $t8,%[dst_width], -12 \n"
- "sw $t1, 0(%[dst]) \n"
- "sw $t4, 4(%[dst]) \n"
- "sw $t6, 8(%[dst]) \n"
- "bgez $t8, 1b \n"
- " addiu %[dst], %[dst], 12 \n"
- ".set pop \n"
- : [src_ptr] "+r" (src_ptr),
- [dst] "+r" (dst),
- [dst_width] "+r" (dst_width)
- :
- : "t0", "t1", "t2", "t3", "t4",
- "t5", "t6", "t7", "t8"
- );
-}
-
-void ScaleRowDown38_2_Box_DSPR2(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
- intptr_t stride = src_stride;
- const uint8* t = src_ptr + stride;
- const int c = 0x2AAA;
-
- __asm__ __volatile__ (
- ".set push \n"
- ".set noreorder \n"
-
- "1: \n"
- "lw $t0, 0(%[src_ptr]) \n" // |S3|S2|S1|S0|
- "lw $t1, 4(%[src_ptr]) \n" // |S7|S6|S5|S4|
- "lw $t2, 0(%[t]) \n" // |T3|T2|T1|T0|
- "lw $t3, 4(%[t]) \n" // |T7|T6|T5|T4|
- "rotr $t1, $t1, 16 \n" // |S5|S4|S7|S6|
- "packrl.ph $t4, $t1, $t3 \n" // |S7|S6|T7|T6|
- "packrl.ph $t5, $t3, $t1 \n" // |T5|T4|S5|S4|
- "raddu.w.qb $t4, $t4 \n" // S7+S6+T7+T6
- "raddu.w.qb $t5, $t5 \n" // T5+T4+S5+S4
- "precrq.qb.ph $t6, $t0, $t2 \n" // |S3|S1|T3|T1|
- "precrq.qb.ph $t6, $t6, $t6 \n" // |S3|T3|S3|T3|
- "srl $t4, $t4, 2 \n" // t4 / 4
- "srl $t6, $t6, 16 \n" // |0|0|S3|T3|
- "raddu.w.qb $t6, $t6 \n" // 0+0+S3+T3
- "addu $t6, $t5, $t6 \n"
- "mul $t6, $t6, %[c] \n" // t6 * 0x2AAA
- "sll $t0, $t0, 8 \n" // |S2|S1|S0|0|
- "sll $t2, $t2, 8 \n" // |T2|T1|T0|0|
- "raddu.w.qb $t0, $t0 \n" // S2+S1+S0+0
- "raddu.w.qb $t2, $t2 \n" // T2+T1+T0+0
- "addu $t0, $t0, $t2 \n"
- "mul $t0, $t0, %[c] \n" // t0 * 0x2AAA
- "addiu %[src_ptr], %[src_ptr], 8 \n"
- "addiu %[t], %[t], 8 \n"
- "addiu %[dst_width], %[dst_width], -3 \n"
- "addiu %[dst_ptr], %[dst_ptr], 3 \n"
- "srl $t6, $t6, 16 \n"
- "srl $t0, $t0, 16 \n"
- "sb $t4, -1(%[dst_ptr]) \n"
- "sb $t6, -2(%[dst_ptr]) \n"
- "bgtz %[dst_width], 1b \n"
- " sb $t0, -3(%[dst_ptr]) \n"
- ".set pop \n"
- : [src_ptr] "+r" (src_ptr),
- [dst_ptr] "+r" (dst_ptr),
- [t] "+r" (t),
- [dst_width] "+r" (dst_width)
- : [c] "r" (c)
- : "t0", "t1", "t2", "t3", "t4", "t5", "t6"
- );
-}
-
-void ScaleRowDown38_3_Box_DSPR2(const uint8* src_ptr,
- ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
- intptr_t stride = src_stride;
- const uint8* s1 = src_ptr + stride;
- stride += stride;
- const uint8* s2 = src_ptr + stride;
- const int c1 = 0x1C71;
- const int c2 = 0x2AAA;
-
- __asm__ __volatile__ (
- ".set push \n"
- ".set noreorder \n"
-
- "1: \n"
- "lw $t0, 0(%[src_ptr]) \n" // |S3|S2|S1|S0|
- "lw $t1, 4(%[src_ptr]) \n" // |S7|S6|S5|S4|
- "lw $t2, 0(%[s1]) \n" // |T3|T2|T1|T0|
- "lw $t3, 4(%[s1]) \n" // |T7|T6|T5|T4|
- "lw $t4, 0(%[s2]) \n" // |R3|R2|R1|R0|
- "lw $t5, 4(%[s2]) \n" // |R7|R6|R5|R4|
- "rotr $t1, $t1, 16 \n" // |S5|S4|S7|S6|
- "packrl.ph $t6, $t1, $t3 \n" // |S7|S6|T7|T6|
- "raddu.w.qb $t6, $t6 \n" // S7+S6+T7+T6
- "packrl.ph $t7, $t3, $t1 \n" // |T5|T4|S5|S4|
- "raddu.w.qb $t7, $t7 \n" // T5+T4+S5+S4
- "sll $t8, $t5, 16 \n" // |R5|R4|0|0|
- "raddu.w.qb $t8, $t8 \n" // R5+R4
- "addu $t7, $t7, $t8 \n"
- "srl $t8, $t5, 16 \n" // |0|0|R7|R6|
- "raddu.w.qb $t8, $t8 \n" // R7 + R6
- "addu $t6, $t6, $t8 \n"
- "mul $t6, $t6, %[c2] \n" // t6 * 0x2AAA
- "precrq.qb.ph $t8, $t0, $t2 \n" // |S3|S1|T3|T1|
- "precrq.qb.ph $t8, $t8, $t4 \n" // |S3|T3|R3|R1|
- "srl $t8, $t8, 8 \n" // |0|S3|T3|R3|
- "raddu.w.qb $t8, $t8 \n" // S3 + T3 + R3
- "addu $t7, $t7, $t8 \n"
- "mul $t7, $t7, %[c1] \n" // t7 * 0x1C71
- "sll $t0, $t0, 8 \n" // |S2|S1|S0|0|
- "sll $t2, $t2, 8 \n" // |T2|T1|T0|0|
- "sll $t4, $t4, 8 \n" // |R2|R1|R0|0|
- "raddu.w.qb $t0, $t0 \n"
- "raddu.w.qb $t2, $t2 \n"
- "raddu.w.qb $t4, $t4 \n"
- "addu $t0, $t0, $t2 \n"
- "addu $t0, $t0, $t4 \n"
- "mul $t0, $t0, %[c1] \n" // t0 * 0x1C71
- "addiu %[src_ptr], %[src_ptr], 8 \n"
- "addiu %[s1], %[s1], 8 \n"
- "addiu %[s2], %[s2], 8 \n"
- "addiu %[dst_width], %[dst_width], -3 \n"
- "addiu %[dst_ptr], %[dst_ptr], 3 \n"
- "srl $t6, $t6, 16 \n"
- "srl $t7, $t7, 16 \n"
- "srl $t0, $t0, 16 \n"
- "sb $t6, -1(%[dst_ptr]) \n"
- "sb $t7, -2(%[dst_ptr]) \n"
- "bgtz %[dst_width], 1b \n"
- " sb $t0, -3(%[dst_ptr]) \n"
- ".set pop \n"
- : [src_ptr] "+r" (src_ptr),
- [dst_ptr] "+r" (dst_ptr),
- [s1] "+r" (s1),
- [s2] "+r" (s2),
- [dst_width] "+r" (dst_width)
- : [c1] "r" (c1), [c2] "r" (c2)
- : "t0", "t1", "t2", "t3", "t4",
- "t5", "t6", "t7", "t8"
- );
-}
-
-#endif // defined(__mips_dsp) && (__mips_dsp_rev >= 2)
-
-#ifdef __cplusplus
-} // extern "C"
-} // namespace libyuv
-#endif
-
diff --git a/third_party/libyuv/source/scale_msa.cc b/third_party/libyuv/source/scale_msa.cc
new file mode 100644
index 000000000..482a521f0
--- /dev/null
+++ b/third_party/libyuv/source/scale_msa.cc
@@ -0,0 +1,949 @@
+/*
+ * Copyright 2016 The LibYuv Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#include <assert.h>
+
+#include "libyuv/scale_row.h"
+
+// This module is for GCC MSA
+#if !defined(LIBYUV_DISABLE_MSA) && defined(__mips_msa)
+#include "libyuv/macros_msa.h"
+
+#ifdef __cplusplus
+namespace libyuv {
+extern "C" {
+#endif
+
+#define LOAD_INDEXED_DATA(srcp, indx0, out0) \
+ { \
+ out0[0] = srcp[indx0[0]]; \
+ out0[1] = srcp[indx0[1]]; \
+ out0[2] = srcp[indx0[2]]; \
+ out0[3] = srcp[indx0[3]]; \
+ }
+
+void ScaleARGBRowDown2_MSA(const uint8_t* src_argb,
+ ptrdiff_t src_stride,
+ uint8_t* dst_argb,
+ int dst_width) {
+ int x;
+ v16u8 src0, src1, dst0;
+ (void)src_stride;
+
+ for (x = 0; x < dst_width; x += 4) {
+ src0 = (v16u8)__msa_ld_b((v16i8*)src_argb, 0);
+ src1 = (v16u8)__msa_ld_b((v16i8*)src_argb, 16);
+ dst0 = (v16u8)__msa_pckod_w((v4i32)src1, (v4i32)src0);
+ ST_UB(dst0, dst_argb);
+ src_argb += 32;
+ dst_argb += 16;
+ }
+}
+
+void ScaleARGBRowDown2Linear_MSA(const uint8_t* src_argb,
+ ptrdiff_t src_stride,
+ uint8_t* dst_argb,
+ int dst_width) {
+ int x;
+ v16u8 src0, src1, vec0, vec1, dst0;
+ (void)src_stride;
+
+ for (x = 0; x < dst_width; x += 4) {
+ src0 = (v16u8)__msa_ld_b((v16i8*)src_argb, 0);
+ src1 = (v16u8)__msa_ld_b((v16i8*)src_argb, 16);
+ vec0 = (v16u8)__msa_pckev_w((v4i32)src1, (v4i32)src0);
+ vec1 = (v16u8)__msa_pckod_w((v4i32)src1, (v4i32)src0);
+ dst0 = (v16u8)__msa_aver_u_b((v16u8)vec0, (v16u8)vec1);
+ ST_UB(dst0, dst_argb);
+ src_argb += 32;
+ dst_argb += 16;
+ }
+}
+
+void ScaleARGBRowDown2Box_MSA(const uint8_t* src_argb,
+ ptrdiff_t src_stride,
+ uint8_t* dst_argb,
+ int dst_width) {
+ int x;
+ const uint8_t* s = src_argb;
+ const uint8_t* t = src_argb + src_stride;
+ v16u8 src0, src1, src2, src3, vec0, vec1, vec2, vec3, dst0;
+ v8u16 reg0, reg1, reg2, reg3;
+ v16i8 shuffler = {0, 4, 1, 5, 2, 6, 3, 7, 8, 12, 9, 13, 10, 14, 11, 15};
+
+ for (x = 0; x < dst_width; x += 4) {
+ src0 = (v16u8)__msa_ld_b((v16i8*)s, 0);
+ src1 = (v16u8)__msa_ld_b((v16i8*)s, 16);
+ src2 = (v16u8)__msa_ld_b((v16i8*)t, 0);
+ src3 = (v16u8)__msa_ld_b((v16i8*)t, 16);
+ vec0 = (v16u8)__msa_vshf_b(shuffler, (v16i8)src0, (v16i8)src0);
+ vec1 = (v16u8)__msa_vshf_b(shuffler, (v16i8)src1, (v16i8)src1);
+ vec2 = (v16u8)__msa_vshf_b(shuffler, (v16i8)src2, (v16i8)src2);
+ vec3 = (v16u8)__msa_vshf_b(shuffler, (v16i8)src3, (v16i8)src3);
+ reg0 = __msa_hadd_u_h(vec0, vec0);
+ reg1 = __msa_hadd_u_h(vec1, vec1);
+ reg2 = __msa_hadd_u_h(vec2, vec2);
+ reg3 = __msa_hadd_u_h(vec3, vec3);
+ reg0 += reg2;
+ reg1 += reg3;
+ reg0 = (v8u16)__msa_srari_h((v8i16)reg0, 2);
+ reg1 = (v8u16)__msa_srari_h((v8i16)reg1, 2);
+ dst0 = (v16u8)__msa_pckev_b((v16i8)reg1, (v16i8)reg0);
+ ST_UB(dst0, dst_argb);
+ s += 32;
+ t += 32;
+ dst_argb += 16;
+ }
+}
+
+void ScaleARGBRowDownEven_MSA(const uint8_t* src_argb,
+ ptrdiff_t src_stride,
+ int32_t src_stepx,
+ uint8_t* dst_argb,
+ int dst_width) {
+ int x;
+ int32_t stepx = src_stepx * 4;
+ int32_t data0, data1, data2, data3;
+ (void)src_stride;
+
+ for (x = 0; x < dst_width; x += 4) {
+ data0 = LW(src_argb);
+ data1 = LW(src_argb + stepx);
+ data2 = LW(src_argb + stepx * 2);
+ data3 = LW(src_argb + stepx * 3);
+ SW(data0, dst_argb);
+ SW(data1, dst_argb + 4);
+ SW(data2, dst_argb + 8);
+ SW(data3, dst_argb + 12);
+ src_argb += stepx * 4;
+ dst_argb += 16;
+ }
+}
+
+void ScaleARGBRowDownEvenBox_MSA(const uint8_t* src_argb,
+ ptrdiff_t src_stride,
+ int src_stepx,
+ uint8_t* dst_argb,
+ int dst_width) {
+ int x;
+ const uint8_t* nxt_argb = src_argb + src_stride;
+ int32_t stepx = src_stepx * 4;
+ int64_t data0, data1, data2, data3;
+ v16u8 src0 = {0}, src1 = {0}, src2 = {0}, src3 = {0};
+ v16u8 vec0, vec1, vec2, vec3;
+ v8u16 reg0, reg1, reg2, reg3, reg4, reg5, reg6, reg7;
+ v16u8 dst0;
+
+ for (x = 0; x < dst_width; x += 4) {
+ data0 = LD(src_argb);
+ data1 = LD(src_argb + stepx);
+ data2 = LD(src_argb + stepx * 2);
+ data3 = LD(src_argb + stepx * 3);
+ src0 = (v16u8)__msa_insert_d((v2i64)src0, 0, data0);
+ src0 = (v16u8)__msa_insert_d((v2i64)src0, 1, data1);
+ src1 = (v16u8)__msa_insert_d((v2i64)src1, 0, data2);
+ src1 = (v16u8)__msa_insert_d((v2i64)src1, 1, data3);
+ data0 = LD(nxt_argb);
+ data1 = LD(nxt_argb + stepx);
+ data2 = LD(nxt_argb + stepx * 2);
+ data3 = LD(nxt_argb + stepx * 3);
+ src2 = (v16u8)__msa_insert_d((v2i64)src2, 0, data0);
+ src2 = (v16u8)__msa_insert_d((v2i64)src2, 1, data1);
+ src3 = (v16u8)__msa_insert_d((v2i64)src3, 0, data2);
+ src3 = (v16u8)__msa_insert_d((v2i64)src3, 1, data3);
+ vec0 = (v16u8)__msa_ilvr_b((v16i8)src2, (v16i8)src0);
+ vec1 = (v16u8)__msa_ilvr_b((v16i8)src3, (v16i8)src1);
+ vec2 = (v16u8)__msa_ilvl_b((v16i8)src2, (v16i8)src0);
+ vec3 = (v16u8)__msa_ilvl_b((v16i8)src3, (v16i8)src1);
+ reg0 = __msa_hadd_u_h(vec0, vec0);
+ reg1 = __msa_hadd_u_h(vec1, vec1);
+ reg2 = __msa_hadd_u_h(vec2, vec2);
+ reg3 = __msa_hadd_u_h(vec3, vec3);
+ reg4 = (v8u16)__msa_pckev_d((v2i64)reg2, (v2i64)reg0);
+ reg5 = (v8u16)__msa_pckev_d((v2i64)reg3, (v2i64)reg1);
+ reg6 = (v8u16)__msa_pckod_d((v2i64)reg2, (v2i64)reg0);
+ reg7 = (v8u16)__msa_pckod_d((v2i64)reg3, (v2i64)reg1);
+ reg4 += reg6;
+ reg5 += reg7;
+ reg4 = (v8u16)__msa_srari_h((v8i16)reg4, 2);
+ reg5 = (v8u16)__msa_srari_h((v8i16)reg5, 2);
+ dst0 = (v16u8)__msa_pckev_b((v16i8)reg5, (v16i8)reg4);
+ ST_UB(dst0, dst_argb);
+ src_argb += stepx * 4;
+ nxt_argb += stepx * 4;
+ dst_argb += 16;
+ }
+}
+
+void ScaleRowDown2_MSA(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst,
+ int dst_width) {
+ int x;
+ v16u8 src0, src1, src2, src3, dst0, dst1;
+ (void)src_stride;
+
+ for (x = 0; x < dst_width; x += 32) {
+ src0 = (v16u8)__msa_ld_b((v16i8*)src_ptr, 0);
+ src1 = (v16u8)__msa_ld_b((v16i8*)src_ptr, 16);
+ src2 = (v16u8)__msa_ld_b((v16i8*)src_ptr, 32);
+ src3 = (v16u8)__msa_ld_b((v16i8*)src_ptr, 48);
+ dst0 = (v16u8)__msa_pckod_b((v16i8)src1, (v16i8)src0);
+ dst1 = (v16u8)__msa_pckod_b((v16i8)src3, (v16i8)src2);
+ ST_UB2(dst0, dst1, dst, 16);
+ src_ptr += 64;
+ dst += 32;
+ }
+}
+
+void ScaleRowDown2Linear_MSA(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst,
+ int dst_width) {
+ int x;
+ v16u8 src0, src1, src2, src3, vec0, vec1, vec2, vec3, dst0, dst1;
+ (void)src_stride;
+
+ for (x = 0; x < dst_width; x += 32) {
+ src0 = (v16u8)__msa_ld_b((v16i8*)src_ptr, 0);
+ src1 = (v16u8)__msa_ld_b((v16i8*)src_ptr, 16);
+ src2 = (v16u8)__msa_ld_b((v16i8*)src_ptr, 32);
+ src3 = (v16u8)__msa_ld_b((v16i8*)src_ptr, 48);
+ vec0 = (v16u8)__msa_pckev_b((v16i8)src1, (v16i8)src0);
+ vec2 = (v16u8)__msa_pckev_b((v16i8)src3, (v16i8)src2);
+ vec1 = (v16u8)__msa_pckod_b((v16i8)src1, (v16i8)src0);
+ vec3 = (v16u8)__msa_pckod_b((v16i8)src3, (v16i8)src2);
+ dst0 = __msa_aver_u_b(vec1, vec0);
+ dst1 = __msa_aver_u_b(vec3, vec2);
+ ST_UB2(dst0, dst1, dst, 16);
+ src_ptr += 64;
+ dst += 32;
+ }
+}
+
+void ScaleRowDown2Box_MSA(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst,
+ int dst_width) {
+ int x;
+ const uint8_t* s = src_ptr;
+ const uint8_t* t = src_ptr + src_stride;
+ v16u8 src0, src1, src2, src3, src4, src5, src6, src7, dst0, dst1;
+ v8u16 vec0, vec1, vec2, vec3;
+
+ for (x = 0; x < dst_width; x += 32) {
+ src0 = (v16u8)__msa_ld_b((v16i8*)s, 0);
+ src1 = (v16u8)__msa_ld_b((v16i8*)s, 16);
+ src2 = (v16u8)__msa_ld_b((v16i8*)s, 32);
+ src3 = (v16u8)__msa_ld_b((v16i8*)s, 48);
+ src4 = (v16u8)__msa_ld_b((v16i8*)t, 0);
+ src5 = (v16u8)__msa_ld_b((v16i8*)t, 16);
+ src6 = (v16u8)__msa_ld_b((v16i8*)t, 32);
+ src7 = (v16u8)__msa_ld_b((v16i8*)t, 48);
+ vec0 = __msa_hadd_u_h(src0, src0);
+ vec1 = __msa_hadd_u_h(src1, src1);
+ vec2 = __msa_hadd_u_h(src2, src2);
+ vec3 = __msa_hadd_u_h(src3, src3);
+ vec0 += __msa_hadd_u_h(src4, src4);
+ vec1 += __msa_hadd_u_h(src5, src5);
+ vec2 += __msa_hadd_u_h(src6, src6);
+ vec3 += __msa_hadd_u_h(src7, src7);
+ vec0 = (v8u16)__msa_srari_h((v8i16)vec0, 2);
+ vec1 = (v8u16)__msa_srari_h((v8i16)vec1, 2);
+ vec2 = (v8u16)__msa_srari_h((v8i16)vec2, 2);
+ vec3 = (v8u16)__msa_srari_h((v8i16)vec3, 2);
+ dst0 = (v16u8)__msa_pckev_b((v16i8)vec1, (v16i8)vec0);
+ dst1 = (v16u8)__msa_pckev_b((v16i8)vec3, (v16i8)vec2);
+ ST_UB2(dst0, dst1, dst, 16);
+ s += 64;
+ t += 64;
+ dst += 32;
+ }
+}
+
+void ScaleRowDown4_MSA(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst,
+ int dst_width) {
+ int x;
+ v16u8 src0, src1, src2, src3, vec0, vec1, dst0;
+ (void)src_stride;
+
+ for (x = 0; x < dst_width; x += 16) {
+ src0 = (v16u8)__msa_ld_b((v16i8*)src_ptr, 0);
+ src1 = (v16u8)__msa_ld_b((v16i8*)src_ptr, 16);
+ src2 = (v16u8)__msa_ld_b((v16i8*)src_ptr, 32);
+ src3 = (v16u8)__msa_ld_b((v16i8*)src_ptr, 48);
+ vec0 = (v16u8)__msa_pckev_b((v16i8)src1, (v16i8)src0);
+ vec1 = (v16u8)__msa_pckev_b((v16i8)src3, (v16i8)src2);
+ dst0 = (v16u8)__msa_pckod_b((v16i8)vec1, (v16i8)vec0);
+ ST_UB(dst0, dst);
+ src_ptr += 64;
+ dst += 16;
+ }
+}
+
+void ScaleRowDown4Box_MSA(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst,
+ int dst_width) {
+ int x;
+ const uint8_t* s = src_ptr;
+ const uint8_t* t0 = s + src_stride;
+ const uint8_t* t1 = s + src_stride * 2;
+ const uint8_t* t2 = s + src_stride * 3;
+ v16u8 src0, src1, src2, src3, src4, src5, src6, src7, dst0;
+ v8u16 vec0, vec1, vec2, vec3;
+ v4u32 reg0, reg1, reg2, reg3;
+
+ for (x = 0; x < dst_width; x += 16) {
+ src0 = (v16u8)__msa_ld_b((v16i8*)s, 0);
+ src1 = (v16u8)__msa_ld_b((v16i8*)s, 16);
+ src2 = (v16u8)__msa_ld_b((v16i8*)s, 32);
+ src3 = (v16u8)__msa_ld_b((v16i8*)s, 48);
+ src4 = (v16u8)__msa_ld_b((v16i8*)t0, 0);
+ src5 = (v16u8)__msa_ld_b((v16i8*)t0, 16);
+ src6 = (v16u8)__msa_ld_b((v16i8*)t0, 32);
+ src7 = (v16u8)__msa_ld_b((v16i8*)t0, 48);
+ vec0 = __msa_hadd_u_h(src0, src0);
+ vec1 = __msa_hadd_u_h(src1, src1);
+ vec2 = __msa_hadd_u_h(src2, src2);
+ vec3 = __msa_hadd_u_h(src3, src3);
+ vec0 += __msa_hadd_u_h(src4, src4);
+ vec1 += __msa_hadd_u_h(src5, src5);
+ vec2 += __msa_hadd_u_h(src6, src6);
+ vec3 += __msa_hadd_u_h(src7, src7);
+ src0 = (v16u8)__msa_ld_b((v16i8*)t1, 0);
+ src1 = (v16u8)__msa_ld_b((v16i8*)t1, 16);
+ src2 = (v16u8)__msa_ld_b((v16i8*)t1, 32);
+ src3 = (v16u8)__msa_ld_b((v16i8*)t1, 48);
+ src4 = (v16u8)__msa_ld_b((v16i8*)t2, 0);
+ src5 = (v16u8)__msa_ld_b((v16i8*)t2, 16);
+ src6 = (v16u8)__msa_ld_b((v16i8*)t2, 32);
+ src7 = (v16u8)__msa_ld_b((v16i8*)t2, 48);
+ vec0 += __msa_hadd_u_h(src0, src0);
+ vec1 += __msa_hadd_u_h(src1, src1);
+ vec2 += __msa_hadd_u_h(src2, src2);
+ vec3 += __msa_hadd_u_h(src3, src3);
+ vec0 += __msa_hadd_u_h(src4, src4);
+ vec1 += __msa_hadd_u_h(src5, src5);
+ vec2 += __msa_hadd_u_h(src6, src6);
+ vec3 += __msa_hadd_u_h(src7, src7);
+ reg0 = __msa_hadd_u_w(vec0, vec0);
+ reg1 = __msa_hadd_u_w(vec1, vec1);
+ reg2 = __msa_hadd_u_w(vec2, vec2);
+ reg3 = __msa_hadd_u_w(vec3, vec3);
+ reg0 = (v4u32)__msa_srari_w((v4i32)reg0, 4);
+ reg1 = (v4u32)__msa_srari_w((v4i32)reg1, 4);
+ reg2 = (v4u32)__msa_srari_w((v4i32)reg2, 4);
+ reg3 = (v4u32)__msa_srari_w((v4i32)reg3, 4);
+ vec0 = (v8u16)__msa_pckev_h((v8i16)reg1, (v8i16)reg0);
+ vec1 = (v8u16)__msa_pckev_h((v8i16)reg3, (v8i16)reg2);
+ dst0 = (v16u8)__msa_pckev_b((v16i8)vec1, (v16i8)vec0);
+ ST_UB(dst0, dst);
+ s += 64;
+ t0 += 64;
+ t1 += 64;
+ t2 += 64;
+ dst += 16;
+ }
+}
+
+void ScaleRowDown38_MSA(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst,
+ int dst_width) {
+ int x, width;
+ uint64_t dst0;
+ uint32_t dst1;
+ v16u8 src0, src1, vec0;
+ v16i8 mask = {0, 3, 6, 8, 11, 14, 16, 19, 22, 24, 27, 30, 0, 0, 0, 0};
+ (void)src_stride;
+
+ assert(dst_width % 3 == 0);
+ width = dst_width / 3;
+
+ for (x = 0; x < width; x += 4) {
+ src0 = (v16u8)__msa_ld_b((v16i8*)src_ptr, 0);
+ src1 = (v16u8)__msa_ld_b((v16i8*)src_ptr, 16);
+ vec0 = (v16u8)__msa_vshf_b(mask, (v16i8)src1, (v16i8)src0);
+ dst0 = __msa_copy_u_d((v2i64)vec0, 0);
+ dst1 = __msa_copy_u_w((v4i32)vec0, 2);
+ SD(dst0, dst);
+ SW(dst1, dst + 8);
+ src_ptr += 32;
+ dst += 12;
+ }
+}
+
+void ScaleRowDown38_2_Box_MSA(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
+ int x, width;
+ const uint8_t* s = src_ptr;
+ const uint8_t* t = src_ptr + src_stride;
+ uint64_t dst0;
+ uint32_t dst1;
+ v16u8 src0, src1, src2, src3, out;
+ v8u16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7;
+ v4u32 tmp0, tmp1, tmp2, tmp3, tmp4;
+ v8i16 zero = {0};
+ v8i16 mask = {0, 1, 2, 8, 3, 4, 5, 9};
+ v16i8 dst_mask = {0, 2, 16, 4, 6, 18, 8, 10, 20, 12, 14, 22, 0, 0, 0, 0};
+ v4u32 const_0x2AAA = (v4u32)__msa_fill_w(0x2AAA);
+ v4u32 const_0x4000 = (v4u32)__msa_fill_w(0x4000);
+
+ assert((dst_width % 3 == 0) && (dst_width > 0));
+ width = dst_width / 3;
+
+ for (x = 0; x < width; x += 4) {
+ src0 = (v16u8)__msa_ld_b((v16i8*)s, 0);
+ src1 = (v16u8)__msa_ld_b((v16i8*)s, 16);
+ src2 = (v16u8)__msa_ld_b((v16i8*)t, 0);
+ src3 = (v16u8)__msa_ld_b((v16i8*)t, 16);
+ vec0 = (v8u16)__msa_ilvr_b((v16i8)src2, (v16i8)src0);
+ vec1 = (v8u16)__msa_ilvl_b((v16i8)src2, (v16i8)src0);
+ vec2 = (v8u16)__msa_ilvr_b((v16i8)src3, (v16i8)src1);
+ vec3 = (v8u16)__msa_ilvl_b((v16i8)src3, (v16i8)src1);
+ vec0 = __msa_hadd_u_h((v16u8)vec0, (v16u8)vec0);
+ vec1 = __msa_hadd_u_h((v16u8)vec1, (v16u8)vec1);
+ vec2 = __msa_hadd_u_h((v16u8)vec2, (v16u8)vec2);
+ vec3 = __msa_hadd_u_h((v16u8)vec3, (v16u8)vec3);
+ vec4 = (v8u16)__msa_vshf_h(mask, zero, (v8i16)vec0);
+ vec5 = (v8u16)__msa_vshf_h(mask, zero, (v8i16)vec1);
+ vec6 = (v8u16)__msa_vshf_h(mask, zero, (v8i16)vec2);
+ vec7 = (v8u16)__msa_vshf_h(mask, zero, (v8i16)vec3);
+ vec0 = (v8u16)__msa_pckod_w((v4i32)vec1, (v4i32)vec0);
+ vec1 = (v8u16)__msa_pckod_w((v4i32)vec3, (v4i32)vec2);
+ vec0 = (v8u16)__msa_pckod_w((v4i32)vec1, (v4i32)vec0);
+ tmp0 = __msa_hadd_u_w(vec4, vec4);
+ tmp1 = __msa_hadd_u_w(vec5, vec5);
+ tmp2 = __msa_hadd_u_w(vec6, vec6);
+ tmp3 = __msa_hadd_u_w(vec7, vec7);
+ tmp4 = __msa_hadd_u_w(vec0, vec0);
+ vec0 = (v8u16)__msa_pckev_h((v8i16)tmp1, (v8i16)tmp0);
+ vec1 = (v8u16)__msa_pckev_h((v8i16)tmp3, (v8i16)tmp2);
+ tmp0 = __msa_hadd_u_w(vec0, vec0);
+ tmp1 = __msa_hadd_u_w(vec1, vec1);
+ tmp0 *= const_0x2AAA;
+ tmp1 *= const_0x2AAA;
+ tmp4 *= const_0x4000;
+ tmp0 = (v4u32)__msa_srai_w((v4i32)tmp0, 16);
+ tmp1 = (v4u32)__msa_srai_w((v4i32)tmp1, 16);
+ tmp4 = (v4u32)__msa_srai_w((v4i32)tmp4, 16);
+ vec0 = (v8u16)__msa_pckev_h((v8i16)tmp1, (v8i16)tmp0);
+ vec1 = (v8u16)__msa_pckev_h((v8i16)tmp4, (v8i16)tmp4);
+ out = (v16u8)__msa_vshf_b(dst_mask, (v16i8)vec1, (v16i8)vec0);
+ dst0 = __msa_copy_u_d((v2i64)out, 0);
+ dst1 = __msa_copy_u_w((v4i32)out, 2);
+ SD(dst0, dst_ptr);
+ SW(dst1, dst_ptr + 8);
+ s += 32;
+ t += 32;
+ dst_ptr += 12;
+ }
+}
+
+void ScaleRowDown38_3_Box_MSA(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
+ int x, width;
+ const uint8_t* s = src_ptr;
+ const uint8_t* t0 = s + src_stride;
+ const uint8_t* t1 = s + src_stride * 2;
+ uint64_t dst0;
+ uint32_t dst1;
+ v16u8 src0, src1, src2, src3, src4, src5, out;
+ v8u16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7;
+ v4u32 tmp0, tmp1, tmp2, tmp3, tmp4;
+ v8u16 zero = {0};
+ v8i16 mask = {0, 1, 2, 8, 3, 4, 5, 9};
+ v16i8 dst_mask = {0, 2, 16, 4, 6, 18, 8, 10, 20, 12, 14, 22, 0, 0, 0, 0};
+ v4u32 const_0x1C71 = (v4u32)__msa_fill_w(0x1C71);
+ v4u32 const_0x2AAA = (v4u32)__msa_fill_w(0x2AAA);
+
+ assert((dst_width % 3 == 0) && (dst_width > 0));
+ width = dst_width / 3;
+
+ for (x = 0; x < width; x += 4) {
+ src0 = (v16u8)__msa_ld_b((v16i8*)s, 0);
+ src1 = (v16u8)__msa_ld_b((v16i8*)s, 16);
+ src2 = (v16u8)__msa_ld_b((v16i8*)t0, 0);
+ src3 = (v16u8)__msa_ld_b((v16i8*)t0, 16);
+ src4 = (v16u8)__msa_ld_b((v16i8*)t1, 0);
+ src5 = (v16u8)__msa_ld_b((v16i8*)t1, 16);
+ vec0 = (v8u16)__msa_ilvr_b((v16i8)src2, (v16i8)src0);
+ vec1 = (v8u16)__msa_ilvl_b((v16i8)src2, (v16i8)src0);
+ vec2 = (v8u16)__msa_ilvr_b((v16i8)src3, (v16i8)src1);
+ vec3 = (v8u16)__msa_ilvl_b((v16i8)src3, (v16i8)src1);
+ vec4 = (v8u16)__msa_ilvr_b((v16i8)zero, (v16i8)src4);
+ vec5 = (v8u16)__msa_ilvl_b((v16i8)zero, (v16i8)src4);
+ vec6 = (v8u16)__msa_ilvr_b((v16i8)zero, (v16i8)src5);
+ vec7 = (v8u16)__msa_ilvl_b((v16i8)zero, (v16i8)src5);
+ vec0 = __msa_hadd_u_h((v16u8)vec0, (v16u8)vec0);
+ vec1 = __msa_hadd_u_h((v16u8)vec1, (v16u8)vec1);
+ vec2 = __msa_hadd_u_h((v16u8)vec2, (v16u8)vec2);
+ vec3 = __msa_hadd_u_h((v16u8)vec3, (v16u8)vec3);
+ vec0 += __msa_hadd_u_h((v16u8)vec4, (v16u8)vec4);
+ vec1 += __msa_hadd_u_h((v16u8)vec5, (v16u8)vec5);
+ vec2 += __msa_hadd_u_h((v16u8)vec6, (v16u8)vec6);
+ vec3 += __msa_hadd_u_h((v16u8)vec7, (v16u8)vec7);
+ vec4 = (v8u16)__msa_vshf_h(mask, (v8i16)zero, (v8i16)vec0);
+ vec5 = (v8u16)__msa_vshf_h(mask, (v8i16)zero, (v8i16)vec1);
+ vec6 = (v8u16)__msa_vshf_h(mask, (v8i16)zero, (v8i16)vec2);
+ vec7 = (v8u16)__msa_vshf_h(mask, (v8i16)zero, (v8i16)vec3);
+ vec0 = (v8u16)__msa_pckod_w((v4i32)vec1, (v4i32)vec0);
+ vec1 = (v8u16)__msa_pckod_w((v4i32)vec3, (v4i32)vec2);
+ vec0 = (v8u16)__msa_pckod_w((v4i32)vec1, (v4i32)vec0);
+ tmp0 = __msa_hadd_u_w(vec4, vec4);
