diff options
author | Deb Mukherjee <debargha@google.com> | 2014-05-16 18:52:01 -0700 |
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committer | Deb Mukherjee <debargha@google.com> | 2014-05-20 17:19:57 -0700 |
commit | 47031c0a54b2054c98066919dbd1e71c60b3c4f4 (patch) | |
tree | f98d5d2e026459b5074e75864578dee9fef7c8f0 /third_party/libyuv/include | |
parent | ef750d8472a9cd9cb7dbc9f0bb356e5da8d57e8d (diff) | |
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Updates libyuv to version 1005
Also adds compile check and a libyuv configure flag
Change-Id: Ib9f0f4a71c4083e6f0aea7b5a5d175531ef0f66b
Diffstat (limited to 'third_party/libyuv/include')
-rw-r--r-- | third_party/libyuv/include/libyuv/basic_types.h | 77 | ||||
-rw-r--r-- | third_party/libyuv/include/libyuv/cpu_id.h | 66 | ||||
-rw-r--r-- | third_party/libyuv/include/libyuv/planar_functions.h | 439 | ||||
-rw-r--r-- | third_party/libyuv/include/libyuv/row.h | 1704 | ||||
-rw-r--r-- | third_party/libyuv/include/libyuv/scale.h | 70 | ||||
-rw-r--r-- | third_party/libyuv/include/libyuv/scale_row.h | 341 |
6 files changed, 2645 insertions, 52 deletions
diff --git a/third_party/libyuv/include/libyuv/basic_types.h b/third_party/libyuv/include/libyuv/basic_types.h index 30504ce66..beb750ba6 100644 --- a/third_party/libyuv/include/libyuv/basic_types.h +++ b/third_party/libyuv/include/libyuv/basic_types.h @@ -1,22 +1,25 @@ /* - * Copyright (c) 2011 The LibYuv project authors. All Rights Reserved. + * Copyright 2011 The LibYuv Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found - * in the file PATENTS. All contributing project authors may + * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ -#ifndef INCLUDE_LIBYUV_BASIC_TYPES_H_ +#ifndef INCLUDE_LIBYUV_BASIC_TYPES_H_ // NOLINT #define INCLUDE_LIBYUV_BASIC_TYPES_H_ #include <stddef.h> // for NULL, size_t -#if !(defined(_MSC_VER) && (_MSC_VER < 1600)) +#if defined(__ANDROID__) || (defined(_MSC_VER) && (_MSC_VER < 1600)) +#include <sys/types.h> // for uintptr_t on x86 +#else #include <stdint.h> // for uintptr_t #endif +#ifndef GG_LONGLONG #ifndef INT_TYPES_DEFINED #define INT_TYPES_DEFINED #ifdef COMPILER_MSVC @@ -30,9 +33,9 @@ typedef __int64 int64; #endif #define INT64_F "I64" #else // COMPILER_MSVC -#ifdef __LP64__ -typedef unsigned long uint64; -typedef long int64; +#if defined(__LP64__) && !defined(__OpenBSD__) && !defined(__APPLE__) +typedef unsigned long uint64; // NOLINT +typedef long int64; // NOLINT #ifndef INT64_C #define INT64_C(x) x ## L #endif @@ -40,9 +43,9 @@ typedef long int64; #define UINT64_C(x) x ## UL #endif #define INT64_F "l" -#else // __LP64__ -typedef unsigned long long uint64; -typedef long long int64; +#else // defined(__LP64__) && !defined(__OpenBSD__) && !defined(__APPLE__) +typedef unsigned long long uint64; // NOLINT +typedef long long int64; // NOLINT #ifndef INT64_C #define INT64_C(x) x ## LL #endif @@ -54,20 +57,62 @@ typedef long long int64; #endif // COMPILER_MSVC typedef unsigned int uint32; typedef int int32; -typedef unsigned short uint16; -typedef short int16; +typedef unsigned short uint16; // NOLINT +typedef short int16; // NOLINT typedef unsigned char uint8; -typedef char int8; +typedef signed char int8; #endif // INT_TYPES_DEFINED +#endif // GG_LONGLONG // Detect compiler is for x86 or x64. #if defined(__x86_64__) || defined(_M_X64) || \ defined(__i386__) || defined(_M_IX86) #define CPU_X86 1 #endif +// Detect compiler is for ARM. +#if defined(__arm__) || defined(_M_ARM) +#define CPU_ARM 1 +#endif +#ifndef ALIGNP +#ifdef __cplusplus +#define ALIGNP(p, t) \ + (reinterpret_cast<uint8*>(((reinterpret_cast<uintptr_t>(p) + \ + ((t) - 1)) & ~((t) - 1)))) +#else #define ALIGNP(p, t) \ - ((uint8*)((((uintptr_t)(p) + \ - ((t)-1)) & ~((t)-1)))) + ((uint8*)((((uintptr_t)(p) + ((t) - 1)) & ~((t) - 1)))) /* NOLINT */ +#endif +#endif + +#if !defined(LIBYUV_API) +#if defined(_WIN32) || defined(__CYGWIN__) +#if defined(LIBYUV_BUILDING_SHARED_LIBRARY) +#define LIBYUV_API __declspec(dllexport) +#elif defined(LIBYUV_USING_SHARED_LIBRARY) +#define LIBYUV_API __declspec(dllimport) +#else +#define LIBYUV_API +#endif // LIBYUV_BUILDING_SHARED_LIBRARY +#elif defined(__GNUC__) && (__GNUC__ >= 4) && !defined(__APPLE__) && \ + (defined(LIBYUV_BUILDING_SHARED_LIBRARY) || \ + defined(LIBYUV_USING_SHARED_LIBRARY)) +#define LIBYUV_API __attribute__ ((visibility ("default"))) +#else +#define LIBYUV_API +#endif // __GNUC__ +#endif // LIBYUV_API + +#define LIBYUV_BOOL int +#define LIBYUV_FALSE 0 +#define LIBYUV_TRUE 1 + +// Visual C x86 or GCC little endian. +#if defined(__x86_64__) || defined(_M_X64) || \ + defined(__i386__) || defined(_M_IX86) || \ + defined(__arm__) || defined(_M_ARM) || \ + (defined(__BYTE_ORDER__) && __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__) +#define LIBYUV_LITTLE_ENDIAN +#endif -#endif // INCLUDE_LIBYUV_BASIC_TYPES_H_ +#endif // INCLUDE_LIBYUV_BASIC_TYPES_H_ NOLINT diff --git a/third_party/libyuv/include/libyuv/cpu_id.h b/third_party/libyuv/include/libyuv/cpu_id.h index 4a53b5bef..fd6276b49 100644 --- a/third_party/libyuv/include/libyuv/cpu_id.h +++ b/third_party/libyuv/include/libyuv/cpu_id.h @@ -1,49 +1,81 @@ /* - * Copyright (c) 2011 The LibYuv project authors. All Rights Reserved. + * Copyright 2011 The LibYuv Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found - * in the file PATENTS. All contributing project authors may + * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ -#ifndef INCLUDE_LIBYUV_CPU_ID_H_ +#ifndef INCLUDE_LIBYUV_CPU_ID_H_ // NOLINT #define INCLUDE_LIBYUV_CPU_ID_H_ +#include "basic_types.h" + #ifdef __cplusplus namespace libyuv { extern "C" { #endif -// These flags are only valid on x86 processors -static const int kCpuHasSSE2 = 1; -static const int kCpuHasSSSE3 = 2; +// TODO(fbarchard): Consider overlapping bits for different architectures. +// Internal flag to indicate cpuid requires initialization. +#define kCpuInit 0x1 + +// These flags are only valid on ARM processors. +static const int kCpuHasARM = 0x2; +static const int kCpuHasNEON = 0x4; +// 0x8 reserved for future ARM flag. + +// These flags are only valid on x86 processors. +static const int kCpuHasX86 = 0x10; +static const int kCpuHasSSE2 = 0x20; +static const int kCpuHasSSSE3 = 0x40; +static const int kCpuHasSSE41 = 0x80; +static const int kCpuHasSSE42 = 0x100; +static const int kCpuHasAVX = 0x200; +static const int kCpuHasAVX2 = 0x400; +static const int kCpuHasERMS = 0x800; +static const int kCpuHasFMA3 = 0x1000; +// 0x2000, 0x4000, 0x8000 reserved for future X86 flags. -// These flags are only valid on ARM processors -static const int kCpuHasNEON = 4; +// These flags are only valid on MIPS processors. +static const int kCpuHasMIPS = 0x10000; +static const int kCpuHasMIPS_DSP = 0x20000; +static const int kCpuHasMIPS_DSPR2 = 0x40000; -// Internal flag to indicate cpuid is initialized. -static const int kCpuInitialized = 8; +// Internal function used to auto-init. +LIBYUV_API +int InitCpuFlags(void); + +// Internal function for parsing /proc/cpuinfo. +LIBYUV_API +int ArmCpuCaps(const char* cpuinfo_name); // Detect CPU has SSE2 etc. -// test_flag parameter should be one of kCpuHas constants above +// Test_flag parameter should be one of kCpuHas constants above. // returns non-zero if instruction set is detected static __inline int TestCpuFlag(int test_flag) { - extern int cpu_info_; - extern int InitCpuFlags(); - return (cpu_info_ ? cpu_info_ : InitCpuFlags()) & test_flag; + LIBYUV_API extern int cpu_info_; + return (cpu_info_ == kCpuInit ? InitCpuFlags() : cpu_info_) & test_flag; } // For testing, allow CPU flags to be disabled. // ie MaskCpuFlags(~kCpuHasSSSE3) to disable SSSE3. -// -1 to enable all cpu specific optimizations. -// 0 to disable all cpu specific optimizations. +// MaskCpuFlags(-1) to enable all cpu specific optimizations. +// MaskCpuFlags(0) to disable all cpu specific optimizations. +LIBYUV_API void MaskCpuFlags(int enable_flags); +// Low level cpuid for X86. Returns zeros on other CPUs. +// eax is the info type that you want. +// ecx is typically the cpu number, and should normally be zero. +LIBYUV_API +void CpuId(uint32 eax, uint32 ecx, uint32* cpu_info); + #ifdef __cplusplus } // extern "C" } // namespace libyuv #endif -#endif // INCLUDE_LIBYUV_CPU_ID_H_ +#endif // INCLUDE_LIBYUV_CPU_ID_H_ NOLINT diff --git a/third_party/libyuv/include/libyuv/planar_functions.h b/third_party/libyuv/include/libyuv/planar_functions.h new file mode 100644 index 000000000..43f8df36d --- /dev/null +++ b/third_party/libyuv/include/libyuv/planar_functions.h @@ -0,0 +1,439 @@ +/* + * Copyright 2011 The LibYuv Project Authors. All rights reserved. + * + * Use of this source code is governed by a BSD-style license + * that can be found in the LICENSE file in the root of the source + * tree. An additional intellectual property rights grant can be found + * in the file PATENTS. All contributing project authors may + * be found in the AUTHORS file in the root of the source tree. + */ + +#ifndef INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_ // NOLINT +#define INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_ + +#include "basic_types.h" + +// TODO(fbarchard): Remove the following headers includes. +// #include "convert.h" +// #include "convert_argb.h" + +#ifdef __cplusplus +namespace libyuv { +extern "C" { +#endif + +// Copy a plane of data. +LIBYUV_API +void CopyPlane(const uint8* src_y, int src_stride_y, + uint8* dst_y, int dst_stride_y, + int width, int height); + +LIBYUV_API +void CopyPlane_16(const uint16* src_y, int src_stride_y, + uint16* dst_y, int dst_stride_y, + int width, int height); + +// Set a plane of data to a 32 bit value. +LIBYUV_API +void SetPlane(uint8* dst_y, int dst_stride_y, + int width, int height, + uint32 value); + +// Copy I400. Supports inverting. +LIBYUV_API +int I400ToI400(const uint8* src_y, int src_stride_y, + uint8* dst_y, int dst_stride_y, + int width, int height); + + +// Copy I422 to I422. +#define I422ToI422 I422Copy +LIBYUV_API +int I422Copy(const uint8* src_y, int src_stride_y, + const uint8* src_u, int src_stride_u, + const uint8* src_v, int src_stride_v, + uint8* dst_y, int dst_stride_y, + uint8* dst_u, int dst_stride_u, + uint8* dst_v, int dst_stride_v, + int width, int height); + +// Copy I444 to I444. +#define I444ToI444 I444Copy +LIBYUV_API +int I444Copy(const uint8* src_y, int src_stride_y, + const uint8* src_u, int src_stride_u, + const uint8* src_v, int src_stride_v, + uint8* dst_y, int dst_stride_y, + uint8* dst_u, int dst_stride_u, + uint8* dst_v, int dst_stride_v, + int width, int height); + +// Convert YUY2 to I422. +LIBYUV_API +int YUY2ToI422(const uint8* src_yuy2, int src_stride_yuy2, + uint8* dst_y, int dst_stride_y, + uint8* dst_u, int dst_stride_u, + uint8* dst_v, int dst_stride_v, + int width, int height); + +// Convert UYVY to I422. +LIBYUV_API +int UYVYToI422(const uint8* src_uyvy, int src_stride_uyvy, + uint8* dst_y, int dst_stride_y, + uint8* dst_u, int dst_stride_u, + uint8* dst_v, int dst_stride_v, + int width, int height); + +// Convert I420 to I400. (calls CopyPlane ignoring u/v). +LIBYUV_API +int I420ToI400(const uint8* src_y, int src_stride_y, + const uint8* src_u, int src_stride_u, + const uint8* src_v, int src_stride_v, + uint8* dst_y, int dst_stride_y, + int width, int height); + +// Alias +#define I420ToI420Mirror I420Mirror + +// I420 mirror. +LIBYUV_API +int I420Mirror(const uint8* src_y, int src_stride_y, + const uint8* src_u, int src_stride_u, + const uint8* src_v, int src_stride_v, + uint8* dst_y, int dst_stride_y, + uint8* dst_u, int dst_stride_u, + uint8* dst_v, int dst_stride_v, + int width, int height); + +// Alias +#define I400ToI400Mirror I400Mirror + +// I400 mirror. A single plane is mirrored horizontally. +// Pass negative height to achieve 180 degree rotation. +LIBYUV_API +int I400Mirror(const uint8* src_y, int src_stride_y, + uint8* dst_y, int dst_stride_y, + int width, int height); + +// Alias +#define ARGBToARGBMirror ARGBMirror + +// ARGB mirror. +LIBYUV_API +int ARGBMirror(const uint8* src_argb, int src_stride_argb, + uint8* dst_argb, int dst_stride_argb, + int width, int height); + +// Convert NV12 to RGB565. +LIBYUV_API +int NV12ToRGB565(const uint8* src_y, int src_stride_y, + const uint8* src_uv, int src_stride_uv, + uint8* dst_rgb565, int dst_stride_rgb565, + int width, int height); + +// Convert NV21 to RGB565. +LIBYUV_API +int NV21ToRGB565(const uint8* src_y, int src_stride_y, + const uint8* src_uv, int src_stride_uv, + uint8* dst_rgb565, int dst_stride_rgb565, + int width, int height); + +// I422ToARGB is in convert_argb.h +// Convert I422 to BGRA. +LIBYUV_API +int I422ToBGRA(const uint8* src_y, int src_stride_y, + const uint8* src_u, int src_stride_u, + const uint8* src_v, int src_stride_v, + uint8* dst_bgra, int dst_stride_bgra, + int width, int height); + +// Convert I422 to ABGR. +LIBYUV_API +int I422ToABGR(const uint8* src_y, int src_stride_y, + const uint8* src_u, int src_stride_u, + const uint8* src_v, int src_stride_v, + uint8* dst_abgr, int dst_stride_abgr, + int width, int height); + +// Convert I422 to RGBA. +LIBYUV_API +int I422ToRGBA(const uint8* src_y, int src_stride_y, + const uint8* src_u, int src_stride_u, + const uint8* src_v, int src_stride_v, + uint8* dst_rgba, int dst_stride_rgba, + int width, int height); + +// Draw a rectangle into I420. +LIBYUV_API +int I420Rect(uint8* dst_y, int dst_stride_y, + uint8* dst_u, int dst_stride_u, + uint8* dst_v, int dst_stride_v, + int x, int y, int width, int height, + int value_y, int value_u, int value_v); + +// Draw a rectangle into ARGB. +LIBYUV_API +int ARGBRect(uint8* dst_argb, int dst_stride_argb, + int x, int y, int width, int height, uint32 value); + +// Convert ARGB to gray scale ARGB. +LIBYUV_API +int ARGBGrayTo(const uint8* src_argb, int src_stride_argb, + uint8* dst_argb, int dst_stride_argb, + int width, int height); + +// Make a rectangle of ARGB gray scale. +LIBYUV_API +int ARGBGray(uint8* dst_argb, int dst_stride_argb, + int x, int y, int width, int height); + +// Make a rectangle of ARGB Sepia tone. +LIBYUV_API +int ARGBSepia(uint8* dst_argb, int dst_stride_argb, + int x, int y, int width, int height); + +// Apply a matrix rotation to each ARGB pixel. +// matrix_argb is 4 signed ARGB values. -128 to 127 representing -2 to 2. +// The first 4 coefficients apply to B, G, R, A and produce B of the output. +// The next 4 coefficients apply to B, G, R, A and produce G of the output. +// The next 4 coefficients apply to B, G, R, A and produce R of the output. +// The last 4 coefficients apply to B, G, R, A and produce A of the output. +LIBYUV_API +int ARGBColorMatrix(const uint8* src_argb, int src_stride_argb, + uint8* dst_argb, int dst_stride_argb, + const int8* matrix_argb, + int width, int height); + +// Deprecated. Use ARGBColorMatrix instead. +// Apply a matrix rotation to each ARGB pixel. +// matrix_argb is 3 signed ARGB values. -128 to 127 representing -1 to 1. +// The first 4 coefficients apply to B, G, R, A and produce B of the output. +// The next 4 coefficients apply to B, G, R, A and produce G of the output. +// The last 4 coefficients apply to B, G, R, A and produce R of the output. +LIBYUV_API +int RGBColorMatrix(uint8* dst_argb, int dst_stride_argb, + const int8* matrix_rgb, + int x, int y, int width, int height); + +// Apply a color table each ARGB pixel. +// Table contains 256 ARGB values. +LIBYUV_API +int ARGBColorTable(uint8* dst_argb, int dst_stride_argb, + const uint8* table_argb, + int x, int y, int width, int height); + +// Apply a color table each ARGB pixel but preserve destination alpha. +// Table contains 256 ARGB values. +LIBYUV_API +int RGBColorTable(uint8* dst_argb, int dst_stride_argb, + const uint8* table_argb, + int x, int y, int width, int height); + +// Apply a luma/color table each ARGB pixel but preserve destination alpha. +// Table contains 32768 values indexed by [Y][C] where 7 it 7 bit luma from +// RGB (YJ style) and C is an 8 bit color component (R, G or B). +LIBYUV_API +int ARGBLumaColorTable(const uint8* src_argb, int src_stride_argb, + uint8* dst_argb, int dst_stride_argb, + const uint8* luma_rgb_table, + int width, int height); + +// Apply a 3 term polynomial to ARGB values. +// poly points to a 4x4 matrix. The first row is constants. The 2nd row is +// coefficients for b, g, r and a. The 3rd row is coefficients for b squared, +// g squared, r squared and a squared. The 4rd row is coefficients for b to +// the 3, g to the 3, r to the 3 and a to the 3. The values are summed and +// result clamped to 0 to 255. +// A polynomial approximation can be dirived using software such as 'R'. + +LIBYUV_API +int ARGBPolynomial(const uint8* src_argb, int src_stride_argb, + uint8* dst_argb, int dst_stride_argb, + const float* poly, + int width, int height); + +// Quantize a rectangle of ARGB. Alpha unaffected. +// scale is a 16 bit fractional fixed point scaler between 0 and 65535. +// interval_size should be a value between 1 and 255. +// interval_offset should be a value between 0 and 255. +LIBYUV_API +int ARGBQuantize(uint8* dst_argb, int dst_stride_argb, + int scale, int interval_size, int interval_offset, + int x, int y, int width, int height); + +// Copy ARGB to ARGB. +LIBYUV_API +int ARGBCopy(const uint8* src_argb, int src_stride_argb, + uint8* dst_argb, int dst_stride_argb, + int width, int height); + +// Copy ARGB to ARGB. +LIBYUV_API +int ARGBCopyAlpha(const uint8* src_argb, int src_stride_argb, + uint8* dst_argb, int dst_stride_argb, + int width, int height); + +// Copy ARGB to ARGB. +LIBYUV_API +int ARGBCopyYToAlpha(const uint8* src_y, int src_stride_y, + uint8* dst_argb, int dst_stride_argb, + int width, int height); + +typedef void (*ARGBBlendRow)(const uint8* src_argb0, const uint8* src_argb1, + uint8* dst_argb, int width); + +// Get function to Alpha Blend ARGB pixels and store to destination. +LIBYUV_API +ARGBBlendRow GetARGBBlend(); + +// Alpha Blend ARGB images and store to destination. +// Alpha of destination is set to 255. +LIBYUV_API +int ARGBBlend(const uint8* src_argb0, int src_stride_argb0, + const uint8* src_argb1, int src_stride_argb1, + uint8* dst_argb, int dst_stride_argb, + int width, int height); + +// Multiply ARGB image by ARGB image. Shifted down by 8. Saturates to 255. +LIBYUV_API +int ARGBMultiply(const uint8* src_argb0, int src_stride_argb0, + const uint8* src_argb1, int src_stride_argb1, + uint8* dst_argb, int dst_stride_argb, + int width, int height); + +// Add ARGB image with ARGB image. Saturates to 255. +LIBYUV_API +int ARGBAdd(const uint8* src_argb0, int src_stride_argb0, + const uint8* src_argb1, int src_stride_argb1, + uint8* dst_argb, int dst_stride_argb, + int width, int height); + +// Subtract ARGB image (argb1) from ARGB image (argb0). Saturates to 0. +LIBYUV_API +int ARGBSubtract(const uint8* src_argb0, int src_stride_argb0, + const uint8* src_argb1, int src_stride_argb1, + uint8* dst_argb, int dst_stride_argb, + int width, int height); + +// Convert I422 to YUY2. +LIBYUV_API +int I422ToYUY2(const uint8* src_y, int src_stride_y, + const uint8* src_u, int src_stride_u, + const uint8* src_v, int src_stride_v, + uint8* dst_frame, int dst_stride_frame, + int width, int height); + +// Convert I422 to UYVY. +LIBYUV_API +int I422ToUYVY(const uint8* src_y, int src_stride_y, + const uint8* src_u, int src_stride_u, + const uint8* src_v, int src_stride_v, + uint8* dst_frame, int dst_stride_frame, + int width, int height); + +// Convert unattentuated ARGB to preattenuated ARGB. +LIBYUV_API +int ARGBAttenuate(const uint8* src_argb, int src_stride_argb, + uint8* dst_argb, int dst_stride_argb, + int width, int height); + +// Convert preattentuated ARGB to unattenuated ARGB. +LIBYUV_API +int ARGBUnattenuate(const uint8* src_argb, int src_stride_argb, + uint8* dst_argb, int dst_stride_argb, + int width, int height); + +// Convert MJPG to ARGB. +LIBYUV_API +int MJPGToARGB(const uint8* sample, size_t sample_size, + uint8* argb, int argb_stride, + int w, int h, int dw, int dh); + +// Internal function - do not call directly. +// Computes table of cumulative sum for image where the value is the sum +// of all values above and to the left of the entry. Used by ARGBBlur. +LIBYUV_API +int ARGBComputeCumulativeSum(const uint8* src_argb, int src_stride_argb, + int32* dst_cumsum, int dst_stride32_cumsum, + int width, int height); + +// Blur ARGB image. +// dst_cumsum table of width * (height + 1) * 16 bytes aligned to +// 16 byte boundary. +// dst_stride32_cumsum is number of ints in a row (width * 4). +// radius is number of pixels around the center. e.g. 1 = 3x3. 2=5x5. +// Blur is optimized for radius of 5 (11x11) or less. +LIBYUV_API +int ARGBBlur(const uint8* src_argb, int src_stride_argb, + uint8* dst_argb, int dst_stride_argb, + int32* dst_cumsum, int dst_stride32_cumsum, + int width, int height, int radius); + +// Multiply ARGB image by ARGB value. +LIBYUV_API +int ARGBShade(const uint8* src_argb, int src_stride_argb, + uint8* dst_argb, int dst_stride_argb, + int width, int height, uint32 value); + +// Interpolate between two ARGB images using specified amount of interpolation +// (0 to 255) and store to destination. +// 'interpolation' is specified as 8 bit fraction where 0 means 100% src_argb0 +// and 255 means 1% src_argb0 and 99% src_argb1. +// Internally uses ARGBScale bilinear filtering. +// Caveat: This function will write up to 16 bytes beyond the end of dst_argb. +LIBYUV_API +int ARGBInterpolate(const uint8* src_argb0, int src_stride_argb0, + const uint8* src_argb1, int src_stride_argb1, + uint8* dst_argb, int dst_stride_argb, + int width, int height, int interpolation); + +#if defined(__pnacl__) || defined(__CLR_VER) || defined(COVERAGE_ENABLED) || \ + defined(TARGET_IPHONE_SIMULATOR) +#define LIBYUV_DISABLE_X86 +#endif + +// Row functions for copying a pixels from a source with a slope to a row +// of destination. Useful for scaling, rotation, mirror, texture mapping. +LIBYUV_API +void ARGBAffineRow_C(const uint8* src_argb, int src_argb_stride, + uint8* dst_argb, const float* uv_dudv, int width); +// The following are available on all x86 platforms: +#if !defined(LIBYUV_DISABLE_X86) && \ + (defined(_M_IX86) || defined(__x86_64__) || defined(__i386__)) +LIBYUV_API +void ARGBAffineRow_SSE2(const uint8* src_argb, int src_argb_stride, + uint8* dst_argb, const float* uv_dudv, int width); +#define HAS_ARGBAFFINEROW_SSE2 +#endif // LIBYUV_DISABLE_X86 + +// Shuffle ARGB channel order. e.g. BGRA to ARGB. +// shuffler is 16 bytes and must be aligned. +LIBYUV_API +int ARGBShuffle(const uint8* src_bgra, int src_stride_bgra, + uint8* dst_argb, int dst_stride_argb, + const uint8* shuffler, int width, int height); + +// Sobel ARGB effect with planar output. +LIBYUV_API +int ARGBSobelToPlane(const uint8* src_argb, int src_stride_argb, + uint8* dst_y, int dst_stride_y, + int width, int height); + +// Sobel ARGB effect. +LIBYUV_API +int ARGBSobel(const uint8* src_argb, int src_stride_argb, + uint8* dst_argb, int dst_stride_argb, + int width, int height); + +// Sobel ARGB effect w/ Sobel X, Sobel, Sobel Y in ARGB. +LIBYUV_API +int ARGBSobelXY(const uint8* src_argb, int src_stride_argb, + uint8* dst_argb, int dst_stride_argb, + int width, int height); + +#ifdef __cplusplus +} // extern "C" +} // namespace libyuv +#endif + +#endif // INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_ NOLINT diff --git a/third_party/libyuv/include/libyuv/row.h b/third_party/libyuv/include/libyuv/row.h new file mode 100644 index 000000000..daf5a45e1 --- /dev/null +++ b/third_party/libyuv/include/libyuv/row.h @@ -0,0 +1,1704 @@ +/* + * Copyright 2011 The LibYuv Project Authors. All rights reserved. + * + * Use of this source code is governed by a BSD-style license + * that can be found in the LICENSE file in the root of the source + * tree. An additional intellectual property rights grant can be found + * in the file PATENTS. All contributing project authors may + * be found in the AUTHORS file in the root of the source tree. + */ + +#ifndef INCLUDE_LIBYUV_ROW_H_ // NOLINT +#define INCLUDE_LIBYUV_ROW_H_ + +#include <stdlib.h> // For malloc. + +#include "basic_types.h" + +#ifdef __cplusplus +namespace libyuv { +extern "C" { +#endif + +#define IS_ALIGNED(p, a) (!((uintptr_t)(p) & ((a) - 1))) + +#ifdef __cplusplus +#define align_buffer_64(var, size) \ + uint8* var##_mem = reinterpret_cast<uint8*>(malloc((size) + 63)); \ + uint8* var = reinterpret_cast<uint8*> \ + ((reinterpret_cast<intptr_t>(var##_mem) + 63) & ~63) +#else +#define align_buffer_64(var, size) \ + uint8* var##_mem = (uint8*)(malloc((size) + 63)); /* NOLINT */ \ + uint8* var = (uint8*)(((intptr_t)(var##_mem) + 63) & ~63) /* NOLINT */ +#endif + +#define free_aligned_buffer_64(var) \ + free(var##_mem); \ + var = 0 + +#if defined(__pnacl__) || defined(__CLR_VER) || defined(COVERAGE_ENABLED) || \ + defined(TARGET_IPHONE_SIMULATOR) +#define LIBYUV_DISABLE_X86 +#endif +// True if compiling for SSSE3 as a requirement. +#if defined(__SSSE3__) || (defined(_M_IX86_FP) && (_M_IX86_FP >= 3)) +#define LIBYUV_SSSE3_ONLY +#endif + +// Enable for NaCL pepper 33 for bundle and AVX2 support. +// #define NEW_BINUTILS + +// The following are available on all x86 platforms: +#if !defined(LIBYUV_DISABLE_X86) && \ + (defined(_M_IX86) || defined(__x86_64__) || defined(__i386__)) +// Effects: +#define HAS_ARGBADDROW_SSE2 +#define HAS_ARGBAFFINEROW_SSE2 +#define HAS_ARGBATTENUATEROW_SSSE3 +#define HAS_ARGBBLENDROW_SSSE3 +#define HAS_ARGBCOLORMATRIXROW_SSSE3 +#define HAS_ARGBCOLORTABLEROW_X86 +#define HAS_ARGBCOPYALPHAROW_SSE2 +#define HAS_ARGBCOPYYTOALPHAROW_SSE2 +#define HAS_ARGBGRAYROW_SSSE3 +#define HAS_ARGBLUMACOLORTABLEROW_SSSE3 +#define HAS_ARGBMIRRORROW_SSSE3 +#define HAS_ARGBMULTIPLYROW_SSE2 +#define HAS_ARGBPOLYNOMIALROW_SSE2 +#define HAS_ARGBQUANTIZEROW_SSE2 +#define HAS_ARGBSEPIAROW_SSSE3 +#define HAS_ARGBSHADEROW_SSE2 +#define HAS_ARGBSUBTRACTROW_SSE2 +#define HAS_ARGBTOUVROW_SSSE3 +#define HAS_ARGBUNATTENUATEROW_SSE2 +#define HAS_COMPUTECUMULATIVESUMROW_SSE2 +#define HAS_CUMULATIVESUMTOAVERAGEROW_SSE2 +#define HAS_INTERPOLATEROW_SSE2 +#define HAS_INTERPOLATEROW_SSSE3 +#define HAS_RGBCOLORTABLEROW_X86 +#define HAS_SOBELROW_SSE2 +#define HAS_SOBELTOPLANEROW_SSE2 +#define HAS_SOBELXROW_SSE2 +#define HAS_SOBELXYROW_SSE2 +#define HAS_SOBELYROW_SSE2 + +// Conversions: +#define HAS_ABGRTOUVROW_SSSE3 +#define HAS_ABGRTOYROW_SSSE3 +#define HAS_ARGB1555TOARGBROW_SSE2 +#define HAS_ARGB4444TOARGBROW_SSE2 +#define HAS_ARGBSHUFFLEROW_SSE2 +#define HAS_ARGBSHUFFLEROW_SSSE3 +#define HAS_ARGBTOARGB1555ROW_SSE2 +#define HAS_ARGBTOARGB4444ROW_SSE2 +#define HAS_ARGBTOBAYERGGROW_SSE2 +#define HAS_ARGBTOBAYERROW_SSSE3 +#define HAS_ARGBTORAWROW_SSSE3 +#define HAS_ARGBTORGB24ROW_SSSE3 +#define HAS_ARGBTORGB565ROW_SSE2 +#define HAS_ARGBTOUV422ROW_SSSE3 +#define HAS_ARGBTOUV444ROW_SSSE3 +#define HAS_ARGBTOUVJROW_SSSE3 +#define HAS_ARGBTOYJROW_SSSE3 +#define HAS_ARGBTOYROW_SSSE3 +#define HAS_BGRATOUVROW_SSSE3 +#define HAS_BGRATOYROW_SSSE3 +#define HAS_COPYROW_ERMS +#define HAS_COPYROW_SSE2 +#define HAS_COPYROW_X86 +#define HAS_HALFROW_SSE2 +#define HAS_I400TOARGBROW_SSE2 +#define HAS_I411TOARGBROW_SSSE3 +#define HAS_I422TOARGB1555ROW_SSSE3 +#define HAS_I422TOABGRROW_SSSE3 +#define HAS_I422TOARGB1555ROW_SSSE3 +#define HAS_I422TOARGB4444ROW_SSSE3 +#define HAS_I422TOARGBROW_SSSE3 +#define HAS_I422TOBGRAROW_SSSE3 +#define HAS_I422TORAWROW_SSSE3 +#define HAS_I422TORGB24ROW_SSSE3 +#define HAS_I422TORGB565ROW_SSSE3 +#define HAS_I422TORGBAROW_SSSE3 +#define HAS_I422TOUYVYROW_SSE2 +#define HAS_I422TOYUY2ROW_SSE2 +#define HAS_I444TOARGBROW_SSSE3 +#define HAS_MERGEUVROW_SSE2 +#define HAS_MIRRORROW_SSE2 +#define HAS_MIRRORROW_SSSE3 +#define HAS_MIRRORROW_UV_SSSE3 +#define HAS_MIRRORUVROW_SSSE3 +#define HAS_NV12TOARGBROW_SSSE3 +#define HAS_NV12TORGB565ROW_SSSE3 +#define HAS_NV21TOARGBROW_SSSE3 +#define HAS_NV21TORGB565ROW_SSSE3 +#define HAS_RAWTOARGBROW_SSSE3 +#define HAS_RAWTOYROW_SSSE3 +#define HAS_RGB24TOARGBROW_SSSE3 +#define HAS_RGB24TOYROW_SSSE3 +#define HAS_RGB565TOARGBROW_SSE2 +#define HAS_RGBATOUVROW_SSSE3 +#define HAS_RGBATOYROW_SSSE3 +#define HAS_SETROW_X86 +#define HAS_SPLITUVROW_SSE2 +#define HAS_UYVYTOARGBROW_SSSE3 +#define HAS_UYVYTOUV422ROW_SSE2 +#define HAS_UYVYTOUVROW_SSE2 +#define HAS_UYVYTOYROW_SSE2 +#define HAS_YTOARGBROW_SSE2 +#define HAS_YUY2TOARGBROW_SSSE3 +#define HAS_YUY2TOUV422ROW_SSE2 +#define HAS_YUY2TOUVROW_SSE2 +#define HAS_YUY2TOYROW_SSE2 +#endif + +// GCC >= 4.7.0 required for AVX2. +#if defined(__GNUC__) && (defined(__x86_64__) || defined(__i386__)) +#if (__GNUC__ > 4) || (__GNUC__ == 4 && (__GNUC_MINOR__ >= 7)) +#define GCC_HAS_AVX2 1 +#endif // GNUC >= 4.7 +#endif // __GNUC__ + +// clang >= 3.4.0 required for AVX2. +#if defined(__clang__) && (defined(__x86_64__) || defined(__i386__)) +#if (__clang_major__ > 3) || (__clang_major__ == 3 && (__clang_minor__ >= 4)) +#define CLANG_HAS_AVX2 1 +#endif // clang >= 3.4 +#endif // __clang__ + +// Visual C 2012 required for AVX2. +#if defined(_M_IX86) && defined(_MSC_VER) && _MSC_VER >= 1700 +#define VISUALC_HAS_AVX2 1 +#endif // VisualStudio >= 2012 + +// The following are available on all x86 platforms, but +// require VS2012, clang 3.4 or gcc 4.7. +// The code supports NaCL but requires a new compiler and validator. +#if !defined(LIBYUV_DISABLE_X86) && (defined(VISUALC_HAS_AVX2) || \ + defined(CLANG_HAS_AVX2) || defined(GCC_HAS_AVX2)) +// Effects: +#define HAS_ARGBPOLYNOMIALROW_AVX2 +#define HAS_ARGBSHUFFLEROW_AVX2 +#define HAS_ARGBCOPYALPHAROW_AVX2 +#define HAS_ARGBCOPYYTOALPHAROW_AVX2 +#endif + +// The following are require VS2012. +// TODO(fbarchard): Port to gcc. +#if !defined(LIBYUV_DISABLE_X86) && defined(VISUALC_HAS_AVX2) +#define HAS_ARGBTOUVROW_AVX2 +#define HAS_ARGBTOYJROW_AVX2 +#define HAS_ARGBTOYROW_AVX2 +#define HAS_HALFROW_AVX2 +#define HAS_I422TOARGBROW_AVX2 +#define HAS_INTERPOLATEROW_AVX2 +#define HAS_MERGEUVROW_AVX2 +#define HAS_MIRRORROW_AVX2 +#define HAS_SPLITUVROW_AVX2 +#define HAS_UYVYTOUV422ROW_AVX2 +#define HAS_UYVYTOUVROW_AVX2 +#define HAS_UYVYTOYROW_AVX2 +#define HAS_YUY2TOUV422ROW_AVX2 +#define HAS_YUY2TOUVROW_AVX2 +#define HAS_YUY2TOYROW_AVX2 + +// Effects: +#define HAS_ARGBADDROW_AVX2 +#define HAS_ARGBATTENUATEROW_AVX2 +#define HAS_ARGBMIRRORROW_AVX2 +#define HAS_ARGBMULTIPLYROW_AVX2 +#define HAS_ARGBSUBTRACTROW_AVX2 +#define HAS_ARGBUNATTENUATEROW_AVX2 +#endif // defined(VISUALC_HAS_AVX2) + +// The following are Yasm x86 only: +// TODO(fbarchard): Port AVX2 to inline. +#if !defined(LIBYUV_DISABLE_X86) && defined(HAVE_YASM) + (defined(_M_IX86) || defined(_M_X64) || \ + defined(__x86_64__) || defined(__i386__)) +#define HAS_MERGEUVROW_AVX2 +#define HAS_MERGEUVROW_MMX +#define HAS_SPLITUVROW_AVX2 +#define HAS_SPLITUVROW_MMX +#define HAS_UYVYTOYROW_AVX2 +#define HAS_UYVYTOYROW_MMX +#define HAS_YUY2TOYROW_AVX2 +#define HAS_YUY2TOYROW_MMX +#endif + +// The following are disabled when SSSE3 is available: +#if !defined(LIBYUV_DISABLE_X86) && \ + (defined(_M_IX86) || defined(__x86_64__) || defined(__i386__)) && \ + !defined(LIBYUV_SSSE3_ONLY) +#define HAS_ARGBBLENDROW_SSE2 +#define HAS_ARGBATTENUATEROW_SSE2 +#define HAS_MIRRORROW_SSE2 +#endif + +// The following are available on Neon platforms: +#if !defined(LIBYUV_DISABLE_NEON) && \ + (defined(__ARM_NEON__) || defined(LIBYUV_NEON)) +#define HAS_ABGRTOUVROW_NEON +#define HAS_ABGRTOYROW_NEON +#define HAS_ARGB1555TOARGBROW_NEON +#define HAS_ARGB1555TOUVROW_NEON +#define HAS_ARGB1555TOYROW_NEON +#define HAS_ARGB4444TOARGBROW_NEON +#define HAS_ARGB4444TOUVROW_NEON +#define HAS_ARGB4444TOYROW_NEON +#define HAS_ARGBTOARGB1555ROW_NEON +#define HAS_ARGBTOARGB4444ROW_NEON +#define HAS_ARGBTOBAYERROW_NEON +#define HAS_ARGBTOBAYERGGROW_NEON +#define HAS_ARGBTORAWROW_NEON +#define HAS_ARGBTORGB24ROW_NEON +#define HAS_ARGBTORGB565ROW_NEON +#define HAS_ARGBTOUV411ROW_NEON +#define HAS_ARGBTOUV422ROW_NEON +#define HAS_ARGBTOUV444ROW_NEON +#define HAS_ARGBTOUVROW_NEON +#define HAS_ARGBTOUVJROW_NEON +#define HAS_ARGBTOYROW_NEON +#define HAS_ARGBTOYJROW_NEON +#define HAS_BGRATOUVROW_NEON +#define HAS_BGRATOYROW_NEON +#define HAS_COPYROW_NEON +#define HAS_HALFROW_NEON +#define HAS_I400TOARGBROW_NEON +#define HAS_I411TOARGBROW_NEON +#define HAS_I422TOABGRROW_NEON +#define HAS_I422TOARGB1555ROW_NEON +#define HAS_I422TOARGB4444ROW_NEON +#define HAS_I422TOARGBROW_NEON +#define HAS_I422TOBGRAROW_NEON +#define HAS_I422TORAWROW_NEON +#define HAS_I422TORGB24ROW_NEON +#define HAS_I422TORGB565ROW_NEON +#define HAS_I422TORGBAROW_NEON +#define HAS_I422TOUYVYROW_NEON +#define HAS_I422TOYUY2ROW_NEON +#define HAS_I444TOARGBROW_NEON +#define HAS_MERGEUVROW_NEON +#define HAS_MIRRORROW_NEON +#define HAS_MIRRORUVROW_NEON +#define HAS_NV12TOARGBROW_NEON +#define HAS_NV12TORGB565ROW_NEON +#define HAS_NV21TOARGBROW_NEON +#define HAS_NV21TORGB565ROW_NEON +#define HAS_RAWTOARGBROW_NEON +#define HAS_RAWTOUVROW_NEON +#define HAS_RAWTOYROW_NEON +#define HAS_RGB24TOARGBROW_NEON +#define HAS_RGB24TOUVROW_NEON +#define HAS_RGB24TOYROW_NEON +#define HAS_RGB565TOARGBROW_NEON +#define HAS_RGB565TOUVROW_NEON +#define HAS_RGB565TOYROW_NEON +#define HAS_RGBATOUVROW_NEON +#define HAS_RGBATOYROW_NEON +#define HAS_SETROW_NEON +#define HAS_SPLITUVROW_NEON +#define HAS_UYVYTOARGBROW_NEON +#define HAS_UYVYTOUV422ROW_NEON +#define HAS_UYVYTOUVROW_NEON +#define HAS_UYVYTOYROW_NEON +#define HAS_YTOARGBROW_NEON +#define HAS_YUY2TOARGBROW_NEON +#define HAS_YUY2TOUV422ROW_NEON +#define HAS_YUY2TOUVROW_NEON +#define HAS_YUY2TOYROW_NEON + +// Effects: +#define HAS_ARGBADDROW_NEON +#define HAS_ARGBATTENUATEROW_NEON +#define HAS_ARGBBLENDROW_NEON +#define HAS_ARGBGRAYROW_NEON +#define HAS_ARGBMIRRORROW_NEON +#define HAS_ARGBMULTIPLYROW_NEON +#define HAS_ARGBQUANTIZEROW_NEON +#define HAS_ARGBSEPIAROW_NEON +#define HAS_ARGBSHADEROW_NEON +#define HAS_ARGBSUBTRACTROW_NEON +#define HAS_SOBELROW_NEON +#define HAS_SOBELTOPLANEROW_NEON +#define HAS_SOBELXYROW_NEON +#define HAS_SOBELXROW_NEON +#define HAS_SOBELYROW_NEON +#define HAS_INTERPOLATEROW_NEON +// TODO(fbarchard): Investigate neon unittest failure. +// #define HAS_ARGBCOLORMATRIXROW_NEON +#endif + +// The following are available on Mips platforms: +#if !defined(LIBYUV_DISABLE_MIPS) && defined(__mips__) +#define HAS_COPYROW_MIPS +#if defined(__mips_dsp) && (__mips_dsp_rev >= 2) +#define HAS_I422TOABGRROW_MIPS_DSPR2 +#define HAS_I422TOARGBROW_MIPS_DSPR2 +#define HAS_I422TOBGRAROW_MIPS_DSPR2 +#define HAS_INTERPOLATEROWS_MIPS_DSPR2 +#define HAS_MIRRORROW_MIPS_DSPR2 +#define HAS_MIRRORUVROW_MIPS_DSPR2 +#define HAS_SPLITUVROW_MIPS_DSPR2 +#endif +#endif + +#if defined(_MSC_VER) && !defined(__CLR_VER) +#define SIMD_ALIGNED(var) __declspec(align(16)) var +typedef __declspec(align(16)) int16 vec16[8]; +typedef __declspec(align(16)) int32 vec32[4]; +typedef __declspec(align(16)) int8 vec8[16]; +typedef __declspec(align(16)) uint16 uvec16[8]; +typedef __declspec(align(16)) uint32 uvec32[4]; +typedef __declspec(align(16)) uint8 uvec8[16]; +typedef __declspec(align(32)) int16 lvec16[16]; +typedef __declspec(align(32)) int32 lvec32[8]; +typedef __declspec(align(32)) int8 lvec8[32]; +typedef __declspec(align(32)) uint16 ulvec16[16]; +typedef __declspec(align(32)) uint32 ulvec32[8]; +typedef __declspec(align(32)) uint8 ulvec8[32]; + +#elif defined(__GNUC__) +// Caveat GCC 4.2 to 4.7 have a known issue using vectors with const. +#define SIMD_ALIGNED(var) var __attribute__((aligned(16))) +typedef int16 __attribute__((vector_size(16))) vec16; +typedef int32 __attribute__((vector_size(16))) vec32; +typedef int8 __attribute__((vector_size(16))) vec8; +typedef uint16 __attribute__((vector_size(16))) uvec16; +typedef uint32 __attribute__((vector_size(16))) uvec32; +typedef uint8 __attribute__((vector_size(16))) uvec8; +#else +#define SIMD_ALIGNED(var) var +typedef int16 vec16[8]; +typedef int32 vec32[4]; +typedef int8 vec8[16]; +typedef uint16 uvec16[8]; +typedef uint32 uvec32[4]; +typedef uint8 uvec8[16]; +#endif + +#if defined(__APPLE__) || defined(__x86_64__) || defined(__llvm__) +#define OMITFP +#else +#define OMITFP __attribute__((optimize("omit-frame-pointer"))) +#endif + +// NaCL macros for GCC x86 and x64. + +// TODO(nfullagar): When pepper_33 toolchain is distributed, default to +// NEW_BINUTILS and remove all BUNDLEALIGN occurances. +#if defined(__native_client__) +#define LABELALIGN ".p2align 5\n" +#else +#define LABELALIGN ".p2align 2\n" +#endif +#if defined(__native_client__) && defined(__x86_64__) +#if defined(NEW_BINUTILS) +#define BUNDLELOCK ".bundle_lock\n" +#define BUNDLEUNLOCK ".bundle_unlock\n" +#define BUNDLEALIGN "\n" +#else +#define BUNDLELOCK "\n" +#define BUNDLEUNLOCK "\n" +#define BUNDLEALIGN ".p2align 5\n" +#endif +#define MEMACCESS(base) "%%nacl:(%%r15,%q" #base ")" +#define MEMACCESS2(offset, base) "%%nacl:" #offset "(%%r15,%q" #base ")" +#define MEMLEA(offset, base) #offset "(%q" #base ")" +#define MEMLEA3(offset, index, scale) \ + #offset "(,%q" #index "," #scale ")" +#define MEMLEA4(offset, base, index, scale) \ + #offset "(%q" #base ",%q" #index "," #scale ")" +#define MEMMOVESTRING(s, d) "%%nacl:(%q" #s "),%%nacl:(%q" #d "), %%r15" +#define MEMSTORESTRING(reg, d) "%%" #reg ",%%nacl:(%q" #d "), %%r15" +#define MEMOPREG(opcode, offset, base, index, scale, reg) \ + BUNDLELOCK \ + "lea " #offset "(%q" #base ",%q" #index "," #scale "),%%r14d\n" \ + #opcode " (%%r15,%%r14),%%" #reg "\n" \ + BUNDLEUNLOCK +#define MEMOPMEM(opcode, reg, offset, base, index, scale) \ + BUNDLELOCK \ + "lea " #offset "(%q" #base ",%q" #index "," #scale "),%%r14d\n" \ + #opcode " %%" #reg ",(%%r15,%%r14)\n" \ + BUNDLEUNLOCK +#define MEMOPARG(opcode, offset, base, index, scale, arg) \ + BUNDLELOCK \ + "lea " #offset "(%q" #base ",%q" #index "," #scale "),%%r14d\n" \ + #opcode " (%%r15,%%r14),%" #arg "\n" \ + BUNDLEUNLOCK +#else +#define BUNDLEALIGN "\n" +#define MEMACCESS(base) "(%" #base ")" +#define MEMACCESS2(offset, base) #offset "(%" #base ")" +#define MEMLEA(offset, base) #offset "(%" #base ")" +#define MEMLEA3(offset, index, scale) \ + #offset "(,%" #index "," #scale ")" +#define MEMLEA4(offset, base, index, scale) \ + #offset "(%" #base ",%" #index "," #scale ")" +#define MEMMOVESTRING(s, d) +#define MEMSTORESTRING(reg, d) +#define MEMOPREG(opcode, offset, base, index, scale, reg) \ + #opcode " " #offset "(%" #base ",%" #index "," #scale "),%%" #reg "\n" +#define MEMOPMEM(opcode, reg, offset, base, index, scale) \ + #opcode " %%" #reg ","#offset "(%" #base ",%" #index "," #scale ")\n" +#define MEMOPARG(opcode, offset, base, index, scale, arg) \ + #opcode " " #offset "(%" #base ",%" #index "," #scale "),%" #arg "\n" +#endif + +void I444ToARGBRow_NEON(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb, + int width); +void I422ToARGBRow_NEON(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb, + int width); +void I411ToARGBRow_NEON(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb, + int width); +void I422ToBGRARow_NEON(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_bgra, + int width); +void I422ToABGRRow_NEON(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_abgr, + int width); +void I422ToRGBARow_NEON(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_rgba, + int width); +void I422ToRGB24Row_NEON(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_rgb24, + int width); +void I422ToRAWRow_NEON(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_raw, + int