// ---- Created with 3Dmigoto v1.3.16 on Wed Feb 09 18:55:27 2022 SamplerState SuperSampleTextureFromInterpolatorUV1_Sampler_s : register(s0); Texture2D SuperSampleTextureFromInterpolatorUV1_Sampler : register(t0); // 3Dmigoto declarations #define cmp - void main( float4 v0 : SV_POSITION0, float4 v1 : TEXCOORD0, float4 v2 : TEXCOORD1, float4 v3 : TEXCOORD2, float4 v4 : TEXCOORD3, float4 v5 : TEXCOORD4, out float4 o0 : SV_Target0) { float4 r0,r1,r2,r3; uint4 bitmask, uiDest; float4 fDest; r0.xyzw = SuperSampleTextureFromInterpolatorUV1_Sampler.Sample(SuperSampleTextureFromInterpolatorUV1_Sampler_s, v2.xy).xyzw; r1.xyzw = SuperSampleTextureFromInterpolatorUV1_Sampler.Sample(SuperSampleTextureFromInterpolatorUV1_Sampler_s, v2.zw).xyzw; r2.xyzw = SuperSampleTextureFromInterpolatorUV1_Sampler.Sample(SuperSampleTextureFromInterpolatorUV1_Sampler_s, v3.xy).xyzw; r3.xyzw = SuperSampleTextureFromInterpolatorUV1_Sampler.Sample(SuperSampleTextureFromInterpolatorUV1_Sampler_s, v3.zw).xyzw; r0.xyzw = r1.xyzw + r0.xyzw; r0.xyzw = r0.xyzw + r2.xyzw; r0.xyzw = r0.xyzw + r3.xyzw; r0.xyzw = float4(0.25,0.25,0.25,0.25) * r0.xyzw; r1.x = cmp(0 < r0.w); if (r1.x != 0) { r1.xyz = saturate(r0.xyz / r0.www); r2.xyz = cmp(float3(0.00313080009,0.00313080009,0.00313080009) >= r1.xyz); r3.xyz = float3(12.9200001,12.9200001,12.9200001) * r1.xyz; r1.xyz = log2(r1.xyz); r1.xyz = float3(0.416666657,0.416666657,0.416666657) * r1.xyz; r1.xyz = exp2(r1.xyz); r1.xyz = r1.xyz * float3(1.05499995,1.05499995,1.05499995) + float3(-0.0549999997,-0.0549999997,-0.0549999997); r1.xyz = r2.xyz ? r3.xyz : r1.xyz; r0.xyz = r1.xyz * r0.www; } r0.xyzw = v4.xyzw * r0.xyzw; o0.w = v5.w * r0.w; o0.xyz = r0.xyz; return; }