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author | Jon Kunkee <jkunkee@microsoft.com> | 2018-11-15 01:27:42 -0800 |
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committer | Jon Kunkee <jkunkee@microsoft.com> | 2018-11-16 22:27:18 +0000 |
commit | 3a56c238ee82604b2d420d858f4edfa28af4e6eb (patch) | |
tree | a26223802b205a79cf6866820862b78f2077432c /build/make/armlink_adapter.sh | |
parent | fa1e85b095d08d7a5408652c86dd50700114d36a (diff) | |
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Work around ARM64 Windows SDK arm_neon.h quirk
Since the Windows SDK has an ARM32-only arm_neon.h, files including it
during ARM64 Windows builds need to be redirected to arm64_neon.h.
Instead of editing many files to include ARM64-Windows-specific ifdef
logic, this commit introduces an ARM64-Windows-specific version of
arm_neon.h that performs the needed redirection and lands earlier in
the header search path than the ARM32-only arm_neon.h.
Change-Id: Idc63947a238ca1bd0c479d8f4ad68950487947c6
Diffstat (limited to 'build/make/armlink_adapter.sh')
0 files changed, 0 insertions, 0 deletions