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/*
 * Created by yuuta on 7/24/22.
 */

#include "handler.h"
#include "log.h"
#include "helpers.h"

#include <uv.h>
#include <stdlib.h>
#include <string.h>

static void (*cb_conn)(bool);

static int (*cb_ready)(void);

static int (*cb_recv)(ac_obj_t *obj);

static void (*cb_close)(void);

static ac_connection_parameters_t *params;

static uv_tcp_t sock;
static uv_write_t write;

static uv_connect_t conn;

static bool ready = false;
static void *ac_conn = NULL;

#define RUNNING !uv_is_closing((uv_handle_t *) &sock)

static void on_close(uv_handle_t *handle) {
    LOGDV("on_close(handle = %p)",
          handle);
    if (handle->data)
        cb_close();
}

static void ex2(bool force, bool cb) {
    LOGDV("Exiting socket handlers: Force WebSocket close: %s; Socket still running: %s.",
          force ? "true" : "false",
          RUNNING ? "true" : "false");
    if (ac_conn) {
        /* We do not want to read anything after.
         * We will try to read as much as we can until an error or cmd result is received.
         * Although it is possible that the server sends anything else with the same ID after,
         * we will discard it.
         * (The above applies to ad-hoc executions of acronc, e.g. echo cmd | acronc, where
         * an EOF immediately follows the command.)
         * If we do not wait, on_read will come AFTER ac_disconnect, thus calling ac_receive
         * on a dangling pointer.
         * If we simply stop reading the socket upon ac_disconnect, everything will be lost, including
         * the command outputs, which is undesirable for ad-hoc runs.
         * Therefore, the approach is to pause stdin until we believe that it is unlikely for any new
         * responses to come, then resume stdin, and exit. */
        LOGD("Stopping socket input.");
        uv_read_stop((uv_stream_t *) &sock);
        ac_disconnect(ac_conn,
                      RUNNING ? force : true /* If sock is not running, always force */);
        ac_conn = NULL;
    }
    if (RUNNING) {
        sock.data = cb ? &ex2 /* Any non-NULL value */ : NULL;
        uv_close((uv_handle_t *) &sock, on_close);
    } else {
        if (cb) {
            cb_close();
        }
    }
}

static void ex(bool force) {
    ex2(force, true);
}

int sock_ext(bool trigger_callback) {
    ex2(false, trigger_callback);
    return 0;
}

static void on_alloc(uv_handle_t *handle, size_t size, uv_buf_t *buf) {
    LOGDV("on_alloc(handle = %p): size = %lu",
          handle,
          size);
    void *b = malloc(size);
    if (!b) {
        LOGEV("Cannot allocate memory of %u bytes: %s.",
              size,
              strerror(errno));
        /* Socket is still working now. */
        ex(false);
        *buf = uv_buf_init(NULL, 0); /* Just in case? */
        return;
    }
    *buf = uv_buf_init(b, size);
}

static void on_read(uv_stream_t *tcp, ssize_t nread, const uv_buf_t *buf) {
    LOGDV("on_read(stream = %p): nread = %ld, buf = %p, buf->base = %p, buf->len = %lu",
          tcp,
          nread,
          buf, buf->base, buf->len);
    if (!nread) {
        /* EAGAIN */
        if (buf->base) free(buf->base);
        return;
    }
    if (nread == UV_EOF) {
        LOGW("Received EOF from server.");
        free(buf->base);
        /* The socket * should * be closed already? */
        ex(true);
        return;
    }
    if (nread < 0) {
        LOGEV("Encountered a failure while reading from the socket: ", uv_strerror(nread));
        if (buf->base) free(buf->base);
        /* Docs: The callee is responsible for stopping/closing the stream when an error happens */
        ex(true); /* Force close libac connection here. */
        return;
    }
    if (!ac_conn) {
        LOGE("on_read called after ac_disconnect!");
    }
    int r;
    ac_obj_t *obj = NULL;
    size_t pos = 0;
    size_t read = 0;
    bool again = false;
    while (read < nread || again) {
        if (again) {
            LOGD("Clearing backlog.");
            r = ac_receive(ac_conn, NULL, 0, 0, &obj, NULL);
            again = false;
        } else {
            r = ac_receive(ac_conn, buf->base, pos, nread, &obj, &read);
            pos += read;
        }
        if (r == AC_E_AGAIN) {
            again = true;
        } else if (r) {
            LOGEV("Cannot parse the response (%d).", r);
            /* libac error. Socket is working. */
            ex(false);
            free(buf->base);
            return;
        }

