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authorYunqing Wang <yunqingwang@google.com>2014-09-05 15:44:52 -0700
committerYunqing Wang <yunqingwang@google.com>2014-09-05 16:24:41 -0700
commit10921403799d77756ddf378dc74a7842c0fd1260 (patch)
tree4af3decb171ebdf6b909d4e932d030a511497aaf
parentebac8f3487592896040cfbd6c443bda1b37fd077 (diff)
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No longer use use_lastframe_partitioning speed feature
The speedup in rd_pick_partition() function makes it possible to drop use_lastframe_partitioning feature. By doing that, we achieve good PSNR gain with small speed loss. Also, this makes encoding loop less complicated. The code cleanup patch will follow. Borg tests showed: 1. At speed 2, stdhd set: 0.201% PSNR gain, 0.133% SSIM gain; derf set: 0.262% PSNR gain, 0.276% SSIM gain. 2. At speed 3, stdhd set: 0.139% PSNR gain, 0.109% SSIM gain; derf set: 0.447% PSNR gain, 0.442% SSIM gain. The average speed loss over selected test clips is within 1% with the worst case of 4%. Change-Id: Icfd2ded7869372b585a6972855d933b3d0280d90
-rw-r--r--vp9/encoder/vp9_speed_features.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/vp9/encoder/vp9_speed_features.c b/vp9/encoder/vp9_speed_features.c
index dbf4ae96a..df0e0a153 100644
--- a/vp9/encoder/vp9_speed_features.c
+++ b/vp9/encoder/vp9_speed_features.c
@@ -123,7 +123,6 @@ static void set_good_speed_feature(VP9_COMP *cpi, VP9_COMMON *cm,
sf->disable_filter_search_var_thresh = 100;
sf->comp_inter_joint_search_thresh = BLOCK_SIZES;
sf->auto_min_max_partition_size = CONSTRAIN_NEIGHBORING_MIN_MAX;
- sf->use_lastframe_partitioning = LAST_FRAME_PARTITION_LOW_MOTION;
sf->adjust_partitioning_from_last_frame = 1;
if (MIN(cm->width, cm->height) >= 720)