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authorMarco <marpan@google.com>2016-02-17 12:03:57 -0800
committerMarco <marpan@google.com>2016-07-18 15:20:17 -0700
commit05fe0f20a653c579f93545403815f12bbda5254f (patch)
treef90b6c378f14d45bd28a54d4558da37ec0756568 /vp9/encoder
parent3e04114f3d6d1bc746a376f375dc18c5a941e5aa (diff)
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vp9: Allow usage of lookahead for real-time, 1 pass vbr.
Allow usage of lookahead for VBR in real-time mode, for 1 pass vbr. Current usage is for fast checking of future scene cuts/changes, and adjusting rate control (gf interval and active_worst/target size). Added unittests (datarate) for 1 pass vbr mode, with non-zero lag. Added an experimental option to limit QP based on lookahead. Overall positive gain in metrics on ytlive set: avgPNSR/SSIM up on average ~1-3%; several clips up by 5, 7%. Change-Id: I960d57dfc89de121c4824b9a9bf88d2814e74b56
Diffstat (limited to 'vp9/encoder')
-rw-r--r--vp9/encoder/vp9_encoder.c1
-rw-r--r--vp9/encoder/vp9_ratectrl.c325
-rw-r--r--vp9/encoder/vp9_ratectrl.h8
3 files changed, 267 insertions, 67 deletions
diff --git a/vp9/encoder/vp9_encoder.c b/vp9/encoder/vp9_encoder.c
index 82fea14df..027229e5c 100644
--- a/vp9/encoder/vp9_encoder.c
+++ b/vp9/encoder/vp9_encoder.c
@@ -3351,7 +3351,6 @@ static void encode_without_recode_loop(VP9_COMP *cpi,
cpi->oxcf.mode == REALTIME &&
cpi->oxcf.speed >= 5 &&
cpi->resize_state == 0 &&
- cm->frame_type != KEY_FRAME &&
(cpi->oxcf.content == VP9E_CONTENT_SCREEN ||
cpi->oxcf.rc_mode == VPX_VBR))
vp9_avg_source_sad(cpi);
diff --git a/vp9/encoder/vp9_ratectrl.c b/vp9/encoder/vp9_ratectrl.c
index 5f7df4bcd..fbad7d20e 100644
--- a/vp9/encoder/vp9_ratectrl.c
+++ b/vp9/encoder/vp9_ratectrl.c
@@ -45,6 +45,8 @@
#define FRAME_OVERHEAD_BITS 200
+#define LIMIT_QP_ONEPASS_VBR_LAG 0
+
#if CONFIG_VP9_HIGHBITDEPTH
#define ASSIGN_MINQ_TABLE(bit_depth, name) \
do { \
@@ -338,11 +340,16 @@ void vp9_rc_init(const VP9EncoderConfig *oxcf, int pass, RATE_CONTROL *rc) {
rc->total_target_bits = 0;
rc->total_target_vs_actual = 0;
rc->avg_frame_low_motion = 0;
- rc->high_source_sad = 0;
rc->count_last_scene_change = 0;
- rc->avg_source_sad = 0;
rc->af_ratio_onepass_vbr = 10;
-
+ rc->prev_avg_source_sad_lag = 0;
+ rc->high_source_sad = 0;
+ rc->high_source_sad_lagindex = -1;
+ rc->fac_active_worst_inter = 150;
+ rc->fac_active_worst_gf = 100;
+ rc->force_qpmin = 0;
+ for (i = 0; i < MAX_LAG_BUFFERS; ++i)
+ rc->avg_source_sad[i] = 0;
rc->frames_since_key = 8; // Sensible default for first frame.
