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authorjackychen <jackychen@google.com>2016-06-23 09:40:49 -0700
committerjackychen <jackychen@google.com>2016-06-27 14:44:27 -0700
commit8cbd4f87011efff05efab2fd99c18abd5baaaa2a (patch)
tree4e31fe7b3ff75e7a355d1ac8edb4d054d049214e /vp9/encoder
parent71aacf39c7531802143fa127141584774d5c2433 (diff)
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vp9: Increase thr_var for 32x32 blocks in var-based partitioning.
For real-time mode, increase variance threshold for 32x32 blocks in var-based partitioning for resolution >= 720p, so that it is more likely to stay at 32x32 for high resolution which accelerates the encoding speed with little/no PSNR drop. PSNR effect on different speed settings: speed 8 rtc: 0.02 overall PSNR drop, 0.285% SSIM drop speed 7 rtc: 0.196% overall PSNR increase, 0.066% SSIM increase speed 5 rtc_derf: no effect. Speed up: gips_motion_WHD, 1mbps: 2.5% faster on speed 7, 2.6% faster on speed8 gips_stat_WHD, 1mbps: 4.6% faster on speed 7, 5.6% faster on speed8 Change-Id: Ie7c33c4d2dd7d09294917e031357fc5476c3a4bb
Diffstat (limited to 'vp9/encoder')
-rw-r--r--vp9/encoder/vp9_encodeframe.c12
1 files changed, 7 insertions, 5 deletions
diff --git a/vp9/encoder/vp9_encodeframe.c b/vp9/encoder/vp9_encodeframe.c
index f66ed9ed3..50e11948f 100644
--- a/vp9/encoder/vp9_encodeframe.c
+++ b/vp9/encoder/vp9_encodeframe.c
@@ -503,16 +503,18 @@ static void set_vbp_thresholds(VP9_COMP *cpi, int64_t thresholds[], int q) {
else if (noise_level < kLow)
threshold_base = (7 * threshold_base) >> 3;
}
+ thresholds[0] = threshold_base;
+ thresholds[2] = threshold_base << cpi->oxcf.speed;
if (cm->width <= 352 && cm->height <= 288) {
thresholds[0] = threshold_base >> 3;
thresholds[1] = threshold_base >> 1;
thresholds[2] = threshold_base << 3;
- } else {
- thresholds[0] = threshold_base;
+ } else if (cm->width < 1280 && cm->height < 720) {
thresholds[1] = (5 * threshold_base) >> 2;
- if (cm->width >= 1920 && cm->height >= 1080)
- thresholds[1] = (7 * threshold_base) >> 2;
- thresholds[2] = threshold_base << cpi->oxcf.speed;
+ } else if (cm->width < 1920 && cm->height < 1080) {
+ thresholds[1] = threshold_base << 1;
+ } else {
+ thresholds[1] = (5 * threshold_base) >> 1;
}
}
}