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authorJerome Jiang <jianj@google.com>2017-06-27 13:17:59 -0700
committerJerome Jiang <jianj@google.com>2017-06-27 16:16:02 -0700
commita220b931f5b5fccf4ecc758649806dc48bea1b7c (patch)
treed428d02b422b210d23ea5978bb295f66d705536f /vp9/encoder/vp9_skin_detection.c
parente187b27438fbbcd07bc5b891ce30a39845d62711 (diff)
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vp9: compute skinmap only once before encoding.
This could save some cycles since skin detection is used in multiple places in vp9. 1~2% speed up on ARM. Change-Id: I86b731945f85215bbb0976021cd0f2040ff2687c
Diffstat (limited to 'vp9/encoder/vp9_skin_detection.c')
-rw-r--r--vp9/encoder/vp9_skin_detection.c96
1 files changed, 58 insertions, 38 deletions
diff --git a/vp9/encoder/vp9_skin_detection.c b/vp9/encoder/vp9_skin_detection.c
index 175503ed4..cf6b364fe 100644
--- a/vp9/encoder/vp9_skin_detection.c
+++ b/vp9/encoder/vp9_skin_detection.c
@@ -36,44 +36,31 @@ int vp9_compute_skin_block(const uint8_t *y, const uint8_t *u, const uint8_t *v,
}
}
-#ifdef OUTPUT_YUV_SKINMAP
-// For viewing skin map on input source.
-void vp9_compute_skin_map(VP9_COMP *const cpi, FILE *yuv_skinmap_file) {
- int i, j, mi_row, mi_col, num_bl;
+void vp9_compute_skin_map(VP9_COMP *const cpi, BLOCK_SIZE bsize) {
+ int mi_row, mi_col, num_bl;
VP9_COMMON *const cm = &cpi->common;
- uint8_t *y;
const uint8_t *src_y = cpi->Source->y_buffer;
const uint8_t *src_u = cpi->Source->u_buffer;
const uint8_t *src_v = cpi->Source->v_buffer;
const int src_ystride = cpi->Source->y_stride;
const int src_uvstride = cpi->Source->uv_stride;
- int y_bsize = 16; // Use 8x8 or 16x16.
- int uv_bsize = y_bsize >> 1;
- int ypos = y_bsize >> 1;
- int uvpos = uv_bsize >> 1;
- int shy = (y_bsize == 8) ? 3 : 4;
- int shuv = shy - 1;
- int fac = y_bsize / 8;
+ const int y_bsize = 4 << b_width_log2_lookup[bsize];
+ const int uv_bsize = y_bsize >> 1;
+ const int shy = (y_bsize == 8) ? 3 : 4;
+ const int shuv = shy - 1;
+ const int fac = y_bsize / 8;
// Use center pixel or average of center 2x2 pixels.
- int mode_filter = 0;
- YV12_BUFFER_CONFIG skinmap;
- memset(&skinmap, 0, sizeof(YV12_BUFFER_CONFIG));
- if (vpx_alloc_frame_buffer(&skinmap, cm->width, cm->height, cm->subsampling_x,
- cm->subsampling_y, VP9_ENC_BORDER_IN_PIXELS,
- cm->byte_alignment)) {
- vpx_free_frame_buffer(&skinmap);
- return;
- }
- memset(skinmap.buffer_alloc, 128, skinmap.frame_size);
- y = skinmap.y_buffer;
+ const int mode_filter = 0;
+
// Loop through blocks and set skin map based on center pixel of block.
- // Set y to white for skin block, otherwise set to source with gray scale.
// Ignore rightmost/bottom boundary blocks.
for (mi_row = 0; mi_row < cm->mi_rows - 1; mi_row += fac) {
num_bl = 0;
for (mi_col = 0; mi_col < cm->mi_cols - 1; mi_col += fac) {
int is_skin = 0;
if (mode_filter == 1) {
+ const int ypos = y_bsize >> 1;
+ const int uvpos = uv_bsize >> 1;
// Use 2x2 average at center.