rc->this_key_frame_forced = 0;
rc->next_key_frame_forced = 0;
@@ -630,12 +637,11 @@ static int calc_active_worst_quality_one_pass_vbr(const VP9_COMP *cpi) {
} else {
if (!rc->is_src_frame_alt_ref &&
(cpi->refresh_golden_frame || cpi->refresh_alt_ref_frame)) {
- active_worst_quality = curr_frame == 1 ? rc->last_q[KEY_FRAME] * 5 >> 2
- : rc->last_q[INTER_FRAME];
+ active_worst_quality = curr_frame == 1 ? rc->last_q[KEY_FRAME] * 5 >> 2 :
+ rc->last_q[INTER_FRAME] * rc->fac_active_worst_gf / 100;
} else {
active_worst_quality = curr_frame == 1 ? rc->last_q[KEY_FRAME] << 1 :
- VPXMIN(rc->last_q[INTER_FRAME] << 1,
- (rc->avg_frame_qindex[INTER_FRAME] * 3 >> 1));
+ rc->avg_frame_qindex[INTER_FRAME] * rc->fac_active_worst_inter / 100;
}
}
return VPXMIN(active_worst_quality, rc->worst_quality);
@@ -976,6 +982,14 @@ static int rc_pick_q_and_bounds_one_pass_vbr(const VP9_COMP *cpi,
active_worst_quality = clamp(active_worst_quality,
active_best_quality, rc->worst_quality);
+#if LIMIT_QP_ONEPASS_VBR_LAG
+ if (oxcf->lag_in_frames > 0 && oxcf->rc_mode == VPX_VBR) {
+ if (rc->force_qpmin > 0 && active_best_quality < rc->force_qpmin)
+ active_best_quality = clamp(active_best_quality,
+ rc->force_qpmin, rc->worst_quality);
+ }
+#endif
+
*top_index = active_worst_quality;
*bottom_index = active_best_quality;
@@ -1508,24 +1522,25 @@ static int calc_iframe_target_size_one_pass_vbr(const VP9_COMP *const cpi) {
return vp9_rc_clamp_iframe_target_size(cpi, target);
}
-static void adjust_gf_key_frame(VP9_COMP *cpi) {
+static void adjust_gfint_frame_constraint(VP9_COMP *cpi, int frame_constraint) {
RATE_CONTROL *const rc = &cpi->rc;
rc->constrained_gf_group = 0;
- // Reset gf interval to make more equal spacing for up-coming key frame.
- if ((rc->frames_to_key <= 7 * rc->baseline_gf_interval >> 2) &&
- (rc->frames_to_key > rc->baseline_gf_interval)) {
- rc->baseline_gf_interval = rc->frames_to_key >> 1;
+ // Reset gf interval to make more equal spacing for frame_constraint.
+ if ((frame_constraint <= 7 * rc->baseline_gf_interval >> 2) &&
+ (frame_constraint > rc->baseline_gf_interval)) {
+ rc->baseline_gf_interval = frame_constraint >> 1;
if (rc->baseline_gf_interval < 5)
- rc->baseline_gf_interval = rc->frames_to_key;
+ rc->baseline_gf_interval = frame_constraint;
rc->constrained_gf_group = 1;
} else {
- // Reset since frames_till_gf_update_due must be <= frames_to_key.
- if (rc->baseline_gf_interval > rc->frames_to_key) {
- rc->baseline_gf_interval = rc->frames_to_key;
+ // Reset to keep gf_interval <= frame_constraint.
+ if (rc->baseline_gf_interval > frame_constraint) {
+ rc->baseline_gf_interval = frame_constraint;
rc->constrained_gf_group = 1;
}
}
}
+
void vp9_rc_get_one_pass_vbr_params(VP9_COMP *cpi) {
VP9_COMMON *const cm = &cpi->common;
RATE_CONTROL *const rc = &cpi->rc;
@@ -1573,7 +1588,7 @@ void vp9_rc_get_one_pass_vbr_params(VP9_COMP *cpi) {
(rc->avg_frame_low_motion << 1) / (rc->avg_frame_low_motion + 100));
rc->af_ratio_onepass_vbr = VPXMIN(15, VPXMAX(5, 3 * rc->gfu_boost / 400));
}
- adjust_gf_key_frame(cpi);
+ adjust_gfint_frame_constraint(cpi, rc->frames_to_key);
rc->frames_till_gf_update_due = rc->baseline_gf_interval;
cpi->refresh_golden_frame = 1;
rc->source_alt_ref_pending = USE_ALTREF_FOR_ONE_PASS;
@@ -2087,12 +2102,134 @@ int vp9_resize_one_pass_cbr(VP9_COMP *cpi) {
return resize_action;
}
+void adjust_gf_boost_lag_one_pass_vbr(VP9_COMP *cpi, uint64_t avg_sad_current) {
+ VP9_COMMON * const cm = &cpi->common;
+ RATE_CONTROL *const rc = &cpi->rc;
+ int target;
+ int found = 0;
+ int found2 = 0;
+ int frame;
+ int i;
+ uint64_t avg_source_sad_lag = avg_sad_current;
+ int high_source_sad_lagindex = -1;
+ int steady_sad_lagindex = -1;
+ uint32_t sad_thresh1 = 60000;
+ uint32_t sad_thresh2 = 120000;
+ int low_content = 0;
+ int high_content = 0;
+ double rate_err = 1.0;
+ // Get measure of complexity over the future frames, and get the first
+ // future frame with high_source_sad/scene-change.