width); +void I422ToRGB565Row_NEON(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_rgb565, + int width); +void I422ToARGB1555Row_NEON(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb1555, + int width); +void I422ToARGB4444Row_NEON(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb4444, + int width); +void NV12ToARGBRow_NEON(const uint8* src_y, + const uint8* src_uv, + uint8* dst_argb, + int width); +void NV21ToARGBRow_NEON(const uint8* src_y, + const uint8* src_vu, + uint8* dst_argb, + int width); +void NV12ToRGB565Row_NEON(const uint8* src_y, + const uint8* src_uv, + uint8* dst_rgb565, + int width); +void NV21ToRGB565Row_NEON(const uint8* src_y, + const uint8* src_vu, + uint8* dst_rgb565, + int width); +void YUY2ToARGBRow_NEON(const uint8* src_yuy2, + uint8* dst_argb, + int width); +void UYVYToARGBRow_NEON(const uint8* src_uyvy, + uint8* dst_argb, + int width); + +void ARGBToYRow_AVX2(const uint8* src_argb, uint8* dst_y, int pix); +void ARGBToYRow_Any_AVX2(const uint8* src_argb, uint8* dst_y, int pix); +void ARGBToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); +void ARGBToYJRow_AVX2(const uint8* src_argb, uint8* dst_y, int pix); +void ARGBToYJRow_Any_AVX2(const uint8* src_argb, uint8* dst_y, int pix); +void ARGBToYJRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); +void BGRAToYRow_SSSE3(const uint8* src_bgra, uint8* dst_y, int pix); +void ABGRToYRow_SSSE3(const uint8* src_abgr, uint8* dst_y, int pix); +void RGBAToYRow_SSSE3(const uint8* src_rgba, uint8* dst_y, int pix); +void RGB24ToYRow_SSSE3(const uint8* src_rgb24, uint8* dst_y, int pix); +void RAWToYRow_SSSE3(const uint8* src_raw, uint8* dst_y, int pix); +void ARGBToYRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); +void ARGBToYJRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); +void BGRAToYRow_Unaligned_SSSE3(const uint8* src_bgra, uint8* dst_y, int pix); +void ABGRToYRow_Unaligned_SSSE3(const uint8* src_abgr, uint8* dst_y, int pix); +void RGBAToYRow_Unaligned_SSSE3(const uint8* src_rgba, uint8* dst_y, int pix); +void RGB24ToYRow_Unaligned_SSSE3(const uint8* src_rgb24, uint8* dst_y, int pix); +void RAWToYRow_Unaligned_SSSE3(const uint8* src_raw, uint8* dst_y, int pix); +void ARGBToYRow_NEON(const uint8* src_argb, uint8* dst_y, int pix); +void ARGBToYJRow_NEON(const uint8* src_argb, uint8* dst_y, int pix); +void ARGBToUV444Row_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v, + int pix); +void ARGBToUV422Row_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v, + int pix); +void ARGBToUV411Row_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v, + int pix); +void ARGBToUVRow_NEON(const uint8* src_argb, int src_stride_argb, + uint8* dst_u, uint8* dst_v, int pix); +void ARGBToUVJRow_NEON(const uint8* src_argb, int src_stride_argb, + uint8* dst_u, uint8* dst_v, int pix); +void BGRAToUVRow_NEON(const uint8* src_bgra, int src_stride_bgra, + uint8* dst_u, uint8* dst_v, int pix); +void ABGRToUVRow_NEON(const uint8* src_abgr, int src_stride_abgr, + uint8* dst_u, uint8* dst_v, int pix); +void RGBAToUVRow_NEON(const uint8* src_rgba, int src_stride_rgba, + uint8* dst_u, uint8* dst_v, int pix); +void RGB24ToUVRow_NEON(const uint8* src_rgb24, int src_stride_rgb24, + uint8* dst_u, uint8* dst_v, int pix); +void RAWToUVRow_NEON(const uint8* src_raw, int src_stride_raw, + uint8* dst_u, uint8* dst_v, int pix); +void RGB565ToUVRow_NEON(const uint8* src_rgb565, int src_stride_rgb565, + uint8* dst_u, uint8* dst_v, int pix); +void ARGB1555ToUVRow_NEON(const uint8* src_argb1555, int src_stride_argb1555, + uint8* dst_u, uint8* dst_v, int pix); +void ARGB4444ToUVRow_NEON(const uint8* src_argb4444, int src_stride_argb4444, + uint8* dst_u, uint8* dst_v, int pix); +void BGRAToYRow_NEON(const uint8* src_bgra, uint8* dst_y, int pix); +void ABGRToYRow_NEON(const uint8* src_abgr, uint8* dst_y, int pix); +void RGBAToYRow_NEON(const uint8* src_rgba, uint8* dst_y, int pix); +void RGB24ToYRow_NEON(const uint8* src_rgb24, uint8* dst_y, int pix); +void RAWToYRow_NEON(const uint8* src_raw, uint8* dst_y, int pix); +void RGB565ToYRow_NEON(const uint8* src_rgb565, uint8* dst_y, int pix); +void ARGB1555ToYRow_NEON(const uint8* src_argb1555, uint8* dst_y, int pix); +void ARGB4444ToYRow_NEON(const uint8* src_argb4444, uint8* dst_y, int pix); +void ARGBToYRow_C(const uint8* src_argb, uint8* dst_y, int pix); +void ARGBToYJRow_C(const uint8* src_argb, uint8* dst_y, int pix); +void BGRAToYRow_C(const uint8* src_bgra, uint8* dst_y, int pix); +void ABGRToYRow_C(const uint8* src_abgr, uint8* dst_y, int pix); +void RGBAToYRow_C(const uint8* src_rgba, uint8* dst_y, int pix); +void RGB24ToYRow_C(const uint8* src_rgb24, uint8* dst_y, int pix); +void RAWToYRow_C(const uint8* src_raw, uint8* dst_y, int pix); +void RGB565ToYRow_C(const uint8* src_rgb565, uint8* dst_y, int pix); +void ARGB1555ToYRow_C(const uint8* src_argb1555, uint8* dst_y, int pix); +void ARGB4444ToYRow_C(const uint8* src_argb4444, uint8* dst_y, int pix); +void ARGBToYRow_Any_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); +void ARGBToYJRow_Any_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); +void BGRAToYRow_Any_SSSE3(const uint8* src_bgra, uint8* dst_y, int pix); +void ABGRToYRow_Any_SSSE3(const uint8* src_abgr, uint8* dst_y, int pix); +void RGBAToYRow_Any_SSSE3(const uint8* src_rgba, uint8* dst_y, int pix); +void RGB24ToYRow_Any_SSSE3(const uint8* src_rgb24, uint8* dst_y, int pix); +void RAWToYRow_Any_SSSE3(const uint8* src_raw, uint8* dst_y, int pix); +void ARGBToYRow_Any_NEON(const uint8* src_argb, uint8* dst_y, int pix); +void ARGBToYJRow_Any_NEON(const uint8* src_argb, uint8* dst_y, int pix); +void BGRAToYRow_Any_NEON(const uint8* src_bgra, uint8* dst_y, int pix); +void ABGRToYRow_Any_NEON(const uint8* src_abgr, uint8* dst_y, int pix); +void RGBAToYRow_Any_NEON(const uint8* src_rgba, uint8* dst_y, int pix); +void RGB24ToYRow_Any_NEON(const uint8* src_rgb24, uint8* dst_y, int pix); +void RAWToYRow_Any_NEON(const uint8* src_raw, uint8* dst_y, int pix); +void RGB565ToYRow_Any_NEON(const uint8* src_rgb565, uint8* dst_y, int pix); +void ARGB1555ToYRow_Any_NEON(const uint8* src_argb1555, uint8* dst_y, int pix); +void ARGB4444ToYRow_Any_NEON(const uint8* src_argb4444, uint8* dst_y, int pix); + +void ARGBToUVRow_AVX2(const uint8* src_argb, int src_stride_argb, + uint8* dst_u, uint8* dst_v, int width); +void ARGBToUVRow_Any_AVX2(const uint8* src_argb, int src_stride_argb, + uint8* dst_u, uint8* dst_v, int width); +void ARGBToUVRow_SSSE3(const uint8* src_argb, int src_stride_argb, + uint8* dst_u, uint8* dst_v, int width); +void ARGBToUVJRow_SSSE3(const uint8* src_argb, int src_stride_argb, + uint8* dst_u, uint8* dst_v, int width); +void BGRAToUVRow_SSSE3(const uint8* src_bgra, int src_stride_bgra, + uint8* dst_u, uint8* dst_v, int width); +void ABGRToUVRow_SSSE3(const uint8* src_abgr, int src_stride_abgr, + uint8* dst_u, uint8* dst_v, int width); +void RGBAToUVRow_SSSE3(const uint8* src_rgba, int src_stride_rgba, + uint8* dst_u, uint8* dst_v, int width); +void ARGBToUVRow_Unaligned_SSSE3(const uint8* src_argb, int src_stride_argb, + uint8* dst_u, uint8* dst_v, int width); +void ARGBToUVJRow_Unaligned_SSSE3(const uint8* src_argb, int src_stride_argb, + uint8* dst_u, uint8* dst_v, int width); +void BGRAToUVRow_Unaligned_SSSE3(const uint8* src_bgra, int src_stride_bgra, + uint8* dst_u, uint8* dst_v, int width); +void ABGRToUVRow_Unaligned_SSSE3(const uint8* src_abgr, int src_stride_abgr, + uint8* dst_u, uint8* dst_v, int width); +void RGBAToUVRow_Unaligned_SSSE3(const uint8* src_rgba, int src_stride_rgba, + uint8* dst_u, uint8* dst_v, int width); +void ARGBToUVRow_Any_SSSE3(const uint8* src_argb, int src_stride_argb, + uint8* dst_u, uint8* dst_v, int width); +void ARGBToUVJRow_Any_SSSE3(const uint8* src_argb, int src_stride_argb, + uint8* dst_u, uint8* dst_v, int width); +void BGRAToUVRow_Any_SSSE3(const uint8* src_bgra, int src_stride_bgra, + uint8* dst_u, uint8* dst_v, int width); +void ABGRToUVRow_Any_SSSE3(const uint8* src_abgr, int src_stride_abgr, + uint8* dst_u, uint8* dst_v, int width); +void RGBAToUVRow_Any_SSSE3(const uint8* src_rgba, int src_stride_rgba, + uint8* dst_u, uint8* dst_v, int width); +void ARGBToUV444Row_Any_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v, + int pix); +void ARGBToUV422Row_Any_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v, + int pix); +void ARGBToUV411Row_Any_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v, + int pix); +void ARGBToUVRow_Any_NEON(const uint8* src_argb, int src_stride_argb, + uint8* dst_u, uint8* dst_v, int pix); +void ARGBToUVJRow_Any_NEON(const uint8* src_argb, int src_stride_argb, + uint8* dst_u, uint8* dst_v, int pix); +void BGRAToUVRow_Any_NEON(const uint8* src_bgra, int src_stride_bgra, + uint8* dst_u, uint8* dst_v, int pix); +void ABGRToUVRow_Any_NEON(const uint8* src_abgr, int src_stride_abgr, + uint8* dst_u, uint8* dst_v, int pix); +void RGBAToUVRow_Any_NEON(const uint8* src_rgba, int src_stride_rgba, + uint8* dst_u, uint8* dst_v, int pix); +void RGB24ToUVRow_Any_NEON(const uint8* src_rgb24, int src_stride_rgb24, + uint8* dst_u, uint8* dst_v, int pix); +void RAWToUVRow_Any_NEON(const uint8* src_raw, int src_stride_raw, + uint8* dst_u, uint8* dst_v, int pix); +void RGB565ToUVRow_Any_NEON(const uint8* src_rgb565, int src_stride_rgb565, + uint8* dst_u, uint8* dst_v, int pix); +void ARGB1555ToUVRow_Any_NEON(const uint8* src_argb1555, + int src_stride_argb1555, + uint8* dst_u, uint8* dst_v, int pix); +void ARGB4444ToUVRow_Any_NEON(const uint8* src_argb4444, + int src_stride_argb4444, + uint8* dst_u, uint8* dst_v, int pix); +void ARGBToUVRow_C(const uint8* src_argb, int src_stride_argb, + uint8* dst_u, uint8* dst_v, int width); +void ARGBToUVJRow_C(const uint8* src_argb, int src_stride_argb, + uint8* dst_u, uint8* dst_v, int width); +void BGRAToUVRow_C(const uint8* src_bgra, int src_stride_bgra, + uint8* dst_u, uint8* dst_v, int width); +void ABGRToUVRow_C(const uint8* src_abgr, int src_stride_abgr, + uint8* dst_u, uint8* dst_v, int width); +void RGBAToUVRow_C(const uint8* src_rgba, int src_stride_rgba, + uint8* dst_u, uint8* dst_v, int width); +void RGB24ToUVRow_C(const uint8* src_rgb24, int src_stride_rgb24, + uint8* dst_u, uint8* dst_v, int width); +void RAWToUVRow_C(const uint8* src_raw, int src_stride_raw, + uint8* dst_u, uint8* dst_v, int width); +void RGB565ToUVRow_C(const uint8* src_rgb565, int src_stride_rgb565, + uint8* dst_u, uint8* dst_v, int width); +void ARGB1555ToUVRow_C(const uint8* src_argb1555, int src_stride_argb1555, + uint8* dst_u, uint8* dst_v, int width); +void ARGB4444ToUVRow_C(const uint8* src_argb4444, int src_stride_argb4444, + uint8* dst_u, uint8* dst_v, int width); + +void ARGBToUV444Row_SSSE3(const uint8* src_argb, + uint8* dst_u, uint8* dst_v, int width); +void ARGBToUV444Row_Unaligned_SSSE3(const uint8* src_argb, + uint8* dst_u, uint8* dst_v, int width); +void ARGBToUV444Row_Any_SSSE3(const uint8* src_argb, + uint8* dst_u, uint8* dst_v, int width); + +void ARGBToUV422Row_SSSE3(const uint8* src_argb, + uint8* dst_u, uint8* dst_v, int width); +void ARGBToUV422Row_Unaligned_SSSE3(const uint8* src_argb, + uint8* dst_u, uint8* dst_v, int width); +void ARGBToUV422Row_Any_SSSE3(const uint8* src_argb, + uint8* dst_u, uint8* dst_v, int width); + +void ARGBToUV444Row_C(const uint8* src_argb, + uint8* dst_u, uint8* dst_v, int width); +void ARGBToUV422Row_C(const uint8* src_argb, + uint8* dst_u, uint8* dst_v, int width); +void ARGBToUV411Row_C(const uint8* src_argb, + uint8* dst_u, uint8* dst_v, int width); + +void MirrorRow_AVX2(const uint8* src, uint8* dst, int width); +void MirrorRow_SSSE3(const uint8* src, uint8* dst, int width); +void MirrorRow_SSE2(const uint8* src, uint8* dst, int width); +void MirrorRow_NEON(const uint8* src, uint8* dst, int width); +void MirrorRow_MIPS_DSPR2(const uint8* src, uint8* dst, int width); +void MirrorRow_C(const uint8* src, uint8* dst, int width); + +void MirrorUVRow_SSSE3(const uint8* src_uv, uint8* dst_u, uint8* dst_v, + int width); +void MirrorUVRow_NEON(const uint8* src_uv, uint8* dst_u, uint8* dst_v, + int width); +void MirrorUVRow_MIPS_DSPR2(const uint8* src_uv, uint8* dst_u, uint8* dst_v, + int width); +void MirrorUVRow_C(const uint8* src_uv, uint8* dst_u, uint8* dst_v, + int width); + +void ARGBMirrorRow_AVX2(const uint8* src, uint8* dst, int width); +void ARGBMirrorRow_SSSE3(const uint8* src, uint8* dst, int width); +void ARGBMirrorRow_NEON(const uint8* src, uint8* dst, int width); +void ARGBMirrorRow_C(const uint8* src, uint8* dst, int width); + +void SplitUVRow_C(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int pix); +void SplitUVRow_SSE2(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int pix); +void SplitUVRow_AVX2(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int pix); +void SplitUVRow_NEON(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int pix); +void SplitUVRow_MIPS_DSPR2(const uint8* src_uv, uint8* dst_u, uint8* dst_v, + int pix); +void SplitUVRow_Unaligned_SSE2(const uint8* src_uv, uint8* dst_u, uint8* dst_v, + int pix); +void SplitUVRow_Unaligned_MIPS_DSPR2(const