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Diffstat (limited to 'third_party/libyuv/source/row_win.cc')
-rw-r--r-- | third_party/libyuv/source/row_win.cc | 7284 |
1 files changed, 7284 insertions, 0 deletions
diff --git a/third_party/libyuv/source/row_win.cc b/third_party/libyuv/source/row_win.cc new file mode 100644 index 000000000..2cfacad1b --- /dev/null +++ b/third_party/libyuv/source/row_win.cc @@ -0,0 +1,7284 @@ +/* + * Copyright 2011 The LibYuv Project Authors. All rights reserved. + * + * Use of this source code is governed by a BSD-style license + * that can be found in the LICENSE file in the root of the source + * tree. An additional intellectual property rights grant can be found + * in the file PATENTS. All contributing project authors may + * be found in the AUTHORS file in the root of the source tree. + */ + +#include "third_party/libyuv/include/libyuv/row.h" + +#ifdef __cplusplus +namespace libyuv { +extern "C" { +#endif + +// This module is for Visual C x86. +#if !defined(LIBYUV_DISABLE_X86) && defined(_M_IX86) && defined(_MSC_VER) + +#ifdef HAS_ARGBTOYROW_SSSE3 + +// Constants for ARGB. +static const vec8 kARGBToY = { + 13, 65, 33, 0, 13, 65, 33, 0, 13, 65, 33, 0, 13, 65, 33, 0 +}; + +// JPeg full range. +static const vec8 kARGBToYJ = { + 15, 75, 38, 0, 15, 75, 38, 0, 15, 75, 38, 0, 15, 75, 38, 0 +}; + +static const vec8 kARGBToU = { + 112, -74, -38, 0, 112, -74, -38, 0, 112, -74, -38, 0, 112, -74, -38, 0 +}; + +static const vec8 kARGBToUJ = { + 127, -84, -43, 0, 127, -84, -43, 0, 127, -84, -43, 0, 127, -84, -43, 0 +}; + +static const vec8 kARGBToV = { + -18, -94, 112, 0, -18, -94, 112, 0, -18, -94, 112, 0, -18, -94, 112, 0, +}; + +static const vec8 kARGBToVJ = { + -20, -107, 127, 0, -20, -107, 127, 0, -20, -107, 127, 0, -20, -107, 127, 0 +}; + +// vpermd for vphaddw + vpackuswb vpermd. +static const lvec32 kPermdARGBToY_AVX = { + 0, 4, 1, 5, 2, 6, 3, 7 +}; + +// vpshufb for vphaddw + vpackuswb packed to shorts. +static const lvec8 kShufARGBToUV_AVX = { + 0, 1, 8, 9, 2, 3, 10, 11, 4, 5, 12, 13, 6, 7, 14, 15, + 0, 1, 8, 9, 2, 3, 10, 11, 4, 5, 12, 13, 6, 7, 14, 15, +}; + +// Constants for BGRA. +static const vec8 kBGRAToY = { + 0, 33, 65, 13, 0, 33, 65, 13, 0, 33, 65, 13, 0, 33, 65, 13 +}; + +static const vec8 kBGRAToU = { + 0, -38, -74, 112, 0, -38, -74, 112, 0, -38, -74, 112, 0, -38, -74, 112 +}; + +static const vec8 kBGRAToV = { + 0, 112, -94, -18, 0, 112, -94, -18, 0, 112, -94, -18, 0, 112, -94, -18 +}; + +// Constants for ABGR. +static const vec8 kABGRToY = { + 33, 65, 13, 0, 33, 65, 13, 0, 33, 65, 13, 0, 33, 65, 13, 0 +}; + +static const vec8 kABGRToU = { + -38, -74, 112, 0, -38, -74, 112, 0, -38, -74, 112, 0, -38, -74, 112, 0 +}; + +static const vec8 kABGRToV = { + 112, -94, -18, 0, 112, -94, -18, 0, 112, -94, -18, 0, 112, -94, -18, 0 +}; + +// Constants for RGBA. +static const vec8 kRGBAToY = { + 0, 13, 65, 33, 0, 13, 65, 33, 0, 13, 65, 33, 0, 13, 65, 33 +}; + +static const vec8 kRGBAToU = { + 0, 112, -74, -38, 0, 112, -74, -38, 0, 112, -74, -38, 0, 112, -74, -38 +}; + +static const vec8 kRGBAToV = { + 0, -18, -94, 112, 0, -18, -94, 112, 0, -18, -94, 112, 0, -18, -94, 112 +}; + +static const uvec8 kAddY16 = { + 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u +}; + +static const vec16 kAddYJ64 = { + 64, 64, 64, 64, 64, 64, 64, 64 +}; + +static const uvec8 kAddUV128 = { + 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, + 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u +}; + +static const uvec16 kAddUVJ128 = { + 0x8080u, 0x8080u, 0x8080u, 0x8080u, 0x8080u, 0x8080u, 0x8080u, 0x8080u +}; + +// Shuffle table for converting RGB24 to ARGB. +static const uvec8 kShuffleMaskRGB24ToARGB = { + 0u, 1u, 2u, 12u, 3u, 4u, 5u, 13u, 6u, 7u, 8u, 14u, 9u, 10u, 11u, 15u +}; + +// Shuffle table for converting RAW to ARGB. +static const uvec8 kShuffleMaskRAWToARGB = { + 2u, 1u, 0u, 12u, 5u, 4u, 3u, 13u, 8u, 7u, 6u, 14u, 11u, 10u, 9u, 15u +}; + +// Shuffle table for converting ARGB to RGB24. +static const uvec8 kShuffleMaskARGBToRGB24 = { + 0u, 1u, 2u, 4u, 5u, 6u, 8u, 9u, 10u, 12u, 13u, 14u, 128u, 128u, 128u, 128u +}; + +// Shuffle table for converting ARGB to RAW. +static const uvec8 kShuffleMaskARGBToRAW = { + 2u, 1u, 0u, 6u, 5u, 4u, 10u, 9u, 8u, 14u, 13u, 12u, 128u, 128u, 128u, 128u +}; + +// Shuffle table for converting ARGBToRGB24 for I422ToRGB24. First 8 + next 4 +static const uvec8 kShuffleMaskARGBToRGB24_0 = { + 0u, 1u, 2u, 4u, 5u, 6u, 8u, 9u, 128u, 128u, 128u, 128u, 10u, 12u, 13u, 14u +}; + +// Shuffle table for converting ARGB to RAW. +static const uvec8 kShuffleMaskARGBToRAW_0 = { + 2u, 1u, 0u, 6u, 5u, 4u, 10u, 9u, 128u, 128u, 128u, 128u, 8u, 14u, 13u, 12u +}; + +// Duplicates gray value 3 times and fills in alpha opaque. +__declspec(naked) __declspec(align(16)) +void I400ToARGBRow_SSE2(const uint8* src_y, uint8* dst_argb, int pix) { + __asm { + mov eax, [esp + 4] // src_y + mov edx, [esp + 8] // dst_argb + mov ecx, [esp + 12] // pix + pcmpeqb xmm5, xmm5 // generate mask 0xff000000 + pslld xmm5, 24 + + align 4 + convertloop: + movq xmm0, qword ptr [eax] + lea eax, [eax + 8] + punpcklbw xmm0, xmm0 + movdqa xmm1, xmm0 + punpcklwd xmm0, xmm0 + punpckhwd xmm1, xmm1 + por xmm0, xmm5 + por xmm1, xmm5 + movdqa [edx], xmm0 + movdqa [edx + 16], xmm1 + lea edx, [edx + 32] + sub ecx, 8 + jg convertloop + ret + } +} + +__declspec(naked) __declspec(align(16)) +void I400ToARGBRow_Unaligned_SSE2(const uint8* src_y, uint8* dst_argb, + int pix) { + __asm { + mov eax, [esp + 4] // src_y + mov edx, [esp + 8] // dst_argb + mov ecx, [esp + 12] // pix + pcmpeqb xmm5, xmm5 // generate mask 0xff000000 + pslld xmm5, 24 + + align 4 + convertloop: + movq xmm0, qword ptr [eax] + lea eax, [eax + 8] + punpcklbw xmm0, xmm0 + movdqa xmm1, xmm0 + punpcklwd xmm0, xmm0 + punpckhwd xmm1, xmm1 + por xmm0, xmm5 + por xmm1, xmm5 + movdqu [edx], xmm0 + movdqu [edx + 16], xmm1 + lea edx, [edx + 32] + sub ecx, 8 + jg convertloop + ret + } +} + +__declspec(naked) __declspec(align(16)) +void RGB24ToARGBRow_SSSE3(const uint8* src_rgb24, uint8* dst_argb, int pix) { + __asm { + mov eax, [esp + 4] // src_rgb24 + mov edx, [esp + 8] // dst_argb + mov ecx, [esp + 12] // pix + pcmpeqb xmm5, xmm5 // generate mask 0xff000000 + pslld xmm5, 24 + movdqa xmm4, kShuffleMaskRGB24ToARGB + + align 4 + convertloop: + movdqu xmm0, [eax] + movdqu xmm1, [eax + 16] + movdqu xmm3, [eax + 32] + lea eax, [eax + 48] + movdqa xmm2, xmm3 + palignr xmm2, xmm1, 8 // xmm2 = { xmm3[0:3] xmm1[8:15]} + pshufb xmm2, xmm4 + por xmm2, xmm5 + palignr xmm1, xmm0, 12 // xmm1 = { xmm3[0:7] xmm0[12:15]} + pshufb xmm0, xmm4 + movdqa [edx + 32], xmm2 + por xmm0, xmm5 + pshufb xmm1, xmm4 + movdqa [edx], xmm0 + por xmm1, xmm5 + palignr xmm3, xmm3, 4 // xmm3 = { xmm3[4:15]} + pshufb xmm3, xmm4 + movdqa [edx + 16], xmm1 + por xmm3, xmm5 + sub ecx, 16 + movdqa [edx + 48], xmm3 + lea edx, [edx + 64] + jg convertloop + ret + } +} + +__declspec(naked) __declspec(align(16)) +void RAWToARGBRow_SSSE3(const uint8* src_raw, uint8* dst_argb, + int pix) { + __asm { + mov eax, [esp + 4] // src_raw + mov edx, [esp + 8] // dst_argb + mov ecx, [esp + 12] // pix + pcmpeqb xmm5, xmm5 // generate mask 0xff000000 + pslld xmm5, 24 + movdqa xmm4, kShuffleMaskRAWToARGB + + align 4 + convertloop: + movdqu xmm0, [eax] + movdqu xmm1, [eax + 16] + movdqu xmm3, [eax + 32] + lea eax, [eax + 48] + movdqa xmm2, xmm3 + palignr xmm2, xmm1, 8 // xmm2 = { xmm3[0:3] xmm1[8:15]} + pshufb xmm2, xmm4 + por xmm2, xmm5 + palignr xmm1, xmm0, 12 // xmm1 = { xmm3[0:7] xmm0[12:15]} + pshufb xmm0, xmm4 + movdqa [edx + 32], xmm2 + por xmm0, xmm5 + pshufb xmm1, xmm4 + movdqa [edx], xmm0 + por xmm1, xmm5 + palignr xmm3, xmm3, 4 // xmm3 = { xmm3[4:15]} + pshufb xmm3, xmm4 + movdqa [edx + 16], xmm1 + por xmm3, xmm5 + sub ecx, 16 + movdqa [edx + 48], xmm3 + lea edx, [edx + 64] + jg convertloop + ret + } +} + +// pmul method to replicate bits. +// Math to replicate bits: +// (v << 8) | (v << 3) +// v * 256 + v * 8 +// v * (256 + 8) +// G shift of 5 is incorporated, so shift is 5 + 8 and 5 + 3 +// 20 instructions. +__declspec(naked) __declspec(align(16)) +void RGB565ToARGBRow_SSE2(const uint8* src_rgb565, uint8* dst_argb, + int pix) { + __asm { + mov eax, 0x01080108 // generate multiplier to repeat 5 bits + movd xmm5, eax + pshufd xmm5, xmm5, 0 + mov eax, 0x20802080 // multiplier shift by 5 and then repeat 6 bits + movd xmm6, eax + pshufd xmm6, xmm6, 0 + pcmpeqb xmm3, xmm3 // generate mask 0xf800f800 for Red + psllw xmm3, 11 + pcmpeqb xmm4, xmm4 // generate mask 0x07e007e0 for Green + psllw xmm4, 10 + psrlw xmm4, 5 + pcmpeqb xmm7, xmm7 // generate mask 0xff00ff00 for Alpha + psllw xmm7, 8 + + mov eax, [esp + 4] // src_rgb565 + mov edx, [esp + 8] // dst_argb + mov ecx, [esp + 12] // pix + sub edx, eax + sub edx, eax + + align 4 + convertloop: + movdqu xmm0, [eax] // fetch 8 pixels of bgr565 + movdqa xmm1, xmm0 + movdqa xmm2, xmm0 + pand xmm1, xmm3 // R in upper 5 bits + psllw xmm2, 11 // B in upper 5 bits + pmulhuw xmm1, xmm5 // * (256 + 8) + pmulhuw xmm2, xmm5 // * (256 + 8) + psllw xmm1, 8 + por xmm1, xmm2 // RB + pand xmm0, xmm4 // G in middle 6 bits + pmulhuw xmm0, xmm6 // << 5 * (256 + 4) + por xmm0, xmm7 // AG + movdqa xmm2, xmm1 + punpcklbw xmm1, xmm0 + punpckhbw xmm2, xmm0 + movdqa [eax * 2 + edx], xmm1 // store 4 pixels of ARGB + movdqa [eax * 2 + edx + 16], xmm2 // store next 4 pixels of ARGB + lea eax, [eax + 16] + sub ecx, 8 + jg convertloop + ret + } +} + +// 24 instructions +__declspec(naked) __declspec(align(16)) +void ARGB1555ToARGBRow_SSE2(const uint8* src_argb1555, uint8* dst_argb, + int pix) { + __asm { + mov eax, 0x01080108 // generate multiplier to repeat 5 bits + movd xmm5, eax + pshufd xmm5, xmm5, 0 + mov eax, 0x42004200 // multiplier shift by 6 and then repeat 5 bits + movd xmm6, eax + pshufd xmm6, xmm6, 0 + pcmpeqb xmm3, xmm3 // generate mask 0xf800f800 for Red + psllw xmm3, 11 + movdqa xmm4, xmm3 // generate mask 0x03e003e0 for Green + psrlw xmm4, 6 + pcmpeqb xmm7, xmm7 // generate mask 0xff00ff00 for Alpha + psllw xmm7, 8 + + mov eax, [esp + 4] // src_argb1555 + mov edx, [esp + 8] // dst_argb + mov ecx, [esp + 12] // pix + sub edx, eax + sub edx, eax + + align 4 + convertloop: + movdqu xmm0, [eax] // fetch 8 pixels of 1555 + movdqa xmm1, xmm0 + movdqa xmm2, xmm0 + psllw xmm1, 1 // R in upper 5 bits + psllw xmm2, 11 // B in upper 5 bits + pand xmm1, xmm3 + pmulhuw xmm2, xmm5 // * (256 + 8) + pmulhuw xmm1, xmm5 // * (256 + 8) + psllw xmm1, 8 + por xmm1, xmm2 // RB + movdqa xmm2, xmm0 + pand xmm0, xmm4 // G in middle 5 bits + psraw xmm2, 8 // A + pmulhuw xmm0, xmm6 // << 6 * (256 + 8) + pand xmm2, xmm7 + por xmm0, xmm2 // AG + movdqa xmm2, xmm1 + punpcklbw xmm1, xmm0 + punpckhbw xmm2, xmm0 + movdqa [eax * 2 + edx], xmm1 // store 4 pixels of ARGB + movdqa [eax * 2 + edx + 16], xmm2 // store next 4 pixels of ARGB + lea eax, [eax + 16] + sub ecx, 8 + jg convertloop + ret + } +} + +// 18 instructions. +__declspec(naked) __declspec(align(16)) +void ARGB4444ToARGBRow_SSE2(const uint8* src_argb4444, uint8* dst_argb, + int pix) { + __asm { + mov eax, 0x0f0f0f0f // generate mask 0x0f0f0f0f + movd xmm4, eax + pshufd xmm4, xmm4, 0 + movdqa xmm5, xmm4 // 0xf0f0f0f0 for high nibbles + pslld xmm5, 4 + mov eax, [esp + 4] // src_argb4444 + mov edx, [esp + 8] // dst_argb + mov ecx, [esp + 12] // pix + sub edx, eax + sub edx, eax + + align 4 + convertloop: + movdqu xmm0, [eax] // fetch 8 pixels of bgra4444 + movdqa xmm2, xmm0 + pand xmm0, xmm4 // mask low nibbles + pand xmm2, xmm5 // mask high nibbles + movdqa xmm1, xmm0 + movdqa xmm3, xmm2 + psllw xmm1, 4 + psrlw xmm3, 4 + por xmm0, xmm1 + por xmm2, xmm3 + movdqa xmm1, xmm0 + punpcklbw xmm0, xmm2 + punpckhbw xmm1, xmm2 + movdqa [eax * 2 + edx], xmm0 // store 4 pixels of ARGB + movdqa [eax * 2 + edx + 16], xmm1 // store next 4 pixels of ARGB + lea eax, [eax + 16] + sub ecx, 8 + jg convertloop + ret + } +} + +__declspec(naked) __declspec(align(16)) +void ARGBToRGB24Row_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix) { + __asm { + mov eax, [esp + 4] // src_argb + mov edx, [esp + 8] // dst_rgb + mov ecx, [esp + 12] // pix + movdqa xmm6, kShuffleMaskARGBToRGB24 + + align 4 + convertloop: + movdqu xmm0, [eax] // fetch 16 pixels of argb + movdqu xmm1, [eax + 16] + movdqu xmm2, [eax + 32] + movdqu xmm3, [eax + 48] + lea eax, [eax + 64] + pshufb xmm0, xmm6 // pack 16 bytes of ARGB to 12 bytes of RGB + pshufb xmm1, xmm6 + pshufb xmm2, xmm6 + pshufb xmm3, xmm6 + movdqa xmm4, xmm1 // 4 bytes from 1 for 0 + psrldq xmm1, 4 // 8 bytes from 1 + pslldq xmm4, 12 // 4 bytes from 1 for 0 + movdqa xmm5, xmm2 // 8 bytes from 2 for 1 + por xmm0, xmm4 // 4 bytes from 1 for 0 + pslldq xmm5, 8 // 8 bytes from 2 for 1 + movdqu [edx], xmm0 // store 0 + por xmm1, xmm5 // 8 bytes from 2 for 1 + psrldq xmm2, 8 // 4 bytes from 2 + pslldq xmm3, 4 // 12 bytes from 3 for 2 + por xmm2, xmm3 // 12 bytes from 3 for 2 + movdqu [edx + 16], xmm1 // store 1 + movdqu [edx + 32], xmm2 // store 2 + lea edx, [edx + 48] + sub ecx, 16 + jg convertloop + ret + } +} + +__declspec(naked) __declspec(align(16)) +void ARGBToRAWRow_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix) { + __asm { + mov eax, [esp + 4] // src_argb + mov edx, [esp + 8] // dst_rgb + mov ecx, [esp + 12] // pix + movdqa xmm6, kShuffleMaskARGBToRAW + + align 4 + convertloop: + movdqu xmm0, [eax] // fetch 16 pixels of argb + movdqu xmm1, [eax + 16] + movdqu xmm2, [eax + 32] + movdqu xmm3, [eax + 48] + lea eax, [eax + 64] + pshufb xmm0, xmm6 // pack 16 bytes of ARGB to 12 bytes of RGB + pshufb xmm1, xmm6 + pshufb xmm2, xmm6 + pshufb xmm3, xmm6 + movdqa xmm4, xmm1 // 4 bytes from 1 for 0 + psrldq xmm1, 4 // 8 bytes from 1 + pslldq xmm4, 12 // 4 bytes from 1 for 0 + movdqa xmm5, xmm2 // 8 bytes from 2 for 1 + por xmm0, xmm4 // 4 bytes from 1 for 0 + pslldq xmm5, 8 // 8 bytes from 2 for 1 + movdqu [edx], xmm0 // store 0 + por xmm1, xmm5 // 8 bytes from 2 for 1 + psrldq xmm2, 8 // 4 bytes from 2 + pslldq xmm3, 4 // 12 bytes from 3 for 2 + por xmm2, xmm3 // 12 bytes from 3 for 2 + movdqu [edx + 16], xmm1 // store 1 + movdqu [edx + 32], xmm2 // store 2 + lea edx, [edx + 48] + sub ecx, 16 + jg convertloop + ret + } +} + +__declspec(naked) __declspec(align(16)) +void ARGBToRGB565Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix) { + __asm { + mov eax, [esp + 4] // src_argb + mov edx, [esp + 8] // dst_rgb + mov ecx, [esp + 12] // pix + pcmpeqb xmm3, xmm3 // generate mask 0x0000001f + psrld xmm3, 27 + pcmpeqb xmm4, xmm4 // generate mask 0x000007e0 + psrld xmm4, 26 + pslld xmm4, 5 + pcmpeqb xmm5, xmm5 // generate mask 0xfffff800 + pslld xmm5, 11 + + align 4 + convertloop: + movdqa xmm0, [eax] // fetch 4 pixels of argb + movdqa xmm1, xmm0 // B + movdqa xmm2, xmm0 // G + pslld xmm0, 8 // R + psrld xmm1, 3 // B + psrld xmm2, 5 // G + psrad xmm0, 16 // R + pand xmm1, xmm3 // B + pand xmm2, xmm4 // G + pand xmm0, xmm5 // R + por xmm1, xmm2 // BG + por xmm0, xmm1 // BGR + packssdw xmm0, xmm0 + lea eax, [eax + 16] + movq qword ptr [edx], xmm0 // store 4 pixels of RGB565 + lea edx, [edx + 8] + sub ecx, 4 + jg convertloop + ret + } +} + +// TODO(fbarchard): Improve sign extension/packing. +__declspec(naked) __declspec(align(16)) +void ARGBToARGB1555Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix) { + __asm { + mov eax, [esp + 4] // src_argb + mov edx, [esp + 8] // dst_rgb + mov ecx, [esp + 12] // pix + pcmpeqb xmm4, xmm4 // generate mask 0x0000001f + psrld xmm4, 27 + movdqa xmm5, xmm4 // generate mask 0x000003e0 + pslld xmm5, 5 + movdqa xmm6, xmm4 // generate mask 0x00007c00 + pslld xmm6, 10 + pcmpeqb xmm7, xmm7 // generate mask 0xffff8000 + pslld xmm7, 15 + + align 4 + convertloop: + movdqa xmm0, [eax] // fetch 4 pixels of argb + movdqa xmm1, xmm0 // B + movdqa xmm2, xmm0 // G + movdqa xmm3, xmm0 // R + psrad xmm0, 16 // A + psrld xmm1, 3 // B + psrld xmm2, 6 // G + psrld xmm3, 9 // R + pand xmm0, xmm7 // A + pand xmm1, xmm4 // B + pand xmm2, xmm5 // G + pand xmm3, xmm6 // R + por xmm0, xmm1 // BA + por xmm2, xmm3 // GR + por xmm0, xmm2 // BGRA + packssdw xmm0, xmm0 + lea eax, [eax + 16] + movq qword ptr [edx], xmm0 // store 4 pixels of ARGB1555 + lea edx, [edx + 8] + sub ecx, 4 + jg convertloop + ret + } +} + +__declspec(naked) __declspec(align(16)) +void ARGBToARGB4444Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix) { + __asm { + mov eax, [esp + 4] // src_argb + mov edx, [esp + 8] // dst_rgb + mov ecx, [esp + 12] // pix + pcmpeqb xmm4, xmm4 // generate mask 0xf000f000 + psllw xmm4, 12 + movdqa xmm3, xmm4 // generate mask 0x00f000f0 + psrlw xmm3, 8 + + align 4 + convertloop: + movdqa xmm0, [eax] // fetch 4 pixels of argb + movdqa xmm1, xmm0 + pand xmm0, xmm3 // low nibble + pand xmm1, xmm4 // high nibble + psrl xmm0, 4 + psrl xmm1, 8 + por xmm0, xmm1 + packuswb xmm0, xmm0 + lea eax, [eax + 16] + movq qword ptr [edx], xmm0 // store 4 pixels of ARGB4444 + lea edx, [edx + 8] + sub ecx, 4 + jg convertloop + ret + } +} + +// Convert 16 ARGB pixels (64 bytes) to 16 Y values. +__declspec(naked) __declspec(align(16)) +void ARGBToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix) { + __asm { + mov eax, [esp + 4] /* src_argb */ + mov edx, [esp + 8] /* dst_y */ + mov ecx, [esp + 12] /* pix */ + movdqa xmm5, kAddY16 + movdqa xmm4, kARGBToY + + align 4 + convertloop: + movdqa xmm0, [eax] + movdqa xmm1, [eax + 16] + movdqa xmm2, [eax + 32] + movdqa xmm3, [eax + 48] + pmaddubsw xmm0, xmm4 + pmaddubsw xmm1, xmm4 + pmaddubsw xmm2, xmm4 + pmaddubsw xmm3, xmm4 + lea eax, [eax + 64] + phaddw xmm0, xmm1 + phaddw xmm2, xmm3 + psrlw xmm0, 7 + psrlw xmm2, 7 + packuswb xmm0, xmm2 + paddb xmm0, xmm5 + sub ecx, 16 + movdqa [edx], xmm0 + lea edx, [edx + 16] + jg convertloop + ret + } +} + +// Convert 16 ARGB pixels (64 bytes) to 16 Y values. +__declspec(naked) __declspec(align(16)) +void ARGBToYJRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix) { + __asm { + mov eax, [esp + 4] /* src_argb */ + mov edx, [esp + 8] /* dst_y */ + mov ecx, [esp + 12] /* pix */ + movdqa xmm4, kARGBToYJ + movdqa xmm5, kAddYJ64 + + align 4 + convertloop: + movdqa xmm0, [eax] + movdqa xmm1, [eax + 16] + movdqa xmm2, [eax + 32] + movdqa xmm3, [eax + 48] + pmaddubsw xmm0, xmm4 + pmaddubsw xmm1, xmm4 + pmaddubsw xmm2, xmm4 + pmaddubsw xmm3, xmm4 + lea eax, [eax + 64] + phaddw xmm0, xmm1 + phaddw xmm2, xmm3 + paddw xmm0, xmm5 // Add .5 for rounding. + paddw xmm2, xmm5 + psrlw xmm0, 7 + psrlw xmm2, 7 + packuswb xmm0, xmm2 + sub ecx, 16 + movdqa [edx], xmm0 + lea edx, [edx + 16] + jg convertloop + ret + } +} + +#ifdef HAS_ARGBTOYROW_AVX2 +// Convert 32 ARGB pixels (128 bytes) to 32 Y values. +__declspec(naked) __declspec(align(32)) +void ARGBToYRow_AVX2(const uint8* src_argb, uint8* dst_y, int pix) { + __asm { + mov eax, [esp + 4] /* src_argb */ + mov edx, [esp + 8] /* dst_y */ + mov ecx, [esp + 12] /* pix */ + vbroadcastf128 ymm4, kARGBToY + vbroadcastf128 ymm5, kAddY16 + vmovdqa ymm6, kPermdARGBToY_AVX + + align 4 + convertloop: + vmovdqu ymm0, [eax] + vmovdqu ymm1, [eax + 32] + vmovdqu ymm2, [eax + 64] + vmovdqu ymm3, [eax + 96] + vpmaddubsw ymm0, ymm0, ymm4 + vpmaddubsw ymm1, ymm1, ymm4 + vpmaddubsw ymm2, ymm2, ymm4 + vpmaddubsw ymm3, ymm3, ymm4 + lea eax, [eax + 128] + vphaddw ymm0, ymm0, ymm1 // mutates. + vphaddw ymm2, ymm2, ymm3 + vpsrlw ymm0, ymm0, 7 + vpsrlw ymm2, ymm2, 7 + vpackuswb ymm0, ymm0, ymm2 // mutates. + vpermd ymm0, ymm6, ymm0 // For vphaddw + vpackuswb mutation. + vpaddb ymm0, ymm0, ymm5 + sub ecx, 32 + vmovdqu [edx], ymm0 + lea edx, [edx + 32] + jg convertloop + vzeroupper + ret + } +} +#endif // HAS_ARGBTOYROW_AVX2 + +#ifdef HAS_ARGBTOYROW_AVX2 +// Convert 32 ARGB pixels (128 bytes) to 32 Y values. +__declspec(naked) __declspec(align(32)) +void ARGBToYJRow_AVX2(const uint8* src_argb, uint8* dst_y, int pix) { + __asm { + mov eax, [esp + 4] /* src_argb */ + mov edx, [esp + 8] /* dst_y */ + mov ecx, [esp + 12] /* pix */ + vbroadcastf128 ymm4, kARGBToYJ + vbroadcastf128 ymm5, kAddYJ64 + vmovdqa ymm6, kPermdARGBToY_AVX + + align 4 + convertloop: + vmovdqu ymm0, [eax] + vmovdqu ymm1, [eax + 32] + vmovdqu ymm2, [eax + 64] + vmovdqu ymm3, [eax + 96] + vpmaddubsw ymm0, ymm0, ymm4 + vpmaddubsw ymm1, ymm1, ymm4 + vpmaddubsw ymm2, ymm2, ymm4 + vpmaddubsw ymm3, ymm3, ymm4 + lea eax, [eax + 128] + vphaddw ymm0, ymm0, ymm1 // mutates. + vphaddw ymm2, ymm2, ymm3 + vpaddw ymm0, ymm0, ymm5 // Add .5 for rounding. + vpaddw ymm2, ymm2, ymm5 + vpsrlw ymm0, ymm0, 7 + vpsrlw ymm2, ymm2, 7 + vpackuswb ymm0, ymm0, ymm2 // mutates. + vpermd ymm0, ymm6, ymm0 // For vphaddw + vpackuswb mutation. + sub ecx, 32 + vmovdqu [edx], ymm0 + lea edx, [edx + 32] + jg convertloop + + vzeroupper + ret + } +} +#endif // HAS_ARGBTOYJROW_AVX2 + +__declspec(naked) __declspec(align(16)) +void ARGBToYRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_y, int pix) { + __asm { + mov eax, [esp + 4] /* src_argb */ + mov edx, [esp + 8] /* dst_y */ + mov ecx, [esp + 12] /* pix */ + movdqa xmm5, kAddY16 + movdqa xmm4, kARGBToY + + align 4 + convertloop: + movdqu xmm0, [eax] + movdqu xmm1, [eax + 16] + movdqu xmm2, [eax + 32] + movdqu xmm3, [eax + 48] + pmaddubsw xmm0, xmm4 + pmaddubsw xmm1, xmm4 + pmaddubsw xmm2, xmm4 + pmaddubsw xmm3, xmm4 + lea eax, [eax + 64] + phaddw xmm0, xmm1 + phaddw xmm2, xmm3 + psrlw xmm0, 7 + psrlw xmm2, 7 + packuswb xmm0, xmm2 + paddb xmm0, xmm5 + sub ecx, 16 + movdqu [edx], xmm0 + lea edx, [edx + 16] + jg convertloop + ret + } +} + +__declspec(naked) __declspec(align(16)) +void ARGBToYJRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_y, int pix) { + __asm { + mov eax, [esp + 4] /* src_argb */ + mov edx, [esp + 8] /* dst_y */ + mov ecx, [esp + 12] /* pix */ + movdqa xmm4, kARGBToYJ + movdqa xmm5, kAddYJ64 + + align 4 + convertloop: + movdqu xmm0, [eax] + movdqu xmm1, [eax + 16] + movdqu xmm2, [eax + 32] + movdqu xmm3, [eax + 48] + pmaddubsw xmm0, xmm4 + pmaddubsw xmm1, xmm4 + pmaddubsw xmm2, xmm4 + pmaddubsw xmm3, xmm4 + lea eax, [eax + 64] + phaddw xmm0, xmm1 + phaddw xmm2, xmm3 + paddw xmm0, xmm5 + paddw xmm2, xmm5 + psrlw xmm0, 7 + psrlw xmm2, 7 + packuswb xmm0, xmm2 + sub ecx, 16 + movdqu [edx], xmm0 + lea edx, [edx + 16] + jg convertloop + ret + } +} + +__declspec(naked) __declspec(align(16)) +void BGRAToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix) { + __asm { + mov eax, [esp + 4] /* src_argb */ + mov edx, [esp + 8] /* dst_y */ + mov ecx, [esp + 12] /* pix */ + movdqa xmm5, kAddY16 + movdqa xmm4, kBGRAToY + + align 4 + convertloop: + movdqa xmm0, [eax] + movdqa xmm1, [eax + 16] + movdqa xmm2, [eax + 32] + movdqa xmm3, [eax + 48] + pmaddubsw xmm0, xmm4 + pmaddubsw xmm1, xmm4 + pmaddubsw xmm2, xmm4 + pmaddubsw xmm3, xmm4 + lea eax, [eax + 64] + phaddw xmm0, xmm1 + phaddw xmm2, xmm3 + psrlw xmm0, 7 + psrlw xmm2, 7 + packuswb xmm0, xmm2 + paddb xmm0, xmm5 + sub ecx, 16 + movdqa [edx], xmm0 + lea edx, [edx + 16] + jg convertloop + ret + } +} + +__declspec(naked) __declspec(align(16)) +void BGRAToYRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_y, int pix) { + __asm { + mov eax, [esp + 4] /* src_argb */ + mov edx, [esp + 8] /* dst_y */ + mov ecx, [esp + 12] /* pix */ + movdqa xmm5, kAddY16 + movdqa xmm4, kBGRAToY + + align 4 + convertloop: + movdqu xmm0, [eax] + movdqu xmm1, [eax + 16] + movdqu xmm2, [eax + 32] + movdqu xmm3, [eax + 48] + pmaddubsw xmm0, xmm4 + pmaddubsw xmm1, xmm4 + pmaddubsw xmm2, xmm4 + pmaddubsw xmm3, xmm4 + lea eax, [eax + 64] + phaddw xmm0, xmm1 + phaddw xmm2, xmm3 + psrlw xmm0, 7 + psrlw xmm2, 7 + packuswb xmm0, xmm2 + paddb xmm0, xmm5 + sub ecx, 16 + movdqu [edx], xmm0 + lea edx, [edx + 16] + jg convertloop + ret + } +} + +__declspec(naked) __declspec(align(16)) +void ABGRToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix) { + __asm { + mov eax, [esp + 4] /* src_argb */ + mov edx, [esp + 8] /* dst_y */ + mov ecx, [esp + 12] /* pix */ + movdqa xmm5, kAddY16 + movdqa xmm4, kABGRToY + + align 4 + convertloop: + movdqa xmm0, [eax] + movdqa xmm1, [eax + 16] + movdqa xmm2, [eax + 32] + movdqa xmm3, [eax + 48] + pmaddubsw xmm0, xmm4 + pmaddubsw xmm1, xmm4 + pmaddubsw xmm2, xmm4 + pmaddubsw xmm3, xmm4 + lea eax, [eax + 64] + phaddw xmm0, xmm1 + phaddw xmm2, xmm3 + psrlw xmm0, 7 + psrlw xmm2, 7 + packuswb xmm0, xmm2 + paddb xmm0, xmm5 + sub ecx, 16 + movdqa [edx], xmm0 + lea edx, [edx + 16] + jg convertloop + ret + } +} + +__declspec(naked) __declspec(align(16)) +void ABGRToYRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_y, int pix) { + __asm { + mov eax, [esp + 4] /* src_argb */ + mov edx, [esp + 8] /* dst_y */ + mov ecx, [esp + 12] /* pix */ + movdqa xmm5, kAddY16 + movdqa xmm4, kABGRToY + + align 4 + convertloop: + movdqu xmm0, [eax] + movdqu xmm1, [eax + 16] + movdqu xmm2, [eax + 32] + movdqu xmm3, [eax + 48] + pmaddubsw xmm0, xmm4 + pmaddubsw xmm1, xmm4 + pmaddubsw xmm2, xmm4 + pmaddubsw xmm3, xmm4 + lea eax, [eax + 64] + phaddw xmm0, xmm1 + phaddw xmm2, xmm3 + psrlw xmm0, 7 + psrlw xmm2, 7 + packuswb xmm0, xmm2 + paddb xmm0, xmm5 + sub ecx, 16 + movdqu [edx], xmm0 + lea edx, [edx + 16] + jg convertloop + ret + } +} + +__declspec(naked) __declspec(align(16)) +void RGBAToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix) { + __asm { + mov eax, [esp + 4] /* src_argb */ + mov edx, [esp + 8] /* dst_y */ + mov ecx, [esp + 12] /* pix */ + movdqa xmm5, kAddY16 + movdqa xmm4, kRGBAToY + + align 4 + convertloop: + movdqa xmm0, [eax] + movdqa xmm1, [eax + 16] + movdqa xmm2, [eax + 32] + movdqa xmm3, [eax + 48] + pmaddubsw xmm0, xmm4 + pmaddubsw xmm1, xmm4 + pmaddubsw xmm2, xmm4 + pmaddubsw xmm3, xmm4 + lea eax, [eax + 64] + phaddw xmm0, xmm1 + phaddw xmm2, xmm3 + psrlw xmm0, 7 + psrlw xmm2, 7 + packuswb xmm0, xmm2 + paddb xmm0, xmm5 + sub ecx, 16 + movdqa [edx], xmm0 + lea edx, [edx + 16] + jg convertloop + ret + } +} + +__declspec(naked) __declspec(align(16)) +void RGBAToYRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_y, int pix) { + __asm { + mov eax, [esp + 4] /* src_argb */ + mov edx, [esp + 8] /* dst_y */ + mov ecx, [esp + 12] /* pix */ + movdqa xmm5, kAddY16 + movdqa xmm4, kRGBAToY + + align 4 + convertloop: + movdqu xmm0, [eax] + movdqu xmm1, [eax + 16] + movdqu xmm2, [eax + 32] + movdqu xmm3, [eax + 48] + pmaddubsw xmm0, xmm4 + pmaddubsw xmm1, xmm4 + pmaddubsw xmm2, xmm4 + pmaddubsw xmm3, xmm4 + lea eax, [eax + 64] + phaddw xmm0, xmm1 + phaddw xmm2, xmm3 + psrlw xmm0, 7 + psrlw xmm2, 7 + packuswb xmm0, xmm2 + paddb xmm0, xmm5 + sub ecx, 16 + movdqu [edx], xmm0 + lea edx, [edx + 16] + jg convertloop + ret + } +} + +__declspec(naked) __declspec(align(16)) +void ARGBToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb, + uint8* dst_u, uint8* dst_v, int width) { + __asm { + push esi + push edi + mov eax, [esp + 8 + 4] // src_argb + mov esi, [esp + 8 + 8] // src_stride_argb + mov edx, [esp + 8 + 12] // dst_u + mov edi, [esp + 8 + 16] // dst_v + mov ecx, [esp + 8 + 20] // pix + movdqa xmm7, kARGBToU + movdqa xmm6, kARGBToV + movdqa xmm5, kAddUV128 + sub edi, edx // stride from u to v + + align 4 + convertloop: + /* step 1 - subsample 16x2 argb pixels to 8x1 */ + movdqa xmm0, [eax] + movdqa xmm1, [eax + 16] + movdqa xmm2, [eax + 32] + movdqa xmm3, [eax + 48] + pavgb xmm0, [eax + esi] + pavgb xmm1, [eax + esi + 16] + pavgb xmm2, [eax + esi + 32] + pavgb xmm3, [eax + esi + 48] + lea eax, [eax + 64] + movdqa xmm4, xmm0 + shufps xmm0, xmm1, 0x88 + shufps xmm4, xmm1, 0xdd + pavgb xmm0, xmm4 + movdqa xmm4, xmm2 + shufps xmm2, xmm3, 0x88 + shufps xmm4, xmm3, 0xdd + pavgb xmm2, xmm4 + + // step 2 - convert to U and V + // from here down is very similar to Y code except + // instead of 16 different pixels, its 8 pixels of U and 8 of V + movdqa xmm1, xmm0 + movdqa xmm3, xmm2 + pmaddubsw xmm0, xmm7 // U + pmaddubsw xmm2, xmm7 + pmaddubsw xmm1, xmm6 // V + pmaddubsw xmm3, xmm6 + phaddw xmm0, xmm2 + phaddw xmm1, xmm3 + psraw xmm0, 8 + psraw xmm1, 8 + packsswb xmm0, xmm1 + paddb xmm0, xmm5 // -> unsigned + + // step 3 - store 8 U and 8 V values + sub ecx, 16 + movlps qword ptr [edx], xmm0 // U + movhps qword ptr [edx + edi], xmm0 // V + lea edx, [edx + 8] + jg convertloop + + pop edi + pop esi + ret + } +} + +__declspec(naked) __declspec(align(16)) +void ARGBToUVJRow_SSSE3(const uint8* src_argb0, int src_stride_argb, + uint8* dst_u, uint8* dst_v, int width) { + __asm { + push esi + push edi + mov eax, [esp + 8 + 4] // src_argb + mov esi, [esp + 8 + 8] // src_stride_argb + mov edx, [esp + 8 + 12] // dst_u + mov edi, [esp + 8 + 16] // dst_v + mov ecx, [esp + 8 + 20] // pix + movdqa xmm7, kARGBToUJ + movdqa xmm6, kARGBToVJ + movdqa xmm5, kAddUVJ128 + sub edi, edx // stride from u to v + + align 4 + convertloop: + /* step 1 - subsample 16x2 argb pixels to 8x1 */ + movdqa xmm0, [eax] + movdqa xmm1, [eax + 16] + movdqa xmm2, [eax + 32] + movdqa xmm3, [eax + 48] + pavgb xmm0, [eax + esi] + pavgb xmm1, [eax + esi + 16] + pavgb xmm2, [eax + esi + 32] + pavgb xmm3, [eax + esi + 48] + lea eax, [eax + 64] + movdqa xmm4, xmm0 + shufps xmm0, xmm1, 0x88 + shufps xmm4, xmm1, 0xdd + pavgb xmm0, xmm4 + movdqa xmm4, xmm2 + shufps xmm2, xmm3, 0x88 + shufps xmm4, xmm3, 0xdd + pavgb xmm2, xmm4 + + // step 2 - convert to U and V + // from here down is very similar to Y code except + // instead of 16 different pixels, its 8 pixels of U and 8 of V + movdqa xmm1, xmm0 + movdqa xmm3, xmm2 + pmaddubsw xmm0, xmm7 // U + pmaddubsw xmm2, xmm7 + pmaddubsw xmm1, xmm6 // V + pmaddubsw xmm3, xmm6 + phaddw xmm0, xmm2 + phaddw xmm1, xmm3 + paddw xmm0, xmm5 // +.5 rounding -> unsigned + paddw xmm1, xmm5 + psraw xmm0, 8 + psraw xmm1, 8 + packsswb xmm0, xmm1 + + // step 3 - store 8 U and 8 V values + sub ecx, 16 + movlps qword ptr [edx], xmm0 // U + movhps qword ptr [edx + edi], xmm0 // V + lea edx, [edx + 8] + jg convertloop + + pop edi + pop esi + ret + } +} + +#ifdef HAS_ARGBTOUVROW_AVX2 +__declspec(naked) __declspec(align(32)) +void ARGBToUVRow_AVX2(const uint8* src_argb0, int src_stride_argb, + uint8* dst_u, uint8* dst_v, int width) { + __asm { + push esi + push edi + mov eax, [esp + 8 + 4] // src_argb + mov esi, [esp + 8 + 8] // src_stride_argb + mov edx, [esp + 8 + 12] // dst_u + mov edi, [esp + 8 + 16] // dst_v + mov ecx, [esp + 8 + 20] // pix + vbroadcastf128 ymm5, kAddUV128 + vbroadcastf128 ymm6, kARGBToV + vbroadcastf128 ymm7, kARGBToU + sub edi, edx // stride from u to v + + align 4 + convertloop: + /* step 1 - subsample 32x2 argb pixels to 16x1 */ + vmovdqu ymm0, [eax] + vmovdqu ymm1, [eax + 32] + vmovdqu ymm2, [eax + 64] + vmovdqu ymm3, [eax + 96] + vpavgb ymm0, ymm0, [eax + esi] + vpavgb ymm1, ymm1, [eax + esi + 32] + vpavgb ymm2, ymm2, [eax + esi + 64] + vpavgb ymm3, ymm3, [eax + esi + 96] + lea eax, [eax + 128] + vshufps ymm4, ymm0, ymm1, 0x88 + vshufps ymm0, ymm0, ymm1, 0xdd + vpavgb ymm0, ymm0, ymm4 // mutated by vshufps + vshufps ymm4, ymm2, ymm3, 0x88 + vshufps ymm2, ymm2, ymm3, 0xdd + vpavgb ymm2, ymm2, ymm4 // mutated by vshufps + + // step 2 - convert to U and V + // from here down is very similar to Y code except + // instead of 32 different pixels, its 16 pixels of U and 16 of V + vpmaddubsw ymm1, ymm0, ymm7 // U + vpmaddubsw ymm3, ymm2, ymm7 + vpmaddubsw ymm0, ymm0, ymm6 // V + vpmaddubsw ymm2, ymm2, ymm6 + vphaddw ymm1, ymm1, ymm3 // mutates + vphaddw ymm0, ymm0, ymm2 + vpsraw ymm1, ymm1, 8 + vpsraw ymm0, ymm0, 8 + vpacksswb ymm0, ymm1, ymm0 // mutates + vpermq ymm0, ymm0, 0xd8 // For vpacksswb + vpshufb ymm0, ymm0, kShufARGBToUV_AVX // For vshufps + vphaddw + vpaddb ymm0, ymm0, ymm5 // -> unsigned + + // step 3 - store 16 U and 16 V values + sub ecx, 32 + vextractf128 [edx], ymm0, 0 // U + vextractf128 [edx + edi], ymm0, 1 // V + lea edx, [edx + 16] + jg convertloop + + pop edi + pop esi + vzeroupper + ret + } +} +#endif // HAS_ARGBTOUVROW_AVX2 + +__declspec(naked) __declspec(align(16)) +void ARGBToUVRow_Unaligned_SSSE3(const uint8* src_argb0, int src_stride_argb, + uint8* dst_u, uint8* dst_v, int width) { + __asm { + push esi + push edi + mov eax, [esp + 8 + 4] // src_argb + mov esi, [esp + 8 + 8] // src_stride_argb + mov edx, [esp + 8 + 12] // dst_u + mov edi, [esp + 8 + 16] // dst_v + mov ecx, [esp + 8 + 20] // pix + movdqa xmm7, kARGBToU + movdqa xmm6, kARGBToV + movdqa xmm5, kAddUV128 + sub edi, edx // stride from u to v + + align 4 + convertloop: + /* step 1 - subsample 16x2 argb pixels to 8x1 */ + movdqu xmm0, [eax] + movdqu xmm1, [eax + 16] + movdqu xmm2, [eax + 32] + movdqu xmm3, [eax + 48] + movdqu xmm4, [eax + esi] + pavgb xmm0, xmm4 + movdqu xmm4, [eax + esi + 16] + pavgb xmm1, xmm4 + movdqu xmm4, [eax + esi + 32] + pavgb xmm2, xmm4 + movdqu xmm4, [eax + esi + 48] + pavgb xmm3, xmm4 + lea eax, [eax + 64] + movdqa xmm4, xmm0 + shufps xmm0, xmm1, 0x88 + shufps xmm4, xmm1, 0xdd + pavgb xmm0, xmm4 + movdqa xmm4, xmm2 + shufps xmm2, xmm3, 0x88 + shufps xmm4, xmm3, 0xdd + pavgb xmm2, xmm4 + + // step 2 - convert to U and V + // from here down is very similar to Y code except + // instead of 16 different pixels, its 8 pixels of U and 8 of V + movdqa xmm1, xmm0 + movdqa xmm3, xmm2 + pmaddubsw xmm0, xmm7 // U + pmaddubsw xmm2, xmm7 + pmaddubsw xmm1, xmm6 // V + pmaddubsw xmm3, xmm6 + phaddw xmm0, xmm2 + phaddw xmm1, xmm3 + psraw xmm0, 8 + psraw xmm1, 8 + packsswb xmm0, xmm1 + paddb xmm0, xmm5 // -> unsigned + + // step 3 - store 8 U and 8 V values + sub ecx, 16 + movlps qword ptr [edx], xmm0 // U + movhps qword ptr [edx + edi], xmm0 // V + lea edx, [edx + 8] + jg convertloop + + pop edi + pop esi + ret + } +} + +__declspec(naked) __declspec(align(16)) +void ARGBToUVJRow_Unaligned_SSSE3(const uint8* src_argb0, int src_stride_argb, + uint8* dst_u, uint8* dst_v, int width) { + __asm { + push esi + push edi + mov eax, [esp + 8 + 4] // src_argb + mov esi, [esp + 8 + 8] // src_stride_argb + mov edx, [esp + 8 + 12] // dst_u + mov edi, [esp + 8 + 16] // dst_v + mov ecx, [esp + 8 + 20] // pix + movdqa xmm7, kARGBToUJ + movdqa xmm6, kARGBToVJ + movdqa xmm5, kAddUVJ128 + sub edi, edx // stride from u to v + + align 4 + convertloop: + /* step 1 - subsample 16x2 argb pixels to 8x1 */ + movdqu xmm0, [eax] + movdqu xmm1, [eax + 16] + movdqu xmm2, [eax + 32] + movdqu xmm3, [eax + 48] + movdqu xmm4, [eax + esi] + pavgb xmm0, xmm4 + movdqu xmm4, [eax + esi + 16] + pavgb xmm1, xmm4 + movdqu xmm4, [eax + esi + 32] + pavgb xmm2, xmm4 + movdqu xmm4, [eax + esi + 48] + pavgb xmm3, xmm4 + lea eax, [eax + 64] + movdqa xmm4, xmm0 + shufps xmm0, xmm1, 0x88 + shufps xmm4, xmm1, 0xdd + pavgb xmm0, xmm4 + movdqa xmm4, xmm2 + shufps xmm2, xmm3, 0x88 + shufps xmm4, xmm3, 0xdd + pavgb xmm2, xmm4 + + // step 2 - convert to U and V + // from here down is very similar to Y code except + // instead of 16 different pixels, its 8 pixels of U and 8 of V + movdqa xmm1, xmm0 + movdqa xmm3, xmm2 + pmaddubsw xmm0, xmm7 // U + pmaddubsw xmm2, xmm7 + pmaddubsw xmm1, xmm6 // V + pmaddubsw xmm3, xmm6 + phaddw xmm0, xmm2 + phaddw xmm1, xmm3 + paddw xmm0, xmm5 // +.5 rounding -> unsigned + paddw xmm1, xmm5 + psraw xmm0, 8 + psraw xmm1, 8 + packsswb xmm0, xmm1 + + // step 3 - store 8 U and 8 V values + sub ecx, 16 + movlps qword ptr [edx], xmm0 // U + movhps qword ptr [edx + edi], xmm0 // V + lea edx, [edx + 8] + jg convertloop + + pop edi + pop esi + ret + } +} + +__declspec(naked) __declspec(align(16)) +void ARGBToUV444Row_SSSE3(const uint8* src_argb0, + uint8* dst_u, uint8* dst_v, int width) { + __asm { + push edi + mov eax, [esp + 4 + 4] // src_argb + mov edx, [esp + 4 + 8] // dst_u + mov edi, [esp + 4 + 12] // dst_v + mov ecx, [esp + 4 + 16] // pix + movdqa xmm7, kARGBToU + movdqa xmm6, kARGBToV + movdqa xmm5, kAddUV128 + sub edi, edx // stride from u to v + + align 4 + convertloop: + /* convert to U and V */ + movdqa xmm0, [eax] // U + movdqa xmm1, [eax + 16] + movdqa xmm2, [eax + 32] + movdqa xmm3, [eax + 48] + pmaddubsw xmm0, xmm7 + pmaddubsw xmm1, xmm7 + pmaddubsw xmm2, xmm7 + pmaddubsw xmm3, xmm7 + phaddw xmm0, xmm1 + phaddw xmm2, xmm3 + psraw xmm0, 8 + psraw xmm2, 8 + packsswb xmm0, xmm2 + paddb xmm0, xmm5 + sub ecx, 16 + movdqa [edx], xmm0 + + movdqa xmm0, [eax] // V + movdqa xmm1, [eax + 16] + movdqa xmm2, [eax + 32] + movdqa xmm3, [eax + 48] + pmaddubsw xmm0, xmm6 + pmaddubsw xmm1, xmm6 + pmaddubsw xmm2, xmm6 + pmaddubsw xmm3, xmm6 + phaddw xmm0, xmm1 + phaddw xmm2, xmm3 + psraw xmm0, 8 + psraw xmm2, 8 + packsswb xmm0, xmm2 + paddb xmm0, xmm5 + lea eax, [eax + 64] + movdqa [edx + edi], xmm0 + lea edx, [edx + 16] + jg convertloop + + pop edi + ret + } +} + +__declspec(naked) __declspec(align(16)) +void ARGBToUV444Row_Unaligned_SSSE3(const uint8* src_argb0, + uint8* dst_u, uint8* dst_v, int width) { + __asm { + push edi + mov eax, [esp + 4 + 4] // src_argb + mov edx, [esp + 4 + 8] // dst_u + mov edi, [esp + 4 + 12] // dst_v + mov ecx, [esp + 4 + 16] // pix + movdqa xmm7, kARGBToU + movdqa xmm6, kARGBToV + movdqa xmm5, kAddUV128 + sub edi, edx // stride from u to v + + align 4 + convertloop: + /* convert to U and V */ + movdqu xmm0, [eax] // U + movdqu xmm1, [eax + 16] + movdqu xmm2, [eax + 32] + movdqu xmm3, [eax + 48] + pmaddubsw xmm0, xmm7 + pmaddubsw xmm1, xmm7 + pmaddubsw xmm2, xmm7 + pmaddubsw xmm3, xmm7 + phaddw xmm0, xmm1 + phaddw xmm2, xmm3 + psraw xmm0, 8 + psraw xmm2, 8 + packsswb xmm0, xmm2 + paddb xmm0, xmm5 + sub ecx, 16 + movdqu [edx], xmm0 + + movdqu xmm0, [eax] // V + movdqu xmm1, [eax + 16] + movdqu xmm2, [eax + 32] + movdqu xmm3, [eax + 48] + pmaddubsw xmm0, xmm6 + pmaddubsw xmm1, xmm6 + pmaddubsw xmm2, xmm6 + pmaddubsw xmm3, xmm6 + phaddw xmm0, xmm1 + phaddw xmm2, xmm3 + psraw xmm0, 8 + psraw xmm2, 8 + packsswb xmm0, xmm2 + paddb xmm0, xmm5 + lea eax, [eax + 64] + movdqu [edx + edi], xmm0 + lea edx, [edx + 16] + jg convertloop + + pop edi + ret + } +} + +__declspec(naked) __declspec(align(16)) +void ARGBToUV422Row_SSSE3(const uint8* src_argb0, + uint8* dst_u, uint8* dst_v, int width) { + __asm { + push edi + mov eax, [esp + 4 + 4] // src_argb + mov edx, [esp + 4 + 8] // dst_u + mov edi, [esp + 4 + 12] // dst_v + mov ecx, [esp + 4 + 16] // pix + movdqa xmm7, kARGBToU + movdqa xmm6, kARGBToV + movdqa xmm5, kAddUV128 + sub edi, edx // stride from u to v + + align 4 + convertloop: + /* step 1 - subsample 16x2 argb pixels to 8x1 */ + movdqa xmm0, [eax] + movdqa xmm1, [eax + 16] + movdqa xmm2, [eax + 32] + movdqa xmm3, [eax + 48] + lea eax, [eax + 64] + movdqa xmm4, xmm0 + shufps xmm0, xmm1, 0x88 + shufps xmm4, xmm1, 0xdd + pavgb xmm0, xmm4 + movdqa xmm4, xmm2 + shufps xmm2, xmm3, 0x88 + shufps xmm4, xmm3, 0xdd + pavgb xmm2, xmm4 + + // step 2 - convert to U and V + // from here down is very similar to Y code except + // instead of 16 different pixels, its 8 pixels of U and 8 of V + movdqa xmm1, xmm0 + movdqa xmm3, xmm2 + pmaddubsw xmm0, xmm7 // U + pmaddubsw xmm2, xmm7 + pmaddubsw xmm1, xmm6 // V + pmaddubsw xmm3, xmm6 + phaddw xmm0, xmm2 + phaddw xmm1, xmm3 + psraw xmm0, 8 + psraw xmm1, 8 + packsswb xmm0, xmm1 + paddb xmm0, xmm5 // -> unsigned + + // step 3 - store 8 U and 8 V values + sub ecx, 16 + movlps qword ptr [edx], xmm0 // U + movhps qword ptr [edx + edi], xmm0 // V + lea edx, [edx + 8] + jg convertloop + + pop edi + ret + } +} + +__declspec(naked) __declspec(align(16)) +void ARGBToUV422Row_Unaligned_SSSE3(const uint8* src_argb0, + uint8* dst_u, uint8* dst_v, int width) { + __asm { + push edi + mov eax, [esp + 4 + 4] // src_argb + mov edx, [esp + 4 + 8] // dst_u + mov edi, [esp + 4 + 12] // dst_v + mov ecx, [esp + 4 + 16] // pix + movdqa xmm7, kARGBToU + movdqa xmm6, kARGBToV + movdqa xmm5, kAddUV128 + sub edi, edx // stride from u to v + + align 4 + convertloop: + /* step 1 - subsample 16x2 argb pixels to 8x1 */ + movdqu xmm0, [eax] + movdqu xmm1, [eax + 16] + movdqu xmm2, [eax + 32] + movdqu xmm3, [eax + 48] + lea eax, [eax + 64] + movdqa xmm4, xmm0 + shufps xmm0, xmm1, 0x88 + shufps xmm4, xmm1, 0xdd + pavgb xmm0, xmm4 + movdqa xmm4, xmm2 + shufps xmm2, xmm3, 0x88 + shufps xmm4, xmm3, 0xdd + pavgb xmm2, xmm4 + + // step 2 - convert to U and V + // from here down is very similar to Y code except + // instead of 16 different pixels, its 8 pixels of U and 8 of V + movdqa xmm1, xmm0 + movdqa xmm3, xmm2 + pmaddubsw xmm0, xmm7 // U + pmaddubsw xmm2, xmm7 + pmaddubsw xmm1, xmm6 // V + pmaddubsw xmm3, xmm6 + phaddw xmm0, xmm2 + phaddw xmm1, xmm3 + psraw xmm0, 8 + psraw xmm1, 8 + packsswb xmm0, xmm1 + paddb xmm0, xmm5 // -> unsigned + + // step 3 - store 8 U and 8 V values + sub ecx, 16 + movlps qword ptr [edx], xmm0 // U + movhps qword ptr [edx + edi], xmm0 // V + lea edx, [edx + 8] + jg convertloop + + pop edi + ret + } +} + +__declspec(naked) __declspec(align(16)) +void BGRAToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb, + uint8* dst_u, uint8* dst_v, int width) { + __asm { + push esi + push edi + mov eax, [esp + 8 + 4] // src_argb + mov esi, [esp + 8 + 8] // src_stride_argb + mov edx, [esp + 8 + 12] // dst_u + mov edi, [esp + 8 + 16] // dst_v + mov ecx, [esp + 8 + 20] // pix + movdqa xmm7, kBGRAToU + movdqa xmm6, kBGRAToV + movdqa xmm5, kAddUV128 + sub edi, edx // stride from u to v + + align 4 + convertloop: + /* step 1 - subsample 16x2 argb pixels to 8x1 */ + movdqa xmm0, [eax] + movdqa xmm1, [eax + 16] + movdqa xmm2, [eax + 32] + movdqa xmm3, [eax + 48] + pavgb xmm0, [eax + esi] + pavgb xmm1, [eax + esi + 16] + pavgb xmm2, [eax + esi + 32] + pavgb xmm3, [eax + esi + 48] + lea eax, [eax + 64] + movdqa xmm4, xmm0 + shufps xmm0, xmm1, 0x88 + shufps xmm4, xmm1, 0xdd + pavgb xmm0, xmm4 + movdqa xmm4, xmm2 + shufps xmm2, xmm3, 0x88 + shufps xmm4, xmm3, 0xdd + pavgb xmm2, xmm4 + + // step 2 - convert to U and V + // from here down is very similar to Y code except + // instead of 16 different pixels, its 8 pixels of U and 8 of V + movdqa xmm1, xmm0 + movdqa xmm3, xmm2 + pmaddubsw xmm0, xmm7 // U + pmaddubsw xmm2, xmm7 + pmaddubsw xmm1, xmm6 // V + pmaddubsw xmm3, xmm6 + phaddw xmm0, xmm2 + phaddw xmm1, xmm3 + psraw xmm0, 8 + psraw xmm1, 8 + packsswb xmm0, xmm1 + paddb xmm0, xmm5 // -> unsigned + + // step 3 - store 8 U and 8 V values + sub ecx, 16 + movlps qword ptr [edx], xmm0 // U + movhps qword ptr [edx + edi], xmm0 // V + lea edx, [edx + 8] + jg convertloop + + pop edi + pop esi + ret + } +} + +__declspec(naked) __declspec(align(16)) +void BGRAToUVRow_Unaligned_SSSE3(const uint8* src_argb0, int src_stride_argb, + uint8* dst_u, uint8* dst_v, int width) { + __asm { + push esi + push edi + mov eax, [esp + 8 + 4] // src_argb + mov esi, [esp + 8 + 8] // src_stride_argb + mov edx, [esp + 8 + 12] // dst_u + mov edi, [esp + 8 + 16] // dst_v + mov ecx, [esp + 8 + 20] // pix + movdqa xmm7, kBGRAToU + movdqa xmm6, kBGRAToV + movdqa xmm5, kAddUV128 + sub edi, edx // stride from u to v + + align 4 + convertloop: + /* step 1 - subsample 16x2 argb pixels to 8x1 */ + movdqu xmm0, [eax] + movdqu xmm1, [eax + 16] + movdqu xmm2, [eax + 32] + movdqu xmm3, [eax + 48] + movdqu xmm4, [eax + esi] + pavgb xmm0, xmm4 + movdqu xmm4, [eax + esi + 16] + pavgb xmm1, xmm4 + movdqu xmm4, [eax + esi + 32] + pavgb xmm2, xmm4 + movdqu xmm4, [eax + esi + 48] + pavgb xmm3, xmm4 + lea eax, [eax + 64] + movdqa xmm4, xmm0 + shufps xmm0, xmm1, 0x88 + shufps xmm4, xmm1, 0xdd + pavgb xmm0, xmm4 + movdqa xmm4, xmm2 + shufps xmm2, xmm3, 0x88 + shufps xmm4, xmm3, 0xdd + pavgb xmm2, xmm4 + + // step 2 - convert to U and V + // from here down is very similar to Y code except + // instead of 16 different pixels, its 8 pixels of U and 8 of V + movdqa xmm1, xmm0 + movdqa xmm3, xmm2 + pmaddubsw xmm0, xmm7 // U + pmaddubsw xmm2, xmm7 + pmaddubsw xmm1, xmm6 // V + pmaddubsw xmm3, xmm6 + phaddw xmm0, xmm2 + phaddw xmm1, xmm3 + psraw xmm0, 8 + psraw xmm1, 8 + packsswb xmm0, xmm1 + paddb xmm0, xmm5 // -> unsigned + + // step 3 - store 8 U and 8 V values + sub ecx, 16 + movlps qword ptr [edx], xmm0 // U + movhps qword ptr [edx + edi], xmm0 // V + lea edx, [edx + 8] + jg convertloop + + pop edi + pop esi + ret + } +} + +__declspec(naked) __declspec(align(16)) +void ABGRToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb, + uint8* dst_u, uint8* dst_v, int width) { + __asm { + push esi + push edi + mov eax, [esp + 8 + 4] // src_argb + mov esi, [esp + 8 + 8] // src_stride_argb + mov edx, [esp + 8 + 12] // dst_u + mov edi, [esp + 8 + 16] // dst_v + mov ecx, [esp + 8 + 20] // pix + movdqa xmm7, kABGRToU + movdqa xmm6, kABGRToV + movdqa xmm5, kAddUV128 + sub edi, edx // stride from u to v + + align 4 + convertloop: + /* step 1 - subsample 16x2 argb pixels to 8x1 */ + movdqa xmm0, [eax] + movdqa xmm1, [eax + 16] + movdqa xmm2, [eax + 32] + movdqa xmm3, [eax + 48] + pavgb xmm0, [eax + esi] + pavgb xmm1, [eax + esi + 16] + pavgb xmm2, [eax + esi + 32] + pavgb xmm3, [eax + esi + 48] + lea eax, [eax + 64] + movdqa xmm4, xmm0 + shufps xmm0, xmm1, 0x88 + shufps xmm4, xmm1, 0xdd + pavgb xmm0, xmm4 + movdqa xmm4, xmm2 + shufps xmm2, xmm3, 0x88 + shufps xmm4, xmm3, 0xdd + pavgb xmm2, xmm4 + + // step 2 - convert to U and V + // from here down is very similar to Y code except + // instead of 16 different pixels, its 8 pixels of U and 8 of V + movdqa xmm1, xmm0 + movdqa xmm3, xmm2 + pmaddubsw xmm0, xmm7 // U + pmaddubsw xmm2, xmm7 + pmaddubsw xmm1, xmm6 // V + pmaddubsw xmm3, xmm6 + phaddw xmm0, xmm2 + phaddw xmm1, xmm3 + psraw xmm0, 8 + psraw xmm1, 8 + packsswb xmm0, xmm1 + paddb xmm0, xmm5 // -> unsigned + + // step 3 - store 8 U and 8 V values + sub ecx, 16 + movlps qword ptr [edx], xmm0 // U + movhps qword ptr [edx + edi], xmm0 // V + lea edx, [edx + 8] + jg convertloop + + pop edi + pop esi + ret + } +} + +__declspec(naked) __declspec(align(16)) +void ABGRToUVRow_Unaligned_SSSE3(const uint8* src_argb0, int src_stride_argb, + uint8* dst_u, uint8* dst_v, int width) { + __asm { + push esi + push edi + mov eax, [esp + 8 + 4] // src_argb + mov esi, [esp + 8 + 8] // src_stride_argb + mov edx, [esp + 8 + 12] // dst_u + mov edi, [esp + 8 + 16] // dst_v + mov ecx, [esp + 8 + 20] // pix + movdqa xmm7, kABGRToU + movdqa xmm6, kABGRToV + movdqa xmm5, kAddUV128 + sub edi, edx // stride from u to v + + align 4 + convertloop: + /* step 1 - subsample 16x2 argb pixels to 8x1 */ + movdqu xmm0, [eax] + movdqu xmm1, [eax + 16] + movdqu xmm2, [eax + 32] + movdqu xmm3, [eax + 48] + movdqu xmm4, [eax + esi] + pavgb xmm0, xmm4 + movdqu xmm4, [eax + esi + 16] + pavgb xmm1, xmm4 + movdqu xmm4, [eax + esi + 32] + pavgb xmm2, xmm4 + movdqu xmm4, [eax + esi + 48] + pavgb xmm3, xmm4 + lea eax, [eax + 64] + movdqa xmm4, xmm0 + shufps xmm0, xmm1, 0x88 + shufps xmm4, xmm1, 0xdd + pavgb xmm0, xmm4 + movdqa xmm4, xmm2 + shufps xmm2, xmm3, 0x88 + shufps xmm4, xmm3, 0xdd + pavgb xmm2, xmm4 + + // step 2 - convert to U and V + // from here down is very similar to Y code except + // instead of 16 different pixels, its 8 pixels of U and 8 of V + movdqa xmm1, xmm0 + movdqa xmm3, xmm2 + pmaddubsw xmm0, xmm7 // U + pmaddubsw xmm2, xmm7 + pmaddubsw xmm1, xmm6 // V + pmaddubsw xmm3, xmm6 + phaddw xmm0, xmm2 + phaddw xmm1, xmm3 + psraw xmm0, 8 + psraw xmm1, 8 + packsswb xmm0, xmm1 + paddb xmm0, xmm5 // -> unsigned + + // step 3 - store 8 U and 8 V values + sub ecx, 16 + movlps qword ptr [edx], xmm0 // U + movhps qword ptr [edx + edi], xmm0 // V + lea edx, [edx + 8] + jg convertloop + + pop edi + pop esi + ret + } +} + +__declspec(naked) __declspec(align(16)) +void RGBAToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb, + uint8* dst_u, uint8* dst_v, int width) { + __asm { + push esi + push edi + mov eax, [esp + 8 + 4] // src_argb + mov esi, [esp + 8 + 8] // src_stride_argb + mov edx, [esp + 8 + 12] // dst_u + mov edi, [esp + 8 + 16] // dst_v + mov ecx, [esp + 8 + 20] // pix + movdqa xmm7, kRGBAToU + movdqa xmm6, kRGBAToV + movdqa xmm5, kAddUV128 + sub edi, edx // stride from u to v + + align 4 + convertloop: + /* step 1 - subsample 16x2 argb pixels to 8x1 */ + movdqa xmm0, [eax] + movdqa xmm1, [eax + 16] + movdqa xmm2, [eax + 32] + movdqa xmm3, [eax + 48] + pavgb xmm0, [eax + esi] + pavgb xmm1, [eax + esi + 16] + pavgb xmm2, [eax + esi + 32] + pavgb xmm3, [eax + esi + 48] + lea eax, [eax + 64] + movdqa xmm4, xmm0 + shufps xmm0, xmm1, 0x88 + shufps xmm4, xmm1, 0xdd + pavgb xmm0, xmm4 + movdqa xmm4, xmm2 + shufps xmm2, xmm3, 0x88 + shufps xmm4, xmm3, 0xdd + pavgb xmm2, xmm4 + + // step 2 - convert to U and V + // from here down is very similar to Y code except + // instead of 16 different pixels, its 8 pixels of U and 8 of V + movdqa xmm1, xmm0 + movdqa xmm3, xmm2 + pmaddubsw xmm0, xmm7 // U + pmaddubsw xmm2, xmm7 + pmaddubsw xmm1, xmm6 // V + pmaddubsw xmm3, xmm6 + phaddw xmm0, xmm2 + phaddw xmm1, xmm3 + psraw xmm0, 8 + psraw xmm1, 8 + packsswb xmm0, xmm1 + paddb xmm0, xmm5 // -> unsigned + + // step 3 - store 8 U and 8 V values + sub ecx, 16 + movlps qword ptr [edx], xmm0 // U + movhps qword ptr [edx + edi], xmm0 // V + lea edx, [edx + 8] + jg convertloop + + pop edi + pop esi + ret + } +} + +__declspec(naked) __declspec(align(16)) +void RGBAToUVRow_Unaligned_SSSE3(const uint8* src_argb0, int src_stride_argb, + uint8* dst_u, uint8* dst_v, int width) { + __asm { + push esi + push edi + mov eax, [esp + 8 + 4] // src_argb + mov esi, [esp + 8 + 8] // src_stride_argb + mov edx, [esp + 8 + 12] // dst_u + mov edi, [esp + 8 + 16] // dst_v + mov ecx, [esp + 8 + 20] // pix + movdqa xmm7, kRGBAToU + movdqa xmm6, kRGBAToV + movdqa xmm5, kAddUV128 + sub edi, edx // stride from u to v + + align 4 + convertloop: + /* step 1 - subsample 16x2 argb pixels to 8x1 */ + movdqu xmm0, [eax] + movdqu xmm1, [eax + 16] + movdqu xmm2, [eax + 32] + movdqu xmm3, [eax + 48] + movdqu xmm4, [eax + esi] + pavgb xmm0, xmm4 + movdqu xmm4, [eax + esi + 16] + pavgb xmm1, xmm4 + movdqu xmm4, [eax + esi + 32] + pavgb xmm2, xmm4 + movdqu xmm4, [eax + esi + 48] + pavgb xmm3, xmm4 + lea eax, [eax + 64] + movdqa xmm4, xmm0 + shufps xmm0, xmm1, 0x88 + shufps xmm4, xmm1, 0xdd + pavgb xmm0, xmm4 + movdqa xmm4, xmm2 + shufps xmm2, xmm3, 0x88 + shufps xmm4, xmm3, 0xdd + pavgb xmm2, xmm4 + + // step 2 - convert to U and V + // from here down is very similar to Y code except + // instead of 16 different pixels, its 8 pixels of U and 8 of V + movdqa xmm1, xmm0 + movdqa xmm3, xmm2 + pmaddubsw xmm0, xmm7 // U + pmaddubsw xmm2, xmm7 + pmaddubsw xmm1, xmm6 // V + pmaddubsw xmm3, xmm6 + phaddw xmm0, xmm2 + phaddw xmm1, xmm3 + psraw xmm0, 8 + psraw xmm1, 8 + packsswb xmm0, xmm1 + paddb xmm0, xmm5 // -> unsigned + + // step 3 - store 8 U and 8 V values + sub ecx, 16 + movlps qword ptr [edx], xmm0 // U + movhps qword ptr [edx + edi], xmm0 // V + lea edx, [edx + 8] + jg convertloop + + pop edi + pop esi + ret + } +} +#endif // HAS_ARGBTOYROW_SSSE3 + +#define YG 74 /* (int8)(1.164 * 64 + 0.5) */ + +#define UB 127 /* min(63,(int8)(2.018 * 64)) */ +#define UG -25 /* (int8)(-0.391 * 64 - 0.5) */ +#define UR 0 + +#define VB 0 +#define VG -52 /* (int8)(-0.813 * 64 - 0.5) */ +#define VR 102 /* (int8)(1.596 * 64 + 0.5) */ + +// Bias +#define BB UB * 128 + VB * 128 +#define BG UG * 128 + VG * 128 +#define BR UR * 128 + VR * 128 + +#ifdef HAS_I422TOARGBROW_AVX2 + +static const lvec8 kUVToB_AVX = { + UB, VB, UB, VB, UB, VB, UB, VB, UB, VB, UB, VB, UB, VB, UB, VB, + UB, VB, UB, VB, UB, VB, UB, VB, UB, VB, UB, VB, UB, VB, UB, VB +}; +static const lvec8 kUVToR_AVX = { + UR, VR, UR, VR, UR, VR, UR, VR, UR, VR, UR, VR, UR, VR, UR, VR, + UR, VR, UR, VR, UR, VR, UR, VR, UR, VR, UR, VR, UR, VR, UR, VR +}; +static const lvec8 kUVToG_AVX = { + UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, + UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG +}; +static const lvec16 kYToRgb_AVX = { + YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG +}; +static const lvec16 kYSub16_AVX = { + 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16 +}; +static const lvec16 kUVBiasB_AVX = { + BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB +}; +static const lvec16 kUVBiasG_AVX = { + BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG +}; +static const lvec16 kUVBiasR_AVX = { + BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR +}; + +// 16 pixels +// 8 UV values upsampled to 16 UV, mixed with 16 Y producing 16 ARGB (64 bytes). +__declspec(naked) __declspec(align(16)) +void I422ToARGBRow_AVX2(const uint8* y_buf, + const uint8* u_buf, + const uint8* v_buf, + uint8* dst_argb, + int width) { + __asm { + push esi + push edi + mov eax, [esp + 8 + 4] // Y + mov esi, [esp + 8 + 8] // U + mov edi, [esp + 8 + 12] // V + mov edx, [esp + 8 + 16] // argb + mov ecx, [esp + 8 + 20] // width + sub edi, esi + vpcmpeqb ymm5, ymm5, ymm5 // generate 0xffffffffffffffff for alpha + vpxor ymm4, ymm4, ymm4 + + align 4 + convertloop: + vmovq xmm0, qword ptr [esi] // U + vmovq xmm1, qword ptr [esi + edi] // V + lea esi, [esi + 8] + vpunpcklbw ymm0, ymm0, ymm1 // UV + vpermq ymm0, ymm0, 0xd8 + vpunpcklwd ymm0, ymm0, ymm0 // UVUV + vpmaddubsw ymm2, ymm0, kUVToB_AVX // scale B UV + vpmaddubsw ymm1, ymm0, kUVToG_AVX // scale G UV + vpmaddubsw ymm0, ymm0, kUVToR_AVX // scale R UV + vpsubw ymm2, ymm2, kUVBiasB_AVX // unbias back to signed + vpsubw ymm1, ymm1, kUVBiasG_AVX + vpsubw ymm0, ymm0, kUVBiasR_AVX + + // Step 2: Find Y contribution to 16 R,G,B values + vmovdqu xmm3, [eax] // NOLINT + lea eax, [eax + 16] + vpermq ymm3, ymm3, 0xd8 + vpunpcklbw ymm3, ymm3, ymm4 + vpsubsw ymm3, ymm3, kYSub16_AVX + vpmullw ymm3, ymm3, kYToRgb_AVX + vpaddsw ymm2, ymm2, ymm3 // B += Y + vpaddsw ymm1, ymm1, ymm3 // G += Y + vpaddsw ymm0, ymm0, ymm3 // R += Y + vpsraw ymm2, ymm2, 6 + vpsraw ymm1, ymm1, 6 + vpsraw ymm0, ymm0, 6 + vpackuswb ymm2, ymm2, ymm2 // B + vpackuswb ymm1, ymm1, ymm1 // G + vpackuswb ymm0, ymm0, ymm0 // R + + // Step 3: Weave into ARGB + vpunpcklbw ymm2, ymm2, ymm1 // BG + vpermq ymm2, ymm2, 0xd8 + vpunpcklbw ymm0, ymm0, ymm5 // RA + vpermq ymm0, ymm0, 0xd8 + vpunpcklwd ymm1, ymm2, ymm0 // BGRA first 8 pixels + vpunpckhwd ymm2, ymm2, ymm0 // BGRA next 8 pixels + vmovdqu [edx], ymm1 + vmovdqu [edx + 32], ymm2 + lea edx, [edx + 64] + sub ecx, 16 + jg convertloop + vzeroupper + + pop edi + pop esi + ret + } +} +#endif // HAS_I422TOARGBROW_AVX2 + +#ifdef HAS_I422TOARGBROW_SSSE3 + +static const vec8 kUVToB = { + UB, VB, UB, VB, UB, VB, UB, VB, UB, VB, UB, VB, UB, VB, UB, VB +}; + +static const vec8 kUVToR = { + UR, VR, UR, VR, UR, VR, UR, VR, UR, VR, UR, VR, UR, VR, UR, VR +}; + +static const vec8 kUVToG = { + UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG +}; + +static const vec8 kVUToB = { + VB, UB, VB, UB, VB, UB, VB, UB, VB, UB, VB, UB, VB, UB, VB, UB, +}; + +static const vec8 kVUToR = { + VR, UR, VR, UR, VR, UR, VR, UR, VR, UR, VR, UR, VR, UR, VR, UR, +}; + +static const vec8 kVUToG = { + VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, +}; + +static const vec16 kYToRgb = { YG, YG, YG, YG, YG, YG, YG, YG }; +static const vec16 kYSub16 = { 16, 16, 16, 16, 16, 16, 16, 16 }; +static const vec16 kUVBiasB = { BB, BB, BB, BB, BB, BB, BB, BB }; +static const vec16 kUVBiasG = { BG, BG, BG, BG, BG, BG, BG, BG }; +static const vec16 kUVBiasR = { BR, BR, BR, BR, BR, BR, BR, BR }; + +// TODO(fbarchard): Read that does half size on Y and treats 420 as 444. + +// Read 8 UV from 444. +#define READYUV444 __asm { \ + __asm movq xmm0, qword ptr [esi] /* U */ /* NOLINT */ \ + __asm movq xmm1, qword ptr [esi + edi] /* V */ /* NOLINT */ \ + __asm lea esi, [esi + 8] \ + __asm punpcklbw xmm0, xmm1 /* UV */ \ + } + +// Read 4 UV from 422, upsample to 8 UV. +#define READYUV422 __asm { \ + __asm movd xmm0, [esi] /* U */ \ + __asm movd xmm1, [esi + edi] /* V */ \ + __asm lea esi, [esi + 4] \ + __asm punpcklbw xmm0, xmm1 /* UV */ \ + __asm punpcklwd xmm0, xmm0 /* UVUV (upsample) */ \ + } + +// Read 2 UV from 411, upsample to 8 UV. +#define READYUV411 __asm { \ + __asm movzx ebx, word ptr [esi] /* U */ /* NOLINT */ \ + __asm movd xmm0, ebx \ + __asm movzx ebx, word ptr [esi + edi] /* V */ /* NOLINT */ \ + __asm movd xmm1, ebx \ + __asm lea esi, [esi + 2] \ + __asm punpcklbw xmm0, xmm1 /* UV */ \ + __asm punpcklwd xmm0, xmm0 /* UVUV (upsample) */ \ + __asm punpckldq xmm0, xmm0 /* UVUV (upsample) */ \ + } + +// Read 4 UV from NV12, upsample to 8 UV. +#define READNV12 __asm { \ + __asm movq xmm0, qword ptr [esi] /* UV */ /* NOLINT */ \ + __asm lea esi, [esi + 8] \ + __asm punpcklwd xmm0, xmm0 /* UVUV (upsample) */ \ + } + +// Convert 8 pixels: 8 UV and 8 Y. +#define YUVTORGB __asm { \ + /* Step 1: Find 4 UV contributions to 8 R,G,B values */ \ + __asm movdqa xmm1, xmm0 \ + __asm movdqa xmm2, xmm0 \ + __asm pmaddubsw xmm0, kUVToB /* scale B UV */ \ + __asm pmaddubsw xmm1, kUVToG /* scale G UV */ \ + __asm pmaddubsw xmm2, kUVToR /* scale R UV */ \ + __asm psubw xmm0, kUVBiasB /* unbias back to signed */ \ + __asm psubw xmm1, kUVBiasG \ + __asm psubw xmm2, kUVBiasR \ + /* Step 2: Find Y contribution to 8 R,G,B values */ \ + __asm movq xmm3, qword ptr [eax] /* NOLINT */ \ + __asm lea eax, [eax + 8] \ + __asm punpcklbw xmm3, xmm4 \ + __asm psubsw xmm3, kYSub16 \ + __asm pmullw xmm3, kYToRgb \ + __asm paddsw xmm0, xmm3 /* B += Y */ \ + __asm paddsw xmm1, xmm3 /* G += Y */ \ + __asm paddsw xmm2, xmm3 /* R += Y */ \ + __asm psraw xmm0, 6 \ + __asm psraw xmm1, 6 \ + __asm psraw xmm2, 6 \ + __asm packuswb xmm0, xmm0 /* B */ \ + __asm packuswb xmm1, xmm1 /* G */ \ + __asm packuswb xmm2, xmm2 /* R */ \ + } + +// Convert 8 pixels: 8 VU and 8 Y. +#define YVUTORGB __asm { \ + /* Step 1: Find 4 UV contributions to 8 R,G,B values */ \ + __asm movdqa xmm1, xmm0 \ + __asm movdqa xmm2, xmm0 \ + __asm pmaddubsw xmm0, kVUToB /* scale B UV */ \ + __asm pmaddubsw xmm1, kVUToG /* scale G UV */ \ + __asm pmaddubsw xmm2, kVUToR /* scale R UV */ \ + __asm psubw xmm0, kUVBiasB /* unbias back to signed */ \ + __asm psubw xmm1, kUVBiasG \ + __asm psubw xmm2, kUVBiasR \ + /* Step 2: Find Y contribution to 8 R,G,B values */ \ + __asm movq xmm3, qword ptr [eax] /* NOLINT */ \ + __asm lea eax, [eax + 8] \ + __asm punpcklbw xmm3, xmm4 \ + __asm psubsw xmm3, kYSub16 \ + __asm pmullw xmm3, kYToRgb \ + __asm paddsw xmm0, xmm3 /* B += Y */ \ + __asm paddsw xmm1, xmm3 /* G += Y */ \ + __asm paddsw xmm2, xmm3 /* R += Y */ \ + __asm psraw xmm0, 6 \ + __asm psraw xmm1, 6 \ + __asm psraw xmm2, 6 \ + __asm packuswb xmm0, xmm0 /* B */ \ + __asm packuswb xmm1, xmm1 /* G */ \ + __asm packuswb xmm2, xmm2 /* R */ \ + } + +// 8 pixels, dest aligned 16. +// 8 UV values, mixed with 8 Y producing 8 ARGB (32 bytes). +__declspec(naked) __declspec(align(16)) +void I444ToARGBRow_SSSE3(const uint8* y_buf, + const uint8* u_buf, + const uint8* v_buf, + uint8* dst_argb, + int width) { + __asm { + push esi + push edi + mov eax, [esp + 8 + 4] // Y + mov esi, [esp + 8 + 8] // U + mov edi, [esp + 8 + 12] // V + mov edx, [esp + 8 + 16] // argb + mov ecx, [esp + 8 + 20] // width + sub edi, esi + pcmpeqb xmm5, xmm5 // generate 0xffffffff for alpha + pxor xmm4, xmm4 + + align 4 + convertloop: + READYUV444 + YUVTORGB + + // Step 3: Weave into ARGB + punpcklbw xmm0, xmm1 // BG + punpcklbw xmm2, xmm5 // RA + movdqa xmm1, xmm0 + punpcklwd xmm0, xmm2 // BGRA first 4 pixels + punpckhwd xmm1, xmm2 // BGRA next 4 pixels + movdqa [edx], xmm0 + movdqa [edx + 16], xmm1 + lea edx, [edx + 32] + sub ecx, 8 + jg convertloop + + pop edi + pop esi + ret + } +} + +// 8 pixels, dest aligned 16. +// 4 UV values upsampled to 8 UV, mixed with 8 Y producing 8 ARGB (32 bytes). +__declspec(naked) __declspec(align(16)) +void I422ToRGB24Row_SSSE3(const uint8* y_buf, + const uint8* u_buf, + const uint8* v_buf, + uint8* dst_rgb24, + int width) { + __asm { + push esi + push edi + mov eax, [esp + 8 + 4] // Y + mov esi, [esp + 8 + 8] // U + mov edi, [esp + 8 + 12] // V + mov edx, [esp + 8 + 16] // rgb24 + mov ecx, [esp + 8 + 20] // width + sub edi, esi + pxor xmm4, xmm4 + movdqa xmm5, kShuffleMaskARGBToRGB24_0 + movdqa xmm6, kShuffleMaskARGBToRGB24 + + align 4 + convertloop: + READYUV422 + YUVTORGB + + // Step 3: Weave into RRGB + punpcklbw xmm0, xmm1 // BG + punpcklbw xmm2, xmm2 // RR + movdqa xmm1, xmm0 + punpcklwd xmm0, xmm2 // BGRR first 4 pixels + punpckhwd xmm1, xmm2 // BGRR next 4 pixels + pshufb xmm0, xmm5 // Pack into first 8 and last 4 bytes. + pshufb xmm1, xmm6 // Pack into first 12 bytes. + palignr xmm1, xmm0, 12 // last 4 bytes of xmm0 + 12 from xmm1 + movq qword ptr [edx], xmm0 // First 8 bytes + movdqu [edx + 8], xmm1 // Last 16 bytes. = 24 bytes, 8 RGB pixels. + lea edx, [edx + 24] + sub ecx, 8 + jg convertloop + + pop edi + pop esi + ret + } +} + +// 8 pixels, dest aligned 16. +// 4 UV values upsampled to 8 UV, mixed with 8 Y producing 8 ARGB (32 bytes). +__declspec(naked) __declspec(align(16)) +void I422ToRAWRow_SSSE3(const uint8* y_buf, + const uint8* u_buf, + const uint8* v_buf, + uint8* dst_raw, + int width) { + __asm { + push esi + push edi + mov eax, [esp + 8 + 4] // Y + mov esi, [esp + 8 + 8] // U + mov edi, [esp + 8 + 12] // V + mov edx, [esp + 8 + 16] // raw + mov ecx, [esp + 8 + 20] // width + sub edi, esi + pxor xmm4, xmm4 + movdqa xmm5, kShuffleMaskARGBToRAW_0 + movdqa xmm6, kShuffleMaskARGBToRAW + + align 4 + convertloop: + READYUV422 + YUVTORGB + + // Step 3: Weave into RRGB + punpcklbw xmm0, xmm1 // BG + punpcklbw xmm2, xmm2 // RR + movdqa xmm1, xmm0 + punpcklwd xmm0, xmm2 // BGRR first 4 pixels + punpckhwd xmm1, xmm2 // BGRR next 4 pixels + pshufb xmm0, xmm5 // Pack into first 8 and last 4 bytes. + pshufb xmm1, xmm6 // Pack into first 12 bytes. + palignr xmm1, xmm0, 12 // last 4 bytes of xmm0 + 12 from xmm1 + movq qword ptr [edx], xmm0 // First 8 bytes + movdqu [edx + 8], xmm1 // Last 16 bytes. = 24 bytes, 8 RGB pixels. + lea edx, [edx + 24] + sub ecx, 8 + jg convertloop + + pop edi + pop esi + ret + } +} + +// 8 pixels, dest unaligned. +// 4 UV values upsampled to 8 UV, mixed with 8 Y producing 8 ARGB (32 bytes). +__declspec(naked) __declspec(align(16)) +void I422ToRGB565Row_SSSE3(const uint8* y_buf, + const uint8* u_buf, + const uint8* v_buf, + uint8* rgb565_buf, + int width) { + __asm { + push esi + push edi + mov eax, [esp + 8 + 4] // Y + mov esi, [esp + 8 + 8] // U + mov edi, [esp + 8 + 12] // V + mov edx, [esp + 8 + 16] // rgb565 + mov ecx, [esp + 8 + 20] // width + sub edi, esi + pxor xmm4, xmm4 + pcmpeqb xmm5, xmm5 // generate mask 0x0000001f + psrld xmm5, 27 + pcmpeqb xmm6, xmm6 // generate mask 0x000007e0 + psrld xmm6, 26 + pslld xmm6, 5 + pcmpeqb xmm7, xmm7 // generate mask 0xfffff800 + pslld xmm7, 11 + + align 4 + convertloop: + READYUV422 + YUVTORGB + + // Step 3: Weave into RRGB + punpcklbw xmm0, xmm1 // BG + punpcklbw xmm2, xmm2 // RR + movdqa xmm1, xmm0 + punpcklwd xmm0, xmm2 // BGRR first 4 pixels + punpckhwd xmm1, xmm2 // BGRR next 4 pixels + + // Step 3b: RRGB -> RGB565 + movdqa xmm3, xmm0 // B first 4 pixels of argb + movdqa xmm2, xmm0 // G + pslld xmm0, 8 // R + psrld xmm3, 3 // B + psrld xmm2, 5 // G + psrad xmm0, 16 // R + pand xmm3, xmm5 // B + pand xmm2, xmm6 // G + pand xmm0, xmm7 // R + por xmm3, xmm2 // BG + por xmm0, xmm3 // BGR + movdqa xmm3, xmm1 // B next 4 pixels of argb + movdqa xmm2, xmm1 // G + pslld xmm1, 8 // R + psrld xmm3, 3 // B + psrld xmm2, 5 // G + psrad xmm1, 16 // R + pand xmm3, xmm5 // B + pand xmm2, xmm6 // G + pand xmm1, xmm7 // R + por xmm3, xmm2 // BG + por xmm1, xmm3 // BGR + packssdw xmm0, xmm1 + sub ecx, 8 + movdqu [edx], xmm0 // store 8 pixels of RGB565 + lea edx, [edx + 16] + jg convertloop + + pop edi + pop esi + ret + } +} + +// 8 pixels, dest aligned 16. +// 4 UV values upsampled to 8 UV, mixed with 8 Y producing 8 ARGB (32 bytes). +__declspec(naked) __declspec(align(16)) +void I422ToARGBRow_SSSE3(const uint8* y_buf, + const uint8* u_buf, + const uint8* v_buf, + uint8* dst_argb, + int width) { + __asm { + push esi + push edi + mov eax, [esp + 8 + 4] // Y + mov esi, [esp + 8 + 8] // U + mov edi, [esp + 8 + 12] // V + mov edx, [esp + 8 + 16] // argb + mov ecx, [esp + 8 + 20] // width + sub edi, esi + pcmpeqb xmm5, xmm5 // generate 0xffffffff for alpha + pxor xmm4, xmm4 + + align 4 + convertloop: + READYUV422 + YUVTORGB + + // Step 3: Weave into ARGB + punpcklbw xmm0, xmm1 // BG + punpcklbw xmm2, xmm5 // RA + movdqa xmm1, xmm0 + punpcklwd xmm0, xmm2 // BGRA first 4 pixels + punpckhwd xmm1, xmm2 // BGRA next 4 pixels + movdqa [edx], xmm0 + movdqa [edx + 16], xmm1 + lea edx, [edx + 32] + sub ecx, 8 + jg convertloop + + pop edi + pop esi + ret + } +} + +// 8 pixels, dest aligned 16. +// 2 UV values upsampled to 8 UV, mixed with 8 Y producing 8 ARGB (32 bytes). +// Similar to I420 but duplicate UV once more. +__declspec(naked) __declspec(align(16)) +void I411ToARGBRow_SSSE3(const uint8* y_buf, + const uint8* u_buf, + const uint8* v_buf, + uint8* dst_argb, + int width) { + __asm { + push ebx + push esi + push edi + mov eax, [esp + 12 + 4] // Y + mov esi, [esp + 12 + 8] // U + mov edi, [esp + 12 + 12] // V + mov edx, [esp + 12 + 16] // argb + mov ecx, [esp + 12 + 20] // width + sub edi, esi + pcmpeqb xmm5, xmm5 // generate 0xffffffff for alpha + pxor xmm4, xmm4 + + align 4 + convertloop: + READYUV411 // modifies EBX + YUVTORGB + + // Step 3: Weave into ARGB + punpcklbw xmm0, xmm1 // BG + punpcklbw xmm2, xmm5 // RA + movdqa xmm1, xmm0 + punpcklwd xmm0, xmm2 // BGRA first 4 pixels + punpckhwd xmm1, xmm2 // BGRA next 4 pixels + movdqa [edx], xmm0 + movdqa [edx + 16], xmm1 + lea edx, [edx + 32] + sub ecx, 8 + jg convertloop + + pop edi + pop esi + pop ebx + ret + } +} + +// 8 pixels, dest aligned 16. +// 4 UV values upsampled to 8 UV, mixed with 8 Y producing 8 ARGB (32 bytes). +__declspec(naked) __declspec(align(16)) +void NV12ToARGBRow_SSSE3(const uint8* y_buf, + const uint8* uv_buf, + uint8* dst_argb, + int width) { + __asm { + push esi + mov eax, [esp + 4 + 4] // Y + mov esi, [esp + 4 + 8] // UV + mov edx, [esp + 4 + 12] // argb + mov ecx, [esp + 4 + 16] // width + pcmpeqb xmm5, xmm5 // generate 0xffffffff for alpha + pxor xmm4, xmm4 + + align 4 + convertloop: + READNV12 + YUVTORGB + + // Step 3: Weave into ARGB + punpcklbw xmm0, xmm1 // BG + punpcklbw xmm2, xmm5 // RA + movdqa xmm1, xmm0 + punpcklwd xmm0, xmm2 // BGRA first 4 pixels + punpckhwd xmm1, xmm2 // BGRA next 4 pixels + movdqa [edx], xmm0 + movdqa [edx + 16], xmm1 + lea edx, [edx + 32] + sub ecx, 8 + jg convertloop + + pop esi + ret + } +} + +// 8 pixels, dest aligned 16. +// 4 UV values upsampled to 8 UV, mixed with 8 Y producing 8 ARGB (32 bytes). +__declspec(naked) __declspec(align(16)) +void NV21ToARGBRow_SSSE3(const uint8* y_buf, + const uint8* uv_buf, + uint8* dst_argb, + int width) { + __asm { + push esi + mov eax, [esp + 4 + 4] // Y + mov esi, [esp + 4 + 8] // VU + mov edx, [esp + 4 + 12] // argb + mov ecx, [esp + 4 + 16] // width + pcmpeqb xmm5, xmm5 // generate 0xffffffff for alpha + pxor xmm4, xmm4 + + align 4 + convertloop: + READNV12 + YVUTORGB + + // Step 3: Weave into ARGB + punpcklbw xmm0, xmm1 // BG + punpcklbw xmm2, xmm5 // RA + movdqa xmm1, xmm0 + punpcklwd xmm0, xmm2 // BGRA first 4 pixels + punpckhwd xmm1, xmm2 // BGRA next 4 pixels + movdqa [edx], xmm0 + movdqa [edx + 16], xmm1 + lea edx, [edx + 32] + sub ecx, 8 + jg convertloop + + pop esi + ret + } +} + +// 8 pixels, unaligned. +// 8 UV values, mixed with 8 Y producing 8 ARGB (32 bytes). +__declspec(naked) __declspec(align(16)) +void I444ToARGBRow_Unaligned_SSSE3(const uint8* y_buf, + const uint8* u_buf, + const uint8* v_buf, + uint8* dst_argb, + int width) { + __asm { + push esi + push edi + mov eax, [esp + 8 + 4] // Y + mov esi, [esp + 8 + 8] // U + mov edi, [esp + 8 + 12] // V + mov edx, [esp + 8 + 16] // argb + mov ecx, [esp + 8 + 20] // width + sub edi, esi + pcmpeqb xmm5, xmm5 // generate 0xffffffff for alpha + pxor xmm4, xmm4 + + align 4 + convertloop: + READYUV444 + YUVTORGB + + // Step 3: Weave into ARGB + punpcklbw xmm0, xmm1 // BG + punpcklbw xmm2, xmm5 // RA + movdqa xmm1, xmm0 + punpcklwd xmm0, xmm2 // BGRA first 4 pixels + punpckhwd xmm1, xmm2 // BGRA next 4 pixels + movdqu [edx], xmm0 + movdqu [edx + 16], xmm1 + lea edx, [edx + 32] + sub ecx, 8 + jg convertloop + + pop edi + pop esi + ret + } +} + +// 8 pixels, unaligned. +// 4 UV values upsampled to 8 UV, mixed with 8 Y producing 8 ARGB (32 bytes). +__declspec(naked) __declspec(align(16)) +void I422ToARGBRow_Unaligned_SSSE3(const uint8* y_buf, + const uint8* u_buf, + const uint8* v_buf, + uint8* dst_argb, + int width) { + __asm { + push esi + push edi + mov eax, [esp + 8 + 4] // Y + mov esi, [esp + 8 + 8] // U + mov edi, [esp + 8 + 12] // V + mov edx, [esp + 8 + 16] // argb + mov ecx, [esp + 8 + 20] // width + sub edi, esi + pcmpeqb xmm5, xmm5 // generate 0xffffffff for alpha + pxor xmm4, xmm4 + + align 4 + convertloop: + READYUV422 + YUVTORGB + + // Step 3: Weave into ARGB + punpcklbw xmm0, xmm1 // BG + punpcklbw xmm2, xmm5 // RA + movdqa xmm1, xmm0 + punpcklwd xmm0, xmm2 // BGRA first 4 pixels + punpckhwd xmm1, xmm2 // BGRA next 4 pixels + movdqu [edx], xmm0 + movdqu [edx + 16], xmm1 + lea edx, [edx + 32] + sub ecx, 8 + jg convertloop + + pop edi + pop esi + ret + } +} + +// 8 pixels, unaligned. +// 2 UV values upsampled to 8 UV, mixed with 8 Y producing 8 ARGB (32 bytes). +// Similar to I420 but duplicate UV once more. +__declspec(naked) __declspec(align(16)) +void I411ToARGBRow_Unaligned_SSSE3(const uint8* y_buf, + const uint8* u_buf, + const uint8* v_buf, + uint8* dst_argb, + int width) { + __asm { + push ebx + push esi + push edi + mov eax, [esp + 12 + 4] // Y + mov esi, [esp + 12 + 8] // U + mov edi, [esp + 12 + 12] // V + mov edx, [esp + 12 + 16] // argb + mov ecx, [esp + 12 + 20] // width + sub edi, esi + pcmpeqb xmm5, xmm5 // generate 0xffffffff for alpha + pxor xmm4, xmm4 + + align 4 + convertloop: + READYUV411 // modifies EBX + YUVTORGB + + // Step 3: Weave into ARGB + punpcklbw xmm0, xmm1 // BG + punpcklbw xmm2, xmm5 // RA + movdqa xmm1, xmm0 + punpcklwd xmm0, xmm2 // BGRA first 4 pixels + punpckhwd xmm1, xmm2 // BGRA next 4 pixels + movdqu [edx], xmm0 + movdqu [edx + 16], xmm1 + lea edx, [edx + 32] + sub ecx, 8 + jg convertloop + + pop edi + pop esi + pop ebx + ret + } +} + +// 8 pixels, dest aligned 16. +// 4 UV values upsampled to 8 UV, mixed with 8 Y producing 8 ARGB (32 bytes). +__declspec(naked) __declspec(align(16)) +void NV12ToARGBRow_Unaligned_SSSE3(const uint8* y_buf, + const uint8* uv_buf, + uint8* dst_argb, + int width) { + __asm { + push esi + mov eax, [esp + 4 + 4] // Y + mov esi, [esp + 4 + 8] // UV + mov edx, [esp + 4 + 12] // argb + mov ecx, [esp + 4 + 16] // width + pcmpeqb xmm5, xmm5 // generate 0xffffffff for alpha + pxor xmm4, xmm4 + + align 4 + convertloop: + READNV12 + YUVTORGB + + // Step 3: Weave into ARGB + punpcklbw xmm0, xmm1 // BG + punpcklbw xmm2, xmm5 // RA + movdqa xmm1, xmm0 + punpcklwd xmm0, xmm2 // BGRA first 4 pixels + punpckhwd xmm1, xmm2 // BGRA next 4 pixels + movdqu [edx], xmm0 + movdqu [edx + 16], xmm1 + lea edx, [edx + 32] + sub ecx, 8 + jg convertloop + + pop esi + ret + } +} + +// 8 pixels, dest aligned 16. +// 4 UV values upsampled to 8 UV, mixed with 8 Y producing 8 ARGB (32 bytes). +__declspec(naked) __declspec(align(16)) +void NV21ToARGBRow_Unaligned_SSSE3(const uint8* y_buf, + const uint8* uv_buf, + uint8* dst_argb, + int width) { + __asm { + push esi + mov eax, [esp + 4 + 4] // Y + mov esi, [esp + 4 + 8] // VU + mov edx, [esp + 4 + 12] // argb + mov ecx, [esp + 4 + 16] // width + pcmpeqb xmm5, xmm5 // generate 0xffffffff for alpha + pxor xmm4, xmm4 + + align 4 + convertloop: + READNV12 + YVUTORGB + + // Step 3: Weave into ARGB + punpcklbw xmm0, xmm1 // BG + punpcklbw xmm2, xmm5 // RA + movdqa xmm1, xmm0 + punpcklwd xmm0, xmm2 // BGRA first 4 pixels + punpckhwd xmm1, xmm2 // BGRA next 4 pixels + movdqu [edx], xmm0 + movdqu [edx + 16], xmm1 + lea edx, [edx + 32] + sub ecx, 8 + jg convertloop + + pop esi + ret + } +} + +__declspec(naked) __declspec(align(16)) +void I422ToBGRARow_SSSE3(const uint8* y_buf, + const uint8* u_buf, + const uint8* v_buf, + uint8* dst_bgra, + int width) { + __asm { + push esi + push edi + mov eax, [esp + 8 + 4] // Y + mov esi, [esp + 8 + 8] // U + mov edi, [esp + 8 + 12] // V + mov edx, [esp + 8 + 16] // bgra + mov ecx, [esp + 8 + 20] // width + sub edi, esi + pxor xmm4, xmm4 + + align 4 + convertloop: + READYUV422 + YUVTORGB + + // Step 3: Weave into BGRA + pcmpeqb xmm5, xmm5 // generate 0xffffffff for alpha + punpcklbw xmm1, xmm0 // GB + punpcklbw xmm5, xmm2 // AR + movdqa xmm0, xmm5 + punpcklwd xmm5, xmm1 // BGRA first 4 pixels + punpckhwd xmm0, xmm1 // BGRA next 4 pixels + movdqa [edx], xmm5 + movdqa [edx + 16], xmm0 + lea edx, [edx + 32] + sub ecx, 8 + jg convertloop + + pop edi + pop esi + ret + } +} + +__declspec(naked) __declspec(align(16)) +void I422ToBGRARow_Unaligned_SSSE3(const uint8* y_buf, + const uint8* u_buf, + const uint8* v_buf, + uint8* dst_bgra, + int width) { + __asm { + push esi + push edi + mov eax, [esp + 8 + 4] // Y + mov esi, [esp + 8 + 8] // U + mov edi, [esp + 8 + 12] // V + mov edx, [esp + 8 + 16] // bgra + mov ecx, [esp + 8 + 20] // width + sub edi, esi + pxor xmm4, xmm4 + + align 4 + convertloop: + READYUV422 + YUVTORGB + + // Step 3: Weave into BGRA + pcmpeqb xmm5, xmm5 // generate 0xffffffff for alpha + punpcklbw xmm1, xmm0 // GB + punpcklbw xmm5, xmm2 // AR + movdqa xmm0, xmm5 + punpcklwd xmm5, xmm1 // BGRA first 4 pixels + punpckhwd xmm0, xmm1 // BGRA next 4 pixels + movdqu [edx], xmm5 + movdqu [edx + 16], xmm0 + lea edx, [edx + 32] + sub ecx, 8 + jg convertloop + + pop edi + pop esi + ret + } +} + +__declspec(naked) __declspec(align(16)) +void I422ToABGRRow_SSSE3(const uint8* y_buf, + const uint8* u_buf, + const uint8* v_buf, + uint8* dst_abgr, + int width) { + __asm { + push esi + push edi + mov eax, [esp + 8 + 4] // Y + mov esi, [esp + 8 + 8] // U + mov edi, [esp + 8 + 12] // V + mov edx, [esp + 8 + 16] // abgr + mov ecx, [esp + 8 + 20] // width + sub edi, esi + pcmpeqb xmm5, xmm5 // generate 0xffffffff for alpha + pxor xmm4, xmm4 + + align 4 + convertloop: + READYUV422 + YUVTORGB + + // Step 3: Weave into ARGB + punpcklbw xmm2, xmm1 // RG + punpcklbw xmm0, xmm5 // BA + movdqa xmm1, xmm2 + punpcklwd xmm2, xmm0 // RGBA first 4 pixels + punpckhwd xmm1, xmm0 // RGBA next 4 pixels + movdqa [edx], xmm2 + movdqa [edx + 16], xmm1 + lea edx, [edx + 32] + sub ecx, 8 + jg convertloop + + pop edi + pop esi + ret + } +} + +__declspec(naked) __declspec(align(16)) +void I422ToABGRRow_Unaligned_SSSE3(const uint8* y_buf, + const uint8* u_buf, + const uint8* v_buf, + uint8* dst_abgr, + int width) { + __asm { + push esi + push edi + mov eax, [esp + 8 + 4] // Y + mov esi, [esp + 8 + 8] // U + mov edi, [esp + 8 + 12] // V + mov edx, [esp + 8 + 16] // abgr + mov ecx, [esp + 8 + 20] // width + sub edi, esi + pcmpeqb xmm5, xmm5 // generate 0xffffffff for alpha + pxor xmm4, xmm4 + + align 4 + convertloop: + READYUV422 + YUVTORGB + + // Step 3: Weave into ARGB + punpcklbw xmm2, xmm1 // RG + punpcklbw xmm0, xmm5 // BA + movdqa xmm1, xmm2 + punpcklwd xmm2, xmm0 // RGBA first 4 pixels + punpckhwd xmm1, xmm0 // RGBA next 4 pixels + movdqu [edx], xmm2 + movdqu [edx + 16], xmm1 + lea edx, [edx + 32] + sub ecx, 8 + jg convertloop + + pop edi + pop esi + ret + } +} + +__declspec(naked) __declspec(align(16)) +void I422ToRGBARow_SSSE3(const uint8* y_buf, + const uint8* u_buf, + const uint8* v_buf, + uint8* dst_rgba, + int width) { + __asm { + push esi + push edi + mov eax, [esp + 8 + 4] // Y + mov esi, [esp + 8 + 8] // U + mov edi, [esp + 8 + 12] // V + mov edx, [esp + 8 + 16] // rgba + mov ecx, [esp + 8 + 20] // width + sub edi, esi + pxor xmm4, xmm4 + + align 4 + convertloop: + READYUV422 + YUVTORGB + + // Step 3: Weave into RGBA + pcmpeqb xmm5, xmm5 // generate 0xffffffff for alpha + punpcklbw xmm1, xmm2 // GR + punpcklbw xmm5, xmm0 // AB + movdqa xmm0, xmm5 + punpcklwd xmm5, xmm1 // RGBA first 4 pixels + punpckhwd xmm0, xmm1 // RGBA next 4 pixels + movdqa [edx], xmm5 + movdqa [edx + 16], xmm0 + lea edx, [edx + 32] + sub ecx, 8 + jg convertloop + + pop edi + pop esi + ret + } +} + +__declspec(naked) __declspec(align(16)) +void I422ToRGBARow_Unaligned_SSSE3(const uint8* y_buf, + const uint8* u_buf, + const uint8* v_buf, + uint8* dst_rgba, + int width) { + __asm { + push esi + push edi + mov eax, [esp + 8 + 4] // Y + mov esi, [esp + 8 + 8] // U + mov edi, [esp + 8 + 12] // V + mov edx, [esp + 8 + 16] // rgba + mov ecx, [esp + 8 + 20] // width + sub edi, esi + pxor xmm4, xmm4 + + align 4 + convertloop: + READYUV422 + YUVTORGB + + // Step 3: Weave into RGBA + pcmpeqb xmm5, xmm5 // generate 0xffffffff for alpha + punpcklbw xmm1, xmm2 // GR + punpcklbw xmm5, xmm0 // AB + movdqa xmm0, xmm5 + punpcklwd xmm5, xmm1 // RGBA first 4 pixels + punpckhwd xmm0, xmm1 // RGBA next 4 pixels + movdqu [edx], xmm5 + movdqu [edx + 16], xmm0 + lea edx, [edx + 32] + sub ecx, 8 + jg convertloop + + pop edi + pop esi + ret + } +} + +#endif // HAS_I422TOARGBROW_SSSE3 + +#ifdef HAS_YTOARGBROW_SSE2 +__declspec(naked) __declspec(align(16)) +void YToARGBRow_SSE2(const uint8* y_buf, + uint8* rgb_buf, + int width) { + __asm { + pxor xmm5, xmm5 + pcmpeqb xmm4, xmm4 // generate mask 0xff000000 + pslld xmm4, 24 + mov eax, 0x00100010 + movd xmm3, eax + pshufd xmm3, xmm3, 0 + mov eax, 0x004a004a // 74 + movd xmm2, eax + pshufd xmm2, xmm2,0 + mov eax, [esp + 4] // Y + mov edx, [esp + 8] // rgb + mov ecx, [esp + 12] // width + + align 4 + convertloop: + // Step 1: Scale Y contribution to 8 G values. G = (y - 16) * 1.164 + movq xmm0, qword ptr [eax] + lea eax, [eax + 8] + punpcklbw xmm0, xmm5 // 0.Y + psubusw xmm0, xmm3 + pmullw xmm0, xmm2 + psrlw xmm0, 6 + packuswb xmm0, xmm0 // G + + // Step 2: Weave into ARGB + punpcklbw xmm0, xmm0 // GG + movdqa xmm1, xmm0 + punpcklwd xmm0, xmm0 // BGRA first 4 pixels + punpckhwd xmm1, xmm1 // BGRA next 4 pixels + por xmm0, xmm4 + por xmm1, xmm4 + movdqa [edx], xmm0 + movdqa [edx + 16], xmm1 + lea edx, [edx + 32] + sub ecx, 8 + jg convertloop + + ret + } +} +#endif // HAS_YTOARGBROW_SSE2 + +#ifdef HAS_MIRRORROW_SSSE3 +// Shuffle table for reversing the bytes. +static const uvec8 kShuffleMirror = { + 15u, 14u, 13u, 12u, 11u, 10u, 9u, 8u, 7u, 6u, 5u, 4u, 3u, 2u, 1u, 0u +}; + +__declspec(naked) __declspec(align(16)) +void MirrorRow_SSSE3(const uint8* src, uint8* dst, int width) { + __asm { + mov eax, [esp + 4] // src + mov edx, [esp + 8] // dst + mov ecx, [esp + 12] // width + movdqa xmm5, kShuffleMirror + lea eax, [eax - 16] + + align 4 + convertloop: + movdqa xmm0, [eax + ecx] + pshufb xmm0, xmm5 + sub ecx, 16 + movdqa [edx], xmm0 + lea edx, [edx + 16] + jg convertloop + ret + } +} +#endif // HAS_MIRRORROW_SSSE3 + +#ifdef HAS_MIRRORROW_AVX2 +// Shuffle table for reversing the bytes. +static const ulvec8 kShuffleMirror_AVX2 = { + 15u, 14u, 13u, 12u, 11u, 10u, 9u, 8u, 7u, 6u, 5u, 4u, 3u, 2u, 1u, 0u, + 15u, 14u, 13u, 12u, 11u, 10u, 9u, 8u, 7u, 6u, 5u, 4u, 3u, 2u, 1u, 0u +}; + +__declspec(naked) __declspec(align(16)) +void MirrorRow_AVX2(const uint8* src, uint8* dst, int width) { + __asm { + mov eax, [esp + 4] // src + mov edx, [esp + 8] // dst + mov ecx, [esp + 12] // width + vmovdqa ymm5, kShuffleMirror_AVX2 + lea eax, [eax - 32] + + align 4 + convertloop: + vmovdqu ymm0, [eax + ecx] + vpshufb ymm0, ymm0, ymm5 + vpermq ymm0, ymm0, 0x4e // swap high and low halfs + sub ecx, 32 + vmovdqu [edx], ymm0 + lea edx, [edx + 32] + jg convertloop + vzeroupper + ret + } +} +#endif // HAS_MIRRORROW_AVX2 + +#ifdef HAS_MIRRORROW_SSE2 +// SSE2 version has movdqu so it can be used on unaligned buffers when SSSE3 +// version can not. +__declspec(naked) __declspec(align(16)) +void MirrorRow_SSE2(const uint8* src, uint8* dst, int width) { + __asm { + mov eax, [esp + 4] // src + mov edx, [esp + 8] // dst + mov ecx, [esp + 12] // width + lea eax, [eax - 16] + + align 4 + convertloop: + movdqu xmm0, [eax + ecx] + movdqa xmm1, xmm0 // swap bytes + psllw xmm0, 8 + psrlw xmm1, 8 + por xmm0, xmm1 + pshuflw xmm0, xmm0, 0x1b // swap words + pshufhw xmm0, xmm0, 0x1b + pshufd xmm0, xmm0, 0x4e // swap qwords + sub ecx, 16 + movdqu [edx], xmm0 + lea edx, [edx + 16] + jg convertloop + ret + } +} +#endif // HAS_MIRRORROW_SSE2 + +#ifdef HAS_MIRRORROW_UV_SSSE3 +// Shuffle table for reversing the bytes of UV channels. +static const uvec8 kShuffleMirrorUV = { + 14u, 12u, 10u, 8u, 6u, 4u, 2u, 0u, 15u, 13u, 11u, 9u, 7u, 5u, 3u, 1u +}; + +__declspec(naked) __declspec(align(16)) +void MirrorUVRow_SSSE3(const uint8* src, uint8* dst_u, uint8* dst_v, + int width) { + __asm { + push edi + mov eax, [esp + 4 + 4] // src + mov edx, [esp + 4 + 8] // dst_u + mov edi, [esp + 4 + 12] // dst_v + mov ecx, [esp + 4 + 16] // width + movdqa xmm1, kShuffleMirrorUV + lea eax, [eax + ecx * 2 - 16] + sub edi, edx + + align 4 + convertloop: + movdqa xmm0, [eax] + lea eax, [eax - 16] + pshufb xmm0, xmm1 + sub ecx, 8 + movlpd qword ptr [edx], xmm0 + movhpd qword ptr [edx + edi], xmm0 + lea edx, [edx + 8] + jg convertloop + + pop edi + ret + } +} +#endif // HAS_MIRRORROW_UV_SSSE3 + +#ifdef HAS_ARGBMIRRORROW_SSSE3 +// Shuffle table for reversing the bytes. +static const uvec8 kARGBShuffleMirror = { + 12u, 13u, 14u, 15u, 8u, 9u, 10u, 11u, 4u, 5u, 6u, 7u, 0u, 1u, 2u, 3u +}; + +__declspec(naked) __declspec(align(16)) +void ARGBMirrorRow_SSSE3(const uint8* src, uint8* dst, int width) { + __asm { + mov eax, [esp + 4] // src + mov edx, [esp + 8] // dst + mov ecx, [esp + 12] // width + lea eax, [eax - 16 + ecx * 4] // last 4 pixels. + movdqa xmm5, kARGBShuffleMirror + + align 4 + convertloop: + movdqa xmm0, [eax] + lea eax, [eax - 16] + pshufb xmm0, xmm5 + sub ecx, 4 + movdqa [edx], xmm0 + lea edx, [edx + 16] + jg convertloop + ret + } +} +#endif // HAS_ARGBMIRRORROW_SSSE3 + +#ifdef HAS_ARGBMIRRORROW_AVX2 +// Shuffle table for reversing the bytes. +static const ulvec32 kARGBShuffleMirror_AVX2 = { + 7u, 6u, 5u, 4u, 3u, 2u, 1u, 0u +}; + +__declspec(naked) __declspec(align(16)) +void ARGBMirrorRow_AVX2(const uint8* src, uint8* dst, int width) { + __asm { + mov eax, [esp + 4] // src + mov edx, [esp + 8] // dst + mov ecx, [esp + 12] // width + lea eax, [eax - 32] + vmovdqa ymm5, kARGBShuffleMirror_AVX2 + + align 4 + convertloop: + vpermd ymm0, ymm5, [eax + ecx * 4] // permute dword order + sub ecx, 8 + vmovdqu [edx], ymm0 + lea edx, [edx + 32] + jg convertloop + vzeroupper + ret + } +} +#endif // HAS_ARGBMIRRORROW_AVX2 + +#ifdef HAS_SPLITUVROW_SSE2 +__declspec(naked) __declspec(align(16)) +void SplitUVRow_SSE2(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int pix) { + __asm { + push edi + mov eax, [esp + 4 + 4] // src_uv + mov edx, [esp + 4 + 8] // dst_u + mov edi, [esp + 4 + 12] // dst_v + mov ecx, [esp + 4 + 16] // pix + pcmpeqb xmm5, xmm5 // generate mask 0x00ff00ff + psrlw xmm5, 8 + sub edi, edx + + align 4 + convertloop: + movdqa xmm0, [eax] + movdqa xmm1, [eax + 16] + lea eax, [eax + 32] + movdqa xmm2, xmm0 + movdqa xmm3, xmm1 + pand xmm0, xmm5 // even bytes + pand xmm1, xmm5 + packuswb xmm0, xmm1 + psrlw xmm2, 8 // odd bytes + psrlw xmm3, 8 + packuswb xmm2, xmm3 + movdqa [edx], xmm0 + movdqa [edx + edi], xmm2 + lea edx, [edx + 16] + sub ecx, 16 + jg convertloop + + pop edi + ret + } +} + +__declspec(naked) __declspec(align(16)) +void SplitUVRow_Unaligned_SSE2(const uint8* src_uv, uint8* dst_u, uint8* dst_v, + int pix) { + __asm { + push edi + mov eax, [esp + 4 + 4] // src_uv + mov edx, [esp + 4 + 8] // dst_u + mov edi, [esp + 4 + 12] // dst_v + mov ecx, [esp + 4 + 16] // pix + pcmpeqb xmm5, xmm5 // generate mask 0x00ff00ff + psrlw xmm5, 8 + sub edi, edx + + align 4 + convertloop: + movdqu xmm0, [eax] + movdqu xmm1, [eax + 16] + lea eax, [eax + 32] + movdqa xmm2, xmm0 + movdqa xmm3, xmm1 + pand xmm0, xmm5 // even bytes + pand xmm1, xmm5 + packuswb xmm0, xmm1 + psrlw xmm2, 8 // odd bytes + psrlw xmm3, 8 + packuswb xmm2, xmm3 + movdqu [edx], xmm0 + movdqu [edx + edi], xmm2 + lea edx, [edx + 16] + sub ecx, 16 + jg convertloop + + pop edi + ret + } +} +#endif // HAS_SPLITUVROW_SSE2 + +#ifdef HAS_SPLITUVROW_AVX2 +__declspec(naked) __declspec(align(16)) +void SplitUVRow_AVX2(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int pix) { + __asm { + push edi + mov eax, [esp + 4 + 4] // src_uv + mov edx, [esp + 4 + 8] // dst_u + mov edi, [esp + 4 + 12] // dst_v + mov ecx, [esp + 4 + 16] // pix + vpcmpeqb ymm5, ymm5, ymm5 // generate mask 0x00ff00ff + vpsrlw ymm5, ymm5, 8 + sub edi, edx + + align 4 + convertloop: + vmovdqu ymm0, [eax] + vmovdqu ymm1, [eax + 32] + lea eax, [eax + 64] + vpsrlw ymm2, ymm0, 8 // odd bytes + vpsrlw ymm3, ymm1, 8 + vpand ymm0, ymm0, ymm5 // even bytes + vpand ymm1, ymm1, ymm5 + vpackuswb ymm0, ymm0, ymm1 + vpackuswb ymm2, ymm2, ymm3 + vpermq ymm0, ymm0, 0xd8 + vpermq ymm2, ymm2, 0xd8 + vmovdqu [edx], ymm0 + vmovdqu [edx + edi], ymm2 + lea edx, [edx + 32] + sub ecx, 32 + jg convertloop + + pop edi + vzeroupper + ret + } +} +#endif // HAS_SPLITUVROW_AVX2 + +#ifdef HAS_MERGEUVROW_SSE2 +__declspec(naked) __declspec(align(16)) +void MergeUVRow_SSE2(const uint8* src_u, const uint8* src_v, uint8* dst_uv, + int width) { + __asm { + push edi + mov eax, [esp + 4 + 4] // src_u + mov edx, [esp + 4 + 8] // src_v + mov edi, [esp + 4 + 12] // dst_uv + mov ecx, [esp + 4 + 16] // width + sub edx, eax + + align 4 + convertloop: + movdqa xmm0, [eax] // read 16 U's + movdqa xmm1, [eax + edx] // and 16 V's + lea eax, [eax + 16] + movdqa xmm2, xmm0 + punpcklbw xmm0, xmm1 // first 8 UV pairs + punpckhbw xmm2, xmm1 // next 8 UV pairs + movdqa [edi], xmm0 + movdqa [edi + 16], xmm2 + lea edi, [edi + 32] + sub ecx, 16 + jg convertloop + + pop edi + ret + } +} + +__declspec(naked) __declspec(align(16)) +void MergeUVRow_Unaligned_SSE2(const uint8* src_u, const uint8* src_v, + uint8* dst_uv, int width) { + __asm { + push edi + mov eax, [esp + 4 + 4] // src_u + mov edx, [esp + 4 + 8] // src_v + mov edi, [esp + 4 + 12] // dst_uv + mov ecx, [esp + 4 + 16] // width + sub edx, eax + + align 4 + convertloop: + movdqu xmm0, [eax] // read 16 U's + movdqu xmm1, [eax + edx] // and 16 V's + lea eax, [eax + 16] + movdqa xmm2, xmm0 + punpcklbw xmm0, xmm1 // first 8 UV pairs + punpckhbw xmm2, xmm1 // next 8 UV pairs + movdqu [edi], xmm0 + movdqu [edi + 16], xmm2 + lea edi, [edi + 32] + sub ecx, 16 + jg convertloop + + pop edi + ret + } +} +#endif // HAS_MERGEUVROW_SSE2 + +#ifdef HAS_MERGEUVROW_AVX2 +__declspec(naked) __declspec(align(16)) +void MergeUVRow_AVX2(const uint8* src_u, const uint8* src_v, uint8* dst_uv, + int width) { + __asm { + push edi + mov eax, [esp + 4 + 4] // src_u + mov edx, [esp + 4 + 8] // src_v + mov edi, [esp + 4 + 12] // dst_uv + mov ecx, [esp + 4 + 16] // width + sub edx, eax + + align 4 + convertloop: + vmovdqu ymm0, [eax] // read 32 U's + vmovdqu ymm1, [eax + edx] // and 32 V's + lea eax, [eax + 32] + vpunpcklbw ymm2, ymm0, ymm1 // low 16 UV pairs. mutated qqword 0,2 + vpunpckhbw ymm0, ymm0, ymm1 // high 16 UV pairs. mutated qqword 1,3 + vperm2i128 ymm1, ymm2, ymm0, 0x20 // low 128 of ymm2 and low 128 of ymm0 + vperm2i128 ymm2, ymm2, ymm0, 0x31 // high 128 of ymm2 and high 128 of ymm0 + vmovdqu [edi], ymm1 + vmovdqu [edi + 32], ymm2 + lea edi, [edi + 64] + sub ecx, 32 + jg convertloop + + pop edi + vzeroupper + ret + } +} +#endif // HAS_MERGEUVROW_AVX2 + +#ifdef HAS_COPYROW_SSE2 +// CopyRow copys 'count' bytes using a 16 byte load/store, 32 bytes at time. +__declspec(naked) __declspec(align(16)) +void CopyRow_SSE2(const uint8* src, uint8* dst, int count) { + __asm { + mov eax, [esp + 4] // src + mov edx, [esp + 8] // dst + mov ecx, [esp + 12] // count + + align 4 + convertloop: + movdqa xmm0, [eax] + movdqa xmm1, [eax + 16] + lea eax, [eax + 32] + movdqa [edx], xmm0 + movdqa [edx + 16], xmm1 + lea edx, [edx + 32] + sub ecx, 32 + jg convertloop + ret + } +} +#endif // HAS_COPYROW_SSE2 + +// Unaligned Multiple of 1. +__declspec(naked) __declspec(align(16)) +void CopyRow_ERMS(const uint8* src, uint8* dst, int count) { + __asm { + mov eax, esi + mov edx, edi + mov esi, [esp + 4] // src + mov edi, [esp + 8] // dst + mov ecx, [esp + 12] // count + rep movsb + mov edi, edx + mov esi, eax + ret + } +} + +#ifdef HAS_COPYROW_X86 +__declspec(naked) __declspec(align(16)) +void CopyRow_X86(const uint8* src, uint8* dst, int count) { + __asm { + mov eax, esi + mov edx, edi + mov esi, [esp + 4] // src + mov edi, [esp + 8] // dst + mov ecx, [esp + 12] // count + shr ecx, 2 + rep movsd + mov edi, edx + mov esi, eax + ret + } +} +#endif // HAS_COPYROW_X86 + +#ifdef HAS_ARGBCOPYALPHAROW_SSE2 +// width in pixels +__declspec(naked) __declspec(align(16)) +void ARGBCopyAlphaRow_SSE2(const uint8* src, uint8* dst, int width) { + __asm { + mov eax, [esp + 4] // src + mov edx, [esp + 8] // dst + mov ecx, [esp + 12] // count + pcmpeqb xmm0, xmm0 // generate mask 0xff000000 + pslld xmm0, 24 + pcmpeqb xmm1, xmm1 // generate mask 0x00ffffff + psrld xmm1, 8 + + align 4 + convertloop: + movdqa xmm2, [eax] + movdqa xmm3, [eax + 16] + lea eax, [eax + 32] + movdqa xmm4, [edx] + movdqa xmm5, [edx + 16] + pand xmm2, xmm0 + pand xmm3, xmm0 + pand xmm4, xmm1 + pand xmm5, xmm1 + por xmm2, xmm4 + por xmm3, xmm5 + movdqa [edx], xmm2 + movdqa [edx + 16], xmm3 + lea edx, [edx + 32] + sub ecx, 8 + jg convertloop + + ret + } +} +#endif // HAS_ARGBCOPYALPHAROW_SSE2 + +#ifdef HAS_ARGBCOPYALPHAROW_AVX2 +// width in pixels +__declspec(naked) __declspec(align(16)) +void ARGBCopyAlphaRow_AVX2(const uint8* src, uint8* dst, int width) { + __asm { + mov eax, [esp + 4] // src + mov edx, [esp + 8] // dst + mov ecx, [esp + 12] // count + vpcmpeqb ymm0, ymm0, ymm0 + vpsrld ymm0, ymm0, 8 // generate mask 0x00ffffff + + align 4 + convertloop: + vmovdqu ymm1, [eax] + vmovdqu ymm2, [eax + 32] + lea eax, [eax + 64] + vpblendvb ymm1, ymm1, [edx], ymm0 + vpblendvb ymm2, ymm2, [edx + 32], ymm0 + vmovdqu [edx], ymm1 + vmovdqu [edx + 32], ymm2 + lea edx, [edx + 64] + sub ecx, 16 + jg convertloop + + vzeroupper + ret + } +} +#endif // HAS_ARGBCOPYALPHAROW_AVX2 + +#ifdef HAS_ARGBCOPYYTOALPHAROW_SSE2 +// width in pixels +__declspec(naked) __declspec(align(16)) +void ARGBCopyYToAlphaRow_SSE2(const uint8* src, uint8* dst, int width) { + __asm { + mov eax, [esp + 4] // src + mov edx, [esp + 8] // dst + mov ecx, [esp + 12] // count + pcmpeqb xmm0, xmm0 // generate mask 0xff000000 + pslld xmm0, 24 + pcmpeqb xmm1, xmm1 // generate mask 0x00ffffff + psrld xmm1, 8 + + align 4 + convertloop: + movq xmm2, qword ptr [eax] // 8 Y's + lea eax, [eax + 8] + punpcklbw xmm2, xmm2 + punpckhwd xmm3, xmm2 + punpcklwd xmm2, xmm2 + movdqa xmm4, [edx] + movdqa xmm5, [edx + 16] + pand xmm2, xmm0 + pand xmm3, xmm0 + pand xmm4, xmm1 + pand xmm5, xmm1 + por xmm2, xmm4 + por xmm3, xmm5 + movdqa [edx], xmm2 + movdqa [edx + 16], xmm3 + lea edx, [edx + 32] + sub ecx, 8 + jg convertloop + + ret + } +} +#endif // HAS_ARGBCOPYYTOALPHAROW_SSE2 + +#ifdef HAS_ARGBCOPYYTOALPHAROW_AVX2 +// width in pixels +__declspec(naked) __declspec(align(16)) +void ARGBCopyYToAlphaRow_AVX2(const uint8* src, uint8* dst, int width) { + __asm { + mov eax, [esp + 4] // src + mov edx, [esp + 8] // dst + mov ecx, [esp + 12] // count + vpcmpeqb ymm0, ymm0, ymm0 + vpsrld ymm0, ymm0, 8 // generate mask 0x00ffffff + + align 4 + convertloop: + vpmovzxbd ymm1, qword ptr [eax] + vpmovzxbd ymm2, qword ptr [eax + 8] + lea eax, [eax + 16] + vpslld ymm1, ymm1, 24 + vpslld ymm2, ymm2, 24 + vpblendvb ymm1, ymm1, [edx], ymm0 + vpblendvb ymm2, ymm2, [edx + 32], ymm0 + vmovdqu [edx], ymm1 + vmovdqu [edx + 32], ymm2 + lea edx, [edx + 64] + sub ecx, 16 + jg convertloop + + vzeroupper + ret + } +} +#endif // HAS_ARGBCOPYYTOALPHAROW_AVX2 + +#ifdef HAS_SETROW_X86 +// SetRow8 writes 'count' bytes using a 32 bit value repeated. +__declspec(naked) __declspec(align(16)) +void SetRow_X86(uint8* dst, uint32 v32, int count) { + __asm { + mov edx, edi + mov edi, [esp + 4] // dst + mov eax, [esp + 8] // v32 + mov ecx, [esp + 12] // count + shr ecx, 2 + rep stosd + mov edi, edx + ret + } +} + +// SetRow32 writes 'count' words using a 32 bit value repeated. +__declspec(naked) __declspec(align(16)) +void ARGBSetRows_X86(uint8* dst, uint32 v32, int width, + int dst_stride, int height) { + __asm { + push esi + push edi + push ebp + mov edi, [esp + 12 + 4] // dst + mov eax, [esp + 12 + 8] // v32 + mov ebp, [esp + 12 + 12] // width + mov edx, [esp + 12 + 16] // dst_stride + mov esi, [esp + 12 + 20] // height + lea ecx, [ebp * 4] + sub edx, ecx // stride - width * 4 + + align 4 + convertloop: + mov ecx, ebp + rep stosd + add edi, edx + sub esi, 1 + jg convertloop + + pop ebp + pop edi + pop esi + ret + } +} +#endif // HAS_SETROW_X86 + +#ifdef HAS_YUY2TOYROW_AVX2 +__declspec(naked) __declspec(align(16)) +void YUY2ToYRow_AVX2(const uint8* src_yuy2, + uint8* dst_y, int pix) { + __asm { + mov eax, [esp + 4] // src_yuy2 + mov edx, [esp + 8] // dst_y + mov ecx, [esp + 12] // pix + vpcmpeqb ymm5, ymm5, ymm5 // generate mask 0x00ff00ff + vpsrlw ymm5, ymm5, 8 + + align 4 + convertloop: + vmovdqu ymm0, [eax] + vmovdqu ymm1, [eax + 32] + lea eax, [eax + 64] + vpand ymm0, ymm0, ymm5 // even bytes are Y + vpand ymm1, ymm1, ymm5 + vpackuswb ymm0, ymm0, ymm1 // mutates. + vpermq ymm0, ymm0, 0xd8 + sub ecx, 32 + vmovdqu [edx], ymm0 + lea edx, [edx + 32] + jg convertloop + vzeroupper + ret + } +} + +__declspec(naked) __declspec(align(16)) +void YUY2ToUVRow_AVX2(const uint8* src_yuy2, int stride_yuy2, + uint8* dst_u, uint8* dst_v, int pix) { + __asm { + push esi + push edi + mov eax, [esp + 8 + 4] // src_yuy2 + mov esi, [esp + 8 + 8] // stride_yuy2 + mov edx, [esp + 8 + 12] // dst_u + mov edi, [esp + 8 + 16] // dst_v + mov ecx, [esp + 8 + 20] // pix + vpcmpeqb ymm5, ymm5, ymm5 // generate mask 0x00ff00ff + vpsrlw ymm5, ymm5, 8 + sub edi, edx + + align 4 + convertloop: + vmovdqu ymm0, [eax] + vmovdqu ymm1, [eax + 32] + vpavgb ymm0, ymm0, [eax + esi] + vpavgb ymm1, ymm1, [eax + esi + 32] + lea eax, [eax + 64] + vpsrlw ymm0, ymm0, 8 // YUYV -> UVUV + vpsrlw ymm1, ymm1, 8 + vpackuswb ymm0, ymm0, ymm1 // mutates. + vpermq ymm0, ymm0, 0xd8 + vpand ymm1, ymm0, ymm5 // U + vpsrlw ymm0, ymm0, 8 // V + vpackuswb ymm1, ymm1, ymm1 // mutates. + vpackuswb ymm0, ymm0, ymm0 // mutates. + vpermq ymm1, ymm1, 0xd8 + vpermq ymm0, ymm0, 0xd8 + vextractf128 [edx], ymm1, 0 // U + vextractf128 [edx + edi], ymm0, 0 // V + lea edx, [edx + 16] + sub ecx, 32 + jg convertloop + + pop edi + pop esi + vzeroupper + ret + } +} + +__declspec(naked) __declspec(align(16)) +void YUY2ToUV422Row_AVX2(const uint8* src_yuy2, + uint8* dst_u, uint8* dst_v, int pix) { + __asm { + push edi + mov eax, [esp + 4 + 4] // src_yuy2 + mov edx, [esp + 4 + 8] // dst_u + mov edi, [esp + 4 + 12] // dst_v + mov ecx, [esp + 4 + 16] // pix + vpcmpeqb ymm5, ymm5, ymm5 // generate mask 0x00ff00ff + vpsrlw ymm5, ymm5, 8 + sub edi, edx + + align 4 + convertloop: + vmovdqu ymm0, [eax] + vmovdqu ymm1, [eax + 32] + lea eax, [eax + 64] + vpsrlw ymm0, ymm0, 8 // YUYV -> UVUV + vpsrlw ymm1, ymm1, 8 + vpackuswb ymm0, ymm0, ymm1 // mutates. + vpermq ymm0, ymm0, 0xd8 + vpand ymm1, ymm0, ymm5 // U + vpsrlw ymm0, ymm0, 8 // V + vpackuswb ymm1, ymm1, ymm1 // mutates. + vpackuswb ymm0, ymm0, ymm0 // mutates. + vpermq ymm1, ymm1, 0xd8 + vpermq ymm0, ymm0, 0xd8 + vextractf128 [edx], ymm1, 0 // U + vextractf128 [edx + edi], ymm0, 0 // V + lea edx, [edx + 16] + sub ecx, 32 + jg convertloop + + pop edi + vzeroupper + ret + } +} + +__declspec(naked) __declspec(align(16)) +void UYVYToYRow_AVX2(const uint8* src_uyvy, + uint8* dst_y, int pix) { + __asm { + mov eax, [esp + 4] // src_uyvy + mov edx, [esp + 8] // dst_y + mov ecx, [esp + 12] // pix + + align 4 + convertloop: + vmovdqu ymm0, [eax] + vmovdqu ymm1, [eax + 32] + lea eax, [eax + 64] + vpsrlw ymm0, ymm0, 8 // odd bytes are Y + vpsrlw ymm1, ymm1, 8 + vpackuswb ymm0, ymm0, ymm1 // mutates. + vpermq ymm0, ymm0, 0xd8 + sub ecx, 32 + vmovdqu [edx], ymm0 + lea edx, [edx + 32] + jg convertloop + ret + vzeroupper + } +} + +__declspec(naked) __declspec(align(16)) +void UYVYToUVRow_AVX2(const uint8* src_uyvy, int stride_uyvy, + uint8* dst_u, uint8* dst_v, int pix) { + __asm { + push esi + push edi + mov eax, [esp + 8 + 4] // src_yuy2 + mov esi, [esp + 8 + 8] // stride_yuy2 + mov edx, [esp + 8 + 12] // dst_u + mov edi, [esp + 8 + 16] // dst_v + mov ecx, [esp + 8 + 20] // pix + vpcmpeqb ymm5, ymm5, ymm5 // generate mask 0x00ff00ff + vpsrlw ymm5, ymm5, 8 + sub edi, edx + + align 4 + convertloop: + vmovdqu ymm0, [eax] + vmovdqu ymm1, [eax + 32] + vpavgb ymm0, ymm0, [eax + esi] + vpavgb ymm1, ymm1, [eax + esi + 32] + lea eax, [eax + 64] + vpand ymm0, ymm0, ymm5 // UYVY -> UVUV + vpand ymm1, ymm1, ymm5 + vpackuswb ymm0, ymm0, ymm1 // mutates. + vpermq ymm0, ymm0, 0xd8 + vpand ymm1, ymm0, ymm5 // U + vpsrlw ymm0, ymm0, 8 // V + vpackuswb ymm1, ymm1, ymm1 // mutates. + vpackuswb ymm0, ymm0, ymm0 // mutates. + vpermq ymm1, ymm1, 0xd8 + vpermq ymm0, ymm0, 0xd8 + vextractf128 [edx], ymm1, 0 // U + vextractf128 [edx + edi], ymm0, 0 // V + lea edx, [edx + 16] + sub ecx, 32 + jg convertloop + + pop edi + pop esi + vzeroupper + ret + } +} + +__declspec(naked) __declspec(align(16)) +void UYVYToUV422Row_AVX2(const uint8* src_uyvy, + uint8* dst_u, uint8* dst_v, int pix) { + __asm { + push edi + mov eax, [esp + 4 + 4] // src_yuy2 + mov edx, [esp + 4 + 8] // dst_u + mov edi, [esp + 4 + 12] // dst_v + mov ecx, [esp + 4 + 16] // pix + vpcmpeqb ymm5, ymm5, ymm5 // generate mask 0x00ff00ff + vpsrlw ymm5, ymm5, 8 + sub edi, edx + + align 4 + convertloop: + vmovdqu ymm0, [eax] + vmovdqu ymm1, [eax + 32] + lea eax, [eax + 64] + vpand ymm0, ymm0, ymm5 // UYVY -> UVUV + vpand ymm1, ymm1, ymm5 + vpackuswb ymm0, ymm0, ymm1 // mutates. + vpermq ymm0, ymm0, 0xd8 + vpand ymm1, ymm0, ymm5 // U + vpsrlw ymm0, ymm0, 8 // V + vpackuswb ymm1, ymm1, ymm1 // mutates. + vpackuswb ymm0, ymm0, ymm0 // mutates. + vpermq ymm1, ymm1, 0xd8 + vpermq ymm0, ymm0, 0xd8 + vextractf128 [edx], ymm1, 0 // U + vextractf128 [edx + edi], ymm0, 0 // V + lea edx, [edx + 16] + sub ecx, 32 + jg convertloop + + pop edi + vzeroupper + ret + } +} +#endif // HAS_YUY2TOYROW_AVX2 + +#ifdef HAS_YUY2TOYROW_SSE2 +__declspec(naked) __declspec(align(16)) +void YUY2ToYRow_SSE2(const uint8* src_yuy2, + uint8* dst_y, int pix) { + __asm { + mov eax, [esp + 4] // src_yuy2 + mov edx, [esp + 8] // dst_y + mov ecx, [esp + 12] // pix + pcmpeqb xmm5, xmm5 // generate mask 0x00ff00ff + psrlw xmm5, 8 + + align 4 + convertloop: + movdqa xmm0, [eax] + movdqa xmm1, [eax + 16] + lea eax, [eax + 32] + pand xmm0, xmm5 // even bytes are Y + pand xmm1, xmm5 + packuswb xmm0, xmm1 + sub ecx, 16 + movdqa [edx], xmm0 + lea edx, [edx + 16] + jg convertloop + ret + } +} + +__declspec(naked) __declspec(align(16)) +void YUY2ToUVRow_SSE2(const uint8* src_yuy2, int stride_yuy2, + uint8* dst_u, uint8* dst_v, int pix) { + __asm { + push esi + push edi + mov eax, [esp + 8 + 4] // src_yuy2 + mov esi, [esp + 8 + 8] // stride_yuy2 + mov edx, [esp + 8 + 12] // dst_u + mov edi, [esp + 8 + 16] // dst_v + mov ecx, [esp + 8 + 20] // pix + pcmpeqb xmm5, xmm5 // generate mask 0x00ff00ff + psrlw xmm5, 8 + sub edi, edx + + align 4 + convertloop: + movdqa xmm0, [eax] + movdqa xmm1, [eax + 16] + movdqa xmm2, [eax + esi] + movdqa xmm3, [eax + esi + 16] + lea eax, [eax + 32] + pavgb xmm0, xmm2 + pavgb xmm1, xmm3 + psrlw xmm0, 8 // YUYV -> UVUV + psrlw xmm1, 8 + packuswb xmm0, xmm1 + movdqa xmm1, xmm0 + pand xmm0, xmm5 // U + packuswb xmm0, xmm0 + psrlw xmm1, 8 // V + packuswb xmm1, xmm1 + movq qword ptr [edx], xmm0 + movq qword ptr [edx + edi], xmm1 + lea edx, [edx + 8] + sub ecx, 16 + jg convertloop + + pop edi + pop esi + ret + } +} + +__declspec(naked) __declspec(align(16)) +void YUY2ToUV422Row_SSE2(const uint8* src_yuy2, + uint8* dst_u, uint8* dst_v, int pix) { + __asm { + push edi + mov eax, [esp + 4 + 4] // src_yuy2 + mov edx, [esp + 4 + 8] // dst_u + mov edi, [esp + 4 + 12] // dst_v + mov ecx, [esp + 4 + 16] // pix + pcmpeqb xmm5, xmm5 // generate mask 0x00ff00ff + psrlw xmm5, 8 + sub edi, edx + + align 4 + convertloop: + movdqa xmm0, [eax] + movdqa xmm1, [eax + 16] + lea eax, [eax + 32] + psrlw xmm0, 8 // YUYV -> UVUV + psrlw xmm1, 8 + packuswb xmm0, xmm1 + movdqa xmm1, xmm0 + pand xmm0, xmm5 // U + packuswb xmm0, xmm0 + psrlw xmm1, 8 // V + packuswb xmm1, xmm1 + movq qword ptr [edx], xmm0 + movq qword ptr [edx + edi], xmm1 + lea edx, [edx + 8] + sub ecx, 16 + jg convertloop + + pop edi + ret + } +} + +__declspec(naked) __declspec(align(16)) +void YUY2ToYRow_Unaligned_SSE2(const uint8* src_yuy2, + uint8* dst_y, int pix) { + __asm { + mov eax, [esp + 4] // src_yuy2 + mov edx, [esp + 8] // dst_y + mov ecx, [esp + 12] // pix + pcmpeqb xmm5, xmm5 // generate mask 0x00ff00ff + psrlw xmm5, 8 + + align 4 + convertloop: + movdqu xmm0, [eax] + movdqu xmm1, [eax + 16] + lea eax, [eax + 32] + pand xmm0, xmm5 // even bytes are Y + pand xmm1, xmm5 + packuswb xmm0, xmm1 + sub ecx, 16 + movdqu [edx], xmm0 + lea edx, [edx + 16] + jg convertloop + ret + } +} + +__declspec(naked) __declspec(align(16)) +void YUY2ToUVRow_Unaligned_SSE2(const uint8* src_yuy2, int stride_yuy2, + uint8* dst_u, uint8* dst_v, int pix) { + __asm { + push esi + push edi + mov eax, [esp + 8 + 4] // src_yuy2 + mov esi, [esp + 8 + 8] // stride_yuy2 + mov edx, [esp + 8 + 12] // dst_u + mov edi, [esp + 8 + 16] // dst_v + mov ecx, [esp + 8 + 20] // pix + pcmpeqb xmm5, xmm5 // generate mask 0x00ff00ff + psrlw xmm5, 8 + sub edi, edx + + align 4 + convertloop: + movdqu xmm0, [eax] + movdqu xmm1, [eax + 16] + movdqu xmm2, [eax + esi] + movdqu xmm3, [eax + esi + 16] + lea eax, [eax + 32] + pavgb xmm0, xmm2 + pavgb xmm1, xmm3 + psrlw xmm0, 8 // YUYV -> UVUV + psrlw xmm1, 8 + packuswb xmm0, xmm1 + movdqa xmm1, xmm0 + pand xmm0, xmm5 // U + packuswb xmm0, xmm0 + psrlw xmm1, 8 // V + packuswb xmm1, xmm1 + movq qword ptr [edx], xmm0 + movq qword ptr [edx + edi], xmm1 + lea edx, [edx + 8] + sub ecx, 16 + jg convertloop + + pop edi + pop esi + ret + } +} + +__declspec(naked) __declspec(align(16)) +void YUY2ToUV422Row_Unaligned_SSE2(const uint8* src_yuy2, + uint8* dst_u, uint8* dst_v, int pix) { + __asm { + push edi + mov eax, [esp + 4 + 4] // src_yuy2 + mov edx, [esp + 4 + 8] // dst_u + mov edi, [esp + 4 + 12] // dst_v + mov ecx, [esp + 4 + 16] // pix + pcmpeqb xmm5, xmm5 // generate mask 0x00ff00ff + psrlw xmm5, 8 + sub edi, edx + + align 4 + convertloop: + movdqu xmm0, [eax] + movdqu xmm1, [eax + 16] + lea eax, [eax + 32] + psrlw xmm0, 8 // YUYV -> UVUV + psrlw xmm1, 8 + packuswb xmm0, xmm1 + movdqa xmm1, xmm0 + pand xmm0, xmm5 // U + packuswb xmm0, xmm0 + psrlw xmm1, 8 // V + packuswb xmm1, xmm1 + movq qword ptr [edx], xmm0 + movq qword ptr [edx + edi], xmm1 + lea edx, [edx + 8] + sub ecx, 16 + jg convertloop + + pop edi + ret + } +} + +__declspec(naked) __declspec(align(16)) +void UYVYToYRow_SSE2(const uint8* src_uyvy, + uint8* dst_y, int pix) { + __asm { + mov eax, [esp + 4] // src_uyvy + mov edx, [esp + 8] // dst_y + mov ecx, [esp + 12] // pix + + align 4 + convertloop: + movdqa xmm0, [eax] + movdqa xmm1, [eax + 16] + lea eax, [eax + 32] + psrlw xmm0, 8 // odd bytes are Y + psrlw xmm1, 8 + packuswb xmm0, xmm1 + sub ecx, 16 + movdqa [edx], xmm0 + lea edx, [edx + 16] + jg convertloop + ret + } +} + +__declspec(naked) __declspec(align(16)) +void UYVYToUVRow_SSE2(const uint8* src_uyvy, int stride_uyvy, + uint8* dst_u, uint8* dst_v, int pix) { + __asm { + push esi + push edi + mov eax, [esp + 8 + 4] // src_yuy2 + mov esi, [esp + 8 + 8] // stride_yuy2 + mov edx, [esp + 8 + 12] // dst_u + mov edi, [esp + 8 + 16] // dst_v + mov ecx, [esp + 8 + 20] // pix + pcmpeqb xmm5, xmm5 // generate mask 0x00ff00ff + psrlw xmm5, 8 + sub edi, edx + + align 4 + convertloop: + movdqa xmm0, [eax] + movdqa xmm1, [eax + 16] + movdqa xmm2, [eax + esi] + movdqa xmm3, [eax + esi + 16] + lea eax, [eax + 32] + pavgb xmm0, xmm2 + pavgb xmm1, xmm3 + pand xmm0, xmm5 // UYVY -> UVUV + pand xmm1, xmm5 + packuswb xmm0, xmm1 + movdqa xmm1, xmm0 + pand xmm0, xmm5 // U + packuswb xmm0, xmm0 + psrlw xmm1, 8 // V + packuswb xmm1, xmm1 + movq qword ptr [edx], xmm0 + movq qword ptr [edx + edi], xmm1 + lea edx, [edx + 8] + sub ecx, 16 + jg convertloop + + pop edi + pop esi + ret + } +} + +__declspec(naked) __declspec(align(16)) +void UYVYToUV422Row_SSE2(const uint8* src_uyvy, + uint8* dst_u, uint8* dst_v, int pix) { + __asm { + push edi + mov eax, [esp + 4 + 4] // src_yuy2 + mov edx, [esp + 4 + 8] // dst_u + mov edi, [esp + 4 + 12] // dst_v + mov ecx, [esp + 4 + 16] // pix + pcmpeqb xmm5, xmm5 // generate mask 0x00ff00ff + psrlw xmm5, 8 + sub edi, edx + + align 4 + convertloop: + movdqa xmm0, [eax] + movdqa xmm1, [eax + 16] + lea eax, [eax + 32] + pand xmm0, xmm5 // UYVY -> UVUV + pand xmm1, xmm5 + packuswb xmm0, xmm1 + movdqa xmm1, xmm0 + pand xmm0, xmm5 // U + packuswb xmm0, xmm0 + psrlw xmm1, 8 // V + packuswb xmm1, xmm1 + movq qword ptr [edx], xmm0 + movq qword ptr [edx + edi], xmm1 + lea edx, [edx + 8] + sub ecx, 16 + jg convertloop + + pop edi + ret + } +} + +__declspec(naked) __declspec(align(16)) +void UYVYToYRow_Unaligned_SSE2(const uint8* src_uyvy, + uint8* dst_y, int pix) { + __asm { + mov eax, [esp + 4] // src_uyvy + mov edx, [esp + 8] // dst_y + mov ecx, [esp + 12] // pix + + align 4 + convertloop: + movdqu xmm0, [eax] + movdqu xmm1, [eax + 16] + lea eax, [eax + 32] + psrlw xmm0, 8 // odd bytes are Y + psrlw xmm1, 8 + packuswb xmm0, xmm1 + sub ecx, 16 + movdqu [edx], xmm0 + lea edx, [edx + 16] + jg convertloop + ret + } +} + +__declspec(naked) __declspec(align(16)) +void UYVYToUVRow_Unaligned_SSE2(const uint8* src_uyvy, int stride_uyvy, + uint8* dst_u, uint8* dst_v, int pix) { + __asm { + push esi + push edi + mov eax, [esp + 8 + 4] // src_yuy2 + mov esi, [esp + 8 + 8] // stride_yuy2 + mov edx, [esp + 8 + 12] // dst_u + mov edi, [esp + 8 + 16] // dst_v + mov ecx, [esp + 8 + 20] // pix + pcmpeqb xmm5, xmm5 // generate mask 0x00ff00ff + psrlw xmm5, 8 + sub edi, edx + + align 4 + convertloop: + movdqu xmm0, [eax] + movdqu xmm1, [eax + 16] + movdqu xmm2, [eax + esi] + movdqu xmm3, [eax + esi + 16] + lea eax, [eax + 32] + pavgb xmm0, xmm2 + pavgb xmm1, xmm3 + pand xmm0, xmm5 // UYVY -> UVUV + pand xmm1, xmm5 + packuswb xmm0, xmm1 + movdqa xmm1, xmm0 + pand xmm0, xmm5 // U + packuswb xmm0, xmm0 + psrlw xmm1, 8 // V + packuswb xmm1, xmm1 + movq qword ptr [edx], xmm0 + movq qword ptr [edx + edi], xmm1 + lea edx, [edx + 8] + sub ecx, 16 + jg convertloop + + pop edi + pop esi + ret + } +} + +__declspec(naked) __declspec(align(16)) +void UYVYToUV422Row_Unaligned_SSE2(const uint8* src_uyvy, + uint8* dst_u, uint8* dst_v, int pix) { + __asm { + push edi + mov eax, [esp + 4 + 4] // src_yuy2 + mov edx, [esp + 4 + 8] // dst_u + mov edi, [esp + 4 + 12] // dst_v + mov ecx, [esp + 4 + 16] // pix + pcmpeqb xmm5, xmm5 // generate mask 0x00ff00ff + psrlw xmm5, 8 + sub edi, edx + + align 4 + convertloop: + movdqu xmm0, [eax] + movdqu xmm1, [eax + 16] + lea eax, [eax + 32] + pand xmm0, xmm5 // UYVY -> UVUV + pand xmm1, xmm5 + packuswb xmm0, xmm1 + movdqa xmm1, xmm0 + pand xmm0, xmm5 // U + packuswb xmm0, xmm0 + psrlw xmm1, 8 // V + packuswb xmm1, xmm1 + movq qword ptr [edx], xmm0 + movq qword ptr [edx + edi], xmm1 + lea edx, [edx + 8] + sub ecx, 16 + jg convertloop + + pop edi + ret + } +} +#endif // HAS_YUY2TOYROW_SSE2 + +#ifdef HAS_ARGBBLENDROW_SSE2 +// Blend 8 pixels at a time. +__declspec(naked) __declspec(align(16)) +void ARGBBlendRow_SSE2(const uint8* src_argb0, const uint8* src_argb1, + uint8* dst_argb, int width) { + __asm { + push esi + mov eax, [esp + 4 + 4] // src_argb0 + mov esi, [esp + 4 + 8] // src_argb1 + mov edx, [esp + 4 + 12] // dst_argb + mov ecx, [esp + 4 + 16] // width + pcmpeqb xmm7, xmm7 // generate constant 1 + psrlw xmm7, 15 + pcmpeqb xmm6, xmm6 // generate mask 0x00ff00ff + psrlw xmm6, 8 + pcmpeqb xmm5, xmm5 // generate mask 0xff00ff00 + psllw xmm5, 8 + pcmpeqb xmm4, xmm4 // generate mask 0xff000000 + pslld xmm4, 24 + + sub ecx, 1 + je convertloop1 // only 1 pixel? + jl convertloop1b + + // 1 pixel loop until destination pointer is aligned. + alignloop1: + test edx, 15 // aligned? + je alignloop1b + movd xmm3, [eax] + lea eax, [eax + 4] + movdqa xmm0, xmm3 // src argb + pxor xmm3, xmm4 // ~alpha + movd xmm2, [esi] // _r_b + psrlw xmm3, 8 // alpha + pshufhw xmm3, xmm3, 0F5h // 8 alpha words + pshuflw xmm3, xmm3, 0F5h + pand xmm2, xmm6 // _r_b + paddw xmm3, xmm7 // 256 - alpha + pmullw xmm2, xmm3 // _r_b * alpha + movd xmm1, [esi] // _a_g + lea esi, [esi + 4] + psrlw xmm1, 8 // _a_g + por xmm0, xmm4 // set alpha to 255 + pmullw xmm1, xmm3 // _a_g * alpha + psrlw xmm2, 8 // _r_b convert to 8 bits again + paddusb xmm0, xmm2 // + src argb + pand xmm1, xmm5 // a_g_ convert to 8 bits again + paddusb xmm0, xmm1 // + src argb + sub ecx, 1 + movd [edx], xmm0 + lea edx, [edx + 4] + jge alignloop1 + + alignloop1b: + add ecx, 1 - 4 + jl convertloop4b + + // 4 pixel loop. + convertloop4: + movdqu xmm3, [eax] // src argb + lea eax, [eax + 16] + movdqa xmm0, xmm3 // src argb + pxor xmm3, xmm4 // ~alpha + movdqu xmm2, [esi] // _r_b + psrlw xmm3, 8 // alpha + pshufhw xmm3, xmm3, 0F5h // 8 alpha words + pshuflw xmm3, xmm3, 0F5h + pand xmm2, xmm6 // _r_b + paddw xmm3, xmm7 // 256 - alpha + pmullw xmm2, xmm3 // _r_b * alpha + movdqu xmm1, [esi] // _a_g + lea esi, [esi + 16] + psrlw xmm1, 8 // _a_g + por xmm0, xmm4 // set alpha to 255 + pmullw xmm1, xmm3 // _a_g * alpha + psrlw xmm2, 8 // _r_b convert to 8 bits again + paddusb xmm0, xmm2 // + src argb + pand xmm1, xmm5 // a_g_ convert to 8 bits again + paddusb xmm0, xmm1 // + src argb + sub ecx, 4 + movdqa [edx], xmm0 + lea edx, [edx + 16] + jge convertloop4 + + convertloop4b: + add ecx, 4 - 1 + jl convertloop1b + + // 1 pixel loop. + convertloop1: + movd xmm3, [eax] // src argb + lea eax, [eax + 4] + movdqa xmm0, xmm3 // src argb + pxor xmm3, xmm4 // ~alpha + movd xmm2, [esi] // _r_b + psrlw xmm3, 8 // alpha + pshufhw xmm3, xmm3, 0F5h // 8 alpha words + pshuflw xmm3, xmm3, 0F5h + pand xmm2, xmm6 // _r_b + paddw xmm3, xmm7 // 256 - alpha + pmullw xmm2, xmm3 // _r_b * alpha + movd xmm1, [esi] // _a_g + lea esi, [esi + 4] + psrlw xmm1, 8 // _a_g + por xmm0, xmm4 // set alpha to 255 + pmullw xmm1, xmm3 // _a_g * alpha + psrlw xmm2, 8 // _r_b convert to 8 bits again + paddusb xmm0, xmm2 // + src argb + pand xmm1, xmm5 // a_g_ convert to 8 bits again + paddusb xmm0, xmm1 // + src argb + sub ecx, 1 + movd [edx], xmm0 + lea edx, [edx + 4] + jge convertloop1 + + convertloop1b: + pop esi + ret + } +} +#endif // HAS_ARGBBLENDROW_SSE2 + +#ifdef HAS_ARGBBLENDROW_SSSE3 +// Shuffle table for isolating alpha. +static const uvec8 kShuffleAlpha = { + 3u, 0x80, 3u, 0x80, 7u, 0x80, 7u, 0x80, + 11u, 0x80, 11u, 0x80, 15u, 0x80, 15u, 0x80 +}; +// Same as SSE2, but replaces: +// psrlw xmm3, 8 // alpha +// pshufhw xmm3, xmm3, 0F5h // 8 alpha words +// pshuflw xmm3, xmm3, 0F5h +// with.. +// pshufb xmm3, kShuffleAlpha // alpha +// Blend 8 pixels at a time. + +__declspec(naked) __declspec(align(16)) +void ARGBBlendRow_SSSE3(const uint8* src_argb0, const uint8* src_argb1, + uint8* dst_argb, int width) { + __asm { + push esi + mov eax, [esp + 4 + 4] // src_argb0 + mov esi, [esp + 4 + 8] // src_argb1 + mov edx, [esp + 4 + 12] // dst_argb + mov ecx, [esp + 4 + 16] // width + pcmpeqb xmm7, xmm7 // generate constant 0x0001 + psrlw xmm7, 15 + pcmpeqb xmm6, xmm6 // generate mask 0x00ff00ff + psrlw xmm6, 8 + pcmpeqb