        if (!ready) {
            enum ac_connection_state state;
            if ((r = ac_get_state(ac_conn, &state))) {
                LOGEV("Cannot get state (%d).", r);
                /* libac error. Socket is working. */
                free(buf->base);
                ex(false);
                return;
            }
            if (state == AC_STATE_READY) {
                ready = true;
                if ((cb_ready())) {
                    /* acronc error. Socket is working. */
                    free(buf->base);
                    ex(false);
                    return;
                }
            }
        }
        if (obj) {
            LOGDV("Got object: %p", obj);
            /* uv_async_send is unreliable, and missed messages will cause memory leak. */
            if (cb_recv(obj)) {
                /* acronc error. Socket is working. */
                ex(false);
                free(buf->base);
                return;
            }
        }
    }

    free(buf->base);
}

static void on_write(uv_write_t *req, int status) {
    LOGDV("on_write(req = %p): %d",
          req,
          status);
    if (status) {
        LOGEV("Cannot write to socket: %s", uv_strerror(status));
        /* Socket may be closed? Anyway writing again will definitely be problematic, but closing may not. */
        ex(true);
    }
}

static int on_send(const void *s,
                   const void *buf,
                   const size_t len) {
    LOGDV("on_send(s = %p): len = %u",
          s,
          len);
    const uv_stream_t *stream = s;
    uv_buf_t buffer[] = {
            {.base = (char *) buf, .len = len}
    };
    int r;
    if ((r = uv_write(&write, (uv_stream_t *) stream, buffer, 1, on_write))) {
        LOGEV("Cannot write to socket: %s", uv_strerror(r));
        /* Socket may be closed? Anyway writing again will definitely be problematic, but closing may not. */
        ex(true);
    }
    return 0;
}

static void on_retry_closed(uv_handle_t *handle) {
    cb_conn(false);
}

static void on_connect(uv_connect_t *req, int status) {
    LOGDV("on_connect(req = %p): status = %d",
          req,
          status);
    if (status) {
        LOGEV("Cannot connect to the server: %s", uv_strerror(status));
        /* Close it for the next retry. */
        if (RUNNING) {
            LOGD("Closing socket before retry.");
            uv_close((uv_handle_t *) &sock, on_retry_closed);
        } else {
            cb_conn(false);
        }
        return;
    }
    LOGI("Connected.");
    uv_stream_t *stream = req->handle;
    int r;
    params->sock = stream;
    if ((r = ac_connect(*params, &ac_conn))) {
        LOGEV("Cannot initialize connection: %d.", r);
        cb_conn(false);
        return;
    }
    if ((r = uv_read_start(stream, on_alloc, on_read))) {
        LOGEV("Cannot read socket: %s", uv_strerror(r));
        cb_conn(false);
        return;
    }
    cb_conn(true);
}

int h_socket(ac_connection_parameters_t *p,
             const struct addrinfo *ai,
             void (*on_connect_result)(bool),
             int (*on_ready)(void),
             int (*on_received)(ac_obj_t *obj),
             void (*on_closed)(void)) {
    cb_conn = on_connect_result;
    cb_ready = on_ready;
    cb_recv = on_received;
    cb_close = on_closed;
    params = p;
    params->on_send = on_send;

    struct sockaddr *sa = ai->ai_addr;
    LOGIV("Connecting to %s...", ntop(sa));
    int r;
    if ((r = uv_tcp_init(loop, &sock))) {
        LOGEV("Cannot initialize the socket: %s", uv_strerror(r));
        return r;
    }
    if ((r = uv_tcp_connect(&conn, &sock, sa, on_connect))) {
        LOGEV("Cannot initialize the connection: %s", uv_strerror(r));
        return r;
    }
    return 0;
}

int sock_request(ac_request_t *req) {
    if (!ac_conn) {
        /* Just in case. */
        LOGE("sock_request() called on a closed socket.");
        /* Ignore it. */
        return 0;
    }
    int r = ac_request(ac_conn, req);
    if (r) {
        LOGEV("Cannot send request: %d.", r);
        /* libac error. Socket is working. */
        ex(false);
    }
    return r;
}