uint8* src_uv, uint8* dst_u, + uint8* dst_v, int pix); +void SplitUVRow_Any_SSE2(const uint8* src_uv, uint8* dst_u, uint8* dst_v, + int pix); +void SplitUVRow_Any_AVX2(const uint8* src_uv, uint8* dst_u, uint8* dst_v, + int pix); +void SplitUVRow_Any_NEON(const uint8* src_uv, uint8* dst_u, uint8* dst_v, + int pix); +void SplitUVRow_Any_MIPS_DSPR2(const uint8* src_uv, uint8* dst_u, uint8* dst_v, + int pix); + +void MergeUVRow_C(const uint8* src_u, const uint8* src_v, uint8* dst_uv, + int width); +void MergeUVRow_SSE2(const uint8* src_u, const uint8* src_v, uint8* dst_uv, + int width); +void MergeUVRow_AVX2(const uint8* src_u, const uint8* src_v, uint8* dst_uv, + int width); +void MergeUVRow_NEON(const uint8* src_u, const uint8* src_v, uint8* dst_uv, + int width); +void MergeUVRow_Unaligned_SSE2(const uint8* src_u, const uint8* src_v, + uint8* dst_uv, int width); +void MergeUVRow_Any_SSE2(const uint8* src_u, const uint8* src_v, uint8* dst_uv, + int width); +void MergeUVRow_Any_AVX2(const uint8* src_u, const uint8* src_v, uint8* dst_uv, + int width); +void MergeUVRow_Any_NEON(const uint8* src_u, const uint8* src_v, uint8* dst_uv, + int width); + +void CopyRow_SSE2(const uint8* src, uint8* dst, int count); +void CopyRow_ERMS(const uint8* src, uint8* dst, int count); +void CopyRow_X86(const uint8* src, uint8* dst, int count); +void CopyRow_NEON(const uint8* src, uint8* dst, int count); +void CopyRow_MIPS(const uint8* src, uint8* dst, int count); +void CopyRow_C(const uint8* src, uint8* dst, int count); + +void CopyRow_16_C(const uint16* src, uint16* dst, int count); + +void ARGBCopyAlphaRow_C(const uint8* src_argb, uint8* dst_argb, int width); +void ARGBCopyAlphaRow_SSE2(const uint8* src_argb, uint8* dst_argb, int width); +void ARGBCopyAlphaRow_AVX2(const uint8* src_argb, uint8* dst_argb, int width); + +void ARGBCopyYToAlphaRow_C(const uint8* src_y, uint8* dst_argb, int width); +void ARGBCopyYToAlphaRow_SSE2(const uint8* src_y, uint8* dst_argb, int width); +void ARGBCopyYToAlphaRow_AVX2(const uint8* src_y, uint8* dst_argb, int width); + +void SetRow_X86(uint8* dst, uint32 v32, int count); +void ARGBSetRows_X86(uint8* dst, uint32 v32, int width, + int dst_stride, int height); +void SetRow_NEON(uint8* dst, uint32 v32, int count); +void ARGBSetRows_NEON(uint8* dst, uint32 v32, int width, + int dst_stride, int height); +void SetRow_C(uint8* dst, uint32 v32, int count); +void ARGBSetRows_C(uint8* dst, uint32 v32, int width, int dst_stride, + int height); + +// ARGBShufflers for BGRAToARGB etc. +void ARGBShuffleRow_C(const uint8* src_argb, uint8* dst_argb, + const uint8* shuffler, int pix); +void ARGBShuffleRow_SSE2(const uint8* src_argb, uint8* dst_argb, + const uint8* shuffler, int pix); +void ARGBShuffleRow_SSSE3(const uint8* src_argb, uint8* dst_argb, + const uint8* shuffler, int pix); +void ARGBShuffleRow_AVX2(const uint8* src_argb, uint8* dst_argb, + const uint8* shuffler, int pix); +void ARGBShuffleRow_NEON(const uint8* src_argb, uint8* dst_argb, + const uint8* shuffler, int pix); +void ARGBShuffleRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_argb, + const uint8* shuffler, int pix); +void ARGBShuffleRow_Any_SSE2(const uint8* src_argb, uint8* dst_argb, + const uint8* shuffler, int pix); +void ARGBShuffleRow_Any_SSSE3(const uint8* src_argb, uint8* dst_argb, + const uint8* shuffler, int pix); +void ARGBShuffleRow_Any_AVX2(const uint8* src_argb, uint8* dst_argb, + const uint8* shuffler, int pix); +void ARGBShuffleRow_Any_NEON(const uint8* src_argb, uint8* dst_argb, + const uint8* shuffler, int pix); + +void RGB24ToARGBRow_SSSE3(const uint8* src_rgb24, uint8* dst_argb, int pix); +void RAWToARGBRow_SSSE3(const uint8* src_raw, uint8* dst_argb, int pix); +void RGB565ToARGBRow_SSE2(const uint8* src_rgb565, uint8* dst_argb, int pix); +void ARGB1555ToARGBRow_SSE2(const uint8* src_argb1555, uint8* dst_argb, + int pix); +void ARGB4444ToARGBRow_SSE2(const uint8* src_argb4444, uint8* dst_argb, + int pix); + +void RGB24ToARGBRow_NEON(const uint8* src_rgb24, uint8* dst_argb, int pix); +void RAWToARGBRow_NEON(const uint8* src_raw, uint8* dst_argb, int pix); +void RGB565ToARGBRow_NEON(const uint8* src_rgb565, uint8* dst_argb, int pix); +void ARGB1555ToARGBRow_NEON(const uint8* src_argb1555, uint8* dst_argb, + int pix); +void ARGB4444ToARGBRow_NEON(const uint8* src_argb4444, uint8* dst_argb, + int pix); +void RGB24ToARGBRow_C(const uint8* src_rgb24, uint8* dst_argb, int pix); +void RAWToARGBRow_C(const uint8* src_raw, uint8* dst_argb, int pix); +void RGB565ToARGBRow_C(const uint8* src_rgb, uint8* dst_argb, int pix); +void ARGB1555ToARGBRow_C(const uint8* src_argb, uint8* dst_argb, int pix); +void ARGB4444ToARGBRow_C(const uint8* src_argb, uint8* dst_argb, int pix); +void RGB24ToARGBRow_Any_SSSE3(const uint8* src_rgb24, uint8* dst_argb, int pix); +void RAWToARGBRow_Any_SSSE3(const uint8* src_raw, uint8* dst_argb, int pix); +void RGB565ToARGBRow_Any_SSE2(const uint8* src_rgb565, uint8* dst_argb, + int pix); +void ARGB1555ToARGBRow_Any_SSE2(const uint8* src_argb1555, uint8* dst_argb, + int pix); +void ARGB4444ToARGBRow_Any_SSE2(const uint8* src_argb4444, uint8* dst_argb, + int pix); +void RGB24ToARGBRow_Any_NEON(const uint8* src_rgb24, uint8* dst_argb, int pix); +void RAWToARGBRow_Any_NEON(const uint8* src_raw, uint8* dst_argb, int pix); +void RGB565ToARGBRow_Any_NEON(const uint8* src_rgb565, uint8* dst_argb, + int pix); +void ARGB1555ToARGBRow_Any_NEON(const uint8* src_argb1555, uint8* dst_argb, + int pix); +void ARGB4444ToARGBRow_Any_NEON(const uint8* src_argb4444, uint8* dst_argb, + int pix); + +void ARGBToRGB24Row_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix); +void ARGBToRAWRow_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix); +void ARGBToRGB565Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix); +void ARGBToARGB1555Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix); +void ARGBToARGB4444Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix); + +void ARGBToRGB24Row_NEON(const uint8* src_argb, uint8* dst_rgb, int pix); +void ARGBToRAWRow_NEON(const uint8* src_argb, uint8* dst_rgb, int pix); +void ARGBToRGB565Row_NEON(const uint8* src_argb, uint8* dst_rgb, int pix); +void ARGBToARGB1555Row_NEON(const uint8* src_argb, uint8* dst_rgb, int pix); +void ARGBToARGB4444Row_NEON(const uint8* src_argb, uint8* dst_rgb, int pix); + +void ARGBToRGBARow_C(const uint8* src_argb, uint8* dst_rgb, int pix); +void ARGBToRGB24Row_C(const uint8* src_argb, uint8* dst_rgb, int pix); +void ARGBToRAWRow_C(const uint8* src_argb, uint8* dst_rgb, int pix); +void ARGBToRGB565Row_C(const uint8* src_argb, uint8* dst_rgb, int pix); +void ARGBToARGB1555Row_C(const uint8* src_argb, uint8* dst_rgb, int pix); +void ARGBToARGB4444Row_C(const uint8* src_argb, uint8* dst_rgb, int pix); + +void I400ToARGBRow_SSE2(const uint8* src_y, uint8* dst_argb, int pix); +void I400ToARGBRow_Unaligned_SSE2(const uint8* src_y, uint8* dst_argb, int pix); +void I400ToARGBRow_NEON(const uint8* src_y, uint8* dst_argb, int pix); +void I400ToARGBRow_C(const uint8* src_y, uint8* dst_argb, int pix); +void I400ToARGBRow_Any_SSE2(const uint8* src_y, uint8* dst_argb, int pix); +void I400ToARGBRow_Any_NEON(const uint8* src_y, uint8* dst_argb, int pix); + +void I444ToARGBRow_C(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb, + int width); +void I422ToARGBRow_C(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb, + int width); +void I411ToARGBRow_C(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb, + int width); +void NV12ToARGBRow_C(const uint8* src_y, + const uint8* src_uv, + uint8* dst_argb, + int width); +void NV21ToRGB565Row_C(const uint8* src_y, + const uint8* src_vu, + uint8* dst_argb, + int width); +void NV12ToRGB565Row_C(const uint8* src_y, + const uint8* src_uv, + uint8* dst_argb, + int width); +void NV21ToARGBRow_C(const uint8* src_y, + const uint8* src_vu, + uint8* dst_argb, + int width); +void YUY2ToARGBRow_C(const uint8* src_yuy2, + uint8* dst_argb, + int width); +void UYVYToARGBRow_C(const uint8* src_uyvy, + uint8* dst_argb, + int width); +void I422ToBGRARow_C(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_bgra, + int width); +void I422ToABGRRow_C(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_abgr, + int width); +void I422ToRGBARow_C(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_rgba, + int width); +void I422ToRGB24Row_C(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_rgb24, + int width); +void I422ToRAWRow_C(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_raw, + int width); +void I422ToARGB4444Row_C(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb4444, + int width); +void I422ToARGB1555Row_C(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb4444, + int width); +void I422ToRGB565Row_C(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_rgb565, + int width); +void YToARGBRow_C(const uint8* src_y, + uint8* dst_argb, + int width); +void I422ToARGBRow_AVX2(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb, + int width); +void I444ToARGBRow_SSSE3(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb, + int width); +void I422ToARGBRow_SSSE3(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb, + int width); +void I411ToARGBRow_SSSE3(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb, + int width); +void NV12ToARGBRow_SSSE3(const uint8* src_y, + const uint8* src_uv, + uint8* dst_argb, + int width); +void NV21ToARGBRow_SSSE3(const uint8* src_y, + const uint8* src_vu, + uint8* dst_argb, + int width); +void NV12ToRGB565Row_SSSE3(const uint8* src_y, + const uint8* src_uv, + uint8* dst_argb, + int width); +void NV21ToRGB565Row_SSSE3(const uint8* src_y, + const uint8* src_vu, + uint8* dst_argb, + int width); +void YUY2ToARGBRow_SSSE3(const uint8* src_yuy2, + uint8* dst_argb, + int width); +void UYVYToARGBRow_SSSE3(const uint8* src_uyvy, + uint8* dst_argb, + int width); +void I422ToBGRARow_SSSE3(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_bgra, + int width); +void I422ToABGRRow_SSSE3(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_abgr, + int width); +void I422ToRGBARow_SSSE3(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_rgba, + int width); +void I422ToARGB4444Row_SSSE3(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb, + int width); +void I422ToARGB1555Row_SSSE3(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb, + int width); +void I422ToRGB565Row_SSSE3(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb, + int width); +// RGB24/RAW are unaligned. +void I422ToRGB24Row_SSSE3(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_rgb24, + int width); +void I422ToRAWRow_SSSE3(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_raw, + int width); + +void I444ToARGBRow_Unaligned_SSSE3(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb, + int width); +void I422ToARGBRow_Unaligned_SSSE3(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb, + int width); +void I411ToARGBRow_Unaligned_SSSE3(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb, + int width); +void NV12ToARGBRow_Unaligned_SSSE3(const uint8* src_y, + const uint8* src_uv, + uint8* dst_argb, + int width); +void NV21ToARGBRow_Unaligned_SSSE3(const uint8* src_y, + const uint8* src_vu, + uint8* dst_argb, + int width); +void YUY2ToARGBRow_Unaligned_SSSE3(const uint8* src_yuy2, + uint8* dst_argb, + int width); +void UYVYToARGBRow_Unaligned_SSSE3(const uint8* src_uyvy, + uint8* dst_argb, + int width); +void I422ToBGRARow_Unaligned_SSSE3(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_bgra, + int width); +void I422ToABGRRow_Unaligned_SSSE3(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_abgr, + int width); +void I422ToRGBARow_Unaligned_SSSE3(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_rgba, + int width); +void I422ToARGBRow_Any_AVX2(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb, + int width); +void I444ToARGBRow_Any_SSSE3(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb, + int width); +void I422ToARGBRow_Any_SSSE3(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb, + int width); +void I411ToARGBRow_Any_SSSE3(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb, + int width); +void NV12ToARGBRow_Any_SSSE3(const uint8* src_y, + const uint8* src_uv, + uint8* dst_argb, + int width); +void NV21ToARGBRow_Any_SSSE3(const uint8* src_y, + const uint8* src_vu, + uint8* dst_argb, + int width); +void NV12ToRGB565Row_Any_SSSE3(const uint8* src_y, + const uint8* src_uv, + uint8* dst_argb, + int width); +void NV21ToRGB565Row_Any_SSSE3(const uint8* src_y, + const uint8* src_vu, + uint8* dst_argb, + int width); +void YUY2ToARGBRow_Any_SSSE3(const uint8* src_yuy2, + uint8* dst_argb, + int width); +void UYVYToARGBRow_Any_SSSE3(const uint8* src_uyvy, + uint8* dst_argb, + int width); +void I422ToBGRARow_Any_SSSE3(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_bgra, + int width); +void I422ToABGRRow_Any_SSSE3(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_abgr, + int width); +void I422ToRGBARow_Any_SSSE3(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_rgba, + int width); +void I422ToARGB4444Row_Any_SSSE3(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_rgba, + int