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author | Dmitry Kovalev <dkovalev@google.com> | 2013-03-04 16:53:00 -0800 |
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committer | Dmitry Kovalev <dkovalev@google.com> | 2013-03-04 16:53:00 -0800 |
commit | 33efdfec3f33c6c7f0d3915c8b5f6248613fd2f2 (patch) | |
tree | f1cdef0b8bbaa9dbd937a896bae6d7e2afe3c334 /vp8/decoder/dboolhuff.h | |
parent | 403145032d31dde5f619ca446b701a499e9e1b6c (diff) | |
download | libvpx-33efdfec3f33c6c7f0d3915c8b5f6248613fd2f2.tar libvpx-33efdfec3f33c6c7f0d3915c8b5f6248613fd2f2.tar.gz libvpx-33efdfec3f33c6c7f0d3915c8b5f6248613fd2f2.tar.bz2 libvpx-33efdfec3f33c6c7f0d3915c8b5f6248613fd2f2.zip |
Code cleanup.
Writing all #define guards using the same style. Inlining macro
VP8DX_BOOL_DECODER_FILL into vp8dx_bool_decoder_fill. Removing unnecessary
includes.
Change-Id: I483fa979ab34008bf7835b5f34c6471c44daf956
Diffstat (limited to 'vp8/decoder/dboolhuff.h')
-rw-r--r-- | vp8/decoder/dboolhuff.h | 44 |
1 files changed, 9 insertions, 35 deletions
diff --git a/vp8/decoder/dboolhuff.h b/vp8/decoder/dboolhuff.h index 1a08c057b..756821a6e 100644 --- a/vp8/decoder/dboolhuff.h +++ b/vp8/decoder/dboolhuff.h @@ -9,21 +9,24 @@ */ -#ifndef DBOOLHUFF_H -#define DBOOLHUFF_H +#ifndef DBOOLHUFF_H_ +#define DBOOLHUFF_H_ + #include <stddef.h> #include <limits.h> + #include "vpx_config.h" #include "vpx_ports/mem.h" #include "vpx/vpx_integer.h" typedef size_t VP8_BD_VALUE; -# define VP8_BD_VALUE_SIZE ((int)sizeof(VP8_BD_VALUE)*CHAR_BIT) +#define VP8_BD_VALUE_SIZE ((int)sizeof(VP8_BD_VALUE)*CHAR_BIT) + /*This is meant to be a large, positive constant that can still be efficiently loaded as an immediate (on platforms like ARM, for example). Even relatively modest values like 100 would work fine.*/ -# define VP8_LOTS_OF_BITS (0x40000000) +#define VP8_LOTS_OF_BITS (0x40000000) typedef struct { @@ -42,36 +45,6 @@ int vp8dx_start_decode(BOOL_DECODER *br, void vp8dx_bool_decoder_fill(BOOL_DECODER *br); -/*The refill loop is used in several places, so define it in a macro to make - sure they're all consistent. - An inline function would be cleaner, but has a significant penalty, because - multiple BOOL_DECODER fields must be modified, and the compiler is not smart - enough to eliminate the stores to those fields and the subsequent reloads - from them when inlining the function.*/ -#define VP8DX_BOOL_DECODER_FILL(_count,_value,_bufptr,_bufend) \ - do \ - { \ - int shift = VP8_BD_VALUE_SIZE - 8 - ((_count) + 8); \ - int loop_end, x; \ - size_t bits_left = ((_bufend)-(_bufptr))*CHAR_BIT; \ - \ - x = (int)(shift + CHAR_BIT - bits_left); \ - loop_end = 0; \ - if(x >= 0) \ - { \ - (_count) += VP8_LOTS_OF_BITS; \ - loop_end = x; \ - if(!bits_left) break; \ - } \ - while(shift >= loop_end) \ - { \ - (_count) += CHAR_BIT; \ - (_value) |= (VP8_BD_VALUE)*(_bufptr)++ << shift; \ - shift -= CHAR_BIT; \ - } \ - } \ - while(0) \ - static int vp8dx_decode_bool(BOOL_DECODER *br, int probability) { unsigned int bit = 0; @@ -151,4 +124,5 @@ static int vp8dx_bool_error(BOOL_DECODER *br) /* No error. */ return 0; } -#endif + +#endif // DBOOLHUFF_H_ |