+ tmp1 = __msa_hadd_u_w(vec5, vec5);
+ tmp2 = __msa_hadd_u_w(vec6, vec6);
+ tmp3 = __msa_hadd_u_w(vec7, vec7);
+ tmp4 = __msa_hadd_u_w(vec0, vec0);
+ vec0 = (v8u16)__msa_pckev_h((v8i16)tmp1, (v8i16)tmp0);
+ vec1 = (v8u16)__msa_pckev_h((v8i16)tmp3, (v8i16)tmp2);
+ tmp0 = __msa_hadd_u_w(vec0, vec0);
+ tmp1 = __msa_hadd_u_w(vec1, vec1);
+ tmp0 *= const_0x1C71;
+ tmp1 *= const_0x1C71;
+ tmp4 *= const_0x2AAA;
+ tmp0 = (v4u32)__msa_srai_w((v4i32)tmp0, 16);
+ tmp1 = (v4u32)__msa_srai_w((v4i32)tmp1, 16);
+ tmp4 = (v4u32)__msa_srai_w((v4i32)tmp4, 16);
+ vec0 = (v8u16)__msa_pckev_h((v8i16)tmp1, (v8i16)tmp0);
+ vec1 = (v8u16)__msa_pckev_h((v8i16)tmp4, (v8i16)tmp4);
+ out = (v16u8)__msa_vshf_b(dst_mask, (v16i8)vec1, (v16i8)vec0);
+ dst0 = __msa_copy_u_d((v2i64)out, 0);
+ dst1 = __msa_copy_u_w((v4i32)out, 2);
+ SD(dst0, dst_ptr);
+ SW(dst1, dst_ptr + 8);
+ s += 32;
+ t0 += 32;
+ t1 += 32;
+ dst_ptr += 12;
+ }
+}
+
+void ScaleAddRow_MSA(const uint8_t* src_ptr, uint16_t* dst_ptr, int src_width) {
+ int x;
+ v16u8 src0;
+ v8u16 dst0, dst1;
+ v16i8 zero = {0};
+
+ assert(src_width > 0);
+
+ for (x = 0; x < src_width; x += 16) {
+ src0 = LD_UB(src_ptr);
+ dst0 = (v8u16)__msa_ld_h((v8i16*)dst_ptr, 0);
+ dst1 = (v8u16)__msa_ld_h((v8i16*)dst_ptr, 16);
+ dst0 += (v8u16)__msa_ilvr_b(zero, (v16i8)src0);
+ dst1 += (v8u16)__msa_ilvl_b(zero, (v16i8)src0);
+ ST_UH2(dst0, dst1, dst_ptr, 8);
+ src_ptr += 16;
+ dst_ptr += 16;
+ }
+}
+
+void ScaleFilterCols_MSA(uint8_t* dst_ptr,
+ const uint8_t* src_ptr,
+ int dst_width,
+ int x,
+ int dx) {
+ int j;
+ v4i32 vec_x = __msa_fill_w(x);
+ v4i32 vec_dx = __msa_fill_w(dx);
+ v4i32 vec_const = {0, 1, 2, 3};
+ v4i32 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, vec8, vec9;
+ v4i32 tmp0, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6, tmp7;
+ v8u16 reg0, reg1;
+ v16u8 dst0;
+ v4i32 const_0xFFFF = __msa_fill_w(0xFFFF);
+ v4i32 const_0x40 = __msa_fill_w(0x40);
+
+ vec0 = vec_dx * vec_const;
+ vec1 = vec_dx * 4;
+ vec_x += vec0;
+
+ for (j = 0; j < dst_width - 1; j += 16) {
+ vec2 = vec_x >> 16;
+ vec6 = vec_x & const_0xFFFF;
+ vec_x += vec1;
+ vec3 = vec_x >> 16;
+ vec7 = vec_x & const_0xFFFF;
+ vec_x += vec1;
+ vec4 = vec_x >> 16;
+ vec8 = vec_x & const_0xFFFF;
+ vec_x += vec1;
+ vec5 = vec_x >> 16;
+ vec9 = vec_x & const_0xFFFF;
+ vec_x += vec1;
+ vec6 >>= 9;
+ vec7 >>= 9;
+ vec8 >>= 9;
+ vec9 >>= 9;
+ LOAD_INDEXED_DATA(src_ptr, vec2, tmp0);
+ LOAD_INDEXED_DATA(src_ptr, vec3, tmp1);
+ LOAD_INDEXED_DATA(src_ptr, vec4, tmp2);
+ LOAD_INDEXED_DATA(src_ptr, vec5, tmp3);
+ vec2 += 1;
+ vec3 += 1;
+ vec4 += 1;
+ vec5 += 1;
+ LOAD_INDEXED_DATA(src_ptr, vec2, tmp4);
+ LOAD_INDEXED_DATA(src_ptr, vec3, tmp5);
+ LOAD_INDEXED_DATA(src_ptr, vec4, tmp6);
+ LOAD_INDEXED_DATA(src_ptr, vec5, tmp7);
+ tmp4 -= tmp0;
+ tmp5 -= tmp1;
+ tmp6 -= tmp2;
+ tmp7 -= tmp3;
+ tmp4 *= vec6;
+ tmp5 *= vec7;
+ tmp6 *= vec8;
+ tmp7 *= vec9;
+ tmp4 += const_0x40;
+ tmp5 += const_0x40;
+ tmp6 += const_0x40;
+ tmp7 += const_0x40;
+ tmp4 >>= 7;
+ tmp5 >>= 7;
+ tmp6 >>= 7;
+ tmp7 >>= 7;
+ tmp0 += tmp4;
+ tmp1 += tmp5;
+ tmp2 += tmp6;
+ tmp3 += tmp7;
+ reg0 = (v8u16)__msa_pckev_h((v8i16)tmp1, (v8i16)tmp0);
+ reg1 = (v8u16)__msa_pckev_h((v8i16)tmp3, (v8i16)tmp2);
+ dst0 = (v16u8)__msa_pckev_b((v16i8)reg1, (v16i8)reg0);
+ __msa_st_b(dst0, dst_ptr, 0);
+ dst_ptr += 16;
+ }
+}
+
+void ScaleARGBCols_MSA(uint8_t* dst_argb,
+ const uint8_t* src_argb,
+ int dst_width,
+ int x,
+ int dx) {
+ const uint32_t* src = (const uint32_t*)(src_argb);
+ uint32_t* dst = (uint32_t*)(dst_argb);
+ int j;
+ v4i32 x_vec = __msa_fill_w(x);
+ v4i32 dx_vec = __msa_fill_w(dx);
+ v4i32 const_vec = {0, 1, 2, 3};
+ v4i32 vec0, vec1, vec2;
+ v4i32 dst0;
+
+ vec0 = dx_vec * const_vec;
+ vec1 = dx_vec * 4;
+ x_vec += vec0;
+
+ for (j = 0; j < dst_width; j += 4) {
+ vec2 = x_vec >> 16;
+ x_vec += vec1;
+ LOAD_INDEXED_DATA(src, vec2, dst0);
+ __msa_st_w(dst0, dst, 0);
+ dst += 4;
+ }
+}
+
+void ScaleARGBFilterCols_MSA(uint8_t* dst_argb,
+ const uint8_t* src_argb,
+ int dst_width,
+ int x,
+ int dx) {
+ const uint32_t* src = (const uint32_t*)(src_argb);
+ int j;
+ v4u32 src0, src1, src2, src3;
+ v4u32 vec0, vec1, vec2, vec3;
+ v16u8 reg0, reg1, reg2, reg3, reg4, reg5, reg6, reg7;
+ v16u8 mult0, mult1, mult2, mult3;
+ v8u16 tmp0, tmp1, tmp2, tmp3;
+ v16u8 dst0, dst1;
+ v4u32 vec_x = (v4u32)__msa_fill_w(x);
+ v4u32 vec_dx = (v4u32)__msa_fill_w(dx);
+ v4u32 vec_const = {0, 1, 2, 3};
+ v16u8 const_0x7f = (v16u8)__msa_fill_b(0x7f);
+
+ vec0 = vec_dx * vec_const;
+ vec1 = vec_dx * 4;
+ vec_x += vec0;
+
+ for (j = 0; j < dst_width - 1; j += 8) {
+ vec2 = vec_x >> 16;
+ reg0 = (v16u8)(vec_x >> 9);
+ vec_x += vec1;
+ vec3 = vec_x >> 16;
+ reg1 = (v16u8)(vec_x >> 9);
+ vec_x += vec1;
+ reg0 = reg0 & const_0x7f;
+ reg1 = reg1 & const_0x7f;
+ reg0 = (v16u8)__msa_shf_b((v16i8)reg0, 0);
+ reg1 = (v16u8)__msa_shf_b((v16i8)reg1, 0);
+ reg2 = reg0 ^ const_0x7f;
+ reg3 = reg1 ^ const_0x7f;
+ mult0 = (v16u8)__msa_ilvr_b((v16i8)reg0, (v16i8)reg2);
+ mult1 = (v16u8)__msa_ilvl_b((v16i8)reg0, (v16i8)reg2);
+ mult2 = (v16u8)__msa_ilvr_b((v16i8)reg1, (v16i8)reg3);
+ mult3 = (v16u8)__msa_ilvl_b((v16i8)reg1, (v16i8)reg3);
+ LOAD_INDEXED_DATA(src, vec2, src0);
+ LOAD_INDEXED_DATA(src, vec3, src1);
+ vec2 += 1;
+ vec3 += 1;
+ LOAD_INDEXED_DATA(src, vec2, src2);
+ LOAD_INDEXED_DATA(src, vec3, src3);
+ reg4 = (v16u8)__msa_ilvr_b((v16i8)src2, (v16i8)src0);
+ reg5 = (v16u8)__msa_ilvl_b((v16i8)src2, (v16i8)src0);
+ reg6 = (v16u8)__msa_ilvr_b((v16i8)src3, (v16i8)src1);
+ reg7 = (v16u8)__msa_ilvl_b((v16i8)src3, (v16i8)src1);
+ tmp0 = __msa_dotp_u_h(reg4, mult0);
+ tmp1 = __msa_dotp_u_h(reg5, mult1);
+ tmp2 = __msa_dotp_u_h(reg6, mult2);
+ tmp3 = __msa_dotp_u_h(reg7, mult3);
+ tmp0 >>= 7;
+ tmp1 >>= 7;
+ tmp2 >>= 7;
+ tmp3 >>= 7;
+ dst0 = (v16u8)__msa_pckev_b((v16i8)tmp1, (v16i8)tmp0);
+ dst1 = (v16u8)__msa_pckev_b((v16i8)tmp3, (v16i8)tmp2);
+ __msa_st_b(dst0, dst_argb, 0);
+ __msa_st_b(dst1, dst_argb, 16);
+ dst_argb += 32;
+ }
+}
+
+void ScaleRowDown34_MSA(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst,
+ int dst_width) {
+ int x;
+ (void)src_stride;
+ v16u8 src0, src1, src2, src3;
+ v16u8 vec0, vec1, vec2;
+ v16i8 mask0 = {0, 1, 3, 4, 5, 7, 8, 9, 11, 12, 13, 15, 16, 17, 19, 20};
+ v16i8 mask1 = {5, 7, 8, 9, 11, 12, 13, 15, 16, 17, 19, 20, 21, 23, 24, 25};
+ v16i8 mask2 = {11, 12, 13, 15, 16, 17, 19, 20,
+ 21, 23, 24, 25, 27, 28, 29, 31};
+
+ assert((dst_width % 3 == 0) && (dst_width > 0));
+
+ for (x = 0; x < dst_width; x += 48) {
+ src0 = (v16u8)__msa_ld_b((v16i8*)src_ptr, 0);
+ src1 = (v16u8)__msa_ld_b((v16i8*)src_ptr, 16);
+ src2 = (v16u8)__msa_ld_b((v16i8*)src_ptr, 32);
+ src3 = (v16u8)__msa_ld_b((v16i8*)src_ptr, 48);
+ vec0 = (v16u8)__msa_vshf_b(mask0, (v16i8)src1, (v16i8)src0);
+ vec1 = (v16u8)__msa_vshf_b(mask1, (v16i8)src2, (v16i8)src1);
+ vec2 = (v16u8)__msa_vshf_b(mask2, (v16i8)src3, (v16i8)src2);
+ __msa_st_b((v16i8)vec0, dst, 0);
+ __msa_st_b((v16i8)vec1, dst, 16);
+ __msa_st_b((v16i8)vec2, dst, 32);
+ src_ptr += 64;
+ dst += 48;
+ }
+}
+
+void ScaleRowDown34_0_Box_MSA(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* d,
+ int dst_width) {
+ const uint8_t* s = src_ptr;
+ const uint8_t* t = src_ptr + src_stride;
+ int x;
+ v16u8 src0, src1, src2, src3, src4, src5, src6, src7, dst0, dst1, dst2;
+ v16u8 vec0, vec1, vec2, vec3, vec4, vec5;
+ v16u8 vec6, vec7, vec8, vec9, vec10, vec11;
+ v8i16 reg0, reg1, reg2, reg3, reg4, reg5;
+ v8i16 reg6, reg7, reg8, reg9, reg10, reg11;
+ v16u8 const0 = {3, 1, 1, 1, 1, 3, 3, 1, 1, 1, 1, 3, 3, 1, 1, 1};
+ v16u8 const1 = {1, 3, 3, 1, 1, 1, 1, 3, 3, 1, 1, 1, 1, 3, 3, 1};
+ v16u8 const2 = {1, 1, 1, 3, 3, 1, 1, 1, 1, 3, 3, 1, 1, 1, 1, 3};
+ v16i8 mask0 = {0, 1, 1, 2, 2, 3, 4, 5, 5, 6, 6, 7, 8, 9, 9, 10};
+ v16i8 mask1 = {10, 11, 12, 13, 13, 14, 14, 15,
+ 16, 17, 17, 18, 18, 19, 20, 21};
+ v16i8 mask2 = {5, 6, 6, 7, 8, 9, 9, 10, 10, 11, 12, 13, 13, 14, 14, 15};
+ v8i16 shft0 = {2, 1, 2, 2, 1, 2, 2, 1};
+ v8i16 shft1 = {2, 2, 1, 2, 2, 1, 2, 2};
+ v8i16 shft2 = {1, 2, 2, 1, 2, 2, 1, 2};
+
+ assert((dst_width % 3 == 0) && (dst_width > 0));
+
+ for (x = 0; x < dst_width; x += 48) {
+ src0 = (v16u8)__msa_ld_b((v16i8*)s, 0);
+ src1 = (v16u8)__msa_ld_b((v16i8*)s, 16);
+ src2 = (v16u8)__msa_ld_b((v16i8*)s, 32);
+ src3 = (v16u8)__msa_ld_b((v16i8*)s, 48);
+ src4 = (v16u8)__msa_ld_b((v16i8*)t, 0);
+ src5 = (v16u8)__msa_ld_b((v16i8*)t, 16);
+ src6 = (v16u8)__msa_ld_b((v16i8*)t, 32);
+ src7 = (v16u8)__msa_ld_b((v16i8*)t, 48);
+ vec0 = (v16u8)__msa_vshf_b(mask0, (v16i8)src0, (v16i8)src0);
+ vec1 = (v16u8)__msa_vshf_b(mask1, (v16i8)src1, (v16i8)src0);
+ vec2 = (v16u8)__msa_vshf_b(mask2, (v16i8)src1, (v16i8)src1);
+ vec3 = (v16u8)__msa_vshf_b(mask0, (v16i8)src2, (v16i8)src2);
+ vec4 = (v16u8)__msa_vshf_b(mask1, (v16i8)src3, (v16i8)src2);
+ vec5 = (v16u8)__msa_vshf_b(mask2, (v16i8)src3, (v16i8)src3);
+ vec6 = (v16u8)__msa_vshf_b(mask0, (v16i8)src4, (v16i8)src4);
+ vec7 = (v16u8)__msa_vshf_b(mask1, (v16i8)src5, (v16i8)src4);
+ vec8 = (v16u8)__msa_vshf_b(mask2, (v16i8)src5, (v16i8)src5);
+ vec9 = (v16u8)__msa_vshf_b(mask0, (v16i8)src6, (v16i8)src6);
+ vec10 = (v16u8)__msa_vshf_b(mask1, (v16i8)src7, (v16i8)src6);
+ vec11 = (v16u8)__msa_vshf_b(mask2, (v16i8)src7, (v16i8)src7);
+ reg0 = (v8i16)__msa_dotp_u_h(vec0, const0);
+ reg1 = (v8i16)__msa_dotp_u_h(vec1, const1);
+ reg2 = (v8i16)__msa_dotp_u_h(vec2, const2);
+ reg3 = (v8i16)__msa_dotp_u_h(vec3, const0);
+ reg4 = (v8i16)__msa_dotp_u_h(vec4, const1);
+ reg5 = (v8i16)__msa_dotp_u_h(vec5, const2);
+ reg6 = (v8i16)__msa_dotp_u_h(vec6, const0);
+ reg7 = (v8i16)__msa_dotp_u_h(vec7, const1);
+ reg8 = (v8i16)__msa_dotp_u_h(vec8, const2);
+ reg9 = (v8i16)__msa_dotp_u_h(vec9, const0);
+ reg10 = (v8i16)__msa_dotp_u_h(vec10, const1);
+ reg11 = (v8i16)__msa_dotp_u_h(vec11, const2);
+ reg0 = __msa_srar_h(reg0, shft0);
+ reg1 = __msa_srar_h(reg1, shft1);
+ reg2 = __msa_srar_h(reg2, shft2);
+ reg3 = __msa_srar_h(reg3, shft0);
+ reg4 = __msa_srar_h(reg4, shft1);
+ reg5 = __msa_srar_h(reg5, shft2);
+ reg6 = __msa_srar_h(reg6, shft0);
+ reg7 = __msa_srar_h(reg7, shft1);
+ reg8 = __msa_srar_h(reg8, shft2);
+ reg9 = __msa_srar_h(reg9, shft0);
+ reg10 = __msa_srar_h(reg10, shft1);
+ reg11 = __msa_srar_h(reg11, shft2);
+ reg0 = reg0 * 3 + reg6;
+ reg1 = reg1 * 3 + reg7;
+ reg2 = reg2 * 3 + reg8;
+ reg3 = reg3 * 3 + reg9;
+ reg4 = reg4 * 3 + reg10;
+ reg5 = reg5 * 3 + reg11;
+ reg0 = __msa_srari_h(reg0, 2);
+ reg1 = __msa_srari_h(reg1, 2);
+ reg2 = __msa_srari_h(reg2, 2);
+ reg3 = __msa_srari_h(reg3, 2);
+ reg4 = __msa_srari_h(reg4, 2);
+ reg5 = __msa_srari_h(reg5, 2);
+ dst0 = (v16u8)__msa_pckev_b((v16i8)reg1, (v16i8)reg0);
+ dst1 = (v16u8)__msa_pckev_b((v16i8)reg3, (v16i8)reg2);
+ dst2 = (v16u8)__msa_pckev_b((v16i8)reg5, (v16i8)reg4);
+ __msa_st_b((v16i8)dst0, d, 0);
+ __msa_st_b((v16i8)dst1, d, 16);
+ __msa_st_b((v16i8)dst2, d, 32);
+ s += 64;
+ t += 64;
+ d += 48;
+ }
+}
+
+void ScaleRowDown34_1_Box_MSA(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* d,
+ int dst_width) {
+ const uint8_t* s = src_ptr;
+ const uint8_t* t = src_ptr + src_stride;
+ int x;
+ v16u8 src0, src1, src2, src3, src4, src5, src6, src7, dst0, dst1, dst2;
+ v16u8 vec0, vec1, vec2, vec3, vec4, vec5;
+ v16u8 vec6, vec7, vec8, vec9, vec10, vec11;
+ v8i16 reg0, reg1, reg2, reg3, reg4, reg5;
+ v8i16 reg6, reg7, reg8, reg9, reg10, reg11;
+ v16u8 const0 = {3, 1, 1, 1, 1, 3, 3, 1, 1, 1, 1, 3, 3, 1, 1, 1};
+ v16u8 const1 = {1, 3, 3, 1, 1, 1, 1, 3, 3, 1, 1, 1, 1, 3, 3, 1};
+ v16u8 const2 = {1, 1, 1, 3, 3, 1, 1, 1, 1, 3, 3, 1, 1, 1, 1, 3};
+ v16i8 mask0 = {0, 1, 1, 2, 2, 3, 4, 5, 5, 6, 6, 7, 8, 9, 9, 10};
+ v16i8 mask1 = {10, 11, 12, 13, 13, 14, 14, 15,
+ 16, 17, 17, 18, 18, 19, 20, 21};
+ v16i8 mask2 = {5, 6, 6, 7, 8, 9, 9, 10, 10, 11, 12, 13, 13, 14, 14, 15};
+ v8i16 shft0 = {2, 1, 2, 2, 1, 2, 2, 1};
+ v8i16 shft1 = {2, 2, 1, 2, 2, 1, 2, 2};
+ v8i16 shft2 = {1, 2, 2, 1, 2, 2, 1, 2};
+
+ assert((dst_width % 3 == 0) && (dst_width > 0));
+
+ for (x = 0; x < dst_width; x += 48) {
+ src0 = (v16u8)__msa_ld_b((v16i8*)s, 0);
+ src1 = (v16u8)__msa_ld_b((v16i8*)s, 16);
+ src2 = (v16u8)__msa_ld_b((v16i8*)s, 32);
+ src3 = (v16u8)__msa_ld_b((v16i8*)s, 48);
+ src4 = (v16u8)__msa_ld_b((v16i8*)t, 0);
+ src5 = (v16u8)__msa_ld_b((v16i8*)t, 16);
+ src6 = (v16u8)__msa_ld_b((v16i8*)t, 32);
+ src7 = (v16u8)__msa_ld_b((v16i8*)t, 48);
+ vec0 = (v16u8)__msa_vshf_b(mask0, (v16i8)src0, (v16i8)src0);
+ vec1 = (v16u8)__msa_vshf_b(mask1, (v16i8)src1, (v16i8)src0);
+ vec2 = (v16u8)__msa_vshf_b(mask2, (v16i8)src1, (v16i8)src1);
+ vec3 = (v16u8)__msa_vshf_b(mask0, (v16i8)src2, (v16i8)src2);
+ vec4 = (v16u8)__msa_vshf_b(mask1, (v16i8)src3, (v16i8)src2);
+ vec5 = (v16u8)__msa_vshf_b(mask2, (v16i8)src3, (v16i8)src3);
+ vec6 = (v16u8)__msa_vshf_b(mask0, (v16i8)src4, (v16i8)src4);
+ vec7 = (v16u8)__msa_vshf_b(mask1, (v16i8)src5, (v16i8)src4);
+ vec8 = (v16u8)__msa_vshf_b(mask2, (v16i8)src5, (v16i8)src5);
+ vec9 = (v16u8)__msa_vshf_b(mask0, (v16i8)src6, (v16i8)src6);
+ vec10 = (v16u8)__msa_vshf_b(mask1, (v16i8)src7, (v16i8)src6);
+ vec11 = (v16u8)__msa_vshf_b(mask2, (v16i8)src7, (v16i8)src7);
+ reg0 = (v8i16)__msa_dotp_u_h(vec0, const0);
+ reg1 = (v8i16)__msa_dotp_u_h(vec1, const1);
+ reg2 = (v8i16)__msa_dotp_u_h(vec2, const2);
+ reg3 = (v8i16)__msa_dotp_u_h(vec3, const0);
+ reg4 = (v8i16)__msa_dotp_u_h(vec4, const1);
+ reg5 = (v8i16)__msa_dotp_u_h(vec5, const2);
+ reg6 = (v8i16)__msa_dotp_u_h(vec6, const0);
+ reg7 = (v8i16)__msa_dotp_u_h(vec7, const1);
+ reg8 = (v8i16)__msa_dotp_u_h(vec8, const2);
+ reg9 = (v8i16)__msa_dotp_u_h(vec9, const0);
+ reg10 = (v8i16)__msa_dotp_u_h(vec10, const1);
+ reg11 = (v8i16)__msa_dotp_u_h(vec11, const2);
+ reg0 = __msa_srar_h(reg0, shft0);
+ reg1 = __msa_srar_h(reg1, shft1);
+ reg2 = __msa_srar_h(reg2, shft2);
+ reg3 = __msa_srar_h(reg3, shft0);
+ reg4 = __msa_srar_h(reg4, shft1);
+ reg5 = __msa_srar_h(reg5, shft2);
+ reg6 = __msa_srar_h(reg6, shft0);
+ reg7 = __msa_srar_h(reg7, shft1);
+ reg8 = __msa_srar_h(reg8, shft2);
+ reg9 = __msa_srar_h(reg9, shft0);
+ reg10 = __msa_srar_h(reg10, shft1);
+ reg11 = __msa_srar_h(reg11, shft2);
+ reg0 += reg6;
+ reg1 += reg7;
+ reg2 += reg8;
+ reg3 += reg9;
+ reg4 += reg10;
+ reg5 += reg11;
+ reg0 = __msa_srari_h(reg0, 1);
+ reg1 = __msa_srari_h(reg1, 1);
+ reg2 = __msa_srari_h(reg2, 1);
+ reg3 = __msa_srari_h(reg3, 1);
+ reg4 = __msa_srari_h(reg4, 1);
+ reg5 = __msa_srari_h(reg5, 1);
+ dst0 = (v16u8)__msa_pckev_b((v16i8)reg1, (v16i8)reg0);
+ dst1 = (v16u8)__msa_pckev_b((v16i8)reg3, (v16i8)reg2);
+ dst2 = (v16u8)__msa_pckev_b((v16i8)reg5, (v16i8)reg4);
+ __msa_st_b((v16i8)dst0, d, 0);
+ __msa_st_b((v16i8)dst1, d, 16);
+ __msa_st_b((v16i8)dst2, d, 32);
+ s += 64;
+ t += 64;
+ d += 48;
+ }
+}
+
+#ifdef __cplusplus
+} // extern "C"
+} // namespace libyuv
+#endif
+
+#endif // !defined(LIBYUV_DISABLE_MSA) && defined(__mips_msa)
diff --git a/third_party/libyuv/source/scale_neon.cc b/third_party/libyuv/source/scale_neon.cc
index 44b0c8080..459a2995d 100644
--- a/third_party/libyuv/source/scale_neon.cc
+++ b/third_party/libyuv/source/scale_neon.cc
@@ -23,564 +23,541 @@ extern "C" {
// Provided by Fritz Koenig
// Read 32x1 throw away even pixels, and write 16x1.
-void ScaleRowDown2_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst, int dst_width) {
- asm volatile (
- "1: \n"
- // load even pixels into q0, odd into q1
- MEMACCESS(0)
- "vld2.8 {q0, q1}, [%0]! \n"
- "subs %2, %2, #16 \n" // 16 processed per loop
- MEMACCESS(1)
- "vst1.8 {q1}, [%1]! \n" // store odd pixels
- "bgt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst), // %1
- "+r"(dst_width) // %2
- :
- : "q0", "q1" // Clobber List
- );
+void ScaleRowDown2_NEON(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst,
+ int dst_width) {
+ (void)src_stride;
+ asm volatile(
+ "1: \n"
+ // load even pixels into q0, odd into q1
+ "vld2.8 {q0, q1}, [%0]! \n"
+ "subs %2, %2, #16 \n" // 16 processed per loop
+ "vst1.8 {q1}, [%1]! \n" // store odd pixels
+ "bgt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst), // %1
+ "+r"(dst_width) // %2
+ :
+ : "q0", "q1" // Clobber List
+ );
}
// Read 32x1 average down and write 16x1.
-void ScaleRowDown2Linear_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst, int dst_width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "vld1.8 {q0, q1}, [%0]! \n" // load pixels and post inc
- "subs %2, %2, #16 \n" // 16 processed per loop
- "vpaddl.u8 q0, q0 \n" // add adjacent
- "vpaddl.u8 q1, q1 \n"
- "vrshrn.u16 d0, q0, #1 \n" // downshift, round and pack
- "vrshrn.u16 d1, q1, #1 \n"
- MEMACCESS(1)
- "vst1.8 {q0}, [%1]! \n"
- "bgt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst), // %1
- "+r"(dst_width) // %2
- :
- : "q0", "q1" // Clobber List
- );
+void ScaleRowDown2Linear_NEON(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst,
+ int dst_width) {
+ (void)src_stride;
+ asm volatile(
+ "1: \n"
+ "vld2.8 {q0, q1}, [%0]! \n" // load 32 pixels
+ "subs %2, %2, #16 \n" // 16 processed per loop
+ "vrhadd.u8 q0, q0, q1 \n" // rounding half add
+ "vst1.8 {q0}, [%1]! \n"
+ "bgt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst), // %1
+ "+r"(dst_width) // %2
+ :
+ : "q0", "q1" // Clobber List
+ );
}
// Read 32x2 average down and write 16x1.
-void ScaleRowDown2Box_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst, int dst_width) {
- asm volatile (
- // change the stride to row 2 pointer
- "add %1, %0 \n"
- "1: \n"
- MEMACCESS(0)
- "vld1.8 {q0, q1}, [%0]! \n" // load row 1 and post inc
- MEMACCESS(1)
- "vld1.8 {q2, q3}, [%1]! \n" // load row 2 and post inc
- "subs %3, %3, #16 \n" // 16 processed per loop
- "vpaddl.u8 q0, q0 \n" // row 1 add adjacent
- "vpaddl.u8 q1, q1 \n"
- "vpadal.u8 q0, q2 \n" // row 2 add adjacent + row1
- "vpadal.u8 q1, q3 \n"
- "vrshrn.u16 d0, q0, #2 \n" // downshift, round and pack
- "vrshrn.u16 d1, q1, #2 \n"
- MEMACCESS(2)
- "vst1.8 {q0}, [%2]! \n"
- "bgt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(src_stride), // %1
- "+r"(dst), // %2
- "+r"(dst_width) // %3
- :
- : "q0", "q1", "q2", "q3" // Clobber List
- );
+void ScaleRowDown2Box_NEON(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst,
+ int dst_width) {
+ asm volatile(
+ // change the stride to row 2 pointer
+ "add %1, %0 \n"
+ "1: \n"
+ "vld1.8 {q0, q1}, [%0]! \n" // load row 1 and post inc
+ "vld1.8 {q2, q3}, [%1]! \n" // load row 2 and post inc
+ "subs %3, %3, #16 \n" // 16 processed per loop
+ "vpaddl.u8 q0, q0 \n" // row 1 add adjacent
+ "vpaddl.u8 q1, q1 \n"
+ "vpadal.u8 q0, q2 \n" // row 2 add adjacent +
+ // row1
+ "vpadal.u8 q1, q3 \n"
+ "vrshrn.u16 d0, q0, #2 \n" // downshift, round and
+ // pack
+ "vrshrn.u16 d1, q1, #2 \n"
+ "vst1.8 {q0}, [%2]! \n"
+ "bgt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(src_stride), // %1
+ "+r"(dst), // %2
+ "+r"(dst_width) // %3
+ :
+ : "q0", "q1", "q2", "q3" // Clobber List
+ );
}
-void ScaleRowDown4_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // src line 0
- "subs %2, %2, #8 \n" // 8 processed per loop
- MEMACCESS(1)
- "vst1.8 {d2}, [%1]! \n"
- "bgt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(dst_width) // %2
- :
- : "q0", "q1", "memory", "cc"
- );
+void ScaleRowDown4_NEON(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
+ (void)src_stride;
+ asm volatile(
+ "1: \n"
+ "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // src line 0
+ "subs %2, %2, #8 \n" // 8 processed per loop
+ "vst1.8 {d2}, [%1]! \n"
+ "bgt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width) // %2
+ :
+ : "q0", "q1", "memory", "cc");
}
-void ScaleRowDown4Box_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
- const uint8* src_ptr1 = src_ptr + src_stride;
- const uint8* src_ptr2 = src_ptr + src_stride * 2;
- const uint8* src_ptr3 = src_ptr + src_stride * 3;
-asm volatile (
- "1: \n"
- MEMACCESS(0)
- "vld1.8 {q0}, [%0]! \n" // load up 16x4
- MEMACCESS(3)
- "vld1.8 {q1}, [%3]! \n"
- MEMACCESS(4)
- "vld1.8 {q2}, [%4]! \n"
- MEMACCESS(5)
- "vld1.8 {q3}, [%5]! \n"
- "subs %2, %2, #4 \n"
- "vpaddl.u8 q0, q0 \n"
- "vpadal.u8 q0, q1 \n"
- "vpadal.u8 q0, q2 \n"
- "vpadal.u8 q0, q3 \n"
- "vpaddl.u16 q0, q0 \n"
- "vrshrn.u32 d0, q0, #4 \n" // divide by 16 w/rounding
- "vmovn.u16 d0, q0 \n"
- MEMACCESS(1)
- "vst1.32 {d0[0]}, [%1]! \n"
- "bgt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(dst_width), // %2
- "+r"(src_ptr1), // %3
- "+r"(src_ptr2), // %4
- "+r"(src_ptr3) // %5
- :
- : "q0", "q1", "q2", "q3", "memory", "cc"
- );
+void ScaleRowDown4Box_NEON(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
+ const uint8_t* src_ptr1 = src_ptr + src_stride;
+ const uint8_t* src_ptr2 = src_ptr + src_stride * 2;
+ const uint8_t* src_ptr3 = src_ptr + src_stride * 3;
+ asm volatile(
+ "1: \n"
+ "vld1.8 {q0}, [%0]! \n" // load up 16x4
+ "vld1.8 {q1}, [%3]! \n"
+ "vld1.8 {q2}, [%4]! \n"
+ "vld1.8 {q3}, [%5]! \n"
+ "subs %2, %2, #4 \n"
+ "vpaddl.u8 q0, q0 \n"
+ "vpadal.u8 q0, q1 \n"
+ "vpadal.u8 q0, q2 \n"
+ "vpadal.u8 q0, q3 \n"
+ "vpaddl.u16 q0, q0 \n"
+ "vrshrn.u32 d0, q0, #4 \n" // divide by 16 w/rounding
+ "vmovn.u16 d0, q0 \n"
+ "vst1.32 {d0[0]}, [%1]! \n"
+ "bgt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width), // %2
+ "+r"(src_ptr1), // %3
+ "+r"(src_ptr2), // %4
+ "+r"(src_ptr3) // %5
+ :
+ : "q0", "q1", "q2", "q3", "memory", "cc");
}
// Down scale from 4 to 3 pixels. Use the neon multilane read/write
// to load up the every 4th pixel into a 4 different registers.
// Point samples 32 pixels to 24 pixels.