+ int tot_frames = vp9_lookahead_depth(cpi->lookahead) - 1;
+ for (frame = tot_frames; frame >= 1; --frame) {
+ const int lagframe_idx = tot_frames - frame + 1;
+ uint64_t reference_sad = rc->avg_source_sad[0];
+ for (i = 1; i < lagframe_idx; ++i) {
+ if (rc->avg_source_sad[i] > 0)
+ reference_sad = (3 * reference_sad + rc->avg_source_sad[i]) >> 2;
+ }
+ // Detect up-coming scene change.
+ if (!found &&
+ (rc->avg_source_sad[lagframe_idx] > VPXMAX(sad_thresh1,
+ (unsigned int)(reference_sad << 1)) ||
+ rc->avg_source_sad[lagframe_idx] > VPXMAX(3 * sad_thresh1 >> 2,
+ (unsigned int)(reference_sad << 2)))) {
+ high_source_sad_lagindex = lagframe_idx;
+ found = 1;
+ }
+ // Detect change from motion to steady.
+ if (!found2 && lagframe_idx > 1 && lagframe_idx < tot_frames &&
+ rc->avg_source_sad[lagframe_idx - 1] > (sad_thresh1 >> 2)) {
+ found2 = 1;
+ for (i = lagframe_idx; i < tot_frames; ++i) {
+ if (!(rc->avg_source_sad[i] > 0 &&
+ rc->avg_source_sad[i] < (sad_thresh1 >> 2) &&
+ rc->avg_source_sad[i] < (rc->avg_source_sad[lagframe_idx - 1] >> 1))) {
+ found2 = 0;
+ i = tot_frames;
+ }
+ }
+ if (found2)
+ steady_sad_lagindex = lagframe_idx;
+ }
+ avg_source_sad_lag += rc->avg_source_sad[lagframe_idx];
+ }
+ if (tot_frames > 0)
+ avg_source_sad_lag = avg_source_sad_lag / tot_frames;
+ // Constrain distance between detected scene cuts.
+ if (high_source_sad_lagindex != -1 &&
+ high_source_sad_lagindex != rc->high_source_sad_lagindex - 1 &&
+ abs(high_source_sad_lagindex - rc->high_source_sad_lagindex) < 4)
+ rc->high_source_sad_lagindex = -1;
+ else
+ rc->high_source_sad_lagindex = high_source_sad_lagindex;
+ // Adjust some factors for the next GF group, ignore initial key frame,
+ // and only for lag_in_frames not too small.
+ if (cpi->refresh_golden_frame == 1 &&
+ cm->frame_type != KEY_FRAME &&
+ cm->current_video_frame > 30 &&
+ cpi->oxcf.lag_in_frames > 8) {
+ int frame_constraint;
+ if (rc->rolling_target_bits > 0)
+ rate_err =
+ (double)rc->rolling_actual_bits / (double)rc->rolling_target_bits;
+ high_content = high_source_sad_lagindex != -1 ||
+ avg_source_sad_lag > (rc->prev_avg_source_sad_lag << 1) ||
+ avg_source_sad_lag > sad_thresh2;
+ low_content = high_source_sad_lagindex == -1 &&
+ ((avg_source_sad_lag < (rc->prev_avg_source_sad_lag >> 1)) ||
+ (avg_source_sad_lag < sad_thresh1));
+ if (low_content) {
+ rc->gfu_boost = DEFAULT_GF_BOOST;
+ rc->baseline_gf_interval =
+ VPXMIN(15, (3 * rc->baseline_gf_interval) >> 1);
+ } else if (high_content) {
+ rc->gfu_boost = DEFAULT_GF_BOOST >> 1;
+ rc->baseline_gf_interval = VPXMAX(5, rc->baseline_gf_interval >> 1);
+ }
+ // Check for constraining gf_interval for up-coming scene/content changes,
+ // or for up-coming key frame, whichever is closer.