uint8_t ysource = src_y[ypos * src_ystride + ypos];
uint8_t usource = src_u[uvpos * src_uvstride + uvpos];
@@ -92,13 +79,12 @@ void vp9_compute_skin_map(VP9_COMP *const cpi, FILE *yuv_skinmap_file) {
vsource = (vsource + vsource2 + vsource3 + vsource4) >> 2;
is_skin = vpx_skin_pixel(ysource, usource, vsource, 1);
} else {
- int block_size = BLOCK_8X8;
int consec_zeromv = 0;
int bl_index = mi_row * cm->mi_cols + mi_col;
int bl_index1 = bl_index + 1;
int bl_index2 = bl_index + cm->mi_cols;
int bl_index3 = bl_index2 + 1;
- if (y_bsize == 8)
+ if (bsize == BLOCK_8X8)
consec_zeromv = cpi->consec_zero_mv[bl_index];
else
consec_zeromv =
@@ -106,29 +92,63 @@ void vp9_compute_skin_map(VP9_COMP *const cpi, FILE *yuv_skinmap_file) {
VPXMIN(cpi->consec_zero_mv[bl_index1],
VPXMIN(cpi->consec_zero_mv[bl_index2],
cpi->consec_zero_mv[bl_index3])));
- if (y_bsize == 16) block_size = BLOCK_16X16;
- is_skin =
- vp9_compute_skin_block(src_y, src_u, src_v, src_ystride,
- src_uvstride, block_size, consec_zeromv, 0);
+ is_skin = vp9_compute_skin_block(src_y, src_u, src_v, src_ystride,
+ src_uvstride, bsize, consec_zeromv, 0);
}
+ cpi->skin_map[mi_row * cm->mi_cols + mi_col] = is_skin;
+ num_bl++;
+ src_y += y_bsize;
+ src_u += uv_bsize;
+ src_v += uv_bsize;
+ }
+ src_y += (src_ystride << shy) - (num_bl << shy);
+ src_u += (src_uvstride << shuv) - (num_bl << shuv);
+ src_v += (src_uvstride << shuv) - (num_bl << shuv);
+ }
+}
+
+#ifdef OUTPUT_YUV_SKINMAP
+// For viewing skin map on input source.
+void vp9_output_skin_map(VP9_COMP *const cpi, FILE *yuv_skinmap_file) {
+ int i, j, mi_row, mi_col, num_bl;
+ VP9_COMMON *const cm = &cpi->common;
+ uint8_t *y;
+ const uint8_t *src_y = cpi->Source->y_buffer;
+ const int src_ystride = cpi->Source->y_stride;
+
+ const int y_bsize = 16; // Use 8x8 or 16x16.
+ const int shy = (y_bsize == 8) ? 3 : 4;
+ const int fac = y_bsize / 8;
+
+ YV12_BUFFER_CONFIG skinmap;
+ memset(&skinmap, 0, sizeof(YV12_BUFFER_CONFIG));
+ if (vpx_alloc_frame_buffer(&skinmap, cm->width, cm->height, cm->subsampling_x,
+ cm->subsampling_y, VP9_ENC_BORDER_IN_PIXELS,
+ cm->byte_alignment)) {
+ vpx_free_frame_buffer(&skinmap);
+ return;
+ }
+ memset(skinmap.buffer_alloc, 128, skinmap.frame_size);
+ y = skinmap.y_buffer;
+ // Loop through blocks and set skin map based on center pixel of block.
+ // Set y to white for skin block, otherwise set to source with gray scale.
+ // Ignore rightmost/bottom boundary blocks.
+ for (mi_row = 0; mi_row < cm->mi_rows - 1; mi_row += fac) {
+ num_bl = 0;
+ for (mi_col = 0; mi_col < cm->mi_cols - 1; mi_col += fac) {
+ const int block_index = mi_row * cm->mi_cols + mi_col;
+ const int is_skin = cpi->skin_map[block_index];
for (i = 0; i < y_bsize; i++) {
for (j = 0; j < y_bsize; j++) {
- if (is_skin)
- y[i * src_ystride + j] = 255;
- else
- y[i * src_ystride + j] = src_y[i * src_ystride + j];
+ y[i * src_ystride + j] = is_skin ? 255 : src_y[i * src_ystride + j];
}
}
num_bl++;
y += y_bsize;
src_y += y_bsize;
- src_u += uv_bsize;
- src_v += uv_bsize;
}
y += (src_ystride << shy) - (num_bl << shy);
src_y += (src_ystride << shy) - (num_bl << shy);
- src_u += (src_uvstride << shuv) - (num_bl << shuv);
- src_v += (src_uvstride << shuv) - (num_bl << shuv);
}
vpx_write_yuv_frame(yuv_skinmap_file, &skinmap);
vpx_free_frame_buffer(&skinmap);