-void ScaleRowDown34_NEON(const uint8* src_ptr,
+void ScaleRowDown34_NEON(const uint8_t* src_ptr,
ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // src line 0
- "subs %2, %2, #24 \n"
- "vmov d2, d3 \n" // order d0, d1, d2
- MEMACCESS(1)
- "vst3.8 {d0, d1, d2}, [%1]! \n"
- "bgt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(dst_width) // %2
- :
- : "d0", "d1", "d2", "d3", "memory", "cc"
- );
+ uint8_t* dst_ptr,
+ int dst_width) {
+ (void)src_stride;
+ asm volatile(
+ "1: \n"
+ "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // src line 0
+ "subs %2, %2, #24 \n"
+ "vmov d2, d3 \n" // order d0, d1, d2
+ "vst3.8 {d0, d1, d2}, [%1]! \n"
+ "bgt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width) // %2
+ :
+ : "d0", "d1", "d2", "d3", "memory", "cc");
}
-void ScaleRowDown34_0_Box_NEON(const uint8* src_ptr,
+void ScaleRowDown34_0_Box_NEON(const uint8_t* src_ptr,
ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
- asm volatile (
- "vmov.u8 d24, #3 \n"
- "add %3, %0 \n"
- "1: \n"
- MEMACCESS(0)
- "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // src line 0
- MEMACCESS(3)
- "vld4.8 {d4, d5, d6, d7}, [%3]! \n" // src line 1
- "subs %2, %2, #24 \n"
-
- // filter src line 0 with src line 1
- // expand chars to shorts to allow for room
- // when adding lines together
- "vmovl.u8 q8, d4 \n"
- "vmovl.u8 q9, d5 \n"
- "vmovl.u8 q10, d6 \n"
- "vmovl.u8 q11, d7 \n"
-
- // 3 * line_0 + line_1
- "vmlal.u8 q8, d0, d24 \n"
- "vmlal.u8 q9, d1, d24 \n"
- "vmlal.u8 q10, d2, d24 \n"
- "vmlal.u8 q11, d3, d24 \n"
-
- // (3 * line_0 + line_1) >> 2
- "vqrshrn.u16 d0, q8, #2 \n"
- "vqrshrn.u16 d1, q9, #2 \n"
- "vqrshrn.u16 d2, q10, #2 \n"
- "vqrshrn.u16 d3, q11, #2 \n"
-
- // a0 = (src[0] * 3 + s[1] * 1) >> 2
- "vmovl.u8 q8, d1 \n"
- "vmlal.u8 q8, d0, d24 \n"
- "vqrshrn.u16 d0, q8, #2 \n"
-
- // a1 = (src[1] * 1 + s[2] * 1) >> 1
- "vrhadd.u8 d1, d1, d2 \n"
-
- // a2 = (src[2] * 1 + s[3] * 3) >> 2
- "vmovl.u8 q8, d2 \n"
- "vmlal.u8 q8, d3, d24 \n"
- "vqrshrn.u16 d2, q8, #2 \n"
-
- MEMACCESS(1)
- "vst3.8 {d0, d1, d2}, [%1]! \n"
-
- "bgt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(dst_width), // %2
- "+r"(src_stride) // %3
- :
- : "q0", "q1", "q2", "q3", "q8", "q9", "q10", "q11", "d24", "memory", "cc"
- );
+ uint8_t* dst_ptr,
+ int dst_width) {
+ asm volatile(
+ "vmov.u8 d24, #3 \n"
+ "add %3, %0 \n"
+ "1: \n"
+ "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // src line 0
+ "vld4.8 {d4, d5, d6, d7}, [%3]! \n" // src line 1
+ "subs %2, %2, #24 \n"
+
+ // filter src line 0 with src line 1
+ // expand chars to shorts to allow for room
+ // when adding lines together
+ "vmovl.u8 q8, d4 \n"
+ "vmovl.u8 q9, d5 \n"
+ "vmovl.u8 q10, d6 \n"
+ "vmovl.u8 q11, d7 \n"
+
+ // 3 * line_0 + line_1
+ "vmlal.u8 q8, d0, d24 \n"
+ "vmlal.u8 q9, d1, d24 \n"
+ "vmlal.u8 q10, d2, d24 \n"
+ "vmlal.u8 q11, d3, d24 \n"
+
+ // (3 * line_0 + line_1) >> 2
+ "vqrshrn.u16 d0, q8, #2 \n"
+ "vqrshrn.u16 d1, q9, #2 \n"
+ "vqrshrn.u16 d2, q10, #2 \n"
+ "vqrshrn.u16 d3, q11, #2 \n"
+
+ // a0 = (src[0] * 3 + s[1] * 1) >> 2
+ "vmovl.u8 q8, d1 \n"
+ "vmlal.u8 q8, d0, d24 \n"
+ "vqrshrn.u16 d0, q8, #2 \n"
+
+ // a1 = (src[1] * 1 + s[2] * 1) >> 1
+ "vrhadd.u8 d1, d1, d2 \n"
+
+ // a2 = (src[2] * 1 + s[3] * 3) >> 2
+ "vmovl.u8 q8, d2 \n"
+ "vmlal.u8 q8, d3, d24 \n"
+ "vqrshrn.u16 d2, q8, #2 \n"
+
+ "vst3.8 {d0, d1, d2}, [%1]! \n"
+
+ "bgt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width), // %2
+ "+r"(src_stride) // %3
+ :
+ : "q0", "q1", "q2", "q3", "q8", "q9", "q10", "q11", "d24", "memory",
+ "cc");
}
-void ScaleRowDown34_1_Box_NEON(const uint8* src_ptr,
+void ScaleRowDown34_1_Box_NEON(const uint8_t* src_ptr,
ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
- asm volatile (
- "vmov.u8 d24, #3 \n"
- "add %3, %0 \n"
- "1: \n"
- MEMACCESS(0)
- "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // src line 0
- MEMACCESS(3)
- "vld4.8 {d4, d5, d6, d7}, [%3]! \n" // src line 1
- "subs %2, %2, #24 \n"
- // average src line 0 with src line 1
- "vrhadd.u8 q0, q0, q2 \n"
- "vrhadd.u8 q1, q1, q3 \n"
-
- // a0 = (src[0] * 3 + s[1] * 1) >> 2
- "vmovl.u8 q3, d1 \n"
- "vmlal.u8 q3, d0, d24 \n"
- "vqrshrn.u16 d0, q3, #2 \n"
-
- // a1 = (src[1] * 1 + s[2] * 1) >> 1
- "vrhadd.u8 d1, d1, d2 \n"
-
- // a2 = (src[2] * 1 + s[3] * 3) >> 2
- "vmovl.u8 q3, d2 \n"
- "vmlal.u8 q3, d3, d24 \n"
- "vqrshrn.u16 d2, q3, #2 \n"
-
- MEMACCESS(1)
- "vst3.8 {d0, d1, d2}, [%1]! \n"
- "bgt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(dst_width), // %2
- "+r"(src_stride) // %3
- :
- : "r4", "q0", "q1", "q2", "q3", "d24", "memory", "cc"
- );
+ uint8_t* dst_ptr,
+ int dst_width) {
+ asm volatile(
+ "vmov.u8 d24, #3 \n"
+ "add %3, %0 \n"
+ "1: \n"
+ "vld4.8 {d0, d1, d2, d3}, [%0]! \n" // src line 0
+ "vld4.8 {d4, d5, d6, d7}, [%3]! \n" // src line 1
+ "subs %2, %2, #24 \n"
+ // average src line 0 with src line 1
+ "vrhadd.u8 q0, q0, q2 \n"
+ "vrhadd.u8 q1, q1, q3 \n"
+
+ // a0 = (src[0] * 3 + s[1] * 1) >> 2
+ "vmovl.u8 q3, d1 \n"
+ "vmlal.u8 q3, d0, d24 \n"
+ "vqrshrn.u16 d0, q3, #2 \n"
+
+ // a1 = (src[1] * 1 + s[2] * 1) >> 1
+ "vrhadd.u8 d1, d1, d2 \n"
+
+ // a2 = (src[2] * 1 + s[3] * 3) >> 2
+ "vmovl.u8 q3, d2 \n"
+ "vmlal.u8 q3, d3, d24 \n"
+ "vqrshrn.u16 d2, q3, #2 \n"
+
+ "vst3.8 {d0, d1, d2}, [%1]! \n"
+ "bgt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width), // %2
+ "+r"(src_stride) // %3
+ :
+ : "r4", "q0", "q1", "q2", "q3", "d24", "memory", "cc");
}
#define HAS_SCALEROWDOWN38_NEON
-static uvec8 kShuf38 =
- { 0, 3, 6, 8, 11, 14, 16, 19, 22, 24, 27, 30, 0, 0, 0, 0 };
-static uvec8 kShuf38_2 =
- { 0, 8, 16, 2, 10, 17, 4, 12, 18, 6, 14, 19, 0, 0, 0, 0 };
-static vec16 kMult38_Div6 =
- { 65536 / 12, 65536 / 12, 65536 / 12, 65536 / 12,
- 65536 / 12, 65536 / 12, 65536 / 12, 65536 / 12 };
-static vec16 kMult38_Div9 =
- { 65536 / 18, 65536 / 18, 65536 / 18, 65536 / 18,
- 65536 / 18, 65536 / 18, 65536 / 18, 65536 / 18 };
+static const uvec8 kShuf38 = {0, 3, 6, 8, 11, 14, 16, 19,
+ 22, 24, 27, 30, 0, 0, 0, 0};
+static const uvec8 kShuf38_2 = {0, 8, 16, 2, 10, 17, 4, 12,
+ 18, 6, 14, 19, 0, 0, 0, 0};
+static const vec16 kMult38_Div6 = {65536 / 12, 65536 / 12, 65536 / 12,
+ 65536 / 12, 65536 / 12, 65536 / 12,
+ 65536 / 12, 65536 / 12};
+static const vec16 kMult38_Div9 = {65536 / 18, 65536 / 18, 65536 / 18,
+ 65536 / 18, 65536 / 18, 65536 / 18,
+ 65536 / 18, 65536 / 18};
// 32 -> 12
-void ScaleRowDown38_NEON(const uint8* src_ptr,
+void ScaleRowDown38_NEON(const uint8_t* src_ptr,
ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
- asm volatile (
- MEMACCESS(3)
- "vld1.8 {q3}, [%3] \n"
- "1: \n"
- MEMACCESS(0)
- "vld1.8 {d0, d1, d2, d3}, [%0]! \n"
- "subs %2, %2, #12 \n"
- "vtbl.u8 d4, {d0, d1, d2, d3}, d6 \n"
- "vtbl.u8 d5, {d0, d1, d2, d3}, d7 \n"
- MEMACCESS(1)
- "vst1.8 {d4}, [%1]! \n"
- MEMACCESS(1)
- "vst1.32 {d5[0]}, [%1]! \n"
- "bgt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(dst_width) // %2
- : "r"(&kShuf38) // %3
- : "d0", "d1", "d2", "d3", "d4", "d5", "memory", "cc"
- );
+ uint8_t* dst_ptr,
+ int dst_width) {
+ (void)src_stride;
+ asm volatile(
+ "vld1.8 {q3}, [%3] \n"
+ "1: \n"
+ "vld1.8 {d0, d1, d2, d3}, [%0]! \n"
+ "subs %2, %2, #12 \n"
+ "vtbl.u8 d4, {d0, d1, d2, d3}, d6 \n"
+ "vtbl.u8 d5, {d0, d1, d2, d3}, d7 \n"
+ "vst1.8 {d4}, [%1]! \n"
+ "vst1.32 {d5[0]}, [%1]! \n"
+ "bgt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width) // %2
+ : "r"(&kShuf38) // %3
+ : "d0", "d1", "d2", "d3", "d4", "d5", "memory", "cc");
}
// 32x3 -> 12x1
-void OMITFP ScaleRowDown38_3_Box_NEON(const uint8* src_ptr,
+void OMITFP ScaleRowDown38_3_Box_NEON(const uint8_t* src_ptr,
ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
- const uint8* src_ptr1 = src_ptr + src_stride * 2;
-
- asm volatile (
- MEMACCESS(5)
- "vld1.16 {q13}, [%5] \n"
- MEMACCESS(6)
- "vld1.8 {q14}, [%6] \n"
- MEMACCESS(7)
- "vld1.8 {q15}, [%7] \n"
- "add %3, %0 \n"
- "1: \n"
-
- // d0 = 00 40 01 41 02 42 03 43
- // d1 = 10 50 11 51 12 52 13 53
- // d2 = 20 60 21 61 22 62 23 63
- // d3 = 30 70 31 71 32 72 33 73
- MEMACCESS(0)
- "vld4.8 {d0, d1, d2, d3}, [%0]! \n"
- MEMACCESS(3)
- "vld4.8 {d4, d5, d6, d7}, [%3]! \n"
- MEMACCESS(4)
- "vld4.8 {d16, d17, d18, d19}, [%4]! \n"
- "subs %2, %2, #12 \n"
-
- // Shuffle the input data around to get align the data
- // so adjacent data can be added. 0,1 - 2,3 - 4,5 - 6,7
- // d0 = 00 10 01 11 02 12 03 13
- // d1 = 40 50 41 51 42 52 43 53
- "vtrn.u8 d0, d1 \n"
- "vtrn.u8 d4, d5 \n"
- "vtrn.u8 d16, d17 \n"
-
- // d2 = 20 30 21 31 22 32 23 33
- // d3 = 60 70 61 71 62 72 63 73
- "vtrn.u8 d2, d3 \n"
- "vtrn.u8 d6, d7 \n"
- "vtrn.u8 d18, d19 \n"
-
- // d0 = 00+10 01+11 02+12 03+13
- // d2 = 40+50 41+51 42+52 43+53
- "vpaddl.u8 q0, q0 \n"
- "vpaddl.u8 q2, q2 \n"
- "vpaddl.u8 q8, q8 \n"
-
- // d3 = 60+70 61+71 62+72 63+73
- "vpaddl.u8 d3, d3 \n"
- "vpaddl.u8 d7, d7 \n"
- "vpaddl.u8 d19, d19 \n"
-
- // combine source lines
- "vadd.u16 q0, q2 \n"
- "vadd.u16 q0, q8 \n"
- "vadd.u16 d4, d3, d7 \n"
- "vadd.u16 d4, d19 \n"
-
- // dst_ptr[3] = (s[6 + st * 0] + s[7 + st * 0]
- // + s[6 + st * 1] + s[7 + st * 1]
- // + s[6 + st * 2] + s[7 + st * 2]) / 6
- "vqrdmulh.s16 q2, q2, q13 \n"
- "vmovn.u16 d4, q2 \n"
-
- // Shuffle 2,3 reg around so that 2 can be added to the
- // 0,1 reg and 3 can be added to the 4,5 reg. This
- // requires expanding from u8 to u16 as the 0,1 and 4,5
- // registers are already expanded. Then do transposes
- // to get aligned.
- // q2 = xx 20 xx 30 xx 21 xx 31 xx 22 xx 32 xx 23 xx 33
- "vmovl.u8 q1, d2 \n"
- "vmovl.u8 q3, d6 \n"
- "vmovl.u8 q9, d18 \n"
-
- // combine source lines
- "vadd.u16 q1, q3 \n"
- "vadd.u16 q1, q9 \n"
-
- // d4 = xx 20 xx 30 xx 22 xx 32
- // d5 = xx 21 xx 31 xx 23 xx 33
- "vtrn.u32 d2, d3 \n"
-
- // d4 = xx 20 xx 21 xx 22 xx 23
- // d5 = xx 30 xx 31 xx 32 xx 33
- "vtrn.u16 d2, d3 \n"
-
- // 0+1+2, 3+4+5
- "vadd.u16 q0, q1 \n"
-
- // Need to divide, but can't downshift as the the value
- // isn't a power of 2. So multiply by 65536 / n
- // and take the upper 16 bits.
- "vqrdmulh.s16 q0, q0, q15 \n"
-
- // Align for table lookup, vtbl requires registers to
- // be adjacent
- "vmov.u8 d2, d4 \n"
-
- "vtbl.u8 d3, {d0, d1, d2}, d28 \n"
- "vtbl.u8 d4, {d0, d1, d2}, d29 \n"
-
- MEMACCESS(1)
- "vst1.8 {d3}, [%1]! \n"
- MEMACCESS(1)
- "vst1.32 {d4[0]}, [%1]! \n"
- "bgt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(dst_width), // %2
- "+r"(src_stride), // %3
- "+r"(src_ptr1) // %4
- : "r"(&kMult38_Div6), // %5
- "r"(&kShuf38_2), // %6
- "r"(&kMult38_Div9) // %7
- : "q0", "q1", "q2", "q3", "q8", "q9", "q13", "q14", "q15", "memory", "cc"
- );
+ uint8_t* dst_ptr,
+ int dst_width) {
+ const uint8_t* src_ptr1 = src_ptr + src_stride * 2;
+
+ asm volatile(
+ "vld1.16 {q13}, [%5] \n"
+ "vld1.8 {q14}, [%6] \n"
+ "vld1.8 {q15}, [%7] \n"
+ "add %3, %0 \n"
+ "1: \n"
+
+ // d0 = 00 40 01 41 02 42 03 43
+ // d1 = 10 50 11 51 12 52 13 53
+ // d2 = 20 60 21 61 22 62 23 63
+ // d3 = 30 70 31 71 32 72 33 73
+ "vld4.8 {d0, d1, d2, d3}, [%0]! \n"
+ "vld4.8 {d4, d5, d6, d7}, [%3]! \n"
+ "vld4.8 {d16, d17, d18, d19}, [%4]! \n"
+ "subs %2, %2, #12 \n"
+
+ // Shuffle the input data around to get align the data
+ // so adjacent data can be added. 0,1 - 2,3 - 4,5 - 6,7
+ // d0 = 00 10 01 11 02 12 03 13
+ // d1 = 40 50 41 51 42 52 43 53
+ "vtrn.u8 d0, d1 \n"
+ "vtrn.u8 d4, d5 \n"
+ "vtrn.u8 d16, d17 \n"
+
+ // d2 = 20 30 21 31 22 32 23 33
+ // d3 = 60 70 61 71 62 72 63 73
+ "vtrn.u8 d2, d3 \n"
+ "vtrn.u8 d6, d7 \n"
+ "vtrn.u8 d18, d19 \n"
+
+ // d0 = 00+10 01+11 02+12 03+13
+ // d2 = 40+50 41+51 42+52 43+53
+ "vpaddl.u8 q0, q0 \n"
+ "vpaddl.u8 q2, q2 \n"
+ "vpaddl.u8 q8, q8 \n"
+
+ // d3 = 60+70 61+71 62+72 63+73
+ "vpaddl.u8 d3, d3 \n"
+ "vpaddl.u8 d7, d7 \n"
+ "vpaddl.u8 d19, d19 \n"
+
+ // combine source lines
+ "vadd.u16 q0, q2 \n"
+ "vadd.u16 q0, q8 \n"
+ "vadd.u16 d4, d3, d7 \n"
+ "vadd.u16 d4, d19 \n"
+
+ // dst_ptr[3] = (s[6 + st * 0] + s[7 + st * 0]
+ // + s[6 + st * 1] + s[7 + st * 1]
+ // + s[6 + st * 2] + s[7 + st * 2]) / 6
+ "vqrdmulh.s16 q2, q2, q13 \n"
+ "vmovn.u16 d4, q2 \n"
+
+ // Shuffle 2,3 reg around so that 2 can be added to the
+ // 0,1 reg and 3 can be added to the 4,5 reg. This
+ // requires expanding from u8 to u16 as the 0,1 and 4,5
+ // registers are already expanded. Then do transposes
+ // to get aligned.
+ // q2 = xx 20 xx 30 xx 21 xx 31 xx 22 xx 32 xx 23 xx 33
+ "vmovl.u8 q1, d2 \n"
+ "vmovl.u8 q3, d6 \n"
+ "vmovl.u8 q9, d18 \n"
+
+ // combine source lines
+ "vadd.u16 q1, q3 \n"
+ "vadd.u16 q1, q9 \n"
+
+ // d4 = xx 20 xx 30 xx 22 xx 32
+ // d5 = xx 21 xx 31 xx 23 xx 33
+ "vtrn.u32 d2, d3 \n"
+
+ // d4 = xx 20 xx 21 xx 22 xx 23
+ // d5 = xx 30 xx 31 xx 32 xx 33
+ "vtrn.u16 d2, d3 \n"
+
+ // 0+1+2, 3+4+5
+ "vadd.u16 q0, q1 \n"
+
+ // Need to divide, but can't downshift as the the value
+ // isn't a power of 2. So multiply by 65536 / n
+ // and take the upper 16 bits.
+ "vqrdmulh.s16 q0, q0, q15 \n"
+
+ // Align for table lookup, vtbl requires registers to
+ // be adjacent
+ "vmov.u8 d2, d4 \n"
+
+ "vtbl.u8 d3, {d0, d1, d2}, d28 \n"
+ "vtbl.u8 d4, {d0, d1, d2}, d29 \n"
+
+ "vst1.8 {d3}, [%1]! \n"
+ "vst1.32 {d4[0]}, [%1]! \n"
+ "bgt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width), // %2
+ "+r"(src_stride), // %3
+ "+r"(src_ptr1) // %4
+ : "r"(&kMult38_Div6), // %5
+ "r"(&kShuf38_2), // %6
+ "r"(&kMult38_Div9) // %7
+ : "q0", "q1", "q2", "q3", "q8", "q9", "q13", "q14", "q15", "memory",
+ "cc");
}
// 32x2 -> 12x1
-void ScaleRowDown38_2_Box_NEON(const uint8* src_ptr,
+void ScaleRowDown38_2_Box_NEON(const uint8_t* src_ptr,
ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
- asm volatile (
- MEMACCESS(4)
- "vld1.16 {q13}, [%4] \n"
- MEMACCESS(5)
- "vld1.8 {q14}, [%5] \n"
- "add %3, %0 \n"
- "1: \n"
-
- // d0 = 00 40 01 41 02 42 03 43
- // d1 = 10 50 11 51 12 52 13 53
- // d2 = 20 60 21 61 22 62 23 63
- // d3 = 30 70 31 71 32 72 33 73
- MEMACCESS(0)
- "vld4.8 {d0, d1, d2, d3}, [%0]! \n"
- MEMACCESS(3)
- "vld4.8 {d4, d5, d6, d7}, [%3]! \n"
- "subs %2, %2, #12 \n"
-
- // Shuffle the input data around to get align the data
- // so adjacent data can be added. 0,1 - 2,3 - 4,5 - 6,7
- // d0 = 00 10 01 11 02 12 03 13
- // d1 = 40 50 41 51 42 52 43 53
- "vtrn.u8 d0, d1 \n"
- "vtrn.u8 d4, d5 \n"
-
- // d2 = 20 30 21 31 22 32 23 33
- // d3 = 60 70 61 71 62 72 63 73
- "vtrn.u8 d2, d3 \n"
- "vtrn.u8 d6, d7 \n"
-
- // d0 = 00+10 01+11 02+12 03+13
- // d2 = 40+50 41+51 42+52 43+53
- "vpaddl.u8 q0, q0 \n"
- "vpaddl.u8 q2, q2 \n"
-
- // d3 = 60+70 61+71 62+72 63+73
- "vpaddl.u8 d3, d3 \n"
- "vpaddl.u8 d7, d7 \n"
-
- // combine source lines
- "vadd.u16 q0, q2 \n"
- "vadd.u16 d4, d3, d7 \n"
-
- // dst_ptr[3] = (s[6] + s[7] + s[6+st] + s[7+st]) / 4
- "vqrshrn.u16 d4, q2, #2 \n"
-
- // Shuffle 2,3 reg around so that 2 can be added to the
- // 0,1 reg and 3 can be added to the 4,5 reg. This
- // requires expanding from u8 to u16 as the 0,1 and 4,5
- // registers are already expanded. Then do transposes
- // to get aligned.
- // q2 = xx 20 xx 30 xx 21 xx 31 xx 22 xx 32 xx 23 xx 33
- "vmovl.u8 q1, d2 \n"
- "vmovl.u8 q3, d6 \n"
-
- // combine source lines
- "vadd.u16 q1, q3 \n"
-
- // d4 = xx 20 xx 30 xx 22 xx 32
- // d5 = xx 21 xx 31 xx 23 xx 33
- "vtrn.u32 d2, d3 \n"
-
- // d4 = xx 20 xx 21 xx 22 xx 23
- // d5 = xx 30 xx 31 xx 32 xx 33
- "vtrn.u16 d2, d3 \n"
-
- // 0+1+2, 3+4+5
- "vadd.u16 q0, q1 \n"
-
- // Need to divide, but can't downshift as the the value
- // isn't a power of 2. So multiply by 65536 / n
- // and take the upper 16 bits.
- "vqrdmulh.s16 q0, q0, q13 \n"
-
- // Align for table lookup, vtbl requires registers to
- // be adjacent
- "vmov.u8 d2, d4 \n"
-
- "vtbl.u8 d3, {d0, d1, d2}, d28 \n"
- "vtbl.u8 d4, {d0, d1, d2}, d29 \n"
-
- MEMACCESS(1)
- "vst1.8 {d3}, [%1]! \n"
- MEMACCESS(1)
- "vst1.32 {d4[0]}, [%1]! \n"
- "bgt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(dst_width), // %2
- "+r"(src_stride) // %3
- : "r"(&kMult38_Div6), // %4
- "r"(&kShuf38_2) // %5
- : "q0", "q1", "q2", "q3", "q13", "q14", "memory", "cc"
- );
+ uint8_t* dst_ptr,
+ int dst_width) {
+ asm volatile(
+ "vld1.16 {q13}, [%4] \n"
+ "vld1.8 {q14}, [%5] \n"
+ "add %3, %0 \n"
+ "1: \n"
+
+ // d0 = 00 40 01 41 02 42 03 43
+ // d1 = 10 50 11 51 12 52 13 53
+ // d2 = 20 60 21 61 22 62 23 63
+ // d3 = 30 70 31 71 32 72 33 73
+ "vld4.8 {d0, d1, d2, d3}, [%0]! \n"
+ "vld4.8 {d4, d5, d6, d7}, [%3]! \n"
+ "subs %2, %2, #12 \n"
+
+ // Shuffle the input data around to get align the data
+ // so adjacent data can be added. 0,1 - 2,3 - 4,5 - 6,7
+ // d0 = 00 10 01 11 02 12 03 13
+ // d1 = 40 50 41 51 42 52 43 53
+ "vtrn.u8 d0, d1 \n"
+ "vtrn.u8 d4, d5 \n"
+
+ // d2 = 20 30 21 31 22 32 23 33
+ // d3 = 60 70 61 71 62 72 63 73
+ "vtrn.u8 d2, d3 \n"
+ "vtrn.u8 d6, d7 \n"
+
+ // d0 = 00+10 01+11 02+12 03+13
+ // d2 = 40+50 41+51 42+52 43+53
+ "vpaddl.u8 q0, q0 \n"
+ "vpaddl.u8 q2, q2 \n"
+
+ // d3 = 60+70 61+71 62+72 63+73
+ "vpaddl.u8 d3, d3 \n"
+ "vpaddl.u8 d7, d7 \n"
+
+ // combine source lines
+ "vadd.u16 q0, q2 \n"
+ "vadd.u16 d4, d3, d7 \n"
+
+ // dst_ptr[3] = (s[6] + s[7] + s[6+st] + s[7+st]) / 4
+ "vqrshrn.u16 d4, q2, #2 \n"
+
+ // Shuffle 2,3 reg around so that 2 can be added to the
+ // 0,1 reg and 3 can be added to the 4,5 reg. This
+ // requires expanding from u8 to u16 as the 0,1 and 4,5
+ // registers are already expanded. Then do transposes
+ // to get aligned.
+ // q2 = xx 20 xx 30 xx 21 xx 31 xx 22 xx 32 xx 23 xx 33
+ "vmovl.u8 q1, d2 \n"
+ "vmovl.u8 q3, d6 \n"
+
+ // combine source lines
+ "vadd.u16 q1, q3 \n"
+
+ // d4 = xx 20 xx 30 xx 22 xx 32
+ // d5 = xx 21 xx 31 xx 23 xx 33
+ "vtrn.u32 d2, d3 \n"
+
+ // d4 = xx 20 xx 21 xx 22 xx 23
+ // d5 = xx 30 xx 31 xx 32 xx 33
+ "vtrn.u16 d2, d3 \n"
+
+ // 0+1+2, 3+4+5
+ "vadd.u16 q0, q1 \n"
+
+ // Need to divide, but can't downshift as the the value
+ // isn't a power of 2. So multiply by 65536 / n
+ // and take the upper 16 bits.
+ "vqrdmulh.s16 q0, q0, q13 \n"
+
+ // Align for table lookup, vtbl requires registers to
+ // be adjacent
+ "vmov.u8 d2, d4 \n"
+
+ "vtbl.u8 d3, {d0, d1, d2}, d28 \n"
+ "vtbl.u8 d4, {d0, d1, d2}, d29 \n"
+
+ "vst1.8 {d3}, [%1]! \n"
+ "vst1.32 {d4[0]}, [%1]! \n"
+ "bgt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width), // %2
+ "+r"(src_stride) // %3
+ : "r"(&kMult38_Div6), // %4
+ "r"(&kShuf38_2) // %5
+ : "q0", "q1", "q2", "q3", "q13", "q14", "memory", "cc");
}
-void ScaleAddRows_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
- uint16* dst_ptr, int src_width, int src_height) {
- const uint8* src_tmp;
- asm volatile (
- "1: \n"
- "mov %0, %1 \n"
- "mov r12, %5 \n"
- "veor q2, q2, q2 \n"
- "veor q3, q3, q3 \n"
- "2: \n"
- // load 16 pixels into q0
- MEMACCESS(0)
- "vld1.8 {q0}, [%0], %3 \n"
- "vaddw.u8 q3, q3, d1 \n"
- "vaddw.u8 q2, q2, d0 \n"
- "subs r12, r12, #1 \n"
- "bgt 2b \n"
- MEMACCESS(2)
- "vst1.16 {q2, q3}, [%2]! \n" // store pixels
- "add %1, %1, #16 \n"
- "subs %4, %4, #16 \n" // 16 processed per loop
- "bgt 1b \n"
- : "=&r"(src_tmp), // %0
- "+r"(src_ptr), // %1
- "+r"(dst_ptr), // %2
- "+r"(src_stride), // %3
- "+r"(src_width), // %4
- "+r"(src_height) // %5
- :
- : "memory", "cc", "r12", "q0", "q1", "q2", "q3" // Clobber List
- );
+void ScaleAddRows_NEON(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint16_t* dst_ptr,
+ int src_width,
+ int src_height) {
+ const uint8_t* src_tmp;
+ asm volatile(
+ "1: \n"
+ "mov %0, %1 \n"
+ "mov r12, %5 \n"
+ "veor q2, q2, q2 \n"
+ "veor q3, q3, q3 \n"
+ "2: \n"
+ // load 16 pixels into q0
+ "vld1.8 {q0}, [%0], %3 \n"
+ "vaddw.u8 q3, q3, d1 \n"
+ "vaddw.u8 q2, q2, d0 \n"
+ "subs r12, r12, #1 \n"
+ "bgt 2b \n"
+ "vst1.16 {q2, q3}, [%2]! \n" // store pixels
+ "add %1, %1, #16 \n"
+ "subs %4, %4, #16 \n" // 16 processed per loop
+ "bgt 1b \n"
+ : "=&r"(src_tmp), // %0
+ "+r"(src_ptr), // %1
+ "+r"(dst_ptr), // %2
+ "+r"(src_stride), // %3
+ "+r"(src_width), // %4
+ "+r"(src_height) // %5
+ :
+ : "memory", "cc", "r12", "q0", "q1", "q2", "q3" // Clobber List
+ );
}
// TODO(Yang Zhang): Investigate less load instructions for
// the x/dx stepping
-#define LOAD2_DATA8_LANE(n) \
- "lsr %5, %3, #16 \n" \
- "add %6, %1, %5 \n" \
- "add %3, %3, %4 \n" \
- MEMACCESS(6) \
- "vld2.8 {d6["#n"], d7["#n"]}, [%6] \n"
-
-// The NEON version mimics this formula:
-// #define BLENDER(a, b, f) (uint8)((int)(a) +
-// ((int)(f) * ((int)(b) - (int)(a)) >> 16))
-
-void ScaleFilterCols_NEON(uint8* dst_ptr, const uint8* src_ptr,
- int dst_width, int x, int dx) {
+#define LOAD2_DATA8_LANE(n) \
+ "lsr %5, %3, #16 \n" \
+ "add %6, %1, %5 \n" \
+ "add %3, %3, %4 \n" \
+ "vld2.8 {d6[" #n "], d7[" #n "]}, [%6] \n"
+
+// The NEON version mimics this formula (from row_common.cc):
+// #define BLENDER(a, b, f) (uint8_t)((int)(a) +
+// ((((int)((f)) * ((int)(b) - (int)(a))) + 0x8000) >> 16))
+
+void ScaleFilterCols_NEON(uint8_t* dst_ptr,
+ const uint8_t* src_ptr,
+ int dst_width,
+ int x,
+ int dx) {
int dx_offset[4] = {0, 1, 2, 3};
int* tmp = dx_offset;
- const uint8* src_tmp = src_ptr;
+ const uint8_t* src_tmp = src_ptr;
asm volatile (
"vdup.32 q0, %3 \n" // x
"vdup.32 q1, %4 \n" // dx
@@ -617,7 +594,6 @@ void ScaleFilterCols_NEON(uint8* dst_ptr, const uint8* src_ptr,
"vadd.s16 q8, q8, q9 \n"
"vmovn.s16 d6, q8 \n"
- MEMACCESS(0)
"vst1.8 {d6}, [%0]! \n" // store pixels
"vadd.s32 q1, q1, q0 \n"
"vadd.s32 q2, q2, q0 \n"
@@ -639,325 +615,299 @@ void ScaleFilterCols_NEON(uint8* dst_ptr, const uint8* src_ptr,
#undef LOAD2_DATA8_LANE
// 16x2 -> 16x1
-void ScaleFilterRows_NEON(uint8* dst_ptr,
- const uint8* src_ptr, ptrdiff_t src_stride,
- int dst_width, int source_y_fraction) {
- asm volatile (
- "cmp %4, #0 \n"
- "beq 100f \n"
- "add %2, %1 \n"
- "cmp %4, #64 \n"
- "beq 75f \n"
- "cmp %4, #128 \n"
- "beq 50f \n"
- "cmp %4, #192 \n"
- "beq 25f \n"
-
- "vdup.8 d5, %4 \n"
- "rsb %4, #256 \n"
- "vdup.8 d4, %4 \n"
- // General purpose row blend.
- "1: \n"
- MEMACCESS(1)
- "vld1.8 {q0}, [%1]! \n"
- MEMACCESS(2)
- "vld1.8 {q1}, [%2]! \n"
- "subs %3, %3, #16 \n"
- "vmull.u8 q13, d0, d4 \n"
- "vmull.u8 q14, d1, d4 \n"
- "vmlal.u8 q13, d2, d5 \n"
- "vmlal.u8 q14, d3, d5 \n"
- "vrshrn.u16 d0, q13, #8 \n"
- "vrshrn.u16 d1, q14, #8 \n"
- MEMACCESS(0)
- "vst1.8 {q0}, [%0]! \n"
- "bgt 1b \n"
- "b 99f \n"
-
- // Blend 25 / 75.
- "25: \n"
- MEMACCESS(1)
- "vld1.8 {q0}, [%1]! \n"
- MEMACCESS(2)
- "vld1.8 {q1}, [%2]! \n"
- "subs %3, %3, #16 \n"
- "vrhadd.u8 q0, q1 \n"
- "vrhadd.u8 q0, q1 \n"
- MEMACCESS(0)
- "vst1.8 {q0}, [%0]! \n"
- "bgt 25b \n"
- "b 99f \n"
-
- // Blend 50 / 50.
- "50: \n"
- MEMACCESS(1)
- "vld1.8 {q0}, [%1]! \n"
- MEMACCESS(2)
- "vld1.8 {q1}, [%2]! \n"
- "subs %3, %3, #16 \n"
- "vrhadd.u8 q0, q1 \n"
- MEMACCESS(0)
- "vst1.8 {q0}, [%0]! \n"
- "bgt 50b \n"
- "b 99f \n"
-
- // Blend 75 / 25.