xmm5, xmm5 // generate mask 0xff00ff00 + psllw xmm5, 8 + pcmpeqb xmm4, xmm4 // generate mask 0xff000000 + pslld xmm4, 24 + + sub ecx, 1 + je convertloop1 // only 1 pixel? + jl convertloop1b + + // 1 pixel loop until destination pointer is aligned. + alignloop1: + test edx, 15 // aligned? + je alignloop1b + movd xmm3, [eax] + lea eax, [eax + 4] + movdqa xmm0, xmm3 // src argb + pxor xmm3, xmm4 // ~alpha + movd xmm2, [esi] // _r_b + pshufb xmm3, kShuffleAlpha // alpha + pand xmm2, xmm6 // _r_b + paddw xmm3, xmm7 // 256 - alpha + pmullw xmm2, xmm3 // _r_b * alpha + movd xmm1, [esi] // _a_g + lea esi, [esi + 4] + psrlw xmm1, 8 // _a_g + por xmm0, xmm4 // set alpha to 255 + pmullw xmm1, xmm3 // _a_g * alpha + psrlw xmm2, 8 // _r_b convert to 8 bits again + paddusb xmm0, xmm2 // + src argb + pand xmm1, xmm5 // a_g_ convert to 8 bits again + paddusb xmm0, xmm1 // + src argb + sub ecx, 1 + movd [edx], xmm0 + lea edx, [edx + 4] + jge alignloop1 + + alignloop1b: + add ecx, 1 - 4 + jl convertloop4b + + test eax, 15 // unaligned? + jne convertuloop4 + test esi, 15 // unaligned? + jne convertuloop4 + + // 4 pixel loop. + convertloop4: + movdqa xmm3, [eax] // src argb + lea eax, [eax + 16] + movdqa xmm0, xmm3 // src argb + pxor xmm3, xmm4 // ~alpha + movdqa xmm2, [esi] // _r_b + pshufb xmm3, kShuffleAlpha // alpha + pand xmm2, xmm6 // _r_b + paddw xmm3, xmm7 // 256 - alpha + pmullw xmm2, xmm3 // _r_b * alpha + movdqa xmm1, [esi] // _a_g + lea esi, [esi + 16] + psrlw xmm1, 8 // _a_g + por xmm0, xmm4 // set alpha to 255 + pmullw xmm1, xmm3 // _a_g * alpha + psrlw xmm2, 8 // _r_b convert to 8 bits again + paddusb xmm0, xmm2 // + src argb + pand xmm1, xmm5 // a_g_ convert to 8 bits again + paddusb xmm0, xmm1 // + src argb + sub ecx, 4 + movdqa [edx], xmm0 + lea edx, [edx + 16] + jge convertloop4 + jmp convertloop4b + + // 4 pixel unaligned loop. + convertuloop4: + movdqu xmm3, [eax] // src argb + lea eax, [eax + 16] + movdqa xmm0, xmm3 // src argb + pxor xmm3, xmm4 // ~alpha + movdqu xmm2, [esi] // _r_b + pshufb xmm3, kShuffleAlpha // alpha + pand xmm2, xmm6 // _r_b + paddw xmm3, xmm7 // 256 - alpha + pmullw xmm2, xmm3 // _r_b * alpha + movdqu xmm1, [esi] // _a_g + lea esi, [esi + 16] + psrlw xmm1, 8 // _a_g + por xmm0, xmm4 // set alpha to 255 + pmullw xmm1, xmm3 // _a_g * alpha + psrlw xmm2, 8 // _r_b convert to 8 bits again + paddusb xmm0, xmm2 // + src argb + pand xmm1, xmm5 // a_g_ convert to 8 bits again + paddusb xmm0, xmm1 // + src argb + sub ecx, 4 + movdqa [edx], xmm0 + lea edx, [edx + 16] + jge convertuloop4 + + convertloop4b: + add ecx, 4 - 1 + jl convertloop1b + + // 1 pixel loop. + convertloop1: + movd xmm3, [eax] // src argb + lea eax, [eax + 4] + movdqa xmm0, xmm3 // src argb + pxor xmm3, xmm4 // ~alpha + movd xmm2, [esi] // _r_b + pshufb xmm3, kShuffleAlpha // alpha + pand xmm2, xmm6 // _r_b + paddw xmm3, xmm7 // 256 - alpha + pmullw xmm2, xmm3 // _r_b * alpha + movd xmm1, [esi] // _a_g + lea esi, [esi + 4] + psrlw xmm1, 8 // _a_g + por xmm0, xmm4 // set alpha to 255 + pmullw xmm1, xmm3 // _a_g * alpha + psrlw xmm2, 8 // _r_b convert to 8 bits again + paddusb xmm0, xmm2 // + src argb + pand xmm1, xmm5 // a_g_ convert to 8 bits again + paddusb xmm0, xmm1 // + src argb + sub ecx, 1 + movd [edx], xmm0 + lea edx, [edx + 4] + jge convertloop1 + + convertloop1b: + pop esi + ret + } +} +#endif // HAS_ARGBBLENDROW_SSSE3 + +#ifdef HAS_ARGBATTENUATEROW_SSE2 +// Attenuate 4 pixels at a time. +// Aligned to 16 bytes. +__declspec(naked) __declspec(align(16)) +void ARGBAttenuateRow_SSE2(const uint8* src_argb, uint8* dst_argb, int width) { + __asm { + mov eax, [esp + 4] // src_argb0 + mov edx, [esp + 8] // dst_argb + mov ecx, [esp + 12] // width + pcmpeqb xmm4, xmm4 // generate mask 0xff000000 + pslld xmm4, 24 + pcmpeqb xmm5, xmm5 // generate mask 0x00ffffff + psrld xmm5, 8 + + align 4 + convertloop: + movdqa xmm0, [eax] // read 4 pixels + punpcklbw xmm0, xmm0 // first 2 + pshufhw xmm2, xmm0, 0FFh // 8 alpha words + pshuflw xmm2, xmm2, 0FFh + pmulhuw xmm0, xmm2 // rgb * a + movdqa xmm1, [eax] // read 4 pixels + punpckhbw xmm1, xmm1 // next 2 pixels + pshufhw xmm2, xmm1, 0FFh // 8 alpha words + pshuflw xmm2, xmm2, 0FFh + pmulhuw xmm1, xmm2 // rgb * a + movdqa xmm2, [eax] // alphas + lea eax, [eax + 16] + psrlw xmm0, 8 + pand xmm2, xmm4 + psrlw xmm1, 8 + packuswb xmm0, xmm1 + pand xmm0, xmm5 // keep original alphas + por xmm0, xmm2 + sub ecx, 4 + movdqa [edx], xmm0 + lea edx, [edx + 16] + jg convertloop + + ret + } +} +#endif // HAS_ARGBATTENUATEROW_SSE2 + +#ifdef HAS_ARGBATTENUATEROW_SSSE3 +// Shuffle table duplicating alpha. +static const uvec8 kShuffleAlpha0 = { + 3u, 3u, 3u, 3u, 3u, 3u, 128u, 128u, 7u, 7u, 7u, 7u, 7u, 7u, 128u, 128u, +}; +static const uvec8 kShuffleAlpha1 = { + 11u, 11u, 11u, 11u, 11u, 11u, 128u, 128u, + 15u, 15u, 15u, 15u, 15u, 15u, 128u, 128u, +}; +__declspec(naked) __declspec(align(16)) +void ARGBAttenuateRow_SSSE3(const uint8* src_argb, uint8* dst_argb, int width) { + __asm { + mov eax, [esp + 4] // src_argb0 + mov edx, [esp + 8] // dst_argb + mov ecx, [esp + 12] // width + pcmpeqb xmm3, xmm3 // generate mask 0xff000000 + pslld xmm3, 24 + movdqa xmm4, kShuffleAlpha0 + movdqa xmm5, kShuffleAlpha1 + + align 4 + convertloop: + movdqu xmm0, [eax] // read 4 pixels + pshufb xmm0, xmm4 // isolate first 2 alphas + movdqu xmm1, [eax] // read 4 pixels + punpcklbw xmm1, xmm1 // first 2 pixel rgbs + pmulhuw xmm0, xmm1 // rgb * a + movdqu xmm1, [eax] // read 4 pixels + pshufb xmm1, xmm5 // isolate next 2 alphas + movdqu xmm2, [eax] // read 4 pixels + punpckhbw xmm2, xmm2 // next 2 pixel rgbs + pmulhuw xmm1, xmm2 // rgb * a + movdqu xmm2, [eax] // mask original alpha + lea eax, [eax + 16] + pand xmm2, xmm3 + psrlw xmm0, 8 + psrlw xmm1, 8 + packuswb xmm0, xmm1 + por xmm0, xmm2 // copy original alpha + sub ecx, 4 + movdqu [edx], xmm0 + lea edx, [edx + 16] + jg convertloop + + ret + } +} +#endif // HAS_ARGBATTENUATEROW_SSSE3 + +#ifdef HAS_ARGBATTENUATEROW_AVX2 +// Shuffle table duplicating alpha. +static const ulvec8 kShuffleAlpha_AVX2 = { + 6u, 7u, 6u, 7u, 6u, 7u, 128u, 128u, + 14u, 15u, 14u, 15u, 14u, 15u, 128u, 128u, + 6u, 7u, 6u, 7u, 6u, 7u, 128u, 128u, + 14u, 15u, 14u, 15u, 14u, 15u, 128u, 128u, +}; +__declspec(naked) __declspec(align(16)) +void ARGBAttenuateRow_AVX2(const uint8* src_argb, uint8* dst_argb, int width) { + __asm { + mov eax, [esp + 4] // src_argb0 + mov edx, [esp + 8] // dst_argb + mov ecx, [esp + 12] // width + sub edx, eax + vmovdqa ymm4, kShuffleAlpha_AVX2 + vpcmpeqb ymm5, ymm5, ymm5 // generate mask 0xff000000 + vpslld ymm5, ymm5, 24 + + align 4 + convertloop: + vmovdqu ymm6, [eax] // read 8 pixels. + vpunpcklbw ymm0, ymm6, ymm6 // low 4 pixels. mutated. + vpunpckhbw ymm1, ymm6, ymm6 // high 4 pixels. mutated. + vpshufb ymm2, ymm0, ymm4 // low 4 alphas + vpshufb ymm3, ymm1, ymm4 // high 4 alphas + vpmulhuw ymm0, ymm0, ymm2 // rgb * a + vpmulhuw ymm1, ymm1, ymm3 // rgb * a + vpand ymm6, ymm6, ymm5 // isolate alpha + vpsrlw ymm0, ymm0, 8 + vpsrlw ymm1, ymm1, 8 + vpackuswb ymm0, ymm0, ymm1 // unmutated. + vpor ymm0, ymm0, ymm6 // copy original alpha + sub ecx, 8 + vmovdqu [eax + edx], ymm0 + lea eax, [eax + 32] + jg convertloop + + vzeroupper + ret + } +} +#endif // HAS_ARGBATTENUATEROW_AVX2 + +#ifdef HAS_ARGBUNATTENUATEROW_SSE2 +// Unattenuate 4 pixels at a time. +// Aligned to 16 bytes. +__declspec(naked) __declspec(align(16)) +void ARGBUnattenuateRow_SSE2(const uint8* src_argb, uint8* dst_argb, + int width) { + __asm { + push esi + push edi + mov eax, [esp + 8 + 4] // src_argb0 + mov edx, [esp + 8 + 8] // dst_argb + mov ecx, [esp + 8 + 12] // width + + align 4 + convertloop: + movdqu xmm0, [eax] // read 4 pixels + movzx esi, byte ptr [eax + 3] // first alpha + movzx edi, byte ptr [eax + 7] // second alpha + punpcklbw xmm0, xmm0 // first 2 + movd xmm2, dword ptr fixed_invtbl8[esi * 4] + movd xmm3, dword ptr fixed_invtbl8[edi * 4] + pshuflw xmm2, xmm2, 040h // first 4 inv_alpha words. 1, a, a, a + pshuflw xmm3, xmm3, 040h // next 4 inv_alpha words + movlhps xmm2, xmm3 + pmulhuw xmm0, xmm2 // rgb * a + + movdqu xmm1, [eax] // read 4 pixels + movzx esi, byte ptr [eax + 11] // third alpha + movzx edi, byte ptr [eax + 15] // forth alpha + punpckhbw xmm1, xmm1 // next 2 + movd xmm2, dword ptr fixed_invtbl8[esi * 4] + movd xmm3, dword ptr fixed_invtbl8[edi * 4] + pshuflw xmm2, xmm2, 040h // first 4 inv_alpha words + pshuflw xmm3, xmm3, 040h // next 4 inv_alpha words + movlhps xmm2, xmm3 + pmulhuw xmm1, xmm2 // rgb * a + lea eax, [eax + 16] + + packuswb xmm0, xmm1 + sub ecx, 4 + movdqu [edx], xmm0 + lea edx, [edx + 16] + jg convertloop + pop edi + pop esi + ret + } +} +#endif // HAS_ARGBUNATTENUATEROW_SSE2 + +#ifdef HAS_ARGBUNATTENUATEROW_AVX2 +// Shuffle table duplicating alpha. +static const ulvec8 kUnattenShuffleAlpha_AVX2 = { + 0u, 1u, 0u, 1u, 0u, 1u, 6u, 7u, 8u, 9u, 8u, 9u, 8u, 9u, 14u, 15, + 0u, 1u, 0u, 1u, 0u, 1u, 6u, 7u, 8u, 9u, 8u, 9u, 8u, 9u, 14u, 15, +}; +// TODO(fbarchard): Enable USE_GATHER for future hardware if faster. +// USE_GATHER is not on by default, due to being a slow instruction. +#ifdef USE_GATHER +__declspec(naked) __declspec(align(16)) +void ARGBUnattenuateRow_AVX2(const uint8* src_argb, uint8* dst_argb, + int width) { + __asm { + mov eax, [esp + 4] // src_argb0 + mov edx, [esp + 8] // dst_argb + mov ecx, [esp + 12] // width + sub edx, eax + vmovdqa ymm4, kUnattenShuffleAlpha_AVX2 + + align 4 + convertloop: + vmovdqu ymm6, [eax] // read 8 pixels. + vpcmpeqb ymm5, ymm5, ymm5 // generate mask 0xffffffff for gather. + vpsrld ymm2, ymm6, 24 // alpha in low 8 bits. + vpunpcklbw ymm0, ymm6, ymm6 // low 4 pixels. mutated. + vpunpckhbw ymm1, ymm6, ymm6 // high 4 pixels. mutated. + vpgatherdd ymm3, [ymm2 * 4 + fixed_invtbl8], ymm5 // ymm5 cleared. 1, a + vpunpcklwd ymm2, ymm3, ymm3 // low 4 inverted alphas. mutated. 1, 1, a, a + vpunpckhwd ymm3, ymm3, ymm3 // high 4 inverted alphas. mutated. + vpshufb ymm2, ymm2, ymm4 // replicate low 4 alphas. 1, a, a, a + vpshufb ymm3, ymm3, ymm4 // replicate high 4 alphas + vpmulhuw ymm0, ymm0, ymm2 // rgb * ia + vpmulhuw ymm1, ymm1, ymm3 // rgb * ia + vpackuswb ymm0, ymm0, ymm1 // unmutated. + sub ecx, 8 + vmovdqu [eax + edx], ymm0 + lea eax, [eax + 32] + jg convertloop + + vzeroupper + ret + } +} +#else // USE_GATHER +__declspec(naked) __declspec(align(16)) +void ARGBUnattenuateRow_AVX2(const uint8* src_argb, uint8* dst_argb, + int width) { + __asm { + + mov eax, [esp + 4] // src_argb0 + mov edx, [esp + 8] // dst_argb + mov ecx, [esp + 12] // width + sub edx, eax + vmovdqa ymm5, kUnattenShuffleAlpha_AVX2 + + push esi + push edi + + align 4 + convertloop: + // replace VPGATHER + movzx esi, byte ptr [eax + 3] // alpha0 + movzx edi, byte ptr [eax + 7] // alpha1 + vmovd xmm0, dword ptr fixed_invtbl8[esi * 4] // [1,a0] + vmovd xmm1, dword ptr fixed_invtbl8[edi * 4] // [1,a1] + movzx esi, byte ptr [eax + 11] // alpha2 + movzx edi, byte ptr [eax + 15] // alpha3 + vpunpckldq xmm6, xmm0, xmm1 // [1,a1,1,a0] + vmovd xmm2, dword ptr fixed_invtbl8[esi * 4] // [1,a2] + vmovd xmm3, dword ptr fixed_invtbl8[edi * 4] // [1,a3] + movzx esi, byte ptr [eax + 19] // alpha4 + movzx edi, byte ptr [eax + 23] // alpha5 + vpunpckldq xmm7, xmm2, xmm3 // [1,a3,1,a2] + vmovd xmm0, dword ptr fixed_invtbl8[esi * 4] // [1,a4] + vmovd xmm1, dword ptr fixed_invtbl8[edi * 4] // [1,a5] + movzx esi, byte ptr [eax + 27] // alpha6 + movzx edi, byte ptr [eax + 31] // alpha7 + vpunpckldq xmm0, xmm0, xmm1 // [1,a5,1,a4] + vmovd xmm2, dword ptr fixed_invtbl8[esi * 4] // [1,a6] + vmovd xmm3, dword ptr fixed_invtbl8[edi * 4] // [1,a7] + vpunpckldq xmm2, xmm2, xmm3 // [1,a7,1,a6] + vpunpcklqdq xmm3, xmm6, xmm7 // [1,a3,1,a2,1,a1,1,a0] + vpunpcklqdq xmm0, xmm0, xmm2 // [1,a7,1,a6,1,a5,1,a4] + vinserti128 ymm3, ymm3, xmm0, 1 // [1,a7,1,a6,1,a5,1,a4,1,a3,1,a2,1,a1,1,a0] + // end of VPGATHER + + vmovdqu ymm6, [eax] // read 8 pixels. + vpunpcklbw ymm0, ymm6, ymm6 // low 4 pixels. mutated. + vpunpckhbw ymm1, ymm6, ymm6 // high 4 pixels. mutated. + vpunpcklwd ymm2, ymm3, ymm3 // low 4 inverted alphas. mutated. 1, 1, a, a + vpunpckhwd ymm3, ymm3, ymm3 // high 4 inverted alphas. mutated. + vpshufb ymm2, ymm2, ymm5 // replicate low 4 alphas. 1, a, a, a + vpshufb ymm3, ymm3, ymm5 // replicate high 4 alphas + vpmulhuw ymm0, ymm0, ymm2 // rgb * ia + vpmulhuw ymm1, ymm1, ymm3 // rgb * ia + vpackuswb ymm0, ymm0, ymm1 // unmutated. + sub ecx, 8 + vmovdqu [eax + edx], ymm0 + lea eax, [eax + 32] + jg convertloop + + pop edi + pop esi + vzeroupper + ret + } +} +#endif // USE_GATHER +#endif // HAS_ARGBATTENUATEROW_AVX2 + +#ifdef HAS_ARGBGRAYROW_SSSE3 +// Convert 8 ARGB pixels (64 bytes) to 8 Gray ARGB pixels. +__declspec(naked) __declspec(align(16)) +void ARGBGrayRow_SSSE3(const uint8* src_argb, uint8* dst_argb, int width) { + __asm { + mov eax, [esp + 4] /* src_argb */ + mov edx, [esp + 8] /* dst_argb */ + mov ecx, [esp + 12] /* width */ + movdqa xmm4, kARGBToYJ + movdqa xmm5, kAddYJ64 + + align 4 + convertloop: + movdqa xmm0, [eax] // G + movdqa xmm1, [eax + 16] + pmaddubsw xmm0, xmm4 + pmaddubsw xmm1, xmm4 + phaddw xmm0, xmm1 + paddw xmm0, xmm5 // Add .5 for rounding. + psrlw xmm0, 7 + packuswb xmm0, xmm0 // 8 G bytes + movdqa xmm2, [eax] // A + movdqa xmm3, [eax + 16] + lea eax, [eax + 32] + psrld xmm2, 24 + psrld xmm3, 24 + packuswb xmm2, xmm3 + packuswb xmm2, xmm2 // 8 A bytes + movdqa xmm3, xmm0 // Weave into GG, GA, then GGGA + punpcklbw xmm0, xmm0 // 8 GG words + punpcklbw xmm3, xmm2 // 8 GA words + movdqa xmm1, xmm0 + punpcklwd xmm0, xmm3 // GGGA first 4 + punpckhwd xmm1, xmm3 // GGGA next 4 + sub ecx, 8 + movdqa [edx], xmm0 + movdqa [edx + 16], xmm1 + lea edx, [edx + 32] + jg convertloop + ret + } +} +#endif // HAS_ARGBGRAYROW_SSSE3 + +#ifdef HAS_ARGBSEPIAROW_SSSE3 +// b = (r * 35 + g * 68 + b * 17) >> 7 +// g = (r * 45 + g * 88 + b * 22) >> 7 +// r = (r * 50 + g * 98 + b * 24) >> 7 +// Constant for ARGB color to sepia tone. +static const vec8 kARGBToSepiaB = { + 17, 68, 35, 0, 17, 68, 35, 0, 17, 68, 35, 0, 17, 68, 35, 0 +}; + +static const vec8 kARGBToSepiaG = { + 22, 88, 45, 0, 22, 88, 45, 0, 22, 88, 45, 0, 22, 88, 45, 0 +}; + +static const vec8 kARGBToSepiaR = { + 24, 98, 50, 0, 24, 98, 50, 0, 24, 98, 50, 0, 24, 98, 50, 0 +}; + +// Convert 8 ARGB pixels (32 bytes) to 8 Sepia ARGB pixels. +__declspec(naked) __declspec(align(16)) +void ARGBSepiaRow_SSSE3(uint8* dst_argb, int width) { + __asm { + mov eax, [esp + 4] /* dst_argb */ + mov ecx, [esp + 8] /* width */ + movdqa xmm2, kARGBToSepiaB + movdqa xmm3, kARGBToSepiaG + movdqa xmm4, kARGBToSepiaR + + align 4 + convertloop: + movdqa xmm0, [eax] // B + movdqa xmm6, [eax + 16] + pmaddubsw xmm0, xmm2 + pmaddubsw xmm6, xmm2 + phaddw xmm0, xmm6 + psrlw xmm0, 7 + packuswb xmm0, xmm0 // 8 B values + movdqa xmm5, [eax] // G + movdqa xmm1, [eax + 16] + pmaddubsw xmm5, xmm3 + pmaddubsw xmm1, xmm3 + phaddw xmm5, xmm1 + psrlw xmm5, 7 + packuswb xmm5, xmm5 // 8 G values + punpcklbw xmm0, xmm5 // 8 BG values + movdqa xmm5, [eax] // R + movdqa xmm1, [eax + 16] + pmaddubsw xmm5, xmm4 + pmaddubsw xmm1, xmm4 + phaddw xmm5, xmm1 + psrlw xmm5, 7 + packuswb xmm5, xmm5 // 8 R values + movdqa xmm6, [eax] // A + movdqa xmm1, [eax + 16] + psrld xmm6, 24 + psrld xmm1, 24 + packuswb xmm6, xmm1 + packuswb xmm6, xmm6 // 8 A values + punpcklbw xmm5, xmm6 // 8 RA values + movdqa xmm1, xmm0 // Weave BG, RA together + punpcklwd xmm0, xmm5 // BGRA first 4 + punpckhwd xmm1, xmm5 // BGRA next 4 + sub ecx, 8 + movdqa [eax], xmm0 + movdqa [eax + 16], xmm1 + lea eax, [eax + 32] + jg convertloop + ret + } +} +#endif // HAS_ARGBSEPIAROW_SSSE3 + +#ifdef HAS_ARGBCOLORMATRIXROW_SSSE3 +// Tranform 8 ARGB pixels (32 bytes) with color matrix. +// Same as Sepia except matrix is provided. +// TODO(fbarchard): packuswbs only use half of the reg. To make RGBA, combine R +// and B into a high and low, then G/A, unpackl/hbw and then unpckl/hwd. +__declspec(naked) __declspec(align(16)) +void ARGBColorMatrixRow_SSSE3(const uint8* src_argb, uint8* dst_argb, + const int8* matrix_argb, int width) { + __asm { + mov eax, [esp + 4] /* src_argb */ + mov edx, [esp + 8] /* dst_argb */ + mov ecx, [esp + 12] /* matrix_argb */ + movdqu xmm5, [ecx] + pshufd xmm2, xmm5, 0x00 + pshufd xmm3, xmm5, 0x55 + pshufd xmm4, xmm5, 0xaa + pshufd xmm5, xmm5, 0xff + mov ecx, [esp + 16] /* width */ + + align 4 + convertloop: + movdqa xmm0, [eax] // B + movdqa xmm7, [eax + 16] + pmaddubsw xmm0, xmm2 + pmaddubsw xmm7, xmm2 + movdqa xmm6, [eax] // G + movdqa xmm1, [eax + 16] + pmaddubsw xmm6, xmm3 + pmaddubsw xmm1, xmm3 + phaddsw xmm0, xmm7 // B + phaddsw xmm6, xmm1 // G + psraw xmm0, 6 // B + psraw xmm6, 6 // G + packuswb xmm0, xmm0 // 8 B values + packuswb xmm6, xmm6 // 8 G values + punpcklbw xmm0, xmm6 // 8 BG values + movdqa xmm1, [eax] // R + movdqa xmm7, [eax + 16] + pmaddubsw xmm1, xmm4 + pmaddubsw xmm7, xmm4 + phaddsw xmm1, xmm7 // R + movdqa xmm6, [eax] // A + movdqa xmm7, [eax + 16] + pmaddubsw xmm6, xmm5 + pmaddubsw xmm7, xmm5 + phaddsw xmm6, xmm7 // A + psraw xmm1, 6 // R + psraw xmm6, 6 // A + packuswb xmm1, xmm1 // 8 R values + packuswb xmm6, xmm6 // 8 A values + punpcklbw xmm1, xmm6 // 8 RA values + movdqa xmm6, xmm0 // Weave BG, RA together + punpcklwd xmm0, xmm1 // BGRA first 4 + punpckhwd xmm6, xmm1 // BGRA next 4 + sub ecx, 8 + movdqa [edx], xmm0 + movdqa [edx + 16], xmm6 + lea eax, [eax + 32] + lea edx, [edx + 32] + jg convertloop + ret + } +} +#endif // HAS_ARGBCOLORMATRIXROW_SSSE3 + +#ifdef HAS_ARGBQUANTIZEROW_SSE2 +// Quantize 4 ARGB pixels (16 bytes). +// Aligned to 16 bytes. +__declspec(naked) __declspec(align(16)) +void ARGBQuantizeRow_SSE2(uint8* dst_argb, int scale, int interval_size, + int interval_offset, int width) { + __asm { + mov eax, [esp + 4] /* dst_argb */ + movd xmm2, [esp + 8] /* scale */ + movd xmm3, [esp + 12] /* interval_size */ + movd xmm4, [esp + 16] /* interval_offset */ + mov ecx, [esp + 20] /* width */ + pshuflw xmm2, xmm2, 040h + pshufd xmm2, xmm2, 044h + pshuflw xmm3, xmm3, 040h + pshufd xmm3, xmm3, 044h + pshuflw xmm4, xmm4, 040h + pshufd xmm4, xmm4, 044h + pxor xmm5, xmm5 // constant 0 + pcmpeqb xmm6, xmm6 // generate mask 0xff000000 + pslld xmm6, 24 + + align 4 + convertloop: + movdqa xmm0, [eax] // read 4 pixels + punpcklbw xmm0, xmm5 // first 2 pixels + pmulhuw xmm0, xmm2 // pixel * scale >> 16 + movdqa xmm1, [eax] // read 4 pixels + punpckhbw xmm1, xmm5 // next 2 pixels + pmulhuw xmm1, xmm2 + pmullw xmm0, xmm3 // * interval_size + movdqa xmm7, [eax] // read 4 pixels + pmullw xmm1, xmm3 + pand xmm7, xmm6 // mask alpha + paddw xmm0, xmm4 // + interval_size / 2 + paddw xmm1, xmm4 + packuswb xmm0, xmm1 + por xmm0, xmm7 + sub ecx, 4 + movdqa [eax], xmm0 + lea eax, [eax + 16] + jg convertloop + ret + } +} +#endif // HAS_ARGBQUANTIZEROW_SSE2 + +#ifdef HAS_ARGBSHADEROW_SSE2 +// Shade 4 pixels at a time by specified value. +// Aligned to 16 bytes. +__declspec(naked) __declspec(align(16)) +void ARGBShadeRow_SSE2(const uint8* src_argb, uint8* dst_argb, int width, + uint32 value) { + __asm { + mov eax, [esp + 4] // src_argb + mov edx, [esp + 8] // dst_argb + mov ecx, [esp + 12] // width + movd xmm2, [esp + 16] // value + punpcklbw xmm2, xmm2 + punpcklqdq xmm2, xmm2 + + align 4 + convertloop: + movdqa xmm0, [eax] // read 4 pixels + lea eax, [eax + 16] + movdqa xmm1, xmm0 + punpcklbw xmm0, xmm0 // first 2 + punpckhbw xmm1, xmm1 // next 2 + pmulhuw xmm0, xmm2 // argb * value + pmulhuw xmm1, xmm2 // argb * value + psrlw xmm0, 8 + psrlw xmm1, 8 + packuswb xmm0, xmm1 + sub ecx, 4 + movdqa [edx], xmm0 + lea edx, [edx + 16] + jg convertloop + + ret + } +} +#endif // HAS_ARGBSHADEROW_SSE2 + +#ifdef HAS_ARGBMULTIPLYROW_SSE2 +// Multiply 2 rows of ARGB pixels together, 4 pixels at a time. +__declspec(naked) __declspec(align(16)) +void ARGBMultiplyRow_SSE2(const uint8* src_argb0, const uint8* src_argb1, + uint8* dst_argb, int width) { + __asm { + push esi + mov eax, [esp + 4 + 4] // src_argb0 + mov esi, [esp + 4 + 8] // src_argb1 + mov edx, [esp + 4 + 12] // dst_argb + mov ecx, [esp + 4 + 16] // width + pxor xmm5, xmm5 // constant 0 + + align 4 + convertloop: + movdqu xmm0, [eax] // read 4 pixels from src_argb0 + movdqu xmm2, [esi] // read 4 pixels from src_argb1 + movdqu xmm1, xmm0 + movdqu xmm3, xmm2 + punpcklbw xmm0, xmm0 // first 2 + punpckhbw xmm1, xmm1 // next 2 + punpcklbw xmm2, xmm5 // first 2 + punpckhbw xmm3, xmm5 // next 2 + pmulhuw xmm0, xmm2 // src_argb0 * src_argb1 first 2 + pmulhuw xmm1, xmm3 // src_argb0 * src_argb1 next 2 + lea eax, [eax + 16] + lea esi, [esi + 16] + packuswb xmm0, xmm1 + sub ecx, 4 + movdqu [edx], xmm0 + lea edx, [edx + 16] + jg convertloop + + pop esi + ret + } +} +#endif // HAS_ARGBMULTIPLYROW_SSE2 + +#ifdef HAS_ARGBADDROW_SSE2 +// Add 2 rows of ARGB pixels together, 4 pixels at a time. +// TODO(fbarchard): Port this to posix, neon and other math functions. +__declspec(naked) __declspec(align(16)) +void ARGBAddRow_SSE2(const uint8* src_argb0, const uint8* src_argb1, + uint8* dst_argb, int width) { + __asm { + push esi + mov eax, [esp + 4 + 4] // src_argb0 + mov esi, [esp + 4 + 8] // src_argb1 + mov edx, [esp + 4 + 12] // dst_argb + mov ecx, [esp + 4 + 16] // width + + sub ecx, 4 + jl convertloop49 + + align 4 + convertloop4: + movdqu xmm0, [eax] // read 4 pixels from src_argb0 + lea eax, [eax + 16] + movdqu xmm1, [esi] // read 4 pixels from src_argb1 + lea esi, [esi + 16] + paddusb xmm0, xmm1 // src_argb0 + src_argb1 + sub ecx, 4 + movdqu [edx], xmm0 + lea edx, [edx + 16] + jge convertloop4 + + convertloop49: + add ecx, 4 - 1 + jl convertloop19 + + convertloop1: + movd xmm0, [eax] // read 1 pixels from src_argb0 + lea eax, [eax + 4] + movd xmm1, [esi] // read 1 pixels from src_argb1 + lea esi, [esi + 4] + paddusb xmm0, xmm1 // src_argb0 + src_argb1 + sub ecx, 1 + movd [edx], xmm0 + lea edx, [edx + 4] + jge convertloop1 + + convertloop19: + pop esi + ret + } +} +#endif // HAS_ARGBADDROW_SSE2 + +#ifdef HAS_ARGBSUBTRACTROW_SSE2 +// Subtract 2 rows of ARGB pixels together, 4 pixels at a time. +__declspec(naked) __declspec(align(16)) +void ARGBSubtractRow_SSE2(const uint8* src_argb0, const uint8* src_argb1, + uint8* dst_argb, int width) { + __asm { + push esi + mov