+ frame_constraint = rc->frames_to_key;
+ if (rc->high_source_sad_lagindex > 0 &&
+ frame_constraint > rc->high_source_sad_lagindex)
+ frame_constraint = rc->high_source_sad_lagindex;
+ if (steady_sad_lagindex > 0 && steady_sad_lagindex > 2 &&
+ frame_constraint > steady_sad_lagindex)
+ frame_constraint = steady_sad_lagindex;
+ adjust_gfint_frame_constraint(cpi, frame_constraint);
+ rc->frames_till_gf_update_due = rc->baseline_gf_interval;
+ // Adjust factors for active_worst setting & af_ratio for next gf interval.
+ rc->fac_active_worst_inter = 150; // corresponds to 3/2 (= 150 /100).
+ rc->fac_active_worst_gf = 100;
+ if (rate_err < 1.5 && !high_content) {
+ rc->fac_active_worst_inter = 120;
+ rc->fac_active_worst_gf = 90;
+ }
+ if (low_content && rc->avg_frame_low_motion > 80) {
+ rc->af_ratio_onepass_vbr = 15;
+ }
+ else if (high_content || rc->avg_frame_low_motion < 30) {
+ rc->af_ratio_onepass_vbr = 5;
+ rc->gfu_boost = DEFAULT_GF_BOOST >> 2;
+ }
+ target = calc_pframe_target_size_one_pass_vbr(cpi);
+ vp9_rc_set_frame_target(cpi, target);
+#if LIMIT_QP_ONEPASS_VBR_LAG
+ if (rc->avg_frame_low_motion > 85 &&
+ avg_source_sad_lag < (sad_thresh1 >> 1))
+ rc->force_qpmin = 48;
+ else
+ rc->force_qpmin = 0;
+#endif
+ }
+ rc->prev_avg_source_sad_lag = avg_source_sad_lag;
+}
+
// Compute average source sad (temporal sad: between current source and
// previous source) over a subset of superblocks. Use this is detect big changes
// in content and allow rate control to react.
-// TODO(marpan): Superblock sad is computed again in variance partition for
-// non-rd mode (but based on last reconstructed frame). Should try to reuse
-// these computations.
+// This function also handles special case of lag_in_frames, to measure content
+// level in #future frames set by the lag_in_frames.
void vp9_avg_source_sad(VP9_COMP *cpi) {
VP9_COMMON * const cm = &cpi->common;
RATE_CONTROL *const rc = &cpi->rc;
@@ -2100,58 +2237,113 @@ void vp9_avg_source_sad(VP9_COMP *cpi) {
if (cpi->Last_Source != NULL &&
cpi->Last_Source->y_width == cpi->Source->y_width &&
cpi->Last_Source->y_height == cpi->Source->y_height) {
- const uint8_t *src_y = cpi->Source->y_buffer;
- const int src_ystride = cpi->Source->y_stride;
- const uint8_t *last_src_y = cpi->Last_Source->y_buffer;
- const int last_src_ystride = cpi->Last_Source->y_stride;
- int sbi_row, sbi_col;
- const BLOCK_SIZE bsize = BLOCK_64X64;
+ YV12_BUFFER_CONFIG *frames[MAX_LAG_BUFFERS] = {NULL};
+ uint8_t *src_y = cpi->Source->y_buffer;
+ int src_ystride = cpi->Source->y_stride;
+ uint8_t *last_src_y = cpi->Last_Source->y_buffer;
+ int last_src_ystride = cpi->Last_Source->y_stride;
+ int start_frame = 0;
+ int frames_to_buffer = 1;
+ int frame = 0;
+ uint64_t avg_sad_current = 0;
uint32_t min_thresh = 4000;
float thresh = 8.0f;
- // Loop over sub-sample of frame, and compute average sad over 64x64 blocks.
- uint64_t avg_sad = 0;
- int num_samples = 0;
- int sb_cols = (cm->mi_cols + MI_BLOCK_SIZE - 1) / MI_BLOCK_SIZE;
- int sb_rows = (cm->mi_rows + MI_BLOCK_SIZE - 1) / MI_BLOCK_SIZE;
- for (sbi_row = 0; sbi_row < sb_rows; sbi_row ++) {
- for (sbi_col = 0; sbi_col < sb_cols; sbi_col ++) {
- // Checker-board pattern, ignore boundary.