- "75: \n"
- MEMACCESS(1)
- "vld1.8 {q1}, [%1]! \n"
- MEMACCESS(2)
- "vld1.8 {q0}, [%2]! \n"
- "subs %3, %3, #16 \n"
- "vrhadd.u8 q0, q1 \n"
- "vrhadd.u8 q0, q1 \n"
- MEMACCESS(0)
- "vst1.8 {q0}, [%0]! \n"
- "bgt 75b \n"
- "b 99f \n"
-
- // Blend 100 / 0 - Copy row unchanged.
- "100: \n"
- MEMACCESS(1)
- "vld1.8 {q0}, [%1]! \n"
- "subs %3, %3, #16 \n"
- MEMACCESS(0)
- "vst1.8 {q0}, [%0]! \n"
- "bgt 100b \n"
-
- "99: \n"
- MEMACCESS(0)
- "vst1.8 {d1[7]}, [%0] \n"
- : "+r"(dst_ptr), // %0
- "+r"(src_ptr), // %1
- "+r"(src_stride), // %2
- "+r"(dst_width), // %3
- "+r"(source_y_fraction) // %4
- :
- : "q0", "q1", "d4", "d5", "q13", "q14", "memory", "cc"
- );
+void ScaleFilterRows_NEON(uint8_t* dst_ptr,
+ const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ int dst_width,
+ int source_y_fraction) {
+ asm volatile(
+ "cmp %4, #0 \n"
+ "beq 100f \n"
+ "add %2, %1 \n"
+ "cmp %4, #64 \n"
+ "beq 75f \n"
+ "cmp %4, #128 \n"
+ "beq 50f \n"
+ "cmp %4, #192 \n"
+ "beq 25f \n"
+
+ "vdup.8 d5, %4 \n"
+ "rsb %4, #256 \n"
+ "vdup.8 d4, %4 \n"
+ // General purpose row blend.
+ "1: \n"
+ "vld1.8 {q0}, [%1]! \n"
+ "vld1.8 {q1}, [%2]! \n"
+ "subs %3, %3, #16 \n"
+ "vmull.u8 q13, d0, d4 \n"
+ "vmull.u8 q14, d1, d4 \n"
+ "vmlal.u8 q13, d2, d5 \n"
+ "vmlal.u8 q14, d3, d5 \n"
+ "vrshrn.u16 d0, q13, #8 \n"
+ "vrshrn.u16 d1, q14, #8 \n"
+ "vst1.8 {q0}, [%0]! \n"
+ "bgt 1b \n"
+ "b 99f \n"
+
+ // Blend 25 / 75.
+ "25: \n"
+ "vld1.8 {q0}, [%1]! \n"
+ "vld1.8 {q1}, [%2]! \n"
+ "subs %3, %3, #16 \n"
+ "vrhadd.u8 q0, q1 \n"
+ "vrhadd.u8 q0, q1 \n"
+ "vst1.8 {q0}, [%0]! \n"
+ "bgt 25b \n"
+ "b 99f \n"
+
+ // Blend 50 / 50.
+ "50: \n"
+ "vld1.8 {q0}, [%1]! \n"
+ "vld1.8 {q1}, [%2]! \n"
+ "subs %3, %3, #16 \n"
+ "vrhadd.u8 q0, q1 \n"
+ "vst1.8 {q0}, [%0]! \n"
+ "bgt 50b \n"
+ "b 99f \n"
+
+ // Blend 75 / 25.
+ "75: \n"
+ "vld1.8 {q1}, [%1]! \n"
+ "vld1.8 {q0}, [%2]! \n"
+ "subs %3, %3, #16 \n"
+ "vrhadd.u8 q0, q1 \n"
+ "vrhadd.u8 q0, q1 \n"
+ "vst1.8 {q0}, [%0]! \n"
+ "bgt 75b \n"
+ "b 99f \n"
+
+ // Blend 100 / 0 - Copy row unchanged.
+ "100: \n"
+ "vld1.8 {q0}, [%1]! \n"
+ "subs %3, %3, #16 \n"
+ "vst1.8 {q0}, [%0]! \n"
+ "bgt 100b \n"
+
+ "99: \n"
+ "vst1.8 {d1[7]}, [%0] \n"
+ : "+r"(dst_ptr), // %0
+ "+r"(src_ptr), // %1
+ "+r"(src_stride), // %2
+ "+r"(dst_width), // %3
+ "+r"(source_y_fraction) // %4
+ :
+ : "q0", "q1", "d4", "d5", "q13", "q14", "memory", "cc");
}
-void ScaleARGBRowDown2_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst, int dst_width) {
- asm volatile (
- "1: \n"
- // load even pixels into q0, odd into q1
- MEMACCESS(0)
- "vld2.32 {q0, q1}, [%0]! \n"
- MEMACCESS(0)
- "vld2.32 {q2, q3}, [%0]! \n"
- "subs %2, %2, #8 \n" // 8 processed per loop
- MEMACCESS(1)
- "vst1.8 {q1}, [%1]! \n" // store odd pixels
- MEMACCESS(1)
- "vst1.8 {q3}, [%1]! \n"
- "bgt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst), // %1
- "+r"(dst_width) // %2
- :
- : "memory", "cc", "q0", "q1", "q2", "q3" // Clobber List
- );
+void ScaleARGBRowDown2_NEON(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst,
+ int dst_width) {
+ (void)src_stride;
+ asm volatile(
+ "1: \n"
+ "vld4.32 {d0, d2, d4, d6}, [%0]! \n" // load 8 ARGB pixels.
+ "vld4.32 {d1, d3, d5, d7}, [%0]! \n" // load next 8 ARGB
+ "subs %2, %2, #8 \n" // 8 processed per loop
+ "vmov q2, q1 \n" // load next 8 ARGB
+ "vst2.32 {q2, q3}, [%1]! \n" // store odd pixels
+ "bgt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst), // %1
+ "+r"(dst_width) // %2
+ :
+ : "memory", "cc", "q0", "q1", "q2", "q3" // Clobber List
+ );
}
-void ScaleARGBRowDown2Linear_NEON(const uint8* src_argb, ptrdiff_t src_stride,
- uint8* dst_argb, int dst_width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "vld4.8 {d0, d2, d4, d6}, [%0]! \n" // load 8 ARGB pixels.
- MEMACCESS(0)
- "vld4.8 {d1, d3, d5, d7}, [%0]! \n" // load next 8 ARGB pixels.
- "subs %2, %2, #8 \n" // 8 processed per loop
- "vpaddl.u8 q0, q0 \n" // B 16 bytes -> 8 shorts.
- "vpaddl.u8 q1, q1 \n" // G 16 bytes -> 8 shorts.
- "vpaddl.u8 q2, q2 \n" // R 16 bytes -> 8 shorts.
- "vpaddl.u8 q3, q3 \n" // A 16 bytes -> 8 shorts.
- "vrshrn.u16 d0, q0, #1 \n" // downshift, round and pack
- "vrshrn.u16 d1, q1, #1 \n"
- "vrshrn.u16 d2, q2, #1 \n"
- "vrshrn.u16 d3, q3, #1 \n"
- MEMACCESS(1)
- "vst4.8 {d0, d1, d2, d3}, [%1]! \n"
- "bgt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_argb), // %1
- "+r"(dst_width) // %2
- :
- : "memory", "cc", "q0", "q1", "q2", "q3" // Clobber List
- );
+// 46: f964 018d vld4.32 {d16,d18,d20,d22}, [r4]!
+// 4a: 3e04 subs r6, #4
+// 4c: f964 118d vld4.32 {d17,d19,d21,d23}, [r4]!
+// 50: ef64 21f4 vorr q9, q10, q10
+// 54: f942 038d vst2.32 {d16-d19}, [r2]!
+// 58: d1f5 bne.n 46 <ScaleARGBRowDown2_C+0x46>
+
+void ScaleARGBRowDown2Linear_NEON(const uint8_t* src_argb,
+ ptrdiff_t src_stride,
+ uint8_t* dst_argb,
+ int dst_width) {
+ (void)src_stride;
+ asm volatile(
+ "1: \n"
+ "vld4.32 {d0, d2, d4, d6}, [%0]! \n" // load 8 ARGB pixels.
+ "vld4.32 {d1, d3, d5, d7}, [%0]! \n" // load next 8 ARGB
+ "subs %2, %2, #8 \n" // 8 processed per loop
+ "vrhadd.u8 q0, q0, q1 \n" // rounding half add
+ "vrhadd.u8 q1, q2, q3 \n" // rounding half add
+ "vst2.32 {q0, q1}, [%1]! \n"
+ "bgt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_argb), // %1
+ "+r"(dst_width) // %2
+ :
+ : "memory", "cc", "q0", "q1", "q2", "q3" // Clobber List
+ );
}
-void ScaleARGBRowDown2Box_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst, int dst_width) {
- asm volatile (
- // change the stride to row 2 pointer
- "add %1, %1, %0 \n"
- "1: \n"
- MEMACCESS(0)
- "vld4.8 {d0, d2, d4, d6}, [%0]! \n" // load 8 ARGB pixels.
- MEMACCESS(0)
- "vld4.8 {d1, d3, d5, d7}, [%0]! \n" // load next 8 ARGB pixels.
- "subs %3, %3, #8 \n" // 8 processed per loop.
- "vpaddl.u8 q0, q0 \n" // B 16 bytes -> 8 shorts.
- "vpaddl.u8 q1, q1 \n" // G 16 bytes -> 8 shorts.
- "vpaddl.u8 q2, q2 \n" // R 16 bytes -> 8 shorts.
- "vpaddl.u8 q3, q3 \n" // A 16 bytes -> 8 shorts.
- MEMACCESS(1)
- "vld4.8 {d16, d18, d20, d22}, [%1]! \n" // load 8 more ARGB pixels.
- MEMACCESS(1)
- "vld4.8 {d17, d19, d21, d23}, [%1]! \n" // load last 8 ARGB pixels.
- "vpadal.u8 q0, q8 \n" // B 16 bytes -> 8 shorts.
- "vpadal.u8 q1, q9 \n" // G 16 bytes -> 8 shorts.
- "vpadal.u8 q2, q10 \n" // R 16 bytes -> 8 shorts.
- "vpadal.u8 q3, q11 \n" // A 16 bytes -> 8 shorts.
- "vrshrn.u16 d0, q0, #2 \n" // downshift, round and pack
- "vrshrn.u16 d1, q1, #2 \n"
- "vrshrn.u16 d2, q2, #2 \n"
- "vrshrn.u16 d3, q3, #2 \n"
- MEMACCESS(2)
- "vst4.8 {d0, d1, d2, d3}, [%2]! \n"
- "bgt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(src_stride), // %1
- "+r"(dst), // %2
- "+r"(dst_width) // %3
- :
- : "memory", "cc", "q0", "q1", "q2", "q3", "q8", "q9", "q10", "q11"
- );
+void ScaleARGBRowDown2Box_NEON(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst,
+ int dst_width) {
+ asm volatile(
+ // change the stride to row 2 pointer
+ "add %1, %1, %0 \n"
+ "1: \n"
+ "vld4.8 {d0, d2, d4, d6}, [%0]! \n" // load 8 ARGB pixels.
+ "vld4.8 {d1, d3, d5, d7}, [%0]! \n" // load next 8 ARGB
+ "subs %3, %3, #8 \n" // 8 processed per loop.
+ "vpaddl.u8 q0, q0 \n" // B 16 bytes -> 8 shorts.
+ "vpaddl.u8 q1, q1 \n" // G 16 bytes -> 8 shorts.
+ "vpaddl.u8 q2, q2 \n" // R 16 bytes -> 8 shorts.
+ "vpaddl.u8 q3, q3 \n" // A 16 bytes -> 8 shorts.
+ "vld4.8 {d16, d18, d20, d22}, [%1]! \n" // load 8 more ARGB
+ "vld4.8 {d17, d19, d21, d23}, [%1]! \n" // load last 8 ARGB
+ "vpadal.u8 q0, q8 \n" // B 16 bytes -> 8 shorts.
+ "vpadal.u8 q1, q9 \n" // G 16 bytes -> 8 shorts.
+ "vpadal.u8 q2, q10 \n" // R 16 bytes -> 8 shorts.
+ "vpadal.u8 q3, q11 \n" // A 16 bytes -> 8 shorts.
+ "vrshrn.u16 d0, q0, #2 \n" // round and pack to bytes
+ "vrshrn.u16 d1, q1, #2 \n"
+ "vrshrn.u16 d2, q2, #2 \n"
+ "vrshrn.u16 d3, q3, #2 \n"
+ "vst4.8 {d0, d1, d2, d3}, [%2]! \n"
+ "bgt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(src_stride), // %1
+ "+r"(dst), // %2
+ "+r"(dst_width) // %3
+ :
+ : "memory", "cc", "q0", "q1", "q2", "q3", "q8", "q9", "q10", "q11");
}
// Reads 4 pixels at a time.
// Alignment requirement: src_argb 4 byte aligned.
-void ScaleARGBRowDownEven_NEON(const uint8* src_argb, ptrdiff_t src_stride,
- int src_stepx, uint8* dst_argb, int dst_width) {
- asm volatile (
- "mov r12, %3, lsl #2 \n"
- "1: \n"
- MEMACCESS(0)
- "vld1.32 {d0[0]}, [%0], r12 \n"
- MEMACCESS(0)
- "vld1.32 {d0[1]}, [%0], r12 \n"
- MEMACCESS(0)
- "vld1.32 {d1[0]}, [%0], r12 \n"
- MEMACCESS(0)
- "vld1.32 {d1[1]}, [%0], r12 \n"
- "subs %2, %2, #4 \n" // 4 pixels per loop.
- MEMACCESS(1)
- "vst1.8 {q0}, [%1]! \n"
- "bgt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_argb), // %1
- "+r"(dst_width) // %2
- : "r"(src_stepx) // %3
- : "memory", "cc", "r12", "q0"
- );
+void ScaleARGBRowDownEven_NEON(const uint8_t* src_argb,
+ ptrdiff_t src_stride,
+ int src_stepx,
+ uint8_t* dst_argb,
+ int dst_width) {
+ (void)src_stride;
+ asm volatile(
+ "mov r12, %3, lsl #2 \n"
+ "1: \n"
+ "vld1.32 {d0[0]}, [%0], r12 \n"
+ "vld1.32 {d0[1]}, [%0], r12 \n"
+ "vld1.32 {d1[0]}, [%0], r12 \n"
+ "vld1.32 {d1[1]}, [%0], r12 \n"
+ "subs %2, %2, #4 \n" // 4 pixels per loop.
+ "vst1.8 {q0}, [%1]! \n"
+ "bgt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_argb), // %1
+ "+r"(dst_width) // %2
+ : "r"(src_stepx) // %3
+ : "memory", "cc", "r12", "q0");
}
// Reads 4 pixels at a time.
// Alignment requirement: src_argb 4 byte aligned.
-void ScaleARGBRowDownEvenBox_NEON(const uint8* src_argb, ptrdiff_t src_stride,
+void ScaleARGBRowDownEvenBox_NEON(const uint8_t* src_argb,
+ ptrdiff_t src_stride,
int src_stepx,
- uint8* dst_argb, int dst_width) {
- asm volatile (
- "mov r12, %4, lsl #2 \n"
- "add %1, %1, %0 \n"
- "1: \n"
- MEMACCESS(0)
- "vld1.8 {d0}, [%0], r12 \n" // Read 4 2x2 blocks -> 2x1
- MEMACCESS(1)
- "vld1.8 {d1}, [%1], r12 \n"
- MEMACCESS(0)
- "vld1.8 {d2}, [%0], r12 \n"
- MEMACCESS(1)
- "vld1.8 {d3}, [%1], r12 \n"
- MEMACCESS(0)
- "vld1.8 {d4}, [%0], r12 \n"
- MEMACCESS(1)
- "vld1.8 {d5}, [%1], r12 \n"
- MEMACCESS(0)
- "vld1.8 {d6}, [%0], r12 \n"
- MEMACCESS(1)
- "vld1.8 {d7}, [%1], r12 \n"
- "vaddl.u8 q0, d0, d1 \n"
- "vaddl.u8 q1, d2, d3 \n"
- "vaddl.u8 q2, d4, d5 \n"
- "vaddl.u8 q3, d6, d7 \n"
- "vswp.8 d1, d2 \n" // ab_cd -> ac_bd
- "vswp.8 d5, d6 \n" // ef_gh -> eg_fh
- "vadd.u16 q0, q0, q1 \n" // (a+b)_(c+d)
- "vadd.u16 q2, q2, q3 \n" // (e+f)_(g+h)
- "vrshrn.u16 d0, q0, #2 \n" // first 2 pixels.
- "vrshrn.u16 d1, q2, #2 \n" // next 2 pixels.
- "subs %3, %3, #4 \n" // 4 pixels per loop.
- MEMACCESS(2)
- "vst1.8 {q0}, [%2]! \n"
- "bgt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(src_stride), // %1
- "+r"(dst_argb), // %2
- "+r"(dst_width) // %3
- : "r"(src_stepx) // %4
- : "memory", "cc", "r12", "q0", "q1", "q2", "q3"
- );
+ uint8_t* dst_argb,
+ int dst_width) {
+ asm volatile(
+ "mov r12, %4, lsl #2 \n"
+ "add %1, %1, %0 \n"
+ "1: \n"
+ "vld1.8 {d0}, [%0], r12 \n" // 4 2x2 blocks -> 2x1
+ "vld1.8 {d1}, [%1], r12 \n"
+ "vld1.8 {d2}, [%0], r12 \n"
+ "vld1.8 {d3}, [%1], r12 \n"
+ "vld1.8 {d4}, [%0], r12 \n"
+ "vld1.8 {d5}, [%1], r12 \n"
+ "vld1.8 {d6}, [%0], r12 \n"
+ "vld1.8 {d7}, [%1], r12 \n"
+ "vaddl.u8 q0, d0, d1 \n"
+ "vaddl.u8 q1, d2, d3 \n"
+ "vaddl.u8 q2, d4, d5 \n"
+ "vaddl.u8 q3, d6, d7 \n"
+ "vswp.8 d1, d2 \n" // ab_cd -> ac_bd
+ "vswp.8 d5, d6 \n" // ef_gh -> eg_fh
+ "vadd.u16 q0, q0, q1 \n" // (a+b)_(c+d)
+ "vadd.u16 q2, q2, q3 \n" // (e+f)_(g+h)
+ "vrshrn.u16 d0, q0, #2 \n" // first 2 pixels.
+ "vrshrn.u16 d1, q2, #2 \n" // next 2 pixels.
+ "subs %3, %3, #4 \n" // 4 pixels per loop.
+ "vst1.8 {q0}, [%2]! \n"
+ "bgt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(src_stride), // %1
+ "+r"(dst_argb), // %2
+ "+r"(dst_width) // %3
+ : "r"(src_stepx) // %4
+ : "memory", "cc", "r12", "q0", "q1", "q2", "q3");
}
// TODO(Yang Zhang): Investigate less load instructions for
// the x/dx stepping
-#define LOAD1_DATA32_LANE(dn, n) \
- "lsr %5, %3, #16 \n" \
- "add %6, %1, %5, lsl #2 \n" \
- "add %3, %3, %4 \n" \
- MEMACCESS(6) \
- "vld1.32 {"#dn"["#n"]}, [%6] \n"
-
-void ScaleARGBCols_NEON(uint8* dst_argb, const uint8* src_argb,
- int dst_width, int x, int dx) {
+#define LOAD1_DATA32_LANE(dn, n) \
+ "lsr %5, %3, #16 \n" \
+ "add %6, %1, %5, lsl #2 \n" \
+ "add %3, %3, %4 \n" \
+ "vld1.32 {" #dn "[" #n "]}, [%6] \n"
+
+void ScaleARGBCols_NEON(uint8_t* dst_argb,
+ const uint8_t* src_argb,
+ int dst_width,
+ int x,
+ int dx) {
int tmp;
- const uint8* src_tmp = src_argb;
- asm volatile (
- "1: \n"
- LOAD1_DATA32_LANE(d0, 0)
- LOAD1_DATA32_LANE(d0, 1)
- LOAD1_DATA32_LANE(d1, 0)
- LOAD1_DATA32_LANE(d1, 1)
- LOAD1_DATA32_LANE(d2, 0)
- LOAD1_DATA32_LANE(d2, 1)
- LOAD1_DATA32_LANE(d3, 0)
- LOAD1_DATA32_LANE(d3, 1)
-
- MEMACCESS(0)
- "vst1.32 {q0, q1}, [%0]! \n" // store pixels
- "subs %2, %2, #8 \n" // 8 processed per loop
- "bgt 1b \n"
- : "+r"(dst_argb), // %0
- "+r"(src_argb), // %1
- "+r"(dst_width), // %2
- "+r"(x), // %3
- "+r"(dx), // %4
- "=&r"(tmp), // %5
- "+r"(src_tmp) // %6
- :
- : "memory", "cc", "q0", "q1"
- );
+ const uint8_t* src_tmp = src_argb;
+ asm volatile(
+ "1: \n"
+ // clang-format off
+ LOAD1_DATA32_LANE(d0, 0)
+ LOAD1_DATA32_LANE(d0, 1)
+ LOAD1_DATA32_LANE(d1, 0)
+ LOAD1_DATA32_LANE(d1, 1)
+ LOAD1_DATA32_LANE(d2, 0)
+ LOAD1_DATA32_LANE(d2, 1)
+ LOAD1_DATA32_LANE(d3, 0)
+ LOAD1_DATA32_LANE(d3, 1)
+ // clang-format on
+ "vst1.32 {q0, q1}, [%0]! \n" // store pixels
+ "subs %2, %2, #8 \n" // 8 processed per loop
+ "bgt 1b \n"
+ : "+r"(dst_argb), // %0
+ "+r"(src_argb), // %1
+ "+r"(dst_width), // %2
+ "+r"(x), // %3
+ "+r"(dx), // %4
+ "=&r"(tmp), // %5
+ "+r"(src_tmp) // %6
+ :
+ : "memory", "cc", "q0", "q1");
}
#undef LOAD1_DATA32_LANE
// TODO(Yang Zhang): Investigate less load instructions for
// the x/dx stepping
-#define LOAD2_DATA32_LANE(dn1, dn2, n) \
- "lsr %5, %3, #16 \n" \
- "add %6, %1, %5, lsl #2 \n" \
- "add %3, %3, %4 \n" \
- MEMACCESS(6) \
- "vld2.32 {"#dn1"["#n"], "#dn2"["#n"]}, [%6] \n"
-
-void ScaleARGBFilterCols_NEON(uint8* dst_argb, const uint8* src_argb,
- int dst_width, int x, int dx) {
+#define LOAD2_DATA32_LANE(dn1, dn2, n) \
+ "lsr %5, %3, #16 \n" \
+ "add %6, %1, %5, lsl #2 \n" \
+ "add %3, %3, %4 \n" \
+ "vld2.32 {" #dn1 "[" #n "], " #dn2 "[" #n "]}, [%6] \n"
+
+void ScaleARGBFilterCols_NEON(uint8_t* dst_argb,
+ const uint8_t* src_argb,
+ int dst_width,
+ int x,
+ int dx) {
int dx_offset[4] = {0, 1, 2, 3};
int* tmp = dx_offset;
- const uint8* src_tmp = src_argb;
+ const uint8_t* src_tmp = src_argb;
asm volatile (
"vdup.32 q0, %3 \n" // x
"vdup.32 q1, %4 \n" // dx
@@ -993,7 +943,6 @@ void ScaleARGBFilterCols_NEON(uint8* dst_argb, const uint8* src_argb,
"vshrn.i16 d0, q11, #7 \n"
"vshrn.i16 d1, q12, #7 \n"
- MEMACCESS(0)
"vst1.32 {d0, d1}, [%0]! \n" // store pixels
"vadd.s32 q8, q8, q9 \n"
"subs %2, %2, #4 \n" // 4 processed per loop
diff --git a/third_party/libyuv/source/scale_neon64.cc b/third_party/libyuv/source/scale_neon64.cc
index ff277f26f..494a9cfbf 100644
--- a/third_party/libyuv/source/scale_neon64.cc
+++ b/third_party/libyuv/source/scale_neon64.cc
@@ -8,8 +8,8 @@
* be found in the AUTHORS file in the root of the source tree.
*/
-#include "libyuv/scale.h"
#include "libyuv/row.h"
+#include "libyuv/scale.h"
#include "libyuv/scale_row.h"
#ifdef __cplusplus
@@ -21,580 +21,556 @@ extern "C" {
#if !defined(LIBYUV_DISABLE_NEON) && defined(__aarch64__)
// Read 32x1 throw away even pixels, and write 16x1.
-void ScaleRowDown2_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst, int dst_width) {
- asm volatile (
- "1: \n"
- // load even pixels into v0, odd into v1
- MEMACCESS(0)
- "ld2 {v0.16b,v1.16b}, [%0], #32 \n"
- "subs %w2, %w2, #16 \n" // 16 processed per loop
- MEMACCESS(1)
- "st1 {v1.16b}, [%1], #16 \n" // store odd pixels
- "b.gt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst), // %1
- "+r"(dst_width) // %2
- :
- : "v0", "v1" // Clobber List
- );
+void ScaleRowDown2_NEON(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst,
+ int dst_width) {
+ (void)src_stride;
+ asm volatile(
+ "1: \n"
+ // load even pixels into v0, odd into v1
+ "ld2 {v0.16b,v1.16b}, [%0], #32 \n"
+ "subs %w2, %w2, #16 \n" // 16 processed per loop
+ "st1 {v1.16b}, [%1], #16 \n" // store odd pixels
+ "b.gt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst), // %1
+ "+r"(dst_width) // %2
+ :
+ : "v0", "v1" // Clobber List
+ );
}
// Read 32x1 average down and write 16x1.
-void ScaleRowDown2Linear_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst, int dst_width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "ld1 {v0.16b,v1.16b}, [%0], #32 \n" // load pixels and post inc
- "subs %w2, %w2, #16 \n" // 16 processed per loop
- "uaddlp v0.8h, v0.16b \n" // add adjacent
- "uaddlp v1.8h, v1.16b \n"
- "rshrn v0.8b, v0.8h, #1 \n" // downshift, round and pack
- "rshrn2 v0.16b, v1.8h, #1 \n"
- MEMACCESS(1)
- "st1 {v0.16b}, [%1], #16 \n"
- "b.gt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst), // %1
- "+r"(dst_width) // %2
- :
- : "v0", "v1" // Clobber List
- );
+void ScaleRowDown2Linear_NEON(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst,
+ int dst_width) {
+ (void)src_stride;
+ asm volatile(
+ "1: \n"
+ // load even pixels into v0, odd into v1
+ "ld2 {v0.16b,v1.16b}, [%0], #32 \n"
+ "subs %w2, %w2, #16 \n" // 16 processed per loop
+ "urhadd v0.16b, v0.16b, v1.16b \n" // rounding half add
+ "st1 {v0.16b}, [%1], #16 \n"
+ "b.gt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst), // %1
+ "+r"(dst_width) // %2
+ :
+ : "v0", "v1" // Clobber List
+ );
}
// Read 32x2 average down and write 16x1.
-void ScaleRowDown2Box_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst, int dst_width) {
- asm volatile (
- // change the stride to row 2 pointer
- "add %1, %1, %0 \n"
- "1: \n"
- MEMACCESS(0)
- "ld1 {v0.16b,v1.16b}, [%0], #32 \n" // load row 1 and post inc
- MEMACCESS(1)
- "ld1 {v2.16b, v3.16b}, [%1], #32 \n" // load row 2 and post inc
- "subs %w3, %w3, #16 \n" // 16 processed per loop
- "uaddlp v0.8h, v0.16b \n" // row 1 add adjacent
- "uaddlp v1.8h, v1.16b \n"
- "uadalp v0.8h, v2.16b \n" // row 2 add adjacent + row1
- "uadalp v1.8h, v3.16b \n"
- "rshrn v0.8b, v0.8h, #2 \n" // downshift, round and pack
- "rshrn2 v0.16b, v1.8h, #2 \n"
- MEMACCESS(2)
- "st1 {v0.16b}, [%2], #16 \n"
- "b.gt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(src_stride), // %1
- "+r"(dst), // %2
- "+r"(dst_width) // %3
- :
- : "v0", "v1", "v2", "v3" // Clobber List
- );
+void ScaleRowDown2Box_NEON(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst,
+ int dst_width) {
+ asm volatile(
+ // change the stride to row 2 pointer
+ "add %1, %1, %0 \n"
+ "1: \n"
+ "ld1 {v0.16b, v1.16b}, [%0], #32 \n" // load row 1 and post inc
+ "ld1 {v2.16b, v3.16b}, [%1], #32 \n" // load row 2 and post inc
+ "subs %w3, %w3, #16 \n" // 16 processed per loop
+ "uaddlp v0.8h, v0.16b \n" // row 1 add adjacent
+ "uaddlp v1.8h, v1.16b \n"
+ "uadalp v0.8h, v2.16b \n" // += row 2 add adjacent
+ "uadalp v1.8h, v3.16b \n"
+ "rshrn v0.8b, v0.8h, #2 \n" // round and pack
+ "rshrn2 v0.16b, v1.8h, #2 \n"
+ "st1 {v0.16b}, [%2], #16 \n"
+ "b.gt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(src_stride), // %1
+ "+r"(dst), // %2
+ "+r"(dst_width) // %3
+ :
+ : "v0", "v1", "v2", "v3" // Clobber List
+ );
}
-void ScaleRowDown4_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // src line 0
- "subs %w2, %w2, #8 \n" // 8 processed per loop
- MEMACCESS(1)
- "st1 {v2.8b}, [%1], #8 \n"
- "b.gt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(dst_width) // %2
- :
- : "v0", "v1", "v2", "v3", "memory", "cc"
- );
+void ScaleRowDown4_NEON(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
+ (void)src_stride;
+ asm volatile(
+ "1: \n"
+ "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // src line 0
+ "subs %w2, %w2, #8 \n" // 8 processed per loop
+ "st1 {v2.8b}, [%1], #8 \n"
+ "b.gt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width) // %2
+ :
+ : "v0", "v1", "v2", "v3", "memory", "cc");
}
-void ScaleRowDown4Box_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
- const uint8* src_ptr1 = src_ptr + src_stride;
- const uint8* src_ptr2 = src_ptr + src_stride * 2;
- const uint8* src_ptr3 = src_ptr + src_stride * 3;
-asm volatile (
- "1: \n"
- MEMACCESS(0)
- "ld1 {v0.16b}, [%0], #16 \n" // load up 16x4
- MEMACCESS(3)
- "ld1 {v1.16b}, [%2], #16 \n"
- MEMACCESS(4)
- "ld1 {v2.16b}, [%3], #16 \n"
- MEMACCESS(5)
- "ld1 {v3.16b}, [%4], #16 \n"
- "subs %w5, %w5, #4 \n"
- "uaddlp v0.8h, v0.16b \n"
- "uadalp v0.8h, v1.16b \n"
- "uadalp v0.8h, v2.16b \n"
- "uadalp v0.8h, v3.16b \n"
- "addp v0.8h, v0.8h, v0.8h \n"
- "rshrn v0.8b, v0.8h, #4 \n" // divide by 16 w/rounding
- MEMACCESS(1)
- "st1 {v0.s}[0], [%1], #4 \n"
- "b.gt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(src_ptr1), // %2
- "+r"(src_ptr2), // %3
- "+r"(src_ptr3), // %4
- "+r"(dst_width) // %5
- :
- : "v0", "v1", "v2", "v3", "memory", "cc"
- );
+void ScaleRowDown4Box_NEON(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
+ const uint8_t* src_ptr1 = src_ptr + src_stride;
+ const uint8_t* src_ptr2 = src_ptr + src_stride * 2;
+ const uint8_t* src_ptr3 = src_ptr + src_stride * 3;
+ asm volatile(
+ "1: \n"
+ "ld1 {v0.16b}, [%0], #16 \n" // load up 16x4
+ "ld1 {v1.16b}, [%2], #16 \n"
+ "ld1 {v2.16b}, [%3], #16 \n"
+ "ld1 {v3.16b}, [%4], #16 \n"
+ "subs %w5, %w5, #4 \n"
+ "uaddlp v0.8h, v0.16b \n"
+ "uadalp v0.8h, v1.16b \n"
+ "uadalp v0.8h, v2.16b \n"
+ "uadalp v0.8h, v3.16b \n"
+ "addp v0.8h, v0.8h, v0.8h \n"
+ "rshrn v0.8b, v0.8h, #4 \n" // divide by 16 w/rounding
+ "st1 {v0.s}[0], [%1], #4 \n"
+ "b.gt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(src_ptr1), // %2
+ "+r"(src_ptr2), // %3
+ "+r"(src_ptr3), // %4
+ "+r"(dst_width) // %5
+ :
+ : "v0", "v1", "v2", "v3", "memory", "cc");
}
// Down scale from 4 to 3 pixels. Use the neon multilane read/write
// to load up the every 4th pixel into a 4 different registers.
// Point samples 32 pixels to 24 pixels.