eax, [esp + 4 + 4] // src_argb0 + mov esi, [esp + 4 + 8] // src_argb1 + mov edx, [esp + 4 + 12] // dst_argb + mov ecx, [esp + 4 + 16] // width + + align 4 + convertloop: + movdqu xmm0, [eax] // read 4 pixels from src_argb0 + lea eax, [eax + 16] + movdqu xmm1, [esi] // read 4 pixels from src_argb1 + lea esi, [esi + 16] + psubusb xmm0, xmm1 // src_argb0 - src_argb1 + sub ecx, 4 + movdqu [edx], xmm0 + lea edx, [edx + 16] + jg convertloop + + pop esi + ret + } +} +#endif // HAS_ARGBSUBTRACTROW_SSE2 + +#ifdef HAS_ARGBMULTIPLYROW_AVX2 +// Multiply 2 rows of ARGB pixels together, 8 pixels at a time. +__declspec(naked) __declspec(align(16)) +void ARGBMultiplyRow_AVX2(const uint8* src_argb0, const uint8* src_argb1, + uint8* dst_argb, int width) { + __asm { + push esi + mov eax, [esp + 4 + 4] // src_argb0 + mov esi, [esp + 4 + 8] // src_argb1 + mov edx, [esp + 4 + 12] // dst_argb + mov ecx, [esp + 4 + 16] // width + vpxor ymm5, ymm5, ymm5 // constant 0 + + align 4 + convertloop: + vmovdqu ymm1, [eax] // read 8 pixels from src_argb0 + lea eax, [eax + 32] + vmovdqu ymm3, [esi] // read 8 pixels from src_argb1 + lea esi, [esi + 32] + vpunpcklbw ymm0, ymm1, ymm1 // low 4 + vpunpckhbw ymm1, ymm1, ymm1 // high 4 + vpunpcklbw ymm2, ymm3, ymm5 // low 4 + vpunpckhbw ymm3, ymm3, ymm5 // high 4 + vpmulhuw ymm0, ymm0, ymm2 // src_argb0 * src_argb1 low 4 + vpmulhuw ymm1, ymm1, ymm3 // src_argb0 * src_argb1 high 4 + vpackuswb ymm0, ymm0, ymm1 + vmovdqu [edx], ymm0 + lea edx, [edx + 32] + sub ecx, 8 + jg convertloop + + pop esi + vzeroupper + ret + } +} +#endif // HAS_ARGBMULTIPLYROW_AVX2 + +#ifdef HAS_ARGBADDROW_AVX2 +// Add 2 rows of ARGB pixels together, 8 pixels at a time. +__declspec(naked) __declspec(align(16)) +void ARGBAddRow_AVX2(const uint8* src_argb0, const uint8* src_argb1, + uint8* dst_argb, int width) { + __asm { + push esi + mov eax, [esp + 4 + 4] // src_argb0 + mov esi, [esp + 4 + 8] // src_argb1 + mov edx, [esp + 4 + 12] // dst_argb + mov ecx, [esp + 4 + 16] // width + + align 4 + convertloop: + vmovdqu ymm0, [eax] // read 8 pixels from src_argb0 + lea eax, [eax + 32] + vpaddusb ymm0, ymm0, [esi] // add 8 pixels from src_argb1 + lea esi, [esi + 32] + vmovdqu [edx], ymm0 + lea edx, [edx + 32] + sub ecx, 8 + jg convertloop + + pop esi + vzeroupper + ret + } +} +#endif // HAS_ARGBADDROW_AVX2 + +#ifdef HAS_ARGBSUBTRACTROW_AVX2 +// Subtract 2 rows of ARGB pixels together, 8 pixels at a time. +__declspec(naked) __declspec(align(16)) +void ARGBSubtractRow_AVX2(const uint8* src_argb0, const uint8* src_argb1, + uint8* dst_argb, int width) { + __asm { + push esi + mov eax, [esp + 4 + 4] // src_argb0 + mov esi, [esp + 4 + 8] // src_argb1 + mov edx, [esp + 4 + 12] // dst_argb + mov ecx, [esp + 4 + 16] // width + + align 4 + convertloop: + vmovdqu ymm0, [eax] // read 8 pixels from src_argb0 + lea eax, [eax + 32] + vpsubusb ymm0, ymm0, [esi] // src_argb0 - src_argb1 + lea esi, [esi + 32] + vmovdqu [edx], ymm0 + lea edx, [edx + 32] + sub ecx, 8 + jg convertloop + + pop esi + vzeroupper + ret + } +} +#endif // HAS_ARGBSUBTRACTROW_AVX2 + +#ifdef HAS_SOBELXROW_SSE2 +// SobelX as a matrix is +// -1 0 1 +// -2 0 2 +// -1 0 1 +__declspec(naked) __declspec(align(16)) +void SobelXRow_SSE2(const uint8* src_y0, const uint8* src_y1, + const uint8* src_y2, uint8* dst_sobelx, int width) { + __asm { + push esi + push edi + mov eax, [esp + 8 + 4] // src_y0 + mov esi, [esp + 8 + 8] // src_y1 + mov edi, [esp + 8 + 12] // src_y2 + mov edx, [esp + 8 + 16] // dst_sobelx + mov ecx, [esp + 8 + 20] // width + sub esi, eax + sub edi, eax + sub edx, eax + pxor xmm5, xmm5 // constant 0 + + align 4 + convertloop: + movq xmm0, qword ptr [eax] // read 8 pixels from src_y0[0] + movq xmm1, qword ptr [eax + 2] // read 8 pixels from src_y0[2] + punpcklbw xmm0, xmm5 + punpcklbw xmm1, xmm5 + psubw xmm0, xmm1 + movq xmm1, qword ptr [eax + esi] // read 8 pixels from src_y1[0] + movq xmm2, qword ptr [eax + esi + 2] // read 8 pixels from src_y1[2] + punpcklbw xmm1, xmm5 + punpcklbw xmm2, xmm5 + psubw xmm1, xmm2 + movq xmm2, qword ptr [eax + edi] // read 8 pixels from src_y2[0] + movq xmm3, qword ptr [eax + edi + 2] // read 8 pixels from src_y2[2] + punpcklbw xmm2, xmm5 + punpcklbw xmm3, xmm5 + psubw xmm2, xmm3 + paddw xmm0, xmm2 + paddw xmm0, xmm1 + paddw xmm0, xmm1 + pxor xmm1, xmm1 // abs = max(xmm0, -xmm0). SSSE3 could use pabsw + psubw xmm1, xmm0 + pmaxsw xmm0, xmm1 + packuswb xmm0, xmm0 + sub ecx, 8 + movq qword ptr [eax + edx], xmm0 + lea eax, [eax + 8] + jg convertloop + + pop edi + pop esi + ret + } +} +#endif // HAS_SOBELXROW_SSE2 + +#ifdef HAS_SOBELYROW_SSE2 +// SobelY as a matrix is +// -1 -2 -1 +// 0 0 0 +// 1 2 1 +__declspec(naked) __declspec(align(16)) +void SobelYRow_SSE2(const uint8* src_y0, const uint8* src_y1, + uint8* dst_sobely, int width) { + __asm { + push esi + mov eax, [esp + 4 + 4] // src_y0 + mov esi, [esp + 4 + 8] // src_y1 + mov edx, [esp + 4 + 12] // dst_sobely + mov ecx, [esp + 4 + 16] // width + sub esi, eax + sub edx, eax + pxor xmm5, xmm5 // constant 0 + + align 4 + convertloop: + movq xmm0, qword ptr [eax] // read 8 pixels from src_y0[0] + movq xmm1, qword ptr [eax + esi] // read 8 pixels from src_y1[0] + punpcklbw xmm0, xmm5 + punpcklbw xmm1, xmm5 + psubw xmm0, xmm1 + movq xmm1, qword ptr [eax + 1] // read 8 pixels from src_y0[1] + movq xmm2, qword ptr [eax + esi + 1] // read 8 pixels from src_y1[1] + punpcklbw xmm1, xmm5 + punpcklbw xmm2, xmm5 + psubw xmm1, xmm2 + movq xmm2, qword ptr [eax + 2] // read 8 pixels from src_y0[2] + movq xmm3, qword ptr [eax + esi + 2] // read 8 pixels from src_y1[2] + punpcklbw xmm2, xmm5 + punpcklbw xmm3, xmm5 + psubw xmm2, xmm3 + paddw xmm0, xmm2 + paddw xmm0, xmm1 + paddw xmm0, xmm1 + pxor xmm1, xmm1 // abs = max(xmm0, -xmm0). SSSE3 could use pabsw + psubw xmm1, xmm0 + pmaxsw xmm0, xmm1 + packuswb xmm0, xmm0 + sub ecx, 8 + movq qword ptr [eax + edx], xmm0 + lea eax, [eax + 8] + jg convertloop + + pop esi + ret + } +} +#endif // HAS_SOBELYROW_SSE2 + +#ifdef HAS_SOBELROW_SSE2 +// Adds Sobel X and Sobel Y and stores Sobel into ARGB. +// A = 255 +// R = Sobel +// G = Sobel +// B = Sobel +__declspec(naked) __declspec(align(16)) +void SobelRow_SSE2(const uint8* src_sobelx, const uint8* src_sobely, + uint8* dst_argb, int width) { + __asm { + push esi + mov eax, [esp + 4 + 4] // src_sobelx + mov esi, [esp + 4 + 8] // src_sobely + mov edx, [esp + 4 + 12] // dst_argb + mov ecx, [esp + 4 + 16] // width + sub esi, eax + pcmpeqb xmm5, xmm5 // alpha 255 + pslld xmm5, 24 // 0xff000000 + + align 4 + convertloop: + movdqa xmm0, [eax] // read 16 pixels src_sobelx + movdqa xmm1, [eax + esi] // read 16 pixels src_sobely + lea eax, [eax + 16] + paddusb xmm0, xmm1 // sobel = sobelx + sobely + movdqa xmm2, xmm0 // GG + punpcklbw xmm2, xmm0 // First 8 + punpckhbw xmm0, xmm0 // Next 8 + movdqa xmm1, xmm2 // GGGG + punpcklwd xmm1, xmm2 // First 4 + punpckhwd xmm2, xmm2 // Next 4 + por xmm1, xmm5 // GGGA + por xmm2, xmm5 + movdqa xmm3, xmm0 // GGGG + punpcklwd xmm3, xmm0 // Next 4 + punpckhwd xmm0, xmm0 // Last 4 + por xmm3, xmm5 // GGGA + por xmm0, xmm5 + sub ecx, 16 + movdqa [edx], xmm1 + movdqa [edx + 16], xmm2 + movdqa [edx + 32], xmm3 + movdqa [edx + 48], xmm0 + lea edx, [edx + 64] + jg convertloop + + pop esi + ret + } +} +#endif // HAS_SOBELROW_SSE2 + +#ifdef HAS_SOBELTOPLANEROW_SSE2 +// Adds Sobel X and Sobel Y and stores Sobel into a plane. +__declspec(naked) __declspec(align(16)) +void SobelToPlaneRow_SSE2(const uint8* src_sobelx, const uint8* src_sobely, + uint8* dst_y, int width) { + __asm { + push esi + mov eax, [esp + 4 + 4] // src_sobelx + mov esi, [esp + 4 + 8] // src_sobely + mov edx, [esp + 4 + 12] // dst_argb + mov ecx, [esp + 4 + 16] // width + sub esi, eax + + align 4 + convertloop: + movdqa xmm0, [eax] // read 16 pixels src_sobelx + movdqa xmm1, [eax + esi] // read 16 pixels src_sobely + lea eax, [eax + 16] + paddusb xmm0, xmm1 // sobel = sobelx + sobely + sub ecx, 16 + movdqa [edx], xmm0 + lea edx, [edx + 16] + jg convertloop + + pop esi + ret + } +} +#endif // HAS_SOBELTOPLANEROW_SSE2 + +#ifdef HAS_SOBELXYROW_SSE2 +// Mixes Sobel X, Sobel Y and Sobel into ARGB. +// A = 255 +// R = Sobel X +// G = Sobel +// B = Sobel Y +__declspec(naked) __declspec(align(16)) +void SobelXYRow_SSE2(const uint8* src_sobelx, const uint8* src_sobely, + uint8* dst_argb, int width) { + __asm { + push esi + mov eax, [esp + 4 + 4] // src_sobelx + mov esi, [esp + 4 + 8] // src_sobely + mov edx, [esp + 4 + 12] // dst_argb + mov ecx, [esp + 4 + 16] // width + sub esi, eax + pcmpeqb xmm5, xmm5 // alpha 255 + + align 4 + convertloop: + movdqa xmm0, [eax] // read 16 pixels src_sobelx + movdqa xmm1, [eax + esi] // read 16 pixels src_sobely + lea eax, [eax + 16] + movdqa xmm2, xmm0 + paddusb xmm2, xmm1 // sobel = sobelx + sobely + movdqa xmm3, xmm0 // XA + punpcklbw xmm3, xmm5 + punpckhbw xmm0, xmm5 + movdqa xmm4, xmm1 // YS + punpcklbw xmm4, xmm2 + punpckhbw xmm1, xmm2 + movdqa xmm6, xmm4 // YSXA + punpcklwd xmm6, xmm3 // First 4 + punpckhwd xmm4, xmm3 // Next 4 + movdqa xmm7, xmm1 // YSXA + punpcklwd xmm7, xmm0 // Next 4 + punpckhwd xmm1, xmm0 // Last 4 + sub ecx, 16 + movdqa [edx], xmm6 + movdqa [edx + 16], xmm4 + movdqa [edx + 32], xmm7 + movdqa [edx + 48], xmm1 + lea edx, [edx + 64] + jg convertloop + + pop esi + ret + } +} +#endif // HAS_SOBELXYROW_SSE2 + +#ifdef HAS_CUMULATIVESUMTOAVERAGEROW_SSE2 +// Consider float CumulativeSum. +// Consider calling CumulativeSum one row at time as needed. +// Consider circular CumulativeSum buffer of radius * 2 + 1 height. +// Convert cumulative sum for an area to an average for 1 pixel. +// topleft is pointer to top left of CumulativeSum buffer for area. +// botleft is pointer to bottom left of CumulativeSum buffer. +// width is offset from left to right of area in CumulativeSum buffer measured +// in number of ints. +// area is the number of pixels in the area being averaged. +// dst points to pixel to store result to. +// count is number of averaged pixels to produce. +// Does 4 pixels at a time, requires CumulativeSum pointers to be 16 byte +// aligned. +void CumulativeSumToAverageRow_SSE2(const int32* topleft, const int32* botleft, + int width, int area, uint8* dst, + int count) { + __asm { + mov eax, topleft // eax topleft + mov esi, botleft // esi botleft + mov edx, width + movd xmm5, area + mov edi, dst + mov ecx, count + cvtdq2ps xmm5, xmm5 + rcpss xmm4, xmm5 // 1.0f / area + pshufd xmm4, xmm4, 0 + sub ecx, 4 + jl l4b + + cmp area, 128 // 128 pixels will not overflow 15 bits. + ja l4 + + pshufd xmm5, xmm5, 0 // area + pcmpeqb xmm6, xmm6 // constant of 65536.0 - 1 = 65535.0 + psrld xmm6, 16 + cvtdq2ps xmm6, xmm6 + addps xmm5, xmm6 // (65536.0 + area - 1) + mulps xmm5, xmm4 // (65536.0 + area - 1) * 1 / area + cvtps2dq xmm5, xmm5 // 0.16 fixed point + packssdw xmm5, xmm5 // 16 bit shorts + + // 4 pixel loop small blocks. + align 4 + s4: + // top left + movdqa xmm0, [eax] + movdqa xmm1, [eax + 16] + movdqa xmm2, [eax + 32] + movdqa xmm3, [eax + 48] + + // - top right + psubd xmm0, [eax + edx * 4] + psubd xmm1, [eax + edx * 4 + 16] + psubd xmm2, [eax + edx * 4 + 32] + psubd xmm3, [eax + edx * 4 + 48] + lea eax, [eax + 64] + + // - bottom left + psubd xmm0, [esi] + psubd xmm1, [esi + 16] + psubd xmm2, [esi + 32] + psubd xmm3, [esi + 48] + + // + bottom right + paddd xmm0, [esi + edx * 4] + paddd xmm1, [esi + edx * 4 + 16] + paddd xmm2, [esi + edx * 4 + 32] + paddd xmm3, [esi + edx * 4 + 48] + lea esi, [esi + 64] + + packssdw xmm0, xmm1 // pack 4 pixels into 2 registers + packssdw xmm2, xmm3 + + pmulhuw xmm0, xmm5 + pmulhuw xmm2, xmm5 + + packuswb xmm0, xmm2 + movdqu [edi], xmm0 + lea edi, [edi + 16] + sub ecx, 4 + jge s4 + + jmp l4b + + // 4 pixel loop + align 4 + l4: + // top left + movdqa xmm0, [eax] + movdqa xmm1, [eax + 16] + movdqa xmm2, [eax + 32] + movdqa xmm3, [eax + 48] + + // - top right + psubd xmm0, [eax + edx * 4] + psubd xmm1, [eax + edx * 4 + 16] + psubd xmm2, [eax + edx * 4 + 32] + psubd xmm3, [eax + edx * 4 + 48] + lea eax, [eax + 64] + + // - bottom left + psubd xmm0, [esi] + psubd xmm1, [esi + 16] + psubd xmm2, [esi + 32] + psubd xmm3, [esi + 48] + + // + bottom right + paddd xmm0, [esi + edx * 4] + paddd xmm1, [esi + edx * 4 + 16] + paddd xmm2, [esi + edx * 4 + 32] + paddd xmm3, [esi + edx * 4 + 48] + lea esi, [esi + 64] + + cvtdq2ps xmm0, xmm0 // Average = Sum * 1 / Area + cvtdq2ps xmm1, xmm1 + mulps xmm0, xmm4 + mulps xmm1, xmm4 + cvtdq2ps xmm2, xmm2 + cvtdq2ps xmm3, xmm3 + mulps xmm2, xmm4 + mulps xmm3, xmm4 + cvtps2dq xmm0, xmm0 + cvtps2dq xmm1, xmm1 + cvtps2dq xmm2, xmm2 + cvtps2dq xmm3, xmm3 + packssdw xmm0, xmm1 + packssdw xmm2, xmm3 + packuswb xmm0, xmm2 + movdqu [edi], xmm0 + lea edi, [edi + 16] + sub ecx, 4 + jge l4 + + l4b: + add ecx, 4 - 1 + jl l1b + + // 1 pixel loop + align 4 + l1: + movdqa xmm0, [eax] + psubd xmm0, [eax + edx * 4] + lea eax, [eax + 16] + psubd xmm0, [esi] + paddd xmm0, [esi + edx * 4] + lea esi, [esi + 16] + cvtdq2ps xmm0, xmm0 + mulps xmm0, xmm4 + cvtps2dq xmm0, xmm0 + packssdw xmm0, xmm0 + packuswb xmm0, xmm0 + movd dword ptr [edi], xmm0 + lea edi, [edi + 4] + sub ecx, 1 + jge l1 + l1b: + } +} +#endif // HAS_CUMULATIVESUMTOAVERAGEROW_SSE2 + +#ifdef HAS_COMPUTECUMULATIVESUMROW_SSE2 +// Creates a table of cumulative sums where each value is a sum of all values +// above and to the left of the value. +void ComputeCumulativeSumRow_SSE2(const uint8* row, int32* cumsum, + const int32* previous_cumsum, int width) { + __asm { + mov eax, row + mov edx, cumsum + mov esi, previous_cumsum + mov ecx, width + pxor xmm0, xmm0 + pxor xmm1, xmm1 + + sub ecx, 4 + jl l4b + test edx, 15 + jne l4b + + // 4 pixel loop + align 4 + l4: + movdqu xmm2, [eax] // 4 argb pixels 16 bytes. + lea eax, [eax + 16] + movdqa xmm4, xmm2 + + punpcklbw xmm2, xmm1 + movdqa xmm3, xmm2 + punpcklwd xmm2, xmm1 + punpckhwd xmm3, xmm1 + + punpckhbw xmm4, xmm1 + movdqa xmm5, xmm4 + punpcklwd xmm4, xmm1 + punpckhwd xmm5, xmm1 + + paddd xmm0, xmm2 + movdqa xmm2, [esi] // previous row above. + paddd xmm2, xmm0 + + paddd xmm0, xmm3 + movdqa xmm3, [esi + 16] + paddd xmm3, xmm0 + + paddd xmm0, xmm4 + movdqa xmm4, [esi + 32] + paddd xmm4, xmm0 + + paddd xmm0, xmm5 + movdqa xmm5, [esi + 48] + lea esi, [esi + 64] + paddd xmm5, xmm0 + + movdqa [edx], xmm2 + movdqa [edx + 16], xmm3 + movdqa [edx + 32], xmm4 + movdqa [edx + 48], xmm5 + + lea edx, [edx + 64] + sub ecx, 4 + jge l4 + + l4b: + add ecx, 4 - 1 + jl l1b + + // 1 pixel loop + align 4 + l1: + movd xmm2, dword ptr [eax] // 1 argb pixel 4 bytes. + lea eax, [eax + 4] + punpcklbw xmm2, xmm1 + punpcklwd xmm2, xmm1 + paddd xmm0, xmm2 + movdqu xmm2, [esi] + lea esi, [esi + 16] + paddd xmm2, xmm0 + movdqu [edx], xmm2 + lea edx, [edx + 16] + sub ecx, 1 + jge l1 + + l1b: + } +} +#endif // HAS_COMPUTECUMULATIVESUMROW_SSE2 + +#ifdef HAS_ARGBAFFINEROW_SSE2 +// Copy ARGB pixels from source image with slope to a row of destination. +__declspec(naked) __declspec(align(16)) +LIBYUV_API +void ARGBAffineRow_SSE2(const uint8* src_argb, int src_argb_stride, + uint8* dst_argb, const float* uv_dudv, int width) { + __asm { + push esi + push edi + mov eax, [esp + 12] // src_argb + mov esi, [esp + 16] // stride + mov edx, [esp + 20] // dst_argb + mov ecx, [esp + 24] // pointer to uv_dudv + movq xmm2, qword ptr [ecx] // uv + movq xmm7, qword ptr [ecx + 8] // dudv + mov ecx, [esp + 28] // width + shl esi, 16 // 4, stride + add esi, 4 + movd xmm5, esi + sub ecx, 4 + jl l4b + + // setup for 4 pixel loop + pshufd xmm7, xmm7, 0x44 // dup dudv + pshufd xmm5, xmm5, 0 // dup 4, stride + movdqa xmm0, xmm2 // x0, y0, x1, y1 + addps xmm0, xmm7 + movlhps xmm2, xmm0 + movdqa xmm4, xmm7 + addps xmm4, xmm4 // dudv *= 2 + movdqa xmm3, xmm2 // x2, y2, x3, y3 + addps xmm3, xmm4 + addps xmm4, xmm4 // dudv *= 4 + + // 4 pixel loop + align 4 + l4: + cvttps2dq xmm0, xmm2 // x, y float to int first 2 + cvttps2dq xmm1, xmm3 // x, y float to int next 2 + packssdw xmm0, xmm1 // x, y as 8 shorts + pmaddwd xmm0, xmm5 // offsets = x * 4 + y * stride. + movd esi, xmm0 + pshufd xmm0, xmm0, 0x39 // shift right + movd edi, xmm0 + pshufd xmm0, xmm0, 0x39 // shift right + movd xmm1, [eax + esi] // read pixel 0 + movd xmm6, [eax + edi] // read pixel 1 + punpckldq xmm1, xmm6 // combine pixel 0 and 1 + addps xmm2, xmm4 // x, y += dx, dy first 2 + movq qword ptr [edx], xmm1 + movd esi, xmm0 + pshufd xmm0, xmm0, 0x39 // shift right + movd edi, xmm0 + movd xmm6, [eax + esi] // read pixel 2 + movd xmm0, [eax + edi] // read pixel 3 + punpckldq xmm6, xmm0 // combine pixel 2 and 3 + addps xmm3, xmm4 // x, y += dx, dy next 2 + sub ecx, 4 + movq qword ptr 8[edx], xmm6 + lea edx, [edx + 16] + jge l4 + + l4b: + add ecx, 4 - 1 + jl l1b + + // 1 pixel loop + align 4 + l1: + cvttps2dq xmm0, xmm2 // x, y float to int + packssdw xmm0, xmm0 // x, y as shorts + pmaddwd xmm0, xmm5 // offset = x * 4 + y * stride + addps xmm2, xmm7 // x, y += dx, dy + movd esi, xmm0 + movd xmm0, [eax + esi] // copy a pixel + sub ecx, 1 + movd [edx], xmm0 + lea edx, [edx + 4] + jge l1 + l1b: + pop edi + pop esi + ret + } +} +#endif // HAS_ARGBAFFINEROW_SSE2 + +#ifdef HAS_INTERPOLATEROW_AVX2 +// Bilinear filter 16x2 -> 16x1 +__declspec(naked) __declspec(align(16)) +void InterpolateRow_AVX2(uint8* dst_ptr, const uint8* src_ptr, + ptrdiff_t src_stride, int dst_width, + int source_y_fraction) { + __asm { + push esi + push edi + mov edi, [esp + 8 + 4] // dst_ptr + mov esi, [esp + 8 + 8] // src_ptr + mov edx, [esp + 8 + 12] // src_stride + mov ecx, [esp + 8 + 16] // dst_width + mov eax, [esp + 8 + 20] // source_y_fraction (0..255) + shr eax, 1 + // Dispatch to specialized filters if applicable. + cmp eax, 0 + je xloop100 // 0 / 128. Blend 100 / 0. + sub edi, esi + cmp eax, 32 + je xloop75 // 32 / 128 is 0.25. Blend 75 / 25. + cmp eax, 64 + je xloop50 // 64 / 128 is 0.50. Blend 50 / 50. + cmp eax, 96 + je xloop25 // 96 / 128 is 0.75. Blend 25 / 75. + + vmovd xmm0, eax // high fraction 0..127 + neg eax + add eax, 128 + vmovd xmm5, eax // low fraction 128..1 + vpunpcklbw xmm5, xmm5, xmm0 + vpunpcklwd xmm5, xmm5, xmm5 + vpxor ymm0, ymm0, ymm0 + vpermd ymm5, ymm0, ymm5 + + align 4 + xloop: + vmovdqu ymm0, [esi] + vmovdqu ymm2, [esi + edx] + vpunpckhbw ymm1, ymm0, ymm2 // mutates + vpunpcklbw ymm0, ymm0, ymm2 // mutates + vpmaddubsw ymm0, ymm0, ymm5 + vpmaddubsw ymm1, ymm1, ymm5 + vpsrlw ymm0, ymm0, 7 + vpsrlw ymm1, ymm1, 7 + vpackuswb ymm0, ymm0, ymm1 // unmutates + sub ecx, 32 + vmovdqu [esi + edi], ymm0 + lea esi, [esi + 32] + jg xloop + jmp xloop99 + + // Blend 25 / 75. + align 4 + xloop25: + vmovdqu ymm0, [esi] + vpavgb ymm0, ymm0, [esi + edx] + vpavgb ymm0, ymm0, [esi + edx] + sub ecx, 32 + vmovdqu [esi + edi], ymm0 + lea esi, [esi + 32] + jg xloop25 + jmp xloop99 + + // Blend 50 / 50. + align 4 + xloop50: + vmovdqu ymm0, [esi] + vpavgb ymm0, ymm0, [esi + edx] + sub ecx, 32 + vmovdqu [esi + edi], ymm0 + lea esi, [esi + 32] + jg xloop50 + jmp xloop99 + + // Blend 75 / 25. + align 4 + xloop75: + vmovdqu ymm0, [esi + edx] + vpavgb ymm0, ymm0, [esi] + vpavgb ymm0, ymm0, [esi] + sub ecx, 32 + vmovdqu [esi + edi], ymm0 + lea esi, [esi + 32] + jg xloop75 + jmp xloop99 + + // Blend 100 / 0 - Copy row unchanged. + align 4 + xloop100: + rep movsb + + xloop99: + pop edi + pop esi + vzeroupper + ret + } +} +#endif // HAS_INTERPOLATEROW_AVX2 + +#ifdef HAS_INTERPOLATEROW_SSSE3 +// Bilinear filter 16x2 -> 16x1 +__declspec(naked) __declspec(align(16)) +void InterpolateRow_SSSE3(uint8* dst_ptr, const uint8* src_ptr, + ptrdiff_t src_stride, int dst_width, + int source_y_fraction) { + __asm { + push esi + push edi + mov edi, [esp + 8 + 4] // dst_ptr + mov esi, [esp + 8 + 8] // src_ptr + mov edx, [esp + 8 + 12] // src_stride + mov ecx, [esp + 8 + 16] // dst_width + mov eax, [esp + 8 + 20] // source_y_fraction (0..255) + sub edi, esi + shr eax, 1 + // Dispatch to specialized filters if applicable. + cmp eax, 0 + je xloop100 // 0 / 128. Blend 100 / 0. + cmp eax, 32 + je xloop75 // 32 / 128 is 0.25. Blend 75 / 25. + cmp eax, 64 + je xloop50 // 64 / 128 is 0.50. Blend 50 / 50. + cmp eax, 96 + je xloop25 // 96 / 128 is 0.75. Blend 25 / 75. + + movd xmm0, eax // high fraction 0..127 + neg eax + add eax, 128 + movd xmm5, eax // low fraction 128..1 + punpcklbw xmm5, xmm0 + punpcklwd xmm5, xmm5 + pshufd xmm5, xmm5, 0 + + align 4 + xloop: + movdqa xmm0, [esi] + movdqa xmm2, [esi + edx] + movdqa xmm1, xmm0 + punpcklbw xmm0, xmm2 + punpckhbw xmm1, xmm2 + pmaddubsw xmm0, xmm5 + pmaddubsw xmm1, xmm5 + psrlw xmm0, 7 + psrlw xmm1, 7 + packuswb xmm0, xmm1 + sub ecx, 16 + movdqa [esi + edi], xmm0 + lea esi, [esi + 16] + jg xloop + jmp xloop99 + + // Blend 25 / 75. + align 4 + xloop25: + movdqa xmm0, [esi] + movdqa xmm1, [esi + edx] + pavgb xmm0, xmm1 + pavgb xmm0, xmm1 + sub ecx, 16 + movdqa [esi + edi], xmm0 + lea esi, [esi + 16] + jg xloop25 + jmp xloop99 + + // Blend 50 / 50. + align 4 + xloop50: + movdqa xmm0, [esi] + movdqa xmm1, [esi + edx] + pavgb xmm0, xmm1 + sub ecx, 16 + movdqa [esi + edi], xmm0 + lea esi, [esi + 16] + jg xloop50 + jmp xloop99 + + // Blend 75 / 25. + align 4 + xloop75: + movdqa xmm1, [esi] + movdqa xmm0, [esi + edx] + pavgb xmm0, xmm1 + pavgb xmm0, xmm1 + sub ecx, 16 + movdqa [esi + edi], xmm0 + lea esi, [esi + 16] + jg xloop75 + jmp xloop99 + + // Blend 100 / 0 - Copy row unchanged. + align 4 + xloop100: + movdqa xmm0, [esi] + sub ecx, 16 + movdqa [esi + edi], xmm0 + lea esi, [esi + 16] + jg xloop100 + + xloop99: + pop edi + pop esi + ret + } +} +#endif // HAS_INTERPOLATEROW_SSSE3 + +#ifdef HAS_INTERPOLATEROW_SSE2 +// Bilinear filter 16x2 -> 16x1 +__declspec(naked) __declspec(align(16)) +void InterpolateRow_SSE2(uint8* dst_ptr, const uint8* src_ptr, + ptrdiff_t src_stride, int dst_width, + int source_y_fraction) { + __asm { + push esi + push edi + mov edi, [esp + 8 + 4] // dst_ptr + mov esi, [esp + 8 + 8] // src_ptr + mov edx, [esp + 8 + 12] // src_stride + mov ecx, [esp + 8 + 16] // dst_width + mov eax, [esp + 8 + 20] // source_y_fraction (0..255) + sub edi, esi + // Dispatch to specialized filters if applicable. + cmp eax, 0 + je xloop100 // 0 / 256. Blend 100 / 0. + cmp eax, 64 + je xloop75 // 64 / 256 is 0.25. Blend 75 / 25. + cmp eax, 128 + je