width); +void I422ToARGB1555Row_Any_SSSE3(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_rgba, + int width); +void I422ToRGB565Row_Any_SSSE3(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_rgba, + int width); +// RGB24/RAW are unaligned. +void I422ToRGB24Row_Any_SSSE3(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb, + int width); +void I422ToRAWRow_Any_SSSE3(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb, + int width); +void YToARGBRow_SSE2(const uint8* src_y, + uint8* dst_argb, + int width); +void YToARGBRow_NEON(const uint8* src_y, + uint8* dst_argb, + int width); +void YToARGBRow_Any_SSE2(const uint8* src_y, + uint8* dst_argb, + int width); +void YToARGBRow_Any_NEON(const uint8* src_y, + uint8* dst_argb, + int width); + +// ARGB preattenuated alpha blend. +void ARGBBlendRow_SSSE3(const uint8* src_argb, const uint8* src_argb1, + uint8* dst_argb, int width); +void ARGBBlendRow_SSE2(const uint8* src_argb, const uint8* src_argb1, + uint8* dst_argb, int width); +void ARGBBlendRow_NEON(const uint8* src_argb, const uint8* src_argb1, + uint8* dst_argb, int width); +void ARGBBlendRow_C(const uint8* src_argb, const uint8* src_argb1, + uint8* dst_argb, int width); + +// ARGB multiply images. Same API as Blend, but these require +// pointer and width alignment for SSE2. +void ARGBMultiplyRow_C(const uint8* src_argb, const uint8* src_argb1, + uint8* dst_argb, int width); +void ARGBMultiplyRow_SSE2(const uint8* src_argb, const uint8* src_argb1, + uint8* dst_argb, int width); +void ARGBMultiplyRow_Any_SSE2(const uint8* src_argb, const uint8* src_argb1, + uint8* dst_argb, int width); +void ARGBMultiplyRow_AVX2(const uint8* src_argb, const uint8* src_argb1, + uint8* dst_argb, int width); +void ARGBMultiplyRow_Any_AVX2(const uint8* src_argb, const uint8* src_argb1, + uint8* dst_argb, int width); +void ARGBMultiplyRow_NEON(const uint8* src_argb, const uint8* src_argb1, + uint8* dst_argb, int width); +void ARGBMultiplyRow_Any_NEON(const uint8* src_argb, const uint8* src_argb1, + uint8* dst_argb, int width); + +// ARGB add images. +void ARGBAddRow_C(const uint8* src_argb, const uint8* src_argb1, + uint8* dst_argb, int width); +void ARGBAddRow_SSE2(const uint8* src_argb, const uint8* src_argb1, + uint8* dst_argb, int width); +void ARGBAddRow_Any_SSE2(const uint8* src_argb, const uint8* src_argb1, + uint8* dst_argb, int width); +void ARGBAddRow_AVX2(const uint8* src_argb, const uint8* src_argb1, + uint8* dst_argb, int width); +void ARGBAddRow_Any_AVX2(const uint8* src_argb, const uint8* src_argb1, + uint8* dst_argb, int width); +void ARGBAddRow_NEON(const uint8* src_argb, const uint8* src_argb1, + uint8* dst_argb, int width); +void ARGBAddRow_Any_NEON(const uint8* src_argb, const uint8* src_argb1, + uint8* dst_argb, int width); + +// ARGB subtract images. Same API as Blend, but these require +// pointer and width alignment for SSE2. +void ARGBSubtractRow_C(const uint8* src_argb, const uint8* src_argb1, + uint8* dst_argb, int width); +void ARGBSubtractRow_SSE2(const uint8* src_argb, const uint8* src_argb1, + uint8* dst_argb, int width); +void ARGBSubtractRow_Any_SSE2(const uint8* src_argb, const uint8* src_argb1, + uint8* dst_argb, int width); +void ARGBSubtractRow_AVX2(const uint8* src_argb, const uint8* src_argb1, + uint8* dst_argb, int width); +void ARGBSubtractRow_Any_AVX2(const uint8* src_argb, const uint8* src_argb1, + uint8* dst_argb, int width); +void ARGBSubtractRow_NEON(const uint8* src_argb, const uint8* src_argb1, + uint8* dst_argb, int width); +void ARGBSubtractRow_Any_NEON(const uint8* src_argb, const uint8* src_argb1, + uint8* dst_argb, int width); + +void ARGBToRGB24Row_Any_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix); +void ARGBToRAWRow_Any_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix); +void ARGBToRGB565Row_Any_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix); +void ARGBToARGB1555Row_Any_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix); +void ARGBToARGB4444Row_Any_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix); + +void ARGBToRGB24Row_Any_NEON(const uint8* src_argb, uint8* dst_rgb, int pix); +void ARGBToRAWRow_Any_NEON(const uint8* src_argb, uint8* dst_rgb, int pix); +void ARGBToRGB565Row_Any_NEON(const uint8* src_argb, uint8* dst_rgb, int pix); +void ARGBToARGB1555Row_Any_NEON(const uint8* src_argb, uint8* dst_rgb, int pix); +void ARGBToARGB4444Row_Any_NEON(const uint8* src_argb, uint8* dst_rgb, int pix); + +void I444ToARGBRow_Any_NEON(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb, + int width); +void I422ToARGBRow_Any_NEON(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb, + int width); +void I411ToARGBRow_Any_NEON(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb, + int width); +void I422ToBGRARow_Any_NEON(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb, + int width); +void I422ToABGRRow_Any_NEON(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb, + int width); +void I422ToRGBARow_Any_NEON(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb, + int width); +void I422ToRGB24Row_Any_NEON(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb, + int width); +void I422ToRAWRow_Any_NEON(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb, + int width); +void I422ToARGB4444Row_Any_NEON(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb, + int width); +void I422ToARGB1555Row_Any_NEON(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb, + int width); +void I422ToRGB565Row_Any_NEON(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb, + int width); +void NV12ToARGBRow_Any_NEON(const uint8* src_y, + const uint8* src_uv, + uint8* dst_argb, + int width); +void NV21ToARGBRow_Any_NEON(const uint8* src_y, + const uint8* src_uv, + uint8* dst_argb, + int width); +void NV12ToRGB565Row_Any_NEON(const uint8* src_y, + const uint8* src_uv, + uint8* dst_argb, + int width); +void NV21ToRGB565Row_Any_NEON(const uint8* src_y, + const uint8* src_uv, + uint8* dst_argb, + int width); +void YUY2ToARGBRow_Any_NEON(const uint8* src_yuy2, + uint8* dst_argb, + int width); +void UYVYToARGBRow_Any_NEON(const uint8* src_uyvy, + uint8* dst_argb, + int width); +void I422ToARGBRow_MIPS_DSPR2(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb, + int width); +void I422ToBGRARow_MIPS_DSPR2(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb, + int width); +void I422ToABGRRow_MIPS_DSPR2(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb, + int width); +void I422ToARGBRow_MIPS_DSPR2(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb, + int width); +void I422ToBGRARow_MIPS_DSPR2(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb, + int width); +void I422ToABGRRow_MIPS_DSPR2(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_argb, + int width); + +void YUY2ToYRow_AVX2(const uint8* src_yuy2, uint8* dst_y, int pix); +void YUY2ToUVRow_AVX2(const uint8* src_yuy2, int stride_yuy2, + uint8* dst_u, uint8* dst_v, int pix); +void YUY2ToUV422Row_AVX2(const uint8* src_yuy2, + uint8* dst_u, uint8* dst_v, int pix); +void YUY2ToYRow_SSE2(const uint8* src_yuy2, uint8* dst_y, int pix); +void YUY2ToUVRow_SSE2(const uint8* src_yuy2, int stride_yuy2, + uint8* dst_u, uint8* dst_v, int pix); +void YUY2ToUV422Row_SSE2(const uint8* src_yuy2, + uint8* dst_u, uint8* dst_v, int pix); +void YUY2ToYRow_Unaligned_SSE2(const uint8* src_yuy2, + uint8* dst_y, int pix); +void YUY2ToUVRow_Unaligned_SSE2(const uint8* src_yuy2, int stride_yuy2, + uint8* dst_u, uint8* dst_v, int pix); +void YUY2ToUV422Row_Unaligned_SSE2(const uint8* src_yuy2, + uint8* dst_u, uint8* dst_v, int pix); +void YUY2ToYRow_NEON(const uint8* src_yuy2, uint8* dst_y, int pix); +void YUY2ToUVRow_NEON(const uint8* src_yuy2, int stride_yuy2, + uint8* dst_u, uint8* dst_v, int pix); +void YUY2ToUV422Row_NEON(const uint8* src_yuy2, + uint8* dst_u, uint8* dst_v, int pix); +void YUY2ToYRow_C(const uint8* src_yuy2, uint8* dst_y, int pix); +void YUY2ToUVRow_C(const uint8* src_yuy2, int stride_yuy2, + uint8* dst_u, uint8* dst_v, int pix); +void YUY2ToUV422Row_C(const uint8* src_yuy2, + uint8* dst_u, uint8* dst_v, int pix); +void YUY2ToYRow_Any_AVX2(const uint8* src_yuy2, uint8* dst_y, int pix); +void YUY2ToUVRow_Any_AVX2(const uint8* src_yuy2, int stride_yuy2, + uint8* dst_u, uint8* dst_v, int pix); +void YUY2ToUV422Row_Any_AVX2(const uint8* src_yuy2, + uint8* dst_u, uint8* dst_v, int pix); +void YUY2ToYRow_Any_SSE2(const uint8* src_yuy2, uint8* dst_y, int pix); +void YUY2ToUVRow_Any_SSE2(const uint8* src_yuy2, int stride_yuy2, + uint8* dst_u, uint8* dst_v, int pix); +void YUY2ToUV422Row_Any_SSE2(const uint8* src_yuy2, + uint8* dst_u, uint8* dst_v, int pix); +void YUY2ToYRow_Any_NEON(const uint8* src_yuy2, uint8* dst_y, int pix); +void YUY2ToUVRow_Any_NEON(const uint8* src_yuy2, int stride_yuy2, + uint8* dst_u, uint8* dst_v, int pix); +void YUY2ToUV422Row_Any_NEON(const uint8* src_yuy2, + uint8* dst_u, uint8* dst_v, int pix); +void UYVYToYRow_AVX2(const uint8* src_uyvy, uint8* dst_y, int pix); +void UYVYToUVRow_AVX2(const uint8* src_uyvy, int stride_uyvy, + uint8* dst_u, uint8* dst_v, int pix); +void UYVYToUV422Row_AVX2(const uint8* src_uyvy, + uint8* dst_u, uint8* dst_v, int pix); +void UYVYToYRow_SSE2(const uint8* src_uyvy, uint8* dst_y, int pix); +void UYVYToUVRow_SSE2(const uint8* src_uyvy, int stride_uyvy, + uint8* dst_u, uint8* dst_v, int pix); +void UYVYToUV422Row_SSE2(const uint8* src_uyvy, + uint8* dst_u, uint8* dst_v, int pix); +void UYVYToYRow_Unaligned_SSE2(const uint8* src_uyvy, + uint8* dst_y, int pix); +void UYVYToUVRow_Unaligned_SSE2(const uint8* src_uyvy, int stride_uyvy, + uint8* dst_u, uint8* dst_v, int pix); +void UYVYToUV422Row_Unaligned_SSE2(const uint8* src_uyvy, + uint8* dst_u, uint8* dst_v, int pix); +void UYVYToYRow_AVX2(const uint8* src_uyvy, uint8* dst_y, int pix); +void UYVYToUVRow_AVX2(const uint8* src_uyvy, int stride_uyvy, + uint8* dst_u, uint8* dst_v, int pix); +void UYVYToUV422Row_AVX2(const uint8* src_uyvy, + uint8* dst_u, uint8* dst_v, int pix); +void UYVYToYRow_NEON(const uint8* src_uyvy, uint8* dst_y, int pix); +void UYVYToUVRow_NEON(const uint8* src_uyvy, int stride_uyvy, + uint8* dst_u, uint8* dst_v, int pix); +void UYVYToUV422Row_NEON(const uint8* src_uyvy, + uint8* dst_u, uint8* dst_v, int pix); + +void UYVYToYRow_C(const uint8* src_uyvy, uint8* dst_y, int pix); +void UYVYToUVRow_C(const uint8* src_uyvy, int stride_uyvy, + uint8* dst_u, uint8* dst_v, int pix); +void UYVYToUV422Row_C(const uint8* src_uyvy, + uint8* dst_u, uint8* dst_v, int pix); +void UYVYToYRow_Any_AVX2(const uint8* src_uyvy, uint8* dst_y, int pix); +void UYVYToUVRow_Any_AVX2(const uint8* src_uyvy, int stride_uyvy, + uint8* dst_u, uint8* dst_v, int pix); +void UYVYToUV422Row_Any_AVX2(const uint8* src_uyvy, + uint8* dst_u, uint8* dst_v, int pix); +void UYVYToYRow_Any_SSE2(const uint8* src_uyvy, uint8* dst_y, int pix); +void UYVYToUVRow_Any_SSE2(const uint8* src_uyvy, int stride_uyvy, + uint8* dst_u, uint8* dst_v, int pix); +void UYVYToUV422Row_Any_SSE2(const uint8* src_uyvy, + uint8* dst_u, uint8* dst_v, int pix); +void UYVYToYRow_Any_NEON(const uint8* src_uyvy, uint8* dst_y, int pix); +void UYVYToUVRow_Any_NEON(const uint8* src_uyvy, int stride_uyvy, + uint8* dst_u, uint8* dst_v, int pix); +void UYVYToUV422Row_Any_NEON(const uint8* src_uyvy, + uint8* dst_u, uint8* dst_v, int pix); + +void HalfRow_C(const uint8* src_uv, int src_uv_stride, + uint8* dst_uv, int pix); +void HalfRow_SSE2(const uint8* src_uv, int src_uv_stride, + uint8* dst_uv, int pix); +void HalfRow_AVX2(const uint8* src_uv, int src_uv_stride, + uint8* dst_uv, int pix); +void HalfRow_NEON(const uint8* src_uv, int src_uv_stride, + uint8* dst_uv, int pix); + +void HalfRow_16_C(const uint16* src_uv, int src_uv_stride, + uint16* dst_uv, int pix); + +void ARGBToBayerRow_C(const uint8* src_argb, uint8* dst_bayer, + uint32 selector, int pix); +void ARGBToBayerRow_SSSE3(const uint8* src_argb, uint8* dst_bayer, + uint32 selector, int pix); +void ARGBToBayerRow_NEON(const uint8* src_argb, uint8* dst_bayer, + uint32 selector, int pix); +void ARGBToBayerRow_Any_SSSE3(const uint8* src_argb, uint8* dst_bayer, + uint32 selector, int pix); +void ARGBToBayerRow_Any_NEON(const uint8* src_argb, uint8* dst_bayer, + uint32 selector, int pix); +void ARGBToBayerGGRow_C(const uint8* src_argb, uint8* dst_bayer, + uint32 /* selector */, int pix); +void ARGBToBayerGGRow_SSE2(const uint8* src_argb, uint8* dst_bayer, + uint32 /* selector */, int pix); +void ARGBToBayerGGRow_NEON(const uint8* src_argb, uint8* dst_bayer, + uint32 /* selector */, int pix); +void ARGBToBayerGGRow_Any_SSE2(const uint8* src_argb, uint8* dst_bayer, + uint32 /* selector */, int pix); +void ARGBToBayerGGRow_Any_NEON(const uint8* src_argb, uint8* dst_bayer, + uint32 /* selector */, int pix); + +void I422ToYUY2Row_C(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_yuy2, int width); +void I422ToUYVYRow_C(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_uyvy, int width); +void I422ToYUY2Row_SSE2(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_yuy2, int width); +void