-void ScaleRowDown34_NEON(const uint8* src_ptr,
+void ScaleRowDown34_NEON(const uint8_t* src_ptr,
ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // src line 0
- "subs %w2, %w2, #24 \n"
- "orr v2.16b, v3.16b, v3.16b \n" // order v0, v1, v2
- MEMACCESS(1)
- "st3 {v0.8b,v1.8b,v2.8b}, [%1], #24 \n"
- "b.gt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(dst_width) // %2
- :
- : "v0", "v1", "v2", "v3", "memory", "cc"
- );
+ uint8_t* dst_ptr,
+ int dst_width) {
+ (void)src_stride;
+ asm volatile(
+ "1: \n"
+ "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // src line 0
+ "subs %w2, %w2, #24 \n"
+ "orr v2.16b, v3.16b, v3.16b \n" // order v0,v1,v2
+ "st3 {v0.8b,v1.8b,v2.8b}, [%1], #24 \n"
+ "b.gt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width) // %2
+ :
+ : "v0", "v1", "v2", "v3", "memory", "cc");
}
-void ScaleRowDown34_0_Box_NEON(const uint8* src_ptr,
+void ScaleRowDown34_0_Box_NEON(const uint8_t* src_ptr,
ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
- asm volatile (
- "movi v20.8b, #3 \n"
- "add %3, %3, %0 \n"
- "1: \n"
- MEMACCESS(0)
- "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // src line 0
- MEMACCESS(3)
- "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%3], #32 \n" // src line 1
- "subs %w2, %w2, #24 \n"
-
- // filter src line 0 with src line 1
- // expand chars to shorts to allow for room
- // when adding lines together
- "ushll v16.8h, v4.8b, #0 \n"
- "ushll v17.8h, v5.8b, #0 \n"
- "ushll v18.8h, v6.8b, #0 \n"
- "ushll v19.8h, v7.8b, #0 \n"
-
- // 3 * line_0 + line_1
- "umlal v16.8h, v0.8b, v20.8b \n"
- "umlal v17.8h, v1.8b, v20.8b \n"
- "umlal v18.8h, v2.8b, v20.8b \n"
- "umlal v19.8h, v3.8b, v20.8b \n"
-
- // (3 * line_0 + line_1) >> 2
- "uqrshrn v0.8b, v16.8h, #2 \n"
- "uqrshrn v1.8b, v17.8h, #2 \n"
- "uqrshrn v2.8b, v18.8h, #2 \n"
- "uqrshrn v3.8b, v19.8h, #2 \n"
-
- // a0 = (src[0] * 3 + s[1] * 1) >> 2
- "ushll v16.8h, v1.8b, #0 \n"
- "umlal v16.8h, v0.8b, v20.8b \n"
- "uqrshrn v0.8b, v16.8h, #2 \n"
-
- // a1 = (src[1] * 1 + s[2] * 1) >> 1
- "urhadd v1.8b, v1.8b, v2.8b \n"
-
- // a2 = (src[2] * 1 + s[3] * 3) >> 2
- "ushll v16.8h, v2.8b, #0 \n"
- "umlal v16.8h, v3.8b, v20.8b \n"
- "uqrshrn v2.8b, v16.8h, #2 \n"
-
- MEMACCESS(1)
- "st3 {v0.8b,v1.8b,v2.8b}, [%1], #24 \n"
-
- "b.gt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(dst_width), // %2
- "+r"(src_stride) // %3
- :
- : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16", "v17", "v18", "v19",
- "v20", "memory", "cc"
- );
+ uint8_t* dst_ptr,
+ int dst_width) {
+ asm volatile(
+ "movi v20.8b, #3 \n"
+ "add %3, %3, %0 \n"
+ "1: \n"
+ "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // src line 0
+ "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%3], #32 \n" // src line 1
+ "subs %w2, %w2, #24 \n"
+
+ // filter src line 0 with src line 1
+ // expand chars to shorts to allow for room
+ // when adding lines together
+ "ushll v16.8h, v4.8b, #0 \n"
+ "ushll v17.8h, v5.8b, #0 \n"
+ "ushll v18.8h, v6.8b, #0 \n"
+ "ushll v19.8h, v7.8b, #0 \n"
+
+ // 3 * line_0 + line_1
+ "umlal v16.8h, v0.8b, v20.8b \n"
+ "umlal v17.8h, v1.8b, v20.8b \n"
+ "umlal v18.8h, v2.8b, v20.8b \n"
+ "umlal v19.8h, v3.8b, v20.8b \n"
+
+ // (3 * line_0 + line_1) >> 2
+ "uqrshrn v0.8b, v16.8h, #2 \n"
+ "uqrshrn v1.8b, v17.8h, #2 \n"
+ "uqrshrn v2.8b, v18.8h, #2 \n"
+ "uqrshrn v3.8b, v19.8h, #2 \n"
+
+ // a0 = (src[0] * 3 + s[1] * 1) >> 2
+ "ushll v16.8h, v1.8b, #0 \n"
+ "umlal v16.8h, v0.8b, v20.8b \n"
+ "uqrshrn v0.8b, v16.8h, #2 \n"
+
+ // a1 = (src[1] * 1 + s[2] * 1) >> 1
+ "urhadd v1.8b, v1.8b, v2.8b \n"
+
+ // a2 = (src[2] * 1 + s[3] * 3) >> 2
+ "ushll v16.8h, v2.8b, #0 \n"
+ "umlal v16.8h, v3.8b, v20.8b \n"
+ "uqrshrn v2.8b, v16.8h, #2 \n"
+
+ "st3 {v0.8b,v1.8b,v2.8b}, [%1], #24 \n"
+
+ "b.gt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width), // %2
+ "+r"(src_stride) // %3
+ :
+ : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16", "v17", "v18",
+ "v19", "v20", "memory", "cc");
}
-void ScaleRowDown34_1_Box_NEON(const uint8* src_ptr,
+void ScaleRowDown34_1_Box_NEON(const uint8_t* src_ptr,
ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
- asm volatile (
- "movi v20.8b, #3 \n"
- "add %3, %3, %0 \n"
- "1: \n"
- MEMACCESS(0)
- "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // src line 0
- MEMACCESS(3)
- "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%3], #32 \n" // src line 1
- "subs %w2, %w2, #24 \n"
- // average src line 0 with src line 1
- "urhadd v0.8b, v0.8b, v4.8b \n"
- "urhadd v1.8b, v1.8b, v5.8b \n"
- "urhadd v2.8b, v2.8b, v6.8b \n"
- "urhadd v3.8b, v3.8b, v7.8b \n"
-
- // a0 = (src[0] * 3 + s[1] * 1) >> 2
- "ushll v4.8h, v1.8b, #0 \n"
- "umlal v4.8h, v0.8b, v20.8b \n"
- "uqrshrn v0.8b, v4.8h, #2 \n"
-
- // a1 = (src[1] * 1 + s[2] * 1) >> 1
- "urhadd v1.8b, v1.8b, v2.8b \n"
-
- // a2 = (src[2] * 1 + s[3] * 3) >> 2
- "ushll v4.8h, v2.8b, #0 \n"
- "umlal v4.8h, v3.8b, v20.8b \n"
- "uqrshrn v2.8b, v4.8h, #2 \n"
-
- MEMACCESS(1)
- "st3 {v0.8b,v1.8b,v2.8b}, [%1], #24 \n"
- "b.gt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(dst_width), // %2
- "+r"(src_stride) // %3
- :
- : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", "memory", "cc"
- );
+ uint8_t* dst_ptr,
+ int dst_width) {
+ asm volatile(
+ "movi v20.8b, #3 \n"
+ "add %3, %3, %0 \n"
+ "1: \n"
+ "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // src line 0
+ "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%3], #32 \n" // src line 1
+ "subs %w2, %w2, #24 \n"
+ // average src line 0 with src line 1
+ "urhadd v0.8b, v0.8b, v4.8b \n"
+ "urhadd v1.8b, v1.8b, v5.8b \n"
+ "urhadd v2.8b, v2.8b, v6.8b \n"
+ "urhadd v3.8b, v3.8b, v7.8b \n"
+
+ // a0 = (src[0] * 3 + s[1] * 1) >> 2
+ "ushll v4.8h, v1.8b, #0 \n"
+ "umlal v4.8h, v0.8b, v20.8b \n"
+ "uqrshrn v0.8b, v4.8h, #2 \n"
+
+ // a1 = (src[1] * 1 + s[2] * 1) >> 1
+ "urhadd v1.8b, v1.8b, v2.8b \n"
+
+ // a2 = (src[2] * 1 + s[3] * 3) >> 2
+ "ushll v4.8h, v2.8b, #0 \n"
+ "umlal v4.8h, v3.8b, v20.8b \n"
+ "uqrshrn v2.8b, v4.8h, #2 \n"
+
+ "st3 {v0.8b,v1.8b,v2.8b}, [%1], #24 \n"
+ "b.gt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width), // %2
+ "+r"(src_stride) // %3
+ :
+ : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", "memory", "cc");
}
-static uvec8 kShuf38 =
- { 0, 3, 6, 8, 11, 14, 16, 19, 22, 24, 27, 30, 0, 0, 0, 0 };
-static uvec8 kShuf38_2 =
- { 0, 16, 32, 2, 18, 33, 4, 20, 34, 6, 22, 35, 0, 0, 0, 0 };
-static vec16 kMult38_Div6 =
- { 65536 / 12, 65536 / 12, 65536 / 12, 65536 / 12,
- 65536 / 12, 65536 / 12, 65536 / 12, 65536 / 12 };
-static vec16 kMult38_Div9 =
- { 65536 / 18, 65536 / 18, 65536 / 18, 65536 / 18,
- 65536 / 18, 65536 / 18, 65536 / 18, 65536 / 18 };
+static const uvec8 kShuf38 = {0, 3, 6, 8, 11, 14, 16, 19,
+ 22, 24, 27, 30, 0, 0, 0, 0};
+static const uvec8 kShuf38_2 = {0, 16, 32, 2, 18, 33, 4, 20,
+ 34, 6, 22, 35, 0, 0, 0, 0};
+static const vec16 kMult38_Div6 = {65536 / 12, 65536 / 12, 65536 / 12,
+ 65536 / 12, 65536 / 12, 65536 / 12,
+ 65536 / 12, 65536 / 12};
+static const vec16 kMult38_Div9 = {65536 / 18, 65536 / 18, 65536 / 18,
+ 65536 / 18, 65536 / 18, 65536 / 18,
+ 65536 / 18, 65536 / 18};
// 32 -> 12
-void ScaleRowDown38_NEON(const uint8* src_ptr,
+void ScaleRowDown38_NEON(const uint8_t* src_ptr,
ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
- asm volatile (
- MEMACCESS(3)
- "ld1 {v3.16b}, [%3] \n"
- "1: \n"
- MEMACCESS(0)
- "ld1 {v0.16b,v1.16b}, [%0], #32 \n"
- "subs %w2, %w2, #12 \n"
- "tbl v2.16b, {v0.16b,v1.16b}, v3.16b \n"
- MEMACCESS(1)
- "st1 {v2.8b}, [%1], #8 \n"
- MEMACCESS(1)
- "st1 {v2.s}[2], [%1], #4 \n"
- "b.gt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(dst_width) // %2
- : "r"(&kShuf38) // %3
- : "v0", "v1", "v2", "v3", "memory", "cc"
- );
+ uint8_t* dst_ptr,
+ int dst_width) {
+ (void)src_stride;
+ asm volatile(
+ "ld1 {v3.16b}, [%3] \n"
+ "1: \n"
+ "ld1 {v0.16b,v1.16b}, [%0], #32 \n"
+ "subs %w2, %w2, #12 \n"
+ "tbl v2.16b, {v0.16b,v1.16b}, v3.16b \n"
+ "st1 {v2.8b}, [%1], #8 \n"
+ "st1 {v2.s}[2], [%1], #4 \n"
+ "b.gt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(dst_width) // %2
+ : "r"(&kShuf38) // %3
+ : "v0", "v1", "v2", "v3", "memory", "cc");
}
// 32x3 -> 12x1
-void OMITFP ScaleRowDown38_3_Box_NEON(const uint8* src_ptr,
+void OMITFP ScaleRowDown38_3_Box_NEON(const uint8_t* src_ptr,
ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
- const uint8* src_ptr1 = src_ptr + src_stride * 2;
+ uint8_t* dst_ptr,
+ int dst_width) {
+ const uint8_t* src_ptr1 = src_ptr + src_stride * 2;
ptrdiff_t tmp_src_stride = src_stride;
- asm volatile (
- MEMACCESS(5)
- "ld1 {v29.8h}, [%5] \n"
- MEMACCESS(6)
- "ld1 {v30.16b}, [%6] \n"
- MEMACCESS(7)
- "ld1 {v31.8h}, [%7] \n"
- "add %2, %2, %0 \n"
- "1: \n"
-
- // 00 40 01 41 02 42 03 43
- // 10 50 11 51 12 52 13 53
- // 20 60 21 61 22 62 23 63
- // 30 70 31 71 32 72 33 73
- MEMACCESS(0)
- "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"
- MEMACCESS(3)
- "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%2], #32 \n"
- MEMACCESS(4)
- "ld4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%3], #32 \n"
- "subs %w4, %w4, #12 \n"
-
- // Shuffle the input data around to get align the data
- // so adjacent data can be added. 0,1 - 2,3 - 4,5 - 6,7
- // 00 10 01 11 02 12 03 13
- // 40 50 41 51 42 52 43 53
- "trn1 v20.8b, v0.8b, v1.8b \n"
- "trn2 v21.8b, v0.8b, v1.8b \n"
- "trn1 v22.8b, v4.8b, v5.8b \n"
- "trn2 v23.8b, v4.8b, v5.8b \n"
- "trn1 v24.8b, v16.8b, v17.8b \n"
- "trn2 v25.8b, v16.8b, v17.8b \n"
-
- // 20 30 21 31 22 32 23 33
- // 60 70 61 71 62 72 63 73
- "trn1 v0.8b, v2.8b, v3.8b \n"
- "trn2 v1.8b, v2.8b, v3.8b \n"
- "trn1 v4.8b, v6.8b, v7.8b \n"
- "trn2 v5.8b, v6.8b, v7.8b \n"
- "trn1 v16.8b, v18.8b, v19.8b \n"
- "trn2 v17.8b, v18.8b, v19.8b \n"
-
- // 00+10 01+11 02+12 03+13
- // 40+50 41+51 42+52 43+53
- "uaddlp v20.4h, v20.8b \n"
- "uaddlp v21.4h, v21.8b \n"
- "uaddlp v22.4h, v22.8b \n"
- "uaddlp v23.4h, v23.8b \n"
- "uaddlp v24.4h, v24.8b \n"
- "uaddlp v25.4h, v25.8b \n"
-
- // 60+70 61+71 62+72 63+73
- "uaddlp v1.4h, v1.8b \n"
- "uaddlp v5.4h, v5.8b \n"
- "uaddlp v17.4h, v17.8b \n"
-
- // combine source lines
- "add v20.4h, v20.4h, v22.4h \n"
- "add v21.4h, v21.4h, v23.4h \n"
- "add v20.4h, v20.4h, v24.4h \n"
- "add v21.4h, v21.4h, v25.4h \n"
- "add v2.4h, v1.4h, v5.4h \n"
- "add v2.4h, v2.4h, v17.4h \n"
-
- // dst_ptr[3] = (s[6 + st * 0] + s[7 + st * 0]
- // + s[6 + st * 1] + s[7 + st * 1]
- // + s[6 + st * 2] + s[7 + st * 2]) / 6
- "sqrdmulh v2.8h, v2.8h, v29.8h \n"
- "xtn v2.8b, v2.8h \n"
-
- // Shuffle 2,3 reg around so that 2 can be added to the
- // 0,1 reg and 3 can be added to the 4,5 reg. This
- // requires expanding from u8 to u16 as the 0,1 and 4,5
- // registers are already expanded. Then do transposes
- // to get aligned.
- // xx 20 xx 30 xx 21 xx 31 xx 22 xx 32 xx 23 xx 33
- "ushll v16.8h, v16.8b, #0 \n"
- "uaddl v0.8h, v0.8b, v4.8b \n"
-
- // combine source lines
- "add v0.8h, v0.8h, v16.8h \n"
-
- // xx 20 xx 21 xx 22 xx 23
- // xx 30 xx 31 xx 32 xx 33
- "trn1 v1.8h, v0.8h, v0.8h \n"
- "trn2 v4.8h, v0.8h, v0.8h \n"
- "xtn v0.4h, v1.4s \n"
- "xtn v4.4h, v4.4s \n"
-
- // 0+1+2, 3+4+5
- "add v20.8h, v20.8h, v0.8h \n"
- "add v21.8h, v21.8h, v4.8h \n"
-
- // Need to divide, but can't downshift as the the value
- // isn't a power of 2. So multiply by 65536 / n
- // and take the upper 16 bits.
- "sqrdmulh v0.8h, v20.8h, v31.8h \n"
- "sqrdmulh v1.8h, v21.8h, v31.8h \n"
-
- // Align for table lookup, vtbl requires registers to
- // be adjacent
- "tbl v3.16b, {v0.16b, v1.16b, v2.16b}, v30.16b \n"
-
- MEMACCESS(1)
- "st1 {v3.8b}, [%1], #8 \n"
- MEMACCESS(1)
- "st1 {v3.s}[2], [%1], #4 \n"
- "b.gt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(tmp_src_stride), // %2
- "+r"(src_ptr1), // %3
- "+r"(dst_width) // %4
- : "r"(&kMult38_Div6), // %5
- "r"(&kShuf38_2), // %6
- "r"(&kMult38_Div9) // %7
- : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16", "v17",
- "v18", "v19", "v20", "v21", "v22", "v23", "v24", "v25", "v29",
- "v30", "v31", "memory", "cc"
- );
+ asm volatile(
+ "ld1 {v29.8h}, [%5] \n"
+ "ld1 {v30.16b}, [%6] \n"
+ "ld1 {v31.8h}, [%7] \n"
+ "add %2, %2, %0 \n"
+ "1: \n"
+
+ // 00 40 01 41 02 42 03 43
+ // 10 50 11 51 12 52 13 53
+ // 20 60 21 61 22 62 23 63
+ // 30 70 31 71 32 72 33 73
+ "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"
+ "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%2], #32 \n"
+ "ld4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%3], #32 \n"
+ "subs %w4, %w4, #12 \n"
+
+ // Shuffle the input data around to get align the data
+ // so adjacent data can be added. 0,1 - 2,3 - 4,5 - 6,7
+ // 00 10 01 11 02 12 03 13
+ // 40 50 41 51 42 52 43 53
+ "trn1 v20.8b, v0.8b, v1.8b \n"
+ "trn2 v21.8b, v0.8b, v1.8b \n"
+ "trn1 v22.8b, v4.8b, v5.8b \n"
+ "trn2 v23.8b, v4.8b, v5.8b \n"
+ "trn1 v24.8b, v16.8b, v17.8b \n"
+ "trn2 v25.8b, v16.8b, v17.8b \n"
+
+ // 20 30 21 31 22 32 23 33
+ // 60 70 61 71 62 72 63 73
+ "trn1 v0.8b, v2.8b, v3.8b \n"
+ "trn2 v1.8b, v2.8b, v3.8b \n"
+ "trn1 v4.8b, v6.8b, v7.8b \n"
+ "trn2 v5.8b, v6.8b, v7.8b \n"
+ "trn1 v16.8b, v18.8b, v19.8b \n"
+ "trn2 v17.8b, v18.8b, v19.8b \n"
+
+ // 00+10 01+11 02+12 03+13
+ // 40+50 41+51 42+52 43+53
+ "uaddlp v20.4h, v20.8b \n"
+ "uaddlp v21.4h, v21.8b \n"
+ "uaddlp v22.4h, v22.8b \n"
+ "uaddlp v23.4h, v23.8b \n"
+ "uaddlp v24.4h, v24.8b \n"
+ "uaddlp v25.4h, v25.8b \n"
+
+ // 60+70 61+71 62+72 63+73
+ "uaddlp v1.4h, v1.8b \n"
+ "uaddlp v5.4h, v5.8b \n"
+ "uaddlp v17.4h, v17.8b \n"
+
+ // combine source lines
+ "add v20.4h, v20.4h, v22.4h \n"
+ "add v21.4h, v21.4h, v23.4h \n"
+ "add v20.4h, v20.4h, v24.4h \n"
+ "add v21.4h, v21.4h, v25.4h \n"
+ "add v2.4h, v1.4h, v5.4h \n"
+ "add v2.4h, v2.4h, v17.4h \n"
+
+ // dst_ptr[3] = (s[6 + st * 0] + s[7 + st * 0]
+ // + s[6 + st * 1] + s[7 + st * 1]
+ // + s[6 + st * 2] + s[7 + st * 2]) / 6
+ "sqrdmulh v2.8h, v2.8h, v29.8h \n"
+ "xtn v2.8b, v2.8h \n"
+
+ // Shuffle 2,3 reg around so that 2 can be added to the
+ // 0,1 reg and 3 can be added to the 4,5 reg. This
+ // requires expanding from u8 to u16 as the 0,1 and 4,5
+ // registers are already expanded. Then do transposes
+ // to get aligned.
+ // xx 20 xx 30 xx 21 xx 31 xx 22 xx 32 xx 23 xx 33
+ "ushll v16.8h, v16.8b, #0 \n"
+ "uaddl v0.8h, v0.8b, v4.8b \n"
+
+ // combine source lines
+ "add v0.8h, v0.8h, v16.8h \n"
+
+ // xx 20 xx 21 xx 22 xx 23
+ // xx 30 xx 31 xx 32 xx 33
+ "trn1 v1.8h, v0.8h, v0.8h \n"
+ "trn2 v4.8h, v0.8h, v0.8h \n"
+ "xtn v0.4h, v1.4s \n"
+ "xtn v4.4h, v4.4s \n"
+
+ // 0+1+2, 3+4+5
+ "add v20.8h, v20.8h, v0.8h \n"
+ "add v21.8h, v21.8h, v4.8h \n"
+
+ // Need to divide, but can't downshift as the the value
+ // isn't a power of 2. So multiply by 65536 / n
+ // and take the upper 16 bits.
+ "sqrdmulh v0.8h, v20.8h, v31.8h \n"
+ "sqrdmulh v1.8h, v21.8h, v31.8h \n"
+
+ // Align for table lookup, vtbl requires registers to be adjacent
+ "tbl v3.16b, {v0.16b, v1.16b, v2.16b}, v30.16b \n"
+
+ "st1 {v3.8b}, [%1], #8 \n"
+ "st1 {v3.s}[2], [%1], #4 \n"
+ "b.gt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(tmp_src_stride), // %2
+ "+r"(src_ptr1), // %3
+ "+r"(dst_width) // %4
+ : "r"(&kMult38_Div6), // %5
+ "r"(&kShuf38_2), // %6
+ "r"(&kMult38_Div9) // %7
+ : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16", "v17", "v18",
+ "v19", "v20", "v21", "v22", "v23", "v24", "v25", "v29", "v30", "v31",
+ "memory", "cc");
}
// 32x2 -> 12x1
-void ScaleRowDown38_2_Box_NEON(const uint8* src_ptr,
+void ScaleRowDown38_2_Box_NEON(const uint8_t* src_ptr,
ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
+ uint8_t* dst_ptr,
+ int dst_width) {
// TODO(fbarchard): use src_stride directly for clang 3.5+.
ptrdiff_t tmp_src_stride = src_stride;
- asm volatile (
- MEMACCESS(4)
- "ld1 {v30.8h}, [%4] \n"
- MEMACCESS(5)
- "ld1 {v31.16b}, [%5] \n"
- "add %2, %2, %0 \n"
- "1: \n"
-
- // 00 40 01 41 02 42 03 43
- // 10 50 11 51 12 52 13 53
- // 20 60 21 61 22 62 23 63
- // 30 70 31 71 32 72 33 73
- MEMACCESS(0)
- "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"
- MEMACCESS(3)
- "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%2], #32 \n"
- "subs %w3, %w3, #12 \n"
-
- // Shuffle the input data around to get align the data
- // so adjacent data can be added. 0,1 - 2,3 - 4,5 - 6,7
- // 00 10 01 11 02 12 03 13
- // 40 50 41 51 42 52 43 53
- "trn1 v16.8b, v0.8b, v1.8b \n"
- "trn2 v17.8b, v0.8b, v1.8b \n"
- "trn1 v18.8b, v4.8b, v5.8b \n"
- "trn2 v19.8b, v4.8b, v5.8b \n"
-
- // 20 30 21 31 22 32 23 33
- // 60 70 61 71 62 72 63 73
- "trn1 v0.8b, v2.8b, v3.8b \n"
- "trn2 v1.8b, v2.8b, v3.8b \n"
- "trn1 v4.8b, v6.8b, v7.8b \n"
- "trn2 v5.8b, v6.8b, v7.8b \n"
-
- // 00+10 01+11 02+12 03+13
- // 40+50 41+51 42+52 43+53
- "uaddlp v16.4h, v16.8b \n"
- "uaddlp v17.4h, v17.8b \n"
- "uaddlp v18.4h, v18.8b \n"
- "uaddlp v19.4h, v19.8b \n"
-
- // 60+70 61+71 62+72 63+73
- "uaddlp v1.4h, v1.8b \n"
- "uaddlp v5.4h, v5.8b \n"
-
- // combine source lines
- "add v16.4h, v16.4h, v18.4h \n"
- "add v17.4h, v17.4h, v19.4h \n"
- "add v2.4h, v1.4h, v5.4h \n"
-
- // dst_ptr[3] = (s[6] + s[7] + s[6+st] + s[7+st]) / 4
- "uqrshrn v2.8b, v2.8h, #2 \n"
-
- // Shuffle 2,3 reg around so that 2 can be added to the
- // 0,1 reg and 3 can be added to the 4,5 reg. This
- // requires expanding from u8 to u16 as the 0,1 and 4,5
- // registers are already expanded. Then do transposes
- // to get aligned.
- // xx 20 xx 30 xx 21 xx 31 xx 22 xx 32 xx 23 xx 33
-
- // combine source lines
- "uaddl v0.8h, v0.8b, v4.8b \n"
-
- // xx 20 xx 21 xx 22 xx 23
- // xx 30 xx 31 xx 32 xx 33
- "trn1 v1.8h, v0.8h, v0.8h \n"
- "trn2 v4.8h, v0.8h, v0.8h \n"
- "xtn v0.4h, v1.4s \n"
- "xtn v4.4h, v4.4s \n"
-
- // 0+1+2, 3+4+5
- "add v16.8h, v16.8h, v0.8h \n"
- "add v17.8h, v17.8h, v4.8h \n"
-
- // Need to divide, but can't downshift as the the value
- // isn't a power of 2. So multiply by 65536 / n
- // and take the upper 16 bits.
- "sqrdmulh v0.8h, v16.8h, v30.8h \n"
- "sqrdmulh v1.8h, v17.8h, v30.8h \n"
-
- // Align for table lookup, vtbl requires registers to
- // be adjacent
-
- "tbl v3.16b, {v0.16b, v1.16b, v2.16b}, v31.16b \n"
-
- MEMACCESS(1)
- "st1 {v3.8b}, [%1], #8 \n"
- MEMACCESS(1)
- "st1 {v3.s}[2], [%1], #4 \n"
- "b.gt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(tmp_src_stride), // %2
- "+r"(dst_width) // %3
- : "r"(&kMult38_Div6), // %4
- "r"(&kShuf38_2) // %5
- : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16", "v17",
- "v18", "v19", "v30", "v31", "memory", "cc"
- );
+ asm volatile(
+ "ld1 {v30.8h}, [%4] \n"
+ "ld1 {v31.16b}, [%5] \n"
+ "add %2, %2, %0 \n"
+ "1: \n"
+
+ // 00 40 01 41 02 42 03 43
+ // 10 50 11 51 12 52 13 53
+ // 20 60 21 61 22 62 23 63
+ // 30 70 31 71 32 72 33 73
+ "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"
+ "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%2], #32 \n"
+ "subs %w3, %w3, #12 \n"
+
+ // Shuffle the input data around to get align the data
+ // so adjacent data can be added. 0,1 - 2,3 - 4,5 - 6,7
+ // 00 10 01 11 02 12 03 13
+ // 40 50 41 51 42 52 43 53
+ "trn1 v16.8b, v0.8b, v1.8b \n"
+ "trn2 v17.8b, v0.8b, v1.8b \n"
+ "trn1 v18.8b, v4.8b, v5.8b \n"
+ "trn2 v19.8b, v4.8b, v5.8b \n"
+
+ // 20 30 21 31 22 32 23 33
+ // 60 70 61 71 62 72 63 73
+ "trn1 v0.8b, v2.8b, v3.8b \n"
+ "trn2 v1.8b, v2.8b, v3.8b \n"
+ "trn1 v4.8b, v6.8b, v7.8b \n"
+ "trn2 v5.8b, v6.8b, v7.8b \n"
+
+ // 00+10 01+11 02+12 03+13
+ // 40+50 41+51 42+52 43+53
+ "uaddlp v16.4h, v16.8b \n"
+ "uaddlp v17.4h, v17.8b \n"
+ "uaddlp v18.4h, v18.8b \n"
+ "uaddlp v19.4h, v19.8b \n"
+
+ // 60+70 61+71 62+72 63+73
+ "uaddlp v1.4h, v1.8b \n"
+ "uaddlp v5.4h, v5.8b \n"
+
+ // combine source lines
+ "add v16.4h, v16.4h, v18.4h \n"
+ "add v17.4h, v17.4h, v19.4h \n"
+ "add v2.4h, v1.4h, v5.4h \n"
+
+ // dst_ptr[3] = (s[6] + s[7] + s[6+st] + s[7+st]) / 4
+ "uqrshrn v2.8b, v2.8h, #2 \n"
+
+ // Shuffle 2,3 reg around so that 2 can be added to the
+ // 0,1 reg and 3 can be added to the 4,5 reg. This
+ // requires expanding from u8 to u16 as the 0,1 and 4,5
+ // registers are already expanded. Then do transposes
+ // to get aligned.
+ // xx 20 xx 30 xx 21 xx 31 xx 22 xx 32 xx 23 xx 33
+
+ // combine source lines
+ "uaddl v0.8h, v0.8b, v4.8b \n"
+
+ // xx 20 xx 21 xx 22 xx 23
+ // xx 30 xx 31 xx 32 xx 33
+ "trn1 v1.8h, v0.8h, v0.8h \n"
+ "trn2 v4.8h, v0.8h, v0.8h \n"
+ "xtn v0.4h, v1.4s \n"
+ "xtn v4.4h, v4.4s \n"
+
+ // 0+1+2, 3+4+5
+ "add v16.8h, v16.8h, v0.8h \n"
+ "add v17.8h, v17.8h, v4.8h \n"
+
+ // Need to divide, but can't downshift as the the value
+ // isn't a power of 2. So multiply by 65536 / n
+ // and take the upper 16 bits.
+ "sqrdmulh v0.8h, v16.8h, v30.8h \n"
+ "sqrdmulh v1.8h, v17.8h, v30.8h \n"
+
+ // Align for table lookup, vtbl requires registers to
+ // be adjacent
+
+ "tbl v3.16b, {v0.16b, v1.16b, v2.16b}, v31.16b \n"
+
+ "st1 {v3.8b}, [%1], #8 \n"
+ "st1 {v3.s}[2], [%1], #4 \n"
+ "b.gt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst_ptr), // %1
+ "+r"(tmp_src_stride), // %2
+ "+r"(dst_width) // %3
+ : "r"(&kMult38_Div6), // %4
+ "r"(&kShuf38_2) // %5
+ : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16", "v17", "v18",
+ "v19", "v30", "v31", "memory", "cc");
}
-void ScaleAddRows_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
- uint16* dst_ptr, int src_width, int src_height) {
- const uint8* src_tmp;
- asm volatile (
- "1: \n"
- "mov %0, %1 \n"
- "mov w12, %w5 \n"
- "eor v2.16b, v2.16b, v2.16b \n"
- "eor v3.16b, v3.16b, v3.16b \n"
- "2: \n"
- // load 16 pixels into q0
- MEMACCESS(0)
- "ld1 {v0.16b}, [%0], %3 \n"
- "uaddw2 v3.8h, v3.8h, v0.16b \n"
- "uaddw v2.8h, v2.8h, v0.8b \n"
- "subs w12, w12, #1 \n"
- "b.gt 2b \n"
- MEMACCESS(2)
- "st1 {v2.8h, v3.8h}, [%2], #32 \n" // store pixels
- "add %1, %1, #16 \n"
- "subs %w4, %w4, #16 \n" // 16 processed per loop
- "b.gt 1b \n"
- : "=&r"(src_tmp), // %0
- "+r"(src_ptr), // %1
- "+r"(dst_ptr), // %2
- "+r"(src_stride), // %3
- "+r"(src_width), // %4
- "+r"(src_height) // %5
- :
- : "memory", "cc", "w12", "v0", "v1", "v2", "v3" // Clobber List
- );
+void ScaleAddRows_NEON(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint16_t* dst_ptr,
+ int src_width,
+ int src_height) {
+ const uint8_t* src_tmp;
+ asm volatile(
+ "1: \n"
+ "mov %0, %1 \n"
+ "mov w12, %w5 \n"
+ "eor v2.16b, v2.16b, v2.16b \n"
+ "eor v3.16b, v3.16b, v3.16b \n"
+ "2: \n"
+ // load 16 pixels into q0
+ "ld1 {v0.16b}, [%0], %3 \n"
+ "uaddw2 v3.8h, v3.8h, v0.16b \n"
+ "uaddw v2.8h, v2.8h, v0.8b \n"
+ "subs w12, w12, #1 \n"
+ "b.gt 2b \n"
+ "st1 {v2.8h, v3.8h}, [%2], #32 \n" // store pixels
+ "add %1, %1, #16 \n"
+ "subs %w4, %w4, #16 \n" // 16 processed per loop
+ "b.gt 1b \n"
+ : "=&r"(src_tmp), // %0
+ "+r"(src_ptr), // %1
+ "+r"(dst_ptr), // %2
+ "+r"(src_stride), // %3
+ "+r"(src_width), // %4
+ "+r"(src_height) // %5
+ :
+ : "memory", "cc", "w12", "v0", "v1", "v2", "v3" // Clobber List
+ );
}
// TODO(Yang Zhang): Investigate less load instructions for
// the x/dx stepping
-#define LOAD2_DATA8_LANE(n) \
- "lsr %5, %3, #16 \n" \
- "add %6, %1, %5 \n" \
- "add %3, %3, %4 \n" \
- MEMACCESS(6) \
- "ld2 {v4.b, v5.b}["#n"], [%6] \n"
-
-void ScaleFilterCols_NEON(uint8* dst_ptr, const uint8* src_ptr,
- int dst_width, int x, int dx) {
+#define LOAD2_DATA8_LANE(n) \
+ "lsr %5, %3, #16 \n" \
+ "add %6, %1, %5 \n" \
+ "add %3, %3, %4 \n" \
+ "ld2 {v4.b, v5.b}[" #n "], [%6] \n"
+
+// The NEON version mimics this formula (from row_common.cc):
+// #define BLENDER(a, b, f) (uint8_t)((int)(a) +
+// ((((int)((f)) * ((int)(b) - (int)(a))) + 0x8000) >> 16))
+
+void ScaleFilterCols_NEON(uint8_t* dst_ptr,
+ const uint8_t* src_ptr,
+ int dst_width,
+ int x,
+ int dx) {
int dx_offset[4] = {0, 1, 2, 3};
int* tmp = dx_offset;
- const uint8* src_tmp = src_ptr;
- int64 dst_width64 = (int64) dst_width; // Work around ios 64 bit warning.
- int64 x64 = (int64) x;
- int64 dx64 = (int64) dx;
+ const uint8_t* src_tmp = src_ptr;
+ int64_t x64 = (int64_t)x; // NOLINT
+ int64_t dx64 = (int64_t)dx; // NOLINT
asm volatile (
"dup v0.4s, %w3 \n" // x
"dup v1.4s, %w4 \n" // dx
@@ -626,12 +602,11 @@ void ScaleFilterCols_NEON(uint8* dst_ptr, const uint8* src_ptr,
"ushll2 v6.4s, v6.8h, #0 \n"
"mul v16.4s, v16.4s, v7.4s \n"
"mul v17.4s, v17.4s, v6.4s \n"
- "rshrn v6.4h, v16.4s, #16 \n"
- "rshrn2 v6.8h, v17.4s, #16 \n"
+ "rshrn v6.4h, v16.4s, #16 \n"
+ "rshrn2 v6.8h, v17.4s, #16 \n"
"add v4.8h, v4.8h, v6.8h \n"
"xtn v4.8b, v4.8h \n"
- MEMACCESS(0)
"st1 {v4.8b}, [%0], #8 \n" // store pixels
"add v1.4s, v1.4s, v0.4s \n"
"add v2.4s, v2.4s, v0.4s \n"
@@ -639,7 +614,7 @@ void ScaleFilterCols_NEON(uint8* dst_ptr, const uint8* src_ptr,
"b.gt 1b \n"
: "+r"(dst_ptr), // %0
"+r"(src_ptr), // %1
- "+r"(dst_width64), // %2
+ "+r"(dst_width), // %2
"+r"(x64), // %3
"+r"(dx64), // %4
"+r"(tmp), // %5
@@ -653,331 +628,300 @@ void ScaleFilterCols_NEON(uint8* dst_ptr, const uint8* src_ptr,
#undef LOAD2_DATA8_LANE
// 16x2 -> 16x1
-void ScaleFilterRows_NEON(uint8* dst_ptr,
- const uint8* src_ptr, ptrdiff_t src_stride,
- int dst_width, int source_y_fraction) {
- int y_fraction = 256 - source_y_fraction;
- asm volatile (
- "cmp %w4, #0 \n"
- "b.eq 100f \n"
- "add %2, %2, %1 \n"
- "cmp %w4, #64 \n"
- "b.eq 75f \n"
- "cmp %w4, #128 \n"
- "b.eq 50f \n"
- "cmp %w4, #192 \n"
- "b.eq 25f \n"
-
- "dup v5.8b, %w4 \n"
- "dup v4.8b, %w5 \n"
- // General purpose row blend.
