// ---- Created with 3Dmigoto v1.3.16 on Wed Feb 09 18:55:27 2022 SamplerState SuperSampleTextureFromInterpolatorUV1_Sampler_s : register(s0); SamplerState SampleTextureFromInterpolatorUV2_Sampler_s : register(s1); Texture2D SuperSampleTextureFromInterpolatorUV1_Sampler : register(t0); Texture2D SampleTextureFromInterpolatorUV2_Sampler : register(t1); // 3Dmigoto declarations #define cmp - void main( float4 v0 : SV_POSITION0, float4 v1 : TEXCOORD0, float4 v2 : TEXCOORD1, float4 v3 : TEXCOORD2, float2 v4 : TEXCOORD3, out float4 o0 : SV_Target0) { float4 r0,r1,r2,r3; uint4 bitmask, uiDest; float4 fDest; r0.xyzw = SuperSampleTextureFromInterpolatorUV1_Sampler.Sample(SuperSampleTextureFromInterpolatorUV1_Sampler_s, v2.xy).xyzw; r1.xyzw = SuperSampleTextureFromInterpolatorUV1_Sampler.Sample(SuperSampleTextureFromInterpolatorUV1_Sampler_s, v2.zw).xyzw; r2.xyzw = SuperSampleTextureFromInterpolatorUV1_Sampler.Sample(SuperSampleTextureFromInterpolatorUV1_Sampler_s, v3.xy).xyzw; r3.xyzw = SuperSampleTextureFromInterpolatorUV1_Sampler.Sample(SuperSampleTextureFromInterpolatorUV1_Sampler_s, v3.zw).xyzw; r0.xyzw = r1.xyzw + r0.xyzw; r0.xyzw = r0.xyzw + r2.xyzw; r0.xyzw = r0.xyzw + r3.xyzw; r0.xyzw = float4(0.25,0.25,0.25,0.25) * r0.xyzw; r1.x = cmp(0 < r0.w); if (r1.x != 0) { r1.xyz = r0.xyz / r0.www; r2.xyz = cmp(float3(0.0404499993,0.0404499993,0.0404499993) >= r1.xyz); r3.xyz = float3(0.0773993805,0.0773993805,0.0773993805) * r1.xyz; r1.xyz = float3(0.0549999997,0.0549999997,0.0549999997) + r1.xyz; r1.xyz = float3(0.947867274,0.947867274,0.947867274) * r1.xyz; r1.xyz = log2(r1.xyz); r1.xyz = float3(2.4000001,2.4000001,2.4000001) * r1.xyz; r1.xyz = exp2(r1.xyz); r1.xyz = r2.xyz ? r3.xyz : r1.xyz; r0.xyz = r1.xyz * r0.www; } r1.xyzw = SampleTextureFromInterpolatorUV2_Sampler.Sample(SampleTextureFromInterpolatorUV2_Sampler_s, v4.xy).xyzw; o0.xyzw = r1.wwww * r0.xyzw; return; }