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authorJames Zern <jzern@google.com>2014-12-10 18:42:07 -0800
committerJames Zern <jzern@google.com>2014-12-12 11:18:00 -0800
commit5fe9a5c64918795df262455f67d567aa12975780 (patch)
tree45beb3ac7b5ec55d7e0ecf0de55440a49c485d80 /build/make
parent3e0793b80bfe94faf9b31f0f14c339c00ed78282 (diff)
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don't set INLINE to 'always_inline'
INLINE is used quite widely in vp9, this change improves performance 1-2% on most modern platforms. Change-Id: I8a9974aab89fa588ea4923cc7eaf6199e344a528
Diffstat (limited to 'build/make')
-rw-r--r--build/make/configure.sh3
1 files changed, 0 insertions, 3 deletions
diff --git a/build/make/configure.sh b/build/make/configure.sh
index 7be583d72..f98018027 100644
--- a/build/make/configure.sh
+++ b/build/make/configure.sh
@@ -1272,9 +1272,6 @@ EOF
check_cc <<EOF && INLINE="inline"
static inline function() {}
EOF
- check_cc <<EOF && INLINE="__inline__ __attribute__((always_inline))"
-static __attribute__((always_inline)) function() {}
-EOF
# Almost every platform uses pthreads.
if enabled multithread; then