- "1: \n"
- MEMACCESS(1)
- "ld1 {v0.16b}, [%1], #16 \n"
- MEMACCESS(2)
- "ld1 {v1.16b}, [%2], #16 \n"
- "subs %w3, %w3, #16 \n"
- "umull v6.8h, v0.8b, v4.8b \n"
- "umull2 v7.8h, v0.16b, v4.16b \n"
- "umlal v6.8h, v1.8b, v5.8b \n"
- "umlal2 v7.8h, v1.16b, v5.16b \n"
- "rshrn v0.8b, v6.8h, #8 \n"
- "rshrn2 v0.16b, v7.8h, #8 \n"
- MEMACCESS(0)
- "st1 {v0.16b}, [%0], #16 \n"
- "b.gt 1b \n"
- "b 99f \n"
-
- // Blend 25 / 75.
- "25: \n"
- MEMACCESS(1)
- "ld1 {v0.16b}, [%1], #16 \n"
- MEMACCESS(2)
- "ld1 {v1.16b}, [%2], #16 \n"
- "subs %w3, %w3, #16 \n"
- "urhadd v0.16b, v0.16b, v1.16b \n"
- "urhadd v0.16b, v0.16b, v1.16b \n"
- MEMACCESS(0)
- "st1 {v0.16b}, [%0], #16 \n"
- "b.gt 25b \n"
- "b 99f \n"
-
- // Blend 50 / 50.
- "50: \n"
- MEMACCESS(1)
- "ld1 {v0.16b}, [%1], #16 \n"
- MEMACCESS(2)
- "ld1 {v1.16b}, [%2], #16 \n"
- "subs %w3, %w3, #16 \n"
- "urhadd v0.16b, v0.16b, v1.16b \n"
- MEMACCESS(0)
- "st1 {v0.16b}, [%0], #16 \n"
- "b.gt 50b \n"
- "b 99f \n"
-
- // Blend 75 / 25.
- "75: \n"
- MEMACCESS(1)
- "ld1 {v1.16b}, [%1], #16 \n"
- MEMACCESS(2)
- "ld1 {v0.16b}, [%2], #16 \n"
- "subs %w3, %w3, #16 \n"
- "urhadd v0.16b, v0.16b, v1.16b \n"
- "urhadd v0.16b, v0.16b, v1.16b \n"
- MEMACCESS(0)
- "st1 {v0.16b}, [%0], #16 \n"
- "b.gt 75b \n"
- "b 99f \n"
-
- // Blend 100 / 0 - Copy row unchanged.
- "100: \n"
- MEMACCESS(1)
- "ld1 {v0.16b}, [%1], #16 \n"
- "subs %w3, %w3, #16 \n"
- MEMACCESS(0)
- "st1 {v0.16b}, [%0], #16 \n"
- "b.gt 100b \n"
-
- "99: \n"
- MEMACCESS(0)
- "st1 {v0.b}[15], [%0] \n"
- : "+r"(dst_ptr), // %0
- "+r"(src_ptr), // %1
- "+r"(src_stride), // %2
- "+r"(dst_width), // %3
- "+r"(source_y_fraction),// %4
- "+r"(y_fraction) // %5
- :
- : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "memory", "cc"
- );
+void ScaleFilterRows_NEON(uint8_t* dst_ptr,
+ const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ int dst_width,
+ int source_y_fraction) {
+ int y_fraction = 256 - source_y_fraction;
+ asm volatile(
+ "cmp %w4, #0 \n"
+ "b.eq 100f \n"
+ "add %2, %2, %1 \n"
+ "cmp %w4, #64 \n"
+ "b.eq 75f \n"
+ "cmp %w4, #128 \n"
+ "b.eq 50f \n"
+ "cmp %w4, #192 \n"
+ "b.eq 25f \n"
+
+ "dup v5.8b, %w4 \n"
+ "dup v4.8b, %w5 \n"
+ // General purpose row blend.
+ "1: \n"
+ "ld1 {v0.16b}, [%1], #16 \n"
+ "ld1 {v1.16b}, [%2], #16 \n"
+ "subs %w3, %w3, #16 \n"
+ "umull v6.8h, v0.8b, v4.8b \n"
+ "umull2 v7.8h, v0.16b, v4.16b \n"
+ "umlal v6.8h, v1.8b, v5.8b \n"
+ "umlal2 v7.8h, v1.16b, v5.16b \n"
+ "rshrn v0.8b, v6.8h, #8 \n"
+ "rshrn2 v0.16b, v7.8h, #8 \n"
+ "st1 {v0.16b}, [%0], #16 \n"
+ "b.gt 1b \n"
+ "b 99f \n"
+
+ // Blend 25 / 75.
+ "25: \n"
+ "ld1 {v0.16b}, [%1], #16 \n"
+ "ld1 {v1.16b}, [%2], #16 \n"
+ "subs %w3, %w3, #16 \n"
+ "urhadd v0.16b, v0.16b, v1.16b \n"
+ "urhadd v0.16b, v0.16b, v1.16b \n"
+ "st1 {v0.16b}, [%0], #16 \n"
+ "b.gt 25b \n"
+ "b 99f \n"
+
+ // Blend 50 / 50.
+ "50: \n"
+ "ld1 {v0.16b}, [%1], #16 \n"
+ "ld1 {v1.16b}, [%2], #16 \n"
+ "subs %w3, %w3, #16 \n"
+ "urhadd v0.16b, v0.16b, v1.16b \n"
+ "st1 {v0.16b}, [%0], #16 \n"
+ "b.gt 50b \n"
+ "b 99f \n"
+
+ // Blend 75 / 25.
+ "75: \n"
+ "ld1 {v1.16b}, [%1], #16 \n"
+ "ld1 {v0.16b}, [%2], #16 \n"
+ "subs %w3, %w3, #16 \n"
+ "urhadd v0.16b, v0.16b, v1.16b \n"
+ "urhadd v0.16b, v0.16b, v1.16b \n"
+ "st1 {v0.16b}, [%0], #16 \n"
+ "b.gt 75b \n"
+ "b 99f \n"
+
+ // Blend 100 / 0 - Copy row unchanged.
+ "100: \n"
+ "ld1 {v0.16b}, [%1], #16 \n"
+ "subs %w3, %w3, #16 \n"
+ "st1 {v0.16b}, [%0], #16 \n"
+ "b.gt 100b \n"
+
+ "99: \n"
+ "st1 {v0.b}[15], [%0] \n"
+ : "+r"(dst_ptr), // %0
+ "+r"(src_ptr), // %1
+ "+r"(src_stride), // %2
+ "+r"(dst_width), // %3
+ "+r"(source_y_fraction), // %4
+ "+r"(y_fraction) // %5
+ :
+ : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "memory", "cc");
}
-void ScaleARGBRowDown2_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst, int dst_width) {
- asm volatile (
- "1: \n"
- // load even pixels into q0, odd into q1
- MEMACCESS (0)
- "ld2 {v0.4s, v1.4s}, [%0], #32 \n"
- MEMACCESS (0)
- "ld2 {v2.4s, v3.4s}, [%0], #32 \n"
- "subs %w2, %w2, #8 \n" // 8 processed per loop
- MEMACCESS (1)
- "st1 {v1.16b}, [%1], #16 \n" // store odd pixels
- MEMACCESS (1)
- "st1 {v3.16b}, [%1], #16 \n"
- "b.gt 1b \n"
- : "+r" (src_ptr), // %0
- "+r" (dst), // %1
- "+r" (dst_width) // %2
- :
- : "memory", "cc", "v0", "v1", "v2", "v3" // Clobber List
- );
+void ScaleARGBRowDown2_NEON(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst,
+ int dst_width) {
+ (void)src_stride;
+ asm volatile(
+ "1: \n"
+ // load 16 ARGB pixels with even pixels into q0/q2, odd into q1/q3
+ "ld4 {v0.4s,v1.4s,v2.4s,v3.4s}, [%0], #64 \n"
+ "subs %w2, %w2, #8 \n" // 8 processed per loop
+ "mov v2.16b, v3.16b \n"
+ "st2 {v1.4s,v2.4s}, [%1], #32 \n" // store 8 odd pixels
+ "b.gt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(dst), // %1
+ "+r"(dst_width) // %2
+ :
+ : "memory", "cc", "v0", "v1", "v2", "v3" // Clobber List
+ );
}
-void ScaleARGBRowDown2Linear_NEON(const uint8* src_argb, ptrdiff_t src_stride,
- uint8* dst_argb, int dst_width) {
- asm volatile (
- "1: \n"
- MEMACCESS (0)
- // load 8 ARGB pixels.
- "ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n"
- "subs %w2, %w2, #8 \n" // 8 processed per loop.
- "uaddlp v0.8h, v0.16b \n" // B 16 bytes -> 8 shorts.
- "uaddlp v1.8h, v1.16b \n" // G 16 bytes -> 8 shorts.
- "uaddlp v2.8h, v2.16b \n" // R 16 bytes -> 8 shorts.
- "uaddlp v3.8h, v3.16b \n" // A 16 bytes -> 8 shorts.
- "rshrn v0.8b, v0.8h, #1 \n" // downshift, round and pack
- "rshrn v1.8b, v1.8h, #1 \n"
- "rshrn v2.8b, v2.8h, #1 \n"
- "rshrn v3.8b, v3.8h, #1 \n"
- MEMACCESS (1)
- "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32 \n"
- "b.gt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_argb), // %1
- "+r"(dst_width) // %2
- :
- : "memory", "cc", "v0", "v1", "v2", "v3" // Clobber List
- );
+void ScaleARGBRowDown2Linear_NEON(const uint8_t* src_argb,
+ ptrdiff_t src_stride,
+ uint8_t* dst_argb,
+ int dst_width) {
+ (void)src_stride;
+ asm volatile(
+ "1: \n"
+ // load 16 ARGB pixels with even pixels into q0/q2, odd into q1/q3
+ "ld4 {v0.4s,v1.4s,v2.4s,v3.4s}, [%0], #64 \n"
+ "subs %w2, %w2, #8 \n" // 8 processed per loop
+
+ "urhadd v0.16b, v0.16b, v1.16b \n" // rounding half add
+ "urhadd v1.16b, v2.16b, v3.16b \n"
+ "st2 {v0.4s,v1.4s}, [%1], #32 \n" // store 8 pixels
+ "b.gt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_argb), // %1
+ "+r"(dst_width) // %2
+ :
+ : "memory", "cc", "v0", "v1", "v2", "v3" // Clobber List
+ );
}
-void ScaleARGBRowDown2Box_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst, int dst_width) {
- asm volatile (
- // change the stride to row 2 pointer
- "add %1, %1, %0 \n"
- "1: \n"
- MEMACCESS (0)
- "ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 8 ARGB pixels.
- "subs %w3, %w3, #8 \n" // 8 processed per loop.
- "uaddlp v0.8h, v0.16b \n" // B 16 bytes -> 8 shorts.
- "uaddlp v1.8h, v1.16b \n" // G 16 bytes -> 8 shorts.
- "uaddlp v2.8h, v2.16b \n" // R 16 bytes -> 8 shorts.
- "uaddlp v3.8h, v3.16b \n" // A 16 bytes -> 8 shorts.
- MEMACCESS (1)
- "ld4 {v16.16b,v17.16b,v18.16b,v19.16b}, [%1], #64 \n" // load 8 more ARGB pixels.
- "uadalp v0.8h, v16.16b \n" // B 16 bytes -> 8 shorts.
- "uadalp v1.8h, v17.16b \n" // G 16 bytes -> 8 shorts.
- "uadalp v2.8h, v18.16b \n" // R 16 bytes -> 8 shorts.
- "uadalp v3.8h, v19.16b \n" // A 16 bytes -> 8 shorts.
- "rshrn v0.8b, v0.8h, #2 \n" // downshift, round and pack
- "rshrn v1.8b, v1.8h, #2 \n"
- "rshrn v2.8b, v2.8h, #2 \n"
- "rshrn v3.8b, v3.8h, #2 \n"
- MEMACCESS (2)
- "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n"
- "b.gt 1b \n"
- : "+r" (src_ptr), // %0
- "+r" (src_stride), // %1
- "+r" (dst), // %2
- "+r" (dst_width) // %3
- :
- : "memory", "cc", "v0", "v1", "v2", "v3", "v16", "v17", "v18", "v19"
- );
+void ScaleARGBRowDown2Box_NEON(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst,
+ int dst_width) {
+ asm volatile(
+ // change the stride to row 2 pointer
+ "add %1, %1, %0 \n"
+ "1: \n"
+ "ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 8 ARGB
+ "subs %w3, %w3, #8 \n" // 8 processed per loop.
+ "uaddlp v0.8h, v0.16b \n" // B 16 bytes -> 8 shorts.
+ "uaddlp v1.8h, v1.16b \n" // G 16 bytes -> 8 shorts.
+ "uaddlp v2.8h, v2.16b \n" // R 16 bytes -> 8 shorts.
+ "uaddlp v3.8h, v3.16b \n" // A 16 bytes -> 8 shorts.
+ "ld4 {v16.16b,v17.16b,v18.16b,v19.16b}, [%1], #64 \n" // load 8
+ "uadalp v0.8h, v16.16b \n" // B 16 bytes -> 8 shorts.
+ "uadalp v1.8h, v17.16b \n" // G 16 bytes -> 8 shorts.
+ "uadalp v2.8h, v18.16b \n" // R 16 bytes -> 8 shorts.
+ "uadalp v3.8h, v19.16b \n" // A 16 bytes -> 8 shorts.
+ "rshrn v0.8b, v0.8h, #2 \n" // round and pack
+ "rshrn v1.8b, v1.8h, #2 \n"
+ "rshrn v2.8b, v2.8h, #2 \n"
+ "rshrn v3.8b, v3.8h, #2 \n"
+ "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n"
+ "b.gt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(src_stride), // %1
+ "+r"(dst), // %2
+ "+r"(dst_width) // %3
+ :
+ : "memory", "cc", "v0", "v1", "v2", "v3", "v16", "v17", "v18", "v19");
}
// Reads 4 pixels at a time.
// Alignment requirement: src_argb 4 byte aligned.
-void ScaleARGBRowDownEven_NEON(const uint8* src_argb, ptrdiff_t src_stride,
- int src_stepx, uint8* dst_argb, int dst_width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "ld1 {v0.s}[0], [%0], %3 \n"
- MEMACCESS(0)
- "ld1 {v0.s}[1], [%0], %3 \n"
- MEMACCESS(0)
- "ld1 {v0.s}[2], [%0], %3 \n"
- MEMACCESS(0)
- "ld1 {v0.s}[3], [%0], %3 \n"
- "subs %w2, %w2, #4 \n" // 4 pixels per loop.
- MEMACCESS(1)
- "st1 {v0.16b}, [%1], #16 \n"
- "b.gt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_argb), // %1
- "+r"(dst_width) // %2
- : "r"((int64)(src_stepx * 4)) // %3
- : "memory", "cc", "v0"
- );
+void ScaleARGBRowDownEven_NEON(const uint8_t* src_argb,
+ ptrdiff_t src_stride,
+ int src_stepx,
+ uint8_t* dst_argb,
+ int dst_width) {
+ (void)src_stride;
+ asm volatile(
+ "1: \n"
+ "ld1 {v0.s}[0], [%0], %3 \n"
+ "ld1 {v0.s}[1], [%0], %3 \n"
+ "ld1 {v0.s}[2], [%0], %3 \n"
+ "ld1 {v0.s}[3], [%0], %3 \n"
+ "subs %w2, %w2, #4 \n" // 4 pixels per loop.
+ "st1 {v0.16b}, [%1], #16 \n"
+ "b.gt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_argb), // %1
+ "+r"(dst_width) // %2
+ : "r"((int64_t)(src_stepx * 4)) // %3
+ : "memory", "cc", "v0");
}
// Reads 4 pixels at a time.
// Alignment requirement: src_argb 4 byte aligned.
// TODO(Yang Zhang): Might be worth another optimization pass in future.
// It could be upgraded to 8 pixels at a time to start with.
-void ScaleARGBRowDownEvenBox_NEON(const uint8* src_argb, ptrdiff_t src_stride,
+void ScaleARGBRowDownEvenBox_NEON(const uint8_t* src_argb,
+ ptrdiff_t src_stride,
int src_stepx,
- uint8* dst_argb, int dst_width) {
- asm volatile (
- "add %1, %1, %0 \n"
- "1: \n"
- MEMACCESS(0)
- "ld1 {v0.8b}, [%0], %4 \n" // Read 4 2x2 blocks -> 2x1
- MEMACCESS(1)
- "ld1 {v1.8b}, [%1], %4 \n"
- MEMACCESS(0)
- "ld1 {v2.8b}, [%0], %4 \n"
- MEMACCESS(1)
- "ld1 {v3.8b}, [%1], %4 \n"
- MEMACCESS(0)
- "ld1 {v4.8b}, [%0], %4 \n"
- MEMACCESS(1)
- "ld1 {v5.8b}, [%1], %4 \n"
- MEMACCESS(0)
- "ld1 {v6.8b}, [%0], %4 \n"
- MEMACCESS(1)
- "ld1 {v7.8b}, [%1], %4 \n"
- "uaddl v0.8h, v0.8b, v1.8b \n"
- "uaddl v2.8h, v2.8b, v3.8b \n"
- "uaddl v4.8h, v4.8b, v5.8b \n"
- "uaddl v6.8h, v6.8b, v7.8b \n"
- "mov v16.d[1], v0.d[1] \n" // ab_cd -> ac_bd
- "mov v0.d[1], v2.d[0] \n"
- "mov v2.d[0], v16.d[1] \n"
- "mov v16.d[1], v4.d[1] \n" // ef_gh -> eg_fh
- "mov v4.d[1], v6.d[0] \n"
- "mov v6.d[0], v16.d[1] \n"
- "add v0.8h, v0.8h, v2.8h \n" // (a+b)_(c+d)
- "add v4.8h, v4.8h, v6.8h \n" // (e+f)_(g+h)
- "rshrn v0.8b, v0.8h, #2 \n" // first 2 pixels.
- "rshrn2 v0.16b, v4.8h, #2 \n" // next 2 pixels.
- "subs %w3, %w3, #4 \n" // 4 pixels per loop.
- MEMACCESS(2)
- "st1 {v0.16b}, [%2], #16 \n"
- "b.gt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(src_stride), // %1
- "+r"(dst_argb), // %2
- "+r"(dst_width) // %3
- : "r"((int64)(src_stepx * 4)) // %4
- : "memory", "cc", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16"
- );
+ uint8_t* dst_argb,
+ int dst_width) {
+ asm volatile(
+ "add %1, %1, %0 \n"
+ "1: \n"
+ "ld1 {v0.8b}, [%0], %4 \n" // Read 4 2x2 -> 2x1
+ "ld1 {v1.8b}, [%1], %4 \n"
+ "ld1 {v2.8b}, [%0], %4 \n"
+ "ld1 {v3.8b}, [%1], %4 \n"
+ "ld1 {v4.8b}, [%0], %4 \n"
+ "ld1 {v5.8b}, [%1], %4 \n"
+ "ld1 {v6.8b}, [%0], %4 \n"
+ "ld1 {v7.8b}, [%1], %4 \n"
+ "uaddl v0.8h, v0.8b, v1.8b \n"
+ "uaddl v2.8h, v2.8b, v3.8b \n"
+ "uaddl v4.8h, v4.8b, v5.8b \n"
+ "uaddl v6.8h, v6.8b, v7.8b \n"
+ "mov v16.d[1], v0.d[1] \n" // ab_cd -> ac_bd
+ "mov v0.d[1], v2.d[0] \n"
+ "mov v2.d[0], v16.d[1] \n"
+ "mov v16.d[1], v4.d[1] \n" // ef_gh -> eg_fh
+ "mov v4.d[1], v6.d[0] \n"
+ "mov v6.d[0], v16.d[1] \n"
+ "add v0.8h, v0.8h, v2.8h \n" // (a+b)_(c+d)
+ "add v4.8h, v4.8h, v6.8h \n" // (e+f)_(g+h)
+ "rshrn v0.8b, v0.8h, #2 \n" // first 2 pixels.
+ "rshrn2 v0.16b, v4.8h, #2 \n" // next 2 pixels.
+ "subs %w3, %w3, #4 \n" // 4 pixels per loop.
+ "st1 {v0.16b}, [%2], #16 \n"
+ "b.gt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(src_stride), // %1
+ "+r"(dst_argb), // %2
+ "+r"(dst_width) // %3
+ : "r"((int64_t)(src_stepx * 4)) // %4
+ : "memory", "cc", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16");
}
// TODO(Yang Zhang): Investigate less load instructions for
// the x/dx stepping
-#define LOAD1_DATA32_LANE(vn, n) \
- "lsr %5, %3, #16 \n" \
- "add %6, %1, %5, lsl #2 \n" \
- "add %3, %3, %4 \n" \
- MEMACCESS(6) \
- "ld1 {"#vn".s}["#n"], [%6] \n"
-
-void ScaleARGBCols_NEON(uint8* dst_argb, const uint8* src_argb,
- int dst_width, int x, int dx) {
- const uint8* src_tmp = src_argb;
- int64 dst_width64 = (int64) dst_width; // Work around ios 64 bit warning.
- int64 x64 = (int64) x;
- int64 dx64 = (int64) dx;
- int64 tmp64;
- asm volatile (
- "1: \n"
- LOAD1_DATA32_LANE(v0, 0)
- LOAD1_DATA32_LANE(v0, 1)
- LOAD1_DATA32_LANE(v0, 2)
- LOAD1_DATA32_LANE(v0, 3)
- LOAD1_DATA32_LANE(v1, 0)
- LOAD1_DATA32_LANE(v1, 1)
- LOAD1_DATA32_LANE(v1, 2)
- LOAD1_DATA32_LANE(v1, 3)
-
- MEMACCESS(0)
- "st1 {v0.4s, v1.4s}, [%0], #32 \n" // store pixels
- "subs %w2, %w2, #8 \n" // 8 processed per loop
- "b.gt 1b \n"
- : "+r"(dst_argb), // %0
- "+r"(src_argb), // %1
- "+r"(dst_width64), // %2
- "+r"(x64), // %3
- "+r"(dx64), // %4
- "=&r"(tmp64), // %5
- "+r"(src_tmp) // %6
- :
- : "memory", "cc", "v0", "v1"
- );
+#define LOAD1_DATA32_LANE(vn, n) \
+ "lsr %5, %3, #16 \n" \
+ "add %6, %1, %5, lsl #2 \n" \
+ "add %3, %3, %4 \n" \
+ "ld1 {" #vn ".s}[" #n "], [%6] \n"
+
+void ScaleARGBCols_NEON(uint8_t* dst_argb,
+ const uint8_t* src_argb,
+ int dst_width,
+ int x,
+ int dx) {
+ const uint8_t* src_tmp = src_argb;
+ int64_t x64 = (int64_t)x; // NOLINT
+ int64_t dx64 = (int64_t)dx; // NOLINT
+ int64_t tmp64;
+ asm volatile(
+ "1: \n"
+ // clang-format off
+ LOAD1_DATA32_LANE(v0, 0)
+ LOAD1_DATA32_LANE(v0, 1)
+ LOAD1_DATA32_LANE(v0, 2)
+ LOAD1_DATA32_LANE(v0, 3)
+ LOAD1_DATA32_LANE(v1, 0)
+ LOAD1_DATA32_LANE(v1, 1)
+ LOAD1_DATA32_LANE(v1, 2)
+ LOAD1_DATA32_LANE(v1, 3)
+ // clang-format on
+ "st1 {v0.4s, v1.4s}, [%0], #32 \n" // store pixels
+ "subs %w2, %w2, #8 \n" // 8 processed per loop
+ "b.gt 1b \n"
+ : "+r"(dst_argb), // %0
+ "+r"(src_argb), // %1
+ "+r"(dst_width), // %2
+ "+r"(x64), // %3
+ "+r"(dx64), // %4
+ "=&r"(tmp64), // %5
+ "+r"(src_tmp) // %6
+ :
+ : "memory", "cc", "v0", "v1");
}
#undef LOAD1_DATA32_LANE
// TODO(Yang Zhang): Investigate less load instructions for
// the x/dx stepping
-#define LOAD2_DATA32_LANE(vn1, vn2, n) \
- "lsr %5, %3, #16 \n" \
- "add %6, %1, %5, lsl #2 \n" \
- "add %3, %3, %4 \n" \
- MEMACCESS(6) \
- "ld2 {"#vn1".s, "#vn2".s}["#n"], [%6] \n"
-
-void ScaleARGBFilterCols_NEON(uint8* dst_argb, const uint8* src_argb,
- int dst_width, int x, int dx) {
+#define LOAD2_DATA32_LANE(vn1, vn2, n) \
+ "lsr %5, %3, #16 \n" \
+ "add %6, %1, %5, lsl #2 \n" \
+ "add %3, %3, %4 \n" \
+ "ld2 {" #vn1 ".s, " #vn2 ".s}[" #n "], [%6] \n"
+
+void ScaleARGBFilterCols_NEON(uint8_t* dst_argb,
+ const uint8_t* src_argb,
+ int dst_width,
+ int x,
+ int dx) {
int dx_offset[4] = {0, 1, 2, 3};
int* tmp = dx_offset;
- const uint8* src_tmp = src_argb;
- int64 dst_width64 = (int64) dst_width; // Work around ios 64 bit warning.
- int64 x64 = (int64) x;
- int64 dx64 = (int64) dx;
+ const uint8_t* src_tmp = src_argb;
+ int64_t x64 = (int64_t)x; // NOLINT
+ int64_t dx64 = (int64_t)dx; // NOLINT
asm volatile (
"dup v0.4s, %w3 \n" // x
"dup v1.4s, %w4 \n" // dx
@@ -1014,14 +958,13 @@ void ScaleARGBFilterCols_NEON(uint8* dst_argb, const uint8* src_argb,
"shrn v0.8b, v16.8h, #7 \n"
"shrn2 v0.16b, v17.8h, #7 \n"
- MEMACCESS(0)
"st1 {v0.4s}, [%0], #16 \n" // store pixels
"add v5.4s, v5.4s, v6.4s \n"
"subs %w2, %w2, #4 \n" // 4 processed per loop
"b.gt 1b \n"
: "+r"(dst_argb), // %0
"+r"(src_argb), // %1
- "+r"(dst_width64), // %2
+ "+r"(dst_width), // %2
"+r"(x64), // %3
"+r"(dx64), // %4
"+r"(tmp), // %5
@@ -1034,6 +977,85 @@ void ScaleARGBFilterCols_NEON(uint8* dst_argb, const uint8* src_argb,
#undef LOAD2_DATA32_LANE
+// Read 16x2 average down and write 8x1.
+void ScaleRowDown2Box_16_NEON(const uint16_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint16_t* dst,
+ int dst_width) {
+ asm volatile(
+ // change the stride to row 2 pointer
+ "add %1, %0, %1, lsl #1 \n" // ptr + stide * 2
+ "1: \n"
+ "ld1 {v0.8h, v1.8h}, [%0], #32 \n" // load row 1 and post inc
+ "ld1 {v2.8h, v3.8h}, [%1], #32 \n" // load row 2 and post inc
+ "subs %w3, %w3, #8 \n" // 8 processed per loop
+ "uaddlp v0.4s, v0.8h \n" // row 1 add adjacent
+ "uaddlp v1.4s, v1.8h \n"
+ "uadalp v0.4s, v2.8h \n" // +row 2 add adjacent
+ "uadalp v1.4s, v3.8h \n"
+ "rshrn v0.4h, v0.4s, #2 \n" // round and pack
+ "rshrn2 v0.8h, v1.4s, #2 \n"
+ "st1 {v0.8h}, [%2], #16 \n"
+ "b.gt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(src_stride), // %1
+ "+r"(dst), // %2
+ "+r"(dst_width) // %3
+ :
+ : "v0", "v1", "v2", "v3" // Clobber List
+ );
+}
+
+// Read 8x2 upsample with filtering and write 16x1.
+// Actually reads an extra pixel, so 9x2.
+void ScaleRowUp2_16_NEON(const uint16_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint16_t* dst,
+ int dst_width) {
+ asm volatile(
+ "add %1, %0, %1, lsl #1 \n" // ptr + stide * 2
+ "movi v0.8h, #9 \n" // constants
+ "movi v1.4s, #3 \n"
+
+ "1: \n"
+ "ld1 {v3.8h}, [%0], %4 \n" // TL read first 8
+ "ld1 {v4.8h}, [%0], %5 \n" // TR read 8 offset by 1
+ "ld1 {v5.8h}, [%1], %4 \n" // BL read 8 from next row
+ "ld1 {v6.8h}, [%1], %5 \n" // BR offset by 1
+ "subs %w3, %w3, #16 \n" // 16 dst pixels per loop
+ "umull v16.4s, v3.4h, v0.4h \n"
+ "umull2 v7.4s, v3.8h, v0.8h \n"
+ "umull v18.4s, v4.4h, v0.4h \n"
+ "umull2 v17.4s, v4.8h, v0.8h \n"
+ "uaddw v16.4s, v16.4s, v6.4h \n"
+ "uaddl2 v19.4s, v6.8h, v3.8h \n"
+ "uaddl v3.4s, v6.4h, v3.4h \n"
+ "uaddw2 v6.4s, v7.4s, v6.8h \n"
+ "uaddl2 v7.4s, v5.8h, v4.8h \n"
+ "uaddl v4.4s, v5.4h, v4.4h \n"
+ "uaddw v18.4s, v18.4s, v5.4h \n"
+ "mla v16.4s, v4.4s, v1.4s \n"
+ "mla v18.4s, v3.4s, v1.4s \n"
+ "mla v6.4s, v7.4s, v1.4s \n"
+ "uaddw2 v4.4s, v17.4s, v5.8h \n"
+ "uqrshrn v16.4h, v16.4s, #4 \n"
+ "mla v4.4s, v19.4s, v1.4s \n"
+ "uqrshrn2 v16.8h, v6.4s, #4 \n"
+ "uqrshrn v17.4h, v18.4s, #4 \n"
+ "uqrshrn2 v17.8h, v4.4s, #4 \n"
+ "st2 {v16.8h-v17.8h}, [%2], #32 \n"
+ "b.gt 1b \n"
+ : "+r"(src_ptr), // %0
+ "+r"(src_stride), // %1
+ "+r"(dst), // %2
+ "+r"(dst_width) // %3
+ : "r"(2LL), // %4
+ "r"(14LL) // %5
+ : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16", "v17", "v18",
+ "v19" // Clobber List
+ );
+}
+
#endif // !defined(LIBYUV_DISABLE_NEON) && defined(__aarch64__)
#ifdef __cplusplus
diff --git a/third_party/libyuv/source/scale_win.cc b/third_party/libyuv/source/scale_win.cc
index f17097365..c5fc86f3e 100644
--- a/third_party/libyuv/source/scale_win.cc
+++ b/third_party/libyuv/source/scale_win.cc
@@ -17,97 +17,93 @@ extern "C" {
#endif
// This module is for 32 bit Visual C x86 and clangcl
-#if !defined(LIBYUV_DISABLE_X86) && defined(_M_IX86)
+#if !defined(LIBYUV_DISABLE_X86) && defined(_M_IX86) && defined(_MSC_VER)
// Offsets for source bytes 0 to 9
-static uvec8 kShuf0 =
- { 0, 1, 3, 4, 5, 7, 8, 9, 128, 128, 128, 128, 128, 128, 128, 128 };
+static const uvec8 kShuf0 = {0, 1, 3, 4, 5, 7, 8, 9,
+ 128, 128, 128, 128, 128, 128, 128, 128};
// Offsets for source bytes 11 to 20 with 8 subtracted = 3 to 12.
-static uvec8 kShuf1 =
- { 3, 4, 5, 7, 8, 9, 11, 12, 128, 128, 128, 128, 128, 128, 128, 128 };
+static const uvec8 kShuf1 = {3, 4, 5, 7, 8, 9, 11, 12,
+ 128, 128, 128, 128, 128, 128, 128, 128};
// Offsets for source bytes 21 to 31 with 16 subtracted = 5 to 31.
-static uvec8 kShuf2 =
- { 5, 7, 8, 9, 11, 12, 13, 15, 128, 128, 128, 128, 128, 128, 128, 128 };
+static const uvec8 kShuf2 = {5, 7, 8, 9, 11, 12, 13, 15,
+ 128, 128, 128, 128, 128, 128, 128, 128};
// Offsets for source bytes 0 to 10
-static uvec8 kShuf01 =
- { 0, 1, 1, 2, 2, 3, 4, 5, 5, 6, 6, 7, 8, 9, 9, 10 };
+static const uvec8 kShuf01 = {0, 1, 1, 2, 2, 3, 4, 5, 5, 6, 6, 7, 8, 9, 9, 10};
// Offsets for source bytes 10 to 21 with 8 subtracted = 3 to 13.
-static uvec8 kShuf11 =
- { 2, 3, 4, 5, 5, 6, 6, 7, 8, 9, 9, 10, 10, 11, 12, 13 };
+static const uvec8 kShuf11 = {2, 3, 4, 5, 5, 6, 6, 7,
+ 8, 9, 9, 10, 10, 11, 12, 13};
// Offsets for source bytes 21 to 31 with 16 subtracted = 5 to 31.