- if ((sbi_row > 0 && sbi_col > 0) &&
- (sbi_row < sb_rows - 1 && sbi_col < sb_cols - 1) &&
- ((sbi_row % 2 == 0 && sbi_col % 2 == 0) ||
- (sbi_row % 2 != 0 && sbi_col % 2 != 0))) {
- num_samples++;
- avg_sad += cpi->fn_ptr[bsize].sdf(src_y,
- src_ystride,
- last_src_y,
- last_src_ystride);
- }
- src_y += 64;
- last_src_y += 64;
- }
- src_y += (src_ystride << 6) - (sb_cols << 6);
- last_src_y += (last_src_ystride << 6) - (sb_cols << 6);
- }
- if (num_samples > 0)
- avg_sad = avg_sad / num_samples;
- // Set high_source_sad flag if we detect very high increase in avg_sad
- // between current and the previous frame value(s). Use a minimum threshold
- // for cases where there is small change from content that is completely
- // static.
if (cpi->oxcf.rc_mode == VPX_VBR) {
min_thresh = 60000;
thresh = 2.1f;
}
- if (avg_sad >
- VPXMAX(min_thresh, (unsigned int)(rc->avg_source_sad * thresh)) &&
- rc->frames_since_key > 1)
- rc->high_source_sad = 1;
- else
- rc->high_source_sad = 0;
- if (avg_sad > 0 || cpi->oxcf.rc_mode == VPX_CBR)
- rc->avg_source_sad = (3 * rc->avg_source_sad + avg_sad) >> 2;
+ if (cpi->oxcf.lag_in_frames > 0) {
+ frames_to_buffer = (cm->current_video_frame == 1) ?
+ vp9_lookahead_depth(cpi->lookahead) - 1: 2;
+ start_frame = vp9_lookahead_depth(cpi->lookahead) - 1;
+ for (frame = 0; frame < frames_to_buffer; ++frame) {
+ const int lagframe_idx = start_frame - frame;
+ if (lagframe_idx >= 0) {
+ struct lookahead_entry *buf = vp9_lookahead_peek(cpi->lookahead,
+ lagframe_idx);
+ frames[frame] = &buf->img;
+ }
+ }
+ // The avg_sad for this current frame is the value of frame#1
+ // (first future frame) from previous frame.
+ avg_sad_current = rc->avg_source_sad[1];
+ if (avg_sad_current > VPXMAX(min_thresh,
+ (unsigned int)(rc->avg_source_sad[0] * thresh)) &&
+ cm->current_video_frame > (unsigned int)cpi->oxcf.lag_in_frames)
+ rc->high_source_sad = 1;
+ else
+ rc->high_source_sad = 0;
+ // Update recursive average for current frame.
+ if (avg_sad_current > 0)
+ rc->avg_source_sad[0] = (3 * rc->avg_source_sad[0] +
+ avg_sad_current) >> 2;
+ // Shift back data, starting at frame#1.
+ for (frame = 1; frame < cpi->oxcf.lag_in_frames - 1; ++frame)
+ rc->avg_source_sad[frame] = rc->avg_source_sad[frame + 1];
+ }
+ for (frame = 0; frame < frames_to_buffer; ++frame) {
+ if (cpi->oxcf.lag_in_frames == 0 ||
+ (frames[frame] != NULL &&
+ frames[frame + 1] != NULL &&
+ frames[frame]->y_width == frames[frame + 1]->y_width &&
+ frames[frame]->y_height == frames[frame + 1]->y_height)) {
+ int sbi_row, sbi_col;
+ const int lagframe_idx = (cpi->oxcf.lag_in_frames == 0) ? 0 :
+ start_frame - frame + 1;
+ const BLOCK_SIZE bsize = BLOCK_64X64;
+ // Loop over sub-sample of frame, compute average sad over 64x64 blocks.
+ uint64_t avg_sad = 0;
+ int num_samples = 0;
+ int sb_cols = (cm->mi_cols + MI_BLOCK_SIZE - 1) / MI_BLOCK_SIZE;
+ int sb_rows = (cm->mi_rows + MI_BLOCK_SIZE - 1) / MI_BLOCK_SIZE;
+ if (cpi->oxcf.lag_in_frames > 0) {
+ src_y = frames[frame]->y_buffer;
+ src_ystride = frames[frame]->y_stride;
+ last_src_y = frames[frame + 1]->y_buffer;
+ last_src_ystride = frames[frame + 1]->y_stride;
+ }
+ for (sbi_row = 0; sbi_row < sb_rows; ++sbi_row) {
+ for (sbi_col = 0; sbi_col < sb_cols; ++sbi_col) {
+ // Checker-board pattern, ignore boundary.
