// // Generated by Microsoft (R) HLSL Shader Compiler 9.25.950.2675 // // using 3Dmigoto v1.3.16 on Wed Feb 09 18:55:48 2022 // // // Resource Bindings: // // Name Type Format Dim Slot Elements // ------------------------------ ---------- ------- ----------- ---- -------- // SampleTextureFromInterpolatorUV1_Sampler sampler NA NA 0 1 // SampleTextureFromInterpolatorUV1_Sampler texture float4 2d 0 1 // // // // Input signature: // // Name Index Mask Register SysValue Format Used // -------------------- ----- ------ -------- -------- ------- ------ // SV_POSITION 0 xyzw 0 POS float // TEXCOORD 0 xyzw 1 NONE float // TEXCOORD 1 xy 2 NONE float xy // // // Output signature: // // Name Index Mask Register SysValue Format Used // -------------------- ----- ------ -------- -------- ------- ------ // SV_Target 0 xyzw 0 TARGET float xyzw // // // Sampler/Resource to DX9 shader sampler mappings: // // Target Sampler Source Sampler Source Resource // -------------- --------------- ---------------- // s0 s0 t0 // // // Level9 shader bytecode: // ps_2_0 def c0, 0.00313080009, 12.9200001, 0.416666657, 0 def c1, 1.05499995, -0.0549999997, 0, 0 dcl t1.xy dcl_2d s0 texld r0, t1, s0 rcp r1.w, r0.w mul_sat r1.xyz, r0, r1.w pow r2.w, r1.x, c0.z mad r1.w, r2.w, c1.x, c1.y add r2.x, -r1.x, c0.x mul r1.x, r1.x, c0.y cmp r2.x, r2.x, r1.x, r1.w pow r2.w, r1.y, c0.z mad r2.w, r2.w, c1.x, c1.y add r1.x, -r1.y, c0.x mul r1.y, r1.y, c0.y cmp r2.y, r1.x, r1.y, r2.w pow r2.w, r1.z, c0.z mad r2.w, r2.w, c1.x, c1.y add r1.x, -r1.z, c0.x mul r1.y, r1.z, c0.y cmp r2.z, r1.x, r1.y, r2.w mul r1.xyz, r0.w, r2 cmp r0.xyz, -r0.w, r0, r1 mov oC0, r0 // approximately 27 instruction slots used (1 texture, 26 arithmetic) ps_4_0 dcl_sampler s0, mode_default dcl_resource_texture2d (float,float,float,float) t0 dcl_input_ps linear v2.xy dcl_output o0.xyzw dcl_temps 4 sample r0.xyzw, v2.xyxx, t0.xyzw, s0 lt r1.x, l(0.000000), r0.w if_nz r1.x div_sat r1.xyz, r0.xyzx, r0.wwww ge r2.xyz, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000), r1.xyzx mul r3.xyz, r1.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000) log r1.xyz, r1.xyzx mul r1.xyz, r1.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000) exp r1.xyz, r1.xyzx mad r1.xyz, r1.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000) movc r1.xyz, r2.xyzx, r3.xyzx, r1.xyzx mul r0.xyz, r0.wwww, r1.xyzx endif mov o0.xyzw, r0.xyzw ret // Approximately 15 instruction slots used