-static uvec8 kShuf21 =
- { 5, 6, 6, 7, 8, 9, 9, 10, 10, 11, 12, 13, 13, 14, 14, 15 };
+static const uvec8 kShuf21 = {5, 6, 6, 7, 8, 9, 9, 10,
+ 10, 11, 12, 13, 13, 14, 14, 15};
// Coefficients for source bytes 0 to 10
-static uvec8 kMadd01 =
- { 3, 1, 2, 2, 1, 3, 3, 1, 2, 2, 1, 3, 3, 1, 2, 2 };
+static const uvec8 kMadd01 = {3, 1, 2, 2, 1, 3, 3, 1, 2, 2, 1, 3, 3, 1, 2, 2};
// Coefficients for source bytes 10 to 21
-static uvec8 kMadd11 =
- { 1, 3, 3, 1, 2, 2, 1, 3, 3, 1, 2, 2, 1, 3, 3, 1 };
+static const uvec8 kMadd11 = {1, 3, 3, 1, 2, 2, 1, 3, 3, 1, 2, 2, 1, 3, 3, 1};
// Coefficients for source bytes 21 to 31
-static uvec8 kMadd21 =
- { 2, 2, 1, 3, 3, 1, 2, 2, 1, 3, 3, 1, 2, 2, 1, 3 };
+static const uvec8 kMadd21 = {2, 2, 1, 3, 3, 1, 2, 2, 1, 3, 3, 1, 2, 2, 1, 3};
// Coefficients for source bytes 21 to 31
-static vec16 kRound34 =
- { 2, 2, 2, 2, 2, 2, 2, 2 };
+static const vec16 kRound34 = {2, 2, 2, 2, 2, 2, 2, 2};
-static uvec8 kShuf38a =
- { 0, 3, 6, 8, 11, 14, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128 };
+static const uvec8 kShuf38a = {0, 3, 6, 8, 11, 14, 128, 128,
+ 128, 128, 128, 128, 128, 128, 128, 128};
-static uvec8 kShuf38b =
- { 128, 128, 128, 128, 128, 128, 0, 3, 6, 8, 11, 14, 128, 128, 128, 128 };
+static const uvec8 kShuf38b = {128, 128, 128, 128, 128, 128, 0, 3,
+ 6, 8, 11, 14, 128, 128, 128, 128};
// Arrange words 0,3,6 into 0,1,2
-static uvec8 kShufAc =
- { 0, 1, 6, 7, 12, 13, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128 };
+static const uvec8 kShufAc = {0, 1, 6, 7, 12, 13, 128, 128,
+ 128, 128, 128, 128, 128, 128, 128, 128};
// Arrange words 0,3,6 into 3,4,5
-static uvec8 kShufAc3 =
- { 128, 128, 128, 128, 128, 128, 0, 1, 6, 7, 12, 13, 128, 128, 128, 128 };
+static const uvec8 kShufAc3 = {128, 128, 128, 128, 128, 128, 0, 1,
+ 6, 7, 12, 13, 128, 128, 128, 128};
// Scaling values for boxes of 3x3 and 2x3
-static uvec16 kScaleAc33 =
- { 65536 / 9, 65536 / 9, 65536 / 6, 65536 / 9, 65536 / 9, 65536 / 6, 0, 0 };
+static const uvec16 kScaleAc33 = {65536 / 9, 65536 / 9, 65536 / 6, 65536 / 9,
+ 65536 / 9, 65536 / 6, 0, 0};
// Arrange first value for pixels 0,1,2,3,4,5
-static uvec8 kShufAb0 =
- { 0, 128, 3, 128, 6, 128, 8, 128, 11, 128, 14, 128, 128, 128, 128, 128 };
+static const uvec8 kShufAb0 = {0, 128, 3, 128, 6, 128, 8, 128,
+ 11, 128, 14, 128, 128, 128, 128, 128};
// Arrange second value for pixels 0,1,2,3,4,5
-static uvec8 kShufAb1 =
- { 1, 128, 4, 128, 7, 128, 9, 128, 12, 128, 15, 128, 128, 128, 128, 128 };
+static const uvec8 kShufAb1 = {1, 128, 4, 128, 7, 128, 9, 128,
+ 12, 128, 15, 128, 128, 128, 128, 128};
// Arrange third value for pixels 0,1,2,3,4,5
-static uvec8 kShufAb2 =
- { 2, 128, 5, 128, 128, 128, 10, 128, 13, 128, 128, 128, 128, 128, 128, 128 };
+static const uvec8 kShufAb2 = {2, 128, 5, 128, 128, 128, 10, 128,
+ 13, 128, 128, 128, 128, 128, 128, 128};
// Scaling values for boxes of 3x2 and 2x2
-static uvec16 kScaleAb2 =
- { 65536 / 3, 65536 / 3, 65536 / 2, 65536 / 3, 65536 / 3, 65536 / 2, 0, 0 };
+static const uvec16 kScaleAb2 = {65536 / 3, 65536 / 3, 65536 / 2, 65536 / 3,
+ 65536 / 3, 65536 / 2, 0, 0};
// Reads 32 pixels, throws half away and writes 16 pixels.
-__declspec(naked)
-void ScaleRowDown2_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
+__declspec(naked) void ScaleRowDown2_SSSE3(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
__asm {
- mov eax, [esp + 4] // src_ptr
- // src_stride ignored
- mov edx, [esp + 12] // dst_ptr
- mov ecx, [esp + 16] // dst_width
+ mov eax, [esp + 4] // src_ptr
+ // src_stride ignored
+ mov edx, [esp + 12] // dst_ptr
+ mov ecx, [esp + 16] // dst_width
wloop:
movdqu xmm0, [eax]
movdqu xmm1, [eax + 16]
lea eax, [eax + 32]
- psrlw xmm0, 8 // isolate odd pixels.
+ psrlw xmm0, 8 // isolate odd pixels.
psrlw xmm1, 8
packuswb xmm0, xmm1
movdqu [edx], xmm0
@@ -120,27 +116,28 @@ void ScaleRowDown2_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
}
// Blends 32x1 rectangle to 16x1.
-__declspec(naked)
-void ScaleRowDown2Linear_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
+__declspec(naked) void ScaleRowDown2Linear_SSSE3(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
__asm {
- mov eax, [esp + 4] // src_ptr
- // src_stride
- mov edx, [esp + 12] // dst_ptr
- mov ecx, [esp + 16] // dst_width
+ mov eax, [esp + 4] // src_ptr
+ // src_stride
+ mov edx, [esp + 12] // dst_ptr
+ mov ecx, [esp + 16] // dst_width
- pcmpeqb xmm4, xmm4 // constant 0x0101
+ pcmpeqb xmm4, xmm4 // constant 0x0101
psrlw xmm4, 15
packuswb xmm4, xmm4
- pxor xmm5, xmm5 // constant 0
+ pxor xmm5, xmm5 // constant 0
wloop:
movdqu xmm0, [eax]
movdqu xmm1, [eax + 16]
lea eax, [eax + 32]
- pmaddubsw xmm0, xmm4 // horizontal add
+ pmaddubsw xmm0, xmm4 // horizontal add
pmaddubsw xmm1, xmm4
- pavgw xmm0, xmm5 // (x + 1) / 2
+ pavgw xmm0, xmm5 // (x + 1) / 2
pavgw xmm1, xmm5
packuswb xmm0, xmm1
movdqu [edx], xmm0
@@ -153,20 +150,21 @@ void ScaleRowDown2Linear_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
}
// Blends 32x2 rectangle to 16x1.
-__declspec(naked)
-void ScaleRowDown2Box_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
+__declspec(naked) void ScaleRowDown2Box_SSSE3(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
__asm {
push esi
- mov eax, [esp + 4 + 4] // src_ptr
- mov esi, [esp + 4 + 8] // src_stride
- mov edx, [esp + 4 + 12] // dst_ptr
- mov ecx, [esp + 4 + 16] // dst_width
+ mov eax, [esp + 4 + 4] // src_ptr
+ mov esi, [esp + 4 + 8] // src_stride
+ mov edx, [esp + 4 + 12] // dst_ptr
+ mov ecx, [esp + 4 + 16] // dst_width
- pcmpeqb xmm4, xmm4 // constant 0x0101
+ pcmpeqb xmm4, xmm4 // constant 0x0101
psrlw xmm4, 15
packuswb xmm4, xmm4
- pxor xmm5, xmm5 // constant 0
+ pxor xmm5, xmm5 // constant 0
wloop:
movdqu xmm0, [eax]
@@ -174,15 +172,15 @@ void ScaleRowDown2Box_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
movdqu xmm2, [eax + esi]
movdqu xmm3, [eax + esi + 16]
lea eax, [eax + 32]
- pmaddubsw xmm0, xmm4 // horizontal add
+ pmaddubsw xmm0, xmm4 // horizontal add
pmaddubsw xmm1, xmm4
pmaddubsw xmm2, xmm4
pmaddubsw xmm3, xmm4
- paddw xmm0, xmm2 // vertical add
+ paddw xmm0, xmm2 // vertical add
paddw xmm1, xmm3
psrlw xmm0, 1
psrlw xmm1, 1
- pavgw xmm0, xmm5 // (x + 1) / 2
+ pavgw xmm0, xmm5 // (x + 1) / 2
pavgw xmm1, xmm5
packuswb xmm0, xmm1
movdqu [edx], xmm0
@@ -197,23 +195,24 @@ void ScaleRowDown2Box_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
#ifdef HAS_SCALEROWDOWN2_AVX2
// Reads 64 pixels, throws half away and writes 32 pixels.
-__declspec(naked)
-void ScaleRowDown2_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
+__declspec(naked) void ScaleRowDown2_AVX2(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
__asm {
- mov eax, [esp + 4] // src_ptr
- // src_stride ignored
- mov edx, [esp + 12] // dst_ptr
- mov ecx, [esp + 16] // dst_width
+ mov eax, [esp + 4] // src_ptr
+ // src_stride ignored
+ mov edx, [esp + 12] // dst_ptr
+ mov ecx, [esp + 16] // dst_width
wloop:
vmovdqu ymm0, [eax]
vmovdqu ymm1, [eax + 32]
lea eax, [eax + 64]
- vpsrlw ymm0, ymm0, 8 // isolate odd pixels.
+ vpsrlw ymm0, ymm0, 8 // isolate odd pixels.
vpsrlw ymm1, ymm1, 8
vpackuswb ymm0, ymm0, ymm1
- vpermq ymm0, ymm0, 0xd8 // unmutate vpackuswb
+ vpermq ymm0, ymm0, 0xd8 // unmutate vpackuswb
vmovdqu [edx], ymm0
lea edx, [edx + 32]
sub ecx, 32
@@ -225,30 +224,31 @@ void ScaleRowDown2_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
}
// Blends 64x1 rectangle to 32x1.
-__declspec(naked)
-void ScaleRowDown2Linear_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
+__declspec(naked) void ScaleRowDown2Linear_AVX2(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
__asm {
- mov eax, [esp + 4] // src_ptr
- // src_stride
- mov edx, [esp + 12] // dst_ptr
- mov ecx, [esp + 16] // dst_width
+ mov eax, [esp + 4] // src_ptr
+ // src_stride
+ mov edx, [esp + 12] // dst_ptr
+ mov ecx, [esp + 16] // dst_width
- vpcmpeqb ymm4, ymm4, ymm4 // '1' constant, 8b
+ vpcmpeqb ymm4, ymm4, ymm4 // '1' constant, 8b
vpsrlw ymm4, ymm4, 15
vpackuswb ymm4, ymm4, ymm4
- vpxor ymm5, ymm5, ymm5 // constant 0
+ vpxor ymm5, ymm5, ymm5 // constant 0
wloop:
vmovdqu ymm0, [eax]
vmovdqu ymm1, [eax + 32]
lea eax, [eax + 64]
- vpmaddubsw ymm0, ymm0, ymm4 // horizontal add
+ vpmaddubsw ymm0, ymm0, ymm4 // horizontal add
vpmaddubsw ymm1, ymm1, ymm4
- vpavgw ymm0, ymm0, ymm5 // (x + 1) / 2
+ vpavgw ymm0, ymm0, ymm5 // (x + 1) / 2
vpavgw ymm1, ymm1, ymm5
vpackuswb ymm0, ymm0, ymm1
- vpermq ymm0, ymm0, 0xd8 // unmutate vpackuswb
+ vpermq ymm0, ymm0, 0xd8 // unmutate vpackuswb
vmovdqu [edx], ymm0
lea edx, [edx + 32]
sub ecx, 32
@@ -262,20 +262,21 @@ void ScaleRowDown2Linear_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
// For rounding, average = (sum + 2) / 4
// becomes average((sum >> 1), 0)
// Blends 64x2 rectangle to 32x1.
-__declspec(naked)
-void ScaleRowDown2Box_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
+__declspec(naked) void ScaleRowDown2Box_AVX2(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
__asm {
push esi
- mov eax, [esp + 4 + 4] // src_ptr
- mov esi, [esp + 4 + 8] // src_stride
- mov edx, [esp + 4 + 12] // dst_ptr
- mov ecx, [esp + 4 + 16] // dst_width
+ mov eax, [esp + 4 + 4] // src_ptr
+ mov esi, [esp + 4 + 8] // src_stride
+ mov edx, [esp + 4 + 12] // dst_ptr
+ mov ecx, [esp + 4 + 16] // dst_width
- vpcmpeqb ymm4, ymm4, ymm4 // '1' constant, 8b
+ vpcmpeqb ymm4, ymm4, ymm4 // '1' constant, 8b
vpsrlw ymm4, ymm4, 15
vpackuswb ymm4, ymm4, ymm4
- vpxor ymm5, ymm5, ymm5 // constant 0
+ vpxor ymm5, ymm5, ymm5 // constant 0
wloop:
vmovdqu ymm0, [eax]
@@ -283,18 +284,18 @@ void ScaleRowDown2Box_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
vmovdqu ymm2, [eax + esi]
vmovdqu ymm3, [eax + esi + 32]
lea eax, [eax + 64]
- vpmaddubsw ymm0, ymm0, ymm4 // horizontal add
+ vpmaddubsw ymm0, ymm0, ymm4 // horizontal add
vpmaddubsw ymm1, ymm1, ymm4
vpmaddubsw ymm2, ymm2, ymm4
vpmaddubsw ymm3, ymm3, ymm4
- vpaddw ymm0, ymm0, ymm2 // vertical add
+ vpaddw ymm0, ymm0, ymm2 // vertical add
vpaddw ymm1, ymm1, ymm3
- vpsrlw ymm0, ymm0, 1 // (x + 2) / 4 = (x / 2 + 1) / 2
+ vpsrlw ymm0, ymm0, 1 // (x + 2) / 4 = (x / 2 + 1) / 2
vpsrlw ymm1, ymm1, 1
- vpavgw ymm0, ymm0, ymm5 // (x + 1) / 2
+ vpavgw ymm0, ymm0, ymm5 // (x + 1) / 2
vpavgw ymm1, ymm1, ymm5
vpackuswb ymm0, ymm0, ymm1
- vpermq ymm0, ymm0, 0xd8 // unmutate vpackuswb
+ vpermq ymm0, ymm0, 0xd8 // unmutate vpackuswb
vmovdqu [edx], ymm0
lea edx, [edx + 32]
sub ecx, 32
@@ -308,15 +309,16 @@ void ScaleRowDown2Box_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
#endif // HAS_SCALEROWDOWN2_AVX2
// Point samples 32 pixels to 8 pixels.
-__declspec(naked)
-void ScaleRowDown4_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
+__declspec(naked) void ScaleRowDown4_SSSE3(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
__asm {
- mov eax, [esp + 4] // src_ptr
- // src_stride ignored
- mov edx, [esp + 12] // dst_ptr
- mov ecx, [esp + 16] // dst_width
- pcmpeqb xmm5, xmm5 // generate mask 0x00ff0000
+ mov eax, [esp + 4] // src_ptr
+ // src_stride ignored
+ mov edx, [esp + 12] // dst_ptr
+ mov ecx, [esp + 16] // dst_width
+ pcmpeqb xmm5, xmm5 // generate mask 0x00ff0000
psrld xmm5, 24
pslld xmm5, 16
@@ -339,50 +341,51 @@ void ScaleRowDown4_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
}
// Blends 32x4 rectangle to 8x1.
-__declspec(naked)
-void ScaleRowDown4Box_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
+__declspec(naked) void ScaleRowDown4Box_SSSE3(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
__asm {
push esi
push edi
- mov eax, [esp + 8 + 4] // src_ptr
- mov esi, [esp + 8 + 8] // src_stride
- mov edx, [esp + 8 + 12] // dst_ptr
- mov ecx, [esp + 8 + 16] // dst_width
+ mov eax, [esp + 8 + 4] // src_ptr
+ mov esi, [esp + 8 + 8] // src_stride
+ mov edx, [esp + 8 + 12] // dst_ptr
+ mov ecx, [esp + 8 + 16] // dst_width
lea edi, [esi + esi * 2] // src_stride * 3
- pcmpeqb xmm4, xmm4 // constant 0x0101
+ pcmpeqb xmm4, xmm4 // constant 0x0101
psrlw xmm4, 15
movdqa xmm5, xmm4
packuswb xmm4, xmm4
- psllw xmm5, 3 // constant 0x0008
+ psllw xmm5, 3 // constant 0x0008
wloop:
- movdqu xmm0, [eax] // average rows
+ movdqu xmm0, [eax] // average rows
movdqu xmm1, [eax + 16]
movdqu xmm2, [eax + esi]
movdqu xmm3, [eax + esi + 16]
- pmaddubsw xmm0, xmm4 // horizontal add
+ pmaddubsw xmm0, xmm4 // horizontal add
pmaddubsw xmm1, xmm4
pmaddubsw xmm2, xmm4
pmaddubsw xmm3, xmm4
- paddw xmm0, xmm2 // vertical add rows 0, 1
+ paddw xmm0, xmm2 // vertical add rows 0, 1
paddw xmm1, xmm3
movdqu xmm2, [eax + esi * 2]
movdqu xmm3, [eax + esi * 2 + 16]
pmaddubsw xmm2, xmm4
pmaddubsw xmm3, xmm4
- paddw xmm0, xmm2 // add row 2
+ paddw xmm0, xmm2 // add row 2
paddw xmm1, xmm3
movdqu xmm2, [eax + edi]
movdqu xmm3, [eax + edi + 16]
lea eax, [eax + 32]
pmaddubsw xmm2, xmm4
pmaddubsw xmm3, xmm4
- paddw xmm0, xmm2 // add row 3
+ paddw xmm0, xmm2 // add row 3
paddw xmm1, xmm3
phaddw xmm0, xmm1
- paddw xmm0, xmm5 // + 8 for round
- psrlw xmm0, 4 // /16 for average of 4 * 4
+ paddw xmm0, xmm5 // + 8 for round
+ psrlw xmm0, 4 // /16 for average of 4 * 4
packuswb xmm0, xmm0
movq qword ptr [edx], xmm0
lea edx, [edx + 8]
@@ -397,15 +400,16 @@ void ScaleRowDown4Box_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
#ifdef HAS_SCALEROWDOWN4_AVX2
// Point samples 64 pixels to 16 pixels.
-__declspec(naked)
-void ScaleRowDown4_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
+__declspec(naked) void ScaleRowDown4_AVX2(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
__asm {
- mov eax, [esp + 4] // src_ptr
- // src_stride ignored
- mov edx, [esp + 12] // dst_ptr
- mov ecx, [esp + 16] // dst_width
- vpcmpeqb ymm5, ymm5, ymm5 // generate mask 0x00ff0000
+ mov eax, [esp + 4] // src_ptr
+ // src_stride ignored
+ mov edx, [esp + 12] // dst_ptr
+ mov ecx, [esp + 16] // dst_width
+ vpcmpeqb ymm5, ymm5, ymm5 // generate mask 0x00ff0000
vpsrld ymm5, ymm5, 24
vpslld ymm5, ymm5, 16
@@ -416,10 +420,10 @@ void ScaleRowDown4_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
vpand ymm0, ymm0, ymm5
vpand ymm1, ymm1, ymm5
vpackuswb ymm0, ymm0, ymm1
- vpermq ymm0, ymm0, 0xd8 // unmutate vpackuswb
+ vpermq ymm0, ymm0, 0xd8 // unmutate vpackuswb
vpsrlw ymm0, ymm0, 8
vpackuswb ymm0, ymm0, ymm0
- vpermq ymm0, ymm0, 0xd8 // unmutate vpackuswb
+ vpermq ymm0, ymm0, 0xd8 // unmutate vpackuswb
vmovdqu [edx], xmm0
lea edx, [edx + 16]
sub ecx, 16
@@ -431,52 +435,53 @@ void ScaleRowDown4_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
}
// Blends 64x4 rectangle to 16x1.
-__declspec(naked)
-void ScaleRowDown4Box_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
+__declspec(naked) void ScaleRowDown4Box_AVX2(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
__asm {
push esi
push edi
- mov eax, [esp + 8 + 4] // src_ptr
- mov esi, [esp + 8 + 8] // src_stride
- mov edx, [esp + 8 + 12] // dst_ptr
- mov ecx, [esp + 8 + 16] // dst_width
+ mov eax, [esp + 8 + 4] // src_ptr
+ mov esi, [esp + 8 + 8] // src_stride
+ mov edx, [esp + 8 + 12] // dst_ptr
+ mov ecx, [esp + 8 + 16] // dst_width
lea edi, [esi + esi * 2] // src_stride * 3
- vpcmpeqb ymm4, ymm4, ymm4 // constant 0x0101
+ vpcmpeqb ymm4, ymm4, ymm4 // constant 0x0101
vpsrlw ymm4, ymm4, 15
- vpsllw ymm5, ymm4, 3 // constant 0x0008
+ vpsllw ymm5, ymm4, 3 // constant 0x0008
vpackuswb ymm4, ymm4, ymm4
wloop:
- vmovdqu ymm0, [eax] // average rows
+ vmovdqu ymm0, [eax] // average rows
vmovdqu ymm1, [eax + 32]
vmovdqu ymm2, [eax + esi]
vmovdqu ymm3, [eax + esi + 32]
- vpmaddubsw ymm0, ymm0, ymm4 // horizontal add
+ vpmaddubsw ymm0, ymm0, ymm4 // horizontal add
vpmaddubsw ymm1, ymm1, ymm4
vpmaddubsw ymm2, ymm2, ymm4
vpmaddubsw ymm3, ymm3, ymm4
- vpaddw ymm0, ymm0, ymm2 // vertical add rows 0, 1
+ vpaddw ymm0, ymm0, ymm2 // vertical add rows 0, 1
vpaddw ymm1, ymm1, ymm3
vmovdqu ymm2, [eax + esi * 2]
vmovdqu ymm3, [eax + esi * 2 + 32]
vpmaddubsw ymm2, ymm2, ymm4
vpmaddubsw ymm3, ymm3, ymm4
- vpaddw ymm0, ymm0, ymm2 // add row 2
+ vpaddw ymm0, ymm0, ymm2 // add row 2
vpaddw ymm1, ymm1, ymm3
vmovdqu ymm2, [eax + edi]
vmovdqu ymm3, [eax + edi + 32]
lea eax, [eax + 64]
vpmaddubsw ymm2, ymm2, ymm4
vpmaddubsw ymm3, ymm3, ymm4
- vpaddw ymm0, ymm0, ymm2 // add row 3
+ vpaddw ymm0, ymm0, ymm2 // add row 3
vpaddw ymm1, ymm1, ymm3
- vphaddw ymm0, ymm0, ymm1 // mutates
- vpermq ymm0, ymm0, 0xd8 // unmutate vphaddw
- vpaddw ymm0, ymm0, ymm5 // + 8 for round
- vpsrlw ymm0, ymm0, 4 // /32 for average of 4 * 4
+ vphaddw ymm0, ymm0, ymm1 // mutates
+ vpermq ymm0, ymm0, 0xd8 // unmutate vphaddw
+ vpaddw ymm0, ymm0, ymm5 // + 8 for round
+ vpsrlw ymm0, ymm0, 4 // /32 for average of 4 * 4
vpackuswb ymm0, ymm0, ymm0
- vpermq ymm0, ymm0, 0xd8 // unmutate vpackuswb
+ vpermq ymm0, ymm0, 0xd8 // unmutate vpackuswb
vmovdqu [edx], xmm0
lea edx, [edx + 16]
sub ecx, 16
@@ -494,14 +499,15 @@ void ScaleRowDown4Box_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
// Produces three 8 byte values. For each 8 bytes, 16 bytes are read.
// Then shuffled to do the scaling.
-__declspec(naked)
-void ScaleRowDown34_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
+__declspec(naked) void ScaleRowDown34_SSSE3(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
__asm {
- mov eax, [esp + 4] // src_ptr
- // src_stride ignored
- mov edx, [esp + 12] // dst_ptr
- mov ecx, [esp + 16] // dst_width
+ mov eax, [esp + 4] // src_ptr
+ // src_stride ignored
+ mov edx, [esp + 12] // dst_ptr
+ mov ecx, [esp + 16] // dst_width
movdqa xmm3, xmmword ptr kShuf0
movdqa xmm4, xmmword ptr kShuf1
movdqa xmm5, xmmword ptr kShuf2
@@ -541,16 +547,16 @@ void ScaleRowDown34_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
// xmm7 kRound34
// Note that movdqa+palign may be better than movdqu.
-__declspec(naked)
-void ScaleRowDown34_1_Box_SSSE3(const uint8* src_ptr,
- ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
+__declspec(naked) void ScaleRowDown34_1_Box_SSSE3(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
__asm {
push esi
- mov eax, [esp + 4 + 4] // src_ptr
- mov esi, [esp + 4 + 8] // src_stride
- mov edx, [esp + 4 + 12] // dst_ptr
- mov ecx, [esp + 4 + 16] // dst_width
+ mov eax, [esp + 4 + 4] // src_ptr
+ mov esi, [esp + 4 + 8] // src_stride
+ mov edx, [esp + 4 + 12] // dst_ptr
+ mov ecx, [esp + 4 + 16] // dst_width
movdqa xmm2, xmmword ptr kShuf01
movdqa xmm3, xmmword ptr kShuf11
movdqa xmm4, xmmword ptr kShuf21
@@ -559,7 +565,7 @@ void ScaleRowDown34_1_Box_SSSE3(const uint8* src_ptr,
movdqa xmm7, xmmword ptr kRound34
wloop:
- movdqu xmm0, [eax] // pixels 0..7
+ movdqu xmm0, [eax] // pixels 0..7
movdqu xmm1, [eax + esi]
pavgb xmm0, xmm1
pshufb xmm0, xmm2
@@ -568,7 +574,7 @@ void ScaleRowDown34_1_Box_SSSE3(const uint8* src_ptr,
psrlw xmm0, 2
packuswb xmm0, xmm0
movq qword ptr [edx], xmm0
- movdqu xmm0, [eax + 8] // pixels 8..15
+ movdqu xmm0, [eax + 8] // pixels 8..15
movdqu xmm1, [eax + esi + 8]
pavgb xmm0, xmm1
pshufb xmm0, xmm3
@@ -577,7 +583,7 @@ void ScaleRowDown34_1_Box_SSSE3(const uint8* src_ptr,
psrlw xmm0, 2
packuswb xmm0, xmm0
movq qword ptr [edx + 8], xmm0
- movdqu xmm0, [eax + 16] // pixels 16..23
+ movdqu xmm0, [eax + 16] // pixels 16..23
movdqu xmm1, [eax + esi + 16]
lea eax, [eax + 32]
pavgb xmm0, xmm1
@@ -598,16 +604,16 @@ void ScaleRowDown34_1_Box_SSSE3(const uint8* src_ptr,
}
// Note that movdqa+palign may be better than movdqu.
-__declspec(naked)
-void ScaleRowDown34_0_Box_SSSE3(const uint8* src_ptr,
- ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
+__declspec(naked) void ScaleRowDown34_0_Box_SSSE3(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
__asm {
push esi
- mov eax, [esp + 4 + 4] // src_ptr
- mov esi, [esp + 4 + 8] // src_stride
- mov edx, [esp + 4 + 12] // dst_ptr
- mov ecx, [esp + 4 + 16] // dst_width
+ mov eax, [esp + 4 + 4] // src_ptr
+ mov esi, [esp + 4 + 8] // src_stride
+ mov edx, [esp + 4 + 12] // dst_ptr
+ mov ecx, [esp + 4 + 16] // dst_width
movdqa xmm2, xmmword ptr kShuf01
movdqa xmm3, xmmword ptr kShuf11
movdqa xmm4, xmmword ptr kShuf21
@@ -616,7 +622,7 @@ void ScaleRowDown34_0_Box_SSSE3(const uint8* src_ptr,
movdqa xmm7, xmmword ptr kRound34
wloop:
- movdqu xmm0, [eax] // pixels 0..7
+ movdqu xmm0, [eax] // pixels 0..7
movdqu xmm1, [eax + esi]
pavgb xmm1, xmm0
pavgb xmm0, xmm1
@@ -626,7 +632,7 @@ void ScaleRowDown34_0_Box_SSSE3(const uint8* src_ptr,
psrlw xmm0, 2
packuswb xmm0, xmm0
movq qword ptr [edx], xmm0
- movdqu xmm0, [eax + 8] // pixels 8..15
+ movdqu xmm0, [eax + 8] // pixels 8..15
movdqu xmm1, [eax + esi + 8]
pavgb xmm1, xmm0
pavgb xmm0, xmm1
@@ -636,7 +642,7 @@ void ScaleRowDown34_0_Box_SSSE3(const uint8* src_ptr,
psrlw xmm0, 2
packuswb xmm0, xmm0
movq qword ptr [edx + 8], xmm0
- movdqu xmm0, [eax + 16] // pixels 16..23
+ movdqu xmm0, [eax + 16] // pixels 16..23
movdqu xmm1, [eax + esi + 16]
lea eax, [eax + 32]
pavgb xmm1, xmm0
@@ -660,26 +666,27 @@ void ScaleRowDown34_0_Box_SSSE3(const uint8* src_ptr,
// 3/8 point sampler
// Scale 32 pixels to 12
-__declspec(naked)
-void ScaleRowDown38_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
+__declspec(naked) void ScaleRowDown38_SSSE3(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
__asm {
- mov eax, [esp + 4] // src_ptr
- // src_stride ignored
- mov edx, [esp + 12] // dst_ptr
- mov ecx, [esp + 16] // dst_width
+ mov eax, [esp + 4] // src_ptr
+ // src_stride ignored
+ mov edx, [esp + 12] // dst_ptr
+ mov ecx, [esp + 16] // dst_width
movdqa xmm4, xmmword ptr kShuf38a
movdqa xmm5, xmmword ptr kShuf38b
xloop:
- movdqu xmm0, [eax] // 16 pixels -> 0,1,2,3,4,5
- movdqu xmm1, [eax + 16] // 16 pixels -> 6,7,8,9,10,11
+ movdqu xmm0, [eax] // 16 pixels -> 0,1,2,3,4,5
+ movdqu xmm1, [eax + 16] // 16 pixels -> 6,7,8,9,10,11
lea eax, [eax + 32]
pshufb xmm0, xmm4
pshufb xmm1, xmm5
paddusb xmm0, xmm1
- movq qword ptr [edx], xmm0 // write 12 pixels
+ movq qword ptr [edx], xmm0 // write 12 pixels
movhlps xmm1, xmm0
movd [edx + 8], xmm1
lea edx, [edx + 12]
@@ -691,23 +698,23 @@ void ScaleRowDown38_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
}
// Scale 16x3 pixels to 6x1 with interpolation
-__declspec(naked)
-void ScaleRowDown38_3_Box_SSSE3(const uint8* src_ptr,
- ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
+__declspec(naked) void ScaleRowDown38_3_Box_SSSE3(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
__asm {
push esi
- mov eax, [esp + 4 + 4] // src_ptr
- mov esi, [esp + 4 + 8] // src_stride
- mov edx, [esp + 4 + 12] // dst_ptr
- mov ecx, [esp + 4 + 16] // dst_width
+ mov eax, [esp + 4 + 4] // src_ptr
+ mov esi, [esp + 4 + 8] // src_stride
+ mov edx, [esp + 4 + 12] // dst_ptr
+ mov ecx, [esp + 4 + 16] // dst_width
movdqa xmm2, xmmword ptr kShufAc
movdqa xmm3, xmmword ptr kShufAc3
movdqa xmm4, xmmword ptr kScaleAc33
pxor xmm5, xmm5
xloop:
- movdqu xmm0, [eax] // sum up 3 rows into xmm0/1
+ movdqu xmm0, [eax] // sum up 3 rows into xmm0/1
movdqu xmm6, [eax + esi]
movhlps xmm1, xmm0
movhlps xmm7, xmm6
@@ -725,14 +732,14 @@ void ScaleRowDown38_3_Box_SSSE3(const uint8* src_ptr,
paddusw xmm0, xmm6
paddusw xmm1, xmm7
- movdqa xmm6, xmm0 // 8 pixels -> 0,1,2 of xmm6
+ movdqa xmm6, xmm0 // 8 pixels -> 0,1,2 of xmm6
psrldq xmm0, 2
paddusw xmm6, xmm0
psrldq xmm0, 2
paddusw xmm6, xmm0
pshufb xmm6, xmm2
- movdqa xmm7, xmm1 // 8 pixels -> 3,4,5 of xmm6
+ movdqa xmm7, xmm1 // 8 pixels -> 3,4,5 of xmm6
psrldq xmm1, 2
paddusw xmm7, xmm1
psrldq xmm1, 2
@@ -740,10 +747,10 @@ void ScaleRowDown38_3_Box_SSSE3(const uint8* src_ptr,
pshufb xmm7, xmm3
paddusw xmm6, xmm7
- pmulhuw xmm6, xmm4 // divide by 9,9,6, 9,9,6
+ pmulhuw xmm6, xmm4 // divide by 9,9,6, 9,9,6
packuswb xmm6, xmm6
- movd [edx], xmm6 // write 6 pixels
+ movd [edx], xmm6 // write 6 pixels
psrlq xmm6, 16
movd [edx + 2], xmm6
lea edx, [edx + 6]
@@ -756,28 +763,28 @@ void ScaleRowDown38_3_Box_SSSE3(const uint8* src_ptr,
}
// Scale 16x2 pixels to 6x1 with interpolation
-__declspec(naked)
-void ScaleRowDown38_2_Box_SSSE3(const uint8* src_ptr,
- ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
+__declspec(naked) void ScaleRowDown38_2_Box_SSSE3(const uint8_t* src_ptr,
+ ptrdiff_t src_stride,
+ uint8_t* dst_ptr,
+ int dst_width) {
__asm {
push esi
- mov eax, [esp + 4 + 4] // src_ptr
- mov esi, [esp + 4 + 8] // src_stride
- mov edx, [esp + 4 + 12] // dst_ptr
- mov ecx, [esp + 4 + 16] // dst_width
+ mov eax, [esp + 4 + 4] // src_ptr
+ mov esi, [esp + 4 + 8] // src_stride
+ mov edx, [esp + 4 + 12] // dst_ptr
+ mov ecx, [esp + 4 + 16] // dst_width
movdqa xmm2, xmmword ptr kShufAb0
movdqa xmm3, xmmword ptr kShufAb1
movdqa xmm4, xmmword ptr kShufAb2
movdqa xmm5, xmmword ptr kScaleAb2
xloop:
- movdqu xmm0, [eax] // average 2 rows into xmm0
+ movdqu xmm0, [eax] // average 2 rows into xmm0
movdqu xmm1, [eax + esi]
lea eax, [eax + 16]
pavgb xmm0, xmm1
- movdqa xmm1, xmm0 // 16 pixels -> 0,1,2,3,4,5 of xmm1
+ movdqa xmm1, xmm0 // 16 pixels -> 0,1,2,3,4,5 of xmm1
pshufb xmm1, xmm2
movdqa xmm6, xmm0
pshufb xmm6, xmm3
@@ -785,10 +792,10 @@ void ScaleRowDown38_2_Box_SSSE3(const uint8* src_ptr,
pshufb xmm0, xmm4
paddusw xmm1, xmm0
- pmulhuw xmm1, xmm5 // divide by 3,3,2, 3,3,2
+ pmulhuw xmm1, xmm5 // divide by 3,3,2, 3,3,2
packuswb xmm1, xmm1
- movd [edx], xmm1 // write 6 pixels
+ movd [edx], xmm1 // write 6 pixels
psrlq xmm1, 16
movd [edx + 2], xmm1
lea edx, [edx + 6]
@@ -801,26 +808,27 @@ void ScaleRowDown38_2_Box_SSSE3(const uint8* src_ptr,
}
// Reads 16 bytes and accumulates to 16 shorts at a time.
-__declspec(naked)
-void ScaleAddRow_SSE2(const uint8* src_ptr, uint16* dst_ptr, int src_width) {
+__declspec(naked) void ScaleAddRow_SSE2(const uint8_t* src_ptr,
+ uint16_t* dst_ptr,
+ int src_width) {
__asm {
- mov eax, [esp + 4] // src_ptr
- mov edx, [esp + 8] // dst_ptr
+ mov eax, [esp + 4] // src_ptr
+ mov edx, [esp + 8] // dst_ptr
mov ecx, [esp + 12] // src_width
pxor xmm5, xmm5
- // sum rows
+ // sum rows
xloop:
- movdqu xmm3, [eax] // read 16 bytes
+ movdqu xmm3, [eax] // read 16 bytes
lea eax, [eax + 16]
- movdqu xmm0, [edx] // read 16 words from destination
+ movdqu xmm0, [edx] // read 16 words from destination
movdqu xmm1, [edx + 16]
movdqa xmm2, xmm3
punpcklbw xmm2, xmm5
punpckhbw xmm3, xmm5
- paddusw xmm0, xmm2 // sum 16 words
+ paddusw xmm0, xmm2 // sum 16 words
paddusw xmm1, xmm3
- movdqu [edx], xmm0 // write 16 words to destination
+ movdqu [edx], xmm0 // write 16 words to destination
movdqu [edx + 16], xmm1
lea edx, [edx + 32]
sub ecx, 16
@@ -831,24 +839,25 @@ void ScaleAddRow_SSE2(const uint8* src_ptr, uint16* dst_ptr, int src_width) {
#ifdef HAS_SCALEADDROW_AVX2
// Reads 32 bytes and accumulates to 32 shorts at a time.