I422ToUYVYRow_SSE2(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_uyvy, int width); +void I422ToYUY2Row_Any_SSE2(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_yuy2, int width); +void I422ToUYVYRow_Any_SSE2(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_uyvy, int width); +void I422ToYUY2Row_NEON(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_yuy2, int width); +void I422ToUYVYRow_NEON(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_uyvy, int width); +void I422ToYUY2Row_Any_NEON(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_yuy2, int width); +void I422ToUYVYRow_Any_NEON(const uint8* src_y, + const uint8* src_u, + const uint8* src_v, + uint8* dst_uyvy, int width); + +// Effects related row functions. +void ARGBAttenuateRow_C(const uint8* src_argb, uint8* dst_argb, int width); +void ARGBAttenuateRow_SSE2(const uint8* src_argb, uint8* dst_argb, int width); +void ARGBAttenuateRow_SSSE3(const uint8* src_argb, uint8* dst_argb, int width); +void ARGBAttenuateRow_AVX2(const uint8* src_argb, uint8* dst_argb, int width); +void ARGBAttenuateRow_NEON(const uint8* src_argb, uint8* dst_argb, int width); +void ARGBAttenuateRow_Any_SSE2(const uint8* src_argb, uint8* dst_argb, + int width); +void ARGBAttenuateRow_Any_SSSE3(const uint8* src_argb, uint8* dst_argb, + int width); +void ARGBAttenuateRow_Any_AVX2(const uint8* src_argb, uint8* dst_argb, + int width); +void ARGBAttenuateRow_Any_NEON(const uint8* src_argb, uint8* dst_argb, + int width); + +// Inverse table for unattenuate, shared by C and SSE2. +extern const uint32 fixed_invtbl8[256]; +void ARGBUnattenuateRow_C(const uint8* src_argb, uint8* dst_argb, int width); +void ARGBUnattenuateRow_SSE2(const uint8* src_argb, uint8* dst_argb, int width); +void ARGBUnattenuateRow_AVX2(const uint8* src_argb, uint8* dst_argb, int width); +void ARGBUnattenuateRow_Any_SSE2(const uint8* src_argb, uint8* dst_argb, + int width); +void ARGBUnattenuateRow_Any_AVX2(const uint8* src_argb, uint8* dst_argb, + int width); + +void ARGBGrayRow_C(const uint8* src_argb, uint8* dst_argb, int width); +void ARGBGrayRow_SSSE3(const uint8* src_argb, uint8* dst_argb, int width); +void ARGBGrayRow_NEON(const uint8* src_argb, uint8* dst_argb, int width); + +void ARGBSepiaRow_C(uint8* dst_argb, int width); +void ARGBSepiaRow_SSSE3(uint8* dst_argb, int width); +void ARGBSepiaRow_NEON(uint8* dst_argb, int width); + +void ARGBColorMatrixRow_C(const uint8* src_argb, uint8* dst_argb, + const int8* matrix_argb, int width); +void ARGBColorMatrixRow_SSSE3(const uint8* src_argb, uint8* dst_argb, + const int8* matrix_argb, int width); +void ARGBColorMatrixRow_NEON(const uint8* src_argb, uint8* dst_argb, + const int8* matrix_argb, int width); + +void ARGBColorTableRow_C(uint8* dst_argb, const uint8* table_argb, int width); +void ARGBColorTableRow_X86(uint8* dst_argb, const uint8* table_argb, int width); + +void RGBColorTableRow_C(uint8* dst_argb, const uint8* table_argb, int width); +void RGBColorTableRow_X86(uint8* dst_argb, const uint8* table_argb, int width); + +void ARGBQuantizeRow_C(uint8* dst_argb, int scale, int interval_size, + int interval_offset, int width); +void ARGBQuantizeRow_SSE2(uint8* dst_argb, int scale, int interval_size, + int interval_offset, int width); +void ARGBQuantizeRow_NEON(uint8* dst_argb, int scale, int interval_size, + int interval_offset, int width); + +void ARGBShadeRow_C(const uint8* src_argb, uint8* dst_argb, int width, + uint32 value); +void ARGBShadeRow_SSE2(const uint8* src_argb, uint8* dst_argb, int width, + uint32 value); +void ARGBShadeRow_NEON(const uint8* src_argb, uint8* dst_argb, int width, + uint32 value); + +// Used for blur. +void CumulativeSumToAverageRow_SSE2(const int32* topleft, const int32* botleft, + int width, int area, uint8* dst, int count); +void ComputeCumulativeSumRow_SSE2(const uint8* row, int32* cumsum, + const int32* previous_cumsum, int width); + +void CumulativeSumToAverageRow_C(const int32* topleft, const int32* botleft, + int width, int area, uint8* dst, int count); +void ComputeCumulativeSumRow_C(const uint8* row, int32* cumsum, + const int32* previous_cumsum, int width); + +LIBYUV_API +void ARGBAffineRow_C(const uint8* src_argb, int src_argb_stride, + uint8* dst_argb, const float* uv_dudv, int width); +LIBYUV_API +void ARGBAffineRow_SSE2(const uint8* src_argb, int src_argb_stride, + uint8* dst_argb, const float* uv_dudv, int width); + +// Used for I420Scale, ARGBScale, and ARGBInterpolate. +void InterpolateRow_C(uint8* dst_ptr, const uint8* src_ptr, + ptrdiff_t src_stride_ptr, + int width, int source_y_fraction); +void InterpolateRow_SSE2(uint8* dst_ptr, const uint8* src_ptr, + ptrdiff_t src_stride_ptr, int width, + int source_y_fraction); +void InterpolateRow_SSSE3(uint8* dst_ptr, const uint8* src_ptr, + ptrdiff_t src_stride_ptr, int width, + int source_y_fraction); +void InterpolateRow_AVX2(uint8* dst_ptr, const uint8* src_ptr, + ptrdiff_t src_stride_ptr, int width, + int source_y_fraction); +void InterpolateRow_NEON(uint8* dst_ptr, const uint8* src_ptr, + ptrdiff_t src_stride_ptr, int width, + int source_y_fraction); +void InterpolateRows_MIPS_DSPR2(uint8* dst_ptr, const uint8* src_ptr, + ptrdiff_t src_stride_ptr, int width, + int source_y_fraction); +void InterpolateRow_Unaligned_SSE2(uint8* dst_ptr, const uint8* src_ptr, + ptrdiff_t src_stride_ptr, int width, + int source_y_fraction); +void InterpolateRow_Unaligned_SSSE3(uint8* dst_ptr, const uint8* src_ptr, + ptrdiff_t src_stride_ptr, int width, + int source_y_fraction); +void InterpolateRow_Any_NEON(uint8* dst_ptr, const uint8* src_ptr, + ptrdiff_t src_stride_ptr, int width, + int source_y_fraction); +void InterpolateRow_Any_SSE2(uint8* dst_ptr, const uint8* src_ptr, + ptrdiff_t src_stride_ptr, int width, + int source_y_fraction); +void InterpolateRow_Any_SSSE3(uint8* dst_ptr, const uint8* src_ptr, + ptrdiff_t src_stride_ptr, int width, + int source_y_fraction); +void InterpolateRow_Any_AVX2(uint8* dst_ptr, const uint8* src_ptr, + ptrdiff_t src_stride_ptr, int width, + int source_y_fraction); +void InterpolateRows_Any_MIPS_DSPR2(uint8* dst_ptr, const uint8* src_ptr, + ptrdiff_t src_stride_ptr, int width, + int source_y_fraction); + +void InterpolateRow_16_C(uint16* dst_ptr, const uint16* src_ptr, + ptrdiff_t src_stride_ptr, + int width, int source_y_fraction); + +// Sobel images. +void SobelXRow_C(const uint8* src_y0, const uint8* src_y1, const uint8* src_y2, + uint8* dst_sobelx, int width); +void SobelXRow_SSE2(const uint8* src_y0, const uint8* src_y1, + const uint8* src_y2, uint8* dst_sobelx, int width); +void SobelXRow_NEON(const uint8* src_y0, const uint8* src_y1, + const uint8* src_y2, uint8* dst_sobelx, int width); +void SobelYRow_C(const uint8* src_y0, const uint8* src_y1, + uint8* dst_sobely, int width); +void SobelYRow_SSE2(const uint8* src_y0, const uint8* src_y1, + uint8* dst_sobely, int width); +void SobelYRow_NEON(const uint8* src_y0, const uint8* src_y1, + uint8* dst_sobely, int width); +void SobelRow_C(const uint8* src_sobelx, const uint8* src_sobely, + uint8* dst_argb, int width); +void SobelRow_SSE2(const uint8* src_sobelx, const uint8* src_sobely, + uint8* dst_argb, int width); +void SobelRow_NEON(const uint8* src_sobelx, const uint8* src_sobely, + uint8* dst_argb, int width); +void SobelToPlaneRow_C(const uint8* src_sobelx, const uint8* src_sobely, + uint8* dst_y, int width); +void SobelToPlaneRow_SSE2(const uint8* src_sobelx, const uint8* src_sobely, + uint8* dst_y, int width); +void SobelToPlaneRow_NEON(const uint8* src_sobelx, const uint8* src_sobely, + uint8* dst_y, int width); +void SobelXYRow_C(const uint8* src_sobelx, const uint8* src_sobely, + uint8* dst_argb, int width); +void SobelXYRow_SSE2(const uint8* src_sobelx, const uint8* src_sobely, + uint8* dst_argb, int width); +void SobelXYRow_NEON(const uint8* src_sobelx, const uint8* src_sobely, + uint8* dst_argb, int width); + +void ARGBPolynomialRow_C(const uint8* src_argb, + uint8* dst_argb, const float* poly, + int width); +void ARGBPolynomialRow_SSE2(const uint8* src_argb, + uint8* dst_argb, const float* poly, + int width); +void ARGBPolynomialRow_AVX2(const uint8* src_argb, + uint8* dst_argb, const float* poly, + int width); + +void ARGBLumaColorTableRow_C(const uint8* src_argb, uint8* dst_argb, int width, + const uint8* luma, uint32 lumacoeff); +void ARGBLumaColorTableRow_SSSE3(const uint8* src_argb, uint8* dst_argb, + int width, + const uint8* luma, uint32 lumacoeff); + +#ifdef __cplusplus +} // extern "C" +} // namespace libyuv +#endif + +#endif // INCLUDE_LIBYUV_ROW_H_ NOLINT diff --git a/third_party/libyuv/include/libyuv/scale.h b/third_party/libyuv/include/libyuv/scale.h index 35d0ff55c..973d46457 100644 --- a/third_party/libyuv/include/libyuv/scale.h +++ b/third_party/libyuv/include/libyuv/scale.h @@ -1,30 +1,45 @@ /* - * Copyright (c) 2011 The LibYuv project authors. All Rights Reserved. + * Copyright 2011 The LibYuv Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found - * in the file PATENTS. All contributing project authors may + * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ -#ifndef INCLUDE_LIBYUV_SCALE_H_ +#ifndef INCLUDE_LIBYUV_SCALE_H_ // NOLINT #define INCLUDE_LIBYUV_SCALE_H_ -#include "third_party/libyuv/include/libyuv/basic_types.h" +#include "basic_types.h" #ifdef __cplusplus namespace libyuv { extern "C" { #endif -// Supported filtering -typedef enum { - kFilterNone = 0, // Point sample; Fastest - kFilterBilinear = 1, // Faster than box, but lower quality scaling down. - kFilterBox = 2 // Highest quality +// Supported filtering. +typedef enum FilterMode { + kFilterNone = 0, // Point sample; Fastest. + kFilterLinear = 1, // Filter horizontally only. + kFilterBilinear = 2, // Faster than box, but lower quality scaling down. + kFilterBox = 3 // Highest quality. } FilterModeEnum; +// Scale a YUV plane. +LIBYUV_API +void ScalePlane(const uint8* src, int src_stride, + int src_width, int src_height, + uint8* dst, int dst_stride, + int dst_width, int dst_height, + enum FilterMode filtering); + +void ScalePlane_16(const uint16* src, int src_stride, + int src_width, int src_height, + uint16* dst, int dst_stride, + int dst_width, int dst_height, + enum FilterMode filtering); + // Scales a YUV 4:2:0 image from the src width and height to the // dst width and height. // If filtering is kFilterNone, a simple nearest-neighbor algorithm is @@ -35,6 +50,7 @@ typedef enum { // quality image, at further expense of speed. // Returns 0 if successful. +LIBYUV_API int I420Scale(const uint8* src_y, int src_stride_y, const uint8* src_u, int src_stride_u, const uint8* src_v, int src_stride_v, @@ -43,28 +59,44 @@ int I420Scale(const uint8* src_y, int src_stride_y, uint8* dst_u, int dst_stride_u, uint8* dst_v, int dst_stride_v, int dst_width, int dst_height, - FilterModeEnum filtering); + enum FilterMode filtering); -// Legacy API. Deprecated +LIBYUV_API +int I420Scale_16(const uint16* src_y, int src_stride_y, + const uint16* src_u, int src_stride_u, + const uint16* src_v, int src_stride_v, + int src_width, int src_height, + uint16* dst_y, int dst_stride_y, + uint16* dst_u, int dst_stride_u, + uint16* dst_v, int dst_stride_v, + int dst_width, int dst_height, + enum FilterMode filtering); + +#ifdef __cplusplus +// Legacy API. Deprecated. +LIBYUV_API int Scale(const uint8* src_y, const uint8* src_u, const uint8* src_v, int src_stride_y, int src_stride_u, int src_stride_v, int src_width, int src_height, uint8* dst_y, uint8* dst_u, uint8* dst_v, int dst_stride_y, int dst_stride_u, int dst_stride_v, int dst_width, int dst_height, - int interpolate); + LIBYUV_BOOL interpolate); -// Legacy API. Deprecated -int ScaleOffset(const uint8* src, int src_width, int src_height, - uint8* dst, int dst_width, int dst_height, int dst_yoffset, - int interpolate); +// Legacy API. Deprecated. +LIBYUV_API +int ScaleOffset(const uint8* src_i420, int src_width, int src_height, + uint8* dst_i420, int dst_width, int dst_height, int dst_yoffset, + LIBYUV_BOOL interpolate); -// For testing, allow disabling of optimizations. -void SetUseReferenceImpl(int use); +// For testing, allow disabling of specialized scalers. +LIBYUV_API +void SetUseReferenceImpl(LIBYUV_BOOL use); +#endif // __cplusplus #ifdef __cplusplus } // extern "C" } // namespace libyuv #endif -#endif // INCLUDE_LIBYUV_SCALE_H_ +#endif // INCLUDE_LIBYUV_SCALE_H_ NOLINT diff --git a/third_party/libyuv/include/libyuv/scale_row.h b/third_party/libyuv/include/libyuv/scale_row.h new file mode 100644 index 000000000..5d91f8f76 --- /dev/null +++ b/third_party/libyuv/include/libyuv/scale_row.h @@ -0,0 +1,341 @@ +/* + * Copyright 2013 The LibYuv Project Authors. All rights reserved. + * + * Use of this source code is governed by a BSD-style license + * that can be found in the LICENSE file in the root of the source + * tree. An additional intellectual property rights grant can be found + * in the file PATENTS. All contributing project authors may + * be found in the AUTHORS file in the root of the source tree. + */ + +#ifndef INCLUDE_LIBYUV_SCALE_ROW_H_ // NOLINT +#define INCLUDE_LIBYUV_SCALE_ROW_H_ + +#include "basic_types.h" + +#ifdef __cplusplus +namespace libyuv { +extern "C" { +#endif + +#if defined(__pnacl__) || defined(__CLR_VER) || defined(COVERAGE_ENABLED) || \ + defined(TARGET_IPHONE_SIMULATOR) +#define LIBYUV_DISABLE_X86 +#endif + +// The following are available on all x86 platforms: +#if !defined(LIBYUV_DISABLE_X86) && \ + (defined(_M_IX86) || defined(__x86_64__) || defined(__i386__)) +#define HAS_SCALEROWDOWN2_SSE2 +#define HAS_SCALEROWDOWN4_SSE2 +#define HAS_SCALEROWDOWN34_SSSE3 +#define HAS_SCALEROWDOWN38_SSSE3 +#define HAS_SCALEADDROWS_SSE2 +#define HAS_SCALEFILTERCOLS_SSSE3 +#define HAS_SCALECOLSUP2_SSE2 +#define HAS_SCALEARGBROWDOWN2_SSE2 +#define HAS_SCALEARGBROWDOWNEVEN_SSE2 +#define HAS_SCALEARGBCOLS_SSE2 +#define HAS_SCALEARGBFILTERCOLS_SSSE3 +#define HAS_SCALEARGBCOLSUP2_SSE2 +#define HAS_FIXEDDIV_X86 +#define HAS_FIXEDDIV1_X86 +#endif + +// The following are available on Neon platforms: +#if !defined(LIBYUV_DISABLE_NEON) && !defined(__native_client__) && \ + (defined(__ARM_NEON__) || defined(LIBYUV_NEON)) +#define HAS_SCALEROWDOWN2_NEON +#define HAS_SCALEROWDOWN4_NEON +#define HAS_SCALEROWDOWN34_NEON +#define HAS_SCALEROWDOWN38_NEON +#define HAS_SCALEARGBROWDOWNEVEN_NEON +#define HAS_SCALEARGBROWDOWN2_NEON +#endif + +// The following are available on Mips platforms: +#if !defined(LIBYUV_DISABLE_MIPS) && !defined(__native_client__) && \ + defined(__mips__) && defined(__mips_dsp) && (__mips_dsp_rev >= 2) +#define HAS_SCALEROWDOWN2_MIPS_DSPR2 +#define HAS_SCALEROWDOWN4_MIPS_DSPR2 +#define HAS_SCALEROWDOWN34_MIPS_DSPR2 +#define HAS_SCALEROWDOWN38_MIPS_DSPR2 +#endif + +// Scale ARGB vertically with bilinear interpolation. +void ScalePlaneVertical(int src_height, + int dst_width, int dst_height, + int src_stride, int dst_stride, + const uint8* src_argb, uint8* dst_argb, + int x, int y, int dy, + int bpp, enum FilterMode filtering); + +void ScalePlaneVertical_16(int src_height, + int dst_width, int dst_height, + int src_stride, int dst_stride, + const uint16* src_argb, uint16* dst_argb, + int x, int y, int dy, + int wpp, enum FilterMode filtering); + +// Simplify the filtering based on scale factors. +enum FilterMode ScaleFilterReduce(int src_width, int src_height, + int dst_width, int dst_height, + enum FilterMode filtering); + +// Divide num by div and return as 16.16 fixed point result. +int FixedDiv_C(int num, int div); +int FixedDiv_X86(int num, int div); +// Divide num - 1 by div - 1 and return as 16.16 fixed point result. +int FixedDiv1_C(int num, int div); +int FixedDiv1_X86(int num, int div); +#ifdef HAS_FIXEDDIV_X86 +#define FixedDiv FixedDiv_X86 +#define FixedDiv1 FixedDiv1_X86 +#else +#define FixedDiv FixedDiv_C +#define FixedDiv1 FixedDiv1_C +#endif + +// Compute slope values for stepping. +void ScaleSlope(int src_width, int src_height, + int dst_width, int dst_height, + enum FilterMode filtering, + int* x, int* y, int* dx, int* dy); + +void ScaleRowDown2_C(const uint8* src_ptr, ptrdiff_t src_stride, + uint8* dst, int dst_width); +void ScaleRowDown2_16_C(const uint16* src_ptr, ptrdiff_t src_stride, + uint16* dst, int dst_width); +void ScaleRowDown2Linear_C(const uint8* src_ptr, ptrdiff_t src_stride, + uint8* dst, int dst_width); +void ScaleRowDown2Linear_16_C(const uint16* src_ptr, ptrdiff_t src_stride, + uint16* dst, int dst_width); +void ScaleRowDown2Box_C(const uint8* src_ptr, ptrdiff_t src_stride, + uint8* dst, int dst_width); +void ScaleRowDown2Box_16_C(const uint16* src_ptr, ptrdiff_t src_stride, + uint16* dst, int dst_width); +void ScaleRowDown4_C(const uint8* src_ptr, ptrdiff_t src_stride, + uint8* dst, int dst_width); +void ScaleRowDown4_16_C(const uint16* src_ptr, ptrdiff_t src_stride, + uint16* dst, int dst_width); +void ScaleRowDown4Box_C(const uint8* src_ptr, ptrdiff_t src_stride, + uint8* dst, int dst_width); +void ScaleRowDown4Box_16_C(const uint16* src_ptr, ptrdiff_t src_stride, + uint16* dst, int dst_width); +void ScaleRowDown34_C(const uint8* src_ptr, ptrdiff_t src_stride, + uint8* dst, int dst_width); +void ScaleRowDown34_16_C(const uint16* src_ptr, ptrdiff_t src_stride, + uint16* dst, int dst_width); +void ScaleRowDown34_0_Box_C(const uint8* src_ptr, ptrdiff_t src_stride, + uint8* d, int dst_width); +void ScaleRowDown34_0_Box_16_C(const uint16* src_ptr, ptrdiff_t src_stride, + uint16* d, int dst_width); +void ScaleRowDown34_1_Box_C(const uint8* src_ptr, ptrdiff_t src_stride, + uint8* d, int dst_width); +void ScaleRowDown34_1_Box_16_C(const uint16* src_ptr, ptrdiff_t src_stride, + uint16* d, int dst_width); +void ScaleCols_C(uint8* dst_ptr, const uint8* src_ptr, + int dst_width, int x, int dx); +void ScaleCols_16_C(uint16* dst_ptr, const uint16* src_ptr, + int dst_width, int x, int dx); +void ScaleColsUp2_C(uint8* dst_ptr, const uint8* src_ptr, + int dst_width, int, int); +void ScaleColsUp2_16_C(uint16* dst_ptr, const uint16* src_ptr, + int dst_width, int, int); +void ScaleFilterCols_C(uint8* dst_ptr, const uint8* src_ptr, + int dst_width, int x, int dx); +void ScaleFilterCols_16_C(uint16* dst_ptr, const uint16* src_ptr, + int dst_width, int x, int dx); +void ScaleFilterCols64_C(uint8* dst_ptr, const uint8* src_ptr, + int dst_width, int x, int dx); +void ScaleFilterCols64_16_C(uint16* dst_ptr, const uint16* src_ptr, + int dst_width, int x, int dx); +void ScaleRowDown38_C(const uint8* src_ptr, ptrdiff_t src_stride, + uint8* dst, int dst_width); +void ScaleRowDown38_16_C(const uint16* src_ptr, ptrdiff_t src_stride, + uint16* dst, int dst_width); +void ScaleRowDown38_3_Box_C(const uint8* src_ptr, + ptrdiff_t src_stride, + uint8* dst_ptr, int dst_width); +void ScaleRowDown38_3_Box_16_C(const uint16* src_ptr, + ptrdiff_t src_stride, + uint16* dst_ptr, int dst_width); +void ScaleRowDown38_2_Box_C(const uint8* src_ptr, ptrdiff_t src_stride, + uint8* dst_ptr, int dst_width); +void ScaleRowDown38_2_Box_16_C(const uint16* src_ptr, ptrdiff_t src_stride, + uint16* dst_ptr, int dst_width); +void ScaleAddRows_C(const uint8* src_ptr, ptrdiff_t src_stride, + uint16* dst_ptr, int src_width, int src_height); +void ScaleAddRows_16_C(const uint16* src_ptr, ptrdiff_t src_stride, + uint32* dst_ptr, int src_width, int src_height); +void ScaleARGBRowDown2_C(const uint8* src_argb, + ptrdiff_t src_stride, + uint8* dst_argb, int dst_width); +void ScaleARGBRowDown2Linear_C(const uint8* src_argb, + ptrdiff_t src_stride, + uint8* dst_argb, int dst_width); +void ScaleARGBRowDown2Box_C(const uint8* src_argb, ptrdiff_t src_stride, + uint8* dst_argb, int dst_width); +void ScaleARGBRowDownEven_C(const uint8* src_argb, ptrdiff_t src_stride, + int src_stepx, + uint8* dst_argb, int dst_width); +void ScaleARGBRowDownEvenBox_C(const uint8* src_argb, + ptrdiff_t src_stride, + int src_stepx, + uint8* dst_argb, int dst_width); +void ScaleARGBCols_C(uint8* dst_argb, const uint8* src_argb, + int dst_width, int x, int dx); +void ScaleARGBCols64_C(uint8* dst_argb, const uint8* src_argb, + int dst_width, int x, int dx); +void ScaleARGBColsUp2_C(uint8* dst_argb, const uint8* src_argb, + int dst_width, int, int); +void ScaleARGBFilterCols_C(uint8* dst_argb, const uint8* src_argb, + int dst_width, int x, int dx); +void ScaleARGBFilterCols64_C(uint8* dst_argb, const uint8* src_argb, + int dst_width, int x, int dx); + +void ScaleRowDown2_SSE2(const uint8* src_ptr, ptrdiff_t src_stride, + uint8* dst_ptr, int dst_width); +void ScaleRowDown2Linear_SSE2(const uint8* src_ptr, ptrdiff_t src_stride, + uint8* dst_ptr, int dst_width); +void ScaleRowDown2Box_SSE2(const uint8* src_ptr, ptrdiff_t src_stride, + uint8* dst_ptr, int dst_width); +void ScaleRowDown2_Unaligned_SSE2(const uint8* src_ptr, + ptrdiff_t src_stride, + uint8* dst_ptr, int dst_width); +void ScaleRowDown2Linear_Unaligned_SSE2(const uint8* src_ptr, + ptrdiff_t src_stride, + uint8* dst_ptr, int dst_width); +void ScaleRowDown2Box_Unaligned_SSE2(const uint8* src_ptr, + ptrdiff_t src_stride, + uint8* dst_ptr, int dst_width); +void ScaleRowDown4_SSE2(const uint8* src_ptr, ptrdiff_t src_stride, + uint8* dst_ptr, int dst_width); +void ScaleRowDown4Box_SSE2(const uint8* src_ptr, ptrdiff_t src_stride, + uint8* dst_ptr, int dst_width); +void ScaleRowDown34_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride, + uint8* dst_ptr, int dst_width); +void ScaleRowDown34_1_Box_SSSE3(const uint8* src_ptr, + ptrdiff_t src_stride, + uint8* dst_ptr, int dst_width); +void ScaleRowDown34_0_Box_SSSE3(const uint8* src_ptr, + ptrdiff_t src_stride, + uint8* dst_ptr, int dst_width); +void ScaleRowDown38_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride, + uint8* dst_ptr, int dst_width); +void ScaleRowDown38_3_Box_SSSE3(const uint8* src_ptr, + ptrdiff_t src_stride, + uint8* dst_ptr, int dst_width); +void ScaleRowDown38_2_Box_SSSE3(const uint8* src_ptr, + ptrdiff_t src_stride, + uint8* dst_ptr, int dst_width); +void ScaleAddRows_SSE2(const uint8* src_ptr, ptrdiff_t src_stride, + uint16* dst_ptr, int src_width, + int src_height); +void ScaleFilterCols_SSSE3(uint8* dst_ptr, const uint8* src_ptr, + int dst_width, int x, int dx); +void ScaleColsUp2_SSE2(uint8* dst_ptr, const uint8* src_ptr, + int dst_width, int x, int dx); +void ScaleARGBRowDown2_SSE2(const uint8* src_argb, + ptrdiff_t src_stride, + uint8* dst_argb, int dst_width); +void ScaleARGBRowDown2Linear_SSE2(const uint8* src_argb, + ptrdiff_t src_stride, + uint8* dst_argb, int dst_width); +void ScaleARGBRowDown2Box_SSE2(const uint8* src_argb, + ptrdiff_t src_stride, + uint8* dst_argb, int dst_width); +void ScaleARGBRowDownEven_SSE2(const uint8* src_argb, ptrdiff_t src_stride, + int src_stepx, + uint8* dst_argb, int dst_width); +void ScaleARGBRowDownEvenBox_SSE2(const uint8* src_argb, + ptrdiff_t src_stride, + int src_stepx, + uint8* dst_argb, int dst_width); +void ScaleARGBCols_SSE2(uint8* dst_argb, const uint8* src_argb, + int dst_width, int x, int dx); +void ScaleARGBFilterCols_SSSE3(uint8* dst_argb, const uint8* src_argb, + int dst_width, int x, int dx); +void ScaleARGBColsUp2_SSE2(uint8* dst_argb, const uint8* src_argb, + int dst_width, int x, int dx); +// Row functions. +void ScaleARGBRowDownEven_NEON(const uint8* src_argb, int src_stride, + int src_stepx, + uint8* dst_argb, int dst_width); +void ScaleARGBRowDownEvenBox_NEON(const uint8* src_argb, int src_stride, + int src_stepx, + uint8* dst_argb, int dst_width); +void ScaleARGBRowDown2_NEON(const uint8* src_ptr, ptrdiff_t src_stride, + uint8* dst, int dst_width); +void ScaleARGBRowDown2Box_NEON(const uint8* src_ptr, ptrdiff_t src_stride, + uint8* dst, int dst_width); + +// ScaleRowDown2Box also used by planar functions +// NEON downscalers with interpolation. + +// Note - not static due to reuse in convert for 444 to 420. +void ScaleRowDown2_NEON(const uint8* src_ptr, ptrdiff_t src_stride, + uint8* dst, int dst_width); + +void ScaleRowDown2Box_NEON(const uint8* src_ptr, ptrdiff_t src_stride, + uint8* dst, int dst_width); + +void ScaleRowDown4_NEON(const uint8* src_ptr, ptrdiff_t src_stride, + uint8* dst_ptr, int dst_width); +void ScaleRowDown4Box_NEON(const uint8* src_ptr, ptrdiff_t src_stride, + uint8* dst_ptr, int dst_width); + +// Down scale from 4 to 3 pixels. Use the neon multilane read/write +// to load up the every 4th pixel into a 4 different registers. +// Point samples 32 pixels to 24 pixels. +void ScaleRowDown34_NEON(const uint8* src_ptr, + ptrdiff_t src_stride, + uint8* dst_ptr, int dst_width); +void ScaleRowDown34_0_Box_NEON(const uint8* src_ptr, + ptrdiff_t src_stride, + uint8* dst_ptr, int dst_width); +void ScaleRowDown34_1_Box_NEON(const uint8* src_ptr, + ptrdiff_t src_stride, + uint8* dst_ptr, int dst_width); + +// 32 -> 12 +void ScaleRowDown38_NEON(const uint8* src_ptr, + ptrdiff_t src_stride, + uint8* dst_ptr, int dst_width); +// 32x3 -> 12x1 +void ScaleRowDown38_3_Box_NEON(const uint8* src_ptr, + ptrdiff_t src_stride, + uint8* dst_ptr, int dst_width); +// 32x2 -> 12x1 +void ScaleRowDown38_2_Box_NEON(const uint8* src_ptr, + ptrdiff_t src_stride, + uint8* dst_ptr, int dst_width); + +void ScaleRowDown2_MIPS_DSPR2(const uint8* src_ptr, ptrdiff_t src_stride, + uint8* dst, int dst_width); +void ScaleRowDown2Box_MIPS_DSPR2(const uint8* src_ptr, ptrdiff_t src_stride, + uint8* dst, int dst_width); +void ScaleRowDown4_MIPS_DSPR2(const uint8* src_ptr, ptrdiff_t src_stride, + uint8* dst, int dst_width); +void ScaleRowDown4Box_MIPS_DSPR2(const uint8* src_ptr, ptrdiff_t src_stride, + uint8* dst, int dst_width); +void ScaleRowDown34_MIPS_DSPR2(const uint8* src_ptr, ptrdiff_t src_stride, + uint8* dst, int dst_width); +void ScaleRowDown34_0_Box_MIPS_DSPR2(const uint8* src_ptr, ptrdiff_t src_stride, + uint8* d, int dst_width); +void ScaleRowDown34_1_Box_MIPS_DSPR2(const uint8* src_ptr, ptrdiff_t src_stride, + uint8* d, int dst_width); +void ScaleRowDown38_MIPS_DSPR2(const uint8* src_ptr, ptrdiff_t src_stride, + uint8* dst, int dst_width); +void ScaleRowDown38_2_Box_MIPS_DSPR2(const uint8* src_ptr, ptrdiff_t src_stride, + uint8* dst_ptr, int dst_width); +void ScaleRowDown38_3_Box_MIPS_DSPR2(const uint8* src_ptr, + ptrdiff_t src_stride, + uint8* dst_ptr, int dst_width); + +#ifdef __cplusplus +} // extern "C" +} // namespace libyuv +#endif + +#endif // INCLUDE_LIBYUV_SCALE_ROW_H_ NOLINT |