+ if ((sbi_row > 0 && sbi_col > 0) &&
+ (sbi_row < sb_rows - 1 && sbi_col < sb_cols - 1) &&
+ ((sbi_row % 2 == 0 && sbi_col % 2 == 0) ||
+ (sbi_row % 2 != 0 && sbi_col % 2 != 0))) {
+ num_samples++;
+ avg_sad += cpi->fn_ptr[bsize].sdf(src_y,
+ src_ystride,
+ last_src_y,
+ last_src_ystride);
+ }
+ src_y += 64;
+ last_src_y += 64;
+ }
+ src_y += (src_ystride << 6) - (sb_cols << 6);
+ last_src_y += (last_src_ystride << 6) - (sb_cols << 6);
+ }
+ if (num_samples > 0)
+ avg_sad = avg_sad / num_samples;
+ // Set high_source_sad flag if we detect very high increase in avg_sad
+ // between current and previous frame value(s). Use minimum threshold
+ // for cases where there is small change from content that is completely
+ // static.
+ if (lagframe_idx == 0) {
+ if (avg_sad > VPXMAX(min_thresh,
+ (unsigned int)(rc->avg_source_sad[0] * thresh)) &&
+ rc->frames_since_key > 1)
+ rc->high_source_sad = 1;
+ else
+ rc->high_source_sad = 0;
+ if (avg_sad > 0 || cpi->oxcf.rc_mode == VPX_CBR)
+ rc->avg_source_sad[0] = (3 * rc->avg_source_sad[0] + avg_sad) >> 2;
+ } else {
+ rc->avg_source_sad[lagframe_idx] = avg_sad;
+ }
+ }
+ }
// For VBR, under scene change/high content change, force golden refresh.
if (cpi->oxcf.rc_mode == VPX_VBR &&
+ cm->frame_type != KEY_FRAME &&
rc->high_source_sad &&
rc->frames_to_key > 3 &&
rc->count_last_scene_change > 4 &&
@@ -2161,7 +2353,7 @@ void vp9_avg_source_sad(VP9_COMP *cpi) {
rc->gfu_boost = DEFAULT_GF_BOOST >> 1;
rc->baseline_gf_interval = VPXMIN(20,
VPXMAX(10, rc->baseline_gf_interval));
- adjust_gf_key_frame(cpi);
+ adjust_gfint_frame_constraint(cpi, rc->frames_to_key);
rc->frames_till_gf_update_due = rc->baseline_gf_interval;
target = calc_pframe_target_size_one_pass_vbr(cpi);
vp9_rc_set_frame_target(cpi, target);
@@ -2169,6 +2361,9 @@ void vp9_avg_source_sad(VP9_COMP *cpi) {
} else {
rc->count_last_scene_change++;
}
+ // If lag_in_frame is used, set the gf boost and interval.
+ if (cpi->oxcf.lag_in_frames > 0)
+ adjust_gf_boost_lag_one_pass_vbr(cpi, avg_sad_current);
}
}
diff --git a/vp9/encoder/vp9_ratectrl.h b/vp9/encoder/vp9_ratectrl.h
index 930468ed3..0112c8151 100644
--- a/vp9/encoder/vp9_ratectrl.h
+++ b/vp9/encoder/vp9_ratectrl.h
@@ -16,6 +16,7 @@
#include "vpx/vpx_integer.h"
#include "vp9/common/vp9_blockd.h"
+#include "vp9/encoder/vp9_lookahead.h"
#ifdef __cplusplus
extern "C" {
@@ -159,11 +160,16 @@ typedef struct {
int frame_height[FRAME_SCALE_STEPS];
int rf_level_maxq[RATE_FACTOR_LEVELS];
- uint64_t avg_source_sad;
+ int fac_active_worst_inter;
+ int fac_active_worst_gf;
+ uint64_t avg_source_sad[MAX_LAG_BUFFERS];
+ uint64_t prev_avg_source_sad_lag;
+ int high_source_sad_lagindex;
int high_source_sad;
int count_last_scene_change;
int avg_frame_low_motion;
int af_ratio_onepass_vbr;
+ int force_qpmin;
} RATE_CONTROL;
struct VP9_COMP;