-__declspec(naked)
-void ScaleAddRow_AVX2(const uint8* src_ptr, uint16* dst_ptr, int src_width) {
+__declspec(naked) void ScaleAddRow_AVX2(const uint8_t* src_ptr,
+ uint16_t* dst_ptr,
+ int src_width) {
__asm {
- mov eax, [esp + 4] // src_ptr
- mov edx, [esp + 8] // dst_ptr
+ mov eax, [esp + 4] // src_ptr
+ mov edx, [esp + 8] // dst_ptr
mov ecx, [esp + 12] // src_width
vpxor ymm5, ymm5, ymm5
- // sum rows
+ // sum rows
xloop:
- vmovdqu ymm3, [eax] // read 32 bytes
+ vmovdqu ymm3, [eax] // read 32 bytes
lea eax, [eax + 32]
vpermq ymm3, ymm3, 0xd8 // unmutate for vpunpck
vpunpcklbw ymm2, ymm3, ymm5
vpunpckhbw ymm3, ymm3, ymm5
- vpaddusw ymm0, ymm2, [edx] // sum 16 words
+ vpaddusw ymm0, ymm2, [edx] // sum 16 words
vpaddusw ymm1, ymm3, [edx + 32]
- vmovdqu [edx], ymm0 // write 32 words to destination
+ vmovdqu [edx], ymm0 // write 32 words to destination
vmovdqu [edx + 32], ymm1
lea edx, [edx + 64]
sub ecx, 32
@@ -862,86 +871,87 @@ void ScaleAddRow_AVX2(const uint8* src_ptr, uint16* dst_ptr, int src_width) {
// Constant for making pixels signed to avoid pmaddubsw
// saturation.
-static uvec8 kFsub80 =
- { 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
- 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80 };
+static const uvec8 kFsub80 = {0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+ 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80};
// Constant for making pixels unsigned and adding .5 for rounding.
-static uvec16 kFadd40 =
- { 0x4040, 0x4040, 0x4040, 0x4040, 0x4040, 0x4040, 0x4040, 0x4040 };
+static const uvec16 kFadd40 = {0x4040, 0x4040, 0x4040, 0x4040,
+ 0x4040, 0x4040, 0x4040, 0x4040};
// Bilinear column filtering. SSSE3 version.
-__declspec(naked)
-void ScaleFilterCols_SSSE3(uint8* dst_ptr, const uint8* src_ptr,
- int dst_width, int x, int dx) {
+__declspec(naked) void ScaleFilterCols_SSSE3(uint8_t* dst_ptr,
+ const uint8_t* src_ptr,
+ int dst_width,
+ int x,
+ int dx) {
__asm {
push ebx
push esi
push edi
- mov edi, [esp + 12 + 4] // dst_ptr
- mov esi, [esp + 12 + 8] // src_ptr
- mov ecx, [esp + 12 + 12] // dst_width
+ mov edi, [esp + 12 + 4] // dst_ptr
+ mov esi, [esp + 12 + 8] // src_ptr
+ mov ecx, [esp + 12 + 12] // dst_width
movd xmm2, [esp + 12 + 16] // x
movd xmm3, [esp + 12 + 20] // dx
- mov eax, 0x04040000 // shuffle to line up fractions with pixel.
+ mov eax, 0x04040000 // shuffle to line up fractions with pixel.
movd xmm5, eax
- pcmpeqb xmm6, xmm6 // generate 0x007f for inverting fraction.
+ pcmpeqb xmm6, xmm6 // generate 0x007f for inverting fraction.
psrlw xmm6, 9
- pcmpeqb xmm7, xmm7 // generate 0x0001
+ pcmpeqb xmm7, xmm7 // generate 0x0001
psrlw xmm7, 15
- pextrw eax, xmm2, 1 // get x0 integer. preroll
+ pextrw eax, xmm2, 1 // get x0 integer. preroll
sub ecx, 2
jl xloop29
- movdqa xmm0, xmm2 // x1 = x0 + dx
+ movdqa xmm0, xmm2 // x1 = x0 + dx
paddd xmm0, xmm3
- punpckldq xmm2, xmm0 // x0 x1
- punpckldq xmm3, xmm3 // dx dx
- paddd xmm3, xmm3 // dx * 2, dx * 2
- pextrw edx, xmm2, 3 // get x1 integer. preroll
+ punpckldq xmm2, xmm0 // x0 x1
+ punpckldq xmm3, xmm3 // dx dx
+ paddd xmm3, xmm3 // dx * 2, dx * 2
+ pextrw edx, xmm2, 3 // get x1 integer. preroll
// 2 Pixel loop.
xloop2:
- movdqa xmm1, xmm2 // x0, x1 fractions.
- paddd xmm2, xmm3 // x += dx
+ movdqa xmm1, xmm2 // x0, x1 fractions.
+ paddd xmm2, xmm3 // x += dx
movzx ebx, word ptr [esi + eax] // 2 source x0 pixels
movd xmm0, ebx
- psrlw xmm1, 9 // 7 bit fractions.
+ psrlw xmm1, 9 // 7 bit fractions.
movzx ebx, word ptr [esi + edx] // 2 source x1 pixels
movd xmm4, ebx
- pshufb xmm1, xmm5 // 0011
+ pshufb xmm1, xmm5 // 0011
punpcklwd xmm0, xmm4
psubb xmm0, xmmword ptr kFsub80 // make pixels signed.
- pxor xmm1, xmm6 // 0..7f and 7f..0
- paddusb xmm1, xmm7 // +1 so 0..7f and 80..1
- pmaddubsw xmm1, xmm0 // 16 bit, 2 pixels.
- pextrw eax, xmm2, 1 // get x0 integer. next iteration.
- pextrw edx, xmm2, 3 // get x1 integer. next iteration.
+ pxor xmm1, xmm6 // 0..7f and 7f..0
+ paddusb xmm1, xmm7 // +1 so 0..7f and 80..1
+ pmaddubsw xmm1, xmm0 // 16 bit, 2 pixels.
+ pextrw eax, xmm2, 1 // get x0 integer. next iteration.
+ pextrw edx, xmm2, 3 // get x1 integer. next iteration.
paddw xmm1, xmmword ptr kFadd40 // make pixels unsigned and round.
- psrlw xmm1, 7 // 8.7 fixed point to low 8 bits.
- packuswb xmm1, xmm1 // 8 bits, 2 pixels.
+ psrlw xmm1, 7 // 8.7 fixed point to low 8 bits.
+ packuswb xmm1, xmm1 // 8 bits, 2 pixels.
movd ebx, xmm1
mov [edi], bx
lea edi, [edi + 2]
- sub ecx, 2 // 2 pixels
+ sub ecx, 2 // 2 pixels
jge xloop2
xloop29:
add ecx, 2 - 1
jl xloop99
- // 1 pixel remainder
+ // 1 pixel remainder
movzx ebx, word ptr [esi + eax] // 2 source x0 pixels
movd xmm0, ebx
- psrlw xmm2, 9 // 7 bit fractions.
- pshufb xmm2, xmm5 // 0011
+ psrlw xmm2, 9 // 7 bit fractions.
+ pshufb xmm2, xmm5 // 0011
psubb xmm0, xmmword ptr kFsub80 // make pixels signed.
- pxor xmm2, xmm6 // 0..7f and 7f..0
- paddusb xmm2, xmm7 // +1 so 0..7f and 80..1
- pmaddubsw xmm2, xmm0 // 16 bit
+ pxor xmm2, xmm6 // 0..7f and 7f..0
+ paddusb xmm2, xmm7 // +1 so 0..7f and 80..1
+ pmaddubsw xmm2, xmm0 // 16 bit
paddw xmm2, xmmword ptr kFadd40 // make pixels unsigned and round.
- psrlw xmm2, 7 // 8.7 fixed point to low 8 bits.
- packuswb xmm2, xmm2 // 8 bits
+ psrlw xmm2, 7 // 8.7 fixed point to low 8 bits.
+ packuswb xmm2, xmm2 // 8 bits
movd ebx, xmm2
mov [edi], bl
@@ -955,13 +965,15 @@ void ScaleFilterCols_SSSE3(uint8* dst_ptr, const uint8* src_ptr,
}
// Reads 16 pixels, duplicates them and writes 32 pixels.
-__declspec(naked)
-void ScaleColsUp2_SSE2(uint8* dst_ptr, const uint8* src_ptr,
- int dst_width, int x, int dx) {
+__declspec(naked) void ScaleColsUp2_SSE2(uint8_t* dst_ptr,
+ const uint8_t* src_ptr,
+ int dst_width,
+ int x,
+ int dx) {
__asm {
- mov edx, [esp + 4] // dst_ptr
- mov eax, [esp + 8] // src_ptr
- mov ecx, [esp + 12] // dst_width
+ mov edx, [esp + 4] // dst_ptr
+ mov eax, [esp + 8] // src_ptr
+ mov ecx, [esp + 12] // dst_width
wloop:
movdqu xmm0, [eax]
@@ -980,15 +992,15 @@ void ScaleColsUp2_SSE2(uint8* dst_ptr, const uint8* src_ptr,
}
// Reads 8 pixels, throws half away and writes 4 even pixels (0, 2, 4, 6)
-__declspec(naked)
-void ScaleARGBRowDown2_SSE2(const uint8* src_argb,
- ptrdiff_t src_stride,
- uint8* dst_argb, int dst_width) {
+__declspec(naked) void ScaleARGBRowDown2_SSE2(const uint8_t* src_argb,
+ ptrdiff_t src_stride,
+ uint8_t* dst_argb,
+ int dst_width) {
__asm {
- mov eax, [esp + 4] // src_argb
- // src_stride ignored
- mov edx, [esp + 12] // dst_argb
- mov ecx, [esp + 16] // dst_width
+ mov eax, [esp + 4] // src_argb
+ // src_stride ignored
+ mov edx, [esp + 12] // dst_argb
+ mov ecx, [esp + 16] // dst_width
wloop:
movdqu xmm0, [eax]
@@ -1005,23 +1017,23 @@ void ScaleARGBRowDown2_SSE2(const uint8* src_argb,
}
// Blends 8x1 rectangle to 4x1.
-__declspec(naked)
-void ScaleARGBRowDown2Linear_SSE2(const uint8* src_argb,
- ptrdiff_t src_stride,
- uint8* dst_argb, int dst_width) {
+__declspec(naked) void ScaleARGBRowDown2Linear_SSE2(const uint8_t* src_argb,
+ ptrdiff_t src_stride,
+ uint8_t* dst_argb,
+ int dst_width) {
__asm {
- mov eax, [esp + 4] // src_argb
- // src_stride ignored
- mov edx, [esp + 12] // dst_argb
- mov ecx, [esp + 16] // dst_width
+ mov eax, [esp + 4] // src_argb
+ // src_stride ignored
+ mov edx, [esp + 12] // dst_argb
+ mov ecx, [esp + 16] // dst_width
wloop:
movdqu xmm0, [eax]
movdqu xmm1, [eax + 16]
lea eax, [eax + 32]
movdqa xmm2, xmm0
- shufps xmm0, xmm1, 0x88 // even pixels
- shufps xmm2, xmm1, 0xdd // odd pixels
+ shufps xmm0, xmm1, 0x88 // even pixels
+ shufps xmm2, xmm1, 0xdd // odd pixels
pavgb xmm0, xmm2
movdqu [edx], xmm0
lea edx, [edx + 16]
@@ -1033,16 +1045,16 @@ void ScaleARGBRowDown2Linear_SSE2(const uint8* src_argb,
}
// Blends 8x2 rectangle to 4x1.
-__declspec(naked)
-void ScaleARGBRowDown2Box_SSE2(const uint8* src_argb,
- ptrdiff_t src_stride,
- uint8* dst_argb, int dst_width) {
+__declspec(naked) void ScaleARGBRowDown2Box_SSE2(const uint8_t* src_argb,
+ ptrdiff_t src_stride,
+ uint8_t* dst_argb,
+ int dst_width) {
__asm {
push esi
- mov eax, [esp + 4 + 4] // src_argb
- mov esi, [esp + 4 + 8] // src_stride
- mov edx, [esp + 4 + 12] // dst_argb
- mov ecx, [esp + 4 + 16] // dst_width
+ mov eax, [esp + 4 + 4] // src_argb
+ mov esi, [esp + 4 + 8] // src_stride
+ mov edx, [esp + 4 + 12] // dst_argb
+ mov ecx, [esp + 4 + 16] // dst_width
wloop:
movdqu xmm0, [eax]
@@ -1050,11 +1062,11 @@ void ScaleARGBRowDown2Box_SSE2(const uint8* src_argb,
movdqu xmm2, [eax + esi]
movdqu xmm3, [eax + esi + 16]
lea eax, [eax + 32]
- pavgb xmm0, xmm2 // average rows
+ pavgb xmm0, xmm2 // average rows
pavgb xmm1, xmm3
- movdqa xmm2, xmm0 // average columns (8 to 4 pixels)
- shufps xmm0, xmm1, 0x88 // even pixels
- shufps xmm2, xmm1, 0xdd // odd pixels
+ movdqa xmm2, xmm0 // average columns (8 to 4 pixels)
+ shufps xmm0, xmm1, 0x88 // even pixels
+ shufps xmm2, xmm1, 0xdd // odd pixels
pavgb xmm0, xmm2
movdqu [edx], xmm0
lea edx, [edx + 16]
@@ -1067,18 +1079,19 @@ void ScaleARGBRowDown2Box_SSE2(const uint8* src_argb,
}
// Reads 4 pixels at a time.
-__declspec(naked)
-void ScaleARGBRowDownEven_SSE2(const uint8* src_argb, ptrdiff_t src_stride,
- int src_stepx,
- uint8* dst_argb, int dst_width) {
+__declspec(naked) void ScaleARGBRowDownEven_SSE2(const uint8_t* src_argb,
+ ptrdiff_t src_stride,
+ int src_stepx,
+ uint8_t* dst_argb,
+ int dst_width) {
__asm {
push ebx
push edi
- mov eax, [esp + 8 + 4] // src_argb
- // src_stride ignored
- mov ebx, [esp + 8 + 12] // src_stepx
- mov edx, [esp + 8 + 16] // dst_argb
- mov ecx, [esp + 8 + 20] // dst_width
+ mov eax, [esp + 8 + 4] // src_argb
+ // src_stride ignored
+ mov ebx, [esp + 8 + 12] // src_stepx
+ mov edx, [esp + 8 + 16] // dst_argb
+ mov ecx, [esp + 8 + 20] // dst_width
lea ebx, [ebx * 4]
lea edi, [ebx + ebx * 2]
@@ -1103,21 +1116,21 @@ void ScaleARGBRowDownEven_SSE2(const uint8* src_argb, ptrdiff_t src_stride,
}
// Blends four 2x2 to 4x1.
-__declspec(naked)
-void ScaleARGBRowDownEvenBox_SSE2(const uint8* src_argb,
- ptrdiff_t src_stride,
- int src_stepx,
- uint8* dst_argb, int dst_width) {
+__declspec(naked) void ScaleARGBRowDownEvenBox_SSE2(const uint8_t* src_argb,
+ ptrdiff_t src_stride,
+ int src_stepx,
+ uint8_t* dst_argb,
+ int dst_width) {
__asm {
push ebx
push esi
push edi
- mov eax, [esp + 12 + 4] // src_argb
- mov esi, [esp + 12 + 8] // src_stride
- mov ebx, [esp + 12 + 12] // src_stepx
- mov edx, [esp + 12 + 16] // dst_argb
- mov ecx, [esp + 12 + 20] // dst_width
- lea esi, [eax + esi] // row1 pointer
+ mov eax, [esp + 12 + 4] // src_argb
+ mov esi, [esp + 12 + 8] // src_stride
+ mov ebx, [esp + 12 + 12] // src_stepx
+ mov edx, [esp + 12 + 16] // dst_argb
+ mov ecx, [esp + 12 + 20] // dst_width
+ lea esi, [eax + esi] // row1 pointer
lea ebx, [ebx * 4]
lea edi, [ebx + ebx * 2]
@@ -1132,11 +1145,11 @@ void ScaleARGBRowDownEvenBox_SSE2(const uint8* src_argb,
movq xmm3, qword ptr [esi + ebx * 2]
movhps xmm3, qword ptr [esi + edi]
lea esi, [esi + ebx * 4]
- pavgb xmm0, xmm2 // average rows
+ pavgb xmm0, xmm2 // average rows
pavgb xmm1, xmm3
- movdqa xmm2, xmm0 // average columns (8 to 4 pixels)
- shufps xmm0, xmm1, 0x88 // even pixels
- shufps xmm2, xmm1, 0xdd // odd pixels
+ movdqa xmm2, xmm0 // average columns (8 to 4 pixels)
+ shufps xmm0, xmm1, 0x88 // even pixels
+ shufps xmm2, xmm1, 0xdd // odd pixels
pavgb xmm0, xmm2
movdqu [edx], xmm0
lea edx, [edx + 16]
@@ -1151,64 +1164,66 @@ void ScaleARGBRowDownEvenBox_SSE2(const uint8* src_argb,
}
// Column scaling unfiltered. SSE2 version.
-__declspec(naked)
-void ScaleARGBCols_SSE2(uint8* dst_argb, const uint8* src_argb,
- int dst_width, int x, int dx) {
+__declspec(naked) void ScaleARGBCols_SSE2(uint8_t* dst_argb,
+ const uint8_t* src_argb,
+ int dst_width,
+ int x,
+ int dx) {
__asm {
push edi
push esi
- mov edi, [esp + 8 + 4] // dst_argb
- mov esi, [esp + 8 + 8] // src_argb
- mov ecx, [esp + 8 + 12] // dst_width
+ mov edi, [esp + 8 + 4] // dst_argb
+ mov esi, [esp + 8 + 8] // src_argb
+ mov ecx, [esp + 8 + 12] // dst_width
movd xmm2, [esp + 8 + 16] // x
movd xmm3, [esp + 8 + 20] // dx
- pshufd xmm2, xmm2, 0 // x0 x0 x0 x0
- pshufd xmm0, xmm3, 0x11 // dx 0 dx 0
+ pshufd xmm2, xmm2, 0 // x0 x0 x0 x0
+ pshufd xmm0, xmm3, 0x11 // dx 0 dx 0
paddd xmm2, xmm0
- paddd xmm3, xmm3 // 0, 0, 0, dx * 2
- pshufd xmm0, xmm3, 0x05 // dx * 2, dx * 2, 0, 0
- paddd xmm2, xmm0 // x3 x2 x1 x0
- paddd xmm3, xmm3 // 0, 0, 0, dx * 4
- pshufd xmm3, xmm3, 0 // dx * 4, dx * 4, dx * 4, dx * 4
+ paddd xmm3, xmm3 // 0, 0, 0, dx * 2
+ pshufd xmm0, xmm3, 0x05 // dx * 2, dx * 2, 0, 0
+ paddd xmm2, xmm0 // x3 x2 x1 x0
+ paddd xmm3, xmm3 // 0, 0, 0, dx * 4
+ pshufd xmm3, xmm3, 0 // dx * 4, dx * 4, dx * 4, dx * 4
- pextrw eax, xmm2, 1 // get x0 integer.
- pextrw edx, xmm2, 3 // get x1 integer.
+ pextrw eax, xmm2, 1 // get x0 integer.
+ pextrw edx, xmm2, 3 // get x1 integer.
cmp ecx, 0
jle xloop99
sub ecx, 4
jl xloop49
- // 4 Pixel loop.
+ // 4 Pixel loop.
xloop4:
movd xmm0, [esi + eax * 4] // 1 source x0 pixels
movd xmm1, [esi + edx * 4] // 1 source x1 pixels
- pextrw eax, xmm2, 5 // get x2 integer.
- pextrw edx, xmm2, 7 // get x3 integer.
- paddd xmm2, xmm3 // x += dx
- punpckldq xmm0, xmm1 // x0 x1
+ pextrw eax, xmm2, 5 // get x2 integer.
+ pextrw edx, xmm2, 7 // get x3 integer.
+ paddd xmm2, xmm3 // x += dx
+ punpckldq xmm0, xmm1 // x0 x1
movd xmm1, [esi + eax * 4] // 1 source x2 pixels
movd xmm4, [esi + edx * 4] // 1 source x3 pixels
- pextrw eax, xmm2, 1 // get x0 integer. next iteration.
- pextrw edx, xmm2, 3 // get x1 integer. next iteration.
- punpckldq xmm1, xmm4 // x2 x3
- punpcklqdq xmm0, xmm1 // x0 x1 x2 x3
+ pextrw eax, xmm2, 1 // get x0 integer. next iteration.
+ pextrw edx, xmm2, 3 // get x1 integer. next iteration.
+ punpckldq xmm1, xmm4 // x2 x3
+ punpcklqdq xmm0, xmm1 // x0 x1 x2 x3
movdqu [edi], xmm0
lea edi, [edi + 16]
- sub ecx, 4 // 4 pixels
+ sub ecx, 4 // 4 pixels
jge xloop4
xloop49:
test ecx, 2
je xloop29
- // 2 Pixels.
+ // 2 Pixels.
movd xmm0, [esi + eax * 4] // 1 source x0 pixels
movd xmm1, [esi + edx * 4] // 1 source x1 pixels
- pextrw eax, xmm2, 5 // get x2 integer.
- punpckldq xmm0, xmm1 // x0 x1
+ pextrw eax, xmm2, 5 // get x2 integer.
+ punpckldq xmm0, xmm1 // x0 x1
movq qword ptr [edi], xmm0
lea edi, [edi + 8]
@@ -1217,7 +1232,7 @@ void ScaleARGBCols_SSE2(uint8* dst_argb, const uint8* src_argb,
test ecx, 1
je xloop99
- // 1 Pixels.
+ // 1 Pixels.
movd xmm0, [esi + eax * 4] // 1 source x2 pixels
movd dword ptr [edi], xmm0
xloop99:
@@ -1232,60 +1247,62 @@ void ScaleARGBCols_SSE2(uint8* dst_argb, const uint8* src_argb,
// TODO(fbarchard): Port to Neon
// Shuffle table for arranging 2 pixels into pairs for pmaddubsw
-static uvec8 kShuffleColARGB = {
- 0u, 4u, 1u, 5u, 2u, 6u, 3u, 7u, // bbggrraa 1st pixel
- 8u, 12u, 9u, 13u, 10u, 14u, 11u, 15u // bbggrraa 2nd pixel
+static const uvec8 kShuffleColARGB = {
+ 0u, 4u, 1u, 5u, 2u, 6u, 3u, 7u, // bbggrraa 1st pixel
+ 8u, 12u, 9u, 13u, 10u, 14u, 11u, 15u // bbggrraa 2nd pixel
};
// Shuffle table for duplicating 2 fractions into 8 bytes each
-static uvec8 kShuffleFractions = {
- 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 4u, 4u, 4u, 4u, 4u, 4u, 4u, 4u,
+static const uvec8 kShuffleFractions = {
+ 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 4u, 4u, 4u, 4u, 4u, 4u, 4u, 4u,
};
-__declspec(naked)
-void ScaleARGBFilterCols_SSSE3(uint8* dst_argb, const uint8* src_argb,
- int dst_width, int x, int dx) {
+__declspec(naked) void ScaleARGBFilterCols_SSSE3(uint8_t* dst_argb,
+ const uint8_t* src_argb,
+ int dst_width,
+ int x,
+ int dx) {
__asm {
push esi
push edi
- mov edi, [esp + 8 + 4] // dst_argb
- mov esi, [esp + 8 + 8] // src_argb
- mov ecx, [esp + 8 + 12] // dst_width
+ mov edi, [esp + 8 + 4] // dst_argb
+ mov esi, [esp + 8 + 8] // src_argb
+ mov ecx, [esp + 8 + 12] // dst_width
movd xmm2, [esp + 8 + 16] // x
movd xmm3, [esp + 8 + 20] // dx
movdqa xmm4, xmmword ptr kShuffleColARGB
movdqa xmm5, xmmword ptr kShuffleFractions
- pcmpeqb xmm6, xmm6 // generate 0x007f for inverting fraction.
+ pcmpeqb xmm6, xmm6 // generate 0x007f for inverting fraction.
psrlw xmm6, 9
- pextrw eax, xmm2, 1 // get x0 integer. preroll
+ pextrw eax, xmm2, 1 // get x0 integer. preroll
sub ecx, 2
jl xloop29
- movdqa xmm0, xmm2 // x1 = x0 + dx
+ movdqa xmm0, xmm2 // x1 = x0 + dx
paddd xmm0, xmm3
- punpckldq xmm2, xmm0 // x0 x1
- punpckldq xmm3, xmm3 // dx dx
- paddd xmm3, xmm3 // dx * 2, dx * 2
- pextrw edx, xmm2, 3 // get x1 integer. preroll
+ punpckldq xmm2, xmm0 // x0 x1
+ punpckldq xmm3, xmm3 // dx dx
+ paddd xmm3, xmm3 // dx * 2, dx * 2
+ pextrw edx, xmm2, 3 // get x1 integer. preroll
// 2 Pixel loop.
xloop2:
- movdqa xmm1, xmm2 // x0, x1 fractions.
- paddd xmm2, xmm3 // x += dx
+ movdqa xmm1, xmm2 // x0, x1 fractions.
+ paddd xmm2, xmm3 // x += dx
movq xmm0, qword ptr [esi + eax * 4] // 2 source x0 pixels
- psrlw xmm1, 9 // 7 bit fractions.
+ psrlw xmm1, 9 // 7 bit fractions.
movhps xmm0, qword ptr [esi + edx * 4] // 2 source x1 pixels
- pshufb xmm1, xmm5 // 0000000011111111
- pshufb xmm0, xmm4 // arrange pixels into pairs
- pxor xmm1, xmm6 // 0..7f and 7f..0
- pmaddubsw xmm0, xmm1 // argb_argb 16 bit, 2 pixels.
- pextrw eax, xmm2, 1 // get x0 integer. next iteration.
- pextrw edx, xmm2, 3 // get x1 integer. next iteration.
- psrlw xmm0, 7 // argb 8.7 fixed point to low 8 bits.
- packuswb xmm0, xmm0 // argb_argb 8 bits, 2 pixels.
+ pshufb xmm1, xmm5 // 0000000011111111
+ pshufb xmm0, xmm4 // arrange pixels into pairs
+ pxor xmm1, xmm6 // 0..7f and 7f..0
+ pmaddubsw xmm0, xmm1 // argb_argb 16 bit, 2 pixels.
+ pextrw eax, xmm2, 1 // get x0 integer. next iteration.
+ pextrw edx, xmm2, 3 // get x1 integer. next iteration.
+ psrlw xmm0, 7 // argb 8.7 fixed point to low 8 bits.
+ packuswb xmm0, xmm0 // argb_argb 8 bits, 2 pixels.
movq qword ptr [edi], xmm0
lea edi, [edi + 8]
- sub ecx, 2 // 2 pixels
+ sub ecx, 2 // 2 pixels
jge xloop2
xloop29:
@@ -1293,15 +1310,15 @@ void ScaleARGBFilterCols_SSSE3(uint8* dst_argb, const uint8* src_argb,
add ecx, 2 - 1
jl xloop99
- // 1 pixel remainder
- psrlw xmm2, 9 // 7 bit fractions.
+ // 1 pixel remainder
+ psrlw xmm2, 9 // 7 bit fractions.
movq xmm0, qword ptr [esi + eax * 4] // 2 source x0 pixels
- pshufb xmm2, xmm5 // 00000000
- pshufb xmm0, xmm4 // arrange pixels into pairs
- pxor xmm2, xmm6 // 0..7f and 7f..0
- pmaddubsw xmm0, xmm2 // argb 16 bit, 1 pixel.
+ pshufb xmm2, xmm5 // 00000000
+ pshufb xmm0, xmm4 // arrange pixels into pairs
+ pxor xmm2, xmm6 // 0..7f and 7f..0
+ pmaddubsw xmm0, xmm2 // argb 16 bit, 1 pixel.
psrlw xmm0, 7
- packuswb xmm0, xmm0 // argb 8 bits, 1 pixel.
+ packuswb xmm0, xmm0 // argb 8 bits, 1 pixel.
movd [edi], xmm0
xloop99:
@@ -1313,13 +1330,15 @@ void ScaleARGBFilterCols_SSSE3(uint8* dst_argb, const uint8* src_argb,
}
// Reads 4 pixels, duplicates them and writes 8 pixels.
-__declspec(naked)
-void ScaleARGBColsUp2_SSE2(uint8* dst_argb, const uint8* src_argb,
- int dst_width, int x, int dx) {
+__declspec(naked) void ScaleARGBColsUp2_SSE2(uint8_t* dst_argb,
+ const uint8_t* src_argb,
+ int dst_width,
+ int x,
+ int dx) {
__asm {
- mov edx, [esp + 4] // dst_argb
- mov eax, [esp + 8] // src_argb
- mov ecx, [esp + 12] // dst_width
+ mov edx, [esp + 4] // dst_argb
+ mov eax, [esp + 8] // src_argb
+ mov ecx, [esp + 12] // dst_width
wloop:
movdqu xmm0, [eax]
@@ -1338,12 +1357,11 @@ void ScaleARGBColsUp2_SSE2(uint8* dst_argb, const uint8* src_argb,
}
// Divide num by div and return as 16.16 fixed point result.
-__declspec(naked)
-int FixedDiv_X86(int num, int div) {
+__declspec(naked) int FixedDiv_X86(int num, int div) {
__asm {
- mov eax, [esp + 4] // num
- cdq // extend num to 64 bits
- shld edx, eax, 16 // 32.16
+ mov eax, [esp + 4] // num
+ cdq // extend num to 64 bits
+ shld edx, eax, 16 // 32.16
shl eax, 16
idiv dword ptr [esp + 8]
ret
@@ -1351,13 +1369,12 @@ int FixedDiv_X86(int num, int div) {
}
// Divide num by div and return as 16.16 fixed point result.
-__declspec(naked)
-int FixedDiv1_X86(int num, int div) {
+__declspec(naked) int FixedDiv1_X86(int num, int div) {
__asm {
- mov eax, [esp + 4] // num
- mov ecx, [esp + 8] // denom
- cdq // extend num to 64 bits
- shld edx, eax, 16 // 32.16
+ mov eax, [esp + 4] // num
+ mov ecx, [esp + 8] // denom
+ cdq // extend num to 64 bits
+ shld edx, eax, 16 // 32.16
shl eax, 16
sub eax, 0x00010001
sbb edx, 0
diff --git a/third_party/libyuv/source/video_common.cc b/third_party/libyuv/source/video_common.cc
index 00fb71e18..92384c050 100644
--- a/third_party/libyuv/source/video_common.cc
+++ b/third_party/libyuv/source/video_common.cc
@@ -8,7 +8,6 @@
* be found in the AUTHORS file in the root of the source tree.
*/
-
#include "libyuv/video_common.h"
#ifdef __cplusplus
@@ -16,40 +15,39 @@ namespace libyuv {
extern "C" {
#endif
-#define ARRAY_SIZE(x) (int)(sizeof(x) / sizeof(x[0]))
-
struct FourCCAliasEntry {
- uint32 alias;
- uint32 canonical;
+ uint32_t alias;
+ uint32_t canonical;
};
-static const struct FourCCAliasEntry kFourCCAliases[] = {
- {FOURCC_IYUV, FOURCC_I420},
- {FOURCC_YU12, FOURCC_I420},
- {FOURCC_YU16, FOURCC_I422},
- {FOURCC_YU24, FOURCC_I444},
- {FOURCC_YUYV, FOURCC_YUY2},
- {FOURCC_YUVS, FOURCC_YUY2}, // kCMPixelFormat_422YpCbCr8_yuvs
- {FOURCC_HDYC, FOURCC_UYVY},
- {FOURCC_2VUY, FOURCC_UYVY}, // kCMPixelFormat_422YpCbCr8
- {FOURCC_JPEG, FOURCC_MJPG}, // Note: JPEG has DHT while MJPG does not.
- {FOURCC_DMB1, FOURCC_MJPG},
- {FOURCC_BA81, FOURCC_BGGR}, // deprecated.
- {FOURCC_RGB3, FOURCC_RAW },
- {FOURCC_BGR3, FOURCC_24BG},
- {FOURCC_CM32, FOURCC_BGRA}, // kCMPixelFormat_32ARGB
- {FOURCC_CM24, FOURCC_RAW }, // kCMPixelFormat_24RGB
- {FOURCC_L555, FOURCC_RGBO}, // kCMPixelFormat_16LE555
- {FOURCC_L565, FOURCC_RGBP}, // kCMPixelFormat_16LE565
- {FOURCC_5551, FOURCC_RGBO}, // kCMPixelFormat_16LE5551
+#define NUM_ALIASES 18
+static const struct FourCCAliasEntry kFourCCAliases[NUM_ALIASES] = {
+ {FOURCC_IYUV, FOURCC_I420},
+ {FOURCC_YU12, FOURCC_I420},
+ {FOURCC_YU16, FOURCC_I422},
+ {FOURCC_YU24, FOURCC_I444},
+ {FOURCC_YUYV, FOURCC_YUY2},
+ {FOURCC_YUVS, FOURCC_YUY2}, // kCMPixelFormat_422YpCbCr8_yuvs
+ {FOURCC_HDYC, FOURCC_UYVY},
+ {FOURCC_2VUY, FOURCC_UYVY}, // kCMPixelFormat_422YpCbCr8
+ {FOURCC_JPEG, FOURCC_MJPG}, // Note: JPEG has DHT while MJPG does not.
+ {FOURCC_DMB1, FOURCC_MJPG},
+ {FOURCC_BA81, FOURCC_BGGR}, // deprecated.
+ {FOURCC_RGB3, FOURCC_RAW},
+ {FOURCC_BGR3, FOURCC_24BG},
+ {FOURCC_CM32, FOURCC_BGRA}, // kCMPixelFormat_32ARGB
+ {FOURCC_CM24, FOURCC_RAW}, // kCMPixelFormat_24RGB
+ {FOURCC_L555, FOURCC_RGBO}, // kCMPixelFormat_16LE555
+ {FOURCC_L565, FOURCC_RGBP}, // kCMPixelFormat_16LE565
+ {FOURCC_5551, FOURCC_RGBO}, // kCMPixelFormat_16LE5551
};
// TODO(fbarchard): Consider mapping kCMPixelFormat_32BGRA to FOURCC_ARGB.
// {FOURCC_BGRA, FOURCC_ARGB}, // kCMPixelFormat_32BGRA
LIBYUV_API
-uint32 CanonicalFourCC(uint32 fourcc) {
+uint32_t CanonicalFourCC(uint32_t fourcc) {
int i;
- for (i = 0; i < ARRAY_SIZE(kFourCCAliases); ++i) {
+ for (i = 0; i < NUM_ALIASES; ++i) {
if (kFourCCAliases[i].alias == fourcc) {
return kFourCCAliases[i].canonical;
}
@@ -62,4 +60,3 @@ uint32 CanonicalFourCC(uint32 fourcc) {
} // extern "C"
} // namespace libyuv
#endif
-