xloop50 // 128 / 256 is 0.50. Blend 50 / 50. + cmp eax, 192 + je xloop25 // 192 / 256 is 0.75. Blend 25 / 75. + + movd xmm5, eax // xmm5 = y fraction + punpcklbw xmm5, xmm5 + psrlw xmm5, 1 + punpcklwd xmm5, xmm5 + punpckldq xmm5, xmm5 + punpcklqdq xmm5, xmm5 + pxor xmm4, xmm4 + + align 4 + xloop: + movdqa xmm0, [esi] // row0 + movdqa xmm2, [esi + edx] // row1 + movdqa xmm1, xmm0 + movdqa xmm3, xmm2 + punpcklbw xmm2, xmm4 + punpckhbw xmm3, xmm4 + punpcklbw xmm0, xmm4 + punpckhbw xmm1, xmm4 + psubw xmm2, xmm0 // row1 - row0 + psubw xmm3, xmm1 + paddw xmm2, xmm2 // 9 bits * 15 bits = 8.16 + paddw xmm3, xmm3 + pmulhw xmm2, xmm5 // scale diff + pmulhw xmm3, xmm5 + paddw xmm0, xmm2 // sum rows + paddw xmm1, xmm3 + packuswb xmm0, xmm1 + sub ecx, 16 + movdqa [esi + edi], xmm0 + lea esi, [esi + 16] + jg xloop + jmp xloop99 + + // Blend 25 / 75. + align 4 + xloop25: + movdqa xmm0, [esi] + movdqa xmm1, [esi + edx] + pavgb xmm0, xmm1 + pavgb xmm0, xmm1 + sub ecx, 16 + movdqa [esi + edi], xmm0 + lea esi, [esi + 16] + jg xloop25 + jmp xloop99 + + // Blend 50 / 50. + align 4 + xloop50: + movdqa xmm0, [esi] + movdqa xmm1, [esi + edx] + pavgb xmm0, xmm1 + sub ecx, 16 + movdqa [esi + edi], xmm0 + lea esi, [esi + 16] + jg xloop50 + jmp xloop99 + + // Blend 75 / 25. + align 4 + xloop75: + movdqa xmm1, [esi] + movdqa xmm0, [esi + edx] + pavgb xmm0, xmm1 + pavgb xmm0, xmm1 + sub ecx, 16 + movdqa [esi + edi], xmm0 + lea esi, [esi + 16] + jg xloop75 + jmp xloop99 + + // Blend 100 / 0 - Copy row unchanged. + align 4 + xloop100: + movdqa xmm0, [esi] + sub ecx, 16 + movdqa [esi + edi], xmm0 + lea esi, [esi + 16] + jg xloop100 + + xloop99: + pop edi + pop esi + ret + } +} +#endif // HAS_INTERPOLATEROW_SSE2 + +// Bilinear filter 16x2 -> 16x1 +__declspec(naked) __declspec(align(16)) +void InterpolateRow_Unaligned_SSSE3(uint8* dst_ptr, const uint8* src_ptr, + ptrdiff_t src_stride, int dst_width, + int source_y_fraction) { + __asm { + push esi + push edi + mov edi, [esp + 8 + 4] // dst_ptr + mov esi, [esp + 8 + 8] // src_ptr + mov edx, [esp + 8 + 12] // src_stride + mov ecx, [esp + 8 + 16] // dst_width + mov eax, [esp + 8 + 20] // source_y_fraction (0..255) + sub edi, esi + shr eax, 1 + // Dispatch to specialized filters if applicable. + cmp eax, 0 + je xloop100 // 0 / 128. Blend 100 / 0. + cmp eax, 32 + je xloop75 // 32 / 128 is 0.25. Blend 75 / 25. + cmp eax, 64 + je xloop50 // 64 / 128 is 0.50. Blend 50 / 50. + cmp eax, 96 + je xloop25 // 96 / 128 is 0.75. Blend 25 / 75. + + movd xmm0, eax // high fraction 0..127 + neg eax + add eax, 128 + movd xmm5, eax // low fraction 128..1 + punpcklbw xmm5, xmm0 + punpcklwd xmm5, xmm5 + pshufd xmm5, xmm5, 0 + + align 4 + xloop: + movdqu xmm0, [esi] + movdqu xmm2, [esi + edx] + movdqu xmm1, xmm0 + punpcklbw xmm0, xmm2 + punpckhbw xmm1, xmm2 + pmaddubsw xmm0, xmm5 + pmaddubsw xmm1, xmm5 + psrlw xmm0, 7 + psrlw xmm1, 7 + packuswb xmm0, xmm1 + sub ecx, 16 + movdqu [esi + edi], xmm0 + lea esi, [esi + 16] + jg xloop + jmp xloop99 + + // Blend 25 / 75. + align 4 + xloop25: + movdqu xmm0, [esi] + movdqu xmm1, [esi + edx] + pavgb xmm0, xmm1 + pavgb xmm0, xmm1 + sub ecx, 16 + movdqu [esi + edi], xmm0 + lea esi, [esi + 16] + jg xloop25 + jmp xloop99 + + // Blend 50 / 50. + align 4 + xloop50: + movdqu xmm0, [esi] + movdqu xmm1, [esi + edx] + pavgb xmm0, xmm1 + sub ecx, 16 + movdqu [esi + edi], xmm0 + lea esi, [esi + 16] + jg xloop50 + jmp xloop99 + + // Blend 75 / 25. + align 4 + xloop75: + movdqu xmm1, [esi] + movdqu xmm0, [esi + edx] + pavgb xmm0, xmm1 + pavgb xmm0, xmm1 + sub ecx, 16 + movdqu [esi + edi], xmm0 + lea esi, [esi + 16] + jg xloop75 + jmp xloop99 + + // Blend 100 / 0 - Copy row unchanged. + align 4 + xloop100: + movdqu xmm0, [esi] + sub ecx, 16 + movdqu [esi + edi], xmm0 + lea esi, [esi + 16] + jg xloop100 + + xloop99: + pop edi + pop esi + ret + } +} + +#ifdef HAS_INTERPOLATEROW_SSE2 +// Bilinear filter 16x2 -> 16x1 +__declspec(naked) __declspec(align(16)) +void InterpolateRow_Unaligned_SSE2(uint8* dst_ptr, const uint8* src_ptr, + ptrdiff_t src_stride, int dst_width, + int source_y_fraction) { + __asm { + push esi + push edi + mov edi, [esp + 8 + 4] // dst_ptr + mov esi, [esp + 8 + 8] // src_ptr + mov edx, [esp + 8 + 12] // src_stride + mov ecx, [esp + 8 + 16] // dst_width + mov eax, [esp + 8 + 20] // source_y_fraction (0..255) + sub edi, esi + // Dispatch to specialized filters if applicable. + cmp eax, 0 + je xloop100 // 0 / 256. Blend 100 / 0. + cmp eax, 64 + je xloop75 // 64 / 256 is 0.25. Blend 75 / 25. + cmp eax, 128 + je xloop50 // 128 / 256 is 0.50. Blend 50 / 50. + cmp eax, 192 + je xloop25 // 192 / 256 is 0.75. Blend 25 / 75. + + movd xmm5, eax // xmm5 = y fraction + punpcklbw xmm5, xmm5 + psrlw xmm5, 1 + punpcklwd xmm5, xmm5 + punpckldq xmm5, xmm5 + punpcklqdq xmm5, xmm5 + pxor xmm4, xmm4 + + align 4 + xloop: + movdqu xmm0, [esi] // row0 + movdqu xmm2, [esi + edx] // row1 + movdqu xmm1, xmm0 + movdqu xmm3, xmm2 + punpcklbw xmm2, xmm4 + punpckhbw xmm3, xmm4 + punpcklbw xmm0, xmm4 + punpckhbw xmm1, xmm4 + psubw xmm2, xmm0 // row1 - row0 + psubw xmm3, xmm1 + paddw xmm2, xmm2 // 9 bits * 15 bits = 8.16 + paddw xmm3, xmm3 + pmulhw xmm2, xmm5 // scale diff + pmulhw xmm3, xmm5 + paddw xmm0, xmm2 // sum rows + paddw xmm1, xmm3 + packuswb xmm0, xmm1 + sub ecx, 16 + movdqu [esi + edi], xmm0 + lea esi, [esi + 16] + jg xloop + jmp xloop99 + + // Blend 25 / 75. + align 4 + xloop25: + movdqu xmm0, [esi] + movdqu xmm1, [esi + edx] + pavgb xmm0, xmm1 + pavgb xmm0, xmm1 + sub ecx, 16 + movdqu [esi + edi], xmm0 + lea esi, [esi + 16] + jg xloop25 + jmp xloop99 + + // Blend 50 / 50. + align 4 + xloop50: + movdqu xmm0, [esi] + movdqu xmm1, [esi + edx] + pavgb xmm0, xmm1 + sub ecx, 16 + movdqu [esi + edi], xmm0 + lea esi, [esi + 16] + jg xloop50 + jmp xloop99 + + // Blend 75 / 25. + align 4 + xloop75: + movdqu xmm1, [esi] + movdqu xmm0, [esi + edx] + pavgb xmm0, xmm1 + pavgb xmm0, xmm1 + sub ecx, 16 + movdqu [esi + edi], xmm0 + lea esi, [esi + 16] + jg xloop75 + jmp xloop99 + + // Blend 100 / 0 - Copy row unchanged. + align 4 + xloop100: + movdqu xmm0, [esi] + sub ecx, 16 + movdqu [esi + edi], xmm0 + lea esi, [esi + 16] + jg xloop100 + + xloop99: + pop edi + pop esi + ret + } +} +#endif // HAS_INTERPOLATEROW_SSE2 + +__declspec(naked) __declspec(align(16)) +void HalfRow_SSE2(const uint8* src_uv, int src_uv_stride, + uint8* dst_uv, int pix) { + __asm { + push edi + mov eax, [esp + 4 + 4] // src_uv + mov edx, [esp + 4 + 8] // src_uv_stride + mov edi, [esp + 4 + 12] // dst_v + mov ecx, [esp + 4 + 16] // pix + sub edi, eax + + align 4 + convertloop: + movdqa xmm0, [eax] + pavgb xmm0, [eax + edx] + sub ecx, 16 + movdqa [eax + edi], xmm0 + lea eax, [eax + 16] + jg convertloop + pop edi + ret + } +} + +#ifdef HAS_HALFROW_AVX2 +__declspec(naked) __declspec(align(16)) +void HalfRow_AVX2(const uint8* src_uv, int src_uv_stride, + uint8* dst_uv, int pix) { + __asm { + push edi + mov eax, [esp + 4 + 4] // src_uv + mov edx, [esp + 4 + 8] // src_uv_stride + mov edi, [esp + 4 + 12] // dst_v + mov ecx, [esp + 4 + 16] // pix + sub edi, eax + + align 4 + convertloop: + vmovdqu ymm0, [eax] + vpavgb ymm0, ymm0, [eax + edx] + sub ecx, 32 + vmovdqu [eax + edi], ymm0 + lea eax, [eax + 32] + jg convertloop + + pop edi + vzeroupper + ret + } +} +#endif // HAS_HALFROW_AVX2 + +__declspec(naked) __declspec(align(16)) +void ARGBToBayerRow_SSSE3(const uint8* src_argb, uint8* dst_bayer, + uint32 selector, int pix) { + __asm { + mov eax, [esp + 4] // src_argb + mov edx, [esp + 8] // dst_bayer + movd xmm5, [esp + 12] // selector + mov ecx, [esp + 16] // pix + pshufd xmm5, xmm5, 0 + + align 4 + wloop: + movdqa xmm0, [eax] + movdqa xmm1, [eax + 16] + lea eax, [eax + 32] + pshufb xmm0, xmm5 + pshufb xmm1, xmm5 + punpckldq xmm0, xmm1 + sub ecx, 8 + movq qword ptr [edx], xmm0 + lea edx, [edx + 8] + jg wloop + ret + } +} + +// Specialized ARGB to Bayer that just isolates G channel. +__declspec(naked) __declspec(align(16)) +void ARGBToBayerGGRow_SSE2(const uint8* src_argb, uint8* dst_bayer, + uint32 selector, int pix) { + __asm { + mov eax, [esp + 4] // src_argb + mov edx, [esp + 8] // dst_bayer + // selector + mov ecx, [esp + 16] // pix + pcmpeqb xmm5, xmm5 // generate mask 0x000000ff + psrld xmm5, 24 + + align 4 + wloop: + movdqa xmm0, [eax] + movdqa xmm1, [eax + 16] + lea eax, [eax + 32] + psrld xmm0, 8 // Move green to bottom. + psrld xmm1, 8 + pand xmm0, xmm5 + pand xmm1, xmm5 + packssdw xmm0, xmm1 + packuswb xmm0, xmm1 + sub ecx, 8 + movq qword ptr [edx], xmm0 + lea edx, [edx + 8] + jg wloop + ret + } +} + +// For BGRAToARGB, ABGRToARGB, RGBAToARGB, and ARGBToRGBA. +__declspec(naked) __declspec(align(16)) +void ARGBShuffleRow_SSSE3(const uint8* src_argb, uint8* dst_argb, + const uint8* shuffler, int pix) { + __asm { + mov eax, [esp + 4] // src_argb + mov edx, [esp + 8] // dst_argb + mov ecx, [esp + 12] // shuffler + movdqa xmm5, [ecx] + mov ecx, [esp + 16] // pix + + align 4 + wloop: + movdqa xmm0, [eax] + movdqa xmm1, [eax + 16] + lea eax, [eax + 32] + pshufb xmm0, xmm5 + pshufb xmm1, xmm5 + sub ecx, 8 + movdqa [edx], xmm0 + movdqa [edx + 16], xmm1 + lea edx, [edx + 32] + jg wloop + ret + } +} + +__declspec(naked) __declspec(align(16)) +void ARGBShuffleRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_argb, + const uint8* shuffler, int pix) { + __asm { + mov eax, [esp + 4] // src_argb + mov edx, [esp + 8] // dst_argb + mov ecx, [esp + 12] // shuffler + movdqa xmm5, [ecx] + mov ecx, [esp + 16] // pix + + align 4 + wloop: + movdqu xmm0, [eax] + movdqu xmm1, [eax + 16] + lea eax, [eax + 32] + pshufb xmm0, xmm5 + pshufb xmm1, xmm5 + sub ecx, 8 + movdqu [edx], xmm0 + movdqu [edx + 16], xmm1 + lea edx, [edx + 32] + jg wloop + ret + } +} + +#ifdef HAS_ARGBSHUFFLEROW_AVX2 +__declspec(naked) __declspec(align(16)) +void ARGBShuffleRow_AVX2(const uint8* src_argb, uint8* dst_argb, + const uint8* shuffler, int pix) { + __asm { + mov eax, [esp + 4] // src_argb + mov edx, [esp + 8] // dst_argb + mov ecx, [esp + 12] // shuffler + vbroadcastf128 ymm5, [ecx] // same shuffle in high as low. + mov ecx, [esp + 16] // pix + + align 4 + wloop: + vmovdqu ymm0, [eax] + vmovdqu ymm1, [eax + 32] + lea eax, [eax + 64] + vpshufb ymm0, ymm0, ymm5 + vpshufb ymm1, ymm1, ymm5 + sub ecx, 16 + vmovdqu [edx], ymm0 + vmovdqu [edx + 32], ymm1 + lea edx, [edx + 64] + jg wloop + + vzeroupper + ret + } +} +#endif // HAS_ARGBSHUFFLEROW_AVX2 + +__declspec(naked) __declspec(align(16)) +void ARGBShuffleRow_SSE2(const uint8* src_argb, uint8* dst_argb, + const uint8* shuffler, int pix) { + __asm { + push ebx + push esi + mov eax, [esp + 8 + 4] // src_argb + mov edx, [esp + 8 + 8] // dst_argb + mov esi, [esp + 8 + 12] // shuffler + mov ecx, [esp + 8 + 16] // pix + pxor xmm5, xmm5 + + mov ebx, [esi] // shuffler + cmp ebx, 0x03000102 + je shuf_3012 + cmp ebx, 0x00010203 + je shuf_0123 + cmp ebx, 0x00030201 + je shuf_0321 + cmp ebx, 0x02010003 + je shuf_2103 + + // TODO(fbarchard): Use one source pointer and 3 offsets. + shuf_any1: + movzx ebx, byte ptr [esi] + movzx ebx, byte ptr [eax + ebx] + mov [edx], bl + movzx ebx, byte ptr [esi + 1] + movzx ebx, byte ptr [eax + ebx] + mov [edx + 1], bl + movzx ebx, byte ptr [esi + 2] + movzx ebx, byte ptr [eax + ebx] + mov [edx + 2], bl + movzx ebx, byte ptr [esi + 3] + movzx ebx, byte ptr [eax + ebx] + mov [edx + 3], bl + lea eax, [eax + 4] + lea edx, [edx + 4] + sub ecx, 1 + jg shuf_any1 + jmp shuf99 + + align 4 + shuf_0123: + movdqu xmm0, [eax] + lea eax, [eax + 16] + movdqa xmm1, xmm0 + punpcklbw xmm0, xmm5 + punpckhbw xmm1, xmm5 + pshufhw xmm0, xmm0, 01Bh // 1B = 00011011 = 0x0123 = BGRAToARGB + pshuflw xmm0, xmm0, 01Bh + pshufhw xmm1, xmm1, 01Bh + pshuflw xmm1, xmm1, 01Bh + packuswb xmm0, xmm1 + sub ecx, 4 + movdqu [edx], xmm0 + lea edx, [edx + 16] + jg shuf_0123 + jmp shuf99 + + align 4 + shuf_0321: + movdqu xmm0, [eax] + lea eax, [eax + 16] + movdqa xmm1, xmm0 + punpcklbw xmm0, xmm5 + punpckhbw xmm1, xmm5 + pshufhw xmm0, xmm0, 039h // 39 = 00111001 = 0x0321 = RGBAToARGB + pshuflw xmm0, xmm0, 039h + pshufhw xmm1, xmm1, 039h + pshuflw xmm1, xmm1, 039h + packuswb xmm0, xmm1 + sub ecx, 4 + movdqu [edx], xmm0 + lea edx, [edx + 16] + jg shuf_0321 + jmp shuf99 + + align 4 + shuf_2103: + movdqu xmm0, [eax] + lea eax, [eax + 16] + movdqa xmm1, xmm0 + punpcklbw xmm0, xmm5 + punpckhbw xmm1, xmm5 + pshufhw xmm0, xmm0, 093h // 93 = 10010011 = 0x2103 = ARGBToRGBA + pshuflw xmm0, xmm0, 093h + pshufhw xmm1, xmm1, 093h + pshuflw xmm1, xmm1, 093h + packuswb xmm0, xmm1 + sub ecx, 4 + movdqu [edx], xmm0 + lea edx, [edx + 16] + jg shuf_2103 + jmp shuf99 + + align 4 + shuf_3012: + movdqu xmm0, [eax] + lea eax, [eax + 16] + movdqa xmm1, xmm0 + punpcklbw xmm0, xmm5 + punpckhbw xmm1, xmm5 + pshufhw xmm0, xmm0, 0C6h // C6 = 11000110 = 0x3012 = ABGRToARGB + pshuflw xmm0, xmm0, 0C6h + pshufhw xmm1, xmm1, 0C6h + pshuflw xmm1, xmm1, 0C6h + packuswb xmm0, xmm1 + sub ecx, 4 + movdqu [edx], xmm0 + lea edx, [edx + 16] + jg shuf_3012 + + shuf99: + pop esi + pop ebx + ret + } +} + +// YUY2 - Macro-pixel = 2 image pixels +// Y0U0Y1V0....Y2U2Y3V2...Y4U4Y5V4.... + +// UYVY - Macro-pixel = 2 image pixels +// U0Y0V0Y1 + +__declspec(naked) __declspec(align(16)) +void I422ToYUY2Row_SSE2(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_frame, int width) { + __asm { + push esi + push edi + mov eax, [esp + 8 + 4] // src_y + mov esi, [esp + 8 + 8] // src_u + mov edx, [esp + 8 + 12] // src_v + mov edi, [esp + 8 + 16] // dst_frame + mov ecx, [esp + 8 + 20] // width + sub edx, esi + + align 4 + convertloop: + movq xmm2, qword ptr [esi] // U + movq xmm3, qword ptr [esi + edx] // V + lea esi, [esi + 8] + punpcklbw xmm2, xmm3 // UV + movdqu xmm0, [eax] // Y + lea eax, [eax + 16] + movdqa xmm1, xmm0 + punpcklbw xmm0, xmm2 // YUYV + punpckhbw xmm1, xmm2 + movdqu [edi], xmm0 + movdqu [edi + 16], xmm1 + lea edi, [edi + 32] + sub ecx, 16 + jg convertloop + + pop edi + pop esi + ret + } +} + +__declspec(naked) __declspec(align(16)) +void I422ToUYVYRow_SSE2(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_frame, int width) { + __asm { + push esi + push edi + mov eax, [esp + 8 + 4] // src_y + mov esi, [esp + 8 + 8] // src_u + mov edx, [esp + 8 + 12] // src_v + mov edi, [esp + 8 + 16] // dst_frame + mov ecx, [esp + 8 + 20] // width + sub edx, esi + + align 4 + convertloop: + movq xmm2, qword ptr [esi] // U + movq xmm3, qword ptr [esi + edx] // V + lea esi, [esi + 8] + punpcklbw xmm2, xmm3 // UV + movdqu xmm0, [eax] // Y + movdqa xmm1, xmm2 + lea eax, [eax + 16] + punpcklbw xmm1, xmm0 // UYVY + punpckhbw xmm2, xmm0 + movdqu [edi], xmm1 + movdqu [edi + 16], xmm2 + lea edi, [edi + 32] + sub ecx, 16 + jg convertloop + + pop edi + pop esi + ret + } +} + +#ifdef HAS_ARGBPOLYNOMIALROW_SSE2 +__declspec(naked) __declspec(align(16)) +void ARGBPolynomialRow_SSE2(const uint8* src_argb, + uint8* dst_argb, const float* poly, + int width) { + __asm { + push esi + mov eax, [esp + 4 + 4] /* src_argb */ + mov edx, [esp + 4 + 8] /* dst_argb */ + mov esi, [esp + 4 + 12] /* poly */ + mov ecx, [esp + 4 + 16] /* width */ + pxor xmm3, xmm3 // 0 constant for zero extending bytes to ints. + + // 2 pixel loop. + align 4 + convertloop: +// pmovzxbd xmm0, dword ptr [eax] // BGRA pixel +// pmovzxbd xmm4, dword ptr [eax + 4] // BGRA pixel + movq xmm0, qword ptr [eax] // BGRABGRA + lea eax, [eax + 8] + punpcklbw xmm0, xmm3 + movdqa xmm4, xmm0 + punpcklwd xmm0, xmm3 // pixel 0 + punpckhwd xmm4, xmm3 // pixel 1 + cvtdq2ps xmm0, xmm0 // 4 floats + cvtdq2ps xmm4, xmm4 + movdqa xmm1, xmm0 // X + movdqa xmm5, xmm4 + mulps xmm0, [esi + 16] // C1 * X + mulps xmm4, [esi + 16] + addps xmm0, [esi] // result = C0 + C1 * X + addps xmm4, [esi] + movdqa xmm2, xmm1 + movdqa xmm6, xmm5 + mulps xmm2, xmm1 // X * X + mulps xmm6, xmm5 + mulps xmm1, xmm2 // X * X * X + mulps xmm5, xmm6 + mulps xmm2, [esi + 32] // C2 * X * X + mulps xmm6, [esi + 32] + mulps xmm1, [esi + 48] // C3 * X * X * X + mulps xmm5, [esi + 48] + addps xmm0, xmm2 // result += C2 * X * X + addps xmm4, xmm6 + addps xmm0, xmm1 // result += C3 * X * X * X + addps xmm4, xmm5 + cvttps2dq xmm0, xmm0 + cvttps2dq xmm4, xmm4 + packuswb xmm0, xmm4 + packuswb xmm0, xmm0 + sub ecx, 2 + movq qword ptr [edx], xmm0 + lea edx, [edx + 8] + jg convertloop + pop esi + ret + } +} +#endif // HAS_ARGBPOLYNOMIALROW_SSE2 + +#ifdef HAS_ARGBPOLYNOMIALROW_AVX2 +__declspec(naked) __declspec(align(16)) +void ARGBPolynomialRow_AVX2(const uint8* src_argb, + uint8* dst_argb, const float* poly, + int width) { + __asm { + mov eax, [esp + 4] /* src_argb */ + mov edx, [esp + 8] /* dst_argb */ + mov ecx, [esp + 12] /* poly */ + vbroadcastf128 ymm4, [ecx] // C0 + vbroadcastf128 ymm5, [ecx + 16] // C1 + vbroadcastf128 ymm6, [ecx + 32] // C2 + vbroadcastf128 ymm7, [ecx + 48] // C3 + mov ecx, [esp + 16] /* width */ + + // 2 pixel loop. + align 4 + convertloop: + vpmovzxbd ymm0, qword ptr [eax] // 2 BGRA pixels + lea eax, [eax + 8] + vcvtdq2ps ymm0, ymm0 // X 8 floats + vmulps ymm2, ymm0, ymm0 // X * X + vmulps ymm3, ymm0, ymm7 // C3 * X + vfmadd132ps ymm0, ymm4, ymm5 // result = C0 + C1 * X + vfmadd231ps ymm0, ymm2, ymm6 // result += C2 * X * X + vfmadd231ps ymm0, ymm2, ymm3 // result += C3 * X * X * X + vcvttps2dq ymm0, ymm0 + vpackusdw ymm0, ymm0, ymm0 // b0g0r0a0_00000000_b0g0r0a0_00000000 + vpermq ymm0, ymm0, 0xd8 // b0g0r0a0_b0g0r0a0_00000000_00000000 + vpackuswb xmm0, xmm0, xmm0 // bgrabgra_00000000_00000000_00000000 + sub ecx, 2 + vmovq qword ptr [edx], xmm0 + lea edx, [edx + 8] + jg convertloop + vzeroupper + ret + } +} +#endif // HAS_ARGBPOLYNOMIALROW_AVX2 + +#ifdef HAS_ARGBCOLORTABLEROW_X86 +// Tranform ARGB pixels with color table. +__declspec(naked) __declspec(align(16)) +void ARGBColorTableRow_X86(uint8* dst_argb, const uint8* table_argb, + int width) { + __asm { + push esi + mov eax, [esp + 4 + 4] /* dst_argb */ + mov esi, [esp + 4 + 8] /* table_argb */ + mov ecx, [esp + 4 + 12] /* width */ + + // 1 pixel loop. + align 4 + convertloop: + movzx edx, byte ptr [eax] + lea eax, [eax + 4] + movzx edx, byte ptr [esi + edx * 4] + mov byte ptr [eax - 4], dl + movzx edx, byte ptr [eax - 4 + 1] + movzx edx, byte ptr [esi + edx * 4 + 1] + mov byte ptr [eax - 4 + 1], dl + movzx edx, byte ptr [eax - 4 + 2] + movzx edx, byte ptr [esi + edx * 4 + 2] + mov byte ptr [eax - 4 + 2], dl + movzx edx, byte ptr [eax - 4 + 3] + movzx edx, byte ptr [esi + edx * 4 + 3] + mov byte ptr [eax - 4 + 3], dl + dec ecx + jg convertloop + pop esi + ret + } +} +#endif // HAS_ARGBCOLORTABLEROW_X86 + +#ifdef HAS_RGBCOLORTABLEROW_X86 +// Tranform RGB pixels with color table. +__declspec(naked) __declspec(align(16)) +void RGBColorTableRow_X86(uint8* dst_argb, const uint8* table_argb, int width) { + __asm { + push esi + mov eax, [esp + 4 + 4] /* dst_argb */ + mov esi, [esp + 4 + 8] /* table_argb */ + mov ecx, [esp + 4 + 12] /* width */ + + // 1 pixel loop. + align 4 + convertloop: + movzx edx, byte ptr [eax] + lea eax, [eax + 4] + movzx edx, byte ptr [esi + edx * 4] + mov byte ptr [eax - 4], dl + movzx edx, byte ptr [eax - 4 + 1] + movzx edx, byte ptr [esi + edx * 4 + 1] + mov byte ptr [eax - 4 + 1], dl + movzx edx, byte ptr [eax - 4 + 2] + movzx edx, byte ptr [esi + edx * 4 + 2] + mov byte ptr [eax - 4 + 2], dl + dec ecx + jg convertloop + + pop esi + ret + } +} +#endif // HAS_RGBCOLORTABLEROW_X86 + +#ifdef HAS_ARGBLUMACOLORTABLEROW_SSSE3 +// Tranform RGB pixels with luma table. +__declspec(naked) __declspec(align(16)) +void ARGBLumaColorTableRow_SSSE3(const uint8* src_argb, uint8* dst_argb, + int width, + const uint8* luma, uint32 lumacoeff) { + __asm { + push esi + push edi + mov eax, [esp + 8 + 4] /* src_argb */ + mov edi, [esp + 8 + 8] /* dst_argb */ + mov ecx, [esp + 8 + 12] /* width */ + movd xmm2, dword ptr [esp + 8 + 16] // luma table + movd xmm3, dword ptr [esp + 8 + 20] // lumacoeff + pshufd xmm2, xmm2, 0 + pshufd xmm3, xmm3, 0 + pcmpeqb xmm4, xmm4 // generate mask 0xff00ff00 + psllw xmm4, 8 + pxor xmm5, xmm5 + + // 4 pixel loop. + align 4 + convertloop: + movdqu xmm0, qword ptr [eax] // generate luma ptr + pmaddubsw xmm0, xmm3 + phaddw xmm0, xmm0 + pand xmm0, xmm4 // mask out low bits + punpcklwd xmm0, xmm5 + paddd xmm0, xmm2 // add table base + movd esi, xmm0 + pshufd xmm0, xmm0, 0x39 // 00111001 to rotate right 32 + + movzx edx, byte ptr [eax] + movzx edx, byte ptr [esi + edx] + mov byte ptr [edi], dl + movzx edx, byte ptr [eax + 1] + movzx edx, byte ptr [esi + edx] + mov byte ptr [edi + 1], dl + movzx edx, byte ptr [eax + 2] + movzx edx, byte ptr [esi + edx] + mov byte ptr [edi + 2], dl + movzx edx, byte ptr [eax + 3] // copy alpha. + mov byte ptr [edi + 3], dl + + movd esi, xmm0 + pshufd xmm0, xmm0, 0x39 // 00111001 to rotate right 32 + + movzx edx, byte ptr [eax + 4] + movzx edx, byte ptr [esi + edx] + mov byte ptr [edi + 4], dl + movzx edx, byte ptr [eax + 5] + movzx edx, byte ptr [esi + edx] + mov byte ptr [edi + 5], dl + movzx edx, byte ptr [eax + 6] + movzx edx, byte ptr [esi + edx] + mov byte ptr [edi + 6], dl + movzx edx, byte ptr [eax + 7] // copy alpha. + mov byte ptr [edi + 7], dl + + movd esi, xmm0 + pshufd xmm0, xmm0, 0x39 // 00111001 to rotate right 32 + + movzx edx, byte ptr [eax + 8] + movzx edx, byte ptr [esi + edx] + mov byte ptr [edi + 8], dl + movzx edx, byte ptr [eax + 9] + movzx edx, byte ptr [esi + edx] + mov byte ptr [edi + 9], dl + movzx edx, byte ptr [eax + 10] + movzx edx, byte ptr [esi + edx] + mov byte ptr [edi + 10], dl + movzx edx, byte ptr [eax + 11] // copy alpha. + mov byte ptr [edi + 11], dl + + movd esi, xmm0 + + movzx edx, byte ptr [eax + 12] + movzx edx, byte ptr [esi + edx] + mov byte ptr [edi + 12], dl + movzx edx, byte ptr [eax + 13] + movzx edx, byte ptr [esi + edx] + mov byte ptr [edi + 13], dl + movzx edx, byte ptr [eax + 14] + movzx edx, byte ptr [esi + edx] + mov byte ptr [edi + 14], dl + movzx edx, byte ptr [eax + 15] // copy alpha. + mov byte ptr [edi + 15], dl + + sub ecx, 4 + lea eax, [eax + 16] + lea edi, [edi + 16] + jg convertloop + + pop edi + pop esi + ret + } +} +#endif // HAS_ARGBLUMACOLORTABLEROW_SSSE3 + +#endif // !defined(LIBYUV_DISABLE_X86) && defined(_M_IX86) && defined(_MSC_VER) + +#ifdef __cplusplus +} // extern "C" +} // namespace libyuv +#endif |